1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* positions in the level editor */
36 #define ED_WIN_MB_LEFT_XPOS (editor.palette.element_left.x)
37 #define ED_WIN_MB_LEFT_YPOS (editor.palette.element_left.y)
38 #define ED_WIN_MB_MIDDLE_XPOS (editor.palette.element_middle.x)
39 #define ED_WIN_MB_MIDDLE_YPOS (editor.palette.element_middle.y)
40 #define ED_WIN_MB_RIGHT_XPOS (editor.palette.element_right.x)
41 #define ED_WIN_MB_RIGHT_YPOS (editor.palette.element_right.y)
43 #define ED_WIN_MB_LEFT_XPOS 6
44 #define ED_WIN_MB_LEFT_YPOS 258
45 #define ED_WIN_MB_MIDDLE_XPOS 42
46 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
47 #define ED_WIN_MB_RIGHT_XPOS 78
48 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
51 /* values for the control window */
52 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
53 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
54 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
55 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
57 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
58 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
59 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
60 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
62 #define ED_CTRL1_BUTTON_XSIZE 22
63 #define ED_CTRL1_BUTTON_YSIZE 22
64 #define ED_CTRL1_BUTTONS_XPOS 6
65 #define ED_CTRL1_BUTTONS_YPOS 6
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 99
70 #define ED_CTRL3_BUTTON_XSIZE 22
71 #define ED_CTRL3_BUTTON_YSIZE 22
72 #define ED_CTRL3_BUTTONS_XPOS 6
73 #define ED_CTRL3_BUTTONS_YPOS 6
74 #define ED_CTRL4_BUTTON_XSIZE 22
75 #define ED_CTRL4_BUTTON_YSIZE 22
76 #define ED_CTRL4_BUTTONS_XPOS 6
77 #define ED_CTRL4_BUTTONS_YPOS 6
79 #define ED_CTRL1_BUTTONS_HORIZ 4
80 #define ED_CTRL1_BUTTONS_VERT 4
81 #define ED_CTRL2_BUTTONS_HORIZ 3
82 #define ED_CTRL2_BUTTONS_VERT 2
83 #define ED_CTRL3_BUTTONS_HORIZ 3
84 #define ED_CTRL3_BUTTONS_VERT 1
85 #define ED_CTRL4_BUTTONS_HORIZ 2
86 #define ED_CTRL4_BUTTONS_VERT 1
88 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
89 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
90 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
91 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
92 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
93 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
94 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
95 ED_NUM_CTRL2_BUTTONS + \
96 ED_NUM_CTRL3_BUTTONS + \
99 /* values for the element list */
101 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
102 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
103 #define ED_ELEMENTLIST_XSIZE 20
104 #define ED_ELEMENTLIST_YSIZE 20
106 #define ED_ELEMENTLIST_XPOS 5
107 #define ED_ELEMENTLIST_YPOS 30
108 #define ED_ELEMENTLIST_XSIZE 20
109 #define ED_ELEMENTLIST_YSIZE 20
112 // #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
113 // #define ED_ELEMENTLIST_BUTTONS_VERT 9
114 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
115 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
117 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
118 #define ED_ELEMENTLIST_BUTTONS_VERT 11
120 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
121 ED_ELEMENTLIST_BUTTONS_VERT)
123 /* standard distances */
124 #define ED_BORDER_SIZE 3
125 #define ED_BORDER_TEXT_XSIZE 5
126 #define ED_BORDER_AREA_YSIZE 1
128 #define ED_GADGET_DISTANCE 2
129 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
130 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
133 /* values for the settings windows */
134 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
135 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
137 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
138 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
140 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
141 2 * ED_GADGET_DISTANCE)
143 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
144 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
145 #define ED_SETTINGS_TAB_XOFFSET 124
147 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
148 (n) * ED_SETTINGS_XOFFSET)
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
150 (n) * ED_SETTINGS_YOFFSET)
152 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
153 (n) * ED_SETTINGS_XOFFSET)
154 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
155 (n) * ED_SETTINGS_YOFFSET)
157 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
158 (n) * ED_SETTINGS_TAB_XOFFSET)
159 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
162 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
163 (n) * ED_SETTINGS_TAB_XOFFSET)
164 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
167 #define ED_SETTINGS1_YPOS MINI_TILEY
168 #define ED_SETTINGS2_XPOS MINI_TILEX
169 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
171 /* values for counter gadgets */
172 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
173 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
174 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
175 (n) * ED_COUNTER_YDISTANCE)
176 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
177 (n) * ED_COUNTER_YDISTANCE - 2)
179 /* values for element content drawing areas */
180 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
181 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
184 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
185 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
186 ED_GADGET_DISTANCE - MINI_TILEY)
189 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
190 5 * ((n) % 4) * MINI_TILEX)
191 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
192 6 * ((n) / 4) * MINI_TILEY)
194 /* magic ball content */
195 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
196 5 * ((n) % 4) * MINI_TILEX)
197 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
198 6 * ((n) / 4) * MINI_TILEY)
200 /* values for scrolling gadgets for drawing area */
201 #define ED_SCROLLBUTTON_XPOS 24
202 #define ED_SCROLLBUTTON_YPOS 0
203 #define ED_SCROLLBAR_XPOS 24
204 #define ED_SCROLLBAR_YPOS 64
206 #define ED_SCROLLBUTTON_XSIZE 16
207 #define ED_SCROLLBUTTON_YSIZE 16
209 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
210 #define ED_SCROLL_UP_YPOS (0)
211 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
212 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
213 #define ED_SCROLL_LEFT_XPOS (0)
214 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
215 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
216 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
217 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
218 ED_SCROLLBUTTON_XSIZE)
219 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
220 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
221 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
222 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
223 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
224 ED_SCROLLBUTTON_YSIZE)
225 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
226 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
228 /* values for scrolling gadgets for element list */
229 #define ED_SCROLLBUTTON2_XPOS 50
230 #define ED_SCROLLBUTTON2_YPOS 0
231 #define ED_SCROLLBAR2_XPOS 50
232 #define ED_SCROLLBAR2_YPOS 20
234 #define ED_SCROLLBUTTON2_XSIZE 10
235 #define ED_SCROLLBUTTON2_YSIZE 10
238 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
239 ED_ELEMENTLIST_BUTTONS_HORIZ * \
240 ED_ELEMENTLIST_XSIZE)
241 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
242 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
243 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
244 ED_ELEMENTLIST_BUTTONS_VERT * \
245 ED_ELEMENTLIST_YSIZE - \
246 ED_SCROLLBUTTON2_YSIZE)
247 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
248 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
249 ED_SCROLLBUTTON2_YSIZE)
250 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
251 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
252 ED_ELEMENTLIST_YSIZE - \
253 2 * ED_SCROLLBUTTON2_YSIZE)
255 #define ED_SCROLL2_UP_XPOS 85
256 #define ED_SCROLL2_UP_YPOS 30
257 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
258 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
259 ED_ELEMENTLIST_BUTTONS_VERT * \
260 ED_ELEMENTLIST_YSIZE - \
261 ED_SCROLLBUTTON2_YSIZE)
262 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
263 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
264 ED_SCROLLBUTTON2_YSIZE)
265 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
266 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
267 ED_ELEMENTLIST_YSIZE - \
268 2 * ED_SCROLLBUTTON2_YSIZE)
271 /* values for checkbutton gadgets */
272 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
273 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
274 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
275 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
276 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
277 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
278 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
280 /* values for some special graphic buttons */
281 #define ED_COPY_CHANGE_PAGE_XPOS 25
282 #define ED_COPY_CHANGE_PAGE_YPOS 50
283 #define ED_PASTE_CHANGE_PAGE_XPOS 25
284 #define ED_PASTE_CHANGE_PAGE_YPOS 70
286 /* some values for text input, selectbox and counter gadgets */
287 #define ED_BUTTON_COUNT_YPOS 60
288 #define ED_BUTTON_COUNT_XSIZE 20
289 #define ED_BUTTON_COUNT_YSIZE 20
290 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
291 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
292 #define ED_WIN_COUNT_XSIZE 52
293 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
294 #define ED_WIN_COUNT2_XPOS 27
295 #define ED_WIN_COUNT2_YPOS 3
296 #define ED_WIN_COUNT2_XSIZE 46
297 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
299 #define ED_BUTTON_MINUS_XPOS 2
300 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
301 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
302 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
303 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
304 ED_WIN_COUNT_XSIZE + 2)
305 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
306 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
307 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
309 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
310 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
311 2 + ED_WIN_COUNT_YSIZE)
312 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
313 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
315 #define ED_SELECTBOX_BUTTON_XSIZE 14
317 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
318 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
319 4 * (2 + ED_WIN_COUNT_YSIZE))
320 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
322 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
323 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
324 2 * (2 + ED_WIN_COUNT_YSIZE))
325 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
326 3 * (2 + ED_WIN_COUNT_YSIZE))
328 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
329 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
331 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
332 #define INFOTEXT_XPOS SX
333 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
334 #define INFOTEXT_XSIZE SXSIZE
335 #define INFOTEXT_YSIZE MINI_TILEX
339 -----------------------------------------------------------------------------
340 editor gadget definitions
341 -----------------------------------------------------------------------------
344 /* drawing toolbox buttons */
345 #define GADGET_ID_NONE -1
346 #define GADGET_ID_TOOLBOX_FIRST 0
348 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
349 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
350 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
351 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
352 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
353 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
354 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
355 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
356 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
357 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
358 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
359 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
360 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
361 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
362 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
363 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
365 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
366 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
367 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
368 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
369 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
370 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
372 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
373 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
374 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
375 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
376 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
378 /* counter gadget identifiers */
379 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
381 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
382 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
383 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
384 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
385 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
386 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
387 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
388 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
389 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
390 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
391 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
392 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
393 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
394 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
395 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
396 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
397 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
398 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
399 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
400 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
401 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
402 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
403 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
404 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
405 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
406 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
407 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
408 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
409 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
410 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
411 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
412 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
413 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
414 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
415 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
416 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
417 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
418 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
419 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
420 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
421 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
422 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
423 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
424 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
425 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
426 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
427 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
428 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
429 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
430 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
431 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
432 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
433 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
434 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
435 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
436 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
437 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
438 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
439 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
440 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
441 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
442 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
443 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
444 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
445 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
446 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
447 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
448 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
449 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
450 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
451 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
452 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
453 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
454 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
455 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
456 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
457 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
458 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
459 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
460 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
461 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
462 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
463 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
464 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
465 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
466 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
467 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
468 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
469 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
470 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
471 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
472 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
473 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
474 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
475 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
476 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
477 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
478 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
479 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
480 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
481 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
482 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
484 /* drawing area identifiers */
485 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
487 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
488 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
489 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
490 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
491 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
492 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
493 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
494 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
495 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
496 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
497 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
498 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
499 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
500 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
501 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
502 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
503 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
504 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
505 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
506 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
507 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
508 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
509 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
510 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
511 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
512 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
513 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
514 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
515 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
516 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
517 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
518 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
519 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
521 /* text input identifiers */
522 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
524 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
525 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
526 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
528 /* text area identifiers */
529 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
531 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
533 /* selectbox identifiers */
534 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
536 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
537 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
538 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
539 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
540 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
541 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
542 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
543 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
544 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
545 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
546 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
547 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
548 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
549 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
550 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
551 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
552 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
553 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
554 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
555 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
556 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
557 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
558 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
559 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
560 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
561 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
562 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
563 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
564 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
566 /* textbutton identifiers */
567 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
569 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
570 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
571 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
572 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
573 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
574 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
575 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
576 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
577 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
578 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
580 /* graphicbutton identifiers */
581 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
583 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
584 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
585 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
586 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
588 /* gadgets for scrolling of drawing area */
589 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
591 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
592 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
593 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
594 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
595 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
596 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
598 /* gadgets for scrolling element list */
599 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
601 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
602 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
603 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
605 /* checkbuttons/radiobuttons for level/element properties */
606 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
608 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
609 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
610 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
611 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
612 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
613 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
614 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
615 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
616 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
617 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
618 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
619 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
620 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
621 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
622 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
623 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
624 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
625 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
626 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
627 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
628 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
629 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
630 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
631 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
632 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
633 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
634 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
635 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
636 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
637 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
638 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
639 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
640 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
641 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
642 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
643 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
644 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
645 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
646 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
647 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
648 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
649 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
650 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
651 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
652 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
653 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
654 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
655 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
656 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
657 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
658 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
659 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
660 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
661 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
663 /* gadgets for buttons in element list */
664 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
665 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
666 ED_NUM_ELEMENTLIST_BUTTONS - 1)
668 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
670 /* radio button numbers */
671 #define RADIO_NR_NONE 0
672 #define RADIO_NR_DRAWING_TOOLBOX 1
673 #define RADIO_NR_RANDOM_ELEMENTS 2
675 /* values for counter gadgets */
676 #define ED_COUNTER_ID_SELECT_LEVEL 0
677 #define ED_COUNTER_ID_LEVEL_XSIZE 1
678 #define ED_COUNTER_ID_LEVEL_YSIZE 2
679 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
680 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
681 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
682 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
683 #define ED_COUNTER_ID_LEVEL_RANDOM 7
684 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
685 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
686 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
687 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
688 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
689 #define ED_COUNTER_ID_BALL_CONTENT 13
690 #define ED_COUNTER_ID_ANDROID_CONTENT 14
691 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
692 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
693 #define ED_COUNTER_ID_INVENTORY_SIZE 17
694 #define ED_COUNTER_ID_CUSTOM_SCORE 18
695 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
696 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
697 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
698 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
699 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
700 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
701 #define ED_COUNTER_ID_DROP_DELAY_RND 25
702 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
703 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
704 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
705 #define ED_COUNTER_ID_IGNITION_DELAY 29
706 #define ED_COUNTER_ID_GROUP_CONTENT 30
707 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
708 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
709 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
711 #define ED_NUM_COUNTERBUTTONS 34
713 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
714 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
715 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
716 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
718 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
719 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
720 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
721 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
722 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
723 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
725 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
726 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
728 /* values for scrollbutton gadgets */
729 #define ED_SCROLLBUTTON_ID_AREA_UP 0
730 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
731 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
732 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
733 #define ED_SCROLLBUTTON_ID_LIST_UP 4
734 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
736 #define ED_NUM_SCROLLBUTTONS 6
738 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
739 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
741 /* values for scrollbar gadgets */
742 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
743 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
744 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
746 #define ED_NUM_SCROLLBARS 3
748 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
749 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
751 /* values for text input gadgets */
752 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
753 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
754 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
756 #define ED_NUM_TEXTINPUT 3
758 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
759 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
761 /* values for text area gadgets */
762 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
764 #define ED_NUM_TEXTAREAS 1
766 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
767 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
769 /* values for selectbox gadgets */
770 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
771 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
772 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
773 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
774 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
775 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
776 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
777 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
778 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
779 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
780 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
781 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
782 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
783 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
784 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
785 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
786 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
787 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
788 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
789 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
790 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
791 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
792 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
793 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
794 #define ED_SELECTBOX_ID_ACTION_TYPE 24
795 #define ED_SELECTBOX_ID_ACTION_MODE 25
796 #define ED_SELECTBOX_ID_ACTION_ARG 26
797 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
798 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
800 #define ED_NUM_SELECTBOX 29
802 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
803 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
805 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
806 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
807 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
808 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
809 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
810 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
812 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
813 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
815 /* values for textbutton gadgets */
816 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
817 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
818 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
819 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
820 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
821 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
822 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
823 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
824 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
825 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
827 #define ED_NUM_TEXTBUTTONS 10
829 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
830 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
832 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
833 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
835 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
836 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
838 /* values for graphicbutton gadgets */
839 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
840 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
841 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
842 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
844 #define ED_NUM_GRAPHICBUTTONS 4
846 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
847 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
849 /* values for checkbutton gadgets */
850 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
851 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
852 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
853 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
854 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
855 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
856 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
857 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
858 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
859 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
860 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
861 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
862 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
863 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
864 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
865 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
866 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
867 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
868 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
869 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
870 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
871 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
872 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
873 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
874 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
875 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
876 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
877 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
878 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
879 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
880 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
881 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
882 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
883 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
884 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
885 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
886 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
887 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
888 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
889 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
890 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
891 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
892 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
893 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
894 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
895 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
896 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
897 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
898 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
899 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
900 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
901 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
903 #define ED_NUM_CHECKBUTTONS 52
905 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
906 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
908 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
909 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
910 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
911 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
912 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
913 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
915 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
916 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
918 /* values for radiobutton gadgets */
919 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
920 #define ED_RADIOBUTTON_ID_QUANTITY 1
922 #define ED_NUM_RADIOBUTTONS 2
924 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
925 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
927 /* values for drawing area gadgets */
928 #define ED_DRAWING_ID_DRAWING_LEVEL 0
929 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
930 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
931 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
932 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
933 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
934 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
935 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
936 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
937 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
938 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
939 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
940 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
941 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
942 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
943 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
944 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
945 #define ED_DRAWING_ID_ANDROID_CONTENT 17
946 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
947 #define ED_DRAWING_ID_START_ELEMENT 19
948 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
949 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
950 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
951 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
952 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
953 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
954 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
955 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
956 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
957 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
958 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
959 #define ED_DRAWING_ID_GROUP_CONTENT 31
960 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
962 #define ED_NUM_DRAWING_AREAS 33
966 -----------------------------------------------------------------------------
967 some internally used definitions
968 -----------------------------------------------------------------------------
971 /* values for CopyLevelToUndoBuffer() */
972 #define UNDO_IMMEDIATE 0
973 #define UNDO_ACCUMULATE 1
975 /* values for scrollbars */
976 #define ED_SCROLL_NO 0
977 #define ED_SCROLL_LEFT 1
978 #define ED_SCROLL_RIGHT 2
979 #define ED_SCROLL_UP 4
980 #define ED_SCROLL_DOWN 8
982 /* screens in the level editor */
983 #define ED_MODE_DRAWING 0
984 #define ED_MODE_INFO 1
985 #define ED_MODE_PROPERTIES 2
987 /* sub-screens in the global settings section */
988 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
989 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
991 /* sub-screens in the element properties section */
992 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
993 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
994 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
995 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
996 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
998 /* how many steps can be cancelled */
999 #define NUM_UNDO_STEPS (10 + 1)
1001 /* values for elements with score for certain actions */
1003 #define MAX_SCORE 999
1005 /* values for elements with count for collecting */
1006 #define MIN_COLLECT_COUNT 0
1007 #define MAX_COLLECT_COUNT 999
1009 /* values for random placement */
1010 #define RANDOM_USE_PERCENTAGE 0
1011 #define RANDOM_USE_QUANTITY 1
1013 /* maximal size of level editor drawing area */
1015 #define MAX_ED_FIELDX (SCR_FIELDX)
1016 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
1018 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
1019 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
1024 -----------------------------------------------------------------------------
1025 some internally used data structure definitions
1026 -----------------------------------------------------------------------------
1033 } control_info[ED_NUM_CTRL_BUTTONS] =
1035 /* note: some additional characters are already reserved for "cheat mode"
1036 shortcuts (":XYZ" style) -- for details, see "events.c" */
1038 { 's', "draw single items" },
1039 { 'd', "draw connected items" },
1040 { 'l', "draw lines" },
1041 { 'a', "draw arcs" },
1042 { 'r', "draw outline rectangles" },
1043 { 'R', "draw filled rectangles" },
1044 { '\0', "wrap (rotate) level up" },
1045 { 't', "enter text elements" },
1046 { 'f', "flood fill" },
1047 { '\0', "wrap (rotate) level left" },
1048 { '?', "properties of drawing element" },
1049 { '\0', "wrap (rotate) level right" },
1050 { '\0', "random element placement" },
1051 { 'b', "grab brush" },
1052 { '\0', "wrap (rotate) level down" },
1053 { ',', "pick drawing element" },
1055 { 'U', "undo last operation" },
1056 { 'I', "properties of level" },
1057 { 'S', "save level" },
1058 { 'C', "clear level" },
1059 { 'T', "test level" },
1060 { 'E', "exit level editor" },
1062 { '\0', "copy settings from other element" },
1063 { '\0', "copy settings to other element" },
1064 { '\0', "exchange element with other element" },
1066 { '\0', "copy settings from this element" },
1067 { '\0', "paste settings to this element" },
1070 static int random_placement_value = 10;
1071 static int random_placement_method = RANDOM_USE_QUANTITY;
1072 static int random_placement_background_element = EL_SAND;
1073 static boolean random_placement_background_restricted = FALSE;
1074 static boolean stick_element_properties_window = FALSE;
1075 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1076 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1077 static struct ElementChangeInfo custom_element_change;
1078 static struct ElementGroupInfo group_element_info;
1079 static struct ElementInfo custom_element;
1084 int min_value, max_value;
1085 int gadget_id_down, gadget_id_up;
1087 int gadget_id_align;
1089 char *text_above, *text_left, *text_right;
1090 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1092 /* ---------- current level number --------------------------------------- */
1096 -1, -1, /* these values are not constant, but can change at runtime */
1098 DX + 5 - SX, DY + 3 - SY,
1101 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1102 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1107 /* ---------- level and editor settings ---------------------------------- */
1110 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1111 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1112 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1113 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1115 "playfield size:", NULL, "width",
1118 -1, ED_LEVEL_SETTINGS_YPOS(4),
1119 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1120 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1121 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1123 NULL, " ", "height",
1126 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1128 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1129 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1131 NULL, "number of gems to collect:", NULL
1134 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1136 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1137 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1139 "time or step limit to solve level:", NULL, NULL
1142 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1144 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1145 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1146 &level.score[SC_TIME_BONUS],
1147 "score for each second/step left:", NULL, NULL
1150 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1152 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1153 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1155 NULL, "random seed:", "(0 => random)"
1158 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1160 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1161 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1162 &random_placement_value,
1163 "random element placement:", NULL, "in"
1166 /* ---------- element settings: configure (various elements) ------------- */
1169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1170 MIN_SCORE, MAX_SCORE,
1171 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1172 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1173 NULL, /* will be set when used */
1177 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1178 MIN_SCORE, MAX_SCORE,
1179 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1180 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1181 NULL, /* will be set when used */
1185 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1186 MIN_SCORE, MAX_SCORE,
1187 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1188 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1189 NULL, /* will be set when used */
1193 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1194 MIN_SCORE, MAX_SCORE,
1195 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1196 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1197 NULL, /* will be set when used */
1201 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1202 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1203 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1204 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1205 &level.num_yamyam_contents,
1206 NULL, NULL, "number of content areas"
1209 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1210 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1211 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1212 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1213 &level.num_ball_contents,
1214 NULL, NULL, "number of content areas"
1217 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1218 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1219 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1220 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1221 &level.num_android_clone_elements,
1222 NULL, NULL, "number of clonable elements"
1225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1226 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1227 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1228 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1229 NULL, /* will be set when used */
1230 NULL, NULL, "width",
1233 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1234 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1235 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1236 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1237 NULL, /* will be set when used */
1238 NULL, " ", "height",
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1242 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1243 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1244 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1245 &level.initial_inventory_size[0],
1246 NULL, NULL, "number of inventory elements"
1249 /* ---------- element settings: configure 1 (custom elements) ------------ */
1252 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1253 MIN_SCORE, MAX_SCORE,
1254 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1255 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1256 &custom_element.collect_score_initial,
1257 NULL, "CE score", " "
1260 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1261 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1262 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1263 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1264 &custom_element.collect_count_initial,
1265 NULL, "CE count", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1271 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1272 &custom_element.ce_value_fixed_initial,
1273 NULL, "CE value", NULL
1276 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1278 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1279 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1280 &custom_element.ce_value_random_initial,
1281 NULL, "+random", NULL
1284 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1286 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1287 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1288 &custom_element.push_delay_fixed,
1289 NULL, "push delay", NULL
1292 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1294 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1295 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1296 &custom_element.push_delay_random,
1297 NULL, "+random", NULL
1300 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1302 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1303 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1304 &custom_element.drop_delay_fixed,
1305 NULL, "drop delay", NULL
1308 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1310 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1311 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1312 &custom_element.drop_delay_random,
1313 NULL, "+random", NULL
1316 /* ---------- element settings: configure 2 (custom elements) ------------ */
1319 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1321 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1322 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1323 &custom_element.move_delay_fixed,
1324 NULL, "move delay", NULL
1327 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1329 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1330 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1331 &custom_element.move_delay_random,
1332 NULL, "+random", NULL
1335 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1337 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1338 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1339 &custom_element.explosion_delay,
1340 NULL, "explosion delay", NULL
1343 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1345 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1346 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1347 &custom_element.ignition_delay,
1348 NULL, "ignition delay", "(by fire)"
1351 /* ---------- element settings: configure (group elements) --------------- */
1354 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1355 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1356 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1357 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1358 &group_element_info.num_elements,
1359 NULL, NULL, "number of elements in group"
1362 /* ---------- element settings: advanced (custom elements) --------------- */
1365 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1367 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1368 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1369 &custom_element_change.delay_fixed,
1370 NULL, "CE delay", NULL,
1373 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1375 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1376 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1377 &custom_element_change.delay_random,
1378 NULL, "+random", NULL
1381 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1383 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1384 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1385 &custom_element_change.random_percentage,
1386 NULL, "use random replace:", "%"
1396 char *text_above, *infotext;
1397 } textinput_info[ED_NUM_TEXTINPUT] =
1400 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1401 GADGET_ID_LEVEL_NAME,
1407 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1408 GADGET_ID_LEVEL_AUTHOR,
1409 MAX_LEVEL_AUTHOR_LEN,
1414 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1415 GADGET_ID_ELEMENT_NAME,
1416 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1417 custom_element.description,
1418 NULL, "Element name"
1428 char *text_above, *infotext;
1429 } textarea_info[ED_NUM_TEXTAREAS] =
1432 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1433 GADGET_ID_ENVELOPE_INFO,
1434 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1436 "Envelope Content:", "Envelope Content"
1440 static struct ValueTextInfo options_time_or_steps[] =
1448 static struct ValueTextInfo options_game_engine_type[] =
1450 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1451 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1452 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1457 static struct ValueTextInfo options_wind_direction[] =
1459 { MV_START_NONE, "none" },
1460 { MV_START_LEFT, "left" },
1461 { MV_START_RIGHT, "right" },
1462 { MV_START_UP, "up" },
1463 { MV_START_DOWN, "down" },
1468 static struct ValueTextInfo options_player_speed[] =
1475 { 16, "very fast" },
1476 { 32, "ultrafast" },
1481 static struct ValueTextInfo options_access_type[] =
1483 { EP_WALKABLE, "walkable" },
1484 { EP_PASSABLE, "passable" },
1489 static struct ValueTextInfo options_access_layer[] =
1491 { EP_ACCESSIBLE_OVER, "over" },
1492 { EP_ACCESSIBLE_INSIDE, "inside" },
1493 { EP_ACCESSIBLE_UNDER, "under" },
1498 static struct ValueTextInfo options_access_protected[] =
1500 { 0, "unprotected" },
1506 static struct ValueTextInfo options_access_direction[] =
1508 { MV_NO_DIRECTION, "no direction" },
1509 { MV_LEFT, "left" },
1510 { MV_RIGHT, "right" },
1512 { MV_DOWN, "down" },
1513 { MV_LEFT | MV_UP, "left + up" },
1514 { MV_LEFT | MV_DOWN, "left + down" },
1515 { MV_RIGHT | MV_UP, "right + up" },
1516 { MV_RIGHT | MV_DOWN, "right + down" },
1517 { MV_HORIZONTAL, "horizontal" },
1518 { MV_VERTICAL, "vertical" },
1519 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1520 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1521 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1522 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1523 { MV_ALL_DIRECTIONS, "all directions" },
1528 static struct ValueTextInfo options_walk_to_action[] =
1530 { EP_DIGGABLE, "diggable" },
1531 { EP_COLLECTIBLE_ONLY, "collectible" },
1532 { EP_DROPPABLE, "collectible & droppable" },
1533 { EP_THROWABLE, "collectible & throwable" },
1534 { EP_PUSHABLE, "pushable" },
1539 static struct ValueTextInfo options_move_pattern[] =
1541 { MV_LEFT, "left" },
1542 { MV_RIGHT, "right" },
1544 { MV_DOWN, "down" },
1545 { MV_HORIZONTAL, "horizontal" },
1546 { MV_VERTICAL, "vertical" },
1547 { MV_ALL_DIRECTIONS, "all directions" },
1548 { MV_WIND_DIRECTION, "wind direction" },
1549 { MV_TOWARDS_PLAYER, "towards player" },
1550 { MV_AWAY_FROM_PLAYER, "away from player" },
1551 { MV_ALONG_LEFT_SIDE, "along left side" },
1552 { MV_ALONG_RIGHT_SIDE, "along right side" },
1553 { MV_TURNING_LEFT, "turning left" },
1554 { MV_TURNING_RIGHT, "turning right" },
1555 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1556 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1557 { MV_TURNING_RANDOM, "turning random" },
1558 { MV_MAZE_RUNNER, "maze runner style" },
1559 { MV_MAZE_HUNTER, "maze hunter style" },
1560 { MV_WHEN_PUSHED, "when pushed" },
1561 { MV_WHEN_DROPPED, "when dropped/thrown" },
1566 static struct ValueTextInfo options_move_direction[] =
1568 { MV_START_AUTOMATIC, "automatic" },
1569 { MV_START_LEFT, "left" },
1570 { MV_START_RIGHT, "right" },
1571 { MV_START_UP, "up" },
1572 { MV_START_DOWN, "down" },
1573 { MV_START_RANDOM, "random" },
1574 { MV_START_PREVIOUS, "previous" },
1579 static struct ValueTextInfo options_move_stepsize[] =
1581 { 0, "not moving" },
1586 { 16, "very fast" },
1587 { 32, "even faster" },
1592 static struct ValueTextInfo options_move_leave_type[] =
1594 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1595 { LEAVE_TYPE_LIMITED, "change it to" },
1600 static struct ValueTextInfo options_smash_targets[] =
1602 { EP_CAN_SMASH_PLAYER, "player" },
1604 { EP_CAN_SMASH_ENEMIES, "enemies" },
1606 { EP_CAN_SMASH_EVERYTHING, "everything" },
1611 static struct ValueTextInfo options_slippery_type[] =
1613 { SLIPPERY_ANY_RANDOM, "random" },
1614 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1615 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1616 { SLIPPERY_ONLY_LEFT, "only left" },
1617 { SLIPPERY_ONLY_RIGHT, "only right" },
1622 static struct ValueTextInfo options_deadliness[] =
1624 { EP_DONT_RUN_INTO, "running into" },
1625 { EP_DONT_COLLIDE_WITH, "colliding with" },
1626 { EP_DONT_GET_HIT_BY, "getting hit by" },
1627 { EP_DONT_TOUCH, "touching" },
1632 static struct ValueTextInfo options_explosion_type[] =
1634 { EXPLODES_3X3, "3x3" },
1635 { EXPLODES_CROSS, "3+3" },
1636 { EXPLODES_1X1, "1x1" },
1641 static struct ValueTextInfo options_time_units[] =
1644 { FRAMES_PER_SECOND, "seconds" },
1649 static struct ValueTextInfo options_change_direct_action[] =
1651 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1652 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1653 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1654 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1655 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1656 { CE_ENTERED_BY_PLAYER, "entered by player" },
1657 { CE_LEFT_BY_PLAYER, "left by player" },
1658 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1659 { CE_SWITCHED, "switched" },
1660 { CE_HITTING_SOMETHING, "hitting something" },
1661 { CE_HIT_BY_SOMETHING, "hit by something" },
1663 { CE_BLOCKED, "blocked" },
1665 { CE_IMPACT, "impact (on something)" },
1666 { CE_SMASHED, "smashed (from above)" },
1668 { CE_VALUE_CHANGES, "CE value changes" },
1669 { CE_SCORE_CHANGES, "CE score changes" },
1671 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1672 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1677 static struct ValueTextInfo options_change_other_action[] =
1679 { CE_PLAYER_TOUCHES_X, "player touches" },
1680 { CE_PLAYER_PRESSES_X, "player presses" },
1681 { CE_PLAYER_SWITCHES_X, "player switches" },
1682 { CE_PLAYER_SNAPS_X, "player snaps" },
1683 { CE_PLAYER_PUSHES_X, "player pushes" },
1684 { CE_PLAYER_ENTERS_X, "player enters" },
1685 { CE_PLAYER_LEAVES_X, "player leaves" },
1686 { CE_PLAYER_DIGS_X, "player digs" },
1687 { CE_PLAYER_COLLECTS_X, "player collects" },
1688 { CE_PLAYER_DROPS_X, "player drops/throws" },
1689 { CE_TOUCHING_X, "touching" },
1690 { CE_HITTING_X, "hitting" },
1691 { CE_DIGGING_X, "digging" },
1692 { CE_HIT_BY_X, "hit by" },
1693 { CE_SWITCH_OF_X, "switch of" },
1694 { CE_CHANGE_OF_X, "change by page of" },
1695 { CE_EXPLOSION_OF_X, "explosion of" },
1696 { CE_MOVE_OF_X, "move of" },
1697 { CE_CREATION_OF_X, "creation of" },
1698 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1699 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1700 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1701 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1706 static struct ValueTextInfo options_change_trigger_side[] =
1708 { CH_SIDE_LEFT, "left" },
1709 { CH_SIDE_RIGHT, "right" },
1710 { CH_SIDE_TOP, "top" },
1711 { CH_SIDE_BOTTOM, "bottom" },
1712 { CH_SIDE_LEFT_RIGHT, "left/right" },
1713 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1714 { CH_SIDE_ANY, "any" },
1719 static struct ValueTextInfo options_change_trigger_player[] =
1721 { CH_PLAYER_1, "1" },
1722 { CH_PLAYER_2, "2" },
1723 { CH_PLAYER_3, "3" },
1724 { CH_PLAYER_4, "4" },
1725 { CH_PLAYER_ANY, "any" },
1730 static struct ValueTextInfo options_change_trigger_page[] =
1742 { (1 << 10), "11" },
1743 { (1 << 11), "12" },
1744 { (1 << 12), "13" },
1745 { (1 << 13), "14" },
1746 { (1 << 14), "15" },
1747 { (1 << 15), "16" },
1748 { (1 << 16), "17" },
1749 { (1 << 17), "18" },
1750 { (1 << 18), "19" },
1751 { (1 << 19), "20" },
1752 { (1 << 20), "21" },
1753 { (1 << 21), "22" },
1754 { (1 << 22), "23" },
1755 { (1 << 23), "24" },
1756 { (1 << 24), "25" },
1757 { (1 << 25), "26" },
1758 { (1 << 26), "27" },
1759 { (1 << 27), "28" },
1760 { (1 << 28), "29" },
1761 { (1 << 29), "30" },
1762 { (1 << 30), "31" },
1763 { (1 << 31), "32" },
1764 { CH_PAGE_ANY, "any" },
1769 static struct ValueTextInfo options_change_replace_when[] =
1771 { CP_WHEN_EMPTY, "empty" },
1772 { CP_WHEN_WALKABLE, "walkable" },
1773 { CP_WHEN_DIGGABLE, "diggable" },
1774 { CP_WHEN_COLLECTIBLE, "collectible" },
1775 { CP_WHEN_REMOVABLE, "removable" },
1776 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1781 static struct ValueTextInfo options_action_type[] =
1783 { CA_NO_ACTION, "no action" },
1784 { CA_UNDEFINED, " " },
1785 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1786 { CA_RESTART_LEVEL, "restart level" },
1787 { CA_SHOW_ENVELOPE, "show envelope" },
1788 { CA_SET_LEVEL_TIME, "set time" },
1789 { CA_SET_LEVEL_SCORE, "set score" },
1790 { CA_SET_LEVEL_GEMS, "set gems" },
1791 { CA_SET_LEVEL_WIND, "set wind dir." },
1792 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1793 { CA_UNDEFINED, " " },
1794 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1795 { CA_MOVE_PLAYER, "move player" },
1796 { CA_EXIT_PLAYER, "exit player" },
1797 { CA_KILL_PLAYER, "kill player" },
1798 { CA_SET_PLAYER_KEYS, "set keys" },
1799 { CA_SET_PLAYER_SPEED, "set speed" },
1800 { CA_SET_PLAYER_SHIELD, "set shield" },
1801 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1802 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1803 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1804 { CA_UNDEFINED, " " },
1805 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1806 { CA_SET_CE_VALUE, "set CE value" },
1807 { CA_SET_CE_SCORE, "set CE score" },
1808 { CA_SET_CE_ARTWORK, "set CE artwork" },
1809 { CA_UNDEFINED, " " },
1810 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1811 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1816 static struct ValueTextInfo options_action_mode_none[] =
1818 { CA_MODE_UNDEFINED, " " },
1823 static struct ValueTextInfo options_action_mode_assign[] =
1825 { CA_MODE_SET, "=" },
1830 static struct ValueTextInfo options_action_mode_add_remove[] =
1832 { CA_MODE_ADD, "+" },
1833 { CA_MODE_SUBTRACT, "-" },
1838 static struct ValueTextInfo options_action_mode_calculate[] =
1840 { CA_MODE_SET, "=" },
1841 { CA_MODE_ADD, "+" },
1842 { CA_MODE_SUBTRACT, "-" },
1843 { CA_MODE_MULTIPLY, "*" },
1844 { CA_MODE_DIVIDE, "/" },
1845 { CA_MODE_MODULO, "%" },
1850 static struct ValueTextInfo options_action_arg_none[] =
1852 { CA_ARG_UNDEFINED, " " },
1857 static struct ValueTextInfo options_action_arg_player[] =
1859 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1860 { CA_ARG_PLAYER_1, "1" },
1861 { CA_ARG_PLAYER_2, "2" },
1862 { CA_ARG_PLAYER_3, "3" },
1863 { CA_ARG_PLAYER_4, "4" },
1864 { CA_ARG_PLAYER_ANY, "any" },
1865 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1866 { CA_ARG_PLAYER_ACTION, "action ->" },
1871 static struct ValueTextInfo options_action_arg_number[] =
1873 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1880 { CA_ARG_10, "10" },
1881 { CA_ARG_100, "100" },
1882 { CA_ARG_1000, "1000" },
1883 { CA_ARG_UNDEFINED, " " },
1884 { CA_ARG_NUMBER_MIN, "min" },
1885 { CA_ARG_NUMBER_MAX, "max" },
1886 { CA_ARG_UNDEFINED, " " },
1887 { CA_ARG_NUMBER_RESET, "reset" },
1888 { CA_ARG_UNDEFINED, " " },
1889 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1890 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1891 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1892 { CA_ARG_UNDEFINED, " " },
1893 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1894 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1895 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1896 { CA_ARG_UNDEFINED, " " },
1897 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1898 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1899 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1900 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1901 { CA_ARG_UNDEFINED, " " },
1902 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1903 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1904 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1905 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1910 static struct ValueTextInfo options_action_arg_value[] =
1912 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1919 { CA_ARG_10, "10" },
1920 { CA_ARG_100, "100" },
1921 { CA_ARG_1000, "1000" },
1922 { CA_ARG_UNDEFINED, " " },
1923 { CA_ARG_NUMBER_MIN, "min" },
1924 { CA_ARG_NUMBER_MAX, "max" },
1925 { CA_ARG_UNDEFINED, " " },
1926 { CA_ARG_NUMBER_RESET, "reset" },
1927 { CA_ARG_UNDEFINED, " " },
1928 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1929 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1930 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1931 { CA_ARG_UNDEFINED, " " },
1932 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1933 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1934 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1935 { CA_ARG_UNDEFINED, " " },
1936 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1937 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1938 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1939 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1940 { CA_ARG_UNDEFINED, " " },
1941 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1942 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1943 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1944 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1945 { CA_ARG_UNDEFINED, " " },
1946 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1947 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1948 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1949 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1954 static struct ValueTextInfo options_action_arg_envelope[] =
1956 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1961 { CA_ARG_UNDEFINED, " " },
1962 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1963 { CA_ARG_ELEMENT_TARGET, "target" },
1964 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1965 { CA_ARG_ELEMENT_ACTION, "action ->" },
1970 static struct ValueTextInfo options_action_arg_key[] =
1972 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1981 { CA_ARG_UNDEFINED, " " },
1982 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1983 { CA_ARG_ELEMENT_TARGET, "target" },
1984 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1985 { CA_ARG_ELEMENT_ACTION, "action ->" },
1990 static struct ValueTextInfo options_action_arg_speed[] =
1992 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1993 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1994 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1995 { CA_ARG_SPEED_SLOW, "slow" },
1996 { CA_ARG_SPEED_NORMAL, "normal" },
1997 { CA_ARG_SPEED_FAST, "fast" },
1998 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1999 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2000 { CA_ARG_UNDEFINED, " " },
2001 { CA_ARG_SPEED_SLOWER, "slower" },
2002 { CA_ARG_SPEED_FASTER, "faster" },
2003 { CA_ARG_UNDEFINED, " " },
2004 { CA_ARG_SPEED_RESET, "reset" },
2009 static struct ValueTextInfo options_action_arg_shield[] =
2011 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2012 { CA_ARG_SHIELD_OFF, "off" },
2013 { CA_ARG_SHIELD_NORMAL, "normal" },
2014 { CA_ARG_SHIELD_DEADLY, "deadly" },
2019 static struct ValueTextInfo options_action_arg_artwork[] =
2021 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2022 { CA_ARG_ELEMENT_TARGET, "target" },
2023 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2024 { CA_ARG_ELEMENT_ACTION, "action ->" },
2025 { CA_ARG_UNDEFINED, " " },
2026 { CA_ARG_ELEMENT_RESET, "reset" },
2031 static struct ValueTextInfo options_action_arg_gravity[] =
2033 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2034 { CA_ARG_GRAVITY_ON, "on" },
2035 { CA_ARG_GRAVITY_OFF, "off" },
2036 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2041 static struct ValueTextInfo options_action_arg_direction[] =
2043 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2044 { CA_ARG_DIRECTION_NONE, "none" },
2045 { CA_ARG_DIRECTION_LEFT, "left" },
2046 { CA_ARG_DIRECTION_RIGHT, "right" },
2047 { CA_ARG_DIRECTION_UP, "up" },
2048 { CA_ARG_DIRECTION_DOWN, "down" },
2049 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2050 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2055 static struct ValueTextInfo options_action_arg_scan_mode[] =
2057 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2058 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2059 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2064 static struct ValueTextInfo options_action_arg_inventory[] =
2066 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2067 { CA_ARG_ELEMENT_TARGET, "+ target" },
2068 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2069 { CA_ARG_ELEMENT_ACTION, "+ action" },
2070 { CA_ARG_UNDEFINED, " " },
2071 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2072 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2073 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2074 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2075 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2076 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2077 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2078 { CA_ARG_UNDEFINED, " " },
2079 { CA_ARG_INVENTORY_RESET, "reset" },
2084 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2085 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2090 static struct ValueTextInfo options_group_choice_mode[] =
2092 { ANIM_RANDOM, "random" },
2093 { ANIM_LOOP, "loop" },
2094 { ANIM_LINEAR, "linear" },
2095 { ANIM_PINGPONG, "pingpong" },
2096 { ANIM_PINGPONG2, "pingpong 2" },
2101 static struct ValueTextInfo *action_arg_modes[] =
2103 options_action_mode_none,
2104 options_action_mode_assign,
2105 options_action_mode_add_remove,
2106 options_action_mode_calculate,
2113 struct ValueTextInfo *options;
2115 action_arg_options[] =
2117 { CA_NO_ACTION, 0, options_action_arg_none, },
2118 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2119 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2120 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2121 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2122 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2123 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2124 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2125 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2126 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2127 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2128 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2129 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2130 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2131 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2132 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2133 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2134 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2135 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2136 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2137 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2146 int gadget_id_align;
2147 int size; /* char size of selectbox or '-1' (dynamically determined) */
2148 struct ValueTextInfo *options;
2150 char *text_left, *text_right, *infotext;
2151 } selectbox_info[ED_NUM_SELECTBOX] =
2153 /* ---------- level and editor settings ---------------------------------- */
2156 -1, ED_LEVEL_SETTINGS_YPOS(7),
2157 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2159 options_time_or_steps,
2160 &level.use_step_counter,
2161 NULL, "(0 => no limit)", "time or step limit"
2164 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2165 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2167 options_game_engine_type,
2168 &level.game_engine_type,
2169 "game engine:", NULL, "game engine"
2172 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2173 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2175 options_wind_direction,
2176 &level.wind_direction_initial,
2177 "initial wind direction:", NULL, "initial wind direction"
2180 /* ---------- element settings: configure (several elements) ------------- */
2183 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2184 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2186 options_player_speed,
2187 &level.initial_player_stepsize[0],
2188 "initial player speed:", NULL, "initial player speed"
2191 /* ---------- element settings: configure 1 (custom elements) ------------ */
2194 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2195 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2197 options_access_type,
2198 &custom_element.access_type,
2199 NULL, NULL, "type of access to this field"
2202 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2203 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2205 options_access_layer,
2206 &custom_element.access_layer,
2207 NULL, NULL, "layer of access for this field"
2210 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2211 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2213 options_access_protected,
2214 &custom_element.access_protected,
2215 NULL, NULL, "protected access for this field"
2218 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2219 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2221 options_access_direction,
2222 &custom_element.access_direction,
2223 "from", NULL, "access direction for this field"
2226 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2227 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2229 options_walk_to_action,
2230 &custom_element.walk_to_action,
2231 NULL, NULL, "diggable/collectible/pushable"
2234 /* ---------- element settings: configure 2 (custom elements) ------------ */
2237 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2238 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2240 options_move_pattern,
2241 &custom_element.move_pattern,
2242 "can move", NULL, "element move pattern"
2245 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2246 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2248 options_move_direction,
2249 &custom_element.move_direction_initial,
2250 "starts moving", NULL, "initial element move direction"
2253 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2254 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2256 options_move_stepsize,
2257 &custom_element.move_stepsize,
2258 "move/fall speed", NULL, "speed of element movement"
2261 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2262 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2264 options_move_leave_type,
2265 &custom_element.move_leave_type,
2266 "can dig: can", ":", "leave behind or change element"
2269 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2270 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2272 options_smash_targets,
2273 &custom_element.smash_targets,
2274 "can smash", NULL, "elements that can be smashed"
2277 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2278 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2280 options_slippery_type,
2281 &custom_element.slippery_type,
2282 "slippery", NULL, "where other elements fall down"
2285 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2286 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2289 &custom_element.deadliness,
2290 "deadly when", NULL, "deadliness of element"
2293 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2294 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2296 options_explosion_type,
2297 &custom_element.explosion_type,
2298 "can explode", NULL, "explosion type"
2301 /* ---------- element settings: advanced (custom elements) --------------- */
2304 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2305 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2308 &custom_element_change.delay_frames,
2309 "delay time given in", NULL, "delay time units for change"
2312 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2313 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2315 options_change_direct_action,
2316 &custom_element_change.direct_action,
2317 NULL, NULL, "type of direct action"
2320 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2321 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2323 options_change_other_action,
2324 &custom_element_change.other_action,
2325 NULL, "element:", "type of other element action"
2328 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2329 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2331 options_change_trigger_side,
2332 &custom_element_change.trigger_side,
2333 "at", "side", "element side triggering change"
2336 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2337 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2339 options_change_trigger_player,
2340 &custom_element_change.trigger_player,
2341 "player:", " ", "player that causes change"
2344 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2345 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2347 options_change_trigger_page,
2348 &custom_element_change.trigger_page,
2349 "page:", NULL, "change page that causes change"
2352 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2353 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2355 options_change_replace_when,
2356 &custom_element_change.replace_when,
2357 "replace when", NULL, "which elements can be replaced"
2360 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2361 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2363 options_action_type,
2364 &custom_element_change.action_type,
2365 NULL, NULL, "action on specified condition"
2368 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2369 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2371 options_action_mode_none,
2372 &custom_element_change.action_mode,
2373 NULL, NULL, "action operator"
2376 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2377 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2379 options_action_arg_none,
2380 &custom_element_change.action_arg,
2381 NULL, NULL, "action parameter"
2384 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2385 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2387 options_change_page,
2388 &custom_element.current_change_page,
2389 NULL, NULL, "element change page"
2392 /* ---------- element settings: configure (group elements) --------------- */
2395 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2396 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2398 options_group_choice_mode,
2399 &group_element_info.choice_mode,
2400 "choice type:", NULL, "type of group element choice"
2408 int gadget_id_align;
2411 char *text_left, *text_right, *infotext;
2412 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2415 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2416 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2418 NULL, NULL, "Configure level properties"
2421 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2422 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2424 NULL, NULL, "Configure editor properties"
2427 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2428 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2430 NULL, NULL, "Show information about element"
2433 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2434 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2436 NULL, NULL, "Configure element properties"
2439 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2440 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2442 NULL, NULL, "Configure element properties, part 1"
2445 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2446 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2448 NULL, NULL, "Configure element properties, part 2"
2451 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2452 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2454 NULL, NULL, "Configure custom element change pages"
2457 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2458 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2460 " ", "As Template", "Save current settings as new template"
2463 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2464 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2466 NULL, NULL, "Add new change page"
2469 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2470 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2472 NULL, NULL, "Delete current change page"
2482 int gadget_id_align;
2483 char *text_left, *text_right, *infotext;
2484 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2487 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2488 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2489 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2490 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2491 NULL, NULL, "select previous change page"
2494 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2495 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2496 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2497 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2498 NULL, "change page", "select next change page"
2501 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2502 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2503 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2504 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2505 " ", NULL, "copy settings from this change page"
2508 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2509 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2510 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2511 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2512 NULL, NULL, "paste settings to this change page"
2521 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2528 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2531 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2532 GADGET_ID_SCROLL_UP,
2533 "scroll level editing area up"
2536 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2537 GADGET_ID_SCROLL_DOWN,
2538 "scroll level editing area down"
2541 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2542 GADGET_ID_SCROLL_LEFT,
2543 "scroll level editing area left"
2546 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2547 GADGET_ID_SCROLL_RIGHT,
2548 "scroll level editing area right"
2551 IMG_EDITOR_PALETTE_SCROLL_UP,
2552 GADGET_ID_SCROLL_LIST_UP,
2553 "scroll element list up ('Page Up')"
2556 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2557 GADGET_ID_SCROLL_LIST_DOWN,
2558 "scroll element list down ('Page Down')"
2566 int wheel_x, wheel_y;
2567 int wheel_width, wheel_height;
2568 } scrollbar_pos[ED_NUM_SCROLLBARS];
2576 } scrollbar_info[ED_NUM_SCROLLBARS] =
2579 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2580 GD_TYPE_SCROLLBAR_HORIZONTAL,
2581 GADGET_ID_SCROLL_HORIZONTAL,
2582 "scroll level editing area horizontally"
2585 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2586 GD_TYPE_SCROLLBAR_VERTICAL,
2587 GADGET_ID_SCROLL_VERTICAL,
2588 "scroll level editing area vertically"
2591 IMG_EDITOR_PALETTE_SCROLLBAR,
2592 GD_TYPE_SCROLLBAR_VERTICAL,
2593 GADGET_ID_SCROLL_LIST_VERTICAL,
2594 "scroll element list vertically"
2606 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2609 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2611 -1, -1, /* these values are not constant, but can change at runtime */
2613 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2615 GADGET_ID_SCROLL_UP,
2616 "scroll level editing area up"
2619 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2621 -1, -1, /* these values are not constant, but can change at runtime */
2623 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2625 GADGET_ID_SCROLL_DOWN,
2626 "scroll level editing area down"
2629 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2631 -1, -1, /* these values are not constant, but can change at runtime */
2633 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2635 GADGET_ID_SCROLL_LEFT,
2636 "scroll level editing area left"
2639 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2641 -1, -1, /* these values are not constant, but can change at runtime */
2643 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2645 GADGET_ID_SCROLL_RIGHT,
2646 "scroll level editing area right"
2649 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2650 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2651 GADGET_ID_SCROLL_LIST_UP,
2652 "scroll element list up ('Page Up')"
2655 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2656 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2657 GADGET_ID_SCROLL_LIST_DOWN,
2658 "scroll element list down ('Page Down')"
2667 int wheel_x, wheel_y;
2668 int wheel_width, wheel_height;
2672 } scrollbar_info[ED_NUM_SCROLLBARS] =
2675 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2677 -1, -1, /* these values are not constant, but can change at runtime */
2678 -1, -1, /* these values are not constant, but can change at runtime */
2679 -1, -1, /* these values are not constant, but can change at runtime */
2680 -1, -1, /* these values are not constant, but can change at runtime */
2682 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2683 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2687 GD_TYPE_SCROLLBAR_HORIZONTAL,
2688 GADGET_ID_SCROLL_HORIZONTAL,
2689 "scroll level editing area horizontally"
2692 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2694 -1, -1, /* these values are not constant, but can change at runtime */
2695 -1, -1, /* these values are not constant, but can change at runtime */
2696 -1, -1, /* these values are not constant, but can change at runtime */
2697 -1, -1, /* these values are not constant, but can change at runtime */
2699 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2700 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2704 GD_TYPE_SCROLLBAR_VERTICAL,
2705 GADGET_ID_SCROLL_VERTICAL,
2706 "scroll level editing area vertically"
2709 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2711 -1, -1, /* these values are not constant, but can change at runtime */
2712 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2713 -1, -1, /* these values are not constant, but can change at runtime */
2714 -1, -1, /* these values are not constant, but can change at runtime */
2716 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2717 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2721 GD_TYPE_SCROLLBAR_VERTICAL,
2722 GADGET_ID_SCROLL_LIST_VERTICAL,
2723 "scroll element list vertically"
2733 int gadget_id_align;
2734 int radio_button_nr;
2737 char *text_left, *text_right, *infotext;
2738 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2741 -1, ED_LEVEL_SETTINGS_YPOS(0),
2742 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2743 RADIO_NR_RANDOM_ELEMENTS,
2744 &random_placement_method, RANDOM_USE_PERCENTAGE,
2745 " ", "percentage", "use percentage for random elements"
2748 -1, ED_LEVEL_SETTINGS_YPOS(0),
2749 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2750 RADIO_NR_RANDOM_ELEMENTS,
2751 &random_placement_method, RANDOM_USE_QUANTITY,
2752 " ", "quantity", "use quantity for random elements"
2760 int gadget_id_align;
2762 char *text_left, *text_right, *infotext;
2763 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2765 /* ---------- level and editor settings ---------------------------------- */
2768 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2769 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2770 &random_placement_background_restricted,
2772 "restrict random placement to:", "set random placement restriction"
2775 /* ---------- element settings: configure (various elements) ------------- */
2778 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2779 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2780 &stick_element_properties_window,
2782 "stick this screen to edit content","stick this screen to edit content"
2785 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2786 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2787 &level.em_slippery_gems,
2789 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2792 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2793 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2794 &level.em_explodes_by_fire,
2796 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2799 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2800 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2801 &level.use_spring_bug,
2803 "use spring pushing bug", "use odd spring pushing behaviour"
2806 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2807 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2808 &level.use_time_orb_bug,
2810 "use time orb bug", "use odd time orb behaviour"
2813 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2814 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2817 "create single random element", "only create one element from content"
2820 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2821 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2822 &level.ball_state_initial,
2824 "magic ball initially activated", "activate magic ball after level start"
2827 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2828 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2829 &level.grow_into_diggable,
2831 "can grow into anything diggable", "grow into more than just sand"
2834 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2835 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2836 &level.auto_exit_sokoban,
2838 "exit level if all fields solved", "automatically finish Sokoban levels"
2841 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2842 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2843 &level.continuous_snapping,
2845 "continuous snapping", "use snapping without releasing key"
2848 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2849 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2850 &level.block_snap_field,
2852 "block snapped field when snapping", "use snapping delay to show animation"
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2856 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2857 &level.block_last_field,
2859 "block last field when moving", "player blocks last field when moving"
2862 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2863 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2864 &level.sp_block_last_field,
2866 "block last field when moving", "player blocks last field when moving"
2869 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2870 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2871 &level.instant_relocation,
2873 "no scrolling when relocating", "player gets relocated without delay"
2876 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2877 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2878 &level.shifted_relocation,
2880 "no centering when relocating", "level not centered after relocation"
2883 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2884 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2885 &level.use_start_element[0],
2887 "use level start element:", "start level at this element's position"
2890 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2891 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2892 &level.use_artwork_element[0],
2894 "use artwork from element:", "use player artwork from other element"
2897 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2898 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2899 &level.use_explosion_element[0],
2901 "use explosion from element:", "use explosion properties from element"
2904 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2905 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2906 &level.initial_player_gravity[0],
2908 "use initial gravity", "set initial player gravity"
2911 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2912 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2913 &level.use_initial_inventory[0],
2915 "use initial inventory:", "use collected elements on level start"
2918 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2919 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2920 &level.can_pass_to_walkable,
2922 "can pass to walkable element", "player can pass to empty or walkable"
2925 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2926 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2927 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2929 "can fall into acid (with gravity)","player can fall into acid pool"
2932 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2933 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2934 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2936 "can move into acid", "element can move into acid pool"
2939 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2940 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2941 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2943 "deadly when colliding with", "element is deadly when hitting player"
2946 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2947 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2948 &level.envelope[0].autowrap,
2950 "auto-wrap", "automatically wrap envelope text"
2953 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2954 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2955 &level.envelope[0].centered,
2957 "centered", "automatically center envelope text"
2960 /* ---------- element settings: configure 1 (custom elements) ----------- */
2963 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2964 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2965 &custom_element.use_gfx_element,
2967 /* !!! add separate "use existing element sound" !!! */
2970 "use graphic/sound of element:", "use existing graphic and sound"
2973 "use graphic of element:", "use existing element graphic"
2977 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2978 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2979 &level.use_custom_template,
2981 "use template", "use template for custom properties"
2984 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2985 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2986 &custom_element_properties[EP_ACCESSIBLE],
2988 NULL, "player can walk to or pass this field"
2991 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2992 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2993 &custom_element_properties[EP_GRAVITY_REACHABLE],
2995 "reachable despite gravity", "player can walk/dig despite gravity"
2998 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2999 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3000 &custom_element.use_last_ce_value,
3002 "use last CE value after change", "use last CE value after change"
3005 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3006 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3007 &custom_element_properties[EP_WALK_TO_OBJECT],
3009 NULL, "player can dig/collect/push element"
3012 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3013 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3014 &custom_element_properties[EP_INDESTRUCTIBLE],
3016 "indestructible", "element is indestructible"
3019 /* ---------- element settings: configure 2 (custom elements) ----------- */
3022 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3023 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3024 &custom_element_properties[EP_CAN_MOVE],
3026 NULL, "element can move with some pattern"
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3030 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3031 &custom_element_properties[EP_CAN_FALL],
3033 "can fall", "element can fall down"
3036 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3037 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3038 &custom_element_properties[EP_CAN_SMASH],
3040 NULL, "element can smash other elements"
3043 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3044 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3045 &custom_element_properties[EP_SLIPPERY],
3047 NULL, "other elements can fall down from it"
3050 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3051 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3052 &custom_element_properties[EP_DEADLY],
3054 NULL, "element can kill the player"
3057 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3058 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3059 &custom_element_properties[EP_CAN_EXPLODE],
3061 NULL, "element can explode"
3064 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3065 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3066 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3068 "by fire", "element can explode by fire/explosion"
3071 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3072 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3073 &custom_element_properties[EP_EXPLODES_SMASHED],
3075 "smashed", "element can explode when smashed"
3078 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3079 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3080 &custom_element_properties[EP_EXPLODES_IMPACT],
3082 "impact", "element can explode on impact"
3085 /* ---------- element settings: advanced (custom elements) --------------- */
3088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3089 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3090 &custom_element_change.can_change,
3092 "element changes to:", "change element on specified condition"
3095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3096 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3097 &custom_element_change_events[CE_DELAY],
3099 NULL, "element changes after delay"
3102 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3103 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3104 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3106 NULL, "element changes by direct action"
3109 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3110 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3111 &custom_element_change_events[CE_BY_OTHER_ACTION],
3113 NULL, "element changes by other element"
3116 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3117 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3118 &custom_element_change.explode,
3120 "explode instead of change", "element explodes instead of change"
3123 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3124 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3125 &custom_element_change.use_target_content,
3127 "use extended change target:", "element changes to more elements"
3130 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3131 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3132 &custom_element_change.only_if_complete,
3134 "replace all or nothing", "only replace when all can be changed"
3137 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3138 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3139 &custom_element_change.use_random_replace,
3141 NULL, "use percentage for random replace"
3144 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3145 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3146 &custom_element_change.has_action,
3148 NULL, "execute action on specified condition"
3156 int gadget_id_align;
3158 int area_xsize, area_ysize;
3159 char *text_left, *text_right, *text_below, *infotext;
3160 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3162 /* ---------- level playfield content ------------------------------------ */
3166 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3169 -1, -1, /* these values are not constant, but can change at runtime */
3171 MAX_ED_FIELDX, MAX_ED_FIELDY,
3173 NULL, NULL, NULL, NULL
3176 /* ---------- yam yam content -------------------------------------------- */
3179 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3180 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3181 &level.yamyam_content[0].e[0][0], 3, 3,
3182 NULL, NULL, "1", NULL
3185 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3186 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3187 &level.yamyam_content[1].e[0][0], 3, 3,
3188 NULL, NULL, "2", NULL
3191 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3192 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3193 &level.yamyam_content[2].e[0][0], 3, 3,
3194 NULL, NULL, "3", NULL
3197 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3198 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3199 &level.yamyam_content[3].e[0][0], 3, 3,
3200 NULL, NULL, "4", NULL
3203 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3204 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3205 &level.yamyam_content[4].e[0][0], 3, 3,
3206 NULL, NULL, "5", NULL
3209 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3210 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3211 &level.yamyam_content[5].e[0][0], 3, 3,
3212 NULL, NULL, "6", NULL
3215 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3216 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3217 &level.yamyam_content[6].e[0][0], 3, 3,
3218 NULL, NULL, "7", NULL
3221 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3222 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3223 &level.yamyam_content[7].e[0][0], 3, 3,
3224 NULL, NULL, "8", NULL
3227 /* ---------- magic ball content ----------------------------------------- */
3230 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3231 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3232 &level.ball_content[0].e[0][0], 3, 3,
3233 NULL, NULL, "1", NULL
3236 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3237 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3238 &level.ball_content[1].e[0][0], 3, 3,
3239 NULL, NULL, "2", NULL
3242 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3243 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3244 &level.ball_content[2].e[0][0], 3, 3,
3245 NULL, NULL, "3", NULL
3248 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3249 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3250 &level.ball_content[3].e[0][0], 3, 3,
3251 NULL, NULL, "4", NULL
3254 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3255 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3256 &level.ball_content[4].e[0][0], 3, 3,
3257 NULL, NULL, "5", NULL
3260 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3261 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3262 &level.ball_content[5].e[0][0], 3, 3,
3263 NULL, NULL, "6", NULL
3266 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3267 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3268 &level.ball_content[6].e[0][0], 3, 3,
3269 NULL, NULL, "7", NULL
3272 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3273 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3274 &level.ball_content[7].e[0][0], 3, 3,
3275 NULL, NULL, "8", NULL
3278 /* ---------- android content -------------------------------------------- */
3281 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3282 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3283 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3284 "elements:", NULL, NULL, "elements android can clone"
3287 /* ---------- amoeba content --------------------------------------------- */
3290 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3291 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3292 &level.amoeba_content, 1, 1,
3293 "content:", NULL, NULL, "amoeba content"
3296 /* ---------- level start element ---------------------------------------- */
3299 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3300 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3301 &level.start_element[0], 1, 1,
3302 NULL, NULL, NULL, "level start element"
3305 /* ---------- player artwork element ------------------------------------- */
3308 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3309 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3310 &level.artwork_element[0], 1, 1,
3311 NULL, NULL, NULL, "element for player artwork"
3314 /* ---------- player explosion element ----------------------------------- */
3317 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3318 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3319 &level.explosion_element[0], 1, 1,
3320 NULL, NULL, NULL, "element for player explosion"
3323 /* ---------- player initial inventory ----------------------------------- */
3326 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3327 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3328 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3329 NULL, NULL, NULL, "content for initial inventory"
3332 /* ---------- element settings: configure 1 (custom elements) ----------- */
3334 /* ---------- custom graphic --------------------------------------------- */
3337 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3338 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3339 &custom_element.gfx_element_initial,1, 1,
3340 NULL, NULL, NULL, "custom graphic element"
3343 /* ---------- element settings: configure 2 (custom elements) ----------- */
3345 /* ---------- custom content (when exploding) ---------------------------- */
3348 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3349 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3350 &custom_element.content.e[0][0], 3, 3,
3351 "content:", NULL, NULL, NULL
3354 /* ---------- custom enter and leave element (when moving) --------------- */
3357 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3358 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3359 &custom_element.move_enter_element, 1, 1,
3360 "can dig:", " ", NULL, "element that can be digged/collected"
3363 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3364 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3365 &custom_element.move_leave_element, 1, 1,
3366 NULL, NULL, NULL, "element that will be left behind"
3369 /* ---------- element settings: advanced (custom elements) --------------- */
3371 /* ---------- custom change target --------------------------------------- */
3374 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3375 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3376 &custom_element_change.target_element, 1, 1,
3377 NULL, "after/when:", NULL, "new target element after change"
3380 /* ---------- custom change content (extended change target) ------------- */
3383 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3384 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3385 &custom_element_change.target_content.e[0][0], 3, 3,
3386 NULL, NULL, NULL, "new extended elements after change"
3389 /* ---------- custom change trigger (element causing change) ------------- */
3392 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3393 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3394 &custom_element_change.initial_trigger_element, 1, 1,
3395 NULL, NULL, NULL, "other element triggering change"
3398 /* ---------- custom change action (element used for action) ------------- */
3401 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3402 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3403 &custom_element_change.action_element, 1, 1,
3404 NULL, NULL, NULL, "element used as action parameter"
3407 /* ---------- group element content -------------------------------------- */
3410 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3411 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3412 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3413 "content:", NULL, NULL, NULL
3416 /* ---------- random background (for random painting) -------------------- */
3419 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3420 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3421 &random_placement_background_element, 1, 1,
3422 NULL, NULL, NULL, "random placement background"
3428 -----------------------------------------------------------------------------
3429 some internally used variables
3430 -----------------------------------------------------------------------------
3433 /* actual size of level editor drawing area */
3435 static int ed_fieldx, ed_fieldy;
3437 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3440 /* actual position of level editor drawing area in level playfield */
3441 static int level_xpos = -1, level_ypos = -1;
3444 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3446 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3449 /* drawing elements on the three mouse buttons */
3450 static int new_element1 = EL_WALL;
3451 static int new_element2 = EL_EMPTY;
3452 static int new_element3 = EL_SAND;
3454 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3455 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3456 (button) == 2 ? new_element2 : \
3457 (button) == 3 ? new_element3 : EL_EMPTY)
3458 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3460 /* forward declaration for internal use */
3461 static void ModifyEditorCounterValue(int, int);
3462 static void ModifyEditorCounterLimits(int, int, int);
3463 static void ModifyEditorSelectboxValue(int, int);
3464 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3465 static void ModifyEditorDrawingArea(int, int, int);
3466 static void ModifyEditorElementList();
3467 static void AdjustElementListScrollbar();
3468 static void RedrawDrawingElements();
3469 static void DrawDrawingWindow();
3470 static void DrawLevelInfoWindow();
3471 static void DrawPropertiesWindow();
3472 static void UpdateCustomElementGraphicGadgets();
3473 static boolean checkPropertiesConfig(int);
3474 static void CopyLevelToUndoBuffer(int);
3475 static void HandleDrawingAreas(struct GadgetInfo *);
3476 static void HandleCounterButtons(struct GadgetInfo *);
3477 static void HandleTextInputGadgets(struct GadgetInfo *);
3478 static void HandleTextAreaGadgets(struct GadgetInfo *);
3479 static void HandleSelectboxGadgets(struct GadgetInfo *);
3480 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3481 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3482 static void HandleRadiobuttons(struct GadgetInfo *);
3483 static void HandleCheckbuttons(struct GadgetInfo *);
3484 static void HandleControlButtons(struct GadgetInfo *);
3485 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3486 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3488 static int num_editor_gadgets = 0; /* dynamically determined */
3491 static struct GadgetInfo **level_editor_gadget = NULL;
3492 static int *right_gadget_border = NULL;
3494 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3495 static int right_gadget_border[NUM_EDITOR_GADGETS];
3498 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3499 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3500 static boolean draw_with_brush = FALSE;
3501 static int properties_element = 0;
3503 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3504 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3505 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3506 static int undo_buffer_position = 0;
3507 static int undo_buffer_steps = 0;
3509 static int edit_mode;
3510 static int edit_mode_levelinfo;
3511 static int edit_mode_properties;
3513 static int element_shift = 0;
3515 static int editor_el_players[] =
3522 static int *editor_el_players_ptr = editor_el_players;
3523 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3525 static int editor_hl_boulderdash[] =
3527 EL_INTERNAL_CASCADE_BD_ACTIVE,
3533 static int editor_el_boulderdash[] =
3542 EL_BD_EXPANDABLE_WALL,
3550 EL_BD_BUTTERFLY_LEFT,
3552 EL_BD_BUTTERFLY_RIGHT,
3553 EL_BD_FIREFLY_RIGHT,
3556 EL_BD_BUTTERFLY_DOWN,
3560 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3561 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3562 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3563 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3565 static int editor_hl_emerald_mine[] =
3567 EL_INTERNAL_CASCADE_EM_ACTIVE,
3573 static int editor_el_emerald_mine[] =
3610 EL_ACID_POOL_TOPLEFT,
3612 EL_ACID_POOL_TOPRIGHT,
3615 EL_ACID_POOL_BOTTOMLEFT,
3616 EL_ACID_POOL_BOTTOM,
3617 EL_ACID_POOL_BOTTOMRIGHT,
3637 EL_EM_STEEL_EXIT_CLOSED,
3638 EL_EM_STEEL_EXIT_OPEN,
3640 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3641 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3642 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3643 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3645 static int editor_hl_emerald_mine_club[] =
3647 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3653 static int editor_el_emerald_mine_club[] =
3680 EL_EMC_WALL_SLIPPERY_1,
3681 EL_EMC_WALL_SLIPPERY_2,
3682 EL_EMC_WALL_SLIPPERY_3,
3683 EL_EMC_WALL_SLIPPERY_4,
3706 EL_EMC_MAGIC_BALL_SWITCH,
3708 EL_EMC_SPRING_BUMPER,
3713 EL_EM_DYNAMITE_ACTIVE,
3717 EL_BALLOON_SWITCH_UP,
3718 EL_BALLOON_SWITCH_ANY,
3721 EL_BALLOON_SWITCH_LEFT,
3723 EL_BALLOON_SWITCH_RIGHT,
3727 EL_BALLOON_SWITCH_DOWN,
3728 EL_BALLOON_SWITCH_NONE,
3730 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3731 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3732 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3733 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3735 static int editor_hl_rnd[] =
3737 EL_INTERNAL_CASCADE_RND_ACTIVE,
3743 static int editor_el_rnd[] =
3775 EL_WALL_EMERALD_YELLOW,
3776 EL_WALL_EMERALD_RED,
3777 EL_WALL_EMERALD_PURPLE,
3795 EL_DYNABOMB_INCREASE_NUMBER,
3796 EL_DYNABOMB_INCREASE_SIZE,
3797 EL_DYNABOMB_INCREASE_POWER,
3817 EL_INVISIBLE_STEELWALL,
3821 EL_EXPANDABLE_WALL_HORIZONTAL,
3822 EL_EXPANDABLE_WALL_VERTICAL,
3823 EL_EXPANDABLE_WALL_ANY,
3825 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3826 static int *editor_el_rnd_ptr = editor_el_rnd;
3827 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3828 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3830 static int editor_hl_sokoban[] =
3832 EL_INTERNAL_CASCADE_SB_ACTIVE,
3838 static int editor_el_sokoban[] =
3841 EL_SOKOBAN_FIELD_EMPTY,
3842 EL_SOKOBAN_FIELD_FULL,
3843 EL_SOKOBAN_FIELD_PLAYER,
3845 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3846 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3847 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3848 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3850 static int editor_hl_supaplex[] =
3852 EL_INTERNAL_CASCADE_SP_ACTIVE,
3858 static int editor_el_supaplex[] =
3876 EL_SP_PORT_HORIZONTAL,
3877 EL_SP_PORT_VERTICAL,
3885 EL_SP_GRAVITY_PORT_LEFT,
3886 EL_SP_GRAVITY_PORT_RIGHT,
3887 EL_SP_GRAVITY_PORT_UP,
3888 EL_SP_GRAVITY_PORT_DOWN,
3890 EL_SP_GRAVITY_ON_PORT_LEFT,
3891 EL_SP_GRAVITY_ON_PORT_RIGHT,
3892 EL_SP_GRAVITY_ON_PORT_UP,
3893 EL_SP_GRAVITY_ON_PORT_DOWN,
3895 EL_SP_GRAVITY_OFF_PORT_LEFT,
3896 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3897 EL_SP_GRAVITY_OFF_PORT_UP,
3898 EL_SP_GRAVITY_OFF_PORT_DOWN,
3900 EL_SP_HARDWARE_GRAY,
3901 EL_SP_HARDWARE_GREEN,
3902 EL_SP_HARDWARE_BLUE,
3905 EL_SP_HARDWARE_BASE_1,
3906 EL_SP_HARDWARE_BASE_2,
3907 EL_SP_HARDWARE_BASE_3,
3908 EL_SP_HARDWARE_BASE_4,
3910 EL_SP_HARDWARE_BASE_5,
3911 EL_SP_HARDWARE_BASE_6,
3912 EL_SP_HARDWARE_YELLOW,
3920 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3921 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3922 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3923 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3925 static int editor_hl_diamond_caves[] =
3927 EL_INTERNAL_CASCADE_DC_ACTIVE,
3933 static int editor_el_diamond_caves[] =
3940 EL_CONVEYOR_BELT_1_LEFT,
3941 EL_CONVEYOR_BELT_1_MIDDLE,
3942 EL_CONVEYOR_BELT_1_RIGHT,
3943 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3945 EL_CONVEYOR_BELT_2_LEFT,
3946 EL_CONVEYOR_BELT_2_MIDDLE,
3947 EL_CONVEYOR_BELT_2_RIGHT,
3948 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3950 EL_CONVEYOR_BELT_3_LEFT,
3951 EL_CONVEYOR_BELT_3_MIDDLE,
3952 EL_CONVEYOR_BELT_3_RIGHT,
3953 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3955 EL_CONVEYOR_BELT_4_LEFT,
3956 EL_CONVEYOR_BELT_4_MIDDLE,
3957 EL_CONVEYOR_BELT_4_RIGHT,
3958 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3960 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3961 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3962 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3963 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3965 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3966 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3967 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3968 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3973 EL_DC_TIMEGATE_SWITCH,
3975 EL_SWITCHGATE_CLOSED,
3977 EL_SWITCHGATE_SWITCH_UP,
3978 EL_SWITCHGATE_SWITCH_DOWN,
3981 EL_LIGHT_SWITCH_ACTIVE,
3982 EL_DC_SWITCHGATE_SWITCH_UP,
3983 EL_DC_SWITCHGATE_SWITCH_DOWN,
3985 EL_STEEL_EXIT_CLOSED,
3987 EL_STEELWALL_SLIPPERY,
3990 EL_QUICKSAND_FAST_EMPTY,
3991 EL_QUICKSAND_FAST_FULL,
4005 EL_SIGN_RADIOACTIVITY,
4011 EL_SIGN_ENTRY_FORBIDDEN,
4012 EL_SIGN_EMERGENCY_EXIT,
4037 EL_DC_STEELWALL_2_SINGLE,
4038 EL_DC_STEELWALL_2_TOP,
4039 EL_SIGN_EXCLAMATION,
4042 EL_DC_STEELWALL_2_LEFT,
4043 EL_DC_STEELWALL_2_MIDDLE,
4044 EL_DC_STEELWALL_2_HORIZONTAL,
4045 EL_DC_STEELWALL_2_RIGHT,
4047 EL_DC_STEELWALL_1_TOPLEFT,
4048 EL_DC_STEELWALL_2_VERTICAL,
4049 EL_DC_STEELWALL_1_TOPRIGHT,
4052 EL_DC_STEELWALL_1_VERTICAL,
4053 EL_DC_STEELWALL_2_BOTTOM,
4055 EL_DC_GATE_WHITE_GRAY,
4057 EL_DC_STEELWALL_1_BOTTOMLEFT,
4058 EL_DC_STEELWALL_1_HORIZONTAL,
4059 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4060 EL_DC_GATE_FAKE_GRAY,
4062 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4063 EL_DC_STEELWALL_1_BOTTOM,
4064 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4065 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4067 EL_DC_STEELWALL_1_RIGHT,
4069 EL_DC_STEELWALL_1_LEFT,
4070 EL_EXPANDABLE_STEELWALL_VERTICAL,
4072 EL_DC_STEELWALL_1_TOPRIGHT_2,
4073 EL_DC_STEELWALL_1_TOP,
4074 EL_DC_STEELWALL_1_TOPLEFT_2,
4075 EL_EXPANDABLE_STEELWALL_ANY,
4077 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4078 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4079 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4080 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4082 static int editor_hl_dx_boulderdash[] =
4084 EL_INTERNAL_CASCADE_DX_ACTIVE,
4090 static int editor_el_dx_boulderdash[] =
4094 EL_TUBE_HORIZONTAL_DOWN,
4098 EL_TUBE_VERTICAL_RIGHT,
4100 EL_TUBE_VERTICAL_LEFT,
4104 EL_TUBE_HORIZONTAL_UP,
4112 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4113 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4114 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4115 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4117 static int editor_hl_chars[] =
4119 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4125 static int editor_el_chars[] =
4214 EL_CHAR(FONT_ASCII_CURSOR),
4215 EL_CHAR(FONT_ASCII_BUTTON),
4217 EL_CHAR(FONT_ASCII_UP),
4218 EL_CHAR(FONT_ASCII_DOWN),
4222 static int *editor_hl_chars_ptr = editor_hl_chars;
4223 static int *editor_el_chars_ptr = editor_el_chars;
4224 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4225 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4227 static int editor_hl_steel_chars[] =
4229 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4235 static int editor_el_steel_chars[] =
4245 EL_STEEL_CHAR('\''),
4312 EL_STEEL_CHAR('\\'),
4317 EL_STEEL_CHAR('©'),
4318 EL_STEEL_CHAR('Ä'),
4319 EL_STEEL_CHAR('Ö'),
4320 EL_STEEL_CHAR('Ü'),
4322 EL_STEEL_CHAR('°'),
4323 EL_STEEL_CHAR('®'),
4324 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4325 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4327 EL_STEEL_CHAR(FONT_ASCII_UP),
4328 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4332 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4333 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4334 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4335 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4337 static int editor_hl_custom[] =
4339 EL_INTERNAL_CASCADE_CE_ACTIVE,
4345 static int editor_el_custom[] =
4347 EL_CUSTOM_START + 0,
4348 EL_CUSTOM_START + 1,
4349 EL_CUSTOM_START + 2,
4350 EL_CUSTOM_START + 3,
4352 EL_CUSTOM_START + 4,
4353 EL_CUSTOM_START + 5,
4354 EL_CUSTOM_START + 6,
4355 EL_CUSTOM_START + 7,
4357 EL_CUSTOM_START + 8,
4358 EL_CUSTOM_START + 9,
4359 EL_CUSTOM_START + 10,
4360 EL_CUSTOM_START + 11,
4362 EL_CUSTOM_START + 12,
4363 EL_CUSTOM_START + 13,
4364 EL_CUSTOM_START + 14,
4365 EL_CUSTOM_START + 15,
4367 EL_CUSTOM_START + 16,
4368 EL_CUSTOM_START + 17,
4369 EL_CUSTOM_START + 18,
4370 EL_CUSTOM_START + 19,
4372 EL_CUSTOM_START + 20,
4373 EL_CUSTOM_START + 21,
4374 EL_CUSTOM_START + 22,
4375 EL_CUSTOM_START + 23,
4377 EL_CUSTOM_START + 24,
4378 EL_CUSTOM_START + 25,
4379 EL_CUSTOM_START + 26,
4380 EL_CUSTOM_START + 27,
4382 EL_CUSTOM_START + 28,
4383 EL_CUSTOM_START + 29,
4384 EL_CUSTOM_START + 30,
4385 EL_CUSTOM_START + 31,
4387 EL_CUSTOM_START + 32,
4388 EL_CUSTOM_START + 33,
4389 EL_CUSTOM_START + 34,
4390 EL_CUSTOM_START + 35,
4392 EL_CUSTOM_START + 36,
4393 EL_CUSTOM_START + 37,
4394 EL_CUSTOM_START + 38,
4395 EL_CUSTOM_START + 39,
4397 EL_CUSTOM_START + 40,
4398 EL_CUSTOM_START + 41,
4399 EL_CUSTOM_START + 42,
4400 EL_CUSTOM_START + 43,
4402 EL_CUSTOM_START + 44,
4403 EL_CUSTOM_START + 45,
4404 EL_CUSTOM_START + 46,
4405 EL_CUSTOM_START + 47,
4407 EL_CUSTOM_START + 48,
4408 EL_CUSTOM_START + 49,
4409 EL_CUSTOM_START + 50,
4410 EL_CUSTOM_START + 51,
4412 EL_CUSTOM_START + 52,
4413 EL_CUSTOM_START + 53,
4414 EL_CUSTOM_START + 54,
4415 EL_CUSTOM_START + 55,
4417 EL_CUSTOM_START + 56,
4418 EL_CUSTOM_START + 57,
4419 EL_CUSTOM_START + 58,
4420 EL_CUSTOM_START + 59,
4422 EL_CUSTOM_START + 60,
4423 EL_CUSTOM_START + 61,
4424 EL_CUSTOM_START + 62,
4425 EL_CUSTOM_START + 63,
4427 EL_CUSTOM_START + 64,
4428 EL_CUSTOM_START + 65,
4429 EL_CUSTOM_START + 66,
4430 EL_CUSTOM_START + 67,
4432 EL_CUSTOM_START + 68,
4433 EL_CUSTOM_START + 69,
4434 EL_CUSTOM_START + 70,
4435 EL_CUSTOM_START + 71,
4437 EL_CUSTOM_START + 72,
4438 EL_CUSTOM_START + 73,
4439 EL_CUSTOM_START + 74,
4440 EL_CUSTOM_START + 75,
4442 EL_CUSTOM_START + 76,
4443 EL_CUSTOM_START + 77,
4444 EL_CUSTOM_START + 78,
4445 EL_CUSTOM_START + 79,
4447 EL_CUSTOM_START + 80,
4448 EL_CUSTOM_START + 81,
4449 EL_CUSTOM_START + 82,
4450 EL_CUSTOM_START + 83,
4452 EL_CUSTOM_START + 84,
4453 EL_CUSTOM_START + 85,
4454 EL_CUSTOM_START + 86,
4455 EL_CUSTOM_START + 87,
4457 EL_CUSTOM_START + 88,
4458 EL_CUSTOM_START + 89,
4459 EL_CUSTOM_START + 90,
4460 EL_CUSTOM_START + 91,
4462 EL_CUSTOM_START + 92,
4463 EL_CUSTOM_START + 93,
4464 EL_CUSTOM_START + 94,
4465 EL_CUSTOM_START + 95,
4467 EL_CUSTOM_START + 96,
4468 EL_CUSTOM_START + 97,
4469 EL_CUSTOM_START + 98,
4470 EL_CUSTOM_START + 99,
4472 EL_CUSTOM_START + 100,
4473 EL_CUSTOM_START + 101,
4474 EL_CUSTOM_START + 102,
4475 EL_CUSTOM_START + 103,
4477 EL_CUSTOM_START + 104,
4478 EL_CUSTOM_START + 105,
4479 EL_CUSTOM_START + 106,
4480 EL_CUSTOM_START + 107,
4482 EL_CUSTOM_START + 108,
4483 EL_CUSTOM_START + 109,
4484 EL_CUSTOM_START + 110,
4485 EL_CUSTOM_START + 111,
4487 EL_CUSTOM_START + 112,
4488 EL_CUSTOM_START + 113,
4489 EL_CUSTOM_START + 114,
4490 EL_CUSTOM_START + 115,
4492 EL_CUSTOM_START + 116,
4493 EL_CUSTOM_START + 117,
4494 EL_CUSTOM_START + 118,
4495 EL_CUSTOM_START + 119,
4497 EL_CUSTOM_START + 120,
4498 EL_CUSTOM_START + 121,
4499 EL_CUSTOM_START + 122,
4500 EL_CUSTOM_START + 123,
4502 EL_CUSTOM_START + 124,
4503 EL_CUSTOM_START + 125,
4504 EL_CUSTOM_START + 126,
4505 EL_CUSTOM_START + 127,
4507 EL_CUSTOM_START + 128,
4508 EL_CUSTOM_START + 129,
4509 EL_CUSTOM_START + 130,
4510 EL_CUSTOM_START + 131,
4512 EL_CUSTOM_START + 132,
4513 EL_CUSTOM_START + 133,
4514 EL_CUSTOM_START + 134,
4515 EL_CUSTOM_START + 135,
4517 EL_CUSTOM_START + 136,
4518 EL_CUSTOM_START + 137,
4519 EL_CUSTOM_START + 138,
4520 EL_CUSTOM_START + 139,
4522 EL_CUSTOM_START + 140,
4523 EL_CUSTOM_START + 141,
4524 EL_CUSTOM_START + 142,
4525 EL_CUSTOM_START + 143,
4527 EL_CUSTOM_START + 144,
4528 EL_CUSTOM_START + 145,
4529 EL_CUSTOM_START + 146,
4530 EL_CUSTOM_START + 147,
4532 EL_CUSTOM_START + 148,
4533 EL_CUSTOM_START + 149,
4534 EL_CUSTOM_START + 150,
4535 EL_CUSTOM_START + 151,
4537 EL_CUSTOM_START + 152,
4538 EL_CUSTOM_START + 153,
4539 EL_CUSTOM_START + 154,
4540 EL_CUSTOM_START + 155,
4542 EL_CUSTOM_START + 156,
4543 EL_CUSTOM_START + 157,
4544 EL_CUSTOM_START + 158,
4545 EL_CUSTOM_START + 159,
4547 EL_CUSTOM_START + 160,
4548 EL_CUSTOM_START + 161,
4549 EL_CUSTOM_START + 162,
4550 EL_CUSTOM_START + 163,
4552 EL_CUSTOM_START + 164,
4553 EL_CUSTOM_START + 165,
4554 EL_CUSTOM_START + 166,
4555 EL_CUSTOM_START + 167,
4557 EL_CUSTOM_START + 168,
4558 EL_CUSTOM_START + 169,
4559 EL_CUSTOM_START + 170,
4560 EL_CUSTOM_START + 171,
4562 EL_CUSTOM_START + 172,
4563 EL_CUSTOM_START + 173,
4564 EL_CUSTOM_START + 174,
4565 EL_CUSTOM_START + 175,
4567 EL_CUSTOM_START + 176,
4568 EL_CUSTOM_START + 177,
4569 EL_CUSTOM_START + 178,
4570 EL_CUSTOM_START + 179,
4572 EL_CUSTOM_START + 180,
4573 EL_CUSTOM_START + 181,
4574 EL_CUSTOM_START + 182,
4575 EL_CUSTOM_START + 183,
4577 EL_CUSTOM_START + 184,
4578 EL_CUSTOM_START + 185,
4579 EL_CUSTOM_START + 186,
4580 EL_CUSTOM_START + 187,
4582 EL_CUSTOM_START + 188,
4583 EL_CUSTOM_START + 189,
4584 EL_CUSTOM_START + 190,
4585 EL_CUSTOM_START + 191,
4587 EL_CUSTOM_START + 192,
4588 EL_CUSTOM_START + 193,
4589 EL_CUSTOM_START + 194,
4590 EL_CUSTOM_START + 195,
4592 EL_CUSTOM_START + 196,
4593 EL_CUSTOM_START + 197,
4594 EL_CUSTOM_START + 198,
4595 EL_CUSTOM_START + 199,
4597 EL_CUSTOM_START + 200,
4598 EL_CUSTOM_START + 201,
4599 EL_CUSTOM_START + 202,
4600 EL_CUSTOM_START + 203,
4602 EL_CUSTOM_START + 204,
4603 EL_CUSTOM_START + 205,
4604 EL_CUSTOM_START + 206,
4605 EL_CUSTOM_START + 207,
4607 EL_CUSTOM_START + 208,
4608 EL_CUSTOM_START + 209,
4609 EL_CUSTOM_START + 210,
4610 EL_CUSTOM_START + 211,
4612 EL_CUSTOM_START + 212,
4613 EL_CUSTOM_START + 213,
4614 EL_CUSTOM_START + 214,
4615 EL_CUSTOM_START + 215,
4617 EL_CUSTOM_START + 216,
4618 EL_CUSTOM_START + 217,
4619 EL_CUSTOM_START + 218,
4620 EL_CUSTOM_START + 219,
4622 EL_CUSTOM_START + 220,
4623 EL_CUSTOM_START + 221,
4624 EL_CUSTOM_START + 222,
4625 EL_CUSTOM_START + 223,
4627 EL_CUSTOM_START + 224,
4628 EL_CUSTOM_START + 225,
4629 EL_CUSTOM_START + 226,
4630 EL_CUSTOM_START + 227,
4632 EL_CUSTOM_START + 228,
4633 EL_CUSTOM_START + 229,
4634 EL_CUSTOM_START + 230,
4635 EL_CUSTOM_START + 231,
4637 EL_CUSTOM_START + 232,
4638 EL_CUSTOM_START + 233,
4639 EL_CUSTOM_START + 234,
4640 EL_CUSTOM_START + 235,
4642 EL_CUSTOM_START + 236,
4643 EL_CUSTOM_START + 237,
4644 EL_CUSTOM_START + 238,
4645 EL_CUSTOM_START + 239,
4647 EL_CUSTOM_START + 240,
4648 EL_CUSTOM_START + 241,
4649 EL_CUSTOM_START + 242,
4650 EL_CUSTOM_START + 243,
4652 EL_CUSTOM_START + 244,
4653 EL_CUSTOM_START + 245,
4654 EL_CUSTOM_START + 246,
4655 EL_CUSTOM_START + 247,
4657 EL_CUSTOM_START + 248,
4658 EL_CUSTOM_START + 249,
4659 EL_CUSTOM_START + 250,
4660 EL_CUSTOM_START + 251,
4662 EL_CUSTOM_START + 252,
4663 EL_CUSTOM_START + 253,
4664 EL_CUSTOM_START + 254,
4665 EL_CUSTOM_START + 255
4667 static int *editor_hl_custom_ptr = editor_hl_custom;
4668 static int *editor_el_custom_ptr = editor_el_custom;
4669 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4670 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4672 static int editor_hl_group[] =
4674 EL_INTERNAL_CASCADE_GE_ACTIVE,
4680 static int editor_el_group[] =
4694 EL_GROUP_START + 10,
4695 EL_GROUP_START + 11,
4697 EL_GROUP_START + 12,
4698 EL_GROUP_START + 13,
4699 EL_GROUP_START + 14,
4700 EL_GROUP_START + 15,
4702 EL_GROUP_START + 16,
4703 EL_GROUP_START + 17,
4704 EL_GROUP_START + 18,
4705 EL_GROUP_START + 19,
4707 EL_GROUP_START + 20,
4708 EL_GROUP_START + 21,
4709 EL_GROUP_START + 22,
4710 EL_GROUP_START + 23,
4712 EL_GROUP_START + 24,
4713 EL_GROUP_START + 25,
4714 EL_GROUP_START + 26,
4715 EL_GROUP_START + 27,
4717 EL_GROUP_START + 28,
4718 EL_GROUP_START + 29,
4719 EL_GROUP_START + 30,
4722 static int *editor_hl_group_ptr = editor_hl_group;
4723 static int *editor_el_group_ptr = editor_el_group;
4724 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4725 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4727 static int editor_hl_reference[] =
4729 EL_INTERNAL_CASCADE_REF_ACTIVE,
4735 static int editor_el_reference[] =
4739 EL_TRIGGER_CE_VALUE,
4740 EL_TRIGGER_CE_SCORE,
4744 EL_CURRENT_CE_VALUE,
4745 EL_CURRENT_CE_SCORE,
4767 static int *editor_hl_reference_ptr = editor_hl_reference;
4768 static int *editor_el_reference_ptr = editor_el_reference;
4769 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4770 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4772 static int editor_hl_user_defined[] =
4774 EL_INTERNAL_CASCADE_USER_ACTIVE,
4780 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4781 static int *editor_el_user_defined_ptr = NULL;
4782 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4783 static int num_editor_el_user_defined = 0;
4785 static int editor_hl_dynamic[] =
4787 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4793 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4794 static int *editor_el_dynamic_ptr = NULL;
4795 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4796 static int num_editor_el_dynamic = 0;
4798 static int editor_hl_empty[] = { EL_EMPTY };
4800 static int *editor_el_empty = NULL; /* dynamically allocated */
4802 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4805 static int *editor_hl_empty_ptr = editor_hl_empty;
4807 static int *editor_el_empty_ptr = NULL;
4809 static int *editor_el_empty_ptr = editor_el_empty;
4811 static int num_editor_hl_empty = 0;
4812 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4814 static boolean use_el_empty = FALSE;
4816 static int *editor_elements = NULL; /* dynamically allocated */
4817 static int num_editor_elements = 0; /* dynamically determined */
4819 static boolean setup_editor_show_always = TRUE;
4820 static boolean setup_editor_cascade_never = FALSE;
4822 static int editor_hl_unused[] = { EL_EMPTY };
4823 static int *editor_hl_unused_ptr = editor_hl_unused;
4824 static int num_editor_hl_unused = 0;
4828 boolean *setup_value;
4829 boolean *setup_cascade_value;
4831 int **headline_list;
4832 int *headline_list_size;
4835 int *element_list_size;
4837 boolean last_setup_value;
4839 editor_elements_info[] =
4842 &setup_editor_show_always,
4843 &setup_editor_cascade_never,
4844 &editor_hl_unused_ptr, &num_editor_hl_unused,
4845 &editor_el_players_ptr, &num_editor_el_players
4848 &setup.editor.el_boulderdash,
4849 &setup.editor_cascade.el_bd,
4850 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4851 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4854 &setup.editor.el_emerald_mine,
4855 &setup.editor_cascade.el_em,
4856 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4857 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4860 &setup.editor.el_emerald_mine_club,
4861 &setup.editor_cascade.el_emc,
4862 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4863 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4866 &setup.editor.el_more,
4867 &setup.editor_cascade.el_rnd,
4868 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4869 &editor_el_rnd_ptr, &num_editor_el_rnd
4872 &setup.editor.el_sokoban,
4873 &setup.editor_cascade.el_sb,
4874 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4875 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4878 &setup.editor.el_supaplex,
4879 &setup.editor_cascade.el_sp,
4880 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4881 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4884 &setup.editor.el_diamond_caves,
4885 &setup.editor_cascade.el_dc,
4886 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4887 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4890 &setup.editor.el_dx_boulderdash,
4891 &setup.editor_cascade.el_dx,
4892 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4893 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4896 &setup.editor.el_chars,
4897 &setup.editor_cascade.el_chars,
4898 &editor_hl_chars_ptr, &num_editor_hl_chars,
4899 &editor_el_chars_ptr, &num_editor_el_chars
4902 &setup.editor.el_steel_chars,
4903 &setup.editor_cascade.el_steel_chars,
4904 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4905 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4908 &setup.editor.el_custom,
4909 &setup.editor_cascade.el_ce,
4910 &editor_hl_custom_ptr, &num_editor_hl_custom,
4911 &editor_el_custom_ptr, &num_editor_el_custom
4914 &setup.editor.el_custom,
4915 &setup.editor_cascade.el_ge,
4916 &editor_hl_group_ptr, &num_editor_hl_group,
4917 &editor_el_group_ptr, &num_editor_el_group
4920 &setup.editor.el_custom,
4921 &setup.editor_cascade.el_ref,
4922 &editor_hl_reference_ptr, &num_editor_hl_reference,
4923 &editor_el_reference_ptr, &num_editor_el_reference
4926 &setup.editor.el_user_defined,
4927 &setup.editor_cascade.el_user,
4928 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4929 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4932 &setup.editor.el_dynamic,
4933 &setup.editor_cascade.el_dynamic,
4934 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4935 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4940 &editor_hl_empty_ptr, &num_editor_hl_empty,
4941 &editor_el_empty_ptr, &num_editor_el_empty,
4953 -----------------------------------------------------------------------------
4955 -----------------------------------------------------------------------------
4958 static int getMaxInfoTextLength()
4960 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4963 static int getTextWidthForGadget(char *text)
4968 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4971 static int getTextWidthForDrawingArea(char *text)
4976 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4979 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4981 return (gi->x + gi->width + getTextWidthForGadget(text));
4984 static char *getElementInfoText(int element)
4986 char *info_text = NULL;
4988 if (element < MAX_NUM_ELEMENTS)
4990 if (strlen(element_info[element].description) > 0)
4991 info_text = element_info[element].description;
4992 else if (element_info[element].custom_description != NULL)
4993 info_text = element_info[element].custom_description;
4994 else if (element_info[element].editor_description != NULL)
4995 info_text = element_info[element].editor_description;
4998 if (info_text == NULL)
4999 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5004 char *getElementDescriptionFilename(int element)
5006 char *docs_dir = options.docs_directory;
5007 char *elements_subdir = "elements";
5008 static char *filename = NULL;
5009 char basename[MAX_FILENAME_LEN];
5011 checked_free(filename);
5013 /* 1st try: look for element description file for exactly this element */
5014 sprintf(basename, "%s.txt", element_info[element].token_name);
5015 filename = getPath3(docs_dir, elements_subdir, basename);
5016 if (fileExists(filename))
5021 /* 2nd try: look for element description file for this element's class */
5022 sprintf(basename, "%s.txt", element_info[element].class_name);
5023 filename = getPath3(docs_dir, elements_subdir, basename);
5024 if (fileExists(filename))
5030 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5032 boolean element_found[NUM_FILE_ELEMENTS];
5035 /* initialize list of used elements to "not used" */
5036 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5037 element_found[i] = FALSE;
5039 /* find all elements used in current level */
5040 for (y = 0; y < lev_fieldy; y++)
5041 for (x = 0; x < lev_fieldx; x++)
5042 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5043 element_found[Feld[x][y]] = TRUE;
5047 /* count number of elements used in current level */
5048 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5049 if (element_found[i])
5052 /* add space for up to 3 more elements for padding that may be needed */
5055 /* free memory for old list of elements, if needed */
5056 checked_free(*elements);
5058 /* allocate memory for new list of elements */
5059 *elements = checked_malloc(*num_elements * sizeof(int));
5063 /* add all elements used in current level (non-custom/group elements) */
5064 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5065 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5066 (*elements)[(*num_elements)++] = i;
5068 /* add all elements used in current level (custom/group elements) */
5069 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5070 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5071 (*elements)[(*num_elements)++] = i;
5073 while (*num_elements % 4) /* pad with empty elements, if needed */
5074 (*elements)[(*num_elements)++] = EL_EMPTY;
5077 static void ReinitializeElementList()
5079 static boolean initialization_needed = TRUE;
5083 if (initialization_needed)
5085 LoadSetup_EditorCascade(); /* load last editor cascade state */
5087 /* initialize editor cascade element from saved cascade state */
5088 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5090 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5091 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5093 if (IS_EDITOR_CASCADE(*cascade_element))
5095 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5096 EL_CASCADE_INACTIVE(*cascade_element));
5099 initialization_needed = FALSE;
5102 checked_free(editor_elements);
5104 /* reload optional user defined element list for each invocation of editor */
5105 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5106 &num_editor_el_user_defined);
5108 /* initialize dynamic level element list for each invocation of editor */
5109 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5110 &num_editor_el_dynamic);
5112 /* initialize list of empty elements (used for padding, if needed) */
5113 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5114 editor_el_empty[i] = EL_EMPTY;
5116 /* do some sanity checks for each element from element list */
5117 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5119 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5121 int element = (*editor_elements_info[i].element_list)[j];
5123 if (element >= NUM_FILE_ELEMENTS)
5124 Error(ERR_WARN, "editor element %d is runtime element", element);
5126 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5127 Error(ERR_WARN, "no element description for element %d", element);
5131 num_editor_elements = 0;
5132 use_el_empty = FALSE;
5134 /* determine size of element list */
5135 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5137 boolean found_inactive_cascade = FALSE;
5139 if (*editor_elements_info[i].setup_value)
5141 if (setup.editor.el_headlines)
5143 num_editor_elements += *editor_elements_info[i].headline_list_size;
5145 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5147 int element = (*editor_elements_info[i].headline_list)[j];
5149 if (IS_EDITOR_CASCADE_INACTIVE(element))
5150 found_inactive_cascade = TRUE;
5154 if (found_inactive_cascade)
5157 num_editor_elements += *editor_elements_info[i].element_list_size;
5161 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5163 /* offer at least as many elements as element buttons exist */
5164 use_el_empty = TRUE;
5165 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5167 num_editor_elements += num_editor_el_empty;
5170 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5172 /* fill element list */
5173 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5175 boolean found_inactive_cascade = FALSE;
5177 if (*editor_elements_info[i].setup_value)
5179 if (setup.editor.el_headlines)
5181 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5183 int element = (*editor_elements_info[i].headline_list)[j];
5185 editor_elements[pos++] = element;
5187 if (IS_EDITOR_CASCADE_INACTIVE(element))
5188 found_inactive_cascade = TRUE;
5192 if (found_inactive_cascade)
5195 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5196 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5200 /* (this function is also called before editor gadgets are initialized!) */
5201 AdjustElementListScrollbar();
5204 void PrintEditorElementList()
5206 boolean *stop = &setup.editor.el_user_defined;
5209 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5211 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5213 if (IS_EDITOR_CASCADE(cascade_element))
5215 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5216 char *headline = element_info[cascade_element_show].editor_description;
5218 printf_line_with_prefix("# ", "-", 77);
5219 printf("# %s\n", headline);
5220 printf_line_with_prefix("# ", "-", 77);
5223 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5225 int element = (*editor_elements_info[i].headline_list)[j];
5227 if (IS_EDITOR_CASCADE(element))
5228 element = EL_CHAR_MINUS;
5230 printf("# %s\n", element_info[element].token_name);
5236 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5238 int element = (*editor_elements_info[i].element_list)[j];
5240 printf("# %s\n", element_info[element].token_name);
5248 static void ReinitializeElementListButtons()
5250 static boolean last_setup_value_headlines = FALSE;
5251 static boolean initialization_needed = TRUE;
5254 if (!initialization_needed) /* check if editor element setup has changed */
5256 if (last_setup_value_headlines != setup.editor.el_headlines)
5257 initialization_needed = TRUE;
5259 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5260 if (editor_elements_info[i].last_setup_value !=
5261 *editor_elements_info[i].setup_value)
5262 initialization_needed = TRUE;
5265 if (!initialization_needed)
5268 FreeLevelEditorGadgets();
5269 CreateLevelEditorGadgets();
5271 /* store current setup values for next invocation of this function */
5272 last_setup_value_headlines = setup.editor.el_headlines;
5273 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5274 editor_elements_info[i].last_setup_value =
5275 *editor_elements_info[i].setup_value;
5277 initialization_needed = FALSE;
5280 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5283 int border_graphic =
5284 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5287 int bx = (input ? 4 : 8);
5288 int by = (input ? 4 : 8);
5289 int bx2 = TILEX - bx;
5290 int by2 = TILEY - by;
5293 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5295 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5296 bx, by, dest_x - bx, dest_y - by);
5297 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5298 bx, by, dest_x + width, dest_y - by);
5299 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5300 bx, by, dest_x - bx, dest_y + height);
5301 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5302 bx, by, dest_x + width, dest_y + height);
5304 for (i = 0; i < width / MINI_TILEX; i++)
5306 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5307 dest_x + i * MINI_TILEX, dest_y - by);
5308 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5309 dest_x + i * MINI_TILEX, dest_y + height);
5312 for (i = 0; i < height / MINI_TILEY; i++)
5314 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5315 dest_x - bx, dest_y + i * MINI_TILEY);
5316 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5317 dest_x + width, dest_y + i * MINI_TILEY);
5320 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5323 static void DrawDrawingArea(int id)
5325 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5328 int *value = drawingarea_info[id].value;
5329 int area_xsize = drawingarea_info[id].area_xsize;
5330 int area_ysize = drawingarea_info[id].area_ysize;
5332 for (x = 0; x < area_xsize; x++)
5333 for (y = 0; y < area_ysize; y++)
5334 DrawMiniGraphicExt(drawto,
5335 gi->x + x * MINI_TILEX,
5336 gi->y + y * MINI_TILEY,
5337 el2edimg(value[x * area_ysize + y]));
5340 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5343 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5344 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5346 BlitBitmap(drawto, drawto,
5347 SX + (dx == -1 ? MINI_TILEX : 0),
5348 SY + (dy == -1 ? MINI_TILEY : 0),
5349 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5350 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5351 SX + (dx == +1 ? MINI_TILEX : 0),
5352 SY + (dy == +1 ? MINI_TILEY : 0));
5356 x = (dx == 1 ? 0 : ed_fieldx - 1);
5357 for (y = 0; y < ed_fieldy; y++)
5358 DrawMiniElementOrWall(x, y, from_x, from_y);
5362 y = (dy == 1 ? 0 : ed_fieldy - 1);
5363 for (x = 0; x < ed_fieldx; x++)
5364 DrawMiniElementOrWall(x, y, from_x, from_y);
5367 redraw_mask |= REDRAW_FIELD;
5371 static void CreateControlButtons()
5373 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5374 struct GadgetInfo *gi;
5375 unsigned int event_mask;
5378 /* create toolbox buttons */
5379 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5383 int gd_xoffset, gd_yoffset;
5384 int gd_x1, gd_x2, gd_y1, gd_y2;
5386 int radio_button_nr;
5389 if (id == GADGET_ID_SINGLE_ITEMS ||
5390 id == GADGET_ID_CONNECTED_ITEMS ||
5391 id == GADGET_ID_LINE ||
5392 id == GADGET_ID_ARC ||
5393 id == GADGET_ID_TEXT ||
5394 id == GADGET_ID_RECTANGLE ||
5395 id == GADGET_ID_FILLED_BOX ||
5396 id == GADGET_ID_FLOOD_FILL ||
5397 id == GADGET_ID_GRAB_BRUSH ||
5398 id == GADGET_ID_PICK_ELEMENT ||
5399 id == GADGET_ID_CUSTOM_COPY_FROM ||
5400 id == GADGET_ID_CUSTOM_COPY_TO ||
5401 id == GADGET_ID_CUSTOM_EXCHANGE)
5403 button_type = GD_TYPE_RADIO_BUTTON;
5404 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5405 checked = (id == drawing_function ? TRUE : FALSE);
5406 event_mask = GD_EVENT_PRESSED;
5410 button_type = GD_TYPE_NORMAL_BUTTON;
5411 radio_button_nr = RADIO_NR_NONE;
5414 if (id == GADGET_ID_WRAP_LEFT ||
5415 id == GADGET_ID_WRAP_RIGHT ||
5416 id == GADGET_ID_WRAP_UP ||
5417 id == GADGET_ID_WRAP_DOWN)
5418 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5420 event_mask = GD_EVENT_RELEASED;
5423 if (id < ED_NUM_CTRL1_BUTTONS)
5425 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5426 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5428 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5429 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5430 width = ED_CTRL1_BUTTON_XSIZE;
5431 height = ED_CTRL1_BUTTON_YSIZE;
5433 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5434 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5435 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5436 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5438 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5440 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5441 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5443 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5444 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5445 width = ED_CTRL2_BUTTON_XSIZE;
5446 height = ED_CTRL2_BUTTON_YSIZE;
5448 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5449 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5450 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5451 gd_y2 = 0; /* no alternative graphic for these buttons */
5453 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5455 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5456 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5458 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5459 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5460 width = ED_CTRL3_BUTTON_XSIZE;
5461 height = ED_CTRL3_BUTTON_YSIZE;
5463 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5464 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5465 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5466 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5470 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5471 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5473 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5474 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5475 width = ED_CTRL4_BUTTON_XSIZE;
5476 height = ED_CTRL4_BUTTON_YSIZE;
5478 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5479 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5480 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5481 gd_y2 = 0; /* no alternative graphic for these buttons */
5484 gi = CreateGadget(GDI_CUSTOM_ID, id,
5485 GDI_CUSTOM_TYPE_ID, i,
5486 GDI_INFO_TEXT, control_info[i].text,
5487 GDI_X, EX + gd_xoffset,
5488 GDI_Y, EY + gd_yoffset,
5491 GDI_TYPE, button_type,
5492 GDI_STATE, GD_BUTTON_UNPRESSED,
5493 GDI_RADIO_NR, radio_button_nr,
5494 GDI_CHECKED, checked,
5495 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5496 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5497 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5498 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5499 GDI_EVENT_MASK, event_mask,
5500 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5501 GDI_CALLBACK_ACTION, HandleControlButtons,
5505 Error(ERR_EXIT, "cannot create gadget");
5507 level_editor_gadget[id] = gi;
5510 /* these values are not constant, but can change at runtime */
5512 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5513 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5514 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5515 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5516 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5517 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5518 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5519 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5520 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5521 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5522 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5523 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5525 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5526 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5527 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5528 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5529 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5530 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5531 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5532 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5535 /* create buttons for scrolling of drawing area and element list */
5536 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5538 int id = scrollbutton_info[i].gadget_id;
5540 int graphic = scrollbutton_info[i].graphic;
5541 struct GraphicInfo *gd = &graphic_info[graphic];
5543 int x, y, width, height;
5544 int gd_x1, gd_x2, gd_y1, gd_y2;
5547 x = scrollbutton_pos[i].x;
5548 y = scrollbutton_pos[i].y;
5550 x = scrollbutton_info[i].x;
5551 y = scrollbutton_info[i].y;
5554 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5556 if (id == GADGET_ID_SCROLL_LIST_UP ||
5557 id == GADGET_ID_SCROLL_LIST_DOWN)
5563 height = gd->height;
5566 gd_x2 = gd->src_x + gd->pressed_xoffset;
5567 gd_y2 = gd->src_y + gd->pressed_yoffset;
5569 width = ED_SCROLLBUTTON2_XSIZE;
5570 height = ED_SCROLLBUTTON2_YSIZE;
5571 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5572 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5573 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5583 height = gd->height;
5586 gd_x2 = gd->src_x + gd->pressed_xoffset;
5587 gd_y2 = gd->src_y + gd->pressed_yoffset;
5589 width = ED_SCROLLBUTTON_XSIZE;
5590 height = ED_SCROLLBUTTON_YSIZE;
5591 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5592 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5593 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5598 gi = CreateGadget(GDI_CUSTOM_ID, id,
5599 GDI_CUSTOM_TYPE_ID, i,
5600 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5605 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5606 GDI_STATE, GD_BUTTON_UNPRESSED,
5607 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5608 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5609 GDI_EVENT_MASK, event_mask,
5610 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5611 GDI_CALLBACK_ACTION, HandleControlButtons,
5615 Error(ERR_EXIT, "cannot create gadget");
5617 level_editor_gadget[id] = gi;
5620 /* create buttons for element list */
5621 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5623 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5624 Bitmap *deco_bitmap;
5625 int deco_x, deco_y, deco_xpos, deco_ypos;
5626 int gd_xoffset, gd_yoffset;
5628 int gd_x1, gd_y1, gd_x2, gd_y2;
5630 int gd_x1, gd_x2, gd_y;
5632 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5633 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5634 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5635 int element = editor_elements[i];
5637 event_mask = GD_EVENT_RELEASED;
5640 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5641 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5645 gd_x2 = gd->src_x + gd->pressed_xoffset;
5646 gd_y2 = gd->src_y + gd->pressed_yoffset;
5648 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5649 deco_xpos = (gd->width - MINI_TILEX) / 2;
5650 deco_ypos = (gd->height - MINI_TILEY) / 2;
5652 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5653 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5655 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5656 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5657 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5659 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5660 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5661 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5664 gi = CreateGadget(GDI_CUSTOM_ID, id,
5665 GDI_CUSTOM_TYPE_ID, i,
5666 GDI_INFO_TEXT, getElementInfoText(element),
5667 GDI_X, DX + gd_xoffset,
5668 GDI_Y, DY + gd_yoffset,
5670 GDI_WIDTH, gd->width,
5671 GDI_HEIGHT, gd->height,
5673 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5674 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5676 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5677 GDI_STATE, GD_BUTTON_UNPRESSED,
5679 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5680 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5682 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y,
5683 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y,
5685 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5686 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5687 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5688 GDI_DECORATION_SHIFTING, 1, 1,
5689 GDI_EVENT_MASK, event_mask,
5690 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5691 GDI_CALLBACK_ACTION, HandleControlButtons,
5695 Error(ERR_EXIT, "cannot create gadget");
5697 level_editor_gadget[id] = gi;
5701 static void CreateCounterButtons()
5703 int max_infotext_len = getMaxInfoTextLength();
5706 /* these values are not constant, but can change at runtime */
5707 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
5708 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
5710 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5713 int x = SX + counterbutton_info[i].x; /* down count button */
5714 int y = SY + counterbutton_info[i].y;
5716 /* determine horizontal position to the right of specified gadget */
5717 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5718 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5719 ED_GADGET_TEXT_DISTANCE);
5721 /* determine horizontal offset for leading text */
5722 if (counterbutton_info[i].text_left != NULL)
5723 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5725 for (j = 0; j < 2; j++)
5727 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5728 struct GadgetInfo *gi;
5730 counterbutton_info[i].gadget_id_down :
5731 counterbutton_info[i].gadget_id_up);
5733 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5735 unsigned int event_mask;
5736 char infotext[max_infotext_len + 1];
5738 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5740 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5743 int graphic = (j == 0 ?
5744 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5745 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5746 struct GraphicInfo *gd = &graphic_info[graphic];
5748 gd_bitmap = gd->bitmap;
5750 event_mask |= GD_EVENT_RELEASED;
5753 x += 2 * ED_GADGET_DISTANCE;
5754 y += ED_GADGET_DISTANCE;
5758 gd_x2 = gd->src_x + gd->pressed_xoffset;
5759 gd_y2 = gd->src_y + gd->pressed_yoffset;
5761 y_size = gd->height;
5764 ED_SCROLLBUTTON_ID_AREA_LEFT :
5765 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5767 event_mask |= GD_EVENT_RELEASED;
5770 x += 2 * ED_GADGET_DISTANCE;
5771 y += ED_GADGET_DISTANCE;
5773 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5774 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5775 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5777 x_size = ED_SCROLLBUTTON_XSIZE;
5778 y_size = ED_SCROLLBUTTON_YSIZE;
5783 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5784 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5785 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5786 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5788 x_size = ED_BUTTON_COUNT_XSIZE;
5789 y_size = ED_BUTTON_COUNT_YSIZE;
5792 sprintf(infotext, "%s counter value by 1, 5 or 10",
5793 (j == 0 ? "decrease" : "increase"));
5795 gi = CreateGadget(GDI_CUSTOM_ID, id,
5796 GDI_CUSTOM_TYPE_ID, i,
5797 GDI_INFO_TEXT, infotext,
5802 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5803 GDI_STATE, GD_BUTTON_UNPRESSED,
5804 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5805 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5806 GDI_EVENT_MASK, event_mask,
5807 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5808 GDI_CALLBACK_ACTION, HandleCounterButtons,
5812 Error(ERR_EXIT, "cannot create gadget");
5814 level_editor_gadget[id] = gi;
5815 right_gadget_border[id] =
5816 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5818 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5822 int font_type = FONT_INPUT_1;
5823 int font_type_active = FONT_INPUT_1_ACTIVE;
5824 int gd_width = ED_WIN_COUNT_XSIZE;
5826 id = counterbutton_info[i].gadget_id_text;
5827 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5829 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5831 font_type = FONT_LEVEL_NUMBER;
5833 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5835 font_type_active = FONT_LEVEL_NUMBER;
5837 x += 2 * ED_GADGET_DISTANCE;
5838 y -= ED_GADGET_DISTANCE;
5840 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5841 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5842 gd_width = ED_WIN_COUNT2_XSIZE;
5846 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5847 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5850 gi = CreateGadget(GDI_CUSTOM_ID, id,
5851 GDI_CUSTOM_TYPE_ID, i,
5852 GDI_INFO_TEXT, "enter counter value",
5855 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5856 GDI_NUMBER_VALUE, 0,
5857 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5858 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5859 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5860 GDI_TEXT_FONT, font_type,
5861 GDI_TEXT_FONT_ACTIVE, font_type_active,
5862 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5863 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5864 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5865 GDI_DESIGN_WIDTH, gd_width,
5866 GDI_EVENT_MASK, event_mask,
5867 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5868 GDI_CALLBACK_ACTION, HandleCounterButtons,
5872 Error(ERR_EXIT, "cannot create gadget");
5874 level_editor_gadget[id] = gi;
5875 right_gadget_border[id] =
5876 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5878 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5884 static void CreateDrawingAreas()
5888 /* these values are not constant, but can change at runtime */
5889 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5890 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5892 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5894 struct GadgetInfo *gi;
5895 unsigned int event_mask;
5896 int id = drawingarea_info[i].gadget_id;
5897 int x = SX + drawingarea_info[i].x;
5898 int y = SY + drawingarea_info[i].y;
5899 int area_xsize = drawingarea_info[i].area_xsize;
5900 int area_ysize = drawingarea_info[i].area_ysize;
5903 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5904 GD_EVENT_OFF_BORDERS;
5906 /* determine horizontal position to the right of specified gadget */
5907 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5908 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5909 ED_DRAWINGAREA_TEXT_DISTANCE);
5911 /* determine horizontal offset for leading text */
5912 if (drawingarea_info[i].text_left != NULL)
5913 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5915 gi = CreateGadget(GDI_CUSTOM_ID, id,
5916 GDI_CUSTOM_TYPE_ID, i,
5919 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5920 GDI_AREA_SIZE, area_xsize, area_ysize,
5921 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5922 GDI_EVENT_MASK, event_mask,
5923 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5924 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5928 Error(ERR_EXIT, "cannot create gadget");
5930 level_editor_gadget[id] = gi;
5931 right_gadget_border[id] =
5932 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5936 static void CreateTextInputGadgets()
5938 int max_infotext_len = getMaxInfoTextLength();
5941 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5943 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5945 struct GadgetInfo *gi;
5946 unsigned int event_mask;
5947 char infotext[MAX_OUTPUT_LINESIZE + 1];
5948 int id = textinput_info[i].gadget_id;
5950 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5952 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5953 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5955 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5956 infotext[max_infotext_len] = '\0';
5958 gi = CreateGadget(GDI_CUSTOM_ID, id,
5959 GDI_CUSTOM_TYPE_ID, i,
5960 GDI_INFO_TEXT, infotext,
5961 GDI_X, SX + textinput_info[i].x,
5962 GDI_Y, SY + textinput_info[i].y,
5963 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5964 GDI_TEXT_VALUE, textinput_info[i].value,
5965 GDI_TEXT_SIZE, textinput_info[i].size,
5966 GDI_TEXT_FONT, FONT_INPUT_1,
5967 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5968 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5969 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5970 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5971 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5972 GDI_EVENT_MASK, event_mask,
5973 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5974 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5978 Error(ERR_EXIT, "cannot create gadget");
5980 level_editor_gadget[id] = gi;
5984 static void CreateTextAreaGadgets()
5986 int max_infotext_len = getMaxInfoTextLength();
5989 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5991 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5993 struct GadgetInfo *gi;
5994 unsigned int event_mask;
5995 char infotext[MAX_OUTPUT_LINESIZE + 1];
5996 int id = textarea_info[i].gadget_id;
5997 int area_xsize = textarea_info[i].xsize;
5998 int area_ysize = textarea_info[i].ysize;
6000 event_mask = GD_EVENT_TEXT_LEAVING;
6002 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
6003 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
6005 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6006 infotext[max_infotext_len] = '\0';
6008 gi = CreateGadget(GDI_CUSTOM_ID, id,
6009 GDI_CUSTOM_TYPE_ID, i,
6010 GDI_INFO_TEXT, infotext,
6011 GDI_X, SX + textarea_info[i].x,
6012 GDI_Y, SY + textarea_info[i].y,
6013 GDI_TYPE, GD_TYPE_TEXT_AREA,
6014 GDI_AREA_SIZE, area_xsize, area_ysize,
6015 GDI_TEXT_FONT, FONT_INPUT_1,
6016 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6017 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
6018 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
6019 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6020 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6021 GDI_EVENT_MASK, event_mask,
6022 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6023 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6027 Error(ERR_EXIT, "cannot create gadget");
6029 level_editor_gadget[id] = gi;
6033 static void CreateSelectboxGadgets()
6035 int max_infotext_len = getMaxInfoTextLength();
6038 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6040 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6042 struct GadgetInfo *gi;
6043 unsigned int event_mask;
6044 char infotext[MAX_OUTPUT_LINESIZE + 1];
6045 int id = selectbox_info[i].gadget_id;
6046 int x = SX + selectbox_info[i].x;
6047 int y = SY + selectbox_info[i].y;
6049 if (selectbox_info[i].size == -1) /* dynamically determine size */
6051 /* (we cannot use -1 for uninitialized values if we directly compare
6052 with results from strlen(), because the '<' and '>' operation will
6053 implicitely cast -1 to an unsigned integer value!) */
6054 selectbox_info[i].size = 0;
6056 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6057 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6058 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6060 selectbox_info[i].size++; /* add one character empty space */
6063 event_mask = GD_EVENT_RELEASED |
6064 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6066 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
6067 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
6069 /* determine horizontal position to the right of specified gadget */
6070 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6071 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6072 ED_GADGET_TEXT_DISTANCE);
6074 /* determine horizontal offset for leading text */
6075 if (selectbox_info[i].text_left != NULL)
6076 x += getTextWidthForGadget(selectbox_info[i].text_left);
6078 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6079 infotext[max_infotext_len] = '\0';
6081 gi = CreateGadget(GDI_CUSTOM_ID, id,
6082 GDI_CUSTOM_TYPE_ID, i,
6083 GDI_INFO_TEXT, infotext,
6086 GDI_TYPE, GD_TYPE_SELECTBOX,
6087 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6088 GDI_TEXT_SIZE, selectbox_info[i].size,
6089 GDI_TEXT_FONT, FONT_INPUT_1,
6090 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6091 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
6092 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
6093 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6094 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
6095 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6096 GDI_EVENT_MASK, event_mask,
6097 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6098 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6102 Error(ERR_EXIT, "cannot create gadget");
6104 level_editor_gadget[id] = gi;
6105 right_gadget_border[id] =
6106 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6110 static void CreateTextbuttonGadgets()
6112 int max_infotext_len = getMaxInfoTextLength();
6115 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6117 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6118 int gd_x1, gd_x2, gd_y1, gd_y2;
6119 struct GadgetInfo *gi;
6120 unsigned int event_mask;
6121 char infotext[MAX_OUTPUT_LINESIZE + 1];
6122 int id = textbutton_info[i].gadget_id;
6123 int x = SX + textbutton_info[i].x;
6124 int y = SY + textbutton_info[i].y;
6126 if (textbutton_info[i].size == -1) /* dynamically determine size */
6127 textbutton_info[i].size = strlen(textbutton_info[i].text);
6129 event_mask = GD_EVENT_RELEASED;
6131 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6132 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
6134 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
6135 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
6136 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
6137 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
6141 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
6142 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
6143 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
6144 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
6147 sprintf(infotext, "%s", textbutton_info[i].infotext);
6148 infotext[max_infotext_len] = '\0';
6150 /* determine horizontal position to the right of specified gadget */
6151 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6152 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
6153 ED_GADGET_TEXT_DISTANCE);
6155 /* determine horizontal offset for leading text */
6156 if (textbutton_info[i].text_left != NULL)
6157 x += getTextWidthForGadget(textbutton_info[i].text_left);
6159 gi = CreateGadget(GDI_CUSTOM_ID, id,
6160 GDI_CUSTOM_TYPE_ID, i,
6161 GDI_INFO_TEXT, infotext,
6164 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6165 GDI_TEXT_VALUE, textbutton_info[i].text,
6166 GDI_TEXT_SIZE, textbutton_info[i].size,
6167 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
6168 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
6169 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6170 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
6171 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
6172 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
6173 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6174 GDI_DECORATION_SHIFTING, 1, 1,
6175 GDI_EVENT_MASK, event_mask,
6176 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6177 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6181 Error(ERR_EXIT, "cannot create gadget");
6183 level_editor_gadget[id] = gi;
6184 right_gadget_border[id] =
6185 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6189 static void CreateGraphicbuttonGadgets()
6191 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6192 struct GadgetInfo *gi;
6193 unsigned int event_mask;
6196 /* create buttons for scrolling of drawing area and element list */
6197 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6199 int id = graphicbutton_info[i].gadget_id;
6200 int gd_x1, gd_x2, gd_y1, gd_y2;
6201 int x = SX + graphicbutton_info[i].x;
6202 int y = SY + graphicbutton_info[i].y;
6204 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6206 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6208 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6209 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6210 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6213 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6215 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6216 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6217 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6221 /* determine horizontal position to the right of specified gadget */
6222 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6223 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6224 ED_GADGET_TEXT_DISTANCE);
6226 /* determine horizontal offset for leading text */
6227 if (graphicbutton_info[i].text_left != NULL)
6228 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6230 gi = CreateGadget(GDI_CUSTOM_ID, id,
6231 GDI_CUSTOM_TYPE_ID, i,
6232 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6235 GDI_WIDTH, graphicbutton_info[i].width,
6236 GDI_HEIGHT, graphicbutton_info[i].height,
6237 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6238 GDI_STATE, GD_BUTTON_UNPRESSED,
6239 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6240 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6241 GDI_EVENT_MASK, event_mask,
6242 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6243 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6247 Error(ERR_EXIT, "cannot create gadget");
6249 level_editor_gadget[id] = gi;
6250 right_gadget_border[id] =
6251 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6255 static void CreateScrollbarGadgets()
6259 /* these values are not constant, but can change at runtime */
6261 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6262 SX + ED_SCROLL_HORIZONTAL_XPOS;
6263 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6264 SY + ED_SCROLL_HORIZONTAL_YPOS;
6265 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6266 ED_SCROLL_HORIZONTAL_XSIZE;
6267 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6268 ED_SCROLL_HORIZONTAL_YSIZE;
6269 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6270 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6271 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6272 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6274 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6275 SX + ED_SCROLL_VERTICAL_XPOS;
6276 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6277 SY + ED_SCROLL_VERTICAL_YPOS;
6278 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6279 ED_SCROLL_VERTICAL_XSIZE;
6280 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6281 ED_SCROLL_VERTICAL_YSIZE;
6282 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6283 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6284 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6285 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6287 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6288 DX + ED_SCROLL2_VERTICAL_XPOS;
6289 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6290 DY + ED_SCROLL2_VERTICAL_YPOS;
6291 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6292 ED_SCROLL2_VERTICAL_XSIZE;
6293 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6294 ED_SCROLL2_VERTICAL_YSIZE;
6295 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6296 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6297 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6298 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6300 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6301 SX + ED_SCROLL_HORIZONTAL_XPOS;
6302 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6303 SY + ED_SCROLL_HORIZONTAL_YPOS;
6304 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6305 ED_SCROLL_HORIZONTAL_XSIZE;
6306 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6307 ED_SCROLL_HORIZONTAL_YSIZE;
6308 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6309 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6310 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6311 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6313 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6314 SX + ED_SCROLL_VERTICAL_XPOS;
6315 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6316 SY + ED_SCROLL_VERTICAL_YPOS;
6317 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6318 ED_SCROLL_VERTICAL_XSIZE;
6319 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6320 ED_SCROLL_VERTICAL_YSIZE;
6321 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6322 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6323 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6324 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6326 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6327 DX + ED_SCROLL2_VERTICAL_XPOS;
6328 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6329 DY + ED_SCROLL2_VERTICAL_YPOS;
6330 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6331 ED_SCROLL2_VERTICAL_XSIZE;
6332 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6333 ED_SCROLL2_VERTICAL_YSIZE;
6334 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6335 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6336 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6337 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6340 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6342 int id = scrollbar_info[i].gadget_id;
6344 int graphic = scrollbar_info[i].graphic;
6345 struct GraphicInfo *gd = &graphic_info[graphic];
6346 Bitmap *gd_bitmap = gd->bitmap;
6348 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6350 int gd_x1, gd_x2, gd_y1, gd_y2;
6351 struct GadgetInfo *gi;
6352 int items_max, items_visible, item_position;
6353 unsigned int event_mask;
6355 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6357 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6358 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6359 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6361 else /* drawing area scrollbars */
6363 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6365 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6366 items_visible = ed_fieldx;
6371 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6372 items_visible = ed_fieldy;
6377 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6382 gd_x2 = gd->src_x + gd->pressed_xoffset;
6383 gd_y2 = gd->src_y + gd->pressed_yoffset;
6385 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6386 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6387 scrollbar_info[i].height : scrollbar_info[i].width));
6388 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6389 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6392 gi = CreateGadget(GDI_CUSTOM_ID, id,
6393 GDI_CUSTOM_TYPE_ID, i,
6394 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6396 GDI_X, scrollbar_pos[i].x,
6397 GDI_Y, scrollbar_pos[i].y,
6398 GDI_WIDTH, scrollbar_pos[i].width,
6399 GDI_HEIGHT, scrollbar_pos[i].height,
6401 GDI_X, scrollbar_info[i].x,
6402 GDI_Y, scrollbar_info[i].y,
6403 GDI_WIDTH, scrollbar_info[i].width,
6404 GDI_HEIGHT, scrollbar_info[i].height,
6406 GDI_TYPE, scrollbar_info[i].type,
6407 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6408 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6409 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6411 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6412 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6413 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6414 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6416 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6417 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6418 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6419 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6421 GDI_STATE, GD_BUTTON_UNPRESSED,
6422 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6423 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6424 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6425 GDI_EVENT_MASK, event_mask,
6426 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6427 GDI_CALLBACK_ACTION, HandleControlButtons,
6431 Error(ERR_EXIT, "cannot create gadget");
6433 level_editor_gadget[id] = gi;
6437 static void CreateCheckbuttonGadgets()
6439 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6440 struct GadgetInfo *gi;
6441 unsigned int event_mask;
6442 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6445 event_mask = GD_EVENT_PRESSED;
6447 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6448 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6449 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6450 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6451 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6453 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6455 int id = checkbutton_info[i].gadget_id;
6456 int x = SX + checkbutton_info[i].x;
6457 int y = SY + checkbutton_info[i].y;
6459 if (id == GADGET_ID_STICK_ELEMENT)
6460 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6462 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6464 /* determine horizontal position to the right of specified gadget */
6465 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6466 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6467 ED_GADGET_TEXT_DISTANCE);
6469 /* determine horizontal offset for leading text */
6470 if (checkbutton_info[i].text_left != NULL)
6471 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6473 gi = CreateGadget(GDI_CUSTOM_ID, id,
6474 GDI_CUSTOM_TYPE_ID, i,
6475 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6478 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6479 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6480 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6481 GDI_CHECKED, *checkbutton_info[i].value,
6482 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6483 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6484 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6485 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6486 GDI_EVENT_MASK, event_mask,
6487 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6488 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6492 Error(ERR_EXIT, "cannot create gadget");
6494 level_editor_gadget[id] = gi;
6495 right_gadget_border[id] =
6496 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6500 static void CreateRadiobuttonGadgets()
6502 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6503 struct GadgetInfo *gi;
6504 unsigned int event_mask;
6505 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6508 event_mask = GD_EVENT_PRESSED;
6510 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6511 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6512 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6513 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6514 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6516 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6518 int id = radiobutton_info[i].gadget_id;
6519 int x = SX + radiobutton_info[i].x;
6520 int y = SY + radiobutton_info[i].y;
6523 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6525 /* determine horizontal position to the right of specified gadget */
6526 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6527 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6528 ED_GADGET_TEXT_DISTANCE);
6530 /* determine horizontal offset for leading text */
6531 if (radiobutton_info[i].text_left != NULL)
6532 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6534 gi = CreateGadget(GDI_CUSTOM_ID, id,
6535 GDI_CUSTOM_TYPE_ID, i,
6536 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6539 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6540 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6541 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6542 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6543 GDI_CHECKED, checked,
6544 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6545 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6546 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6547 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6548 GDI_EVENT_MASK, event_mask,
6549 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6550 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6554 Error(ERR_EXIT, "cannot create gadget");
6556 level_editor_gadget[id] = gi;
6557 right_gadget_border[id] =
6558 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6562 void CreateLevelEditorGadgets()
6564 int old_game_status = game_status;
6566 /* setting 'game_status' is needed to get the right fonts for the editor */
6567 game_status = GAME_MODE_EDITOR;
6569 /* these values are not constant, but can change at runtime */
6570 ed_fieldx = MAX_ED_FIELDX - 1;
6571 ed_fieldy = MAX_ED_FIELDY - 1;
6573 num_editor_gadgets = NUM_EDITOR_GADGETS;
6575 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6577 level_editor_gadget =
6578 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6579 right_gadget_border =
6580 checked_calloc(num_editor_gadgets * sizeof(int));
6582 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6583 editor_el_empty_ptr = editor_el_empty;
6585 ReinitializeElementList();
6587 CreateControlButtons();
6588 CreateScrollbarGadgets();
6590 /* order of function calls is important because of cross-references */
6591 CreateCheckbuttonGadgets();
6592 CreateCounterButtons();
6593 CreateRadiobuttonGadgets();
6594 CreateTextInputGadgets();
6595 CreateTextAreaGadgets();
6596 CreateSelectboxGadgets();
6597 CreateGraphicbuttonGadgets();
6598 CreateTextbuttonGadgets();
6599 CreateDrawingAreas();
6601 game_status = old_game_status;
6604 void FreeLevelEditorGadgets()
6608 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6610 for (i = 0; i < num_editor_gadgets; i++)
6612 FreeGadget(level_editor_gadget[i]);
6614 level_editor_gadget[i] = NULL;
6617 checked_free(level_editor_gadget);
6618 checked_free(right_gadget_border);
6620 checked_free(editor_el_empty);
6623 static void MapCounterButtons(int id)
6625 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6626 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6627 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6628 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6629 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6630 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6631 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6632 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6633 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6634 int yoffset = ED_BORDER_SIZE;
6635 int x_left = gi_down->x - xoffset_left;
6636 int x_right; /* set after gadget position was modified */
6637 int y_above = gi_down->y - yoffset_above;
6639 int y; /* set after gadget position was modified */
6641 /* counter limits must be changed first to prevent value truncation */
6642 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6643 counterbutton_info[id].max_value);
6645 /* right text position might have changed after setting position above */
6646 x_right = gi_up->x + gi_up->width + xoffset_right;
6648 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6650 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6651 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6652 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6654 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6655 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6656 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6659 /* vertical position might have changed after setting position above */
6660 y = gi_up->y + yoffset;
6662 if (counterbutton_info[id].text_above)
6663 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6665 if (counterbutton_info[id].text_left)
6666 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6668 if (counterbutton_info[id].text_right)
6669 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6676 static void MapControlButtons()
6681 /* map toolbox buttons (excluding special CE toolbox buttons) */
6682 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6683 MapGadget(level_editor_gadget[i]);
6685 /* map buttons to select elements */
6686 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6687 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6688 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6689 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6690 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6692 /* map buttons to select level */
6693 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6694 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6695 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6696 MapCounterButtons(counter_id);
6699 static void MapDrawingArea(int id)
6701 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6702 int area_xsize = gi->drawing.area_xsize;
6703 int area_ysize = gi->drawing.area_ysize;
6704 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6705 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6706 int x_left = gi->x - xoffset_left;
6707 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6708 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6709 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6710 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6712 if (drawingarea_info[id].text_left)
6713 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6715 if (drawingarea_info[id].text_right)
6716 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6718 if (drawingarea_info[id].text_below)
6719 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6721 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6723 DrawElementBorder(gi->x, gi->y,
6724 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6726 DrawDrawingArea(id);
6732 static void MapTextInputGadget(int id)
6734 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6735 int xoffset_above = 0;
6736 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6737 int x_above = textinput_info[id].x + xoffset_above;
6738 int y_above = textinput_info[id].y + yoffset_above;
6740 if (textinput_info[id].text_above)
6741 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6743 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6748 static void MapTextAreaGadget(int id)
6750 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6751 int xoffset_above = 0;
6752 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6753 int x_above = textarea_info[id].x + xoffset_above;
6754 int y_above = textarea_info[id].y + yoffset_above;
6756 if (textarea_info[id].text_above)
6757 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6759 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6764 static void MapSelectboxGadget(int id)
6766 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6767 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6768 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6769 int yoffset = ED_BORDER_SIZE;
6770 int x_left = gi->x - xoffset_left;
6771 int x_right = gi->x + gi->width + xoffset_right;
6772 int y = gi->y + yoffset;
6774 if (selectbox_info[id].text_left)
6775 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6777 if (selectbox_info[id].text_right)
6778 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6780 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6785 static void MapTextbuttonGadget(int id)
6787 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6788 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6789 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6790 int yoffset = ED_BORDER_SIZE;
6791 int x_left = gi->x - xoffset_left;
6792 int x_right = gi->x + gi->width + xoffset_right;
6793 int y = gi->y + yoffset;
6795 /* only show button to delete change pages when more than minimum pages */
6796 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6797 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6800 if (textbutton_info[id].text_left)
6801 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6803 if (textbutton_info[id].text_right)
6804 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6809 static void MapGraphicbuttonGadget(int id)
6811 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6812 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6813 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6814 int yoffset = ED_BORDER_SIZE;
6815 int x_left = gi->x - xoffset_left;
6816 int x_right = gi->x + gi->width + xoffset_right;
6817 int y = gi->y + yoffset;
6819 if (graphicbutton_info[id].text_left)
6820 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6822 if (graphicbutton_info[id].text_right)
6823 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6828 static void MapRadiobuttonGadget(int id)
6830 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6831 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6832 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6833 int yoffset = ED_BORDER_SIZE;
6834 int x_left = gi->x - xoffset_left;
6835 int x_right = gi->x + gi->width + xoffset_right;
6836 int y = gi->y + yoffset;
6838 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6840 if (radiobutton_info[id].text_left)
6841 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6843 if (radiobutton_info[id].text_right)
6844 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6846 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6851 static void MapCheckbuttonGadget(int id)
6853 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6854 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6855 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6856 int yoffset = ED_BORDER_SIZE;
6857 int x_left, x_right, y; /* set after gadget position was modified */
6859 /* set position for gadgets with dynamically determined position */
6860 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6861 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6862 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6864 x_left = gi->x - xoffset_left;
6865 x_right = gi->x + gi->width + xoffset_right;
6866 y = gi->y + yoffset;
6868 if (checkbutton_info[id].text_left)
6869 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6871 if (checkbutton_info[id].text_right)
6872 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6874 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6879 static void MapMainDrawingArea()
6881 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6882 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6885 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6887 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6888 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6889 no_horizontal_scrollbar) ||
6890 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6891 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6892 no_vertical_scrollbar))
6895 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6898 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6900 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6901 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6904 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6907 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6910 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6914 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6916 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6917 i == GADGET_ID_CUSTOM_COPY_TO ||
6918 i == GADGET_ID_CUSTOM_EXCHANGE ||
6919 i == GADGET_ID_CUSTOM_COPY ||
6920 i == GADGET_ID_CUSTOM_PASTE)
6923 MapGadget(level_editor_gadget[i]);
6925 UnmapGadget(level_editor_gadget[i]);
6930 static void MapLevelEditorToolboxCustomGadgets()
6932 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6935 static void UnmapLevelEditorToolboxCustomGadgets()
6937 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6940 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6942 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6945 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6947 if (i != GADGET_ID_SINGLE_ITEMS &&
6948 i != GADGET_ID_PROPERTIES &&
6949 i != GADGET_ID_PICK_ELEMENT)
6951 struct GadgetInfo *gi = level_editor_gadget[i];
6959 BlitBitmap(gd_bitmap, drawto,
6960 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6961 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6962 gi->width, gi->height, gi->x, gi->y);
6964 redraw_mask |= REDRAW_DOOR_3;
6970 static void MapLevelEditorToolboxDrawingGadgets()
6972 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6975 static void UnmapLevelEditorToolboxDrawingGadgets()
6977 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6980 static void UnmapDrawingArea(int id)
6982 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6985 static void UnmapLevelEditorFieldGadgets()
6990 for (i = 0; i < num_editor_gadgets; i++)
6991 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6992 level_editor_gadget[i]->y))
6993 UnmapGadget(level_editor_gadget[i]);
6995 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6996 if (level_editor_gadget[i]->x < SX + SXSIZE)
6997 UnmapGadget(level_editor_gadget[i]);
7001 void UnmapLevelEditorGadgets()
7005 for (i = 0; i < num_editor_gadgets; i++)
7006 UnmapGadget(level_editor_gadget[i]);
7009 static void ResetUndoBuffer()
7011 undo_buffer_position = -1;
7012 undo_buffer_steps = -1;
7013 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7015 level.changed = FALSE;
7018 static void DrawEditModeWindow()
7020 ModifyEditorElementList();
7021 RedrawDrawingElements();
7023 if (edit_mode == ED_MODE_INFO)
7024 DrawLevelInfoWindow();
7025 else if (edit_mode == ED_MODE_PROPERTIES)
7026 DrawPropertiesWindow();
7027 else /* edit_mode == ED_MODE_DRAWING */
7028 DrawDrawingWindow();
7031 static boolean LevelChanged()
7033 boolean field_changed = FALSE;
7037 /* changed read-only levels can now be saved in personal level set */
7039 if (leveldir_current->readonly)
7043 for (y = 0; y < lev_fieldy; y++)
7044 for (x = 0; x < lev_fieldx; x++)
7045 if (Feld[x][y] != level.field[x][y])
7046 field_changed = TRUE;
7048 return (level.changed || field_changed);
7051 static boolean PrepareSavingIntoPersonalLevelSet()
7053 static LevelDirTree *last_copied_leveldir = NULL;
7054 static LevelDirTree *last_written_leveldir = NULL;
7055 static int last_copied_level_nr = -1;
7056 static int last_written_level_nr = -1;
7057 LevelDirTree *leveldir_former = leveldir_current;
7058 int level_nr_former = level_nr;
7061 // remember last mod/save so that for current session, we write
7062 // back to the same personal copy, asking only about overwrite.
7063 if (leveldir_current == last_copied_leveldir &&
7064 level_nr == last_copied_level_nr)
7066 // "cd" to personal level set dir (as used when writing last copy)
7067 leveldir_current = last_written_leveldir;
7068 level_nr = last_written_level_nr;
7073 if (!Request("This level is read only! "
7074 "Save into personal level set?", REQ_ASK))
7077 // "cd" to personal level set dir (for writing copy the first time)
7079 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7081 // find unused level number
7082 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7084 static char *level_filename = NULL;
7086 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7088 if (!fileExists(level_filename))
7092 last_copied_leveldir = leveldir_former;
7093 last_copied_level_nr = level_nr_former;
7095 last_written_leveldir = leveldir_current;
7096 last_written_level_nr = level_nr = new_level_nr;
7101 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7103 static char *filename_levelinfo = NULL, *mod_name = NULL;
7106 // annotate this copy-and-mod in personal levelinfo.conf
7107 setString(&filename_levelinfo,
7108 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7110 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7112 fprintf(file, "\n");
7113 fprintf(file, "# level %d was modified from:\n", level_nr);
7114 fprintf(file, "# - previous level set name: %s\n",
7116 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7117 level.file_info.nr, level.name);
7118 fprintf(file, "# - previous author: %s\n",
7120 fprintf(file, "# - previous save date: ");
7122 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7124 fprintf(file, "%04d-%02d-%02d\n",
7125 level.creation_date.year,
7126 level.creation_date.month,
7127 level.creation_date.day);
7131 fprintf(file, "not recorded\n");
7137 if (level_nr > leveldir_current->last_level)
7139 static char *temp_levelinfo = NULL;
7140 FILE *temp_file = NULL;
7141 char line[MAX_LINE_LEN];
7143 setString(&temp_levelinfo,
7144 getPath2(getCurrentLevelDir(),
7145 getStringCat2(LEVELINFO_FILENAME, ".new")));
7147 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7148 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7150 while (fgets(line, MAX_LINE_LEN, file))
7152 if (!strPrefix(line, "levels:"))
7153 fputs(line, temp_file);
7155 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7165 // needs error handling; also, ok on dos/win?
7166 unlink(filename_levelinfo);
7167 rename(temp_levelinfo, filename_levelinfo);
7170 // else: allow the save even if annotation failed
7172 // now... spray graffiti on the old level vital statistics
7173 // user can change these; just trying to set a good baseline
7175 // don't truncate names for fear of making offensive or silly:
7176 // long-named original author only recorded in levelinfo.conf.
7177 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7178 if (!strEqual(level.author, leveldir_current->author))
7180 setString(&mod_name, getStringCat3(leveldir_current->author,
7181 " after ", level.author));
7183 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7184 setString(&mod_name,
7185 getStringCat2(leveldir_current->author, " (ed.)"));
7187 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7188 setString(&mod_name, leveldir_current->author);
7190 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7192 // less worried about truncation here
7193 setString(&mod_name, getStringCat2("Mod: ", level.name));
7194 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7198 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7199 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7203 for (x = 0; x < lev_fieldx; x++)
7204 for (y = 0; y < lev_fieldy; y++)
7205 dst[x][y] = src[x][y];
7208 static int setSelectboxValue(int selectbox_id, int new_value)
7210 int new_index_value = 0;
7213 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7214 if (selectbox_info[selectbox_id].options[i].value == new_value)
7215 new_index_value = i;
7217 *selectbox_info[selectbox_id].value =
7218 selectbox_info[selectbox_id].options[new_index_value].value;
7220 return new_index_value;
7223 static void setSelectboxSpecialActionVariablesIfNeeded()
7227 /* change action mode and arg variables according to action type variable */
7228 for (i = 0; action_arg_options[i].value != -1; i++)
7230 if (action_arg_options[i].value == custom_element_change.action_type)
7232 int mode = action_arg_options[i].mode;
7234 /* only change if corresponding selectbox has changed */
7235 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7236 action_arg_modes[mode])
7237 custom_element_change.action_mode = -1;
7239 /* only change if corresponding selectbox has changed */
7240 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7241 action_arg_options[i].options)
7242 custom_element_change.action_arg = -1;
7249 static void setSelectboxSpecialActionOptions()
7253 /* change action mode and arg selectbox according to action type selectbox */
7254 for (i = 0; action_arg_options[i].value != -1; i++)
7256 if (action_arg_options[i].value == custom_element_change.action_type)
7258 int mode = action_arg_options[i].mode;
7260 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7261 action_arg_modes[mode]);
7262 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7263 custom_element_change.action_mode);
7265 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7266 action_arg_options[i].options);
7267 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7268 custom_element_change.action_arg);
7274 static void copy_custom_element_settings(int element_from, int element_to)
7276 struct ElementInfo *ei_from = &element_info[element_from];
7277 struct ElementInfo *ei_to = &element_info[element_to];
7279 copyElementInfo(ei_from, ei_to);
7282 static void replace_custom_element_in_settings(int element_from,
7287 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7289 struct ElementInfo *ei = &element_info[i];
7291 for (y = 0; y < 3; y++)
7292 for (x = 0; x < 3; x++)
7293 if (ei->content.e[x][y] == element_from)
7294 ei->content.e[x][y] = element_to;
7296 for (j = 0; j < ei->num_change_pages; j++)
7298 struct ElementChangeInfo *change = &ei->change_page[j];
7300 if (change->target_element == element_from)
7301 change->target_element = element_to;
7303 if (change->initial_trigger_element == element_from)
7304 change->initial_trigger_element = element_to;
7306 if (change->action_element == element_from)
7307 change->action_element = element_to;
7309 for (y = 0; y < 3; y++)
7310 for (x = 0; x < 3; x++)
7311 if (change->target_content.e[x][y] == element_from)
7312 change->target_content.e[x][y] = element_to;
7315 if (ei->group != NULL) /* group or internal */
7316 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7317 if (ei->group->element[j] == element_from)
7318 ei->group->element[j] = element_to;
7322 static void replace_custom_element_in_playfield(int element_from,
7327 for (x = 0; x < lev_fieldx; x++)
7328 for (y = 0; y < lev_fieldy; y++)
7329 if (Feld[x][y] == element_from)
7330 Feld[x][y] = element_to;
7333 static boolean CopyCustomElement(int element_old, int element_new,
7336 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7338 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7339 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7340 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7342 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7344 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7345 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7346 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7348 level.changed = TRUE;
7350 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7352 Request("Please choose custom element!", REQ_CONFIRM);
7356 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7358 Request("Please choose group element!", REQ_CONFIRM);
7364 level.changed = TRUE;
7367 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7369 copy_custom_element_settings(element_new, element_old);
7371 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7373 copy_custom_element_settings(element_old, element_new);
7375 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7377 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7378 copy_custom_element_settings(element_new, element_old);
7379 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7381 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7382 replace_custom_element_in_settings(element_new, element_old);
7383 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7385 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7386 replace_custom_element_in_playfield(element_new, element_old);
7387 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7390 UpdateCustomElementGraphicGadgets();
7391 DrawPropertiesWindow();
7396 static void CopyCustomElementPropertiesToEditor(int element)
7399 int current_change_page = element_info[element].current_change_page;
7401 /* dynamically (re)build selectbox for selecting change page */
7402 for (i = 0; i < element_info[element].num_change_pages; i++)
7404 sprintf(options_change_page_strings[i], "%d", i + 1);
7406 options_change_page[i].value = i;
7407 options_change_page[i].text = options_change_page_strings[i];
7410 options_change_page[i].value = -1;
7411 options_change_page[i].text = NULL;
7413 /* needed here to initialize combined element properties */
7414 InitElementPropertiesEngine(level.game_version);
7416 element_info[element].change =
7417 &element_info[element].change_page[current_change_page];
7419 custom_element = element_info[element];
7420 custom_element_change = *element_info[element].change;
7422 /* needed to initially set selectbox options for special action options */
7423 setSelectboxSpecialActionOptions();
7425 /* needed to initially set selectbox value variables to reliable defaults */
7426 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7427 setSelectboxValue(i, *selectbox_info[i].value);
7429 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7430 custom_element_properties[i] = HAS_PROPERTY(element, i);
7432 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7433 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7435 /* ---------- element settings: configure (custom elements) ------------- */
7437 /* set accessible layer selectbox help value */
7438 custom_element.access_type =
7439 (IS_WALKABLE(element) ? EP_WALKABLE :
7440 IS_PASSABLE(element) ? EP_PASSABLE :
7441 custom_element.access_type);
7442 custom_element.access_layer =
7443 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7444 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7445 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7446 custom_element.access_layer);
7447 custom_element.access_protected =
7448 (IS_PROTECTED(element) ? 1 : 0);
7449 custom_element_properties[EP_ACCESSIBLE] =
7450 (IS_ACCESSIBLE_OVER(element) ||
7451 IS_ACCESSIBLE_INSIDE(element) ||
7452 IS_ACCESSIBLE_UNDER(element));
7454 /* set walk-to-object action selectbox help value */
7455 custom_element.walk_to_action =
7456 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7457 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7458 IS_DROPPABLE(element) ? EP_DROPPABLE :
7459 IS_THROWABLE(element) ? EP_THROWABLE :
7460 IS_PUSHABLE(element) ? EP_PUSHABLE :
7461 custom_element.walk_to_action);
7462 custom_element_properties[EP_WALK_TO_OBJECT] =
7463 (IS_DIGGABLE(element) ||
7464 IS_COLLECTIBLE_ONLY(element) ||
7465 IS_DROPPABLE(element) ||
7466 IS_THROWABLE(element) ||
7467 IS_PUSHABLE(element));
7469 /* set smash targets selectbox help value */
7470 custom_element.smash_targets =
7471 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7472 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7473 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7474 custom_element.smash_targets);
7475 custom_element_properties[EP_CAN_SMASH] =
7476 (CAN_SMASH_EVERYTHING(element) ||
7477 CAN_SMASH_ENEMIES(element) ||
7478 CAN_SMASH_PLAYER(element));
7480 /* set deadliness selectbox help value */
7481 custom_element.deadliness =
7482 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7483 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7484 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7485 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7486 custom_element.deadliness);
7487 custom_element_properties[EP_DEADLY] =
7488 (DONT_TOUCH(element) ||
7489 DONT_GET_HIT_BY(element) ||
7490 DONT_COLLIDE_WITH(element) ||
7491 DONT_RUN_INTO(element));
7493 /* ---------- element settings: advanced (custom elements) --------------- */
7495 /* set "change by direct action" selectbox help value */
7496 custom_element_change.direct_action =
7497 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7498 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7499 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7500 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7501 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7502 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7503 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7504 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7505 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7506 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7507 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7508 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7509 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7510 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7511 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7512 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7513 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7514 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7515 custom_element_change.direct_action);
7517 /* set "change by other element action" selectbox help value */
7518 custom_element_change.other_action =
7519 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7520 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7521 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7522 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7523 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7524 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7525 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7526 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7527 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7528 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7529 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7530 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7531 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7532 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7533 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7534 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7535 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7536 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7537 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7538 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7539 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7540 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7541 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7542 custom_element_change.other_action);
7545 static void CopyGroupElementPropertiesToEditor(int element)
7547 group_element_info = *element_info[element].group;
7548 custom_element = element_info[element]; /* needed for description */
7551 static void CopyClassicElementPropertiesToEditor(int element)
7553 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7554 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7555 getMoveIntoAcidProperty(&level, element);
7557 if (MAYBE_DONT_COLLIDE_WITH(element))
7558 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7559 getDontCollideWithProperty(&level, element);
7562 static void CopyElementPropertiesToEditor(int element)
7564 if (IS_CUSTOM_ELEMENT(element))
7565 CopyCustomElementPropertiesToEditor(element);
7566 else if (IS_GROUP_ELEMENT(element))
7567 CopyGroupElementPropertiesToEditor(element);
7569 CopyClassicElementPropertiesToEditor(element);
7572 static void CopyCustomElementPropertiesToGame(int element)
7575 int access_type_and_layer;
7577 /* mark that this custom element has been modified */
7578 custom_element.modified_settings = TRUE;
7579 level.changed = TRUE;
7581 if (level.use_custom_template)
7583 if (Request("Copy and modify level template?", REQ_ASK))
7585 level.use_custom_template = FALSE;
7586 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7587 GDI_CHECKED, FALSE, GDI_END);
7591 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7593 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7597 element_info[element] = custom_element;
7598 *element_info[element].change = custom_element_change;
7600 /* ---------- element settings: configure (custom elements) ------------- */
7602 /* set accessible property from checkbox and selectbox */
7603 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7604 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7605 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7606 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7607 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7608 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7609 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7610 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7611 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7612 custom_element_properties[access_type_and_layer] =
7613 custom_element_properties[EP_ACCESSIBLE];
7614 custom_element_properties[EP_PROTECTED] =
7615 (custom_element.access_protected != 0 &&
7616 custom_element_properties[EP_ACCESSIBLE]);
7618 /* set walk-to-object property from checkbox and selectbox */
7619 custom_element_properties[EP_DIGGABLE] = FALSE;
7620 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7621 custom_element_properties[EP_DROPPABLE] = FALSE;
7622 custom_element_properties[EP_THROWABLE] = FALSE;
7623 custom_element_properties[EP_PUSHABLE] = FALSE;
7624 custom_element_properties[custom_element.walk_to_action] =
7625 custom_element_properties[EP_WALK_TO_OBJECT];
7627 /* set smash property from checkbox and selectbox */
7628 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7629 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7630 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7631 custom_element_properties[custom_element.smash_targets] =
7632 custom_element_properties[EP_CAN_SMASH];
7634 /* set deadliness property from checkbox and selectbox */
7635 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7636 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7637 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7638 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7639 custom_element_properties[custom_element.deadliness] =
7640 custom_element_properties[EP_DEADLY];
7642 /* ---------- element settings: advanced (custom elements) --------------- */
7644 /* set player change event from checkbox and selectbox */
7645 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7646 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7647 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7648 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7649 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7650 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7651 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7652 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7653 custom_element_change_events[CE_SWITCHED] = FALSE;
7654 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7655 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7656 custom_element_change_events[CE_BLOCKED] = FALSE;
7657 custom_element_change_events[CE_IMPACT] = FALSE;
7658 custom_element_change_events[CE_SMASHED] = FALSE;
7659 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7660 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7661 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7662 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7663 custom_element_change_events[custom_element_change.direct_action] =
7664 custom_element_change_events[CE_BY_DIRECT_ACTION];
7666 /* set other element action change event from checkbox and selectbox */
7667 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7668 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7669 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7670 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7671 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7672 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7673 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7674 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7675 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7676 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7677 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7678 custom_element_change_events[CE_HITTING_X] = FALSE;
7679 custom_element_change_events[CE_DIGGING_X] = FALSE;
7680 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7681 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7682 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7683 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7684 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7685 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7686 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7687 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7688 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7689 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7690 custom_element_change_events[custom_element_change.other_action] =
7691 custom_element_change_events[CE_BY_OTHER_ACTION];
7693 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7694 SET_PROPERTY(element, i, custom_element_properties[i]);
7696 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7697 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7699 /* copy change events also to special level editor variable */
7700 custom_element = element_info[element];
7701 custom_element_change = *element_info[element].change;
7704 static void CopyGroupElementPropertiesToGame(int element)
7706 element_info[element] = custom_element;
7707 *element_info[element].group = group_element_info;
7709 /* mark that this group element has been modified */
7710 element_info[element].modified_settings = TRUE;
7711 level.changed = TRUE;
7714 static void CopyClassicElementPropertiesToGame(int element)
7716 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7717 setMoveIntoAcidProperty(&level, element,
7718 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7720 if (MAYBE_DONT_COLLIDE_WITH(element))
7721 setDontCollideWithProperty(&level, element,
7722 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7725 static void CopyElementPropertiesToGame(int element)
7727 if (IS_CUSTOM_ELEMENT(element))
7728 CopyCustomElementPropertiesToGame(element);
7729 else if (IS_GROUP_ELEMENT(element))
7730 CopyGroupElementPropertiesToGame(element);
7732 CopyClassicElementPropertiesToGame(element);
7735 void CheckElementDescriptions()
7739 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7740 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7741 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7744 static boolean playfield_area_changed = FALSE;
7750 int old_sxsize = SXSIZE;
7751 int old_sysize = SYSIZE;
7755 CloseDoor(DOOR_CLOSE_ALL);
7758 FadeOut(REDRAW_FIELD);
7759 // FadeOut(REDRAW_ALL);
7763 /* needed after playing if editor playfield area has different size */
7764 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7768 /* needed if different viewport properties defined for editor */
7769 ChangeViewportPropertiesIfNeeded();
7774 old_sxsize != SXSIZE ||
7775 old_sysize != SYSIZE)
7777 playfield_area_changed = TRUE;
7780 printf("::: %d, %d, %d, %d != %d, %d, %d, %d\n",
7781 old_sx, old_sy, old_sxsize, old_sysize,
7782 SX, SY, SXSIZE, SYSIZE);
7786 playfield_area_changed = FALSE;
7789 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7791 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7795 CheckElementDescriptions();
7798 if (level_editor_test_game)
7800 CopyPlayfield(level.field, Feld);
7801 CopyPlayfield(FieldBackup, level.field);
7803 level_editor_test_game = FALSE;
7807 edit_mode = ED_MODE_DRAWING;
7808 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7809 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7817 /* copy default editor door content to main double buffer */
7819 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7820 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7821 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7822 DXSIZE, DYSIZE, DX, DY);
7824 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7825 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7829 printf("::: %d, %d / %d, %d\n", VX, VY, EX, EY);
7832 /* draw bigger door */
7833 DrawSpecialEditorDoor();
7835 /* draw new control window */
7836 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7837 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7839 redraw_mask |= REDRAW_ALL;
7842 FreeLevelEditorGadgets();
7843 CreateLevelEditorGadgets();
7846 ReinitializeElementList(); /* update dynamic level element list */
7847 ReinitializeElementListButtons(); /* custom element may look different */
7849 InitElementPropertiesGfxElement();
7856 MapControlButtons();
7859 FadeOut(REDRAW_FIELD);
7862 DrawEditModeWindow();
7865 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7867 FadeIn(REDRAW_FIELD);
7868 // FadeIn(REDRAW_ALL);
7871 /* copy actual editor door content to door double buffer for OpenDoor() */
7873 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7875 BlitBitmap(drawto, bitmap_db_door,
7876 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7880 /* draw new control window (with border) to window */
7881 redraw_mask |= REDRAW_ALL;
7886 OpenDoor(DOOR_OPEN_1);
7890 static void AdjustDrawingAreaGadgets()
7892 int ed_xsize = lev_fieldx + 2;
7893 int ed_ysize = lev_fieldy + 2;
7894 int max_ed_fieldx = MAX_ED_FIELDX;
7895 int max_ed_fieldy = MAX_ED_FIELDY;
7896 boolean horizontal_scrollbar_needed;
7897 boolean vertical_scrollbar_needed;
7898 int x, y, width, height;
7899 int xoffset, yoffset;
7901 /* check if we need any scrollbars */
7902 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7903 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7905 /* check if we have a smaller editor field because of scrollbars */
7906 if (horizontal_scrollbar_needed)
7907 max_ed_fieldy = MAX_ED_FIELDY - 1;
7908 if (vertical_scrollbar_needed)
7909 max_ed_fieldx = MAX_ED_FIELDX - 1;
7911 /* check again if we now need more scrollbars because of less space */
7912 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7913 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7915 /* check if editor field gets even smaller after adding new scrollbars */
7916 if (horizontal_scrollbar_needed)
7917 max_ed_fieldy = MAX_ED_FIELDY - 1;
7918 if (vertical_scrollbar_needed)
7919 max_ed_fieldx = MAX_ED_FIELDX - 1;
7921 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7922 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7924 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7925 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7926 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7927 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7930 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7931 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7934 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7935 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7937 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7938 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7941 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7942 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7945 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7946 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7948 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7949 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7952 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7954 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7956 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7958 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7962 static void AdjustLevelScrollPosition()
7964 if (level_xpos < -1)
7966 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7967 level_xpos = lev_fieldx - ed_fieldx + 1;
7968 if (lev_fieldx < ed_fieldx - 2)
7971 if (level_ypos < -1)
7973 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7974 level_ypos = lev_fieldy - ed_fieldy + 1;
7975 if (lev_fieldy < ed_fieldy - 2)
7979 static void AdjustEditorScrollbar(int id)
7981 struct GadgetInfo *gi = level_editor_gadget[id];
7982 int items_max, items_visible, item_position;
7984 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7986 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7987 items_visible = ed_fieldx;
7988 item_position = level_xpos + 1;
7992 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7993 items_visible = ed_fieldy;
7994 item_position = level_ypos + 1;
7997 if (item_position > items_max - items_visible)
7998 item_position = items_max - items_visible;
8000 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8001 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8004 static void AdjustElementListScrollbar()
8006 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8007 int items_max, items_visible, item_position;
8009 /* correct position of element list scrollbar */
8010 if (element_shift < 0)
8012 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8013 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8015 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8016 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8017 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8019 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8020 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8021 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8024 static void ModifyEditorCounterValue(int counter_id, int new_value)
8026 int *counter_value = counterbutton_info[counter_id].value;
8027 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8028 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8030 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8032 if (counter_value != NULL)
8033 *counter_value = gi->textinput.number_value;
8036 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8038 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8039 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8041 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8043 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8044 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8046 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8047 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8049 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8050 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
8054 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8056 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8057 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8058 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8060 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8063 static void ModifyEditorSelectboxOptions(int selectbox_id,
8064 struct ValueTextInfo *options)
8066 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8067 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8069 selectbox_info[selectbox_id].options = options;
8071 /* set index to zero -- list may be shorter now (correct later, if needed) */
8072 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8073 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8076 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8078 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8079 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8081 drawingarea_info[drawingarea_id].area_xsize = xsize;
8082 drawingarea_info[drawingarea_id].area_ysize = ysize;
8084 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8087 static void ModifyEditorElementList()
8091 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8093 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8094 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8095 struct GadgetDesign *gd = &gi->deco.design;
8096 int element = editor_elements[element_shift + i];
8100 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
8101 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8107 static void PickDrawingElement(int button, int element)
8109 if (button < 1 || button > 3)
8114 new_element1 = element;
8115 DrawMiniGraphicExt(drawto,
8116 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
8117 el2edimg(new_element1));
8119 else if (button == 2)
8121 new_element2 = element;
8122 DrawMiniGraphicExt(drawto,
8123 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
8124 el2edimg(new_element2));
8128 new_element3 = element;
8129 DrawMiniGraphicExt(drawto,
8130 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
8131 el2edimg(new_element3));
8134 redraw_mask |= REDRAW_DOOR_1;
8137 static void RedrawDrawingElements()
8139 PickDrawingElement(1, new_element1);
8140 PickDrawingElement(2, new_element2);
8141 PickDrawingElement(3, new_element3);
8144 static void DrawDrawingWindow()
8146 stick_element_properties_window = FALSE;
8148 SetMainBackgroundImage(IMG_UNDEFINED);
8151 UnmapLevelEditorFieldGadgets();
8152 UnmapLevelEditorToolboxCustomGadgets();
8154 AdjustDrawingAreaGadgets();
8155 AdjustLevelScrollPosition();
8156 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8157 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8159 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8161 MapMainDrawingArea();
8162 MapLevelEditorToolboxDrawingGadgets();
8165 static int getTabulatorBarWidth()
8167 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8168 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8170 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8173 static void DrawLevelInfoTabulatorGadgets()
8175 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8176 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8177 int gd_x = gd->x + gd_gi1->border.width / 2;
8178 int gd_y = gd->y + gd_gi1->height - 1;
8179 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8180 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8181 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8188 for (i = id_first; i <= id_last; i++)
8190 int gadget_id = textbutton_info[i].gadget_id;
8191 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8192 boolean active = (i != edit_mode_levelinfo);
8194 /* draw background line below tabulator button */
8195 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8197 /* draw solid line below inactive tabulator buttons */
8198 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8199 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
8201 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8202 MapTextbuttonGadget(i);
8206 /* draw little border line below tabulator buttons */
8207 if (tab_color != BLACK_PIXEL) /* black => transparent */
8208 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8209 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8212 /* draw little border line below tabulator buttons */
8213 if (tab_color != BLACK_PIXEL) /* black => transparent */
8214 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8215 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8216 ED_GADGET_DISTANCE, tab_color);
8220 static void DrawPropertiesTabulatorGadgets()
8222 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8223 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8224 int gd_x = gd->x + gd_gi1->border.width / 2;
8225 int gd_y = gd->y + gd_gi1->height - 1;
8226 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8227 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8228 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8235 /* draw two config tabulators for player elements */
8236 if (ELEM_IS_PLAYER(properties_element))
8237 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8239 /* draw two config and one "change" tabulator for custom elements */
8240 if (IS_CUSTOM_ELEMENT(properties_element))
8241 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8243 for (i = id_first; i <= id_last; i++)
8245 int gadget_id = textbutton_info[i].gadget_id;
8246 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8247 boolean active = (i != edit_mode_properties);
8249 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8250 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8251 (ELEM_IS_PLAYER(properties_element) ||
8252 IS_CUSTOM_ELEMENT(properties_element)))
8255 /* draw background line below tabulator button */
8256 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8258 /* draw solid line below inactive tabulator buttons */
8259 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8260 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
8262 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8263 MapTextbuttonGadget(i);
8267 /* draw little border line below tabulator buttons */
8268 if (tab_color != BLACK_PIXEL) /* black => transparent */
8269 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8270 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8273 /* draw little border line below tabulator buttons */
8274 if (tab_color != BLACK_PIXEL) /* black => transparent */
8275 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
8276 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8277 ED_GADGET_DISTANCE, tab_color);
8281 static void DrawLevelInfoLevel()
8285 /* draw counter gadgets */
8286 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8287 MapCounterButtons(i);
8289 /* draw selectbox gadgets */
8290 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8291 MapSelectboxGadget(i);
8293 /* draw text input gadgets */
8294 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8295 MapTextInputGadget(i);
8298 static void DrawLevelInfoEditor()
8302 /* draw counter gadgets */
8303 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8304 MapCounterButtons(i);
8306 /* draw checkbutton gadgets */
8307 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8308 MapCheckbuttonGadget(i);
8310 /* draw radiobutton gadgets */
8311 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8312 MapRadiobuttonGadget(i);
8314 /* draw drawing area */
8315 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8318 static void DrawLevelInfoWindow()
8320 stick_element_properties_window = FALSE;
8322 UnmapLevelEditorFieldGadgets();
8324 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8329 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
8331 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
8332 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
8335 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8336 "Level Settings", FONT_TITLE_1);
8337 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
8338 "Editor Settings", FONT_TITLE_1);
8341 DrawLevelInfoTabulatorGadgets();
8343 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8344 DrawLevelInfoLevel();
8345 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8346 DrawLevelInfoEditor();
8349 static void DrawCustomContentArea()
8351 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8352 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8353 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8354 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8355 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8356 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8358 /* add distance for potential left text (without drawing area border) */
8359 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8361 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8363 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8366 static void DrawCustomChangeContentArea()
8368 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8369 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8370 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8371 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8372 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8373 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8375 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8380 static void DrawYamYamContentAreas()
8382 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8383 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8386 /* display counter to choose number of element content areas */
8387 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8389 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8391 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8393 if (i < level.num_yamyam_contents)
8399 int font_height = getFontHeight(FONT_TEXT_1);
8401 UnmapDrawingArea(id);
8403 /* delete content areas in case of reducing number of them */
8404 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8405 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8407 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8411 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8412 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8413 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8416 static void DrawMagicBallContentAreas()
8418 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8419 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8422 /* display counter to choose number of element content areas */
8423 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8425 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8427 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8429 if (i < level.num_ball_contents)
8435 int font_height = getFontHeight(FONT_TEXT_1);
8437 UnmapDrawingArea(id);
8439 /* delete content areas in case of reducing number of them */
8440 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8441 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8443 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8447 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8448 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8449 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8452 static void DrawAndroidElementArea(int element)
8454 int num_elements = level.num_android_clone_elements;
8455 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8456 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8457 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8458 int xsize = MAX_ANDROID_ELEMENTS;
8461 /* display counter to choose number of element areas */
8462 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8464 if (drawingarea_info[id].text_left != NULL)
8465 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8467 UnmapDrawingArea(id);
8469 ModifyEditorDrawingArea(id, num_elements, 1);
8471 /* delete content areas in case of reducing number of them */
8472 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8477 static void DrawGroupElementArea(int element)
8479 int num_elements = group_element_info.num_elements;
8480 int id = ED_DRAWING_ID_GROUP_CONTENT;
8481 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8482 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8483 int xsize = MAX_ELEMENTS_IN_GROUP;
8486 if (drawingarea_info[id].text_left != NULL)
8487 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8489 UnmapDrawingArea(id);
8491 ModifyEditorDrawingArea(id, num_elements, 1);
8493 /* delete content areas in case of reducing number of them */
8494 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8499 static void DrawPlayerInitialInventoryArea(int element)
8501 int player_nr = GET_PLAYER_NR(element);
8502 int num_elements = level.initial_inventory_size[player_nr];
8503 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8504 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8505 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8506 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8509 /* determine horizontal position to the right of specified gadget */
8510 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8511 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8512 ED_DRAWINGAREA_TEXT_DISTANCE);
8514 /* determine horizontal offset for leading text */
8515 if (drawingarea_info[id].text_left != NULL)
8516 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8518 UnmapDrawingArea(id);
8520 ModifyEditorDrawingArea(id, num_elements, 1);
8522 /* delete content areas in case of reducing number of them */
8523 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8528 static void DrawEnvelopeTextArea(int envelope_nr)
8530 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8531 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8534 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8536 if (envelope_nr != -1)
8537 textarea_info[id].value = level.envelope[envelope_nr].text;
8539 ModifyGadget(gi, GDI_AREA_SIZE,
8540 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8541 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8544 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8547 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8549 int font_height = getFontHeight(font_nr);
8550 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8551 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8552 int sx = SX + pad_x;
8553 int sy = SY + pad_y;
8554 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8556 if (start_line >= max_lines_per_screen)
8559 DrawText(sx, sy + start_line * font_height, text, font_nr);
8564 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8566 int font_nr = FONT_TEXT_2;
8567 int font_width = getFontWidth(font_nr);
8568 int font_height = getFontHeight(font_nr);
8569 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8570 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8571 int sx = SX + pad_x;
8572 int sy = SY + pad_y + start_line * font_height;
8573 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8574 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8575 int max_lines_drawable = max_lines_per_screen - start_line;
8578 printf("::: SYSIZE == %d [%d / %d / %d]\n", SYSIZE,
8579 max_chars_per_line, max_lines_per_screen, max_lines_drawable);
8582 if (start_line >= max_lines_per_screen)
8586 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8587 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8589 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8590 max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE);
8594 static void DrawPropertiesInfo()
8603 /* configurable properties */
8605 { EP_WALKABLE_OVER, "- player can walk over it" },
8606 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8607 { EP_WALKABLE_UNDER, "- player can walk under it" },
8608 { EP_PASSABLE_OVER, "- player can pass over it" },
8609 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8610 { EP_PASSABLE_UNDER, "- player can pass under it" },
8611 { EP_PROTECTED, "- player is protected by it" },
8613 { EP_DIGGABLE, "- can be digged away" },
8614 { EP_COLLECTIBLE, "- can be collected" },
8615 { EP_DROPPABLE, "- can be dropped after collecting" },
8616 { EP_THROWABLE, "- can be thrown after collecting" },
8617 { EP_PUSHABLE, "- can be pushed" },
8619 { EP_CAN_FALL, "- can fall" },
8620 { EP_CAN_MOVE, "- can move" },
8622 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8624 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8626 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8628 { EP_SLIPPERY, "- slippery for falling elements" },
8629 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8631 { EP_DONT_RUN_INTO, "- deadly when running into" },
8632 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8633 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8634 { EP_DONT_TOUCH, "- deadly when touching" },
8636 { EP_INDESTRUCTIBLE, "- indestructible" },
8638 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8639 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8640 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8642 { EP_CAN_CHANGE, "- can change to other element" },
8644 /* pre-defined properties */
8645 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8646 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8647 { EP_SWITCHABLE, "- can be switched" },
8649 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8654 char *filename = getElementDescriptionFilename(properties_element);
8655 char *percentage_text = "In this level: ";
8656 char *properties_text = "Standard properties: ";
8658 int num_elements_in_level;
8659 int num_standard_properties = 0;
8660 int font1_nr = FONT_TEXT_1;
8661 int font2_nr = FONT_TEXT_2;
8662 int font1_width = getFontWidth(font1_nr);
8663 int font2_height = getFontHeight(font2_nr);
8664 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8665 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8666 int screen_line = 0;
8669 if (setup.editor.show_element_token)
8671 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8672 "[%s]", element_info[properties_element].token_name);
8676 /* ----- print number of elements / percentage of this element in level */
8678 num_elements_in_level = 0;
8679 for (y = 0; y < lev_fieldy; y++)
8680 for (x = 0; x < lev_fieldx; x++)
8681 if (Feld[x][y] == properties_element)
8682 num_elements_in_level++;
8683 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8685 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8687 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8688 pad_y + screen_line++ * font2_height, font2_nr,
8689 "%d (%.2f%%)", num_elements_in_level, percentage);
8693 /* ----- print standard properties of this element */
8695 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8698 for (i = 0; properties[i].value != -1; i++)
8700 if (!HAS_PROPERTY(properties_element, properties[i].value))
8703 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8704 properties[i].text);
8705 num_standard_properties++;
8708 if (num_standard_properties == 0)
8709 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8710 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8714 /* ----- print special description of this element */
8716 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8717 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8718 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8721 #define TEXT_COLLECTING "Score for collecting"
8722 #define TEXT_SMASHING "Score for smashing"
8723 #define TEXT_SLURPING "Score for slurping robot"
8724 #define TEXT_CRACKING "Score for cracking"
8725 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8726 #define TEXT_DURATION "Duration when activated"
8727 #define TEXT_BALL_DELAY "Element generation delay"
8728 #define TEXT_MOVE_SPEED "Speed of android moving"
8729 #define TEXT_CLONE_SPEED "Speed of android cloning"
8730 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8731 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8732 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8733 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8734 #define TEXT_TIME_BONUS "Extra time to solve level"
8741 } elements_with_counter[] =
8743 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8744 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8745 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8746 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8747 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8748 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8749 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8750 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8751 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8752 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8753 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8754 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8755 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8756 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8757 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8758 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8759 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8760 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8761 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8762 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8763 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8764 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8765 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8766 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8767 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8768 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8769 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8770 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8771 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8772 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8773 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8774 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8775 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8776 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8777 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8778 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8779 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8780 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8781 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8782 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8783 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8784 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8785 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8786 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8787 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8788 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8789 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8790 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8791 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8792 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8793 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8794 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8795 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8796 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8797 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8798 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8799 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8800 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8801 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8802 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8803 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8804 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8805 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8806 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8807 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8808 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8809 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8810 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8811 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8812 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8813 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8814 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8815 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8816 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8818 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8819 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8820 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8821 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8822 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8823 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8824 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8825 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8826 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8827 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8828 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8829 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8830 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8831 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8832 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8833 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8835 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8836 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8837 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8838 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8839 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8840 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8841 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8842 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8847 static boolean checkPropertiesConfig(int element)
8851 if (IS_GEM(element) ||
8852 IS_CUSTOM_ELEMENT(element) ||
8853 IS_GROUP_ELEMENT(element) ||
8854 IS_ENVELOPE(element) ||
8855 ELEM_IS_PLAYER(element) ||
8856 HAS_EDITOR_CONTENT(element) ||
8857 CAN_GROW(element) ||
8858 COULD_MOVE_INTO_ACID(element) ||
8859 MAYBE_DONT_COLLIDE_WITH(element) ||
8860 element == EL_SOKOBAN_OBJECT ||
8861 element == EL_SOKOBAN_FIELD_EMPTY ||
8862 element == EL_SOKOBAN_FIELD_FULL)
8865 for (i = 0; elements_with_counter[i].element != -1; i++)
8866 if (elements_with_counter[i].element == element)
8872 static void DrawPropertiesConfig()
8874 int max_num_element_counters = 4;
8875 int num_element_counters = 0;
8878 if (!checkPropertiesConfig(properties_element))
8880 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8885 /* check if there are elements where a value can be chosen for */
8886 for (i = 0; elements_with_counter[i].element != -1; i++)
8888 if (elements_with_counter[i].element == properties_element)
8890 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8892 counterbutton_info[counter_id].y =
8893 ED_ELEMENT_SETTINGS_YPOS(
8894 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8895 (CAN_GROW(properties_element) ? 1 : 0) +
8896 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8897 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8898 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8899 num_element_counters);
8901 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8902 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8904 if (properties_element == EL_GAME_OF_LIFE ||
8905 properties_element == EL_BIOMAZE)
8907 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8908 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8912 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8913 counterbutton_info[counter_id].min_value = MIN_SCORE;
8914 counterbutton_info[counter_id].max_value = MAX_SCORE;
8917 MapCounterButtons(counter_id);
8919 num_element_counters++;
8920 if (num_element_counters >= max_num_element_counters)
8925 if (HAS_EDITOR_CONTENT(properties_element))
8927 /* draw stickybutton gadget */
8928 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8930 if (IS_AMOEBOID(properties_element))
8931 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8932 else if (properties_element == EL_YAMYAM ||
8933 properties_element == EL_YAMYAM_LEFT ||
8934 properties_element == EL_YAMYAM_RIGHT ||
8935 properties_element == EL_YAMYAM_UP ||
8936 properties_element == EL_YAMYAM_DOWN)
8937 DrawYamYamContentAreas();
8938 else if (properties_element == EL_EMC_MAGIC_BALL)
8940 DrawMagicBallContentAreas();
8942 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8943 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8945 else if (properties_element == EL_EMC_ANDROID)
8946 DrawAndroidElementArea(properties_element);
8949 if (ELEM_IS_PLAYER(properties_element))
8951 int player_nr = GET_PLAYER_NR(properties_element);
8953 /* these properties can be set for every player individually */
8955 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8957 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8958 &level.start_element[player_nr];
8959 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8960 &level.artwork_element[player_nr];
8961 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8962 &level.explosion_element[player_nr];
8964 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8965 &level.use_start_element[player_nr];
8966 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8967 &level.use_artwork_element[player_nr];
8968 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8969 &level.use_explosion_element[player_nr];
8970 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8971 &level.initial_player_gravity[player_nr];
8973 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8974 &level.initial_player_stepsize[player_nr];
8976 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8977 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8978 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8979 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8980 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8981 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8982 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8983 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8984 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8985 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8986 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8987 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8988 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8990 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8991 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8992 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8994 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8996 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8998 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8999 &level.initial_inventory_content[player_nr][0];
9001 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9002 &level.initial_inventory_size[player_nr];
9004 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9005 &level.use_initial_inventory[player_nr];
9007 /* draw checkbutton gadgets */
9008 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9010 /* draw counter gadgets */
9011 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9013 /* draw drawing area gadgets */
9014 DrawPlayerInitialInventoryArea(properties_element);
9018 if (IS_GEM(properties_element))
9019 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9021 if (properties_element == EL_EM_DYNAMITE)
9022 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9024 if (COULD_MOVE_INTO_ACID(properties_element) &&
9025 !ELEM_IS_PLAYER(properties_element) &&
9026 (!IS_CUSTOM_ELEMENT(properties_element) ||
9027 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9029 /* set position for checkbutton for "can move into acid" */
9030 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9031 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9032 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9033 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9034 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9036 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9039 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9040 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9042 if (properties_element == EL_SPRING)
9043 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9045 if (properties_element == EL_TIME_ORB_FULL)
9046 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9048 if (CAN_GROW(properties_element))
9050 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9051 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9053 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9056 if (properties_element == EL_SOKOBAN_OBJECT ||
9057 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9058 properties_element == EL_SOKOBAN_FIELD_FULL)
9059 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9061 if (IS_ENVELOPE(properties_element))
9063 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9064 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9065 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9066 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9067 int envelope_nr = properties_element - EL_ENVELOPE_1;
9069 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9070 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9072 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9073 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9075 /* display counter to choose size of envelope text area */
9076 MapCounterButtons(counter1_id);
9077 MapCounterButtons(counter2_id);
9079 /* display checkbuttons to choose auto-wrap and alignment properties */
9080 MapCheckbuttonGadget(button1_id);
9081 MapCheckbuttonGadget(button2_id);
9083 DrawEnvelopeTextArea(envelope_nr);
9086 if (IS_CUSTOM_ELEMENT(properties_element))
9088 /* draw stickybutton gadget */
9089 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9091 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9093 /* draw checkbutton gadgets */
9094 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9095 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9096 MapCheckbuttonGadget(i);
9098 /* draw counter gadgets */
9099 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9100 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9101 MapCounterButtons(i);
9103 /* draw selectbox gadgets */
9104 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9105 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9106 MapSelectboxGadget(i);
9108 /* draw textbutton gadgets */
9109 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9111 /* draw text input gadgets */
9112 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9114 /* draw drawing area gadgets */
9115 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9117 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9119 /* draw checkbutton gadgets */
9120 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9121 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9122 MapCheckbuttonGadget(i);
9124 /* draw counter gadgets */
9125 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9126 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9127 MapCounterButtons(i);
9129 /* draw selectbox gadgets */
9130 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9131 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9132 MapSelectboxGadget(i);
9134 /* draw drawing area gadgets */
9135 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9136 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9137 DrawCustomContentArea();
9140 else if (IS_GROUP_ELEMENT(properties_element))
9142 /* draw stickybutton gadget */
9143 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9145 /* draw checkbutton gadgets */
9146 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9147 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
9149 /* draw counter gadgets */
9150 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9152 /* draw selectbox gadgets */
9153 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9155 /* draw textbutton gadgets */
9156 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
9158 /* draw drawing area gadgets */
9159 DrawGroupElementArea(properties_element);
9161 /* draw text input gadgets */
9162 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9164 /* draw drawing area gadgets */
9165 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9169 static void DrawPropertiesChangeDrawingAreas()
9171 if (IS_CUSTOM_ELEMENT(properties_element))
9173 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9174 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9175 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9177 DrawCustomChangeContentArea();
9180 redraw_mask |= REDRAW_FIELD;
9183 static void DrawPropertiesChange()
9187 /* needed to initially set selectbox options for special action options */
9188 setSelectboxSpecialActionOptions();
9190 /* draw stickybutton gadget */
9191 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9193 /* draw checkbutton gadgets */
9194 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9195 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9196 MapCheckbuttonGadget(i);
9198 /* draw counter gadgets */
9199 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9200 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9201 MapCounterButtons(i);
9203 /* draw selectbox gadgets */
9204 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9205 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9206 MapSelectboxGadget(i);
9208 /* draw textbutton gadgets */
9209 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9210 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9211 MapTextbuttonGadget(i);
9213 /* draw graphicbutton gadgets */
9214 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9215 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9216 MapGraphicbuttonGadget(i);
9218 /* draw drawing area gadgets */
9219 DrawPropertiesChangeDrawingAreas();
9222 static void DrawEditorElementAnimation(int x, int y)
9224 int graphic = el2img(properties_element);
9225 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9226 custom_element.ce_value_fixed_initial :
9227 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9228 custom_element.collect_score_initial : FrameCounter);
9230 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9233 static void DrawEditorElementName(int x, int y, int element)
9235 char *element_name = getElementInfoText(element);
9236 int font_nr = FONT_TEXT_1;
9237 int font_width = getFontWidth(font_nr);
9238 int font_height = getFontHeight(font_nr);
9239 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
9240 int max_chars_per_line = max_text_width / font_width;
9241 char buffer[max_chars_per_line + 1];
9243 if (strlen(element_name) <= max_chars_per_line)
9244 DrawTextS(x, y, font_nr, element_name);
9247 int next_pos = max_chars_per_line;
9249 strncpy(buffer, element_name, max_chars_per_line);
9250 buffer[max_chars_per_line] = '\0';
9252 if (element_name[max_chars_per_line] == ' ')
9258 for (i = max_chars_per_line - 1; i >= 0; i--)
9259 if (buffer[i] == ' ')
9262 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9269 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9271 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9272 buffer[max_chars_per_line] = '\0';
9274 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9278 static void DrawPropertiesWindow()
9283 stick_element_properties_window = FALSE;
9285 /* make sure that previous properties edit mode exists for this element */
9286 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9287 !IS_CUSTOM_ELEMENT(properties_element))
9288 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9290 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9291 !ELEM_IS_PLAYER(properties_element) &&
9292 !IS_CUSTOM_ELEMENT(properties_element))
9293 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9295 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9296 (ELEM_IS_PLAYER(properties_element) ||
9297 IS_CUSTOM_ELEMENT(properties_element)))
9298 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9300 CopyElementPropertiesToEditor(properties_element);
9302 UnmapLevelEditorFieldGadgets();
9303 UnmapLevelEditorToolboxDrawingGadgets();
9304 UnmapLevelEditorToolboxCustomGadgets();
9306 if (IS_CUSTOM_ELEMENT(properties_element) ||
9307 IS_GROUP_ELEMENT(properties_element))
9308 MapLevelEditorToolboxCustomGadgets();
9310 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9314 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
9316 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
9317 "Element Settings", FONT_TITLE_1);
9320 FrameCounter = 0; /* restart animation frame counter */
9322 DrawElementBorder(SX + xstart * MINI_TILEX,
9323 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
9324 TILEX, TILEY, FALSE);
9326 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
9327 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
9329 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
9330 (ystart + 1) * MINI_TILEY + 1,
9331 properties_element);
9333 DrawPropertiesTabulatorGadgets();
9335 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9336 DrawPropertiesInfo();
9337 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9338 DrawPropertiesChange();
9339 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9340 DrawPropertiesConfig();
9343 static void UpdateCustomElementGraphicGadgets()
9345 struct ElementInfo *ei = &element_info[properties_element];
9348 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9349 properties_element);
9351 ModifyEditorElementList();
9352 RedrawDrawingElements();
9354 /* force redraw of all mapped drawing area gadgets */
9355 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9357 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9364 static int getOpenDirectionFromTube(int element)
9368 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9369 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9370 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9371 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9372 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9373 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9374 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9375 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9376 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9377 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9378 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9384 static int getTubeFromOpenDirection(int direction)
9388 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9389 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9390 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9391 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9392 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9393 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9394 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9395 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9396 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9397 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9398 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9400 /* if only one direction, fall back to simple tube with that direction */
9401 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9402 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9403 case (MV_UP): return EL_TUBE_VERTICAL;
9404 case (MV_DOWN): return EL_TUBE_VERTICAL;
9410 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9412 int element_new = getTubeFromOpenDirection(direction);
9414 return (element_new != EL_EMPTY ? element_new : element_old);
9417 static int getOpenDirectionFromBelt(int element)
9419 int belt_dir = getBeltDirFromBeltElement(element);
9421 return (belt_dir == MV_LEFT ? MV_RIGHT :
9422 belt_dir == MV_RIGHT ? MV_LEFT :
9423 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9426 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9428 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9429 direction == MV_RIGHT ? MV_LEFT :
9430 direction == MV_HORIZONTAL ? MV_NONE : direction);
9432 if (direction == MV_NONE)
9435 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9438 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9441 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9443 return (element_new != EL_EMPTY ? element_new : element_old);
9446 static int getOpenDirectionFromPool(int element)
9450 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9451 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9452 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9453 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9454 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9455 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9461 static int getPoolFromOpenDirection(int direction)
9465 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9466 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9467 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9468 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9469 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9470 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9476 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9478 int element = getPoolFromOpenDirection(direction);
9479 int help_direction = getOpenDirectionFromPool(help_element);
9481 if (element == EL_EMPTY)
9483 int help_direction_vertical = help_direction & MV_VERTICAL;
9485 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9488 if (element == EL_EMPTY)
9490 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9492 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9498 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9500 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9502 return (element_new != EL_EMPTY ? element_new : element_old);
9505 static int getOpenDirectionFromPillar(int element)
9509 case EL_EMC_WALL_1: return (MV_DOWN);
9510 case EL_EMC_WALL_2: return (MV_VERTICAL);
9511 case EL_EMC_WALL_3: return (MV_UP);
9517 static int getPillarFromOpenDirection(int direction)
9521 case (MV_DOWN): return EL_EMC_WALL_1;
9522 case (MV_VERTICAL): return EL_EMC_WALL_2;
9523 case (MV_UP): return EL_EMC_WALL_3;
9529 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9531 int element_new = getPillarFromOpenDirection(direction);
9533 return (element_new != EL_EMPTY ? element_new : element_old);
9536 static int getOpenDirectionFromSteel2(int element)
9540 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9541 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9542 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9543 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9544 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9545 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9546 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9547 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9553 static int getSteel2FromOpenDirection(int direction)
9557 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9558 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9559 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9560 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9561 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9562 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9563 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9564 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9570 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9572 int element_new = getSteel2FromOpenDirection(direction);
9574 return (element_new != EL_EMPTY ? element_new : element_old);
9577 static int getOpenDirectionFromChip(int element)
9581 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9582 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9583 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9584 case EL_SP_CHIP_TOP: return (MV_DOWN);
9585 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9591 static int getChipFromOpenDirection(int direction)
9595 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9596 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9597 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9598 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9599 case (MV_DOWN): return EL_SP_CHIP_TOP;
9605 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9607 int element_new = getChipFromOpenDirection(direction);
9609 return (element_new != EL_EMPTY ? element_new : element_old);
9612 static int getClosedTube(int x, int y)
9614 static int xy[4][2] =
9621 int element_old = IntelliDrawBuffer[x][y];
9622 int direction_old = getOpenDirectionFromTube(element_old);
9623 int direction_new = MV_NONE;
9626 for (i = 0; i < NUM_DIRECTIONS; i++)
9628 int xx = x + xy[i][0];
9629 int yy = y + xy[i][1];
9630 int dir = MV_DIR_FROM_BIT(i);
9631 int dir_opposite = MV_DIR_OPPOSITE(dir);
9633 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9634 (direction_old & dir) &&
9635 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9636 direction_new |= dir;
9639 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9642 static int getClosedBelt(int x, int y)
9644 static int xy[4][2] =
9651 int element_old = IntelliDrawBuffer[x][y];
9652 int nr = getBeltNrFromBeltElement(element_old);
9653 int direction_old = getOpenDirectionFromBelt(element_old);
9654 int direction_new = MV_NONE;
9657 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9659 int xx = x + xy[i][0];
9660 int yy = y + xy[i][1];
9661 int dir = MV_DIR_FROM_BIT(i);
9662 int dir_opposite = MV_DIR_OPPOSITE(dir);
9664 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9665 (direction_old & dir) &&
9666 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9667 direction_new |= dir;
9670 return getBeltFromNrAndOpenDirection(nr, direction_new);
9673 static int getClosedPool(int x, int y)
9675 static int xy[4][2] =
9682 int element_old = IntelliDrawBuffer[x][y];
9683 int direction_old = getOpenDirectionFromPool(element_old);
9684 int direction_new = MV_NONE;
9687 for (i = 0; i < NUM_DIRECTIONS; i++)
9689 int xx = x + xy[i][0];
9690 int yy = y + xy[i][1];
9691 int dir = MV_DIR_FROM_BIT(i);
9692 int dir_opposite = MV_DIR_OPPOSITE(dir);
9694 if (IN_LEV_FIELD(xx, yy) &&
9695 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9696 (direction_old & dir) &&
9697 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9698 direction_new |= dir;
9701 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9704 static int getClosedPillar(int x, int y)
9706 static int xy[4][2] =
9713 int element_old = IntelliDrawBuffer[x][y];
9714 int direction_old = getOpenDirectionFromPillar(element_old);
9715 int direction_new = MV_NONE;
9718 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9720 int xx = x + xy[i][0];
9721 int yy = y + xy[i][1];
9722 int dir = MV_DIR_FROM_BIT(i);
9723 int dir_opposite = MV_DIR_OPPOSITE(dir);
9725 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9726 (direction_old & dir) &&
9727 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9728 direction_new |= dir;
9731 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9734 static int getClosedSteel2(int x, int y)
9736 static int xy[4][2] =
9743 int element_old = IntelliDrawBuffer[x][y];
9744 int direction_old = getOpenDirectionFromSteel2(element_old);
9745 int direction_new = MV_NONE;
9748 for (i = 0; i < NUM_DIRECTIONS; i++)
9750 int xx = x + xy[i][0];
9751 int yy = y + xy[i][1];
9752 int dir = MV_DIR_FROM_BIT(i);
9753 int dir_opposite = MV_DIR_OPPOSITE(dir);
9755 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9756 (direction_old & dir) &&
9757 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9758 direction_new |= dir;
9761 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9764 static int getClosedChip(int x, int y)
9766 static int xy[4][2] =
9773 int element_old = IntelliDrawBuffer[x][y];
9774 int direction_old = getOpenDirectionFromChip(element_old);
9775 int direction_new = MV_NONE;
9778 for (i = 0; i < NUM_DIRECTIONS; i++)
9780 int xx = x + xy[i][0];
9781 int yy = y + xy[i][1];
9782 int dir = MV_DIR_FROM_BIT(i);
9783 int dir_opposite = MV_DIR_OPPOSITE(dir);
9785 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9786 (direction_old & dir) &&
9787 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9788 direction_new |= dir;
9791 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9794 static void SetElementSimple(int x, int y, int element, boolean change_level)
9796 int sx = x - level_xpos;
9797 int sy = y - level_ypos;
9799 IntelliDrawBuffer[x][y] = element;
9802 Feld[x][y] = element;
9804 if (IN_ED_FIELD(sx, sy))
9805 DrawMiniElement(sx, sy, element);
9808 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9809 int x2, int y2, int *element2,
9810 int (*close_function)(int, int),
9811 boolean change_level)
9813 /* set neighbour elements to newly determined connections */
9814 SetElementSimple(x1, y1, *element1, change_level);
9815 SetElementSimple(x2, y2, *element2, change_level);
9817 /* remove all open connections of neighbour elements */
9818 *element1 = close_function(x1, y1);
9819 *element2 = close_function(x2, y2);
9821 /* set neighbour elements to new, minimized connections */
9822 SetElementSimple(x1, y1, *element1, change_level);
9823 SetElementSimple(x2, y2, *element2, change_level);
9826 static void SetElementIntelliDraw(int x, int y, int new_element,
9827 boolean change_level, int button)
9829 static int xy[4][2] =
9836 static int last_x = -1;
9837 static int last_y = -1;
9838 int old_element = IntelliDrawBuffer[x][y];
9840 if (new_element == EL_UNDEFINED)
9848 if (IS_TUBE(new_element))
9850 int last_element_new = EL_UNDEFINED;
9851 int direction = MV_NONE;
9854 /* if old element is of same kind, keep all existing directions */
9855 if (IS_TUBE(old_element))
9856 direction |= getOpenDirectionFromTube(old_element);
9858 for (i = 0; i < NUM_DIRECTIONS; i++)
9860 int xx = x + xy[i][0];
9861 int yy = y + xy[i][1];
9863 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9864 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9866 int dir = MV_DIR_FROM_BIT(i);
9867 int dir_opposite = MV_DIR_OPPOSITE(dir);
9868 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9869 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9870 int last_direction_new = last_direction_old | dir_opposite;
9872 last_element_new = getTubeFromOpenDirection(last_direction_new);
9878 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9880 if (last_element_new != EL_UNDEFINED)
9881 MergeAndCloseNeighbourElements(x, y, &new_element,
9882 last_x, last_y, &last_element_new,
9883 getClosedTube, change_level);
9885 else if (IS_BELT(new_element))
9887 int belt_nr = getBeltNrFromBeltElement(new_element);
9888 int last_element_new = EL_UNDEFINED;
9889 int direction = MV_NONE;
9892 /* if old element is of same kind, keep all existing directions */
9893 if (IS_BELT(old_element))
9894 direction |= getOpenDirectionFromBelt(old_element);
9896 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9898 int xx = x + xy[i][0];
9899 int yy = y + xy[i][1];
9901 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9902 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9904 int dir = MV_DIR_FROM_BIT(i);
9905 int dir_opposite = MV_DIR_OPPOSITE(dir);
9906 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9907 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9908 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9909 int last_direction_new = last_direction_old | dir_opposite;
9911 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9912 last_direction_new);
9917 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9919 if (last_element_new != EL_UNDEFINED)
9920 MergeAndCloseNeighbourElements(x, y, &new_element,
9921 last_x, last_y, &last_element_new,
9922 getClosedBelt, change_level);
9924 else if (IS_ACID_POOL_OR_ACID(new_element))
9926 int last_element_new = EL_UNDEFINED;
9927 int direction = MV_NONE;
9930 /* if old element is of same kind, keep all existing directions */
9931 if (IS_ACID_POOL_OR_ACID(old_element))
9932 direction |= getOpenDirectionFromPool(old_element);
9934 for (i = 0; i < NUM_DIRECTIONS; i++)
9936 int xx = x + xy[i][0];
9937 int yy = y + xy[i][1];
9939 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9940 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9942 int dir = MV_DIR_FROM_BIT(i);
9943 int dir_opposite = MV_DIR_OPPOSITE(dir);
9944 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9945 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9946 int last_direction_new = last_direction_old | dir_opposite;
9948 last_element_new = getPoolFromOpenDirection(last_direction_new);
9954 /* special corrections needed for intuitively correct acid pool drawing */
9955 if (last_element_new == EL_EMPTY)
9956 last_element_new = new_element;
9957 else if (last_element_new != EL_UNDEFINED)
9958 new_element = last_element_new;
9960 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9962 if (last_element_new != EL_UNDEFINED)
9963 MergeAndCloseNeighbourElements(x, y, &new_element,
9964 last_x, last_y, &last_element_new,
9965 getClosedPool, change_level);
9967 else if (IS_EMC_PILLAR(new_element))
9969 int last_element_new = EL_UNDEFINED;
9970 int direction = MV_NONE;
9973 /* if old element is of same kind, keep all existing directions */
9974 if (IS_EMC_PILLAR(old_element))
9975 direction |= getOpenDirectionFromPillar(old_element);
9977 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9979 int xx = x + xy[i][0];
9980 int yy = y + xy[i][1];
9982 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9983 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9985 int dir = MV_DIR_FROM_BIT(i);
9986 int dir_opposite = MV_DIR_OPPOSITE(dir);
9987 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9988 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9989 int last_direction_new = last_direction_old | dir_opposite;
9991 last_element_new = getPillarFromOpenDirection(last_direction_new);
9997 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9999 if (last_element_new != EL_UNDEFINED)
10000 MergeAndCloseNeighbourElements(x, y, &new_element,
10001 last_x, last_y, &last_element_new,
10002 getClosedPillar, change_level);
10004 else if (IS_DC_STEELWALL_2(new_element))
10006 int last_element_new = EL_UNDEFINED;
10007 int direction = MV_NONE;
10010 /* if old element is of same kind, keep all existing directions */
10011 if (IS_DC_STEELWALL_2(old_element))
10012 direction |= getOpenDirectionFromSteel2(old_element);
10014 for (i = 0; i < NUM_DIRECTIONS; i++)
10016 int xx = x + xy[i][0];
10017 int yy = y + xy[i][1];
10019 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10020 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10022 int dir = MV_DIR_FROM_BIT(i);
10023 int dir_opposite = MV_DIR_OPPOSITE(dir);
10024 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10025 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10026 int last_direction_new = last_direction_old | dir_opposite;
10028 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10034 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10036 if (last_element_new != EL_UNDEFINED)
10037 MergeAndCloseNeighbourElements(x, y, &new_element,
10038 last_x, last_y, &last_element_new,
10039 getClosedSteel2, change_level);
10041 else if (IS_SP_CHIP(new_element))
10043 int last_element_new = EL_UNDEFINED;
10044 int direction = MV_NONE;
10047 /* (do not keep existing directions, regardless of kind of old element) */
10049 for (i = 0; i < NUM_DIRECTIONS; i++)
10051 int xx = x + xy[i][0];
10052 int yy = y + xy[i][1];
10054 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10055 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10057 int dir = MV_DIR_FROM_BIT(i);
10058 int dir_opposite = MV_DIR_OPPOSITE(dir);
10059 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10060 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10061 int last_direction_new = last_direction_old | dir_opposite;
10063 if (last_direction_old == MV_NONE)
10065 last_element_new = getChipFromOpenDirection(last_direction_new);
10068 else if (last_direction_old & (dir | dir_opposite))
10070 direction |= MV_DIR_OPPOSITE(last_direction_old);
10074 direction |= MV_DIR_OPPOSITE(dir);
10079 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10081 if (last_element_new != EL_UNDEFINED)
10082 MergeAndCloseNeighbourElements(x, y, &new_element,
10083 last_x, last_y, &last_element_new,
10084 getClosedChip, change_level);
10086 else if (IS_SP_HARDWARE_BASE(new_element))
10088 int nr = GetSimpleRandom(6);
10090 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10091 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10092 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10093 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10094 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10096 else if (new_element == EL_SP_HARDWARE_GREEN ||
10097 new_element == EL_SP_HARDWARE_BLUE ||
10098 new_element == EL_SP_HARDWARE_RED)
10100 int nr = GetSimpleRandom(3);
10102 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10103 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10105 else if (IS_GROUP_ELEMENT(new_element))
10107 boolean connected_drawing = FALSE;
10110 for (i = 0; i < NUM_DIRECTIONS; i++)
10112 int xx = x + xy[i][0];
10113 int yy = y + xy[i][1];
10115 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10116 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10117 connected_drawing = TRUE;
10120 if (!connected_drawing)
10121 ResolveGroupElement(new_element);
10123 new_element = GetElementFromGroupElement(new_element);
10125 else if (IS_BELT_SWITCH(old_element))
10127 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10128 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10130 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10131 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10133 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10137 static int swappable_elements[][2] =
10139 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10140 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10141 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10142 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10143 { EL_EMERALD, EL_WALL_EMERALD },
10144 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10145 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10146 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10147 { EL_DIAMOND, EL_WALL_DIAMOND },
10148 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10149 { EL_GATE_1, EL_GATE_1_GRAY },
10150 { EL_GATE_2, EL_GATE_2_GRAY },
10151 { EL_GATE_3, EL_GATE_3_GRAY },
10152 { EL_GATE_4, EL_GATE_4_GRAY },
10153 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10154 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10155 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10156 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10157 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10158 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10159 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10160 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10161 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10162 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10163 { EL_LAMP, EL_LAMP_ACTIVE },
10164 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10165 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10166 { EL_PEARL, EL_WALL_PEARL },
10167 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10168 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10169 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10170 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10171 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10172 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10173 { EL_LANDMINE, EL_DC_LANDMINE },
10174 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10175 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10176 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10177 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10178 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10182 static int rotatable_elements[][4] =
10193 EL_SPACESHIP_RIGHT,
10199 EL_BD_BUTTERFLY_UP,
10200 EL_BD_BUTTERFLY_RIGHT,
10201 EL_BD_BUTTERFLY_DOWN,
10202 EL_BD_BUTTERFLY_LEFT
10207 EL_BD_FIREFLY_RIGHT,
10208 EL_BD_FIREFLY_DOWN,
10241 EL_SP_GRAVITY_PORT_UP,
10242 EL_SP_GRAVITY_PORT_RIGHT,
10243 EL_SP_GRAVITY_PORT_DOWN,
10244 EL_SP_GRAVITY_PORT_LEFT
10248 EL_SP_GRAVITY_ON_PORT_UP,
10249 EL_SP_GRAVITY_ON_PORT_RIGHT,
10250 EL_SP_GRAVITY_ON_PORT_DOWN,
10251 EL_SP_GRAVITY_ON_PORT_LEFT
10255 EL_SP_GRAVITY_OFF_PORT_UP,
10256 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10257 EL_SP_GRAVITY_OFF_PORT_DOWN,
10258 EL_SP_GRAVITY_OFF_PORT_LEFT
10269 EL_BALLOON_SWITCH_UP,
10270 EL_BALLOON_SWITCH_RIGHT,
10271 EL_BALLOON_SWITCH_DOWN,
10272 EL_BALLOON_SWITCH_LEFT
10284 for (i = 0; swappable_elements[i][0] != -1; i++)
10286 int element1 = swappable_elements[i][0];
10287 int element2 = swappable_elements[i][1];
10289 if (old_element == element1 || old_element == element2)
10290 new_element = (old_element == element1 ? element2 : element1);
10293 for (i = 0; rotatable_elements[i][0] != -1; i++)
10295 for (j = 0; j < 4; j++)
10297 int element = rotatable_elements[i][j];
10299 if (old_element == element)
10300 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10301 button == 2 ? rotatable_elements[i][0] :
10302 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10308 SetElementSimple(x, y, new_element, change_level);
10314 static void ResetIntelliDraw()
10318 for (x = 0; x < lev_fieldx; x++)
10319 for (y = 0; y < lev_fieldy; y++)
10320 IntelliDrawBuffer[x][y] = Feld[x][y];
10322 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10325 static void SetElementExt(int x, int y, int element, boolean change_level,
10329 SetElementSimple(x, y, Feld[x][y], change_level);
10330 else if (GetKeyModState() & KMOD_Shift)
10331 SetElementIntelliDraw(x, y, element, change_level, button);
10333 SetElementSimple(x, y, element, change_level);
10336 static void SetElement(int x, int y, int element)
10338 SetElementExt(x, y, element, TRUE, -1);
10341 static void SetElementButton(int x, int y, int element, int button)
10343 SetElementExt(x, y, element, TRUE, button);
10346 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10348 int lx = sx + level_xpos;
10349 int ly = sy + level_ypos;
10351 SetElementExt(lx, ly, element, change_level, -1);
10354 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10355 int element, boolean change_level)
10357 int xsize = ABS(to_x - from_x);
10358 int ysize = ABS(to_y - from_y);
10359 int dx = (to_x < from_x ? -1 : +1);
10360 int dy = (to_y < from_y ? -1 : +1);
10363 if (from_y == to_y) /* horizontal line */
10365 for (i = 0; i <= xsize; i++)
10366 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10368 else if (from_x == to_x) /* vertical line */
10370 for (i = 0; i <= ysize; i++)
10371 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10373 else /* diagonal line */
10375 if (ysize < xsize) /* a < 1 */
10377 float a = (float)ysize / (float)xsize;
10379 for (i = 0; i <= xsize; i++)
10382 int y = dy * (int)(a * i + 0.5);
10384 DrawLineElement(from_x + x, from_y + y, element, change_level);
10389 float a = (float)xsize / (float)ysize;
10391 for (i = 0; i <= ysize; i++)
10393 int x = dx * (int)(a * i + 0.5);
10396 DrawLineElement(from_x + x, from_y + y, element, change_level);
10402 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10403 int element, boolean change_level)
10405 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10406 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10407 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10408 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10411 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10412 int element, boolean change_level)
10417 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10419 for (y = from_y; y <= to_y; y++)
10420 DrawLine(from_x, y, to_x, y, element, change_level);
10423 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10424 int element, boolean change_level)
10426 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10427 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10428 int len_x = ABS(to_x - from_x);
10429 int len_y = ABS(to_y - from_y);
10432 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10434 /* not optimal (some points get drawn twice) but simple,
10435 and fast enough for the few points we are drawing */
10437 for (x = 0; x <= radius; x++)
10439 int sx, sy, lx, ly;
10441 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10443 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10444 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10445 lx = sx + level_xpos;
10446 ly = sy + level_ypos;
10448 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10449 DrawLineElement(sx, sy, element, change_level);
10452 for (y = 0; y <= radius; y++)
10454 int sx, sy, lx, ly;
10456 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10458 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10459 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10460 lx = sx + level_xpos;
10461 ly = sy + level_ypos;
10463 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10464 DrawLineElement(sx, sy, element, change_level);
10468 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10469 int element, boolean change_level)
10471 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10472 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10474 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10477 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10479 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10480 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10481 int element, boolean change_level)
10483 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10484 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10485 int mirror_to_x2 = from_x - (to_x2 - from_x);
10486 int mirror_to_y2 = from_y - (to_y2 - from_y);
10488 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10489 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10490 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10491 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10495 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10497 int from_sx, from_sy;
10501 swap_numbers(&from_x, &to_x);
10504 swap_numbers(&from_y, &to_y);
10506 from_sx = SX + from_x * MINI_TILEX;
10507 from_sy = SY + from_y * MINI_TILEY;
10508 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10509 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10511 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10512 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10513 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10514 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10516 if (from_x == to_x && from_y == to_y)
10517 MarkTileDirty(from_x/2, from_y/2);
10519 redraw_mask |= REDRAW_FIELD;
10522 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10523 int element, boolean change_level)
10525 if (element == -1 || change_level)
10526 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10528 DrawAreaBorder(from_x, from_y, to_x, to_y);
10531 /* values for CopyBrushExt() */
10532 #define CB_AREA_TO_BRUSH 0
10533 #define CB_BRUSH_TO_CURSOR 1
10534 #define CB_BRUSH_TO_LEVEL 2
10535 #define CB_DELETE_OLD_CURSOR 3
10536 #define CB_DUMP_BRUSH 4
10537 #define CB_DUMP_BRUSH_SMALL 5
10539 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10540 int button, int mode)
10543 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10545 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
10547 static int brush_width, brush_height;
10548 static int last_cursor_x = -1, last_cursor_y = -1;
10549 static boolean delete_old_brush;
10550 int new_element = BUTTON_ELEMENT(button);
10553 if (mode == CB_DUMP_BRUSH ||
10554 mode == CB_DUMP_BRUSH_SMALL)
10556 if (!draw_with_brush)
10558 Error(ERR_WARN, "no brush selected");
10563 for (y = 0; y < brush_height; y++)
10565 for (x = 0; x < brush_width; x++)
10567 int element = brush_buffer[x][y];
10568 int element_mapped = element;
10570 if (IS_CUSTOM_ELEMENT(element))
10571 element_mapped = EL_CUSTOM_START;
10572 else if (IS_GROUP_ELEMENT(element))
10573 element_mapped = EL_GROUP_START;
10574 else if (element >= NUM_FILE_ELEMENTS)
10575 element_mapped = EL_UNKNOWN;
10577 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
10586 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10589 if (mode == CB_AREA_TO_BRUSH)
10591 int from_lx, from_ly;
10594 swap_numbers(&from_x, &to_x);
10597 swap_numbers(&from_y, &to_y);
10599 brush_width = to_x - from_x + 1;
10600 brush_height = to_y - from_y + 1;
10602 from_lx = from_x + level_xpos;
10603 from_ly = from_y + level_ypos;
10605 for (y = 0; y < brush_height; y++)
10607 for (x = 0; x < brush_width; x++)
10609 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10612 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10617 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10619 delete_old_brush = FALSE;
10621 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10622 mode == CB_BRUSH_TO_LEVEL)
10624 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10625 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10626 int cursor_from_x = cursor_x - brush_width / 2;
10627 int cursor_from_y = cursor_y - brush_height / 2;
10628 int border_from_x = cursor_x, border_from_y = cursor_y;
10629 int border_to_x = cursor_x, border_to_y = cursor_y;
10631 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10632 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10634 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10635 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10637 delete_old_brush = FALSE;
10641 for (y = 0; y < brush_height; y++)
10643 for (x = 0; x < brush_width; x++)
10645 int sx = cursor_from_x + x;
10646 int sy = cursor_from_y + y;
10647 int lx = sx + level_xpos;
10648 int ly = sy + level_ypos;
10649 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10650 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10651 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10652 brush_buffer[x][y] : new_element);
10654 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10656 if (sx < border_from_x)
10657 border_from_x = sx;
10658 else if (sx > border_to_x)
10660 if (sy < border_from_y)
10661 border_from_y = sy;
10662 else if (sy > border_to_y)
10665 DrawLineElement(sx, sy, element, change_level);
10670 if (mode != CB_DELETE_OLD_CURSOR)
10671 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10673 last_cursor_x = cursor_x;
10674 last_cursor_y = cursor_y;
10675 delete_old_brush = TRUE;
10679 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10682 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10685 static void CopyBrushToLevel(int x, int y, int button)
10687 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10690 static void CopyBrushToCursor(int x, int y)
10692 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10695 static void DeleteBrushFromCursor()
10697 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10702 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10705 void DumpBrush_Small()
10707 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10710 static void FloodFill(int from_x, int from_y, int fill_element)
10712 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10715 /* values for DrawLevelText() modes */
10716 #define TEXT_INIT 0
10717 #define TEXT_SETCURSOR 1
10718 #define TEXT_WRITECHAR 2
10719 #define TEXT_BACKSPACE 3
10720 #define TEXT_NEWLINE 4
10722 #define TEXT_QUERY_TYPING 6
10724 static int DrawLevelText(int sx, int sy, char letter, int mode)
10726 static short delete_buffer[MAX_LEV_FIELDX];
10727 static int start_sx;
10729 static int start_sy;
10731 static int last_sx, last_sy;
10732 static boolean typing = FALSE;
10733 int letter_element = EL_CHAR_ASCII0 + letter;
10734 int lx = 0, ly = 0;
10736 /* map lower case letters to upper case and convert special characters */
10737 if (letter >= 'a' && letter <= 'z')
10738 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10739 else if (letter == 'ä' || letter == 'Ä')
10740 letter_element = EL_CHAR_AUMLAUT;
10741 else if (letter == 'ö' || letter == 'Ö')
10742 letter_element = EL_CHAR_OUMLAUT;
10743 else if (letter == 'ü' || letter == 'Ü')
10744 letter_element = EL_CHAR_UUMLAUT;
10745 else if (letter == '^')
10746 letter_element = EL_CHAR_COPYRIGHT;
10748 letter_element = EL_CHAR_ASCII0 + letter;
10750 if (mode != TEXT_INIT)
10755 if (mode != TEXT_SETCURSOR)
10761 lx = last_sx + level_xpos;
10762 ly = last_sy + level_ypos;
10769 DrawLevelText(0, 0, 0, TEXT_END);
10778 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10781 case TEXT_SETCURSOR:
10782 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10783 DrawAreaBorder(sx, sy, sx, sy);
10788 case TEXT_WRITECHAR:
10789 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10791 delete_buffer[sx - start_sx] = Feld[lx][ly];
10792 Feld[lx][ly] = letter_element;
10794 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10795 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10796 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10797 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10799 DrawLevelText(0, 0, 0, TEXT_END);
10801 level.changed = TRUE;
10805 case TEXT_BACKSPACE:
10808 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10809 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10810 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10815 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10816 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10818 DrawLevelText(0, 0, 0, TEXT_END);
10822 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10823 DrawMiniElement(sx, sy, Feld[lx][ly]);
10827 case TEXT_QUERY_TYPING:
10837 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10838 int element, boolean change_level)
10840 int lx = sx + level_xpos;
10841 int ly = sy + level_ypos;
10844 DrawMiniElement(sx, sy, Feld[lx][ly]);
10846 DrawAreaBorder(sx, sy, sx, sy);
10849 static void CheckLevelBorderElement(boolean redraw_playfield)
10851 int last_border_element = BorderElement;
10853 SetBorderElement();
10855 if (redraw_playfield && BorderElement != last_border_element)
10856 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10859 static void CopyLevelToUndoBuffer(int mode)
10861 static boolean accumulated_undo = FALSE;
10862 boolean new_undo_buffer_position = TRUE;
10867 case UNDO_IMMEDIATE:
10868 accumulated_undo = FALSE;
10871 case UNDO_ACCUMULATE:
10872 if (accumulated_undo)
10873 new_undo_buffer_position = FALSE;
10874 accumulated_undo = TRUE;
10881 if (new_undo_buffer_position)
10883 /* new position in undo buffer ring */
10884 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10886 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10887 undo_buffer_steps++;
10890 for (x = 0; x < lev_fieldx; x++)
10891 for (y = 0; y < lev_fieldy; y++)
10892 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10894 /* check if drawing operation forces change of border style */
10895 CheckLevelBorderElement(TRUE);
10897 level.changed = TRUE;
10900 static void RandomPlacement(int new_element)
10902 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10903 int num_free_positions = 0;
10904 int num_percentage, num_elements;
10908 ResetIntelliDraw();
10911 /* determine number of free positions for randomly placing the new element */
10912 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10914 free_position[x][y] =
10915 (random_placement_background_restricted ?
10916 Feld[x][y] == random_placement_background_element :
10917 Feld[x][y] != new_element);
10919 if (free_position[x][y])
10920 num_free_positions++;
10923 /* determine number of new elements to place there */
10924 num_percentage = num_free_positions * random_placement_value / 100;
10925 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10926 num_percentage : random_placement_value);
10928 /* if less free positions than elements to place, fill all these positions */
10929 if (num_free_positions < num_elements)
10931 for (x = 0; x < lev_fieldx; x++)
10932 for (y = 0; y < lev_fieldy; y++)
10933 if (free_position[x][y])
10935 SetElement(x, y, new_element);
10937 Feld[x][y] = new_element;
10942 while (num_elements > 0)
10944 x = GetSimpleRandom(lev_fieldx);
10945 y = GetSimpleRandom(lev_fieldy);
10947 /* don't place element at the same position twice */
10948 if (free_position[x][y])
10950 free_position[x][y] = FALSE;
10952 SetElement(x, y, new_element);
10954 Feld[x][y] = new_element;
10961 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10962 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10965 void WrapLevel(int dx, int dy)
10967 int wrap_dx = lev_fieldx - dx;
10968 int wrap_dy = lev_fieldy - dy;
10971 for (x = 0; x < lev_fieldx; x++)
10972 for (y = 0; y < lev_fieldy; y++)
10973 FieldBackup[x][y] = Feld[x][y];
10975 for (x = 0; x < lev_fieldx; x++)
10976 for (y = 0; y < lev_fieldy; y++)
10978 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10980 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10981 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10984 static void HandleDrawingAreas(struct GadgetInfo *gi)
10986 static boolean started_inside_drawing_area = FALSE;
10987 int id = gi->custom_id;
10988 boolean button_press_event;
10989 boolean button_release_event;
10990 boolean inside_drawing_area = !gi->event.off_borders;
10991 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10992 int actual_drawing_function;
10993 int button = gi->event.button;
10994 int new_element = BUTTON_ELEMENT(button);
10995 int sx = gi->event.x, sy = gi->event.y;
10996 int min_sx = 0, min_sy = 0;
10997 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10998 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10999 int lx = 0, ly = 0;
11000 int min_lx = 0, min_ly = 0;
11001 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11004 /* handle info callback for each invocation of action callback */
11005 gi->callback_info(gi);
11007 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11008 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11010 /* make sure to stay inside drawing area boundaries */
11011 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11012 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11016 /* get positions inside level field */
11017 lx = sx + level_xpos;
11018 ly = sy + level_ypos;
11020 if (!IN_LEV_FIELD(lx, ly))
11021 inside_drawing_area = FALSE;
11023 /* make sure to stay inside level field boundaries */
11024 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11025 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11027 /* correct drawing area positions accordingly */
11028 sx = lx - level_xpos;
11029 sy = ly - level_ypos;
11032 if (button_press_event)
11033 started_inside_drawing_area = inside_drawing_area;
11035 if (!started_inside_drawing_area)
11038 if (!IS_VALID_BUTTON(button))
11041 if (!button && !button_release_event)
11044 /* automatically switch to 'single item' drawing mode, if needed */
11045 actual_drawing_function =
11046 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
11047 drawing_function : GADGET_ID_SINGLE_ITEMS);
11049 /* clicking into drawing area with pressed Control key picks element */
11050 if (GetKeyModState() & KMOD_Control)
11052 last_drawing_function = drawing_function;
11053 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11056 if (GetKeyModState() & KMOD_Shift)
11058 if (button_press_event || button_release_event)
11059 ResetIntelliDraw();
11062 switch (actual_drawing_function)
11064 case GADGET_ID_SINGLE_ITEMS:
11067 if (button_release_event)
11069 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11071 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
11072 !inside_drawing_area)
11073 DeleteBrushFromCursor();
11076 ResetIntelliDraw();
11080 if (!button || button_release_event)
11083 if (draw_with_brush)
11086 if (!button_release_event)
11088 CopyBrushToLevel(sx, sy, button);
11093 else if (new_element != Feld[lx][ly])
11096 if (new_element == EL_PLAYER_1)
11098 /* remove player at old position */
11099 for (y = 0; y < lev_fieldy; y++)
11101 for (x = 0; x < lev_fieldx; x++)
11103 if (Feld[x][y] == EL_PLAYER_1)
11106 SetElement(x, y, EL_EMPTY);
11108 Feld[x][y] = EL_EMPTY;
11110 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
11111 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
11113 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
11114 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
11115 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
11124 SetElementButton(lx, ly, new_element, button);
11126 Feld[lx][ly] = new_element;
11127 DrawMiniElement(sx, sy, new_element);
11133 int type_id = gi->custom_type_id;
11134 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11136 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
11137 DrawMiniGraphicExt(drawto,
11138 gi->x + sx * MINI_TILEX,
11139 gi->y + sy * MINI_TILEY,
11140 el2edimg(new_element));
11142 DrawFixedGraphicExt(drawto,
11143 gi->x + sx * TILEX,
11144 gi->y + sy * TILEY,
11145 el2img(new_element), 0);
11147 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11148 new_element = GFX_ELEMENT(new_element);
11150 drawingarea_info[type_id].value[pos] = new_element;
11152 CopyElementPropertiesToGame(properties_element);
11154 if (id == GADGET_ID_CUSTOM_GRAPHIC)
11156 UpdateCustomElementGraphicGadgets();
11158 FrameCounter = 0; /* restart animation frame counter */
11163 case GADGET_ID_CONNECTED_ITEMS:
11165 static int last_sx = -1;
11166 static int last_sy = -1;
11168 if (button_release_event)
11169 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11173 if (!button_press_event)
11174 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
11182 case GADGET_ID_LINE:
11183 case GADGET_ID_ARC:
11184 case GADGET_ID_RECTANGLE:
11185 case GADGET_ID_FILLED_BOX:
11186 case GADGET_ID_GRAB_BRUSH:
11187 case GADGET_ID_TEXT:
11189 static int last_sx = -1;
11190 static int last_sy = -1;
11191 static int start_sx = -1;
11192 static int start_sy = -1;
11193 void (*draw_func)(int, int, int, int, int, boolean);
11195 if (drawing_function == GADGET_ID_LINE)
11196 draw_func = DrawLine;
11197 else if (drawing_function == GADGET_ID_ARC)
11198 draw_func = DrawArc;
11199 else if (drawing_function == GADGET_ID_RECTANGLE)
11200 draw_func = DrawBox;
11201 else if (drawing_function == GADGET_ID_FILLED_BOX)
11202 draw_func = DrawFilledBox;
11203 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
11204 draw_func = SelectArea;
11205 else /* (drawing_function == GADGET_ID_TEXT) */
11206 draw_func = SetTextCursor;
11208 if (button_press_event)
11210 draw_func(sx, sy, sx, sy, new_element, FALSE);
11211 start_sx = last_sx = sx;
11212 start_sy = last_sy = sy;
11214 if (drawing_function == GADGET_ID_TEXT)
11215 DrawLevelText(0, 0, 0, TEXT_END);
11217 else if (button_release_event)
11219 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11220 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11222 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11223 CopyBrushToCursor(sx, sy);
11224 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11226 draw_with_brush = TRUE;
11228 else if (drawing_function == GADGET_ID_TEXT)
11229 DrawLevelText(sx, sy, 0, TEXT_INIT);
11231 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11233 else if (last_sx != sx || last_sy != sy)
11235 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11236 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11243 case GADGET_ID_FLOOD_FILL:
11244 if (button_press_event && Feld[lx][ly] != new_element)
11246 FloodFill(lx, ly, new_element);
11247 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11248 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11252 case GADGET_ID_PICK_ELEMENT:
11253 if (button_release_event)
11254 ClickOnGadget(level_editor_gadget[last_drawing_function],
11256 else if (draw_level)
11257 PickDrawingElement(button, Feld[lx][ly]);
11260 int type_id = gi->custom_type_id;
11261 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11263 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11273 static void HandleCounterButtons(struct GadgetInfo *gi)
11275 int gadget_id = gi->custom_id;
11276 int counter_id = gi->custom_type_id;
11277 int button = gi->event.button;
11278 int *counter_value = counterbutton_info[counter_id].value;
11279 int step = BUTTON_STEPSIZE(button) *
11280 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11282 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11284 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11285 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11286 boolean level_changed = LevelChanged();
11288 if ((level_changed && pressed) || (!level_changed && released))
11291 if (level_changed && !Request("Level has changed! Discard changes?",
11294 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11295 ModifyEditorCounterValue(counter_id, *counter_value);
11301 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11302 *counter_value = gi->textinput.number_value;
11304 ModifyEditorCounterValue(counter_id, *counter_value + step);
11306 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11308 LoadLevel(level_nr);
11309 LoadScore(level_nr);
11314 DrawEditModeWindow();
11319 switch (counter_id)
11321 case ED_COUNTER_ID_YAMYAM_CONTENT:
11322 DrawYamYamContentAreas();
11325 case ED_COUNTER_ID_BALL_CONTENT:
11326 DrawMagicBallContentAreas();
11329 case ED_COUNTER_ID_ANDROID_CONTENT:
11330 DrawAndroidElementArea(properties_element);
11333 case ED_COUNTER_ID_GROUP_CONTENT:
11334 DrawGroupElementArea(properties_element);
11335 CopyGroupElementPropertiesToGame(properties_element);
11338 case ED_COUNTER_ID_INVENTORY_SIZE:
11339 DrawPlayerInitialInventoryArea(properties_element);
11342 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11343 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11344 DrawEnvelopeTextArea(-1);
11347 case ED_COUNTER_ID_LEVEL_XSIZE:
11348 case ED_COUNTER_ID_LEVEL_YSIZE:
11349 lev_fieldx = level.fieldx;
11350 lev_fieldy = level.fieldy;
11357 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11358 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11359 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11360 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11361 CopyElementPropertiesToGame(properties_element);
11363 level.changed = TRUE;
11366 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11368 int type_id = gi->custom_type_id;
11370 strcpy(textinput_info[type_id].value, gi->textinput.value);
11372 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11374 CopyElementPropertiesToGame(properties_element);
11376 ModifyEditorElementList(); /* update changed button info text */
11379 level.changed = TRUE;
11382 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11384 int type_id = gi->custom_type_id;
11387 strncpy(textarea_info[type_id].value, gi->textarea.value,
11388 MAX_ENVELOPE_TEXT_LEN);
11389 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11391 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
11392 strcpy(textarea_info[type_id].value, gi->textarea.value);
11395 level.changed = TRUE;
11398 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11400 int type_id = gi->custom_type_id;
11401 int value_old = *selectbox_info[type_id].value;
11402 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11404 *selectbox_info[type_id].value = value_new;
11406 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11408 element_info[properties_element].current_change_page = gi->selectbox.index;
11410 DrawPropertiesWindow();
11412 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11413 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11414 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11415 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11416 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11418 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11420 /* when changing action type, also check action mode and action arg */
11421 if (value_old != value_new)
11422 setSelectboxSpecialActionVariablesIfNeeded();
11424 DrawPropertiesChange();
11427 CopyElementPropertiesToGame(properties_element);
11429 level.changed = TRUE;
11433 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11435 int type_id = gi->custom_type_id;
11438 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11439 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11441 edit_mode_levelinfo = gi->custom_type_id;
11443 DrawLevelInfoWindow();
11445 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11446 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11448 edit_mode_properties = gi->custom_type_id;
11450 DrawPropertiesWindow();
11452 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11454 char *template_filename = getDefaultLevelFilename(-1);
11455 boolean new_template = !fileExists(template_filename);
11457 /* backup original "level.field" (needed to track playfield changes) */
11458 CopyPlayfield(level.field, FieldBackup);
11460 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11461 CopyPlayfield(Feld, level.field);
11463 if (new_template ||
11464 Request("Save this template and kill the old?", REQ_ASK))
11465 SaveLevelTemplate();
11468 Request("Template saved!", REQ_CONFIRM);
11470 /* restore original "level.field" (needed to track playfield changes) */
11471 CopyPlayfield(FieldBackup, level.field);
11473 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11474 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11476 struct ElementInfo *ei = &element_info[properties_element];
11478 setElementChangePages(ei, ei->num_change_pages + 1);
11480 /* set new change page to be new current change page */
11481 ei->current_change_page = ei->num_change_pages - 1;
11482 ei->change = &ei->change_page[ei->current_change_page];
11484 setElementChangeInfoToDefaults(ei->change);
11486 DrawPropertiesWindow();
11488 level.changed = TRUE;
11490 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11491 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11493 struct ElementInfo *ei = &element_info[properties_element];
11495 /* copy all change pages after change page to be deleted */
11496 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11497 ei->change_page[i] = ei->change_page[i + 1];
11499 setElementChangePages(ei, ei->num_change_pages - 1);
11501 DrawPropertiesWindow();
11503 level.changed = TRUE;
11507 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11509 int type_id = gi->custom_type_id;
11511 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11512 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11514 struct ElementInfo *ei = &element_info[properties_element];
11515 int step = BUTTON_STEPSIZE(gi->event.button);
11517 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11518 ei->current_change_page += step;
11520 if (ei->current_change_page < 0)
11521 ei->current_change_page = 0;
11522 else if (ei->current_change_page >= ei->num_change_pages)
11523 ei->current_change_page = ei->num_change_pages - 1;
11525 DrawPropertiesWindow();
11527 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11528 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11530 struct ElementInfo *ei = &element_info[properties_element];
11531 int current_change_page = ei->current_change_page;
11533 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11534 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11535 ei->change_page[current_change_page];
11536 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11538 ei->change_page[current_change_page] =
11539 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11541 level.changed = TRUE;
11544 DrawPropertiesWindow();
11548 static void HandleRadiobuttons(struct GadgetInfo *gi)
11550 *radiobutton_info[gi->custom_type_id].value =
11551 radiobutton_info[gi->custom_type_id].checked_value;
11553 level.changed = TRUE;
11556 static void HandleCheckbuttons(struct GadgetInfo *gi)
11558 int type_id = gi->custom_type_id;
11560 *checkbutton_info[type_id].value ^= TRUE;
11562 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11563 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11564 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11565 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11566 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11567 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11568 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11569 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11571 CopyElementPropertiesToGame(properties_element);
11574 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11576 UpdateCustomElementGraphicGadgets();
11578 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11580 char *template_filename = getDefaultLevelFilename(-1);
11582 if (level.use_custom_template && !fileExists(template_filename))
11584 Request("No level template found!", REQ_CONFIRM);
11586 level.use_custom_template = FALSE;
11587 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11592 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11594 DrawEditModeWindow();
11597 level.changed = TRUE;
11600 static void HandleControlButtons(struct GadgetInfo *gi)
11602 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11603 static int last_edit_mode = ED_MODE_DRAWING;
11604 static int last_custom_copy_mode = -1;
11605 int id = gi->custom_id;
11606 int button = gi->event.button;
11607 int step = BUTTON_STEPSIZE(button);
11608 int new_element = BUTTON_ELEMENT(button);
11611 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11612 DrawLevelText(0, 0, 0, TEXT_END);
11614 if (id < ED_NUM_CTRL1_BUTTONS &&
11615 id != GADGET_ID_SINGLE_ITEMS &&
11616 id != GADGET_ID_PROPERTIES &&
11617 id != GADGET_ID_PICK_ELEMENT &&
11618 edit_mode != ED_MODE_DRAWING &&
11619 drawing_function != GADGET_ID_PICK_ELEMENT &&
11620 !(GetKeyModState() & KMOD_Control))
11622 DrawDrawingWindow();
11623 edit_mode = ED_MODE_DRAWING;
11626 /* element copy mode active, but no element button pressed => deactivate */
11627 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11628 last_custom_copy_mode = -1;
11632 case GADGET_ID_SCROLL_LEFT:
11633 if (level_xpos >= 0)
11635 if (lev_fieldx < ed_fieldx - 2)
11638 level_xpos -= step;
11639 if (level_xpos < -1)
11642 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11644 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11646 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11647 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11651 case GADGET_ID_SCROLL_RIGHT:
11652 if (level_xpos <= lev_fieldx - ed_fieldx)
11654 if (lev_fieldx < ed_fieldx - 2)
11657 level_xpos += step;
11658 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11659 level_xpos = lev_fieldx - ed_fieldx + 1;
11661 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11663 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11665 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11666 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11670 case GADGET_ID_SCROLL_UP:
11671 if (level_ypos >= 0)
11673 if (lev_fieldy < ed_fieldy - 2)
11676 level_ypos -= step;
11677 if (level_ypos < -1)
11680 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11682 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11684 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11685 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11689 case GADGET_ID_SCROLL_DOWN:
11690 if (level_ypos <= lev_fieldy - ed_fieldy)
11692 if (lev_fieldy < ed_fieldy - 2)
11695 level_ypos += step;
11696 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11697 level_ypos = lev_fieldy - ed_fieldy + 1;
11699 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11701 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11703 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11704 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11708 case GADGET_ID_SCROLL_HORIZONTAL:
11709 level_xpos = gi->event.item_position - 1;
11710 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11713 case GADGET_ID_SCROLL_VERTICAL:
11714 level_ypos = gi->event.item_position - 1;
11715 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11718 case GADGET_ID_SCROLL_LIST_UP:
11719 case GADGET_ID_SCROLL_LIST_DOWN:
11720 case GADGET_ID_SCROLL_LIST_VERTICAL:
11721 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11722 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11725 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11726 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11728 if (element_shift < 0)
11730 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11731 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11733 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11734 GDI_SCROLLBAR_ITEM_POSITION,
11735 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11738 ModifyEditorElementList();
11742 case GADGET_ID_WRAP_LEFT:
11743 WrapLevel(-step, 0);
11746 case GADGET_ID_WRAP_RIGHT:
11747 WrapLevel(step, 0);
11750 case GADGET_ID_WRAP_UP:
11751 WrapLevel(0, -step);
11754 case GADGET_ID_WRAP_DOWN:
11755 WrapLevel(0, step);
11758 case GADGET_ID_SINGLE_ITEMS:
11759 case GADGET_ID_CONNECTED_ITEMS:
11760 case GADGET_ID_LINE:
11761 case GADGET_ID_ARC:
11762 case GADGET_ID_TEXT:
11763 case GADGET_ID_RECTANGLE:
11764 case GADGET_ID_FILLED_BOX:
11765 case GADGET_ID_FLOOD_FILL:
11766 case GADGET_ID_GRAB_BRUSH:
11767 case GADGET_ID_PICK_ELEMENT:
11768 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11769 last_drawing_function = drawing_function;
11770 drawing_function = id;
11771 draw_with_brush = FALSE;
11774 case GADGET_ID_RANDOM_PLACEMENT:
11775 RandomPlacement(new_element);
11778 case GADGET_ID_PROPERTIES:
11779 if (edit_mode != ED_MODE_PROPERTIES)
11781 properties_element = new_element;
11782 DrawPropertiesWindow();
11783 edit_mode = ED_MODE_PROPERTIES;
11785 last_level_drawing_function = drawing_function;
11786 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11791 DrawDrawingWindow();
11792 edit_mode = ED_MODE_DRAWING;
11794 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11799 case GADGET_ID_CUSTOM_COPY_FROM:
11800 case GADGET_ID_CUSTOM_COPY_TO:
11801 case GADGET_ID_CUSTOM_EXCHANGE:
11802 last_custom_copy_mode = id;
11803 last_drawing_function = drawing_function;
11806 case GADGET_ID_CUSTOM_COPY:
11807 CopyCustomElement(properties_element, -1, id);
11810 case GADGET_ID_CUSTOM_PASTE:
11811 CopyCustomElement(-1, properties_element, id);
11814 case GADGET_ID_UNDO:
11815 if (undo_buffer_steps == 0)
11817 Request("Undo buffer empty!", REQ_CONFIRM);
11821 if (edit_mode != ED_MODE_DRAWING)
11823 DrawDrawingWindow();
11824 edit_mode = ED_MODE_DRAWING;
11827 undo_buffer_position =
11828 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11829 undo_buffer_steps--;
11831 for (x = 0; x < lev_fieldx; x++)
11832 for (y = 0; y < lev_fieldy; y++)
11833 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11835 /* check if undo operation forces change of border style */
11836 CheckLevelBorderElement(FALSE);
11838 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11842 case GADGET_ID_INFO:
11843 if (edit_mode != ED_MODE_INFO)
11845 last_edit_mode = edit_mode;
11846 edit_mode = ED_MODE_INFO;
11848 DrawLevelInfoWindow();
11852 edit_mode = last_edit_mode;
11854 DrawEditModeWindow();
11858 case GADGET_ID_CLEAR:
11859 if (edit_mode != ED_MODE_DRAWING)
11861 DrawDrawingWindow();
11862 edit_mode = ED_MODE_DRAWING;
11865 for (x = 0; x < MAX_LEV_FIELDX; x++)
11866 for (y = 0; y < MAX_LEV_FIELDY; y++)
11867 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11869 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11871 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11874 case GADGET_ID_SAVE:
11876 /* saving read-only levels into personal level set modifies global vars
11877 "leveldir_current" and "level_nr"; restore them after saving level */
11878 LevelDirTree *leveldir_former = leveldir_current;
11879 int level_nr_former = level_nr;
11880 char *level_filename;
11883 if (leveldir_current->readonly &&
11884 !PrepareSavingIntoPersonalLevelSet())
11887 level_filename = getDefaultLevelFilename(level_nr);
11888 new_level = !fileExists(level_filename);
11891 Request("Save this level and kill the old?", REQ_ASK))
11893 if (leveldir_former->readonly)
11894 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11896 CopyPlayfield(Feld, level.field);
11897 SaveLevel(level_nr);
11899 level.changed = FALSE;
11903 char level_saved_msg[64];
11905 if (leveldir_former->readonly)
11906 sprintf(level_saved_msg,
11907 "Level saved as level %d into personal level set!",
11910 strcpy(level_saved_msg, "Level saved!");
11912 Request(level_saved_msg, REQ_CONFIRM);
11916 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11917 leveldir_current = leveldir_former;
11918 level_nr = level_nr_former;
11923 case GADGET_ID_TEST:
11924 if (LevelChanged())
11925 level.game_version = GAME_VERSION_ACTUAL;
11927 CopyPlayfield(level.field, FieldBackup);
11928 CopyPlayfield(Feld, level.field);
11930 CopyNativeLevel_RND_to_Native(&level);
11932 UnmapLevelEditorGadgets();
11933 UndrawSpecialEditorDoor();
11935 CloseDoor(DOOR_CLOSE_ALL);
11938 BackToFront(); /* force redraw of undrawn special door */
11942 /* needed before playing if editor playfield area has different size */
11943 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11945 redraw_mask = REDRAW_ALL;
11949 DrawCompleteVideoDisplay();
11952 level_editor_test_game = TRUE;
11954 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11958 case GADGET_ID_EXIT:
11959 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11963 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11964 id <= GADGET_ID_ELEMENTLIST_LAST)
11966 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11967 int new_element = editor_elements[element_position + element_shift];
11969 if (IS_EDITOR_CASCADE(new_element))
11973 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11975 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11976 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11978 if (*cascade_element == new_element)
11980 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11981 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11983 /* update element selection list */
11984 ReinitializeElementList();
11985 ModifyEditorElementList();
11987 /* update cascading gadget info text */
11988 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11990 /* save current editor cascading state */
11991 SaveSetup_EditorCascade();
12000 if (last_custom_copy_mode != -1)
12002 if (CopyCustomElement(properties_element, new_element,
12003 last_custom_copy_mode))
12005 ClickOnGadget(level_editor_gadget[last_drawing_function],
12008 last_custom_copy_mode = -1;
12014 PickDrawingElement(button, new_element);
12016 if (!stick_element_properties_window &&
12017 drawing_function != GADGET_ID_PICK_ELEMENT &&
12018 !(GetKeyModState() & KMOD_Control))
12020 properties_element = new_element;
12021 if (edit_mode == ED_MODE_PROPERTIES)
12022 DrawPropertiesWindow();
12025 if (drawing_function == GADGET_ID_PICK_ELEMENT)
12026 ClickOnGadget(level_editor_gadget[last_drawing_function],
12030 else if (gi->event.type == GD_EVENT_PRESSED)
12031 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
12032 else if (gi->event.type == GD_EVENT_RELEASED)
12033 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
12034 else if (gi->event.type == GD_EVENT_MOVING)
12035 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
12037 printf("default: HandleControlButtons: ? (id == %d)\n", id);
12043 void HandleLevelEditorKeyInput(Key key)
12045 char letter = getCharFromKey(key);
12046 int button = MB_LEFTBUTTON;
12048 if (drawing_function == GADGET_ID_TEXT &&
12049 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
12052 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
12053 else if (key == KSYM_Delete || key == KSYM_BackSpace)
12054 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
12055 else if (key == KSYM_Return)
12056 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
12057 else if (key == KSYM_Escape)
12058 DrawLevelText(0, 0, 0, TEXT_END);
12060 else if (button_status == MB_RELEASED)
12062 int id = GADGET_ID_NONE;
12063 int new_element_shift = element_shift;
12069 id = GADGET_ID_SCROLL_LEFT;
12072 id = GADGET_ID_SCROLL_RIGHT;
12075 id = GADGET_ID_SCROLL_UP;
12078 id = GADGET_ID_SCROLL_DOWN;
12081 id = GADGET_ID_SCROLL_LIST_UP;
12082 button = MB_RIGHTBUTTON;
12084 case KSYM_Page_Down:
12085 id = GADGET_ID_SCROLL_LIST_DOWN;
12086 button = MB_RIGHTBUTTON;
12091 element_shift = (key == KSYM_Home ? 0 :
12092 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
12094 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12095 GDI_SCROLLBAR_ITEM_POSITION,
12096 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12098 ModifyEditorElementList();
12105 /* this is needed to prevent interference with running "True X-Mouse" */
12106 if (GetKeyModStateFromEvents() & KMOD_Control)
12109 /* check for last or next editor cascade block in element list */
12110 for (i = 0; i < num_editor_elements; i++)
12112 if ((key == KSYM_Insert && i == element_shift) ||
12113 (key == KSYM_Delete && new_element_shift > element_shift))
12116 /* jump to next cascade block (or to start of element list) */
12117 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
12118 new_element_shift = i;
12121 if (i < num_editor_elements)
12122 element_shift = new_element_shift;
12124 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12125 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12127 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12128 GDI_SCROLLBAR_ITEM_POSITION,
12129 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12131 ModifyEditorElementList();
12136 if (edit_mode == ED_MODE_DRAWING)
12138 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
12140 else if (edit_mode == ED_MODE_INFO)
12142 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
12144 else if (edit_mode == ED_MODE_PROPERTIES)
12146 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
12148 else /* should never happen */
12150 DrawDrawingWindow();
12151 edit_mode = ED_MODE_DRAWING;
12160 if (id != GADGET_ID_NONE)
12161 ClickOnGadget(level_editor_gadget[id], button);
12162 else if (letter == '.')
12163 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
12164 else if (key == KSYM_Return ||
12165 key == KSYM_space ||
12166 key == setup.shortcut.toggle_pause)
12167 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12169 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12170 if (letter && letter == control_info[i].shortcut)
12171 if (!anyTextGadgetActive())
12172 ClickOnGadget(level_editor_gadget[i], button);
12176 void HandleLevelEditorIdle()
12178 static unsigned int action_delay = 0;
12179 unsigned int action_delay_value = GameFrameDelay;
12180 int xpos = 1, ypos = 2;
12183 if (edit_mode != ED_MODE_PROPERTIES)
12186 if (!DelayReached(&action_delay, action_delay_value))
12189 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12191 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12193 if (gi->mapped && gi->active && gi->selectbox.open)
12197 DrawEditorElementAnimation(SX + xpos * TILEX,
12198 SY + ypos * TILEY + MINI_TILEY / 2);
12200 MarkTileDirty(xpos, ypos);
12201 MarkTileDirty(xpos, ypos + 1);
12203 FrameCounter++; /* increase animation frame counter */
12206 void ClearEditorGadgetInfoText()
12208 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12211 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12213 char infotext[MAX_OUTPUT_LINESIZE + 1];
12214 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12215 int max_infotext_len = getMaxInfoTextLength();
12217 if (gi == NULL || gi->info_text == NULL)
12220 strncpy(infotext, gi->info_text, max_infotext_len);
12221 infotext[max_infotext_len] = '\0';
12223 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12225 int key = control_info[gi->custom_id].shortcut;
12229 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
12230 sprintf(shortcut, " ('.' or '%c')", key);
12231 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
12232 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12233 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
12234 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12235 else /* normal case */
12236 sprintf(shortcut, " ('%s%c')",
12237 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12239 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12240 strcat(infotext, shortcut);
12244 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
12247 void HandleEditorGadgetInfoText(void *ptr)
12249 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12251 if (game_status != GAME_MODE_EDITOR)
12254 ClearEditorGadgetInfoText();
12256 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12259 /* misuse this function to delete brush cursor, if needed */
12260 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12261 DeleteBrushFromCursor();
12263 PrintEditorGadgetInfoText(gi);
12266 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12268 static int start_lx, start_ly;
12269 int id = gi->custom_id;
12270 int type_id = gi->custom_type_id;
12271 int sx = gi->event.x;
12272 int sy = gi->event.y;
12273 int lx = sx + level_xpos;
12274 int ly = sy + level_ypos;
12275 int min_sx = 0, min_sy = 0;
12276 int max_sx = gi->drawing.area_xsize - 1;
12277 int max_sy = gi->drawing.area_ysize - 1;
12278 int actual_drawing_function = drawing_function;
12279 int max_infotext_len = getMaxInfoTextLength();
12280 char infotext[MAX_OUTPUT_LINESIZE + 1];
12283 infotext[0] = '\0'; /* start with empty info text */
12285 /* pressed Control key: simulate picking element */
12286 if (GetKeyModState() & KMOD_Control)
12287 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12289 ClearEditorGadgetInfoText();
12291 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12294 /* make sure to stay inside drawing area boundaries */
12295 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12296 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12298 if (id == GADGET_ID_DRAWING_LEVEL)
12302 int min_lx = 0, min_ly = 0;
12303 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12305 /* get positions inside level field */
12306 lx = sx + level_xpos;
12307 ly = sy + level_ypos;
12309 /* make sure to stay inside level field boundaries */
12310 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12311 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12313 /* correct drawing area positions accordingly */
12314 sx = lx - level_xpos;
12315 sy = ly - level_ypos;
12318 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12320 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12322 if (gi->event.type == GD_EVENT_PRESSED)
12328 switch (actual_drawing_function)
12330 case GADGET_ID_SINGLE_ITEMS:
12331 text = "Drawing single items";
12333 case GADGET_ID_CONNECTED_ITEMS:
12334 text = "Drawing connected items";
12336 case GADGET_ID_LINE:
12337 text = "Drawing line";
12339 case GADGET_ID_ARC:
12340 text = "Drawing arc";
12342 case GADGET_ID_TEXT:
12343 text = "Setting text cursor";
12345 case GADGET_ID_RECTANGLE:
12346 text = "Drawing rectangle";
12348 case GADGET_ID_FILLED_BOX:
12349 text = "Drawing filled box";
12351 case GADGET_ID_FLOOD_FILL:
12352 text = "Flood fill";
12354 case GADGET_ID_GRAB_BRUSH:
12355 text = "Grabbing brush";
12357 case GADGET_ID_PICK_ELEMENT:
12358 text = "Picking element";
12362 text = "Drawing position";
12366 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12367 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12369 sprintf(infotext, "%s: %d, %d", text,
12370 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12372 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12373 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12375 sprintf(infotext, "Level position: %d, %d", lx, ly);
12378 /* misuse this function to draw brush cursor, if needed */
12379 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12381 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12382 CopyBrushToCursor(sx, sy);
12384 DeleteBrushFromCursor();
12387 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12389 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12390 int element = drawingarea_info[type_id].value[pos];
12392 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12396 if (id == GADGET_ID_CUSTOM_CONTENT)
12397 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12398 else if (id == GADGET_ID_GROUP_CONTENT)
12399 sprintf(infotext, "group element position: %d", sx + 1);
12400 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12401 id <= GADGET_ID_YAMYAM_CONTENT_7)
12402 sprintf(infotext, "content area %d position: %d, %d",
12403 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12404 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12405 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12406 sprintf(infotext, "content area %d position: %d, %d",
12407 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12408 else if (id == GADGET_ID_ANDROID_CONTENT)
12409 sprintf(infotext, "android element position: %d", sx + 1);
12410 else if (drawingarea_info[type_id].infotext != NULL)
12411 strcpy(infotext, drawingarea_info[type_id].infotext);
12414 infotext[max_infotext_len] = '\0';
12416 if (strlen(infotext) > 0)
12417 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12420 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12421 boolean quick_quit)
12423 if (!ask_if_level_has_changed ||
12425 Request("Level has changed! Exit without saving?",
12426 REQ_ASK | REQ_STAY_OPEN))
12429 // CloseDoor(DOOR_CLOSE_1);
12430 SetDoorState(DOOR_CLOSE_2);
12432 CloseDoor(DOOR_CLOSE_1);
12433 SetDoorState(DOOR_CLOSE_2);
12438 FadeSkipNextFadeIn();
12441 fading = fading_none;
12444 game_status = GAME_MODE_MAIN;
12446 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12449 DrawAndFadeInMainMenu(REDRAW_FIELD);
12458 // CloseDoor(DOOR_CLOSE_1);
12459 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
12461 CloseDoor(DOOR_CLOSE_1);
12462 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);