added support for BD game engine to Makefile for Android master-next-major-release 4.4.0.0-test-1
authorHolger Schemel <info@artsoft.org>
Wed, 8 May 2024 23:13:50 +0000 (01:13 +0200)
committerHolger Schemel <info@artsoft.org>
Wed, 8 May 2024 23:21:22 +0000 (01:21 +0200)
src/Android.mk

index a644d93a1b7c85d7ff8b93584a5386b81c326217..f076793a42f80251f41ace9db19f92951220f35c 100644 (file)
@@ -1,7 +1,7 @@
 # =============================================================================
 # Rocks'n'Diamonds - McDuffin Strikes Back!
 # -----------------------------------------------------------------------------
-# (c) 1995-2014 by Artsoft Entertainment
+# (c) 1995-2024 by Artsoft Entertainment
 #                  Holger Schemel
 #                  info@artsoft.org
 #                  https://www.artsoft.org/
@@ -46,6 +46,7 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
        libgame/image.c                 \
        libgame/random.c                \
        libgame/hash.c                  \
+       libgame/list.c                  \
        libgame/http.c                  \
        libgame/base64.c                \
        libgame/setup.c                 \
@@ -55,6 +56,19 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.c \
        libgame/zip/iowin32.c           \
        libgame/zip/unzip.c             \
        libgame/zip/miniunz.c           \
+       game_bd/main_bd.c               \
+       game_bd/bd_cave.c               \
+       game_bd/bd_cavedb.c             \
+       game_bd/bd_caveengine.c         \
+       game_bd/bd_caveobject.c         \
+       game_bd/bd_bdcff.c              \
+       game_bd/bd_caveset.c            \
+       game_bd/bd_c64import.c          \
+       game_bd/bd_gameplay.c           \
+       game_bd/bd_graphics.c           \
+       game_bd/bd_colors.c             \
+       game_bd/bd_random.c             \
+       game_bd/bd_sound.c              \
        game_em/cave.c                  \
        game_em/convert.c               \
        game_em/graphics.c              \