#define GFX_SPECIAL_ARG_TYPENAME 17
#define GFX_SPECIAL_ARG_MENU 18
#define GFX_SPECIAL_ARG_TOONS 19
-#define GFX_SPECIAL_ARG_QUIT 20
+#define GFX_SPECIAL_ARG_FADING 20
+#define GFX_SPECIAL_ARG_QUIT 21
-#define NUM_SPECIAL_GFX_ARGS 21
+#define NUM_SPECIAL_GFX_ARGS 22
/* these additional definitions are currently only used for draw offsets */
#define GFX_SPECIAL_ARG_INFO_MAIN 0
#define GAME_MODE_PSEUDO_TYPENAME 17
#define GAME_MODE_PSEUDO_MENU 18
#define GAME_MODE_PSEUDO_TOONS 19
-#define GAME_MODE_QUIT 20
+#define GAME_MODE_PSEUDO_FADING 20
+#define GAME_MODE_QUIT 21
-#define NUM_GAME_MODES 21
+#define NUM_GAME_MODES 22
/* special definitions currently only used for custom artwork configuration */
#define MUSIC_PREFIX_BACKGROUND 0
/* global values for fading screens and masking borders */
int border_status;
+ /* values for global animations */
+ int anim_status;
+ int anim_status_next;
+
boolean use_envelope_request;
};