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added always playing network games in team mode with the EM engine
[rocksndiamonds.git]
/
src
/
tools.c
diff --git
a/src/tools.c
b/src/tools.c
index c14445814bdcce85ab0ab3fd4e7b2f1090cf71e9..db2e193a86e80c45197cc96773c87ce532c51b24 100644
(file)
--- a/
src/tools.c
+++ b/
src/tools.c
@@
-8115,7
+8115,7
@@
int getBeltSwitchElementFromBeltNrAndBeltDir(int belt_nr, int belt_dir)
boolean getTeamMode_EM()
{
boolean getTeamMode_EM()
{
- return game.team_mode;
+ return game.team_mode
|| network_playing
;
}
int getGameFrameDelay_EM(int native_em_game_frame_delay)
}
int getGameFrameDelay_EM(int native_em_game_frame_delay)