-int LevelSolved,GameOver, JX,JY, ZX,ZY;
+int FX = SX, FY = SY, ScreenMovPos = 0;
+int BX1 = 0, BY1 = 0, BX2 = SCR_FIELDX-1, BY2 = SCR_FIELDY-1;
+int JX,JY, lastJX,lastJY, ZX,ZY, ExitX,ExitY;
+int PlayerMovDir, PlayerMovPos, PlayerFrame, PlayerPushing;
+int PlayerGone,LevelSolved,GameOver;