-#if 1
- if (LeadOutCounter == 0 && !game_sp_info.LevelSolved)
-#else
- if (LeadOutCounter == 0)
-#endif
- {
-#if 1
- printf("::: DoGameStuff.c: killing murphy [%d] ...\n", KillMurphyFlag);
-#endif
-
- KillMurphyFlag = 0; // no more "kill Murphy"
- ExplodeFieldSP(MurphyExplodePos); // Explode
- LeadOutCounter = 0x40; // quit: start lead-out
- }
-
-#if 1
- if (KillMurphyFlag == 1 &&
- !game_sp_info.LevelSolved &&
- !game_sp_info.GameOver)