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rnd-19980825
[rocksndiamonds.git]
/
src
/
main.c
diff --git
a/src/main.c
b/src/main.c
index 9918892c00c6b7c814775755132fc82d0ec4a0cf..bd5edbb835348ffe059e15dc40f3d918ce8f37f7 100644
(file)
--- a/
src/main.c
+++ b/
src/main.c
@@
-54,12
+54,14
@@
int sound_simple_on = FALSE;
int toons_on = TRUE;
int direct_draw_on = FALSE;
int scroll_delay_on = FALSE;
int toons_on = TRUE;
int direct_draw_on = FALSE;
int scroll_delay_on = FALSE;
+int soft_scrolling_on = TRUE;
int fading_on = FALSE;
int autorecord_on = FALSE;
int joystick_nr = 0;
int quick_doors = FALSE;
int fading_on = FALSE;
int autorecord_on = FALSE;
int joystick_nr = 0;
int quick_doors = FALSE;
-BOOL redraw[SCR_FIELDX][SCR_FIELDY];
+BOOL redraw[MAX_BUF_XSIZE][MAX_BUF_YSIZE];
+int redraw_x1 = 0, redraw_y1 = 0;
int redraw_mask;
int redraw_tiles;
int redraw_mask;
int redraw_tiles;
@@
-80,7
+82,9
@@
long Elementeigenschaften[MAX_ELEMENTS];
int level_nr, leveldir_nr, num_leveldirs;
int lev_fieldx,lev_fieldy, scroll_x,scroll_y;
int level_nr, leveldir_nr, num_leveldirs;
int lev_fieldx,lev_fieldy, scroll_x,scroll_y;
-int JX,JY, JX2,JY2, ZX,ZY, ExitX,ExitY;
+int FX = SX, FY = SY, ScreenMovPos = 0;
+int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
+int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY;
int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing;
int PlayerGone,LevelSolved,GameOver;
int FrameCounter,TimeFrames,TimeLeft,Score;
int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing;
int PlayerGone,LevelSolved,GameOver;
int FrameCounter,TimeFrames,TimeLeft,Score;