+#else
+ objPixmap = pcxBitmaps[0]->drawable;
+ botPixmap = pcxBitmaps[1]->drawable;
+ sprPixmap = pcxBitmaps[2]->drawable;
+ ttlPixmap = pcxBitmaps[3]->drawable;
+ objmaskBitmap = pcxBitmaps[0]->clip_mask;
+ botmaskBitmap = pcxBitmaps[1]->clip_mask;
+ sprmaskBitmap = pcxBitmaps[2]->clip_mask;
+ ttlmaskBitmap = pcxBitmaps[3]->clip_mask;
+#endif
+
+#if 1
+ screenBitmap = CreateBitmap(22 * TILEX, 14 * TILEY, DEFAULT_DEPTH);
+ scoreBitmap = CreateBitmap(20 * TILEX, SCOREY, DEFAULT_DEPTH);
+#endif