1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1553 { CE_VALUE_CHANGES, "CE value changes" },
1554 { CE_SCORE_CHANGES, "CE score changes" },
1556 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1562 static struct ValueTextInfo options_change_other_action[] =
1564 { CE_PLAYER_TOUCHES_X, "player touches" },
1565 { CE_PLAYER_PRESSES_X, "player presses" },
1566 { CE_PLAYER_SWITCHES_X, "player switches" },
1567 { CE_PLAYER_SNAPS_X, "player snaps" },
1568 { CE_PLAYER_PUSHES_X, "player pushes" },
1569 { CE_PLAYER_ENTERS_X, "player enters" },
1570 { CE_PLAYER_LEAVES_X, "player leaves" },
1571 { CE_PLAYER_DIGS_X, "player digs" },
1572 { CE_PLAYER_COLLECTS_X, "player collects" },
1573 { CE_PLAYER_DROPS_X, "player drops/throws" },
1574 { CE_TOUCHING_X, "touching" },
1575 { CE_HITTING_X, "hitting" },
1576 { CE_DIGGING_X, "digging" },
1577 { CE_HIT_BY_X, "hit by" },
1578 { CE_SWITCH_OF_X, "switch of" },
1579 { CE_CHANGE_OF_X, "change by page of" },
1580 { CE_EXPLOSION_OF_X, "explosion of" },
1581 { CE_MOVE_OF_X, "move of" },
1582 { CE_CREATION_OF_X, "creation of" },
1583 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1584 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1585 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1586 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1591 static struct ValueTextInfo options_change_trigger_side[] =
1593 { CH_SIDE_LEFT, "left" },
1594 { CH_SIDE_RIGHT, "right" },
1595 { CH_SIDE_TOP, "top" },
1596 { CH_SIDE_BOTTOM, "bottom" },
1597 { CH_SIDE_LEFT_RIGHT, "left/right" },
1598 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1599 { CH_SIDE_ANY, "any" },
1604 static struct ValueTextInfo options_change_trigger_player[] =
1606 { CH_PLAYER_1, "1" },
1607 { CH_PLAYER_2, "2" },
1608 { CH_PLAYER_3, "3" },
1609 { CH_PLAYER_4, "4" },
1610 { CH_PLAYER_ANY, "any" },
1615 static struct ValueTextInfo options_change_trigger_page[] =
1627 { (1 << 10), "11" },
1628 { (1 << 11), "12" },
1629 { (1 << 12), "13" },
1630 { (1 << 13), "14" },
1631 { (1 << 14), "15" },
1632 { (1 << 15), "16" },
1633 { (1 << 16), "17" },
1634 { (1 << 17), "18" },
1635 { (1 << 18), "19" },
1636 { (1 << 19), "20" },
1637 { (1 << 20), "21" },
1638 { (1 << 21), "22" },
1639 { (1 << 22), "23" },
1640 { (1 << 23), "24" },
1641 { (1 << 24), "25" },
1642 { (1 << 25), "26" },
1643 { (1 << 26), "27" },
1644 { (1 << 27), "28" },
1645 { (1 << 28), "29" },
1646 { (1 << 29), "30" },
1647 { (1 << 30), "31" },
1648 { (1 << 31), "32" },
1649 { CH_PAGE_ANY, "any" },
1654 static struct ValueTextInfo options_change_replace_when[] =
1656 { CP_WHEN_EMPTY, "empty" },
1657 { CP_WHEN_WALKABLE, "walkable" },
1658 { CP_WHEN_DIGGABLE, "diggable" },
1659 { CP_WHEN_COLLECTIBLE, "collectible" },
1660 { CP_WHEN_REMOVABLE, "removable" },
1661 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1666 static struct ValueTextInfo options_action_type[] =
1668 { CA_NO_ACTION, "no action" },
1669 { CA_UNDEFINED, " " },
1670 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1671 { CA_RESTART_LEVEL, "restart level" },
1672 { CA_SHOW_ENVELOPE, "show envelope" },
1673 { CA_SET_LEVEL_TIME, "set time" },
1674 { CA_SET_LEVEL_SCORE, "set score" },
1675 { CA_SET_LEVEL_GEMS, "set needed gems" },
1676 { CA_SET_LEVEL_WIND, "set wind dir." },
1677 { CA_UNDEFINED, " " },
1678 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1679 { CA_MOVE_PLAYER, "move player" },
1680 { CA_EXIT_PLAYER, "exit player" },
1681 { CA_KILL_PLAYER, "kill player" },
1682 { CA_SET_PLAYER_KEYS, "set keys" },
1683 { CA_SET_PLAYER_SPEED, "set speed" },
1684 { CA_SET_PLAYER_SHIELD, "set shield" },
1685 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1686 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1687 { CA_UNDEFINED, " " },
1688 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1689 { CA_SET_CE_VALUE, "set CE value" },
1690 { CA_SET_CE_SCORE, "set CE score" },
1691 { CA_UNDEFINED, " " },
1692 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1693 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1698 static struct ValueTextInfo options_action_mode_none[] =
1700 { CA_MODE_UNDEFINED, " " },
1705 static struct ValueTextInfo options_action_mode_assign[] =
1707 { CA_MODE_SET, "=" },
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1714 { CA_MODE_ADD, "+" },
1715 { CA_MODE_SUBTRACT, "-" },
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1722 { CA_MODE_SET, "=" },
1723 { CA_MODE_ADD, "+" },
1724 { CA_MODE_SUBTRACT, "-" },
1725 { CA_MODE_MULTIPLY, "*" },
1726 { CA_MODE_DIVIDE, "/" },
1727 { CA_MODE_MODULO, "%" },
1732 static struct ValueTextInfo options_action_arg_none[] =
1734 { CA_ARG_UNDEFINED, " " },
1739 static struct ValueTextInfo options_action_arg_player[] =
1741 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1742 { CA_ARG_PLAYER_1, "1" },
1743 { CA_ARG_PLAYER_2, "2" },
1744 { CA_ARG_PLAYER_3, "3" },
1745 { CA_ARG_PLAYER_4, "4" },
1746 { CA_ARG_PLAYER_ANY, "any" },
1747 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1752 static struct ValueTextInfo options_action_arg_number[] =
1754 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1761 { CA_ARG_10, "10" },
1762 { CA_ARG_100, "100" },
1763 { CA_ARG_1000, "1000" },
1764 { CA_ARG_UNDEFINED, " " },
1765 { CA_ARG_NUMBER_MIN, "min" },
1766 { CA_ARG_NUMBER_MAX, "max" },
1767 { CA_ARG_UNDEFINED, " " },
1768 { CA_ARG_NUMBER_RESET, "reset" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1771 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1772 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1773 { CA_ARG_UNDEFINED, " " },
1774 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1775 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1776 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1777 { CA_ARG_UNDEFINED, " " },
1778 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1779 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1780 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1781 { CA_ARG_UNDEFINED, " " },
1782 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1783 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1784 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1789 static struct ValueTextInfo options_action_arg_value[] =
1791 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1798 { CA_ARG_10, "10" },
1799 { CA_ARG_100, "100" },
1800 { CA_ARG_1000, "1000" },
1801 { CA_ARG_UNDEFINED, " " },
1802 { CA_ARG_NUMBER_MIN, "min" },
1803 { CA_ARG_NUMBER_MAX, "max" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_NUMBER_RESET, "reset" },
1806 { CA_ARG_UNDEFINED, " " },
1807 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1808 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1809 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1812 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1813 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1814 { CA_ARG_UNDEFINED, " " },
1815 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1816 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1817 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1818 { CA_ARG_UNDEFINED, " " },
1819 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1820 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1821 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1822 { CA_ARG_UNDEFINED, " " },
1823 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1824 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1825 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1832 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1837 { CA_ARG_UNDEFINED, " " },
1838 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1839 { CA_ARG_ELEMENT_TARGET, "target" },
1840 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1845 static struct ValueTextInfo options_action_arg_key[] =
1847 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1858 { CA_ARG_ELEMENT_TARGET, "target" },
1859 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1864 static struct ValueTextInfo options_action_arg_speed[] =
1866 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1867 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1868 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1869 { CA_ARG_SPEED_SLOW, "slow" },
1870 { CA_ARG_SPEED_NORMAL, "normal" },
1871 { CA_ARG_SPEED_FAST, "fast" },
1872 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1873 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_SPEED_SLOWER, "slower" },
1876 { CA_ARG_SPEED_FASTER, "faster" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_SPEED_RESET, "reset" },
1883 static struct ValueTextInfo options_action_arg_shield[] =
1885 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1886 { CA_ARG_SHIELD_OFF, "off" },
1887 { CA_ARG_SHIELD_NORMAL, "normal" },
1888 { CA_ARG_SHIELD_DEADLY, "deadly" },
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1895 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1896 { CA_ARG_ELEMENT_TARGET, "target" },
1897 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1898 { CA_ARG_UNDEFINED, " " },
1899 { CA_ARG_ELEMENT_RESET, "reset" },
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1906 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1907 { CA_ARG_GRAVITY_ON, "on" },
1908 { CA_ARG_GRAVITY_OFF, "off" },
1909 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1914 static struct ValueTextInfo options_action_arg_direction[] =
1916 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1917 { CA_ARG_DIRECTION_NONE, "none" },
1918 { CA_ARG_DIRECTION_LEFT, "left" },
1919 { CA_ARG_DIRECTION_RIGHT, "right" },
1920 { CA_ARG_DIRECTION_UP, "up" },
1921 { CA_ARG_DIRECTION_DOWN, "down" },
1922 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1923 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1930 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1931 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1932 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1943 static struct ValueTextInfo options_group_choice_mode[] =
1945 { ANIM_RANDOM, "random" },
1946 { ANIM_LOOP, "loop" },
1947 { ANIM_LINEAR, "linear" },
1948 { ANIM_PINGPONG, "pingpong" },
1949 { ANIM_PINGPONG2, "pingpong 2" },
1954 static struct ValueTextInfo *action_arg_modes[] =
1956 options_action_mode_none,
1957 options_action_mode_assign,
1958 options_action_mode_add_remove,
1959 options_action_mode_calculate,
1966 struct ValueTextInfo *options;
1968 action_arg_options[] =
1970 { CA_NO_ACTION, 0, options_action_arg_none, },
1971 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1972 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1973 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1974 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1975 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1976 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1977 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1978 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1979 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1980 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1981 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1982 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1983 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
1984 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1985 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1986 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1987 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1996 int gadget_id_align;
1997 int size; /* char size of selectbox or '-1' (dynamically determined) */
1998 struct ValueTextInfo *options;
2000 char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2003 /* ---------- level and editor settings ---------------------------------- */
2006 -1, ED_LEVEL_SETTINGS_YPOS(7),
2007 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2009 options_time_or_steps,
2010 &level.use_step_counter,
2011 NULL, "(0 => no limit)", "time or step limit"
2014 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2015 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2017 options_game_engine_type,
2018 &level.game_engine_type,
2019 "game engine:", NULL, "game engine"
2022 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2023 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2025 options_wind_direction,
2026 &level.wind_direction_initial,
2027 "initial wind direction:", NULL, "initial wind direction"
2030 /* ---------- element settings: configure (several elements) ------------- */
2033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2034 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2036 options_player_speed,
2037 &level.initial_player_stepsize[0],
2038 "initial player speed:", NULL, "initial player speed"
2041 /* ---------- element settings: configure 1 (custom elements) ------------ */
2044 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2045 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2047 options_access_type,
2048 &custom_element.access_type,
2049 NULL, NULL, "type of access to this field"
2052 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2053 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2055 options_access_layer,
2056 &custom_element.access_layer,
2057 NULL, NULL, "layer of access for this field"
2060 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2061 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2063 options_access_protected,
2064 &custom_element.access_protected,
2065 NULL, NULL, "protected access for this field"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2069 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2071 options_access_direction,
2072 &custom_element.access_direction,
2073 "from", NULL, "access direction for this field"
2076 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2077 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2079 options_walk_to_action,
2080 &custom_element.walk_to_action,
2081 NULL, NULL, "diggable/collectible/pushable"
2084 /* ---------- element settings: configure 2 (custom elements) ------------ */
2087 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2088 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2090 options_move_pattern,
2091 &custom_element.move_pattern,
2092 "can move", NULL, "element move pattern"
2095 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2096 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2098 options_move_direction,
2099 &custom_element.move_direction_initial,
2100 "starts moving", NULL, "initial element move direction"
2103 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2104 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2106 options_move_stepsize,
2107 &custom_element.move_stepsize,
2108 "move/fall speed", NULL, "speed of element movement"
2111 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2112 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2114 options_move_leave_type,
2115 &custom_element.move_leave_type,
2116 "can dig: can", ":", "leave behind or change element"
2119 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2122 options_smash_targets,
2123 &custom_element.smash_targets,
2124 "can smash", NULL, "elements that can be smashed"
2127 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2128 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2130 options_slippery_type,
2131 &custom_element.slippery_type,
2132 "slippery", NULL, "where other elements fall down"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2136 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2139 &custom_element.deadliness,
2140 "deadly when", NULL, "deadliness of element"
2143 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2144 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2146 options_explosion_type,
2147 &custom_element.explosion_type,
2148 "can explode", NULL, "explosion type"
2151 /* ---------- element settings: advanced (custom elements) --------------- */
2154 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2158 &custom_element_change.delay_frames,
2159 "delay time given in", NULL, "delay time units for change"
2162 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2163 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2165 options_change_direct_action,
2166 &custom_element_change.direct_action,
2167 NULL, NULL, "type of direct action"
2170 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2171 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2173 options_change_other_action,
2174 &custom_element_change.other_action,
2175 NULL, "element:", "type of other element action"
2178 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2179 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2181 options_change_trigger_side,
2182 &custom_element_change.trigger_side,
2183 "at", "side", "element side triggering change"
2186 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2187 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2189 options_change_trigger_player,
2190 &custom_element_change.trigger_player,
2191 "player:", " ", "player that causes change"
2194 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2195 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2197 options_change_trigger_page,
2198 &custom_element_change.trigger_page,
2199 "page:", NULL, "change page that causes change"
2202 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2203 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2205 options_change_replace_when,
2206 &custom_element_change.replace_when,
2207 "replace when", NULL, "which elements can be replaced"
2210 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2211 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2213 options_action_type,
2214 &custom_element_change.action_type,
2215 NULL, NULL, "action on specified condition"
2218 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2219 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2221 options_action_mode_none,
2222 &custom_element_change.action_mode,
2223 NULL, NULL, "action operator"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2227 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2229 options_action_arg_none,
2230 &custom_element_change.action_arg,
2231 NULL, NULL, "action parameter"
2234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2235 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2237 options_change_page,
2238 &custom_element.current_change_page,
2239 NULL, NULL, "element change page"
2242 /* ---------- element settings: configure (group elements) --------------- */
2245 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2246 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2248 options_group_choice_mode,
2249 &group_element_info.choice_mode,
2250 "choice type:", NULL, "type of group element choice"
2258 int gadget_id_align;
2261 char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2268 NULL, NULL, "Show information about element"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2274 NULL, NULL, "Configure element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2280 NULL, NULL, "Configure custom element properties"
2283 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2284 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2286 NULL, NULL, "Configure custom element properties"
2289 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2290 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2292 NULL, NULL, "Custom element change configuration"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2296 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2298 " ", "As Template", "Save current settings as new template"
2301 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2302 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2304 NULL, NULL, "Add new change page"
2307 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2308 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2310 NULL, NULL, "Delete current change page"
2320 int gadget_id_align;
2321 char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2325 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2326 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2327 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2328 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2329 NULL, NULL, "select previous change page"
2332 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2333 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2334 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2335 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2336 NULL, "change page", "select next change page"
2339 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2340 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2341 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2342 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2343 " ", NULL, "copy settings from this change page"
2346 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2347 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2348 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2349 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2350 NULL, NULL, "paste settings to this change page"
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2365 GADGET_ID_SCROLL_UP,
2366 "scroll level editing area up"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2371 GADGET_ID_SCROLL_DOWN,
2372 "scroll level editing area down"
2375 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2377 GADGET_ID_SCROLL_LEFT,
2378 "scroll level editing area left"
2381 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2383 GADGET_ID_SCROLL_RIGHT,
2384 "scroll level editing area right"
2387 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2389 GADGET_ID_SCROLL_LIST_UP,
2390 "scroll element list up ('Page Up')"
2393 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2395 GADGET_ID_SCROLL_LIST_DOWN,
2396 "scroll element list down ('Page Down')"
2405 int wheel_x, wheel_y;
2406 int wheel_width, wheel_height;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2413 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2414 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2415 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2421 SX + SXSIZE + SX, WIN_YSIZE,
2423 GD_TYPE_SCROLLBAR_HORIZONTAL,
2424 GADGET_ID_SCROLL_HORIZONTAL,
2425 "scroll level editing area horizontally"
2428 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2429 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2430 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2436 SX + SXSIZE + SX, WIN_YSIZE,
2438 GD_TYPE_SCROLLBAR_VERTICAL,
2439 GADGET_ID_SCROLL_VERTICAL,
2440 "scroll level editing area vertically"
2443 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2444 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2445 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2450 SX + SXSIZE + SX, 0,
2451 WIN_XSIZE - (SX + SXSIZE + SX), WIN_YSIZE,
2453 GD_TYPE_SCROLLBAR_VERTICAL,
2454 GADGET_ID_SCROLL_LIST_VERTICAL,
2455 "scroll element list vertically"
2463 int gadget_id_align;
2464 int radio_button_nr;
2467 char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2471 -1, ED_COUNTER2_YPOS(8),
2472 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2473 RADIO_NR_RANDOM_ELEMENTS,
2474 &random_placement_method, RANDOM_USE_PERCENTAGE,
2475 " ", "percentage", "use percentage for random elements"
2478 -1, ED_COUNTER2_YPOS(8),
2479 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2480 RADIO_NR_RANDOM_ELEMENTS,
2481 &random_placement_method, RANDOM_USE_QUANTITY,
2482 " ", "quantity", "use quantity for random elements"
2490 int gadget_id_align;
2492 char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2495 /* ---------- level and editor settings ---------------------------------- */
2498 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2500 &random_placement_background_restricted,
2502 "restrict random placement to:", "set random placement restriction"
2505 /* ---------- element settings: configure (various elements) ------------- */
2508 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2509 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2510 &stick_element_properties_window,
2512 "stick this screen to edit content","stick this screen to edit content"
2515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2516 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2517 &level.em_slippery_gems,
2519 "slip down from certain flat walls","use EM style slipping behaviour"
2522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2523 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2524 &level.use_spring_bug,
2526 "use spring pushing bug", "use odd spring pushing behaviour"
2529 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2530 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2531 &level.use_time_orb_bug,
2533 "use time orb bug", "use odd time orb behaviour"
2536 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2537 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2540 "create single random element", "only create one element from content"
2543 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2544 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2545 &level.ball_state_initial,
2547 "magic ball initially activated", "activate magic ball after level start"
2550 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2551 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2552 &level.grow_into_diggable,
2554 "can grow into anything diggable", "grow into more than just sand"
2557 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2558 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2559 &level.continuous_snapping,
2561 "continuos snapping", "use snapping without releasing key"
2564 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2565 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2566 &level.block_snap_field,
2568 "block snapped field when snapping", "use snapping delay to show animation"
2571 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2572 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2573 &level.block_last_field,
2575 "block last field when moving", "player blocks last field when moving"
2578 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2579 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2580 &level.sp_block_last_field,
2582 "block last field when moving", "player blocks last field when moving"
2585 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2586 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2587 &level.instant_relocation,
2589 "no scrolling when relocating", "player gets relocated without delay"
2592 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2593 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2594 &level.use_start_element[0],
2596 "use level start element:", "start level at this element's position"
2599 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2600 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2601 &level.use_artwork_element[0],
2603 "use artwork from element:", "use player artwork from other element"
2606 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2607 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2608 &level.use_explosion_element[0],
2610 "use explosion from element:", "use explosion properties from element"
2613 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2614 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2615 &level.initial_player_gravity[0],
2617 "use initial gravity", "set initial player gravity"
2620 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2621 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2622 &level.can_pass_to_walkable,
2624 "can pass to walkable element", "player can pass to empty or walkable"
2627 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2628 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2629 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2631 "can fall into acid (with gravity)","player can fall into acid pool"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2635 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2636 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2638 "can move into acid", "element can move into acid pool"
2641 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2642 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2643 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2645 "deadly when colliding with", "element is deadly when hitting player"
2648 /* ---------- element settings: configure 1 (custom elements) ----------- */
2651 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2652 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2653 &custom_element.use_gfx_element,
2655 /* !!! add separate "use existing element sound" !!! */
2657 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2659 NULL, "use graphic of element:", "use existing element graphic"
2663 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2664 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2665 &level.use_custom_template,
2666 NULL, "use template", "use template for custom properties"
2669 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2670 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2671 &custom_element_properties[EP_ACCESSIBLE],
2672 NULL, NULL, "player can walk to or pass this field"
2675 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2676 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2677 &custom_element_properties[EP_GRAVITY_REACHABLE],
2678 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2681 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2682 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2683 &custom_element.use_last_ce_value,
2684 NULL, "use last CE value after change", "use last CE value after change"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2688 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2689 &custom_element_properties[EP_WALK_TO_OBJECT],
2690 NULL, NULL, "player can dig/collect/push element"
2693 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2694 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2695 &custom_element_properties[EP_INDESTRUCTIBLE],
2696 NULL, "indestructible", "element is indestructible"
2699 /* ---------- element settings: configure 2 (custom elements) ----------- */
2702 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2703 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2704 &custom_element_properties[EP_CAN_MOVE],
2705 NULL, NULL, "element can move with some pattern"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2709 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2710 &custom_element_properties[EP_CAN_FALL],
2711 NULL, "can fall", "element can fall down"
2714 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2715 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2716 &custom_element_properties[EP_CAN_SMASH],
2717 " ", NULL, "element can smash other elements"
2720 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2721 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2722 &custom_element_properties[EP_SLIPPERY],
2723 NULL, NULL, "other elements can fall down from it"
2726 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2727 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2728 &custom_element_properties[EP_DEADLY],
2729 NULL, NULL, "element can kill the player"
2732 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2733 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2734 &custom_element_properties[EP_CAN_EXPLODE],
2735 NULL, NULL, "element can explode"
2738 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2739 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2740 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741 NULL, "by fire", "element can explode by fire/explosion"
2744 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2745 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746 &custom_element_properties[EP_EXPLODES_SMASHED],
2747 " ", "smashed", "element can explode when smashed"
2750 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2751 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752 &custom_element_properties[EP_EXPLODES_IMPACT],
2753 " ", "impact", "element can explode on impact"
2756 /* ---------- element settings: advanced (custom elements) --------------- */
2759 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2760 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2761 &custom_element_change.can_change,
2762 NULL, "element changes to:", "change element on specified condition"
2765 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2766 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2767 &custom_element_change_events[CE_DELAY],
2768 NULL, NULL, "element changes after delay"
2771 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2772 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2773 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774 NULL, NULL, "element changes by direct action"
2777 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2778 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2779 &custom_element_change_events[CE_BY_OTHER_ACTION],
2780 NULL, NULL, "element changes by other element"
2783 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2784 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2785 &custom_element_change.explode,
2786 NULL, "explode instead of change", "element explodes instead of change"
2789 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2790 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2791 &custom_element_change.use_target_content,
2792 NULL, "use extended change target:","element changes to more elements"
2795 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2796 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2797 &custom_element_change.only_if_complete,
2798 NULL, "replace all or nothing", "only replace when all can be changed"
2801 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2802 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2803 &custom_element_change.use_random_replace,
2804 NULL, NULL, "use percentage for random replace"
2807 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2808 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2809 &custom_element_change.has_action,
2810 NULL, NULL, "execute action on specified condition"
2818 int gadget_id_align;
2820 int area_xsize, area_ysize;
2821 char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2824 /* ---------- level playfield content ------------------------------------ */
2828 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2829 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2830 NULL, NULL, NULL, NULL
2833 /* ---------- yam yam content -------------------------------------------- */
2836 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2838 &level.yamyam_content[0].e[0][0], 3, 3,
2839 NULL, NULL, "1", NULL
2842 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2844 &level.yamyam_content[1].e[0][0], 3, 3,
2845 NULL, NULL, "2", NULL
2848 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2850 &level.yamyam_content[2].e[0][0], 3, 3,
2851 NULL, NULL, "3", NULL
2854 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2856 &level.yamyam_content[3].e[0][0], 3, 3,
2857 NULL, NULL, "4", NULL
2860 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2862 &level.yamyam_content[4].e[0][0], 3, 3,
2863 NULL, NULL, "5", NULL
2866 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2868 &level.yamyam_content[5].e[0][0], 3, 3,
2869 NULL, NULL, "6", NULL
2872 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2874 &level.yamyam_content[6].e[0][0], 3, 3,
2875 NULL, NULL, "7", NULL
2878 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2880 &level.yamyam_content[7].e[0][0], 3, 3,
2881 NULL, NULL, "8", NULL
2884 /* ---------- magic ball content ----------------------------------------- */
2887 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2889 &level.ball_content[0].e[0][0], 3, 3,
2890 NULL, NULL, "1", NULL
2893 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2895 &level.ball_content[1].e[0][0], 3, 3,
2896 NULL, NULL, "2", NULL
2899 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2901 &level.ball_content[2].e[0][0], 3, 3,
2902 NULL, NULL, "3", NULL
2905 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2907 &level.ball_content[3].e[0][0], 3, 3,
2908 NULL, NULL, "4", NULL
2911 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2913 &level.ball_content[4].e[0][0], 3, 3,
2914 NULL, NULL, "5", NULL
2917 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2919 &level.ball_content[5].e[0][0], 3, 3,
2920 NULL, NULL, "6", NULL
2923 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2925 &level.ball_content[6].e[0][0], 3, 3,
2926 NULL, NULL, "7", NULL
2929 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2931 &level.ball_content[7].e[0][0], 3, 3,
2932 NULL, NULL, "8", NULL
2935 /* ---------- android content -------------------------------------------- */
2938 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2939 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2940 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2941 "elements:", NULL, NULL, "elements android can clone"
2944 /* ---------- amoeba content --------------------------------------------- */
2947 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2948 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2949 &level.amoeba_content, 1, 1,
2950 "content:", NULL, NULL, "amoeba content"
2953 /* ---------- level start element ---------------------------------------- */
2956 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2957 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2958 &level.start_element[0], 1, 1,
2959 NULL, NULL, NULL, "level start element"
2962 /* ---------- player artwork element ------------------------------------- */
2965 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2966 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2967 &level.artwork_element[0], 1, 1,
2968 NULL, NULL, NULL, "element for player artwork"
2971 /* ---------- player explosion element ----------------------------------- */
2974 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2975 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2976 &level.explosion_element[0], 1, 1,
2977 NULL, NULL, NULL, "element for player explosion"
2980 /* ---------- element settings: configure 1 (custom elements) ----------- */
2982 /* ---------- custom graphic --------------------------------------------- */
2985 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2986 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2987 &custom_element.gfx_element, 1, 1,
2988 NULL, NULL, NULL, "custom graphic element"
2991 /* ---------- element settings: configure 2 (custom elements) ----------- */
2993 /* ---------- custom content (when exploding) ---------------------------- */
2996 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2997 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2998 &custom_element.content.e[0][0], 3, 3,
2999 "content:", NULL, NULL, NULL
3002 /* ---------- custom enter and leave element (when moving) --------------- */
3005 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3006 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3007 &custom_element.move_enter_element, 1, 1,
3008 "can dig:", " ", NULL, "element that can be digged/collected"
3011 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3012 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013 &custom_element.move_leave_element, 1, 1,
3014 NULL, NULL, NULL, "element that will be left behind"
3017 /* ---------- element settings: advanced (custom elements) --------------- */
3019 /* ---------- custom change target --------------------------------------- */
3022 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3023 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3024 &custom_element_change.target_element, 1, 1,
3025 NULL, "after/when:", NULL, "new target element after change"
3028 /* ---------- custom change content (extended change target) ------------- */
3031 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3032 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3033 &custom_element_change.target_content.e[0][0], 3, 3,
3034 NULL, NULL, NULL, "new extended elements after change"
3037 /* ---------- custom change trigger (element causing change) ------------- */
3040 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3041 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3042 &custom_element_change.trigger_element, 1, 1,
3043 NULL, NULL, NULL, "other element triggering change"
3046 /* ---------- group element content -------------------------------------- */
3049 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3050 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3051 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3052 "content:", NULL, NULL, NULL
3055 /* ---------- random background (for random painting) -------------------- */
3058 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3059 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3060 &random_placement_background_element, 1, 1,
3061 NULL, NULL, NULL, "random placement background"
3067 -----------------------------------------------------------------------------
3068 some internally used variables
3069 -----------------------------------------------------------------------------
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3078 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087 (button) == 2 ? new_element2 : \
3088 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3132 static int edit_mode;
3133 static int edit_mode_properties;
3135 static int element_shift = 0;
3137 static int editor_el_players[] =
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3147 static int editor_hl_boulderdash[] =
3149 EL_INTERNAL_CASCADE_BD_ACTIVE,
3155 static int editor_el_boulderdash[] =
3164 EL_BD_EXPANDABLE_WALL,
3172 EL_BD_BUTTERFLY_LEFT,
3174 EL_BD_BUTTERFLY_RIGHT,
3175 EL_BD_FIREFLY_RIGHT,
3178 EL_BD_BUTTERFLY_DOWN,
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3187 static int editor_hl_emerald_mine[] =
3189 EL_INTERNAL_CASCADE_EM_ACTIVE,
3195 static int editor_el_emerald_mine[] =
3232 EL_ACID_POOL_TOPLEFT,
3234 EL_ACID_POOL_TOPRIGHT,
3237 EL_ACID_POOL_BOTTOMLEFT,
3238 EL_ACID_POOL_BOTTOM,
3239 EL_ACID_POOL_BOTTOMRIGHT,
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3262 static int editor_hl_emerald_mine_club[] =
3264 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3270 static int editor_el_emerald_mine_club[] =
3297 EL_EMC_WALL_SLIPPERY_1,
3298 EL_EMC_WALL_SLIPPERY_2,
3299 EL_EMC_WALL_SLIPPERY_3,
3300 EL_EMC_WALL_SLIPPERY_4,
3323 EL_EMC_MAGIC_BALL_SWITCH,
3325 EL_EMC_SPRING_BUMPER,
3330 EL_EM_DYNAMITE_ACTIVE,
3334 EL_BALLOON_SWITCH_UP,
3335 EL_BALLOON_SWITCH_ANY,
3338 EL_BALLOON_SWITCH_LEFT,
3340 EL_BALLOON_SWITCH_RIGHT,
3344 EL_BALLOON_SWITCH_DOWN,
3345 EL_BALLOON_SWITCH_NONE,
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3352 static int editor_hl_rnd[] =
3354 EL_INTERNAL_CASCADE_RND_ACTIVE,
3360 static int editor_el_rnd[] =
3392 EL_WALL_EMERALD_YELLOW,
3393 EL_WALL_EMERALD_RED,
3394 EL_WALL_EMERALD_PURPLE,
3412 EL_DYNABOMB_INCREASE_NUMBER,
3413 EL_DYNABOMB_INCREASE_SIZE,
3414 EL_DYNABOMB_INCREASE_POWER,
3434 EL_INVISIBLE_STEELWALL,
3438 EL_EXPANDABLE_WALL_HORIZONTAL,
3439 EL_EXPANDABLE_WALL_VERTICAL,
3440 EL_EXPANDABLE_WALL_ANY,
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3447 static int editor_hl_sokoban[] =
3449 EL_INTERNAL_CASCADE_SB_ACTIVE,
3455 static int editor_el_sokoban[] =
3458 EL_SOKOBAN_FIELD_EMPTY,
3459 EL_SOKOBAN_FIELD_FULL,
3460 EL_SOKOBAN_FIELD_PLAYER,
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3467 static int editor_hl_supaplex[] =
3469 EL_INTERNAL_CASCADE_SP_ACTIVE,
3475 static int editor_el_supaplex[] =
3493 EL_SP_PORT_HORIZONTAL,
3494 EL_SP_PORT_VERTICAL,
3502 EL_SP_GRAVITY_PORT_LEFT,
3503 EL_SP_GRAVITY_PORT_RIGHT,
3504 EL_SP_GRAVITY_PORT_UP,
3505 EL_SP_GRAVITY_PORT_DOWN,
3507 EL_SP_HARDWARE_GRAY,
3508 EL_SP_HARDWARE_GREEN,
3509 EL_SP_HARDWARE_BLUE,
3512 EL_SP_HARDWARE_BASE_1,
3513 EL_SP_HARDWARE_BASE_2,
3514 EL_SP_HARDWARE_BASE_3,
3515 EL_SP_HARDWARE_BASE_4,
3517 EL_SP_HARDWARE_BASE_5,
3518 EL_SP_HARDWARE_BASE_6,
3519 EL_SP_HARDWARE_YELLOW,
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3532 static int editor_hl_diamond_caves[] =
3534 EL_INTERNAL_CASCADE_DC_ACTIVE,
3540 static int editor_el_diamond_caves[] =
3547 EL_CONVEYOR_BELT_1_LEFT,
3548 EL_CONVEYOR_BELT_1_MIDDLE,
3549 EL_CONVEYOR_BELT_1_RIGHT,
3550 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3552 EL_CONVEYOR_BELT_2_LEFT,
3553 EL_CONVEYOR_BELT_2_MIDDLE,
3554 EL_CONVEYOR_BELT_2_RIGHT,
3555 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3557 EL_CONVEYOR_BELT_3_LEFT,
3558 EL_CONVEYOR_BELT_3_MIDDLE,
3559 EL_CONVEYOR_BELT_3_RIGHT,
3560 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3562 EL_CONVEYOR_BELT_4_LEFT,
3563 EL_CONVEYOR_BELT_4_MIDDLE,
3564 EL_CONVEYOR_BELT_4_RIGHT,
3565 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3567 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3572 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3577 EL_SWITCHGATE_CLOSED,
3579 EL_SWITCHGATE_SWITCH_UP,
3580 EL_SWITCHGATE_SWITCH_DOWN,
3587 EL_SIGN_EXCLAMATION,
3590 EL_LIGHT_SWITCH_ACTIVE,
3592 EL_STEELWALL_SLIPPERY,
3607 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3608 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3609 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3610 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3612 static int editor_hl_dx_boulderdash[] =
3614 EL_INTERNAL_CASCADE_DX_ACTIVE,
3620 static int editor_el_dx_boulderdash[] =
3624 EL_TUBE_HORIZONTAL_DOWN,
3628 EL_TUBE_VERTICAL_RIGHT,
3630 EL_TUBE_VERTICAL_LEFT,
3634 EL_TUBE_HORIZONTAL_UP,
3642 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3643 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3644 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3645 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3647 static int editor_hl_chars[] =
3649 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3655 static int editor_el_chars[] =
3744 EL_CHAR(FONT_ASCII_CURSOR),
3747 static int *editor_hl_chars_ptr = editor_hl_chars;
3748 static int *editor_el_chars_ptr = editor_el_chars;
3749 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3750 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3752 static int editor_hl_custom[] =
3754 EL_INTERNAL_CASCADE_CE_ACTIVE,
3760 static int editor_el_custom[] =
3762 EL_CUSTOM_START + 0,
3763 EL_CUSTOM_START + 1,
3764 EL_CUSTOM_START + 2,
3765 EL_CUSTOM_START + 3,
3767 EL_CUSTOM_START + 4,
3768 EL_CUSTOM_START + 5,
3769 EL_CUSTOM_START + 6,
3770 EL_CUSTOM_START + 7,
3772 EL_CUSTOM_START + 8,
3773 EL_CUSTOM_START + 9,
3774 EL_CUSTOM_START + 10,
3775 EL_CUSTOM_START + 11,
3777 EL_CUSTOM_START + 12,
3778 EL_CUSTOM_START + 13,
3779 EL_CUSTOM_START + 14,
3780 EL_CUSTOM_START + 15,
3782 EL_CUSTOM_START + 16,
3783 EL_CUSTOM_START + 17,
3784 EL_CUSTOM_START + 18,
3785 EL_CUSTOM_START + 19,
3787 EL_CUSTOM_START + 20,
3788 EL_CUSTOM_START + 21,
3789 EL_CUSTOM_START + 22,
3790 EL_CUSTOM_START + 23,
3792 EL_CUSTOM_START + 24,
3793 EL_CUSTOM_START + 25,
3794 EL_CUSTOM_START + 26,
3795 EL_CUSTOM_START + 27,
3797 EL_CUSTOM_START + 28,
3798 EL_CUSTOM_START + 29,
3799 EL_CUSTOM_START + 30,
3800 EL_CUSTOM_START + 31,
3802 EL_CUSTOM_START + 32,
3803 EL_CUSTOM_START + 33,
3804 EL_CUSTOM_START + 34,
3805 EL_CUSTOM_START + 35,
3807 EL_CUSTOM_START + 36,
3808 EL_CUSTOM_START + 37,
3809 EL_CUSTOM_START + 38,
3810 EL_CUSTOM_START + 39,
3812 EL_CUSTOM_START + 40,
3813 EL_CUSTOM_START + 41,
3814 EL_CUSTOM_START + 42,
3815 EL_CUSTOM_START + 43,
3817 EL_CUSTOM_START + 44,
3818 EL_CUSTOM_START + 45,
3819 EL_CUSTOM_START + 46,
3820 EL_CUSTOM_START + 47,
3822 EL_CUSTOM_START + 48,
3823 EL_CUSTOM_START + 49,
3824 EL_CUSTOM_START + 50,
3825 EL_CUSTOM_START + 51,
3827 EL_CUSTOM_START + 52,
3828 EL_CUSTOM_START + 53,
3829 EL_CUSTOM_START + 54,
3830 EL_CUSTOM_START + 55,
3832 EL_CUSTOM_START + 56,
3833 EL_CUSTOM_START + 57,
3834 EL_CUSTOM_START + 58,
3835 EL_CUSTOM_START + 59,
3837 EL_CUSTOM_START + 60,
3838 EL_CUSTOM_START + 61,
3839 EL_CUSTOM_START + 62,
3840 EL_CUSTOM_START + 63,
3842 EL_CUSTOM_START + 64,
3843 EL_CUSTOM_START + 65,
3844 EL_CUSTOM_START + 66,
3845 EL_CUSTOM_START + 67,
3847 EL_CUSTOM_START + 68,
3848 EL_CUSTOM_START + 69,
3849 EL_CUSTOM_START + 70,
3850 EL_CUSTOM_START + 71,
3852 EL_CUSTOM_START + 72,
3853 EL_CUSTOM_START + 73,
3854 EL_CUSTOM_START + 74,
3855 EL_CUSTOM_START + 75,
3857 EL_CUSTOM_START + 76,
3858 EL_CUSTOM_START + 77,
3859 EL_CUSTOM_START + 78,
3860 EL_CUSTOM_START + 79,
3862 EL_CUSTOM_START + 80,
3863 EL_CUSTOM_START + 81,
3864 EL_CUSTOM_START + 82,
3865 EL_CUSTOM_START + 83,
3867 EL_CUSTOM_START + 84,
3868 EL_CUSTOM_START + 85,
3869 EL_CUSTOM_START + 86,
3870 EL_CUSTOM_START + 87,
3872 EL_CUSTOM_START + 88,
3873 EL_CUSTOM_START + 89,
3874 EL_CUSTOM_START + 90,
3875 EL_CUSTOM_START + 91,
3877 EL_CUSTOM_START + 92,
3878 EL_CUSTOM_START + 93,
3879 EL_CUSTOM_START + 94,
3880 EL_CUSTOM_START + 95,
3882 EL_CUSTOM_START + 96,
3883 EL_CUSTOM_START + 97,
3884 EL_CUSTOM_START + 98,
3885 EL_CUSTOM_START + 99,
3887 EL_CUSTOM_START + 100,
3888 EL_CUSTOM_START + 101,
3889 EL_CUSTOM_START + 102,
3890 EL_CUSTOM_START + 103,
3892 EL_CUSTOM_START + 104,
3893 EL_CUSTOM_START + 105,
3894 EL_CUSTOM_START + 106,
3895 EL_CUSTOM_START + 107,
3897 EL_CUSTOM_START + 108,
3898 EL_CUSTOM_START + 109,
3899 EL_CUSTOM_START + 110,
3900 EL_CUSTOM_START + 111,
3902 EL_CUSTOM_START + 112,
3903 EL_CUSTOM_START + 113,
3904 EL_CUSTOM_START + 114,
3905 EL_CUSTOM_START + 115,
3907 EL_CUSTOM_START + 116,
3908 EL_CUSTOM_START + 117,
3909 EL_CUSTOM_START + 118,
3910 EL_CUSTOM_START + 119,
3912 EL_CUSTOM_START + 120,
3913 EL_CUSTOM_START + 121,
3914 EL_CUSTOM_START + 122,
3915 EL_CUSTOM_START + 123,
3917 EL_CUSTOM_START + 124,
3918 EL_CUSTOM_START + 125,
3919 EL_CUSTOM_START + 126,
3920 EL_CUSTOM_START + 127,
3922 EL_CUSTOM_START + 128,
3923 EL_CUSTOM_START + 129,
3924 EL_CUSTOM_START + 130,
3925 EL_CUSTOM_START + 131,
3927 EL_CUSTOM_START + 132,
3928 EL_CUSTOM_START + 133,
3929 EL_CUSTOM_START + 134,
3930 EL_CUSTOM_START + 135,
3932 EL_CUSTOM_START + 136,
3933 EL_CUSTOM_START + 137,
3934 EL_CUSTOM_START + 138,
3935 EL_CUSTOM_START + 139,
3937 EL_CUSTOM_START + 140,
3938 EL_CUSTOM_START + 141,
3939 EL_CUSTOM_START + 142,
3940 EL_CUSTOM_START + 143,
3942 EL_CUSTOM_START + 144,
3943 EL_CUSTOM_START + 145,
3944 EL_CUSTOM_START + 146,
3945 EL_CUSTOM_START + 147,
3947 EL_CUSTOM_START + 148,
3948 EL_CUSTOM_START + 149,
3949 EL_CUSTOM_START + 150,
3950 EL_CUSTOM_START + 151,
3952 EL_CUSTOM_START + 152,
3953 EL_CUSTOM_START + 153,
3954 EL_CUSTOM_START + 154,
3955 EL_CUSTOM_START + 155,
3957 EL_CUSTOM_START + 156,
3958 EL_CUSTOM_START + 157,
3959 EL_CUSTOM_START + 158,
3960 EL_CUSTOM_START + 159,
3962 EL_CUSTOM_START + 160,
3963 EL_CUSTOM_START + 161,
3964 EL_CUSTOM_START + 162,
3965 EL_CUSTOM_START + 163,
3967 EL_CUSTOM_START + 164,
3968 EL_CUSTOM_START + 165,
3969 EL_CUSTOM_START + 166,
3970 EL_CUSTOM_START + 167,
3972 EL_CUSTOM_START + 168,
3973 EL_CUSTOM_START + 169,
3974 EL_CUSTOM_START + 170,
3975 EL_CUSTOM_START + 171,
3977 EL_CUSTOM_START + 172,
3978 EL_CUSTOM_START + 173,
3979 EL_CUSTOM_START + 174,
3980 EL_CUSTOM_START + 175,
3982 EL_CUSTOM_START + 176,
3983 EL_CUSTOM_START + 177,
3984 EL_CUSTOM_START + 178,
3985 EL_CUSTOM_START + 179,
3987 EL_CUSTOM_START + 180,
3988 EL_CUSTOM_START + 181,
3989 EL_CUSTOM_START + 182,
3990 EL_CUSTOM_START + 183,
3992 EL_CUSTOM_START + 184,
3993 EL_CUSTOM_START + 185,
3994 EL_CUSTOM_START + 186,
3995 EL_CUSTOM_START + 187,
3997 EL_CUSTOM_START + 188,
3998 EL_CUSTOM_START + 189,
3999 EL_CUSTOM_START + 190,
4000 EL_CUSTOM_START + 191,
4002 EL_CUSTOM_START + 192,
4003 EL_CUSTOM_START + 193,
4004 EL_CUSTOM_START + 194,
4005 EL_CUSTOM_START + 195,
4007 EL_CUSTOM_START + 196,
4008 EL_CUSTOM_START + 197,
4009 EL_CUSTOM_START + 198,
4010 EL_CUSTOM_START + 199,
4012 EL_CUSTOM_START + 200,
4013 EL_CUSTOM_START + 201,
4014 EL_CUSTOM_START + 202,
4015 EL_CUSTOM_START + 203,
4017 EL_CUSTOM_START + 204,
4018 EL_CUSTOM_START + 205,
4019 EL_CUSTOM_START + 206,
4020 EL_CUSTOM_START + 207,
4022 EL_CUSTOM_START + 208,
4023 EL_CUSTOM_START + 209,
4024 EL_CUSTOM_START + 210,
4025 EL_CUSTOM_START + 211,
4027 EL_CUSTOM_START + 212,
4028 EL_CUSTOM_START + 213,
4029 EL_CUSTOM_START + 214,
4030 EL_CUSTOM_START + 215,
4032 EL_CUSTOM_START + 216,
4033 EL_CUSTOM_START + 217,
4034 EL_CUSTOM_START + 218,
4035 EL_CUSTOM_START + 219,
4037 EL_CUSTOM_START + 220,
4038 EL_CUSTOM_START + 221,
4039 EL_CUSTOM_START + 222,
4040 EL_CUSTOM_START + 223,
4042 EL_CUSTOM_START + 224,
4043 EL_CUSTOM_START + 225,
4044 EL_CUSTOM_START + 226,
4045 EL_CUSTOM_START + 227,
4047 EL_CUSTOM_START + 228,
4048 EL_CUSTOM_START + 229,
4049 EL_CUSTOM_START + 230,
4050 EL_CUSTOM_START + 231,
4052 EL_CUSTOM_START + 232,
4053 EL_CUSTOM_START + 233,
4054 EL_CUSTOM_START + 234,
4055 EL_CUSTOM_START + 235,
4057 EL_CUSTOM_START + 236,
4058 EL_CUSTOM_START + 237,
4059 EL_CUSTOM_START + 238,
4060 EL_CUSTOM_START + 239,
4062 EL_CUSTOM_START + 240,
4063 EL_CUSTOM_START + 241,
4064 EL_CUSTOM_START + 242,
4065 EL_CUSTOM_START + 243,
4067 EL_CUSTOM_START + 244,
4068 EL_CUSTOM_START + 245,
4069 EL_CUSTOM_START + 246,
4070 EL_CUSTOM_START + 247,
4072 EL_CUSTOM_START + 248,
4073 EL_CUSTOM_START + 249,
4074 EL_CUSTOM_START + 250,
4075 EL_CUSTOM_START + 251,
4077 EL_CUSTOM_START + 252,
4078 EL_CUSTOM_START + 253,
4079 EL_CUSTOM_START + 254,
4080 EL_CUSTOM_START + 255
4082 static int *editor_hl_custom_ptr = editor_hl_custom;
4083 static int *editor_el_custom_ptr = editor_el_custom;
4084 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4085 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4087 static int editor_hl_group[] =
4089 EL_INTERNAL_CASCADE_GE_ACTIVE,
4095 static int editor_el_group[] =
4109 EL_GROUP_START + 10,
4110 EL_GROUP_START + 11,
4112 EL_GROUP_START + 12,
4113 EL_GROUP_START + 13,
4114 EL_GROUP_START + 14,
4115 EL_GROUP_START + 15,
4117 EL_GROUP_START + 16,
4118 EL_GROUP_START + 17,
4119 EL_GROUP_START + 18,
4120 EL_GROUP_START + 19,
4122 EL_GROUP_START + 20,
4123 EL_GROUP_START + 21,
4124 EL_GROUP_START + 22,
4125 EL_GROUP_START + 23,
4127 EL_GROUP_START + 24,
4128 EL_GROUP_START + 25,
4129 EL_GROUP_START + 26,
4130 EL_GROUP_START + 27,
4132 EL_GROUP_START + 28,
4133 EL_GROUP_START + 29,
4134 EL_GROUP_START + 30,
4137 static int *editor_hl_group_ptr = editor_hl_group;
4138 static int *editor_el_group_ptr = editor_el_group;
4139 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4140 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4142 static int editor_hl_reference[] =
4144 EL_INTERNAL_CASCADE_REF_ACTIVE,
4150 static int editor_el_reference[] =
4154 EL_TRIGGER_CE_VALUE,
4155 EL_TRIGGER_CE_SCORE,
4159 EL_CURRENT_CE_VALUE,
4160 EL_CURRENT_CE_SCORE,
4182 static int *editor_hl_reference_ptr = editor_hl_reference;
4183 static int *editor_el_reference_ptr = editor_el_reference;
4184 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4185 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4187 static int editor_hl_user_defined[] =
4189 EL_INTERNAL_CASCADE_USER_ACTIVE,
4195 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4196 static int *editor_el_user_defined_ptr = NULL;
4197 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4198 static int num_editor_el_user_defined = 0;
4200 static int editor_hl_dynamic[] =
4202 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4208 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4209 static int *editor_el_dynamic_ptr = NULL;
4210 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4211 static int num_editor_el_dynamic = 0;
4213 static int editor_hl_empty[] = { };
4214 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4216 static int *editor_hl_empty_ptr = editor_hl_empty;
4217 static int *editor_el_empty_ptr = editor_el_empty;
4218 static int num_editor_hl_empty = 0;
4219 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4221 static boolean use_el_empty = FALSE;
4223 static int *editor_elements = NULL; /* dynamically allocated */
4224 static int num_editor_elements = 0; /* dynamically determined */
4226 static boolean setup_editor_show_always = TRUE;
4227 static boolean setup_editor_cascade_never = FALSE;
4229 static int editor_hl_unused[] = { EL_EMPTY };
4230 static int *editor_hl_unused_ptr = editor_hl_unused;
4231 static int num_editor_hl_unused = 0;
4235 boolean *setup_value;
4236 boolean *setup_cascade_value;
4238 int **headline_list;
4239 int *headline_list_size;
4242 int *element_list_size;
4244 boolean last_setup_value;
4246 editor_elements_info[] =
4249 &setup_editor_show_always,
4250 &setup_editor_cascade_never,
4251 &editor_hl_unused_ptr, &num_editor_hl_unused,
4252 &editor_el_players_ptr, &num_editor_el_players
4255 &setup.editor.el_boulderdash,
4256 &setup.editor_cascade.el_bd,
4257 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4258 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4261 &setup.editor.el_emerald_mine,
4262 &setup.editor_cascade.el_em,
4263 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4264 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4267 &setup.editor.el_emerald_mine_club,
4268 &setup.editor_cascade.el_emc,
4269 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4270 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4273 &setup.editor.el_more,
4274 &setup.editor_cascade.el_rnd,
4275 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4276 &editor_el_rnd_ptr, &num_editor_el_rnd
4279 &setup.editor.el_sokoban,
4280 &setup.editor_cascade.el_sb,
4281 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4282 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4285 &setup.editor.el_supaplex,
4286 &setup.editor_cascade.el_sp,
4287 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4288 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4291 &setup.editor.el_diamond_caves,
4292 &setup.editor_cascade.el_dc,
4293 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4294 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4297 &setup.editor.el_dx_boulderdash,
4298 &setup.editor_cascade.el_dx,
4299 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4300 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4303 &setup.editor.el_chars,
4304 &setup.editor_cascade.el_chars,
4305 &editor_hl_chars_ptr, &num_editor_hl_chars,
4306 &editor_el_chars_ptr, &num_editor_el_chars
4309 &setup.editor.el_custom,
4310 &setup.editor_cascade.el_ce,
4311 &editor_hl_custom_ptr, &num_editor_hl_custom,
4312 &editor_el_custom_ptr, &num_editor_el_custom
4315 &setup.editor.el_custom,
4316 &setup.editor_cascade.el_ge,
4317 &editor_hl_group_ptr, &num_editor_hl_group,
4318 &editor_el_group_ptr, &num_editor_el_group
4321 &setup.editor.el_custom,
4322 &setup.editor_cascade.el_ref,
4323 &editor_hl_reference_ptr, &num_editor_hl_reference,
4324 &editor_el_reference_ptr, &num_editor_el_reference
4327 &setup.editor.el_user_defined,
4328 &setup.editor_cascade.el_user,
4329 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4330 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4333 &setup.editor.el_dynamic,
4334 &setup.editor_cascade.el_dynamic,
4335 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4336 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4341 &editor_hl_empty_ptr, &num_editor_hl_empty,
4342 &editor_el_empty_ptr, &num_editor_el_empty,
4354 -----------------------------------------------------------------------------
4356 -----------------------------------------------------------------------------
4359 static int getMaxInfoTextLength()
4361 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4364 static int getTextWidthForGadget(char *text)
4369 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4372 static int getTextWidthForDrawingArea(char *text)
4377 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4380 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4382 return (gi->x + gi->width + getTextWidthForGadget(text));
4385 static char *getElementInfoText(int element)
4387 char *info_text = NULL;
4389 if (element < MAX_NUM_ELEMENTS)
4391 if (strlen(element_info[element].description) > 0)
4392 info_text = element_info[element].description;
4393 else if (element_info[element].custom_description != NULL)
4394 info_text = element_info[element].custom_description;
4395 else if (element_info[element].editor_description != NULL)
4396 info_text = element_info[element].editor_description;
4399 if (info_text == NULL)
4400 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4405 char *getElementDescriptionFilename(int element)
4407 char *docs_dir = options.docs_directory;
4408 char *elements_subdir = "elements";
4409 static char *filename = NULL;
4410 char basename[MAX_FILENAME_LEN];
4412 checked_free(filename);
4414 /* 1st try: look for element description file for exactly this element */
4415 sprintf(basename, "%s.txt", element_info[element].token_name);
4416 filename = getPath3(docs_dir, elements_subdir, basename);
4417 if (fileExists(filename))
4422 /* 2nd try: look for element description file for this element's class */
4423 sprintf(basename, "%s.txt", element_info[element].class_name);
4424 filename = getPath3(docs_dir, elements_subdir, basename);
4425 if (fileExists(filename))
4431 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4433 boolean element_found[NUM_FILE_ELEMENTS];
4436 /* initialize list of used elements to "not used" */
4437 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4438 element_found[i] = FALSE;
4440 /* find all elements used in current level */
4441 for (y = 0; y < lev_fieldy; y++)
4442 for (x = 0; x < lev_fieldx; x++)
4443 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4444 element_found[Feld[x][y]] = TRUE;
4448 /* count number of elements used in current level */
4449 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4450 if (element_found[i])
4453 /* add space for up to 3 more elements for padding that may be needed */
4456 /* free memory for old list of elements, if needed */
4457 checked_free(*elements);
4459 /* allocate memory for new list of elements */
4460 *elements = checked_malloc(*num_elements * sizeof(int));
4464 /* add all elements used in current level (non-custom/group elements) */
4465 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4466 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4467 (*elements)[(*num_elements)++] = i;
4469 /* add all elements used in current level (custom/group elements) */
4470 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4471 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4472 (*elements)[(*num_elements)++] = i;
4474 while (*num_elements % 4) /* pad with empty elements, if needed */
4475 (*elements)[(*num_elements)++] = EL_EMPTY;
4478 static void ReinitializeElementList()
4480 static boolean initialization_needed = TRUE;
4484 if (initialization_needed)
4486 LoadSetup_EditorCascade(); /* load last editor cascade state */
4488 /* initialize editor cascade element from saved cascade state */
4489 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4491 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4492 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4494 if (IS_EDITOR_CASCADE(*cascade_element))
4496 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4497 EL_CASCADE_INACTIVE(*cascade_element));
4500 initialization_needed = FALSE;
4503 checked_free(editor_elements);
4505 /* reload optional user defined element list for each invocation of editor */
4506 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4507 &num_editor_el_user_defined);
4509 /* initialize dynamic level element list for each invocation of editor */
4510 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4511 &num_editor_el_dynamic);
4513 /* initialize list of empty elements (used for padding, if needed) */
4514 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4515 editor_el_empty[i] = EL_EMPTY;
4517 /* do some sanity checks for each element from element list */
4518 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4520 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4522 int element = (*editor_elements_info[i].element_list)[j];
4524 if (element >= NUM_FILE_ELEMENTS)
4525 Error(ERR_WARN, "editor element %d is runtime element", element);
4527 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4528 Error(ERR_WARN, "no element description for element %d", element);
4532 num_editor_elements = 0;
4533 use_el_empty = FALSE;
4535 /* determine size of element list */
4536 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4538 boolean found_inactive_cascade = FALSE;
4540 if (*editor_elements_info[i].setup_value)
4542 if (setup.editor.el_headlines)
4544 num_editor_elements += *editor_elements_info[i].headline_list_size;
4546 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4548 int element = (*editor_elements_info[i].headline_list)[j];
4550 if (IS_EDITOR_CASCADE_INACTIVE(element))
4551 found_inactive_cascade = TRUE;
4555 if (found_inactive_cascade)
4558 num_editor_elements += *editor_elements_info[i].element_list_size;
4562 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4564 /* offer at least as many elements as element buttons exist */
4565 use_el_empty = TRUE;
4566 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4568 num_editor_elements += num_editor_el_empty;
4571 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4573 /* fill element list */
4574 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4576 boolean found_inactive_cascade = FALSE;
4578 if (*editor_elements_info[i].setup_value)
4580 if (setup.editor.el_headlines)
4582 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4584 int element = (*editor_elements_info[i].headline_list)[j];
4586 editor_elements[pos++] = element;
4588 if (IS_EDITOR_CASCADE_INACTIVE(element))
4589 found_inactive_cascade = TRUE;
4593 if (found_inactive_cascade)
4596 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4597 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4601 /* (this function is also called before editor gadgets are initialized!) */
4602 AdjustElementListScrollbar();
4605 void PrintEditorElementList()
4607 boolean *stop = &setup.editor.el_user_defined;
4610 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4612 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4614 if (IS_EDITOR_CASCADE(cascade_element))
4616 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4617 char *headline = element_info[cascade_element_show].editor_description;
4619 printf_line_with_prefix("# ", "-", 77);
4620 printf("# %s\n", headline);
4621 printf_line_with_prefix("# ", "-", 77);
4624 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4626 int element = (*editor_elements_info[i].headline_list)[j];
4628 if (IS_EDITOR_CASCADE(element))
4629 element = EL_CHAR_MINUS;
4631 printf("# %s\n", element_info[element].token_name);
4637 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4639 int element = (*editor_elements_info[i].element_list)[j];
4641 printf("# %s\n", element_info[element].token_name);
4649 static void ReinitializeElementListButtons()
4651 static boolean last_setup_value_headlines = FALSE;
4652 static boolean initialization_needed = TRUE;
4655 if (!initialization_needed) /* check if editor element setup has changed */
4657 if (last_setup_value_headlines != setup.editor.el_headlines)
4658 initialization_needed = TRUE;
4660 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4661 if (editor_elements_info[i].last_setup_value !=
4662 *editor_elements_info[i].setup_value)
4663 initialization_needed = TRUE;
4666 if (!initialization_needed)
4669 FreeLevelEditorGadgets();
4670 CreateLevelEditorGadgets();
4672 /* store current setup values for next invocation of this function */
4673 last_setup_value_headlines = setup.editor.el_headlines;
4674 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4675 editor_elements_info[i].last_setup_value =
4676 *editor_elements_info[i].setup_value;
4678 initialization_needed = FALSE;
4681 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4684 int border_graphic =
4685 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4688 int num_mini_tilex = width / MINI_TILEX + 1;
4689 int num_mini_tiley = height / MINI_TILEY + 1;
4690 int from_x = dest_x - MINI_TILEX / 2;
4691 int from_y = dest_y - MINI_TILEY / 2;
4692 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4693 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4696 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4698 for (y = 0; y < num_mini_tiley; y++)
4699 for (x = 0; x < num_mini_tilex; x++)
4700 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4701 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4703 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4705 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4706 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4707 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4708 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4711 static void DrawDrawingArea(int id)
4713 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4716 int *value = drawingarea_info[id].value;
4717 int area_xsize = drawingarea_info[id].area_xsize;
4718 int area_ysize = drawingarea_info[id].area_ysize;
4720 for (x = 0; x < area_xsize; x++)
4721 for (y = 0; y < area_ysize; y++)
4722 DrawMiniGraphicExt(drawto,
4723 gi->x + x * MINI_TILEX,
4724 gi->y + y * MINI_TILEY,
4725 el2edimg(value[x * area_ysize + y]));
4728 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4731 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4732 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4734 BlitBitmap(drawto, drawto,
4735 SX + (dx == -1 ? MINI_TILEX : 0),
4736 SY + (dy == -1 ? MINI_TILEY : 0),
4737 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4738 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4739 SX + (dx == +1 ? MINI_TILEX : 0),
4740 SY + (dy == +1 ? MINI_TILEY : 0));
4743 x = (dx == 1 ? 0 : ed_fieldx - 1);
4744 for (y = 0; y < ed_fieldy; y++)
4745 DrawMiniElementOrWall(x, y, from_x, from_y);
4749 y = (dy == 1 ? 0 : ed_fieldy - 1);
4750 for (x = 0; x < ed_fieldx; x++)
4751 DrawMiniElementOrWall(x, y, from_x, from_y);
4754 redraw_mask |= REDRAW_FIELD;
4758 static void CreateControlButtons()
4760 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4761 struct GadgetInfo *gi;
4762 unsigned long event_mask;
4765 /* create toolbox buttons */
4766 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4770 int gd_xoffset, gd_yoffset;
4771 int gd_x1, gd_x2, gd_y1, gd_y2;
4773 int radio_button_nr;
4776 if (id == GADGET_ID_SINGLE_ITEMS ||
4777 id == GADGET_ID_CONNECTED_ITEMS ||
4778 id == GADGET_ID_LINE ||
4779 id == GADGET_ID_ARC ||
4780 id == GADGET_ID_TEXT ||
4781 id == GADGET_ID_RECTANGLE ||
4782 id == GADGET_ID_FILLED_BOX ||
4783 id == GADGET_ID_FLOOD_FILL ||
4784 id == GADGET_ID_GRAB_BRUSH ||
4785 id == GADGET_ID_PICK_ELEMENT ||
4786 id == GADGET_ID_CUSTOM_COPY_FROM ||
4787 id == GADGET_ID_CUSTOM_COPY_TO ||
4788 id == GADGET_ID_CUSTOM_EXCHANGE)
4790 button_type = GD_TYPE_RADIO_BUTTON;
4791 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4792 checked = (id == drawing_function ? TRUE : FALSE);
4793 event_mask = GD_EVENT_PRESSED;
4797 button_type = GD_TYPE_NORMAL_BUTTON;
4798 radio_button_nr = RADIO_NR_NONE;
4801 if (id == GADGET_ID_WRAP_LEFT ||
4802 id == GADGET_ID_WRAP_RIGHT ||
4803 id == GADGET_ID_WRAP_UP ||
4804 id == GADGET_ID_WRAP_DOWN)
4805 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4807 event_mask = GD_EVENT_RELEASED;
4810 if (id < ED_NUM_CTRL1_BUTTONS)
4812 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4813 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4815 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4816 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4817 width = ED_CTRL1_BUTTON_XSIZE;
4818 height = ED_CTRL1_BUTTON_YSIZE;
4820 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4821 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4822 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4823 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4825 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4827 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4828 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4830 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4831 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4832 width = ED_CTRL2_BUTTON_XSIZE;
4833 height = ED_CTRL2_BUTTON_YSIZE;
4835 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4836 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4837 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4838 gd_y2 = 0; /* no alternative graphic for these buttons */
4840 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4842 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4843 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4845 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4846 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4847 width = ED_CTRL3_BUTTON_XSIZE;
4848 height = ED_CTRL3_BUTTON_YSIZE;
4850 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4851 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4852 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4853 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4857 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4858 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4860 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4861 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4862 width = ED_CTRL4_BUTTON_XSIZE;
4863 height = ED_CTRL4_BUTTON_YSIZE;
4865 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4866 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4867 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4868 gd_y2 = 0; /* no alternative graphic for these buttons */
4871 gi = CreateGadget(GDI_CUSTOM_ID, id,
4872 GDI_CUSTOM_TYPE_ID, i,
4873 GDI_INFO_TEXT, control_info[i].text,
4874 GDI_X, EX + gd_xoffset,
4875 GDI_Y, EY + gd_yoffset,
4878 GDI_TYPE, button_type,
4879 GDI_STATE, GD_BUTTON_UNPRESSED,
4880 GDI_RADIO_NR, radio_button_nr,
4881 GDI_CHECKED, checked,
4882 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4883 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4884 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4885 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4886 GDI_EVENT_MASK, event_mask,
4887 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4888 GDI_CALLBACK_ACTION, HandleControlButtons,
4892 Error(ERR_EXIT, "cannot create gadget");
4894 level_editor_gadget[id] = gi;
4897 /* create buttons for scrolling of drawing area and element list */
4898 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4900 int id = scrollbutton_info[i].gadget_id;
4901 int x, y, width, height;
4902 int gd_x1, gd_x2, gd_y1, gd_y2;
4904 x = scrollbutton_info[i].x;
4905 y = scrollbutton_info[i].y;
4907 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4909 if (id == GADGET_ID_SCROLL_LIST_UP ||
4910 id == GADGET_ID_SCROLL_LIST_DOWN)
4914 width = ED_SCROLLBUTTON2_XSIZE;
4915 height = ED_SCROLLBUTTON2_YSIZE;
4916 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4917 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4918 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4925 width = ED_SCROLLBUTTON_XSIZE;
4926 height = ED_SCROLLBUTTON_YSIZE;
4927 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4928 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4929 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4933 gi = CreateGadget(GDI_CUSTOM_ID, id,
4934 GDI_CUSTOM_TYPE_ID, i,
4935 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4940 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4941 GDI_STATE, GD_BUTTON_UNPRESSED,
4942 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4943 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4944 GDI_EVENT_MASK, event_mask,
4945 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4946 GDI_CALLBACK_ACTION, HandleControlButtons,
4950 Error(ERR_EXIT, "cannot create gadget");
4952 level_editor_gadget[id] = gi;
4955 /* create buttons for element list */
4956 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4958 Bitmap *deco_bitmap;
4959 int deco_x, deco_y, deco_xpos, deco_ypos;
4960 int gd_xoffset, gd_yoffset;
4961 int gd_x1, gd_x2, gd_y;
4962 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4963 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4964 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4965 int element = editor_elements[i];
4967 event_mask = GD_EVENT_RELEASED;
4969 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4970 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4972 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4973 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4974 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4976 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4977 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4978 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4980 gi = CreateGadget(GDI_CUSTOM_ID, id,
4981 GDI_CUSTOM_TYPE_ID, i,
4982 GDI_INFO_TEXT, getElementInfoText(element),
4983 GDI_X, DX + gd_xoffset,
4984 GDI_Y, DY + gd_yoffset,
4985 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4986 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4987 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4988 GDI_STATE, GD_BUTTON_UNPRESSED,
4989 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4990 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4991 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4992 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4993 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4994 GDI_DECORATION_SHIFTING, 1, 1,
4995 GDI_EVENT_MASK, event_mask,
4996 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4997 GDI_CALLBACK_ACTION, HandleControlButtons,
5001 Error(ERR_EXIT, "cannot create gadget");
5003 level_editor_gadget[id] = gi;
5007 static void CreateCounterButtons()
5009 int max_infotext_len = getMaxInfoTextLength();
5012 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5015 int x = SX + counterbutton_info[i].x; /* down count button */
5016 int y = SY + counterbutton_info[i].y;
5018 /* determine horizontal position to the right of specified gadget */
5019 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5020 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5021 ED_GADGET_TEXT_DISTANCE);
5023 /* determine horizontal offset for leading text */
5024 if (counterbutton_info[i].text_left != NULL)
5025 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5027 for (j = 0; j < 2; j++)
5029 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5030 struct GadgetInfo *gi;
5032 counterbutton_info[i].gadget_id_down :
5033 counterbutton_info[i].gadget_id_up);
5035 int gd_x, gd_x1, gd_x2, gd_y;
5037 unsigned long event_mask;
5038 char infotext[max_infotext_len + 1];
5040 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5042 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5045 ED_SCROLLBUTTON_ID_AREA_LEFT :
5046 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5048 event_mask |= GD_EVENT_RELEASED;
5051 x += 2 * ED_GADGET_DISTANCE;
5052 y += ED_GADGET_DISTANCE;
5054 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5055 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5056 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5057 x_size = ED_SCROLLBUTTON_XSIZE;
5058 y_size = ED_SCROLLBUTTON_YSIZE;
5062 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5063 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5064 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5065 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5066 x_size = ED_BUTTON_COUNT_XSIZE;
5067 y_size = ED_BUTTON_COUNT_YSIZE;
5070 sprintf(infotext, "%s counter value by 1, 5 or 10",
5071 (j == 0 ? "decrease" : "increase"));
5073 gi = CreateGadget(GDI_CUSTOM_ID, id,
5074 GDI_CUSTOM_TYPE_ID, i,
5075 GDI_INFO_TEXT, infotext,
5080 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5081 GDI_STATE, GD_BUTTON_UNPRESSED,
5082 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5083 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5084 GDI_EVENT_MASK, event_mask,
5085 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5086 GDI_CALLBACK_ACTION, HandleCounterButtons,
5090 Error(ERR_EXIT, "cannot create gadget");
5092 level_editor_gadget[id] = gi;
5093 right_gadget_border[id] =
5094 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5096 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5100 int font_type = FONT_INPUT_1;
5101 int font_type_active = FONT_INPUT_1_ACTIVE;
5102 int gd_width = ED_WIN_COUNT_XSIZE;
5104 id = counterbutton_info[i].gadget_id_text;
5105 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5107 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5109 font_type = FONT_LEVEL_NUMBER;
5110 font_type_active = FONT_LEVEL_NUMBER;
5112 x += 2 * ED_GADGET_DISTANCE;
5113 y -= ED_GADGET_DISTANCE;
5115 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5116 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5117 gd_width = ED_WIN_COUNT2_XSIZE;
5121 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5122 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5125 gi = CreateGadget(GDI_CUSTOM_ID, id,
5126 GDI_CUSTOM_TYPE_ID, i,
5127 GDI_INFO_TEXT, "enter counter value",
5130 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5131 GDI_NUMBER_VALUE, 0,
5132 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5133 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5134 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5135 GDI_TEXT_FONT, font_type,
5136 GDI_TEXT_FONT_ACTIVE, font_type_active,
5137 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5138 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5139 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5140 GDI_DESIGN_WIDTH, gd_width,
5141 GDI_EVENT_MASK, event_mask,
5142 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5143 GDI_CALLBACK_ACTION, HandleCounterButtons,
5147 Error(ERR_EXIT, "cannot create gadget");
5149 level_editor_gadget[id] = gi;
5150 right_gadget_border[id] =
5151 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5153 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5159 static void CreateDrawingAreas()
5163 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5165 struct GadgetInfo *gi;
5166 unsigned long event_mask;
5167 int id = drawingarea_info[i].gadget_id;
5168 int x = SX + drawingarea_info[i].x;
5169 int y = SY + drawingarea_info[i].y;
5170 int area_xsize = drawingarea_info[i].area_xsize;
5171 int area_ysize = drawingarea_info[i].area_ysize;
5174 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5175 GD_EVENT_OFF_BORDERS;
5177 /* determine horizontal position to the right of specified gadget */
5178 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5179 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5180 ED_DRAWINGAREA_TEXT_DISTANCE);
5182 /* determine horizontal offset for leading text */
5183 if (drawingarea_info[i].text_left != NULL)
5184 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5186 gi = CreateGadget(GDI_CUSTOM_ID, id,
5187 GDI_CUSTOM_TYPE_ID, i,
5190 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5191 GDI_AREA_SIZE, area_xsize, area_ysize,
5192 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5193 GDI_EVENT_MASK, event_mask,
5194 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5195 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5199 Error(ERR_EXIT, "cannot create gadget");
5201 level_editor_gadget[id] = gi;
5202 right_gadget_border[id] =
5203 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5207 static void CreateTextInputGadgets()
5209 int max_infotext_len = getMaxInfoTextLength();
5212 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5214 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5216 struct GadgetInfo *gi;
5217 unsigned long event_mask;
5218 char infotext[MAX_OUTPUT_LINESIZE + 1];
5219 int id = textinput_info[i].gadget_id;
5221 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5223 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5224 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5226 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5227 infotext[max_infotext_len] = '\0';
5229 gi = CreateGadget(GDI_CUSTOM_ID, id,
5230 GDI_CUSTOM_TYPE_ID, i,
5231 GDI_INFO_TEXT, infotext,
5232 GDI_X, SX + textinput_info[i].x,
5233 GDI_Y, SY + textinput_info[i].y,
5234 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5235 GDI_TEXT_VALUE, textinput_info[i].value,
5236 GDI_TEXT_SIZE, textinput_info[i].size,
5237 GDI_TEXT_FONT, FONT_INPUT_1,
5238 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5239 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5240 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5241 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5242 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5243 GDI_EVENT_MASK, event_mask,
5244 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5245 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5249 Error(ERR_EXIT, "cannot create gadget");
5251 level_editor_gadget[id] = gi;
5255 static void CreateTextAreaGadgets()
5257 int max_infotext_len = getMaxInfoTextLength();
5260 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5262 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5264 struct GadgetInfo *gi;
5265 unsigned long event_mask;
5266 char infotext[MAX_OUTPUT_LINESIZE + 1];
5267 int id = textarea_info[i].gadget_id;
5268 int area_xsize = textarea_info[i].xsize;
5269 int area_ysize = textarea_info[i].ysize;
5271 event_mask = GD_EVENT_TEXT_LEAVING;
5273 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5274 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5276 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5277 infotext[max_infotext_len] = '\0';
5279 gi = CreateGadget(GDI_CUSTOM_ID, id,
5280 GDI_CUSTOM_TYPE_ID, i,
5281 GDI_INFO_TEXT, infotext,
5282 GDI_X, SX + textarea_info[i].x,
5283 GDI_Y, SY + textarea_info[i].y,
5284 GDI_TYPE, GD_TYPE_TEXT_AREA,
5285 GDI_AREA_SIZE, area_xsize, area_ysize,
5286 GDI_TEXT_FONT, FONT_INPUT_1,
5287 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5288 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5289 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5290 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5291 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5292 GDI_EVENT_MASK, event_mask,
5293 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5294 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5298 Error(ERR_EXIT, "cannot create gadget");
5300 level_editor_gadget[id] = gi;
5304 static void CreateSelectboxGadgets()
5306 int max_infotext_len = getMaxInfoTextLength();
5309 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5311 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5313 struct GadgetInfo *gi;
5314 unsigned long event_mask;
5315 char infotext[MAX_OUTPUT_LINESIZE + 1];
5316 int id = selectbox_info[i].gadget_id;
5317 int x = SX + selectbox_info[i].x;
5318 int y = SY + selectbox_info[i].y;
5320 if (selectbox_info[i].size == -1) /* dynamically determine size */
5322 /* (we cannot use -1 for uninitialized values if we directly compare
5323 with results from strlen(), because the '<' and '>' operation will
5324 implicitely cast -1 to an unsigned integer value!) */
5325 selectbox_info[i].size = 0;
5327 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5328 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5329 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5331 selectbox_info[i].size++; /* add one character empty space */
5334 event_mask = GD_EVENT_RELEASED |
5335 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5337 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5338 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5340 /* determine horizontal position to the right of specified gadget */
5341 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5342 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5343 ED_GADGET_TEXT_DISTANCE);
5345 /* determine horizontal offset for leading text */
5346 if (selectbox_info[i].text_left != NULL)
5347 x += getTextWidthForGadget(selectbox_info[i].text_left);
5349 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5350 infotext[max_infotext_len] = '\0';
5352 gi = CreateGadget(GDI_CUSTOM_ID, id,
5353 GDI_CUSTOM_TYPE_ID, i,
5354 GDI_INFO_TEXT, infotext,
5357 GDI_TYPE, GD_TYPE_SELECTBOX,
5358 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5359 GDI_TEXT_SIZE, selectbox_info[i].size,
5360 GDI_TEXT_FONT, FONT_INPUT_1,
5361 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5362 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5363 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5364 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5365 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5366 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5367 GDI_EVENT_MASK, event_mask,
5368 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5369 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5373 Error(ERR_EXIT, "cannot create gadget");
5375 level_editor_gadget[id] = gi;
5376 right_gadget_border[id] =
5377 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5381 static void CreateTextbuttonGadgets()
5383 int max_infotext_len = getMaxInfoTextLength();
5386 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5388 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5389 int gd_x1, gd_x2, gd_y1, gd_y2;
5390 struct GadgetInfo *gi;
5391 unsigned long event_mask;
5392 char infotext[MAX_OUTPUT_LINESIZE + 1];
5393 int id = textbutton_info[i].gadget_id;
5394 int x = SX + textbutton_info[i].x;
5395 int y = SY + textbutton_info[i].y;
5397 if (textbutton_info[i].size == -1) /* dynamically determine size */
5398 textbutton_info[i].size = strlen(textbutton_info[i].text);
5400 event_mask = GD_EVENT_RELEASED;
5402 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5404 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5405 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5406 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5407 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5411 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5412 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5413 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5414 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5417 sprintf(infotext, "%s", textbutton_info[i].infotext);
5418 infotext[max_infotext_len] = '\0';
5420 /* determine horizontal position to the right of specified gadget */
5421 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5422 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5423 ED_GADGET_TEXT_DISTANCE);
5425 /* determine horizontal offset for leading text */
5426 if (textbutton_info[i].text_left != NULL)
5427 x += getTextWidthForGadget(textbutton_info[i].text_left);
5429 gi = CreateGadget(GDI_CUSTOM_ID, id,
5430 GDI_CUSTOM_TYPE_ID, i,
5431 GDI_INFO_TEXT, infotext,
5434 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5435 GDI_TEXT_VALUE, textbutton_info[i].text,
5436 GDI_TEXT_SIZE, textbutton_info[i].size,
5437 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5438 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5439 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5440 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5441 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5442 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5443 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5444 GDI_DECORATION_SHIFTING, 1, 1,
5445 GDI_EVENT_MASK, event_mask,
5446 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5447 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5451 Error(ERR_EXIT, "cannot create gadget");
5453 level_editor_gadget[id] = gi;
5454 right_gadget_border[id] =
5455 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5459 static void CreateGraphicbuttonGadgets()
5461 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5462 struct GadgetInfo *gi;
5463 unsigned long event_mask;
5466 /* create buttons for scrolling of drawing area and element list */
5467 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5469 int id = graphicbutton_info[i].gadget_id;
5470 int gd_x1, gd_x2, gd_y1, gd_y2;
5471 int x = SX + graphicbutton_info[i].x;
5472 int y = SY + graphicbutton_info[i].y;
5474 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5476 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5478 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5479 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5480 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5483 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5485 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5486 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5487 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5491 /* determine horizontal position to the right of specified gadget */
5492 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5493 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5494 ED_GADGET_TEXT_DISTANCE);
5496 /* determine horizontal offset for leading text */
5497 if (graphicbutton_info[i].text_left != NULL)
5498 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5500 gi = CreateGadget(GDI_CUSTOM_ID, id,
5501 GDI_CUSTOM_TYPE_ID, i,
5502 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5505 GDI_WIDTH, graphicbutton_info[i].width,
5506 GDI_HEIGHT, graphicbutton_info[i].height,
5507 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5508 GDI_STATE, GD_BUTTON_UNPRESSED,
5509 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5510 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5511 GDI_EVENT_MASK, event_mask,
5512 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5513 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5517 Error(ERR_EXIT, "cannot create gadget");
5519 level_editor_gadget[id] = gi;
5520 right_gadget_border[id] =
5521 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5525 static void CreateScrollbarGadgets()
5529 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5531 int id = scrollbar_info[i].gadget_id;
5532 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5533 int gd_x1, gd_x2, gd_y1, gd_y2;
5534 struct GadgetInfo *gi;
5535 int items_max, items_visible, item_position;
5536 unsigned long event_mask;
5538 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5540 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5541 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5542 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5544 else /* drawing area scrollbars */
5546 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5548 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5549 items_visible = ed_fieldx;
5554 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5555 items_visible = ed_fieldy;
5560 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5562 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5563 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5564 scrollbar_info[i].height : scrollbar_info[i].width));
5565 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5566 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5568 gi = CreateGadget(GDI_CUSTOM_ID, id,
5569 GDI_CUSTOM_TYPE_ID, i,
5570 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5571 GDI_X, scrollbar_info[i].x,
5572 GDI_Y, scrollbar_info[i].y,
5573 GDI_WIDTH, scrollbar_info[i].width,
5574 GDI_HEIGHT, scrollbar_info[i].height,
5575 GDI_TYPE, scrollbar_info[i].type,
5576 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5577 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5578 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5579 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5580 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5581 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5582 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5583 GDI_STATE, GD_BUTTON_UNPRESSED,
5584 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5585 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5586 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5587 GDI_EVENT_MASK, event_mask,
5588 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5589 GDI_CALLBACK_ACTION, HandleControlButtons,
5593 Error(ERR_EXIT, "cannot create gadget");
5595 level_editor_gadget[id] = gi;
5599 static void CreateCheckbuttonGadgets()
5601 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5602 struct GadgetInfo *gi;
5603 unsigned long event_mask;
5604 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5607 event_mask = GD_EVENT_PRESSED;
5609 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5610 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5611 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5612 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5613 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5615 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5617 int id = checkbutton_info[i].gadget_id;
5618 int x = SX + checkbutton_info[i].x;
5619 int y = SY + checkbutton_info[i].y;
5621 if (id == GADGET_ID_STICK_ELEMENT)
5622 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5624 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5626 /* determine horizontal position to the right of specified gadget */
5627 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5628 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5629 ED_GADGET_TEXT_DISTANCE);
5631 /* determine horizontal offset for leading text */
5632 if (checkbutton_info[i].text_left != NULL)
5633 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5635 gi = CreateGadget(GDI_CUSTOM_ID, id,
5636 GDI_CUSTOM_TYPE_ID, i,
5637 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5640 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5641 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5642 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5643 GDI_CHECKED, *checkbutton_info[i].value,
5644 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5645 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5646 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5647 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5648 GDI_EVENT_MASK, event_mask,
5649 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5650 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5654 Error(ERR_EXIT, "cannot create gadget");
5656 level_editor_gadget[id] = gi;
5657 right_gadget_border[id] =
5658 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5662 static void CreateRadiobuttonGadgets()
5664 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5665 struct GadgetInfo *gi;
5666 unsigned long event_mask;
5667 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5670 event_mask = GD_EVENT_PRESSED;
5672 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5673 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5674 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5675 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5676 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5678 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5680 int id = radiobutton_info[i].gadget_id;
5681 int x = SX + radiobutton_info[i].x;
5682 int y = SY + radiobutton_info[i].y;
5685 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5687 /* determine horizontal position to the right of specified gadget */
5688 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5689 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5690 ED_GADGET_TEXT_DISTANCE);
5692 /* determine horizontal offset for leading text */
5693 if (radiobutton_info[i].text_left != NULL)
5694 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5696 gi = CreateGadget(GDI_CUSTOM_ID, id,
5697 GDI_CUSTOM_TYPE_ID, i,
5698 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5701 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5702 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5703 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5704 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5705 GDI_CHECKED, checked,
5706 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5707 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5708 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5709 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5710 GDI_EVENT_MASK, event_mask,
5711 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5712 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5716 Error(ERR_EXIT, "cannot create gadget");
5718 level_editor_gadget[id] = gi;
5719 right_gadget_border[id] =
5720 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5724 void CreateLevelEditorGadgets()
5726 int old_game_status = game_status;
5728 /* setting 'game_status' is needed to get the right fonts for the editor */
5729 game_status = GAME_MODE_EDITOR;
5731 ReinitializeElementList();
5733 CreateControlButtons();
5734 CreateScrollbarGadgets();
5736 /* order of function calls is important because of cross-references */
5737 CreateCheckbuttonGadgets();
5738 CreateCounterButtons();
5739 CreateRadiobuttonGadgets();
5740 CreateTextInputGadgets();
5741 CreateTextAreaGadgets();
5742 CreateSelectboxGadgets();
5743 CreateGraphicbuttonGadgets();
5744 CreateTextbuttonGadgets();
5745 CreateDrawingAreas();
5747 game_status = old_game_status;
5750 void FreeLevelEditorGadgets()
5754 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5756 FreeGadget(level_editor_gadget[i]);
5758 level_editor_gadget[i] = NULL;
5762 static void MapCounterButtons(int id)
5764 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5765 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5766 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5767 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5768 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5769 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5770 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5771 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5772 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5773 int yoffset = ED_BORDER_SIZE;
5774 int x_left = gi_down->x - xoffset_left;
5775 int x_right; /* set after gadget position was modified */
5776 int y_above = gi_down->y - yoffset_above;
5778 int y; /* set after gadget position was modified */
5780 /* counter limits must be changed first to prevent value truncation */
5781 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5782 counterbutton_info[id].max_value);
5784 /* right text position might have changed after setting position above */
5785 x_right = gi_up->x + gi_up->width + xoffset_right;
5787 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5789 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5790 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5791 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5793 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5794 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5795 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5798 /* vertical position might have changed after setting position above */
5799 y = gi_up->y + yoffset;
5801 if (counterbutton_info[id].text_above)
5802 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5804 if (counterbutton_info[id].text_left)
5805 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5807 if (counterbutton_info[id].text_right)
5808 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5815 static void MapControlButtons()
5820 /* map toolbox buttons (excluding special CE toolbox buttons) */
5821 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5822 MapGadget(level_editor_gadget[i]);
5824 /* map buttons to select elements */
5825 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5826 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5827 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5828 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5829 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5831 /* map buttons to select level */
5832 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5833 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5834 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5835 MapCounterButtons(counter_id);
5838 static void MapDrawingArea(int id)
5840 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5841 int area_xsize = gi->drawing.area_xsize;
5842 int area_ysize = gi->drawing.area_ysize;
5843 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5844 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5845 int x_left = gi->x - xoffset_left;
5846 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5847 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5848 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5849 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5851 if (drawingarea_info[id].text_left)
5852 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5854 if (drawingarea_info[id].text_right)
5855 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5857 if (drawingarea_info[id].text_below)
5858 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5860 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5862 DrawElementBorder(gi->x, gi->y,
5863 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5865 DrawDrawingArea(id);
5871 static void MapTextInputGadget(int id)
5873 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5874 int xoffset_above = 0;
5875 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5876 int x_above = textinput_info[id].x + xoffset_above;
5877 int y_above = textinput_info[id].y + yoffset_above;
5879 if (textinput_info[id].text_above)
5880 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5882 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5887 static void MapTextAreaGadget(int id)
5889 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5890 int xoffset_above = 0;
5891 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5892 int x_above = textarea_info[id].x + xoffset_above;
5893 int y_above = textarea_info[id].y + yoffset_above;
5895 if (textarea_info[id].text_above)
5896 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5898 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5903 static void MapSelectboxGadget(int id)
5905 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5906 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5907 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5908 int yoffset = ED_BORDER_SIZE;
5909 int x_left = gi->x - xoffset_left;
5910 int x_right = gi->x + gi->width + xoffset_right;
5911 int y = gi->y + yoffset;
5913 if (selectbox_info[id].text_left)
5914 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5916 if (selectbox_info[id].text_right)
5917 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5919 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5924 static void MapTextbuttonGadget(int id)
5926 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5927 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5928 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5929 int yoffset = ED_BORDER_SIZE;
5930 int x_left = gi->x - xoffset_left;
5931 int x_right = gi->x + gi->width + xoffset_right;
5932 int y = gi->y + yoffset;
5934 /* only show button to delete change pages when more than minimum pages */
5935 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5936 custom_element.num_change_pages == MIN_CHANGE_PAGES)
5939 if (textbutton_info[id].text_left)
5940 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5942 if (textbutton_info[id].text_right)
5943 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5948 static void MapGraphicbuttonGadget(int id)
5950 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5951 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5952 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5953 int yoffset = ED_BORDER_SIZE;
5954 int x_left = gi->x - xoffset_left;
5955 int x_right = gi->x + gi->width + xoffset_right;
5956 int y = gi->y + yoffset;
5958 if (graphicbutton_info[id].text_left)
5959 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5961 if (graphicbutton_info[id].text_right)
5962 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5967 static void MapRadiobuttonGadget(int id)
5969 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5970 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5971 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5972 int yoffset = ED_BORDER_SIZE;
5973 int x_left = gi->x - xoffset_left;
5974 int x_right = gi->x + gi->width + xoffset_right;
5975 int y = gi->y + yoffset;
5977 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5979 if (radiobutton_info[id].text_left)
5980 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5982 if (radiobutton_info[id].text_right)
5983 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5985 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5990 static void MapCheckbuttonGadget(int id)
5992 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5993 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5994 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5995 int yoffset = ED_BORDER_SIZE;
5996 int x_left, x_right, y; /* set after gadget position was modified */
5998 /* set position for gadgets with dynamically determined position */
5999 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6000 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6001 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6003 x_left = gi->x - xoffset_left;
6004 x_right = gi->x + gi->width + xoffset_right;
6005 y = gi->y + yoffset;
6007 if (checkbutton_info[id].text_left)
6008 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6010 if (checkbutton_info[id].text_right)
6011 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6013 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6018 static void MapMainDrawingArea()
6020 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6021 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6024 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6026 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6027 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6028 no_horizontal_scrollbar) ||
6029 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6030 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6031 no_vertical_scrollbar))
6034 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6037 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6039 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6040 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6043 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6046 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6049 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6053 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6055 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6056 i == GADGET_ID_CUSTOM_COPY_TO ||
6057 i == GADGET_ID_CUSTOM_EXCHANGE ||
6058 i == GADGET_ID_CUSTOM_COPY ||
6059 i == GADGET_ID_CUSTOM_PASTE)
6062 MapGadget(level_editor_gadget[i]);
6064 UnmapGadget(level_editor_gadget[i]);
6069 static void MapLevelEditorToolboxCustomGadgets()
6071 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6074 static void UnmapLevelEditorToolboxCustomGadgets()
6076 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6079 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6081 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6084 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6086 if (i != GADGET_ID_SINGLE_ITEMS &&
6087 i != GADGET_ID_PROPERTIES &&
6088 i != GADGET_ID_PICK_ELEMENT)
6090 struct GadgetInfo *gi = level_editor_gadget[i];
6098 BlitBitmap(gd_bitmap, drawto,
6099 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6100 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6101 gi->width, gi->height, gi->x, gi->y);
6103 redraw_mask |= REDRAW_DOOR_3;
6109 static void MapLevelEditorToolboxDrawingGadgets()
6111 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6114 static void UnmapLevelEditorToolboxDrawingGadgets()
6116 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6119 static void UnmapDrawingArea(int id)
6121 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6124 static void UnmapLevelEditorWindowGadgets()
6128 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6129 if (level_editor_gadget[i]->x < SX + SXSIZE)
6130 UnmapGadget(level_editor_gadget[i]);
6133 void UnmapLevelEditorGadgets()
6137 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6138 UnmapGadget(level_editor_gadget[i]);
6141 static void ResetUndoBuffer()
6143 undo_buffer_position = -1;
6144 undo_buffer_steps = -1;
6145 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6147 level.changed = FALSE;
6150 static void DrawEditModeWindow()
6152 ModifyEditorElementList();
6153 RedrawDrawingElements();
6155 if (edit_mode == ED_MODE_INFO)
6156 DrawLevelInfoWindow();
6157 else if (edit_mode == ED_MODE_PROPERTIES)
6158 DrawPropertiesWindow();
6159 else /* edit_mode == ED_MODE_DRAWING */
6160 DrawDrawingWindow();
6163 static boolean LevelChanged()
6165 boolean field_changed = FALSE;
6168 if (leveldir_current->readonly)
6171 for (y = 0; y < lev_fieldy; y++)
6172 for (x = 0; x < lev_fieldx; x++)
6173 if (Feld[x][y] != level.field[x][y])
6174 field_changed = TRUE;
6176 return (level.changed || field_changed);
6179 static boolean LevelContainsPlayer()
6181 boolean player_found = FALSE;
6184 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6186 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6188 if (Feld[x][y] == EL_PLAYER_1 ||
6189 Feld[x][y] == EL_SP_MURPHY)
6190 player_found = TRUE;
6193 return player_found;
6196 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6197 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6201 for (x = 0; x < lev_fieldx; x++)
6202 for (y = 0; y < lev_fieldy; y++)
6203 dst[x][y] = src[x][y];
6206 static int setSelectboxValue(int selectbox_id, int new_value)
6208 int new_index_value = 0;
6211 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6212 if (selectbox_info[selectbox_id].options[i].value == new_value)
6213 new_index_value = i;
6215 *selectbox_info[selectbox_id].value =
6216 selectbox_info[selectbox_id].options[new_index_value].value;
6218 return new_index_value;
6221 static void setSelectboxSpecialActionVariablesIfNeeded()
6225 /* change action mode and arg variables according to action type variable */
6226 for (i = 0; action_arg_options[i].value != -1; i++)
6228 if (action_arg_options[i].value == custom_element_change.action_type)
6230 int mode = action_arg_options[i].mode;
6232 /* only change if corresponding selectbox has changed */
6233 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6234 action_arg_modes[mode])
6235 custom_element_change.action_mode = -1;
6237 /* only change if corresponding selectbox has changed */
6238 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6239 action_arg_options[i].options)
6240 custom_element_change.action_arg = -1;
6247 static void setSelectboxSpecialActionOptions()
6251 /* change action mode and arg selectbox according to action type selectbox */
6252 for (i = 0; action_arg_options[i].value != -1; i++)
6254 if (action_arg_options[i].value == custom_element_change.action_type)
6256 int mode = action_arg_options[i].mode;
6258 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6259 action_arg_modes[mode]);
6260 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6261 custom_element_change.action_mode);
6263 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6264 action_arg_options[i].options);
6265 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6266 custom_element_change.action_arg);
6272 static void copy_custom_element_settings(int element_from, int element_to)
6274 struct ElementInfo *ei_from = &element_info[element_from];
6275 struct ElementInfo *ei_to = &element_info[element_to];
6277 copyElementInfo(ei_from, ei_to);
6280 static void replace_custom_element_in_settings(int element_from,
6285 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6287 struct ElementInfo *ei = &element_info[i];
6289 for (y = 0; y < 3; y++)
6290 for (x = 0; x < 3; x++)
6291 if (ei->content.e[x][y] == element_from)
6292 ei->content.e[x][y] = element_to;
6294 for (j = 0; j < ei->num_change_pages; j++)
6296 struct ElementChangeInfo *change = &ei->change_page[j];
6298 if (change->target_element == element_from)
6299 change->target_element = element_to;
6301 if (change->trigger_element == element_from)
6302 change->trigger_element = element_to;
6304 for (y = 0; y < 3; y++)
6305 for (x = 0; x < 3; x++)
6306 if (change->target_content.e[x][y] == element_from)
6307 change->target_content.e[x][y] = element_to;
6310 if (ei->group != NULL) /* group or internal */
6311 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6312 if (ei->group->element[j] == element_from)
6313 ei->group->element[j] = element_to;
6317 static void replace_custom_element_in_playfield(int element_from,
6322 for (x = 0; x < lev_fieldx; x++)
6323 for (y = 0; y < lev_fieldy; y++)
6324 if (Feld[x][y] == element_from)
6325 Feld[x][y] = element_to;
6328 static boolean CopyCustomElement(int element_old, int element_new,
6331 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6333 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6334 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6335 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6337 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6339 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6340 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6341 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6343 level.changed = TRUE;
6345 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6347 Request("Please choose custom element !", REQ_CONFIRM);
6351 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6353 Request("Please choose group element !", REQ_CONFIRM);
6359 level.changed = TRUE;
6362 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6364 copy_custom_element_settings(element_new, element_old);
6366 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6368 copy_custom_element_settings(element_old, element_new);
6370 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6372 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6373 copy_custom_element_settings(element_new, element_old);
6374 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6376 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6377 replace_custom_element_in_settings(element_new, element_old);
6378 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6380 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6381 replace_custom_element_in_playfield(element_new, element_old);
6382 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6385 UpdateCustomElementGraphicGadgets();
6386 DrawPropertiesWindow();
6391 static void CopyCustomElementPropertiesToEditor(int element)
6394 int current_change_page = element_info[element].current_change_page;
6396 /* dynamically (re)build selectbox for selecting change page */
6397 for (i = 0; i < element_info[element].num_change_pages; i++)
6399 sprintf(options_change_page_strings[i], "%d", i + 1);
6401 options_change_page[i].value = i;
6402 options_change_page[i].text = options_change_page_strings[i];
6405 options_change_page[i].value = -1;
6406 options_change_page[i].text = NULL;
6408 /* needed here to initialize combined element properties */
6409 InitElementPropertiesEngine(level.game_version);
6411 element_info[element].change =
6412 &element_info[element].change_page[current_change_page];
6414 custom_element = element_info[element];
6415 custom_element_change = *element_info[element].change;
6417 /* needed to initially set selectbox options for special action options */
6418 setSelectboxSpecialActionOptions();
6420 /* needed to initially set selectbox value variables to reliable defaults */
6421 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6422 setSelectboxValue(i, *selectbox_info[i].value);
6424 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6425 custom_element_properties[i] = HAS_PROPERTY(element, i);
6427 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6428 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6430 /* ---------- element settings: configure (custom elements) ------------- */
6432 /* set accessible layer selectbox help value */
6433 custom_element.access_type =
6434 (IS_WALKABLE(element) ? EP_WALKABLE :
6435 IS_PASSABLE(element) ? EP_PASSABLE :
6436 custom_element.access_type);
6437 custom_element.access_layer =
6438 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6439 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6440 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6441 custom_element.access_layer);
6442 custom_element.access_protected =
6443 (IS_PROTECTED(element) ? 1 : 0);
6444 custom_element_properties[EP_ACCESSIBLE] =
6445 (IS_ACCESSIBLE_OVER(element) ||
6446 IS_ACCESSIBLE_INSIDE(element) ||
6447 IS_ACCESSIBLE_UNDER(element));
6449 /* set walk-to-object action selectbox help value */
6450 custom_element.walk_to_action =
6451 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6452 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6453 IS_DROPPABLE(element) ? EP_DROPPABLE :
6454 IS_THROWABLE(element) ? EP_THROWABLE :
6455 IS_PUSHABLE(element) ? EP_PUSHABLE :
6456 custom_element.walk_to_action);
6457 custom_element_properties[EP_WALK_TO_OBJECT] =
6458 (IS_DIGGABLE(element) ||
6459 IS_COLLECTIBLE_ONLY(element) ||
6460 IS_DROPPABLE(element) ||
6461 IS_THROWABLE(element) ||
6462 IS_PUSHABLE(element));
6464 /* set smash targets selectbox help value */
6465 custom_element.smash_targets =
6466 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6467 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6468 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6469 custom_element.smash_targets);
6470 custom_element_properties[EP_CAN_SMASH] =
6471 (CAN_SMASH_EVERYTHING(element) ||
6472 CAN_SMASH_ENEMIES(element) ||
6473 CAN_SMASH_PLAYER(element));
6475 /* set deadliness selectbox help value */
6476 custom_element.deadliness =
6477 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6478 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6479 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6480 custom_element.deadliness);
6481 custom_element_properties[EP_DEADLY] =
6482 (DONT_TOUCH(element) ||
6483 DONT_COLLIDE_WITH(element) ||
6484 DONT_RUN_INTO(element));
6486 /* ---------- element settings: advanced (custom elements) --------------- */
6488 /* set "change by direct action" selectbox help value */
6489 custom_element_change.direct_action =
6490 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6491 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6492 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6493 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6494 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6495 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6496 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6497 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6498 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6499 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6500 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6501 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6502 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6503 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6504 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6505 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6506 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6507 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6508 custom_element_change.direct_action);
6510 /* set "change by other element action" selectbox help value */
6511 custom_element_change.other_action =
6512 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6513 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6514 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6515 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6516 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6517 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6518 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6519 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6520 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6521 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6522 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6523 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6524 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6525 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6526 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6527 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6528 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6529 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6530 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6531 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6532 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6533 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6534 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6535 custom_element_change.other_action);
6538 static void CopyGroupElementPropertiesToEditor(int element)
6540 group_element_info = *element_info[element].group;
6541 custom_element = element_info[element]; /* needed for description */
6544 static void CopyClassicElementPropertiesToEditor(int element)
6546 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6547 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6548 getMoveIntoAcidProperty(&level, element);
6550 if (MAYBE_DONT_COLLIDE_WITH(element))
6551 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6552 getDontCollideWithProperty(&level, element);
6555 static void CopyElementPropertiesToEditor(int element)
6557 if (IS_CUSTOM_ELEMENT(element))
6558 CopyCustomElementPropertiesToEditor(element);
6559 else if (IS_GROUP_ELEMENT(element))
6560 CopyGroupElementPropertiesToEditor(element);
6562 CopyClassicElementPropertiesToEditor(element);
6565 static void CopyCustomElementPropertiesToGame(int element)
6568 int access_type_and_layer;
6570 /* mark that this custom element has been modified */
6571 custom_element.modified_settings = TRUE;
6572 level.changed = TRUE;
6574 if (level.use_custom_template)
6576 if (Request("Copy and modify level template ?", REQ_ASK))
6578 level.use_custom_template = FALSE;
6579 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6580 GDI_CHECKED, FALSE, GDI_END);
6584 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6586 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6590 element_info[element] = custom_element;
6591 *element_info[element].change = custom_element_change;
6593 /* ---------- element settings: configure (custom elements) ------------- */
6595 /* set accessible property from checkbox and selectbox */
6596 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6597 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6598 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6599 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6600 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6601 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6602 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6603 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6604 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6605 custom_element_properties[access_type_and_layer] =
6606 custom_element_properties[EP_ACCESSIBLE];
6607 custom_element_properties[EP_PROTECTED] =
6608 (custom_element.access_protected != 0 &&
6609 custom_element_properties[EP_ACCESSIBLE]);
6611 /* set walk-to-object property from checkbox and selectbox */
6612 custom_element_properties[EP_DIGGABLE] = FALSE;
6613 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6614 custom_element_properties[EP_DROPPABLE] = FALSE;
6615 custom_element_properties[EP_THROWABLE] = FALSE;
6616 custom_element_properties[EP_PUSHABLE] = FALSE;
6617 custom_element_properties[custom_element.walk_to_action] =
6618 custom_element_properties[EP_WALK_TO_OBJECT];
6620 /* set smash property from checkbox and selectbox */
6621 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6622 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6623 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6624 custom_element_properties[custom_element.smash_targets] =
6625 custom_element_properties[EP_CAN_SMASH];
6627 /* set deadliness property from checkbox and selectbox */
6628 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6629 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6630 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6631 custom_element_properties[custom_element.deadliness] =
6632 custom_element_properties[EP_DEADLY];
6634 /* ---------- element settings: advanced (custom elements) --------------- */
6636 /* set player change event from checkbox and selectbox */
6637 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6638 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6639 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6640 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6641 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6642 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6643 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6644 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6645 custom_element_change_events[CE_SWITCHED] = FALSE;
6646 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6647 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6648 custom_element_change_events[CE_BLOCKED] = FALSE;
6649 custom_element_change_events[CE_IMPACT] = FALSE;
6650 custom_element_change_events[CE_SMASHED] = FALSE;
6651 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6652 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6653 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6654 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6655 custom_element_change_events[custom_element_change.direct_action] =
6656 custom_element_change_events[CE_BY_DIRECT_ACTION];
6658 /* set other element action change event from checkbox and selectbox */
6659 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6660 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6661 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6662 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6663 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6664 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6665 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6666 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6667 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6668 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6669 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6670 custom_element_change_events[CE_HITTING_X] = FALSE;
6671 custom_element_change_events[CE_DIGGING_X] = FALSE;
6672 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6673 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6674 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6675 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6676 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6677 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6678 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6679 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6680 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6681 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6682 custom_element_change_events[custom_element_change.other_action] =
6683 custom_element_change_events[CE_BY_OTHER_ACTION];
6685 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6686 SET_PROPERTY(element, i, custom_element_properties[i]);
6688 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6689 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6691 /* copy change events also to special level editor variable */
6692 custom_element = element_info[element];
6693 custom_element_change = *element_info[element].change;
6696 static void CopyGroupElementPropertiesToGame(int element)
6698 element_info[element] = custom_element;
6699 *element_info[element].group = group_element_info;
6701 /* mark that this group element has been modified */
6702 element_info[element].modified_settings = TRUE;
6703 level.changed = TRUE;
6706 static void CopyClassicElementPropertiesToGame(int element)
6708 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6709 setMoveIntoAcidProperty(&level, element,
6710 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6712 if (MAYBE_DONT_COLLIDE_WITH(element))
6713 setDontCollideWithProperty(&level, element,
6714 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6717 static void CopyElementPropertiesToGame(int element)
6719 if (IS_CUSTOM_ELEMENT(element))
6720 CopyCustomElementPropertiesToGame(element);
6721 else if (IS_GROUP_ELEMENT(element))
6722 CopyGroupElementPropertiesToGame(element);
6724 CopyClassicElementPropertiesToGame(element);
6727 void CheckElementDescriptions()
6731 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6732 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6733 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6738 CloseDoor(DOOR_CLOSE_ALL);
6739 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6742 CheckElementDescriptions();
6745 if (level_editor_test_game)
6747 CopyPlayfield(level.field, Feld);
6748 CopyPlayfield(FieldBackup, level.field);
6750 level_editor_test_game = FALSE;
6754 edit_mode = ED_MODE_DRAWING;
6755 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6763 /* copy default editor door content to main double buffer */
6764 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6765 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6767 /* draw bigger door */
6768 DrawSpecialEditorDoor();
6770 /* draw new control window */
6771 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6772 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6774 redraw_mask |= REDRAW_ALL;
6776 ReinitializeElementList(); /* update dynamic level element list */
6777 ReinitializeElementListButtons(); /* custom element may look different */
6784 MapControlButtons();
6786 DrawEditModeWindow();
6788 /* copy actual editor door content to door double buffer for OpenDoor() */
6789 BlitBitmap(drawto, bitmap_db_door,
6790 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6792 OpenDoor(DOOR_OPEN_1);
6795 static void AdjustDrawingAreaGadgets()
6797 int ed_xsize = lev_fieldx + 2;
6798 int ed_ysize = lev_fieldy + 2;
6799 int max_ed_fieldx = MAX_ED_FIELDX;
6800 int max_ed_fieldy = MAX_ED_FIELDY;
6801 boolean horizontal_scrollbar_needed;
6802 boolean vertical_scrollbar_needed;
6803 int x, y, width, height;
6804 int xoffset, yoffset;
6806 /* check if we need any scrollbars */
6807 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6808 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6810 /* check if we have a smaller editor field because of scrollbars */
6811 if (horizontal_scrollbar_needed)
6812 max_ed_fieldy = MAX_ED_FIELDY - 1;
6813 if (vertical_scrollbar_needed)
6814 max_ed_fieldx = MAX_ED_FIELDX - 1;
6816 /* check again if we now need more scrollbars because of less space */
6817 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6818 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6820 /* check if editor field gets even smaller after adding new scrollbars */
6821 if (horizontal_scrollbar_needed)
6822 max_ed_fieldy = MAX_ED_FIELDY - 1;
6823 if (vertical_scrollbar_needed)
6824 max_ed_fieldx = MAX_ED_FIELDX - 1;
6826 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6827 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6829 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6830 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6831 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6832 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6835 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6836 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6838 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6839 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6841 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6842 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6844 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6845 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6847 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6849 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6851 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6853 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6857 static void AdjustLevelScrollPosition()
6859 if (level_xpos < -1)
6861 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6862 level_xpos = lev_fieldx - ed_fieldx + 1;
6863 if (lev_fieldx < ed_fieldx - 2)
6866 if (level_ypos < -1)
6868 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6869 level_ypos = lev_fieldy - ed_fieldy + 1;
6870 if (lev_fieldy < ed_fieldy - 2)
6874 static void AdjustEditorScrollbar(int id)
6876 struct GadgetInfo *gi = level_editor_gadget[id];
6877 int items_max, items_visible, item_position;
6879 if (id == GADGET_ID_SCROLL_HORIZONTAL)
6881 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6882 items_visible = ed_fieldx;
6883 item_position = level_xpos + 1;
6887 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6888 items_visible = ed_fieldy;
6889 item_position = level_ypos + 1;
6892 if (item_position > items_max - items_visible)
6893 item_position = items_max - items_visible;
6895 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6896 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6899 static void AdjustElementListScrollbar()
6901 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6902 int items_max, items_visible, item_position;
6904 /* correct position of element list scrollbar */
6905 if (element_shift < 0)
6907 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6908 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6910 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6911 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6912 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6914 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6915 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6916 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6919 static void ModifyEditorCounterValue(int counter_id, int new_value)
6921 int *counter_value = counterbutton_info[counter_id].value;
6922 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6923 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6925 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6927 if (counter_value != NULL)
6928 *counter_value = gi->textinput.number_value;
6931 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6933 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6934 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6936 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6938 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6939 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6941 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
6942 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6944 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
6945 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
6949 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
6951 int gadget_id = selectbox_info[selectbox_id].gadget_id;
6952 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6953 int new_index_value = setSelectboxValue(selectbox_id, new_value);
6955 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6958 static void ModifyEditorSelectboxOptions(int selectbox_id,
6959 struct ValueTextInfo *options)
6961 int gadget_id = selectbox_info[selectbox_id].gadget_id;
6962 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6964 selectbox_info[selectbox_id].options = options;
6966 /* set index to zero -- list may be shorter now (correct later, if needed) */
6967 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
6968 GDI_SELECTBOX_OPTIONS, options, GDI_END);
6971 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6973 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6974 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6976 drawingarea_info[drawingarea_id].area_xsize = xsize;
6977 drawingarea_info[drawingarea_id].area_ysize = ysize;
6979 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6982 static void ModifyEditorElementList()
6986 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6988 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6989 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6990 struct GadgetDesign *gd = &gi->deco.design;
6991 int element = editor_elements[element_shift + i];
6995 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6996 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7002 static void PickDrawingElement(int button, int element)
7004 if (button < 1 || button > 3)
7009 new_element1 = element;
7010 DrawMiniGraphicExt(drawto,
7011 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7012 el2edimg(new_element1));
7014 else if (button == 2)
7016 new_element2 = element;
7017 DrawMiniGraphicExt(drawto,
7018 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7019 el2edimg(new_element2));
7023 new_element3 = element;
7024 DrawMiniGraphicExt(drawto,
7025 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7026 el2edimg(new_element3));
7029 redraw_mask |= REDRAW_DOOR_1;
7032 static void RedrawDrawingElements()
7034 PickDrawingElement(1, new_element1);
7035 PickDrawingElement(2, new_element2);
7036 PickDrawingElement(3, new_element3);
7039 static void DrawDrawingWindow()
7041 stick_element_properties_window = FALSE;
7043 SetMainBackgroundImage(IMG_UNDEFINED);
7046 UnmapLevelEditorWindowGadgets();
7047 UnmapLevelEditorToolboxCustomGadgets();
7049 AdjustDrawingAreaGadgets();
7050 AdjustLevelScrollPosition();
7051 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7052 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7054 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7056 MapMainDrawingArea();
7057 MapLevelEditorToolboxDrawingGadgets();
7060 static void DrawLevelInfoWindow()
7064 stick_element_properties_window = FALSE;
7066 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7068 UnmapLevelEditorWindowGadgets();
7071 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7072 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7074 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7075 "Level Settings", FONT_TITLE_1);
7076 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7077 "Editor Settings", FONT_TITLE_1);
7080 /* draw counter gadgets */
7081 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7082 MapCounterButtons(i);
7084 /* draw selectbox gadgets */
7085 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7086 MapSelectboxGadget(i);
7088 /* draw checkbutton gadgets */
7089 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7090 MapCheckbuttonGadget(i);
7092 /* draw radiobutton gadgets */
7093 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7094 MapRadiobuttonGadget(i);
7096 /* draw text input gadgets */
7097 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7098 MapTextInputGadget(i);
7100 /* draw drawing area */
7101 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7104 static void DrawCustomContentArea()
7106 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7107 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7108 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7109 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7110 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7111 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7113 /* add distance for potential left text (without drawing area border) */
7114 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7116 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7118 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7121 static void DrawCustomChangeContentArea()
7123 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7124 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7125 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7126 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7127 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7128 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7130 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7135 static void DrawYamYamContentAreas()
7137 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7138 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7141 /* display counter to choose number of element content areas */
7142 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7144 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7146 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7148 if (i < level.num_yamyam_contents)
7154 int font_height = getFontHeight(FONT_TEXT_1);
7156 UnmapDrawingArea(id);
7158 /* delete content areas in case of reducing number of them */
7159 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7160 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7162 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7166 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7167 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7168 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7171 static void DrawMagicBallContentAreas()
7173 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7174 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7177 /* display counter to choose number of element content areas */
7178 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7180 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7182 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7184 if (i < level.num_ball_contents)
7190 int font_height = getFontHeight(FONT_TEXT_1);
7192 UnmapDrawingArea(id);
7194 /* delete content areas in case of reducing number of them */
7195 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7196 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7198 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7202 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7203 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7204 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7207 static void DrawAndroidElementArea(int element)
7209 int num_elements = level.num_android_clone_elements;
7210 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7211 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7212 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7213 int xsize = MAX_ANDROID_ELEMENTS;
7216 /* display counter to choose number of element areas */
7217 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7219 if (drawingarea_info[id].text_left != NULL)
7220 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7222 UnmapDrawingArea(id);
7224 ModifyEditorDrawingArea(id, num_elements, 1);
7226 /* delete content areas in case of reducing number of them */
7227 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7232 static void DrawGroupElementArea(int element)
7234 int num_elements = group_element_info.num_elements;
7235 int id = ED_DRAWING_ID_GROUP_CONTENT;
7236 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7237 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7238 int xsize = MAX_ELEMENTS_IN_GROUP;
7241 if (drawingarea_info[id].text_left != NULL)
7242 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7244 UnmapDrawingArea(id);
7246 ModifyEditorDrawingArea(id, num_elements, 1);
7248 /* delete content areas in case of reducing number of them */
7249 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7254 static void DrawEnvelopeTextArea(int envelope_nr)
7256 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7257 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7260 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7262 if (envelope_nr != -1)
7263 textarea_info[id].value = level.envelope[envelope_nr].text;
7265 ModifyGadget(gi, GDI_AREA_SIZE,
7266 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7267 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7270 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7273 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7275 int font_height = getFontHeight(font_nr);
7276 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7277 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7278 int sx = SX + pad_x;
7279 int sy = SY + pad_y;
7280 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7282 if (start_line >= max_lines_per_screen)
7285 DrawText(sx, sy + start_line * font_height, text, font_nr);
7290 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7292 int font_nr = FONT_TEXT_2;
7293 int font_width = getFontWidth(font_nr);
7294 int font_height = getFontHeight(font_nr);
7295 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7296 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7297 int sx = SX + pad_x;
7298 int sy = SY + pad_y + start_line * font_height;
7299 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7300 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7302 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7303 max_lines_per_screen, TRUE);
7306 static void DrawPropertiesTabulatorGadgets()
7308 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7309 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7310 int gd_x = gd->x + gd_gi->border.width / 2;
7311 int gd_y = gd->y + gd_gi->height - 1;
7312 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7313 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7314 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7318 /* draw additional "advanced" tabulator for custom elements */
7319 if (IS_CUSTOM_ELEMENT(properties_element))
7320 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7322 for (i = id_first; i <= id_last; i++)
7324 int gadget_id = textbutton_info[i].gadget_id;
7325 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7326 boolean active = (i != edit_mode_properties);
7328 /* use "config 1" and "config 2" instead of "config" */
7329 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7330 IS_CUSTOM_ELEMENT(properties_element))
7333 /* draw background line below tabulator button */
7334 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7336 /* draw solid line below inactive tabulator buttons */
7337 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7338 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7340 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7341 MapTextbuttonGadget(i);
7344 /* draw little border line below tabulator buttons */
7345 if (tab_color != BLACK_PIXEL) /* black => transparent */
7346 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7347 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7348 ED_GADGET_DISTANCE, tab_color);
7351 static void DrawPropertiesInfo()
7360 /* configurable properties */
7362 { EP_WALKABLE_OVER, "- player can walk over it" },
7363 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7364 { EP_WALKABLE_UNDER, "- player can walk under it" },
7365 { EP_PASSABLE_OVER, "- player can pass over it" },
7366 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7367 { EP_PASSABLE_UNDER, "- player can pass under it" },
7368 { EP_PROTECTED, "- player is protected by it" },
7370 { EP_DIGGABLE, "- can be digged away" },
7371 { EP_COLLECTIBLE, "- can be collected" },
7372 { EP_DROPPABLE, "- can be dropped after collecting" },
7373 { EP_THROWABLE, "- can be thrown after collecting" },
7374 { EP_PUSHABLE, "- can be pushed" },
7376 { EP_CAN_FALL, "- can fall" },
7377 { EP_CAN_MOVE, "- can move" },
7379 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7381 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7383 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7385 { EP_SLIPPERY, "- slippery for falling elements" },
7386 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7388 { EP_DONT_RUN_INTO, "- deadly when running into" },
7389 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7390 { EP_DONT_TOUCH, "- deadly when touching" },
7392 { EP_INDESTRUCTIBLE, "- indestructible" },
7394 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7395 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7396 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7398 { EP_CAN_CHANGE, "- can change to other element" },
7400 /* pre-defined properties */
7401 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7402 { EP_SWITCHABLE, "- can be switched" },
7404 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7409 char *filename = getElementDescriptionFilename(properties_element);
7410 char *percentage_text = "In this level:";
7411 char *properties_text = "Standard properties:";
7413 int num_elements_in_level;
7414 int num_standard_properties = 0;
7415 int font1_nr = FONT_TEXT_1;
7416 int font2_nr = FONT_TEXT_2;
7417 int font1_width = getFontWidth(font1_nr);
7418 int font2_height = getFontHeight(font2_nr);
7419 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7420 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7421 int screen_line = 0;
7424 if (setup.editor.show_element_token)
7426 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7427 "[%s]", element_info[properties_element].token_name);
7431 /* ----- print number of elements / percentage of this element in level */
7433 num_elements_in_level = 0;
7434 for (y = 0; y < lev_fieldy; y++)
7435 for (x = 0; x < lev_fieldx; x++)
7436 if (Feld[x][y] == properties_element)
7437 num_elements_in_level++;
7438 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7440 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7442 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7443 pad_y + screen_line++ * font2_height, font2_nr,
7444 "%d (%.2f%%)", num_elements_in_level, percentage);
7448 /* ----- print standard properties of this element */
7450 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7453 for (i = 0; properties[i].value != -1; i++)
7455 if (!HAS_PROPERTY(properties_element, properties[i].value))
7458 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7459 properties[i].text);
7460 num_standard_properties++;
7463 if (num_standard_properties == 0)
7464 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7465 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7469 /* ----- print special description of this element */
7471 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7472 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7473 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7476 #define TEXT_COLLECTING "Score for collecting"
7477 #define TEXT_SMASHING "Score for smashing"
7478 #define TEXT_SLURPING "Score for slurping robot"
7479 #define TEXT_CRACKING "Score for cracking"
7480 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7481 #define TEXT_DURATION "Duration when activated"
7482 #define TEXT_BALL_DELAY "Element generation delay"
7483 #define TEXT_MOVE_SPEED "Speed of android moving"
7484 #define TEXT_CLONE_SPEED "Speed of android cloning"
7485 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7486 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7487 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7488 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7489 #define TEXT_TIME_BONUS "Extra time to solve level"
7496 } elements_with_counter[] =
7498 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7499 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7500 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7501 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7502 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7503 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7504 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7505 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7506 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7507 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7508 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7509 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7510 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7511 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7512 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7513 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7514 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7515 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7516 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7517 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7518 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7519 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7520 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7521 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7522 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7523 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7524 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7525 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7526 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7527 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7528 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7529 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7530 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7531 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7532 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7533 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7534 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7535 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7536 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7537 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7538 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7539 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7540 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7541 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7542 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7543 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7544 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7545 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7546 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7547 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7548 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7549 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7550 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7551 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7552 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7553 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7554 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7555 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7556 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7557 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7558 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7559 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7560 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7561 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7562 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7563 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7564 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7565 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7566 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7567 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7568 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7569 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7571 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7572 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
7573 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7574 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7575 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7576 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7577 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7578 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7579 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7580 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7581 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7582 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7583 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7584 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7585 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7587 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7588 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7589 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7590 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7591 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7592 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7593 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7594 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7599 static boolean checkPropertiesConfig(int element)
7603 if (IS_GEM(element) ||
7604 IS_CUSTOM_ELEMENT(element) ||
7605 IS_GROUP_ELEMENT(element) ||
7606 IS_ENVELOPE(element) ||
7607 ELEM_IS_PLAYER(element) ||
7608 HAS_EDITOR_CONTENT(element) ||
7609 CAN_GROW(element) ||
7610 COULD_MOVE_INTO_ACID(element) ||
7611 MAYBE_DONT_COLLIDE_WITH(element))
7614 for (i = 0; elements_with_counter[i].element != -1; i++)
7615 if (elements_with_counter[i].element == element)
7621 static void DrawPropertiesConfig()
7623 int max_num_element_counters = 4;
7624 int num_element_counters = 0;
7627 if (!checkPropertiesConfig(properties_element))
7629 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7634 /* check if there are elements where a value can be chosen for */
7635 for (i = 0; elements_with_counter[i].element != -1; i++)
7637 if (elements_with_counter[i].element == properties_element)
7639 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7641 counterbutton_info[counter_id].y =
7642 ED_ELEMENT_SETTINGS_YPOS(
7643 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7644 (CAN_GROW(properties_element) ? 1 : 0) +
7645 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7646 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7647 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7648 num_element_counters);
7650 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7651 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7653 if (properties_element == EL_GAME_OF_LIFE ||
7654 properties_element == EL_BIOMAZE)
7656 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7657 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7661 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7662 counterbutton_info[counter_id].min_value = MIN_SCORE;
7663 counterbutton_info[counter_id].max_value = MAX_SCORE;
7666 MapCounterButtons(counter_id);
7668 num_element_counters++;
7669 if (num_element_counters >= max_num_element_counters)
7674 if (HAS_EDITOR_CONTENT(properties_element))
7676 /* draw stickybutton gadget */
7677 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7679 if (IS_AMOEBOID(properties_element))
7680 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7681 else if (properties_element == EL_YAMYAM ||
7682 properties_element == EL_YAMYAM_LEFT ||
7683 properties_element == EL_YAMYAM_RIGHT ||
7684 properties_element == EL_YAMYAM_UP ||
7685 properties_element == EL_YAMYAM_DOWN)
7686 DrawYamYamContentAreas();
7687 else if (properties_element == EL_EMC_MAGIC_BALL)
7689 DrawMagicBallContentAreas();
7691 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7692 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7694 else if (properties_element == EL_EMC_ANDROID)
7695 DrawAndroidElementArea(properties_element);
7698 if (ELEM_IS_PLAYER(properties_element))
7700 int player_nr = GET_PLAYER_NR(properties_element);
7702 /* these properties can be set for every player individually */
7704 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7705 &level.start_element[player_nr];
7706 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7707 &level.artwork_element[player_nr];
7708 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7709 &level.explosion_element[player_nr];
7711 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7712 &level.use_start_element[player_nr];
7713 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7714 &level.use_artwork_element[player_nr];
7715 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7716 &level.use_explosion_element[player_nr];
7717 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7718 &level.initial_player_gravity[player_nr];
7720 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7721 &level.initial_player_stepsize[player_nr];
7723 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7724 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7725 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7726 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7727 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7728 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7729 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7730 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7731 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7732 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7733 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7734 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7736 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7737 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7738 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7740 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7743 if (IS_GEM(properties_element))
7744 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7746 if (COULD_MOVE_INTO_ACID(properties_element) &&
7747 !ELEM_IS_PLAYER(properties_element) &&
7748 (!IS_CUSTOM_ELEMENT(properties_element) ||
7749 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7751 /* set position for checkbutton for "can move into acid" */
7752 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7753 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7754 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7755 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7756 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7758 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7761 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7762 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7764 if (properties_element == EL_SPRING)
7765 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7767 if (properties_element == EL_TIME_ORB_FULL)
7768 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7770 if (CAN_GROW(properties_element))
7772 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7773 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7775 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7778 if (IS_ENVELOPE(properties_element))
7780 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7781 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7782 int envelope_nr = properties_element - EL_ENVELOPE_1;
7784 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7785 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7787 /* display counter to choose size of envelope text area */
7788 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7789 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7791 DrawEnvelopeTextArea(envelope_nr);
7794 if (IS_CUSTOM_ELEMENT(properties_element))
7796 /* draw stickybutton gadget */
7797 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7799 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7801 /* draw checkbutton gadgets */
7802 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7803 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7804 MapCheckbuttonGadget(i);
7806 /* draw counter gadgets */
7807 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7808 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7809 MapCounterButtons(i);
7811 /* draw selectbox gadgets */
7812 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7813 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7814 MapSelectboxGadget(i);
7816 /* draw textbutton gadgets */
7817 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7819 /* draw text input gadgets */
7820 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7822 /* draw drawing area gadgets */
7823 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7825 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7827 /* draw checkbutton gadgets */
7828 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7829 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7830 MapCheckbuttonGadget(i);
7832 /* draw counter gadgets */
7833 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7834 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7835 MapCounterButtons(i);
7837 /* draw selectbox gadgets */
7838 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7839 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7840 MapSelectboxGadget(i);
7842 /* draw drawing area gadgets */
7843 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7844 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7845 DrawCustomContentArea();
7848 else if (IS_GROUP_ELEMENT(properties_element))
7850 /* draw stickybutton gadget */
7851 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7853 /* draw checkbutton gadgets */
7854 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7855 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7857 /* draw counter gadgets */
7858 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7860 /* draw selectbox gadgets */
7861 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7863 /* draw textbutton gadgets */
7864 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7866 /* draw drawing area gadgets */
7867 DrawGroupElementArea(properties_element);
7869 /* draw text input gadgets */
7870 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7872 /* draw drawing area gadgets */
7873 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7877 static void DrawPropertiesChangeDrawingAreas()
7879 if (IS_CUSTOM_ELEMENT(properties_element))
7881 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7882 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7884 DrawCustomChangeContentArea();
7887 redraw_mask |= REDRAW_FIELD;
7890 static void DrawPropertiesChange()
7894 /* needed to initially set selectbox options for special action options */
7895 setSelectboxSpecialActionOptions();
7897 /* draw stickybutton gadget */
7898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7900 /* draw checkbutton gadgets */
7901 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
7902 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7903 MapCheckbuttonGadget(i);
7905 /* draw counter gadgets */
7906 for (i = ED_COUNTER_ID_CHANGE_FIRST;
7907 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7908 MapCounterButtons(i);
7910 /* draw selectbox gadgets */
7911 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
7912 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7913 MapSelectboxGadget(i);
7915 /* draw textbutton gadgets */
7916 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
7917 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7918 MapTextbuttonGadget(i);
7920 /* draw graphicbutton gadgets */
7921 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7922 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7923 MapGraphicbuttonGadget(i);
7925 /* draw drawing area gadgets */
7926 DrawPropertiesChangeDrawingAreas();
7929 static void DrawEditorElementAnimation(int x, int y)
7931 int graphic = el2img(properties_element);
7932 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
7933 custom_element.ce_value_fixed_initial :
7934 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
7935 custom_element.collect_score_initial : FrameCounter);
7937 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
7940 static void DrawEditorElementName(int x, int y, int element)
7942 char *element_name = getElementInfoText(element);
7943 int font_nr = FONT_TEXT_1;
7944 int font_width = getFontWidth(font_nr);
7945 int font_height = getFontHeight(font_nr);
7946 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7947 int max_chars_per_line = max_text_width / font_width;
7948 char buffer[max_chars_per_line + 1];
7950 if (strlen(element_name) <= max_chars_per_line)
7951 DrawTextS(x, y, font_nr, element_name);
7954 int next_pos = max_chars_per_line;
7956 strncpy(buffer, element_name, max_chars_per_line);
7957 buffer[max_chars_per_line] = '\0';
7959 if (element_name[max_chars_per_line] == ' ')
7965 for (i = max_chars_per_line - 1; i >= 0; i--)
7966 if (buffer[i] == ' ')
7969 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7976 DrawTextS(x, y - font_height / 2, font_nr, buffer);
7978 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7979 buffer[max_chars_per_line] = '\0';
7981 DrawTextS(x, y + font_height / 2, font_nr, buffer);
7985 static void DrawPropertiesWindow()
7990 stick_element_properties_window = FALSE;
7992 /* make sure that previous properties edit mode exists for this element */
7993 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7994 !IS_CUSTOM_ELEMENT(properties_element))
7995 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7997 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7998 IS_CUSTOM_ELEMENT(properties_element))
7999 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8001 CopyElementPropertiesToEditor(properties_element);
8003 UnmapLevelEditorWindowGadgets();
8004 UnmapLevelEditorToolboxDrawingGadgets();
8005 UnmapLevelEditorToolboxCustomGadgets();
8007 if (IS_CUSTOM_ELEMENT(properties_element) ||
8008 IS_GROUP_ELEMENT(properties_element))
8009 MapLevelEditorToolboxCustomGadgets();
8011 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8015 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8017 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8018 "Element Settings", FONT_TITLE_1);
8021 FrameCounter = 0; /* restart animation frame counter */
8023 DrawElementBorder(SX + xstart * MINI_TILEX,
8024 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8025 TILEX, TILEY, FALSE);
8027 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8028 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8030 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8031 (ystart + 1) * MINI_TILEY + 1,
8032 properties_element);
8034 DrawPropertiesTabulatorGadgets();
8036 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8037 DrawPropertiesInfo();
8038 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8039 DrawPropertiesChange();
8040 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8041 DrawPropertiesConfig();
8044 static void UpdateCustomElementGraphicGadgets()
8048 ModifyEditorElementList();
8049 RedrawDrawingElements();
8051 /* force redraw of all mapped drawing area gadgets */
8052 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8054 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8061 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8063 int lx = sx + level_xpos;
8064 int ly = sy + level_ypos;
8066 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8069 Feld[lx][ly] = element;
8072 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8073 int element, boolean change_level)
8075 if (from_y == to_y) /* horizontal line */
8081 swap_numbers(&from_x, &to_x);
8083 for (x = from_x; x <= to_x; x++)
8084 DrawLineElement(x, y, element, change_level);
8086 else if (from_x == to_x) /* vertical line */
8092 swap_numbers(&from_y, &to_y);
8094 for (y = from_y; y <= to_y; y++)
8095 DrawLineElement(x, y, element, change_level);
8097 else /* diagonal line */
8099 int len_x = ABS(to_x - from_x);
8100 int len_y = ABS(to_y - from_y);
8103 if (len_y < len_x) /* a < 1 */
8105 float a = (float)len_y / (float)len_x;
8108 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8110 for (x = 0; x <= len_x; x++)
8112 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8113 DrawLineElement(from_x + x, from_y + y, element, change_level);
8118 float a = (float)len_x / (float)len_y;
8121 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8123 for (y = 0; y <= len_y; y++)
8125 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8126 DrawLineElement(from_x + x, from_y + y, element, change_level);
8132 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8133 int element, boolean change_level)
8135 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8136 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8137 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8138 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8141 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8142 int element, boolean change_level)
8147 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8149 for (y = from_y; y <= to_y; y++)
8150 DrawLine(from_x, y, to_x, y, element, change_level);
8153 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8154 int element, boolean change_level)
8156 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8157 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8158 int len_x = ABS(to_x - from_x);
8159 int len_y = ABS(to_y - from_y);
8162 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8164 /* not optimal (some points get drawn twice) but simple,
8165 and fast enough for the few points we are drawing */
8167 for (x = 0; x <= radius; x++)
8171 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8173 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8174 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8175 lx = sx + level_xpos;
8176 ly = sy + level_ypos;
8178 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8179 DrawLineElement(sx, sy, element, change_level);
8182 for (y = 0; y <= radius; y++)
8186 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8188 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8189 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8190 lx = sx + level_xpos;
8191 ly = sy + level_ypos;
8193 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8194 DrawLineElement(sx, sy, element, change_level);
8198 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8199 int element, boolean change_level)
8201 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8202 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8204 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8207 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8209 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8210 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8211 int element, boolean change_level)
8213 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8214 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8215 int mirror_to_x2 = from_x - (to_x2 - from_x);
8216 int mirror_to_y2 = from_y - (to_y2 - from_y);
8218 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8219 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8220 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8221 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8225 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8227 int from_sx, from_sy;
8231 swap_numbers(&from_x, &to_x);
8234 swap_numbers(&from_y, &to_y);
8236 from_sx = SX + from_x * MINI_TILEX;
8237 from_sy = SY + from_y * MINI_TILEY;
8238 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8239 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8241 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8242 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8243 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8244 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8246 if (from_x == to_x && from_y == to_y)
8247 MarkTileDirty(from_x/2, from_y/2);
8249 redraw_mask |= REDRAW_FIELD;
8252 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8253 int element, boolean change_level)
8255 if (element == -1 || change_level)
8256 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8258 DrawAreaBorder(from_x, from_y, to_x, to_y);
8261 /* values for CopyBrushExt() */
8262 #define CB_AREA_TO_BRUSH 0
8263 #define CB_BRUSH_TO_CURSOR 1
8264 #define CB_BRUSH_TO_LEVEL 2
8265 #define CB_DELETE_OLD_CURSOR 3
8266 #define CB_DUMP_BRUSH 4
8267 #define CB_DUMP_BRUSH_SMALL 5
8269 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8270 int button, int mode)
8272 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8273 static int brush_width, brush_height;
8274 static int last_cursor_x = -1, last_cursor_y = -1;
8275 static boolean delete_old_brush;
8276 int new_element = BUTTON_ELEMENT(button);
8279 if (mode == CB_DUMP_BRUSH ||
8280 mode == CB_DUMP_BRUSH_SMALL)
8282 if (!draw_with_brush)
8284 Error(ERR_WARN, "no brush selected");
8289 for (y = 0; y < brush_height; y++)
8291 for (x = 0; x < brush_width; x++)
8293 int element = brush_buffer[x][y];
8294 int element_mapped = element;
8296 if (IS_CUSTOM_ELEMENT(element))
8297 element_mapped = EL_CUSTOM_START;
8298 else if (IS_GROUP_ELEMENT(element))
8299 element_mapped = EL_GROUP_START;
8300 else if (element >= NUM_FILE_ELEMENTS)
8301 element_mapped = EL_UNKNOWN;
8303 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8312 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8315 if (mode == CB_AREA_TO_BRUSH)
8317 int from_lx, from_ly;
8320 swap_numbers(&from_x, &to_x);
8323 swap_numbers(&from_y, &to_y);
8325 brush_width = to_x - from_x + 1;
8326 brush_height = to_y - from_y + 1;
8328 from_lx = from_x + level_xpos;
8329 from_ly = from_y + level_ypos;
8331 for (y = 0; y < brush_height; y++)
8333 for (x=0; x < brush_width; x++)
8335 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8338 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8343 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8345 delete_old_brush = FALSE;
8347 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8348 mode == CB_BRUSH_TO_LEVEL)
8350 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8351 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8352 int cursor_from_x = cursor_x - brush_width / 2;
8353 int cursor_from_y = cursor_y - brush_height / 2;
8354 int border_from_x = cursor_x, border_from_y = cursor_y;
8355 int border_to_x = cursor_x, border_to_y = cursor_y;
8357 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8358 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8360 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8361 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8363 delete_old_brush = FALSE;
8367 for (y = 0; y < brush_height; y++)
8369 for (x = 0; x < brush_width; x++)
8371 int sx = cursor_from_x + x;
8372 int sy = cursor_from_y + y;
8373 int lx = sx + level_xpos;
8374 int ly = sy + level_ypos;
8375 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8376 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8377 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8378 brush_buffer[x][y] : new_element);
8380 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8382 if (sx < border_from_x)
8384 else if (sx > border_to_x)
8386 if (sy < border_from_y)
8388 else if (sy > border_to_y)
8391 DrawLineElement(sx, sy, element, change_level);
8396 if (mode != CB_DELETE_OLD_CURSOR)
8397 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8399 last_cursor_x = cursor_x;
8400 last_cursor_y = cursor_y;
8401 delete_old_brush = TRUE;
8405 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8408 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8411 static void CopyBrushToLevel(int x, int y, int button)
8413 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8416 static void CopyBrushToCursor(int x, int y)
8418 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8421 static void DeleteBrushFromCursor()
8423 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8428 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8431 void DumpBrush_Small()
8433 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8436 static void FloodFill(int from_x, int from_y, int fill_element)
8440 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8441 static int safety = 0;
8443 /* check if starting field still has the desired content */
8444 if (Feld[from_x][from_y] == fill_element)
8449 if (safety > lev_fieldx*lev_fieldy)
8450 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8452 old_element = Feld[from_x][from_y];
8453 Feld[from_x][from_y] = fill_element;
8455 for (i = 0; i < 4; i++)
8457 x = from_x + check[i][0];
8458 y = from_y + check[i][1];
8460 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8461 FloodFill(x, y, fill_element);
8467 /* values for DrawLevelText() modes */
8469 #define TEXT_SETCURSOR 1
8470 #define TEXT_WRITECHAR 2
8471 #define TEXT_BACKSPACE 3
8472 #define TEXT_NEWLINE 4
8474 #define TEXT_QUERY_TYPING 6
8476 static int DrawLevelText(int sx, int sy, char letter, int mode)
8478 static short delete_buffer[MAX_LEV_FIELDX];
8479 static int start_sx, start_sy;
8480 static int last_sx, last_sy;
8481 static boolean typing = FALSE;
8482 int letter_element = EL_CHAR_ASCII0 + letter;
8485 /* map lower case letters to upper case and convert special characters */
8486 if (letter >= 'a' && letter <= 'z')
8487 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8488 else if (letter == 'ä' || letter == 'Ä')
8489 letter_element = EL_CHAR_AUMLAUT;
8490 else if (letter == 'ö' || letter == 'Ö')
8491 letter_element = EL_CHAR_OUMLAUT;
8492 else if (letter == 'ü' || letter == 'Ü')
8493 letter_element = EL_CHAR_UUMLAUT;
8494 else if (letter == '^')
8495 letter_element = EL_CHAR_COPYRIGHT;
8497 letter_element = EL_CHAR_ASCII0 + letter;
8499 if (mode != TEXT_INIT)
8504 if (mode != TEXT_SETCURSOR)
8510 lx = last_sx + level_xpos;
8511 ly = last_sy + level_ypos;
8518 DrawLevelText(0, 0, 0, TEXT_END);
8521 start_sx = last_sx = sx;
8522 start_sy = last_sy = sy;
8523 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8526 case TEXT_SETCURSOR:
8527 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8528 DrawAreaBorder(sx, sy, sx, sy);
8533 case TEXT_WRITECHAR:
8534 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8536 delete_buffer[sx - start_sx] = Feld[lx][ly];
8537 Feld[lx][ly] = letter_element;
8539 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8540 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8541 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8542 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8544 DrawLevelText(0, 0, 0, TEXT_END);
8546 level.changed = TRUE;
8550 case TEXT_BACKSPACE:
8553 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8554 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8555 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8560 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8561 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8563 DrawLevelText(0, 0, 0, TEXT_END);
8567 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8568 DrawMiniElement(sx, sy, Feld[lx][ly]);
8572 case TEXT_QUERY_TYPING:
8582 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8583 int element, boolean change_level)
8585 int lx = sx + level_xpos;
8586 int ly = sy + level_ypos;
8589 DrawMiniElement(sx, sy, Feld[lx][ly]);
8591 DrawAreaBorder(sx, sy, sx, sy);
8594 static void CheckLevelBorderElement(boolean redraw_playfield)
8596 int last_border_element = BorderElement;
8600 if (redraw_playfield && BorderElement != last_border_element)
8601 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8604 static void CopyLevelToUndoBuffer(int mode)
8606 static boolean accumulated_undo = FALSE;
8607 boolean new_undo_buffer_position = TRUE;
8612 case UNDO_IMMEDIATE:
8613 accumulated_undo = FALSE;
8616 case UNDO_ACCUMULATE:
8617 if (accumulated_undo)
8618 new_undo_buffer_position = FALSE;
8619 accumulated_undo = TRUE;
8626 if (new_undo_buffer_position)
8628 /* new position in undo buffer ring */
8629 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8631 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8632 undo_buffer_steps++;
8635 for (x = 0; x < lev_fieldx; x++)
8636 for (y = 0; y < lev_fieldy; y++)
8637 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8639 /* check if drawing operation forces change of border style */
8640 CheckLevelBorderElement(TRUE);
8642 level.changed = TRUE;
8645 static void RandomPlacement(int new_element)
8647 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8648 int num_free_positions = 0;
8649 int num_percentage, num_elements;
8652 /* determine number of free positions for randomly placing the new element */
8653 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8655 free_position[x][y] =
8656 (random_placement_background_restricted ?
8657 Feld[x][y] == random_placement_background_element :
8658 Feld[x][y] != new_element);
8660 if (free_position[x][y])
8661 num_free_positions++;
8664 /* determine number of new elements to place there */
8665 num_percentage = num_free_positions * random_placement_value / 100;
8666 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8667 num_percentage : random_placement_value);
8669 /* if less free positions than elements to place, fill all these positions */
8670 if (num_free_positions < num_elements)
8672 for (x = 0; x < lev_fieldx; x++)
8673 for (y = 0; y < lev_fieldy; y++)
8674 if (free_position[x][y])
8675 Feld[x][y] = new_element;
8679 while (num_elements > 0)
8681 x = RND(lev_fieldx);
8682 y = RND(lev_fieldy);
8684 /* don't place element at the same position twice */
8685 if (free_position[x][y])
8687 free_position[x][y] = FALSE;
8688 Feld[x][y] = new_element;
8694 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8695 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8698 void WrapLevel(int dx, int dy)
8700 int wrap_dx = lev_fieldx - dx;
8701 int wrap_dy = lev_fieldy - dy;
8704 for (x = 0; x < lev_fieldx; x++)
8705 for (y = 0; y < lev_fieldy; y++)
8706 FieldBackup[x][y] = Feld[x][y];
8708 for (x = 0; x < lev_fieldx; x++)
8709 for (y = 0; y < lev_fieldy; y++)
8711 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8713 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8714 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8717 static void HandleDrawingAreas(struct GadgetInfo *gi)
8719 static boolean started_inside_drawing_area = FALSE;
8720 int id = gi->custom_id;
8721 boolean button_press_event;
8722 boolean button_release_event;
8723 boolean inside_drawing_area = !gi->event.off_borders;
8724 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8725 int actual_drawing_function;
8726 int button = gi->event.button;
8727 int new_element = BUTTON_ELEMENT(button);
8728 int sx = gi->event.x, sy = gi->event.y;
8729 int min_sx = 0, min_sy = 0;
8730 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8731 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8733 int min_lx = 0, min_ly = 0;
8734 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8737 /* handle info callback for each invocation of action callback */
8738 gi->callback_info(gi);
8740 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8741 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8743 /* make sure to stay inside drawing area boundaries */
8744 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8745 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8749 /* get positions inside level field */
8750 lx = sx + level_xpos;
8751 ly = sy + level_ypos;
8753 if (!IN_LEV_FIELD(lx, ly))
8754 inside_drawing_area = FALSE;
8756 /* make sure to stay inside level field boundaries */
8757 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8758 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8760 /* correct drawing area positions accordingly */
8761 sx = lx - level_xpos;
8762 sy = ly - level_ypos;
8765 if (button_press_event)
8766 started_inside_drawing_area = inside_drawing_area;
8768 if (!started_inside_drawing_area)
8771 if (!IS_VALID_BUTTON(button))
8774 if (!button && !button_release_event)
8777 /* automatically switch to 'single item' drawing mode, if needed */
8778 actual_drawing_function =
8779 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8780 drawing_function : GADGET_ID_SINGLE_ITEMS);
8782 /* clicking into drawing area with pressed Control key picks element */
8783 if (GetKeyModState() & KMOD_Control)
8785 last_drawing_function = drawing_function;
8786 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8789 switch (actual_drawing_function)
8791 case GADGET_ID_SINGLE_ITEMS:
8794 if (button_release_event)
8796 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8798 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8799 !inside_drawing_area)
8800 DeleteBrushFromCursor();
8806 if (draw_with_brush)
8808 if (!button_release_event)
8809 CopyBrushToLevel(sx, sy, button);
8811 else if (new_element != Feld[lx][ly])
8813 if (new_element == EL_PLAYER_1)
8815 /* remove player at old position */
8816 for (y = 0; y < lev_fieldy; y++)
8818 for (x = 0; x < lev_fieldx; x++)
8820 if (Feld[x][y] == EL_PLAYER_1)
8822 Feld[x][y] = EL_EMPTY;
8823 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8824 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8825 DrawMiniElement(x - level_xpos, y - level_ypos,
8832 Feld[lx][ly] = new_element;
8833 DrawMiniElement(sx, sy, new_element);
8838 int type_id = gi->custom_type_id;
8839 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8841 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8842 DrawMiniGraphicExt(drawto,
8843 gi->x + sx * MINI_TILEX,
8844 gi->y + sy * MINI_TILEY,
8845 el2edimg(new_element));
8847 DrawGraphicExt(drawto,
8850 el2img(new_element), 0);
8852 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8853 new_element = GFX_ELEMENT(new_element);
8855 drawingarea_info[type_id].value[pos] = new_element;
8857 CopyElementPropertiesToGame(properties_element);
8859 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8861 UpdateCustomElementGraphicGadgets();
8863 FrameCounter = 0; /* restart animation frame counter */
8868 case GADGET_ID_CONNECTED_ITEMS:
8870 static int last_sx = -1;
8871 static int last_sy = -1;
8873 if (button_release_event)
8874 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8878 if (!button_press_event)
8879 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8887 case GADGET_ID_LINE:
8889 case GADGET_ID_RECTANGLE:
8890 case GADGET_ID_FILLED_BOX:
8891 case GADGET_ID_GRAB_BRUSH:
8892 case GADGET_ID_TEXT:
8894 static int last_sx = -1;
8895 static int last_sy = -1;
8896 static int start_sx = -1;
8897 static int start_sy = -1;
8898 void (*draw_func)(int, int, int, int, int, boolean);
8900 if (drawing_function == GADGET_ID_LINE)
8901 draw_func = DrawLine;
8902 else if (drawing_function == GADGET_ID_ARC)
8903 draw_func = DrawArc;
8904 else if (drawing_function == GADGET_ID_RECTANGLE)
8905 draw_func = DrawBox;
8906 else if (drawing_function == GADGET_ID_FILLED_BOX)
8907 draw_func = DrawFilledBox;
8908 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8909 draw_func = SelectArea;
8910 else /* (drawing_function == GADGET_ID_TEXT) */
8911 draw_func = SetTextCursor;
8913 if (button_press_event)
8915 draw_func(sx, sy, sx, sy, new_element, FALSE);
8916 start_sx = last_sx = sx;
8917 start_sy = last_sy = sy;
8919 if (drawing_function == GADGET_ID_TEXT)
8920 DrawLevelText(0, 0, 0, TEXT_END);
8922 else if (button_release_event)
8924 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8925 if (drawing_function == GADGET_ID_GRAB_BRUSH)
8927 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8928 CopyBrushToCursor(sx, sy);
8929 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8931 draw_with_brush = TRUE;
8933 else if (drawing_function == GADGET_ID_TEXT)
8934 DrawLevelText(sx, sy, 0, TEXT_INIT);
8936 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8938 else if (last_sx != sx || last_sy != sy)
8940 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8941 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8948 case GADGET_ID_FLOOD_FILL:
8949 if (button_press_event && Feld[lx][ly] != new_element)
8951 FloodFill(lx, ly, new_element);
8952 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8953 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8957 case GADGET_ID_PICK_ELEMENT:
8958 if (button_release_event)
8959 ClickOnGadget(level_editor_gadget[last_drawing_function],
8961 else if (draw_level)
8962 PickDrawingElement(button, Feld[lx][ly]);
8965 int type_id = gi->custom_type_id;
8966 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8968 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
8978 static void HandleCounterButtons(struct GadgetInfo *gi)
8980 int gadget_id = gi->custom_id;
8981 int counter_id = gi->custom_type_id;
8982 int button = gi->event.button;
8983 int *counter_value = counterbutton_info[counter_id].value;
8984 int step = BUTTON_STEPSIZE(button) *
8985 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8987 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8989 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8990 boolean released = (gi->event.type == GD_EVENT_RELEASED);
8991 boolean level_changed = LevelChanged();
8993 if ((level_changed && pressed) || (!level_changed && released))
8996 if (level_changed && !Request("Level has changed ! Discard changes ?",
8999 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9000 ModifyEditorCounterValue(counter_id, *counter_value);
9006 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9007 *counter_value = gi->textinput.number_value;
9009 ModifyEditorCounterValue(counter_id, *counter_value + step);
9011 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9013 LoadLevel(level_nr);
9016 DrawEditModeWindow();
9023 case ED_COUNTER_ID_YAMYAM_CONTENT:
9024 DrawYamYamContentAreas();
9027 case ED_COUNTER_ID_BALL_CONTENT:
9028 DrawMagicBallContentAreas();
9031 case ED_COUNTER_ID_ANDROID_CONTENT:
9032 DrawAndroidElementArea(properties_element);
9035 case ED_COUNTER_ID_GROUP_CONTENT:
9036 DrawGroupElementArea(properties_element);
9037 CopyGroupElementPropertiesToGame(properties_element);
9040 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9041 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9042 DrawEnvelopeTextArea(-1);
9045 case ED_COUNTER_ID_LEVEL_XSIZE:
9046 case ED_COUNTER_ID_LEVEL_YSIZE:
9047 lev_fieldx = level.fieldx;
9048 lev_fieldy = level.fieldy;
9055 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9056 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9057 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9058 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9059 CopyElementPropertiesToGame(properties_element);
9061 level.changed = TRUE;
9064 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9066 int type_id = gi->custom_type_id;
9068 strcpy(textinput_info[type_id].value, gi->textinput.value);
9070 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9072 CopyElementPropertiesToGame(properties_element);
9074 ModifyEditorElementList(); /* update changed button info text */
9077 level.changed = TRUE;
9080 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9082 int type_id = gi->custom_type_id;
9085 strncpy(textarea_info[type_id].value, gi->textarea.value,
9086 MAX_ENVELOPE_TEXT_LEN);
9087 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9089 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9090 strcpy(textarea_info[type_id].value, gi->textarea.value);
9093 level.changed = TRUE;
9096 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9098 int type_id = gi->custom_type_id;
9099 int value_old = *selectbox_info[type_id].value;
9100 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9102 *selectbox_info[type_id].value = value_new;
9104 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9106 element_info[properties_element].current_change_page = gi->selectbox.index;
9108 DrawPropertiesWindow();
9110 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9111 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9112 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9113 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9114 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9116 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9118 /* when changing action type, also check action mode and action arg */
9119 if (value_old != value_new)
9120 setSelectboxSpecialActionVariablesIfNeeded();
9122 DrawPropertiesChange();
9125 CopyElementPropertiesToGame(properties_element);
9127 level.changed = TRUE;
9131 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9133 int type_id = gi->custom_type_id;
9136 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9137 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9139 edit_mode_properties = gi->custom_type_id;
9141 DrawPropertiesWindow();
9143 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9145 char *template_filename = getDefaultLevelFilename(-1);
9146 boolean new_template = !fileExists(template_filename);
9149 Request("Save this template and kill the old ?", REQ_ASK))
9150 SaveLevelTemplate();
9153 Request("Template saved !", REQ_CONFIRM);
9155 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9156 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9158 struct ElementInfo *ei = &element_info[properties_element];
9160 setElementChangePages(ei, ei->num_change_pages + 1);
9162 /* set new change page to be new current change page */
9163 ei->current_change_page = ei->num_change_pages - 1;
9164 ei->change = &ei->change_page[ei->current_change_page];
9166 setElementChangeInfoToDefaults(ei->change);
9168 DrawPropertiesWindow();
9170 level.changed = TRUE;
9172 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9173 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9175 struct ElementInfo *ei = &element_info[properties_element];
9177 /* copy all change pages after change page to be deleted */
9178 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9179 ei->change_page[i] = ei->change_page[i + 1];
9181 setElementChangePages(ei, ei->num_change_pages - 1);
9183 DrawPropertiesWindow();
9185 level.changed = TRUE;
9189 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9191 int type_id = gi->custom_type_id;
9193 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9194 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9196 struct ElementInfo *ei = &element_info[properties_element];
9197 int step = BUTTON_STEPSIZE(gi->event.button);
9199 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9200 ei->current_change_page += step;
9202 if (ei->current_change_page < 0)
9203 ei->current_change_page = 0;
9204 else if (ei->current_change_page >= ei->num_change_pages)
9205 ei->current_change_page = ei->num_change_pages - 1;
9207 DrawPropertiesWindow();
9209 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9210 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9212 struct ElementInfo *ei = &element_info[properties_element];
9213 int current_change_page = ei->current_change_page;
9215 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9216 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9217 ei->change_page[current_change_page];
9218 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9220 ei->change_page[current_change_page] =
9221 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9223 level.changed = TRUE;
9226 DrawPropertiesWindow();
9230 static void HandleRadiobuttons(struct GadgetInfo *gi)
9232 *radiobutton_info[gi->custom_type_id].value =
9233 radiobutton_info[gi->custom_type_id].checked_value;
9235 level.changed = TRUE;
9238 static void HandleCheckbuttons(struct GadgetInfo *gi)
9240 int type_id = gi->custom_type_id;
9242 *checkbutton_info[type_id].value ^= TRUE;
9244 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9245 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9246 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9247 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9248 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9249 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9250 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9251 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9253 CopyElementPropertiesToGame(properties_element);
9256 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9258 UpdateCustomElementGraphicGadgets();
9260 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9262 char *template_filename = getDefaultLevelFilename(-1);
9264 if (level.use_custom_template && !fileExists(template_filename))
9266 Request("No level template found !", REQ_CONFIRM);
9268 level.use_custom_template = FALSE;
9269 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9274 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9276 DrawEditModeWindow();
9279 level.changed = TRUE;
9282 static void HandleControlButtons(struct GadgetInfo *gi)
9284 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9285 static int last_edit_mode = ED_MODE_DRAWING;
9286 static int last_custom_copy_mode = -1;
9287 int id = gi->custom_id;
9288 int button = gi->event.button;
9289 int step = BUTTON_STEPSIZE(button);
9290 int new_element = BUTTON_ELEMENT(button);
9293 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9294 DrawLevelText(0, 0, 0, TEXT_END);
9296 if (id < ED_NUM_CTRL1_BUTTONS &&
9297 id != GADGET_ID_SINGLE_ITEMS &&
9298 id != GADGET_ID_PROPERTIES &&
9299 id != GADGET_ID_PICK_ELEMENT &&
9300 edit_mode != ED_MODE_DRAWING &&
9301 drawing_function != GADGET_ID_PICK_ELEMENT &&
9302 !(GetKeyModState() & KMOD_Control))
9304 DrawDrawingWindow();
9305 edit_mode = ED_MODE_DRAWING;
9308 /* element copy mode active, but no element button pressed => deactivate */
9309 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9310 last_custom_copy_mode = -1;
9314 case GADGET_ID_SCROLL_LEFT:
9315 if (level_xpos >= 0)
9317 if (lev_fieldx < ed_fieldx - 2)
9321 if (level_xpos < -1)
9324 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9326 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9328 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9329 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9333 case GADGET_ID_SCROLL_RIGHT:
9334 if (level_xpos <= lev_fieldx - ed_fieldx)
9336 if (lev_fieldx < ed_fieldx - 2)
9340 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9341 level_xpos = lev_fieldx - ed_fieldx + 1;
9343 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9345 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9347 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9348 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9352 case GADGET_ID_SCROLL_UP:
9353 if (level_ypos >= 0)
9355 if (lev_fieldy < ed_fieldy - 2)
9359 if (level_ypos < -1)
9362 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9364 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9366 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9367 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9371 case GADGET_ID_SCROLL_DOWN:
9372 if (level_ypos <= lev_fieldy - ed_fieldy)
9374 if (lev_fieldy < ed_fieldy - 2)
9378 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9379 level_ypos = lev_fieldy - ed_fieldy + 1;
9381 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9383 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9385 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9386 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9390 case GADGET_ID_SCROLL_HORIZONTAL:
9391 level_xpos = gi->event.item_position - 1;
9392 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9395 case GADGET_ID_SCROLL_VERTICAL:
9396 level_ypos = gi->event.item_position - 1;
9397 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9400 case GADGET_ID_SCROLL_LIST_UP:
9401 case GADGET_ID_SCROLL_LIST_DOWN:
9402 case GADGET_ID_SCROLL_LIST_VERTICAL:
9403 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9404 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9407 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9408 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9410 if (element_shift < 0)
9412 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9413 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9415 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9416 GDI_SCROLLBAR_ITEM_POSITION,
9417 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9420 ModifyEditorElementList();
9424 case GADGET_ID_WRAP_LEFT:
9425 WrapLevel(-step, 0);
9428 case GADGET_ID_WRAP_RIGHT:
9432 case GADGET_ID_WRAP_UP:
9433 WrapLevel(0, -step);
9436 case GADGET_ID_WRAP_DOWN:
9440 case GADGET_ID_SINGLE_ITEMS:
9441 case GADGET_ID_CONNECTED_ITEMS:
9442 case GADGET_ID_LINE:
9444 case GADGET_ID_TEXT:
9445 case GADGET_ID_RECTANGLE:
9446 case GADGET_ID_FILLED_BOX:
9447 case GADGET_ID_FLOOD_FILL:
9448 case GADGET_ID_GRAB_BRUSH:
9449 case GADGET_ID_PICK_ELEMENT:
9450 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9451 last_drawing_function = drawing_function;
9452 drawing_function = id;
9453 draw_with_brush = FALSE;
9456 case GADGET_ID_RANDOM_PLACEMENT:
9457 RandomPlacement(new_element);
9460 case GADGET_ID_PROPERTIES:
9461 if (edit_mode != ED_MODE_PROPERTIES)
9463 properties_element = new_element;
9464 DrawPropertiesWindow();
9465 edit_mode = ED_MODE_PROPERTIES;
9467 last_level_drawing_function = drawing_function;
9468 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9473 DrawDrawingWindow();
9474 edit_mode = ED_MODE_DRAWING;
9476 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9481 case GADGET_ID_CUSTOM_COPY_FROM:
9482 case GADGET_ID_CUSTOM_COPY_TO:
9483 case GADGET_ID_CUSTOM_EXCHANGE:
9484 last_custom_copy_mode = id;
9485 last_drawing_function = drawing_function;
9488 case GADGET_ID_CUSTOM_COPY:
9489 CopyCustomElement(properties_element, -1, id);
9492 case GADGET_ID_CUSTOM_PASTE:
9493 CopyCustomElement(-1, properties_element, id);
9496 case GADGET_ID_UNDO:
9497 if (undo_buffer_steps == 0)
9499 Request("Undo buffer empty !", REQ_CONFIRM);
9503 if (edit_mode != ED_MODE_DRAWING)
9505 DrawDrawingWindow();
9506 edit_mode = ED_MODE_DRAWING;
9509 undo_buffer_position =
9510 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9511 undo_buffer_steps--;
9513 for (x = 0; x < lev_fieldx; x++)
9514 for (y = 0; y < lev_fieldy; y++)
9515 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9517 /* check if undo operation forces change of border style */
9518 CheckLevelBorderElement(FALSE);
9520 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9524 case GADGET_ID_INFO:
9525 if (edit_mode != ED_MODE_INFO)
9527 last_edit_mode = edit_mode;
9528 edit_mode = ED_MODE_INFO;
9530 DrawLevelInfoWindow();
9534 edit_mode = last_edit_mode;
9536 DrawEditModeWindow();
9540 case GADGET_ID_CLEAR:
9541 if (edit_mode != ED_MODE_DRAWING)
9543 DrawDrawingWindow();
9544 edit_mode = ED_MODE_DRAWING;
9547 for (x = 0; x < MAX_LEV_FIELDX; x++)
9548 for (y = 0; y < MAX_LEV_FIELDY; y++)
9549 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9551 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9553 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9556 case GADGET_ID_SAVE:
9557 if (leveldir_current->readonly)
9559 Request("This level is read only !", REQ_CONFIRM);
9563 if (!LevelContainsPlayer())
9564 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9567 char *level_filename = getDefaultLevelFilename(level_nr);
9568 boolean new_level = !fileExists(level_filename);
9571 Request("Save this level and kill the old ?", REQ_ASK))
9573 CopyPlayfield(Feld, level.field);
9575 SaveLevel(level_nr);
9579 Request("Level saved !", REQ_CONFIRM);
9581 level.changed = FALSE;
9585 case GADGET_ID_TEST:
9586 if (!LevelContainsPlayer())
9587 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9591 level.game_version = GAME_VERSION_ACTUAL;
9593 CopyPlayfield(level.field, FieldBackup);
9594 CopyPlayfield(Feld, level.field);
9596 CopyNativeLevel_RND_to_Native(&level);
9598 UnmapLevelEditorGadgets();
9599 UndrawSpecialEditorDoor();
9601 CloseDoor(DOOR_CLOSE_ALL);
9603 DrawCompleteVideoDisplay();
9605 level_editor_test_game = TRUE;
9607 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9611 case GADGET_ID_EXIT:
9612 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9616 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9617 id <= GADGET_ID_ELEMENTLIST_LAST)
9619 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9620 int new_element = editor_elements[element_position + element_shift];
9622 if (IS_EDITOR_CASCADE(new_element))
9626 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9628 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9629 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9631 if (*cascade_element == new_element)
9633 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9634 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9636 /* update element selection list */
9637 ReinitializeElementList();
9638 ModifyEditorElementList();
9640 /* update cascading gadget info text */
9641 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9643 /* save current editor cascading state */
9644 SaveSetup_EditorCascade();
9653 if (last_custom_copy_mode != -1)
9655 if (CopyCustomElement(properties_element, new_element,
9656 last_custom_copy_mode))
9658 ClickOnGadget(level_editor_gadget[last_drawing_function],
9661 last_custom_copy_mode = -1;
9667 PickDrawingElement(button, new_element);
9669 if (!stick_element_properties_window &&
9670 drawing_function != GADGET_ID_PICK_ELEMENT &&
9671 !(GetKeyModState() & KMOD_Control))
9673 properties_element = new_element;
9674 if (edit_mode == ED_MODE_PROPERTIES)
9675 DrawPropertiesWindow();
9678 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9679 ClickOnGadget(level_editor_gadget[last_drawing_function],
9683 else if (gi->event.type == GD_EVENT_PRESSED)
9684 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9685 else if (gi->event.type == GD_EVENT_RELEASED)
9686 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9687 else if (gi->event.type == GD_EVENT_MOVING)
9688 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9690 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9696 void HandleLevelEditorKeyInput(Key key)
9698 char letter = getCharFromKey(key);
9699 int button = MB_LEFTBUTTON;
9701 if (drawing_function == GADGET_ID_TEXT &&
9702 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9705 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9706 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9707 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9708 else if (key == KSYM_Return)
9709 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9710 else if (key == KSYM_Escape)
9711 DrawLevelText(0, 0, 0, TEXT_END);
9713 else if (button_status == MB_RELEASED)
9715 int id = GADGET_ID_NONE;
9716 int new_element_shift = element_shift;
9722 id = GADGET_ID_SCROLL_LEFT;
9725 id = GADGET_ID_SCROLL_RIGHT;
9728 id = GADGET_ID_SCROLL_UP;
9731 id = GADGET_ID_SCROLL_DOWN;
9734 id = GADGET_ID_SCROLL_LIST_UP;
9735 button = MB_RIGHTBUTTON;
9737 case KSYM_Page_Down:
9738 id = GADGET_ID_SCROLL_LIST_DOWN;
9739 button = MB_RIGHTBUTTON;
9744 element_shift = (key == KSYM_Home ? 0 :
9745 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9747 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9748 GDI_SCROLLBAR_ITEM_POSITION,
9749 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9751 ModifyEditorElementList();
9758 /* this is needed to prevent interference with running "True X-Mouse" */
9759 if (GetKeyModStateFromEvents() & KMOD_Control)
9762 /* check for last or next editor cascade block in element list */
9763 for (i = 0; i < num_editor_elements; i++)
9765 if ((key == KSYM_Insert && i == element_shift) ||
9766 (key == KSYM_Delete && new_element_shift > element_shift))
9769 /* jump to next cascade block (or to start of element list) */
9770 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9771 new_element_shift = i;
9774 if (i < num_editor_elements)
9775 element_shift = new_element_shift;
9777 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9778 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9780 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9781 GDI_SCROLLBAR_ITEM_POSITION,
9782 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9784 ModifyEditorElementList();
9789 if (edit_mode == ED_MODE_DRAWING)
9791 RequestExitLevelEditor(setup.ask_on_escape_editor);
9793 else if (edit_mode == ED_MODE_INFO)
9795 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9797 else if (edit_mode == ED_MODE_PROPERTIES)
9799 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9801 else /* should never happen */
9803 DrawDrawingWindow();
9804 edit_mode = ED_MODE_DRAWING;
9813 if (id != GADGET_ID_NONE)
9814 ClickOnGadget(level_editor_gadget[id], button);
9815 else if (letter == '.')
9816 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9817 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9818 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9820 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9821 if (letter && letter == control_info[i].shortcut)
9822 if (!anyTextGadgetActive())
9823 ClickOnGadget(level_editor_gadget[i], button);
9827 void HandleLevelEditorIdle()
9829 static unsigned long action_delay = 0;
9830 unsigned long action_delay_value = GameFrameDelay;
9831 int xpos = 1, ypos = 2;
9833 if (edit_mode != ED_MODE_PROPERTIES)
9836 if (!DelayReached(&action_delay, action_delay_value))
9839 DrawEditorElementAnimation(SX + xpos * TILEX,
9840 SY + ypos * TILEY + MINI_TILEY / 2);
9842 MarkTileDirty(xpos, ypos);
9843 MarkTileDirty(xpos, ypos + 1);
9845 FrameCounter++; /* increase animation frame counter */
9848 void ClearEditorGadgetInfoText()
9850 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9853 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9855 char infotext[MAX_OUTPUT_LINESIZE + 1];
9856 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9857 int max_infotext_len = getMaxInfoTextLength();
9859 if (gi == NULL || gi->info_text == NULL)
9862 strncpy(infotext, gi->info_text, max_infotext_len);
9863 infotext[max_infotext_len] = '\0';
9865 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9867 int key = control_info[gi->custom_id].shortcut;
9871 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9872 sprintf(shortcut, " ('.' or '%c')", key);
9873 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9874 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9875 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9876 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9877 else /* normal case */
9878 sprintf(shortcut, " ('%s%c')",
9879 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9881 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9882 strcat(infotext, shortcut);
9886 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9889 void HandleEditorGadgetInfoText(void *ptr)
9891 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9893 if (game_status != GAME_MODE_EDITOR)
9896 ClearEditorGadgetInfoText();
9898 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9901 /* misuse this function to delete brush cursor, if needed */
9902 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9903 DeleteBrushFromCursor();
9905 PrintEditorGadgetInfoText(gi);
9908 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9910 static int start_lx, start_ly;
9911 int id = gi->custom_id;
9912 int type_id = gi->custom_type_id;
9913 int sx = gi->event.x;
9914 int sy = gi->event.y;
9915 int lx = sx + level_xpos;
9916 int ly = sy + level_ypos;
9917 int min_sx = 0, min_sy = 0;
9918 int max_sx = gi->drawing.area_xsize - 1;
9919 int max_sy = gi->drawing.area_ysize - 1;
9920 int actual_drawing_function = drawing_function;
9921 int max_infotext_len = getMaxInfoTextLength();
9922 char infotext[MAX_OUTPUT_LINESIZE + 1];
9925 infotext[0] = '\0'; /* start with empty info text */
9927 /* pressed Control key: simulate picking element */
9928 if (GetKeyModState() & KMOD_Control)
9929 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9931 ClearEditorGadgetInfoText();
9933 if (gi->event.type == GD_EVENT_INFO_LEAVING)
9936 /* make sure to stay inside drawing area boundaries */
9937 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9938 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9940 if (id == GADGET_ID_DRAWING_LEVEL)
9944 int min_lx = 0, min_ly = 0;
9945 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9947 /* get positions inside level field */
9948 lx = sx + level_xpos;
9949 ly = sy + level_ypos;
9951 /* make sure to stay inside level field boundaries */
9952 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9953 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9955 /* correct drawing area positions accordingly */
9956 sx = lx - level_xpos;
9957 sy = ly - level_ypos;
9960 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9962 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
9964 if (gi->event.type == GD_EVENT_PRESSED)
9970 switch (actual_drawing_function)
9972 case GADGET_ID_SINGLE_ITEMS:
9973 text = "Drawing single items";
9975 case GADGET_ID_CONNECTED_ITEMS:
9976 text = "Drawing connected items";
9978 case GADGET_ID_LINE:
9979 text = "Drawing line";
9982 text = "Drawing arc";
9984 case GADGET_ID_TEXT:
9985 text = "Setting text cursor";
9987 case GADGET_ID_RECTANGLE:
9988 text = "Drawing rectangle";
9990 case GADGET_ID_FILLED_BOX:
9991 text = "Drawing filled box";
9993 case GADGET_ID_FLOOD_FILL:
9994 text = "Flood fill";
9996 case GADGET_ID_GRAB_BRUSH:
9997 text = "Grabbing brush";
9999 case GADGET_ID_PICK_ELEMENT:
10000 text = "Picking element";
10004 text = "Drawing position";
10008 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10009 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10011 sprintf(infotext, "%s: %d, %d", text,
10012 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10014 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10015 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10017 sprintf(infotext, "Level position: %d, %d", lx, ly);
10020 /* misuse this function to draw brush cursor, if needed */
10021 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10023 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10024 CopyBrushToCursor(sx, sy);
10026 DeleteBrushFromCursor();
10029 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10031 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10032 int element = drawingarea_info[type_id].value[pos];
10034 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10038 if (id == GADGET_ID_CUSTOM_CONTENT)
10039 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10040 else if (id == GADGET_ID_GROUP_CONTENT)
10041 sprintf(infotext, "group element position: %d", sx + 1);
10042 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10043 id <= GADGET_ID_YAMYAM_CONTENT_7)
10044 sprintf(infotext, "content area %d position: %d, %d",
10045 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10046 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10047 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10048 sprintf(infotext, "content area %d position: %d, %d",
10049 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10050 else if (id == GADGET_ID_ANDROID_CONTENT)
10051 sprintf(infotext, "android element position: %d", sx + 1);
10052 else if (drawingarea_info[type_id].infotext != NULL)
10053 strcpy(infotext, drawingarea_info[type_id].infotext);
10056 infotext[max_infotext_len] = '\0';
10058 if (strlen(infotext) > 0)
10059 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10062 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10064 if (!ask_if_level_has_changed ||
10066 Request("Level has changed ! Exit without saving ?",
10067 REQ_ASK | REQ_STAY_OPEN))
10069 CloseDoor(DOOR_CLOSE_1);
10070 SetDoorState(DOOR_CLOSE_2);
10071 game_status = GAME_MODE_MAIN;
10076 CloseDoor(DOOR_CLOSE_1);
10077 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);