added some more graphics customization options for the level editor
[rocksndiamonds.git] / ChangeLog
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+2014-12-03
+       * added some more graphics customization options for the level editor:
+         - editor.button.prev_level (position)
+         - editor.button.next_level (position)
+         - editor.input.level_number (position)
+         - editor.palette.tile_size (tile size for palette elements)
+         - editor.palette.element_left.tile_size (draw element tile size)
+         - editor.palette.element_middle.tile_size (draw element tile size)
+         - editor.palette.element_right.tile_size (draw element tile size)
+         - editor.input.gfx.level_number (current level number input field)
+
+2014-11-22
+       * fixed menu display bugs caused by drawing outside menu area (again)
+
 2014-11-19
        * fixed broken door animations when switching between custom graphics