1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for the setting windows */
98 #define ED_SETTINGS_XPOS MINI_TILEX
99 #define ED_SETTINGS_YPOS MINI_TILEY
100 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY)
102 /* values for counter gadgets */
103 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
104 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
105 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
106 #define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY)
108 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
109 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
110 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
111 n * ED_COUNTER_YDISTANCE)
112 /* standard distances */
113 #define ED_BORDER_SIZE 3
114 #define ED_GADGET_DISTANCE 2
116 /* values for element content drawing areas */
117 #define ED_AREA_ELEM_CONTENT_XPOS (TILEX)
118 #define ED_AREA_ELEM_CONTENT_YPOS (10 * TILEY)
120 /* values for scrolling gadgets */
121 #define ED_SCROLLBUTTON_XPOS 24
122 #define ED_SCROLLBUTTON_YPOS 0
123 #define ED_SCROLLBAR_XPOS 24
124 #define ED_SCROLLBAR_YPOS 64
126 #define ED_SCROLLBUTTON_XSIZE 16
127 #define ED_SCROLLBUTTON_YSIZE 16
129 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_UP_YPOS (0)
131 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
132 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
133 #define ED_SCROLL_LEFT_XPOS (0)
134 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
136 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
137 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
138 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
139 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
140 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
141 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
142 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
143 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
144 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
146 /* values for checkbutton gadgets */
147 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
148 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
149 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
150 #define ED_CHECKBUTTON_UNCHECKED_YPOS (ED_BUTTON_MINUS_YPOS + 22)
151 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
152 #define ED_CHECKBUTTON_CHECKED_YPOS (ED_BUTTON_PLUS_YPOS + 22)
154 #define GADGET_ID_NONE -1
156 /* drawing toolbox buttons */
157 #define GADGET_ID_SINGLE_ITEMS 0
158 #define GADGET_ID_CONNECTED_ITEMS 1
159 #define GADGET_ID_LINE 2
160 #define GADGET_ID_ARC 3
161 #define GADGET_ID_RECTANGLE 4
162 #define GADGET_ID_FILLED_BOX 5
163 #define GADGET_ID_WRAP_UP 6
164 #define GADGET_ID_TEXT 7
165 #define GADGET_ID_FLOOD_FILL 8
166 #define GADGET_ID_WRAP_LEFT 9
167 #define GADGET_ID_PROPERTIES 10
168 #define GADGET_ID_WRAP_RIGHT 11
169 #define GADGET_ID_RANDOM_PLACEMENT 12
170 #define GADGET_ID_GRAB_BRUSH 13
171 #define GADGET_ID_WRAP_DOWN 14
172 #define GADGET_ID_PICK_ELEMENT 15
173 #define GADGET_ID_UNDO 16
174 #define GADGET_ID_INFO 17
175 #define GADGET_ID_SAVE 18
176 #define GADGET_ID_CLEAR 19
177 #define GADGET_ID_TEST 20
178 #define GADGET_ID_EXIT 21
180 /* counter button identifiers */
181 #define GADGET_ID_ELEM_SCORE_DOWN 22
182 #define GADGET_ID_ELEM_SCORE_TEXT 23
183 #define GADGET_ID_ELEM_SCORE_UP 24
184 #define GADGET_ID_ELEM_CONTENT_DOWN 25
185 #define GADGET_ID_ELEM_CONTENT_TEXT 26
186 #define GADGET_ID_ELEM_CONTENT_UP 27
187 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
188 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
189 #define GADGET_ID_LEVEL_XSIZE_UP 30
190 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
191 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
192 #define GADGET_ID_LEVEL_YSIZE_UP 33
193 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
194 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
195 #define GADGET_ID_LEVEL_RANDOM_UP 36
196 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
197 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
198 #define GADGET_ID_LEVEL_COLLECT_UP 39
199 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
200 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
201 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
202 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
203 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
204 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
206 /* drawing area identifiers */
207 #define GADGET_ID_DRAWING_LEVEL 46
208 #define GADGET_ID_ELEM_CONTENT_0 47
209 #define GADGET_ID_ELEM_CONTENT_1 48
210 #define GADGET_ID_ELEM_CONTENT_2 49
211 #define GADGET_ID_ELEM_CONTENT_3 50
212 #define GADGET_ID_ELEM_CONTENT_4 51
213 #define GADGET_ID_ELEM_CONTENT_5 52
214 #define GADGET_ID_ELEM_CONTENT_6 53
215 #define GADGET_ID_ELEM_CONTENT_7 54
216 #define GADGET_ID_AMOEBA_CONTENT 55
218 /* text input identifiers */
219 #define GADGET_ID_LEVEL_NAME 56
220 #define GADGET_ID_LEVEL_AUTHOR 57
222 /* gadgets for scrolling of drawing area */
223 #define GADGET_ID_SCROLL_UP 58
224 #define GADGET_ID_SCROLL_DOWN 59
225 #define GADGET_ID_SCROLL_LEFT 60
226 #define GADGET_ID_SCROLL_RIGHT 61
227 #define GADGET_ID_SCROLL_HORIZONTAL 62
228 #define GADGET_ID_SCROLL_VERTICAL 63
230 /* gadgets for scrolling element list */
231 #define GADGET_ID_ELEMENTLIST_UP 64
232 #define GADGET_ID_ELEMENTLIST_DOWN 65
234 /* gadgets for buttons in element list */
235 #define GADGET_ID_ELEMENTLIST_FIRST 66
236 #define GADGET_ID_ELEMENTLIST_LAST 105
238 /* buttons for level settings */
239 #define GADGET_ID_RANDOM_PERCENTAGE 106
240 #define GADGET_ID_RANDOM_QUANTITY 107
241 #define GADGET_ID_DOUBLE_SPEED 108
243 #define NUM_EDITOR_GADGETS 109
245 /* radio button numbers */
246 #define RADIO_NR_NONE 0
247 #define RADIO_NR_DRAWING_TOOLBOX 1
248 #define RADIO_NR_RANDOM_ELEMENTS 2
250 /* values for counter gadgets */
251 #define ED_COUNTER_ID_ELEM_SCORE 0
252 #define ED_COUNTER_ID_ELEM_CONTENT 1
253 #define ED_COUNTER_ID_LEVEL_XSIZE 2
254 #define ED_COUNTER_ID_LEVEL_YSIZE 3
255 #define ED_COUNTER_ID_LEVEL_COLLECT 4
256 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
257 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
258 #define ED_COUNTER_ID_LEVEL_RANDOM 7
260 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
261 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
263 #define ED_NUM_COUNTERBUTTONS 8
265 /* values for scrollbutton gadgets */
266 #define ED_SCROLLBUTTON_AREA_UP 0
267 #define ED_SCROLLBUTTON_AREA_DOWN 1
268 #define ED_SCROLLBUTTON_AREA_LEFT 2
269 #define ED_SCROLLBUTTON_AREA_RIGHT 3
270 #define ED_SCROLLBUTTON_LIST_UP 4
271 #define ED_SCROLLBUTTON_LIST_DOWN 5
273 #define ED_NUM_SCROLLBUTTONS 6
275 /* values for scrollbar gadgets */
276 #define ED_SCROLLBAR_HORIZONTAL 0
277 #define ED_SCROLLBAR_VERTICAL 1
279 #define ED_NUM_SCROLLBARS 2
281 /* values for text input gadgets */
282 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
283 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
285 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
286 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
288 #define ED_NUM_TEXTINPUT 2
290 /* values for checkbutton gadgets */
291 #define ED_CHECKBUTTON_DOUBLE_SPEED 0
293 #define ED_NUM_CHECKBUTTONS 1
295 /* values for radiobutton gadgets */
296 #define ED_RADIOBUTTON_PERCENTAGE 0
297 #define ED_RADIOBUTTON_QUANTITY 1
299 #define ED_NUM_RADIOBUTTONS 2
301 /* values for CopyLevelToUndoBuffer() */
302 #define UNDO_IMMEDIATE 0
303 #define UNDO_ACCUMULATE 1
305 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
306 #define INFOTEXT_XPOS SX
307 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
308 #define INFOTEXT_XSIZE SXSIZE
309 #define INFOTEXT_YSIZE MINI_TILEX
310 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
316 } control_info[ED_NUM_CTRL_BUTTONS] =
318 { 's', "draw single items" },
319 { 'd', "draw connected items" },
320 { 'l', "draw lines" },
321 { 'a', "draw arcs" },
322 { 'r', "draw outline rectangles" },
323 { 'R', "draw filled rectangles" },
324 { '\0', "wrap (rotate) level up" },
325 { 't', "enter text elements" },
326 { 'f', "flood fill" },
327 { '\0', "wrap (rotate) level left" },
328 { '?', "properties of drawing element" },
329 { '\0', "wrap (rotate) level right" },
330 { '\0', "random element placement" },
331 { 'b', "grab brush" },
332 { '\0', "wrap (rotate) level down" },
333 { ',', "pick drawing element" },
334 { 'U', "undo last operation" },
335 { 'I', "level properties" },
336 { 'S', "save level" },
337 { 'C', "clear level" },
338 { 'T', "test level" },
339 { 'E', "exit level editor" }
342 /* pointers to counter values */
343 static int *gadget_elem_score_value = NULL;
344 static int *gadget_elem_content_value = NULL;
345 static int *gadget_level_xsize_value = NULL;
346 static int *gadget_level_ysize_value = NULL;
347 static int *gadget_level_random_value = NULL;
348 static int *gadget_level_collect_value = NULL;
349 static int *gadget_level_timelimit_value = NULL;
350 static int *gadget_level_timescore_value = NULL;
355 int min_value, max_value;
356 int gadget_id_down, gadget_id_up;
359 char *infotext_above, *infotext_right;
360 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
363 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
364 MIN_SCORE, MAX_SCORE,
365 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
366 GADGET_ID_ELEM_SCORE_TEXT,
367 &gadget_elem_score_value,
368 "element score", NULL
371 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
372 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
373 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
374 GADGET_ID_ELEM_CONTENT_TEXT,
375 &gadget_elem_content_value,
376 "element content", NULL
379 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
380 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
381 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
382 GADGET_ID_LEVEL_XSIZE_TEXT,
383 &gadget_level_xsize_value,
384 "playfield size", "width",
387 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
388 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
389 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
390 GADGET_ID_LEVEL_YSIZE_TEXT,
391 &gadget_level_ysize_value,
395 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
397 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
398 GADGET_ID_LEVEL_COLLECT_TEXT,
399 &gadget_level_collect_value,
400 "number of emeralds to collect", NULL
403 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
405 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
406 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
407 &gadget_level_timelimit_value,
408 "time available to solve level", "(0 => no time limit)"
411 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
413 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
414 GADGET_ID_LEVEL_TIMESCORE_TEXT,
415 &gadget_level_timescore_value,
416 "score for each 10 seconds left", NULL
419 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
421 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
422 GADGET_ID_LEVEL_RANDOM_TEXT,
423 &gadget_level_random_value,
424 "random elements", "in"
435 } textinput_info[ED_NUM_TEXTINPUT] =
438 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
439 GADGET_ID_LEVEL_NAME,
445 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
446 GADGET_ID_LEVEL_AUTHOR,
447 MAX_LEVEL_AUTHOR_LEN,
459 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
462 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
463 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
465 "scroll level editing area up"
468 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
469 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
470 GADGET_ID_SCROLL_DOWN,
471 "scroll level editing area down"
474 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
475 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
476 GADGET_ID_SCROLL_LEFT,
477 "scroll level editing area left"
480 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
481 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
482 GADGET_ID_SCROLL_RIGHT,
483 "scroll level editing area right"
486 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
487 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
488 GADGET_ID_ELEMENTLIST_UP,
489 "scroll element list up ('Page Up')"
492 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
493 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
494 GADGET_ID_ELEMENTLIST_DOWN,
495 "scroll element list down ('Page Down')"
507 } scrollbar_info[ED_NUM_SCROLLBARS] =
510 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
511 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
512 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
513 GD_TYPE_SCROLLBAR_HORIZONTAL,
514 GADGET_ID_SCROLL_HORIZONTAL,
515 "scroll level editing area horizontally"
518 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
519 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
520 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
521 GD_TYPE_SCROLLBAR_VERTICAL,
522 GADGET_ID_SCROLL_VERTICAL,
523 "scroll level editing area vertically"
527 /* values for random placement */
528 #define RANDOM_USE_PERCENTAGE 0
529 #define RANDOM_USE_QUANTITY 1
531 static int random_placement_value = 10;
532 static int random_placement_method = RANDOM_USE_QUANTITY;
541 char *text, *infotext;
542 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
545 ED_SETTINGS_XPOS + 160, ED_COUNTER_YPOS(8),
546 GADGET_ID_RANDOM_PERCENTAGE,
547 RADIO_NR_RANDOM_ELEMENTS,
548 &random_placement_method, RANDOM_USE_PERCENTAGE,
549 "percentage", "use percentage for random elements"
552 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(8),
553 GADGET_ID_RANDOM_QUANTITY,
554 RADIO_NR_RANDOM_ELEMENTS,
555 &random_placement_method, RANDOM_USE_QUANTITY,
556 "quantity", "use quantity for random elements"
565 char *text, *infotext;
566 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
569 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
570 GADGET_ID_DOUBLE_SPEED,
572 "double speed movement", "set movement speed of player"
576 /* maximal size of level editor drawing area */
577 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
578 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
580 /* actual size of level editor drawing area */
581 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
583 /* actual position of level editor drawing area in level playfield */
584 static int level_xpos = -1, level_ypos = -1;
586 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
588 /* drawing elements on the three mouse buttons */
589 static int new_element1 = EL_MAUERWERK;
590 static int new_element2 = EL_LEERRAUM;
591 static int new_element3 = EL_ERDREICH;
593 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
594 button == 2 ? new_element2 : \
595 button == 3 ? new_element3 : EL_LEERRAUM)
597 /* forward declaration for internal use */
598 static void DrawDrawingWindow();
599 static void DrawLevelInfoWindow();
600 static void DrawPropertiesWindow();
601 static void CopyLevelToUndoBuffer(int);
602 static void HandleControlButtons(struct GadgetInfo *);
603 static void HandleCounterButtons(struct GadgetInfo *);
604 static void HandleDrawingAreas(struct GadgetInfo *);
605 static void HandleDrawingAreaInfo(struct GadgetInfo *);
606 static void HandleTextInputGadgets(struct GadgetInfo *);
608 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
610 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
611 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
612 static boolean draw_with_brush = FALSE;
613 static int properties_element = 0;
615 static short ElementContent[MAX_ELEM_CONTENT][3][3];
616 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
617 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
618 static int undo_buffer_position = 0;
619 static int undo_buffer_steps = 0;
621 static int edit_mode;
623 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
625 int element_shift = 0;
627 int editor_element[] =
629 EL_CHAR_A + ('B' - 'A'),
630 EL_CHAR_A + ('O' - 'A'),
631 EL_CHAR_A + ('U' - 'A'),
632 EL_CHAR_A + ('L' - 'A'),
635 EL_CHAR_A + ('D' - 'A'),
636 EL_CHAR_A + ('E' - 'A'),
637 EL_CHAR_A + ('R' - 'A'),
639 EL_CHAR_A + ('D' - 'A'),
640 EL_CHAR_A + ('A' - 'A'),
641 EL_CHAR_A + ('S' - 'A'),
642 EL_CHAR_A + ('H' - 'A'),
669 EL_CHAR_A + ('E' - 'A'),
670 EL_CHAR_A + ('M' - 'A'),
671 EL_CHAR_A + ('E' - 'A'),
674 EL_CHAR_A + ('R' - 'A'),
675 EL_CHAR_A + ('A' - 'A'),
676 EL_CHAR_A + ('L' - 'A'),
677 EL_CHAR_A + ('D' - 'A'),
679 EL_CHAR_A + ('M' - 'A'),
680 EL_CHAR_A + ('I' - 'A'),
681 EL_CHAR_A + ('N' - 'A'),
682 EL_CHAR_A + ('E' - 'A'),
759 EL_CHAR_A + ('M' - 'A'),
760 EL_CHAR_A + ('O' - 'A'),
761 EL_CHAR_A + ('R' - 'A'),
762 EL_CHAR_A + ('E' - 'A'),
814 EL_CHAR_A + ('S' - 'A'),
815 EL_CHAR_A + ('O' - 'A'),
816 EL_CHAR_A + ('K' - 'A'),
817 EL_CHAR_A + ('O' - 'A'),
820 EL_CHAR_A + ('B' - 'A'),
821 EL_CHAR_A + ('A' - 'A'),
822 EL_CHAR_A + ('N' - 'A'),
825 EL_SOKOBAN_FELD_LEER,
826 EL_SOKOBAN_FELD_VOLL,
895 EL_CHAR_A + ('D' - 'A'),
896 EL_CHAR_A + ('Y' - 'A'),
897 EL_CHAR_A + ('N' - 'A'),
898 EL_CHAR_A + ('A' - 'A'),
900 EL_CHAR_A + ('B' - 'A'),
901 EL_CHAR_A + ('L' - 'A'),
902 EL_CHAR_A + ('A' - 'A'),
903 EL_CHAR_A + ('S' - 'A'),
906 EL_CHAR_A + ('T' - 'A'),
907 EL_CHAR_A + ('E' - 'A'),
908 EL_CHAR_A + ('R' - 'A'),
991 int elements_in_list = sizeof(editor_element)/sizeof(int);
993 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
996 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
997 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
999 XCopyArea(display, drawto, drawto, gc,
1000 SX + (dx == -1 ? MINI_TILEX : 0),
1001 SY + (dy == -1 ? MINI_TILEY : 0),
1002 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1003 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1004 SX + (dx == +1 ? MINI_TILEX : 0),
1005 SY + (dy == +1 ? MINI_TILEY : 0));
1008 x = (dx == 1 ? 0 : ed_fieldx - 1);
1009 for(y=0; y<ed_fieldy; y++)
1010 DrawMiniElementOrWall(x, y, from_x, from_y);
1014 y = (dy == 1 ? 0 : ed_fieldy - 1);
1015 for(x=0; x<ed_fieldx; x++)
1016 DrawMiniElementOrWall(x, y, from_x, from_y);
1019 redraw_mask |= REDRAW_FIELD;
1023 static void CreateControlButtons()
1025 Pixmap gd_pixmap = pix[PIX_DOOR];
1026 struct GadgetInfo *gi;
1027 unsigned long event_mask;
1030 /* create toolbox buttons */
1031 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1035 int gd_xoffset, gd_yoffset;
1036 int gd_x1, gd_x2, gd_y1, gd_y2;
1038 int radio_button_nr;
1041 if (id == GADGET_ID_SINGLE_ITEMS ||
1042 id == GADGET_ID_CONNECTED_ITEMS ||
1043 id == GADGET_ID_LINE ||
1044 id == GADGET_ID_ARC ||
1045 id == GADGET_ID_TEXT ||
1046 id == GADGET_ID_RECTANGLE ||
1047 id == GADGET_ID_FILLED_BOX ||
1048 id == GADGET_ID_FLOOD_FILL ||
1049 id == GADGET_ID_GRAB_BRUSH ||
1050 id == GADGET_ID_PICK_ELEMENT)
1052 button_type = GD_TYPE_RADIO_BUTTON;
1053 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1054 checked = (id == drawing_function ? TRUE : FALSE);
1055 event_mask = GD_EVENT_PRESSED;
1059 button_type = GD_TYPE_NORMAL_BUTTON;
1060 radio_button_nr = RADIO_NR_NONE;
1063 if (id == GADGET_ID_WRAP_LEFT ||
1064 id == GADGET_ID_WRAP_RIGHT ||
1065 id == GADGET_ID_WRAP_UP ||
1066 id == GADGET_ID_WRAP_DOWN)
1067 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1069 event_mask = GD_EVENT_RELEASED;
1072 if (id < ED_NUM_CTRL1_BUTTONS)
1074 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1075 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1077 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1078 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1079 width = ED_CTRL1_BUTTON_XSIZE;
1080 height = ED_CTRL1_BUTTON_YSIZE;
1084 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1085 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1087 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1088 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1089 width = ED_CTRL2_BUTTON_XSIZE;
1090 height = ED_CTRL2_BUTTON_YSIZE;
1093 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1094 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1095 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1096 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1098 gi = CreateGadget(GDI_CUSTOM_ID, id,
1099 GDI_INFO_TEXT, control_info[i].text,
1100 GDI_X, EX + gd_xoffset,
1101 GDI_Y, EY + gd_yoffset,
1104 GDI_TYPE, button_type,
1105 GDI_STATE, GD_BUTTON_UNPRESSED,
1106 GDI_RADIO_NR, radio_button_nr,
1107 GDI_CHECKED, checked,
1108 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1109 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1110 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1111 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1112 GDI_EVENT_MASK, event_mask,
1113 GDI_CALLBACK_ACTION, HandleControlButtons,
1117 Error(ERR_EXIT, "cannot create gadget");
1119 level_editor_gadget[id] = gi;
1122 /* create buttons for scrolling of drawing area and element list */
1123 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1125 int id = scrollbutton_info[i].gadget_id;
1126 int x, y, width, height;
1127 int gd_x1, gd_x2, gd_y1, gd_y2;
1129 x = scrollbutton_info[i].x;
1130 y = scrollbutton_info[i].y;
1132 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1134 if (id == GADGET_ID_ELEMENTLIST_UP ||
1135 id == GADGET_ID_ELEMENTLIST_DOWN)
1139 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1140 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1141 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1142 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1144 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1150 width = ED_SCROLLBUTTON_XSIZE;
1151 height = ED_SCROLLBUTTON_YSIZE;
1152 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1153 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1154 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1158 gi = CreateGadget(GDI_CUSTOM_ID, id,
1159 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1164 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1165 GDI_STATE, GD_BUTTON_UNPRESSED,
1166 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1167 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1168 GDI_EVENT_MASK, event_mask,
1169 GDI_CALLBACK_ACTION, HandleControlButtons,
1173 Error(ERR_EXIT, "cannot create gadget");
1175 level_editor_gadget[id] = gi;
1178 /* create buttons for element list */
1179 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1182 int deco_x, deco_y, deco_xpos, deco_ypos;
1183 int gd_xoffset, gd_yoffset;
1184 int gd_x, gd_y1, gd_y2;
1185 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1186 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1187 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1189 event_mask = GD_EVENT_RELEASED;
1191 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1192 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1194 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1195 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1196 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1198 getMiniGraphicSource(el2gfx(editor_element[i]),
1199 &deco_pixmap, &deco_x, &deco_y);
1200 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1201 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1203 gi = CreateGadget(GDI_CUSTOM_ID, id,
1204 GDI_INFO_TEXT, "choose element",
1205 GDI_X, DX + gd_xoffset,
1206 GDI_Y, DY + gd_yoffset,
1207 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1208 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1209 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1210 GDI_STATE, GD_BUTTON_UNPRESSED,
1211 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1212 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1213 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1214 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1215 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1216 GDI_DECORATION_SHIFTING, 1, 1,
1217 GDI_EVENT_MASK, event_mask,
1218 GDI_CALLBACK_ACTION, HandleControlButtons,
1222 Error(ERR_EXIT, "cannot create gadget");
1224 level_editor_gadget[id] = gi;
1228 static void CreateCounterButtons()
1232 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1235 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1236 int ypos = SY + counterbutton_info[i].y;
1240 Pixmap gd_pixmap = pix[PIX_DOOR];
1241 struct GadgetInfo *gi;
1243 counterbutton_info[i].gadget_id_down :
1244 counterbutton_info[i].gadget_id_up);
1246 int gd_x, gd_x1, gd_x2, gd_y;
1247 unsigned long event_mask;
1248 char infotext[MAX_INFOTEXT_LEN + 1];
1250 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1252 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1253 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1254 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1255 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1257 sprintf(infotext, "%s counter value by 1, 5 or 10",
1258 (j == 0 ? "decrease" : "increase"));
1260 gi = CreateGadget(GDI_CUSTOM_ID, id,
1261 GDI_INFO_TEXT, infotext,
1264 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1265 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1266 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1267 GDI_STATE, GD_BUTTON_UNPRESSED,
1268 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1269 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1270 GDI_EVENT_MASK, event_mask,
1271 GDI_CALLBACK_ACTION, HandleCounterButtons,
1275 Error(ERR_EXIT, "cannot create gadget");
1277 level_editor_gadget[id] = gi;
1278 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1282 id = counterbutton_info[i].gadget_id_text;
1283 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1285 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1286 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1288 gi = CreateGadget(GDI_CUSTOM_ID, id,
1289 GDI_INFO_TEXT, "enter counter value",
1292 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1293 GDI_NUMBER_VALUE, 0,
1294 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1295 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1297 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1298 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1299 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1300 GDI_EVENT_MASK, event_mask,
1301 GDI_CALLBACK_ACTION, HandleCounterButtons,
1305 Error(ERR_EXIT, "cannot create gadget");
1307 level_editor_gadget[id] = gi;
1308 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1314 static void CreateDrawingAreas()
1316 struct GadgetInfo *gi;
1317 unsigned long event_mask;
1322 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1323 GD_EVENT_OFF_BORDERS;
1325 /* one for the level drawing area ... */
1326 id = GADGET_ID_DRAWING_LEVEL;
1327 gi = CreateGadget(GDI_CUSTOM_ID, id,
1330 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1331 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1332 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1333 GDI_EVENT_MASK, event_mask,
1334 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1335 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1339 Error(ERR_EXIT, "cannot create gadget");
1341 level_editor_gadget[id] = gi;
1343 /* ... up to eight areas for element content ... */
1344 for (i=0; i<MAX_ELEM_CONTENT; i++)
1346 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1347 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1349 id = GADGET_ID_ELEM_CONTENT_0 + i;
1350 gi = CreateGadget(GDI_CUSTOM_ID, id,
1353 GDI_WIDTH, 3 * MINI_TILEX,
1354 GDI_HEIGHT, 3 * MINI_TILEY,
1355 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1356 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1357 GDI_EVENT_MASK, event_mask,
1358 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1359 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1363 Error(ERR_EXIT, "cannot create gadget");
1365 level_editor_gadget[id] = gi;
1368 /* ... and one for the amoeba content */
1369 id = GADGET_ID_AMOEBA_CONTENT;
1370 gi = CreateGadget(GDI_CUSTOM_ID, id,
1371 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1372 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1373 GDI_WIDTH, MINI_TILEX,
1374 GDI_HEIGHT, MINI_TILEY,
1375 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1376 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1377 GDI_EVENT_MASK, event_mask,
1378 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1379 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1383 Error(ERR_EXIT, "cannot create gadget");
1385 level_editor_gadget[id] = gi;
1388 static void CreateTextInputGadgets()
1392 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1394 Pixmap gd_pixmap = pix[PIX_DOOR];
1396 struct GadgetInfo *gi;
1397 unsigned long event_mask;
1398 char infotext[1024];
1399 int id = textinput_info[i].gadget_id;
1401 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1403 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1404 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1406 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1407 infotext[MAX_INFOTEXT_LEN] = '\0';
1409 gi = CreateGadget(GDI_CUSTOM_ID, id,
1410 GDI_INFO_TEXT, infotext,
1411 GDI_X, SX + textinput_info[i].x,
1412 GDI_Y, SY + textinput_info[i].y,
1413 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1414 GDI_TEXT_VALUE, textinput_info[i].value,
1415 GDI_TEXT_SIZE, textinput_info[i].size,
1416 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1417 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1418 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1419 GDI_EVENT_MASK, event_mask,
1420 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1424 Error(ERR_EXIT, "cannot create gadget");
1426 level_editor_gadget[id] = gi;
1430 static void CreateScrollbarGadgets()
1434 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1436 int id = scrollbar_info[i].gadget_id;
1437 Pixmap gd_pixmap = pix[PIX_DOOR];
1438 int gd_x1, gd_x2, gd_y1, gd_y2;
1439 struct GadgetInfo *gi;
1440 int items_max, items_visible, item_position;
1441 unsigned long event_mask;
1443 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1445 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1446 items_visible = ed_fieldx;
1451 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1452 items_visible = ed_fieldy;
1456 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1458 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1459 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1460 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1461 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1463 gi = CreateGadget(GDI_CUSTOM_ID, id,
1464 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1465 GDI_X, SX + scrollbar_info[i].x,
1466 GDI_Y, SY + scrollbar_info[i].y,
1467 GDI_WIDTH, scrollbar_info[i].width,
1468 GDI_HEIGHT, scrollbar_info[i].height,
1469 GDI_TYPE, scrollbar_info[i].type,
1470 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1471 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1472 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1473 GDI_STATE, GD_BUTTON_UNPRESSED,
1474 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1475 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1476 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1477 GDI_EVENT_MASK, event_mask,
1478 GDI_CALLBACK_ACTION, HandleControlButtons,
1482 Error(ERR_EXIT, "cannot create gadget");
1484 level_editor_gadget[id] = gi;
1488 static void CreateCheckbuttonGadgets()
1490 Pixmap gd_pixmap = pix[PIX_DOOR];
1491 struct GadgetInfo *gi;
1492 unsigned long event_mask;
1493 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y1, gd_y2;
1497 event_mask = GD_EVENT_PRESSED;
1499 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1500 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1501 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1502 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1503 gd_y1 = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_UNCHECKED_YPOS;
1504 gd_y2 = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_CHECKED_YPOS;
1506 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1508 int id = radiobutton_info[i].gadget_id;
1511 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1513 gi = CreateGadget(GDI_CUSTOM_ID, id,
1514 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1515 GDI_X, SX + radiobutton_info[i].x,
1516 GDI_Y, SY + radiobutton_info[i].y,
1517 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1518 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1519 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1520 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1521 GDI_CHECKED, checked,
1522 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1523 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1524 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y2,
1525 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y2,
1526 GDI_EVENT_MASK, event_mask,
1527 GDI_CALLBACK_ACTION, HandleControlButtons,
1531 Error(ERR_EXIT, "cannot create gadget");
1533 level_editor_gadget[id] = gi;
1536 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1538 int id = checkbutton_info[i].gadget_id;
1540 gi = CreateGadget(GDI_CUSTOM_ID, id,
1541 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1542 GDI_X, SX + checkbutton_info[i].x,
1543 GDI_Y, SY + checkbutton_info[i].y,
1544 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1545 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1546 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1547 GDI_CHECKED, *checkbutton_info[i].value,
1548 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1549 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1550 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y2,
1551 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y2,
1552 GDI_EVENT_MASK, event_mask,
1553 GDI_CALLBACK_ACTION, HandleControlButtons,
1557 Error(ERR_EXIT, "cannot create gadget");
1559 level_editor_gadget[id] = gi;
1563 void CreateLevelEditorGadgets()
1565 CreateControlButtons();
1566 CreateCounterButtons();
1567 CreateDrawingAreas();
1568 CreateTextInputGadgets();
1569 CreateScrollbarGadgets();
1570 CreateCheckbuttonGadgets();
1573 static void MapControlButtons()
1577 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1578 MapGadget(level_editor_gadget[i]);
1579 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1580 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1583 static void MapCounterButtons(int id)
1585 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1586 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1587 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1590 static void MapDrawingArea(int id)
1592 MapGadget(level_editor_gadget[id]);
1595 static void MapTextInputGadget(int id)
1597 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1600 static void MapRadiobuttonGadget(int id)
1602 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1605 static void MapCheckbuttonGadget(int id)
1607 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1610 static void MapMainDrawingArea()
1612 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1613 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1616 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1618 if (((i == ED_SCROLLBUTTON_AREA_LEFT || i == ED_SCROLLBUTTON_AREA_RIGHT) &&
1619 no_horizontal_scrollbar) ||
1620 ((i == ED_SCROLLBUTTON_AREA_UP || i == ED_SCROLLBUTTON_AREA_DOWN) &&
1621 no_vertical_scrollbar))
1624 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1627 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1629 if ((i == ED_SCROLLBAR_HORIZONTAL && no_horizontal_scrollbar) ||
1630 (i == ED_SCROLLBAR_VERTICAL && no_vertical_scrollbar))
1633 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1636 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1639 static void UnmapDrawingArea(int id)
1641 UnmapGadget(level_editor_gadget[id]);
1644 void UnmapLevelEditorWindowGadgets()
1648 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1649 if (level_editor_gadget[i]->x < DX)
1650 UnmapGadget(level_editor_gadget[i]);
1653 void UnmapLevelEditorGadgets()
1657 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1658 UnmapGadget(level_editor_gadget[i]);
1663 int i, x, y, graphic;
1665 edit_mode = ED_MODE_DRAWING;
1667 CloseDoor(DOOR_CLOSE_ALL);
1669 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1671 if (level_editor_test_game)
1673 for(x=0; x<lev_fieldx; x++)
1674 for(y=0; y<lev_fieldy; y++)
1675 Feld[x][y] = Ur[x][y];
1677 for(x=0; x<lev_fieldx; x++)
1678 for(y=0; y<lev_fieldy; y++)
1679 Ur[x][y] = FieldBackup[x][y];
1681 level_editor_test_game = FALSE;
1687 undo_buffer_position = -1;
1688 undo_buffer_steps = -1;
1689 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1693 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1697 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1698 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1700 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1701 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1702 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1703 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1704 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1705 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1706 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1708 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1710 if (i < elements_in_list)
1711 graphic = el2gfx(editor_element[i + element_shift]);
1713 graphic = GFX_LEERRAUM;
1715 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1716 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1717 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1718 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1719 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1723 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1724 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1725 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1726 el2gfx(new_element1));
1727 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1728 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1729 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1730 el2gfx(new_element2));
1731 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1732 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1733 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1734 el2gfx(new_element3));
1735 DrawTextExt(pix[PIX_DB_DOOR],gc,
1736 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1737 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1738 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1739 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1740 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1741 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1743 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1744 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1745 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1746 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1747 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1749 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1750 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1752 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1753 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1755 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1757 /* draw bigger door */
1758 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1763 /* draw new control window */
1764 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1765 DOOR_GFX_PAGEX8, 236,
1769 redraw_mask |= REDRAW_ALL;
1771 OpenDoor(DOOR_OPEN_1);
1773 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1775 MapControlButtons();
1778 MapMainDrawingArea();
1781 DrawDrawingWindow();
1785 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1789 static void AdjustDrawingAreaGadgets()
1791 int ed_xsize = lev_fieldx + 2;
1792 int ed_ysize = lev_fieldy + 2;
1793 int max_ed_fieldx = MAX_ED_FIELDX;
1794 int max_ed_fieldy = MAX_ED_FIELDY;
1795 boolean horizontal_scrollbar_needed;
1796 boolean vertical_scrollbar_needed;
1797 int x, y, width, height;
1798 int xoffset, yoffset;
1800 /* check if we need any scrollbars */
1801 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1802 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1804 /* check if we have a smaller editor field because of scrollbars */
1805 if (horizontal_scrollbar_needed)
1806 max_ed_fieldy = MAX_ED_FIELDY - 1;
1807 if (vertical_scrollbar_needed)
1808 max_ed_fieldx = MAX_ED_FIELDX - 1;
1810 /* check again if we now need more scrollbars because of less space */
1811 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1812 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1814 /* check if editor field gets even smaller after adding new scrollbars */
1815 if (horizontal_scrollbar_needed)
1816 max_ed_fieldy = MAX_ED_FIELDY - 1;
1817 if (vertical_scrollbar_needed)
1818 max_ed_fieldx = MAX_ED_FIELDX - 1;
1820 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1821 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1823 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1824 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1825 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1826 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1829 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1830 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1832 x = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_RIGHT].x + xoffset;
1833 y = SX + scrollbutton_info[ED_SCROLLBUTTON_AREA_DOWN].y + yoffset;
1835 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1836 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1838 width = scrollbar_info[ED_SCROLLBAR_HORIZONTAL].width + xoffset;
1839 height = scrollbar_info[ED_SCROLLBAR_VERTICAL].height + yoffset;
1841 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1843 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1845 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1847 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1851 static void AdjustLevelScrollPosition()
1853 if (level_xpos < -1)
1855 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1856 level_xpos = lev_fieldx - ed_fieldx + 1;
1857 if (lev_fieldx < ed_fieldx - 2)
1860 if (level_ypos < -1)
1862 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1863 level_ypos = lev_fieldy - ed_fieldy + 1;
1864 if (lev_fieldy < ed_fieldy - 2)
1868 static void AdjustEditorScrollbar(int id)
1870 struct GadgetInfo *gi = level_editor_gadget[id];
1871 int items_max, items_visible, item_position;
1873 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1875 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1876 items_visible = ed_fieldx;
1877 item_position = level_xpos + 1;
1881 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1882 items_visible = ed_fieldy;
1883 item_position = level_ypos + 1;
1886 if (item_position > items_max - items_visible)
1887 item_position = items_max - items_visible;
1889 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1890 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1893 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1895 int gadget_id = textinput_info[textinput_id].gadget_id;
1896 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1898 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1901 static void ModifyEditorCounter(int counter_id, int new_value)
1903 int *counter_value = *counterbutton_info[counter_id].counter_value;
1904 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1905 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1907 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1909 if (counter_value != NULL)
1910 *counter_value = gi->text.number_value;
1913 static void PickDrawingElement(int button, int element)
1915 if (button < 1 || button > 3)
1920 new_element1 = element;
1921 DrawMiniGraphicExt(drawto, gc,
1922 DX + ED_WIN_MB_LEFT_XPOS,
1923 DY + ED_WIN_MB_LEFT_YPOS,
1924 el2gfx(new_element1));
1926 else if (button == 2)
1928 new_element2 = element;
1929 DrawMiniGraphicExt(drawto, gc,
1930 DX + ED_WIN_MB_MIDDLE_XPOS,
1931 DY + ED_WIN_MB_MIDDLE_YPOS,
1932 el2gfx(new_element2));
1936 new_element3 = element;
1937 DrawMiniGraphicExt(drawto, gc,
1938 DX + ED_WIN_MB_RIGHT_XPOS,
1939 DY + ED_WIN_MB_RIGHT_YPOS,
1940 el2gfx(new_element3));
1943 redraw_mask |= REDRAW_DOOR_1;
1946 static void DrawDrawingWindow()
1949 UnmapLevelEditorWindowGadgets();
1950 AdjustDrawingAreaGadgets();
1951 AdjustLevelScrollPosition();
1952 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
1953 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
1954 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1955 MapMainDrawingArea();
1958 static void DrawLevelInfoWindow()
1960 char infotext[1024];
1961 int xoffset_above = 0;
1962 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
1963 int xoffset_right = counter_xsize;
1964 int yoffset_right = ED_BORDER_SIZE;
1965 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
1966 int yoffset_right2 = ED_BORDER_SIZE;
1967 int font_color = FC_GREEN;
1971 UnmapLevelEditorWindowGadgets();
1973 DrawText(SX + ED_SETTINGS_XPOS, SY + ED_SETTINGS_YPOS,
1974 "Level Settings", FS_BIG, FC_YELLOW);
1975 DrawText(SX + ED_SETTINGS_XPOS, SY + ED_SETTINGS2_YPOS,
1976 "Editor Settings", FS_BIG, FC_YELLOW);
1978 gadget_level_xsize_value = &lev_fieldx;
1979 gadget_level_ysize_value = &lev_fieldy;
1980 gadget_level_random_value = &random_placement_value;
1981 gadget_level_collect_value = &level.edelsteine;
1982 gadget_level_timelimit_value = &level.time;
1983 gadget_level_timescore_value = &level.score[10];
1985 /* draw counter gadgets */
1986 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
1988 if (counterbutton_info[i].infotext_above)
1990 x = counterbutton_info[i].x + xoffset_above;
1991 y = counterbutton_info[i].y + yoffset_above;
1993 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
1994 infotext[MAX_INFOTEXT_LEN] = '\0';
1995 DrawTextF(x, y, font_color, infotext);
1998 if (counterbutton_info[i].infotext_right)
2000 x = counterbutton_info[i].x + xoffset_right;
2001 y = counterbutton_info[i].y + yoffset_right;
2003 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2004 infotext[MAX_INFOTEXT_LEN] = '\0';
2005 DrawTextF(x, y, font_color, infotext);
2008 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2009 MapCounterButtons(i);
2012 /* draw text input gadgets */
2013 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2015 x = textinput_info[i].x + xoffset_above;
2016 y = textinput_info[i].y + yoffset_above;
2018 sprintf(infotext, "%s:", textinput_info[i].infotext);
2019 infotext[MAX_INFOTEXT_LEN] = '\0';
2021 DrawTextF(x, y, font_color, infotext);
2022 ModifyEditorTextInput(i, textinput_info[i].value);
2023 MapTextInputGadget(i);
2026 /* draw radiobutton gadgets */
2027 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2030 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2032 x = radiobutton_info[i].x + xoffset_right2;
2033 y = radiobutton_info[i].y + yoffset_right2;
2035 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2036 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2037 GDI_CHECKED, checked, GDI_END);
2038 MapRadiobuttonGadget(i);
2041 /* draw checkbutton gadgets */
2042 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2044 x = checkbutton_info[i].x + xoffset_right2;
2045 y = checkbutton_info[i].y + yoffset_right2;
2047 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2048 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2049 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2050 MapCheckbuttonGadget(i);
2054 static void DrawElementContentAreas()
2056 int *num_areas = &MampferMax;
2057 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2058 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2059 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2060 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2061 int xoffset_right = counter_xsize;
2062 int yoffset_right = ED_BORDER_SIZE;
2063 int font_color = FC_GREEN;
2066 for (i=0; i<MAX_ELEM_CONTENT; i++)
2069 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2071 for (i=0; i<MAX_ELEM_CONTENT; i++)
2072 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2074 /* display counter to choose number of element content areas */
2075 gadget_elem_content_value = num_areas;
2077 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + xoffset_right;
2078 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y + yoffset_right;
2079 DrawTextF(x, y, font_color, "number of content areas");
2080 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2081 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2083 /* delete content areas in case of reducing number of them */
2084 XFillRectangle(display, backbuffer, gc,
2085 SX, area_sy - MINI_TILEX,
2086 SXSIZE, 12 * MINI_TILEY);
2088 /* draw some decorative border for the objects */
2089 for (i=0; i<*num_areas; i++)
2093 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2096 XFillRectangle(display, drawto, gc,
2097 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2098 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2099 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2102 /* copy border to the right location */
2103 XCopyArea(display, drawto, drawto, gc,
2104 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
2105 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2107 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2108 "Content", FS_SMALL, font_color);
2109 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2110 "when", FS_SMALL, font_color);
2111 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2112 "smashed", FS_SMALL, font_color);
2114 for (i=0; i<*num_areas; i++)
2118 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2119 ElementContent[i][x][y]);
2121 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2122 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2123 font_color, "%d", i + 1);
2126 for (i=0; i<*num_areas; i++)
2127 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2130 static void DrawAmoebaContentArea()
2132 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2133 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2134 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2135 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2136 int font_color = FC_GREEN;
2139 ElementContent[0][0][0] = level.amoebe_inhalt;
2141 /* draw decorative border for the object */
2144 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2146 XFillRectangle(display, drawto, gc,
2147 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2148 MINI_TILEX + 2, MINI_TILEY + 2);
2150 /* copy border to the right location */
2151 XCopyArea(display, drawto, drawto, gc,
2152 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2153 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2155 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2156 FS_SMALL, font_color);
2158 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2160 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2163 #define TEXT_COLLECTING "Score for collecting"
2164 #define TEXT_SMASHING "Score for smashing"
2165 #define TEXT_CRACKING "Score for cracking"
2166 #define TEXT_SPEED "Speed of amoeba growth"
2167 #define TEXT_DURATION "Duration when activated"
2169 static void DrawPropertiesWindow()
2171 int num_elements_in_level;
2173 int xoffset_right = counter_xsize;
2174 int yoffset_right = ED_BORDER_SIZE;
2177 int font_color = FC_GREEN;
2184 } elements_with_counter[] =
2186 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2187 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2188 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2189 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2190 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2191 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2192 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2193 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2194 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2195 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2196 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2197 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2198 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2199 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2200 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2201 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2202 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2203 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2204 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2205 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2206 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2207 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2208 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2209 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2210 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2211 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2212 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2213 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2214 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2215 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2216 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2217 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2218 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2219 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2220 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2221 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2222 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2223 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2224 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2225 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2226 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2231 UnmapLevelEditorWindowGadgets();
2233 DrawText(SX + ED_SETTINGS_XPOS, SY + ED_SETTINGS_YPOS,
2234 "Element Settings", FS_BIG, FC_YELLOW);
2236 /* draw some decorative border for the object */
2239 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2241 XFillRectangle(display, drawto, gc,
2242 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2243 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2244 TILEX + 2, TILEY + 2);
2246 /* copy border to the right location */
2247 XCopyArea(display, drawto, drawto, gc,
2248 SX + xstart * MINI_TILEX,
2249 SY + ystart * MINI_TILEY,
2250 2 * TILEX, 2 * TILEY,
2251 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2252 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2254 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2257 /* copy the whole stuff to the definitive location */
2258 XCopyArea(display, drawto, drawto, gc,
2259 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2260 SY + ystart * MINI_TILEY - MINI_TILEY,
2261 2 * TILEX, 2 * TILEY,
2262 SX + xstart * MINI_TILEX - MINI_TILEX,
2263 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2265 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2266 font_color, "Element Properties");
2268 num_elements_in_level = 0;
2269 for (y=0; y<lev_fieldy; y++)
2270 for (x=0; x<lev_fieldx; x++)
2271 if (Feld[x][y] == properties_element)
2272 num_elements_in_level++;
2273 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2275 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2276 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2277 "%d (%.2f%%)", num_elements_in_level, percentage);
2279 /* check if there are elements where a score can be chosen for */
2280 for (i=0; elements_with_counter[i].element != -1; i++)
2282 if (elements_with_counter[i].element == properties_element)
2284 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + xoffset_right;
2285 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y + yoffset_right;
2287 gadget_elem_score_value = elements_with_counter[i].counter_value;
2289 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2290 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2291 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2296 if (HAS_CONTENT(properties_element))
2298 if (IS_AMOEBOID(properties_element))
2299 DrawAmoebaContentArea();
2301 DrawElementContentAreas();
2305 static void swap_numbers(int *i1, int *i2)
2313 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2325 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2327 int lx = sx + level_xpos;
2328 int ly = sy + level_ypos;
2330 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2333 Feld[lx][ly] = element;
2336 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2337 int element, boolean change_level)
2339 if (from_y == to_y) /* horizontal line */
2345 swap_numbers(&from_x, &to_x);
2347 for (x=from_x; x<=to_x; x++)
2348 DrawLineElement(x, y, element, change_level);
2350 else if (from_x == to_x) /* vertical line */
2356 swap_numbers(&from_y, &to_y);
2358 for (y=from_y; y<=to_y; y++)
2359 DrawLineElement(x, y, element, change_level);
2361 else /* diagonal line */
2363 int len_x = ABS(to_x - from_x);
2364 int len_y = ABS(to_y - from_y);
2367 if (len_y < len_x) /* a < 1 */
2369 float a = (float)len_y / (float)len_x;
2372 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2374 for (x=0; x<=len_x; x++)
2376 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2377 DrawLineElement(from_x + x, from_y + y, element, change_level);
2382 float a = (float)len_x / (float)len_y;
2385 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2387 for (y=0; y<=len_y; y++)
2389 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2390 DrawLineElement(from_x + x, from_y + y, element, change_level);
2396 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2397 int element, boolean change_level)
2399 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2400 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2401 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2402 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2405 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2406 int element, boolean change_level)
2411 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2413 for (y=from_y; y<=to_y; y++)
2414 DrawLine(from_x, y, to_x, y, element, change_level);
2417 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2418 int element, boolean change_level)
2420 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2421 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2422 int len_x = ABS(to_x - from_x);
2423 int len_y = ABS(to_y - from_y);
2426 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2428 /* not optimal (some points get drawn twice) but simple,
2429 and fast enough for the few points we are drawing */
2431 for (x=0; x<=radius; x++)
2435 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2437 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2438 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2439 lx = sx + level_xpos;
2440 ly = sy + level_ypos;
2442 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2443 DrawLineElement(sx, sy, element, change_level);
2446 for (y=0; y<=radius; y++)
2450 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2452 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2453 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2454 lx = sx + level_xpos;
2455 ly = sy + level_ypos;
2457 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2458 DrawLineElement(sx, sy, element, change_level);
2462 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2463 int element, boolean change_level)
2465 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2466 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2468 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2471 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2472 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2473 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2474 int element, boolean change_level)
2476 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2477 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2478 int mirror_to_x2 = from_x - (to_x2 - from_x);
2479 int mirror_to_y2 = from_y - (to_y2 - from_y);
2481 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2482 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2483 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2484 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2488 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2490 int from_sx, from_sy;
2494 swap_numbers(&from_x, &to_x);
2497 swap_numbers(&from_y, &to_y);
2499 from_sx = SX + from_x * MINI_TILEX;
2500 from_sy = SY + from_y * MINI_TILEY;
2501 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2502 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2504 XSetForeground(display, gc, WhitePixel(display, screen));
2506 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2507 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2508 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2509 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2511 XSetForeground(display, gc, BlackPixel(display, screen));
2513 if (from_x == to_x && from_y == to_y)
2514 MarkTileDirty(from_x/2, from_y/2);
2516 redraw_mask |= REDRAW_FIELD;
2519 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2520 int element, boolean change_level)
2522 if (element == -1 || change_level)
2523 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2525 DrawAreaBorder(from_x, from_y, to_x, to_y);
2528 /* values for CopyBrushExt() */
2529 #define CB_AREA_TO_BRUSH 0
2530 #define CB_BRUSH_TO_CURSOR 1
2531 #define CB_BRUSH_TO_LEVEL 2
2532 #define CB_DELETE_OLD_CURSOR 3
2534 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2535 int button, int mode)
2537 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2538 static int brush_width, brush_height;
2539 static int last_cursor_x = -1, last_cursor_y = -1;
2540 static boolean delete_old_brush;
2544 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2547 new_element = (button == 1 ? new_element1 :
2548 button == 2 ? new_element2 :
2549 button == 3 ? new_element3 : 0);
2551 if (mode == CB_AREA_TO_BRUSH)
2553 int from_lx, from_ly;
2556 swap_numbers(&from_x, &to_x);
2559 swap_numbers(&from_y, &to_y);
2561 brush_width = to_x - from_x + 1;
2562 brush_height = to_y - from_y + 1;
2564 from_lx = from_x + level_xpos;
2565 from_ly = from_y + level_ypos;
2567 for (y=0; y<brush_height; y++)
2569 for (x=0; x<brush_width; x++)
2571 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2574 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2579 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2581 delete_old_brush = FALSE;
2583 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2584 mode == CB_BRUSH_TO_LEVEL)
2586 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2587 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2588 int cursor_from_x = cursor_x - brush_width / 2;
2589 int cursor_from_y = cursor_y - brush_height / 2;
2590 int border_from_x = cursor_x, border_from_y = cursor_y;
2591 int border_to_x = cursor_x, border_to_y = cursor_y;
2593 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2594 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2596 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2597 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2599 delete_old_brush = FALSE;
2603 for (y=0; y<brush_height; y++)
2605 for (x=0; x<brush_width; x++)
2607 int sx = cursor_from_x + x;
2608 int sy = cursor_from_y + y;
2609 int lx = sx + level_xpos;
2610 int ly = sy + level_ypos;
2611 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2612 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2613 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2614 brush_buffer[x][y] : new_element);
2616 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2618 if (sx < border_from_x)
2620 else if (sx > border_to_x)
2622 if (sy < border_from_y)
2624 else if (sy > border_to_y)
2627 DrawLineElement(sx, sy, element, change_level);
2633 printf("%d, %d - %d, %d in level and screen\n",
2634 border_from_x, border_from_y, border_to_x, border_to_y);
2637 if (mode != CB_DELETE_OLD_CURSOR)
2638 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2641 if (mode == CB_BRUSH_TO_LEVEL)
2642 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2645 last_cursor_x = cursor_x;
2646 last_cursor_y = cursor_y;
2647 delete_old_brush = TRUE;
2651 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2654 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2657 static void CopyBrushToLevel(int x, int y, int button)
2659 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2662 static void CopyBrushToCursor(int x, int y)
2664 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2667 static void DeleteBrushFromCursor()
2669 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2672 static void FloodFill(int from_x, int from_y, int fill_element)
2676 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2677 static int safety = 0;
2679 /* check if starting field still has the desired content */
2680 if (Feld[from_x][from_y] == fill_element)
2685 if (safety > lev_fieldx*lev_fieldy)
2686 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2688 old_element = Feld[from_x][from_y];
2689 Feld[from_x][from_y] = fill_element;
2693 x = from_x + check[i][0];
2694 y = from_y + check[i][1];
2696 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2697 FloodFill(x, y, fill_element);
2703 /* values for DrawLevelText() modes */
2705 #define TEXT_SETCURSOR 1
2706 #define TEXT_WRITECHAR 2
2707 #define TEXT_BACKSPACE 3
2708 #define TEXT_NEWLINE 4
2711 static void DrawLevelText(int sx, int sy, char letter, int mode)
2713 static short delete_buffer[MAX_LEV_FIELDX];
2714 static int start_sx, start_sy;
2715 static int last_sx, last_sy;
2716 static boolean typing = FALSE;
2717 int letter_element = EL_CHAR_ASCII0 + letter;
2720 /* map lower case letters to upper case and convert special characters */
2721 if (letter >= 'a' && letter <= 'z')
2722 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2723 else if (letter == 'ä' || letter == 'Ä')
2724 letter_element = EL_CHAR_AE;
2725 else if (letter == 'ö' || letter == 'Ö')
2726 letter_element = EL_CHAR_OE;
2727 else if (letter == 'ü' || letter == 'Ü')
2728 letter_element = EL_CHAR_UE;
2729 else if (letter == '^')
2730 letter_element = EL_CHAR_COPY;
2732 letter_element = EL_CHAR_ASCII0 + letter;
2734 if (mode != TEXT_INIT)
2739 if (mode != TEXT_SETCURSOR)
2745 lx = last_sx + level_xpos;
2746 ly = last_sy + level_ypos;
2753 DrawLevelText(0, 0, 0, TEXT_END);
2756 start_sx = last_sx = sx;
2757 start_sy = last_sy = sy;
2758 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2761 case TEXT_SETCURSOR:
2762 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2763 DrawAreaBorder(sx, sy, sx, sy);
2768 case TEXT_WRITECHAR:
2769 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2771 delete_buffer[sx - start_sx] = Feld[lx][ly];
2772 Feld[lx][ly] = letter_element;
2774 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2775 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2776 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2777 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2779 DrawLevelText(0, 0, 0, TEXT_END);
2783 case TEXT_BACKSPACE:
2786 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2787 DrawMiniElement(sx - 1, sy, new_element3);
2788 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2793 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2794 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2796 DrawLevelText(0, 0, 0, TEXT_END);
2800 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2801 DrawMiniElement(sx, sy, Feld[lx][ly]);
2810 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2811 int element, boolean change_level)
2813 int lx = sx + level_xpos;
2814 int ly = sy + level_ypos;
2817 DrawMiniElement(sx, sy, Feld[lx][ly]);
2819 DrawAreaBorder(sx, sy, sx, sy);
2822 static void CopyLevelToUndoBuffer(int mode)
2824 static boolean accumulated_undo = FALSE;
2825 boolean new_undo_buffer_position = TRUE;
2830 case UNDO_IMMEDIATE:
2831 accumulated_undo = FALSE;
2834 case UNDO_ACCUMULATE:
2835 if (accumulated_undo)
2836 new_undo_buffer_position = FALSE;
2837 accumulated_undo = TRUE;
2844 if (new_undo_buffer_position)
2846 /* new position in undo buffer ring */
2847 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2849 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2850 undo_buffer_steps++;
2853 for(x=0; x<lev_fieldx; x++)
2854 for(y=0; y<lev_fieldy; y++)
2855 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2858 printf("level saved to undo buffer\n");
2863 static void RandomPlacement(int new_element)
2865 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2866 int num_free_positions;
2871 /* determine number of free positions for the new elements */
2872 num_free_positions = 0;
2873 for (x=0; x<lev_fieldx; x++)
2874 for (y=0; y<lev_fieldy; y++)
2875 if ((free_position[x][y] = (Feld[x][y] != new_element)))
2876 num_free_positions++;
2878 /* determine number of new elements to place there */
2879 num_percentage = num_free_positions * random_placement_value / 100;
2880 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
2881 num_percentage : random_placement_value);
2883 /* if not more free positions than elements to place, fill whole level */
2884 if (num_elements >= num_free_positions)
2886 for (x=0; x<lev_fieldx; x++)
2887 for (y=0; y<lev_fieldy; y++)
2888 Feld[x][y] = new_element;
2890 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2891 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2895 while (num_elements > 0)
2897 x = RND(lev_fieldx);
2898 y = RND(lev_fieldy);
2900 /* don't place element at the same position twice */
2901 if (free_position[x][y])
2903 free_position[x][y] = FALSE;
2904 Feld[x][y] = new_element;
2909 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2910 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2913 void WrapLevel(int dx, int dy)
2915 int wrap_dx = lev_fieldx - dx;
2916 int wrap_dy = lev_fieldy - dy;
2919 for(x=0; x<lev_fieldx; x++)
2920 for(y=0; y<lev_fieldy; y++)
2921 FieldBackup[x][y] = Feld[x][y];
2923 for(x=0; x<lev_fieldx; x++)
2924 for(y=0; y<lev_fieldy; y++)
2926 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
2928 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2929 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
2932 static void HandleDrawingAreas(struct GadgetInfo *gi)
2934 static boolean started_inside_drawing_area = FALSE;
2935 int id = gi->custom_id;
2936 boolean button_press_event;
2937 boolean button_release_event;
2938 boolean inside_drawing_area = !gi->event.off_borders;
2939 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
2940 int button = gi->event.button;
2941 int new_element = BUTTON_ELEMENT(button);
2942 int sx = gi->event.x, sy = gi->event.y;
2943 int min_sx = 0, min_sy = 0;
2944 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
2946 int min_lx = 0, min_ly = 0;
2947 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
2950 /* handle info callback for each invocation of action callback */
2951 gi->callback_info(gi);
2954 if (edit_mode != ED_MODE_DRAWING)
2958 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2959 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2961 /* make sure to stay inside drawing area boundaries */
2962 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
2963 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
2967 /* get positions inside level field */
2968 lx = sx + level_xpos;
2969 ly = sy + level_ypos;
2971 if (!IN_LEV_FIELD(lx, ly))
2972 inside_drawing_area = FALSE;
2974 /* make sure to stay inside level field boundaries */
2975 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
2976 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
2978 /* correct drawing area positions accordingly */
2979 sx = lx - level_xpos;
2980 sy = ly - level_ypos;
2983 if (button_press_event)
2984 started_inside_drawing_area = inside_drawing_area;
2986 if (!started_inside_drawing_area)
2989 if (!button && !button_release_event)
2994 if (button_release_event)
2999 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
3002 switch (drawing_function)
3004 case GADGET_ID_SINGLE_ITEMS:
3007 if (button_release_event)
3009 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3011 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3012 !inside_drawing_area)
3013 DeleteBrushFromCursor();
3019 if (draw_with_brush)
3021 if (!button_release_event)
3022 CopyBrushToLevel(sx, sy, button);
3024 else if (new_element != Feld[lx][ly])
3026 if (new_element == EL_SPIELFIGUR)
3028 /* remove player at old position */
3029 for(y=0; y<lev_fieldy; y++)
3031 for(x=0; x<lev_fieldx; x++)
3033 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3035 Feld[x][y] = EL_LEERRAUM;
3036 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3037 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3038 DrawMiniElement(x - level_xpos, y - level_ypos,
3045 Feld[lx][ly] = new_element;
3046 DrawMiniElement(sx, sy, new_element);
3051 DrawMiniGraphicExt(drawto, gc,
3052 gi->x + sx * MINI_TILEX,
3053 gi->y + sy * MINI_TILEY,
3054 el2gfx(new_element));
3055 DrawMiniGraphicExt(window, gc,
3056 gi->x + sx * MINI_TILEX,
3057 gi->y + sy * MINI_TILEY,
3058 el2gfx(new_element));
3060 if (id == GADGET_ID_AMOEBA_CONTENT)
3061 level.amoebe_inhalt = new_element;
3062 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3063 id <= GADGET_ID_ELEM_CONTENT_7)
3064 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3069 case GADGET_ID_CONNECTED_ITEMS:
3071 static int last_sx = -1;
3072 static int last_sy = -1;
3074 if (button_release_event)
3075 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3079 if (!button_press_event)
3080 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3088 case GADGET_ID_LINE:
3090 case GADGET_ID_RECTANGLE:
3091 case GADGET_ID_FILLED_BOX:
3092 case GADGET_ID_GRAB_BRUSH:
3093 case GADGET_ID_TEXT:
3095 static int last_sx = -1;
3096 static int last_sy = -1;
3097 static int start_sx = -1;
3098 static int start_sy = -1;
3099 void (*draw_func)(int, int, int, int, int, boolean);
3101 if (drawing_function == GADGET_ID_LINE)
3102 draw_func = DrawLine;
3103 else if (drawing_function == GADGET_ID_ARC)
3104 draw_func = DrawArc;
3105 else if (drawing_function == GADGET_ID_RECTANGLE)
3106 draw_func = DrawRectangle;
3107 else if (drawing_function == GADGET_ID_FILLED_BOX)
3108 draw_func = DrawFilledBox;
3109 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3110 draw_func = SelectArea;
3111 else /* (drawing_function == GADGET_ID_TEXT) */
3112 draw_func = SetTextCursor;
3114 if (button_press_event)
3116 draw_func(sx, sy, sx, sy, new_element, FALSE);
3117 start_sx = last_sx = sx;
3118 start_sy = last_sy = sy;
3120 if (drawing_function == GADGET_ID_TEXT)
3121 DrawLevelText(0, 0, 0, TEXT_END);
3123 else if (button_release_event)
3125 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3126 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3128 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3129 CopyBrushToCursor(sx, sy);
3130 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3131 draw_with_brush = TRUE;
3133 else if (drawing_function == GADGET_ID_TEXT)
3134 DrawLevelText(sx, sy, 0, TEXT_INIT);
3136 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3138 else if (last_sx != sx || last_sy != sy)
3140 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3141 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3148 case GADGET_ID_FLOOD_FILL:
3149 if (button_press_event && Feld[lx][ly] != new_element)
3151 FloodFill(lx, ly, new_element);
3152 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3153 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3157 case GADGET_ID_PICK_ELEMENT:
3158 if (button_press_event)
3159 PickDrawingElement(button, Feld[lx][ly]);
3160 if (button_release_event)
3161 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3169 static void HandleCounterButtons(struct GadgetInfo *gi)
3171 int id = gi->custom_id;
3172 int button = gi->event.button;
3173 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3177 case GADGET_ID_ELEM_SCORE_DOWN:
3178 case GADGET_ID_ELEM_SCORE_UP:
3179 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3180 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3181 *gadget_elem_score_value + step);
3183 case GADGET_ID_ELEM_SCORE_TEXT:
3184 *gadget_elem_score_value = gi->text.number_value;
3187 case GADGET_ID_ELEM_CONTENT_DOWN:
3188 case GADGET_ID_ELEM_CONTENT_UP:
3189 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3190 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3191 *gadget_elem_content_value + step);
3192 DrawElementContentAreas();
3194 case GADGET_ID_ELEM_CONTENT_TEXT:
3195 *gadget_elem_content_value = gi->text.number_value;
3196 DrawElementContentAreas();
3199 case GADGET_ID_LEVEL_XSIZE_DOWN:
3200 case GADGET_ID_LEVEL_XSIZE_UP:
3201 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3202 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3203 *gadget_level_xsize_value + step);
3204 level.fieldx = lev_fieldx;
3206 case GADGET_ID_LEVEL_XSIZE_TEXT:
3207 *gadget_level_xsize_value = gi->text.number_value;
3208 level.fieldx = lev_fieldx;
3211 case GADGET_ID_LEVEL_YSIZE_DOWN:
3212 case GADGET_ID_LEVEL_YSIZE_UP:
3213 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3214 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3215 *gadget_level_ysize_value + step);
3216 level.fieldy = lev_fieldy;
3218 case GADGET_ID_LEVEL_YSIZE_TEXT:
3219 *gadget_level_ysize_value = gi->text.number_value;
3220 level.fieldy = lev_fieldy;
3223 case GADGET_ID_LEVEL_RANDOM_DOWN:
3224 case GADGET_ID_LEVEL_RANDOM_UP:
3225 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3226 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3227 *gadget_level_random_value + step);
3229 case GADGET_ID_LEVEL_RANDOM_TEXT:
3230 *gadget_level_random_value = gi->text.number_value;
3233 case GADGET_ID_LEVEL_COLLECT_DOWN:
3234 case GADGET_ID_LEVEL_COLLECT_UP:
3235 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3236 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3237 *gadget_level_collect_value + step);
3239 case GADGET_ID_LEVEL_COLLECT_TEXT:
3240 *gadget_level_collect_value = gi->text.number_value;
3243 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3244 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3245 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3246 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3247 *gadget_level_timelimit_value + step);
3249 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3250 *gadget_level_timelimit_value = gi->text.number_value;
3253 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3254 case GADGET_ID_LEVEL_TIMESCORE_UP:
3255 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3256 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3257 *gadget_level_timescore_value + step);
3259 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3260 *gadget_level_timescore_value = gi->text.number_value;
3268 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3270 int id = gi->custom_id;
3274 case GADGET_ID_LEVEL_NAME:
3275 strcpy(level.name, gi->text.value);
3278 case GADGET_ID_LEVEL_AUTHOR:
3279 strcpy(level.author, gi->text.value);
3287 static void HandleControlButtons(struct GadgetInfo *gi)
3289 int id = gi->custom_id;
3290 int button = gi->event.button;
3291 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3292 int new_element = BUTTON_ELEMENT(button);
3293 int player_present = FALSE;
3294 int level_changed = FALSE;
3297 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3298 DrawLevelText(0, 0, 0, TEXT_END);
3300 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3301 edit_mode != ED_MODE_DRAWING)
3303 DrawDrawingWindow();
3304 edit_mode = ED_MODE_DRAWING;
3309 case GADGET_ID_SCROLL_LEFT:
3310 if (level_xpos >= 0)
3312 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3313 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3315 if (lev_fieldx < ed_fieldx - 2)
3319 if (level_xpos < -1)
3322 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3324 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3326 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3330 case GADGET_ID_SCROLL_RIGHT:
3331 if (level_xpos <= lev_fieldx - ed_fieldx)
3333 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3334 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3336 if (lev_fieldx < ed_fieldx - 2)
3340 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3341 level_xpos = lev_fieldx - ed_fieldx + 1;
3343 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3345 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3347 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3351 case GADGET_ID_SCROLL_UP:
3352 if (level_ypos >= 0)
3354 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3355 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3357 if (lev_fieldy < ed_fieldy - 2)
3361 if (level_ypos < -1)
3364 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3366 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3368 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3372 case GADGET_ID_SCROLL_DOWN:
3373 if (level_ypos <= lev_fieldy - ed_fieldy)
3375 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3376 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3378 if (lev_fieldy < ed_fieldy - 2)
3382 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3383 level_ypos = lev_fieldy - ed_fieldy + 1;
3385 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3387 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3389 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3393 case GADGET_ID_SCROLL_HORIZONTAL:
3394 level_xpos = gi->event.item_position - 1;
3395 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3398 case GADGET_ID_SCROLL_VERTICAL:
3399 level_ypos = gi->event.item_position - 1;
3400 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3403 case GADGET_ID_ELEMENTLIST_UP:
3404 case GADGET_ID_ELEMENTLIST_DOWN:
3405 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3406 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3408 if (element_shift < 0)
3410 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3411 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3413 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3415 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3416 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3417 struct GadgetDesign *design = &gi->deco.design;
3420 getMiniGraphicSource(el2gfx(editor_element[element_shift + i]),
3421 &design->pixmap, &design->x, &design->y);
3426 case GADGET_ID_WRAP_LEFT:
3427 WrapLevel(-step, 0);
3430 case GADGET_ID_WRAP_RIGHT:
3434 case GADGET_ID_WRAP_UP:
3435 WrapLevel(0, -step);
3438 case GADGET_ID_WRAP_DOWN:
3442 case GADGET_ID_SINGLE_ITEMS:
3443 case GADGET_ID_CONNECTED_ITEMS:
3444 case GADGET_ID_LINE:
3446 case GADGET_ID_TEXT:
3447 case GADGET_ID_RECTANGLE:
3448 case GADGET_ID_FILLED_BOX:
3449 case GADGET_ID_FLOOD_FILL:
3450 case GADGET_ID_GRAB_BRUSH:
3451 case GADGET_ID_PICK_ELEMENT:
3452 last_drawing_function = drawing_function;
3453 drawing_function = id;
3454 draw_with_brush = FALSE;
3457 case GADGET_ID_RANDOM_PLACEMENT:
3458 RandomPlacement(new_element);
3461 case GADGET_ID_PROPERTIES:
3462 if (edit_mode != ED_MODE_PROPERTIES)
3464 properties_element = new_element;
3465 DrawPropertiesWindow();
3466 edit_mode = ED_MODE_PROPERTIES;
3470 DrawDrawingWindow();
3471 edit_mode = ED_MODE_DRAWING;
3475 case GADGET_ID_UNDO:
3476 if (undo_buffer_steps == 0)
3478 Request("Undo buffer empty !", REQ_CONFIRM);
3482 undo_buffer_position =
3483 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3484 undo_buffer_steps--;
3486 for(x=0; x<lev_fieldx; x++)
3487 for(y=0; y<lev_fieldy; y++)
3488 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3489 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3492 case GADGET_ID_INFO:
3493 if (edit_mode != ED_MODE_INFO)
3495 DrawLevelInfoWindow();
3496 edit_mode = ED_MODE_INFO;
3500 DrawDrawingWindow();
3501 edit_mode = ED_MODE_DRAWING;
3505 case GADGET_ID_CLEAR:
3506 for(x=0; x<MAX_LEV_FIELDX; x++)
3507 for(y=0; y<MAX_LEV_FIELDY; y++)
3508 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3509 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3511 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3514 case GADGET_ID_SAVE:
3515 if (leveldir[leveldir_nr].readonly)
3517 Request("This level is read only !", REQ_CONFIRM);
3521 for(y=0; y<lev_fieldy; y++)
3522 for(x=0; x<lev_fieldx; x++)
3523 if (Feld[x][y] != Ur[x][y])
3524 level_changed = TRUE;
3526 if (0 && !level_changed)
3528 Request("Level has not changed !", REQ_CONFIRM);
3532 for(y=0; y<lev_fieldy; y++)
3533 for(x=0; x<lev_fieldx; x++)
3534 if (Feld[x][y] == EL_SPIELFIGUR ||
3535 Feld[x][y] == EL_SPIELER1 ||
3536 Feld[x][y] == EL_SP_MURPHY)
3537 player_present = TRUE;
3539 if (!player_present)
3540 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3543 if (Request("Save this level and kill the old ?", REQ_ASK))
3545 for(x=0; x<lev_fieldx; x++)
3546 for(y=0; y<lev_fieldy; y++)
3547 Ur[x][y] = Feld[x][y];
3548 SaveLevel(level_nr);
3553 case GADGET_ID_TEST:
3554 for(y=0; y<lev_fieldy; y++)
3555 for(x=0; x<lev_fieldx; x++)
3556 if (Feld[x][y] == EL_SPIELFIGUR ||
3557 Feld[x][y] == EL_SPIELER1 ||
3558 Feld[x][y] == EL_SP_MURPHY)
3559 player_present = TRUE;
3561 if (!player_present)
3562 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3565 for(x=0; x<lev_fieldx; x++)
3566 for(y=0; y<lev_fieldy; y++)
3567 FieldBackup[x][y] = Ur[x][y];
3569 for(x=0; x<lev_fieldx; x++)
3570 for(y=0; y<lev_fieldy; y++)
3571 Ur[x][y] = Feld[x][y];
3573 UnmapLevelEditorGadgets();
3575 /* draw smaller door */
3576 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3577 DOOR_GFX_PAGEX7, 64,
3580 redraw_mask |= REDRAW_ALL;
3582 CloseDoor(DOOR_CLOSE_ALL);
3584 DrawCompleteVideoDisplay();
3586 if (setup.autorecord)
3587 TapeStartRecording();
3589 level_editor_test_game = TRUE;
3590 game_status = PLAYING;
3596 case GADGET_ID_EXIT:
3597 for(y=0; y<lev_fieldy; y++)
3598 for(x=0; x<lev_fieldx; x++)
3599 if (Feld[x][y] != Ur[x][y])
3600 level_changed = TRUE;
3602 if (!level_changed ||
3603 Request("Level has changed! Exit without saving ?",
3604 REQ_ASK | REQ_STAY_OPEN))
3606 CloseDoor(DOOR_CLOSE_1);
3609 CloseDoor(DOOR_CLOSE_ALL);
3612 /* draw smaller door */
3613 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3614 DOOR_GFX_PAGEX7, 64,
3617 redraw_mask |= REDRAW_ALL;
3619 game_status = MAINMENU;
3624 CloseDoor(DOOR_CLOSE_1);
3625 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3626 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3627 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3628 OpenDoor(DOOR_OPEN_1);
3632 case GADGET_ID_RANDOM_PERCENTAGE:
3633 *radiobutton_info[ED_RADIOBUTTON_PERCENTAGE].value =
3634 radiobutton_info[ED_RADIOBUTTON_PERCENTAGE].checked_value;
3637 case GADGET_ID_RANDOM_QUANTITY:
3638 *radiobutton_info[ED_RADIOBUTTON_QUANTITY].value =
3639 radiobutton_info[ED_RADIOBUTTON_QUANTITY].checked_value;
3642 case GADGET_ID_DOUBLE_SPEED:
3643 *checkbutton_info[ED_CHECKBUTTON_DOUBLE_SPEED].value ^= TRUE;
3647 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3648 id <= GADGET_ID_ELEMENTLIST_LAST)
3650 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3651 int new_element = editor_element[element_position + element_shift];
3653 PickDrawingElement(button, new_element);
3655 if (!HAS_CONTENT(properties_element))
3657 properties_element = new_element;
3658 if (edit_mode == ED_MODE_PROPERTIES)
3659 DrawPropertiesWindow();
3663 else if (gi->event.type == GD_EVENT_PRESSED)
3664 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3665 else if (gi->event.type == GD_EVENT_RELEASED)
3666 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3667 else if (gi->event.type == GD_EVENT_MOVING)
3668 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3670 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3676 void HandleLevelEditorKeyInput(KeySym key)
3678 char letter = getCharFromKeySym(key);
3679 int button = MB_LEFT;
3681 if (drawing_function == GADGET_ID_TEXT)
3684 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3685 else if (key == XK_Delete || key == XK_BackSpace)
3686 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3687 else if (key == XK_Return)
3688 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3690 else if (button_status == MB_RELEASED)
3697 id = GADGET_ID_SCROLL_LEFT;
3700 id = GADGET_ID_SCROLL_RIGHT;
3703 id = GADGET_ID_SCROLL_UP;
3706 id = GADGET_ID_SCROLL_DOWN;
3709 id = GADGET_ID_ELEMENTLIST_UP;
3713 id = GADGET_ID_ELEMENTLIST_DOWN;
3718 id = GADGET_ID_NONE;
3722 if (id != GADGET_ID_NONE)
3723 ClickOnGadget(level_editor_gadget[id], button);
3724 else if (letter == '.')
3725 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3727 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3728 if (letter && letter == control_info[i].shortcut)
3729 if (!anyTextGadgetActive())
3730 ClickOnGadget(level_editor_gadget[i], button);
3734 void ClearEditorGadgetInfoText()
3736 XFillRectangle(display, drawto, gc,
3737 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3738 redraw_mask |= REDRAW_FIELD;
3741 void HandleEditorGadgetInfoText(void *ptr)
3743 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3744 char infotext[MAX_INFOTEXT_LEN + 1];
3747 ClearEditorGadgetInfoText();
3749 /* misuse this function to delete brush cursor, if needed */
3750 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3751 DeleteBrushFromCursor();
3753 if (gi == NULL || gi->info_text == NULL)
3756 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3757 infotext[MAX_INFOTEXT_LEN] = '\0';
3759 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3761 int key = control_info[gi->custom_id].shortcut;
3765 sprintf(shortcut, " ('%s%c')",
3766 (key >= 'A' && key <= 'Z' ? "Shift-" :
3767 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3770 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3771 strcat(infotext, shortcut);
3775 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3778 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3780 static int start_lx, start_ly;
3782 int id = gi->custom_id;
3783 int sx = gi->event.x;
3784 int sy = gi->event.y;
3785 int lx = sx + level_xpos;
3786 int ly = sy + level_ypos;
3788 ClearEditorGadgetInfoText();
3790 if (id == GADGET_ID_DRAWING_LEVEL)
3794 int min_sx = 0, min_sy = 0;
3795 int max_sx = gi->drawing.area_xsize - 1;
3796 int max_sy = gi->drawing.area_ysize - 1;
3797 int min_lx = 0, min_ly = 0;
3798 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3800 /* make sure to stay inside drawing area boundaries */
3801 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3802 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3804 /* get positions inside level field */
3805 lx = sx + level_xpos;
3806 ly = sy + level_ypos;
3808 /* make sure to stay inside level field boundaries */
3809 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3810 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3812 /* correct drawing area positions accordingly */
3813 sx = lx - level_xpos;
3814 sy = ly - level_ypos;
3817 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3819 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3821 if (gi->event.type == GD_EVENT_PRESSED)
3827 switch (drawing_function)
3829 case GADGET_ID_SINGLE_ITEMS:
3830 infotext = "Drawing single items";
3832 case GADGET_ID_CONNECTED_ITEMS:
3833 infotext = "Drawing connected items";
3835 case GADGET_ID_LINE:
3836 infotext = "Drawing line";
3839 infotext = "Drawing arc";
3841 case GADGET_ID_TEXT:
3842 infotext = "Setting text cursor";
3844 case GADGET_ID_RECTANGLE:
3845 infotext = "Drawing rectangle";
3847 case GADGET_ID_FILLED_BOX:
3848 infotext = "Drawing filled box";
3850 case GADGET_ID_FLOOD_FILL:
3851 infotext = "Flood fill";
3853 case GADGET_ID_GRAB_BRUSH:
3854 infotext = "Grabbing brush";
3856 case GADGET_ID_PICK_ELEMENT:
3857 infotext = "Picking element";
3861 infotext = "Drawing position";
3865 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3866 "%s: %d, %d", infotext,
3867 ABS(lx - start_lx) + 1,
3868 ABS(ly - start_ly) + 1);
3871 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3872 "Level position: %d, %d", lx, ly);
3875 /* misuse this function to draw brush cursor, if needed */
3876 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
3878 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3879 CopyBrushToCursor(sx, sy);
3881 DeleteBrushFromCursor();
3884 else if (id == GADGET_ID_AMOEBA_CONTENT)
3885 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3888 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
3889 "Cruncher %d content: %d, %d",
3890 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);