1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
14 #include "libgame/libgame.h"
29 #include "conf_e2g.c" /* include auto-generated data structure definitions */
32 static char *image_filename[NUM_PICTURES] =
40 "RocksFontMedium.pcx",
53 "RocksFontMedium.pcx",
58 static Bitmap *bitmap_font_initial = NULL;
60 static void InitGlobal(void);
61 static void InitSetup(void);
62 static void InitPlayerInfo(void);
63 static void InitLevelInfo(void);
64 static void InitArtworkInfo(void);
65 static void InitLevelArtworkInfo(void);
66 static void InitNetworkServer(void);
67 static void InitArtworkConfig(void);
68 static void InitImages(void);
69 static void InitMixer(void);
70 static void InitSound(void);
71 static void InitMusic(void);
72 static void InitGfx(void);
73 static void InitGfxBackground(void);
74 static void InitGadgets(void);
75 static void InitElementProperties(void);
76 static void InitElementGraphicInfo(void);
77 static void InitElementSoundInfo(void);
78 static void InitGraphicInfo(void);
79 static void InitSoundInfo();
80 static void Execute_Command(char *);
84 InitGlobal(); /* initialize some global variables */
86 if (options.execute_command)
87 Execute_Command(options.execute_command);
89 if (options.serveronly)
91 #if defined(PLATFORM_UNIX)
92 NetworkServer(options.server_port, options.serveronly);
94 Error(ERR_WARN, "networking only supported in Unix version");
96 exit(0); /* never reached */
99 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
100 PROGRAM_TITLE_STRING, getWindowTitleString(),
101 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
102 MSDOS_POINTER_FILENAME,
103 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
107 InitArtworkInfo(); /* needed before loading gfx, sound & music */
108 InitArtworkConfig(); /* needed before forking sound child process */
114 InitRND(NEW_RANDOMIZE);
117 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
120 InitEventFilter(FilterMouseMotionEvents);
122 InitElementProperties();
127 InitLevelArtworkInfo();
129 InitImages(); /* needs to know current level directory */
130 InitSound(); /* needs to know current level directory */
131 InitMusic(); /* needs to know current level directory */
135 if (global.autoplay_leveldir)
146 static void InitGlobal()
148 global.autoplay_leveldir = NULL;
150 global.frames_per_second = 0;
151 global.fps_slowdown = FALSE;
152 global.fps_slowdown_factor = 1;
155 static void InitSetup()
157 LoadSetup(); /* global setup info */
160 static void InitPlayerInfo()
164 /* choose default local player */
165 local_player = &stored_player[0];
167 for (i=0; i<MAX_PLAYERS; i++)
168 stored_player[i].connected = FALSE;
170 local_player->connected = TRUE;
173 static void InitLevelInfo()
175 LoadLevelInfo(); /* global level info */
176 LoadLevelSetup_LastSeries(); /* last played series info */
177 LoadLevelSetup_SeriesInfo(); /* last played level info */
180 static void InitArtworkInfo()
185 static void InitArtworkConfig()
187 static char *element_prefix[MAX_NUM_ELEMENTS + 1];
188 static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1];
189 static char *action_suffix[NUM_ACTIONS + 1];
190 static char *direction_suffix[NUM_DIRECTIONS + 1];
191 static char *dummy[1] = { NULL };
194 for (i=0; i<MAX_NUM_ELEMENTS; i++)
195 element_info[i].custom_description = NULL;
197 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
198 element_prefix[i] = element_info[i].token_name;
199 for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
200 sound_class_prefix[i] = element_info[i].sound_class_name;
201 for (i=0; i<NUM_ACTIONS + 1; i++)
202 action_suffix[i] = element_action_info[i].suffix;
203 for (i=0; i<NUM_DIRECTIONS + 1; i++)
204 direction_suffix[i] = element_direction_info[i].suffix;
206 InitImageList(image_config, NUM_IMAGE_FILES, image_config_suffix,
207 element_prefix, action_suffix, direction_suffix);
208 InitSoundList(sound_config, NUM_SOUND_FILES, sound_config_suffix,
209 sound_class_prefix, action_suffix, dummy);
212 void InitLevelArtworkInfo()
214 LoadLevelArtworkInfo();
217 void InitNetworkServer()
219 #if defined(PLATFORM_UNIX)
223 if (!options.network)
226 #if defined(PLATFORM_UNIX)
227 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
229 if (!ConnectToServer(options.server_host, options.server_port))
230 Error(ERR_EXIT, "cannot connect to network game server");
232 SendToServer_PlayerName(setup.player_name);
233 SendToServer_ProtocolVersion();
236 SendToServer_NrWanted(nr_wanted);
240 static void InitMixer()
246 static void ReinitializeGraphics()
248 InitElementGraphicInfo(); /* initialize element/graphic config info */
249 InitGraphicInfo(); /* initialize graphic info from config file */
251 InitFontInfo(bitmap_font_initial,
252 graphic_info[IMG_FONT_BIG].bitmap,
253 graphic_info[IMG_FONT_MEDIUM].bitmap,
254 graphic_info[IMG_FONT_SMALL].bitmap,
255 graphic_info[IMG_FONT_EM].bitmap);
257 SetMainBackgroundImage(IMG_BACKGROUND_DEFAULT);
258 SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
265 /* !!! TEST ONLY !!! */
267 Bitmap *tst_bitmap = graphic_info[IMG_SAND].bitmap;
268 Bitmap *tmp_bitmap = ZoomBitmap(tst_bitmap,
269 tst_bitmap->width / 2,
270 tst_bitmap->height / 2);
272 BlitBitmap(tmp_bitmap, tst_bitmap, 0, 0, 256, 224, 0, 448);
274 FreeBitmap(tmp_bitmap);
278 static void ReinitializeSounds()
280 InitElementSoundInfo(); /* initialize element/sound config info */
281 InitSoundInfo(); /* initialize sounds info from config file */
283 InitPlaySoundLevel(); /* initialize internal game sound values */
286 static void ReinitializeMusic()
288 /* currently nothing to do */
291 static void InitImages()
293 ReloadCustomImages();
294 ReinitializeGraphics();
296 LoadCustomElementDescriptions();
299 static void InitSound()
301 InitReloadCustomSounds(artwork.snd_current->identifier);
302 ReinitializeSounds();
305 static void InitMusic()
307 InitReloadCustomMusic(artwork.mus_current->identifier);
311 static void InitTileClipmasks()
314 #if defined(TARGET_X11)
315 XGCValues clip_gc_values;
316 unsigned long clip_gc_valuemask;
318 #if defined(TARGET_X11_NATIVE)
328 tile_needs_clipping[] =
330 { GFX_SPIELER1_UP, 4 },
331 { GFX_SPIELER1_DOWN, 4 },
332 { GFX_SPIELER1_LEFT, 4 },
333 { GFX_SPIELER1_RIGHT, 4 },
334 { GFX_SPIELER1_PUSH_LEFT, 4 },
335 { GFX_SPIELER1_PUSH_RIGHT, 4 },
336 { GFX_SPIELER2_UP, 4 },
337 { GFX_SPIELER2_DOWN, 4 },
338 { GFX_SPIELER2_LEFT, 4 },
339 { GFX_SPIELER2_RIGHT, 4 },
340 { GFX_SPIELER2_PUSH_LEFT, 4 },
341 { GFX_SPIELER2_PUSH_RIGHT, 4 },
342 { GFX_SPIELER3_UP, 4 },
343 { GFX_SPIELER3_DOWN, 4 },
344 { GFX_SPIELER3_LEFT, 4 },
345 { GFX_SPIELER3_RIGHT, 4 },
346 { GFX_SPIELER3_PUSH_LEFT, 4 },
347 { GFX_SPIELER3_PUSH_RIGHT, 4 },
348 { GFX_SPIELER4_UP, 4 },
349 { GFX_SPIELER4_DOWN, 4 },
350 { GFX_SPIELER4_LEFT, 4 },
351 { GFX_SPIELER4_RIGHT, 4 },
352 { GFX_SPIELER4_PUSH_LEFT, 4 },
353 { GFX_SPIELER4_PUSH_RIGHT, 4 },
354 { GFX_SP_MURPHY, 1 },
355 { GFX_MURPHY_GO_LEFT, 3 },
356 { GFX_MURPHY_GO_RIGHT, 3 },
357 { GFX_MURPHY_SNAP_UP, 1 },
358 { GFX_MURPHY_SNAP_DOWN, 1 },
359 { GFX_MURPHY_SNAP_RIGHT, 1 },
360 { GFX_MURPHY_SNAP_LEFT, 1 },
361 { GFX_MURPHY_PUSH_RIGHT, 1 },
362 { GFX_MURPHY_PUSH_LEFT, 1 },
363 { GFX_GEBLUBBER, 4 },
366 { GFX_EXPLOSION, 8 },
367 { GFX_SOKOBAN_OBJEKT, 1 },
368 { GFX_FUNKELN_BLAU, 3 },
369 { GFX_FUNKELN_WEISS, 3 },
370 { GFX2_SHIELD_PASSIVE, 3 },
371 { GFX2_SHIELD_ACTIVE, 3 },
376 #endif /* TARGET_X11_NATIVE */
377 #endif /* TARGET_X11 */
381 /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
382 for (i=0; i<NUM_TILES; i++)
383 tile_clipmask[i] = None;
385 #if defined(TARGET_X11)
386 /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
387 often very slow when preparing a masked XCopyArea() for big Pixmaps.
388 To prevent this, create small (tile-sized) mask Pixmaps which will then
389 be set much faster with XSetClipOrigin() and speed things up a lot. */
391 clip_gc_values.graphics_exposures = False;
392 clip_gc_valuemask = GCGraphicsExposures;
393 tile_clip_gc = XCreateGC(display, window->drawable,
394 clip_gc_valuemask, &clip_gc_values);
397 for (i=0; i<NUM_BITMAPS; i++)
399 if (pix[i]->clip_mask)
401 clip_gc_values.graphics_exposures = False;
402 clip_gc_values.clip_mask = pix[i]->clip_mask;
403 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
404 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
405 clip_gc_valuemask, &clip_gc_values);
410 #if defined(TARGET_X11_NATIVE)
413 /* create graphic context structures needed for clipping */
414 clip_gc_values.graphics_exposures = False;
415 clip_gc_valuemask = GCGraphicsExposures;
416 copy_clipmask_gc = XCreateGC(display, pix[PIX_BACK]->clip_mask,
417 clip_gc_valuemask, &clip_gc_values);
419 /* create only those clipping Pixmaps we really need */
420 for (i=0; tile_needs_clipping[i].start>=0; i++)
424 for (j=0; j<tile_needs_clipping[i].count; j++)
426 int tile = tile_needs_clipping[i].start + j;
432 getGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
433 src_pixmap = src_bitmap->clip_mask;
435 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
438 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
439 src_x, src_y, TILEX, TILEY, 0, 0);
443 XFreeGC(display, copy_clipmask_gc);
446 #endif /* TARGET_X11_NATIVE */
447 #endif /* TARGET_X11 */
451 void FreeTileClipmasks()
454 #if defined(TARGET_X11)
457 for (i=0; i<NUM_TILES; i++)
459 if (tile_clipmask[i] != None)
461 XFreePixmap(display, tile_clipmask[i]);
462 tile_clipmask[i] = None;
467 XFreeGC(display, tile_clip_gc);
471 for (i=0; i<NUM_BITMAPS; i++)
473 if (pix[i] != NULL && pix[i]->stored_clip_gc)
475 XFreeGC(display, pix[i]->stored_clip_gc);
476 pix[i]->stored_clip_gc = None;
481 #endif /* TARGET_X11 */
491 /* initialize screen properties */
492 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
493 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
494 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
495 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
496 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
498 /* create additional image buffers for double-buffering */
499 bitmap_db_field = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
500 bitmap_db_door = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
503 pix[PIX_FONT_SMALL] = LoadCustomImage(image_filename[PIX_FONT_SMALL]);
505 InitFontInfo(NULL, NULL, pix[PIX_FONT_SMALL], NULL);
507 bitmap_font_initial = LoadCustomImage(image_filename[PIX_FONT_SMALL]);
509 InitFontInfo(bitmap_font_initial, NULL, NULL, NULL, NULL);
512 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
513 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
515 DrawInitText("Loading graphics:", 120, FC_GREEN);
518 for (i=0; i<NUM_PICTURES; i++)
521 if (i != PIX_FONT_SMALL)
524 DrawInitText(image_filename[i], 150, FC_YELLOW);
526 pix[i] = LoadCustomImage(image_filename[i]);
532 InitFontInfo(pix[PIX_FONT_BIG], pix[PIX_FONT_MEDIUM], pix[PIX_FONT_SMALL],
539 void InitGfxBackground()
544 fieldbuffer = bitmap_db_field;
545 SetDrawtoField(DRAW_BACKBUFFER);
547 BlitBitmap(graphic_info[IMG_GLOBAL_BORDER].bitmap, backbuffer,
548 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
549 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
550 ClearRectangle(bitmap_db_door, 0, 0, 3 * DXSIZE, DYSIZE + VYSIZE);
552 for (x=0; x<MAX_BUF_XSIZE; x++)
553 for (y=0; y<MAX_BUF_YSIZE; y++)
556 redraw_mask = REDRAW_ALL;
559 void ReloadCustomArtwork()
561 static char *leveldir_current_identifier = NULL;
562 static boolean last_override_level_graphics = FALSE;
563 static boolean last_override_level_sounds = FALSE;
564 static boolean last_override_level_music = FALSE;
565 /* identifier for new artwork; default: artwork configured in setup */
566 char *gfx_new_identifier = artwork.gfx_current->identifier;
567 char *snd_new_identifier = artwork.snd_current->identifier;
568 char *mus_new_identifier = artwork.mus_current->identifier;
569 boolean redraw_screen = FALSE;
571 if (leveldir_current_identifier == NULL)
572 leveldir_current_identifier = leveldir_current->identifier;
575 printf("CURRENT GFX: '%s' ['%s']\n", artwork.gfx_current->identifier,
576 leveldir_current->graphics_set);
577 printf("CURRENT LEV: '%s' / '%s'\n", leveldir_current_identifier,
578 leveldir_current->identifier);
582 printf("graphics --> '%s' ('%s')\n",
583 artwork.gfx_current_identifier, artwork.gfx_current->filename);
584 printf("sounds --> '%s' ('%s')\n",
585 artwork.snd_current_identifier, artwork.snd_current->filename);
586 printf("music --> '%s' ('%s')\n",
587 artwork.mus_current_identifier, artwork.mus_current->filename);
590 /* leveldir_current may be invalid (level group, parent link) */
591 if (!validLevelSeries(leveldir_current))
594 /* when a new level series was selected, check if there was a change
595 in custom artwork stored in level series directory */
596 if (leveldir_current_identifier != leveldir_current->identifier)
598 char *identifier_old = leveldir_current_identifier;
599 char *identifier_new = leveldir_current->identifier;
601 if (getTreeInfoFromIdentifier(artwork.gfx_first, identifier_old) !=
602 getTreeInfoFromIdentifier(artwork.gfx_first, identifier_new))
603 gfx_new_identifier = identifier_new;
604 if (getTreeInfoFromIdentifier(artwork.snd_first, identifier_old) !=
605 getTreeInfoFromIdentifier(artwork.snd_first, identifier_new))
606 snd_new_identifier = identifier_new;
607 if (getTreeInfoFromIdentifier(artwork.mus_first, identifier_new) !=
608 getTreeInfoFromIdentifier(artwork.mus_first, identifier_new))
609 mus_new_identifier = identifier_new;
611 leveldir_current_identifier = leveldir_current->identifier;
614 /* custom level artwork configured in level series configuration file
615 always overrides custom level artwork stored in level series directory
616 and (level independant) custom artwork configured in setup menue */
617 if (leveldir_current->graphics_set != NULL)
618 gfx_new_identifier = leveldir_current->graphics_set;
619 if (leveldir_current->sounds_set != NULL)
620 snd_new_identifier = leveldir_current->sounds_set;
621 if (leveldir_current->music_set != NULL)
622 mus_new_identifier = leveldir_current->music_set;
624 if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
625 last_override_level_graphics != setup.override_level_graphics)
628 printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n",
629 artwork.gfx_current_identifier,
630 artwork.gfx_current->identifier,
634 setLevelArtworkDir(artwork.gfx_first);
636 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
638 ReloadCustomImages();
639 ReinitializeGraphics();
641 LoadCustomElementDescriptions();
646 artwork.gfx_current_identifier = artwork.gfx_current->identifier;
647 last_override_level_graphics = setup.override_level_graphics;
649 redraw_screen = TRUE;
652 if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
653 last_override_level_sounds != setup.override_level_sounds)
656 printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n",
657 artwork.snd_current_identifier,
658 artwork.snd_current->identifier,
662 /* set artwork path to send it to the sound server process */
663 setLevelArtworkDir(artwork.snd_first);
665 InitReloadCustomSounds(snd_new_identifier);
666 ReinitializeSounds();
668 artwork.snd_current_identifier = artwork.snd_current->identifier;
669 last_override_level_sounds = setup.override_level_sounds;
671 redraw_screen = TRUE;
674 if (strcmp(artwork.mus_current_identifier, mus_new_identifier) != 0 ||
675 last_override_level_music != setup.override_level_music)
677 /* set artwork path to send it to the sound server process */
678 setLevelArtworkDir(artwork.mus_first);
680 InitReloadCustomMusic(mus_new_identifier);
683 artwork.mus_current_identifier = artwork.mus_current->identifier;
684 last_override_level_music = setup.override_level_music;
686 redraw_screen = TRUE;
693 /* force redraw of (open or closed) door graphics */
694 SetDoorState(DOOR_OPEN_ALL);
695 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
701 FreeLevelEditorGadgets();
710 static boolean gadgets_initialized = FALSE;
712 if (gadgets_initialized)
715 CreateLevelEditorGadgets();
719 CreateScreenGadgets();
721 gadgets_initialized = TRUE;
724 void InitElementGraphicInfo()
726 struct PropertyMapping *property_mapping = getImageListPropertyMapping();
727 int num_property_mappings = getImageListPropertyMappingSize();
730 /* set values to -1 to identify later as "uninitialized" values */
731 for (i=0; i<MAX_NUM_ELEMENTS; i++)
733 for (act=0; act<NUM_ACTIONS; act++)
735 element_info[i].graphic[act] = -1;
737 for (dir=0; dir<NUM_DIRECTIONS; dir++)
738 element_info[i].direction_graphic[act][dir] = -1;
742 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
743 element_info[i].graphic[ACTION_DEFAULT] =
744 IMG_CHAR_START + (i - EL_CHAR_START);
746 for (i=EL_CUSTOM_START; i<=EL_CUSTOM_END; i++)
747 element_info[i].graphic[ACTION_DEFAULT] =
748 IMG_CUSTOM_START + (i - EL_CUSTOM_START);
750 /* initialize element/graphic mapping from static configuration */
751 for (i=0; element_to_graphic[i].element > -1; i++)
753 int element = element_to_graphic[i].element;
754 int action = element_to_graphic[i].action;
755 int direction = element_to_graphic[i].direction;
756 int graphic = element_to_graphic[i].graphic;
759 action = ACTION_DEFAULT;
762 element_info[element].direction_graphic[action][direction] = graphic;
764 element_info[element].graphic[action] = graphic;
767 /* initialize element/graphic mapping from dynamic configuration */
768 for (i=0; i < num_property_mappings; i++)
770 int element = property_mapping[i].base_index;
771 int action = property_mapping[i].ext1_index;
772 int direction = property_mapping[i].ext2_index;
773 int graphic = property_mapping[i].artwork_index;
776 action = ACTION_DEFAULT;
779 element_info[element].direction_graphic[action][direction] = graphic;
781 element_info[element].graphic[action] = graphic;
784 /* now set all '-1' values to element specific default values */
785 for (i=0; i<MAX_NUM_ELEMENTS; i++)
787 int default_action_graphic = element_info[i].graphic[ACTION_DEFAULT];
788 int default_action_direction_graphic[NUM_DIRECTIONS];
790 if (default_action_graphic == -1)
791 default_action_graphic = IMG_CHAR_QUESTION;
793 for (dir=0; dir<NUM_DIRECTIONS; dir++)
795 default_action_direction_graphic[dir] =
796 element_info[i].direction_graphic[ACTION_DEFAULT][dir];
798 if (default_action_direction_graphic[dir] == -1)
799 default_action_direction_graphic[dir] = default_action_graphic;
802 for (act=0; act<NUM_ACTIONS; act++)
804 for (dir=0; dir<NUM_DIRECTIONS; dir++)
806 int default_direction_graphic = element_info[i].graphic[act];
808 /* no graphic for current action -- use default direction graphic */
809 if (default_direction_graphic == -1)
810 default_direction_graphic = default_action_direction_graphic[dir];
812 if (element_info[i].direction_graphic[act][dir] == -1)
813 element_info[i].direction_graphic[act][dir] =
814 default_direction_graphic;
817 /* no graphic for this specific action -- use default action graphic */
818 if (element_info[i].graphic[act] == -1)
819 element_info[i].graphic[act] = default_action_graphic;
824 static void InitElementSoundInfo()
829 static void set_graphic_parameters(int graphic, int *parameter)
831 Bitmap *src_bitmap = getBitmapFromImageID(graphic);
832 int num_xtiles = (src_bitmap ? src_bitmap->width : TILEX) / TILEX;
833 int num_ytiles = (src_bitmap ? src_bitmap->height * 2 / 3 : TILEY) / TILEY;
835 graphic_info[graphic].bitmap = src_bitmap;
837 graphic_info[graphic].src_x = parameter[GFX_ARG_XPOS] * TILEX;
838 graphic_info[graphic].src_y = parameter[GFX_ARG_YPOS] * TILEY;
839 graphic_info[graphic].offset_x = parameter[GFX_ARG_OFFSET];
840 graphic_info[graphic].offset_y = 0;
842 /* animation frames are ordered vertically instead of horizontally */
843 if (parameter[GFX_ARG_VERTICAL])
845 graphic_info[graphic].offset_x = 0;
846 graphic_info[graphic].offset_y = parameter[GFX_ARG_OFFSET];
849 /* optionally, the x and y offset of frames can be specified directly */
850 if (parameter[GFX_ARG_XOFFSET] != ARG_UNDEFINED_VALUE)
851 graphic_info[graphic].offset_x = parameter[GFX_ARG_XOFFSET];
852 if (parameter[GFX_ARG_YOFFSET] != ARG_UNDEFINED_VALUE)
853 graphic_info[graphic].offset_y = parameter[GFX_ARG_YOFFSET];
855 /* automatically determine correct number of frames, if not defined */
856 if (parameter[GFX_ARG_FRAMES] != ARG_UNDEFINED_VALUE)
857 graphic_info[graphic].anim_frames = parameter[GFX_ARG_FRAMES];
858 else if (parameter[GFX_ARG_XPOS] == 0 && !parameter[GFX_ARG_VERTICAL])
859 graphic_info[graphic].anim_frames = num_xtiles;
860 else if (parameter[GFX_ARG_YPOS] == 0 && parameter[GFX_ARG_VERTICAL])
861 graphic_info[graphic].anim_frames = num_ytiles;
863 graphic_info[graphic].anim_frames = 1;
865 graphic_info[graphic].anim_delay = parameter[GFX_ARG_DELAY];
866 if (graphic_info[graphic].anim_delay == 0) /* delay must be at least 1 */
867 graphic_info[graphic].anim_delay = 1;
869 /* set mode for animation frame order */
870 if (parameter[GFX_ARG_MODE_LOOP])
871 graphic_info[graphic].anim_mode = ANIM_LOOP;
872 else if (parameter[GFX_ARG_MODE_LINEAR])
873 graphic_info[graphic].anim_mode = ANIM_LINEAR;
874 else if (parameter[GFX_ARG_MODE_PINGPONG])
875 graphic_info[graphic].anim_mode = ANIM_PINGPONG;
876 else if (parameter[GFX_ARG_MODE_PINGPONG2])
877 graphic_info[graphic].anim_mode = ANIM_PINGPONG2;
878 else if (parameter[GFX_ARG_MODE_RANDOM])
879 graphic_info[graphic].anim_mode = ANIM_RANDOM;
880 else if (graphic_info[graphic].anim_frames > 1)
881 graphic_info[graphic].anim_mode = ANIM_LOOP;
883 graphic_info[graphic].anim_mode = ANIM_NONE;
885 /* set additional flag to play animation frames in reverse order */
886 if (parameter[GFX_ARG_MODE_REVERSE])
887 graphic_info[graphic].anim_mode |= ANIM_REVERSE;
889 /* automatically determine correct start frame, if not defined */
890 if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
891 graphic_info[graphic].anim_start_frame = 0;
892 else if (graphic_info[graphic].anim_mode & ANIM_REVERSE)
893 graphic_info[graphic].anim_start_frame =
894 graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
896 graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
898 /* animation synchronized with global frame counter, not move position */
899 graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
902 static void InitGraphicInfo()
904 static boolean clipmasks_initialized = FALSE;
905 int num_images = getImageListSize();
907 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
909 XGCValues clip_gc_values;
910 unsigned long clip_gc_valuemask;
911 GC copy_clipmask_gc = None;
914 if (graphic_info != NULL)
917 graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
919 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
920 if (clipmasks_initialized)
922 for (i=0; i<num_images; i++)
924 if (graphic_info[i].clip_mask)
925 XFreePixmap(display, graphic_info[i].clip_mask);
926 if (graphic_info[i].clip_gc)
927 XFreeGC(display, graphic_info[i].clip_gc);
929 graphic_info[i].clip_mask = None;
930 graphic_info[i].clip_gc = None;
935 for (i=0; i<num_images; i++)
937 struct FileInfo *image = getImageListEntry(i);
940 int first_frame, last_frame;
942 set_graphic_parameters(i, image->parameter);
944 /* now check if no animation frames are outside of the loaded image */
946 if (graphic_info[i].bitmap == NULL)
947 continue; /* skip check for optional images that are undefined */
950 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
951 if (src_x < 0 || src_y < 0 ||
952 src_x + TILEX > src_bitmap->width ||
953 src_y + TILEY > src_bitmap->height)
955 Error(ERR_RETURN_LINE, "-");
956 Error(ERR_RETURN, "warning: error found in config file:");
957 Error(ERR_RETURN, "- config file: '%s'",
958 getImageConfigFilename());
959 Error(ERR_RETURN, "- config token: '%s'",
960 getTokenFromImageID(i));
961 Error(ERR_RETURN, "- image file: '%s'",
962 src_bitmap->source_filename);
964 "error: first animation frame out of bounds (%d, %d)",
966 Error(ERR_RETURN, "custom graphic rejected for this element/action");
967 Error(ERR_RETURN_LINE, "-");
969 set_graphic_parameters(i, image->default_parameter);
972 last_frame = graphic_info[i].anim_frames - 1;
973 getGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
974 if (src_x < 0 || src_y < 0 ||
975 src_x + TILEX > src_bitmap->width ||
976 src_y + TILEY > src_bitmap->height)
978 Error(ERR_RETURN_LINE, "-");
979 Error(ERR_RETURN, "warning: error found in config file:");
980 Error(ERR_RETURN, "- config file: '%s'",
981 getImageConfigFilename());
982 Error(ERR_RETURN, "- config token: '%s'",
983 getTokenFromImageID(i));
984 Error(ERR_RETURN, "- image file: '%s'",
985 src_bitmap->source_filename);
987 "error: last animation frame (%d) out of bounds (%d, %d)",
988 last_frame, src_x, src_y);
989 Error(ERR_RETURN, "custom graphic rejected for this element/action");
990 Error(ERR_RETURN_LINE, "-");
992 set_graphic_parameters(i, image->default_parameter);
995 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
996 /* currently we need only a tile clip mask from the first frame */
997 getGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
999 if (copy_clipmask_gc == None)
1001 clip_gc_values.graphics_exposures = False;
1002 clip_gc_valuemask = GCGraphicsExposures;
1003 copy_clipmask_gc = XCreateGC(display, src_bitmap->clip_mask,
1004 clip_gc_valuemask, &clip_gc_values);
1007 graphic_info[i].clip_mask =
1008 XCreatePixmap(display, window->drawable, TILEX, TILEY, 1);
1010 src_pixmap = src_bitmap->clip_mask;
1011 XCopyArea(display, src_pixmap, graphic_info[i].clip_mask,
1012 copy_clipmask_gc, src_x, src_y, TILEX, TILEY, 0, 0);
1014 clip_gc_values.graphics_exposures = False;
1015 clip_gc_values.clip_mask = graphic_info[i].clip_mask;
1016 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
1017 graphic_info[i].clip_gc =
1018 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
1022 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
1023 if (copy_clipmask_gc)
1024 XFreeGC(display, copy_clipmask_gc);
1027 clipmasks_initialized = TRUE;
1030 static void set_sound_parameters(int sound, int *parameter)
1032 /* explicit loop mode setting in configuration overrides default value */
1033 if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE)
1034 sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP];
1037 static void InitSoundInfo()
1039 int *sound_effect_properties;
1040 int num_sounds = getSoundListSize();
1043 if (sound_info != NULL)
1046 sound_effect_properties = checked_calloc(num_sounds * sizeof(int));
1047 sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo));
1049 /* initialize sound effect for all elements to "no sound" */
1050 for (i=0; i<MAX_NUM_ELEMENTS; i++)
1051 for (j=0; j<NUM_ACTIONS; j++)
1052 element_info[i].sound[j] = SND_UNDEFINED;
1054 for (i=0; i<num_sounds; i++)
1056 struct FileInfo *sound = getSoundListEntry(i);
1057 int len_effect_text = strlen(sound->token);
1059 sound_effect_properties[i] = ACTION_OTHER;
1060 sound_info[i].loop = FALSE;
1062 /* determine all loop sounds and identify certain sound classes */
1064 for (j=0; element_action_info[j].suffix; j++)
1066 int len_action_text = strlen(element_action_info[j].suffix);
1068 if (len_action_text < len_effect_text &&
1069 strcmp(&sound->token[len_effect_text - len_action_text],
1070 element_action_info[j].suffix) == 0)
1072 sound_effect_properties[i] = element_action_info[j].value;
1074 if (element_action_info[j].is_loop_sound)
1075 sound_info[i].loop = TRUE;
1079 /* associate elements and some selected sound actions */
1081 for (j=0; j<MAX_NUM_ELEMENTS; j++)
1083 if (element_info[j].sound_class_name)
1085 int len_class_text = strlen(element_info[j].sound_class_name);
1087 if (len_class_text + 1 < len_effect_text &&
1088 strncmp(sound->token,
1089 element_info[j].sound_class_name, len_class_text) == 0 &&
1090 sound->token[len_class_text] == '.')
1092 int sound_action_value = sound_effect_properties[i];
1094 element_info[j].sound[sound_action_value] = i;
1099 set_sound_parameters(i, sound->parameter);
1102 free(sound_effect_properties);
1107 int element = EL_SAND;
1108 int sound_action = ACTION_DIGGING;
1111 while (element_action_info[j].suffix)
1113 if (element_action_info[j].value == sound_action)
1114 printf("element %d, sound action '%s' == %d\n",
1115 element, element_action_info[j].suffix,
1116 element_info_[element].sound[sound_action]);
1123 void InitElementProperties()
1127 static int ep_amoebalive[] =
1134 static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
1136 static int ep_amoeboid[] =
1144 static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
1146 static int ep_schluessel[] =
1157 static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
1159 static int ep_pforte[] =
1178 EL_SWITCHGATE_OPENING,
1179 EL_SWITCHGATE_CLOSED,
1180 EL_SWITCHGATE_CLOSING,
1182 EL_TIMEGATE_OPENING,
1184 EL_TIMEGATE_CLOSING,
1188 EL_TUBE_VERTICAL_LEFT,
1189 EL_TUBE_VERTICAL_RIGHT,
1190 EL_TUBE_HORIZONTAL_UP,
1191 EL_TUBE_HORIZONTAL_DOWN,
1197 static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
1199 static int ep_solid[] =
1219 EL_QUICKSAND_FILLING,
1220 EL_QUICKSAND_EMPTYING,
1222 EL_MAGIC_WALL_ACTIVE,
1223 EL_MAGIC_WALL_EMPTYING,
1224 EL_MAGIC_WALL_FILLING,
1228 EL_BD_MAGIC_WALL_ACTIVE,
1229 EL_BD_MAGIC_WALL_EMPTYING,
1230 EL_BD_MAGIC_WALL_FULL,
1231 EL_BD_MAGIC_WALL_FILLING,
1232 EL_BD_MAGIC_WALL_DEAD,
1235 EL_ACIDPOOL_TOPLEFT,
1236 EL_ACIDPOOL_TOPRIGHT,
1237 EL_ACIDPOOL_BOTTOMLEFT,
1239 EL_ACIDPOOL_BOTTOMRIGHT,
1257 EL_SP_TERMINAL_ACTIVE,
1260 EL_INVISIBLE_STEELWALL,
1261 EL_INVISIBLE_STEELWALL_ACTIVE,
1263 EL_INVISIBLE_WALL_ACTIVE,
1264 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1265 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1266 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1267 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1268 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1269 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1270 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1271 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1272 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1273 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1274 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1275 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1276 EL_SWITCHGATE_SWITCH_UP,
1277 EL_SWITCHGATE_SWITCH_DOWN,
1279 EL_LIGHT_SWITCH_ACTIVE,
1281 EL_TIMEGATE_SWITCH_ACTIVE,
1282 EL_SIGN_EXCLAMATION,
1283 EL_SIGN_RADIOACTIVITY,
1294 EL_STEELWALL_SLANTED,
1299 EL_EMC_WALL_PILLAR_UPPER,
1300 EL_EMC_WALL_PILLAR_MIDDLE,
1301 EL_EMC_WALL_PILLAR_LOWER,
1327 EL_SWITCHGATE_OPENING,
1328 EL_SWITCHGATE_CLOSED,
1329 EL_SWITCHGATE_CLOSING,
1331 EL_TIMEGATE_OPENING,
1333 EL_TIMEGATE_CLOSING,
1337 EL_TUBE_VERTICAL_LEFT,
1338 EL_TUBE_VERTICAL_RIGHT,
1339 EL_TUBE_HORIZONTAL_UP,
1340 EL_TUBE_HORIZONTAL_DOWN,
1346 static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
1348 static int ep_massive[] =
1352 EL_ACIDPOOL_TOPLEFT,
1353 EL_ACIDPOOL_TOPRIGHT,
1354 EL_ACIDPOOL_BOTTOMLEFT,
1356 EL_ACIDPOOL_BOTTOMRIGHT,
1368 EL_INVISIBLE_STEELWALL,
1369 EL_INVISIBLE_STEELWALL_ACTIVE,
1370 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1371 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1372 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1373 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1374 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1375 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1376 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1377 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1378 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1379 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1380 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1381 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1383 EL_LIGHT_SWITCH_ACTIVE,
1384 EL_SIGN_EXCLAMATION,
1385 EL_SIGN_RADIOACTIVITY,
1396 EL_STEELWALL_SLANTED,
1419 EL_SWITCHGATE_OPENING,
1420 EL_SWITCHGATE_CLOSED,
1421 EL_SWITCHGATE_CLOSING,
1423 EL_TIMEGATE_OPENING,
1425 EL_TIMEGATE_CLOSING,
1429 EL_TUBE_VERTICAL_LEFT,
1430 EL_TUBE_VERTICAL_RIGHT,
1431 EL_TUBE_HORIZONTAL_UP,
1432 EL_TUBE_HORIZONTAL_DOWN,
1438 static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
1440 static int ep_slippery[] =
1454 EL_ROBOT_WHEEL_ACTIVE,
1460 EL_ACIDPOOL_TOPLEFT,
1461 EL_ACIDPOOL_TOPRIGHT,
1471 EL_STEELWALL_SLANTED,
1475 static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
1477 static int ep_enemy[] =
1490 static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
1492 static int ep_mauer[] =
1520 EL_WALL_GROWING_ACTIVE,
1539 EL_SP_TERMINAL_ACTIVE,
1542 EL_INVISIBLE_STEELWALL,
1543 EL_INVISIBLE_STEELWALL_ACTIVE,
1545 EL_INVISIBLE_WALL_ACTIVE,
1546 EL_STEELWALL_SLANTED,
1551 EL_EMC_WALL_PILLAR_UPPER,
1552 EL_EMC_WALL_PILLAR_MIDDLE,
1553 EL_EMC_WALL_PILLAR_LOWER,
1560 static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
1562 static int ep_can_fall[] =
1577 EL_BD_MAGIC_WALL_FULL,
1588 static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
1590 static int ep_can_smash[] =
1621 static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
1623 static int ep_can_change[] =
1634 static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
1636 static int ep_can_move[] =
1656 static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
1658 static int ep_could_move[] =
1668 EL_BD_BUTTERFLY_RIGHT,
1670 EL_BD_BUTTERFLY_LEFT,
1671 EL_BD_BUTTERFLY_DOWN,
1672 EL_BD_FIREFLY_RIGHT,
1681 static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
1683 static int ep_dont_touch[] =
1690 static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
1692 static int ep_dont_go_to[] =
1706 EL_SP_BUGGY_BASE_ACTIVE,
1710 static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
1712 static int ep_mampf2[] =
1737 static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
1739 static int ep_bd_element[] =
1766 static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
1768 static int ep_sb_element[] =
1773 EL_SOKOBAN_FIELD_EMPTY,
1774 EL_SOKOBAN_FIELD_FULL,
1776 EL_INVISIBLE_STEELWALL
1778 static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
1780 static int ep_gem[] =
1789 static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
1791 static int ep_inactive[] =
1828 EL_INVISIBLE_STEELWALL,
1836 EL_WALL_EMERALD_YELLOW,
1841 EL_SOKOBAN_FIELD_EMPTY,
1842 EL_SOKOBAN_FIELD_FULL,
1843 EL_WALL_EMERALD_RED,
1844 EL_WALL_EMERALD_PURPLE,
1845 EL_ACIDPOOL_TOPLEFT,
1846 EL_ACIDPOOL_TOPRIGHT,
1847 EL_ACIDPOOL_BOTTOMLEFT,
1849 EL_ACIDPOOL_BOTTOMRIGHT,
1853 EL_BD_MAGIC_WALL_DEAD,
1854 EL_AMOEBA_TO_DIAMOND,
1887 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1888 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1889 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1890 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1891 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1892 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1893 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1894 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1895 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1896 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1897 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1898 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1899 EL_SIGN_EXCLAMATION,
1900 EL_SIGN_RADIOACTIVITY,
1911 EL_STEELWALL_SLANTED,
1916 EL_EMC_WALL_PILLAR_UPPER,
1917 EL_EMC_WALL_PILLAR_MIDDLE,
1918 EL_EMC_WALL_PILLAR_LOWER,
1925 static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
1927 static int ep_explosive[] =
1932 EL_DYNABOMB_PLAYER1_ACTIVE,
1933 EL_DYNABOMB_PLAYER2_ACTIVE,
1934 EL_DYNABOMB_PLAYER3_ACTIVE,
1935 EL_DYNABOMB_PLAYER4_ACTIVE,
1952 static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
1954 static int ep_mampf3[] =
1965 static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
1967 static int ep_pushable[] =
1974 EL_SOKOBAN_FIELD_FULL,
1984 static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
1986 static int ep_player[] =
1993 static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
1995 static int ep_has_content[] =
2003 static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
2005 static int ep_eatable[] =
2010 EL_SP_BUGGY_BASE_ACTIVATING,
2013 EL_INVISIBLE_SAND_ACTIVE
2015 static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
2017 static int ep_sp_element[] =
2060 /* additional elements that appeared in newer Supaplex levels */
2062 /* more than one murphy in a level results in an inactive clone */
2065 static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
2067 static int ep_quick_gate[] =
2091 static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
2093 static int ep_over_player[] =
2109 EL_TUBE_VERTICAL_LEFT,
2110 EL_TUBE_VERTICAL_RIGHT,
2111 EL_TUBE_HORIZONTAL_UP,
2112 EL_TUBE_HORIZONTAL_DOWN,
2118 static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
2120 static int ep_active_bomb[] =
2123 EL_DYNABOMB_PLAYER1_ACTIVE,
2124 EL_DYNABOMB_PLAYER2_ACTIVE,
2125 EL_DYNABOMB_PLAYER3_ACTIVE,
2126 EL_DYNABOMB_PLAYER4_ACTIVE
2128 static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
2130 static int ep_belt[] =
2132 EL_CONVEYOR_BELT1_LEFT,
2133 EL_CONVEYOR_BELT1_MIDDLE,
2134 EL_CONVEYOR_BELT1_RIGHT,
2135 EL_CONVEYOR_BELT2_LEFT,
2136 EL_CONVEYOR_BELT2_MIDDLE,
2137 EL_CONVEYOR_BELT2_RIGHT,
2138 EL_CONVEYOR_BELT3_LEFT,
2139 EL_CONVEYOR_BELT3_MIDDLE,
2140 EL_CONVEYOR_BELT3_RIGHT,
2141 EL_CONVEYOR_BELT4_LEFT,
2142 EL_CONVEYOR_BELT4_MIDDLE,
2143 EL_CONVEYOR_BELT4_RIGHT,
2145 static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
2147 static int ep_belt_active[] =
2149 EL_CONVEYOR_BELT1_LEFT_ACTIVE,
2150 EL_CONVEYOR_BELT1_MIDDLE_ACTIVE,
2151 EL_CONVEYOR_BELT1_RIGHT_ACTIVE,
2152 EL_CONVEYOR_BELT2_LEFT_ACTIVE,
2153 EL_CONVEYOR_BELT2_MIDDLE_ACTIVE,
2154 EL_CONVEYOR_BELT2_RIGHT_ACTIVE,
2155 EL_CONVEYOR_BELT3_LEFT_ACTIVE,
2156 EL_CONVEYOR_BELT3_MIDDLE_ACTIVE,
2157 EL_CONVEYOR_BELT3_RIGHT_ACTIVE,
2158 EL_CONVEYOR_BELT4_LEFT_ACTIVE,
2159 EL_CONVEYOR_BELT4_MIDDLE_ACTIVE,
2160 EL_CONVEYOR_BELT4_RIGHT_ACTIVE,
2162 static int ep_belt_active_num = SIZEOF_ARRAY_INT(ep_belt_active);
2164 static int ep_belt_switch[] =
2166 EL_CONVEYOR_BELT1_SWITCH_LEFT,
2167 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
2168 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
2169 EL_CONVEYOR_BELT2_SWITCH_LEFT,
2170 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
2171 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
2172 EL_CONVEYOR_BELT3_SWITCH_LEFT,
2173 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
2174 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
2175 EL_CONVEYOR_BELT4_SWITCH_LEFT,
2176 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
2177 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
2179 static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
2181 static int ep_tube[] =
2186 EL_TUBE_VERTICAL_LEFT,
2187 EL_TUBE_VERTICAL_RIGHT,
2188 EL_TUBE_HORIZONTAL_UP,
2189 EL_TUBE_HORIZONTAL_DOWN,
2195 static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
2197 static long ep1_bit[] =
2231 static long ep2_bit[] =
2238 static int *ep1_array[] =
2272 static int *ep2_array[] =
2279 static int *ep1_num[] =
2306 &ep_has_content_num,
2310 &ep_over_player_num,
2313 static int *ep2_num[] =
2316 &ep_belt_active_num,
2317 &ep_belt_switch_num,
2320 static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
2321 static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
2323 for (i=0; i<MAX_NUM_ELEMENTS; i++)
2329 for (i=0; i<num_properties1; i++)
2330 for (j=0; j<*(ep1_num[i]); j++)
2331 Properties1[(ep1_array[i])[j]] |= ep1_bit[i];
2332 for (i=0; i<num_properties2; i++)
2333 for (j=0; j<*(ep2_num[i]); j++)
2334 Properties2[(ep2_array[i])[j]] |= ep2_bit[i];
2336 for (i=EL_CHAR_START; i<=EL_CHAR_END; i++)
2337 Properties1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
2340 void Execute_Command(char *command)
2342 if (strcmp(command, "print graphicsinfo.conf") == 0)
2346 printf("# You can configure additional/alternative image files here.\n");
2347 printf("# (The images below are default and therefore commented out.)\n");
2349 printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
2351 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2354 for (i=0; image_config[i].token != NULL; i++)
2356 getFormattedSetupEntry(image_config[i].token,
2357 image_config[i].value));
2361 else if (strcmp(command, "print soundsinfo.conf") == 0)
2365 printf("# You can configure additional/alternative sound files here.\n");
2366 printf("# (The sounds below are default and therefore commented out.)\n");
2368 printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
2370 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2373 for (i=0; sound_config[i].token != NULL; i++)
2375 getFormattedSetupEntry(sound_config[i].token,
2376 sound_config[i].value));
2380 else if (strcmp(command, "print musicinfo.conf") == 0)
2382 printf("# (Currently only \"name\" and \"sort_priority\" recognized.)\n");
2384 printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
2386 printf("%s\n", getFormattedSetupEntry("sort_priority", "100"));
2390 else if (strncmp(command, "dump level ", 11) == 0)
2392 char *filename = &command[11];
2394 if (access(filename, F_OK) != 0)
2395 Error(ERR_EXIT, "cannot open file '%s'", filename);
2397 LoadLevelFromFilename(filename);
2402 else if (strncmp(command, "dump tape ", 10) == 0)
2404 char *filename = &command[10];
2406 if (access(filename, F_OK) != 0)
2407 Error(ERR_EXIT, "cannot open file '%s'", filename);
2409 LoadTapeFromFilename(filename);
2414 else if (strncmp(command, "autoplay ", 9) == 0)
2416 char *str_copy = getStringCopy(&command[9]);
2417 char *str_ptr = strchr(str_copy, ' ');
2419 global.autoplay_leveldir = str_copy;
2420 global.autoplay_level_nr = -1;
2422 if (str_ptr != NULL)
2424 *str_ptr++ = '\0'; /* terminate leveldir string */
2425 global.autoplay_level_nr = atoi(str_ptr); /* get level_nr value */
2430 Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
2434 void CloseAllAndExit(int exit_value)
2439 CloseAudio(); /* called after freeing sounds (needed for SDL) */
2442 FreeTileClipmasks();
2444 if (bitmap_font_initial)
2445 FreeBitmap(bitmap_font_initial);
2447 CloseVideoDisplay();
2448 ClosePlatformDependantStuff();