1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
510 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
522 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
530 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
540 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
547 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
599 ED_NUM_ELEMENTLIST_BUTTONS - 1)
601 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
603 /* radio button numbers */
604 #define RADIO_NR_NONE 0
605 #define RADIO_NR_DRAWING_TOOLBOX 1
606 #define RADIO_NR_RANDOM_ELEMENTS 2
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL 0
610 #define ED_COUNTER_ID_LEVEL_XSIZE 1
611 #define ED_COUNTER_ID_LEVEL_YSIZE 2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
615 #define ED_COUNTER_ID_LEVEL_RANDOM 6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
621 #define ED_COUNTER_ID_BALL_CONTENT 12
622 #define ED_COUNTER_ID_ANDROID_CONTENT 13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
625 #define ED_COUNTER_ID_CUSTOM_SCORE 16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
632 #define ED_COUNTER_ID_DROP_DELAY_RND 23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
636 #define ED_COUNTER_ID_IGNITION_DELAY 27
637 #define ED_COUNTER_ID_GROUP_CONTENT 28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
642 #define ED_NUM_COUNTERBUTTONS 32
644 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
647 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
654 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP 0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
662 #define ED_SCROLLBUTTON_ID_LIST_UP 4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
665 #define ED_NUM_SCROLLBUTTONS 6
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
675 #define ED_NUM_SCROLLBARS 3
677 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
685 #define ED_NUM_TEXTINPUT 3
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
693 #define ED_NUM_TEXTAREAS 1
695 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
723 #define ED_SELECTBOX_ID_ACTION_TYPE 24
724 #define ED_SELECTBOX_ID_ACTION_MODE 25
725 #define ED_SELECTBOX_ID_ACTION_ARG 26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
729 #define ED_NUM_SELECTBOX 29
731 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
741 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
754 #define ED_NUM_TEXTBUTTONS 8
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
768 #define ED_NUM_GRAPHICBUTTONS 4
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
775 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
776 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
777 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
778 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
779 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
780 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
781 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
782 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
783 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 9
784 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
785 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
786 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
787 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
788 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
789 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
821 #define ED_NUM_CHECKBUTTONS 46
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
838 #define ED_RADIOBUTTON_ID_QUANTITY 1
840 #define ED_NUM_RADIOBUTTONS 2
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL 0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
863 #define ED_DRAWING_ID_ANDROID_CONTENT 17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
865 #define ED_DRAWING_ID_START_ELEMENT 19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
875 #define ED_DRAWING_ID_GROUP_CONTENT 29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
878 #define ED_NUM_DRAWING_AREAS 31
882 -----------------------------------------------------------------------------
883 some internally used definitions
884 -----------------------------------------------------------------------------
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE 0
889 #define UNDO_ACCUMULATE 1
891 /* values for scrollbars */
892 #define ED_SCROLL_NO 0
893 #define ED_SCROLL_LEFT 1
894 #define ED_SCROLL_RIGHT 2
895 #define ED_SCROLL_UP 4
896 #define ED_SCROLL_DOWN 8
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING 0
900 #define ED_MODE_INFO 1
901 #define ED_MODE_PROPERTIES 2
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS (10 + 1)
913 /* values for elements with score for certain actions */
915 #define MAX_SCORE 255
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT 0
919 #define MAX_COLLECT_COUNT 255
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE 0
923 #define RANDOM_USE_QUANTITY 1
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
931 -----------------------------------------------------------------------------
932 some internally used data structure definitions
933 -----------------------------------------------------------------------------
940 } control_info[ED_NUM_CTRL_BUTTONS] =
942 /* note: some additional characters are already reserved for "cheat mode"
943 shortcuts (":XYZ" style) -- for details, see "events.c" */
945 { 's', "draw single items" },
946 { 'd', "draw connected items" },
947 { 'l', "draw lines" },
948 { 'a', "draw arcs" },
949 { 'r', "draw outline rectangles" },
950 { 'R', "draw filled rectangles" },
951 { '\0', "wrap (rotate) level up" },
952 { 't', "enter text elements" },
953 { 'f', "flood fill" },
954 { '\0', "wrap (rotate) level left" },
955 { '?', "properties of drawing element" },
956 { '\0', "wrap (rotate) level right" },
957 { '\0', "random element placement" },
958 { 'b', "grab brush" },
959 { '\0', "wrap (rotate) level down" },
960 { ',', "pick drawing element" },
962 { 'U', "undo last operation" },
963 { 'I', "level properties" },
964 { 'S', "save level" },
965 { 'C', "clear level" },
966 { 'T', "test level" },
967 { 'E', "exit level editor" },
969 { '\0', "copy settings from other element" },
970 { '\0', "copy settings to other element" },
971 { '\0', "exchange element with other element" },
973 { '\0', "copy settings from this element" },
974 { '\0', "paste settings to this element" },
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
991 int min_value, max_value;
992 int gadget_id_down, gadget_id_up;
996 char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
999 /* ---------- current level number --------------------------------------- */
1002 DX + 5 - SX, DY + 3 - SY,
1004 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1005 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1010 /* ---------- level and editor settings ---------------------------------- */
1013 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1014 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1015 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1016 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1018 "playfield size:", NULL, "width",
1021 -1, ED_LEVEL_SETTINGS_YPOS(4),
1022 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1023 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1024 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1026 NULL, " ", "height",
1029 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1031 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1034 NULL, "number of gems to collect:", NULL
1037 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1039 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1040 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1042 "time or step limit to solve level:", NULL, NULL
1045 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1047 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1048 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1049 &level.score[SC_TIME_BONUS],
1050 "score for each second/step left:", NULL, NULL
1053 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1055 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1056 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1057 &random_placement_value,
1058 "random element placement:", NULL, "in"
1061 /* ---------- element settings: configure (various elements) ------------- */
1064 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1065 MIN_SCORE, MAX_SCORE,
1066 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1067 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1068 NULL, /* will be set when used */
1072 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1073 MIN_SCORE, MAX_SCORE,
1074 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1075 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1076 NULL, /* will be set when used */
1080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1081 MIN_SCORE, MAX_SCORE,
1082 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1083 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1084 NULL, /* will be set when used */
1088 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1089 MIN_SCORE, MAX_SCORE,
1090 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1091 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1092 NULL, /* will be set when used */
1096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1097 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1098 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1099 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1100 &level.num_yamyam_contents,
1101 NULL, NULL, "number of content areas"
1104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1105 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1106 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1107 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1108 &level.num_ball_contents,
1109 NULL, NULL, "number of content areas"
1112 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1113 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1114 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1115 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1116 &level.num_android_clone_elements,
1117 NULL, NULL, "number of clonable elements"
1120 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1121 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1122 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1123 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1125 NULL, NULL, "width",
1128 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1129 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1130 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1131 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1133 NULL, " ", "height",
1136 /* ---------- element settings: configure 1 (custom elements) ------------ */
1139 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1140 MIN_SCORE, MAX_SCORE,
1141 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1142 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1143 &custom_element.collect_score_initial,
1144 NULL, "CE score", " "
1147 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1148 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1149 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1151 &custom_element.collect_count_initial,
1152 NULL, "CE count", NULL
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1157 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1159 &custom_element.ce_value_fixed_initial,
1160 NULL, "CE value", NULL
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1165 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1166 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167 &custom_element.ce_value_random_initial,
1168 NULL, "+random", NULL
1171 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1173 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1174 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1175 &custom_element.push_delay_fixed,
1176 NULL, "push delay", NULL
1179 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1181 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1182 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1183 &custom_element.push_delay_random,
1184 NULL, "+random", NULL
1187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1189 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1190 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1191 &custom_element.drop_delay_fixed,
1192 NULL, "drop delay", NULL
1195 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1197 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1198 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1199 &custom_element.drop_delay_random,
1200 NULL, "+random", NULL
1203 /* ---------- element settings: configure 2 (custom elements) ------------ */
1206 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1208 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1209 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1210 &custom_element.move_delay_fixed,
1211 NULL, "move delay", NULL
1214 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1216 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1217 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1218 &custom_element.move_delay_random,
1219 NULL, "+random", NULL
1222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1224 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1225 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1226 &custom_element.explosion_delay,
1227 NULL, "explosion delay", NULL
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1232 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1233 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1234 &custom_element.ignition_delay,
1235 NULL, "ignition delay", "(by fire)"
1238 /* ---------- element settings: configure (group elements) --------------- */
1241 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1242 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1243 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1244 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1245 &group_element_info.num_elements,
1246 NULL, NULL, "number of elements in group"
1249 /* ---------- element settings: advanced (custom elements) --------------- */
1252 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1254 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1255 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1256 &custom_element_change.delay_fixed,
1257 NULL, "CE delay", NULL,
1260 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1262 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1263 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1264 &custom_element_change.delay_random,
1265 NULL, "+random", NULL
1268 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1270 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1271 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1272 &custom_element_change.random_percentage,
1273 NULL, "use random replace:", "%"
1283 char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1287 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1288 GADGET_ID_LEVEL_NAME,
1294 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1295 GADGET_ID_LEVEL_AUTHOR,
1296 MAX_LEVEL_AUTHOR_LEN,
1301 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302 GADGET_ID_ELEMENT_NAME,
1303 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1304 custom_element.description,
1305 NULL, "Element name"
1315 char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1319 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1320 GADGET_ID_ENVELOPE_INFO,
1321 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1323 "Envelope Info:", "Envelope Info"
1327 static struct ValueTextInfo options_time_or_steps[] =
1335 static struct ValueTextInfo options_game_engine_type[] =
1337 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1338 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1343 static struct ValueTextInfo options_wind_direction[] =
1345 { MV_START_NONE, "none" },
1346 { MV_START_LEFT, "left" },
1347 { MV_START_RIGHT, "right" },
1348 { MV_START_UP, "up" },
1349 { MV_START_DOWN, "down" },
1354 static struct ValueTextInfo options_player_speed[] =
1361 { 16, "very fast" },
1362 { 32, "ultrafast" },
1367 static struct ValueTextInfo options_access_type[] =
1369 { EP_WALKABLE, "walkable" },
1370 { EP_PASSABLE, "passable" },
1375 static struct ValueTextInfo options_access_layer[] =
1377 { EP_ACCESSIBLE_OVER, "over" },
1378 { EP_ACCESSIBLE_INSIDE, "inside" },
1379 { EP_ACCESSIBLE_UNDER, "under" },
1384 static struct ValueTextInfo options_access_protected[] =
1386 { 0, "unprotected" },
1392 static struct ValueTextInfo options_access_direction[] =
1394 { MV_NO_DIRECTION, "no direction" },
1395 { MV_LEFT, "left" },
1396 { MV_RIGHT, "right" },
1398 { MV_DOWN, "down" },
1399 { MV_LEFT | MV_UP, "left + up" },
1400 { MV_LEFT | MV_DOWN, "left + down" },
1401 { MV_RIGHT | MV_UP, "right + up" },
1402 { MV_RIGHT | MV_DOWN, "right + down" },
1403 { MV_HORIZONTAL, "horizontal" },
1404 { MV_VERTICAL, "vertical" },
1405 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1406 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1407 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1408 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1409 { MV_ALL_DIRECTIONS, "all directions" },
1414 static struct ValueTextInfo options_walk_to_action[] =
1416 { EP_DIGGABLE, "diggable" },
1417 { EP_COLLECTIBLE_ONLY, "collectible" },
1418 { EP_DROPPABLE, "collectible & droppable" },
1419 { EP_THROWABLE, "collectible & throwable" },
1420 { EP_PUSHABLE, "pushable" },
1425 static struct ValueTextInfo options_move_pattern[] =
1427 { MV_LEFT, "left" },
1428 { MV_RIGHT, "right" },
1430 { MV_DOWN, "down" },
1431 { MV_HORIZONTAL, "horizontal" },
1432 { MV_VERTICAL, "vertical" },
1433 { MV_ALL_DIRECTIONS, "all directions" },
1434 { MV_WIND_DIRECTION, "wind direction" },
1435 { MV_TOWARDS_PLAYER, "towards player" },
1436 { MV_AWAY_FROM_PLAYER, "away from player" },
1437 { MV_ALONG_LEFT_SIDE, "along left side" },
1438 { MV_ALONG_RIGHT_SIDE, "along right side" },
1439 { MV_TURNING_LEFT, "turning left" },
1440 { MV_TURNING_RIGHT, "turning right" },
1441 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1442 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1443 { MV_TURNING_RANDOM, "turning random" },
1444 { MV_MAZE_RUNNER, "maze runner style" },
1445 { MV_MAZE_HUNTER, "maze hunter style" },
1446 { MV_WHEN_PUSHED, "when pushed" },
1447 { MV_WHEN_DROPPED, "when dropped/thrown" },
1452 static struct ValueTextInfo options_move_direction[] =
1454 { MV_START_AUTOMATIC, "automatic" },
1455 { MV_START_LEFT, "left" },
1456 { MV_START_RIGHT, "right" },
1457 { MV_START_UP, "up" },
1458 { MV_START_DOWN, "down" },
1459 { MV_START_RANDOM, "random" },
1460 { MV_START_PREVIOUS, "previous" },
1465 static struct ValueTextInfo options_move_stepsize[] =
1467 { 0, "not moving" },
1472 { 16, "very fast" },
1473 { 32, "even faster" },
1478 static struct ValueTextInfo options_move_leave_type[] =
1480 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1481 { LEAVE_TYPE_LIMITED, "change it to" },
1486 static struct ValueTextInfo options_smash_targets[] =
1488 { EP_CAN_SMASH_PLAYER, "player" },
1490 { EP_CAN_SMASH_ENEMIES, "enemies" },
1492 { EP_CAN_SMASH_EVERYTHING, "everything" },
1497 static struct ValueTextInfo options_slippery_type[] =
1499 { SLIPPERY_ANY_RANDOM, "random" },
1500 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1501 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1502 { SLIPPERY_ONLY_LEFT, "only left" },
1503 { SLIPPERY_ONLY_RIGHT, "only right" },
1508 static struct ValueTextInfo options_deadliness[] =
1510 { EP_DONT_RUN_INTO, "running into" },
1511 { EP_DONT_COLLIDE_WITH, "colliding with" },
1512 { EP_DONT_TOUCH, "touching" },
1517 static struct ValueTextInfo options_explosion_type[] =
1519 { EXPLODES_3X3, "3x3" },
1520 { EXPLODES_CROSS, "3+3" },
1521 { EXPLODES_1X1, "1x1" },
1526 static struct ValueTextInfo options_time_units[] =
1529 { FRAMES_PER_SECOND, "seconds" },
1534 static struct ValueTextInfo options_change_direct_action[] =
1536 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1537 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1538 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1539 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1540 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1541 { CE_ENTERED_BY_PLAYER, "entered by player" },
1542 { CE_LEFT_BY_PLAYER, "left by player" },
1543 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1544 { CE_SWITCHED, "switched" },
1545 { CE_HITTING_SOMETHING, "hitting something" },
1546 { CE_HIT_BY_SOMETHING, "hit by something" },
1548 { CE_BLOCKED, "blocked" },
1550 { CE_IMPACT, "impact (on something)" },
1551 { CE_SMASHED, "smashed (from above)" },
1552 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1557 static struct ValueTextInfo options_change_other_action[] =
1559 { CE_PLAYER_TOUCHES_X, "player touches" },
1560 { CE_PLAYER_PRESSES_X, "player presses" },
1561 { CE_PLAYER_SWITCHES_X, "player switches" },
1562 { CE_PLAYER_SNAPS_X, "player snaps" },
1563 { CE_PLAYER_PUSHES_X, "player pushes" },
1564 { CE_PLAYER_ENTERS_X, "player enters" },
1565 { CE_PLAYER_LEAVES_X, "player leaves" },
1566 { CE_PLAYER_DIGS_X, "player digs" },
1567 { CE_PLAYER_COLLECTS_X, "player collects" },
1568 { CE_PLAYER_DROPS_X, "player drops/throws" },
1569 { CE_TOUCHING_X, "touching" },
1570 { CE_HITTING_X, "hitting" },
1571 { CE_DIGGING_X, "digging" },
1572 { CE_HIT_BY_X, "hit by" },
1573 { CE_SWITCH_OF_X, "switch of" },
1574 { CE_CHANGE_OF_X, "change by page of" },
1575 { CE_EXPLOSION_OF_X, "explosion of" },
1576 { CE_MOVE_OF_X, "move of" },
1577 { CE_CREATION_OF_X, "creation of" },
1578 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1583 static struct ValueTextInfo options_change_trigger_side[] =
1585 { CH_SIDE_LEFT, "left" },
1586 { CH_SIDE_RIGHT, "right" },
1587 { CH_SIDE_TOP, "top" },
1588 { CH_SIDE_BOTTOM, "bottom" },
1589 { CH_SIDE_LEFT_RIGHT, "left/right" },
1590 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1591 { CH_SIDE_ANY, "any" },
1596 static struct ValueTextInfo options_change_trigger_player[] =
1598 { CH_PLAYER_1, "1" },
1599 { CH_PLAYER_2, "2" },
1600 { CH_PLAYER_3, "3" },
1601 { CH_PLAYER_4, "4" },
1602 { CH_PLAYER_ANY, "any" },
1607 static struct ValueTextInfo options_change_trigger_page[] =
1619 { (1 << 10), "11" },
1620 { (1 << 11), "12" },
1621 { (1 << 12), "13" },
1622 { (1 << 13), "14" },
1623 { (1 << 14), "15" },
1624 { (1 << 15), "16" },
1625 { (1 << 16), "17" },
1626 { (1 << 17), "18" },
1627 { (1 << 18), "19" },
1628 { (1 << 19), "20" },
1629 { (1 << 20), "21" },
1630 { (1 << 21), "22" },
1631 { (1 << 22), "23" },
1632 { (1 << 23), "24" },
1633 { (1 << 24), "25" },
1634 { (1 << 25), "26" },
1635 { (1 << 26), "27" },
1636 { (1 << 27), "28" },
1637 { (1 << 28), "29" },
1638 { (1 << 29), "30" },
1639 { (1 << 30), "31" },
1640 { (1 << 31), "32" },
1641 { CH_PAGE_ANY, "any" },
1646 static struct ValueTextInfo options_change_replace_when[] =
1648 { CP_WHEN_EMPTY, "empty" },
1649 { CP_WHEN_WALKABLE, "walkable" },
1650 { CP_WHEN_DIGGABLE, "diggable" },
1651 { CP_WHEN_COLLECTIBLE, "collectible" },
1652 { CP_WHEN_REMOVABLE, "removable" },
1653 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1658 static struct ValueTextInfo options_action_type[] =
1660 { CA_NO_ACTION, "no action" },
1661 { CA_UNDEFINED, " " },
1662 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1663 { CA_RESTART_LEVEL, "restart level" },
1664 { CA_SHOW_ENVELOPE, "show envelope" },
1665 { CA_SET_LEVEL_TIME, "set time" },
1666 { CA_SET_LEVEL_SCORE, "set score" },
1667 { CA_SET_LEVEL_GEMS, "set needed gems" },
1668 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1669 { CA_SET_LEVEL_WIND, "set wind dir." },
1670 { CA_UNDEFINED, " " },
1671 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1672 { CA_MOVE_PLAYER, "move player" },
1673 { CA_EXIT_PLAYER, "exit player" },
1674 { CA_KILL_PLAYER, "kill player" },
1675 { CA_SET_PLAYER_KEYS, "set keys" },
1676 { CA_SET_PLAYER_SPEED, "set speed" },
1677 { CA_SET_PLAYER_SHIELD, "set shield" },
1678 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1679 { CA_UNDEFINED, " " },
1680 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1681 { CA_SET_CE_SCORE, "set CE score" },
1682 { CA_SET_CE_VALUE, "set CE value" },
1683 { CA_UNDEFINED, " " },
1684 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1685 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1690 static struct ValueTextInfo options_action_mode_none[] =
1692 { CA_ARG_UNDEFINED, " " },
1697 static struct ValueTextInfo options_action_mode_assign[] =
1699 { CA_MODE_SET, "=" },
1704 static struct ValueTextInfo options_action_mode_add_remove[] =
1706 { CA_MODE_ADD, "+" },
1707 { CA_MODE_SUBTRACT, "-" },
1712 static struct ValueTextInfo options_action_mode_calculate[] =
1714 { CA_MODE_SET, "=" },
1715 { CA_MODE_ADD, "+" },
1716 { CA_MODE_SUBTRACT, "-" },
1717 { CA_MODE_MULTIPLY, "*" },
1718 { CA_MODE_DIVIDE, "/" },
1719 { CA_MODE_MODULO, "%" },
1724 static struct ValueTextInfo options_action_arg_none[] =
1726 { CA_ARG_UNDEFINED, " " },
1731 static struct ValueTextInfo options_action_arg_player[] =
1733 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1734 { CA_ARG_PLAYER_1, "1" },
1735 { CA_ARG_PLAYER_2, "2" },
1736 { CA_ARG_PLAYER_3, "3" },
1737 { CA_ARG_PLAYER_4, "4" },
1738 { CA_ARG_PLAYER_ANY, "any" },
1739 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1744 static struct ValueTextInfo options_action_arg_number[] =
1746 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1753 { CA_ARG_10, "10" },
1754 { CA_ARG_100, "100" },
1755 { CA_ARG_1000, "1000" },
1756 { CA_ARG_UNDEFINED, " " },
1757 { CA_ARG_NUMBER_MIN, "min" },
1758 { CA_ARG_NUMBER_MAX, "max" },
1759 { CA_ARG_UNDEFINED, " " },
1760 { CA_ARG_NUMBER_RESET, "reset" },
1761 { CA_ARG_UNDEFINED, " " },
1762 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1763 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1764 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1765 { CA_ARG_UNDEFINED, " " },
1766 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1767 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1768 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1769 { CA_ARG_UNDEFINED, " " },
1770 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value" },
1771 { CA_ARG_ELEMENT_CV_HEADLINE, " of" },
1772 { CA_ARG_ELEMENT_CV_HEADLINE, " element]" },
1773 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1774 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1779 static struct ValueTextInfo options_action_arg_value[] =
1781 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1788 { CA_ARG_10, "10" },
1789 { CA_ARG_100, "100" },
1790 { CA_ARG_1000, "1000" },
1791 { CA_ARG_UNDEFINED, " " },
1792 { CA_ARG_NUMBER_MIN, "min" },
1793 { CA_ARG_NUMBER_MAX, "max" },
1794 { CA_ARG_UNDEFINED, " " },
1795 { CA_ARG_NUMBER_RESET, "reset" },
1796 { CA_ARG_UNDEFINED, " " },
1797 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1798 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1799 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1800 { CA_ARG_UNDEFINED, " " },
1801 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1802 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1803 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1804 { CA_ARG_UNDEFINED, " " },
1805 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value" },
1806 { CA_ARG_ELEMENT_CV_HEADLINE, " of" },
1807 { CA_ARG_ELEMENT_CV_HEADLINE, " element]" },
1808 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1809 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1810 { CA_ARG_UNDEFINED, " " },
1811 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1812 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1813 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1818 static struct ValueTextInfo options_action_arg_envelope[] =
1820 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1825 { CA_ARG_UNDEFINED, " " },
1826 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1827 { CA_ARG_ELEMENT_TARGET, "target" },
1828 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1833 static struct ValueTextInfo options_action_arg_key[] =
1835 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1844 { CA_ARG_UNDEFINED, " " },
1845 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1846 { CA_ARG_ELEMENT_TARGET, "target" },
1847 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1852 static struct ValueTextInfo options_action_arg_speed[] =
1854 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1855 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1856 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1857 { CA_ARG_SPEED_SLOW, "slow" },
1858 { CA_ARG_SPEED_NORMAL, "normal" },
1859 { CA_ARG_SPEED_FAST, "fast" },
1860 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1861 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1862 { CA_ARG_UNDEFINED, " " },
1863 { CA_ARG_SPEED_SLOWER, "slower" },
1864 { CA_ARG_SPEED_FASTER, "faster" },
1865 { CA_ARG_UNDEFINED, " " },
1866 { CA_ARG_SPEED_RESET, "reset" },
1871 static struct ValueTextInfo options_action_arg_shield[] =
1873 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1874 { CA_ARG_SHIELD_OFF, "off" },
1875 { CA_ARG_SHIELD_NORMAL, "normal" },
1876 { CA_ARG_SHIELD_DEADLY, "deadly" },
1881 static struct ValueTextInfo options_action_arg_artwork[] =
1883 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1884 { CA_ARG_ELEMENT_TARGET, "target" },
1885 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1886 { CA_ARG_UNDEFINED, " " },
1887 { CA_ARG_ELEMENT_RESET, "reset" },
1892 static struct ValueTextInfo options_action_arg_gravity[] =
1894 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1895 { CA_ARG_GRAVITY_ON, "on" },
1896 { CA_ARG_GRAVITY_OFF, "off" },
1897 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1902 static struct ValueTextInfo options_action_arg_direction[] =
1904 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1905 { CA_ARG_DIRECTION_NONE, "none" },
1906 { CA_ARG_DIRECTION_LEFT, "left" },
1907 { CA_ARG_DIRECTION_RIGHT, "right" },
1908 { CA_ARG_DIRECTION_UP, "up" },
1909 { CA_ARG_DIRECTION_DOWN, "down" },
1910 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1911 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1916 static struct ValueTextInfo options_action_arg_scan_mode[] =
1918 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1919 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1920 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1925 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1926 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1931 static struct ValueTextInfo options_group_choice_mode[] =
1933 { ANIM_RANDOM, "random" },
1934 { ANIM_LOOP, "loop" },
1935 { ANIM_LINEAR, "linear" },
1936 { ANIM_PINGPONG, "pingpong" },
1937 { ANIM_PINGPONG2, "pingpong 2" },
1942 static struct ValueTextInfo *action_arg_modes[] =
1944 options_action_mode_none,
1945 options_action_mode_assign,
1946 options_action_mode_add_remove,
1947 options_action_mode_calculate,
1954 struct ValueTextInfo *options;
1956 action_arg_options[] =
1958 { CA_NO_ACTION, 0, options_action_arg_none, },
1959 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1960 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1961 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1962 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1963 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1964 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1965 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1966 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1967 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1968 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1969 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1970 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1971 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1972 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1973 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
1974 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
1975 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1984 int gadget_id_align;
1985 int size; /* char size of selectbox or '-1' (dynamically determined) */
1986 struct ValueTextInfo *options;
1988 char *text_left, *text_right, *infotext;
1989 } selectbox_info[ED_NUM_SELECTBOX] =
1991 /* ---------- level and editor settings ---------------------------------- */
1994 -1, ED_LEVEL_SETTINGS_YPOS(8),
1995 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
1997 options_time_or_steps,
1998 &level.use_step_counter,
1999 NULL, "(0 => no limit)", "time or step limit"
2002 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2003 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2005 options_game_engine_type,
2006 &level.game_engine_type,
2007 "game engine:", NULL, "game engine"
2010 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
2011 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2013 options_wind_direction,
2014 &level.wind_direction_initial,
2015 "initial wind direction:", NULL, "initial wind direction"
2018 /* ---------- element settings: configure (several elements) ------------- */
2021 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2022 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2024 options_player_speed,
2025 &level.initial_player_stepsize,
2026 "initial player speed:", NULL, "initial player speed"
2029 /* ---------- element settings: configure 1 (custom elements) ------------ */
2032 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2033 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2035 options_access_type,
2036 &custom_element.access_type,
2037 NULL, NULL, "type of access to this field"
2040 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2041 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2043 options_access_layer,
2044 &custom_element.access_layer,
2045 NULL, NULL, "layer of access for this field"
2048 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2049 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2051 options_access_protected,
2052 &custom_element.access_protected,
2053 NULL, NULL, "protected access for this field"
2056 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2057 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2059 options_access_direction,
2060 &custom_element.access_direction,
2061 "from", NULL, "access direction for this field"
2064 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2065 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2067 options_walk_to_action,
2068 &custom_element.walk_to_action,
2069 NULL, NULL, "diggable/collectible/pushable"
2072 /* ---------- element settings: configure 2 (custom elements) ------------ */
2075 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2076 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2078 options_move_pattern,
2079 &custom_element.move_pattern,
2080 "can move", NULL, "element move pattern"
2083 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2084 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2086 options_move_direction,
2087 &custom_element.move_direction_initial,
2088 "starts moving", NULL, "initial element move direction"
2091 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2092 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2094 options_move_stepsize,
2095 &custom_element.move_stepsize,
2096 "move/fall speed", NULL, "speed of element movement"
2099 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2100 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2102 options_move_leave_type,
2103 &custom_element.move_leave_type,
2104 "can dig: can", ":", "leave behind or change element"
2107 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2108 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2110 options_smash_targets,
2111 &custom_element.smash_targets,
2112 "can smash", NULL, "elements that can be smashed"
2115 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2116 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2118 options_slippery_type,
2119 &custom_element.slippery_type,
2120 "slippery", NULL, "where other elements fall down"
2123 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2124 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2127 &custom_element.deadliness,
2128 "deadly when", NULL, "deadliness of element"
2131 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2132 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2134 options_explosion_type,
2135 &custom_element.explosion_type,
2136 "can explode", NULL, "explosion type"
2139 /* ---------- element settings: advanced (custom elements) --------------- */
2142 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2143 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2146 &custom_element_change.delay_frames,
2147 "delay time given in", NULL, "delay time units for change"
2150 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2151 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2153 options_change_direct_action,
2154 &custom_element_change.direct_action,
2155 NULL, NULL, "type of direct action"
2158 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2159 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2161 options_change_other_action,
2162 &custom_element_change.other_action,
2163 NULL, "element:", "type of other element action"
2166 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2167 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2169 options_change_trigger_side,
2170 &custom_element_change.trigger_side,
2171 "at", "side", "element side triggering change"
2174 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2175 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2177 options_change_trigger_player,
2178 &custom_element_change.trigger_player,
2179 "player:", " ", "player that causes change"
2182 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2183 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2185 options_change_trigger_page,
2186 &custom_element_change.trigger_page,
2187 "page:", NULL, "change page that causes change"
2190 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2191 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2193 options_change_replace_when,
2194 &custom_element_change.replace_when,
2195 "replace when", NULL, "which elements can be replaced"
2198 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2199 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2201 options_action_type,
2202 &custom_element_change.action_type,
2203 NULL, NULL, "action on specified condition"
2206 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2207 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2209 options_action_mode_none,
2210 &custom_element_change.action_mode,
2211 NULL, NULL, "action operator"
2214 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2215 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2217 options_action_arg_none,
2218 &custom_element_change.action_arg,
2219 NULL, NULL, "action parameter"
2222 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2223 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2225 options_change_page,
2226 &custom_element.current_change_page,
2227 NULL, NULL, "element change page"
2230 /* ---------- element settings: configure (group elements) --------------- */
2233 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2234 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2236 options_group_choice_mode,
2237 &group_element_info.choice_mode,
2238 "choice type:", NULL, "type of group element choice"
2246 int gadget_id_align;
2249 char *text_left, *text_right, *infotext;
2250 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2253 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2254 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2256 NULL, NULL, "Show information about element"
2259 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2260 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2262 NULL, NULL, "Configure element properties"
2265 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2266 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2268 NULL, NULL, "Configure custom element properties"
2271 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2272 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2274 NULL, NULL, "Configure custom element properties"
2277 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2278 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2280 NULL, NULL, "Custom element change configuration"
2283 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2284 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2286 " ", "As Template", "Save current settings as new template"
2289 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2290 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2292 NULL, NULL, "Add new change page"
2295 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2296 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2298 NULL, NULL, "Delete current change page"
2308 int gadget_id_align;
2309 char *text_left, *text_right, *infotext;
2310 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2313 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2314 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2315 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2316 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2317 NULL, NULL, "select previous change page"
2320 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2321 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2322 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2323 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2324 NULL, "change page", "select next change page"
2327 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2328 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2329 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2330 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2331 " ", NULL, "copy settings from this change page"
2334 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2335 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2336 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2337 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2338 NULL, NULL, "paste settings to this change page"
2348 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2351 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2352 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2353 GADGET_ID_SCROLL_UP,
2354 "scroll level editing area up"
2357 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2358 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2359 GADGET_ID_SCROLL_DOWN,
2360 "scroll level editing area down"
2363 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2364 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2365 GADGET_ID_SCROLL_LEFT,
2366 "scroll level editing area left"
2369 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2370 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2371 GADGET_ID_SCROLL_RIGHT,
2372 "scroll level editing area right"
2375 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2376 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2377 GADGET_ID_SCROLL_LIST_UP,
2378 "scroll element list up ('Page Up')"
2381 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2382 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2383 GADGET_ID_SCROLL_LIST_DOWN,
2384 "scroll element list down ('Page Down')"
2396 } scrollbar_info[ED_NUM_SCROLLBARS] =
2399 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2400 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2401 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2402 GD_TYPE_SCROLLBAR_HORIZONTAL,
2403 GADGET_ID_SCROLL_HORIZONTAL,
2404 "scroll level editing area horizontally"
2407 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2408 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2409 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2410 GD_TYPE_SCROLLBAR_VERTICAL,
2411 GADGET_ID_SCROLL_VERTICAL,
2412 "scroll level editing area vertically"
2415 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2416 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2417 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2418 GD_TYPE_SCROLLBAR_VERTICAL,
2419 GADGET_ID_SCROLL_LIST_VERTICAL,
2420 "scroll element list vertically"
2428 int gadget_id_align;
2429 int radio_button_nr;
2432 char *text_left, *text_right, *infotext;
2433 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2436 -1, ED_COUNTER2_YPOS(8),
2437 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2438 RADIO_NR_RANDOM_ELEMENTS,
2439 &random_placement_method, RANDOM_USE_PERCENTAGE,
2440 " ", "percentage", "use percentage for random elements"
2443 -1, ED_COUNTER2_YPOS(8),
2444 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2445 RADIO_NR_RANDOM_ELEMENTS,
2446 &random_placement_method, RANDOM_USE_QUANTITY,
2447 " ", "quantity", "use quantity for random elements"
2455 int gadget_id_align;
2457 char *text_left, *text_right, *infotext;
2458 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2460 /* ---------- level and editor settings ---------------------------------- */
2463 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2464 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2465 &level.initial_gravity,
2467 "initial gravity", "set initial level gravity"
2470 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2471 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2472 &random_placement_background_restricted,
2474 "restrict random placement to:", "set random placement restriction"
2477 /* ---------- element settings: configure (various elements) ------------- */
2480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2481 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2482 &stick_element_properties_window,
2484 "stick this screen to edit content","stick this screen to edit content"
2487 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2488 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2489 &level.em_slippery_gems,
2491 "slip down from certain flat walls","use EM style slipping behaviour"
2494 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2495 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2496 &level.use_spring_bug,
2498 "use spring pushing bug", "use odd spring pushing behaviour"
2501 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2502 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2503 &level.use_time_orb_bug,
2505 "use time orb bug", "use odd time orb behaviour"
2508 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2509 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2512 "create single random element", "only create one element from content"
2515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2516 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2517 &level.ball_state_initial,
2519 "magic ball initially activated", "activate magic ball after level start"
2522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2523 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2524 &level.grow_into_diggable,
2526 "can grow into anything diggable", "grow into more than just sand"
2529 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2530 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2531 &level.continuous_snapping,
2533 "continuos snapping", "use snapping without releasing key"
2536 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2537 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2538 &level.block_snap_field,
2540 "block snapped field when snapping", "use snapping delay to show animation"
2543 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2544 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2545 &level.block_last_field,
2547 "block last field when moving", "player blocks last field when moving"
2550 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2551 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2552 &level.sp_block_last_field,
2554 "block last field when moving", "player blocks last field when moving"
2557 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2558 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2559 &level.instant_relocation,
2561 "no scrolling when relocating", "player gets relocated without delay"
2564 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2565 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2566 &level.use_start_element[0],
2568 "use level start element:", "start level at this element's position"
2571 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2572 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2573 &level.use_artwork_element[0],
2575 "use artwork from element:", "use player artwork from other element"
2578 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2579 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2580 &level.use_explosion_element[0],
2582 "use explosion from element:", "use explosion properties from element"
2585 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2586 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2587 &level.can_pass_to_walkable,
2589 "can pass to walkable element", "player can pass to empty or walkable"
2592 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2593 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2594 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2596 "can fall into acid (with gravity)","player can fall into acid pool"
2599 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2600 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2601 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2603 "can move into acid", "element can move into acid pool"
2606 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2607 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2608 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2610 "deadly when colliding with", "element is deadly when hitting player"
2613 /* ---------- element settings: configure 1 (custom elements) ----------- */
2616 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2617 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2618 &custom_element.use_gfx_element,
2620 /* !!! add separate "use existing element sound" !!! */
2622 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2624 NULL, "use graphic of element:", "use existing element graphic"
2628 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2629 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2630 &level.use_custom_template,
2631 NULL, "use template", "use template for custom properties"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2635 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2636 &custom_element_properties[EP_ACCESSIBLE],
2637 NULL, NULL, "player can walk to or pass this field"
2640 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2641 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2642 &custom_element_properties[EP_GRAVITY_REACHABLE],
2643 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2646 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2647 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2648 &custom_element.use_last_ce_value,
2649 NULL, "use last CE value after change", "use last CE value after change"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2653 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2654 &custom_element_properties[EP_WALK_TO_OBJECT],
2655 NULL, NULL, "player can dig/collect/push element"
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2659 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2660 &custom_element_properties[EP_INDESTRUCTIBLE],
2661 NULL, "indestructible", "element is indestructible"
2664 /* ---------- element settings: configure 2 (custom elements) ----------- */
2667 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2668 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2669 &custom_element_properties[EP_CAN_MOVE],
2670 NULL, NULL, "element can move with some pattern"
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2674 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2675 &custom_element_properties[EP_CAN_FALL],
2676 NULL, "can fall", "element can fall down"
2679 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2680 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2681 &custom_element_properties[EP_CAN_SMASH],
2682 " ", NULL, "element can smash other elements"
2685 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2686 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2687 &custom_element_properties[EP_SLIPPERY],
2688 NULL, NULL, "other elements can fall down from it"
2691 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2692 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2693 &custom_element_properties[EP_DEADLY],
2694 NULL, NULL, "element can kill the player"
2697 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2698 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2699 &custom_element_properties[EP_CAN_EXPLODE],
2700 NULL, NULL, "element can explode"
2703 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2704 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2705 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2706 NULL, "by fire", "element can explode by fire/explosion"
2709 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2710 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2711 &custom_element_properties[EP_EXPLODES_SMASHED],
2712 " ", "smashed", "element can explode when smashed"
2715 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2717 &custom_element_properties[EP_EXPLODES_IMPACT],
2718 " ", "impact", "element can explode on impact"
2721 /* ---------- element settings: advanced (custom elements) --------------- */
2724 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2725 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2726 &custom_element_change.can_change,
2727 NULL, "element changes to:", "change element on specified condition"
2730 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2731 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2732 &custom_element_change_events[CE_DELAY],
2733 NULL, NULL, "element changes after delay"
2736 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2737 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2738 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2739 NULL, NULL, "element changes by direct action"
2742 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2743 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2744 &custom_element_change_events[CE_BY_OTHER_ACTION],
2745 NULL, NULL, "element changes by other element"
2748 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2749 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2750 &custom_element_change.explode,
2751 NULL, "explode instead of change", "element explodes instead of change"
2754 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2755 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2756 &custom_element_change.use_target_content,
2757 NULL, "use extended change target:","element changes to more elements"
2760 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2761 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2762 &custom_element_change.only_if_complete,
2763 NULL, "replace all or nothing", "only replace when all can be changed"
2766 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2767 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2768 &custom_element_change.use_random_replace,
2769 NULL, NULL, "use percentage for random replace"
2772 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2773 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2774 &custom_element_change.has_action,
2775 NULL, NULL, "execute action on specified condition"
2783 int gadget_id_align;
2785 int area_xsize, area_ysize;
2786 char *text_left, *text_right, *text_below, *infotext;
2787 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2789 /* ---------- level playfield content ------------------------------------ */
2793 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2794 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2795 NULL, NULL, NULL, NULL
2798 /* ---------- yam yam content -------------------------------------------- */
2801 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2802 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2803 &level.yamyam_content[0].e[0][0], 3, 3,
2804 NULL, NULL, "1", NULL
2807 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2808 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2809 &level.yamyam_content[1].e[0][0], 3, 3,
2810 NULL, NULL, "2", NULL
2813 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2814 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2815 &level.yamyam_content[2].e[0][0], 3, 3,
2816 NULL, NULL, "3", NULL
2819 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2820 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2821 &level.yamyam_content[3].e[0][0], 3, 3,
2822 NULL, NULL, "4", NULL
2825 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2826 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2827 &level.yamyam_content[4].e[0][0], 3, 3,
2828 NULL, NULL, "5", NULL
2831 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2832 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2833 &level.yamyam_content[5].e[0][0], 3, 3,
2834 NULL, NULL, "6", NULL
2837 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2838 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2839 &level.yamyam_content[6].e[0][0], 3, 3,
2840 NULL, NULL, "7", NULL
2843 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2844 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2845 &level.yamyam_content[7].e[0][0], 3, 3,
2846 NULL, NULL, "8", NULL
2849 /* ---------- magic ball content ----------------------------------------- */
2852 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2853 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2854 &level.ball_content[0].e[0][0], 3, 3,
2855 NULL, NULL, "1", NULL
2858 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2859 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2860 &level.ball_content[1].e[0][0], 3, 3,
2861 NULL, NULL, "2", NULL
2864 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2865 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2866 &level.ball_content[2].e[0][0], 3, 3,
2867 NULL, NULL, "3", NULL
2870 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2871 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2872 &level.ball_content[3].e[0][0], 3, 3,
2873 NULL, NULL, "4", NULL
2876 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2877 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2878 &level.ball_content[4].e[0][0], 3, 3,
2879 NULL, NULL, "5", NULL
2882 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2883 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2884 &level.ball_content[5].e[0][0], 3, 3,
2885 NULL, NULL, "6", NULL
2888 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2889 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2890 &level.ball_content[6].e[0][0], 3, 3,
2891 NULL, NULL, "7", NULL
2894 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2895 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2896 &level.ball_content[7].e[0][0], 3, 3,
2897 NULL, NULL, "8", NULL
2900 /* ---------- android content -------------------------------------------- */
2903 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2904 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2905 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2906 "elements:", NULL, NULL, "elements android can clone"
2909 /* ---------- amoeba content --------------------------------------------- */
2912 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2913 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2914 &level.amoeba_content, 1, 1,
2915 "content:", NULL, NULL, "amoeba content"
2918 /* ---------- level start element ---------------------------------------- */
2921 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2922 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2923 &level.start_element[0], 1, 1,
2924 NULL, NULL, NULL, "level start element"
2927 /* ---------- player artwork element ------------------------------------- */
2930 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2931 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2932 &level.artwork_element[0], 1, 1,
2933 NULL, NULL, NULL, "element for player artwork"
2936 /* ---------- player explosion element ----------------------------------- */
2939 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
2940 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2941 &level.explosion_element[0], 1, 1,
2942 NULL, NULL, NULL, "element for player explosion"
2945 /* ---------- element settings: configure 1 (custom elements) ----------- */
2947 /* ---------- custom graphic --------------------------------------------- */
2950 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2951 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2952 &custom_element.gfx_element, 1, 1,
2953 NULL, NULL, NULL, "custom graphic element"
2956 /* ---------- element settings: configure 2 (custom elements) ----------- */
2958 /* ---------- custom content (when exploding) ---------------------------- */
2961 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2962 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2963 &custom_element.content.e[0][0], 3, 3,
2964 "content:", NULL, NULL, NULL
2967 /* ---------- custom enter and leave element (when moving) --------------- */
2970 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2971 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2972 &custom_element.move_enter_element, 1, 1,
2973 "can dig:", " ", NULL, "element that can be digged/collected"
2976 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2977 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2978 &custom_element.move_leave_element, 1, 1,
2979 NULL, NULL, NULL, "element that will be left behind"
2982 /* ---------- element settings: advanced (custom elements) --------------- */
2984 /* ---------- custom change target --------------------------------------- */
2987 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2988 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2989 &custom_element_change.target_element, 1, 1,
2990 NULL, "after/when:", NULL, "new target element after change"
2993 /* ---------- custom change content (extended change target) ------------- */
2996 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2997 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
2998 &custom_element_change.target_content.e[0][0], 3, 3,
2999 NULL, NULL, NULL, "new extended elements after change"
3002 /* ---------- custom change trigger (element causing change) ------------- */
3005 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3006 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3007 &custom_element_change.trigger_element, 1, 1,
3008 NULL, NULL, NULL, "other element triggering change"
3011 /* ---------- group element content -------------------------------------- */
3014 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3015 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3016 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3017 "content:", NULL, NULL, NULL
3020 /* ---------- random background (for random painting) -------------------- */
3023 -1, ED_ELEMENT_SETTINGS_YPOS(14),
3024 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3025 &random_placement_background_element, 1, 1,
3026 NULL, NULL, NULL, "random placement background"
3032 -----------------------------------------------------------------------------
3033 some internally used variables
3034 -----------------------------------------------------------------------------
3037 /* actual size of level editor drawing area */
3038 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3040 /* actual position of level editor drawing area in level playfield */
3041 static int level_xpos = -1, level_ypos = -1;
3043 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3045 /* drawing elements on the three mouse buttons */
3046 static int new_element1 = EL_WALL;
3047 static int new_element2 = EL_EMPTY;
3048 static int new_element3 = EL_SAND;
3050 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3051 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3052 (button) == 2 ? new_element2 : \
3053 (button) == 3 ? new_element3 : EL_EMPTY)
3054 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3056 /* forward declaration for internal use */
3057 static void ModifyEditorCounterValue(int, int);
3058 static void ModifyEditorCounterLimits(int, int, int);
3059 static void ModifyEditorSelectboxValue(int, int);
3060 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3061 static void ModifyEditorDrawingArea(int, int, int);
3062 static void ModifyEditorElementList();
3063 static void AdjustElementListScrollbar();
3064 static void RedrawDrawingElements();
3065 static void DrawDrawingWindow();
3066 static void DrawLevelInfoWindow();
3067 static void DrawPropertiesWindow();
3068 static void UpdateCustomElementGraphicGadgets();
3069 static boolean checkPropertiesConfig(int);
3070 static void CopyLevelToUndoBuffer(int);
3071 static void HandleDrawingAreas(struct GadgetInfo *);
3072 static void HandleCounterButtons(struct GadgetInfo *);
3073 static void HandleTextInputGadgets(struct GadgetInfo *);
3074 static void HandleTextAreaGadgets(struct GadgetInfo *);
3075 static void HandleSelectboxGadgets(struct GadgetInfo *);
3076 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3077 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3078 static void HandleRadiobuttons(struct GadgetInfo *);
3079 static void HandleCheckbuttons(struct GadgetInfo *);
3080 static void HandleControlButtons(struct GadgetInfo *);
3081 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3082 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3084 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3085 static int right_gadget_border[NUM_EDITOR_GADGETS];
3087 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3088 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3089 static boolean draw_with_brush = FALSE;
3090 static int properties_element = 0;
3092 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3093 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3094 static int undo_buffer_position = 0;
3095 static int undo_buffer_steps = 0;
3097 static int edit_mode;
3098 static int edit_mode_properties;
3100 static int element_shift = 0;
3102 static int editor_hl_boulderdash[] =
3104 EL_INTERNAL_CASCADE_BD_ACTIVE,
3127 static int editor_el_boulderdash[] =
3144 EL_BD_BUTTERFLY_LEFT,
3146 EL_BD_BUTTERFLY_RIGHT,
3147 EL_BD_FIREFLY_RIGHT,
3150 EL_BD_BUTTERFLY_DOWN,
3154 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3155 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3156 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3157 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3159 static int editor_hl_emerald_mine[] =
3161 EL_INTERNAL_CASCADE_EM_ACTIVE,
3184 static int editor_el_emerald_mine[] =
3231 EL_ACID_POOL_TOPLEFT,
3233 EL_ACID_POOL_TOPRIGHT,
3236 EL_ACID_POOL_BOTTOMLEFT,
3237 EL_ACID_POOL_BOTTOM,
3238 EL_ACID_POOL_BOTTOMRIGHT,
3261 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3262 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3263 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3264 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3266 static int editor_hl_emerald_mine_club[] =
3268 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3296 static int editor_el_emerald_mine_club[] =
3323 EL_EMC_WALL_SLIPPERY_1,
3324 EL_EMC_WALL_SLIPPERY_2,
3325 EL_EMC_WALL_SLIPPERY_3,
3326 EL_EMC_WALL_SLIPPERY_4,
3345 EL_BALLOON_SWITCH_ANY,
3346 EL_BALLOON_SWITCH_NONE,
3348 EL_BALLOON_SWITCH_LEFT,
3349 EL_BALLOON_SWITCH_RIGHT,
3350 EL_BALLOON_SWITCH_UP,
3351 EL_BALLOON_SWITCH_DOWN,
3359 EL_EMC_MAGIC_BALL_SWITCH,
3361 EL_EMC_SPRING_BUMPER,
3369 EL_EM_DYNAMITE_ACTIVE,
3378 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3379 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3380 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3381 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3383 static int editor_hl_more[] =
3385 EL_INTERNAL_CASCADE_RND_ACTIVE,
3398 static int editor_el_more[] =
3426 EL_WALL_EMERALD_YELLOW,
3427 EL_WALL_EMERALD_RED,
3428 EL_WALL_EMERALD_PURPLE,
3445 EL_DYNABOMB_INCREASE_NUMBER,
3446 EL_DYNABOMB_INCREASE_SIZE,
3447 EL_DYNABOMB_INCREASE_POWER,
3471 EL_EXPANDABLE_WALL_HORIZONTAL,
3472 EL_EXPANDABLE_WALL_VERTICAL,
3473 EL_EXPANDABLE_WALL_ANY,
3475 EL_INVISIBLE_STEELWALL,
3480 static int *editor_hl_more_ptr = editor_hl_more;
3481 static int *editor_el_more_ptr = editor_el_more;
3482 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3483 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3485 static int editor_hl_sokoban[] =
3487 EL_INTERNAL_CASCADE_SB_ACTIVE,
3505 static int editor_el_sokoban[] =
3508 EL_SOKOBAN_FIELD_EMPTY,
3509 EL_SOKOBAN_FIELD_FULL,
3510 EL_SOKOBAN_FIELD_PLAYER,
3512 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3513 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3514 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3515 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3517 static int editor_hl_supaplex[] =
3519 EL_INTERNAL_CASCADE_SP_ACTIVE,
3537 static int editor_el_supaplex[] =
3550 EL_SP_HARDWARE_GRAY,
3559 EL_SP_GRAVITY_PORT_RIGHT,
3560 EL_SP_GRAVITY_PORT_DOWN,
3561 EL_SP_GRAVITY_PORT_LEFT,
3563 EL_SP_GRAVITY_PORT_UP,
3569 EL_SP_PORT_VERTICAL,
3570 EL_SP_PORT_HORIZONTAL,
3578 EL_SP_HARDWARE_BASE_1,
3579 EL_SP_HARDWARE_GREEN,
3580 EL_SP_HARDWARE_BLUE,
3583 EL_SP_HARDWARE_YELLOW,
3584 EL_SP_HARDWARE_BASE_2,
3585 EL_SP_HARDWARE_BASE_3,
3586 EL_SP_HARDWARE_BASE_4,
3588 EL_SP_HARDWARE_BASE_5,
3589 EL_SP_HARDWARE_BASE_6,
3593 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3594 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3595 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3596 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3598 static int editor_hl_diamond_caves[] =
3600 EL_INTERNAL_CASCADE_DC_ACTIVE,
3628 static int editor_el_diamond_caves[] =
3635 EL_CONVEYOR_BELT_1_LEFT,
3636 EL_CONVEYOR_BELT_1_MIDDLE,
3637 EL_CONVEYOR_BELT_1_RIGHT,
3638 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3640 EL_CONVEYOR_BELT_2_LEFT,
3641 EL_CONVEYOR_BELT_2_MIDDLE,
3642 EL_CONVEYOR_BELT_2_RIGHT,
3643 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3645 EL_CONVEYOR_BELT_3_LEFT,
3646 EL_CONVEYOR_BELT_3_MIDDLE,
3647 EL_CONVEYOR_BELT_3_RIGHT,
3648 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3650 EL_CONVEYOR_BELT_4_LEFT,
3651 EL_CONVEYOR_BELT_4_MIDDLE,
3652 EL_CONVEYOR_BELT_4_RIGHT,
3653 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3655 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3656 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3657 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3658 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3660 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3661 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3662 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3663 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3666 EL_SWITCHGATE_CLOSED,
3667 EL_SWITCHGATE_SWITCH_UP,
3682 EL_STEELWALL_SLIPPERY,
3685 EL_SIGN_EXCLAMATION,
3688 EL_LIGHT_SWITCH_ACTIVE,
3695 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3696 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3697 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3698 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3700 static int editor_hl_dx_boulderdash[] =
3702 EL_INTERNAL_CASCADE_DX_ACTIVE,
3730 static int editor_el_dx_boulderdash[] =
3734 EL_TUBE_HORIZONTAL_DOWN,
3738 EL_TUBE_VERTICAL_RIGHT,
3740 EL_TUBE_VERTICAL_LEFT,
3744 EL_TUBE_HORIZONTAL_UP,
3752 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3753 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3754 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3755 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3757 static int editor_hl_chars[] =
3759 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3772 static int editor_el_chars[] =
3861 EL_CHAR(FONT_ASCII_CURSOR),
3864 static int *editor_hl_chars_ptr = editor_hl_chars;
3865 static int *editor_el_chars_ptr = editor_el_chars;
3866 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3867 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3869 static int editor_hl_custom[] =
3871 EL_INTERNAL_CASCADE_CE_ACTIVE,
3899 static int editor_el_custom[] =
3901 EL_CUSTOM_START + 0,
3902 EL_CUSTOM_START + 1,
3903 EL_CUSTOM_START + 2,
3904 EL_CUSTOM_START + 3,
3906 EL_CUSTOM_START + 4,
3907 EL_CUSTOM_START + 5,
3908 EL_CUSTOM_START + 6,
3909 EL_CUSTOM_START + 7,
3911 EL_CUSTOM_START + 8,
3912 EL_CUSTOM_START + 9,
3913 EL_CUSTOM_START + 10,
3914 EL_CUSTOM_START + 11,
3916 EL_CUSTOM_START + 12,
3917 EL_CUSTOM_START + 13,
3918 EL_CUSTOM_START + 14,
3919 EL_CUSTOM_START + 15,
3921 EL_CUSTOM_START + 16,
3922 EL_CUSTOM_START + 17,
3923 EL_CUSTOM_START + 18,
3924 EL_CUSTOM_START + 19,
3926 EL_CUSTOM_START + 20,
3927 EL_CUSTOM_START + 21,
3928 EL_CUSTOM_START + 22,
3929 EL_CUSTOM_START + 23,
3931 EL_CUSTOM_START + 24,
3932 EL_CUSTOM_START + 25,
3933 EL_CUSTOM_START + 26,
3934 EL_CUSTOM_START + 27,
3936 EL_CUSTOM_START + 28,
3937 EL_CUSTOM_START + 29,
3938 EL_CUSTOM_START + 30,
3939 EL_CUSTOM_START + 31,
3941 EL_CUSTOM_START + 32,
3942 EL_CUSTOM_START + 33,
3943 EL_CUSTOM_START + 34,
3944 EL_CUSTOM_START + 35,
3946 EL_CUSTOM_START + 36,
3947 EL_CUSTOM_START + 37,
3948 EL_CUSTOM_START + 38,
3949 EL_CUSTOM_START + 39,
3951 EL_CUSTOM_START + 40,
3952 EL_CUSTOM_START + 41,
3953 EL_CUSTOM_START + 42,
3954 EL_CUSTOM_START + 43,
3956 EL_CUSTOM_START + 44,
3957 EL_CUSTOM_START + 45,
3958 EL_CUSTOM_START + 46,
3959 EL_CUSTOM_START + 47,
3961 EL_CUSTOM_START + 48,
3962 EL_CUSTOM_START + 49,
3963 EL_CUSTOM_START + 50,
3964 EL_CUSTOM_START + 51,
3966 EL_CUSTOM_START + 52,
3967 EL_CUSTOM_START + 53,
3968 EL_CUSTOM_START + 54,
3969 EL_CUSTOM_START + 55,
3971 EL_CUSTOM_START + 56,
3972 EL_CUSTOM_START + 57,
3973 EL_CUSTOM_START + 58,
3974 EL_CUSTOM_START + 59,
3976 EL_CUSTOM_START + 60,
3977 EL_CUSTOM_START + 61,
3978 EL_CUSTOM_START + 62,
3979 EL_CUSTOM_START + 63,
3981 EL_CUSTOM_START + 64,
3982 EL_CUSTOM_START + 65,
3983 EL_CUSTOM_START + 66,
3984 EL_CUSTOM_START + 67,
3986 EL_CUSTOM_START + 68,
3987 EL_CUSTOM_START + 69,
3988 EL_CUSTOM_START + 70,
3989 EL_CUSTOM_START + 71,
3991 EL_CUSTOM_START + 72,
3992 EL_CUSTOM_START + 73,
3993 EL_CUSTOM_START + 74,
3994 EL_CUSTOM_START + 75,
3996 EL_CUSTOM_START + 76,
3997 EL_CUSTOM_START + 77,
3998 EL_CUSTOM_START + 78,
3999 EL_CUSTOM_START + 79,
4001 EL_CUSTOM_START + 80,
4002 EL_CUSTOM_START + 81,
4003 EL_CUSTOM_START + 82,
4004 EL_CUSTOM_START + 83,
4006 EL_CUSTOM_START + 84,
4007 EL_CUSTOM_START + 85,
4008 EL_CUSTOM_START + 86,
4009 EL_CUSTOM_START + 87,
4011 EL_CUSTOM_START + 88,
4012 EL_CUSTOM_START + 89,
4013 EL_CUSTOM_START + 90,
4014 EL_CUSTOM_START + 91,
4016 EL_CUSTOM_START + 92,
4017 EL_CUSTOM_START + 93,
4018 EL_CUSTOM_START + 94,
4019 EL_CUSTOM_START + 95,
4021 EL_CUSTOM_START + 96,
4022 EL_CUSTOM_START + 97,
4023 EL_CUSTOM_START + 98,
4024 EL_CUSTOM_START + 99,
4026 EL_CUSTOM_START + 100,
4027 EL_CUSTOM_START + 101,
4028 EL_CUSTOM_START + 102,
4029 EL_CUSTOM_START + 103,
4031 EL_CUSTOM_START + 104,
4032 EL_CUSTOM_START + 105,
4033 EL_CUSTOM_START + 106,
4034 EL_CUSTOM_START + 107,
4036 EL_CUSTOM_START + 108,
4037 EL_CUSTOM_START + 109,
4038 EL_CUSTOM_START + 110,
4039 EL_CUSTOM_START + 111,
4041 EL_CUSTOM_START + 112,
4042 EL_CUSTOM_START + 113,
4043 EL_CUSTOM_START + 114,
4044 EL_CUSTOM_START + 115,
4046 EL_CUSTOM_START + 116,
4047 EL_CUSTOM_START + 117,
4048 EL_CUSTOM_START + 118,
4049 EL_CUSTOM_START + 119,
4051 EL_CUSTOM_START + 120,
4052 EL_CUSTOM_START + 121,
4053 EL_CUSTOM_START + 122,
4054 EL_CUSTOM_START + 123,
4056 EL_CUSTOM_START + 124,
4057 EL_CUSTOM_START + 125,
4058 EL_CUSTOM_START + 126,
4059 EL_CUSTOM_START + 127,
4061 EL_CUSTOM_START + 128,
4062 EL_CUSTOM_START + 129,
4063 EL_CUSTOM_START + 130,
4064 EL_CUSTOM_START + 131,
4066 EL_CUSTOM_START + 132,
4067 EL_CUSTOM_START + 133,
4068 EL_CUSTOM_START + 134,
4069 EL_CUSTOM_START + 135,
4071 EL_CUSTOM_START + 136,
4072 EL_CUSTOM_START + 137,
4073 EL_CUSTOM_START + 138,
4074 EL_CUSTOM_START + 139,
4076 EL_CUSTOM_START + 140,
4077 EL_CUSTOM_START + 141,
4078 EL_CUSTOM_START + 142,
4079 EL_CUSTOM_START + 143,
4081 EL_CUSTOM_START + 144,
4082 EL_CUSTOM_START + 145,
4083 EL_CUSTOM_START + 146,
4084 EL_CUSTOM_START + 147,
4086 EL_CUSTOM_START + 148,
4087 EL_CUSTOM_START + 149,
4088 EL_CUSTOM_START + 150,
4089 EL_CUSTOM_START + 151,
4091 EL_CUSTOM_START + 152,
4092 EL_CUSTOM_START + 153,
4093 EL_CUSTOM_START + 154,
4094 EL_CUSTOM_START + 155,
4096 EL_CUSTOM_START + 156,
4097 EL_CUSTOM_START + 157,
4098 EL_CUSTOM_START + 158,
4099 EL_CUSTOM_START + 159,
4101 EL_CUSTOM_START + 160,
4102 EL_CUSTOM_START + 161,
4103 EL_CUSTOM_START + 162,
4104 EL_CUSTOM_START + 163,
4106 EL_CUSTOM_START + 164,
4107 EL_CUSTOM_START + 165,
4108 EL_CUSTOM_START + 166,
4109 EL_CUSTOM_START + 167,
4111 EL_CUSTOM_START + 168,
4112 EL_CUSTOM_START + 169,
4113 EL_CUSTOM_START + 170,
4114 EL_CUSTOM_START + 171,
4116 EL_CUSTOM_START + 172,
4117 EL_CUSTOM_START + 173,
4118 EL_CUSTOM_START + 174,
4119 EL_CUSTOM_START + 175,
4121 EL_CUSTOM_START + 176,
4122 EL_CUSTOM_START + 177,
4123 EL_CUSTOM_START + 178,
4124 EL_CUSTOM_START + 179,
4126 EL_CUSTOM_START + 180,
4127 EL_CUSTOM_START + 181,
4128 EL_CUSTOM_START + 182,
4129 EL_CUSTOM_START + 183,
4131 EL_CUSTOM_START + 184,
4132 EL_CUSTOM_START + 185,
4133 EL_CUSTOM_START + 186,
4134 EL_CUSTOM_START + 187,
4136 EL_CUSTOM_START + 188,
4137 EL_CUSTOM_START + 189,
4138 EL_CUSTOM_START + 190,
4139 EL_CUSTOM_START + 191,
4141 EL_CUSTOM_START + 192,
4142 EL_CUSTOM_START + 193,
4143 EL_CUSTOM_START + 194,
4144 EL_CUSTOM_START + 195,
4146 EL_CUSTOM_START + 196,
4147 EL_CUSTOM_START + 197,
4148 EL_CUSTOM_START + 198,
4149 EL_CUSTOM_START + 199,
4151 EL_CUSTOM_START + 200,
4152 EL_CUSTOM_START + 201,
4153 EL_CUSTOM_START + 202,
4154 EL_CUSTOM_START + 203,
4156 EL_CUSTOM_START + 204,
4157 EL_CUSTOM_START + 205,
4158 EL_CUSTOM_START + 206,
4159 EL_CUSTOM_START + 207,
4161 EL_CUSTOM_START + 208,
4162 EL_CUSTOM_START + 209,
4163 EL_CUSTOM_START + 210,
4164 EL_CUSTOM_START + 211,
4166 EL_CUSTOM_START + 212,
4167 EL_CUSTOM_START + 213,
4168 EL_CUSTOM_START + 214,
4169 EL_CUSTOM_START + 215,
4171 EL_CUSTOM_START + 216,
4172 EL_CUSTOM_START + 217,
4173 EL_CUSTOM_START + 218,
4174 EL_CUSTOM_START + 219,
4176 EL_CUSTOM_START + 220,
4177 EL_CUSTOM_START + 221,
4178 EL_CUSTOM_START + 222,
4179 EL_CUSTOM_START + 223,
4181 EL_CUSTOM_START + 224,
4182 EL_CUSTOM_START + 225,
4183 EL_CUSTOM_START + 226,
4184 EL_CUSTOM_START + 227,
4186 EL_CUSTOM_START + 228,
4187 EL_CUSTOM_START + 229,
4188 EL_CUSTOM_START + 230,
4189 EL_CUSTOM_START + 231,
4191 EL_CUSTOM_START + 232,
4192 EL_CUSTOM_START + 233,
4193 EL_CUSTOM_START + 234,
4194 EL_CUSTOM_START + 235,
4196 EL_CUSTOM_START + 236,
4197 EL_CUSTOM_START + 237,
4198 EL_CUSTOM_START + 238,
4199 EL_CUSTOM_START + 239,
4201 EL_CUSTOM_START + 240,
4202 EL_CUSTOM_START + 241,
4203 EL_CUSTOM_START + 242,
4204 EL_CUSTOM_START + 243,
4206 EL_CUSTOM_START + 244,
4207 EL_CUSTOM_START + 245,
4208 EL_CUSTOM_START + 246,
4209 EL_CUSTOM_START + 247,
4211 EL_CUSTOM_START + 248,
4212 EL_CUSTOM_START + 249,
4213 EL_CUSTOM_START + 250,
4214 EL_CUSTOM_START + 251,
4216 EL_CUSTOM_START + 252,
4217 EL_CUSTOM_START + 253,
4218 EL_CUSTOM_START + 254,
4219 EL_CUSTOM_START + 255,
4223 EL_TRIGGER_CE_VALUE,
4226 static int *editor_hl_custom_ptr = editor_hl_custom;
4227 static int *editor_el_custom_ptr = editor_el_custom;
4228 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4229 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4231 static int editor_hl_group[] =
4233 EL_INTERNAL_CASCADE_GE_ACTIVE,
4261 static int editor_el_group[] =
4275 EL_GROUP_START + 10,
4276 EL_GROUP_START + 11,
4278 EL_GROUP_START + 12,
4279 EL_GROUP_START + 13,
4280 EL_GROUP_START + 14,
4281 EL_GROUP_START + 15,
4283 EL_GROUP_START + 16,
4284 EL_GROUP_START + 17,
4285 EL_GROUP_START + 18,
4286 EL_GROUP_START + 19,
4288 EL_GROUP_START + 20,
4289 EL_GROUP_START + 21,
4290 EL_GROUP_START + 22,
4291 EL_GROUP_START + 23,
4293 EL_GROUP_START + 24,
4294 EL_GROUP_START + 25,
4295 EL_GROUP_START + 26,
4296 EL_GROUP_START + 27,
4298 EL_GROUP_START + 28,
4299 EL_GROUP_START + 29,
4300 EL_GROUP_START + 30,
4303 static int *editor_hl_group_ptr = editor_hl_group;
4304 static int *editor_el_group_ptr = editor_el_group;
4305 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4306 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4308 static int editor_hl_user_defined[] =
4310 EL_INTERNAL_CASCADE_USER_ACTIVE,
4333 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4334 static int *editor_el_user_defined_ptr = NULL;
4335 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4336 static int num_editor_el_user_defined = 0;
4338 static int editor_hl_dynamic[] =
4340 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4346 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4347 static int *editor_el_dynamic_ptr = NULL;
4348 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4349 static int num_editor_el_dynamic = 0;
4351 static int editor_hl_empty[] = { };
4352 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4354 static int *editor_hl_empty_ptr = editor_hl_empty;
4355 static int *editor_el_empty_ptr = editor_el_empty;
4356 static int num_editor_hl_empty = 0;
4357 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4359 static boolean use_el_empty = FALSE;
4361 static int *editor_elements = NULL; /* dynamically allocated */
4362 static int num_editor_elements = 0; /* dynamically determined */
4366 boolean *setup_value;
4367 boolean *setup_cascade_value;
4369 int **headline_list;
4370 int *headline_list_size;
4373 int *element_list_size;
4375 boolean last_setup_value;
4377 editor_elements_info[] =
4380 &setup.editor.el_boulderdash,
4381 &setup.editor_cascade.el_bd,
4382 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4383 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4386 &setup.editor.el_emerald_mine,
4387 &setup.editor_cascade.el_em,
4388 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4389 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4392 &setup.editor.el_emerald_mine_club,
4393 &setup.editor_cascade.el_emc,
4394 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4395 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4398 &setup.editor.el_more,
4399 &setup.editor_cascade.el_rnd,
4400 &editor_hl_more_ptr, &num_editor_hl_more,
4401 &editor_el_more_ptr, &num_editor_el_more
4404 &setup.editor.el_sokoban,
4405 &setup.editor_cascade.el_sb,
4406 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4407 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4410 &setup.editor.el_supaplex,
4411 &setup.editor_cascade.el_sp,
4412 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4413 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4416 &setup.editor.el_diamond_caves,
4417 &setup.editor_cascade.el_dc,
4418 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4419 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4422 &setup.editor.el_dx_boulderdash,
4423 &setup.editor_cascade.el_dx,
4424 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4425 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4428 &setup.editor.el_chars,
4429 &setup.editor_cascade.el_chars,
4430 &editor_hl_chars_ptr, &num_editor_hl_chars,
4431 &editor_el_chars_ptr, &num_editor_el_chars
4434 &setup.editor.el_custom,
4435 &setup.editor_cascade.el_ce,
4436 &editor_hl_custom_ptr, &num_editor_hl_custom,
4437 &editor_el_custom_ptr, &num_editor_el_custom
4440 &setup.editor.el_custom,
4441 &setup.editor_cascade.el_ge,
4442 &editor_hl_group_ptr, &num_editor_hl_group,
4443 &editor_el_group_ptr, &num_editor_el_group
4446 &setup.editor.el_user_defined,
4447 &setup.editor_cascade.el_user,
4448 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4449 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4452 &setup.editor.el_dynamic,
4453 &setup.editor_cascade.el_dynamic,
4454 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4455 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4460 &editor_hl_empty_ptr, &num_editor_hl_empty,
4461 &editor_el_empty_ptr, &num_editor_el_empty,
4473 -----------------------------------------------------------------------------
4475 -----------------------------------------------------------------------------
4478 static int getMaxInfoTextLength()
4480 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4483 static int getTextWidthForGadget(char *text)
4488 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4491 static int getTextWidthForDrawingArea(char *text)
4496 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4499 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4501 return (gi->x + gi->width + getTextWidthForGadget(text));
4504 static char *getElementInfoText(int element)
4506 char *info_text = NULL;
4509 if (element < MAX_NUM_ELEMENTS)
4511 if (element < NUM_FILE_ELEMENTS)
4514 if (strlen(element_info[element].description) > 0)
4515 info_text = element_info[element].description;
4516 else if (element_info[element].custom_description != NULL)
4517 info_text = element_info[element].custom_description;
4518 else if (element_info[element].editor_description != NULL)
4519 info_text = element_info[element].editor_description;
4522 if (info_text == NULL)
4523 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4528 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4530 boolean element_found[NUM_FILE_ELEMENTS];
4533 /* initialize list of used elements to "not used" */
4534 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4535 element_found[i] = FALSE;
4537 /* find all elements used in current level */
4538 for (y = 0; y < lev_fieldy; y++)
4539 for (x = 0; x < lev_fieldx; x++)
4540 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4541 element_found[Feld[x][y]] = TRUE;
4545 /* count number of elements used in current level */
4546 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4547 if (element_found[i])
4550 /* add space for up to 3 more elements for padding that may be needed */
4553 /* free memory for old list of elements, if needed */
4554 checked_free(*elements);
4556 /* allocate memory for new list of elements */
4557 *elements = checked_malloc(*num_elements * sizeof(int));
4561 /* add all elements used in current level (non-custom/group elements) */
4562 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4563 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4564 (*elements)[(*num_elements)++] = i;
4566 /* add all elements used in current level (custom/group elements) */
4567 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4568 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4569 (*elements)[(*num_elements)++] = i;
4571 while (*num_elements % 4) /* pad with empty elements, if needed */
4572 (*elements)[(*num_elements)++] = EL_EMPTY;
4575 static void ReinitializeElementList()
4577 static boolean initialization_needed = TRUE;
4581 if (initialization_needed)
4583 LoadSetup_EditorCascade(); /* load last editor cascade state */
4585 /* initialize editor cascade element from saved cascade state */
4586 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4588 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4589 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4591 if (IS_EDITOR_CASCADE(*cascade_element))
4593 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4594 EL_CASCADE_INACTIVE(*cascade_element));
4597 initialization_needed = FALSE;
4600 checked_free(editor_elements);
4602 /* reload optional user defined element list for each invocation of editor */
4603 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4604 &num_editor_el_user_defined);
4606 /* initialize dynamic level element list for each invocation of editor */
4607 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4608 &num_editor_el_dynamic);
4610 /* initialize list of empty elements (used for padding, if needed) */
4611 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4612 editor_el_empty[i] = EL_EMPTY;
4614 /* do some sanity checks for each element from element list */
4615 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4617 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4619 int element = (*editor_elements_info[i].element_list)[j];
4621 if (element >= NUM_FILE_ELEMENTS)
4622 Error(ERR_WARN, "editor element %d is runtime element", element);
4624 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4625 Error(ERR_WARN, "no element description for element %d", element);
4629 num_editor_elements = 0;
4630 use_el_empty = FALSE;
4632 /* determine size of element list */
4633 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4635 boolean found_inactive_cascade = FALSE;
4637 if (*editor_elements_info[i].setup_value)
4639 if (setup.editor.el_headlines)
4641 num_editor_elements += *editor_elements_info[i].headline_list_size;
4643 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4645 int element = (*editor_elements_info[i].headline_list)[j];
4647 if (IS_EDITOR_CASCADE_INACTIVE(element))
4648 found_inactive_cascade = TRUE;
4652 if (found_inactive_cascade)
4655 num_editor_elements += *editor_elements_info[i].element_list_size;
4659 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4661 /* offer at least as many elements as element buttons exist */
4662 use_el_empty = TRUE;
4663 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4665 num_editor_elements += num_editor_el_empty;
4668 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4670 /* fill element list */
4671 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4673 boolean found_inactive_cascade = FALSE;
4675 if (*editor_elements_info[i].setup_value)
4677 if (setup.editor.el_headlines)
4679 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4681 int element = (*editor_elements_info[i].headline_list)[j];
4683 editor_elements[pos++] = element;
4685 if (IS_EDITOR_CASCADE_INACTIVE(element))
4686 found_inactive_cascade = TRUE;
4690 if (found_inactive_cascade)
4693 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4694 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4698 /* (this function is also called before editor gadgets are initialized!) */
4699 AdjustElementListScrollbar();
4702 void PrintEditorElementList()
4704 boolean *stop = &setup.editor.el_user_defined;
4707 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4709 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4711 if (IS_EDITOR_CASCADE(cascade_element))
4713 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4714 char *headline = element_info[cascade_element_show].editor_description;
4716 printf_line_with_prefix("# ", "-", 77);
4717 printf("# %s\n", headline);
4718 printf_line_with_prefix("# ", "-", 77);
4721 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4723 int element = (*editor_elements_info[i].headline_list)[j];
4725 if (IS_EDITOR_CASCADE(element))
4726 element = EL_CHAR_MINUS;
4728 printf("# %s\n", element_info[element].token_name);
4734 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4736 int element = (*editor_elements_info[i].element_list)[j];
4738 printf("# %s\n", element_info[element].token_name);
4746 static void ReinitializeElementListButtons()
4748 static boolean last_setup_value_headlines = FALSE;
4749 static boolean initialization_needed = TRUE;
4752 if (!initialization_needed) /* check if editor element setup has changed */
4754 if (last_setup_value_headlines != setup.editor.el_headlines)
4755 initialization_needed = TRUE;
4757 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4758 if (editor_elements_info[i].last_setup_value !=
4759 *editor_elements_info[i].setup_value)
4760 initialization_needed = TRUE;
4763 if (!initialization_needed)
4766 FreeLevelEditorGadgets();
4767 CreateLevelEditorGadgets();
4769 /* store current setup values for next invocation of this function */
4770 last_setup_value_headlines = setup.editor.el_headlines;
4771 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4772 editor_elements_info[i].last_setup_value =
4773 *editor_elements_info[i].setup_value;
4775 initialization_needed = FALSE;
4778 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4781 int border_graphic =
4782 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4785 int num_mini_tilex = width / MINI_TILEX + 1;
4786 int num_mini_tiley = height / MINI_TILEY + 1;
4787 int from_x = dest_x - MINI_TILEX / 2;
4788 int from_y = dest_y - MINI_TILEY / 2;
4789 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4790 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4793 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4795 for (y = 0; y < num_mini_tiley; y++)
4796 for (x = 0; x < num_mini_tilex; x++)
4797 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4798 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4800 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4802 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4803 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4804 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4805 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4808 static void DrawDrawingArea(int id)
4810 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4813 int *value = drawingarea_info[id].value;
4814 int area_xsize = drawingarea_info[id].area_xsize;
4815 int area_ysize = drawingarea_info[id].area_ysize;
4817 for (x = 0; x < area_xsize; x++)
4818 for (y = 0; y < area_ysize; y++)
4819 DrawMiniGraphicExt(drawto,
4820 gi->x + x * MINI_TILEX,
4821 gi->y + y * MINI_TILEY,
4822 el2edimg(value[x * area_ysize + y]));
4825 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4828 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4829 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4831 BlitBitmap(drawto, drawto,
4832 SX + (dx == -1 ? MINI_TILEX : 0),
4833 SY + (dy == -1 ? MINI_TILEY : 0),
4834 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4835 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4836 SX + (dx == +1 ? MINI_TILEX : 0),
4837 SY + (dy == +1 ? MINI_TILEY : 0));
4840 x = (dx == 1 ? 0 : ed_fieldx - 1);
4841 for (y = 0; y < ed_fieldy; y++)
4842 DrawMiniElementOrWall(x, y, from_x, from_y);
4846 y = (dy == 1 ? 0 : ed_fieldy - 1);
4847 for (x = 0; x < ed_fieldx; x++)
4848 DrawMiniElementOrWall(x, y, from_x, from_y);
4851 redraw_mask |= REDRAW_FIELD;
4855 static void CreateControlButtons()
4857 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4858 struct GadgetInfo *gi;
4859 unsigned long event_mask;
4862 /* create toolbox buttons */
4863 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4867 int gd_xoffset, gd_yoffset;
4868 int gd_x1, gd_x2, gd_y1, gd_y2;
4870 int radio_button_nr;
4873 if (id == GADGET_ID_SINGLE_ITEMS ||
4874 id == GADGET_ID_CONNECTED_ITEMS ||
4875 id == GADGET_ID_LINE ||
4876 id == GADGET_ID_ARC ||
4877 id == GADGET_ID_TEXT ||
4878 id == GADGET_ID_RECTANGLE ||
4879 id == GADGET_ID_FILLED_BOX ||
4880 id == GADGET_ID_FLOOD_FILL ||
4881 id == GADGET_ID_GRAB_BRUSH ||
4882 id == GADGET_ID_PICK_ELEMENT ||
4883 id == GADGET_ID_CUSTOM_COPY_FROM ||
4884 id == GADGET_ID_CUSTOM_COPY_TO ||
4885 id == GADGET_ID_CUSTOM_EXCHANGE)
4887 button_type = GD_TYPE_RADIO_BUTTON;
4888 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4889 checked = (id == drawing_function ? TRUE : FALSE);
4890 event_mask = GD_EVENT_PRESSED;
4894 button_type = GD_TYPE_NORMAL_BUTTON;
4895 radio_button_nr = RADIO_NR_NONE;
4898 if (id == GADGET_ID_WRAP_LEFT ||
4899 id == GADGET_ID_WRAP_RIGHT ||
4900 id == GADGET_ID_WRAP_UP ||
4901 id == GADGET_ID_WRAP_DOWN)
4902 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4904 event_mask = GD_EVENT_RELEASED;
4907 if (id < ED_NUM_CTRL1_BUTTONS)
4909 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4910 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4912 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4913 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4914 width = ED_CTRL1_BUTTON_XSIZE;
4915 height = ED_CTRL1_BUTTON_YSIZE;
4917 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4918 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4919 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4920 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4922 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4924 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4925 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4927 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4928 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4929 width = ED_CTRL2_BUTTON_XSIZE;
4930 height = ED_CTRL2_BUTTON_YSIZE;
4932 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4933 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4934 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4935 gd_y2 = 0; /* no alternative graphic for these buttons */
4937 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4939 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4940 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4942 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4943 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4944 width = ED_CTRL3_BUTTON_XSIZE;
4945 height = ED_CTRL3_BUTTON_YSIZE;
4947 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4948 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4949 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4950 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4954 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4955 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4957 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4958 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4959 width = ED_CTRL4_BUTTON_XSIZE;
4960 height = ED_CTRL4_BUTTON_YSIZE;
4962 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4963 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4964 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4965 gd_y2 = 0; /* no alternative graphic for these buttons */
4968 gi = CreateGadget(GDI_CUSTOM_ID, id,
4969 GDI_CUSTOM_TYPE_ID, i,
4970 GDI_INFO_TEXT, control_info[i].text,
4971 GDI_X, EX + gd_xoffset,
4972 GDI_Y, EY + gd_yoffset,
4975 GDI_TYPE, button_type,
4976 GDI_STATE, GD_BUTTON_UNPRESSED,
4977 GDI_RADIO_NR, radio_button_nr,
4978 GDI_CHECKED, checked,
4979 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4980 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4981 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4982 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4983 GDI_EVENT_MASK, event_mask,
4984 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4985 GDI_CALLBACK_ACTION, HandleControlButtons,
4989 Error(ERR_EXIT, "cannot create gadget");
4991 level_editor_gadget[id] = gi;
4994 /* create buttons for scrolling of drawing area and element list */
4995 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4997 int id = scrollbutton_info[i].gadget_id;
4998 int x, y, width, height;
4999 int gd_x1, gd_x2, gd_y1, gd_y2;
5001 x = scrollbutton_info[i].x;
5002 y = scrollbutton_info[i].y;
5004 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5006 if (id == GADGET_ID_SCROLL_LIST_UP ||
5007 id == GADGET_ID_SCROLL_LIST_DOWN)
5011 width = ED_SCROLLBUTTON2_XSIZE;
5012 height = ED_SCROLLBUTTON2_YSIZE;
5013 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5014 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5015 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5022 width = ED_SCROLLBUTTON_XSIZE;
5023 height = ED_SCROLLBUTTON_YSIZE;
5024 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5025 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5026 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5030 gi = CreateGadget(GDI_CUSTOM_ID, id,
5031 GDI_CUSTOM_TYPE_ID, i,
5032 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5037 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5038 GDI_STATE, GD_BUTTON_UNPRESSED,
5039 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5040 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5041 GDI_EVENT_MASK, event_mask,
5042 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5043 GDI_CALLBACK_ACTION, HandleControlButtons,
5047 Error(ERR_EXIT, "cannot create gadget");
5049 level_editor_gadget[id] = gi;
5052 /* create buttons for element list */
5053 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5055 Bitmap *deco_bitmap;
5056 int deco_x, deco_y, deco_xpos, deco_ypos;
5057 int gd_xoffset, gd_yoffset;
5058 int gd_x1, gd_x2, gd_y;
5059 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5060 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5061 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5062 int element = editor_elements[i];
5064 event_mask = GD_EVENT_RELEASED;
5066 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5067 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5069 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5070 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5071 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5073 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5074 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5075 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5077 gi = CreateGadget(GDI_CUSTOM_ID, id,
5078 GDI_CUSTOM_TYPE_ID, i,
5079 GDI_INFO_TEXT, getElementInfoText(element),
5080 GDI_X, DX + gd_xoffset,
5081 GDI_Y, DY + gd_yoffset,
5082 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5083 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5084 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5085 GDI_STATE, GD_BUTTON_UNPRESSED,
5086 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5087 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5088 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5089 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5090 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5091 GDI_DECORATION_SHIFTING, 1, 1,
5092 GDI_EVENT_MASK, event_mask,
5093 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5094 GDI_CALLBACK_ACTION, HandleControlButtons,
5098 Error(ERR_EXIT, "cannot create gadget");
5100 level_editor_gadget[id] = gi;
5104 static void CreateCounterButtons()
5106 int max_infotext_len = getMaxInfoTextLength();
5109 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5112 int x = SX + counterbutton_info[i].x; /* down count button */
5113 int y = SY + counterbutton_info[i].y;
5115 /* determine horizontal position to the right of specified gadget */
5116 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5117 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5118 ED_GADGET_TEXT_DISTANCE);
5120 /* determine horizontal offset for leading text */
5121 if (counterbutton_info[i].text_left != NULL)
5122 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5124 for (j = 0; j < 2; j++)
5126 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5127 struct GadgetInfo *gi;
5129 counterbutton_info[i].gadget_id_down :
5130 counterbutton_info[i].gadget_id_up);
5132 int gd_x, gd_x1, gd_x2, gd_y;
5134 unsigned long event_mask;
5135 char infotext[max_infotext_len + 1];
5137 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5139 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5142 ED_SCROLLBUTTON_ID_AREA_LEFT :
5143 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5145 event_mask |= GD_EVENT_RELEASED;
5148 x += 2 * ED_GADGET_DISTANCE;
5149 y += ED_GADGET_DISTANCE;
5151 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5152 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5153 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5154 x_size = ED_SCROLLBUTTON_XSIZE;
5155 y_size = ED_SCROLLBUTTON_YSIZE;
5159 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5160 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5161 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5162 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5163 x_size = ED_BUTTON_COUNT_XSIZE;
5164 y_size = ED_BUTTON_COUNT_YSIZE;
5167 sprintf(infotext, "%s counter value by 1, 5 or 10",
5168 (j == 0 ? "decrease" : "increase"));
5170 gi = CreateGadget(GDI_CUSTOM_ID, id,
5171 GDI_CUSTOM_TYPE_ID, i,
5172 GDI_INFO_TEXT, infotext,
5177 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5178 GDI_STATE, GD_BUTTON_UNPRESSED,
5179 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5180 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5181 GDI_EVENT_MASK, event_mask,
5182 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5183 GDI_CALLBACK_ACTION, HandleCounterButtons,
5187 Error(ERR_EXIT, "cannot create gadget");
5189 level_editor_gadget[id] = gi;
5190 right_gadget_border[id] =
5191 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5193 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5197 int font_type = FONT_INPUT_1;
5198 int font_type_active = FONT_INPUT_1_ACTIVE;
5199 int gd_width = ED_WIN_COUNT_XSIZE;
5201 id = counterbutton_info[i].gadget_id_text;
5202 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5204 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5206 font_type = FONT_LEVEL_NUMBER;
5207 font_type_active = FONT_LEVEL_NUMBER;
5209 x += 2 * ED_GADGET_DISTANCE;
5210 y -= ED_GADGET_DISTANCE;
5212 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5213 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5214 gd_width = ED_WIN_COUNT2_XSIZE;
5218 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5219 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5222 gi = CreateGadget(GDI_CUSTOM_ID, id,
5223 GDI_CUSTOM_TYPE_ID, i,
5224 GDI_INFO_TEXT, "enter counter value",
5227 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5228 GDI_NUMBER_VALUE, 0,
5229 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5230 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5231 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5232 GDI_TEXT_FONT, font_type,
5233 GDI_TEXT_FONT_ACTIVE, font_type_active,
5234 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5235 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5236 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5237 GDI_DESIGN_WIDTH, gd_width,
5238 GDI_EVENT_MASK, event_mask,
5239 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5240 GDI_CALLBACK_ACTION, HandleCounterButtons,
5244 Error(ERR_EXIT, "cannot create gadget");
5246 level_editor_gadget[id] = gi;
5247 right_gadget_border[id] =
5248 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5250 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5256 static void CreateDrawingAreas()
5260 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5262 struct GadgetInfo *gi;
5263 unsigned long event_mask;
5264 int id = drawingarea_info[i].gadget_id;
5265 int x = SX + drawingarea_info[i].x;
5266 int y = SY + drawingarea_info[i].y;
5267 int area_xsize = drawingarea_info[i].area_xsize;
5268 int area_ysize = drawingarea_info[i].area_ysize;
5271 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5272 GD_EVENT_OFF_BORDERS;
5274 /* determine horizontal position to the right of specified gadget */
5275 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5276 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5277 ED_DRAWINGAREA_TEXT_DISTANCE);
5279 /* determine horizontal offset for leading text */
5280 if (drawingarea_info[i].text_left != NULL)
5281 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5283 gi = CreateGadget(GDI_CUSTOM_ID, id,
5284 GDI_CUSTOM_TYPE_ID, i,
5287 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5288 GDI_AREA_SIZE, area_xsize, area_ysize,
5289 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5290 GDI_EVENT_MASK, event_mask,
5291 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5292 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5296 Error(ERR_EXIT, "cannot create gadget");
5298 level_editor_gadget[id] = gi;
5299 right_gadget_border[id] =
5300 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5304 static void CreateTextInputGadgets()
5306 int max_infotext_len = getMaxInfoTextLength();
5309 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5311 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5313 struct GadgetInfo *gi;
5314 unsigned long event_mask;
5315 char infotext[MAX_OUTPUT_LINESIZE + 1];
5316 int id = textinput_info[i].gadget_id;
5318 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5320 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5321 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5323 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5324 infotext[max_infotext_len] = '\0';
5326 gi = CreateGadget(GDI_CUSTOM_ID, id,
5327 GDI_CUSTOM_TYPE_ID, i,
5328 GDI_INFO_TEXT, infotext,
5329 GDI_X, SX + textinput_info[i].x,
5330 GDI_Y, SY + textinput_info[i].y,
5331 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5332 GDI_TEXT_VALUE, textinput_info[i].value,
5333 GDI_TEXT_SIZE, textinput_info[i].size,
5334 GDI_TEXT_FONT, FONT_INPUT_1,
5335 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5336 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5337 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5338 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5339 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5340 GDI_EVENT_MASK, event_mask,
5341 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5342 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5346 Error(ERR_EXIT, "cannot create gadget");
5348 level_editor_gadget[id] = gi;
5352 static void CreateTextAreaGadgets()
5354 int max_infotext_len = getMaxInfoTextLength();
5357 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5359 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5361 struct GadgetInfo *gi;
5362 unsigned long event_mask;
5363 char infotext[MAX_OUTPUT_LINESIZE + 1];
5364 int id = textarea_info[i].gadget_id;
5365 int area_xsize = textarea_info[i].xsize;
5366 int area_ysize = textarea_info[i].ysize;
5368 event_mask = GD_EVENT_TEXT_LEAVING;
5370 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5371 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5373 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5374 infotext[max_infotext_len] = '\0';
5376 gi = CreateGadget(GDI_CUSTOM_ID, id,
5377 GDI_CUSTOM_TYPE_ID, i,
5378 GDI_INFO_TEXT, infotext,
5379 GDI_X, SX + textarea_info[i].x,
5380 GDI_Y, SY + textarea_info[i].y,
5381 GDI_TYPE, GD_TYPE_TEXT_AREA,
5382 GDI_AREA_SIZE, area_xsize, area_ysize,
5383 GDI_TEXT_FONT, FONT_INPUT_1,
5384 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5385 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5386 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5387 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5388 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5389 GDI_EVENT_MASK, event_mask,
5390 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5391 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5395 Error(ERR_EXIT, "cannot create gadget");
5397 level_editor_gadget[id] = gi;
5401 static void CreateSelectboxGadgets()
5403 int max_infotext_len = getMaxInfoTextLength();
5406 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5408 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5410 struct GadgetInfo *gi;
5411 unsigned long event_mask;
5412 char infotext[MAX_OUTPUT_LINESIZE + 1];
5413 int id = selectbox_info[i].gadget_id;
5414 int x = SX + selectbox_info[i].x;
5415 int y = SY + selectbox_info[i].y;
5417 if (selectbox_info[i].size == -1) /* dynamically determine size */
5419 /* (we cannot use -1 for uninitialized values if we directly compare
5420 with results from strlen(), because the '<' and '>' operation will
5421 implicitely cast -1 to an unsigned integer value!) */
5422 selectbox_info[i].size = 0;
5424 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5425 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5426 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5428 selectbox_info[i].size++; /* add one character empty space */
5431 event_mask = GD_EVENT_RELEASED |
5432 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5434 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5435 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5437 /* determine horizontal position to the right of specified gadget */
5438 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5439 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5440 ED_GADGET_TEXT_DISTANCE);
5442 /* determine horizontal offset for leading text */
5443 if (selectbox_info[i].text_left != NULL)
5444 x += getTextWidthForGadget(selectbox_info[i].text_left);
5446 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5447 infotext[max_infotext_len] = '\0';
5449 gi = CreateGadget(GDI_CUSTOM_ID, id,
5450 GDI_CUSTOM_TYPE_ID, i,
5451 GDI_INFO_TEXT, infotext,
5454 GDI_TYPE, GD_TYPE_SELECTBOX,
5455 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5456 GDI_TEXT_SIZE, selectbox_info[i].size,
5457 GDI_TEXT_FONT, FONT_INPUT_1,
5458 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5459 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5460 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5461 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5462 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5463 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5464 GDI_EVENT_MASK, event_mask,
5465 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5466 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5470 Error(ERR_EXIT, "cannot create gadget");
5472 level_editor_gadget[id] = gi;
5473 right_gadget_border[id] =
5474 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5478 static void CreateTextbuttonGadgets()
5480 int max_infotext_len = getMaxInfoTextLength();
5483 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5485 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5486 int gd_x1, gd_x2, gd_y1, gd_y2;
5487 struct GadgetInfo *gi;
5488 unsigned long event_mask;
5489 char infotext[MAX_OUTPUT_LINESIZE + 1];
5490 int id = textbutton_info[i].gadget_id;
5491 int x = SX + textbutton_info[i].x;
5492 int y = SY + textbutton_info[i].y;
5494 if (textbutton_info[i].size == -1) /* dynamically determine size */
5495 textbutton_info[i].size = strlen(textbutton_info[i].text);
5497 event_mask = GD_EVENT_RELEASED;
5499 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5501 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5502 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5503 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5504 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5508 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5509 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5510 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5511 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5514 sprintf(infotext, "%s", textbutton_info[i].infotext);
5515 infotext[max_infotext_len] = '\0';
5517 /* determine horizontal position to the right of specified gadget */
5518 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5519 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5520 ED_GADGET_TEXT_DISTANCE);
5522 /* determine horizontal offset for leading text */
5523 if (textbutton_info[i].text_left != NULL)
5524 x += getTextWidthForGadget(textbutton_info[i].text_left);
5526 gi = CreateGadget(GDI_CUSTOM_ID, id,
5527 GDI_CUSTOM_TYPE_ID, i,
5528 GDI_INFO_TEXT, infotext,
5531 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5532 GDI_TEXT_VALUE, textbutton_info[i].text,
5533 GDI_TEXT_SIZE, textbutton_info[i].size,
5534 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5535 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5536 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5537 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5538 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5539 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5540 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5541 GDI_DECORATION_SHIFTING, 1, 1,
5542 GDI_EVENT_MASK, event_mask,
5543 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5544 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5548 Error(ERR_EXIT, "cannot create gadget");
5550 level_editor_gadget[id] = gi;
5551 right_gadget_border[id] =
5552 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5556 static void CreateGraphicbuttonGadgets()
5558 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5559 struct GadgetInfo *gi;
5560 unsigned long event_mask;
5563 /* create buttons for scrolling of drawing area and element list */
5564 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5566 int id = graphicbutton_info[i].gadget_id;
5567 int gd_x1, gd_x2, gd_y1, gd_y2;
5568 int x = SX + graphicbutton_info[i].x;
5569 int y = SY + graphicbutton_info[i].y;
5571 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5573 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5575 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5576 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5577 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5580 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5582 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5583 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5584 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5588 /* determine horizontal position to the right of specified gadget */
5589 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5590 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5591 ED_GADGET_TEXT_DISTANCE);
5593 /* determine horizontal offset for leading text */
5594 if (graphicbutton_info[i].text_left != NULL)
5595 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5597 gi = CreateGadget(GDI_CUSTOM_ID, id,
5598 GDI_CUSTOM_TYPE_ID, i,
5599 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5602 GDI_WIDTH, graphicbutton_info[i].width,
5603 GDI_HEIGHT, graphicbutton_info[i].height,
5604 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5605 GDI_STATE, GD_BUTTON_UNPRESSED,
5606 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5607 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5608 GDI_EVENT_MASK, event_mask,
5609 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5610 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5614 Error(ERR_EXIT, "cannot create gadget");
5616 level_editor_gadget[id] = gi;
5617 right_gadget_border[id] =
5618 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5622 static void CreateScrollbarGadgets()
5626 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5628 int id = scrollbar_info[i].gadget_id;
5629 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5630 int gd_x1, gd_x2, gd_y1, gd_y2;
5631 struct GadgetInfo *gi;
5632 int items_max, items_visible, item_position;
5633 unsigned long event_mask;
5635 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5637 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5638 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5639 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5641 else /* drawing area scrollbars */
5643 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5645 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5646 items_visible = ed_fieldx;
5651 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5652 items_visible = ed_fieldy;
5657 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5659 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5660 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5661 scrollbar_info[i].height : scrollbar_info[i].width));
5662 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5663 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5665 gi = CreateGadget(GDI_CUSTOM_ID, id,
5666 GDI_CUSTOM_TYPE_ID, i,
5667 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5668 GDI_X, scrollbar_info[i].x,
5669 GDI_Y, scrollbar_info[i].y,
5670 GDI_WIDTH, scrollbar_info[i].width,
5671 GDI_HEIGHT, scrollbar_info[i].height,
5672 GDI_TYPE, scrollbar_info[i].type,
5673 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5674 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5675 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5676 GDI_STATE, GD_BUTTON_UNPRESSED,
5677 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5678 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5679 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5680 GDI_EVENT_MASK, event_mask,
5681 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5682 GDI_CALLBACK_ACTION, HandleControlButtons,
5686 Error(ERR_EXIT, "cannot create gadget");
5688 level_editor_gadget[id] = gi;
5692 static void CreateCheckbuttonGadgets()
5694 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5695 struct GadgetInfo *gi;
5696 unsigned long event_mask;
5697 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5700 event_mask = GD_EVENT_PRESSED;
5702 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5703 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5704 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5705 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5706 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5708 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5710 int id = checkbutton_info[i].gadget_id;
5711 int x = SX + checkbutton_info[i].x;
5712 int y = SY + checkbutton_info[i].y;
5714 if (id == GADGET_ID_STICK_ELEMENT)
5715 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5717 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5719 /* determine horizontal position to the right of specified gadget */
5720 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5721 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5722 ED_GADGET_TEXT_DISTANCE);
5724 /* determine horizontal offset for leading text */
5725 if (checkbutton_info[i].text_left != NULL)
5726 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5728 gi = CreateGadget(GDI_CUSTOM_ID, id,
5729 GDI_CUSTOM_TYPE_ID, i,
5730 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5733 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5734 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5735 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5736 GDI_CHECKED, *checkbutton_info[i].value,
5737 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5738 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5739 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5740 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5741 GDI_EVENT_MASK, event_mask,
5742 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5743 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5747 Error(ERR_EXIT, "cannot create gadget");
5749 level_editor_gadget[id] = gi;
5750 right_gadget_border[id] =
5751 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5755 static void CreateRadiobuttonGadgets()
5757 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5758 struct GadgetInfo *gi;
5759 unsigned long event_mask;
5760 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5763 event_mask = GD_EVENT_PRESSED;
5765 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5766 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5767 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5768 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5769 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5771 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5773 int id = radiobutton_info[i].gadget_id;
5774 int x = SX + radiobutton_info[i].x;
5775 int y = SY + radiobutton_info[i].y;
5778 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5780 /* determine horizontal position to the right of specified gadget */
5781 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5782 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5783 ED_GADGET_TEXT_DISTANCE);
5785 /* determine horizontal offset for leading text */
5786 if (radiobutton_info[i].text_left != NULL)
5787 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5789 gi = CreateGadget(GDI_CUSTOM_ID, id,
5790 GDI_CUSTOM_TYPE_ID, i,
5791 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5794 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5795 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5796 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5797 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5798 GDI_CHECKED, checked,
5799 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5800 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5801 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5802 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5803 GDI_EVENT_MASK, event_mask,
5804 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5805 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5809 Error(ERR_EXIT, "cannot create gadget");
5811 level_editor_gadget[id] = gi;
5812 right_gadget_border[id] =
5813 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5817 void CreateLevelEditorGadgets()
5819 int old_game_status = game_status;
5821 /* setting 'game_status' is needed to get the right fonts for the editor */
5822 game_status = GAME_MODE_EDITOR;
5824 ReinitializeElementList();
5826 CreateControlButtons();
5827 CreateScrollbarGadgets();
5829 /* order of function calls is important because of cross-references */
5830 CreateCheckbuttonGadgets();
5831 CreateCounterButtons();
5832 CreateRadiobuttonGadgets();
5833 CreateTextInputGadgets();
5834 CreateTextAreaGadgets();
5835 CreateSelectboxGadgets();
5836 CreateGraphicbuttonGadgets();
5837 CreateTextbuttonGadgets();
5838 CreateDrawingAreas();
5840 game_status = old_game_status;
5843 void FreeLevelEditorGadgets()
5847 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5849 FreeGadget(level_editor_gadget[i]);
5851 level_editor_gadget[i] = NULL;
5855 static void MapCounterButtons(int id)
5857 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5858 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5859 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5860 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5861 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5862 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5863 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5864 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5865 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5866 int yoffset = ED_BORDER_SIZE;
5867 int x_left = gi_down->x - xoffset_left;
5869 int x_right; /* set after gadget position was modified */
5871 int x_right = gi_up->x + gi_up->width + xoffset_right;
5873 int y_above = gi_down->y - yoffset_above;
5875 int y; /* set after gadget position was modified */
5877 /* counter limits must be changed first to prevent value truncation */
5878 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5879 counterbutton_info[id].max_value);
5881 /* right text position might have changed after setting position above */
5882 x_right = gi_up->x + gi_up->width + xoffset_right;
5884 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5886 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5887 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5888 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5890 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5891 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5892 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5895 /* vertical position might have changed after setting position above */
5896 y = gi_up->y + yoffset;
5898 if (counterbutton_info[id].text_above)
5899 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5901 if (counterbutton_info[id].text_left)
5902 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5904 if (counterbutton_info[id].text_right)
5905 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5912 static void MapControlButtons()
5917 /* map toolbox buttons (excluding special CE toolbox buttons) */
5918 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5919 MapGadget(level_editor_gadget[i]);
5921 /* map buttons to select elements */
5922 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5923 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5924 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5925 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5926 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5928 /* map buttons to select level */
5929 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5930 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5931 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5932 MapCounterButtons(counter_id);
5935 static void MapDrawingArea(int id)
5937 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5938 int area_xsize = gi->drawing.area_xsize;
5939 int area_ysize = gi->drawing.area_ysize;
5940 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5941 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5942 int x_left = gi->x - xoffset_left;
5943 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5944 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5945 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5946 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5948 if (drawingarea_info[id].text_left)
5949 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5951 if (drawingarea_info[id].text_right)
5952 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5954 if (drawingarea_info[id].text_below)
5955 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5957 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5959 DrawElementBorder(gi->x, gi->y,
5960 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5962 DrawDrawingArea(id);
5968 static void MapTextInputGadget(int id)
5970 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5971 int xoffset_above = 0;
5972 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5973 int x_above = textinput_info[id].x + xoffset_above;
5974 int y_above = textinput_info[id].y + yoffset_above;
5976 if (textinput_info[id].text_above)
5977 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5979 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5984 static void MapTextAreaGadget(int id)
5986 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5987 int xoffset_above = 0;
5988 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5989 int x_above = textarea_info[id].x + xoffset_above;
5990 int y_above = textarea_info[id].y + yoffset_above;
5992 if (textarea_info[id].text_above)
5993 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5995 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6000 static void MapSelectboxGadget(int id)
6002 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6003 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6004 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6005 int yoffset = ED_BORDER_SIZE;
6006 int x_left = gi->x - xoffset_left;
6007 int x_right = gi->x + gi->width + xoffset_right;
6008 int y = gi->y + yoffset;
6010 if (selectbox_info[id].text_left)
6011 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6013 if (selectbox_info[id].text_right)
6014 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6016 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6021 static void MapTextbuttonGadget(int id)
6023 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6024 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6025 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6026 int yoffset = ED_BORDER_SIZE;
6027 int x_left = gi->x - xoffset_left;
6028 int x_right = gi->x + gi->width + xoffset_right;
6029 int y = gi->y + yoffset;
6031 /* only show button to delete change pages when more than minimum pages */
6032 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6033 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6036 if (textbutton_info[id].text_left)
6037 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6039 if (textbutton_info[id].text_right)
6040 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6045 static void MapGraphicbuttonGadget(int id)
6047 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6048 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6049 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6050 int yoffset = ED_BORDER_SIZE;
6051 int x_left = gi->x - xoffset_left;
6052 int x_right = gi->x + gi->width + xoffset_right;
6053 int y = gi->y + yoffset;
6055 if (graphicbutton_info[id].text_left)
6056 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6058 if (graphicbutton_info[id].text_right)
6059 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6064 static void MapRadiobuttonGadget(int id)
6066 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6067 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6068 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6069 int yoffset = ED_BORDER_SIZE;
6070 int x_left = gi->x - xoffset_left;
6071 int x_right = gi->x + gi->width + xoffset_right;
6072 int y = gi->y + yoffset;
6074 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6076 if (radiobutton_info[id].text_left)
6077 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6079 if (radiobutton_info[id].text_right)
6080 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6082 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6087 static void MapCheckbuttonGadget(int id)
6089 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6090 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6091 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6092 int yoffset = ED_BORDER_SIZE;
6093 int x_left, x_right, y; /* set after gadget position was modified */
6095 /* set position for gadgets with dynamically determined position */
6096 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6097 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6098 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6100 x_left = gi->x - xoffset_left;
6101 x_right = gi->x + gi->width + xoffset_right;
6102 y = gi->y + yoffset;
6104 if (checkbutton_info[id].text_left)
6105 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6107 if (checkbutton_info[id].text_right)
6108 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6110 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6115 static void MapMainDrawingArea()
6117 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6118 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6121 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6123 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6124 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6125 no_horizontal_scrollbar) ||
6126 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6127 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6128 no_vertical_scrollbar))
6131 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6134 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6136 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6137 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6140 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6143 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6146 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6150 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6152 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6153 i == GADGET_ID_CUSTOM_COPY_TO ||
6154 i == GADGET_ID_CUSTOM_EXCHANGE ||
6155 i == GADGET_ID_CUSTOM_COPY ||
6156 i == GADGET_ID_CUSTOM_PASTE)
6159 MapGadget(level_editor_gadget[i]);
6161 UnmapGadget(level_editor_gadget[i]);
6166 static void MapLevelEditorToolboxCustomGadgets()
6168 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6171 static void UnmapLevelEditorToolboxCustomGadgets()
6173 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6176 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6178 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6181 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6183 if (i != GADGET_ID_SINGLE_ITEMS &&
6184 i != GADGET_ID_PROPERTIES &&
6185 i != GADGET_ID_PICK_ELEMENT)
6187 struct GadgetInfo *gi = level_editor_gadget[i];
6195 BlitBitmap(gd_bitmap, drawto,
6196 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6197 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6198 gi->width, gi->height, gi->x, gi->y);
6200 redraw_mask |= REDRAW_DOOR_3;
6206 static void MapLevelEditorToolboxDrawingGadgets()
6208 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6211 static void UnmapLevelEditorToolboxDrawingGadgets()
6213 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6216 static void UnmapDrawingArea(int id)
6218 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6221 static void UnmapLevelEditorWindowGadgets()
6225 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6226 if (level_editor_gadget[i]->x < SX + SXSIZE)
6227 UnmapGadget(level_editor_gadget[i]);
6230 void UnmapLevelEditorGadgets()
6234 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6235 UnmapGadget(level_editor_gadget[i]);
6238 static void ResetUndoBuffer()
6240 undo_buffer_position = -1;
6241 undo_buffer_steps = -1;
6242 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6244 level.changed = FALSE;
6247 static void DrawEditModeWindow()
6249 ModifyEditorElementList();
6250 RedrawDrawingElements();
6252 if (edit_mode == ED_MODE_INFO)
6253 DrawLevelInfoWindow();
6254 else if (edit_mode == ED_MODE_PROPERTIES)
6255 DrawPropertiesWindow();
6256 else /* edit_mode == ED_MODE_DRAWING */
6257 DrawDrawingWindow();
6260 static boolean LevelChanged()
6262 boolean field_changed = FALSE;
6265 if (leveldir_current->readonly)
6268 for (y = 0; y < lev_fieldy; y++)
6269 for (x = 0; x < lev_fieldx; x++)
6270 if (Feld[x][y] != level.field[x][y])
6271 field_changed = TRUE;
6273 return (level.changed || field_changed);
6276 static boolean LevelContainsPlayer()
6278 boolean player_found = FALSE;
6281 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6283 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6285 if (Feld[x][y] == EL_PLAYER_1 ||
6286 Feld[x][y] == EL_SP_MURPHY)
6287 player_found = TRUE;
6290 return player_found;
6293 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6294 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6298 for (x = 0; x < lev_fieldx; x++)
6299 for (y = 0; y < lev_fieldy; y++)
6300 dst[x][y] = src[x][y];
6303 static int setSelectboxValue(int selectbox_id, int new_value)
6305 int new_index_value = 0;
6308 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6309 if (selectbox_info[selectbox_id].options[i].value == new_value)
6310 new_index_value = i;
6312 *selectbox_info[selectbox_id].value =
6313 selectbox_info[selectbox_id].options[new_index_value].value;
6315 return new_index_value;
6318 static void setSelectboxSpecialActionVariablesIfNeeded()
6322 /* change action mode and arg variables according to action type variable */
6323 for (i = 0; action_arg_options[i].value != -1; i++)
6325 if (action_arg_options[i].value == custom_element_change.action_type)
6327 int mode = action_arg_options[i].mode;
6329 /* only change if corresponding selectbox has changed */
6330 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6331 action_arg_modes[mode])
6332 custom_element_change.action_mode = -1;
6334 /* only change if corresponding selectbox has changed */
6335 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6336 action_arg_options[i].options)
6337 custom_element_change.action_arg = -1;
6344 static void setSelectboxSpecialActionOptions()
6348 /* change action mode and arg selectbox according to action type selectbox */
6349 for (i = 0; action_arg_options[i].value != -1; i++)
6351 if (action_arg_options[i].value == custom_element_change.action_type)
6353 int mode = action_arg_options[i].mode;
6355 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6356 action_arg_modes[mode]);
6357 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6358 custom_element_change.action_mode);
6360 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6361 action_arg_options[i].options);
6362 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6363 custom_element_change.action_arg);
6369 static void copy_custom_element_settings(int element_from, int element_to)
6371 struct ElementInfo *ei_from = &element_info[element_from];
6372 struct ElementInfo *ei_to = &element_info[element_to];
6375 /* ---------- copy element description ---------- */
6376 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6377 ei_to->description[i] = ei_from->description[i];
6379 /* ---------- copy element base properties ---------- */
6381 ei_to->properties[EP_BITFIELD_BASE] = ei_from->properties[EP_BITFIELD_BASE];
6383 Properties[element_to][EP_BITFIELD_BASE] =
6384 Properties[element_from][EP_BITFIELD_BASE];
6387 /* ---------- copy custom property values ---------- */
6389 ei_to->use_gfx_element = ei_from->use_gfx_element;
6390 ei_to->gfx_element = ei_from->gfx_element;
6392 ei_to->access_direction = ei_from->access_direction;
6394 ei_to->collect_score_initial = ei_from->collect_score_initial;
6395 ei_to->collect_count_initial = ei_from->collect_count_initial;
6397 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6398 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6399 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6401 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6402 ei_to->push_delay_random = ei_from->push_delay_random;
6403 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6404 ei_to->drop_delay_random = ei_from->drop_delay_random;
6405 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6406 ei_to->move_delay_random = ei_from->move_delay_random;
6408 ei_to->move_pattern = ei_from->move_pattern;
6409 ei_to->move_direction_initial = ei_from->move_direction_initial;
6410 ei_to->move_stepsize = ei_from->move_stepsize;
6412 ei_to->move_enter_element = ei_from->move_enter_element;
6413 ei_to->move_leave_element = ei_from->move_leave_element;
6414 ei_to->move_leave_type = ei_from->move_leave_type;
6416 ei_to->slippery_type = ei_from->slippery_type;
6418 for (y = 0; y < 3; y++)
6419 for (x = 0; x < 3; x++)
6420 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6422 ei_to->explosion_type = ei_from->explosion_type;
6423 ei_to->explosion_delay = ei_from->explosion_delay;
6424 ei_to->ignition_delay = ei_from->ignition_delay;
6426 /* ---------- reinitialize and copy change pages ---------- */
6428 ei_to->num_change_pages = ei_from->num_change_pages;
6429 ei_to->current_change_page = ei_from->current_change_page;
6431 setElementChangePages(ei_to, ei_to->num_change_pages);
6433 for (i=0; i < ei_to->num_change_pages; i++)
6434 ei_to->change_page[i] = ei_from->change_page[i];
6436 /* ---------- copy group element info ---------- */
6437 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6438 *ei_to->group = *ei_from->group;
6440 /* mark this custom element as modified */
6441 ei_to->modified_settings = TRUE;
6444 static void replace_custom_element_in_settings(int element_from,
6449 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6451 struct ElementInfo *ei = &element_info[i];
6453 for (y = 0; y < 3; y++)
6454 for (x = 0; x < 3; x++)
6455 if (ei->content.e[x][y] == element_from)
6456 ei->content.e[x][y] = element_to;
6458 for (j = 0; j < ei->num_change_pages; j++)
6460 struct ElementChangeInfo *change = &ei->change_page[j];
6462 if (change->target_element == element_from)
6463 change->target_element = element_to;
6465 if (change->trigger_element == element_from)
6466 change->trigger_element = element_to;
6468 for (y = 0; y < 3; y++)
6469 for (x = 0; x < 3; x++)
6470 if (change->target_content.e[x][y] == element_from)
6471 change->target_content.e[x][y] = element_to;
6474 if (ei->group != NULL) /* group or internal */
6475 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6476 if (ei->group->element[j] == element_from)
6477 ei->group->element[j] = element_to;
6481 static void replace_custom_element_in_playfield(int element_from,
6486 for (x = 0; x < lev_fieldx; x++)
6487 for (y = 0; y < lev_fieldy; y++)
6488 if (Feld[x][y] == element_from)
6489 Feld[x][y] = element_to;
6492 static boolean CopyCustomElement(int element_old, int element_new,
6495 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6497 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6498 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6499 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6501 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6503 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6504 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6505 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6507 level.changed = TRUE;
6509 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6511 Request("Please choose custom element !", REQ_CONFIRM);
6515 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6517 Request("Please choose group element !", REQ_CONFIRM);
6523 level.changed = TRUE;
6526 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6528 copy_custom_element_settings(element_new, element_old);
6530 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6532 copy_custom_element_settings(element_old, element_new);
6534 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6536 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6537 copy_custom_element_settings(element_new, element_old);
6538 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6540 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6541 replace_custom_element_in_settings(element_new, element_old);
6542 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6544 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6545 replace_custom_element_in_playfield(element_new, element_old);
6546 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6549 UpdateCustomElementGraphicGadgets();
6550 DrawPropertiesWindow();
6555 static void CopyCustomElementPropertiesToEditor(int element)
6558 int current_change_page = element_info[element].current_change_page;
6560 /* dynamically (re)build selectbox for selecting change page */
6561 for (i = 0; i < element_info[element].num_change_pages; i++)
6563 sprintf(options_change_page_strings[i], "%d", i + 1);
6565 options_change_page[i].value = i;
6566 options_change_page[i].text = options_change_page_strings[i];
6569 options_change_page[i].value = -1;
6570 options_change_page[i].text = NULL;
6572 /* needed here to initialize combined element properties */
6573 InitElementPropertiesEngine(level.game_version);
6575 element_info[element].change =
6576 &element_info[element].change_page[current_change_page];
6578 custom_element = element_info[element];
6579 custom_element_change = *element_info[element].change;
6581 /* needed to initially set selectbox options for special action options */
6582 setSelectboxSpecialActionOptions();
6584 /* needed to initially set selectbox value variables to reliable defaults */
6585 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6586 setSelectboxValue(i, *selectbox_info[i].value);
6588 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6589 custom_element_properties[i] = HAS_PROPERTY(element, i);
6591 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6592 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6594 /* ---------- element settings: configure (custom elements) ------------- */
6596 /* set accessible layer selectbox help value */
6597 custom_element.access_type =
6598 (IS_WALKABLE(element) ? EP_WALKABLE :
6599 IS_PASSABLE(element) ? EP_PASSABLE :
6600 custom_element.access_type);
6601 custom_element.access_layer =
6602 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6603 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6604 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6605 custom_element.access_layer);
6606 custom_element.access_protected =
6607 (IS_PROTECTED(element) ? 1 : 0);
6608 custom_element_properties[EP_ACCESSIBLE] =
6609 (IS_ACCESSIBLE_OVER(element) ||
6610 IS_ACCESSIBLE_INSIDE(element) ||
6611 IS_ACCESSIBLE_UNDER(element));
6613 /* set walk-to-object action selectbox help value */
6614 custom_element.walk_to_action =
6615 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6616 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6617 IS_DROPPABLE(element) ? EP_DROPPABLE :
6618 IS_THROWABLE(element) ? EP_THROWABLE :
6619 IS_PUSHABLE(element) ? EP_PUSHABLE :
6620 custom_element.walk_to_action);
6621 custom_element_properties[EP_WALK_TO_OBJECT] =
6622 (IS_DIGGABLE(element) ||
6623 IS_COLLECTIBLE_ONLY(element) ||
6624 IS_DROPPABLE(element) ||
6625 IS_THROWABLE(element) ||
6626 IS_PUSHABLE(element));
6628 /* set smash targets selectbox help value */
6629 custom_element.smash_targets =
6630 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6631 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6632 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6633 custom_element.smash_targets);
6634 custom_element_properties[EP_CAN_SMASH] =
6635 (CAN_SMASH_EVERYTHING(element) ||
6636 CAN_SMASH_ENEMIES(element) ||
6637 CAN_SMASH_PLAYER(element));
6639 /* set deadliness selectbox help value */
6640 custom_element.deadliness =
6641 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6642 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6643 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6644 custom_element.deadliness);
6645 custom_element_properties[EP_DEADLY] =
6646 (DONT_TOUCH(element) ||
6647 DONT_COLLIDE_WITH(element) ||
6648 DONT_RUN_INTO(element));
6650 /* ---------- element settings: advanced (custom elements) --------------- */
6652 /* set "change by direct action" selectbox help value */
6653 custom_element_change.direct_action =
6654 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6655 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6656 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6657 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6658 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6659 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6660 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6661 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6662 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6663 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6664 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6665 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6666 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6667 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6668 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6669 custom_element_change.direct_action);
6671 /* set "change by other element action" selectbox help value */
6672 custom_element_change.other_action =
6673 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6674 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6675 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6676 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6677 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6678 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6679 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6680 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6681 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6682 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6683 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6684 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6685 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6686 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6687 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6688 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6689 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6690 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6691 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6692 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6693 custom_element_change.other_action);
6696 static void CopyGroupElementPropertiesToEditor(int element)
6698 group_element_info = *element_info[element].group;
6699 custom_element = element_info[element]; /* needed for description */
6702 static void CopyClassicElementPropertiesToEditor(int element)
6704 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6705 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6706 getMoveIntoAcidProperty(&level, element);
6708 if (MAYBE_DONT_COLLIDE_WITH(element))
6709 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6710 getDontCollideWithProperty(&level, element);
6713 static void CopyElementPropertiesToEditor(int element)
6715 if (IS_CUSTOM_ELEMENT(element))
6716 CopyCustomElementPropertiesToEditor(element);
6717 else if (IS_GROUP_ELEMENT(element))
6718 CopyGroupElementPropertiesToEditor(element);
6720 CopyClassicElementPropertiesToEditor(element);
6723 static void CopyCustomElementPropertiesToGame(int element)
6726 int access_type_and_layer;
6728 /* mark that this custom element has been modified */
6729 custom_element.modified_settings = TRUE;
6730 level.changed = TRUE;
6732 if (level.use_custom_template)
6734 if (Request("Copy and modify level template ?", REQ_ASK))
6736 level.use_custom_template = FALSE;
6737 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6738 GDI_CHECKED, FALSE, GDI_END);
6742 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6744 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6748 element_info[element] = custom_element;
6749 *element_info[element].change = custom_element_change;
6751 /* ---------- element settings: configure (custom elements) ------------- */
6753 /* set accessible property from checkbox and selectbox */
6754 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6755 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6756 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6757 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6758 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6759 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6760 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6761 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6762 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6763 custom_element_properties[access_type_and_layer] =
6764 custom_element_properties[EP_ACCESSIBLE];
6765 custom_element_properties[EP_PROTECTED] =
6766 (custom_element.access_protected != 0 &&
6767 custom_element_properties[EP_ACCESSIBLE]);
6769 /* set walk-to-object property from checkbox and selectbox */
6770 custom_element_properties[EP_DIGGABLE] = FALSE;
6771 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6772 custom_element_properties[EP_DROPPABLE] = FALSE;
6773 custom_element_properties[EP_THROWABLE] = FALSE;
6774 custom_element_properties[EP_PUSHABLE] = FALSE;
6775 custom_element_properties[custom_element.walk_to_action] =
6776 custom_element_properties[EP_WALK_TO_OBJECT];
6778 /* set smash property from checkbox and selectbox */
6779 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6780 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6781 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6782 custom_element_properties[custom_element.smash_targets] =
6783 custom_element_properties[EP_CAN_SMASH];
6785 /* set deadliness property from checkbox and selectbox */
6786 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6787 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6788 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6789 custom_element_properties[custom_element.deadliness] =
6790 custom_element_properties[EP_DEADLY];
6792 /* ---------- element settings: advanced (custom elements) --------------- */
6794 /* set player change event from checkbox and selectbox */
6795 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6796 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6797 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6798 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6799 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6800 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6801 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6802 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6803 custom_element_change_events[CE_SWITCHED] = FALSE;
6804 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6805 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6806 custom_element_change_events[CE_BLOCKED] = FALSE;
6807 custom_element_change_events[CE_IMPACT] = FALSE;
6808 custom_element_change_events[CE_SMASHED] = FALSE;
6809 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6810 custom_element_change_events[custom_element_change.direct_action] =
6811 custom_element_change_events[CE_BY_DIRECT_ACTION];
6813 /* set other element action change event from checkbox and selectbox */
6814 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6815 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6816 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6817 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6818 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6819 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6820 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6821 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6822 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6823 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6824 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6825 custom_element_change_events[CE_HITTING_X] = FALSE;
6826 custom_element_change_events[CE_DIGGING_X] = FALSE;
6827 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6828 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6829 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6830 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6831 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6832 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6833 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6834 custom_element_change_events[custom_element_change.other_action] =
6835 custom_element_change_events[CE_BY_OTHER_ACTION];
6837 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6838 SET_PROPERTY(element, i, custom_element_properties[i]);
6840 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6841 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6843 /* copy change events also to special level editor variable */
6844 custom_element = element_info[element];
6845 custom_element_change = *element_info[element].change;
6848 static void CopyGroupElementPropertiesToGame(int element)
6850 element_info[element] = custom_element;
6851 *element_info[element].group = group_element_info;
6853 /* mark that this group element has been modified */
6854 element_info[element].modified_settings = TRUE;
6855 level.changed = TRUE;
6858 static void CopyClassicElementPropertiesToGame(int element)
6860 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6861 setMoveIntoAcidProperty(&level, element,
6862 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6864 if (MAYBE_DONT_COLLIDE_WITH(element))
6865 setDontCollideWithProperty(&level, element,
6866 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6869 static void CopyElementPropertiesToGame(int element)
6871 if (IS_CUSTOM_ELEMENT(element))
6872 CopyCustomElementPropertiesToGame(element);
6873 else if (IS_GROUP_ELEMENT(element))
6874 CopyGroupElementPropertiesToGame(element);
6876 CopyClassicElementPropertiesToGame(element);
6881 CloseDoor(DOOR_CLOSE_ALL);
6882 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6884 if (level_editor_test_game)
6886 CopyPlayfield(level.field, Feld);
6887 CopyPlayfield(FieldBackup, level.field);
6889 level_editor_test_game = FALSE;
6893 edit_mode = ED_MODE_DRAWING;
6894 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6902 /* copy default editor door content to main double buffer */
6903 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6904 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6906 /* draw bigger door */
6907 DrawSpecialEditorDoor();
6909 /* draw new control window */
6910 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6911 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6913 redraw_mask |= REDRAW_ALL;
6915 ReinitializeElementList(); /* update dynamic level element list */
6916 ReinitializeElementListButtons(); /* custom element may look different */
6919 MapControlButtons();
6921 DrawEditModeWindow();
6923 /* copy actual editor door content to door double buffer for OpenDoor() */
6924 BlitBitmap(drawto, bitmap_db_door,
6925 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6927 OpenDoor(DOOR_OPEN_1);
6930 static void AdjustDrawingAreaGadgets()
6932 int ed_xsize = lev_fieldx + 2;
6933 int ed_ysize = lev_fieldy + 2;
6934 int max_ed_fieldx = MAX_ED_FIELDX;
6935 int max_ed_fieldy = MAX_ED_FIELDY;
6936 boolean horizontal_scrollbar_needed;
6937 boolean vertical_scrollbar_needed;
6938 int x, y, width, height;
6939 int xoffset, yoffset;
6941 /* check if we need any scrollbars */
6942 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6943 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6945 /* check if we have a smaller editor field because of scrollbars */
6946 if (horizontal_scrollbar_needed)
6947 max_ed_fieldy = MAX_ED_FIELDY - 1;
6948 if (vertical_scrollbar_needed)
6949 max_ed_fieldx = MAX_ED_FIELDX - 1;
6951 /* check again if we now need more scrollbars because of less space */
6952 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6953 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6955 /* check if editor field gets even smaller after adding new scrollbars */
6956 if (horizontal_scrollbar_needed)
6957 max_ed_fieldy = MAX_ED_FIELDY - 1;
6958 if (vertical_scrollbar_needed)
6959 max_ed_fieldx = MAX_ED_FIELDX - 1;
6961 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6962 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6964 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6965 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6966 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6967 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6970 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6971 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6973 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6974 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6976 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6977 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6979 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6980 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6982 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6984 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6986 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6988 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6992 static void AdjustLevelScrollPosition()
6994 if (level_xpos < -1)
6996 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6997 level_xpos = lev_fieldx - ed_fieldx + 1;
6998 if (lev_fieldx < ed_fieldx - 2)
7001 if (level_ypos < -1)
7003 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7004 level_ypos = lev_fieldy - ed_fieldy + 1;
7005 if (lev_fieldy < ed_fieldy - 2)
7009 static void AdjustEditorScrollbar(int id)
7011 struct GadgetInfo *gi = level_editor_gadget[id];
7012 int items_max, items_visible, item_position;
7014 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7016 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7017 items_visible = ed_fieldx;
7018 item_position = level_xpos + 1;
7022 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7023 items_visible = ed_fieldy;
7024 item_position = level_ypos + 1;
7027 if (item_position > items_max - items_visible)
7028 item_position = items_max - items_visible;
7030 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7031 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7034 static void AdjustElementListScrollbar()
7036 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7037 int items_max, items_visible, item_position;
7039 /* correct position of element list scrollbar */
7040 if (element_shift < 0)
7042 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7043 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7045 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7046 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7047 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7049 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7050 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7051 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7054 static void ModifyEditorCounterValue(int counter_id, int new_value)
7056 int *counter_value = counterbutton_info[counter_id].value;
7057 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7058 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7060 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7062 if (counter_value != NULL)
7063 *counter_value = gi->textinput.number_value;
7066 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7068 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7069 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7071 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7073 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7074 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7076 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7077 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7079 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7080 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7084 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7086 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7087 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7088 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7090 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7093 static void ModifyEditorSelectboxOptions(int selectbox_id,
7094 struct ValueTextInfo *options)
7096 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7097 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7099 selectbox_info[selectbox_id].options = options;
7101 /* set index to zero -- list may be shorter now (correct later, if needed) */
7102 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7103 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7106 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7108 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7109 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7111 drawingarea_info[drawingarea_id].area_xsize = xsize;
7112 drawingarea_info[drawingarea_id].area_ysize = ysize;
7114 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7117 static void ModifyEditorElementList()
7121 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7123 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7124 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7125 struct GadgetDesign *gd = &gi->deco.design;
7126 int element = editor_elements[element_shift + i];
7130 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7131 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7137 static void PickDrawingElement(int button, int element)
7139 if (button < 1 || button > 3)
7144 new_element1 = element;
7145 DrawMiniGraphicExt(drawto,
7146 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7147 el2edimg(new_element1));
7149 else if (button == 2)
7151 new_element2 = element;
7152 DrawMiniGraphicExt(drawto,
7153 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7154 el2edimg(new_element2));
7158 new_element3 = element;
7159 DrawMiniGraphicExt(drawto,
7160 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7161 el2edimg(new_element3));
7164 redraw_mask |= REDRAW_DOOR_1;
7167 static void RedrawDrawingElements()
7169 PickDrawingElement(1, new_element1);
7170 PickDrawingElement(2, new_element2);
7171 PickDrawingElement(3, new_element3);
7174 static void DrawDrawingWindow()
7176 stick_element_properties_window = FALSE;
7178 SetMainBackgroundImage(IMG_UNDEFINED);
7181 UnmapLevelEditorWindowGadgets();
7182 UnmapLevelEditorToolboxCustomGadgets();
7184 AdjustDrawingAreaGadgets();
7185 AdjustLevelScrollPosition();
7186 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7187 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7189 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7191 MapMainDrawingArea();
7192 MapLevelEditorToolboxDrawingGadgets();
7195 static void DrawLevelInfoWindow()
7199 stick_element_properties_window = FALSE;
7201 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7203 UnmapLevelEditorWindowGadgets();
7206 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7207 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7209 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7210 "Level Settings", FONT_TITLE_1);
7211 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7212 "Editor Settings", FONT_TITLE_1);
7215 /* draw counter gadgets */
7216 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7217 MapCounterButtons(i);
7219 /* draw selectbox gadgets */
7220 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7221 MapSelectboxGadget(i);
7223 /* draw checkbutton gadgets */
7224 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7225 MapCheckbuttonGadget(i);
7227 /* draw radiobutton gadgets */
7228 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7229 MapRadiobuttonGadget(i);
7231 /* draw text input gadgets */
7232 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7233 MapTextInputGadget(i);
7235 /* draw drawing area */
7236 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7239 static void DrawCustomContentArea()
7241 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7242 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7243 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7244 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7245 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7246 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7248 /* add distance for potential left text (without drawing area border) */
7249 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7251 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7253 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7256 static void DrawCustomChangeContentArea()
7258 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7259 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7260 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7261 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7262 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7263 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7265 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7270 static void DrawYamYamContentAreas()
7272 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7273 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7276 /* display counter to choose number of element content areas */
7277 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7279 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7281 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7283 if (i < level.num_yamyam_contents)
7289 int font_height = getFontHeight(FONT_TEXT_1);
7291 UnmapDrawingArea(id);
7293 /* delete content areas in case of reducing number of them */
7294 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7295 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7297 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7301 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7302 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7303 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7306 static void DrawMagicBallContentAreas()
7308 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7309 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7312 /* display counter to choose number of element content areas */
7313 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7315 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7317 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7319 if (i < level.num_ball_contents)
7325 int font_height = getFontHeight(FONT_TEXT_1);
7327 UnmapDrawingArea(id);
7329 /* delete content areas in case of reducing number of them */
7330 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7331 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7333 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7337 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7338 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7339 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7342 static void DrawAndroidElementArea(int element)
7344 int num_elements = level.num_android_clone_elements;
7345 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7346 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7347 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7348 int xsize = MAX_ANDROID_ELEMENTS;
7351 /* display counter to choose number of element areas */
7352 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7354 if (drawingarea_info[id].text_left != NULL)
7355 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7357 UnmapDrawingArea(id);
7359 ModifyEditorDrawingArea(id, num_elements, 1);
7361 /* delete content areas in case of reducing number of them */
7362 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7367 static void DrawGroupElementArea(int element)
7369 int num_elements = group_element_info.num_elements;
7370 int id = ED_DRAWING_ID_GROUP_CONTENT;
7371 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7372 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7373 int xsize = MAX_ELEMENTS_IN_GROUP;
7376 if (drawingarea_info[id].text_left != NULL)
7377 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7379 UnmapDrawingArea(id);
7381 ModifyEditorDrawingArea(id, num_elements, 1);
7383 /* delete content areas in case of reducing number of them */
7384 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7389 static void DrawEnvelopeTextArea(int envelope_nr)
7391 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7392 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7395 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7397 if (envelope_nr != -1)
7398 textarea_info[id].value = level.envelope_text[envelope_nr];
7400 ModifyGadget(gi, GDI_AREA_SIZE,
7401 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7402 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7405 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7408 char *getElementDescriptionFilename(int element)
7410 char *docs_dir = options.docs_directory;
7411 char *elements_subdir = "elements";
7412 static char *filename = NULL;
7413 char basename[MAX_FILENAME_LEN];
7415 checked_free(filename);
7417 /* 1st try: look for element description file for exactly this element */
7418 sprintf(basename, "%s.txt", element_info[element].token_name);
7419 filename = getPath3(docs_dir, elements_subdir, basename);
7420 if (fileExists(filename))
7425 /* 2nd try: look for element description file for this element's class */
7426 sprintf(basename, "%s.txt", element_info[element].class_name);
7427 filename = getPath3(docs_dir, elements_subdir, basename);
7428 if (fileExists(filename))
7434 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7436 int font_height = getFontHeight(font_nr);
7437 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7438 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7439 int sx = SX + pad_x;
7440 int sy = SY + pad_y;
7441 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7443 if (start_line >= max_lines_per_screen)
7446 DrawText(sx, sy + start_line * font_height, text, font_nr);
7451 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7453 int font_nr = FONT_TEXT_2;
7454 int font_width = getFontWidth(font_nr);
7455 int font_height = getFontHeight(font_nr);
7456 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7457 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7458 int sx = SX + pad_x;
7459 int sy = SY + pad_y + start_line * font_height;
7460 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7461 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7463 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7464 max_lines_per_screen);
7467 static void DrawPropertiesTabulatorGadgets()
7469 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7470 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7471 int gd_x = gd->x + gd_gi->border.width / 2;
7472 int gd_y = gd->y + gd_gi->height - 1;
7473 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7474 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7475 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7479 /* draw additional "advanced" tabulator for custom elements */
7480 if (IS_CUSTOM_ELEMENT(properties_element))
7481 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7483 for (i = id_first; i <= id_last; i++)
7485 int gadget_id = textbutton_info[i].gadget_id;
7486 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7487 boolean active = (i != edit_mode_properties);
7489 /* use "config 1" and "config 2" instead of "config" */
7490 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7491 IS_CUSTOM_ELEMENT(properties_element))
7494 /* draw background line below tabulator button */
7495 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7497 /* draw solid line below inactive tabulator buttons */
7498 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7499 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7501 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7502 MapTextbuttonGadget(i);
7505 /* draw little border line below tabulator buttons */
7506 if (tab_color != BLACK_PIXEL) /* black => transparent */
7507 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7508 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7509 ED_GADGET_DISTANCE, tab_color);
7512 static void DrawPropertiesInfo()
7521 /* configurable properties */
7523 { EP_WALKABLE_OVER, "- player can walk over it" },
7524 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7525 { EP_WALKABLE_UNDER, "- player can walk under it" },
7526 { EP_PASSABLE_OVER, "- player can pass over it" },
7527 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7528 { EP_PASSABLE_UNDER, "- player can pass under it" },
7529 { EP_PROTECTED, "- player is protected by it" },
7531 { EP_DIGGABLE, "- can be digged away" },
7532 { EP_COLLECTIBLE, "- can be collected" },
7533 { EP_DROPPABLE, "- can be dropped after collecting" },
7534 { EP_THROWABLE, "- can be thrown after collecting" },
7535 { EP_PUSHABLE, "- can be pushed" },
7537 { EP_CAN_FALL, "- can fall" },
7538 { EP_CAN_MOVE, "- can move" },
7540 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7542 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7544 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7546 { EP_SLIPPERY, "- slippery for falling elements" },
7547 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7549 { EP_DONT_RUN_INTO, "- deadly when running into" },
7550 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7551 { EP_DONT_TOUCH, "- deadly when touching" },
7553 { EP_INDESTRUCTIBLE, "- indestructible" },
7555 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7556 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7557 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7559 { EP_CAN_CHANGE, "- can change to other element" },
7561 /* pre-defined properties */
7562 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7563 { EP_SWITCHABLE, "- can be switched" },
7565 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7570 char *filename = getElementDescriptionFilename(properties_element);
7571 char *percentage_text = "In this level:";
7572 char *properties_text = "Standard properties:";
7574 int num_elements_in_level;
7575 int num_standard_properties = 0;
7576 int font1_nr = FONT_TEXT_1;
7577 int font2_nr = FONT_TEXT_2;
7578 int font1_width = getFontWidth(font1_nr);
7579 int font2_height = getFontHeight(font2_nr);
7580 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7581 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7582 int screen_line = 0;
7586 if (IS_CUSTOM_ELEMENT(properties_element))
7588 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7589 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7592 else if (IS_GROUP_ELEMENT(properties_element))
7594 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7595 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7600 /* ----- print number of elements / percentage of this element in level */
7602 num_elements_in_level = 0;
7603 for (y = 0; y < lev_fieldy; y++)
7604 for (x = 0; x < lev_fieldx; x++)
7605 if (Feld[x][y] == properties_element)
7606 num_elements_in_level++;
7607 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7609 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7611 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7612 pad_y + screen_line++ * font2_height, font2_nr,
7613 "%d (%.2f%%)", num_elements_in_level, percentage);
7617 /* ----- print standard properties of this element */
7619 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7622 for (i = 0; properties[i].value != -1; i++)
7624 if (!HAS_PROPERTY(properties_element, properties[i].value))
7627 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7628 properties[i].text);
7629 num_standard_properties++;
7632 if (num_standard_properties == 0)
7633 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7634 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7638 /* ----- print special description of this element */
7640 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7641 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7642 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7645 #define TEXT_COLLECTING "Score for collecting"
7646 #define TEXT_SMASHING "Score for smashing"
7647 #define TEXT_SLURPING "Score for slurping robot"
7648 #define TEXT_CRACKING "Score for cracking"
7649 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7650 #define TEXT_DURATION "Duration when activated"
7651 #define TEXT_BALL_DELAY "Element generation delay"
7652 #define TEXT_MOVE_SPEED "Speed of android moving"
7653 #define TEXT_CLONE_SPEED "Speed of android cloning"
7654 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7655 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7656 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7657 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7658 #define TEXT_TIME_BONUS "Extra time to solve level"
7665 } elements_with_counter[] =
7667 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7668 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7669 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7670 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7671 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7672 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7673 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7674 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7675 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7676 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7677 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7678 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7679 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7680 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7681 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7682 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7683 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7684 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7685 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7686 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7687 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7688 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7689 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7690 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7691 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7692 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7693 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7694 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7695 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7696 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7697 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7698 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7699 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7700 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
7701 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
7702 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
7703 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7704 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7705 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7706 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7707 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7708 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7709 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7710 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7711 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7712 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7713 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7714 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7715 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7716 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7717 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7718 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7719 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7720 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7721 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7722 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7723 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7724 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7725 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7726 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7727 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7728 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7729 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7730 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7731 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7732 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7733 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7734 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7735 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7736 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7737 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7738 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7741 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7742 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7743 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7744 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7745 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7746 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7747 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7748 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7749 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7750 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7751 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7752 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7753 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7754 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7758 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7759 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7760 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7761 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7762 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7763 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
7764 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7765 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7771 static boolean checkPropertiesConfig(int element)
7775 if (IS_GEM(element) ||
7776 IS_CUSTOM_ELEMENT(element) ||
7777 IS_GROUP_ELEMENT(element) ||
7778 IS_ENVELOPE(element) ||
7779 ELEM_IS_PLAYER(element) ||
7780 HAS_EDITOR_CONTENT(element) ||
7781 CAN_GROW(element) ||
7782 COULD_MOVE_INTO_ACID(element) ||
7783 MAYBE_DONT_COLLIDE_WITH(element))
7786 for (i = 0; elements_with_counter[i].element != -1; i++)
7787 if (elements_with_counter[i].element == element)
7793 static void DrawPropertiesConfig()
7795 int max_num_element_counters = 4;
7796 int num_element_counters = 0;
7799 if (!checkPropertiesConfig(properties_element))
7801 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7806 /* check if there are elements where a value can be chosen for */
7807 for (i = 0; elements_with_counter[i].element != -1; i++)
7809 if (elements_with_counter[i].element == properties_element)
7811 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7813 counterbutton_info[counter_id].y =
7814 ED_ELEMENT_SETTINGS_YPOS(
7815 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7816 (CAN_GROW(properties_element) ? 1 : 0) +
7817 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7818 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7819 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7820 num_element_counters);
7822 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7823 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7825 if (properties_element == EL_GAME_OF_LIFE ||
7826 properties_element == EL_BIOMAZE)
7828 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7829 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7833 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7834 counterbutton_info[counter_id].min_value = MIN_SCORE;
7835 counterbutton_info[counter_id].max_value = MAX_SCORE;
7838 MapCounterButtons(counter_id);
7840 num_element_counters++;
7841 if (num_element_counters >= max_num_element_counters)
7846 if (HAS_EDITOR_CONTENT(properties_element))
7848 /* draw stickybutton gadget */
7849 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7851 if (IS_AMOEBOID(properties_element))
7852 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7853 else if (properties_element == EL_YAMYAM ||
7854 properties_element == EL_YAMYAM_LEFT ||
7855 properties_element == EL_YAMYAM_RIGHT ||
7856 properties_element == EL_YAMYAM_UP ||
7857 properties_element == EL_YAMYAM_DOWN)
7858 DrawYamYamContentAreas();
7859 else if (properties_element == EL_EMC_MAGIC_BALL)
7861 DrawMagicBallContentAreas();
7863 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7864 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7866 else if (properties_element == EL_EMC_ANDROID)
7867 DrawAndroidElementArea(properties_element);
7870 if (ELEM_IS_PLAYER(properties_element))
7872 int player_nr = GET_PLAYER_NR(properties_element);
7874 /* these properties can be set for every player individually */
7875 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7876 &level.start_element[player_nr];
7877 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7878 &level.artwork_element[player_nr];
7879 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7880 &level.explosion_element[player_nr];
7882 /* these properties can be set for every player individually */
7883 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7884 &level.use_start_element[player_nr];
7885 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7886 &level.use_artwork_element[player_nr];
7887 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7888 &level.use_explosion_element[player_nr];
7890 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7891 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7892 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7893 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7894 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7895 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7896 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7897 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7898 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7899 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7900 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7902 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7903 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7904 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7906 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7909 if (IS_GEM(properties_element))
7910 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7912 if (COULD_MOVE_INTO_ACID(properties_element) &&
7913 !ELEM_IS_PLAYER(properties_element) &&
7914 (!IS_CUSTOM_ELEMENT(properties_element) ||
7915 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7917 /* set position for checkbutton for "can move into acid" */
7918 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7919 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7920 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7921 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7922 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7924 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7927 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7928 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7930 if (properties_element == EL_SPRING)
7931 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7933 if (properties_element == EL_TIME_ORB_FULL)
7934 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7937 if (properties_element == EL_BALLOON)
7938 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7941 if (CAN_GROW(properties_element))
7943 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7944 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7946 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7949 if (IS_ENVELOPE(properties_element))
7951 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7952 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7953 int envelope_nr = properties_element - EL_ENVELOPE_1;
7955 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7956 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7958 /* display counter to choose size of envelope text area */
7959 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7960 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7962 DrawEnvelopeTextArea(envelope_nr);
7965 if (IS_CUSTOM_ELEMENT(properties_element))
7967 /* draw stickybutton gadget */
7968 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7970 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7972 /* draw checkbutton gadgets */
7973 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7974 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7975 MapCheckbuttonGadget(i);
7977 /* draw counter gadgets */
7978 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7979 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7980 MapCounterButtons(i);
7982 /* draw selectbox gadgets */
7983 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7984 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7985 MapSelectboxGadget(i);
7987 /* draw textbutton gadgets */
7988 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7990 /* draw text input gadgets */
7991 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7993 /* draw drawing area gadgets */
7994 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7996 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7998 /* draw checkbutton gadgets */
7999 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8000 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8001 MapCheckbuttonGadget(i);
8003 /* draw counter gadgets */
8004 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8005 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8006 MapCounterButtons(i);
8008 /* draw selectbox gadgets */
8009 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8010 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8011 MapSelectboxGadget(i);
8013 /* draw drawing area gadgets */
8014 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8015 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8016 DrawCustomContentArea();
8019 else if (IS_GROUP_ELEMENT(properties_element))
8021 /* draw stickybutton gadget */
8022 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8024 /* draw checkbutton gadgets */
8025 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8026 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8028 /* draw counter gadgets */
8029 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8031 /* draw selectbox gadgets */
8032 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8034 /* draw textbutton gadgets */
8035 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8037 /* draw drawing area gadgets */
8038 DrawGroupElementArea(properties_element);
8040 /* draw text input gadgets */
8041 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8043 /* draw drawing area gadgets */
8044 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8048 static void DrawPropertiesChangeDrawingAreas()
8050 if (IS_CUSTOM_ELEMENT(properties_element))
8052 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8053 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8055 DrawCustomChangeContentArea();
8058 redraw_mask |= REDRAW_FIELD;
8061 static void DrawPropertiesChange()
8065 /* needed to initially set selectbox options for special action options */
8066 setSelectboxSpecialActionOptions();
8068 /* draw stickybutton gadget */
8069 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8071 /* draw checkbutton gadgets */
8072 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8073 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8074 MapCheckbuttonGadget(i);
8076 /* draw counter gadgets */
8077 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8078 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8079 MapCounterButtons(i);
8081 /* draw selectbox gadgets */
8082 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8083 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8084 MapSelectboxGadget(i);
8086 /* draw textbutton gadgets */
8087 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8088 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8089 MapTextbuttonGadget(i);
8091 /* draw graphicbutton gadgets */
8092 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8093 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8094 MapGraphicbuttonGadget(i);
8096 /* draw drawing area gadgets */
8097 DrawPropertiesChangeDrawingAreas();
8100 static void DrawEditorElementAnimation(int x, int y)
8102 int graphic = el2img(properties_element);
8103 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8104 custom_element.ce_value_fixed_initial :
8105 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8106 custom_element.collect_score_initial : FrameCounter);
8108 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8111 static void DrawEditorElementName(int x, int y, int element)
8113 char *element_name = getElementInfoText(element);
8114 int font_nr = FONT_TEXT_1;
8115 int font_width = getFontWidth(font_nr);
8116 int font_height = getFontHeight(font_nr);
8117 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8118 int max_chars_per_line = max_text_width / font_width;
8119 char buffer[max_chars_per_line + 1];
8121 if (strlen(element_name) <= max_chars_per_line)
8122 DrawTextS(x, y, font_nr, element_name);
8125 int next_pos = max_chars_per_line;
8127 strncpy(buffer, element_name, max_chars_per_line);
8128 buffer[max_chars_per_line] = '\0';
8130 if (element_name[max_chars_per_line] == ' ')
8136 for (i = max_chars_per_line - 1; i >= 0; i--)
8137 if (buffer[i] == ' ')
8140 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8147 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8149 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8150 buffer[max_chars_per_line] = '\0';
8152 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8156 static void DrawPropertiesWindow()
8161 stick_element_properties_window = FALSE;
8163 /* make sure that previous properties edit mode exists for this element */
8164 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8165 !IS_CUSTOM_ELEMENT(properties_element))
8166 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8168 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8169 IS_CUSTOM_ELEMENT(properties_element))
8170 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8172 CopyElementPropertiesToEditor(properties_element);
8174 UnmapLevelEditorWindowGadgets();
8175 UnmapLevelEditorToolboxDrawingGadgets();
8176 UnmapLevelEditorToolboxCustomGadgets();
8178 if (IS_CUSTOM_ELEMENT(properties_element) ||
8179 IS_GROUP_ELEMENT(properties_element))
8180 MapLevelEditorToolboxCustomGadgets();
8182 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8186 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8188 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8189 "Element Settings", FONT_TITLE_1);
8193 FrameCounter = 0; /* restart animation frame counter */
8196 DrawElementBorder(SX + xstart * MINI_TILEX,
8197 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8198 TILEX, TILEY, FALSE);
8200 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8201 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8203 DrawGraphicAnimationExt(drawto,
8204 SX + xstart * MINI_TILEX,
8205 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8206 el2img(properties_element), -1, NO_MASKING);
8210 FrameCounter = 0; /* restart animation frame counter */
8213 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8214 (ystart + 1) * MINI_TILEY + 1,
8215 properties_element);
8217 DrawPropertiesTabulatorGadgets();
8219 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8220 DrawPropertiesInfo();
8221 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8222 DrawPropertiesChange();
8223 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8224 DrawPropertiesConfig();
8227 static void UpdateCustomElementGraphicGadgets()
8231 ModifyEditorElementList();
8232 RedrawDrawingElements();
8234 /* force redraw of all mapped drawing area gadgets */
8235 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8237 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8244 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8246 int lx = sx + level_xpos;
8247 int ly = sy + level_ypos;
8249 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8252 Feld[lx][ly] = element;
8255 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8256 int element, boolean change_level)
8258 if (from_y == to_y) /* horizontal line */
8264 swap_numbers(&from_x, &to_x);
8266 for (x = from_x; x <= to_x; x++)
8267 DrawLineElement(x, y, element, change_level);
8269 else if (from_x == to_x) /* vertical line */
8275 swap_numbers(&from_y, &to_y);
8277 for (y = from_y; y <= to_y; y++)
8278 DrawLineElement(x, y, element, change_level);
8280 else /* diagonal line */
8282 int len_x = ABS(to_x - from_x);
8283 int len_y = ABS(to_y - from_y);
8286 if (len_y < len_x) /* a < 1 */
8288 float a = (float)len_y / (float)len_x;
8291 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8293 for (x = 0; x <= len_x; x++)
8295 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8296 DrawLineElement(from_x + x, from_y + y, element, change_level);
8301 float a = (float)len_x / (float)len_y;
8304 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8306 for (y = 0; y <= len_y; y++)
8308 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8309 DrawLineElement(from_x + x, from_y + y, element, change_level);
8315 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8316 int element, boolean change_level)
8318 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8319 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8320 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8321 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8324 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8325 int element, boolean change_level)
8330 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8332 for (y = from_y; y <= to_y; y++)
8333 DrawLine(from_x, y, to_x, y, element, change_level);
8336 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8337 int element, boolean change_level)
8339 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8340 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8341 int len_x = ABS(to_x - from_x);
8342 int len_y = ABS(to_y - from_y);
8345 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8347 /* not optimal (some points get drawn twice) but simple,
8348 and fast enough for the few points we are drawing */
8350 for (x = 0; x <= radius; x++)
8354 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8356 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8357 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8358 lx = sx + level_xpos;
8359 ly = sy + level_ypos;
8361 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8362 DrawLineElement(sx, sy, element, change_level);
8365 for (y = 0; y <= radius; y++)
8369 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8371 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8372 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8373 lx = sx + level_xpos;
8374 ly = sy + level_ypos;
8376 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8377 DrawLineElement(sx, sy, element, change_level);
8381 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8382 int element, boolean change_level)
8384 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8385 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8387 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8390 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8392 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8393 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8394 int element, boolean change_level)
8396 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8397 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8398 int mirror_to_x2 = from_x - (to_x2 - from_x);
8399 int mirror_to_y2 = from_y - (to_y2 - from_y);
8401 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8402 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8403 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8404 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8408 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8410 int from_sx, from_sy;
8414 swap_numbers(&from_x, &to_x);
8417 swap_numbers(&from_y, &to_y);
8419 from_sx = SX + from_x * MINI_TILEX;
8420 from_sy = SY + from_y * MINI_TILEY;
8421 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8422 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8424 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8425 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8426 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8427 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8429 if (from_x == to_x && from_y == to_y)
8430 MarkTileDirty(from_x/2, from_y/2);
8432 redraw_mask |= REDRAW_FIELD;
8435 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8436 int element, boolean change_level)
8438 if (element == -1 || change_level)
8439 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8441 DrawAreaBorder(from_x, from_y, to_x, to_y);
8444 /* values for CopyBrushExt() */
8445 #define CB_AREA_TO_BRUSH 0
8446 #define CB_BRUSH_TO_CURSOR 1
8447 #define CB_BRUSH_TO_LEVEL 2
8448 #define CB_DELETE_OLD_CURSOR 3
8449 #define CB_DUMP_BRUSH 4
8450 #define CB_DUMP_BRUSH_SMALL 5
8452 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8453 int button, int mode)
8455 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8456 static int brush_width, brush_height;
8457 static int last_cursor_x = -1, last_cursor_y = -1;
8458 static boolean delete_old_brush;
8459 int new_element = BUTTON_ELEMENT(button);
8462 if (mode == CB_DUMP_BRUSH ||
8463 mode == CB_DUMP_BRUSH_SMALL)
8465 if (!draw_with_brush)
8467 Error(ERR_WARN, "no brush selected");
8472 for (y = 0; y < brush_height; y++)
8474 for (x = 0; x < brush_width; x++)
8476 int element = brush_buffer[x][y];
8477 int element_mapped = element;
8479 if (IS_CUSTOM_ELEMENT(element))
8480 element_mapped = EL_CUSTOM_START;
8481 else if (IS_GROUP_ELEMENT(element))
8482 element_mapped = EL_GROUP_START;
8483 else if (element >= NUM_FILE_ELEMENTS)
8484 element_mapped = EL_UNKNOWN;
8486 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8495 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8498 if (mode == CB_AREA_TO_BRUSH)
8500 int from_lx, from_ly;
8503 swap_numbers(&from_x, &to_x);
8506 swap_numbers(&from_y, &to_y);
8508 brush_width = to_x - from_x + 1;
8509 brush_height = to_y - from_y + 1;
8511 from_lx = from_x + level_xpos;
8512 from_ly = from_y + level_ypos;
8514 for (y = 0; y < brush_height; y++)
8516 for (x=0; x < brush_width; x++)
8518 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8521 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8526 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8528 delete_old_brush = FALSE;
8530 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8531 mode == CB_BRUSH_TO_LEVEL)
8533 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8534 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8535 int cursor_from_x = cursor_x - brush_width / 2;
8536 int cursor_from_y = cursor_y - brush_height / 2;
8537 int border_from_x = cursor_x, border_from_y = cursor_y;
8538 int border_to_x = cursor_x, border_to_y = cursor_y;
8540 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8541 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8543 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8544 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8546 delete_old_brush = FALSE;
8550 for (y = 0; y < brush_height; y++)
8552 for (x = 0; x < brush_width; x++)
8554 int sx = cursor_from_x + x;
8555 int sy = cursor_from_y + y;
8556 int lx = sx + level_xpos;
8557 int ly = sy + level_ypos;
8558 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8559 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8560 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8561 brush_buffer[x][y] : new_element);
8563 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8565 if (sx < border_from_x)
8567 else if (sx > border_to_x)
8569 if (sy < border_from_y)
8571 else if (sy > border_to_y)
8574 DrawLineElement(sx, sy, element, change_level);
8579 if (mode != CB_DELETE_OLD_CURSOR)
8580 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8582 last_cursor_x = cursor_x;
8583 last_cursor_y = cursor_y;
8584 delete_old_brush = TRUE;
8588 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8591 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8594 static void CopyBrushToLevel(int x, int y, int button)
8596 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8599 static void CopyBrushToCursor(int x, int y)
8601 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8604 static void DeleteBrushFromCursor()
8606 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8611 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8614 void DumpBrush_Small()
8616 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8619 static void FloodFill(int from_x, int from_y, int fill_element)
8623 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8624 static int safety = 0;
8626 /* check if starting field still has the desired content */
8627 if (Feld[from_x][from_y] == fill_element)
8632 if (safety > lev_fieldx*lev_fieldy)
8633 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8635 old_element = Feld[from_x][from_y];
8636 Feld[from_x][from_y] = fill_element;
8638 for (i = 0; i < 4; i++)
8640 x = from_x + check[i][0];
8641 y = from_y + check[i][1];
8643 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8644 FloodFill(x, y, fill_element);
8650 /* values for DrawLevelText() modes */
8652 #define TEXT_SETCURSOR 1
8653 #define TEXT_WRITECHAR 2
8654 #define TEXT_BACKSPACE 3
8655 #define TEXT_NEWLINE 4
8657 #define TEXT_QUERY_TYPING 6
8659 static int DrawLevelText(int sx, int sy, char letter, int mode)
8661 static short delete_buffer[MAX_LEV_FIELDX];
8662 static int start_sx, start_sy;
8663 static int last_sx, last_sy;
8664 static boolean typing = FALSE;
8665 int letter_element = EL_CHAR_ASCII0 + letter;
8668 /* map lower case letters to upper case and convert special characters */
8669 if (letter >= 'a' && letter <= 'z')
8670 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8671 else if (letter == 'ä' || letter == 'Ä')
8672 letter_element = EL_CHAR_AUMLAUT;
8673 else if (letter == 'ö' || letter == 'Ö')
8674 letter_element = EL_CHAR_OUMLAUT;
8675 else if (letter == 'ü' || letter == 'Ü')
8676 letter_element = EL_CHAR_UUMLAUT;
8677 else if (letter == '^')
8678 letter_element = EL_CHAR_COPYRIGHT;
8680 letter_element = EL_CHAR_ASCII0 + letter;
8682 if (mode != TEXT_INIT)
8687 if (mode != TEXT_SETCURSOR)
8693 lx = last_sx + level_xpos;
8694 ly = last_sy + level_ypos;
8701 DrawLevelText(0, 0, 0, TEXT_END);
8704 start_sx = last_sx = sx;
8705 start_sy = last_sy = sy;
8706 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8709 case TEXT_SETCURSOR:
8710 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8711 DrawAreaBorder(sx, sy, sx, sy);
8716 case TEXT_WRITECHAR:
8717 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8719 delete_buffer[sx - start_sx] = Feld[lx][ly];
8720 Feld[lx][ly] = letter_element;
8722 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8723 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8724 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8725 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8727 DrawLevelText(0, 0, 0, TEXT_END);
8729 level.changed = TRUE;
8733 case TEXT_BACKSPACE:
8736 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8737 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8738 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8743 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8744 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8746 DrawLevelText(0, 0, 0, TEXT_END);
8750 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8751 DrawMiniElement(sx, sy, Feld[lx][ly]);
8755 case TEXT_QUERY_TYPING:
8765 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8766 int element, boolean change_level)
8768 int lx = sx + level_xpos;
8769 int ly = sy + level_ypos;
8772 DrawMiniElement(sx, sy, Feld[lx][ly]);
8774 DrawAreaBorder(sx, sy, sx, sy);
8777 static void CopyLevelToUndoBuffer(int mode)
8779 static boolean accumulated_undo = FALSE;
8780 boolean new_undo_buffer_position = TRUE;
8781 int last_border_element;
8786 case UNDO_IMMEDIATE:
8787 accumulated_undo = FALSE;
8790 case UNDO_ACCUMULATE:
8791 if (accumulated_undo)
8792 new_undo_buffer_position = FALSE;
8793 accumulated_undo = TRUE;
8800 if (new_undo_buffer_position)
8802 /* new position in undo buffer ring */
8803 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8805 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8806 undo_buffer_steps++;
8809 for (x = 0; x < lev_fieldx; x++)
8810 for (y = 0; y < lev_fieldy; y++)
8811 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8813 /* check if drawing operation forces change of border style */
8814 last_border_element = BorderElement;
8816 if (BorderElement != last_border_element)
8817 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8819 level.changed = TRUE;
8822 static void RandomPlacement(int new_element)
8824 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8825 int num_free_positions = 0;
8826 int num_percentage, num_elements;
8829 /* determine number of free positions for randomly placing the new element */
8830 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8832 free_position[x][y] =
8833 (random_placement_background_restricted ?
8834 Feld[x][y] == random_placement_background_element :
8835 Feld[x][y] != new_element);
8837 if (free_position[x][y])
8838 num_free_positions++;
8841 /* determine number of new elements to place there */
8842 num_percentage = num_free_positions * random_placement_value / 100;
8843 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8844 num_percentage : random_placement_value);
8846 /* if less free positions than elements to place, fill all these positions */
8847 if (num_free_positions < num_elements)
8849 for (x = 0; x < lev_fieldx; x++)
8850 for (y = 0; y < lev_fieldy; y++)
8851 if (free_position[x][y])
8852 Feld[x][y] = new_element;
8856 while (num_elements > 0)
8858 x = RND(lev_fieldx);
8859 y = RND(lev_fieldy);
8861 /* don't place element at the same position twice */
8862 if (free_position[x][y])
8864 free_position[x][y] = FALSE;
8865 Feld[x][y] = new_element;
8871 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8872 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8875 void WrapLevel(int dx, int dy)
8877 int wrap_dx = lev_fieldx - dx;
8878 int wrap_dy = lev_fieldy - dy;
8881 for (x = 0; x < lev_fieldx; x++)
8882 for (y = 0; y < lev_fieldy; y++)
8883 FieldBackup[x][y] = Feld[x][y];
8885 for (x = 0; x < lev_fieldx; x++)
8886 for (y = 0; y < lev_fieldy; y++)
8888 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8890 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8891 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8894 static void HandleDrawingAreas(struct GadgetInfo *gi)
8896 static boolean started_inside_drawing_area = FALSE;
8897 int id = gi->custom_id;
8898 boolean button_press_event;
8899 boolean button_release_event;
8900 boolean inside_drawing_area = !gi->event.off_borders;
8901 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8902 int actual_drawing_function;
8903 int button = gi->event.button;
8904 int new_element = BUTTON_ELEMENT(button);
8905 int sx = gi->event.x, sy = gi->event.y;
8906 int min_sx = 0, min_sy = 0;
8907 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8908 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8910 int min_lx = 0, min_ly = 0;
8911 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8914 /* handle info callback for each invocation of action callback */
8915 gi->callback_info(gi);
8917 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8918 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8920 /* make sure to stay inside drawing area boundaries */
8921 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8922 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8926 /* get positions inside level field */
8927 lx = sx + level_xpos;
8928 ly = sy + level_ypos;
8930 if (!IN_LEV_FIELD(lx, ly))
8931 inside_drawing_area = FALSE;
8933 /* make sure to stay inside level field boundaries */
8934 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8935 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8937 /* correct drawing area positions accordingly */
8938 sx = lx - level_xpos;
8939 sy = ly - level_ypos;
8942 if (button_press_event)
8943 started_inside_drawing_area = inside_drawing_area;
8945 if (!started_inside_drawing_area)
8949 if (!IS_VALID_BUTTON(button))
8953 if (!button && !button_release_event)
8956 /* automatically switch to 'single item' drawing mode, if needed */
8957 actual_drawing_function =
8958 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8959 drawing_function : GADGET_ID_SINGLE_ITEMS);
8961 /* clicking into drawing area with pressed Control key picks element */
8962 if (GetKeyModState() & KMOD_Control)
8964 last_drawing_function = drawing_function;
8965 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8968 switch (actual_drawing_function)
8970 case GADGET_ID_SINGLE_ITEMS:
8973 if (button_release_event)
8975 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8977 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8978 !inside_drawing_area)
8979 DeleteBrushFromCursor();
8985 if (draw_with_brush)
8987 if (!button_release_event)
8988 CopyBrushToLevel(sx, sy, button);
8990 else if (new_element != Feld[lx][ly])
8992 if (new_element == EL_PLAYER_1)
8994 /* remove player at old position */
8995 for (y = 0; y < lev_fieldy; y++)
8997 for (x = 0; x < lev_fieldx; x++)
8999 if (Feld[x][y] == EL_PLAYER_1)
9001 Feld[x][y] = EL_EMPTY;
9002 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9003 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9004 DrawMiniElement(x - level_xpos, y - level_ypos,
9011 Feld[lx][ly] = new_element;
9012 DrawMiniElement(sx, sy, new_element);
9017 int type_id = gi->custom_type_id;
9018 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9020 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9021 DrawMiniGraphicExt(drawto,
9022 gi->x + sx * MINI_TILEX,
9023 gi->y + sy * MINI_TILEY,
9024 el2edimg(new_element));
9026 DrawGraphicExt(drawto,
9029 el2img(new_element), 0);
9031 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9032 new_element = GFX_ELEMENT(new_element);
9034 drawingarea_info[type_id].value[pos] = new_element;
9036 CopyElementPropertiesToGame(properties_element);
9038 if (id == GADGET_ID_CUSTOM_GRAPHIC)
9040 UpdateCustomElementGraphicGadgets();
9042 FrameCounter = 0; /* restart animation frame counter */
9047 case GADGET_ID_CONNECTED_ITEMS:
9049 static int last_sx = -1;
9050 static int last_sy = -1;
9052 if (button_release_event)
9053 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9057 if (!button_press_event)
9058 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9066 case GADGET_ID_LINE:
9068 case GADGET_ID_RECTANGLE:
9069 case GADGET_ID_FILLED_BOX:
9070 case GADGET_ID_GRAB_BRUSH:
9071 case GADGET_ID_TEXT:
9073 static int last_sx = -1;
9074 static int last_sy = -1;
9075 static int start_sx = -1;
9076 static int start_sy = -1;
9077 void (*draw_func)(int, int, int, int, int, boolean);
9079 if (drawing_function == GADGET_ID_LINE)
9080 draw_func = DrawLine;
9081 else if (drawing_function == GADGET_ID_ARC)
9082 draw_func = DrawArc;
9083 else if (drawing_function == GADGET_ID_RECTANGLE)
9084 draw_func = DrawBox;
9085 else if (drawing_function == GADGET_ID_FILLED_BOX)
9086 draw_func = DrawFilledBox;
9087 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9088 draw_func = SelectArea;
9089 else /* (drawing_function == GADGET_ID_TEXT) */
9090 draw_func = SetTextCursor;
9092 if (button_press_event)
9094 draw_func(sx, sy, sx, sy, new_element, FALSE);
9095 start_sx = last_sx = sx;
9096 start_sy = last_sy = sy;
9098 if (drawing_function == GADGET_ID_TEXT)
9099 DrawLevelText(0, 0, 0, TEXT_END);
9101 else if (button_release_event)
9103 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9104 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9106 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9107 CopyBrushToCursor(sx, sy);
9108 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9110 draw_with_brush = TRUE;
9112 else if (drawing_function == GADGET_ID_TEXT)
9113 DrawLevelText(sx, sy, 0, TEXT_INIT);
9115 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9117 else if (last_sx != sx || last_sy != sy)
9119 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9120 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9127 case GADGET_ID_FLOOD_FILL:
9128 if (button_press_event && Feld[lx][ly] != new_element)
9130 FloodFill(lx, ly, new_element);
9131 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9132 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9136 case GADGET_ID_PICK_ELEMENT:
9137 if (button_release_event)
9138 ClickOnGadget(level_editor_gadget[last_drawing_function],
9140 else if (draw_level)
9141 PickDrawingElement(button, Feld[lx][ly]);
9144 int type_id = gi->custom_type_id;
9145 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9147 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9157 static void HandleCounterButtons(struct GadgetInfo *gi)
9159 int gadget_id = gi->custom_id;
9160 int counter_id = gi->custom_type_id;
9161 int button = gi->event.button;
9162 int *counter_value = counterbutton_info[counter_id].value;
9163 int step = BUTTON_STEPSIZE(button) *
9164 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9166 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9168 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9169 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9170 boolean level_changed = LevelChanged();
9172 if ((level_changed && pressed) || (!level_changed && released))
9175 if (level_changed && !Request("Level has changed ! Discard changes ?",
9178 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9179 ModifyEditorCounterValue(counter_id, *counter_value);
9185 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9186 *counter_value = gi->textinput.number_value;
9188 ModifyEditorCounterValue(counter_id, *counter_value + step);
9190 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9192 LoadLevel(level_nr);
9195 DrawEditModeWindow();
9202 case ED_COUNTER_ID_YAMYAM_CONTENT:
9203 DrawYamYamContentAreas();
9206 case ED_COUNTER_ID_BALL_CONTENT:
9207 DrawMagicBallContentAreas();
9210 case ED_COUNTER_ID_ANDROID_CONTENT:
9211 DrawAndroidElementArea(properties_element);
9214 case ED_COUNTER_ID_GROUP_CONTENT:
9215 DrawGroupElementArea(properties_element);
9216 CopyGroupElementPropertiesToGame(properties_element);
9219 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9220 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9221 DrawEnvelopeTextArea(-1);
9224 case ED_COUNTER_ID_LEVEL_XSIZE:
9225 case ED_COUNTER_ID_LEVEL_YSIZE:
9226 lev_fieldx = level.fieldx;
9227 lev_fieldy = level.fieldy;
9234 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9235 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9236 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9237 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9238 CopyElementPropertiesToGame(properties_element);
9240 level.changed = TRUE;
9243 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9245 int type_id = gi->custom_type_id;
9247 strcpy(textinput_info[type_id].value, gi->textinput.value);
9249 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9251 CopyElementPropertiesToGame(properties_element);
9253 ModifyEditorElementList(); /* update changed button info text */
9256 level.changed = TRUE;
9259 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9261 int type_id = gi->custom_type_id;
9263 strcpy(textarea_info[type_id].value, gi->textarea.value);
9265 level.changed = TRUE;
9268 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9270 int type_id = gi->custom_type_id;
9271 int value_old = *selectbox_info[type_id].value;
9272 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9274 *selectbox_info[type_id].value = value_new;
9276 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9278 element_info[properties_element].current_change_page = gi->selectbox.index;
9280 DrawPropertiesWindow();
9282 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9283 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9284 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9285 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9286 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9288 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9290 /* when changing action type, also check action mode and action arg */
9291 if (value_old != value_new)
9294 setSelectboxSpecialActionVariablesIfNeeded();
9296 custom_element_change.action_mode = -1;
9297 custom_element_change.action_arg = -1;
9301 DrawPropertiesChange();
9304 CopyElementPropertiesToGame(properties_element);
9306 level.changed = TRUE;
9310 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9312 int type_id = gi->custom_type_id;
9315 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9316 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9318 edit_mode_properties = gi->custom_type_id;
9320 DrawPropertiesWindow();
9322 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9324 char *template_filename = getDefaultLevelFilename(-1);
9325 boolean new_template = !fileExists(template_filename);
9328 Request("Save this template and kill the old ?", REQ_ASK))
9329 SaveLevelTemplate();
9332 Request("Template saved !", REQ_CONFIRM);
9334 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9335 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9337 struct ElementInfo *ei = &element_info[properties_element];
9339 setElementChangePages(ei, ei->num_change_pages + 1);
9341 /* set new change page to be new current change page */
9342 ei->current_change_page = ei->num_change_pages - 1;
9343 ei->change = &ei->change_page[ei->current_change_page];
9345 setElementChangeInfoToDefaults(ei->change);
9347 DrawPropertiesWindow();
9349 level.changed = TRUE;
9351 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9352 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9354 struct ElementInfo *ei = &element_info[properties_element];
9356 /* copy all change pages after change page to be deleted */
9357 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9358 ei->change_page[i] = ei->change_page[i + 1];
9360 setElementChangePages(ei, ei->num_change_pages - 1);
9362 DrawPropertiesWindow();
9364 level.changed = TRUE;
9368 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9370 int type_id = gi->custom_type_id;
9372 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9373 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9375 struct ElementInfo *ei = &element_info[properties_element];
9376 int step = BUTTON_STEPSIZE(gi->event.button);
9378 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9379 ei->current_change_page += step;
9381 if (ei->current_change_page < 0)
9382 ei->current_change_page = 0;
9383 else if (ei->current_change_page >= ei->num_change_pages)
9384 ei->current_change_page = ei->num_change_pages - 1;
9386 DrawPropertiesWindow();
9388 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9389 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9391 struct ElementInfo *ei = &element_info[properties_element];
9392 int current_change_page = ei->current_change_page;
9394 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9395 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9396 ei->change_page[current_change_page];
9397 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9399 ei->change_page[current_change_page] =
9400 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9402 level.changed = TRUE;
9405 DrawPropertiesWindow();
9409 static void HandleRadiobuttons(struct GadgetInfo *gi)
9411 *radiobutton_info[gi->custom_type_id].value =
9412 radiobutton_info[gi->custom_type_id].checked_value;
9414 level.changed = TRUE;
9417 static void HandleCheckbuttons(struct GadgetInfo *gi)
9419 int type_id = gi->custom_type_id;
9421 *checkbutton_info[type_id].value ^= TRUE;
9423 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9424 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9425 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9426 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9427 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9428 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9429 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9430 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9432 CopyElementPropertiesToGame(properties_element);
9435 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9437 UpdateCustomElementGraphicGadgets();
9439 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9441 char *template_filename = getDefaultLevelFilename(-1);
9443 if (level.use_custom_template && !fileExists(template_filename))
9445 Request("No level template found !", REQ_CONFIRM);
9447 level.use_custom_template = FALSE;
9448 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9453 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9455 DrawEditModeWindow();
9458 level.changed = TRUE;
9461 static void HandleControlButtons(struct GadgetInfo *gi)
9463 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9464 static int last_edit_mode = ED_MODE_DRAWING;
9465 static int last_custom_copy_mode = -1;
9466 int id = gi->custom_id;
9467 int button = gi->event.button;
9468 int step = BUTTON_STEPSIZE(button);
9469 int new_element = BUTTON_ELEMENT(button);
9473 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9474 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9476 if (!IS_VALID_BUTTON(button))
9480 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9481 DrawLevelText(0, 0, 0, TEXT_END);
9483 if (id < ED_NUM_CTRL1_BUTTONS &&
9484 id != GADGET_ID_SINGLE_ITEMS &&
9485 id != GADGET_ID_PROPERTIES &&
9486 id != GADGET_ID_PICK_ELEMENT &&
9487 edit_mode != ED_MODE_DRAWING &&
9488 drawing_function != GADGET_ID_PICK_ELEMENT &&
9489 !(GetKeyModState() & KMOD_Control))
9491 DrawDrawingWindow();
9492 edit_mode = ED_MODE_DRAWING;
9495 /* element copy mode active, but no element button pressed => deactivate */
9496 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9497 last_custom_copy_mode = -1;
9501 case GADGET_ID_SCROLL_LEFT:
9502 if (level_xpos >= 0)
9504 if (lev_fieldx < ed_fieldx - 2)
9508 if (level_xpos < -1)
9511 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9513 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9515 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9516 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9520 case GADGET_ID_SCROLL_RIGHT:
9521 if (level_xpos <= lev_fieldx - ed_fieldx)
9523 if (lev_fieldx < ed_fieldx - 2)
9527 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9528 level_xpos = lev_fieldx - ed_fieldx + 1;
9530 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9532 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9534 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9535 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9539 case GADGET_ID_SCROLL_UP:
9540 if (level_ypos >= 0)
9542 if (lev_fieldy < ed_fieldy - 2)
9546 if (level_ypos < -1)
9549 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9551 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9553 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9554 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9558 case GADGET_ID_SCROLL_DOWN:
9559 if (level_ypos <= lev_fieldy - ed_fieldy)
9561 if (lev_fieldy < ed_fieldy - 2)
9565 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9566 level_ypos = lev_fieldy - ed_fieldy + 1;
9568 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9570 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9572 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9573 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9577 case GADGET_ID_SCROLL_HORIZONTAL:
9578 level_xpos = gi->event.item_position - 1;
9579 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9582 case GADGET_ID_SCROLL_VERTICAL:
9583 level_ypos = gi->event.item_position - 1;
9584 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9587 case GADGET_ID_SCROLL_LIST_UP:
9588 case GADGET_ID_SCROLL_LIST_DOWN:
9589 case GADGET_ID_SCROLL_LIST_VERTICAL:
9590 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9591 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9594 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9595 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9597 if (element_shift < 0)
9599 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9600 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9602 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9603 GDI_SCROLLBAR_ITEM_POSITION,
9604 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9607 ModifyEditorElementList();
9611 case GADGET_ID_WRAP_LEFT:
9612 WrapLevel(-step, 0);
9615 case GADGET_ID_WRAP_RIGHT:
9619 case GADGET_ID_WRAP_UP:
9620 WrapLevel(0, -step);
9623 case GADGET_ID_WRAP_DOWN:
9627 case GADGET_ID_SINGLE_ITEMS:
9628 case GADGET_ID_CONNECTED_ITEMS:
9629 case GADGET_ID_LINE:
9631 case GADGET_ID_TEXT:
9632 case GADGET_ID_RECTANGLE:
9633 case GADGET_ID_FILLED_BOX:
9634 case GADGET_ID_FLOOD_FILL:
9635 case GADGET_ID_GRAB_BRUSH:
9636 case GADGET_ID_PICK_ELEMENT:
9637 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9638 last_drawing_function = drawing_function;
9639 drawing_function = id;
9640 draw_with_brush = FALSE;
9643 case GADGET_ID_RANDOM_PLACEMENT:
9644 RandomPlacement(new_element);
9647 case GADGET_ID_PROPERTIES:
9648 if (edit_mode != ED_MODE_PROPERTIES)
9650 properties_element = new_element;
9651 DrawPropertiesWindow();
9652 edit_mode = ED_MODE_PROPERTIES;
9654 last_level_drawing_function = drawing_function;
9655 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9660 DrawDrawingWindow();
9661 edit_mode = ED_MODE_DRAWING;
9663 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9668 case GADGET_ID_CUSTOM_COPY_FROM:
9669 case GADGET_ID_CUSTOM_COPY_TO:
9670 case GADGET_ID_CUSTOM_EXCHANGE:
9671 last_custom_copy_mode = id;
9672 last_drawing_function = drawing_function;
9675 case GADGET_ID_CUSTOM_COPY:
9676 CopyCustomElement(properties_element, -1, id);
9679 case GADGET_ID_CUSTOM_PASTE:
9680 CopyCustomElement(-1, properties_element, id);
9683 case GADGET_ID_UNDO:
9684 if (undo_buffer_steps == 0)
9686 Request("Undo buffer empty !", REQ_CONFIRM);
9690 if (edit_mode != ED_MODE_DRAWING)
9692 DrawDrawingWindow();
9693 edit_mode = ED_MODE_DRAWING;
9696 undo_buffer_position =
9697 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9698 undo_buffer_steps--;
9700 for (x = 0; x < lev_fieldx; x++)
9701 for (y = 0; y < lev_fieldy; y++)
9702 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9703 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9706 case GADGET_ID_INFO:
9707 if (edit_mode != ED_MODE_INFO)
9709 last_edit_mode = edit_mode;
9710 edit_mode = ED_MODE_INFO;
9712 DrawLevelInfoWindow();
9716 edit_mode = last_edit_mode;
9718 DrawEditModeWindow();
9722 case GADGET_ID_CLEAR:
9723 if (edit_mode != ED_MODE_DRAWING)
9725 DrawDrawingWindow();
9726 edit_mode = ED_MODE_DRAWING;
9729 for (x = 0; x < MAX_LEV_FIELDX; x++)
9730 for (y = 0; y < MAX_LEV_FIELDY; y++)
9731 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9733 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9735 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9738 case GADGET_ID_SAVE:
9739 if (leveldir_current->readonly)
9741 Request("This level is read only !", REQ_CONFIRM);
9745 if (!LevelContainsPlayer())
9746 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9749 char *level_filename = getDefaultLevelFilename(level_nr);
9750 boolean new_level = !fileExists(level_filename);
9753 Request("Save this level and kill the old ?", REQ_ASK))
9755 CopyPlayfield(Feld, level.field);
9757 SaveLevel(level_nr);
9761 Request("Level saved !", REQ_CONFIRM);
9763 level.changed = FALSE;
9767 case GADGET_ID_TEST:
9768 if (!LevelContainsPlayer())
9769 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9773 level.game_version = GAME_VERSION_ACTUAL;
9775 CopyPlayfield(level.field, FieldBackup);
9776 CopyPlayfield(Feld, level.field);
9778 CopyNativeLevel_RND_to_Native(&level);
9780 UnmapLevelEditorGadgets();
9781 UndrawSpecialEditorDoor();
9783 CloseDoor(DOOR_CLOSE_ALL);
9785 DrawCompleteVideoDisplay();
9787 level_editor_test_game = TRUE;
9789 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9793 case GADGET_ID_EXIT:
9794 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9798 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9799 id <= GADGET_ID_ELEMENTLIST_LAST)
9801 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9802 int new_element = editor_elements[element_position + element_shift];
9804 if (IS_EDITOR_CASCADE(new_element))
9808 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9810 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9811 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9813 if (*cascade_element == new_element)
9815 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9816 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9818 /* update element selection list */
9819 ReinitializeElementList();
9820 ModifyEditorElementList();
9822 /* update cascading gadget info text */
9823 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9825 /* save current editor cascading state */
9826 SaveSetup_EditorCascade();
9835 if (last_custom_copy_mode != -1)
9837 if (CopyCustomElement(properties_element, new_element,
9838 last_custom_copy_mode))
9840 ClickOnGadget(level_editor_gadget[last_drawing_function],
9843 last_custom_copy_mode = -1;
9849 PickDrawingElement(button, new_element);
9851 if (!stick_element_properties_window &&
9852 drawing_function != GADGET_ID_PICK_ELEMENT &&
9853 !(GetKeyModState() & KMOD_Control))
9855 properties_element = new_element;
9856 if (edit_mode == ED_MODE_PROPERTIES)
9857 DrawPropertiesWindow();
9860 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9861 ClickOnGadget(level_editor_gadget[last_drawing_function],
9865 else if (gi->event.type == GD_EVENT_PRESSED)
9866 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9867 else if (gi->event.type == GD_EVENT_RELEASED)
9868 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9869 else if (gi->event.type == GD_EVENT_MOVING)
9870 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9872 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9878 void HandleLevelEditorKeyInput(Key key)
9880 char letter = getCharFromKey(key);
9881 int button = MB_LEFTBUTTON;
9883 if (drawing_function == GADGET_ID_TEXT &&
9884 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9887 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9888 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9889 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9890 else if (key == KSYM_Return)
9891 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9892 else if (key == KSYM_Escape)
9893 DrawLevelText(0, 0, 0, TEXT_END);
9895 else if (button_status == MB_RELEASED)
9897 int i, id = GADGET_ID_NONE;
9902 id = GADGET_ID_SCROLL_LEFT;
9905 id = GADGET_ID_SCROLL_RIGHT;
9908 id = GADGET_ID_SCROLL_UP;
9911 id = GADGET_ID_SCROLL_DOWN;
9914 id = GADGET_ID_SCROLL_LIST_UP;
9915 button = MB_RIGHTBUTTON;
9917 case KSYM_Page_Down:
9918 id = GADGET_ID_SCROLL_LIST_DOWN;
9919 button = MB_RIGHTBUTTON;
9924 element_shift = (key == KSYM_Home ? 0 :
9925 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9927 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9928 GDI_SCROLLBAR_ITEM_POSITION,
9929 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9931 ModifyEditorElementList();
9936 if (edit_mode == ED_MODE_DRAWING)
9938 RequestExitLevelEditor(setup.ask_on_escape_editor);
9940 else if (edit_mode == ED_MODE_INFO)
9942 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9944 else if (edit_mode == ED_MODE_PROPERTIES)
9946 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9948 else /* should never happen */
9950 DrawDrawingWindow();
9951 edit_mode = ED_MODE_DRAWING;
9959 if (id != GADGET_ID_NONE)
9960 ClickOnGadget(level_editor_gadget[id], button);
9961 else if (letter == '.')
9962 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9963 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9964 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9966 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9967 if (letter && letter == control_info[i].shortcut)
9968 if (!anyTextGadgetActive())
9969 ClickOnGadget(level_editor_gadget[i], button);
9973 void HandleLevelEditorIdle()
9975 static unsigned long action_delay = 0;
9976 unsigned long action_delay_value = GameFrameDelay;
9977 int xpos = 1, ypos = 2;
9979 if (edit_mode != ED_MODE_PROPERTIES)
9982 if (!DelayReached(&action_delay, action_delay_value))
9986 DrawEditorElementAnimation(SX + xpos * TILEX,
9987 SY + ypos * TILEY + MINI_TILEY / 2);
9989 DrawGraphicAnimationExt(drawto,
9991 SY + ypos * TILEY + MINI_TILEY / 2,
9992 el2img(properties_element), -1, NO_MASKING);
9995 MarkTileDirty(xpos, ypos);
9996 MarkTileDirty(xpos, ypos + 1);
9998 FrameCounter++; /* increase animation frame counter */
10001 void ClearEditorGadgetInfoText()
10003 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10006 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10008 char infotext[MAX_OUTPUT_LINESIZE + 1];
10009 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10010 int max_infotext_len = getMaxInfoTextLength();
10012 if (gi == NULL || gi->info_text == NULL)
10015 strncpy(infotext, gi->info_text, max_infotext_len);
10016 infotext[max_infotext_len] = '\0';
10018 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10020 int key = control_info[gi->custom_id].shortcut;
10024 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10025 sprintf(shortcut, " ('.' or '%c')", key);
10026 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10027 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10028 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10029 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10030 else /* normal case */
10031 sprintf(shortcut, " ('%s%c')",
10032 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10034 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10035 strcat(infotext, shortcut);
10039 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10042 void HandleEditorGadgetInfoText(void *ptr)
10044 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10046 char infotext[MAX_OUTPUT_LINESIZE + 1];
10047 char shortcut[MAX_OUTPUT_LINESIZE + 1];
10048 int max_infotext_len = getMaxInfoTextLength();
10051 if (game_status != GAME_MODE_EDITOR)
10054 ClearEditorGadgetInfoText();
10056 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10059 /* misuse this function to delete brush cursor, if needed */
10060 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10061 DeleteBrushFromCursor();
10064 PrintEditorGadgetInfoText(gi);
10066 if (gi == NULL || gi->info_text == NULL)
10069 strncpy(infotext, gi->info_text, max_infotext_len);
10070 infotext[max_infotext_len] = '\0';
10072 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10074 int key = control_info[gi->custom_id].shortcut;
10078 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
10079 sprintf(shortcut, " ('.' or '%c')", key);
10080 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10081 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10082 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
10083 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10084 else /* normal case */
10085 sprintf(shortcut, " ('%s%c')",
10086 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10088 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10089 strcat(infotext, shortcut);
10093 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10097 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10099 static int start_lx, start_ly;
10100 int id = gi->custom_id;
10101 int type_id = gi->custom_type_id;
10102 int sx = gi->event.x;
10103 int sy = gi->event.y;
10104 int lx = sx + level_xpos;
10105 int ly = sy + level_ypos;
10106 int min_sx = 0, min_sy = 0;
10107 int max_sx = gi->drawing.area_xsize - 1;
10108 int max_sy = gi->drawing.area_ysize - 1;
10109 int actual_drawing_function = drawing_function;
10110 int max_infotext_len = getMaxInfoTextLength();
10111 char infotext[MAX_OUTPUT_LINESIZE + 1];
10114 infotext[0] = '\0'; /* start with empty info text */
10116 /* pressed Control key: simulate picking element */
10117 if (GetKeyModState() & KMOD_Control)
10118 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10120 ClearEditorGadgetInfoText();
10122 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10125 /* make sure to stay inside drawing area boundaries */
10126 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10127 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10129 if (id == GADGET_ID_DRAWING_LEVEL)
10133 int min_lx = 0, min_ly = 0;
10134 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10136 /* get positions inside level field */
10137 lx = sx + level_xpos;
10138 ly = sy + level_ypos;
10140 /* make sure to stay inside level field boundaries */
10141 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10142 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10144 /* correct drawing area positions accordingly */
10145 sx = lx - level_xpos;
10146 sy = ly - level_ypos;
10149 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10151 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10153 if (gi->event.type == GD_EVENT_PRESSED)
10159 switch (actual_drawing_function)
10161 case GADGET_ID_SINGLE_ITEMS:
10162 text = "Drawing single items";
10164 case GADGET_ID_CONNECTED_ITEMS:
10165 text = "Drawing connected items";
10167 case GADGET_ID_LINE:
10168 text = "Drawing line";
10170 case GADGET_ID_ARC:
10171 text = "Drawing arc";
10173 case GADGET_ID_TEXT:
10174 text = "Setting text cursor";
10176 case GADGET_ID_RECTANGLE:
10177 text = "Drawing rectangle";
10179 case GADGET_ID_FILLED_BOX:
10180 text = "Drawing filled box";
10182 case GADGET_ID_FLOOD_FILL:
10183 text = "Flood fill";
10185 case GADGET_ID_GRAB_BRUSH:
10186 text = "Grabbing brush";
10188 case GADGET_ID_PICK_ELEMENT:
10189 text = "Picking element";
10193 text = "Drawing position";
10197 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10198 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10200 sprintf(infotext, "%s: %d, %d", text,
10201 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10203 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10204 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10206 sprintf(infotext, "Level position: %d, %d", lx, ly);
10209 /* misuse this function to draw brush cursor, if needed */
10210 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10212 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10213 CopyBrushToCursor(sx, sy);
10215 DeleteBrushFromCursor();
10218 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10220 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10221 int element = drawingarea_info[type_id].value[pos];
10223 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10227 if (id == GADGET_ID_CUSTOM_CONTENT)
10228 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10229 else if (id == GADGET_ID_GROUP_CONTENT)
10230 sprintf(infotext, "group element position: %d", sx + 1);
10231 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10232 id <= GADGET_ID_YAMYAM_CONTENT_7)
10233 sprintf(infotext, "content area %d position: %d, %d",
10234 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10235 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10236 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10237 sprintf(infotext, "content area %d position: %d, %d",
10238 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10239 else if (id == GADGET_ID_ANDROID_CONTENT)
10240 sprintf(infotext, "android element position: %d", sx + 1);
10241 else if (drawingarea_info[type_id].infotext != NULL)
10242 strcpy(infotext, drawingarea_info[type_id].infotext);
10245 infotext[max_infotext_len] = '\0';
10247 if (strlen(infotext) > 0)
10248 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10251 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10253 if (!ask_if_level_has_changed ||
10255 Request("Level has changed ! Exit without saving ?",
10256 REQ_ASK | REQ_STAY_OPEN))
10259 CloseDoor(DOOR_CLOSE_1);
10260 SetDoorState(DOOR_CLOSE_2);
10262 CloseDoor(DOOR_CLOSE_ALL);
10264 game_status = GAME_MODE_MAIN;
10269 CloseDoor(DOOR_CLOSE_1);
10270 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);