- Trace("modInitGameConditions", "--> subFetchAndInitLevel");
- Trace("modInitGameConditions", "Call ReadLevel");
-
- ReadLevel(); // Read LEVELS.DAT
-
- Trace("modInitGameConditions", "ReadLevel return subFetchAndInitLeveled");
-
- if (RecordDemoFlag == 1)
- RecDemoRandomSeed = RandomSeed;
-
- GameBusyFlag = -GameBusyFlag; // make <>1
-
- Trace("modInitGameConditions", "subConvertToEasySymbols");
-
- InfoCountInLevel = subConvertToEasySymbols(); // Convert to easy symbols
- GameBusyFlag = -GameBusyFlag; // restore
-
- Trace("modInitGameConditions", "subDisplayLevel");
-
- subDisplayLevel(); // Paint (Init) game field
-
- ResetInfotronsNeeded(InfoCountInLevel); // and reset Infotron count