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added dedicated setter function for setting game status
[rocksndiamonds.git]
/
src
/
tape.c
diff --git
a/src/tape.c
b/src/tape.c
index bb0f08f8112ec4e065aa8ff28f2b2a4dab3e7e59..07f8f82234b23f2a3008e2475ce03a49e058cb25 100644
(file)
--- a/
src/tape.c
+++ b/
src/tape.c
@@
-493,7
+493,7
@@
void TapeDeactivateDisplayOff(boolean redraw_display)
if (redraw_display)
{
if (redraw_display)
{
- RedrawPlayfield(
TRUE, 0,0,0,0
);
+ RedrawPlayfield();
DrawGameDoorValues();
}
}
DrawGameDoorValues();
}
}
@@
-747,7
+747,9
@@
void TapeTogglePause(boolean toggle_manual)
}
}
}
}
- if (CheckEngineSnapshotList())
+ if (setup.show_snapshot_buttons &&
+ game_status == GAME_MODE_PLAYING &&
+ CheckEngineSnapshotList())
{
if (tape.pausing)
MapUndoRedoButtons();
{
if (tape.pausing)
MapUndoRedoButtons();
@@
-1123,7
+1125,9
@@
void AutoPlayTape()
else
{
DrawCompleteVideoDisplay();
else
{
DrawCompleteVideoDisplay();
+
audio.sound_enabled = FALSE;
audio.sound_enabled = FALSE;
+ setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
global.autoplay_leveldir);
autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
global.autoplay_leveldir);
@@
-1195,7
+1199,12
@@
void AutoPlayTape()
printf("playing tape ... ");
TapeStartGamePlaying();
printf("playing tape ... ");
TapeStartGamePlaying();
- TapeStartWarpForward();
+
+ if (global.autoplay_mode == AUTOPLAY_FFWD)
+ tape.fast_forward = TRUE;
+
+ if (global.autoplay_mode != AUTOPLAY_PLAY)
+ TapeStartWarpForward();
return;
}
return;
}
@@
-1412,6
+1421,13
@@
static void HandleTapeButtonsExt(int id)
break;
case TAPE_CTRL_ID_PLAY:
break;
case TAPE_CTRL_ID_PLAY:
+ if (tape.recording && tape.pausing) /* PAUSE -> RECORD */
+ {
+ // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
+
+ TapeTogglePause(TAPE_TOGGLE_MANUAL);
+ }
+
if (TAPE_IS_EMPTY(tape))
break;
if (TAPE_IS_EMPTY(tape))
break;