1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for the setting windows */
98 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
99 #define ED_SETTINGS2_XPOS MINI_TILEX
100 #define ED_SETTINGS_YPOS MINI_TILEY
101 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
103 /* values for counter gadgets */
104 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
105 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
106 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
107 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
109 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
110 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
111 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
112 n * ED_COUNTER_YDISTANCE)
113 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
114 n * ED_COUNTER_YDISTANCE - 2)
115 /* standard distances */
116 #define ED_BORDER_SIZE 3
117 #define ED_GADGET_DISTANCE 2
119 /* values for element content drawing areas */
120 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for checkbutton gadgets */
154 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
155 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
156 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
157 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
158 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
159 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
161 #define GADGET_ID_NONE -1
163 /* drawing toolbox buttons */
164 #define GADGET_ID_SINGLE_ITEMS 0
165 #define GADGET_ID_CONNECTED_ITEMS 1
166 #define GADGET_ID_LINE 2
167 #define GADGET_ID_ARC 3
168 #define GADGET_ID_RECTANGLE 4
169 #define GADGET_ID_FILLED_BOX 5
170 #define GADGET_ID_WRAP_UP 6
171 #define GADGET_ID_TEXT 7
172 #define GADGET_ID_FLOOD_FILL 8
173 #define GADGET_ID_WRAP_LEFT 9
174 #define GADGET_ID_PROPERTIES 10
175 #define GADGET_ID_WRAP_RIGHT 11
176 #define GADGET_ID_RANDOM_PLACEMENT 12
177 #define GADGET_ID_GRAB_BRUSH 13
178 #define GADGET_ID_WRAP_DOWN 14
179 #define GADGET_ID_PICK_ELEMENT 15
180 #define GADGET_ID_UNDO 16
181 #define GADGET_ID_INFO 17
182 #define GADGET_ID_SAVE 18
183 #define GADGET_ID_CLEAR 19
184 #define GADGET_ID_TEST 20
185 #define GADGET_ID_EXIT 21
187 /* counter button identifiers */
188 #define GADGET_ID_ELEM_SCORE_DOWN 22
189 #define GADGET_ID_ELEM_SCORE_TEXT 23
190 #define GADGET_ID_ELEM_SCORE_UP 24
191 #define GADGET_ID_ELEM_CONTENT_DOWN 25
192 #define GADGET_ID_ELEM_CONTENT_TEXT 26
193 #define GADGET_ID_ELEM_CONTENT_UP 27
194 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
195 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
196 #define GADGET_ID_LEVEL_XSIZE_UP 30
197 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
198 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
199 #define GADGET_ID_LEVEL_YSIZE_UP 33
200 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
201 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
202 #define GADGET_ID_LEVEL_RANDOM_UP 36
203 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
204 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
205 #define GADGET_ID_LEVEL_COLLECT_UP 39
206 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
207 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
208 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
209 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
210 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
211 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
213 /* drawing area identifiers */
214 #define GADGET_ID_DRAWING_LEVEL 46
215 #define GADGET_ID_ELEM_CONTENT_0 47
216 #define GADGET_ID_ELEM_CONTENT_1 48
217 #define GADGET_ID_ELEM_CONTENT_2 49
218 #define GADGET_ID_ELEM_CONTENT_3 50
219 #define GADGET_ID_ELEM_CONTENT_4 51
220 #define GADGET_ID_ELEM_CONTENT_5 52
221 #define GADGET_ID_ELEM_CONTENT_6 53
222 #define GADGET_ID_ELEM_CONTENT_7 54
223 #define GADGET_ID_AMOEBA_CONTENT 55
225 /* text input identifiers */
226 #define GADGET_ID_LEVEL_NAME 56
227 #define GADGET_ID_LEVEL_AUTHOR 57
229 /* gadgets for scrolling of drawing area */
230 #define GADGET_ID_SCROLL_UP 58
231 #define GADGET_ID_SCROLL_DOWN 59
232 #define GADGET_ID_SCROLL_LEFT 60
233 #define GADGET_ID_SCROLL_RIGHT 61
234 #define GADGET_ID_SCROLL_HORIZONTAL 62
235 #define GADGET_ID_SCROLL_VERTICAL 63
237 /* gadgets for scrolling element list */
238 #define GADGET_ID_ELEMENTLIST_UP 64
239 #define GADGET_ID_ELEMENTLIST_DOWN 65
241 /* gadgets for buttons in element list */
242 #define GADGET_ID_ELEMENTLIST_FIRST 66
243 #define GADGET_ID_ELEMENTLIST_LAST 105
245 /* buttons for level settings */
246 #define GADGET_ID_RANDOM_PERCENTAGE 106
247 #define GADGET_ID_RANDOM_QUANTITY 107
248 #define GADGET_ID_RANDOM_RESTRICTED 108
249 #define GADGET_ID_DOUBLE_SPEED 109
250 #define GADGET_ID_STICK_ELEMENT 110
252 /* another drawing area for random placement */
253 #define GADGET_ID_RANDOM_BACKGROUND 111
255 #define NUM_EDITOR_GADGETS 112
257 /* radio button numbers */
258 #define RADIO_NR_NONE 0
259 #define RADIO_NR_DRAWING_TOOLBOX 1
260 #define RADIO_NR_RANDOM_ELEMENTS 2
262 /* values for counter gadgets */
263 #define ED_COUNTER_ID_ELEM_SCORE 0
264 #define ED_COUNTER_ID_ELEM_CONTENT 1
265 #define ED_COUNTER_ID_LEVEL_XSIZE 2
266 #define ED_COUNTER_ID_LEVEL_YSIZE 3
267 #define ED_COUNTER_ID_LEVEL_COLLECT 4
268 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
269 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
270 #define ED_COUNTER_ID_LEVEL_RANDOM 7
272 #define ED_NUM_COUNTERBUTTONS 8
274 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
275 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
277 /* values for scrollbutton gadgets */
278 #define ED_SCROLLBUTTON_ID_AREA_UP 0
279 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
280 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
281 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
282 #define ED_SCROLLBUTTON_ID_LIST_UP 4
283 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
285 #define ED_NUM_SCROLLBUTTONS 6
287 /* values for scrollbar gadgets */
288 #define ED_SCROLLBAR_ID_HORIZONTAL 0
289 #define ED_SCROLLBAR_ID_VERTICAL 1
291 #define ED_NUM_SCROLLBARS 2
293 /* values for text input gadgets */
294 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
295 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
297 #define ED_NUM_TEXTINPUT 2
299 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
300 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
302 /* values for checkbutton gadgets */
303 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
304 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
305 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
307 #define ED_NUM_CHECKBUTTONS 3
309 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
310 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
312 /* values for radiobutton gadgets */
313 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
314 #define ED_RADIOBUTTON_ID_QUANTITY 1
316 #define ED_NUM_RADIOBUTTONS 2
318 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
319 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
321 /* values for CopyLevelToUndoBuffer() */
322 #define UNDO_IMMEDIATE 0
323 #define UNDO_ACCUMULATE 1
325 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
326 #define INFOTEXT_XPOS SX
327 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
328 #define INFOTEXT_XSIZE SXSIZE
329 #define INFOTEXT_YSIZE MINI_TILEX
330 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
336 } control_info[ED_NUM_CTRL_BUTTONS] =
338 { 's', "draw single items" },
339 { 'd', "draw connected items" },
340 { 'l', "draw lines" },
341 { 'a', "draw arcs" },
342 { 'r', "draw outline rectangles" },
343 { 'R', "draw filled rectangles" },
344 { '\0', "wrap (rotate) level up" },
345 { 't', "enter text elements" },
346 { 'f', "flood fill" },
347 { '\0', "wrap (rotate) level left" },
348 { '?', "properties of drawing element" },
349 { '\0', "wrap (rotate) level right" },
350 { '\0', "random element placement" },
351 { 'b', "grab brush" },
352 { '\0', "wrap (rotate) level down" },
353 { ',', "pick drawing element" },
354 { 'U', "undo last operation" },
355 { 'I', "level properties" },
356 { 'S', "save level" },
357 { 'C', "clear level" },
358 { 'T', "test level" },
359 { 'E', "exit level editor" }
362 /* pointers to counter values */
363 static int *gadget_elem_score_value = NULL;
364 static int *gadget_elem_content_value = NULL;
365 static int *gadget_level_xsize_value = NULL;
366 static int *gadget_level_ysize_value = NULL;
367 static int *gadget_level_random_value = NULL;
368 static int *gadget_level_collect_value = NULL;
369 static int *gadget_level_timelimit_value = NULL;
370 static int *gadget_level_timescore_value = NULL;
375 int min_value, max_value;
376 int gadget_id_down, gadget_id_up;
379 char *infotext_above, *infotext_right;
380 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
383 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
384 MIN_SCORE, MAX_SCORE,
385 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
386 GADGET_ID_ELEM_SCORE_TEXT,
387 &gadget_elem_score_value,
388 "element score", NULL
391 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
392 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
393 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
394 GADGET_ID_ELEM_CONTENT_TEXT,
395 &gadget_elem_content_value,
396 "element content", NULL
399 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
400 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
401 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
402 GADGET_ID_LEVEL_XSIZE_TEXT,
403 &gadget_level_xsize_value,
404 "playfield size", "width",
407 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
408 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
409 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
410 GADGET_ID_LEVEL_YSIZE_TEXT,
411 &gadget_level_ysize_value,
415 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
417 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
418 GADGET_ID_LEVEL_COLLECT_TEXT,
419 &gadget_level_collect_value,
420 "number of emeralds to collect", NULL
423 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
425 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
426 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
427 &gadget_level_timelimit_value,
428 "time available to solve level", "(0 => no time limit)"
431 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
433 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
434 GADGET_ID_LEVEL_TIMESCORE_TEXT,
435 &gadget_level_timescore_value,
436 "score for each 10 seconds left", NULL
439 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
441 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
442 GADGET_ID_LEVEL_RANDOM_TEXT,
443 &gadget_level_random_value,
444 "random element placement", "in"
455 } textinput_info[ED_NUM_TEXTINPUT] =
458 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
459 GADGET_ID_LEVEL_NAME,
465 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
466 GADGET_ID_LEVEL_AUTHOR,
467 MAX_LEVEL_AUTHOR_LEN,
479 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
482 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
483 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
485 "scroll level editing area up"
488 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
489 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
490 GADGET_ID_SCROLL_DOWN,
491 "scroll level editing area down"
494 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
495 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
496 GADGET_ID_SCROLL_LEFT,
497 "scroll level editing area left"
500 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
501 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
502 GADGET_ID_SCROLL_RIGHT,
503 "scroll level editing area right"
506 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
507 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
508 GADGET_ID_ELEMENTLIST_UP,
509 "scroll element list up ('Page Up')"
512 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
513 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
514 GADGET_ID_ELEMENTLIST_DOWN,
515 "scroll element list down ('Page Down')"
527 } scrollbar_info[ED_NUM_SCROLLBARS] =
530 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
531 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
532 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
533 GD_TYPE_SCROLLBAR_HORIZONTAL,
534 GADGET_ID_SCROLL_HORIZONTAL,
535 "scroll level editing area horizontally"
538 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
539 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
540 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
541 GD_TYPE_SCROLLBAR_VERTICAL,
542 GADGET_ID_SCROLL_VERTICAL,
543 "scroll level editing area vertically"
547 /* values for random placement */
548 #define RANDOM_USE_PERCENTAGE 0
549 #define RANDOM_USE_QUANTITY 1
551 static int random_placement_value = 10;
552 static int random_placement_method = RANDOM_USE_QUANTITY;
553 static int random_placement_background_element = EL_ERDREICH;
554 static boolean random_placement_background_restricted = FALSE;
555 static boolean stick_element_properties_window = FALSE;
564 char *text, *infotext;
565 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
568 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
569 GADGET_ID_RANDOM_PERCENTAGE,
570 RADIO_NR_RANDOM_ELEMENTS,
571 &random_placement_method, RANDOM_USE_PERCENTAGE,
572 "percentage", "use percentage for random elements"
575 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
576 GADGET_ID_RANDOM_QUANTITY,
577 RADIO_NR_RANDOM_ELEMENTS,
578 &random_placement_method, RANDOM_USE_QUANTITY,
579 "quantity", "use quantity for random elements"
588 char *text, *infotext;
589 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
592 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
593 GADGET_ID_DOUBLE_SPEED,
595 "double speed movement", "set movement speed of player"
598 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
599 GADGET_ID_RANDOM_RESTRICTED,
600 &random_placement_background_restricted,
601 "restrict random placement to", "set random placement restriction"
604 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
605 GADGET_ID_STICK_ELEMENT,
606 &stick_element_properties_window,
607 "stick window to edit content", "stick window to edit content"
611 /* maximal size of level editor drawing area */
612 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
613 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
615 /* actual size of level editor drawing area */
616 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
618 /* actual position of level editor drawing area in level playfield */
619 static int level_xpos = -1, level_ypos = -1;
621 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
623 /* drawing elements on the three mouse buttons */
624 static int new_element1 = EL_MAUERWERK;
625 static int new_element2 = EL_LEERRAUM;
626 static int new_element3 = EL_ERDREICH;
628 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
629 button == 2 ? new_element2 : \
630 button == 3 ? new_element3 : EL_LEERRAUM)
632 /* forward declaration for internal use */
633 static void DrawDrawingWindow();
634 static void DrawLevelInfoWindow();
635 static void DrawPropertiesWindow();
636 static void CopyLevelToUndoBuffer(int);
637 static void HandleControlButtons(struct GadgetInfo *);
638 static void HandleCounterButtons(struct GadgetInfo *);
639 static void HandleDrawingAreas(struct GadgetInfo *);
640 static void HandleDrawingAreaInfo(struct GadgetInfo *);
641 static void HandleTextInputGadgets(struct GadgetInfo *);
643 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
645 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
646 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
647 static boolean draw_with_brush = FALSE;
648 static int properties_element = 0;
650 static short ElementContent[MAX_ELEM_CONTENT][3][3];
651 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
652 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
653 static int undo_buffer_position = 0;
654 static int undo_buffer_steps = 0;
656 static int edit_mode;
658 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
660 int element_shift = 0;
662 int editor_element[] =
870 EL_SOKOBAN_FELD_LEER,
871 EL_SOKOBAN_FELD_VOLL,
1041 int elements_in_list = sizeof(editor_element)/sizeof(int);
1043 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1046 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1047 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1049 XCopyArea(display, drawto, drawto, gc,
1050 SX + (dx == -1 ? MINI_TILEX : 0),
1051 SY + (dy == -1 ? MINI_TILEY : 0),
1052 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1053 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1054 SX + (dx == +1 ? MINI_TILEX : 0),
1055 SY + (dy == +1 ? MINI_TILEY : 0));
1058 x = (dx == 1 ? 0 : ed_fieldx - 1);
1059 for(y=0; y<ed_fieldy; y++)
1060 DrawMiniElementOrWall(x, y, from_x, from_y);
1064 y = (dy == 1 ? 0 : ed_fieldy - 1);
1065 for(x=0; x<ed_fieldx; x++)
1066 DrawMiniElementOrWall(x, y, from_x, from_y);
1069 redraw_mask |= REDRAW_FIELD;
1073 static void CreateControlButtons()
1075 Pixmap gd_pixmap = pix[PIX_DOOR];
1076 struct GadgetInfo *gi;
1077 unsigned long event_mask;
1080 /* create toolbox buttons */
1081 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1085 int gd_xoffset, gd_yoffset;
1086 int gd_x1, gd_x2, gd_y1, gd_y2;
1088 int radio_button_nr;
1091 if (id == GADGET_ID_SINGLE_ITEMS ||
1092 id == GADGET_ID_CONNECTED_ITEMS ||
1093 id == GADGET_ID_LINE ||
1094 id == GADGET_ID_ARC ||
1095 id == GADGET_ID_TEXT ||
1096 id == GADGET_ID_RECTANGLE ||
1097 id == GADGET_ID_FILLED_BOX ||
1098 id == GADGET_ID_FLOOD_FILL ||
1099 id == GADGET_ID_GRAB_BRUSH ||
1100 id == GADGET_ID_PICK_ELEMENT)
1102 button_type = GD_TYPE_RADIO_BUTTON;
1103 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1104 checked = (id == drawing_function ? TRUE : FALSE);
1105 event_mask = GD_EVENT_PRESSED;
1109 button_type = GD_TYPE_NORMAL_BUTTON;
1110 radio_button_nr = RADIO_NR_NONE;
1113 if (id == GADGET_ID_WRAP_LEFT ||
1114 id == GADGET_ID_WRAP_RIGHT ||
1115 id == GADGET_ID_WRAP_UP ||
1116 id == GADGET_ID_WRAP_DOWN)
1117 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1119 event_mask = GD_EVENT_RELEASED;
1122 if (id < ED_NUM_CTRL1_BUTTONS)
1124 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1125 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1127 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1128 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1129 width = ED_CTRL1_BUTTON_XSIZE;
1130 height = ED_CTRL1_BUTTON_YSIZE;
1134 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1135 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1137 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1138 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1139 width = ED_CTRL2_BUTTON_XSIZE;
1140 height = ED_CTRL2_BUTTON_YSIZE;
1143 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1144 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1145 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1146 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1148 gi = CreateGadget(GDI_CUSTOM_ID, id,
1149 GDI_INFO_TEXT, control_info[i].text,
1150 GDI_X, EX + gd_xoffset,
1151 GDI_Y, EY + gd_yoffset,
1154 GDI_TYPE, button_type,
1155 GDI_STATE, GD_BUTTON_UNPRESSED,
1156 GDI_RADIO_NR, radio_button_nr,
1157 GDI_CHECKED, checked,
1158 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1159 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1160 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1161 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1162 GDI_EVENT_MASK, event_mask,
1163 GDI_CALLBACK_ACTION, HandleControlButtons,
1167 Error(ERR_EXIT, "cannot create gadget");
1169 level_editor_gadget[id] = gi;
1172 /* create buttons for scrolling of drawing area and element list */
1173 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1175 int id = scrollbutton_info[i].gadget_id;
1176 int x, y, width, height;
1177 int gd_x1, gd_x2, gd_y1, gd_y2;
1179 x = scrollbutton_info[i].x;
1180 y = scrollbutton_info[i].y;
1182 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1184 if (id == GADGET_ID_ELEMENTLIST_UP ||
1185 id == GADGET_ID_ELEMENTLIST_DOWN)
1189 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1190 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1191 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1192 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1194 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1200 width = ED_SCROLLBUTTON_XSIZE;
1201 height = ED_SCROLLBUTTON_YSIZE;
1202 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1203 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1204 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1208 gi = CreateGadget(GDI_CUSTOM_ID, id,
1209 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1214 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1215 GDI_STATE, GD_BUTTON_UNPRESSED,
1216 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1217 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1218 GDI_EVENT_MASK, event_mask,
1219 GDI_CALLBACK_ACTION, HandleControlButtons,
1223 Error(ERR_EXIT, "cannot create gadget");
1225 level_editor_gadget[id] = gi;
1228 /* create buttons for element list */
1229 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1232 int deco_x, deco_y, deco_xpos, deco_ypos;
1233 int gd_xoffset, gd_yoffset;
1234 int gd_x, gd_y1, gd_y2;
1235 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1236 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1237 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1239 event_mask = GD_EVENT_RELEASED;
1241 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1242 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1244 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1245 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1246 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1248 getMiniGraphicSource(el2gfx(editor_element[i]),
1249 &deco_pixmap, &deco_x, &deco_y);
1250 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1251 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1253 gi = CreateGadget(GDI_CUSTOM_ID, id,
1254 GDI_INFO_TEXT, element_info[editor_element[i]],
1255 GDI_X, DX + gd_xoffset,
1256 GDI_Y, DY + gd_yoffset,
1257 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1258 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1259 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1260 GDI_STATE, GD_BUTTON_UNPRESSED,
1261 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1262 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1263 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1264 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1265 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1266 GDI_DECORATION_SHIFTING, 1, 1,
1267 GDI_EVENT_MASK, event_mask,
1268 GDI_CALLBACK_ACTION, HandleControlButtons,
1272 Error(ERR_EXIT, "cannot create gadget");
1274 level_editor_gadget[id] = gi;
1278 static void CreateCounterButtons()
1282 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1285 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1286 int ypos = SY + counterbutton_info[i].y;
1290 Pixmap gd_pixmap = pix[PIX_DOOR];
1291 struct GadgetInfo *gi;
1293 counterbutton_info[i].gadget_id_down :
1294 counterbutton_info[i].gadget_id_up);
1296 int gd_x, gd_x1, gd_x2, gd_y;
1297 unsigned long event_mask;
1298 char infotext[MAX_INFOTEXT_LEN + 1];
1300 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1302 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1303 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1304 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1305 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1307 sprintf(infotext, "%s counter value by 1, 5 or 10",
1308 (j == 0 ? "decrease" : "increase"));
1310 gi = CreateGadget(GDI_CUSTOM_ID, id,
1311 GDI_INFO_TEXT, infotext,
1314 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1315 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1316 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1317 GDI_STATE, GD_BUTTON_UNPRESSED,
1318 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1319 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1320 GDI_EVENT_MASK, event_mask,
1321 GDI_CALLBACK_ACTION, HandleCounterButtons,
1325 Error(ERR_EXIT, "cannot create gadget");
1327 level_editor_gadget[id] = gi;
1328 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1332 id = counterbutton_info[i].gadget_id_text;
1333 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1335 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1336 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1338 gi = CreateGadget(GDI_CUSTOM_ID, id,
1339 GDI_INFO_TEXT, "enter counter value",
1342 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1343 GDI_NUMBER_VALUE, 0,
1344 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1345 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1347 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1348 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1349 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1350 GDI_EVENT_MASK, event_mask,
1351 GDI_CALLBACK_ACTION, HandleCounterButtons,
1355 Error(ERR_EXIT, "cannot create gadget");
1357 level_editor_gadget[id] = gi;
1358 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1364 static void CreateDrawingAreas()
1366 struct GadgetInfo *gi;
1367 unsigned long event_mask;
1372 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1373 GD_EVENT_OFF_BORDERS;
1375 /* one for the level drawing area ... */
1376 id = GADGET_ID_DRAWING_LEVEL;
1377 gi = CreateGadget(GDI_CUSTOM_ID, id,
1380 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1381 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1382 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1383 GDI_EVENT_MASK, event_mask,
1384 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1385 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1389 Error(ERR_EXIT, "cannot create gadget");
1391 level_editor_gadget[id] = gi;
1393 /* ... up to eight areas for element content ... */
1394 for (i=0; i<MAX_ELEM_CONTENT; i++)
1396 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1397 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1399 id = GADGET_ID_ELEM_CONTENT_0 + i;
1400 gi = CreateGadget(GDI_CUSTOM_ID, id,
1403 GDI_WIDTH, 3 * MINI_TILEX,
1404 GDI_HEIGHT, 3 * MINI_TILEY,
1405 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1406 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1407 GDI_EVENT_MASK, event_mask,
1408 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1409 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1413 Error(ERR_EXIT, "cannot create gadget");
1415 level_editor_gadget[id] = gi;
1418 /* ... one for the amoeba content */
1419 id = GADGET_ID_AMOEBA_CONTENT;
1420 gi = CreateGadget(GDI_CUSTOM_ID, id,
1421 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1422 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1423 GDI_WIDTH, MINI_TILEX,
1424 GDI_HEIGHT, MINI_TILEY,
1425 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1426 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1427 GDI_EVENT_MASK, event_mask,
1428 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1429 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1433 Error(ERR_EXIT, "cannot create gadget");
1435 level_editor_gadget[id] = gi;
1437 /* ... and one for random placement background restrictions */
1439 id = GADGET_ID_RANDOM_BACKGROUND;
1440 gi = CreateGadget(GDI_CUSTOM_ID, id,
1441 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1442 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1443 GDI_WIDTH, MINI_TILEX,
1444 GDI_HEIGHT, MINI_TILEY,
1445 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1446 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1447 GDI_EVENT_MASK, event_mask,
1448 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1449 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1453 Error(ERR_EXIT, "cannot create gadget");
1455 level_editor_gadget[id] = gi;
1458 static void CreateTextInputGadgets()
1462 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1464 Pixmap gd_pixmap = pix[PIX_DOOR];
1466 struct GadgetInfo *gi;
1467 unsigned long event_mask;
1468 char infotext[1024];
1469 int id = textinput_info[i].gadget_id;
1471 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1473 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1474 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1476 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1477 infotext[MAX_INFOTEXT_LEN] = '\0';
1479 gi = CreateGadget(GDI_CUSTOM_ID, id,
1480 GDI_INFO_TEXT, infotext,
1481 GDI_X, SX + textinput_info[i].x,
1482 GDI_Y, SY + textinput_info[i].y,
1483 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1484 GDI_TEXT_VALUE, textinput_info[i].value,
1485 GDI_TEXT_SIZE, textinput_info[i].size,
1486 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1487 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1488 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1489 GDI_EVENT_MASK, event_mask,
1490 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1494 Error(ERR_EXIT, "cannot create gadget");
1496 level_editor_gadget[id] = gi;
1500 static void CreateScrollbarGadgets()
1504 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1506 int id = scrollbar_info[i].gadget_id;
1507 Pixmap gd_pixmap = pix[PIX_DOOR];
1508 int gd_x1, gd_x2, gd_y1, gd_y2;
1509 struct GadgetInfo *gi;
1510 int items_max, items_visible, item_position;
1511 unsigned long event_mask;
1513 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1515 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1516 items_visible = ed_fieldx;
1521 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1522 items_visible = ed_fieldy;
1526 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1528 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1529 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1530 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1531 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1533 gi = CreateGadget(GDI_CUSTOM_ID, id,
1534 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1535 GDI_X, SX + scrollbar_info[i].x,
1536 GDI_Y, SY + scrollbar_info[i].y,
1537 GDI_WIDTH, scrollbar_info[i].width,
1538 GDI_HEIGHT, scrollbar_info[i].height,
1539 GDI_TYPE, scrollbar_info[i].type,
1540 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1541 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1542 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1543 GDI_STATE, GD_BUTTON_UNPRESSED,
1544 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1545 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1546 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1547 GDI_EVENT_MASK, event_mask,
1548 GDI_CALLBACK_ACTION, HandleControlButtons,
1552 Error(ERR_EXIT, "cannot create gadget");
1554 level_editor_gadget[id] = gi;
1558 static void CreateCheckbuttonGadgets()
1560 Pixmap gd_pixmap = pix[PIX_DOOR];
1561 struct GadgetInfo *gi;
1562 unsigned long event_mask;
1563 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1567 event_mask = GD_EVENT_PRESSED;
1569 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1570 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1571 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1572 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1573 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1575 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1577 int id = radiobutton_info[i].gadget_id;
1580 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1582 gi = CreateGadget(GDI_CUSTOM_ID, id,
1583 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1584 GDI_X, SX + radiobutton_info[i].x,
1585 GDI_Y, SY + radiobutton_info[i].y,
1586 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1587 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1588 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1589 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1590 GDI_CHECKED, checked,
1591 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1592 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1593 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1594 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1595 GDI_EVENT_MASK, event_mask,
1596 GDI_CALLBACK_ACTION, HandleControlButtons,
1600 Error(ERR_EXIT, "cannot create gadget");
1602 level_editor_gadget[id] = gi;
1605 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1607 int id = checkbutton_info[i].gadget_id;
1609 if (id == GADGET_ID_STICK_ELEMENT)
1610 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1612 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1614 gi = CreateGadget(GDI_CUSTOM_ID, id,
1615 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1616 GDI_X, SX + checkbutton_info[i].x,
1617 GDI_Y, SY + checkbutton_info[i].y,
1618 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1619 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1620 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1621 GDI_CHECKED, *checkbutton_info[i].value,
1622 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1623 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1624 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1625 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1626 GDI_EVENT_MASK, event_mask,
1627 GDI_CALLBACK_ACTION, HandleControlButtons,
1631 Error(ERR_EXIT, "cannot create gadget");
1633 level_editor_gadget[id] = gi;
1637 void CreateLevelEditorGadgets()
1639 CreateControlButtons();
1640 CreateCounterButtons();
1641 CreateDrawingAreas();
1642 CreateTextInputGadgets();
1643 CreateScrollbarGadgets();
1644 CreateCheckbuttonGadgets();
1647 static void MapControlButtons()
1651 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1652 MapGadget(level_editor_gadget[i]);
1653 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1654 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1657 static void MapCounterButtons(int id)
1659 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1660 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1661 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1664 static void MapDrawingArea(int id)
1666 MapGadget(level_editor_gadget[id]);
1669 static void MapTextInputGadget(int id)
1671 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1674 static void MapRadiobuttonGadget(int id)
1676 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1679 static void MapCheckbuttonGadget(int id)
1681 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1684 static void MapMainDrawingArea()
1686 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1687 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1690 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1692 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1693 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1694 no_horizontal_scrollbar) ||
1695 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1696 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1697 no_vertical_scrollbar))
1700 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1703 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1705 if ((i == ED_SCROLLBAR_ID_HORIZONTAL && no_horizontal_scrollbar) ||
1706 (i == ED_SCROLLBAR_ID_VERTICAL && no_vertical_scrollbar))
1709 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1712 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1715 static void UnmapDrawingArea(int id)
1717 UnmapGadget(level_editor_gadget[id]);
1720 void UnmapLevelEditorWindowGadgets()
1724 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1725 if (level_editor_gadget[i]->x < DX)
1726 UnmapGadget(level_editor_gadget[i]);
1729 void UnmapLevelEditorGadgets()
1733 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1734 UnmapGadget(level_editor_gadget[i]);
1739 int i, x, y, graphic;
1741 edit_mode = ED_MODE_DRAWING;
1743 CloseDoor(DOOR_CLOSE_ALL);
1745 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1747 if (level_editor_test_game)
1749 for(x=0; x<lev_fieldx; x++)
1750 for(y=0; y<lev_fieldy; y++)
1751 Feld[x][y] = Ur[x][y];
1753 for(x=0; x<lev_fieldx; x++)
1754 for(y=0; y<lev_fieldy; y++)
1755 Ur[x][y] = FieldBackup[x][y];
1757 level_editor_test_game = FALSE;
1763 undo_buffer_position = -1;
1764 undo_buffer_steps = -1;
1765 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1769 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1773 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1774 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1776 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1777 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1778 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1779 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1780 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1781 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1782 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1784 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1786 if (i < elements_in_list)
1787 graphic = el2gfx(editor_element[i + element_shift]);
1789 graphic = GFX_LEERRAUM;
1791 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1792 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1793 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1794 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1795 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1799 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1800 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1801 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1802 el2gfx(new_element1));
1803 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1804 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1805 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1806 el2gfx(new_element2));
1807 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1808 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1809 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1810 el2gfx(new_element3));
1811 DrawTextExt(pix[PIX_DB_DOOR],gc,
1812 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1813 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1814 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1815 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1816 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1817 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1819 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1820 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1821 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1822 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1823 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1825 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1826 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1828 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1829 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1831 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1833 /* draw bigger door */
1834 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1839 /* draw new control window */
1840 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1841 DOOR_GFX_PAGEX8, 236,
1845 redraw_mask |= REDRAW_ALL;
1847 OpenDoor(DOOR_OPEN_1);
1849 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1851 MapControlButtons();
1854 MapMainDrawingArea();
1857 DrawDrawingWindow();
1861 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1865 static void AdjustDrawingAreaGadgets()
1867 int ed_xsize = lev_fieldx + 2;
1868 int ed_ysize = lev_fieldy + 2;
1869 int max_ed_fieldx = MAX_ED_FIELDX;
1870 int max_ed_fieldy = MAX_ED_FIELDY;
1871 boolean horizontal_scrollbar_needed;
1872 boolean vertical_scrollbar_needed;
1873 int x, y, width, height;
1874 int xoffset, yoffset;
1876 /* check if we need any scrollbars */
1877 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1878 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1880 /* check if we have a smaller editor field because of scrollbars */
1881 if (horizontal_scrollbar_needed)
1882 max_ed_fieldy = MAX_ED_FIELDY - 1;
1883 if (vertical_scrollbar_needed)
1884 max_ed_fieldx = MAX_ED_FIELDX - 1;
1886 /* check again if we now need more scrollbars because of less space */
1887 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1888 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1890 /* check if editor field gets even smaller after adding new scrollbars */
1891 if (horizontal_scrollbar_needed)
1892 max_ed_fieldy = MAX_ED_FIELDY - 1;
1893 if (vertical_scrollbar_needed)
1894 max_ed_fieldx = MAX_ED_FIELDX - 1;
1896 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1897 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1899 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1900 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1901 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1902 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1905 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1906 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1908 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
1909 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
1911 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1912 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1914 width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset;
1915 height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset;
1917 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1919 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1921 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1923 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1927 static void AdjustLevelScrollPosition()
1929 if (level_xpos < -1)
1931 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1932 level_xpos = lev_fieldx - ed_fieldx + 1;
1933 if (lev_fieldx < ed_fieldx - 2)
1936 if (level_ypos < -1)
1938 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1939 level_ypos = lev_fieldy - ed_fieldy + 1;
1940 if (lev_fieldy < ed_fieldy - 2)
1944 static void AdjustEditorScrollbar(int id)
1946 struct GadgetInfo *gi = level_editor_gadget[id];
1947 int items_max, items_visible, item_position;
1949 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1951 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1952 items_visible = ed_fieldx;
1953 item_position = level_xpos + 1;
1957 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1958 items_visible = ed_fieldy;
1959 item_position = level_ypos + 1;
1962 if (item_position > items_max - items_visible)
1963 item_position = items_max - items_visible;
1965 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1966 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1969 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1971 int gadget_id = textinput_info[textinput_id].gadget_id;
1972 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1974 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1977 static void ModifyEditorCounter(int counter_id, int new_value)
1979 int *counter_value = *counterbutton_info[counter_id].counter_value;
1980 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1981 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1983 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1985 if (counter_value != NULL)
1986 *counter_value = gi->text.number_value;
1989 static void PickDrawingElement(int button, int element)
1991 if (button < 1 || button > 3)
1996 new_element1 = element;
1997 DrawMiniGraphicExt(drawto, gc,
1998 DX + ED_WIN_MB_LEFT_XPOS,
1999 DY + ED_WIN_MB_LEFT_YPOS,
2000 el2gfx(new_element1));
2002 else if (button == 2)
2004 new_element2 = element;
2005 DrawMiniGraphicExt(drawto, gc,
2006 DX + ED_WIN_MB_MIDDLE_XPOS,
2007 DY + ED_WIN_MB_MIDDLE_YPOS,
2008 el2gfx(new_element2));
2012 new_element3 = element;
2013 DrawMiniGraphicExt(drawto, gc,
2014 DX + ED_WIN_MB_RIGHT_XPOS,
2015 DY + ED_WIN_MB_RIGHT_YPOS,
2016 el2gfx(new_element3));
2019 redraw_mask |= REDRAW_DOOR_1;
2022 static void DrawDrawingWindow()
2025 UnmapLevelEditorWindowGadgets();
2026 AdjustDrawingAreaGadgets();
2027 AdjustLevelScrollPosition();
2028 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2029 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2030 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2031 MapMainDrawingArea();
2034 static void DrawRandomPlacementBackgroundArea()
2036 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2037 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2038 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2039 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2042 ElementContent[0][0][0] = random_placement_background_element;
2044 /* draw decorative border for the object */
2047 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2049 XFillRectangle(display, drawto, gc,
2050 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2051 MINI_TILEX + 2, MINI_TILEY + 2);
2053 /* copy border to the right location */
2054 XCopyArea(display, drawto, drawto, gc,
2055 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2056 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2058 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2060 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2063 static void DrawLevelInfoWindow()
2065 char infotext[1024];
2066 int xoffset_above = 0;
2067 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2068 int xoffset_right = counter_xsize;
2069 int yoffset_right = ED_BORDER_SIZE;
2070 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2071 int yoffset_right2 = ED_BORDER_SIZE;
2072 int font_color = FC_GREEN;
2076 UnmapLevelEditorWindowGadgets();
2078 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2079 "Level Settings", FS_BIG, FC_YELLOW);
2080 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2081 "Editor Settings", FS_BIG, FC_YELLOW);
2083 gadget_level_xsize_value = &lev_fieldx;
2084 gadget_level_ysize_value = &lev_fieldy;
2085 gadget_level_random_value = &random_placement_value;
2086 gadget_level_collect_value = &level.edelsteine;
2087 gadget_level_timelimit_value = &level.time;
2088 gadget_level_timescore_value = &level.score[10];
2090 /* draw counter gadgets */
2091 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2093 if (counterbutton_info[i].infotext_above)
2095 x = counterbutton_info[i].x + xoffset_above;
2096 y = counterbutton_info[i].y + yoffset_above;
2098 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2099 infotext[MAX_INFOTEXT_LEN] = '\0';
2100 DrawTextF(x, y, font_color, infotext);
2103 if (counterbutton_info[i].infotext_right)
2105 x = counterbutton_info[i].x + xoffset_right;
2106 y = counterbutton_info[i].y + yoffset_right;
2108 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2109 infotext[MAX_INFOTEXT_LEN] = '\0';
2110 DrawTextF(x, y, font_color, infotext);
2113 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2114 MapCounterButtons(i);
2117 /* draw text input gadgets */
2118 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2120 x = textinput_info[i].x + xoffset_above;
2121 y = textinput_info[i].y + yoffset_above;
2123 sprintf(infotext, "%s:", textinput_info[i].infotext);
2124 infotext[MAX_INFOTEXT_LEN] = '\0';
2126 DrawTextF(x, y, font_color, infotext);
2127 ModifyEditorTextInput(i, textinput_info[i].value);
2128 MapTextInputGadget(i);
2131 /* draw radiobutton gadgets */
2132 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2135 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2137 x = radiobutton_info[i].x + xoffset_right2;
2138 y = radiobutton_info[i].y + yoffset_right2;
2140 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2141 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2142 GDI_CHECKED, checked, GDI_END);
2143 MapRadiobuttonGadget(i);
2146 /* draw checkbutton gadgets */
2147 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2149 x = checkbutton_info[i].x + xoffset_right2;
2150 y = checkbutton_info[i].y + yoffset_right2;
2152 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2153 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2154 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2155 MapCheckbuttonGadget(i);
2158 /* draw drawing area */
2159 DrawRandomPlacementBackgroundArea();
2162 static void DrawAmoebaContentArea()
2164 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2165 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2166 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2167 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2168 int font_color = FC_GREEN;
2171 ElementContent[0][0][0] = level.amoebe_inhalt;
2173 /* draw decorative border for the object */
2176 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2178 XFillRectangle(display, drawto, gc,
2179 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2180 MINI_TILEX + 2, MINI_TILEY + 2);
2182 /* copy border to the right location */
2183 XCopyArea(display, drawto, drawto, gc,
2184 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2185 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2187 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2188 FS_SMALL, font_color);
2190 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2192 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2195 static void DrawElementContentAreas()
2197 int *num_areas = &MampferMax;
2198 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2199 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2200 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2201 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2202 int xoffset_right = counter_xsize;
2203 int yoffset_right = ED_BORDER_SIZE;
2204 int font_color = FC_GREEN;
2207 for (i=0; i<MAX_ELEM_CONTENT; i++)
2210 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2212 for (i=0; i<MAX_ELEM_CONTENT; i++)
2213 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2215 /* display counter to choose number of element content areas */
2216 gadget_elem_content_value = num_areas;
2218 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + xoffset_right;
2219 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y + yoffset_right;
2220 DrawTextF(x, y, font_color, "number of content areas");
2221 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2222 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2224 /* delete content areas in case of reducing number of them */
2225 XFillRectangle(display, backbuffer, gc,
2226 SX, area_sy - MINI_TILEX,
2227 SXSIZE, 12 * MINI_TILEY);
2229 /* draw some decorative border for the objects */
2230 for (i=0; i<*num_areas; i++)
2234 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2237 XFillRectangle(display, drawto, gc,
2238 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2239 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2240 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2243 /* copy border to the right location */
2244 XCopyArea(display, drawto, drawto, gc,
2245 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2246 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2248 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2249 "Content", FS_SMALL, font_color);
2250 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2251 "when", FS_SMALL, font_color);
2252 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2253 "smashed", FS_SMALL, font_color);
2255 for (i=0; i<*num_areas; i++)
2259 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2260 ElementContent[i][x][y]);
2262 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2263 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2264 font_color, "%d", i + 1);
2267 for (i=0; i<*num_areas; i++)
2268 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2271 #define TEXT_COLLECTING "Score for collecting"
2272 #define TEXT_SMASHING "Score for smashing"
2273 #define TEXT_CRACKING "Score for cracking"
2274 #define TEXT_SPEED "Speed of amoeba growth"
2275 #define TEXT_DURATION "Duration when activated"
2277 static void DrawPropertiesWindow()
2279 int num_elements_in_level;
2281 int xoffset_right = counter_xsize;
2282 int yoffset_right = ED_BORDER_SIZE;
2283 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2284 int yoffset_right2 = ED_BORDER_SIZE;
2287 int font_color = FC_GREEN;
2294 } elements_with_counter[] =
2296 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2297 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2298 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2299 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2300 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2301 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2302 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2303 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2304 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2305 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2306 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2307 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2308 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2309 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2310 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2311 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2312 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2313 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2314 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2315 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2316 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2317 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2318 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2319 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2320 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2321 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2322 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2323 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2324 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2325 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2326 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2327 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2328 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2329 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2330 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2331 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2332 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2333 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2334 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2335 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2336 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2341 UnmapLevelEditorWindowGadgets();
2343 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2344 "Element Settings", FS_BIG, FC_YELLOW);
2346 /* draw some decorative border for the object */
2349 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2351 XFillRectangle(display, drawto, gc,
2352 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2353 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2354 TILEX + 2, TILEY + 2);
2356 /* copy border to the right location */
2357 XCopyArea(display, drawto, drawto, gc,
2358 SX + xstart * MINI_TILEX,
2359 SY + ystart * MINI_TILEY,
2360 2 * TILEX, 2 * TILEY,
2361 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2362 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2364 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2366 /* copy the whole stuff to the definitive location */
2367 XCopyArea(display, drawto, drawto, gc,
2368 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2369 SY + ystart * MINI_TILEY - MINI_TILEY,
2370 2 * TILEX, 2 * TILEY,
2371 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2372 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2374 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2375 font_color, element_info[properties_element]);
2377 num_elements_in_level = 0;
2378 for (y=0; y<lev_fieldy; y++)
2379 for (x=0; x<lev_fieldx; x++)
2380 if (Feld[x][y] == properties_element)
2381 num_elements_in_level++;
2382 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2384 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2385 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2386 "%d (%.2f%%)", num_elements_in_level, percentage);
2388 /* check if there are elements where a score can be chosen for */
2389 for (i=0; elements_with_counter[i].element != -1; i++)
2391 if (elements_with_counter[i].element == properties_element)
2393 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + xoffset_right;
2394 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y + yoffset_right;
2396 gadget_elem_score_value = elements_with_counter[i].counter_value;
2398 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2399 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2400 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2405 if (HAS_CONTENT(properties_element))
2409 /* draw stickybutton gadget */
2410 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2411 x = checkbutton_info[i].x + xoffset_right2;
2412 y = checkbutton_info[i].y + yoffset_right2;
2414 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2415 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2416 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2417 MapCheckbuttonGadget(i);
2421 if (IS_AMOEBOID(properties_element))
2422 DrawAmoebaContentArea();
2424 DrawElementContentAreas();
2428 static void swap_numbers(int *i1, int *i2)
2436 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2448 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2450 int lx = sx + level_xpos;
2451 int ly = sy + level_ypos;
2453 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2456 Feld[lx][ly] = element;
2459 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2460 int element, boolean change_level)
2462 if (from_y == to_y) /* horizontal line */
2468 swap_numbers(&from_x, &to_x);
2470 for (x=from_x; x<=to_x; x++)
2471 DrawLineElement(x, y, element, change_level);
2473 else if (from_x == to_x) /* vertical line */
2479 swap_numbers(&from_y, &to_y);
2481 for (y=from_y; y<=to_y; y++)
2482 DrawLineElement(x, y, element, change_level);
2484 else /* diagonal line */
2486 int len_x = ABS(to_x - from_x);
2487 int len_y = ABS(to_y - from_y);
2490 if (len_y < len_x) /* a < 1 */
2492 float a = (float)len_y / (float)len_x;
2495 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2497 for (x=0; x<=len_x; x++)
2499 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2500 DrawLineElement(from_x + x, from_y + y, element, change_level);
2505 float a = (float)len_x / (float)len_y;
2508 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2510 for (y=0; y<=len_y; y++)
2512 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2513 DrawLineElement(from_x + x, from_y + y, element, change_level);
2519 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2520 int element, boolean change_level)
2522 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2523 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2524 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2525 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2528 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2529 int element, boolean change_level)
2534 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2536 for (y=from_y; y<=to_y; y++)
2537 DrawLine(from_x, y, to_x, y, element, change_level);
2540 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2541 int element, boolean change_level)
2543 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2544 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2545 int len_x = ABS(to_x - from_x);
2546 int len_y = ABS(to_y - from_y);
2549 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2551 /* not optimal (some points get drawn twice) but simple,
2552 and fast enough for the few points we are drawing */
2554 for (x=0; x<=radius; x++)
2558 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2560 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2561 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2562 lx = sx + level_xpos;
2563 ly = sy + level_ypos;
2565 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2566 DrawLineElement(sx, sy, element, change_level);
2569 for (y=0; y<=radius; y++)
2573 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2575 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2576 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2577 lx = sx + level_xpos;
2578 ly = sy + level_ypos;
2580 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2581 DrawLineElement(sx, sy, element, change_level);
2585 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2586 int element, boolean change_level)
2588 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2589 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2591 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2594 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2595 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2596 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2597 int element, boolean change_level)
2599 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2600 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2601 int mirror_to_x2 = from_x - (to_x2 - from_x);
2602 int mirror_to_y2 = from_y - (to_y2 - from_y);
2604 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2605 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2606 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2607 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2611 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2613 int from_sx, from_sy;
2617 swap_numbers(&from_x, &to_x);
2620 swap_numbers(&from_y, &to_y);
2622 from_sx = SX + from_x * MINI_TILEX;
2623 from_sy = SY + from_y * MINI_TILEY;
2624 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2625 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2627 XSetForeground(display, gc, WhitePixel(display, screen));
2629 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2630 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2631 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2632 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2634 XSetForeground(display, gc, BlackPixel(display, screen));
2636 if (from_x == to_x && from_y == to_y)
2637 MarkTileDirty(from_x/2, from_y/2);
2639 redraw_mask |= REDRAW_FIELD;
2642 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2643 int element, boolean change_level)
2645 if (element == -1 || change_level)
2646 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2648 DrawAreaBorder(from_x, from_y, to_x, to_y);
2651 /* values for CopyBrushExt() */
2652 #define CB_AREA_TO_BRUSH 0
2653 #define CB_BRUSH_TO_CURSOR 1
2654 #define CB_BRUSH_TO_LEVEL 2
2655 #define CB_DELETE_OLD_CURSOR 3
2657 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2658 int button, int mode)
2660 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2661 static int brush_width, brush_height;
2662 static int last_cursor_x = -1, last_cursor_y = -1;
2663 static boolean delete_old_brush;
2667 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2670 new_element = (button == 1 ? new_element1 :
2671 button == 2 ? new_element2 :
2672 button == 3 ? new_element3 : 0);
2674 if (mode == CB_AREA_TO_BRUSH)
2676 int from_lx, from_ly;
2679 swap_numbers(&from_x, &to_x);
2682 swap_numbers(&from_y, &to_y);
2684 brush_width = to_x - from_x + 1;
2685 brush_height = to_y - from_y + 1;
2687 from_lx = from_x + level_xpos;
2688 from_ly = from_y + level_ypos;
2690 for (y=0; y<brush_height; y++)
2692 for (x=0; x<brush_width; x++)
2694 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2697 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2702 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2704 delete_old_brush = FALSE;
2706 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2707 mode == CB_BRUSH_TO_LEVEL)
2709 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2710 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2711 int cursor_from_x = cursor_x - brush_width / 2;
2712 int cursor_from_y = cursor_y - brush_height / 2;
2713 int border_from_x = cursor_x, border_from_y = cursor_y;
2714 int border_to_x = cursor_x, border_to_y = cursor_y;
2716 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2717 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2719 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2720 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2722 delete_old_brush = FALSE;
2726 for (y=0; y<brush_height; y++)
2728 for (x=0; x<brush_width; x++)
2730 int sx = cursor_from_x + x;
2731 int sy = cursor_from_y + y;
2732 int lx = sx + level_xpos;
2733 int ly = sy + level_ypos;
2734 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2735 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2736 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2737 brush_buffer[x][y] : new_element);
2739 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2741 if (sx < border_from_x)
2743 else if (sx > border_to_x)
2745 if (sy < border_from_y)
2747 else if (sy > border_to_y)
2750 DrawLineElement(sx, sy, element, change_level);
2756 printf("%d, %d - %d, %d in level and screen\n",
2757 border_from_x, border_from_y, border_to_x, border_to_y);
2760 if (mode != CB_DELETE_OLD_CURSOR)
2761 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2764 if (mode == CB_BRUSH_TO_LEVEL)
2765 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2768 last_cursor_x = cursor_x;
2769 last_cursor_y = cursor_y;
2770 delete_old_brush = TRUE;
2774 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2777 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2780 static void CopyBrushToLevel(int x, int y, int button)
2782 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2785 static void CopyBrushToCursor(int x, int y)
2787 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2790 static void DeleteBrushFromCursor()
2792 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2795 static void FloodFill(int from_x, int from_y, int fill_element)
2799 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2800 static int safety = 0;
2802 /* check if starting field still has the desired content */
2803 if (Feld[from_x][from_y] == fill_element)
2808 if (safety > lev_fieldx*lev_fieldy)
2809 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2811 old_element = Feld[from_x][from_y];
2812 Feld[from_x][from_y] = fill_element;
2816 x = from_x + check[i][0];
2817 y = from_y + check[i][1];
2819 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2820 FloodFill(x, y, fill_element);
2826 /* values for DrawLevelText() modes */
2828 #define TEXT_SETCURSOR 1
2829 #define TEXT_WRITECHAR 2
2830 #define TEXT_BACKSPACE 3
2831 #define TEXT_NEWLINE 4
2833 #define TEXT_QUERY_TYPING 6
2835 static int DrawLevelText(int sx, int sy, char letter, int mode)
2837 static short delete_buffer[MAX_LEV_FIELDX];
2838 static int start_sx, start_sy;
2839 static int last_sx, last_sy;
2840 static boolean typing = FALSE;
2841 int letter_element = EL_CHAR_ASCII0 + letter;
2844 /* map lower case letters to upper case and convert special characters */
2845 if (letter >= 'a' && letter <= 'z')
2846 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2847 else if (letter == 'ä' || letter == 'Ä')
2848 letter_element = EL_CHAR_AE;
2849 else if (letter == 'ö' || letter == 'Ö')
2850 letter_element = EL_CHAR_OE;
2851 else if (letter == 'ü' || letter == 'Ü')
2852 letter_element = EL_CHAR_UE;
2853 else if (letter == '^')
2854 letter_element = EL_CHAR_COPY;
2856 letter_element = EL_CHAR_ASCII0 + letter;
2858 if (mode != TEXT_INIT)
2863 if (mode != TEXT_SETCURSOR)
2869 lx = last_sx + level_xpos;
2870 ly = last_sy + level_ypos;
2877 DrawLevelText(0, 0, 0, TEXT_END);
2880 start_sx = last_sx = sx;
2881 start_sy = last_sy = sy;
2882 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2885 case TEXT_SETCURSOR:
2886 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2887 DrawAreaBorder(sx, sy, sx, sy);
2892 case TEXT_WRITECHAR:
2893 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2895 delete_buffer[sx - start_sx] = Feld[lx][ly];
2896 Feld[lx][ly] = letter_element;
2898 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2899 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2900 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2901 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2903 DrawLevelText(0, 0, 0, TEXT_END);
2907 case TEXT_BACKSPACE:
2910 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2911 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
2912 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2917 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2918 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2920 DrawLevelText(0, 0, 0, TEXT_END);
2924 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2925 DrawMiniElement(sx, sy, Feld[lx][ly]);
2929 case TEXT_QUERY_TYPING:
2939 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2940 int element, boolean change_level)
2942 int lx = sx + level_xpos;
2943 int ly = sy + level_ypos;
2946 DrawMiniElement(sx, sy, Feld[lx][ly]);
2948 DrawAreaBorder(sx, sy, sx, sy);
2951 static void CopyLevelToUndoBuffer(int mode)
2953 static boolean accumulated_undo = FALSE;
2954 boolean new_undo_buffer_position = TRUE;
2955 int last_border_element;
2960 case UNDO_IMMEDIATE:
2961 accumulated_undo = FALSE;
2964 case UNDO_ACCUMULATE:
2965 if (accumulated_undo)
2966 new_undo_buffer_position = FALSE;
2967 accumulated_undo = TRUE;
2974 if (new_undo_buffer_position)
2976 /* new position in undo buffer ring */
2977 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2979 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2980 undo_buffer_steps++;
2983 for(x=0; x<lev_fieldx; x++)
2984 for(y=0; y<lev_fieldy; y++)
2985 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2987 /* check if change of border style was forced by drawing operation */
2988 last_border_element = BorderElement;
2990 if (BorderElement != last_border_element)
2991 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2995 printf("level saved to undo buffer\n");
3000 static void RandomPlacement(int new_element)
3002 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3003 int num_free_positions;
3008 /* determine number of free positions for the new elements */
3009 /* (maybe this statement should be formatted a bit more readable...) */
3010 num_free_positions = 0;
3011 for (x=0; x<lev_fieldx; x++)
3012 for (y=0; y<lev_fieldy; y++)
3013 if ((free_position[x][y] =
3014 ((random_placement_background_restricted &&
3015 Feld[x][y] == random_placement_background_element) ||
3016 (!random_placement_background_restricted &&
3017 Feld[x][y] != new_element))) == TRUE)
3018 num_free_positions++;
3020 /* determine number of new elements to place there */
3021 num_percentage = num_free_positions * random_placement_value / 100;
3022 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3023 num_percentage : random_placement_value);
3025 /* if not more free positions than elements to place, fill whole level */
3026 if (num_elements >= num_free_positions)
3028 for (x=0; x<lev_fieldx; x++)
3029 for (y=0; y<lev_fieldy; y++)
3030 Feld[x][y] = new_element;
3032 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3033 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3037 while (num_elements > 0)
3039 x = RND(lev_fieldx);
3040 y = RND(lev_fieldy);
3042 /* don't place element at the same position twice */
3043 if (free_position[x][y])
3045 free_position[x][y] = FALSE;
3046 Feld[x][y] = new_element;
3051 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3052 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3055 void WrapLevel(int dx, int dy)
3057 int wrap_dx = lev_fieldx - dx;
3058 int wrap_dy = lev_fieldy - dy;
3061 for(x=0; x<lev_fieldx; x++)
3062 for(y=0; y<lev_fieldy; y++)
3063 FieldBackup[x][y] = Feld[x][y];
3065 for(x=0; x<lev_fieldx; x++)
3066 for(y=0; y<lev_fieldy; y++)
3068 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3070 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3071 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3074 static void HandleDrawingAreas(struct GadgetInfo *gi)
3076 static boolean started_inside_drawing_area = FALSE;
3077 int id = gi->custom_id;
3078 boolean button_press_event;
3079 boolean button_release_event;
3080 boolean inside_drawing_area = !gi->event.off_borders;
3081 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3082 int actual_drawing_function;
3083 int button = gi->event.button;
3084 int new_element = BUTTON_ELEMENT(button);
3085 int sx = gi->event.x, sy = gi->event.y;
3086 int min_sx = 0, min_sy = 0;
3087 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3089 int min_lx = 0, min_ly = 0;
3090 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3093 /* handle info callback for each invocation of action callback */
3094 gi->callback_info(gi);
3097 if (edit_mode != ED_MODE_DRAWING)
3101 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3102 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3104 /* make sure to stay inside drawing area boundaries */
3105 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3106 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3110 /* get positions inside level field */
3111 lx = sx + level_xpos;
3112 ly = sy + level_ypos;
3114 if (!IN_LEV_FIELD(lx, ly))
3115 inside_drawing_area = FALSE;
3117 /* make sure to stay inside level field boundaries */
3118 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3119 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3121 /* correct drawing area positions accordingly */
3122 sx = lx - level_xpos;
3123 sy = ly - level_ypos;
3126 if (button_press_event)
3127 started_inside_drawing_area = inside_drawing_area;
3129 if (!started_inside_drawing_area)
3132 if (!button && !button_release_event)
3137 if (button_release_event)
3142 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
3146 /* automatically switch to 'single item' drawing mode, if needed */
3147 actual_drawing_function =
3148 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3150 switch (actual_drawing_function)
3152 case GADGET_ID_SINGLE_ITEMS:
3155 if (button_release_event)
3157 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3159 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3160 !inside_drawing_area)
3161 DeleteBrushFromCursor();
3167 if (draw_with_brush)
3169 if (!button_release_event)
3170 CopyBrushToLevel(sx, sy, button);
3172 else if (new_element != Feld[lx][ly])
3174 if (new_element == EL_SPIELFIGUR)
3176 /* remove player at old position */
3177 for(y=0; y<lev_fieldy; y++)
3179 for(x=0; x<lev_fieldx; x++)
3181 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3183 Feld[x][y] = EL_LEERRAUM;
3184 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3185 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3186 DrawMiniElement(x - level_xpos, y - level_ypos,
3193 Feld[lx][ly] = new_element;
3194 DrawMiniElement(sx, sy, new_element);
3199 DrawMiniGraphicExt(drawto, gc,
3200 gi->x + sx * MINI_TILEX,
3201 gi->y + sy * MINI_TILEY,
3202 el2gfx(new_element));
3203 DrawMiniGraphicExt(window, gc,
3204 gi->x + sx * MINI_TILEX,
3205 gi->y + sy * MINI_TILEY,
3206 el2gfx(new_element));
3208 if (id == GADGET_ID_AMOEBA_CONTENT)
3209 level.amoebe_inhalt = new_element;
3210 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3211 random_placement_background_element = new_element;
3212 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3213 id <= GADGET_ID_ELEM_CONTENT_7)
3214 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3219 case GADGET_ID_CONNECTED_ITEMS:
3221 static int last_sx = -1;
3222 static int last_sy = -1;
3224 if (button_release_event)
3225 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3229 if (!button_press_event)
3230 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3238 case GADGET_ID_LINE:
3240 case GADGET_ID_RECTANGLE:
3241 case GADGET_ID_FILLED_BOX:
3242 case GADGET_ID_GRAB_BRUSH:
3243 case GADGET_ID_TEXT:
3245 static int last_sx = -1;
3246 static int last_sy = -1;
3247 static int start_sx = -1;
3248 static int start_sy = -1;
3249 void (*draw_func)(int, int, int, int, int, boolean);
3251 if (drawing_function == GADGET_ID_LINE)
3252 draw_func = DrawLine;
3253 else if (drawing_function == GADGET_ID_ARC)
3254 draw_func = DrawArc;
3255 else if (drawing_function == GADGET_ID_RECTANGLE)
3256 draw_func = DrawRectangle;
3257 else if (drawing_function == GADGET_ID_FILLED_BOX)
3258 draw_func = DrawFilledBox;
3259 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3260 draw_func = SelectArea;
3261 else /* (drawing_function == GADGET_ID_TEXT) */
3262 draw_func = SetTextCursor;
3264 if (button_press_event)
3266 draw_func(sx, sy, sx, sy, new_element, FALSE);
3267 start_sx = last_sx = sx;
3268 start_sy = last_sy = sy;
3270 if (drawing_function == GADGET_ID_TEXT)
3271 DrawLevelText(0, 0, 0, TEXT_END);
3273 else if (button_release_event)
3275 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3276 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3278 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3279 CopyBrushToCursor(sx, sy);
3280 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3281 draw_with_brush = TRUE;
3283 else if (drawing_function == GADGET_ID_TEXT)
3284 DrawLevelText(sx, sy, 0, TEXT_INIT);
3286 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3288 else if (last_sx != sx || last_sy != sy)
3290 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3291 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3298 case GADGET_ID_FLOOD_FILL:
3299 if (button_press_event && Feld[lx][ly] != new_element)
3301 FloodFill(lx, ly, new_element);
3302 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3303 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3307 case GADGET_ID_PICK_ELEMENT:
3310 if (button_press_event)
3311 PickDrawingElement(button, Feld[lx][ly]);
3314 if (button_release_event)
3315 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3317 PickDrawingElement(button, Feld[lx][ly]);
3326 static void HandleCounterButtons(struct GadgetInfo *gi)
3328 int id = gi->custom_id;
3329 int button = gi->event.button;
3330 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3334 case GADGET_ID_ELEM_SCORE_DOWN:
3335 case GADGET_ID_ELEM_SCORE_UP:
3336 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3337 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3338 *gadget_elem_score_value + step);
3340 case GADGET_ID_ELEM_SCORE_TEXT:
3341 *gadget_elem_score_value = gi->text.number_value;
3344 case GADGET_ID_ELEM_CONTENT_DOWN:
3345 case GADGET_ID_ELEM_CONTENT_UP:
3346 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3347 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3348 *gadget_elem_content_value + step);
3349 DrawElementContentAreas();
3351 case GADGET_ID_ELEM_CONTENT_TEXT:
3352 *gadget_elem_content_value = gi->text.number_value;
3353 DrawElementContentAreas();
3356 case GADGET_ID_LEVEL_XSIZE_DOWN:
3357 case GADGET_ID_LEVEL_XSIZE_UP:
3358 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3359 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3360 *gadget_level_xsize_value + step);
3361 level.fieldx = lev_fieldx;
3363 case GADGET_ID_LEVEL_XSIZE_TEXT:
3364 *gadget_level_xsize_value = gi->text.number_value;
3365 level.fieldx = lev_fieldx;
3368 case GADGET_ID_LEVEL_YSIZE_DOWN:
3369 case GADGET_ID_LEVEL_YSIZE_UP:
3370 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3371 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3372 *gadget_level_ysize_value + step);
3373 level.fieldy = lev_fieldy;
3375 case GADGET_ID_LEVEL_YSIZE_TEXT:
3376 *gadget_level_ysize_value = gi->text.number_value;
3377 level.fieldy = lev_fieldy;
3380 case GADGET_ID_LEVEL_RANDOM_DOWN:
3381 case GADGET_ID_LEVEL_RANDOM_UP:
3382 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3383 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3384 *gadget_level_random_value + step);
3386 case GADGET_ID_LEVEL_RANDOM_TEXT:
3387 *gadget_level_random_value = gi->text.number_value;
3390 case GADGET_ID_LEVEL_COLLECT_DOWN:
3391 case GADGET_ID_LEVEL_COLLECT_UP:
3392 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3393 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3394 *gadget_level_collect_value + step);
3396 case GADGET_ID_LEVEL_COLLECT_TEXT:
3397 *gadget_level_collect_value = gi->text.number_value;
3400 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3401 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3402 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3403 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3404 *gadget_level_timelimit_value + step);
3406 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3407 *gadget_level_timelimit_value = gi->text.number_value;
3410 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3411 case GADGET_ID_LEVEL_TIMESCORE_UP:
3412 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3413 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3414 *gadget_level_timescore_value + step);
3416 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3417 *gadget_level_timescore_value = gi->text.number_value;
3425 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3427 int id = gi->custom_id;
3431 case GADGET_ID_LEVEL_NAME:
3432 strcpy(level.name, gi->text.value);
3435 case GADGET_ID_LEVEL_AUTHOR:
3436 strcpy(level.author, gi->text.value);
3444 static void HandleControlButtons(struct GadgetInfo *gi)
3446 int id = gi->custom_id;
3447 int button = gi->event.button;
3448 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3449 int new_element = BUTTON_ELEMENT(button);
3450 int player_present = FALSE;
3451 int level_changed = FALSE;
3454 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3455 DrawLevelText(0, 0, 0, TEXT_END);
3457 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3458 edit_mode != ED_MODE_DRAWING)
3460 DrawDrawingWindow();
3461 edit_mode = ED_MODE_DRAWING;
3466 case GADGET_ID_SCROLL_LEFT:
3467 if (level_xpos >= 0)
3469 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3470 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3472 if (lev_fieldx < ed_fieldx - 2)
3476 if (level_xpos < -1)
3479 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3481 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3483 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3487 case GADGET_ID_SCROLL_RIGHT:
3488 if (level_xpos <= lev_fieldx - ed_fieldx)
3490 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3491 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3493 if (lev_fieldx < ed_fieldx - 2)
3497 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3498 level_xpos = lev_fieldx - ed_fieldx + 1;
3500 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3502 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3504 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3508 case GADGET_ID_SCROLL_UP:
3509 if (level_ypos >= 0)
3511 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3512 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3514 if (lev_fieldy < ed_fieldy - 2)
3518 if (level_ypos < -1)
3521 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3523 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3525 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3529 case GADGET_ID_SCROLL_DOWN:
3530 if (level_ypos <= lev_fieldy - ed_fieldy)
3532 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3533 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3535 if (lev_fieldy < ed_fieldy - 2)
3539 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3540 level_ypos = lev_fieldy - ed_fieldy + 1;
3542 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3544 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3546 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3550 case GADGET_ID_SCROLL_HORIZONTAL:
3551 level_xpos = gi->event.item_position - 1;
3552 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3555 case GADGET_ID_SCROLL_VERTICAL:
3556 level_ypos = gi->event.item_position - 1;
3557 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3560 case GADGET_ID_ELEMENTLIST_UP:
3561 case GADGET_ID_ELEMENTLIST_DOWN:
3562 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3563 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3565 if (element_shift < 0)
3567 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3568 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3570 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3572 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3573 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3574 struct GadgetDesign *gd = &gi->deco.design;
3575 int element = editor_element[element_shift + i];
3578 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3579 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3584 case GADGET_ID_WRAP_LEFT:
3585 WrapLevel(-step, 0);
3588 case GADGET_ID_WRAP_RIGHT:
3592 case GADGET_ID_WRAP_UP:
3593 WrapLevel(0, -step);
3596 case GADGET_ID_WRAP_DOWN:
3600 case GADGET_ID_SINGLE_ITEMS:
3601 case GADGET_ID_CONNECTED_ITEMS:
3602 case GADGET_ID_LINE:
3604 case GADGET_ID_TEXT:
3605 case GADGET_ID_RECTANGLE:
3606 case GADGET_ID_FILLED_BOX:
3607 case GADGET_ID_FLOOD_FILL:
3608 case GADGET_ID_GRAB_BRUSH:
3609 case GADGET_ID_PICK_ELEMENT:
3610 last_drawing_function = drawing_function;
3611 drawing_function = id;
3612 draw_with_brush = FALSE;
3615 case GADGET_ID_RANDOM_PLACEMENT:
3616 RandomPlacement(new_element);
3619 case GADGET_ID_PROPERTIES:
3620 if (edit_mode != ED_MODE_PROPERTIES)
3622 properties_element = new_element;
3623 DrawPropertiesWindow();
3624 edit_mode = ED_MODE_PROPERTIES;
3628 DrawDrawingWindow();
3629 edit_mode = ED_MODE_DRAWING;
3633 case GADGET_ID_UNDO:
3634 if (undo_buffer_steps == 0)
3636 Request("Undo buffer empty !", REQ_CONFIRM);
3640 undo_buffer_position =
3641 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3642 undo_buffer_steps--;
3644 for(x=0; x<lev_fieldx; x++)
3645 for(y=0; y<lev_fieldy; y++)
3646 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3647 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3650 case GADGET_ID_INFO:
3651 if (edit_mode != ED_MODE_INFO)
3653 DrawLevelInfoWindow();
3654 edit_mode = ED_MODE_INFO;
3658 DrawDrawingWindow();
3659 edit_mode = ED_MODE_DRAWING;
3663 case GADGET_ID_CLEAR:
3664 for(x=0; x<MAX_LEV_FIELDX; x++)
3665 for(y=0; y<MAX_LEV_FIELDY; y++)
3666 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3667 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3669 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3672 case GADGET_ID_SAVE:
3673 if (leveldir[leveldir_nr].readonly)
3675 Request("This level is read only !", REQ_CONFIRM);
3679 for(y=0; y<lev_fieldy; y++)
3680 for(x=0; x<lev_fieldx; x++)
3681 if (Feld[x][y] != Ur[x][y])
3682 level_changed = TRUE;
3684 if (0 && !level_changed)
3686 Request("Level has not changed !", REQ_CONFIRM);
3690 for(y=0; y<lev_fieldy; y++)
3691 for(x=0; x<lev_fieldx; x++)
3692 if (Feld[x][y] == EL_SPIELFIGUR ||
3693 Feld[x][y] == EL_SPIELER1 ||
3694 Feld[x][y] == EL_SP_MURPHY)
3695 player_present = TRUE;
3697 if (!player_present)
3698 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3701 if (Request("Save this level and kill the old ?", REQ_ASK))
3703 for(x=0; x<lev_fieldx; x++)
3704 for(y=0; y<lev_fieldy; y++)
3705 Ur[x][y] = Feld[x][y];
3706 SaveLevel(level_nr);
3711 case GADGET_ID_TEST:
3712 for(y=0; y<lev_fieldy; y++)
3713 for(x=0; x<lev_fieldx; x++)
3714 if (Feld[x][y] == EL_SPIELFIGUR ||
3715 Feld[x][y] == EL_SPIELER1 ||
3716 Feld[x][y] == EL_SP_MURPHY)
3717 player_present = TRUE;
3719 if (!player_present)
3720 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3723 for(x=0; x<lev_fieldx; x++)
3724 for(y=0; y<lev_fieldy; y++)
3725 FieldBackup[x][y] = Ur[x][y];
3727 for(x=0; x<lev_fieldx; x++)
3728 for(y=0; y<lev_fieldy; y++)
3729 Ur[x][y] = Feld[x][y];
3731 UnmapLevelEditorGadgets();
3733 /* draw smaller door */
3734 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3735 DOOR_GFX_PAGEX7, 64,
3738 redraw_mask |= REDRAW_ALL;
3740 CloseDoor(DOOR_CLOSE_ALL);
3742 DrawCompleteVideoDisplay();
3744 if (setup.autorecord)
3745 TapeStartRecording();
3747 level_editor_test_game = TRUE;
3748 game_status = PLAYING;
3754 case GADGET_ID_EXIT:
3755 for(y=0; y<lev_fieldy; y++)
3756 for(x=0; x<lev_fieldx; x++)
3757 if (Feld[x][y] != Ur[x][y])
3758 level_changed = TRUE;
3760 if (!level_changed ||
3761 Request("Level has changed! Exit without saving ?",
3762 REQ_ASK | REQ_STAY_OPEN))
3764 CloseDoor(DOOR_CLOSE_1);
3767 CloseDoor(DOOR_CLOSE_ALL);
3770 /* draw smaller door */
3771 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3772 DOOR_GFX_PAGEX7, 64,
3775 redraw_mask |= REDRAW_ALL;
3777 game_status = MAINMENU;
3782 CloseDoor(DOOR_CLOSE_1);
3783 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3784 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3785 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3786 OpenDoor(DOOR_OPEN_1);
3790 case GADGET_ID_RANDOM_PERCENTAGE:
3791 *radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].value =
3792 radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].checked_value;
3795 case GADGET_ID_RANDOM_QUANTITY:
3796 *radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].value =
3797 radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].checked_value;
3800 case GADGET_ID_RANDOM_RESTRICTED:
3801 *checkbutton_info[ED_CHECKBUTTON_ID_RANDOM_RESTRICTED].value ^= TRUE;
3804 case GADGET_ID_DOUBLE_SPEED:
3805 *checkbutton_info[ED_CHECKBUTTON_ID_DOUBLE_SPEED].value ^= TRUE;
3808 case GADGET_ID_STICK_ELEMENT:
3809 *checkbutton_info[ED_CHECKBUTTON_ID_STICK_ELEMENT].value ^= TRUE;
3813 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3814 id <= GADGET_ID_ELEMENTLIST_LAST)
3816 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3817 int new_element = editor_element[element_position + element_shift];
3819 PickDrawingElement(button, new_element);
3821 if (!HAS_CONTENT(properties_element) ||
3822 !stick_element_properties_window)
3824 properties_element = new_element;
3825 if (edit_mode == ED_MODE_PROPERTIES)
3826 DrawPropertiesWindow();
3829 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3830 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3833 else if (gi->event.type == GD_EVENT_PRESSED)
3834 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3835 else if (gi->event.type == GD_EVENT_RELEASED)
3836 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3837 else if (gi->event.type == GD_EVENT_MOVING)
3838 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3840 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3846 void HandleLevelEditorKeyInput(KeySym key)
3848 char letter = getCharFromKeySym(key);
3849 int button = MB_LEFT;
3851 if (drawing_function == GADGET_ID_TEXT &&
3852 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3855 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3856 else if (key == XK_Delete || key == XK_BackSpace)
3857 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3858 else if (key == XK_Return)
3859 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3861 else if (button_status == MB_RELEASED)
3868 id = GADGET_ID_SCROLL_LEFT;
3871 id = GADGET_ID_SCROLL_RIGHT;
3874 id = GADGET_ID_SCROLL_UP;
3877 id = GADGET_ID_SCROLL_DOWN;
3880 id = GADGET_ID_ELEMENTLIST_UP;
3884 id = GADGET_ID_ELEMENTLIST_DOWN;
3889 id = GADGET_ID_NONE;
3893 if (id != GADGET_ID_NONE)
3894 ClickOnGadget(level_editor_gadget[id], button);
3895 else if (letter == '.')
3896 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3898 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3899 if (letter && letter == control_info[i].shortcut)
3900 if (!anyTextGadgetActive())
3901 ClickOnGadget(level_editor_gadget[i], button);
3905 void ClearEditorGadgetInfoText()
3907 XFillRectangle(display, drawto, gc,
3908 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3909 redraw_mask |= REDRAW_FIELD;
3912 void HandleEditorGadgetInfoText(void *ptr)
3914 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3915 char infotext[MAX_INFOTEXT_LEN + 1];
3918 ClearEditorGadgetInfoText();
3920 /* misuse this function to delete brush cursor, if needed */
3921 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3922 DeleteBrushFromCursor();
3924 if (gi == NULL || gi->info_text == NULL)
3927 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3928 infotext[MAX_INFOTEXT_LEN] = '\0';
3930 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3932 int key = control_info[gi->custom_id].shortcut;
3936 sprintf(shortcut, " ('%s%c')",
3937 (key >= 'A' && key <= 'Z' ? "Shift-" :
3938 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3941 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3942 strcat(infotext, shortcut);
3946 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3949 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3951 static int start_lx, start_ly;
3953 int id = gi->custom_id;
3954 int sx = gi->event.x;
3955 int sy = gi->event.y;
3956 int lx = sx + level_xpos;
3957 int ly = sy + level_ypos;
3958 int min_sx = 0, min_sy = 0;
3959 int max_sx = gi->drawing.area_xsize - 1;
3960 int max_sy = gi->drawing.area_ysize - 1;
3962 ClearEditorGadgetInfoText();
3964 /* make sure to stay inside drawing area boundaries */
3965 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3966 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3968 if (id == GADGET_ID_DRAWING_LEVEL)
3972 int min_lx = 0, min_ly = 0;
3973 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3975 /* get positions inside level field */
3976 lx = sx + level_xpos;
3977 ly = sy + level_ypos;
3979 /* make sure to stay inside level field boundaries */
3980 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3981 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3983 /* correct drawing area positions accordingly */
3984 sx = lx - level_xpos;
3985 sy = ly - level_ypos;
3988 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3990 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3992 if (gi->event.type == GD_EVENT_PRESSED)
3998 switch (drawing_function)
4000 case GADGET_ID_SINGLE_ITEMS:
4001 infotext = "Drawing single items";
4003 case GADGET_ID_CONNECTED_ITEMS:
4004 infotext = "Drawing connected items";
4006 case GADGET_ID_LINE:
4007 infotext = "Drawing line";
4010 infotext = "Drawing arc";
4012 case GADGET_ID_TEXT:
4013 infotext = "Setting text cursor";
4015 case GADGET_ID_RECTANGLE:
4016 infotext = "Drawing rectangle";
4018 case GADGET_ID_FILLED_BOX:
4019 infotext = "Drawing filled box";
4021 case GADGET_ID_FLOOD_FILL:
4022 infotext = "Flood fill";
4024 case GADGET_ID_GRAB_BRUSH:
4025 infotext = "Grabbing brush";
4027 case GADGET_ID_PICK_ELEMENT:
4028 infotext = "Picking element";
4032 infotext = "Drawing position";
4036 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4037 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4038 "%s: %d, %d", infotext, lx, ly);
4040 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4041 "%s: %d, %d", infotext,
4042 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4044 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4045 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4046 "%s", element_info[Feld[lx][ly]]);
4048 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4049 "Level position: %d, %d", lx, ly);
4052 /* misuse this function to draw brush cursor, if needed */
4053 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4055 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4056 CopyBrushToCursor(sx, sy);
4058 DeleteBrushFromCursor();
4061 else if (id == GADGET_ID_AMOEBA_CONTENT)
4062 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4064 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4065 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4066 "Random placement background");
4068 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4069 "Content area %d position: %d, %d",
4070 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);