projects
/
rocksndiamonds.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
added missing cave buffer offsets to robot wheel position
[rocksndiamonds.git]
/
src
/
game_em
/
convert.c
diff --git
a/src/game_em/convert.c
b/src/game_em/convert.c
index c311bffa34e76b9291172f44110d6c471d14c254..9b8f0a8e8e8d3e690d80f4340a964bd51026e25d 100644
(file)
--- a/
src/game_em/convert.c
+++ b/
src/game_em/convert.c
@@
-353,8
+353,8
@@
void prepare_em_level(void)
lev.wheel_time = cav.wheel_time;
lev.wheel_cnt = cav.wheel_active ? cav.wheel_time : 0;
lev.wheel_time = cav.wheel_time;
lev.wheel_cnt = cav.wheel_active ? cav.wheel_time : 0;
- lev.wheel_x = cav.wheel_x;
- lev.wheel_y = cav.wheel_y;
+ lev.wheel_x = cav.wheel_x
+ lev.left
;
+ lev.wheel_y = cav.wheel_y
+ lev.top
;
lev.wind_time = cav.wind_time;
lev.wind_cnt = cav.wind_time;
lev.wind_time = cav.wind_time;
lev.wind_cnt = cav.wind_time;
@@
-461,6
+461,9
@@
void prepare_em_level(void)
// - game_em.use_single_button (default: TRUE)
// - game_em.use_snap_key_bug (default: FALSE)
// - game_em.use_old_explosions (default: FALSE)
// - game_em.use_single_button (default: TRUE)
// - game_em.use_snap_key_bug (default: FALSE)
// - game_em.use_old_explosions (default: FALSE)
+ // - game_em.use_old_android (default: FALSE)
+ // - game_em.use_old_push_elements (default: FALSE)
+ // - game_em.use_old_push_into_acid (default: FALSE)
// - game_em.use_wrap_around (default: TRUE)
game_em.level_solved = FALSE;
// - game_em.use_wrap_around (default: TRUE)
game_em.level_solved = FALSE;