X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fconf_gfx.c;h=5fb7849384501cc03a889ffb401971308ca50293;hp=9755a6dd5aef9e042fbd8b07d778fc63c189f6c0;hb=87382cdd307aa01757ed5c8a863ebb7dcb812e8e;hpb=7d07216e7f18ff03a650f53e0bfb372b07782ca2 diff --git a/src/conf_gfx.c b/src/conf_gfx.c index 9755a6dd..5fb78493 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -4696,6 +4696,46 @@ struct ConfigInfo image_config[] = { "menu.scrollbar.active.ypos", "10" }, { "menu.scrollbar.active.frames", "1" }, + { "game.button.gfx.stop", "RocksDoor.pcx" }, + { "game.button.gfx.stop.x", "305" }, + { "game.button.gfx.stop.y", "185" }, + { "game.button.gfx.stop.width", "30" }, + { "game.button.gfx.stop.height", "30" }, + { "game.button.gfx.stop.pressed_xoffset", "-100" }, + { "game.button.gfx.pause", "RocksDoor.pcx" }, + { "game.button.gfx.pause.x", "335" }, + { "game.button.gfx.pause.y", "185" }, + { "game.button.gfx.pause.width", "30" }, + { "game.button.gfx.pause.height", "30" }, + { "game.button.gfx.pause.pressed_xoffset", "-100" }, + { "game.button.gfx.play", "RocksDoor.pcx" }, + { "game.button.gfx.play.x", "365" }, + { "game.button.gfx.play.y", "185" }, + { "game.button.gfx.play.width", "30" }, + { "game.button.gfx.play.height", "30" }, + { "game.button.gfx.play.pressed_xoffset", "-100" }, + { "game.button.gfx.sound_music", "RocksDoor.pcx" }, + { "game.button.gfx.sound_music.x", "305" }, + { "game.button.gfx.sound_music.y", "245" }, + { "game.button.gfx.sound_music.width", "30" }, + { "game.button.gfx.sound_music.height", "30" }, + { "game.button.gfx.sound_music.pressed_xoffset", "-100" }, + { "game.button.gfx.sound_music.active_yoffset", "-30" }, + { "game.button.gfx.sound_loops", "RocksDoor.pcx" }, + { "game.button.gfx.sound_loops.x", "335" }, + { "game.button.gfx.sound_loops.y", "245" }, + { "game.button.gfx.sound_loops.width", "30" }, + { "game.button.gfx.sound_loops.height", "30" }, + { "game.button.gfx.sound_loops.pressed_xoffset", "-100" }, + { "game.button.gfx.sound_loops.active_yoffset", "-30" }, + { "game.button.gfx.sound_simple", "RocksDoor.pcx" }, + { "game.button.gfx.sound_simple.x", "365" }, + { "game.button.gfx.sound_simple.y", "245" }, + { "game.button.gfx.sound_simple.width", "30" }, + { "game.button.gfx.sound_simple.height", "30" }, + { "game.button.gfx.sound_simple.pressed_xoffset", "-100" }, + { "game.button.gfx.sound_simple.active_yoffset", "-30" }, + { "tape.button.gfx.eject", "RocksDoor.pcx" }, { "tape.button.gfx.eject.x", "305" }, { "tape.button.gfx.eject.y", "357" },