printf(" CustomValue: %d\n", CustomValue[x][y]);
printf(" GfxElement: %d\n", GfxElement[x][y]);
printf(" GfxAction: %d\n", GfxAction[x][y]);
printf(" CustomValue: %d\n", CustomValue[x][y]);
printf(" GfxElement: %d\n", GfxElement[x][y]);
printf(" GfxAction: %d\n", GfxAction[x][y]);
int text_width = line_length * font_width;
int width = request.width;
int height = request.height;
int text_width = line_length * font_width;
int width = request.width;
int height = request.height;
int x_steps = width / tile_size;
int y_steps = height / tile_size;
int sx_offset = border_size;
int x_steps = width / tile_size;
int y_steps = height / tile_size;
int sx_offset = border_size;
int max_xsize = request.width / tile_size;
int max_ysize = request.height / tile_size;
int max_xsize_inner = max_xsize - 2;
int max_xsize = request.width / tile_size;
int max_ysize = request.height / tile_size;
int max_xsize_inner = max_xsize - 2;