rnd-20100615-1-src
[rocksndiamonds.git] / src / conf_gfx.c
index 9755a6dd5aef9e042fbd8b07d778fc63c189f6c0..5fb7849384501cc03a889ffb401971308ca50293 100644 (file)
@@ -4696,6 +4696,46 @@ struct ConfigInfo image_config[] =
   { "menu.scrollbar.active.ypos",              "10"                    },
   { "menu.scrollbar.active.frames",            "1"                     },
 
+  { "game.button.gfx.stop",                    "RocksDoor.pcx"         },
+  { "game.button.gfx.stop.x",                  "305"                   },
+  { "game.button.gfx.stop.y",                  "185"                   },
+  { "game.button.gfx.stop.width",              "30"                    },
+  { "game.button.gfx.stop.height",             "30"                    },
+  { "game.button.gfx.stop.pressed_xoffset",    "-100"                  },
+  { "game.button.gfx.pause",                   "RocksDoor.pcx"         },
+  { "game.button.gfx.pause.x",                 "335"                   },
+  { "game.button.gfx.pause.y",                 "185"                   },
+  { "game.button.gfx.pause.width",             "30"                    },
+  { "game.button.gfx.pause.height",            "30"                    },
+  { "game.button.gfx.pause.pressed_xoffset",   "-100"                  },
+  { "game.button.gfx.play",                    "RocksDoor.pcx"         },
+  { "game.button.gfx.play.x",                  "365"                   },
+  { "game.button.gfx.play.y",                  "185"                   },
+  { "game.button.gfx.play.width",              "30"                    },
+  { "game.button.gfx.play.height",             "30"                    },
+  { "game.button.gfx.play.pressed_xoffset",    "-100"                  },
+  { "game.button.gfx.sound_music",             "RocksDoor.pcx"         },
+  { "game.button.gfx.sound_music.x",           "305"                   },
+  { "game.button.gfx.sound_music.y",           "245"                   },
+  { "game.button.gfx.sound_music.width",       "30"                    },
+  { "game.button.gfx.sound_music.height",      "30"                    },
+  { "game.button.gfx.sound_music.pressed_xoffset", "-100"              },
+  { "game.button.gfx.sound_music.active_yoffset", "-30"                        },
+  { "game.button.gfx.sound_loops",             "RocksDoor.pcx"         },
+  { "game.button.gfx.sound_loops.x",           "335"                   },
+  { "game.button.gfx.sound_loops.y",           "245"                   },
+  { "game.button.gfx.sound_loops.width",       "30"                    },
+  { "game.button.gfx.sound_loops.height",      "30"                    },
+  { "game.button.gfx.sound_loops.pressed_xoffset", "-100"              },
+  { "game.button.gfx.sound_loops.active_yoffset", "-30"                        },
+  { "game.button.gfx.sound_simple",            "RocksDoor.pcx"         },
+  { "game.button.gfx.sound_simple.x",          "365"                   },
+  { "game.button.gfx.sound_simple.y",          "245"                   },
+  { "game.button.gfx.sound_simple.width",      "30"                    },
+  { "game.button.gfx.sound_simple.height",     "30"                    },
+  { "game.button.gfx.sound_simple.pressed_xoffset", "-100"             },
+  { "game.button.gfx.sound_simple.active_yoffset", "-30"               },
+
   { "tape.button.gfx.eject",                   "RocksDoor.pcx"         },
   { "tape.button.gfx.eject.x",                 "305"                   },
   { "tape.button.gfx.eject.y",                 "357"                   },