+2004-06-12
+ * fixed bug when pressing "stop, pause, stop, play" on tape recorder
+
+2004-06-11
+ * fixed bug with wrong door state after trying to quickload empty tape
+ * fixed waste of static memory usage of the binary, making it smaller
+ * fixed very little graphical bug in Supaplex explosion
+
+2004-06-07
+ * version number set to 3.1.1
+
+2004-06-07
+ * version 3.1.0 released
+
+2004-06-07
+ * fixed bug with crash when writing user levelinfo.conf the first time
+
+2004-06-06
+ * added option "convert LEVELDIR [NR]" to command line batch commands
+ * re-converted Supaplex levels to apply latest engine fixes
+ * changed "use graphic/sound of element" to "use graphic of element"
+ due to compatibility problems with some levels ("bug machine" etc.)
+
+2004-05-23
+ * fixed bug with CE change replacing player with same or other player
+
+2004-05-16
+ * fixed bug with opaque font in envelope with background graphic when
+ background graphic is not transparent itself
+
+2004-05-12
+ * added "gravity on" and "gravity off" ports for Supaplex compatibility
+ * corrected original Supaplex level loading code to use these new ports
+ * also corrected Supaplex loader to auto-count infotrons if set to zero
+
+2004-05-10
+ * fixed bug with missing initialization of "modified" flag for GEs
+
+2004-05-09
+ * fixed bug that caused endless recursion loop when relocating player
+ * fixed tape recorder bug in "step mode" when using "pause before end"
+ * fixed tape recorder bug when changing from "warp forward" mode
+
+2004-05-08
+ * fixed bug with "when touching" for pushed elements at last position
+
+2004-05-05
+ * fixed bug that caused two activated toolbox buttons in level editor
+ * fixed bug with exploding dynabomb under player due to other explosion
+
2004-05-02
* fixed bug with creating walkable custom element under player (again)
* fixed bug with not copying explosion type when copying CEs in editor
* fixed graphical bug when the player is pushing an accessible element
* fixed bug with classic switchable elements triggering CE changes
* fixed bug with entering/leaving walkable element in RelocatePlayer()
- * added special behaviour of Supaplex ports with gravity enabled
+ * fixed crash bug when CE leaves behind the trigger player element
2004-04-30
* fixed bug with broken tubes after placing/exploding dynamite in them
* fixed bug with exploding dynamite under player due to other explosion
+ * fixed bug with not resetting push delay under certain circumstances
2004-04-27
* added option "handicap" for "levelinfo.conf" (thanks to Niko Böhm)