+ free(filename);
+
+ /* check if there is special artwork configured in level series config */
+ if (getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) != NULL)
+ {
+ /* 3rd try: look for special artwork configured in level series config */
+ filename = getPath2(getLevelArtworkDir(ARTWORK_TYPE_GRAPHICS), basename);
+ if (fileExists(filename))
+ return filename;
+
+ free(filename);
+
+ /* take missing artwork configured in level set config from default */
+ skip_setup_artwork = TRUE;
+ }
+ }
+
+ if (!skip_setup_artwork)
+ {
+ /* 4th try: look for special artwork in configured artwork directory */
+ filename = getPath2(getSetupArtworkDir(artwork.gfx_current), basename);