1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_X (editor.settings.tooltip.x)
350 #define INFOTEXT_Y (editor.settings.tooltip.y)
351 #define INFOTEXT_XY_REDEFINED (INFOTEXT_X != -1 || INFOTEXT_Y != -1)
352 #define INFOTEXT_XPOS SX + (INFOTEXT_XY_REDEFINED ? INFOTEXT_X : 0)
353 #define INFOTEXT_YPOS SY + (INFOTEXT_XY_REDEFINED ? INFOTEXT_Y : \
354 SYSIZE - INFOTEXT_YSIZE)
358 -----------------------------------------------------------------------------
359 editor gadget definitions
360 -----------------------------------------------------------------------------
363 /* drawing toolbox buttons */
364 #define GADGET_ID_NONE -1
365 #define GADGET_ID_TOOLBOX_FIRST 0
367 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
368 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
369 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
370 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
371 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
372 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
373 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
374 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
375 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
376 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
377 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
378 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
379 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
380 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
381 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
382 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
384 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
385 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
386 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
387 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
388 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
389 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
391 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
392 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
393 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
394 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
395 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
397 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
398 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
399 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
400 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
401 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
403 /* counter gadget identifiers */
404 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
406 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
407 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
408 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
409 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
410 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
411 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
412 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
413 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
414 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
415 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
416 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
417 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
418 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
419 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
420 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
421 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
422 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
423 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
424 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
425 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
426 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
427 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
428 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
429 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
430 #define GADGET_ID_LEVELSET_NUM_LEVELS_DOWN (GADGET_ID_COUNTER_FIRST + 24)
431 #define GADGET_ID_LEVELSET_NUM_LEVELS_TEXT (GADGET_ID_COUNTER_FIRST + 25)
432 #define GADGET_ID_LEVELSET_NUM_LEVELS_UP (GADGET_ID_COUNTER_FIRST + 26)
433 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 27)
434 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 28)
435 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 29)
436 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 30)
437 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 31)
438 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 32)
439 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 33)
440 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 34)
441 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 35)
442 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 36)
443 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 37)
444 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 38)
445 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
446 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
447 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
448 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
449 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
450 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
451 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 45)
452 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 46)
453 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 47)
454 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
455 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
456 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
457 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
458 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
459 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
460 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
461 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
462 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 56)
463 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 57)
464 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 58)
465 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 59)
466 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 60)
467 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 61)
468 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 62)
469 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63)
470 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64)
471 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 65)
472 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66)
473 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67)
474 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 68)
475 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 69)
476 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 70)
477 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 71)
478 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 72)
479 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 73)
480 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 74)
481 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 75)
482 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 76)
483 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 77)
484 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 78)
485 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 79)
486 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 80)
487 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 81)
488 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 82)
489 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 83)
490 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 84)
491 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 85)
492 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 86)
493 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
494 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
495 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
496 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 90)
497 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 91)
498 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 92)
499 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 93)
500 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 94)
501 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 95)
502 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
503 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
504 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
505 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 99)
506 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 100)
507 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 101)
508 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 102)
509 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 103)
510 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 104)
512 /* drawing area identifiers */
513 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 105)
515 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
516 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
517 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
518 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
519 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
520 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
521 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
522 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
523 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
525 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
526 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
527 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
528 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
529 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
530 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
531 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
532 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
533 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
534 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
535 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
536 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
537 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
538 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
539 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
540 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
541 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
542 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
543 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
544 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
545 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
546 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
547 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
549 /* text input identifiers */
550 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
552 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
553 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
554 #define GADGET_ID_LEVELSET_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
555 #define GADGET_ID_LEVELSET_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 3)
556 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 4)
558 /* text area identifiers */
559 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 5)
561 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
563 /* selectbox identifiers */
564 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
566 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
567 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
568 #define GADGET_ID_LEVELSET_SAVE_MODE (GADGET_ID_SELECTBOX_FIRST + 2)
569 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 3)
570 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 4)
571 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 5)
572 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 6)
573 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 7)
574 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 8)
575 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 9)
576 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 10)
577 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
578 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 12)
579 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
580 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 14)
581 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 15)
582 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 16)
583 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 17)
584 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 18)
585 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
586 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 20)
587 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 21)
588 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 22)
589 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 23)
590 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 24)
591 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 25)
592 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 26)
593 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 27)
594 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 28)
595 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 29)
597 /* textbutton identifiers */
598 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 30)
600 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
601 #define GADGET_ID_LEVELINFO_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 1)
602 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 2)
603 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 3)
604 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 4)
605 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 5)
606 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 6)
607 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
608 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 8)
609 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 9)
610 #define GADGET_ID_SAVE_LEVELSET (GADGET_ID_TEXTBUTTON_FIRST + 10)
611 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 11)
612 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 12)
614 /* graphicbutton identifiers */
615 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 13)
617 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
618 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
619 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
620 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
622 /* gadgets for scrolling of drawing area */
623 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
625 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
626 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
627 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
628 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
629 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
630 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
632 /* gadgets for scrolling element list */
633 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
635 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
636 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
637 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
639 /* checkbuttons/radiobuttons for level/element properties */
640 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
642 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
643 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
644 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
645 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
646 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
647 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
648 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
649 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
650 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
651 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
652 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
653 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
654 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
655 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
656 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
657 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
658 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
659 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
660 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
661 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
662 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
663 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
664 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
665 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
666 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
667 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
668 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
669 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
670 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
671 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
672 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
673 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
674 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
675 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
676 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
677 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
678 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
679 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
680 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
681 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
682 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
683 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
684 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
685 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
686 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
687 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
688 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
689 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
690 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
691 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
692 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
693 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
694 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
695 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
696 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
697 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
698 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
699 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
700 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
701 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
702 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
703 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
704 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
705 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
707 /* gadgets for buttons in element list */
708 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
709 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
710 ED_NUM_ELEMENTLIST_BUTTONS - 1)
712 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
714 /* radio button numbers */
715 #define RADIO_NR_NONE 0
716 #define RADIO_NR_DRAWING_TOOLBOX 1
717 #define RADIO_NR_RANDOM_ELEMENTS 2
719 /* values for counter gadgets */
720 #define ED_COUNTER_ID_SELECT_LEVEL 0
721 #define ED_COUNTER_ID_LEVEL_XSIZE 1
722 #define ED_COUNTER_ID_LEVEL_YSIZE 2
723 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
724 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
725 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
726 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
727 #define ED_COUNTER_ID_LEVELSET_NUM_LEVELS 7
728 #define ED_COUNTER_ID_LEVEL_RANDOM 8
729 #define ED_COUNTER_ID_ELEMENT_VALUE1 9
730 #define ED_COUNTER_ID_ELEMENT_VALUE2 10
731 #define ED_COUNTER_ID_ELEMENT_VALUE3 11
732 #define ED_COUNTER_ID_ELEMENT_VALUE4 12
733 #define ED_COUNTER_ID_YAMYAM_CONTENT 13
734 #define ED_COUNTER_ID_BALL_CONTENT 14
735 #define ED_COUNTER_ID_ANDROID_CONTENT 15
736 #define ED_COUNTER_ID_ENVELOPE_XSIZE 16
737 #define ED_COUNTER_ID_ENVELOPE_YSIZE 17
738 #define ED_COUNTER_ID_INVENTORY_SIZE 18
739 #define ED_COUNTER_ID_CUSTOM_SCORE 19
740 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 20
741 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 21
742 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 22
743 #define ED_COUNTER_ID_PUSH_DELAY_FIX 23
744 #define ED_COUNTER_ID_PUSH_DELAY_RND 24
745 #define ED_COUNTER_ID_DROP_DELAY_FIX 25
746 #define ED_COUNTER_ID_DROP_DELAY_RND 26
747 #define ED_COUNTER_ID_MOVE_DELAY_FIX 27
748 #define ED_COUNTER_ID_MOVE_DELAY_RND 28
749 #define ED_COUNTER_ID_EXPLOSION_DELAY 29
750 #define ED_COUNTER_ID_IGNITION_DELAY 30
751 #define ED_COUNTER_ID_GROUP_CONTENT 31
752 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 32
753 #define ED_COUNTER_ID_CHANGE_DELAY_RND 33
754 #define ED_COUNTER_ID_CHANGE_CONT_RND 34
756 #define ED_NUM_COUNTERBUTTONS 35
758 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
759 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
760 #define ED_COUNTER_ID_LEVELSET_FIRST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
761 #define ED_COUNTER_ID_LEVELSET_LAST ED_COUNTER_ID_LEVELSET_NUM_LEVELS
762 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
763 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
765 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
766 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
767 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
768 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
769 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
770 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
772 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
773 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
775 /* values for scrollbutton gadgets */
776 #define ED_SCROLLBUTTON_ID_AREA_UP 0
777 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
778 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
779 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
780 #define ED_SCROLLBUTTON_ID_LIST_UP 4
781 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
783 #define ED_NUM_SCROLLBUTTONS 6
785 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
786 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
788 /* values for scrollbar gadgets */
789 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
790 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
791 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
793 #define ED_NUM_SCROLLBARS 3
795 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
796 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
798 /* values for text input gadgets */
799 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
800 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
801 #define ED_TEXTINPUT_ID_LEVELSET_NAME 2
802 #define ED_TEXTINPUT_ID_LEVELSET_AUTHOR 3
803 #define ED_TEXTINPUT_ID_ELEMENT_NAME 4
805 #define ED_NUM_TEXTINPUT 5
807 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
808 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
810 #define ED_TEXTINPUT_ID_LEVELSET_FIRST ED_TEXTINPUT_ID_LEVELSET_NAME
811 #define ED_TEXTINPUT_ID_LEVELSET_LAST ED_TEXTINPUT_ID_LEVELSET_AUTHOR
813 /* values for text area gadgets */
814 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
816 #define ED_NUM_TEXTAREAS 1
818 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
819 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
821 /* values for selectbox gadgets */
822 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
823 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
824 #define ED_SELECTBOX_ID_LEVELSET_SAVE_MODE 2
825 #define ED_SELECTBOX_ID_WIND_DIRECTION 3
826 #define ED_SELECTBOX_ID_PLAYER_SPEED 4
827 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 5
828 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 6
829 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 7
830 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 8
831 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 9
832 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 10
833 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 11
834 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 12
835 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 13
836 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 14
837 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 15
838 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 16
839 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 17
840 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 18
841 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 19
842 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 20
843 #define ED_SELECTBOX_ID_CHANGE_SIDE 21
844 #define ED_SELECTBOX_ID_CHANGE_PLAYER 22
845 #define ED_SELECTBOX_ID_CHANGE_PAGE 23
846 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 24
847 #define ED_SELECTBOX_ID_ACTION_TYPE 25
848 #define ED_SELECTBOX_ID_ACTION_MODE 26
849 #define ED_SELECTBOX_ID_ACTION_ARG 27
850 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 28
851 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 29
853 #define ED_NUM_SELECTBOX 30
855 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
856 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
858 #define ED_SELECTBOX_ID_LEVELSET_FIRST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
859 #define ED_SELECTBOX_ID_LEVELSET_LAST ED_SELECTBOX_ID_LEVELSET_SAVE_MODE
861 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
862 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
863 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
864 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
865 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
866 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
868 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
869 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
871 /* values for textbutton gadgets */
872 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
873 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET 1
874 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 2
875 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 3
876 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 4
877 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 5
878 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 6
879 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 7
880 #define ED_TEXTBUTTON_ID_SAVE_LEVELSET 8
881 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 9
882 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 10
883 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 11
884 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 12
886 #define ED_NUM_TEXTBUTTONS 13
888 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
889 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
891 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
892 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
894 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
895 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
897 /* values for graphicbutton gadgets */
898 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
899 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
900 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
901 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
903 #define ED_NUM_GRAPHICBUTTONS 4
905 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
906 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
908 /* values for checkbutton gadgets */
909 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
910 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
911 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
912 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
913 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
914 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
915 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
916 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
917 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
918 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
919 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
920 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
921 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
922 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
923 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
924 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
925 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
926 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
927 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
928 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
929 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
930 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
931 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
932 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
933 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
934 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
935 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
936 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
937 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
938 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
939 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
940 #define ED_CHECKBUTTON_ID_MM_LASER_RED 31
941 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
942 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
943 #define ED_CHECKBUTTON_ID_DF_LASER_RED 34
944 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
945 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
946 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
947 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
948 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
949 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
950 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
951 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
952 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
953 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
954 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
955 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
956 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
957 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
958 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
959 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
960 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
961 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
962 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
963 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
964 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
965 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
966 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
967 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
968 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
969 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
970 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
972 #define ED_NUM_CHECKBUTTONS 62
974 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
975 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
977 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
978 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
980 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
981 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
982 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
983 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
984 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
985 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
987 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
988 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
990 /* values for radiobutton gadgets */
991 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
992 #define ED_RADIOBUTTON_ID_QUANTITY 1
994 #define ED_NUM_RADIOBUTTONS 2
996 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
997 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
999 /* values for drawing area gadgets */
1000 #define ED_DRAWING_ID_DRAWING_LEVEL 0
1001 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
1002 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
1003 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
1004 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
1005 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
1006 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
1007 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
1008 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
1009 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
1010 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
1011 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
1012 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
1013 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
1014 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
1015 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
1016 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
1017 #define ED_DRAWING_ID_ANDROID_CONTENT 17
1018 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
1019 #define ED_DRAWING_ID_START_ELEMENT 19
1020 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
1021 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
1022 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
1023 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
1024 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
1025 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1026 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1027 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1028 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1029 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1030 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1031 #define ED_DRAWING_ID_GROUP_CONTENT 31
1032 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1034 #define ED_NUM_DRAWING_AREAS 33
1036 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1037 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1041 -----------------------------------------------------------------------------
1042 some internally used definitions
1043 -----------------------------------------------------------------------------
1046 /* values for CopyLevelToUndoBuffer() */
1047 #define UNDO_IMMEDIATE 0
1048 #define UNDO_ACCUMULATE 1
1050 /* values for scrollbars */
1051 #define ED_SCROLL_NO 0
1052 #define ED_SCROLL_LEFT 1
1053 #define ED_SCROLL_RIGHT 2
1054 #define ED_SCROLL_UP 4
1055 #define ED_SCROLL_DOWN 8
1057 /* screens in the level editor */
1058 #define ED_MODE_DRAWING 0
1059 #define ED_MODE_INFO 1
1060 #define ED_MODE_PROPERTIES 2
1061 #define ED_MODE_PALETTE 3
1063 /* sub-screens in the global settings section */
1064 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1065 #define ED_MODE_LEVELINFO_LEVELSET ED_TEXTBUTTON_ID_LEVELINFO_LEVELSET
1066 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1068 /* sub-screens in the element properties section */
1069 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1070 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1071 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1072 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1073 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1075 /* how many steps can be cancelled */
1076 #define NUM_UNDO_STEPS (64 + 1)
1078 /* values for elements with score for certain actions */
1080 #define MAX_SCORE 999
1082 /* values for elements with count for collecting */
1083 #define MIN_COLLECT_COUNT 0
1084 #define MAX_COLLECT_COUNT 999
1086 /* values for random placement */
1087 #define RANDOM_USE_PERCENTAGE 0
1088 #define RANDOM_USE_QUANTITY 1
1090 /* values for level set save mode */
1091 #define LEVELSET_SAVE_MODE_UPDATE 0
1092 #define LEVELSET_SAVE_MODE_CREATE 1
1094 /* default value for element tile size in drawing area */
1095 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1099 -----------------------------------------------------------------------------
1100 some internally used data structure definitions
1101 -----------------------------------------------------------------------------
1108 struct XYTileSize *pos;
1112 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1114 /* note: some additional characters are already reserved for "cheat mode"
1115 shortcuts (":XYZ" style) -- for details, see "events.c" */
1117 /* ---------- toolbox control buttons ------------------------------------ */
1120 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1121 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1122 "draw single items", 's'
1125 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1126 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1127 "draw connected items", 'd'
1130 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1131 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1135 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1136 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1140 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1141 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1142 "draw outline rectangles", 'r'
1145 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1146 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1147 "draw filled rectangles", 'R'
1150 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1151 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1152 "wrap (rotate) level up", 0
1155 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1156 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1157 "enter text elements", 't'
1160 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1161 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1165 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1166 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1167 "wrap (rotate) level left", 0
1170 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1171 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1172 "zoom level tile size", '+'
1175 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1176 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1177 "wrap (rotate) level right", 0
1180 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1181 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1182 "random element placement", 0
1185 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1186 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1190 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1191 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1192 "wrap (rotate) level down", 0
1195 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1196 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1197 "pick drawing element", ','
1200 /* ---------- level control buttons -------------------------------------- */
1203 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1204 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1205 "undo/redo last operation", 'u'
1208 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1209 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1210 "properties of level", 'I'
1213 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1214 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1218 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1219 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1223 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1224 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1228 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1229 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1230 "exit level editor", 'E'
1233 /* ---------- CE and GE control buttons ---------------------------------- */
1236 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1237 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1238 "copy settings from other element", 0
1241 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1242 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1243 "copy settings to other element", 0
1246 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1247 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1248 "exchange element with other element", 0
1251 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1252 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1253 "copy settings from this element", 0
1256 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1257 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1258 "paste settings to this element", 0
1261 /* ---------- palette control buttons ------------------------------------ */
1264 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1265 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1266 "properties of drawing element", 'p'
1269 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1270 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1271 "properties of drawing element 1", '1'
1274 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1275 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1276 "properties of drawing element 2", '2'
1279 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1280 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1281 "properties of drawing element 3", '3'
1284 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1285 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1286 "show list of elements", 'e'
1290 static int random_placement_value = 10;
1291 static int random_placement_method = RANDOM_USE_QUANTITY;
1292 static int random_placement_background_element = EL_SAND;
1293 static boolean random_placement_background_restricted = FALSE;
1294 static boolean stick_element_properties_window = FALSE;
1295 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1296 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1297 static struct ElementChangeInfo custom_element_change;
1298 static struct ElementGroupInfo group_element_info;
1299 static struct ElementInfo custom_element;
1301 static char levelset_name[MAX_LEVEL_NAME_LEN + 1];
1302 static char levelset_author[MAX_LEVEL_AUTHOR_LEN + 1];
1303 static int levelset_num_levels = 100;
1304 static int levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
1309 int min_value, max_value;
1310 int gadget_id_down, gadget_id_up;
1312 int gadget_id_align;
1314 char *text_above, *text_left, *text_right;
1315 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1317 /* ---------- current level number --------------------------------------- */
1320 -1, -1, /* these values are not constant, but can change at runtime */
1322 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1323 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1328 /* ---------- level and editor settings ---------------------------------- */
1331 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1332 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1333 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1334 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1336 "playfield size:", NULL, "width",
1339 -1, ED_LEVEL_SETTINGS_YPOS(4),
1340 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1341 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1342 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1344 NULL, " ", "height",
1347 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1349 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1350 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1352 NULL, "number of gems to collect:", NULL
1355 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1357 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1358 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1360 "time or step limit to solve level:", NULL, NULL
1363 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1365 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1366 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1367 &level.score[SC_TIME_BONUS],
1368 "score for each second/step left:", NULL, NULL
1371 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1373 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1374 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1376 NULL, "random seed:", "(0 => random)"
1379 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1381 GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP,
1382 GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE,
1383 &levelset_num_levels,
1384 "number of levels:", NULL, NULL,
1387 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1389 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1390 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1391 &random_placement_value,
1392 "random element placement:", NULL, "in"
1395 /* ---------- element settings: configure (various elements) ------------- */
1398 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1399 MIN_SCORE, MAX_SCORE,
1400 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1401 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1402 NULL, /* will be set when used */
1406 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1407 MIN_SCORE, MAX_SCORE,
1408 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1409 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1410 NULL, /* will be set when used */
1414 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1415 MIN_SCORE, MAX_SCORE,
1416 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1417 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1418 NULL, /* will be set when used */
1422 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1423 MIN_SCORE, MAX_SCORE,
1424 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1425 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1426 NULL, /* will be set when used */
1430 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1431 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1432 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1433 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1434 &level.num_yamyam_contents,
1435 NULL, NULL, "number of content areas"
1438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1439 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1440 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1441 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1442 &level.num_ball_contents,
1443 NULL, NULL, "number of content areas"
1446 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1447 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1448 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1449 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1450 &level.num_android_clone_elements,
1451 NULL, NULL, "number of clonable elements"
1454 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1455 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1456 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1457 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1458 NULL, /* will be set when used */
1459 NULL, NULL, "width",
1462 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1463 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1464 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1465 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1466 NULL, /* will be set when used */
1467 NULL, " ", "height",
1470 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1471 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1472 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1473 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1474 &level.initial_inventory_size[0],
1475 NULL, NULL, "number of inventory elements"
1478 /* ---------- element settings: configure 1 (custom elements) ------------ */
1481 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1482 MIN_SCORE, MAX_SCORE,
1483 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1484 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1485 &custom_element.collect_score_initial,
1486 NULL, "CE score", " "
1489 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1490 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1491 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1492 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1493 &custom_element.collect_count_initial,
1494 NULL, "CE count", NULL
1497 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1499 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1500 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1501 &custom_element.ce_value_fixed_initial,
1502 NULL, "CE value", NULL
1505 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1507 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1508 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1509 &custom_element.ce_value_random_initial,
1510 NULL, "+random", NULL
1513 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1515 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1516 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1517 &custom_element.push_delay_fixed,
1518 NULL, "push delay", NULL
1521 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1523 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1524 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1525 &custom_element.push_delay_random,
1526 NULL, "+random", NULL
1529 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1531 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1532 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1533 &custom_element.drop_delay_fixed,
1534 NULL, "drop delay", NULL
1537 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1539 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1540 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1541 &custom_element.drop_delay_random,
1542 NULL, "+random", NULL
1545 /* ---------- element settings: configure 2 (custom elements) ------------ */
1548 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1550 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1551 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1552 &custom_element.move_delay_fixed,
1553 NULL, "move delay", NULL
1556 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1558 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1559 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1560 &custom_element.move_delay_random,
1561 NULL, "+random", NULL
1564 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1566 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1567 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1568 &custom_element.explosion_delay,
1569 NULL, "explosion delay", NULL
1572 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1574 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1575 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1576 &custom_element.ignition_delay,
1577 NULL, "ignition delay", "(by fire)"
1580 /* ---------- element settings: configure (group elements) --------------- */
1583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1584 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1585 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1586 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1587 &group_element_info.num_elements,
1588 NULL, NULL, "number of elements in group"
1591 /* ---------- element settings: advanced (custom elements) --------------- */
1594 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1596 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1597 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1598 &custom_element_change.delay_fixed,
1599 NULL, "CE delay", NULL,
1602 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1604 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1605 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1606 &custom_element_change.delay_random,
1607 NULL, "+random", NULL
1610 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1612 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1613 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1614 &custom_element_change.random_percentage,
1615 NULL, "use random replace:", "%"
1625 char *text_above, *infotext;
1626 } textinput_info[ED_NUM_TEXTINPUT] =
1629 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1630 GADGET_ID_LEVEL_NAME,
1633 "Title:", "Title for this level"
1636 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1637 GADGET_ID_LEVEL_AUTHOR,
1638 MAX_LEVEL_AUTHOR_LEN,
1640 "Author:", "Author for this level"
1643 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1644 GADGET_ID_LEVELSET_NAME,
1647 "Title:", "Title for this or new level set"
1650 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1651 GADGET_ID_LEVELSET_AUTHOR,
1652 MAX_LEVEL_AUTHOR_LEN,
1654 "Author:", "Author for this or new level set"
1657 -1, -1, /* these values are not constant, but can change at runtime */
1658 GADGET_ID_ELEMENT_NAME,
1659 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1660 custom_element.description,
1661 NULL, "Element name"
1671 char *text_above, *infotext;
1672 } textarea_info[ED_NUM_TEXTAREAS] =
1675 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1676 GADGET_ID_ENVELOPE_INFO,
1677 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1679 "Envelope Content:", "Envelope Content"
1683 static struct ValueTextInfo options_time_or_steps[] =
1691 static struct ValueTextInfo options_game_engine_type[] =
1693 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1694 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1695 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1696 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1701 static struct ValueTextInfo options_levelset_save_mode[] =
1703 { LEVELSET_SAVE_MODE_UPDATE, "Update this level set" },
1704 { LEVELSET_SAVE_MODE_CREATE, "Create new level set" },
1709 static struct ValueTextInfo options_wind_direction[] =
1711 { MV_START_NONE, "none" },
1712 { MV_START_LEFT, "left" },
1713 { MV_START_RIGHT, "right" },
1714 { MV_START_UP, "up" },
1715 { MV_START_DOWN, "down" },
1720 static struct ValueTextInfo options_player_speed[] =
1727 { 16, "very fast" },
1728 { 32, "ultrafast" },
1733 static struct ValueTextInfo options_access_type[] =
1735 { EP_WALKABLE, "walkable" },
1736 { EP_PASSABLE, "passable" },
1741 static struct ValueTextInfo options_access_layer[] =
1743 { EP_ACCESSIBLE_OVER, "over" },
1744 { EP_ACCESSIBLE_INSIDE, "inside" },
1745 { EP_ACCESSIBLE_UNDER, "under" },
1750 static struct ValueTextInfo options_access_protected[] =
1752 { 0, "unprotected" },
1758 static struct ValueTextInfo options_access_direction[] =
1760 { MV_NO_DIRECTION, "no direction" },
1761 { MV_LEFT, "left" },
1762 { MV_RIGHT, "right" },
1764 { MV_DOWN, "down" },
1765 { MV_LEFT | MV_UP, "left + up" },
1766 { MV_LEFT | MV_DOWN, "left + down" },
1767 { MV_RIGHT | MV_UP, "right + up" },
1768 { MV_RIGHT | MV_DOWN, "right + down" },
1769 { MV_HORIZONTAL, "horizontal" },
1770 { MV_VERTICAL, "vertical" },
1771 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1772 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1773 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1774 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1775 { MV_ALL_DIRECTIONS, "all directions" },
1780 static struct ValueTextInfo options_walk_to_action[] =
1782 { EP_DIGGABLE, "diggable" },
1783 { EP_COLLECTIBLE_ONLY, "collectible" },
1784 { EP_DROPPABLE, "collectible & droppable" },
1785 { EP_THROWABLE, "collectible & throwable" },
1786 { EP_PUSHABLE, "pushable" },
1791 static struct ValueTextInfo options_move_pattern[] =
1793 { MV_LEFT, "left" },
1794 { MV_RIGHT, "right" },
1796 { MV_DOWN, "down" },
1797 { MV_HORIZONTAL, "horizontal" },
1798 { MV_VERTICAL, "vertical" },
1799 { MV_ALL_DIRECTIONS, "all directions" },
1800 { MV_WIND_DIRECTION, "wind direction" },
1801 { MV_TOWARDS_PLAYER, "towards player" },
1802 { MV_AWAY_FROM_PLAYER, "away from player" },
1803 { MV_ALONG_LEFT_SIDE, "along left side" },
1804 { MV_ALONG_RIGHT_SIDE, "along right side" },
1805 { MV_TURNING_LEFT, "turning left" },
1806 { MV_TURNING_RIGHT, "turning right" },
1807 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1808 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1809 { MV_TURNING_RANDOM, "turning random" },
1810 { MV_MAZE_RUNNER, "maze runner style" },
1811 { MV_MAZE_HUNTER, "maze hunter style" },
1812 { MV_WHEN_PUSHED, "when pushed" },
1813 { MV_WHEN_DROPPED, "when dropped/thrown" },
1818 static struct ValueTextInfo options_move_direction[] =
1820 { MV_START_AUTOMATIC, "automatic" },
1821 { MV_START_LEFT, "left" },
1822 { MV_START_RIGHT, "right" },
1823 { MV_START_UP, "up" },
1824 { MV_START_DOWN, "down" },
1825 { MV_START_RANDOM, "random" },
1826 { MV_START_PREVIOUS, "previous" },
1831 static struct ValueTextInfo options_move_stepsize[] =
1833 { 0, "not moving" },
1838 { 16, "very fast" },
1839 { 32, "even faster" },
1844 static struct ValueTextInfo options_move_leave_type[] =
1846 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1847 { LEAVE_TYPE_LIMITED, "change it to" },
1852 static struct ValueTextInfo options_smash_targets[] =
1854 { EP_CAN_SMASH_PLAYER, "player" },
1856 { EP_CAN_SMASH_ENEMIES, "enemies" },
1858 { EP_CAN_SMASH_EVERYTHING, "everything" },
1863 static struct ValueTextInfo options_slippery_type[] =
1865 { SLIPPERY_ANY_RANDOM, "random" },
1866 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1867 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1868 { SLIPPERY_ONLY_LEFT, "only left" },
1869 { SLIPPERY_ONLY_RIGHT, "only right" },
1874 static struct ValueTextInfo options_deadliness[] =
1876 { EP_DONT_RUN_INTO, "running into" },
1877 { EP_DONT_COLLIDE_WITH, "colliding with" },
1878 { EP_DONT_GET_HIT_BY, "getting hit by" },
1879 { EP_DONT_TOUCH, "touching" },
1884 static struct ValueTextInfo options_explosion_type[] =
1886 { EXPLODES_3X3, "3x3" },
1887 { EXPLODES_CROSS, "3+3" },
1888 { EXPLODES_1X1, "1x1" },
1893 static struct ValueTextInfo options_time_units[] =
1896 { FRAMES_PER_SECOND, "seconds" },
1901 static struct ValueTextInfo options_change_direct_action[] =
1903 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1904 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1905 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1906 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1907 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1908 { CE_ENTERED_BY_PLAYER, "entered by player" },
1909 { CE_LEFT_BY_PLAYER, "left by player" },
1910 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1911 { CE_SWITCHED, "switched" },
1912 { CE_HITTING_SOMETHING, "hitting something" },
1913 { CE_HIT_BY_SOMETHING, "hit by something" },
1915 { CE_BLOCKED, "blocked" },
1917 { CE_IMPACT, "impact (on something)" },
1918 { CE_SMASHED, "smashed (from above)" },
1920 { CE_VALUE_CHANGES, "CE value changes" },
1921 { CE_SCORE_CHANGES, "CE score changes" },
1923 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1924 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1929 static struct ValueTextInfo options_change_other_action[] =
1931 { CE_PLAYER_TOUCHES_X, "player touches" },
1932 { CE_PLAYER_PRESSES_X, "player presses" },
1933 { CE_PLAYER_SWITCHES_X, "player switches" },
1934 { CE_PLAYER_SNAPS_X, "player snaps" },
1935 { CE_PLAYER_PUSHES_X, "player pushes" },
1936 { CE_PLAYER_ENTERS_X, "player enters" },
1937 { CE_PLAYER_LEAVES_X, "player leaves" },
1938 { CE_PLAYER_DIGS_X, "player digs" },
1939 { CE_PLAYER_COLLECTS_X, "player collects" },
1940 { CE_PLAYER_DROPS_X, "player drops/throws" },
1941 { CE_TOUCHING_X, "touching" },
1942 { CE_HITTING_X, "hitting" },
1943 { CE_DIGGING_X, "digging" },
1944 { CE_HIT_BY_X, "hit by" },
1945 { CE_SWITCH_OF_X, "switch of" },
1946 { CE_CHANGE_OF_X, "change by page of" },
1947 { CE_EXPLOSION_OF_X, "explosion of" },
1948 { CE_MOVE_OF_X, "move of" },
1949 { CE_CREATION_OF_X, "creation of" },
1950 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1951 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1952 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1953 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1958 static struct ValueTextInfo options_change_trigger_side[] =
1960 { CH_SIDE_LEFT, "left" },
1961 { CH_SIDE_RIGHT, "right" },
1962 { CH_SIDE_TOP, "top" },
1963 { CH_SIDE_BOTTOM, "bottom" },
1964 { CH_SIDE_LEFT_RIGHT, "left/right" },
1965 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1966 { CH_SIDE_ANY, "any" },
1971 static struct ValueTextInfo options_change_trigger_player[] =
1973 { CH_PLAYER_1, "1" },
1974 { CH_PLAYER_2, "2" },
1975 { CH_PLAYER_3, "3" },
1976 { CH_PLAYER_4, "4" },
1977 { CH_PLAYER_ANY, "any" },
1982 static struct ValueTextInfo options_change_trigger_page[] =
1994 { (1 << 10), "11" },
1995 { (1 << 11), "12" },
1996 { (1 << 12), "13" },
1997 { (1 << 13), "14" },
1998 { (1 << 14), "15" },
1999 { (1 << 15), "16" },
2000 { (1 << 16), "17" },
2001 { (1 << 17), "18" },
2002 { (1 << 18), "19" },
2003 { (1 << 19), "20" },
2004 { (1 << 20), "21" },
2005 { (1 << 21), "22" },
2006 { (1 << 22), "23" },
2007 { (1 << 23), "24" },
2008 { (1 << 24), "25" },
2009 { (1 << 25), "26" },
2010 { (1 << 26), "27" },
2011 { (1 << 27), "28" },
2012 { (1 << 28), "29" },
2013 { (1 << 29), "30" },
2014 { (1 << 30), "31" },
2015 { (1 << 31), "32" },
2016 { CH_PAGE_ANY, "any" },
2021 static struct ValueTextInfo options_change_replace_when[] =
2023 { CP_WHEN_EMPTY, "empty" },
2024 { CP_WHEN_WALKABLE, "walkable" },
2025 { CP_WHEN_DIGGABLE, "diggable" },
2026 { CP_WHEN_COLLECTIBLE, "collectible" },
2027 { CP_WHEN_REMOVABLE, "removable" },
2028 { CP_WHEN_DESTRUCTIBLE, "destructible" },
2033 static struct ValueTextInfo options_action_type[] =
2035 { CA_NO_ACTION, "no action" },
2036 { CA_UNDEFINED, " " },
2037 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
2038 { CA_RESTART_LEVEL, "restart level" },
2039 { CA_SHOW_ENVELOPE, "show envelope" },
2040 { CA_SET_LEVEL_TIME, "set time" },
2041 { CA_SET_LEVEL_SCORE, "set score" },
2042 { CA_SET_LEVEL_GEMS, "set gems" },
2043 { CA_SET_LEVEL_WIND, "set wind dir." },
2044 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
2045 { CA_UNDEFINED, " " },
2046 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
2047 { CA_MOVE_PLAYER, "move player" },
2048 { CA_EXIT_PLAYER, "exit player" },
2049 { CA_KILL_PLAYER, "kill player" },
2050 { CA_SET_PLAYER_KEYS, "set keys" },
2051 { CA_SET_PLAYER_SPEED, "set speed" },
2052 { CA_SET_PLAYER_SHIELD, "set shield" },
2053 { CA_SET_PLAYER_GRAVITY, "set gravity" },
2054 { CA_SET_PLAYER_ARTWORK, "set artwork" },
2055 { CA_SET_PLAYER_INVENTORY, "set inventory" },
2056 { CA_UNDEFINED, " " },
2057 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
2058 { CA_SET_CE_VALUE, "set CE value" },
2059 { CA_SET_CE_SCORE, "set CE score" },
2060 { CA_SET_CE_ARTWORK, "set CE artwork" },
2061 { CA_UNDEFINED, " " },
2062 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
2063 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2068 static struct ValueTextInfo options_action_mode_none[] =
2070 { CA_MODE_UNDEFINED, " " },
2075 static struct ValueTextInfo options_action_mode_assign[] =
2077 { CA_MODE_SET, "=" },
2082 static struct ValueTextInfo options_action_mode_add_remove[] =
2084 { CA_MODE_ADD, "+" },
2085 { CA_MODE_SUBTRACT, "-" },
2090 static struct ValueTextInfo options_action_mode_calculate[] =
2092 { CA_MODE_SET, "=" },
2093 { CA_MODE_ADD, "+" },
2094 { CA_MODE_SUBTRACT, "-" },
2095 { CA_MODE_MULTIPLY, "*" },
2096 { CA_MODE_DIVIDE, "/" },
2097 { CA_MODE_MODULO, "%" },
2102 static struct ValueTextInfo options_action_arg_none[] =
2104 { CA_ARG_UNDEFINED, " " },
2109 static struct ValueTextInfo options_action_arg_player[] =
2111 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2112 { CA_ARG_PLAYER_1, "1" },
2113 { CA_ARG_PLAYER_2, "2" },
2114 { CA_ARG_PLAYER_3, "3" },
2115 { CA_ARG_PLAYER_4, "4" },
2116 { CA_ARG_PLAYER_ANY, "any" },
2117 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2118 { CA_ARG_PLAYER_ACTION, "action ->" },
2123 static struct ValueTextInfo options_action_arg_number[] =
2125 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2132 { CA_ARG_10, "10" },
2133 { CA_ARG_100, "100" },
2134 { CA_ARG_1000, "1000" },
2135 { CA_ARG_UNDEFINED, " " },
2136 { CA_ARG_NUMBER_MIN, "min" },
2137 { CA_ARG_NUMBER_MAX, "max" },
2138 { CA_ARG_UNDEFINED, " " },
2139 { CA_ARG_NUMBER_RESET, "reset" },
2140 { CA_ARG_UNDEFINED, " " },
2141 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2142 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2143 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2144 { CA_ARG_UNDEFINED, " " },
2145 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2146 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2147 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2148 { CA_ARG_UNDEFINED, " " },
2149 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2150 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2151 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2152 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2153 { CA_ARG_UNDEFINED, " " },
2154 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2155 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2156 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2157 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2162 static struct ValueTextInfo options_action_arg_value[] =
2164 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2171 { CA_ARG_10, "10" },
2172 { CA_ARG_100, "100" },
2173 { CA_ARG_1000, "1000" },
2174 { CA_ARG_UNDEFINED, " " },
2175 { CA_ARG_NUMBER_MIN, "min" },
2176 { CA_ARG_NUMBER_MAX, "max" },
2177 { CA_ARG_UNDEFINED, " " },
2178 { CA_ARG_NUMBER_RESET, "reset" },
2179 { CA_ARG_UNDEFINED, " " },
2180 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2181 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2182 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2183 { CA_ARG_UNDEFINED, " " },
2184 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2185 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2186 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2187 { CA_ARG_UNDEFINED, " " },
2188 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2189 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2190 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2191 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2192 { CA_ARG_UNDEFINED, " " },
2193 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2194 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2195 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2196 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2197 { CA_ARG_UNDEFINED, " " },
2198 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2199 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2200 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2201 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2206 static struct ValueTextInfo options_action_arg_envelope[] =
2208 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2213 { CA_ARG_UNDEFINED, " " },
2214 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2215 { CA_ARG_ELEMENT_TARGET, "target" },
2216 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2217 { CA_ARG_ELEMENT_ACTION, "action ->" },
2222 static struct ValueTextInfo options_action_arg_key[] =
2224 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2233 { CA_ARG_UNDEFINED, " " },
2234 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2235 { CA_ARG_ELEMENT_TARGET, "target" },
2236 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2237 { CA_ARG_ELEMENT_ACTION, "action ->" },
2242 static struct ValueTextInfo options_action_arg_speed[] =
2244 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2245 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2246 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2247 { CA_ARG_SPEED_SLOW, "slow" },
2248 { CA_ARG_SPEED_NORMAL, "normal" },
2249 { CA_ARG_SPEED_FAST, "fast" },
2250 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2251 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2252 { CA_ARG_UNDEFINED, " " },
2253 { CA_ARG_SPEED_SLOWER, "slower" },
2254 { CA_ARG_SPEED_FASTER, "faster" },
2255 { CA_ARG_UNDEFINED, " " },
2256 { CA_ARG_SPEED_RESET, "reset" },
2261 static struct ValueTextInfo options_action_arg_shield[] =
2263 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2264 { CA_ARG_SHIELD_OFF, "off" },
2265 { CA_ARG_SHIELD_NORMAL, "normal" },
2266 { CA_ARG_SHIELD_DEADLY, "deadly" },
2271 static struct ValueTextInfo options_action_arg_artwork[] =
2273 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2274 { CA_ARG_ELEMENT_TARGET, "target" },
2275 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2276 { CA_ARG_ELEMENT_ACTION, "action ->" },
2277 { CA_ARG_UNDEFINED, " " },
2278 { CA_ARG_ELEMENT_RESET, "reset" },
2283 static struct ValueTextInfo options_action_arg_gravity[] =
2285 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2286 { CA_ARG_GRAVITY_ON, "on" },
2287 { CA_ARG_GRAVITY_OFF, "off" },
2288 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2293 static struct ValueTextInfo options_action_arg_direction[] =
2295 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2296 { CA_ARG_DIRECTION_NONE, "none" },
2297 { CA_ARG_DIRECTION_LEFT, "left" },
2298 { CA_ARG_DIRECTION_RIGHT, "right" },
2299 { CA_ARG_DIRECTION_UP, "up" },
2300 { CA_ARG_DIRECTION_DOWN, "down" },
2301 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2302 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2307 static struct ValueTextInfo options_action_arg_scan_mode[] =
2309 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2310 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2311 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2316 static struct ValueTextInfo options_action_arg_inventory[] =
2318 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2319 { CA_ARG_ELEMENT_TARGET, "+ target" },
2320 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2321 { CA_ARG_ELEMENT_ACTION, "+ action" },
2322 { CA_ARG_UNDEFINED, " " },
2323 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2324 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2325 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2326 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2327 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2328 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2329 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2330 { CA_ARG_UNDEFINED, " " },
2331 { CA_ARG_INVENTORY_RESET, "reset" },
2336 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2337 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2342 static struct ValueTextInfo options_group_choice_mode[] =
2344 { ANIM_RANDOM, "random" },
2345 { ANIM_LOOP, "loop" },
2346 { ANIM_LINEAR, "linear" },
2347 { ANIM_PINGPONG, "pingpong" },
2348 { ANIM_PINGPONG2, "pingpong 2" },
2353 static struct ValueTextInfo *action_arg_modes[] =
2355 options_action_mode_none,
2356 options_action_mode_assign,
2357 options_action_mode_add_remove,
2358 options_action_mode_calculate,
2365 struct ValueTextInfo *options;
2367 action_arg_options[] =
2369 { CA_NO_ACTION, 0, options_action_arg_none, },
2370 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2371 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2372 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2373 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2374 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2375 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2376 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2377 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2378 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2379 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2380 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2381 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2382 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2383 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2384 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2385 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2386 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2387 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2388 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2389 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2398 int gadget_id_align;
2399 int size; /* char size of selectbox or '-1' (dynamically determined) */
2400 struct ValueTextInfo *options;
2402 char *text_above, *text_left, *text_right, *infotext;
2403 } selectbox_info[ED_NUM_SELECTBOX] =
2405 /* ---------- level and editor settings ---------------------------------- */
2408 -1, ED_LEVEL_SETTINGS_YPOS(8),
2409 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2411 options_time_or_steps,
2412 &level.use_step_counter,
2413 NULL, NULL, "(0 => no limit)", "time or step limit"
2416 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2417 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2419 options_game_engine_type,
2420 &level.game_engine_type,
2421 NULL, "game engine:", NULL, "game engine"
2424 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2425 GADGET_ID_LEVELSET_SAVE_MODE, GADGET_ID_NONE,
2427 options_levelset_save_mode,
2428 &levelset_save_mode,
2429 "Action:", NULL, NULL, "action when saving level set"
2432 /* ---------- element settings: configure (several elements) ------------- */
2435 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2436 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2438 options_wind_direction,
2439 &level.wind_direction_initial,
2440 NULL, "initial wind direction:", NULL, "initial wind direction"
2443 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2444 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2446 options_player_speed,
2447 &level.initial_player_stepsize[0],
2448 NULL, "initial player speed:", NULL, "initial player speed"
2451 /* ---------- element settings: configure 1 (custom elements) ------------ */
2454 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2455 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2457 options_access_type,
2458 &custom_element.access_type,
2459 NULL, NULL, NULL, "type of access to this field"
2462 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2463 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2465 options_access_layer,
2466 &custom_element.access_layer,
2467 NULL, NULL, NULL, "layer of access for this field"
2470 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2471 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2473 options_access_protected,
2474 &custom_element.access_protected,
2475 NULL, NULL, NULL, "protected access for this field"
2478 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2479 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2481 options_access_direction,
2482 &custom_element.access_direction,
2483 NULL, "from", NULL, "access direction for this field"
2486 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2487 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2489 options_walk_to_action,
2490 &custom_element.walk_to_action,
2491 NULL, NULL, NULL, "diggable/collectible/pushable"
2494 /* ---------- element settings: configure 2 (custom elements) ------------ */
2497 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2498 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2500 options_move_pattern,
2501 &custom_element.move_pattern,
2502 NULL, "can move", NULL, "element move pattern"
2505 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2506 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2508 options_move_direction,
2509 &custom_element.move_direction_initial,
2510 NULL, "starts moving", NULL, "initial element move direction"
2513 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2514 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2516 options_move_stepsize,
2517 &custom_element.move_stepsize,
2518 NULL, "move/fall speed", NULL, "speed of element movement"
2521 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2522 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2524 options_move_leave_type,
2525 &custom_element.move_leave_type,
2526 // left text with leading spaces to place gadget next to "can dig" gadget
2527 // (needed because drawing area gadgets created after selectbox gadgets)
2528 // NULL, "can dig: can", ":", "leave behind or change element"
2529 NULL, " can", ":", "leave behind or change element"
2532 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2533 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2535 options_smash_targets,
2536 &custom_element.smash_targets,
2537 NULL, "can smash", NULL, "elements that can be smashed"
2540 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2541 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2543 options_slippery_type,
2544 &custom_element.slippery_type,
2545 NULL, "slippery", NULL, "where other elements fall down"
2548 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2549 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2552 &custom_element.deadliness,
2553 NULL, "deadly when", NULL, "deadliness of element"
2556 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2557 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2559 options_explosion_type,
2560 &custom_element.explosion_type,
2561 NULL, "can explode", NULL, "explosion type"
2564 /* ---------- element settings: advanced (custom elements) --------------- */
2567 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2568 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2571 &custom_element_change.delay_frames,
2572 NULL, "delay time given in", NULL, "delay time units for change"
2575 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2576 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2578 options_change_direct_action,
2579 &custom_element_change.direct_action,
2580 NULL, NULL, NULL, "type of direct action"
2583 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2584 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2586 options_change_other_action,
2587 &custom_element_change.other_action,
2588 NULL, NULL, "element:", "type of other element action"
2591 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2592 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2594 options_change_trigger_side,
2595 &custom_element_change.trigger_side,
2596 NULL, "at", "side", "element side triggering change"
2599 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2600 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2602 options_change_trigger_player,
2603 &custom_element_change.trigger_player,
2604 NULL, "player:", " ", "player that causes change"
2607 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2608 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2610 options_change_trigger_page,
2611 &custom_element_change.trigger_page,
2612 NULL, "page:", NULL, "change page that causes change"
2615 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2616 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2618 options_change_replace_when,
2619 &custom_element_change.replace_when,
2620 NULL, "replace when", NULL, "which elements can be replaced"
2623 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2624 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2626 options_action_type,
2627 &custom_element_change.action_type,
2628 NULL, NULL, NULL, "action on specified condition"
2631 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2632 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2634 options_action_mode_none,
2635 &custom_element_change.action_mode,
2636 NULL, NULL, NULL, "action operator"
2639 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2640 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2642 options_action_arg_none,
2643 &custom_element_change.action_arg,
2644 NULL, NULL, NULL, "action parameter"
2647 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2648 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2650 options_change_page,
2651 &custom_element.current_change_page,
2652 NULL, NULL, NULL, "element change page"
2655 /* ---------- element settings: configure (group elements) --------------- */
2658 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2659 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2661 options_group_choice_mode,
2662 &group_element_info.choice_mode,
2663 NULL, "choice type:", NULL, "type of group element choice"
2671 int gadget_id_align;
2674 char *text_above, *text_left, *text_right, *infotext;
2675 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2677 /* ---------- level and editor settings (tabs) --------------------------- */
2680 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2681 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2683 NULL, NULL, NULL, "Configure level properties"
2687 GADGET_ID_LEVELINFO_LEVELSET, GADGET_ID_LEVELINFO_LEVEL,
2689 NULL, NULL, NULL, "Update this or create new level set"
2693 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVELSET,
2695 NULL, NULL, NULL, "Configure editor properties"
2698 /* ---------- element settings (tabs) ------------------------------------ */
2701 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2702 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2704 NULL, NULL, NULL, "Show information about element"
2708 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2710 NULL, NULL, NULL, "Configure element properties"
2714 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2716 NULL, NULL, NULL, "Configure element properties, part 1"
2720 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2722 NULL, NULL, NULL, "Configure element properties, part 2"
2726 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2728 NULL, NULL, NULL, "Configure custom element change pages"
2731 /* ---------- level and editor settings (buttons) ------------------------ */
2734 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
2735 GADGET_ID_SAVE_LEVELSET, GADGET_ID_LEVELSET_SAVE_MODE,
2737 NULL, NULL, NULL, "Update or create level set"
2740 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2741 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2743 NULL, NULL, "this level as level template",
2744 "Save current settings as new template"
2747 /* ---------- element settings (buttons) --------------------------------- */
2751 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2753 NULL, " ", "As Template",
2754 "Save current settings as new template"
2758 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2760 NULL, NULL, NULL, "Add new change page"
2764 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2766 NULL, NULL, NULL, "Delete current change page"
2775 int gadget_id_align;
2776 char *text_left, *text_right, *infotext;
2777 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2780 IMG_EDITOR_COUNTER_DOWN,
2781 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2782 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2783 NULL, NULL, "select previous change page"
2786 IMG_EDITOR_COUNTER_UP,
2787 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2788 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2789 NULL, "change page", "select next change page"
2792 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2793 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2794 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2795 " ", NULL, "copy settings from this change page"
2798 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2799 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2800 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2801 NULL, NULL, "paste settings to this change page"
2808 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2815 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2818 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2819 GADGET_ID_SCROLL_UP,
2820 "scroll level editing area up"
2823 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2824 GADGET_ID_SCROLL_DOWN,
2825 "scroll level editing area down"
2828 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2829 GADGET_ID_SCROLL_LEFT,
2830 "scroll level editing area left"
2833 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2834 GADGET_ID_SCROLL_RIGHT,
2835 "scroll level editing area right"
2838 IMG_EDITOR_PALETTE_SCROLL_UP,
2839 GADGET_ID_SCROLL_LIST_UP,
2840 "scroll element list up ('Page Up')"
2843 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2844 GADGET_ID_SCROLL_LIST_DOWN,
2845 "scroll element list down ('Page Down')"
2853 int wheel_x, wheel_y;
2854 int wheel_width, wheel_height;
2855 } scrollbar_pos[ED_NUM_SCROLLBARS];
2863 } scrollbar_info[ED_NUM_SCROLLBARS] =
2866 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2867 GD_TYPE_SCROLLBAR_HORIZONTAL,
2868 GADGET_ID_SCROLL_HORIZONTAL,
2869 "scroll level editing area horizontally"
2872 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2873 GD_TYPE_SCROLLBAR_VERTICAL,
2874 GADGET_ID_SCROLL_VERTICAL,
2875 "scroll level editing area vertically"
2878 IMG_EDITOR_PALETTE_SCROLLBAR,
2879 GD_TYPE_SCROLLBAR_VERTICAL,
2880 GADGET_ID_SCROLL_LIST_VERTICAL,
2881 "scroll element list vertically"
2890 int gadget_id_align;
2891 int radio_button_nr;
2894 char *text_left, *text_right, *infotext;
2895 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2898 -1, ED_LEVEL_SETTINGS_YPOS(0),
2899 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2900 RADIO_NR_RANDOM_ELEMENTS,
2901 &random_placement_method, RANDOM_USE_PERCENTAGE,
2902 " ", "percentage", "use percentage for random elements"
2905 -1, ED_LEVEL_SETTINGS_YPOS(0),
2906 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2907 RADIO_NR_RANDOM_ELEMENTS,
2908 &random_placement_method, RANDOM_USE_QUANTITY,
2909 " ", "quantity", "use quantity for random elements"
2917 int gadget_id_align;
2919 char *text_above, *text_left, *text_right, *infotext;
2920 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2922 /* ---------- level and editor settings ---------------------------------- */
2925 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2926 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2927 &level.auto_count_gems,
2929 "automatically count gems needed", "set counter to number of gems"
2932 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2933 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2934 &random_placement_background_restricted,
2936 "restrict random placement to:", "set random placement restriction"
2939 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2940 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2941 &setup.editor.use_template_for_new_levels,
2942 "Template for new levels and CE/GE:", NULL,
2943 "use template for new levels", "use template for level properties"
2946 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2947 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2948 &level.use_custom_template,
2950 "use template for custom elements", "use template for custom properties"
2953 /* ---------- element settings: configure (various elements) ------------- */
2956 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2957 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2958 &stick_element_properties_window,
2960 "stick this screen to edit content","stick this screen to edit content"
2963 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2964 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2965 &level.em_slippery_gems,
2967 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2970 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2971 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2972 &level.em_explodes_by_fire,
2974 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2977 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2978 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2979 &level.use_spring_bug,
2981 "use spring pushing bug", "use odd spring pushing behaviour"
2984 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2985 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2986 &level.use_time_orb_bug,
2988 "use time orb bug", "use odd time orb behaviour"
2991 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2992 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2995 "create single random element", "only create one element from content"
2998 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2999 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
3000 &level.ball_state_initial,
3002 "magic ball initially activated", "activate magic ball after level start"
3005 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3006 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
3007 &level.grow_into_diggable,
3009 "can grow into anything diggable", "grow into more than just sand"
3012 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3013 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
3014 &level.auto_exit_sokoban,
3016 "exit level if all fields solved", "automatically finish Sokoban levels"
3019 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3020 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
3021 &level.continuous_snapping,
3023 "continuous snapping", "use snapping without releasing key"
3026 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3027 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
3028 &level.block_snap_field,
3030 "block snapped field when snapping", "use snapping delay to show animation"
3033 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3034 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3035 &level.block_last_field,
3037 "block last field when moving", "player blocks last field when moving"
3040 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3041 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
3042 &level.sp_block_last_field,
3044 "block last field when moving", "player blocks last field when moving"
3047 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3048 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
3049 &level.instant_relocation,
3051 "no scrolling when relocating", "player gets relocated without delay"
3054 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3055 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
3056 &level.shifted_relocation,
3058 "no centering when relocating", "level not centered after relocation"
3061 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
3062 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
3063 &level.lazy_relocation,
3065 "only redraw off-screen relocation","no redraw if relocation target visible"
3068 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3069 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
3070 &level.use_start_element[0],
3072 "use level start element:", "start level at this element's position"
3075 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3076 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
3077 &level.use_artwork_element[0],
3079 "use artwork from element:", "use player artwork from other element"
3082 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
3083 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
3084 &level.use_explosion_element[0],
3086 "use explosion from element:", "use explosion properties from element"
3089 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3090 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3091 &level.initial_player_gravity[0],
3093 "use initial gravity", "set initial player gravity"
3096 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3097 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3098 &level.use_initial_inventory[0],
3100 "use initial inventory:", "use collected elements on level start"
3103 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3104 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3105 &level.can_pass_to_walkable,
3107 "can pass to walkable element", "player can pass to empty or walkable"
3110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3111 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3112 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3114 "can fall into acid (with gravity)","player can fall into acid pool"
3117 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3118 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3119 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3121 "can move into acid", "element can move into acid pool"
3124 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3125 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3126 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3128 "deadly when colliding with", "element is deadly when hitting player"
3131 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3132 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3133 &level.envelope[0].autowrap,
3135 "auto-wrap", "automatically wrap envelope text"
3138 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3139 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3140 &level.envelope[0].centered,
3142 "centered", "automatically center envelope text"
3145 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3146 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3147 &level.mm_laser_red,
3148 "choose color components for laser:", NULL,
3149 "red", "use red color components in laser"
3152 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3153 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3154 &level.mm_laser_green,
3156 "green", "use green color components in laser"
3159 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3160 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3161 &level.mm_laser_blue,
3163 "blue", "use blue color components in laser"
3166 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3167 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3168 &level.df_laser_red,
3169 "choose color components for laser:", NULL,
3170 "red", "use red color components in laser"
3173 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3174 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3175 &level.df_laser_green,
3177 "green", "use green color components in laser"
3180 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3181 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3182 &level.df_laser_blue,
3184 "blue", "use blue color components in laser"
3187 /* ---------- element settings: configure 1 (custom elements) ----------- */
3190 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3191 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3192 &custom_element.use_gfx_element,
3194 "use graphic of element:", "use existing element graphic"
3197 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3198 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3199 &level.use_custom_template,
3201 "use template", "use template for custom properties"
3204 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3205 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3206 &custom_element_properties[EP_ACCESSIBLE],
3208 NULL, "player can walk to or pass this field"
3211 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3212 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3213 &custom_element_properties[EP_GRAVITY_REACHABLE],
3215 "reachable despite gravity", "player can walk/dig despite gravity"
3218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3219 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3220 &custom_element.use_last_ce_value,
3222 "use last CE value after change", "use last CE value after change"
3225 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3226 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3227 &custom_element_properties[EP_WALK_TO_OBJECT],
3229 NULL, "player can dig/collect/push element"
3232 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3233 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3234 &custom_element_properties[EP_INDESTRUCTIBLE],
3236 "indestructible", "element is indestructible"
3239 /* ---------- element settings: configure 2 (custom elements) ----------- */
3242 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3243 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3244 &custom_element_properties[EP_CAN_MOVE],
3246 NULL, "element can move with some pattern"
3249 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3250 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3251 &custom_element_properties[EP_CAN_FALL],
3253 "can fall", "element can fall down"
3256 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3257 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3258 &custom_element_properties[EP_CAN_SMASH],
3260 NULL, "element can smash other elements"
3263 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3264 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3265 &custom_element_properties[EP_SLIPPERY],
3267 NULL, "other elements can fall down from it"
3270 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3271 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3272 &custom_element_properties[EP_DEADLY],
3274 NULL, "element can kill the player"
3277 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3278 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3279 &custom_element_properties[EP_CAN_EXPLODE],
3281 NULL, "element can explode"
3284 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3285 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3286 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3288 "by fire", "element can explode by fire/explosion"
3291 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3292 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3293 &custom_element_properties[EP_EXPLODES_SMASHED],
3295 "smashed", "element can explode when smashed"
3298 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3299 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3300 &custom_element_properties[EP_EXPLODES_IMPACT],
3302 "impact", "element can explode on impact"
3305 /* ---------- element settings: advanced (custom elements) --------------- */
3308 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3309 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3310 &custom_element_change.can_change,
3312 "element changes to:", "change element on specified condition"
3315 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3316 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3317 &custom_element_change_events[CE_DELAY],
3319 NULL, "element changes after delay"
3322 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3323 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3324 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3326 NULL, "element changes by direct action"
3329 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3330 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3331 &custom_element_change_events[CE_BY_OTHER_ACTION],
3333 NULL, "element changes by other element"
3336 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3337 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3338 &custom_element_change.explode,
3340 "explode instead of change", "element explodes instead of change"
3343 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3344 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3345 &custom_element_change.use_target_content,
3347 "use extended change target:", "element changes to more elements"
3350 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3351 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3352 &custom_element_change.only_if_complete,
3354 "replace all or nothing", "only replace when all can be changed"
3357 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3358 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3359 &custom_element_change.use_random_replace,
3361 NULL, "use percentage for random replace"
3364 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3365 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3366 &custom_element_change.has_action,
3368 NULL, "execute action on specified condition"
3375 int xoffset, yoffset;
3377 int gadget_id_align;
3379 int area_xsize, area_ysize;
3380 char *text_left, *text_right, *text_below, *infotext;
3381 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3383 /* ---------- level playfield content ------------------------------------ */
3388 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3390 -1, -1, /* these values are not constant, but can change at runtime */
3391 NULL, NULL, NULL, NULL
3394 /* ---------- yam yam content -------------------------------------------- */
3397 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3398 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3399 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3400 &level.yamyam_content[0].e[0][0], 3, 3,
3401 NULL, NULL, "1", NULL
3404 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3405 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3406 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3407 &level.yamyam_content[1].e[0][0], 3, 3,
3408 NULL, NULL, "2", NULL
3411 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3412 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3413 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3414 &level.yamyam_content[2].e[0][0], 3, 3,
3415 NULL, NULL, "3", NULL
3418 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3419 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3420 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3421 &level.yamyam_content[3].e[0][0], 3, 3,
3422 NULL, NULL, "4", NULL
3425 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3426 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3427 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3428 &level.yamyam_content[4].e[0][0], 3, 3,
3429 NULL, NULL, "5", NULL
3432 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3433 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3434 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3435 &level.yamyam_content[5].e[0][0], 3, 3,
3436 NULL, NULL, "6", NULL
3439 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3440 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3441 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3442 &level.yamyam_content[6].e[0][0], 3, 3,
3443 NULL, NULL, "7", NULL
3446 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3447 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3448 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3449 &level.yamyam_content[7].e[0][0], 3, 3,
3450 NULL, NULL, "8", NULL
3453 /* ---------- magic ball content ----------------------------------------- */
3456 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3457 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3458 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3459 &level.ball_content[0].e[0][0], 3, 3,
3460 NULL, NULL, "1", NULL
3463 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3464 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3465 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3466 &level.ball_content[1].e[0][0], 3, 3,
3467 NULL, NULL, "2", NULL
3470 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3471 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3472 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3473 &level.ball_content[2].e[0][0], 3, 3,
3474 NULL, NULL, "3", NULL
3477 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3478 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3479 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3480 &level.ball_content[3].e[0][0], 3, 3,
3481 NULL, NULL, "4", NULL
3484 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3485 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3486 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3487 &level.ball_content[4].e[0][0], 3, 3,
3488 NULL, NULL, "5", NULL
3491 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3492 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3493 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3494 &level.ball_content[5].e[0][0], 3, 3,
3495 NULL, NULL, "6", NULL
3498 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3499 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3500 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3501 &level.ball_content[6].e[0][0], 3, 3,
3502 NULL, NULL, "7", NULL
3505 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3506 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3507 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3508 &level.ball_content[7].e[0][0], 3, 3,
3509 NULL, NULL, "8", NULL
3512 /* ---------- android content -------------------------------------------- */
3515 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3516 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3517 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3518 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3519 "elements:", NULL, NULL, "elements android can clone"
3522 /* ---------- amoeba content --------------------------------------------- */
3525 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3526 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3527 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3528 &level.amoeba_content, 1, 1,
3529 "content:", NULL, NULL, "amoeba content"
3532 /* ---------- level start element ---------------------------------------- */
3535 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3536 0, ED_AREA_1X1_SETTINGS_YOFF,
3537 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3538 &level.start_element[0], 1, 1,
3539 NULL, NULL, NULL, "level start element"
3542 /* ---------- player artwork element ------------------------------------- */
3545 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3546 0, ED_AREA_1X1_SETTINGS_YOFF,
3547 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3548 &level.artwork_element[0], 1, 1,
3549 NULL, NULL, NULL, "element for player artwork"
3552 /* ---------- player explosion element ----------------------------------- */
3555 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3556 0, ED_AREA_1X1_SETTINGS_YOFF,
3557 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3558 &level.explosion_element[0], 1, 1,
3559 NULL, NULL, NULL, "element for player explosion"
3562 /* ---------- player initial inventory ----------------------------------- */
3565 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3566 0, ED_AREA_1X1_SETTINGS_YOFF,
3567 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3568 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3569 NULL, NULL, NULL, "content for initial inventory"
3572 /* ---------- element settings: configure 1 (custom elements) ----------- */
3574 /* ---------- custom graphic --------------------------------------------- */
3577 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3578 0, ED_AREA_1X1_SETTINGS_YOFF,
3579 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3580 &custom_element.gfx_element_initial,1, 1,
3581 NULL, NULL, NULL, "custom graphic element"
3584 /* ---------- element settings: configure 2 (custom elements) ----------- */
3586 /* ---------- custom content (when exploding) ---------------------------- */
3589 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3590 0, ED_AREA_3X3_SETTINGS_YOFF,
3591 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3592 &custom_element.content.e[0][0], 3, 3,
3593 "content:", NULL, NULL, NULL
3596 /* ---------- custom enter and leave element (when moving) --------------- */
3599 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3600 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3601 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3602 &custom_element.move_enter_element, 1, 1,
3603 "can dig:", " ", NULL, "element that can be digged/collected"
3606 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3607 0, ED_AREA_1X1_SETTINGS_YOFF,
3608 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3609 &custom_element.move_leave_element, 1, 1,
3610 NULL, NULL, NULL, "element that will be left behind"
3613 /* ---------- element settings: advanced (custom elements) --------------- */
3615 /* ---------- custom change target --------------------------------------- */
3618 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3619 0, ED_AREA_1X1_SETTINGS_YOFF,
3620 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3621 &custom_element_change.target_element, 1, 1,
3622 NULL, "after/when:", NULL, "new target element after change"
3625 /* ---------- custom change content (extended change target) ------------- */
3628 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3629 0, ED_AREA_3X3_SETTINGS_YOFF,
3630 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3631 &custom_element_change.target_content.e[0][0], 3, 3,
3632 NULL, NULL, NULL, "new extended elements after change"
3635 /* ---------- custom change trigger (element causing change) ------------- */
3638 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3639 0, ED_AREA_1X1_SETTINGS_YOFF,
3640 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3641 &custom_element_change.initial_trigger_element, 1, 1,
3642 NULL, NULL, NULL, "other element triggering change"
3645 /* ---------- custom change action (element used for action) ------------- */
3648 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3649 0, ED_AREA_1X1_SETTINGS_YOFF,
3650 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3651 &custom_element_change.action_element, 1, 1,
3652 NULL, NULL, NULL, "element used as action parameter"
3655 /* ---------- group element content -------------------------------------- */
3658 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3659 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3660 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3661 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3662 "content:", NULL, NULL, NULL
3665 /* ---------- random background (for random painting) -------------------- */
3668 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3669 0, ED_AREA_1X1_LSETTINGS_YOFF,
3670 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3671 &random_placement_background_element, 1, 1,
3672 NULL, NULL, NULL, "random placement background"
3678 -----------------------------------------------------------------------------
3679 some internally used variables
3680 -----------------------------------------------------------------------------
3683 /* maximal size of level editor drawing area */
3684 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3686 /* actual size of level editor drawing area */
3687 static int ed_fieldx, ed_fieldy;
3689 /* actual position of level editor drawing area in level playfield */
3690 static int level_xpos = -1, level_ypos = -1;
3692 /* actual tile size used to display playfield drawing area */
3693 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3695 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3697 /* drawing elements on the three mouse buttons */
3698 static int new_element1 = EL_WALL;
3699 static int new_element2 = EL_EMPTY;
3700 static int new_element3 = EL_SAND;
3702 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3703 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3704 (button) == 2 ? new_element2 : \
3705 (button) == 3 ? new_element3 : EL_EMPTY)
3707 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3709 static int use_permanent_palette = TRUE;
3711 #define PX (use_permanent_palette ? DX : SX)
3712 #define PY (use_permanent_palette ? DY : SY)
3713 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3714 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3716 /* forward declaration for internal use */
3717 static void ModifyEditorCounterValue(int, int);
3718 static void ModifyEditorCounterLimits(int, int, int);
3719 static void ModifyEditorSelectboxValue(int, int);
3720 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3721 static void ModifyEditorDrawingArea(int, int, int);
3722 static void ModifyEditorElementList();
3723 static void AdjustElementListScrollbar();
3724 static void RedrawDrawingElements();
3725 static void DrawDrawingWindowExt(boolean);
3726 static void DrawDrawingWindow();
3727 static void DrawDrawingWindow_PlayfieldOnly();
3728 static void DrawLevelInfoWindow();
3729 static void DrawPropertiesWindow();
3730 static void DrawPaletteWindow();
3731 static void UpdateCustomElementGraphicGadgets();
3732 static boolean checkPropertiesConfig(int);
3733 static void SetAutomaticNumberOfGemsNeeded();
3734 static void ClearEditorGadgetInfoText();
3735 static void CopyLevelToUndoBuffer(int);
3736 static void HandleDrawingAreas(struct GadgetInfo *);
3737 static void HandleCounterButtons(struct GadgetInfo *);
3738 static void HandleTextInputGadgets(struct GadgetInfo *);
3739 static void HandleTextAreaGadgets(struct GadgetInfo *);
3740 static void HandleSelectboxGadgets(struct GadgetInfo *);
3741 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3742 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3743 static void HandleRadiobuttons(struct GadgetInfo *);
3744 static void HandleCheckbuttons(struct GadgetInfo *);
3745 static void HandleControlButtons(struct GadgetInfo *);
3746 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3747 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3748 static boolean AskToCopyAndModifyLevelTemplate();
3749 static boolean getDrawModeHiRes();
3750 static int getTabulatorBarWidth();
3751 static int getTabulatorBarHeight();
3752 static Pixel getTabulatorBarColor();
3754 static int num_editor_gadgets = 0; /* dynamically determined */
3756 static struct GadgetInfo **level_editor_gadget = NULL;
3757 static int *right_gadget_border = NULL;
3759 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3760 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3761 static boolean draw_with_brush = FALSE;
3762 static int properties_element = 0;
3764 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3765 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3766 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3767 static int undo_buffer_position = 0;
3768 static int undo_buffer_steps = 0;
3769 static int redo_buffer_steps = 0;
3771 static int edit_mode;
3772 static int edit_mode_levelinfo;
3773 static int edit_mode_properties;
3775 static int element_shift = 0;
3777 static int editor_el_players[] =
3784 static int *editor_el_players_ptr = editor_el_players;
3785 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3787 static int editor_hl_boulderdash[] =
3789 EL_INTERNAL_CASCADE_BD_ACTIVE,
3795 static int editor_el_boulderdash[] =
3804 EL_BD_EXPANDABLE_WALL,
3812 EL_BD_BUTTERFLY_LEFT,
3814 EL_BD_BUTTERFLY_RIGHT,
3815 EL_BD_FIREFLY_RIGHT,
3818 EL_BD_BUTTERFLY_DOWN,
3822 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3823 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3824 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3825 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3827 static int editor_hl_emerald_mine[] =
3829 EL_INTERNAL_CASCADE_EM_ACTIVE,
3835 static int editor_el_emerald_mine[] =
3872 EL_ACID_POOL_TOPLEFT,
3874 EL_ACID_POOL_TOPRIGHT,
3877 EL_ACID_POOL_BOTTOMLEFT,
3878 EL_ACID_POOL_BOTTOM,
3879 EL_ACID_POOL_BOTTOMRIGHT,
3899 EL_EM_STEEL_EXIT_CLOSED,
3900 EL_EM_STEEL_EXIT_OPEN,
3902 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3903 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3904 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3905 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3907 static int editor_hl_emerald_mine_club[] =
3909 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3915 static int editor_el_emerald_mine_club[] =
3942 EL_EMC_WALL_SLIPPERY_1,
3943 EL_EMC_WALL_SLIPPERY_2,
3944 EL_EMC_WALL_SLIPPERY_3,
3945 EL_EMC_WALL_SLIPPERY_4,
3968 EL_EMC_MAGIC_BALL_SWITCH,
3970 EL_EMC_SPRING_BUMPER,
3975 EL_EM_DYNAMITE_ACTIVE,
3979 EL_BALLOON_SWITCH_UP,
3980 EL_BALLOON_SWITCH_ANY,
3983 EL_BALLOON_SWITCH_LEFT,
3985 EL_BALLOON_SWITCH_RIGHT,
3989 EL_BALLOON_SWITCH_DOWN,
3990 EL_BALLOON_SWITCH_NONE,
3992 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3993 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3994 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3995 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3997 static int editor_hl_rnd[] =
3999 EL_INTERNAL_CASCADE_RND_ACTIVE,
4005 static int editor_el_rnd[] =
4037 EL_WALL_EMERALD_YELLOW,
4038 EL_WALL_EMERALD_RED,
4039 EL_WALL_EMERALD_PURPLE,
4057 EL_DYNABOMB_INCREASE_NUMBER,
4058 EL_DYNABOMB_INCREASE_SIZE,
4059 EL_DYNABOMB_INCREASE_POWER,
4079 EL_INVISIBLE_STEELWALL,
4083 EL_EXPANDABLE_WALL_HORIZONTAL,
4084 EL_EXPANDABLE_WALL_VERTICAL,
4085 EL_EXPANDABLE_WALL_ANY,
4087 static int *editor_hl_rnd_ptr = editor_hl_rnd;
4088 static int *editor_el_rnd_ptr = editor_el_rnd;
4089 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
4090 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4092 static int editor_hl_sokoban[] =
4094 EL_INTERNAL_CASCADE_SB_ACTIVE,
4100 static int editor_el_sokoban[] =
4103 EL_SOKOBAN_FIELD_EMPTY,
4104 EL_SOKOBAN_FIELD_FULL,
4105 EL_SOKOBAN_FIELD_PLAYER,
4107 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4108 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4109 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4110 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4112 static int editor_hl_supaplex[] =
4114 EL_INTERNAL_CASCADE_SP_ACTIVE,
4120 static int editor_el_supaplex[] =
4138 EL_SP_PORT_HORIZONTAL,
4139 EL_SP_PORT_VERTICAL,
4147 EL_SP_GRAVITY_PORT_LEFT,
4148 EL_SP_GRAVITY_PORT_RIGHT,
4149 EL_SP_GRAVITY_PORT_UP,
4150 EL_SP_GRAVITY_PORT_DOWN,
4152 EL_SP_GRAVITY_ON_PORT_LEFT,
4153 EL_SP_GRAVITY_ON_PORT_RIGHT,
4154 EL_SP_GRAVITY_ON_PORT_UP,
4155 EL_SP_GRAVITY_ON_PORT_DOWN,
4157 EL_SP_GRAVITY_OFF_PORT_LEFT,
4158 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4159 EL_SP_GRAVITY_OFF_PORT_UP,
4160 EL_SP_GRAVITY_OFF_PORT_DOWN,
4162 EL_SP_HARDWARE_GRAY,
4163 EL_SP_HARDWARE_GREEN,
4164 EL_SP_HARDWARE_BLUE,
4167 EL_SP_HARDWARE_BASE_1,
4168 EL_SP_HARDWARE_BASE_2,
4169 EL_SP_HARDWARE_BASE_3,
4170 EL_SP_HARDWARE_BASE_4,
4172 EL_SP_HARDWARE_BASE_5,
4173 EL_SP_HARDWARE_BASE_6,
4174 EL_SP_HARDWARE_YELLOW,
4182 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4183 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4184 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4185 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4187 static int editor_hl_diamond_caves[] =
4189 EL_INTERNAL_CASCADE_DC_ACTIVE,
4195 static int editor_el_diamond_caves[] =
4202 EL_CONVEYOR_BELT_1_LEFT,
4203 EL_CONVEYOR_BELT_1_MIDDLE,
4204 EL_CONVEYOR_BELT_1_RIGHT,
4205 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4207 EL_CONVEYOR_BELT_2_LEFT,
4208 EL_CONVEYOR_BELT_2_MIDDLE,
4209 EL_CONVEYOR_BELT_2_RIGHT,
4210 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4212 EL_CONVEYOR_BELT_3_LEFT,
4213 EL_CONVEYOR_BELT_3_MIDDLE,
4214 EL_CONVEYOR_BELT_3_RIGHT,
4215 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4217 EL_CONVEYOR_BELT_4_LEFT,
4218 EL_CONVEYOR_BELT_4_MIDDLE,
4219 EL_CONVEYOR_BELT_4_RIGHT,
4220 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4222 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4223 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4224 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4225 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4227 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4228 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4229 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4230 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4235 EL_DC_TIMEGATE_SWITCH,
4237 EL_SWITCHGATE_CLOSED,
4239 EL_SWITCHGATE_SWITCH_UP,
4240 EL_SWITCHGATE_SWITCH_DOWN,
4243 EL_LIGHT_SWITCH_ACTIVE,
4244 EL_DC_SWITCHGATE_SWITCH_UP,
4245 EL_DC_SWITCHGATE_SWITCH_DOWN,
4247 EL_STEEL_EXIT_CLOSED,
4249 EL_STEELWALL_SLIPPERY,
4252 EL_QUICKSAND_FAST_EMPTY,
4253 EL_QUICKSAND_FAST_FULL,
4267 EL_SIGN_RADIOACTIVITY,
4273 EL_SIGN_ENTRY_FORBIDDEN,
4274 EL_SIGN_EMERGENCY_EXIT,
4299 EL_DC_STEELWALL_2_SINGLE,
4300 EL_DC_STEELWALL_2_TOP,
4301 EL_SIGN_EXCLAMATION,
4304 EL_DC_STEELWALL_2_LEFT,
4305 EL_DC_STEELWALL_2_MIDDLE,
4306 EL_DC_STEELWALL_2_HORIZONTAL,
4307 EL_DC_STEELWALL_2_RIGHT,
4309 EL_DC_STEELWALL_1_TOPLEFT,
4310 EL_DC_STEELWALL_2_VERTICAL,
4311 EL_DC_STEELWALL_1_TOPRIGHT,
4314 EL_DC_STEELWALL_1_VERTICAL,
4315 EL_DC_STEELWALL_2_BOTTOM,
4317 EL_DC_GATE_WHITE_GRAY,
4319 EL_DC_STEELWALL_1_BOTTOMLEFT,
4320 EL_DC_STEELWALL_1_HORIZONTAL,
4321 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4322 EL_DC_GATE_FAKE_GRAY,
4324 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4325 EL_DC_STEELWALL_1_BOTTOM,
4326 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4327 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4329 EL_DC_STEELWALL_1_RIGHT,
4331 EL_DC_STEELWALL_1_LEFT,
4332 EL_EXPANDABLE_STEELWALL_VERTICAL,
4334 EL_DC_STEELWALL_1_TOPRIGHT_2,
4335 EL_DC_STEELWALL_1_TOP,
4336 EL_DC_STEELWALL_1_TOPLEFT_2,
4337 EL_EXPANDABLE_STEELWALL_ANY,
4339 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4340 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4341 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4342 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4344 static int editor_hl_dx_boulderdash[] =
4346 EL_INTERNAL_CASCADE_DX_ACTIVE,
4352 static int editor_el_dx_boulderdash[] =
4356 EL_TUBE_HORIZONTAL_DOWN,
4360 EL_TUBE_VERTICAL_RIGHT,
4362 EL_TUBE_VERTICAL_LEFT,
4366 EL_TUBE_HORIZONTAL_UP,
4374 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4375 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4376 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4377 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4379 static int editor_hl_mirror_magic[] =
4381 EL_INTERNAL_CASCADE_MM_ACTIVE,
4387 static int editor_el_mirror_magic[] =
4389 EL_MM_MCDUFFIN_RIGHT,
4391 EL_MM_MCDUFFIN_LEFT,
4392 EL_MM_MCDUFFIN_DOWN,
4395 EL_MM_MIRROR_FIXED_START,
4396 EL_MM_POLARISATOR_START,
4397 EL_MM_POLARISATOR_CROSS_START,
4399 EL_MM_BEAMER_RED_START,
4400 EL_MM_BEAMER_YELLOW_START,
4401 EL_MM_BEAMER_GREEN_START,
4402 EL_MM_BEAMER_BLUE_START,
4415 EL_MM_LIGHTBULB_ACTIVE,
4429 EL_MM_STEEL_GRID_FIXED_1,
4430 EL_MM_STEEL_GRID_FIXED_2,
4431 EL_MM_STEEL_GRID_FIXED_3,
4432 EL_MM_STEEL_GRID_FIXED_4,
4434 EL_MM_WOODEN_GRID_FIXED_1,
4435 EL_MM_WOODEN_GRID_FIXED_2,
4436 EL_MM_WOODEN_GRID_FIXED_3,
4437 EL_MM_WOODEN_GRID_FIXED_4
4439 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4440 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4441 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4442 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4444 static int editor_hl_deflektor[] =
4446 EL_INTERNAL_CASCADE_DF_ACTIVE,
4452 static int editor_el_deflektor[] =
4459 EL_DF_RECEIVER_RIGHT,
4461 EL_DF_RECEIVER_LEFT,
4462 EL_DF_RECEIVER_DOWN,
4465 EL_DF_MIRROR_ROTATING_START,
4469 EL_DF_FIBRE_OPTIC_RED_1,
4470 EL_DF_FIBRE_OPTIC_YELLOW_1,
4471 EL_DF_FIBRE_OPTIC_GREEN_1,
4472 EL_DF_FIBRE_OPTIC_BLUE_1,
4474 EL_DF_STEEL_GRID_FIXED_START,
4475 EL_DF_STEEL_GRID_ROTATING_START,
4476 EL_DF_WOODEN_GRID_FIXED_START,
4477 EL_DF_WOODEN_GRID_ROTATING_START,
4484 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4485 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4486 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4487 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4489 static int editor_hl_chars[] =
4491 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4497 static int editor_el_chars[] =
4579 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4580 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4581 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4582 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4584 EL_CHAR(CHAR_BYTE_DEGREE),
4585 EL_CHAR(CHAR_BYTE_REGISTERED),
4586 EL_CHAR(FONT_ASCII_CURSOR),
4587 EL_CHAR(FONT_ASCII_BUTTON),
4589 EL_CHAR(FONT_ASCII_UP),
4590 EL_CHAR(FONT_ASCII_DOWN),
4594 static int *editor_hl_chars_ptr = editor_hl_chars;
4595 static int *editor_el_chars_ptr = editor_el_chars;
4596 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4597 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4599 static int editor_hl_steel_chars[] =
4601 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4607 static int editor_el_steel_chars[] =
4617 EL_STEEL_CHAR('\''),
4684 EL_STEEL_CHAR('\\'),
4689 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4690 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4691 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4692 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4694 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4695 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4696 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4697 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4699 EL_STEEL_CHAR(FONT_ASCII_UP),
4700 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4704 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4705 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4706 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4707 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4709 static int editor_hl_custom[] =
4711 EL_INTERNAL_CASCADE_CE_ACTIVE,
4717 static int editor_el_custom[] =
4719 EL_CUSTOM_START + 0,
4720 EL_CUSTOM_START + 1,
4721 EL_CUSTOM_START + 2,
4722 EL_CUSTOM_START + 3,
4724 EL_CUSTOM_START + 4,
4725 EL_CUSTOM_START + 5,
4726 EL_CUSTOM_START + 6,
4727 EL_CUSTOM_START + 7,
4729 EL_CUSTOM_START + 8,
4730 EL_CUSTOM_START + 9,
4731 EL_CUSTOM_START + 10,
4732 EL_CUSTOM_START + 11,
4734 EL_CUSTOM_START + 12,
4735 EL_CUSTOM_START + 13,
4736 EL_CUSTOM_START + 14,
4737 EL_CUSTOM_START + 15,
4739 EL_CUSTOM_START + 16,
4740 EL_CUSTOM_START + 17,
4741 EL_CUSTOM_START + 18,
4742 EL_CUSTOM_START + 19,
4744 EL_CUSTOM_START + 20,
4745 EL_CUSTOM_START + 21,
4746 EL_CUSTOM_START + 22,
4747 EL_CUSTOM_START + 23,
4749 EL_CUSTOM_START + 24,
4750 EL_CUSTOM_START + 25,
4751 EL_CUSTOM_START + 26,
4752 EL_CUSTOM_START + 27,
4754 EL_CUSTOM_START + 28,
4755 EL_CUSTOM_START + 29,
4756 EL_CUSTOM_START + 30,
4757 EL_CUSTOM_START + 31,
4759 EL_CUSTOM_START + 32,
4760 EL_CUSTOM_START + 33,
4761 EL_CUSTOM_START + 34,
4762 EL_CUSTOM_START + 35,
4764 EL_CUSTOM_START + 36,
4765 EL_CUSTOM_START + 37,
4766 EL_CUSTOM_START + 38,
4767 EL_CUSTOM_START + 39,
4769 EL_CUSTOM_START + 40,
4770 EL_CUSTOM_START + 41,
4771 EL_CUSTOM_START + 42,
4772 EL_CUSTOM_START + 43,
4774 EL_CUSTOM_START + 44,
4775 EL_CUSTOM_START + 45,
4776 EL_CUSTOM_START + 46,
4777 EL_CUSTOM_START + 47,
4779 EL_CUSTOM_START + 48,
4780 EL_CUSTOM_START + 49,
4781 EL_CUSTOM_START + 50,
4782 EL_CUSTOM_START + 51,
4784 EL_CUSTOM_START + 52,
4785 EL_CUSTOM_START + 53,
4786 EL_CUSTOM_START + 54,
4787 EL_CUSTOM_START + 55,
4789 EL_CUSTOM_START + 56,
4790 EL_CUSTOM_START + 57,
4791 EL_CUSTOM_START + 58,
4792 EL_CUSTOM_START + 59,
4794 EL_CUSTOM_START + 60,
4795 EL_CUSTOM_START + 61,
4796 EL_CUSTOM_START + 62,
4797 EL_CUSTOM_START + 63,
4799 EL_CUSTOM_START + 64,
4800 EL_CUSTOM_START + 65,
4801 EL_CUSTOM_START + 66,
4802 EL_CUSTOM_START + 67,
4804 EL_CUSTOM_START + 68,
4805 EL_CUSTOM_START + 69,
4806 EL_CUSTOM_START + 70,
4807 EL_CUSTOM_START + 71,
4809 EL_CUSTOM_START + 72,
4810 EL_CUSTOM_START + 73,
4811 EL_CUSTOM_START + 74,
4812 EL_CUSTOM_START + 75,
4814 EL_CUSTOM_START + 76,
4815 EL_CUSTOM_START + 77,
4816 EL_CUSTOM_START + 78,
4817 EL_CUSTOM_START + 79,
4819 EL_CUSTOM_START + 80,
4820 EL_CUSTOM_START + 81,
4821 EL_CUSTOM_START + 82,
4822 EL_CUSTOM_START + 83,
4824 EL_CUSTOM_START + 84,
4825 EL_CUSTOM_START + 85,
4826 EL_CUSTOM_START + 86,
4827 EL_CUSTOM_START + 87,
4829 EL_CUSTOM_START + 88,
4830 EL_CUSTOM_START + 89,
4831 EL_CUSTOM_START + 90,
4832 EL_CUSTOM_START + 91,
4834 EL_CUSTOM_START + 92,
4835 EL_CUSTOM_START + 93,
4836 EL_CUSTOM_START + 94,
4837 EL_CUSTOM_START + 95,
4839 EL_CUSTOM_START + 96,
4840 EL_CUSTOM_START + 97,
4841 EL_CUSTOM_START + 98,
4842 EL_CUSTOM_START + 99,
4844 EL_CUSTOM_START + 100,
4845 EL_CUSTOM_START + 101,
4846 EL_CUSTOM_START + 102,
4847 EL_CUSTOM_START + 103,
4849 EL_CUSTOM_START + 104,
4850 EL_CUSTOM_START + 105,
4851 EL_CUSTOM_START + 106,
4852 EL_CUSTOM_START + 107,
4854 EL_CUSTOM_START + 108,
4855 EL_CUSTOM_START + 109,
4856 EL_CUSTOM_START + 110,
4857 EL_CUSTOM_START + 111,
4859 EL_CUSTOM_START + 112,
4860 EL_CUSTOM_START + 113,
4861 EL_CUSTOM_START + 114,
4862 EL_CUSTOM_START + 115,
4864 EL_CUSTOM_START + 116,
4865 EL_CUSTOM_START + 117,
4866 EL_CUSTOM_START + 118,
4867 EL_CUSTOM_START + 119,
4869 EL_CUSTOM_START + 120,
4870 EL_CUSTOM_START + 121,
4871 EL_CUSTOM_START + 122,
4872 EL_CUSTOM_START + 123,
4874 EL_CUSTOM_START + 124,
4875 EL_CUSTOM_START + 125,
4876 EL_CUSTOM_START + 126,
4877 EL_CUSTOM_START + 127,
4879 EL_CUSTOM_START + 128,
4880 EL_CUSTOM_START + 129,
4881 EL_CUSTOM_START + 130,
4882 EL_CUSTOM_START + 131,
4884 EL_CUSTOM_START + 132,
4885 EL_CUSTOM_START + 133,
4886 EL_CUSTOM_START + 134,
4887 EL_CUSTOM_START + 135,
4889 EL_CUSTOM_START + 136,
4890 EL_CUSTOM_START + 137,
4891 EL_CUSTOM_START + 138,
4892 EL_CUSTOM_START + 139,
4894 EL_CUSTOM_START + 140,
4895 EL_CUSTOM_START + 141,
4896 EL_CUSTOM_START + 142,
4897 EL_CUSTOM_START + 143,
4899 EL_CUSTOM_START + 144,
4900 EL_CUSTOM_START + 145,
4901 EL_CUSTOM_START + 146,
4902 EL_CUSTOM_START + 147,
4904 EL_CUSTOM_START + 148,
4905 EL_CUSTOM_START + 149,
4906 EL_CUSTOM_START + 150,
4907 EL_CUSTOM_START + 151,
4909 EL_CUSTOM_START + 152,
4910 EL_CUSTOM_START + 153,
4911 EL_CUSTOM_START + 154,
4912 EL_CUSTOM_START + 155,
4914 EL_CUSTOM_START + 156,
4915 EL_CUSTOM_START + 157,
4916 EL_CUSTOM_START + 158,
4917 EL_CUSTOM_START + 159,
4919 EL_CUSTOM_START + 160,
4920 EL_CUSTOM_START + 161,
4921 EL_CUSTOM_START + 162,
4922 EL_CUSTOM_START + 163,
4924 EL_CUSTOM_START + 164,
4925 EL_CUSTOM_START + 165,
4926 EL_CUSTOM_START + 166,
4927 EL_CUSTOM_START + 167,
4929 EL_CUSTOM_START + 168,
4930 EL_CUSTOM_START + 169,
4931 EL_CUSTOM_START + 170,
4932 EL_CUSTOM_START + 171,
4934 EL_CUSTOM_START + 172,
4935 EL_CUSTOM_START + 173,
4936 EL_CUSTOM_START + 174,
4937 EL_CUSTOM_START + 175,
4939 EL_CUSTOM_START + 176,
4940 EL_CUSTOM_START + 177,
4941 EL_CUSTOM_START + 178,
4942 EL_CUSTOM_START + 179,
4944 EL_CUSTOM_START + 180,
4945 EL_CUSTOM_START + 181,
4946 EL_CUSTOM_START + 182,
4947 EL_CUSTOM_START + 183,
4949 EL_CUSTOM_START + 184,
4950 EL_CUSTOM_START + 185,
4951 EL_CUSTOM_START + 186,
4952 EL_CUSTOM_START + 187,
4954 EL_CUSTOM_START + 188,
4955 EL_CUSTOM_START + 189,
4956 EL_CUSTOM_START + 190,
4957 EL_CUSTOM_START + 191,
4959 EL_CUSTOM_START + 192,
4960 EL_CUSTOM_START + 193,
4961 EL_CUSTOM_START + 194,
4962 EL_CUSTOM_START + 195,
4964 EL_CUSTOM_START + 196,
4965 EL_CUSTOM_START + 197,
4966 EL_CUSTOM_START + 198,
4967 EL_CUSTOM_START + 199,
4969 EL_CUSTOM_START + 200,
4970 EL_CUSTOM_START + 201,
4971 EL_CUSTOM_START + 202,
4972 EL_CUSTOM_START + 203,
4974 EL_CUSTOM_START + 204,
4975 EL_CUSTOM_START + 205,
4976 EL_CUSTOM_START + 206,
4977 EL_CUSTOM_START + 207,
4979 EL_CUSTOM_START + 208,
4980 EL_CUSTOM_START + 209,
4981 EL_CUSTOM_START + 210,
4982 EL_CUSTOM_START + 211,
4984 EL_CUSTOM_START + 212,
4985 EL_CUSTOM_START + 213,
4986 EL_CUSTOM_START + 214,
4987 EL_CUSTOM_START + 215,
4989 EL_CUSTOM_START + 216,
4990 EL_CUSTOM_START + 217,
4991 EL_CUSTOM_START + 218,
4992 EL_CUSTOM_START + 219,
4994 EL_CUSTOM_START + 220,
4995 EL_CUSTOM_START + 221,
4996 EL_CUSTOM_START + 222,
4997 EL_CUSTOM_START + 223,
4999 EL_CUSTOM_START + 224,
5000 EL_CUSTOM_START + 225,
5001 EL_CUSTOM_START + 226,
5002 EL_CUSTOM_START + 227,
5004 EL_CUSTOM_START + 228,
5005 EL_CUSTOM_START + 229,
5006 EL_CUSTOM_START + 230,
5007 EL_CUSTOM_START + 231,
5009 EL_CUSTOM_START + 232,
5010 EL_CUSTOM_START + 233,
5011 EL_CUSTOM_START + 234,
5012 EL_CUSTOM_START + 235,
5014 EL_CUSTOM_START + 236,
5015 EL_CUSTOM_START + 237,
5016 EL_CUSTOM_START + 238,
5017 EL_CUSTOM_START + 239,
5019 EL_CUSTOM_START + 240,
5020 EL_CUSTOM_START + 241,
5021 EL_CUSTOM_START + 242,
5022 EL_CUSTOM_START + 243,
5024 EL_CUSTOM_START + 244,
5025 EL_CUSTOM_START + 245,
5026 EL_CUSTOM_START + 246,
5027 EL_CUSTOM_START + 247,
5029 EL_CUSTOM_START + 248,
5030 EL_CUSTOM_START + 249,
5031 EL_CUSTOM_START + 250,
5032 EL_CUSTOM_START + 251,
5034 EL_CUSTOM_START + 252,
5035 EL_CUSTOM_START + 253,
5036 EL_CUSTOM_START + 254,
5037 EL_CUSTOM_START + 255
5039 static int *editor_hl_custom_ptr = editor_hl_custom;
5040 static int *editor_el_custom_ptr = editor_el_custom;
5041 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
5042 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
5044 static int editor_hl_group[] =
5046 EL_INTERNAL_CASCADE_GE_ACTIVE,
5052 static int editor_el_group[] =
5066 EL_GROUP_START + 10,
5067 EL_GROUP_START + 11,
5069 EL_GROUP_START + 12,
5070 EL_GROUP_START + 13,
5071 EL_GROUP_START + 14,
5072 EL_GROUP_START + 15,
5074 EL_GROUP_START + 16,
5075 EL_GROUP_START + 17,
5076 EL_GROUP_START + 18,
5077 EL_GROUP_START + 19,
5079 EL_GROUP_START + 20,
5080 EL_GROUP_START + 21,
5081 EL_GROUP_START + 22,
5082 EL_GROUP_START + 23,
5084 EL_GROUP_START + 24,
5085 EL_GROUP_START + 25,
5086 EL_GROUP_START + 26,
5087 EL_GROUP_START + 27,
5089 EL_GROUP_START + 28,
5090 EL_GROUP_START + 29,
5091 EL_GROUP_START + 30,
5094 static int *editor_hl_group_ptr = editor_hl_group;
5095 static int *editor_el_group_ptr = editor_el_group;
5096 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5097 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5099 static int editor_hl_reference[] =
5101 EL_INTERNAL_CASCADE_REF_ACTIVE,
5107 static int editor_el_reference[] =
5111 EL_TRIGGER_CE_VALUE,
5112 EL_TRIGGER_CE_SCORE,
5116 EL_CURRENT_CE_VALUE,
5117 EL_CURRENT_CE_SCORE,
5139 static int *editor_hl_reference_ptr = editor_hl_reference;
5140 static int *editor_el_reference_ptr = editor_el_reference;
5141 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5142 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5144 static int editor_hl_user_defined[] =
5146 EL_INTERNAL_CASCADE_USER_ACTIVE,
5152 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5153 static int *editor_el_user_defined_ptr = NULL;
5154 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5155 static int num_editor_el_user_defined = 0;
5157 static int editor_hl_dynamic[] =
5159 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5165 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5166 static int *editor_el_dynamic_ptr = NULL;
5167 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5168 static int num_editor_el_dynamic = 0;
5170 static int editor_hl_empty[] = { EL_EMPTY };
5171 static int *editor_el_empty = NULL; /* dynamically allocated */
5173 static int *editor_hl_empty_ptr = editor_hl_empty;
5174 static int *editor_el_empty_ptr = NULL;
5175 static int num_editor_hl_empty = 0;
5176 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5178 static boolean use_el_empty = FALSE;
5180 static int *editor_elements = NULL; /* dynamically allocated */
5181 static int num_editor_elements = 0; /* dynamically determined */
5183 static boolean setup_editor_cascade_never = FALSE;
5185 static boolean setup_editor_el_players = TRUE;
5186 static boolean setup_editor_el_boulderdash = TRUE;
5187 static boolean setup_editor_el_emerald_mine = TRUE;
5188 static boolean setup_editor_el_emerald_mine_club = TRUE;
5189 static boolean setup_editor_el_more = TRUE;
5190 static boolean setup_editor_el_sokoban = TRUE;
5191 static boolean setup_editor_el_supaplex = TRUE;
5192 static boolean setup_editor_el_diamond_caves = TRUE;
5193 static boolean setup_editor_el_dx_boulderdash = TRUE;
5194 static boolean setup_editor_el_mirror_magic = TRUE;
5195 static boolean setup_editor_el_deflektor = TRUE;
5196 static boolean setup_editor_el_chars = TRUE;
5197 static boolean setup_editor_el_steel_chars = TRUE;
5198 static boolean setup_editor_el_custom = TRUE;
5199 static boolean setup_editor_el_user_defined = TRUE;
5200 static boolean setup_editor_el_dynamic = TRUE;
5202 static int editor_hl_unused[] = { EL_EMPTY };
5203 static int *editor_hl_unused_ptr = editor_hl_unused;
5204 static int num_editor_hl_unused = 0;
5208 boolean *setup_value;
5209 boolean *setup_cascade_value;
5211 int **headline_list;
5212 int *headline_list_size;
5215 int *element_list_size;
5217 boolean last_setup_value;
5219 editor_elements_info[] =
5222 &setup_editor_el_players,
5223 &setup_editor_cascade_never,
5224 &editor_hl_unused_ptr, &num_editor_hl_unused,
5225 &editor_el_players_ptr, &num_editor_el_players
5228 &setup_editor_el_boulderdash,
5229 &setup.editor_cascade.el_bd,
5230 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5231 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5234 &setup_editor_el_emerald_mine,
5235 &setup.editor_cascade.el_em,
5236 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5237 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5240 &setup_editor_el_emerald_mine_club,
5241 &setup.editor_cascade.el_emc,
5242 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5243 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5246 &setup_editor_el_more,
5247 &setup.editor_cascade.el_rnd,
5248 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5249 &editor_el_rnd_ptr, &num_editor_el_rnd
5252 &setup_editor_el_sokoban,
5253 &setup.editor_cascade.el_sb,
5254 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5255 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5258 &setup_editor_el_supaplex,
5259 &setup.editor_cascade.el_sp,
5260 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5261 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5264 &setup_editor_el_diamond_caves,
5265 &setup.editor_cascade.el_dc,
5266 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5267 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5270 &setup_editor_el_dx_boulderdash,
5271 &setup.editor_cascade.el_dx,
5272 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5273 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5276 &setup_editor_el_mirror_magic,
5277 &setup.editor_cascade.el_mm,
5278 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5279 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5282 &setup_editor_el_deflektor,
5283 &setup.editor_cascade.el_df,
5284 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5285 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5288 &setup_editor_el_chars,
5289 &setup.editor_cascade.el_chars,
5290 &editor_hl_chars_ptr, &num_editor_hl_chars,
5291 &editor_el_chars_ptr, &num_editor_el_chars
5294 &setup_editor_el_steel_chars,
5295 &setup.editor_cascade.el_steel_chars,
5296 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5297 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5300 &setup_editor_el_custom,
5301 &setup.editor_cascade.el_ce,
5302 &editor_hl_custom_ptr, &num_editor_hl_custom,
5303 &editor_el_custom_ptr, &num_editor_el_custom
5306 &setup_editor_el_custom,
5307 &setup.editor_cascade.el_ge,
5308 &editor_hl_group_ptr, &num_editor_hl_group,
5309 &editor_el_group_ptr, &num_editor_el_group
5312 &setup_editor_el_custom,
5313 &setup.editor_cascade.el_ref,
5314 &editor_hl_reference_ptr, &num_editor_hl_reference,
5315 &editor_el_reference_ptr, &num_editor_el_reference
5318 &setup_editor_el_user_defined,
5319 &setup.editor_cascade.el_user,
5320 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5321 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5324 &setup_editor_el_dynamic,
5325 &setup.editor_cascade.el_dynamic,
5326 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5327 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5332 &editor_hl_empty_ptr, &num_editor_hl_empty,
5333 &editor_el_empty_ptr, &num_editor_el_empty,
5345 -----------------------------------------------------------------------------
5347 -----------------------------------------------------------------------------
5350 static int getMaxInfoTextLength()
5352 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5355 static int getTextWidthForGadget(char *text)
5360 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5363 static int getTextWidthForDrawingArea(char *text)
5368 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5371 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5373 return (gi->x + gi->width + getTextWidthForGadget(text));
5376 static char *getElementInfoText(int element)
5378 char *info_text = NULL;
5380 if (element < MAX_NUM_ELEMENTS)
5382 if (strlen(element_info[element].description) > 0)
5383 info_text = element_info[element].description;
5384 else if (element_info[element].custom_description != NULL)
5385 info_text = element_info[element].custom_description;
5386 else if (element_info[element].editor_description != NULL)
5387 info_text = element_info[element].editor_description;
5390 if (info_text == NULL)
5391 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5396 static char *getElementDescriptionFilenameExt(char *basename)
5398 char *elements_subdir = "elements";
5399 static char *elements_subdir2 = NULL;
5400 static char *filename = NULL;
5402 if (elements_subdir2 == NULL)
5403 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5405 checked_free(filename);
5407 /* 1st try: look for element description in current level set directory */
5408 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5409 if (fileExists(filename))
5414 /* 2nd try: look for element description in the game's base directory */
5415 filename = getPath3(options.docs_directory, elements_subdir, basename);
5416 if (fileExists(filename))
5422 char *getElementDescriptionFilename(int element)
5424 char basename[MAX_FILENAME_LEN];
5427 /* 1st try: look for element description file for exactly this element */
5428 sprintf(basename, "%s.txt", element_info[element].token_name);
5429 filename = getElementDescriptionFilenameExt(basename);
5430 if (filename != NULL)
5433 /* 2nd try: look for element description file for this element's class */
5434 sprintf(basename, "%s.txt", element_info[element].class_name);
5435 filename = getElementDescriptionFilenameExt(basename);
5436 if (filename != NULL)
5442 static boolean suppressBorderElement()
5444 return (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
5445 lev_fieldx <= MAX_ED_FIELDX &&
5446 lev_fieldy <= MAX_ED_FIELDY);
5449 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5451 boolean element_found[NUM_FILE_ELEMENTS];
5454 /* initialize list of used elements to "not used" */
5455 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5456 element_found[i] = FALSE;
5458 /* find all elements used in current level */
5459 for (y = 0; y < lev_fieldy; y++)
5460 for (x = 0; x < lev_fieldx; x++)
5461 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5462 element_found[Feld[x][y]] = TRUE;
5466 /* count number of elements used in current level */
5467 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5468 if (element_found[i])
5471 /* add space for up to 3 more elements for padding that may be needed */
5474 /* free memory for old list of elements, if needed */
5475 checked_free(*elements);
5477 /* allocate memory for new list of elements */
5478 *elements = checked_malloc(*num_elements * sizeof(int));
5482 /* add all elements used in current level (non-custom/group elements) */
5483 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5484 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5485 (*elements)[(*num_elements)++] = i;
5487 /* add all elements used in current level (custom/group elements) */
5488 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5489 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5490 (*elements)[(*num_elements)++] = i;
5492 while (*num_elements % 4) /* pad with empty elements, if needed */
5493 (*elements)[(*num_elements)++] = EL_EMPTY;
5496 static void ReinitializeElementList_EnableSections()
5498 /* default: enable all element sections */
5500 setup_editor_el_players = TRUE;
5501 setup_editor_el_boulderdash = TRUE;
5502 setup_editor_el_emerald_mine = TRUE;
5503 setup_editor_el_emerald_mine_club = TRUE;
5504 setup_editor_el_more = TRUE;
5505 setup_editor_el_sokoban = TRUE;
5506 setup_editor_el_supaplex = TRUE;
5507 setup_editor_el_diamond_caves = TRUE;
5508 setup_editor_el_dx_boulderdash = TRUE;
5509 setup_editor_el_mirror_magic = TRUE;
5510 setup_editor_el_deflektor = TRUE;
5511 setup_editor_el_chars = TRUE;
5512 setup_editor_el_steel_chars = TRUE;
5514 setup_editor_el_custom = TRUE;
5515 setup_editor_el_user_defined = TRUE;
5516 setup_editor_el_dynamic = TRUE;
5518 /* now disable all element sections not to be displayed */
5520 if (!setup.editor.el_classic)
5522 setup_editor_el_players = FALSE;
5523 setup_editor_el_boulderdash = FALSE;
5524 setup_editor_el_emerald_mine = FALSE;
5525 setup_editor_el_emerald_mine_club = FALSE;
5526 setup_editor_el_more = FALSE;
5527 setup_editor_el_sokoban = FALSE;
5528 setup_editor_el_supaplex = FALSE;
5529 setup_editor_el_diamond_caves = FALSE;
5530 setup_editor_el_dx_boulderdash = FALSE;
5531 setup_editor_el_mirror_magic = FALSE;
5532 setup_editor_el_deflektor = FALSE;
5533 setup_editor_el_chars = FALSE;
5534 setup_editor_el_steel_chars = FALSE;
5537 if (!setup.editor.el_custom)
5539 setup_editor_el_custom = FALSE;
5542 if (!setup.editor.el_user_defined)
5544 setup_editor_el_user_defined = FALSE;
5547 if (!setup.editor.el_dynamic)
5549 setup_editor_el_dynamic = FALSE;
5552 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5554 setup_editor_el_mirror_magic = FALSE;
5555 setup_editor_el_deflektor = FALSE;
5557 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5559 setup_editor_el_boulderdash = FALSE;
5560 setup_editor_el_more = FALSE;
5561 setup_editor_el_sokoban = FALSE;
5562 setup_editor_el_supaplex = FALSE;
5563 setup_editor_el_diamond_caves = FALSE;
5564 setup_editor_el_dx_boulderdash = FALSE;
5565 setup_editor_el_mirror_magic = FALSE;
5566 setup_editor_el_deflektor = FALSE;
5567 setup_editor_el_steel_chars = FALSE;
5569 setup_editor_el_custom = FALSE;
5571 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5573 setup_editor_el_players = FALSE;
5574 setup_editor_el_boulderdash = FALSE;
5575 setup_editor_el_emerald_mine = FALSE;
5576 setup_editor_el_emerald_mine_club = FALSE;
5577 setup_editor_el_more = FALSE;
5578 setup_editor_el_sokoban = FALSE;
5579 setup_editor_el_diamond_caves = FALSE;
5580 setup_editor_el_dx_boulderdash = FALSE;
5581 setup_editor_el_mirror_magic = FALSE;
5582 setup_editor_el_deflektor = FALSE;
5583 setup_editor_el_chars = FALSE;
5584 setup_editor_el_steel_chars = FALSE;
5586 setup_editor_el_custom = FALSE;
5588 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5590 setup_editor_el_players = FALSE;
5591 setup_editor_el_boulderdash = FALSE;
5592 setup_editor_el_emerald_mine = FALSE;
5593 setup_editor_el_emerald_mine_club = FALSE;
5594 setup_editor_el_more = FALSE;
5595 setup_editor_el_sokoban = FALSE;
5596 setup_editor_el_supaplex = FALSE;
5597 setup_editor_el_diamond_caves = FALSE;
5598 setup_editor_el_dx_boulderdash = FALSE;
5599 setup_editor_el_steel_chars = FALSE;
5601 setup_editor_el_custom = FALSE;
5605 static void ReinitializeElementList()
5607 static boolean initialization_needed = TRUE;
5611 ReinitializeElementList_EnableSections();
5613 if (initialization_needed)
5615 LoadSetup_EditorCascade(); /* load last editor cascade state */
5617 /* initialize editor cascade element from saved cascade state */
5618 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5620 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5621 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5623 if (IS_EDITOR_CASCADE(*cascade_element))
5625 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5626 EL_CASCADE_INACTIVE(*cascade_element));
5629 initialization_needed = FALSE;
5632 checked_free(editor_elements);
5634 /* reload optional user defined element list for each invocation of editor */
5635 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5636 &num_editor_el_user_defined);
5638 /* initialize dynamic level element list for each invocation of editor */
5639 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5640 &num_editor_el_dynamic);
5642 /* initialize list of empty elements (used for padding, if needed) */
5643 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5644 editor_el_empty[i] = EL_EMPTY;
5646 /* do some sanity checks for each element from element list */
5647 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5649 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5651 int element = (*editor_elements_info[i].element_list)[j];
5653 if (element >= NUM_FILE_ELEMENTS)
5654 Error(ERR_WARN, "editor element %d is runtime element", element);
5656 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5657 Error(ERR_WARN, "no element description text for element %d", element);
5661 num_editor_elements = 0;
5662 use_el_empty = FALSE;
5664 /* determine size of element list */
5665 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5667 boolean found_inactive_cascade = FALSE;
5669 if (*editor_elements_info[i].setup_value)
5671 if (setup.editor.el_headlines)
5673 // required for correct padding of palette headline buttons
5674 if (*editor_elements_info[i].headline_list_size > 0)
5675 num_editor_elements += editor.palette.cols;
5677 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5679 int element = (*editor_elements_info[i].headline_list)[j];
5681 if (IS_EDITOR_CASCADE_INACTIVE(element))
5682 found_inactive_cascade = TRUE;
5686 if (found_inactive_cascade)
5689 // required for correct padding of palette element buttons
5690 int element_list_size = *editor_elements_info[i].element_list_size;
5692 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5693 int element_buttons = editor.palette.cols * element_rows;
5695 num_editor_elements += element_buttons;
5699 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5701 /* offer at least as many elements as element buttons exist */
5702 use_el_empty = TRUE;
5703 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5705 num_editor_elements += num_editor_el_empty;
5709 num_editor_el_empty = 0;
5712 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5714 /* fill element list */
5715 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5717 boolean found_inactive_cascade = FALSE;
5719 if (*editor_elements_info[i].setup_value)
5721 if (setup.editor.el_headlines)
5723 // required for correct padding of palette headline buttons
5724 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5725 editor.palette.cols : 0);
5727 for (j = 0; j < headline_size; j++)
5729 // use empty elements for padding of palette headline buttons
5730 int element = (j < *editor_elements_info[i].headline_list_size ?
5731 (*editor_elements_info[i].headline_list)[j] :
5732 editor_el_empty[0]);
5734 editor_elements[pos++] = element;
5736 if (IS_EDITOR_CASCADE_INACTIVE(element))
5737 found_inactive_cascade = TRUE;
5741 if (found_inactive_cascade)
5744 // required for correct padding of palette element buttons
5745 int element_list_size = *editor_elements_info[i].element_list_size;
5747 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5748 int element_buttons = editor.palette.cols * element_rows;
5750 // copy all elements from element list
5751 for (j = 0; j < element_list_size; j++)
5752 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5754 // use empty elements for padding of palette element buttons
5755 for (j = 0; j < element_buttons - element_list_size; j++)
5756 editor_elements[pos++] = editor_el_empty[0];
5760 /* (this function is also called before editor gadgets are initialized!) */
5761 AdjustElementListScrollbar();
5764 void PrintEditorElementList()
5766 boolean *stop = &setup_editor_el_user_defined;
5769 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5771 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5773 if (IS_EDITOR_CASCADE(cascade_element))
5775 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5776 char *headline = element_info[cascade_element_show].editor_description;
5778 PrintLineWithPrefix("# ", "-", 77);
5779 Print("# %s\n", headline);
5780 PrintLineWithPrefix("# ", "-", 77);
5783 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5785 int element = (*editor_elements_info[i].headline_list)[j];
5787 if (IS_EDITOR_CASCADE(element))
5788 element = EL_CHAR_MINUS;
5790 Print("# %s\n", element_info[element].token_name);
5796 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5798 int element = (*editor_elements_info[i].element_list)[j];
5800 Print("# %s\n", element_info[element].token_name);
5808 static void ReinitializeElementListButtons()
5810 static boolean last_setup_value_headlines = FALSE;
5811 static boolean initialization_needed = TRUE;
5814 if (!initialization_needed) /* check if editor element setup has changed */
5816 if (last_setup_value_headlines != setup.editor.el_headlines)
5817 initialization_needed = TRUE;
5819 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5820 if (editor_elements_info[i].last_setup_value !=
5821 *editor_elements_info[i].setup_value)
5822 initialization_needed = TRUE;
5825 if (!initialization_needed)
5828 FreeLevelEditorGadgets();
5829 CreateLevelEditorGadgets();
5831 /* store current setup values for next invocation of this function */
5832 last_setup_value_headlines = setup.editor.el_headlines;
5833 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5834 editor_elements_info[i].last_setup_value =
5835 *editor_elements_info[i].setup_value;
5837 initialization_needed = FALSE;
5840 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5843 int border_graphic =
5844 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5845 struct GraphicInfo *g = &graphic_info[border_graphic];
5846 Bitmap *src_bitmap = g->bitmap;
5847 int src_x = g->src_x;
5848 int src_y = g->src_y;
5849 int border_size = g->border_size;
5850 int border_xpos = g->width - border_size;
5851 int border_ypos = g->height - border_size;
5852 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5855 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5856 border_size, border_size,
5857 dest_x - border_size, dest_y - border_size);
5858 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5859 border_size, border_size,
5860 dest_x + width, dest_y - border_size);
5861 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5862 border_size, border_size,
5863 dest_x - border_size, dest_y + height);
5864 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5865 border_size, border_size,
5866 dest_x + width, dest_y + height);
5868 for (i = 0; i < width / tilesize; i++)
5870 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5871 tilesize, border_size,
5872 dest_x + i * tilesize, dest_y - border_size);
5873 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5874 tilesize, border_size,
5875 dest_x + i * tilesize, dest_y + height);
5878 for (i = 0; i < height / tilesize; i++)
5880 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5881 border_size, tilesize,
5882 dest_x - border_size, dest_y + i * tilesize);
5883 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5884 border_size, tilesize,
5885 dest_x + width, dest_y + i * tilesize);
5888 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5891 static void DrawEditorLevelBorderLine(int x, int y, int xsize, int ysize)
5893 int xsize_tile = MAX(ed_tilesize, xsize);
5894 int ysize_tile = MAX(ed_tilesize, ysize);
5895 int xsize_full = xsize + 1;
5896 int ysize_full = ysize + 1;
5897 int xsize_thin = (xsize < ed_tilesize ? 1 : xsize);
5898 int ysize_thin = (ysize < ed_tilesize ? 1 : ysize);
5899 Pixel line_color = getTabulatorBarColor();
5901 if (line_color == BLACK_PIXEL) /* black => transparent */
5904 FillRectangle(drawto, SX + x, SY + y, xsize_tile, ysize_tile, BLACK_PIXEL);
5905 FillRectangle(drawto, SX + x, SY + y, xsize_full, ysize_full, line_color);
5906 FillRectangle(drawto, SX + x, SY + y, xsize_thin, ysize_thin, BLACK_PIXEL);
5909 static void DrawEditorLevelBorderLinesIfNeeded()
5911 int xsize = lev_fieldx * ed_tilesize;
5912 int ysize = lev_fieldy * ed_tilesize;
5913 int line_size = getTabulatorBarHeight();
5915 if (!suppressBorderElement())
5918 /* draw little border line around editable level playfield */
5921 DrawEditorLevelBorderLine(xsize, 0, line_size, ysize);
5924 DrawEditorLevelBorderLine(0, ysize, xsize, line_size);
5926 if (xsize < SXSIZE && ysize < SYSIZE)
5927 DrawEditorLevelBorderLine(xsize, ysize, line_size, line_size);
5930 static void DrawEditorElement(int x, int y, int element)
5932 DrawSizedElement(x, y, element, ed_tilesize);
5935 static void DrawEditorElementThruMask(int x, int y, int element)
5937 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5940 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5942 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5945 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5947 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5948 DrawEditorLevelBorderLinesIfNeeded();
5951 static void DrawDrawingArea(int id)
5953 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5956 int *value = drawingarea_info[id].value;
5957 int area_xsize = drawingarea_info[id].area_xsize;
5958 int area_ysize = drawingarea_info[id].area_ysize;
5959 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5961 for (x = 0; x < area_xsize; x++)
5962 for (y = 0; y < area_ysize; y++)
5963 DrawSizedGraphicExt(drawto,
5964 gi->x + x * tilesize,
5965 gi->y + y * tilesize,
5966 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5969 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5972 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5973 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5975 BlitBitmap(drawto, drawto,
5976 SX + (dx == -1 ? ed_tilesize : 0),
5977 SY + (dy == -1 ? ed_tilesize : 0),
5978 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5979 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5980 SX + (dx == +1 ? ed_tilesize : 0),
5981 SY + (dy == +1 ? ed_tilesize : 0));
5985 x = (dx == 1 ? 0 : ed_fieldx - 1);
5986 for (y = 0; y < ed_fieldy; y++)
5987 DrawEditorElementOrWall(x, y, from_x, from_y);
5991 y = (dy == 1 ? 0 : ed_fieldy - 1);
5992 for (x = 0; x < ed_fieldx; x++)
5993 DrawEditorElementOrWall(x, y, from_x, from_y);
5996 redraw_mask |= REDRAW_FIELD;
6000 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
6003 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
6006 static void CreateControlButtons()
6008 struct GadgetInfo *gi;
6011 /* create toolbox buttons */
6012 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6014 int id = controlbutton_info[i].gadget_id;
6015 int type = controlbutton_info[i].gadget_type;
6016 int graphic = controlbutton_info[i].graphic;
6017 struct XYTileSize *pos = controlbutton_info[i].pos;
6018 struct GraphicInfo *gd = &graphic_info[graphic];
6019 Bitmap *deco_bitmap = NULL;
6020 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
6021 int tile_size = 0, deco_shift = 0;
6022 boolean deco_masked = FALSE;
6023 int gd_x1 = gd->src_x;
6024 int gd_y1 = gd->src_y;
6025 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6026 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6027 int gd_x1a = gd->src_x + gd->active_xoffset;
6028 int gd_y1a = gd->src_y + gd->active_yoffset;
6029 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6030 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6033 unsigned int event_mask;
6034 int radio_button_nr = RADIO_NR_NONE;
6035 boolean checked = FALSE;
6037 if (type == GD_TYPE_RADIO_BUTTON)
6039 event_mask = GD_EVENT_PRESSED;
6040 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
6042 if (id == drawing_function)
6047 if (id == GADGET_ID_WRAP_LEFT ||
6048 id == GADGET_ID_WRAP_RIGHT ||
6049 id == GADGET_ID_WRAP_UP ||
6050 id == GADGET_ID_WRAP_DOWN)
6051 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6053 event_mask = GD_EVENT_RELEASED;
6056 if (id == GADGET_ID_PROPERTIES ||
6057 id == GADGET_ID_PALETTE)
6062 else if (id == GADGET_ID_ELEMENT_LEFT ||
6063 id == GADGET_ID_ELEMENT_MIDDLE ||
6064 id == GADGET_ID_ELEMENT_RIGHT)
6069 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
6070 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
6071 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
6073 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
6074 editor.button.element_left.tile_size :
6075 id == GADGET_ID_ELEMENT_MIDDLE ?
6076 editor.button.element_middle.tile_size :
6077 id == GADGET_ID_ELEMENT_RIGHT ?
6078 editor.button.element_right.tile_size : 0);
6080 // make sure that decoration does not overlap gadget border
6081 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
6083 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
6085 deco_xpos = (gd->width - tile_size) / 2;
6086 deco_ypos = (gd->height - tile_size) / 2;
6088 deco_masked = gd->draw_masked;
6096 gi = CreateGadget(GDI_CUSTOM_ID, id,
6097 GDI_CUSTOM_TYPE_ID, i,
6098 GDI_INFO_TEXT, controlbutton_info[i].infotext,
6101 GDI_WIDTH, gd->width,
6102 GDI_HEIGHT, gd->height,
6104 GDI_STATE, GD_BUTTON_UNPRESSED,
6105 GDI_RADIO_NR, radio_button_nr,
6106 GDI_CHECKED, checked,
6107 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6108 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6109 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6110 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6111 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6112 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6113 GDI_DECORATION_SIZE, tile_size, tile_size,
6114 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
6115 GDI_DECORATION_MASKED, deco_masked,
6116 GDI_EVENT_MASK, event_mask,
6117 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6118 GDI_CALLBACK_ACTION, HandleControlButtons,
6122 Error(ERR_EXIT, "cannot create gadget");
6124 level_editor_gadget[id] = gi;
6127 /* these values are not constant, but can change at runtime */
6128 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
6129 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
6130 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
6131 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
6132 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
6133 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
6134 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
6135 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
6136 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
6137 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
6138 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
6139 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
6141 /* create buttons for scrolling of drawing area and element list */
6142 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6144 int id = scrollbutton_info[i].gadget_id;
6145 int graphic = scrollbutton_info[i].graphic;
6146 struct GraphicInfo *gd = &graphic_info[graphic];
6147 Bitmap *gd_bitmap = gd->bitmap;
6148 int gd_x1 = gd->src_x;
6149 int gd_y1 = gd->src_y;
6150 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6151 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6152 int width = gd->width;
6153 int height = gd->height;
6154 int x = scrollbutton_pos[i].x;
6155 int y = scrollbutton_pos[i].y;
6156 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6158 if (id == GADGET_ID_SCROLL_LIST_UP ||
6159 id == GADGET_ID_SCROLL_LIST_DOWN)
6170 gi = CreateGadget(GDI_CUSTOM_ID, id,
6171 GDI_CUSTOM_TYPE_ID, i,
6172 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6177 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6178 GDI_STATE, GD_BUTTON_UNPRESSED,
6179 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6180 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6181 GDI_EVENT_MASK, event_mask,
6182 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6183 GDI_CALLBACK_ACTION, HandleControlButtons,
6187 Error(ERR_EXIT, "cannot create gadget");
6189 level_editor_gadget[id] = gi;
6192 /* create buttons for element list */
6193 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6195 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6196 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6197 struct GraphicInfo *gd = &graphic_info[graphic];
6198 Bitmap *gd_bitmap = gd->bitmap;
6199 Bitmap *deco_bitmap;
6200 int deco_x, deco_y, deco_xpos, deco_ypos;
6201 int gd_x1 = gd->src_x;
6202 int gd_y1 = gd->src_y;
6203 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6204 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6205 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6206 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6207 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6208 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6209 int element = editor_elements[i];
6210 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6211 unsigned int event_mask = GD_EVENT_RELEASED;
6213 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6215 deco_xpos = (gd->width - tile_size) / 2;
6216 deco_ypos = (gd->height - tile_size) / 2;
6218 gi = CreateGadget(GDI_CUSTOM_ID, id,
6219 GDI_CUSTOM_TYPE_ID, i,
6220 GDI_INFO_TEXT, getElementInfoText(element),
6223 GDI_WIDTH, gd->width,
6224 GDI_HEIGHT, gd->height,
6225 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6226 GDI_STATE, GD_BUTTON_UNPRESSED,
6227 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6228 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6229 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6230 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6231 GDI_DECORATION_SIZE, tile_size, tile_size,
6232 GDI_DECORATION_SHIFTING, 1, 1,
6233 GDI_EVENT_MASK, event_mask,
6234 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6235 GDI_CALLBACK_ACTION, HandleControlButtons,
6239 Error(ERR_EXIT, "cannot create gadget");
6241 level_editor_gadget[id] = gi;
6245 static void CreateCounterButtons()
6247 int max_infotext_len = getMaxInfoTextLength();
6250 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6253 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6254 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6256 /* determine horizontal position to the right of specified gadget */
6257 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6258 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6259 ED_GADGET_TEXT_DISTANCE);
6261 /* determine horizontal offset for leading text */
6262 if (counterbutton_info[i].text_left != NULL)
6263 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6265 for (j = 0; j < 2; j++)
6267 struct GadgetInfo *gi;
6269 counterbutton_info[i].gadget_id_down :
6270 counterbutton_info[i].gadget_id_up);
6272 struct GraphicInfo *gd;
6273 int gd_x1, gd_x2, gd_y1, gd_y2;
6274 unsigned int event_mask;
6275 char infotext[max_infotext_len + 1];
6277 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6279 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6282 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6283 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6285 event_mask |= GD_EVENT_RELEASED;
6289 x = DX + editor.button.prev_level.x;
6290 y = DY + editor.button.prev_level.y;
6294 x = DX + editor.button.next_level.x;
6295 y = DY + editor.button.next_level.y;
6301 IMG_EDITOR_COUNTER_DOWN :
6302 IMG_EDITOR_COUNTER_UP);
6305 gd = &graphic_info[graphic];
6309 gd_x2 = gd->src_x + gd->pressed_xoffset;
6310 gd_y2 = gd->src_y + gd->pressed_yoffset;
6312 sprintf(infotext, "%s counter value by 1, 5 or 10",
6313 (j == 0 ? "decrease" : "increase"));
6315 gi = CreateGadget(GDI_CUSTOM_ID, id,
6316 GDI_CUSTOM_TYPE_ID, i,
6317 GDI_INFO_TEXT, infotext,
6320 GDI_WIDTH, gd->width,
6321 GDI_HEIGHT, gd->height,
6322 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6323 GDI_STATE, GD_BUTTON_UNPRESSED,
6324 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6325 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6326 GDI_EVENT_MASK, event_mask,
6327 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6328 GDI_CALLBACK_ACTION, HandleCounterButtons,
6332 Error(ERR_EXIT, "cannot create gadget");
6334 level_editor_gadget[id] = gi;
6335 right_gadget_border[id] =
6336 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6338 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6342 int font_type = FONT_INPUT_1;
6343 int font_type_active = FONT_INPUT_1_ACTIVE;
6345 id = counterbutton_info[i].gadget_id_text;
6347 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6349 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6351 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6353 font_type = FONT_LEVEL_NUMBER;
6354 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6356 x = DX + editor.input.level_number.x;
6357 y = DY + editor.input.level_number.y;
6361 graphic = IMG_EDITOR_COUNTER_INPUT;
6364 gd = &graphic_info[graphic];
6368 gd_x2 = gd->src_x + gd->active_xoffset;
6369 gd_y2 = gd->src_y + gd->active_yoffset;
6371 gi = CreateGadget(GDI_CUSTOM_ID, id,
6372 GDI_CUSTOM_TYPE_ID, i,
6373 GDI_INFO_TEXT, "enter counter value",
6376 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6377 GDI_NUMBER_VALUE, 0,
6378 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6379 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6380 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6381 GDI_TEXT_FONT, font_type,
6382 GDI_TEXT_FONT_ACTIVE, font_type_active,
6383 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6384 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6385 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6386 GDI_DESIGN_WIDTH, gd->width,
6387 GDI_EVENT_MASK, event_mask,
6388 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6389 GDI_CALLBACK_ACTION, HandleCounterButtons,
6393 Error(ERR_EXIT, "cannot create gadget");
6395 level_editor_gadget[id] = gi;
6396 right_gadget_border[id] =
6397 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6399 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6405 static void CreateDrawingAreas()
6409 /* these values are not constant, but can change at runtime */
6410 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6411 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6413 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6415 struct GadgetInfo *gi;
6416 unsigned int event_mask;
6417 int id = drawingarea_info[i].gadget_id;
6418 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6419 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6420 int area_xsize = drawingarea_info[i].area_xsize;
6421 int area_ysize = drawingarea_info[i].area_ysize;
6422 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6423 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6426 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6427 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6429 /* determine horizontal position to the right of specified gadget */
6430 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6431 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6432 ED_DRAWINGAREA_TEXT_DISTANCE);
6434 /* determine horizontal offset for leading text */
6435 if (drawingarea_info[i].text_left != NULL)
6436 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6438 gi = CreateGadget(GDI_CUSTOM_ID, id,
6439 GDI_CUSTOM_TYPE_ID, i,
6442 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6443 GDI_AREA_SIZE, area_xsize, area_ysize,
6444 GDI_ITEM_SIZE, item_size, item_size,
6445 GDI_EVENT_MASK, event_mask,
6446 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6447 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6451 Error(ERR_EXIT, "cannot create gadget");
6453 level_editor_gadget[id] = gi;
6454 right_gadget_border[id] =
6455 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6459 static void CreateTextInputGadgets()
6461 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6462 int max_infotext_len = getMaxInfoTextLength();
6465 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6467 int gd_x1 = gd->src_x;
6468 int gd_y1 = gd->src_y;
6469 int gd_x2 = gd->src_x + gd->active_xoffset;
6470 int gd_y2 = gd->src_y + gd->active_yoffset;
6471 struct GadgetInfo *gi;
6472 unsigned int event_mask;
6473 char infotext[MAX_OUTPUT_LINESIZE + 1];
6474 int id = textinput_info[i].gadget_id;
6477 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6479 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6480 int border_size = gd->border_size;
6481 int font_nr = FONT_INPUT_1;
6482 int font_height = getFontHeight(font_nr);
6483 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6484 int yoffset = element_border + (TILEY - font_height) / 2;
6486 x = (editor.settings.element_name.x != -1 ?
6487 editor.settings.element_name.x :
6488 editor.settings.element_graphic.x + xoffset) - border_size;
6489 y = (editor.settings.element_name.y != -1 ?
6490 editor.settings.element_name.y :
6491 editor.settings.element_graphic.y + yoffset) - border_size;
6495 x = ED_SETTINGS_X(textinput_info[i].x);
6496 y = ED_SETTINGS_Y(textinput_info[i].y);
6499 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6501 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6502 infotext[max_infotext_len] = '\0';
6504 gi = CreateGadget(GDI_CUSTOM_ID, id,
6505 GDI_CUSTOM_TYPE_ID, i,
6506 GDI_INFO_TEXT, infotext,
6509 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6510 GDI_TEXT_VALUE, textinput_info[i].value,
6511 GDI_TEXT_SIZE, textinput_info[i].size,
6512 GDI_TEXT_FONT, FONT_INPUT_1,
6513 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6514 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6515 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6516 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6517 GDI_DESIGN_WIDTH, gd->width,
6518 GDI_EVENT_MASK, event_mask,
6519 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6520 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6524 Error(ERR_EXIT, "cannot create gadget");
6526 level_editor_gadget[id] = gi;
6530 static void CreateTextAreaGadgets()
6532 int max_infotext_len = getMaxInfoTextLength();
6535 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6537 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6538 int gd_x1 = gd->src_x;
6539 int gd_y1 = gd->src_y;
6540 int gd_x2 = gd->src_x + gd->active_xoffset;
6541 int gd_y2 = gd->src_y + gd->active_yoffset;
6542 struct GadgetInfo *gi;
6543 unsigned int event_mask;
6544 char infotext[MAX_OUTPUT_LINESIZE + 1];
6545 int id = textarea_info[i].gadget_id;
6546 int area_xsize = textarea_info[i].xsize;
6547 int area_ysize = textarea_info[i].ysize;
6549 event_mask = GD_EVENT_TEXT_LEAVING;
6551 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6552 infotext[max_infotext_len] = '\0';
6554 gi = CreateGadget(GDI_CUSTOM_ID, id,
6555 GDI_CUSTOM_TYPE_ID, i,
6556 GDI_INFO_TEXT, infotext,
6557 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6558 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6559 GDI_TYPE, GD_TYPE_TEXT_AREA,
6560 GDI_AREA_SIZE, area_xsize, area_ysize,
6561 GDI_TEXT_FONT, FONT_INPUT_1,
6562 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6563 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6564 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6565 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6566 GDI_DESIGN_WIDTH, gd->width,
6567 GDI_EVENT_MASK, event_mask,
6568 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6569 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6573 Error(ERR_EXIT, "cannot create gadget");
6575 level_editor_gadget[id] = gi;
6579 static void CreateSelectboxGadgets()
6581 int max_infotext_len = getMaxInfoTextLength();
6584 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6586 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6587 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6588 int gd_x1 = gd->src_x;
6589 int gd_y1 = gd->src_y;
6590 int gd_x2 = gd->src_x + gd->active_xoffset;
6591 int gd_y2 = gd->src_y + gd->active_yoffset;
6592 int selectbox_button_xsize = gd2->width;
6593 struct GadgetInfo *gi;
6594 unsigned int event_mask;
6595 char infotext[MAX_OUTPUT_LINESIZE + 1];
6596 int id = selectbox_info[i].gadget_id;
6597 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6598 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6600 if (selectbox_info[i].size == -1) /* dynamically determine size */
6602 /* (we cannot use -1 for uninitialized values if we directly compare
6603 with results from strlen(), because the '<' and '>' operation will
6604 implicitely cast -1 to an unsigned integer value!) */
6605 selectbox_info[i].size = 0;
6607 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6608 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6609 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6611 selectbox_info[i].size++; /* add one character empty space */
6614 event_mask = GD_EVENT_RELEASED |
6615 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6617 /* determine horizontal position to the right of specified gadget */
6618 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6619 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6620 ED_GADGET_TEXT_DISTANCE);
6622 /* determine horizontal offset for leading text */
6623 if (selectbox_info[i].text_left != NULL)
6624 x += getTextWidthForGadget(selectbox_info[i].text_left);
6626 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6627 infotext[max_infotext_len] = '\0';
6629 gi = CreateGadget(GDI_CUSTOM_ID, id,
6630 GDI_CUSTOM_TYPE_ID, i,
6631 GDI_INFO_TEXT, infotext,
6634 GDI_TYPE, GD_TYPE_SELECTBOX,
6635 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6636 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6637 GDI_TEXT_SIZE, selectbox_info[i].size,
6638 GDI_TEXT_FONT, FONT_INPUT_1,
6639 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6640 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6641 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6642 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6643 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6644 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6645 GDI_DESIGN_WIDTH, gd->width,
6646 GDI_EVENT_MASK, event_mask,
6647 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6648 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6652 Error(ERR_EXIT, "cannot create gadget");
6654 level_editor_gadget[id] = gi;
6655 right_gadget_border[id] =
6656 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6660 static void CreateTextbuttonGadgets()
6662 int max_infotext_len = getMaxInfoTextLength();
6665 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6667 int id = textbutton_info[i].gadget_id;
6669 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6670 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6672 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6673 int gadget_distance =
6674 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6675 struct GraphicInfo *gd = &graphic_info[graphic];
6676 int gd_x1 = gd->src_x;
6677 int gd_y1 = gd->src_y;
6678 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6679 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6680 int gd_x1a = gd->src_x + gd->active_xoffset;
6681 int gd_y1a = gd->src_y + gd->active_yoffset;
6682 int border_xsize = gd->border_size + gd->draw_xoffset;
6683 int border_ysize = gd->border_size;
6684 struct GadgetInfo *gi;
6685 unsigned int event_mask;
6686 char infotext[MAX_OUTPUT_LINESIZE + 1];
6687 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6688 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6690 if (textbutton_info[i].size == -1) /* dynamically determine size */
6691 textbutton_info[i].size = strlen(textbutton_info[i].text);
6693 event_mask = GD_EVENT_RELEASED;
6695 sprintf(infotext, "%s", textbutton_info[i].infotext);
6696 infotext[max_infotext_len] = '\0';
6698 /* determine horizontal position to the right of specified gadget */
6699 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6701 int gadget_id_align = textbutton_info[i].gadget_id_align;
6703 x = right_gadget_border[gadget_id_align] + gadget_distance;
6705 if (textbutton_info[i].y == -1)
6706 y = level_editor_gadget[gadget_id_align]->y;
6709 /* determine horizontal offset for leading text */
6710 if (textbutton_info[i].text_left != NULL)
6711 x += getTextWidthForGadget(textbutton_info[i].text_left);
6713 gi = CreateGadget(GDI_CUSTOM_ID, id,
6714 GDI_CUSTOM_TYPE_ID, i,
6715 GDI_INFO_TEXT, infotext,
6718 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6719 GDI_TEXT_VALUE, textbutton_info[i].text,
6720 GDI_TEXT_SIZE, textbutton_info[i].size,
6721 GDI_TEXT_FONT, FONT_INPUT_2,
6722 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6723 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6724 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6725 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6726 GDI_BORDER_SIZE, border_xsize, border_ysize,
6727 GDI_DESIGN_WIDTH, gd->width,
6728 GDI_DECORATION_SHIFTING, 1, 1,
6729 GDI_EVENT_MASK, event_mask,
6730 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6731 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6735 Error(ERR_EXIT, "cannot create gadget");
6737 level_editor_gadget[id] = gi;
6738 right_gadget_border[id] =
6739 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6743 static void CreateGraphicbuttonGadgets()
6745 struct GadgetInfo *gi;
6746 unsigned int event_mask;
6749 /* create buttons for scrolling of drawing area and element list */
6750 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6752 int id = graphicbutton_info[i].gadget_id;
6753 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6754 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6755 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6756 int gd_x1 = gd->src_x;
6757 int gd_y1 = gd->src_y;
6758 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6759 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6761 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6763 /* determine horizontal position to the right of specified gadget */
6764 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6765 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6766 ED_GADGET_TEXT_DISTANCE);
6768 /* determine horizontal offset for leading text */
6769 if (graphicbutton_info[i].text_left != NULL)
6770 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6772 gi = CreateGadget(GDI_CUSTOM_ID, id,
6773 GDI_CUSTOM_TYPE_ID, i,
6774 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6777 GDI_WIDTH, gd->width,
6778 GDI_HEIGHT, gd->height,
6779 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6780 GDI_STATE, GD_BUTTON_UNPRESSED,
6781 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6782 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6783 GDI_EVENT_MASK, event_mask,
6784 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6785 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6789 Error(ERR_EXIT, "cannot create gadget");
6791 level_editor_gadget[id] = gi;
6792 right_gadget_border[id] =
6793 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6797 static void CreateScrollbarGadgets()
6801 /* these values are not constant, but can change at runtime */
6802 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6803 SX + ED_SCROLL_HORIZONTAL_XPOS;
6804 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6805 SY + ED_SCROLL_HORIZONTAL_YPOS;
6806 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6807 ED_SCROLL_HORIZONTAL_XSIZE;
6808 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6809 ED_SCROLL_HORIZONTAL_YSIZE;
6810 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6811 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6812 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6813 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6815 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6816 SX + ED_SCROLL_VERTICAL_XPOS;
6817 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6818 SY + ED_SCROLL_VERTICAL_YPOS;
6819 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6820 ED_SCROLL_VERTICAL_XSIZE;
6821 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6822 ED_SCROLL_VERTICAL_YSIZE;
6823 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6824 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6825 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6826 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6828 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6829 PX + ED_SCROLL2_VERTICAL_XPOS;
6830 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6831 PY + ED_SCROLL2_VERTICAL_YPOS;
6832 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6833 ED_SCROLL2_VERTICAL_XSIZE;
6834 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6835 ED_SCROLL2_VERTICAL_YSIZE;
6836 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6837 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6838 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6839 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6841 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6843 int id = scrollbar_info[i].gadget_id;
6844 int graphic = scrollbar_info[i].graphic;
6845 struct GraphicInfo *gd = &graphic_info[graphic];
6846 int gd_x1 = gd->src_x;
6847 int gd_y1 = gd->src_y;
6848 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6849 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6850 struct GadgetInfo *gi;
6851 int items_max, items_visible, item_position;
6852 unsigned int event_mask;
6854 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6856 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6857 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6858 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6860 else /* drawing area scrollbars */
6862 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6864 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6865 items_visible = ed_fieldx;
6870 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6871 items_visible = ed_fieldy;
6876 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6878 gi = CreateGadget(GDI_CUSTOM_ID, id,
6879 GDI_CUSTOM_TYPE_ID, i,
6880 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6881 GDI_X, scrollbar_pos[i].x,
6882 GDI_Y, scrollbar_pos[i].y,
6883 GDI_WIDTH, scrollbar_pos[i].width,
6884 GDI_HEIGHT, scrollbar_pos[i].height,
6885 GDI_TYPE, scrollbar_info[i].type,
6886 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6887 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6888 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6889 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6890 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6891 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6892 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6893 GDI_STATE, GD_BUTTON_UNPRESSED,
6894 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6895 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6896 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6897 GDI_EVENT_MASK, event_mask,
6898 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6899 GDI_CALLBACK_ACTION, HandleControlButtons,
6903 Error(ERR_EXIT, "cannot create gadget");
6905 level_editor_gadget[id] = gi;
6909 static void CreateCheckbuttonGadgets()
6911 struct GadgetInfo *gi;
6912 unsigned int event_mask;
6915 event_mask = GD_EVENT_PRESSED;
6917 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6919 int id = checkbutton_info[i].gadget_id;
6920 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6921 IMG_EDITOR_CHECKBOX);
6922 struct GraphicInfo *gd = &graphic_info[graphic];
6923 int gd_x1 = gd->src_x;
6924 int gd_y1 = gd->src_y;
6925 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6926 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6927 int gd_x1a = gd->src_x + gd->active_xoffset;
6928 int gd_y1a = gd->src_y + gd->active_yoffset;
6929 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6930 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6931 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6932 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6934 /* determine horizontal position to the right of specified gadget */
6935 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6936 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6937 ED_GADGET_TEXT_DISTANCE);
6939 /* determine horizontal offset for leading text */
6940 if (checkbutton_info[i].text_left != NULL)
6941 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6943 gi = CreateGadget(GDI_CUSTOM_ID, id,
6944 GDI_CUSTOM_TYPE_ID, i,
6945 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6948 GDI_WIDTH, gd->width,
6949 GDI_HEIGHT, gd->height,
6950 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6951 GDI_CHECKED, *checkbutton_info[i].value,
6952 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6953 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6954 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6955 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6956 GDI_EVENT_MASK, event_mask,
6957 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6958 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6962 Error(ERR_EXIT, "cannot create gadget");
6964 level_editor_gadget[id] = gi;
6965 right_gadget_border[id] =
6966 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6970 static void CreateRadiobuttonGadgets()
6972 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6973 int gd_x1 = gd->src_x;
6974 int gd_y1 = gd->src_y;
6975 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6976 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6977 int gd_x1a = gd->src_x + gd->active_xoffset;
6978 int gd_y1a = gd->src_y + gd->active_yoffset;
6979 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6980 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6981 struct GadgetInfo *gi;
6982 unsigned int event_mask;
6985 event_mask = GD_EVENT_PRESSED;
6987 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6989 int id = radiobutton_info[i].gadget_id;
6990 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6991 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6994 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6996 /* determine horizontal position to the right of specified gadget */
6997 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6998 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6999 ED_GADGET_TEXT_DISTANCE);
7001 /* determine horizontal offset for leading text */
7002 if (radiobutton_info[i].text_left != NULL)
7003 x += getTextWidthForGadget(radiobutton_info[i].text_left);
7005 gi = CreateGadget(GDI_CUSTOM_ID, id,
7006 GDI_CUSTOM_TYPE_ID, i,
7007 GDI_INFO_TEXT, radiobutton_info[i].infotext,
7010 GDI_WIDTH, gd->width,
7011 GDI_HEIGHT, gd->height,
7012 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
7013 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
7014 GDI_CHECKED, checked,
7015 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
7016 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
7017 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
7018 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
7019 GDI_EVENT_MASK, event_mask,
7020 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
7021 GDI_CALLBACK_ACTION, HandleRadiobuttons,
7025 Error(ERR_EXIT, "cannot create gadget");
7027 level_editor_gadget[id] = gi;
7028 right_gadget_border[id] =
7029 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
7033 void CreateLevelEditorGadgets()
7035 /* force EDITOR font inside level editor */
7036 SetFontStatus(GAME_MODE_EDITOR);
7038 /* these values are not constant, but can change at runtime */
7039 ed_fieldx = MAX_ED_FIELDX - 1;
7040 ed_fieldy = MAX_ED_FIELDY - 1;
7042 num_editor_gadgets = NUM_EDITOR_GADGETS;
7044 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
7046 level_editor_gadget =
7047 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
7048 right_gadget_border =
7049 checked_calloc(num_editor_gadgets * sizeof(int));
7051 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
7052 editor_el_empty_ptr = editor_el_empty;
7054 use_permanent_palette = !editor.palette.show_as_separate_screen;
7056 ReinitializeElementList();
7058 CreateControlButtons();
7059 CreateScrollbarGadgets();
7061 /* order of function calls is important because of cross-references */
7062 CreateCheckbuttonGadgets();
7063 CreateCounterButtons();
7064 CreateRadiobuttonGadgets();
7065 CreateTextInputGadgets();
7066 CreateTextAreaGadgets();
7067 CreateSelectboxGadgets();
7068 CreateGraphicbuttonGadgets();
7069 CreateTextbuttonGadgets();
7070 CreateDrawingAreas();
7075 void FreeLevelEditorGadgets()
7079 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
7081 for (i = 0; i < num_editor_gadgets; i++)
7083 FreeGadget(level_editor_gadget[i]);
7085 level_editor_gadget[i] = NULL;
7088 checked_free(level_editor_gadget);
7089 checked_free(right_gadget_border);
7091 checked_free(editor_el_empty);
7094 static void MapCounterButtons(int id)
7096 int font_nr = FONT_TEXT_1;
7097 int font_height = getFontHeight(font_nr);
7098 int gadget_id_down = counterbutton_info[id].gadget_id_down;
7099 int gadget_id_text = counterbutton_info[id].gadget_id_text;
7100 int gadget_id_up = counterbutton_info[id].gadget_id_up;
7101 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
7102 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
7103 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7104 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
7105 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7106 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7107 int yoffset = (gi_down->height - font_height) / 2;
7108 int x_left = gi_down->x - xoffset_left;
7109 int x_right; /* set after gadget position was modified */
7110 int y_above = gi_down->y - yoffset_above;
7112 int y; /* set after gadget position was modified */
7114 /* counter limits must be changed first to prevent value truncation */
7115 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
7116 counterbutton_info[id].max_value);
7118 /* right text position might have changed after setting position above */
7119 x_right = gi_up->x + gi_up->width + xoffset_right;
7121 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
7123 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
7124 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7125 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7127 ModifyGadget(gi_down, GDI_Y,
7128 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7129 ModifyGadget(gi_text, GDI_Y,
7130 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7131 ModifyGadget(gi_up, GDI_Y,
7132 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
7135 /* vertical position might have changed after setting position above */
7136 y = gi_up->y + yoffset;
7138 if (counterbutton_info[id].text_above)
7139 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
7141 if (counterbutton_info[id].text_left)
7142 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7144 if (counterbutton_info[id].text_right)
7145 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7152 static void MapControlButtons()
7157 /* map toolbox buttons (excluding special CE toolbox buttons) */
7158 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7159 MapGadget(level_editor_gadget[i]);
7161 /* map toolbox buttons (element properties buttons) */
7162 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7163 MapGadget(level_editor_gadget[i]);
7165 if (use_permanent_palette)
7167 /* map buttons to select elements */
7168 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7169 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7170 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7171 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7172 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7175 /* map buttons to select level */
7176 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7177 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7178 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7179 MapCounterButtons(counter_id);
7182 static void MapDrawingArea(int id)
7184 int font_nr = FONT_TEXT_1;
7185 int font_height = getFontHeight(font_nr);
7186 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7187 int area_xsize = gi->drawing.area_xsize;
7188 int area_ysize = gi->drawing.area_ysize;
7189 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7190 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7191 int x_left = gi->x - xoffset_left;
7192 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7193 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7194 int y_side = gi->y + (gi->height - font_height) / 2;
7195 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7197 if (drawingarea_info[id].text_left)
7198 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7200 if (drawingarea_info[id].text_right)
7201 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7203 if (drawingarea_info[id].text_below)
7204 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7206 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7208 DrawElementBorder(gi->x, gi->y,
7209 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7210 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7212 DrawDrawingArea(id);
7218 static void MapTextInputGadget(int id)
7220 int font_nr = FONT_TEXT_1;
7221 int font_height = getFontHeight(font_nr);
7222 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7223 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7224 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7225 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7227 if (textinput_info[id].text_above)
7228 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7230 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7235 static void MapTextAreaGadget(int id)
7237 int font_nr = FONT_TEXT_1;
7238 int font_height = getFontHeight(font_nr);
7239 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7240 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7241 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7242 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7244 if (textarea_info[id].text_above)
7245 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7247 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7252 static void MapSelectboxGadget(int id)
7254 int font_nr = FONT_TEXT_1;
7255 int font_height = getFontHeight(font_nr);
7256 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7257 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7258 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7259 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7260 int yoffset = (gi->height - font_height) / 2;
7261 int x_left = gi->x - xoffset_left;
7262 int x_right = gi->x + gi->width + xoffset_right;
7263 int y_above = gi->y - yoffset_above;
7265 int y = gi->y + yoffset;
7267 if (selectbox_info[id].text_above)
7268 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7270 if (selectbox_info[id].text_left)
7271 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7273 if (selectbox_info[id].text_right)
7274 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7276 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7281 static void MapTextbuttonGadget(int id)
7283 int font_nr = FONT_TEXT_1;
7284 int font_height = getFontHeight(font_nr);
7285 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7286 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7287 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7288 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7289 int yoffset = (gi->height - font_height) / 2;
7290 int x_left = gi->x - xoffset_left;
7291 int x_right = gi->x + gi->width + xoffset_right;
7292 int y_above = gi->y - yoffset_above;
7294 int y = gi->y + yoffset;
7296 /* only show button to delete change pages when more than minimum pages */
7297 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7298 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7301 if (textbutton_info[id].text_above)
7302 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7304 if (textbutton_info[id].text_left)
7305 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7307 if (textbutton_info[id].text_right)
7308 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7313 static void MapGraphicbuttonGadget(int id)
7315 int font_nr = FONT_TEXT_1;
7316 int font_height = getFontHeight(font_nr);
7317 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7318 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7319 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7320 int yoffset = (gi->height - font_height) / 2;
7321 int x_left = gi->x - xoffset_left;
7322 int x_right = gi->x + gi->width + xoffset_right;
7323 int y = gi->y + yoffset;
7325 if (graphicbutton_info[id].text_left)
7326 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7328 if (graphicbutton_info[id].text_right)
7329 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7334 static void MapRadiobuttonGadget(int id)
7336 int font_nr = FONT_TEXT_1;
7337 int font_height = getFontHeight(font_nr);
7338 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7339 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7340 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7341 int yoffset = (gi->height - font_height) / 2;
7342 int x_left = gi->x - xoffset_left;
7343 int x_right = gi->x + gi->width + xoffset_right;
7344 int y = gi->y + yoffset;
7346 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7348 if (radiobutton_info[id].text_left)
7349 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7351 if (radiobutton_info[id].text_right)
7352 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7354 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7359 static void MapCheckbuttonGadget(int id)
7361 int font_nr = FONT_TEXT_1;
7362 int font_height = getFontHeight(font_nr);
7363 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7364 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7365 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7366 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7367 int yoffset = (gi->height - font_height) / 2;
7368 int y_above = gi->y - yoffset_above;
7370 int x_left, x_right, y; /* set after gadget position was modified */
7372 /* set position for gadgets with dynamically determined position */
7373 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7374 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7375 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7377 x_left = gi->x - xoffset_left;
7378 x_right = gi->x + gi->width + xoffset_right;
7379 y = gi->y + yoffset;
7381 if (checkbutton_info[id].text_above)
7382 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7384 if (checkbutton_info[id].text_left)
7385 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7387 if (checkbutton_info[id].text_right)
7388 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7390 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7395 static void MapMainDrawingArea()
7397 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7398 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7401 if (suppressBorderElement())
7403 no_horizontal_scrollbar = (lev_fieldx <= ed_fieldx);
7404 no_vertical_scrollbar = (lev_fieldy <= ed_fieldy);
7407 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7409 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7410 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7411 no_horizontal_scrollbar) ||
7412 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7413 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7414 no_vertical_scrollbar))
7417 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7420 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7422 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7423 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7426 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7429 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7432 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7436 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7438 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7439 i == GADGET_ID_CUSTOM_COPY_TO ||
7440 i == GADGET_ID_CUSTOM_EXCHANGE ||
7441 i == GADGET_ID_CUSTOM_COPY ||
7442 i == GADGET_ID_CUSTOM_PASTE)
7445 MapGadget(level_editor_gadget[i]);
7447 UnmapGadget(level_editor_gadget[i]);
7452 static void MapLevelEditorToolboxCustomGadgets()
7454 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7457 static void UnmapLevelEditorToolboxCustomGadgets()
7459 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7462 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7466 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7468 if (i != GADGET_ID_SINGLE_ITEMS &&
7469 i != GADGET_ID_PICK_ELEMENT)
7471 struct GadgetInfo *gi = level_editor_gadget[i];
7479 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7480 struct GraphicInfo *gd = &graphic_info[graphic];
7484 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7485 gi->width, gi->height, gi->x, gi->y);
7487 redraw_mask |= REDRAW_DOOR_3;
7493 static void MapLevelEditorToolboxDrawingGadgets()
7495 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7498 static void UnmapLevelEditorToolboxDrawingGadgets()
7500 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7503 static void UnmapDrawingArea(int id)
7505 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7508 static void UnmapLevelEditorFieldGadgets()
7512 for (i = 0; i < num_editor_gadgets; i++)
7513 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7514 level_editor_gadget[i]->y))
7515 UnmapGadget(level_editor_gadget[i]);
7518 void UnmapLevelEditorGadgets()
7522 for (i = 0; i < num_editor_gadgets; i++)
7523 UnmapGadget(level_editor_gadget[i]);
7526 static void ResetUndoBuffer()
7528 undo_buffer_position = -1;
7529 undo_buffer_steps = -1;
7530 redo_buffer_steps = 0;
7532 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7534 level.changed = FALSE;
7537 static void DrawEditModeWindow()
7539 ModifyEditorElementList();
7540 RedrawDrawingElements();
7542 if (edit_mode == ED_MODE_INFO)
7543 DrawLevelInfoWindow();
7544 else if (edit_mode == ED_MODE_PROPERTIES)
7545 DrawPropertiesWindow();
7546 else if (edit_mode == ED_MODE_PALETTE)
7547 DrawPaletteWindow();
7548 else /* edit_mode == ED_MODE_DRAWING */
7549 DrawDrawingWindow();
7552 static void ChangeEditModeWindow(int new_edit_mode)
7554 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7556 DrawEditModeWindow();
7559 static boolean LevelChanged()
7561 boolean field_changed = FALSE;
7564 for (y = 0; y < lev_fieldy; y++)
7565 for (x = 0; x < lev_fieldx; x++)
7566 if (Feld[x][y] != level.field[x][y])
7567 field_changed = TRUE;
7569 return (level.changed || field_changed);
7572 static boolean PrepareSavingIntoPersonalLevelSet()
7574 static LevelDirTree *last_copied_leveldir = NULL;
7575 static LevelDirTree *last_written_leveldir = NULL;
7576 static int last_copied_level_nr = -1;
7577 static int last_written_level_nr = -1;
7578 LevelDirTree *leveldir_former = leveldir_current;
7579 int level_nr_former = level_nr;
7582 // remember last mod/save so that for current session, we write
7583 // back to the same personal copy, asking only about overwrite.
7584 if (leveldir_current == last_copied_leveldir &&
7585 level_nr == last_copied_level_nr)
7587 // "cd" to personal level set dir (as used when writing last copy)
7588 leveldir_current = last_written_leveldir;
7589 level_nr = last_written_level_nr;
7594 if (!Request("This level is read only! "
7595 "Save into personal level set?", REQ_ASK))
7598 // "cd" to personal level set dir (for writing copy the first time)
7600 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7602 // find unused level number
7603 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7605 static char *level_filename = NULL;
7607 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7609 if (!fileExists(level_filename))
7613 last_copied_leveldir = leveldir_former;
7614 last_copied_level_nr = level_nr_former;
7616 last_written_leveldir = leveldir_current;
7617 last_written_level_nr = level_nr = new_level_nr;
7622 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7624 static char *filename_levelinfo = NULL, *mod_name = NULL;
7627 // annotate this copy-and-mod in personal levelinfo.conf
7628 setString(&filename_levelinfo,
7629 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7631 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7633 fprintf(file, "\n");
7634 fprintf(file, "# level %d was modified from:\n", level_nr);
7635 fprintf(file, "# - previous level set name: %s\n",
7637 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7638 level.file_info.nr, level.name);
7639 fprintf(file, "# - previous author: %s\n",
7641 fprintf(file, "# - previous save date: ");
7643 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7645 fprintf(file, "%04d-%02d-%02d\n",
7646 level.creation_date.year,
7647 level.creation_date.month,
7648 level.creation_date.day);
7652 fprintf(file, "not recorded\n");
7658 if (level_nr > leveldir_current->last_level)
7659 UpdateUserLevelSet(getLoginName(), NULL, NULL, level_nr + 9);
7661 // else: allow the save even if annotation failed
7663 // now... spray graffiti on the old level vital statistics
7664 // user can change these; just trying to set a good baseline
7666 // don't truncate names for fear of making offensive or silly:
7667 // long-named original author only recorded in levelinfo.conf.
7668 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7669 if (!strEqual(level.author, leveldir_current->author))
7671 setString(&mod_name, getStringCat3(leveldir_current->author,
7672 " after ", level.author));
7674 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7675 setString(&mod_name,
7676 getStringCat2(leveldir_current->author, " (ed.)"));
7678 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7679 setString(&mod_name, leveldir_current->author);
7681 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7683 // less worried about truncation here
7684 setString(&mod_name, getStringCat2("Mod: ", level.name));
7685 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7689 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7690 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7694 for (x = 0; x < lev_fieldx; x++)
7695 for (y = 0; y < lev_fieldy; y++)
7696 dst[x][y] = src[x][y];
7699 static int setSelectboxValue(int selectbox_id, int new_value)
7701 int new_index_value = 0;
7704 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7705 if (selectbox_info[selectbox_id].options[i].value == new_value)
7706 new_index_value = i;
7708 *selectbox_info[selectbox_id].value =
7709 selectbox_info[selectbox_id].options[new_index_value].value;
7711 return new_index_value;
7714 static void setSelectboxSpecialActionVariablesIfNeeded()
7718 /* change action mode and arg variables according to action type variable */
7719 for (i = 0; action_arg_options[i].value != -1; i++)
7721 if (action_arg_options[i].value == custom_element_change.action_type)
7723 int mode = action_arg_options[i].mode;
7725 /* only change if corresponding selectbox has changed */
7726 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7727 action_arg_modes[mode])
7728 custom_element_change.action_mode = -1;
7730 /* only change if corresponding selectbox has changed */
7731 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7732 action_arg_options[i].options)
7733 custom_element_change.action_arg = -1;
7740 static void setSelectboxSpecialActionOptions()
7744 /* change action mode and arg selectbox according to action type selectbox */
7745 for (i = 0; action_arg_options[i].value != -1; i++)
7747 if (action_arg_options[i].value == custom_element_change.action_type)
7749 int mode = action_arg_options[i].mode;
7751 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7752 action_arg_modes[mode]);
7753 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7754 custom_element_change.action_mode);
7756 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7757 action_arg_options[i].options);
7758 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7759 custom_element_change.action_arg);
7765 static void copy_custom_element_settings(int element_from, int element_to)
7767 struct ElementInfo *ei_from = &element_info[element_from];
7768 struct ElementInfo *ei_to = &element_info[element_to];
7770 copyElementInfo(ei_from, ei_to);
7773 static void replace_custom_element_in_settings(int element_from,
7778 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7780 struct ElementInfo *ei = &element_info[i];
7782 for (y = 0; y < 3; y++)
7783 for (x = 0; x < 3; x++)
7784 if (ei->content.e[x][y] == element_from)
7785 ei->content.e[x][y] = element_to;
7787 for (j = 0; j < ei->num_change_pages; j++)
7789 struct ElementChangeInfo *change = &ei->change_page[j];
7791 if (change->target_element == element_from)
7792 change->target_element = element_to;
7794 if (change->initial_trigger_element == element_from)
7795 change->initial_trigger_element = element_to;
7797 if (change->action_element == element_from)
7798 change->action_element = element_to;
7800 for (y = 0; y < 3; y++)
7801 for (x = 0; x < 3; x++)
7802 if (change->target_content.e[x][y] == element_from)
7803 change->target_content.e[x][y] = element_to;
7806 if (ei->group != NULL) /* group or internal */
7807 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7808 if (ei->group->element[j] == element_from)
7809 ei->group->element[j] = element_to;
7813 static void replace_custom_element_in_playfield(int element_from,
7818 for (x = 0; x < lev_fieldx; x++)
7819 for (y = 0; y < lev_fieldy; y++)
7820 if (Feld[x][y] == element_from)
7821 Feld[x][y] = element_to;
7824 static boolean CopyCustomElement(int element_old, int element_new,
7827 int copy_mode_orig = copy_mode;
7829 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7831 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7832 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7833 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7835 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7837 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7838 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7839 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7841 level.changed = TRUE;
7843 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7845 Request("Please choose custom element!", REQ_CONFIRM);
7849 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7851 Request("Please choose group element!", REQ_CONFIRM);
7857 level.changed = TRUE;
7860 /* when modifying custom/group element, ask for copying level template */
7861 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7863 if (!AskToCopyAndModifyLevelTemplate())
7867 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7869 copy_custom_element_settings(element_new, element_old);
7871 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7873 copy_custom_element_settings(element_old, element_new);
7875 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7877 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7878 copy_custom_element_settings(element_new, element_old);
7879 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7881 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7882 replace_custom_element_in_settings(element_new, element_old);
7883 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7885 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7886 replace_custom_element_in_playfield(element_new, element_old);
7887 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7890 UpdateCustomElementGraphicGadgets();
7891 DrawPropertiesWindow();
7896 static void CopyCustomElementPropertiesToEditor(int element)
7899 int current_change_page = element_info[element].current_change_page;
7901 /* dynamically (re)build selectbox for selecting change page */
7902 for (i = 0; i < element_info[element].num_change_pages; i++)
7904 sprintf(options_change_page_strings[i], "%d", i + 1);
7906 options_change_page[i].value = i;
7907 options_change_page[i].text = options_change_page_strings[i];
7910 options_change_page[i].value = -1;
7911 options_change_page[i].text = NULL;
7913 /* needed here to initialize combined element properties */
7914 InitElementPropertiesEngine(level.game_version);
7916 element_info[element].change =
7917 &element_info[element].change_page[current_change_page];
7919 custom_element = element_info[element];
7920 custom_element_change = *element_info[element].change;
7922 /* needed to initially set selectbox options for special action options */
7923 setSelectboxSpecialActionOptions();
7925 /* needed to initially set selectbox value variables to reliable defaults */
7926 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7927 setSelectboxValue(i, *selectbox_info[i].value);
7929 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7930 custom_element_properties[i] = HAS_PROPERTY(element, i);
7932 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7933 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7935 /* ---------- element settings: configure (custom elements) ------------- */
7937 /* set accessible layer selectbox help value */
7938 custom_element.access_type =
7939 (IS_WALKABLE(element) ? EP_WALKABLE :
7940 IS_PASSABLE(element) ? EP_PASSABLE :
7941 custom_element.access_type);
7942 custom_element.access_layer =
7943 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7944 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7945 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7946 custom_element.access_layer);
7947 custom_element.access_protected =
7948 (IS_PROTECTED(element) ? 1 : 0);
7949 custom_element_properties[EP_ACCESSIBLE] =
7950 (IS_ACCESSIBLE_OVER(element) ||
7951 IS_ACCESSIBLE_INSIDE(element) ||
7952 IS_ACCESSIBLE_UNDER(element));
7954 /* set walk-to-object action selectbox help value */
7955 custom_element.walk_to_action =
7956 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7957 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7958 IS_DROPPABLE(element) ? EP_DROPPABLE :
7959 IS_THROWABLE(element) ? EP_THROWABLE :
7960 IS_PUSHABLE(element) ? EP_PUSHABLE :
7961 custom_element.walk_to_action);
7962 custom_element_properties[EP_WALK_TO_OBJECT] =
7963 (IS_DIGGABLE(element) ||
7964 IS_COLLECTIBLE_ONLY(element) ||
7965 IS_DROPPABLE(element) ||
7966 IS_THROWABLE(element) ||
7967 IS_PUSHABLE(element));
7969 /* set smash targets selectbox help value */
7970 custom_element.smash_targets =
7971 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7972 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7973 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7974 custom_element.smash_targets);
7975 custom_element_properties[EP_CAN_SMASH] =
7976 (CAN_SMASH_EVERYTHING(element) ||
7977 CAN_SMASH_ENEMIES(element) ||
7978 CAN_SMASH_PLAYER(element));
7980 /* set deadliness selectbox help value */
7981 custom_element.deadliness =
7982 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7983 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7984 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7985 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7986 custom_element.deadliness);
7987 custom_element_properties[EP_DEADLY] =
7988 (DONT_TOUCH(element) ||
7989 DONT_GET_HIT_BY(element) ||
7990 DONT_COLLIDE_WITH(element) ||
7991 DONT_RUN_INTO(element));
7993 /* ---------- element settings: advanced (custom elements) --------------- */
7995 /* set "change by direct action" selectbox help value */
7996 custom_element_change.direct_action =
7997 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7998 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7999 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
8000 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
8001 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
8002 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
8003 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
8004 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
8005 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
8006 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
8007 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
8008 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
8009 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
8010 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
8011 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
8012 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
8013 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
8014 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
8015 custom_element_change.direct_action);
8017 /* set "change by other element action" selectbox help value */
8018 custom_element_change.other_action =
8019 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
8020 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
8021 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
8022 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
8023 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
8024 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
8025 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
8026 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
8027 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
8028 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
8029 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
8030 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
8031 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
8032 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
8033 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
8034 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
8035 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
8036 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
8037 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
8038 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
8039 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
8040 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
8041 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
8042 custom_element_change.other_action);
8045 static void CopyGroupElementPropertiesToEditor(int element)
8047 group_element_info = *element_info[element].group;
8048 custom_element = element_info[element]; /* needed for description */
8051 static void CopyClassicElementPropertiesToEditor(int element)
8053 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8054 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
8055 getMoveIntoAcidProperty(&level, element);
8057 if (MAYBE_DONT_COLLIDE_WITH(element))
8058 custom_element_properties[EP_DONT_COLLIDE_WITH] =
8059 getDontCollideWithProperty(&level, element);
8062 static void CopyElementPropertiesToEditor(int element)
8064 if (IS_CUSTOM_ELEMENT(element))
8065 CopyCustomElementPropertiesToEditor(element);
8066 else if (IS_GROUP_ELEMENT(element))
8067 CopyGroupElementPropertiesToEditor(element);
8069 CopyClassicElementPropertiesToEditor(element);
8072 static boolean AskToCopyAndModifyLevelTemplate()
8074 if (Request("Copy and modify settings from level template?", REQ_ASK))
8076 level.use_custom_template = FALSE;
8078 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
8079 GDI_CHECKED, FALSE, GDI_END);
8080 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
8081 GDI_CHECKED, FALSE, GDI_END);
8087 LoadLevelTemplate(-1); /* this resets all element modifications ... */
8089 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
8095 static void CopyCustomElementPropertiesToGame(int element)
8098 int access_type_and_layer;
8100 /* mark that this custom element has been modified */
8101 custom_element.modified_settings = TRUE;
8102 level.changed = TRUE;
8104 if (level.use_custom_template)
8105 AskToCopyAndModifyLevelTemplate();
8107 element_info[element] = custom_element;
8108 *element_info[element].change = custom_element_change;
8110 /* ---------- element settings: configure (custom elements) ------------- */
8112 /* set accessible property from checkbox and selectbox */
8113 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
8114 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
8115 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
8116 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
8117 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8118 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8119 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8120 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8121 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8122 custom_element_properties[access_type_and_layer] =
8123 custom_element_properties[EP_ACCESSIBLE];
8124 custom_element_properties[EP_PROTECTED] =
8125 (custom_element.access_protected != 0 &&
8126 custom_element_properties[EP_ACCESSIBLE]);
8128 /* set walk-to-object property from checkbox and selectbox */
8129 custom_element_properties[EP_DIGGABLE] = FALSE;
8130 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8131 custom_element_properties[EP_DROPPABLE] = FALSE;
8132 custom_element_properties[EP_THROWABLE] = FALSE;
8133 custom_element_properties[EP_PUSHABLE] = FALSE;
8134 custom_element_properties[custom_element.walk_to_action] =
8135 custom_element_properties[EP_WALK_TO_OBJECT];
8137 /* set smash property from checkbox and selectbox */
8138 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8139 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8140 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8141 custom_element_properties[custom_element.smash_targets] =
8142 custom_element_properties[EP_CAN_SMASH];
8144 /* set deadliness property from checkbox and selectbox */
8145 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8146 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8147 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8148 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8149 custom_element_properties[custom_element.deadliness] =
8150 custom_element_properties[EP_DEADLY];
8152 /* ---------- element settings: advanced (custom elements) --------------- */
8154 /* set player change event from checkbox and selectbox */
8155 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8156 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8157 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8158 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8159 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8160 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8161 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8162 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8163 custom_element_change_events[CE_SWITCHED] = FALSE;
8164 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8165 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8166 custom_element_change_events[CE_BLOCKED] = FALSE;
8167 custom_element_change_events[CE_IMPACT] = FALSE;
8168 custom_element_change_events[CE_SMASHED] = FALSE;
8169 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8170 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8171 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8172 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8173 custom_element_change_events[custom_element_change.direct_action] =
8174 custom_element_change_events[CE_BY_DIRECT_ACTION];
8176 /* set other element action change event from checkbox and selectbox */
8177 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8178 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8179 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8180 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8181 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8182 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8183 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8184 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8185 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8186 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8187 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8188 custom_element_change_events[CE_HITTING_X] = FALSE;
8189 custom_element_change_events[CE_DIGGING_X] = FALSE;
8190 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8191 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8192 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8193 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8194 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8195 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8196 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8197 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8198 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8199 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8200 custom_element_change_events[custom_element_change.other_action] =
8201 custom_element_change_events[CE_BY_OTHER_ACTION];
8203 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8204 SET_PROPERTY(element, i, custom_element_properties[i]);
8206 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8207 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8209 /* copy change events also to special level editor variable */
8210 custom_element = element_info[element];
8211 custom_element_change = *element_info[element].change;
8214 static void CopyGroupElementPropertiesToGame(int element)
8216 /* mark that this group element has been modified */
8217 custom_element.modified_settings = TRUE;
8218 level.changed = TRUE;
8220 if (level.use_custom_template)
8221 AskToCopyAndModifyLevelTemplate();
8223 element_info[element] = custom_element;
8224 *element_info[element].group = group_element_info;
8227 static void CopyClassicElementPropertiesToGame(int element)
8229 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8230 setMoveIntoAcidProperty(&level, element,
8231 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8233 if (MAYBE_DONT_COLLIDE_WITH(element))
8234 setDontCollideWithProperty(&level, element,
8235 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8238 static void CopyElementPropertiesToGame(int element)
8240 if (IS_CUSTOM_ELEMENT(element))
8241 CopyCustomElementPropertiesToGame(element);
8242 else if (IS_GROUP_ELEMENT(element))
8243 CopyGroupElementPropertiesToGame(element);
8245 CopyClassicElementPropertiesToGame(element);
8248 void CheckElementDescriptions()
8252 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8253 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8254 Error(ERR_WARN, "no element description file for element '%s'",
8258 static int getMaxEdFieldX(boolean has_scrollbar)
8260 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8261 int sxsize = SXSIZE - scrollbar_width;
8262 int max_ed_fieldx = sxsize / ed_tilesize;
8264 return max_ed_fieldx;
8267 static int getMaxEdFieldY(boolean has_scrollbar)
8269 int infotext_height = (IN_PIX_FIELD(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY) ?
8270 INFOTEXT_YSIZE_FULL : 0);
8271 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8272 int sysize = SYSIZE - scrollbar_height - infotext_height;
8273 int max_ed_fieldy = sysize / ed_tilesize;
8275 return max_ed_fieldy;
8278 void InitZoomLevelSettings(int zoom_tilesize)
8280 if (zoom_tilesize == -1)
8281 zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
8283 // limit zoom tilesize by upper and lower bound
8284 zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
8286 ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
8288 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8289 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8292 static void InitLevelSetInfo()
8294 snprintf(levelset_name, MAX_LEVEL_NAME_LEN + 1,
8295 "%s", leveldir_current->name);
8296 snprintf(levelset_author, MAX_LEVEL_AUTHOR_LEN + 1,
8297 "%s", leveldir_current->author);
8299 levelset_num_levels = leveldir_current->levels;
8301 levelset_save_mode = LEVELSET_SAVE_MODE_UPDATE;
8304 static void ChangeEditorToLevelSet(char *levelset_subdir)
8306 leveldir_current = getTreeInfoFromIdentifier(leveldir_first, levelset_subdir);
8308 // the previous level set might have used custom artwork
8309 ReloadCustomArtwork(0);
8311 LoadLevelSetup_SeriesInfo();
8313 SaveLevelSetup_LastSeries();
8314 SaveLevelSetup_SeriesInfo();
8318 LoadLevel(level_nr);
8319 LoadScore(level_nr);
8324 static boolean useEditorDoorAnimation()
8326 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
8327 boolean door_1_viewport_unchanged =
8328 (vp_door_1->x == DX &&
8329 vp_door_1->y == DY &&
8330 vp_door_1->width == DXSIZE &&
8331 vp_door_1->height == DYSIZE);
8332 boolean door_1_contains_toolbox =
8335 EX + EXSIZE <= DX + DXSIZE &&
8336 EY + EYSIZE <= DY + DYSIZE);
8338 return (door_1_viewport_unchanged && door_1_contains_toolbox);
8341 void DrawEditorDoorContent()
8343 /* needed for gadgets drawn on background (like palette scrollbar) */
8344 SetDoorBackgroundImage(IMG_UNDEFINED);
8346 /* copy default editor door content to main double buffer */
8347 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8348 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8349 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8350 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8351 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8354 /* draw bigger door */
8355 DrawSpecialEditorDoor();
8357 /* draw new control window */
8358 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8359 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8360 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8361 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8362 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8365 /* draw all toolbox gadgets to editor doors */
8366 MapControlButtons();
8368 /* draw all palette gadgets to editor doors */
8369 ModifyEditorElementList();
8370 RedrawDrawingElements();
8372 /* copy actual editor door content to door double buffer for OpenDoor() */
8373 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8378 int fade_mask = REDRAW_FIELD;
8380 FadeSoundsAndMusic();
8382 if (CheckIfGlobalBorderOrPlayfieldViewportHasChanged())
8383 fade_mask = REDRAW_ALL;
8387 /* needed if different viewport properties defined for editor */
8388 ChangeViewportPropertiesIfNeeded();
8392 InitZoomLevelSettings(-1);
8396 CheckElementDescriptions();
8399 if (level_editor_test_game)
8401 CopyPlayfield(level.field, Feld);
8402 CopyPlayfield(FieldBackup, level.field);
8404 level_editor_test_game = FALSE;
8408 edit_mode = ED_MODE_DRAWING;
8409 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8410 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8418 // redraw_mask |= REDRAW_ALL;
8420 FreeLevelEditorGadgets();
8421 CreateLevelEditorGadgets();
8423 ReinitializeElementList(); /* update dynamic level element list */
8424 ReinitializeElementListButtons(); /* custom element may look different */
8426 InitElementPropertiesGfxElement();
8430 DrawDrawingWindow_PlayfieldOnly();
8432 DrawMaskedBorder(fade_mask);
8434 // use door animation if door 1 viewport is unchanged and contains toolbox
8435 if (useEditorDoorAnimation())
8439 DrawEditorDoorContent();
8441 OpenDoor(DOOR_OPEN_1 | DOOR_FORCE_ANIM);
8445 DrawEditorDoorContent();
8450 SetDoorState(DOOR_OPEN_1 | DOOR_OPEN_2);
8453 static void AdjustDrawingAreaGadgets()
8455 int ed_xsize = lev_fieldx + 2;
8456 int ed_ysize = lev_fieldy + 2;
8457 int max_ed_fieldx = MAX_ED_FIELDX;
8458 int max_ed_fieldy = MAX_ED_FIELDY;
8459 boolean horizontal_scrollbar_needed;
8460 boolean vertical_scrollbar_needed;
8461 int x, y, width, height;
8463 if (suppressBorderElement())
8465 ed_xsize = max_ed_fieldx;
8466 ed_ysize = max_ed_fieldy;
8469 /* check if we need any scrollbars */
8470 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8471 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8473 /* check if we have a smaller editor field because of scrollbars */
8474 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8475 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8477 /* check again if we now need more scrollbars because of less space */
8478 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8479 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8481 /* check if editor field gets even smaller after adding new scrollbars */
8482 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8483 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8485 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8486 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8488 x = SX + ed_fieldx * ed_tilesize;
8489 y = SY + ed_fieldy * ed_tilesize;
8491 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8492 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8494 /* adjust drawing area gadget */
8495 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8496 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8497 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8500 /* adjust horizontal scrollbar gadgets */
8501 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8504 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8505 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8508 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8511 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8514 /* adjust vertical scrollbar gadgets */
8515 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8518 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8520 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8522 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8525 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8529 static void AdjustLevelScrollPosition()
8531 if (level_xpos < -1)
8533 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8534 level_xpos = lev_fieldx - ed_fieldx + 1;
8535 if (lev_fieldx < ed_fieldx - 2)
8538 if (level_ypos < -1)
8540 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8541 level_ypos = lev_fieldy - ed_fieldy + 1;
8542 if (lev_fieldy < ed_fieldy - 2)
8545 if (suppressBorderElement())
8552 static void AdjustEditorScrollbar(int id)
8554 struct GadgetInfo *gi = level_editor_gadget[id];
8555 int items_max, items_visible, item_position;
8557 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8559 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8560 items_visible = ed_fieldx;
8561 item_position = level_xpos + 1;
8565 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8566 items_visible = ed_fieldy;
8567 item_position = level_ypos + 1;
8570 if (item_position > items_max - items_visible)
8571 item_position = items_max - items_visible;
8573 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8574 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8577 static void AdjustElementListScrollbar()
8579 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8580 int items_max, items_visible, item_position;
8582 /* correct position of element list scrollbar */
8583 if (element_shift < 0)
8585 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8586 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8588 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8589 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8590 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8592 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8593 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8594 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8597 static void ModifyEditorCounterValue(int counter_id, int new_value)
8599 int *counter_value = counterbutton_info[counter_id].value;
8600 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8601 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8603 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8605 if (counter_value != NULL)
8606 *counter_value = gi->textinput.number_value;
8609 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8611 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8612 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8614 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8616 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8617 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8619 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8620 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8622 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8623 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8628 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8630 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8631 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8632 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8634 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8637 static void ModifyEditorSelectboxOptions(int selectbox_id,
8638 struct ValueTextInfo *options)
8640 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8641 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8643 selectbox_info[selectbox_id].options = options;
8645 /* set index to zero -- list may be shorter now (correct later, if needed) */
8646 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8647 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8650 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8652 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8653 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8655 drawingarea_info[drawingarea_id].area_xsize = xsize;
8656 drawingarea_info[drawingarea_id].area_ysize = ysize;
8658 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8661 static void ModifyEditorElementList()
8665 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8668 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8670 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8671 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8672 struct GadgetDesign *gd = &gi->deco.design;
8673 int element = editor_elements[element_shift + i];
8674 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8678 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8680 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8686 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8688 int graphic = el2edimg(element);
8689 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8695 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8698 static void ModifyDrawingElementButton(int element, int id)
8700 struct GadgetInfo *gi = level_editor_gadget[id];
8701 Bitmap *deco_bitmap;
8703 int tile_size = gi->deco.width;
8705 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8707 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8710 static void PickDrawingElement(int button, int element)
8715 struct XYTileSize *pos;
8717 } de, drawing_elements[] =
8719 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8720 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8721 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8724 if (button < 1 || button > 3)
8727 if (IS_MM_WALL(element))
8728 element = map_mm_wall_element(element);
8730 de = drawing_elements[button - 1];
8732 *de.new_element = element; // update global drawing element variable
8734 DrawDrawingElementGraphic(element, de.pos);
8735 ModifyDrawingElementButton(element, de.id);
8737 redraw_mask |= REDRAW_DOOR_1;
8740 static void RedrawDrawingElements()
8742 PickDrawingElement(1, new_element1);
8743 PickDrawingElement(2, new_element2);
8744 PickDrawingElement(3, new_element3);
8747 static void DrawDrawingWindowExt(boolean remap_toolbox_gadgets)
8749 stick_element_properties_window = FALSE;
8751 SetMainBackgroundImage(IMG_UNDEFINED);
8754 UnmapLevelEditorFieldGadgets();
8756 AdjustDrawingAreaGadgets();
8757 AdjustLevelScrollPosition();
8758 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8759 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8761 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8763 MapMainDrawingArea();
8765 if (remap_toolbox_gadgets)
8767 UnmapLevelEditorToolboxCustomGadgets();
8768 MapLevelEditorToolboxDrawingGadgets();
8772 static void DrawDrawingWindow()
8774 DrawDrawingWindowExt(TRUE);
8777 static void DrawDrawingWindow_PlayfieldOnly()
8779 DrawDrawingWindowExt(FALSE);
8782 static int getTabulatorBarWidth()
8784 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8785 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8787 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8790 static int getTabulatorBarHeight()
8792 return ED_TAB_BAR_HEIGHT;
8795 static Pixel getTabulatorBarColor()
8797 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8798 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8799 int gd_x = gd->x + gd_gi1->border.width / 2;
8800 int gd_y = gd->y + gd_gi1->height - 1;
8802 return GetPixel(gd->bitmap, gd_x, gd_y);
8805 static void DrawLevelInfoTabulatorGadgets()
8807 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8808 Pixel tab_color = getTabulatorBarColor();
8809 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8810 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8813 for (i = id_first; i <= id_last; i++)
8815 int gadget_id = textbutton_info[i].gadget_id;
8816 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8817 boolean active = (i != edit_mode_levelinfo);
8819 /* draw background line below tabulator button */
8820 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8822 /* draw solid line below inactive tabulator buttons */
8823 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8824 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8825 ED_GADGET_TINY_DISTANCE, tab_color);
8827 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8828 MapTextbuttonGadget(i);
8831 /* draw little border line below tabulator buttons */
8832 if (tab_color != BLACK_PIXEL) /* black => transparent */
8833 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8834 ED_GADGET_TINY_DISTANCE,
8835 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8838 static void DrawPropertiesTabulatorGadgets()
8840 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8841 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8842 int gd_x = gd->x + gd_gi1->border.width / 2;
8843 int gd_y = gd->y + gd_gi1->height - 1;
8844 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8845 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8846 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8849 /* draw two config tabulators for player elements */
8850 if (ELEM_IS_PLAYER(properties_element))
8851 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8853 /* draw two config and one "change" tabulator for custom elements */
8854 if (IS_CUSTOM_ELEMENT(properties_element))
8855 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8857 for (i = id_first; i <= id_last; i++)
8859 int gadget_id = textbutton_info[i].gadget_id;
8860 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8861 boolean active = (i != edit_mode_properties);
8863 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8864 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8865 (ELEM_IS_PLAYER(properties_element) ||
8866 IS_CUSTOM_ELEMENT(properties_element)))
8869 /* draw background line below tabulator button */
8870 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8872 /* draw solid line below inactive tabulator buttons */
8873 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8874 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8875 ED_GADGET_TINY_DISTANCE, tab_color);
8877 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8878 MapTextbuttonGadget(i);
8881 /* draw little border line below tabulator buttons */
8882 if (tab_color != BLACK_PIXEL) /* black => transparent */
8883 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8884 ED_GADGET_TINY_DISTANCE,
8885 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8888 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8890 DrawText(SX + xpos, SY + ypos, text, font_nr);
8893 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8896 int font_width = getFontWidth(font_nr);
8897 int font_height = getFontHeight(font_nr);
8898 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8899 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8901 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8902 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8903 TRUE, FALSE, FALSE);
8906 static void DrawLevelInfoLevel()
8910 /* draw counter gadgets */
8911 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8912 MapCounterButtons(i);
8914 /* draw checkbutton gadgets */
8915 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8916 MapCheckbuttonGadget(i);
8918 /* draw selectbox gadgets */
8919 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8920 MapSelectboxGadget(i);
8922 /* draw text input gadgets */
8923 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8924 MapTextInputGadget(i);
8927 static char *getLevelSubdirFromSaveMode(int save_mode)
8929 if (save_mode == LEVELSET_SAVE_MODE_CREATE)
8930 return getNewUserLevelSubdir();
8932 return leveldir_current->subdir;
8935 static void DrawLevelInfoLevelSet_DirectoryInfo()
8937 char *directory_text = "Level set directory:";
8938 char *directory_name = getLevelSubdirFromSaveMode(levelset_save_mode);
8939 int font1_nr = FONT_TEXT_1;
8940 int font2_nr = FONT_TEXT_2;
8941 int font1_height = getFontHeight(font1_nr);
8942 int yoffset_above = font1_height + ED_GADGET_LINE_DISTANCE;
8943 int x = ED_LEVEL_SETTINGS_X(0);
8944 int y = ED_LEVEL_SETTINGS_Y(6);
8946 PrintInfoText(directory_text, font1_nr, x, y - yoffset_above);
8947 PrintInfoText(directory_name, font2_nr, x, y);
8950 static void DrawLevelInfoLevelSet()
8954 /* draw counter gadgets */
8955 for (i = ED_COUNTER_ID_LEVELSET_FIRST; i <= ED_COUNTER_ID_LEVELSET_LAST; i++)
8956 MapCounterButtons(i);
8958 /* draw selectbox gadgets */
8959 for (i = ED_SELECTBOX_ID_LEVELSET_FIRST; i <= ED_SELECTBOX_ID_LEVELSET_LAST; i++)
8960 MapSelectboxGadget(i);
8962 /* draw text input gadgets */
8963 for (i = ED_TEXTINPUT_ID_LEVELSET_FIRST; i <= ED_TEXTINPUT_ID_LEVELSET_LAST; i++)
8964 MapTextInputGadget(i);
8966 /* draw textbutton gadgets */
8967 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_LEVELSET);
8969 /* draw info text */
8970 DrawLevelInfoLevelSet_DirectoryInfo();
8973 static void DrawLevelInfoEditor()
8977 /* draw counter gadgets */
8978 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8979 MapCounterButtons(i);
8981 /* draw checkbutton gadgets */
8982 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8983 MapCheckbuttonGadget(i);
8985 /* draw radiobutton gadgets */
8986 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8987 MapRadiobuttonGadget(i);
8989 /* draw drawing area */
8990 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8992 /* draw textbutton gadgets */
8993 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8996 static void DrawLevelInfoWindow()
8998 char *text = "Global Settings";
8999 int font_nr = FONT_TITLE_1;
9000 struct MenuPosInfo *pos = &editor.settings.headline;
9001 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
9002 int sy = SY + pos->y;
9004 stick_element_properties_window = FALSE;
9006 SetAutomaticNumberOfGemsNeeded();
9008 UnmapLevelEditorFieldGadgets();
9010 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9013 DrawText(sx, sy, text, font_nr);
9015 DrawLevelInfoTabulatorGadgets();
9017 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
9018 DrawLevelInfoLevel();
9019 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVELSET)
9020 DrawLevelInfoLevelSet();
9021 else if (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR)
9022 DrawLevelInfoEditor();
9025 static void DrawCustomContentArea()
9027 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
9028 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9029 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
9030 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
9031 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
9032 int xoffset = ED_GADGET_SPACE_DISTANCE;
9034 /* add distance for potential left text (without drawing area border) */
9035 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
9037 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9039 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
9042 static void DrawCustomChangeContentArea()
9044 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
9045 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
9046 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
9047 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
9048 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
9049 int xoffset = ED_GADGET_SPACE_DISTANCE;
9051 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
9056 static void RemoveElementContentArea(int id, int font_height)
9058 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9060 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
9061 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
9062 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9063 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
9064 ED_GADGET_TEXT_DISTANCE + font_height);
9067 static void DrawYamYamContentAreas()
9069 int font_nr = FONT_TEXT_1;
9070 int font_height = getFontHeight(font_nr);
9071 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9072 int yoffset = (tilesize - font_height) / 2;
9073 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
9074 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
9077 /* display counter to choose number of element content areas */
9078 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
9080 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9082 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
9084 if (i < level.num_yamyam_contents)
9090 UnmapDrawingArea(id);
9092 /* delete content areas in case of reducing number of them */
9093 RemoveElementContentArea(id, font_height);
9097 DrawText(x, y + 0 * tilesize, "content", font_nr);
9098 DrawText(x, y + 1 * tilesize, "when", font_nr);
9099 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
9102 static void DrawMagicBallContentAreas()
9104 int font_nr = FONT_TEXT_1;
9105 int font_height = getFontHeight(font_nr);
9106 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
9107 int yoffset = (tilesize - font_height) / 2;
9108 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
9109 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
9112 /* display counter to choose number of element content areas */
9113 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
9115 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
9117 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
9119 if (i < level.num_ball_contents)
9125 UnmapDrawingArea(id);
9127 /* delete content areas in case of reducing number of them */
9128 RemoveElementContentArea(id, font_height);
9132 DrawText(x, y + 0 * tilesize, "generated", font_nr);
9133 DrawText(x, y + 1 * tilesize, "when", font_nr);
9134 DrawText(x, y + 2 * tilesize, "active", font_nr);
9137 static void DrawAndroidElementArea(int element)
9139 int id = ED_DRAWING_ID_ANDROID_CONTENT;
9140 int num_elements = level.num_android_clone_elements;
9141 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9142 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9143 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9144 int xsize = MAX_ANDROID_ELEMENTS;
9147 /* display counter to choose number of element areas */
9148 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
9150 if (drawingarea_info[id].text_left != NULL)
9151 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9153 UnmapDrawingArea(id);
9155 ModifyEditorDrawingArea(id, num_elements, 1);
9157 /* delete content areas in case of reducing number of them */
9158 DrawBackground(sx, sy,
9159 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9160 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9165 static void DrawGroupElementArea(int element)
9167 int id = ED_DRAWING_ID_GROUP_CONTENT;
9168 int num_elements = group_element_info.num_elements;
9169 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9170 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9171 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9172 int xsize = MAX_ELEMENTS_IN_GROUP;
9175 if (drawingarea_info[id].text_left != NULL)
9176 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9178 UnmapDrawingArea(id);
9180 ModifyEditorDrawingArea(id, num_elements, 1);
9182 /* delete content areas in case of reducing number of them */
9183 DrawBackground(sx, sy,
9184 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9185 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9190 static void DrawPlayerInitialInventoryArea(int element)
9192 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
9193 int player_nr = GET_PLAYER_NR(element);
9194 int num_elements = level.initial_inventory_size[player_nr];
9195 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
9196 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
9197 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
9198 int xsize = MAX_INITIAL_INVENTORY_SIZE;
9201 /* determine horizontal position to the right of specified gadget */
9202 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
9203 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
9204 ED_DRAWINGAREA_TEXT_DISTANCE);
9206 /* determine horizontal offset for leading text */
9207 if (drawingarea_info[id].text_left != NULL)
9208 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
9210 UnmapDrawingArea(id);
9212 ModifyEditorDrawingArea(id, num_elements, 1);
9214 /* delete content areas in case of reducing number of them */
9215 DrawBackground(sx, sy,
9216 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
9217 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
9222 static void DrawEnvelopeTextArea(int envelope_nr)
9224 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
9225 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
9228 DrawBackground(gi->x, gi->y, gi->width, gi->height);
9230 if (envelope_nr != -1)
9231 textarea_info[id].value = level.envelope[envelope_nr].text;
9233 ModifyGadget(gi, GDI_AREA_SIZE,
9234 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
9235 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
9238 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
9241 static void DrawPropertiesInfo()
9250 /* configurable properties */
9252 { EP_WALKABLE_OVER, "- player can walk over it" },
9253 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
9254 { EP_WALKABLE_UNDER, "- player can walk under it" },
9255 { EP_PASSABLE_OVER, "- player can pass over it" },
9256 { EP_PASSABLE_INSIDE, "- player can pass through it" },
9257 { EP_PASSABLE_UNDER, "- player can pass under it" },
9258 { EP_PROTECTED, "- player is protected by it" },
9260 { EP_DIGGABLE, "- can be digged away" },
9261 { EP_COLLECTIBLE, "- can be collected" },
9262 { EP_DROPPABLE, "- can be dropped after collecting" },
9263 { EP_THROWABLE, "- can be thrown after collecting" },
9264 { EP_PUSHABLE, "- can be pushed" },
9266 { EP_CAN_FALL, "- can fall" },
9267 { EP_CAN_MOVE, "- can move" },
9269 { EP_CAN_SMASH_PLAYER, "- can smash player" },
9271 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9273 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9275 { EP_SLIPPERY, "- slippery for falling elements" },
9276 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9278 { EP_DONT_RUN_INTO, "- deadly when running into" },
9279 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9280 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9281 { EP_DONT_TOUCH, "- deadly when touching" },
9283 { EP_INDESTRUCTIBLE, "- indestructible" },
9285 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9286 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9287 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9289 { EP_CAN_CHANGE, "- can change to other element" },
9291 /* pre-defined properties */
9292 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9293 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9294 { EP_SWITCHABLE, "- can be switched" },
9296 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9301 char *filename = getElementDescriptionFilename(properties_element);
9302 char *percentage_text = "In this level: ";
9303 char *properties_text = "Standard properties: ";
9304 char *description_text = "Description:";
9305 char *no_description_text = "No description available.";
9306 char *none_text = "None";
9308 int num_elements_in_level;
9309 int num_standard_properties = 0;
9310 int font1_nr = FONT_TEXT_1;
9311 int font2_nr = FONT_TEXT_2;
9312 int font1_width = getFontWidth(font1_nr);
9313 int font1_height = getFontHeight(font1_nr);
9314 int font2_height = getFontHeight(font2_nr);
9315 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9316 int font2_yoffset = (font1_height - font2_height) / 2;
9317 int percentage_text_len = strlen(percentage_text) * font1_width;
9318 int properties_text_len = strlen(properties_text) * font1_width;
9319 int xpos = ED_ELEMENT_SETTINGS_X(0);
9320 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9323 if (setup.editor.show_element_token)
9325 int font3_nr = FONT_TEXT_3;
9326 int font3_height = getFontHeight(font3_nr);
9328 DrawTextF(xpos, ypos, font3_nr,
9329 "[%s]", element_info[properties_element].token_name);
9331 ypos += 2 * font3_height;
9334 /* ----- print number of elements / percentage of this element in level */
9336 num_elements_in_level = 0;
9337 for (y = 0; y < lev_fieldy; y++)
9338 for (x = 0; x < lev_fieldx; x++)
9339 if (Feld[x][y] == properties_element)
9340 num_elements_in_level++;
9341 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9343 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9345 if (num_elements_in_level > 0)
9346 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9347 "%d (%.2f %%)", num_elements_in_level, percentage);
9349 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9352 ypos += 2 * MAX(font1_height, font2_height);
9354 /* ----- print standard properties of this element */
9356 DrawTextS(xpos, ypos, font1_nr, properties_text);
9358 ypos += line1_height;
9360 for (i = 0; properties[i].value != -1; i++)
9362 if (!HAS_PROPERTY(properties_element, properties[i].value))
9365 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9367 ypos += font2_height;
9369 num_standard_properties++;
9372 if (num_standard_properties == 0)
9374 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9375 font2_nr, none_text);
9377 ypos -= (line1_height - font1_height);
9380 ypos += MAX(font1_height, font2_height);
9382 /* ----- print special description of this element */
9384 PrintInfoText(description_text, font1_nr, xpos, ypos);
9386 ypos += line1_height;
9388 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9389 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9392 #define TEXT_COLLECTING "Score for collecting"
9393 #define TEXT_SMASHING "Score for smashing"
9394 #define TEXT_SLURPING "Score for slurping robot"
9395 #define TEXT_CRACKING "Score for cracking"
9396 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9397 #define TEXT_DURATION "Duration when activated"
9398 #define TEXT_DELAY_ON "Delay before activating"
9399 #define TEXT_DELAY_OFF "Delay before deactivating"
9400 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9401 #define TEXT_DELAY_MOVING "Delay before moving"
9402 #define TEXT_BALL_DELAY "Element generation delay"
9403 #define TEXT_MOVE_SPEED "Speed of android moving"
9404 #define TEXT_CLONE_SPEED "Speed of android cloning"
9405 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9406 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9407 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9408 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9409 #define TEXT_TIME_BONUS "Extra time to solve level"
9416 } elements_with_counter[] =
9418 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9419 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9420 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9421 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9422 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9423 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9424 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9425 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9426 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9427 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9428 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9429 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9430 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9431 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9432 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9433 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9434 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9435 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9436 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9437 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9438 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9439 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9440 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9441 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9442 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9443 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9444 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9445 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9446 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9447 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9448 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9449 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9450 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9451 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9452 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9453 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9454 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9455 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9456 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9457 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9458 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9459 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9460 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9461 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9462 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9463 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9464 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9465 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9466 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9467 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9468 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9469 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9470 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9471 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9472 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9473 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9474 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9475 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9476 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9477 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9478 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9479 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9480 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9481 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9482 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9483 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9484 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9485 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9486 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9487 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9488 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9489 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9490 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9491 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9492 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9493 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9494 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9495 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9496 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9497 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9498 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9499 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9500 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9502 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9503 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9504 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9505 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9506 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9507 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9508 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9509 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9510 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9511 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9512 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9513 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9514 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9515 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9516 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9517 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9519 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9520 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9521 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9522 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9523 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9524 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9525 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9526 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9527 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9528 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9529 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9530 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9531 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9536 static boolean checkPropertiesConfig(int element)
9540 if (IS_GEM(element) ||
9541 IS_CUSTOM_ELEMENT(element) ||
9542 IS_GROUP_ELEMENT(element) ||
9543 IS_BALLOON_ELEMENT(element) ||
9544 IS_ENVELOPE(element) ||
9545 IS_MM_MCDUFFIN(element) ||
9546 IS_DF_LASER(element) ||
9547 ELEM_IS_PLAYER(element) ||
9548 HAS_EDITOR_CONTENT(element) ||
9549 CAN_GROW(element) ||
9550 COULD_MOVE_INTO_ACID(element) ||
9551 MAYBE_DONT_COLLIDE_WITH(element) ||
9552 element == EL_SOKOBAN_OBJECT ||
9553 element == EL_SOKOBAN_FIELD_EMPTY ||
9554 element == EL_SOKOBAN_FIELD_FULL)
9557 for (i = 0; elements_with_counter[i].element != -1; i++)
9558 if (elements_with_counter[i].element == element)
9564 static void SetAutomaticNumberOfGemsNeeded()
9568 if (!level.auto_count_gems)
9571 level.gems_needed = 0;
9573 for (x = 0; x < lev_fieldx; x++)
9575 for (y = 0; y < lev_fieldy; y++)
9577 int element = Feld[x][y];
9579 if (IS_GEM(element) ||
9580 element == EL_MM_KETTLE ||
9581 element == EL_DF_CELL)
9582 level.gems_needed++;
9586 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9589 static void DrawPropertiesConfig()
9591 boolean draw_footer_line = FALSE;
9592 int max_num_element_counters = 4;
9593 int num_element_counters = 0;
9596 if (!checkPropertiesConfig(properties_element))
9598 int xpos = ED_ELEMENT_SETTINGS_X(0);
9599 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9601 PrintInfoText("No configuration options available.",
9602 FONT_TEXT_1, xpos, ypos);
9607 /* check if there are elements where a value can be chosen for */
9608 for (i = 0; elements_with_counter[i].element != -1; i++)
9610 if (elements_with_counter[i].element == properties_element)
9612 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9614 counterbutton_info[counter_id].y =
9615 ED_ELEMENT_SETTINGS_YPOS(
9616 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9617 (CAN_GROW(properties_element) ? 1 : 0) +
9618 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9619 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9620 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9621 num_element_counters);
9623 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9624 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9626 if (properties_element == EL_GAME_OF_LIFE ||
9627 properties_element == EL_BIOMAZE)
9629 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9630 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9634 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9635 counterbutton_info[counter_id].min_value = MIN_SCORE;
9636 counterbutton_info[counter_id].max_value = MAX_SCORE;
9639 MapCounterButtons(counter_id);
9641 num_element_counters++;
9642 if (num_element_counters >= max_num_element_counters)
9647 if (HAS_EDITOR_CONTENT(properties_element))
9649 /* draw stickybutton gadget */
9650 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9652 if (IS_AMOEBOID(properties_element))
9653 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9654 else if (properties_element == EL_YAMYAM ||
9655 properties_element == EL_YAMYAM_LEFT ||
9656 properties_element == EL_YAMYAM_RIGHT ||
9657 properties_element == EL_YAMYAM_UP ||
9658 properties_element == EL_YAMYAM_DOWN)
9659 DrawYamYamContentAreas();
9660 else if (properties_element == EL_EMC_MAGIC_BALL)
9662 DrawMagicBallContentAreas();
9664 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9665 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9667 else if (properties_element == EL_EMC_ANDROID)
9668 DrawAndroidElementArea(properties_element);
9671 if (ELEM_IS_PLAYER(properties_element))
9673 int player_nr = GET_PLAYER_NR(properties_element);
9675 /* these properties can be set for every player individually */
9677 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9679 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9680 &level.start_element[player_nr];
9681 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9682 &level.artwork_element[player_nr];
9683 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9684 &level.explosion_element[player_nr];
9686 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9687 &level.use_start_element[player_nr];
9688 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9689 &level.use_artwork_element[player_nr];
9690 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9691 &level.use_explosion_element[player_nr];
9692 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9693 &level.initial_player_gravity[player_nr];
9695 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9696 &level.initial_player_stepsize[player_nr];
9698 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9699 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9700 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9701 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9702 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9703 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9704 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9705 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9706 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9707 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9708 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9709 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9710 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9711 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9713 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9714 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9715 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9717 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9719 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9721 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9722 &level.initial_inventory_content[player_nr][0];
9724 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9725 &level.initial_inventory_size[player_nr];
9727 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9728 &level.use_initial_inventory[player_nr];
9730 /* draw checkbutton gadgets */
9731 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9733 /* draw counter gadgets */
9734 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9736 /* draw drawing area gadgets */
9737 DrawPlayerInitialInventoryArea(properties_element);
9741 if (IS_GEM(properties_element))
9742 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9744 if (properties_element == EL_EM_DYNAMITE)
9745 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9747 if (COULD_MOVE_INTO_ACID(properties_element) &&
9748 !ELEM_IS_PLAYER(properties_element) &&
9749 (!IS_CUSTOM_ELEMENT(properties_element) ||
9750 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9752 /* set position for checkbutton for "can move into acid" */
9753 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9754 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9755 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9756 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9757 IS_BALLOON_ELEMENT(properties_element) ||
9758 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9760 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9763 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9764 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9766 if (properties_element == EL_SPRING)
9767 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9769 if (properties_element == EL_TIME_ORB_FULL)
9770 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9772 if (CAN_GROW(properties_element))
9774 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9775 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9777 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9780 if (properties_element == EL_SOKOBAN_OBJECT ||
9781 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9782 properties_element == EL_SOKOBAN_FIELD_FULL)
9783 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9785 if (IS_BALLOON_ELEMENT(properties_element))
9786 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9788 if (IS_ENVELOPE(properties_element))
9790 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9791 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9792 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9793 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9794 int envelope_nr = properties_element - EL_ENVELOPE_1;
9796 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9797 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9799 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9800 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9802 /* display counter to choose size of envelope text area */
9803 MapCounterButtons(counter1_id);
9804 MapCounterButtons(counter2_id);
9806 /* display checkbuttons to choose auto-wrap and alignment properties */
9807 MapCheckbuttonGadget(button1_id);
9808 MapCheckbuttonGadget(button2_id);
9810 DrawEnvelopeTextArea(envelope_nr);
9813 if (IS_MM_MCDUFFIN(properties_element))
9815 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9816 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9817 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9820 if (IS_DF_LASER(properties_element))
9822 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9823 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9824 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9827 if (IS_CUSTOM_ELEMENT(properties_element))
9829 /* draw stickybutton gadget */
9830 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9832 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9834 /* draw checkbutton gadgets */
9835 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9836 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9837 MapCheckbuttonGadget(i);
9839 /* draw counter gadgets */
9840 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9841 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9842 MapCounterButtons(i);
9844 /* draw selectbox gadgets */
9845 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9846 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9847 MapSelectboxGadget(i);
9849 /* draw textbutton gadgets */
9850 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9852 /* draw text input gadgets */
9853 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9855 /* draw drawing area gadgets */
9856 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9858 draw_footer_line = TRUE;
9860 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9862 /* draw checkbutton gadgets */
9863 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9864 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9865 MapCheckbuttonGadget(i);
9867 /* draw counter gadgets */
9868 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9869 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9870 MapCounterButtons(i);
9872 /* draw selectbox gadgets */
9873 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9874 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9875 MapSelectboxGadget(i);
9877 /* draw drawing area gadgets */
9878 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9879 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9880 DrawCustomContentArea();
9883 else if (IS_GROUP_ELEMENT(properties_element))
9885 /* draw stickybutton gadget */
9886 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9888 /* draw checkbutton gadgets */
9889 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9890 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9892 /* draw counter gadgets */
9893 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9895 /* draw selectbox gadgets */
9896 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9898 /* draw textbutton gadgets */
9899 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9901 /* draw drawing area gadgets */
9902 DrawGroupElementArea(properties_element);
9904 /* draw text input gadgets */
9905 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9907 /* draw drawing area gadgets */
9908 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9910 draw_footer_line = TRUE;
9913 /* draw little footer border line above CE/GE use/save template gadgets */
9914 if (draw_footer_line)
9916 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9917 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9918 int gd_x = gd->x + gd_gi1->border.width / 2;
9919 int gd_y = gd->y + gd_gi1->height - 1;
9920 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9922 if (tab_color != BLACK_PIXEL) /* black => transparent */
9923 FillRectangle(drawto,
9924 SX + ED_ELEMENT_SETTINGS_X(0),
9925 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9927 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9931 static void DrawPropertiesChangeDrawingAreas()
9933 if (IS_CUSTOM_ELEMENT(properties_element))
9935 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9936 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9937 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9939 DrawCustomChangeContentArea();
9942 redraw_mask |= REDRAW_FIELD;
9945 static void DrawPropertiesChange()
9949 /* needed to initially set selectbox options for special action options */
9950 setSelectboxSpecialActionOptions();
9952 /* draw stickybutton gadget */
9953 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9955 /* draw checkbutton gadgets */
9956 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9957 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9958 MapCheckbuttonGadget(i);
9960 /* draw counter gadgets */
9961 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9962 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9963 MapCounterButtons(i);
9965 /* draw selectbox gadgets */
9966 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9967 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9968 MapSelectboxGadget(i);
9970 /* draw textbutton gadgets */
9971 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9972 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9973 MapTextbuttonGadget(i);
9975 /* draw graphicbutton gadgets */
9976 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9977 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9978 MapGraphicbuttonGadget(i);
9980 /* draw drawing area gadgets */
9981 DrawPropertiesChangeDrawingAreas();
9984 static void DrawEditorElementAnimation(int x, int y)
9986 int graphic = el2img(properties_element);
9987 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9988 custom_element.ce_value_fixed_initial :
9989 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9990 custom_element.collect_score_initial : FrameCounter);
9992 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9995 static void DrawEditorElementName(int x, int y, int font_nr)
9997 char *element_name = getElementInfoText(properties_element);
9998 int font_width = getFontWidth(font_nr);
9999 int font_height = getFontHeight(font_nr);
10000 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
10001 int max_chars_per_line = max_text_width / font_width;
10002 char buffer[max_chars_per_line + 1];
10004 if (strlen(element_name) <= max_chars_per_line)
10005 DrawTextS(x, y, font_nr, element_name);
10008 int next_pos = max_chars_per_line;
10010 strncpy(buffer, element_name, max_chars_per_line);
10011 buffer[max_chars_per_line] = '\0';
10013 if (element_name[max_chars_per_line] == ' ')
10019 for (i = max_chars_per_line - 1; i >= 0; i--)
10020 if (buffer[i] == ' ')
10023 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
10030 DrawTextS(x, y - font_height / 2, font_nr, buffer);
10032 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
10033 buffer[max_chars_per_line] = '\0';
10035 DrawTextS(x, y + font_height / 2, font_nr, buffer);
10039 static void DrawPropertiesWindow()
10041 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
10042 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
10043 int border_size = gd->border_size;
10044 int font_nr = FONT_TEXT_1;
10045 int font_height = getFontHeight(font_nr);
10046 int xoffset = TILEX + element_border + 3 * border_size;
10047 int yoffset = (TILEY - font_height) / 2;
10048 int x1 = editor.settings.element_graphic.x + element_border;
10049 int y1 = editor.settings.element_graphic.y + element_border;
10050 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
10051 editor.settings.element_name.x);
10052 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
10053 editor.settings.element_name.y);
10054 char *text = "Element Settings";
10055 int font2_nr = FONT_TITLE_1;
10056 struct MenuPosInfo *pos = &editor.settings.headline;
10057 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
10058 int sy = SY + pos->y;
10060 stick_element_properties_window = FALSE;
10062 /* make sure that previous properties edit mode exists for this element */
10063 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
10064 !IS_CUSTOM_ELEMENT(properties_element))
10065 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
10067 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
10068 !ELEM_IS_PLAYER(properties_element) &&
10069 !IS_CUSTOM_ELEMENT(properties_element))
10070 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
10072 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
10073 (ELEM_IS_PLAYER(properties_element) ||
10074 IS_CUSTOM_ELEMENT(properties_element)))
10075 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
10077 CopyElementPropertiesToEditor(properties_element);
10079 UnmapLevelEditorFieldGadgets();
10080 UnmapLevelEditorToolboxDrawingGadgets();
10081 UnmapLevelEditorToolboxCustomGadgets();
10083 if (IS_CUSTOM_ELEMENT(properties_element) ||
10084 IS_GROUP_ELEMENT(properties_element))
10085 MapLevelEditorToolboxCustomGadgets();
10087 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10090 DrawText(sx, sy, text, font2_nr);
10092 FrameCounter = 0; /* restart animation frame counter */
10094 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
10095 DrawEditorElementAnimation(SX + x1, SY + y1);
10096 DrawEditorElementName(x2, y2, font_nr);
10098 DrawPropertiesTabulatorGadgets();
10100 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
10101 DrawPropertiesInfo();
10102 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
10103 DrawPropertiesChange();
10104 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
10105 DrawPropertiesConfig();
10108 static void DrawPaletteWindow()
10112 UnmapLevelEditorFieldGadgets();
10114 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
10117 /* map buttons to select elements */
10118 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
10119 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
10120 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
10121 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
10122 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
10125 static void UpdateCustomElementGraphicGadgets()
10129 InitElementPropertiesGfxElement();
10131 ModifyEditorElementList();
10132 RedrawDrawingElements();
10134 /* force redraw of all mapped drawing area gadgets */
10135 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
10137 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
10144 static int getOpenDirectionFromTube(int element)
10148 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
10149 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
10150 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
10151 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
10152 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
10153 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
10154 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
10155 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
10156 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
10157 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
10158 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
10164 static int getTubeFromOpenDirection(int direction)
10168 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
10169 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
10170 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
10171 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
10172 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
10173 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
10174 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
10175 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
10176 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
10177 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
10178 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
10180 /* if only one direction, fall back to simple tube with that direction */
10181 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
10182 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
10183 case (MV_UP): return EL_TUBE_VERTICAL;
10184 case (MV_DOWN): return EL_TUBE_VERTICAL;
10190 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
10192 int element_new = getTubeFromOpenDirection(direction);
10194 return (element_new != EL_EMPTY ? element_new : element_old);
10197 static int getOpenDirectionFromBelt(int element)
10199 int belt_dir = getBeltDirFromBeltElement(element);
10201 return (belt_dir == MV_LEFT ? MV_RIGHT :
10202 belt_dir == MV_RIGHT ? MV_LEFT :
10203 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
10206 static int getBeltFromNrAndOpenDirection(int nr, int direction)
10208 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
10209 direction == MV_RIGHT ? MV_LEFT :
10210 direction == MV_HORIZONTAL ? MV_NONE : direction);
10212 if (direction == MV_NONE)
10215 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
10218 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
10221 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
10223 return (element_new != EL_EMPTY ? element_new : element_old);
10226 static int getOpenDirectionFromPool(int element)
10230 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
10231 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
10232 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
10233 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
10234 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
10235 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
10241 static int getPoolFromOpenDirection(int direction)
10245 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
10246 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
10247 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
10248 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
10249 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
10250 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
10256 static int getPoolFromOpenDirectionExt(int direction, int help_element)
10258 int element = getPoolFromOpenDirection(direction);
10259 int help_direction = getOpenDirectionFromPool(help_element);
10261 if (element == EL_EMPTY)
10263 int help_direction_vertical = help_direction & MV_VERTICAL;
10265 element = getPoolFromOpenDirection(direction | help_direction_vertical);
10268 if (element == EL_EMPTY)
10270 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
10272 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10278 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10280 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10282 return (element_new != EL_EMPTY ? element_new : element_old);
10285 static int getOpenDirectionFromPillar(int element)
10289 case EL_EMC_WALL_1: return (MV_DOWN);
10290 case EL_EMC_WALL_2: return (MV_VERTICAL);
10291 case EL_EMC_WALL_3: return (MV_UP);
10297 static int getPillarFromOpenDirection(int direction)
10301 case (MV_DOWN): return EL_EMC_WALL_1;
10302 case (MV_VERTICAL): return EL_EMC_WALL_2;
10303 case (MV_UP): return EL_EMC_WALL_3;
10309 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10311 int element_new = getPillarFromOpenDirection(direction);
10313 return (element_new != EL_EMPTY ? element_new : element_old);
10316 static int getOpenDirectionFromSteel2(int element)
10320 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10321 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10322 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10323 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10324 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10325 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10326 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10327 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10333 static int getSteel2FromOpenDirection(int direction)
10337 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10338 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10339 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10340 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10341 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10342 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10343 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10344 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10350 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10352 int element_new = getSteel2FromOpenDirection(direction);
10354 return (element_new != EL_EMPTY ? element_new : element_old);
10357 static int getOpenDirectionFromChip(int element)
10361 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10362 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10363 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10364 case EL_SP_CHIP_TOP: return (MV_DOWN);
10365 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10371 static int getChipFromOpenDirection(int direction)
10375 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10376 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10377 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10378 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10379 case (MV_DOWN): return EL_SP_CHIP_TOP;
10385 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10387 int element_new = getChipFromOpenDirection(direction);
10389 return (element_new != EL_EMPTY ? element_new : element_old);
10392 static int getClosedTube(int x, int y)
10394 static int xy[4][2] =
10401 int element_old = IntelliDrawBuffer[x][y];
10402 int direction_old = getOpenDirectionFromTube(element_old);
10403 int direction_new = MV_NONE;
10406 for (i = 0; i < NUM_DIRECTIONS; i++)
10408 int xx = x + xy[i][0];
10409 int yy = y + xy[i][1];
10410 int dir = MV_DIR_FROM_BIT(i);
10411 int dir_opposite = MV_DIR_OPPOSITE(dir);
10413 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10414 (direction_old & dir) &&
10415 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10416 direction_new |= dir;
10419 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10422 static int getClosedBelt(int x, int y)
10424 static int xy[4][2] =
10431 int element_old = IntelliDrawBuffer[x][y];
10432 int nr = getBeltNrFromBeltElement(element_old);
10433 int direction_old = getOpenDirectionFromBelt(element_old);
10434 int direction_new = MV_NONE;
10437 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10439 int xx = x + xy[i][0];
10440 int yy = y + xy[i][1];
10441 int dir = MV_DIR_FROM_BIT(i);
10442 int dir_opposite = MV_DIR_OPPOSITE(dir);
10444 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10445 (direction_old & dir) &&
10446 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10447 direction_new |= dir;
10450 return getBeltFromNrAndOpenDirection(nr, direction_new);
10453 static int getClosedPool(int x, int y)
10455 static int xy[4][2] =
10462 int element_old = IntelliDrawBuffer[x][y];
10463 int direction_old = getOpenDirectionFromPool(element_old);
10464 int direction_new = MV_NONE;
10467 for (i = 0; i < NUM_DIRECTIONS; i++)
10469 int xx = x + xy[i][0];
10470 int yy = y + xy[i][1];
10471 int dir = MV_DIR_FROM_BIT(i);
10472 int dir_opposite = MV_DIR_OPPOSITE(dir);
10474 if (IN_LEV_FIELD(xx, yy) &&
10475 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10476 (direction_old & dir) &&
10477 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10478 direction_new |= dir;
10481 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10484 static int getClosedPillar(int x, int y)
10486 static int xy[4][2] =
10493 int element_old = IntelliDrawBuffer[x][y];
10494 int direction_old = getOpenDirectionFromPillar(element_old);
10495 int direction_new = MV_NONE;
10498 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10500 int xx = x + xy[i][0];
10501 int yy = y + xy[i][1];
10502 int dir = MV_DIR_FROM_BIT(i);
10503 int dir_opposite = MV_DIR_OPPOSITE(dir);
10505 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10506 (direction_old & dir) &&
10507 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10508 direction_new |= dir;
10511 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10514 static int getClosedSteel2(int x, int y)
10516 static int xy[4][2] =
10523 int element_old = IntelliDrawBuffer[x][y];
10524 int direction_old = getOpenDirectionFromSteel2(element_old);
10525 int direction_new = MV_NONE;
10528 for (i = 0; i < NUM_DIRECTIONS; i++)
10530 int xx = x + xy[i][0];
10531 int yy = y + xy[i][1];
10532 int dir = MV_DIR_FROM_BIT(i);
10533 int dir_opposite = MV_DIR_OPPOSITE(dir);
10535 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10536 (direction_old & dir) &&
10537 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10538 direction_new |= dir;
10541 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10544 static int getClosedChip(int x, int y)
10546 static int xy[4][2] =
10553 int element_old = IntelliDrawBuffer[x][y];
10554 int direction_old = getOpenDirectionFromChip(element_old);
10555 int direction_new = MV_NONE;
10558 for (i = 0; i < NUM_DIRECTIONS; i++)
10560 int xx = x + xy[i][0];
10561 int yy = y + xy[i][1];
10562 int dir = MV_DIR_FROM_BIT(i);
10563 int dir_opposite = MV_DIR_OPPOSITE(dir);
10565 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10566 (direction_old & dir) &&
10567 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10568 direction_new |= dir;
10571 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10574 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10575 boolean change_level)
10577 int sx = x - level_xpos;
10578 int sy = y - level_ypos;
10579 int old_element = Feld[x][y];
10580 int new_element = element;
10581 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10582 boolean draw_masked = FALSE;
10584 if (IS_MM_WALL_EDITOR(element))
10586 element = map_mm_wall_element_editor(element) | new_bitmask;
10588 if (IS_MM_WALL(old_element))
10589 element |= MM_WALL_BITS(old_element);
10592 draw_masked = TRUE;
10594 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10596 int element_changed = old_element & ~new_bitmask;
10598 if (MM_WALL_BITS(element_changed) != 0)
10599 element = element_changed;
10602 IntelliDrawBuffer[x][y] = element;
10605 Feld[x][y] = element;
10607 if (IN_ED_FIELD(sx, sy))
10609 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10610 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10611 else if (draw_masked)
10612 DrawEditorElementThruMask(sx, sy, element);
10614 DrawEditorElement(sx, sy, element);
10618 static void SetElementSimple(int x, int y, int element, boolean change_level)
10620 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10623 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10624 int x2, int y2, int *element2,
10625 int (*close_function)(int, int),
10626 boolean change_level)
10628 /* set neighbour elements to newly determined connections */
10629 SetElementSimple(x1, y1, *element1, change_level);
10630 SetElementSimple(x2, y2, *element2, change_level);
10632 /* remove all open connections of neighbour elements */
10633 *element1 = close_function(x1, y1);
10634 *element2 = close_function(x2, y2);
10636 /* set neighbour elements to new, minimized connections */
10637 SetElementSimple(x1, y1, *element1, change_level);
10638 SetElementSimple(x2, y2, *element2, change_level);
10641 static void SetElementIntelliDraw(int x, int y, int new_element,
10642 boolean change_level, int button)
10644 static int xy[4][2] =
10651 static int last_x = -1;
10652 static int last_y = -1;
10653 int old_element = IntelliDrawBuffer[x][y];
10655 if (new_element == EL_UNDEFINED)
10663 if (IS_TUBE(new_element))
10665 int last_element_new = EL_UNDEFINED;
10666 int direction = MV_NONE;
10669 /* if old element is of same kind, keep all existing directions */
10670 if (IS_TUBE(old_element))
10671 direction |= getOpenDirectionFromTube(old_element);
10673 for (i = 0; i < NUM_DIRECTIONS; i++)
10675 int xx = x + xy[i][0];
10676 int yy = y + xy[i][1];
10678 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10679 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10681 int dir = MV_DIR_FROM_BIT(i);
10682 int dir_opposite = MV_DIR_OPPOSITE(dir);
10683 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10684 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10685 int last_direction_new = last_direction_old | dir_opposite;
10687 last_element_new = getTubeFromOpenDirection(last_direction_new);
10693 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10695 if (last_element_new != EL_UNDEFINED)
10696 MergeAndCloseNeighbourElements(x, y, &new_element,
10697 last_x, last_y, &last_element_new,
10698 getClosedTube, change_level);
10700 else if (IS_BELT(new_element))
10702 int belt_nr = getBeltNrFromBeltElement(new_element);
10703 int last_element_new = EL_UNDEFINED;
10704 int direction = MV_NONE;
10707 /* if old element is of same kind, keep all existing directions */
10708 if (IS_BELT(old_element))
10709 direction |= getOpenDirectionFromBelt(old_element);
10711 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10713 int xx = x + xy[i][0];
10714 int yy = y + xy[i][1];
10716 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10717 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10719 int dir = MV_DIR_FROM_BIT(i);
10720 int dir_opposite = MV_DIR_OPPOSITE(dir);
10721 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10722 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10723 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10724 int last_direction_new = last_direction_old | dir_opposite;
10726 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10727 last_direction_new);
10732 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10734 if (last_element_new != EL_UNDEFINED)
10735 MergeAndCloseNeighbourElements(x, y, &new_element,
10736 last_x, last_y, &last_element_new,
10737 getClosedBelt, change_level);
10739 else if (IS_ACID_POOL_OR_ACID(new_element))
10741 int last_element_new = EL_UNDEFINED;
10742 int direction = MV_NONE;
10745 /* if old element is of same kind, keep all existing directions */
10746 if (IS_ACID_POOL_OR_ACID(old_element))
10747 direction |= getOpenDirectionFromPool(old_element);
10749 for (i = 0; i < NUM_DIRECTIONS; i++)
10751 int xx = x + xy[i][0];
10752 int yy = y + xy[i][1];
10754 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10755 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10757 int dir = MV_DIR_FROM_BIT(i);
10758 int dir_opposite = MV_DIR_OPPOSITE(dir);
10759 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10760 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10761 int last_direction_new = last_direction_old | dir_opposite;
10763 last_element_new = getPoolFromOpenDirection(last_direction_new);
10769 /* special corrections needed for intuitively correct acid pool drawing */
10770 if (last_element_new == EL_EMPTY)
10771 last_element_new = new_element;
10772 else if (last_element_new != EL_UNDEFINED)
10773 new_element = last_element_new;
10775 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10777 if (last_element_new != EL_UNDEFINED)
10778 MergeAndCloseNeighbourElements(x, y, &new_element,
10779 last_x, last_y, &last_element_new,
10780 getClosedPool, change_level);
10782 else if (IS_EMC_PILLAR(new_element))
10784 int last_element_new = EL_UNDEFINED;
10785 int direction = MV_NONE;
10788 /* if old element is of same kind, keep all existing directions */
10789 if (IS_EMC_PILLAR(old_element))
10790 direction |= getOpenDirectionFromPillar(old_element);
10792 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10794 int xx = x + xy[i][0];
10795 int yy = y + xy[i][1];
10797 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10798 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10800 int dir = MV_DIR_FROM_BIT(i);
10801 int dir_opposite = MV_DIR_OPPOSITE(dir);
10802 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10803 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10804 int last_direction_new = last_direction_old | dir_opposite;
10806 last_element_new = getPillarFromOpenDirection(last_direction_new);
10812 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10814 if (last_element_new != EL_UNDEFINED)
10815 MergeAndCloseNeighbourElements(x, y, &new_element,
10816 last_x, last_y, &last_element_new,
10817 getClosedPillar, change_level);
10819 else if (IS_DC_STEELWALL_2(new_element))
10821 int last_element_new = EL_UNDEFINED;
10822 int direction = MV_NONE;
10825 /* if old element is of same kind, keep all existing directions */
10826 if (IS_DC_STEELWALL_2(old_element))
10827 direction |= getOpenDirectionFromSteel2(old_element);
10829 for (i = 0; i < NUM_DIRECTIONS; i++)
10831 int xx = x + xy[i][0];
10832 int yy = y + xy[i][1];
10834 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10835 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10837 int dir = MV_DIR_FROM_BIT(i);
10838 int dir_opposite = MV_DIR_OPPOSITE(dir);
10839 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10840 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10841 int last_direction_new = last_direction_old | dir_opposite;
10843 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10849 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10851 if (last_element_new != EL_UNDEFINED)
10852 MergeAndCloseNeighbourElements(x, y, &new_element,
10853 last_x, last_y, &last_element_new,
10854 getClosedSteel2, change_level);
10856 else if (IS_SP_CHIP(new_element))
10858 int last_element_new = EL_UNDEFINED;
10859 int direction = MV_NONE;
10862 /* (do not keep existing directions, regardless of kind of old element) */
10864 for (i = 0; i < NUM_DIRECTIONS; i++)
10866 int xx = x + xy[i][0];
10867 int yy = y + xy[i][1];
10869 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10870 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10872 int dir = MV_DIR_FROM_BIT(i);
10873 int dir_opposite = MV_DIR_OPPOSITE(dir);
10874 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10875 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10876 int last_direction_new = last_direction_old | dir_opposite;
10878 if (last_direction_old == MV_NONE)
10880 last_element_new = getChipFromOpenDirection(last_direction_new);
10883 else if (last_direction_old & (dir | dir_opposite))
10885 direction |= MV_DIR_OPPOSITE(last_direction_old);
10889 direction |= MV_DIR_OPPOSITE(dir);
10894 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10896 if (last_element_new != EL_UNDEFINED)
10897 MergeAndCloseNeighbourElements(x, y, &new_element,
10898 last_x, last_y, &last_element_new,
10899 getClosedChip, change_level);
10901 else if (IS_SP_HARDWARE_BASE(new_element))
10903 int nr = GetSimpleRandom(6);
10905 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10906 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10907 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10908 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10909 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10911 else if (new_element == EL_SP_HARDWARE_GREEN ||
10912 new_element == EL_SP_HARDWARE_BLUE ||
10913 new_element == EL_SP_HARDWARE_RED)
10915 int nr = GetSimpleRandom(3);
10917 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10918 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10920 else if (IS_GROUP_ELEMENT(new_element))
10922 boolean connected_drawing = FALSE;
10925 for (i = 0; i < NUM_DIRECTIONS; i++)
10927 int xx = x + xy[i][0];
10928 int yy = y + xy[i][1];
10930 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10931 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10932 connected_drawing = TRUE;
10935 if (!connected_drawing)
10936 ResolveGroupElement(new_element);
10938 new_element = GetElementFromGroupElement(new_element);
10940 else if (IS_BELT_SWITCH(old_element))
10942 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10943 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10945 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10946 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10948 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10952 static int swappable_elements[][2] =
10954 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10955 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10956 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10957 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10958 { EL_EMERALD, EL_WALL_EMERALD },
10959 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10960 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10961 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10962 { EL_DIAMOND, EL_WALL_DIAMOND },
10963 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10964 { EL_GATE_1, EL_GATE_1_GRAY },
10965 { EL_GATE_2, EL_GATE_2_GRAY },
10966 { EL_GATE_3, EL_GATE_3_GRAY },
10967 { EL_GATE_4, EL_GATE_4_GRAY },
10968 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10969 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10970 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10971 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10972 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10973 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10974 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10975 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10976 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10977 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10978 { EL_LAMP, EL_LAMP_ACTIVE },
10979 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10980 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10981 { EL_PEARL, EL_WALL_PEARL },
10982 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10983 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10984 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10985 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10986 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10987 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10988 { EL_LANDMINE, EL_DC_LANDMINE },
10989 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10990 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10991 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10992 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10993 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10994 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
10995 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
10996 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
10997 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
11001 static int rotatable_elements_4[][4] =
11011 EL_SPACESHIP_RIGHT,
11016 EL_BD_BUTTERFLY_UP,
11017 EL_BD_BUTTERFLY_RIGHT,
11018 EL_BD_BUTTERFLY_DOWN,
11019 EL_BD_BUTTERFLY_LEFT
11023 EL_BD_FIREFLY_RIGHT,
11024 EL_BD_FIREFLY_DOWN,
11052 EL_SP_GRAVITY_PORT_UP,
11053 EL_SP_GRAVITY_PORT_RIGHT,
11054 EL_SP_GRAVITY_PORT_DOWN,
11055 EL_SP_GRAVITY_PORT_LEFT
11058 EL_SP_GRAVITY_ON_PORT_UP,
11059 EL_SP_GRAVITY_ON_PORT_RIGHT,
11060 EL_SP_GRAVITY_ON_PORT_DOWN,
11061 EL_SP_GRAVITY_ON_PORT_LEFT
11064 EL_SP_GRAVITY_OFF_PORT_UP,
11065 EL_SP_GRAVITY_OFF_PORT_RIGHT,
11066 EL_SP_GRAVITY_OFF_PORT_DOWN,
11067 EL_SP_GRAVITY_OFF_PORT_LEFT
11076 EL_BALLOON_SWITCH_UP,
11077 EL_BALLOON_SWITCH_RIGHT,
11078 EL_BALLOON_SWITCH_DOWN,
11079 EL_BALLOON_SWITCH_LEFT
11083 EL_MM_MCDUFFIN_RIGHT,
11084 EL_MM_MCDUFFIN_DOWN,
11085 EL_MM_MCDUFFIN_LEFT
11088 EL_MM_MIRROR_FIXED_1,
11089 EL_MM_MIRROR_FIXED_4,
11090 EL_MM_MIRROR_FIXED_3,
11091 EL_MM_MIRROR_FIXED_2
11094 EL_MM_STEEL_GRID_FIXED_1,
11095 EL_MM_STEEL_GRID_FIXED_4,
11096 EL_MM_STEEL_GRID_FIXED_2,
11097 EL_MM_STEEL_GRID_FIXED_3
11100 EL_MM_WOODEN_GRID_FIXED_1,
11101 EL_MM_WOODEN_GRID_FIXED_4,
11102 EL_MM_WOODEN_GRID_FIXED_2,
11103 EL_MM_WOODEN_GRID_FIXED_3
11106 EL_MM_POLARISATOR_CROSS_1,
11107 EL_MM_POLARISATOR_CROSS_4,
11108 EL_MM_POLARISATOR_CROSS_3,
11109 EL_MM_POLARISATOR_CROSS_2
11113 EL_MM_PACMAN_RIGHT,
11125 EL_DF_RECEIVER_RIGHT,
11126 EL_DF_RECEIVER_DOWN,
11127 EL_DF_RECEIVER_LEFT
11134 static int rotatable_elements_8[][8] =
11137 EL_DF_STEEL_GRID_FIXED_1,
11138 EL_DF_STEEL_GRID_FIXED_8,
11139 EL_DF_STEEL_GRID_FIXED_7,
11140 EL_DF_STEEL_GRID_FIXED_6,
11141 EL_DF_STEEL_GRID_FIXED_5,
11142 EL_DF_STEEL_GRID_FIXED_4,
11143 EL_DF_STEEL_GRID_FIXED_3,
11144 EL_DF_STEEL_GRID_FIXED_2
11147 EL_DF_WOODEN_GRID_FIXED_1,
11148 EL_DF_WOODEN_GRID_FIXED_8,
11149 EL_DF_WOODEN_GRID_FIXED_7,
11150 EL_DF_WOODEN_GRID_FIXED_6,
11151 EL_DF_WOODEN_GRID_FIXED_5,
11152 EL_DF_WOODEN_GRID_FIXED_4,
11153 EL_DF_WOODEN_GRID_FIXED_3,
11154 EL_DF_WOODEN_GRID_FIXED_2
11157 EL_DF_STEEL_GRID_ROTATING_1,
11158 EL_DF_STEEL_GRID_ROTATING_8,
11159 EL_DF_STEEL_GRID_ROTATING_7,
11160 EL_DF_STEEL_GRID_ROTATING_6,
11161 EL_DF_STEEL_GRID_ROTATING_5,
11162 EL_DF_STEEL_GRID_ROTATING_4,
11163 EL_DF_STEEL_GRID_ROTATING_3,
11164 EL_DF_STEEL_GRID_ROTATING_2
11167 EL_DF_WOODEN_GRID_ROTATING_1,
11168 EL_DF_WOODEN_GRID_ROTATING_8,
11169 EL_DF_WOODEN_GRID_ROTATING_7,
11170 EL_DF_WOODEN_GRID_ROTATING_6,
11171 EL_DF_WOODEN_GRID_ROTATING_5,
11172 EL_DF_WOODEN_GRID_ROTATING_4,
11173 EL_DF_WOODEN_GRID_ROTATING_3,
11174 EL_DF_WOODEN_GRID_ROTATING_2
11181 static int rotatable_elements_16[][16] =
11220 EL_MM_BEAMER_RED_5,
11221 EL_MM_BEAMER_RED_4,
11222 EL_MM_BEAMER_RED_3,
11223 EL_MM_BEAMER_RED_2,
11224 EL_MM_BEAMER_RED_1,
11225 EL_MM_BEAMER_RED_16,
11226 EL_MM_BEAMER_RED_15,
11227 EL_MM_BEAMER_RED_14,
11228 EL_MM_BEAMER_RED_13,
11229 EL_MM_BEAMER_RED_12,
11230 EL_MM_BEAMER_RED_11,
11231 EL_MM_BEAMER_RED_10,
11232 EL_MM_BEAMER_RED_9,
11233 EL_MM_BEAMER_RED_8,
11234 EL_MM_BEAMER_RED_7,
11238 EL_MM_BEAMER_YELLOW_5,
11239 EL_MM_BEAMER_YELLOW_4,
11240 EL_MM_BEAMER_YELLOW_3,
11241 EL_MM_BEAMER_YELLOW_2,
11242 EL_MM_BEAMER_YELLOW_1,
11243 EL_MM_BEAMER_YELLOW_16,
11244 EL_MM_BEAMER_YELLOW_15,
11245 EL_MM_BEAMER_YELLOW_14,
11246 EL_MM_BEAMER_YELLOW_13,
11247 EL_MM_BEAMER_YELLOW_12,
11248 EL_MM_BEAMER_YELLOW_11,
11249 EL_MM_BEAMER_YELLOW_10,
11250 EL_MM_BEAMER_YELLOW_9,
11251 EL_MM_BEAMER_YELLOW_8,
11252 EL_MM_BEAMER_YELLOW_7,
11253 EL_MM_BEAMER_YELLOW_6
11256 EL_MM_BEAMER_GREEN_5,
11257 EL_MM_BEAMER_GREEN_4,
11258 EL_MM_BEAMER_GREEN_3,
11259 EL_MM_BEAMER_GREEN_2,
11260 EL_MM_BEAMER_GREEN_1,
11261 EL_MM_BEAMER_GREEN_16,
11262 EL_MM_BEAMER_GREEN_15,
11263 EL_MM_BEAMER_GREEN_14,
11264 EL_MM_BEAMER_GREEN_13,
11265 EL_MM_BEAMER_GREEN_12,
11266 EL_MM_BEAMER_GREEN_11,
11267 EL_MM_BEAMER_GREEN_10,
11268 EL_MM_BEAMER_GREEN_9,
11269 EL_MM_BEAMER_GREEN_8,
11270 EL_MM_BEAMER_GREEN_7,
11271 EL_MM_BEAMER_GREEN_6
11274 EL_MM_BEAMER_BLUE_5,
11275 EL_MM_BEAMER_BLUE_4,
11276 EL_MM_BEAMER_BLUE_3,
11277 EL_MM_BEAMER_BLUE_2,
11278 EL_MM_BEAMER_BLUE_1,
11279 EL_MM_BEAMER_BLUE_16,
11280 EL_MM_BEAMER_BLUE_15,
11281 EL_MM_BEAMER_BLUE_14,
11282 EL_MM_BEAMER_BLUE_13,
11283 EL_MM_BEAMER_BLUE_12,
11284 EL_MM_BEAMER_BLUE_11,
11285 EL_MM_BEAMER_BLUE_10,
11286 EL_MM_BEAMER_BLUE_9,
11287 EL_MM_BEAMER_BLUE_8,
11288 EL_MM_BEAMER_BLUE_7,
11289 EL_MM_BEAMER_BLUE_6
11292 EL_MM_POLARISATOR_1,
11293 EL_MM_POLARISATOR_16,
11294 EL_MM_POLARISATOR_15,
11295 EL_MM_POLARISATOR_14,
11296 EL_MM_POLARISATOR_13,
11297 EL_MM_POLARISATOR_12,
11298 EL_MM_POLARISATOR_11,
11299 EL_MM_POLARISATOR_10,
11300 EL_MM_POLARISATOR_9,
11301 EL_MM_POLARISATOR_8,
11302 EL_MM_POLARISATOR_7,
11303 EL_MM_POLARISATOR_6,
11304 EL_MM_POLARISATOR_5,
11305 EL_MM_POLARISATOR_4,
11306 EL_MM_POLARISATOR_3,
11307 EL_MM_POLARISATOR_2
11328 EL_DF_MIRROR_ROTATING_1,
11329 EL_DF_MIRROR_ROTATING_16,
11330 EL_DF_MIRROR_ROTATING_15,
11331 EL_DF_MIRROR_ROTATING_14,
11332 EL_DF_MIRROR_ROTATING_13,
11333 EL_DF_MIRROR_ROTATING_12,
11334 EL_DF_MIRROR_ROTATING_11,
11335 EL_DF_MIRROR_ROTATING_10,
11336 EL_DF_MIRROR_ROTATING_9,
11337 EL_DF_MIRROR_ROTATING_8,
11338 EL_DF_MIRROR_ROTATING_7,
11339 EL_DF_MIRROR_ROTATING_6,
11340 EL_DF_MIRROR_ROTATING_5,
11341 EL_DF_MIRROR_ROTATING_4,
11342 EL_DF_MIRROR_ROTATING_3,
11343 EL_DF_MIRROR_ROTATING_2
11352 for (i = 0; swappable_elements[i][0] != -1; i++)
11354 int element1 = swappable_elements[i][0];
11355 int element2 = swappable_elements[i][1];
11357 if (old_element == element1 || old_element == element2)
11358 new_element = (old_element == element1 ? element2 : element1);
11361 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11363 for (j = 0; j < 4; j++)
11365 int element = rotatable_elements_4[i][j];
11367 if (old_element == element)
11368 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11369 button == 2 ? rotatable_elements_4[i][0] :
11370 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11375 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11377 for (j = 0; j < 8; j++)
11379 int element = rotatable_elements_8[i][j];
11381 if (old_element == element)
11382 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11383 button == 2 ? rotatable_elements_8[i][0] :
11384 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11389 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11391 for (j = 0; j < 16; j++)
11393 int element = rotatable_elements_16[i][j];
11395 if (old_element == element)
11396 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11397 button == 2 ? rotatable_elements_16[i][0] :
11398 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11403 if (old_element != new_element)
11405 int max_infotext_len = getMaxInfoTextLength();
11406 char infotext[MAX_OUTPUT_LINESIZE + 1];
11408 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11409 infotext[max_infotext_len] = '\0';
11411 ClearEditorGadgetInfoText();
11413 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11418 SetElementSimple(x, y, new_element, change_level);
11424 static void ResetIntelliDraw()
11428 for (x = 0; x < lev_fieldx; x++)
11429 for (y = 0; y < lev_fieldy; y++)
11430 IntelliDrawBuffer[x][y] = Feld[x][y];
11432 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11435 static boolean draw_mode_hires = FALSE;
11437 static void SetDrawModeHiRes(int element)
11440 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11441 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11444 static boolean getDrawModeHiRes()
11446 return draw_mode_hires;
11449 static int getLoResScreenPos(int pos)
11451 return (getDrawModeHiRes() ? pos / 2 : pos);
11454 static int getLoResScreenMod(int pos)
11456 return (getDrawModeHiRes() ? pos % 2 : 0);
11459 static void SetElementExt(int x, int y, int dx, int dy, int element,
11460 boolean change_level, int button)
11463 SetElementSimple(x, y, Feld[x][y], change_level);
11464 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11465 SetElementIntelliDraw(x, y, element, change_level, button);
11467 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11470 static void SetElement(int x, int y, int element)
11472 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11475 static void SetElementButton(int x, int y, int dx, int dy, int element,
11478 SetElementExt(x, y, dx, dy, element, TRUE, button);
11481 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11483 int lx = getLoResScreenPos(sx2) + level_xpos;
11484 int ly = getLoResScreenPos(sy2) + level_ypos;
11485 int dx = getLoResScreenMod(sx2);
11486 int dy = getLoResScreenMod(sy2);
11488 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11491 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11498 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11501 static int getLevelElementHiRes(int lx2, int ly2)
11507 int element = Feld[lx][ly];
11508 unsigned int bitmask = (dx + 1) << (dy * 2);
11510 if (IS_MM_WALL(element))
11512 if (element & bitmask)
11513 return map_mm_wall_element(element);
11521 static void DrawLineElement(int x, int y, int element, boolean change_level)
11523 SetElementHiRes(x, y, element, change_level);
11526 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11527 int element, boolean change_level)
11529 int xsize = ABS(to_x - from_x);
11530 int ysize = ABS(to_y - from_y);
11531 int dx = (to_x < from_x ? -1 : +1);
11532 int dy = (to_y < from_y ? -1 : +1);
11535 if (from_y == to_y) /* horizontal line */
11537 for (i = 0; i <= xsize; i++)
11538 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11540 else if (from_x == to_x) /* vertical line */
11542 for (i = 0; i <= ysize; i++)
11543 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11545 else /* diagonal line */
11547 if (ysize < xsize) /* a < 1 */
11549 float a = (float)ysize / (float)xsize;
11551 for (i = 0; i <= xsize; i++)
11554 int y = dy * (int)(a * i + 0.5);
11556 DrawLineElement(from_x + x, from_y + y, element, change_level);
11561 float a = (float)xsize / (float)ysize;
11563 for (i = 0; i <= ysize; i++)
11565 int x = dx * (int)(a * i + 0.5);
11568 DrawLineElement(from_x + x, from_y + y, element, change_level);
11574 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11575 int element, boolean change_level)
11577 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11578 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11579 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11580 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11583 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11584 int element, boolean change_level)
11589 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11591 for (y = from_y; y <= to_y; y++)
11592 DrawLine(from_x, y, to_x, y, element, change_level);
11595 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11596 int element, boolean change_level)
11598 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11599 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11600 int len_x = ABS(to_x - from_x);
11601 int len_y = ABS(to_y - from_y);
11604 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11606 /* not optimal (some points get drawn twice) but simple,
11607 and fast enough for the few points we are drawing */
11609 for (x = 0; x <= radius; x++)
11611 int sx, sy, sx2, sy2, lx, ly;
11613 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11615 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11616 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11617 sx = getLoResScreenPos(sx2);
11618 sy = getLoResScreenPos(sy2);
11619 lx = sx + level_xpos;
11620 ly = sy + level_ypos;
11622 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11623 DrawLineElement(sx2, sy2, element, change_level);
11626 for (y = 0; y <= radius; y++)
11628 int sx, sy, sx2, sy2, lx, ly;
11630 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11632 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11633 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11634 sx = getLoResScreenPos(sx2);
11635 sy = getLoResScreenPos(sy2);
11636 lx = sx + level_xpos;
11637 ly = sy + level_ypos;
11639 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11640 DrawLineElement(sx2, sy2, element, change_level);
11644 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11645 int element, boolean change_level)
11647 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11648 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11650 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11653 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11655 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11656 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11657 int element, boolean change_level)
11659 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11660 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11661 int mirror_to_x2 = from_x - (to_x2 - from_x);
11662 int mirror_to_y2 = from_y - (to_y2 - from_y);
11664 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11665 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11666 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11667 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11671 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11673 int from_sx, from_sy;
11677 swap_numbers(&from_x, &to_x);
11680 swap_numbers(&from_y, &to_y);
11682 from_sx = SX + from_x * ed_tilesize;
11683 from_sy = SY + from_y * ed_tilesize;
11684 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11685 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11687 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11688 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11689 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11690 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11692 if (from_x == to_x && from_y == to_y)
11693 MarkTileDirty(from_x/2, from_y/2);
11695 redraw_mask |= REDRAW_FIELD;
11698 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11699 int element, boolean change_level)
11701 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11704 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11705 int element, boolean change_level)
11707 if (element == -1 || change_level)
11708 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11710 DrawAreaBorder(from_x, from_y, to_x, to_y);
11713 /* values for CopyBrushExt() */
11714 #define CB_AREA_TO_BRUSH 0
11715 #define CB_BRUSH_TO_CURSOR 1
11716 #define CB_BRUSH_TO_LEVEL 2
11717 #define CB_DELETE_OLD_CURSOR 3
11718 #define CB_DUMP_BRUSH 4
11719 #define CB_DUMP_BRUSH_SMALL 5
11721 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11723 DrawLineElement(sx, sy, element, change_level);
11726 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11727 int button, int mode)
11729 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11730 static int brush_width, brush_height;
11731 static int last_cursor_x = -1, last_cursor_y = -1;
11732 static boolean delete_old_brush;
11733 int new_element = BUTTON_ELEMENT(button);
11736 if (mode == CB_DUMP_BRUSH ||
11737 mode == CB_DUMP_BRUSH_SMALL)
11739 if (!draw_with_brush)
11741 Error(ERR_WARN, "no brush selected");
11746 for (y = 0; y < brush_height; y++)
11748 for (x = 0; x < brush_width; x++)
11750 int element = brush_buffer[x][y];
11751 int element_mapped = element;
11753 if (IS_CUSTOM_ELEMENT(element))
11754 element_mapped = EL_CUSTOM_START;
11755 else if (IS_GROUP_ELEMENT(element))
11756 element_mapped = EL_GROUP_START;
11757 else if (element >= NUM_FILE_ELEMENTS)
11758 element_mapped = EL_UNKNOWN;
11760 // dump brush as level sketch text for the R'n'D forum:
11761 // - large tiles: `xxx (0x60 ASCII)
11762 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11763 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11772 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11775 if (mode == CB_AREA_TO_BRUSH)
11777 int from_lx, from_ly;
11780 swap_numbers(&from_x, &to_x);
11783 swap_numbers(&from_y, &to_y);
11785 brush_width = to_x - from_x + 1;
11786 brush_height = to_y - from_y + 1;
11788 from_lx = from_x + level_xpos;
11789 from_ly = from_y + level_ypos;
11791 for (y = 0; y < brush_height; y++)
11793 for (x = 0; x < brush_width; x++)
11795 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11798 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11803 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11805 delete_old_brush = FALSE;
11807 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11808 mode == CB_BRUSH_TO_LEVEL)
11810 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11811 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11812 int cursor_from_x = cursor_x - brush_width / 2;
11813 int cursor_from_y = cursor_y - brush_height / 2;
11814 int border_from_x = cursor_x, border_from_y = cursor_y;
11815 int border_to_x = cursor_x, border_to_y = cursor_y;
11817 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11818 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11820 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11821 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11823 delete_old_brush = FALSE;
11827 for (y = 0; y < brush_height; y++)
11829 for (x = 0; x < brush_width; x++)
11831 int sx = cursor_from_x + x;
11832 int sy = cursor_from_y + y;
11833 int lx = sx + level_xpos;
11834 int ly = sy + level_ypos;
11835 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11836 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11837 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11838 brush_buffer[x][y] : new_element);
11840 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11842 if (sx < border_from_x)
11843 border_from_x = sx;
11844 else if (sx > border_to_x)
11846 if (sy < border_from_y)
11847 border_from_y = sy;
11848 else if (sy > border_to_y)
11851 DrawBrushElement(sx, sy, element, change_level);
11856 if (mode != CB_DELETE_OLD_CURSOR)
11857 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11859 last_cursor_x = cursor_x;
11860 last_cursor_y = cursor_y;
11861 delete_old_brush = TRUE;
11865 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11868 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11871 static void CopyBrushToLevel(int x, int y, int button)
11873 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11876 static void CopyBrushToCursor(int x, int y)
11878 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11881 static void DeleteBrushFromCursor()
11883 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11888 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11891 void DumpBrush_Small()
11893 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11896 static void FloodFill(int from_x, int from_y, int fill_element)
11898 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11901 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11903 int from_x = from_sx2 + 2 * level_xpos;
11904 int from_y = from_sy2 + 2 * level_ypos;
11905 int max_fillx = lev_fieldx * 2;
11906 int max_filly = lev_fieldy * 2;
11907 short FillFeld[max_fillx][max_filly];
11910 for (x = 0; x < max_fillx; x++)
11911 for (y = 0; y < max_filly; y++)
11912 FillFeld[x][y] = getLevelElementHiRes(x, y);
11914 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11915 FillFeld, max_fillx, max_filly);
11917 for (x = 0; x < max_fillx; x++)
11918 for (y = 0; y < max_filly; y++)
11919 if (FillFeld[x][y] == fill_element)
11920 SetLevelElementHiRes(x, y, FillFeld[x][y]);
11923 /* values for DrawLevelText() modes */
11924 #define TEXT_INIT 0
11925 #define TEXT_SETCURSOR 1
11926 #define TEXT_WRITECHAR 2
11927 #define TEXT_BACKSPACE 3
11928 #define TEXT_NEWLINE 4
11930 #define TEXT_QUERY_TYPING 6
11932 static int DrawLevelText(int sx, int sy, char letter, int mode)
11934 static short delete_buffer[MAX_LEV_FIELDX];
11935 static int start_sx;
11936 static int last_sx, last_sy;
11937 static boolean typing = FALSE;
11938 int letter_element = EL_CHAR_ASCII0 + letter;
11939 int lx = 0, ly = 0;
11941 /* map lower case letters to upper case and convert special characters */
11942 if (letter >= 'a' && letter <= 'z')
11943 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11944 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11945 letter_element = EL_CHAR_AUMLAUT;
11946 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11947 letter_element = EL_CHAR_OUMLAUT;
11948 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11949 letter_element = EL_CHAR_UUMLAUT;
11950 else if (letter == '^')
11951 letter_element = EL_CHAR_COPYRIGHT;
11953 letter_element = EL_CHAR_ASCII0 + letter;
11955 if (mode != TEXT_INIT)
11960 if (mode != TEXT_SETCURSOR)
11966 lx = last_sx + level_xpos;
11967 ly = last_sy + level_ypos;
11974 DrawLevelText(0, 0, 0, TEXT_END);
11980 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11983 case TEXT_SETCURSOR:
11984 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11985 DrawAreaBorder(sx, sy, sx, sy);
11990 case TEXT_WRITECHAR:
11991 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11993 if (new_element1 >= EL_STEEL_CHAR_START &&
11994 new_element1 <= EL_STEEL_CHAR_END)
11995 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11997 delete_buffer[sx - start_sx] = Feld[lx][ly];
11998 Feld[lx][ly] = letter_element;
12000 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
12001 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
12002 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
12003 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12005 DrawLevelText(0, 0, 0, TEXT_END);
12007 level.changed = TRUE;
12011 case TEXT_BACKSPACE:
12014 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
12015 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
12016 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
12021 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
12022 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
12024 DrawLevelText(0, 0, 0, TEXT_END);
12028 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12029 DrawEditorElement(sx, sy, Feld[lx][ly]);
12033 case TEXT_QUERY_TYPING:
12043 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
12044 int element, boolean change_level)
12046 int lx = sx + level_xpos;
12047 int ly = sy + level_ypos;
12050 DrawEditorElement(sx, sy, Feld[lx][ly]);
12052 DrawAreaBorder(sx, sy, sx, sy);
12055 static void CheckLevelBorderElement(boolean redraw_playfield)
12057 int last_border_element = BorderElement;
12059 SetBorderElement();
12061 if (redraw_playfield && BorderElement != last_border_element)
12062 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12065 static void CopyLevelToUndoBuffer(int mode)
12067 static boolean accumulated_undo = FALSE;
12068 boolean new_undo_buffer_position = TRUE;
12071 if (undo_buffer_steps == 0)
12072 accumulated_undo = FALSE;
12076 case UNDO_IMMEDIATE:
12077 accumulated_undo = FALSE;
12080 case UNDO_ACCUMULATE:
12081 if (accumulated_undo)
12082 new_undo_buffer_position = FALSE;
12083 accumulated_undo = TRUE;
12090 if (new_undo_buffer_position)
12092 /* advance position in undo buffer ring */
12093 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12095 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
12096 undo_buffer_steps++;
12099 /* always reset redo buffer when storing level change into undo buffer */
12100 redo_buffer_steps = 0;
12102 for (x = 0; x < lev_fieldx; x++)
12103 for (y = 0; y < lev_fieldy; y++)
12104 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
12106 /* check if drawing operation forces change of border style */
12107 CheckLevelBorderElement(TRUE);
12109 level.changed = TRUE;
12112 static void RandomPlacement(int new_element)
12114 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
12115 int num_free_positions = 0;
12116 int num_percentage, num_elements;
12119 ResetIntelliDraw();
12121 /* determine number of free positions for randomly placing the new element */
12122 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
12124 free_position[x][y] =
12125 (random_placement_background_restricted ?
12126 Feld[x][y] == random_placement_background_element :
12127 Feld[x][y] != new_element);
12129 if (free_position[x][y])
12130 num_free_positions++;
12133 /* determine number of new elements to place there */
12134 num_percentage = num_free_positions * random_placement_value / 100;
12135 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
12136 num_percentage : random_placement_value);
12138 /* if less free positions than elements to place, fill all these positions */
12139 if (num_free_positions < num_elements)
12141 for (x = 0; x < lev_fieldx; x++)
12142 for (y = 0; y < lev_fieldy; y++)
12143 if (free_position[x][y])
12144 SetElement(x, y, new_element);
12148 while (num_elements > 0)
12150 x = GetSimpleRandom(lev_fieldx);
12151 y = GetSimpleRandom(lev_fieldy);
12153 /* don't place element at the same position twice */
12154 if (free_position[x][y])
12156 free_position[x][y] = FALSE;
12157 SetElement(x, y, new_element);
12163 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12164 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12167 void WrapLevel(int dx, int dy)
12169 int wrap_dx = lev_fieldx - dx;
12170 int wrap_dy = lev_fieldy - dy;
12173 for (x = 0; x < lev_fieldx; x++)
12174 for (y = 0; y < lev_fieldy; y++)
12175 FieldBackup[x][y] = Feld[x][y];
12177 for (x = 0; x < lev_fieldx; x++)
12178 for (y = 0; y < lev_fieldy; y++)
12180 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
12182 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12183 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
12186 static void HandleDrawingAreas(struct GadgetInfo *gi)
12188 static boolean started_inside_drawing_area = FALSE;
12189 static int last_sx = -1, last_sy = -1;
12190 static int last_sx2 = -1, last_sy2 = -1;
12191 int id = gi->custom_id;
12192 int type_id = gi->custom_type_id;
12193 boolean button_press_event;
12194 boolean button_release_event;
12195 boolean inside_drawing_area = !gi->event.off_borders;
12196 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
12197 int actual_drawing_function;
12198 int button = gi->event.button;
12199 int new_element = BUTTON_ELEMENT(button);
12200 int sx = gi->event.x, sy = gi->event.y;
12201 int min_sx = 0, min_sy = 0;
12202 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
12203 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
12204 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
12205 int sx2 = gi->event.mx / mini_item_xsize;
12206 int sy2 = gi->event.my / mini_item_ysize;
12209 int lx = 0, ly = 0;
12210 int min_lx = 0, min_ly = 0;
12211 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12214 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
12215 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
12217 /* make sure to stay inside drawing area boundaries */
12218 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12219 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12223 /* get positions inside level field */
12224 lx = sx + level_xpos;
12225 ly = sy + level_ypos;
12227 if (!IN_LEV_FIELD(lx, ly))
12228 inside_drawing_area = FALSE;
12230 /* make sure to stay inside level field boundaries */
12231 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12232 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12234 /* correct drawing area positions accordingly */
12235 sx = lx - level_xpos;
12236 sy = ly - level_ypos;
12239 /* also correct MM wall-sized (double) drawing area positions accordingly */
12240 if (sx2 / 2 < sx || sx2 / 2 > sx)
12242 dx = (sx2 / 2 < sx ? 0 : 1);
12245 if (sy2 / 2 < sy || sy2 / 2 > sy)
12247 dy = (sy2 / 2 < sy ? 0 : 1);
12251 if (button_release_event)
12258 else if (!button_press_event)
12260 /* prevent handling events for every pixel position when moving mouse */
12261 if ((sx == last_sx && sy == last_sy &&
12262 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
12263 (sx2 == last_sx2 && sy2 == last_sy2))
12272 if (button_press_event)
12273 started_inside_drawing_area = inside_drawing_area;
12275 if (!started_inside_drawing_area)
12278 if (!IS_VALID_BUTTON(button))
12281 if (!button && !button_release_event)
12284 /* handle info callback for each invocation of action callback */
12285 gi->callback_info(gi);
12287 /* automatically switch to 'single item' drawing mode, if needed */
12288 actual_drawing_function =
12289 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12290 drawing_function : GADGET_ID_SINGLE_ITEMS);
12292 /* clicking into drawing area with pressed Control key picks element */
12293 if (GetKeyModState() & KMOD_Control)
12295 last_drawing_function = drawing_function;
12296 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12299 if (GetKeyModState() & KMOD_Shift)
12301 if (button_press_event || button_release_event)
12302 ResetIntelliDraw();
12305 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12307 switch (actual_drawing_function)
12309 case GADGET_ID_SINGLE_ITEMS:
12312 if (button_release_event)
12314 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12316 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12317 !inside_drawing_area)
12318 DeleteBrushFromCursor();
12321 if (!button || button_release_event)
12324 if (draw_with_brush)
12326 CopyBrushToLevel(sx, sy, button);
12330 SetDrawModeHiRes(new_element);
12332 if (new_element == EL_PLAYER_1)
12334 /* remove player at old position */
12335 for (y = 0; y < lev_fieldy; y++)
12336 for (x = 0; x < lev_fieldx; x++)
12337 if (Feld[x][y] == EL_PLAYER_1)
12338 SetElement(x, y, EL_EMPTY);
12341 SetElementButton(lx, ly, dx, dy, new_element, button);
12344 else if (!button_release_event)
12346 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12348 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12349 DrawMiniGraphicExt(drawto,
12350 gi->x + sx * MINI_TILEX,
12351 gi->y + sy * MINI_TILEY,
12352 el2edimg(new_element));
12354 DrawFixedGraphicExt(drawto,
12355 gi->x + sx * TILEX,
12356 gi->y + sy * TILEY,
12357 el2edimg(new_element), 0);
12359 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12360 new_element = GFX_ELEMENT(new_element);
12362 drawingarea_info[type_id].value[pos] = new_element;
12364 CopyElementPropertiesToGame(properties_element);
12366 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12368 UpdateCustomElementGraphicGadgets();
12370 FrameCounter = 0; /* restart animation frame counter */
12375 case GADGET_ID_CONNECTED_ITEMS:
12377 static int last_sx = -1;
12378 static int last_sy = -1;
12380 if (button_release_event)
12381 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12385 SetDrawModeHiRes(new_element);
12387 if (getDrawModeHiRes())
12393 if (!button_press_event)
12394 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12402 case GADGET_ID_LINE:
12403 case GADGET_ID_ARC:
12404 case GADGET_ID_RECTANGLE:
12405 case GADGET_ID_FILLED_BOX:
12406 SetDrawModeHiRes(new_element);
12408 if (getDrawModeHiRes())
12414 case GADGET_ID_GRAB_BRUSH:
12415 case GADGET_ID_TEXT:
12417 static int last_sx = -1;
12418 static int last_sy = -1;
12419 static int start_sx = -1;
12420 static int start_sy = -1;
12421 void (*draw_func)(int, int, int, int, int, boolean);
12423 if (drawing_function == GADGET_ID_LINE)
12424 draw_func = DrawLine;
12425 else if (drawing_function == GADGET_ID_ARC)
12426 draw_func = DrawArc;
12427 else if (drawing_function == GADGET_ID_RECTANGLE)
12428 draw_func = DrawBox;
12429 else if (drawing_function == GADGET_ID_FILLED_BOX)
12430 draw_func = DrawFilledBox;
12431 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12432 draw_func = SelectArea;
12433 else /* (drawing_function == GADGET_ID_TEXT) */
12434 draw_func = SetTextCursor;
12436 if (button_press_event)
12438 draw_func(sx, sy, sx, sy, new_element, FALSE);
12439 start_sx = last_sx = sx;
12440 start_sy = last_sy = sy;
12442 if (drawing_function == GADGET_ID_TEXT)
12443 DrawLevelText(0, 0, 0, TEXT_END);
12445 else if (button_release_event)
12447 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12448 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12450 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12451 CopyBrushToCursor(sx, sy);
12452 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12454 draw_with_brush = TRUE;
12456 else if (drawing_function == GADGET_ID_TEXT)
12457 DrawLevelText(sx, sy, 0, TEXT_INIT);
12459 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12461 else if (last_sx != sx || last_sy != sy)
12463 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12464 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12465 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12466 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12473 case GADGET_ID_FLOOD_FILL:
12474 if (button_press_event && Feld[lx][ly] != new_element)
12476 if (IS_MM_WALL_EDITOR(new_element))
12477 FloodFillWall_MM(sx2, sy2, new_element);
12479 FloodFill(lx, ly, new_element);
12481 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12482 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12486 case GADGET_ID_PICK_ELEMENT:
12487 if (button_release_event)
12488 ClickOnGadget(level_editor_gadget[last_drawing_function],
12490 else if (draw_level)
12491 PickDrawingElement(button, Feld[lx][ly]);
12494 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12496 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12503 /* do not mark level as modified for certain non-level-changing gadgets */
12504 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12505 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12506 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12507 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12510 level.changed = TRUE;
12513 static void HandleCounterButtons(struct GadgetInfo *gi)
12515 int gadget_id = gi->custom_id;
12516 int counter_id = gi->custom_type_id;
12517 int button = gi->event.button;
12518 int *counter_value = counterbutton_info[counter_id].value;
12519 int step = BUTTON_STEPSIZE(button) *
12520 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12522 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12524 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12525 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12526 boolean level_changed = LevelChanged();
12528 if ((level_changed && pressed) || (!level_changed && released))
12531 if (level_changed && !Request("Level has changed! Discard changes?",
12534 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12535 ModifyEditorCounterValue(counter_id, *counter_value);
12541 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12542 *counter_value = gi->textinput.number_value;
12544 ModifyEditorCounterValue(counter_id, *counter_value + step);
12546 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12548 int last_game_engine_type = level.game_engine_type;
12550 LoadLevel(level_nr);
12551 LoadScore(level_nr);
12553 SaveLevelSetup_SeriesInfo();
12558 DrawEditModeWindow();
12560 if (level.game_engine_type != last_game_engine_type)
12562 /* update element selection list */
12563 ReinitializeElementList();
12564 ModifyEditorElementList();
12570 switch (counter_id)
12572 case ED_COUNTER_ID_YAMYAM_CONTENT:
12573 DrawYamYamContentAreas();
12576 case ED_COUNTER_ID_BALL_CONTENT:
12577 DrawMagicBallContentAreas();
12580 case ED_COUNTER_ID_ANDROID_CONTENT:
12581 DrawAndroidElementArea(properties_element);
12584 case ED_COUNTER_ID_GROUP_CONTENT:
12585 DrawGroupElementArea(properties_element);
12586 CopyGroupElementPropertiesToGame(properties_element);
12589 case ED_COUNTER_ID_INVENTORY_SIZE:
12590 DrawPlayerInitialInventoryArea(properties_element);
12593 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12594 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12595 DrawEnvelopeTextArea(-1);
12598 case ED_COUNTER_ID_LEVEL_XSIZE:
12599 case ED_COUNTER_ID_LEVEL_YSIZE:
12600 lev_fieldx = level.fieldx;
12601 lev_fieldy = level.fieldy;
12603 /* check if resizing of level results in change of border border */
12604 SetBorderElement();
12612 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12613 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12614 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12615 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12616 CopyElementPropertiesToGame(properties_element);
12618 /* do not mark level as modified for certain non-level-changing gadgets */
12619 if ((counter_id >= ED_COUNTER_ID_LEVELSET_FIRST &&
12620 counter_id <= ED_COUNTER_ID_LEVELSET_LAST) ||
12621 (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12622 counter_id <= ED_COUNTER_ID_EDITOR_LAST))
12625 level.changed = TRUE;
12628 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12630 int type_id = gi->custom_type_id;
12632 strcpy(textinput_info[type_id].value, gi->textinput.value);
12634 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12636 CopyElementPropertiesToGame(properties_element);
12638 ModifyEditorElementList(); /* update changed button info text */
12641 /* do not mark level as modified for certain non-level-changing gadgets */
12642 if (type_id >= ED_TEXTINPUT_ID_LEVELSET_FIRST &&
12643 type_id <= ED_TEXTINPUT_ID_LEVELSET_LAST)
12646 level.changed = TRUE;
12649 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12651 int type_id = gi->custom_type_id;
12653 strncpy(textarea_info[type_id].value, gi->textarea.value,
12654 MAX_ENVELOPE_TEXT_LEN);
12655 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12657 level.changed = TRUE;
12660 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12662 int type_id = gi->custom_type_id;
12663 int value_old = *selectbox_info[type_id].value;
12664 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12666 *selectbox_info[type_id].value = value_new;
12668 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE)
12670 DrawLevelInfoWindow();
12672 else if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12674 element_info[properties_element].current_change_page = gi->selectbox.index;
12676 DrawPropertiesWindow();
12678 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12679 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12680 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12681 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12682 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12684 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12686 /* when changing action type, also check action mode and action arg */
12687 if (value_old != value_new)
12688 setSelectboxSpecialActionVariablesIfNeeded();
12690 DrawPropertiesChange();
12693 CopyElementPropertiesToGame(properties_element);
12695 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12697 /* update element selection list */
12698 ReinitializeElementList();
12699 ModifyEditorElementList();
12702 /* do not mark level as modified for certain non-level-changing gadgets */
12703 if (type_id == ED_SELECTBOX_ID_LEVELSET_SAVE_MODE ||
12704 type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12707 level.changed = TRUE;
12710 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12712 int type_id = gi->custom_type_id;
12715 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12716 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12718 edit_mode_levelinfo = gi->custom_type_id;
12720 DrawLevelInfoWindow();
12722 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12723 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12725 edit_mode_properties = gi->custom_type_id;
12727 DrawPropertiesWindow();
12729 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12730 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12732 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12734 /* backup original "level.field" (needed to track playfield changes) */
12735 CopyPlayfield(level.field, FieldBackup);
12737 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12738 CopyPlayfield(Feld, level.field);
12740 if (new_template ||
12741 Request("Save this template and kill the old?", REQ_ASK))
12742 SaveLevelTemplate();
12745 Request("Template saved!", REQ_CONFIRM);
12747 /* restore original "level.field" (needed to track playfield changes) */
12748 CopyPlayfield(FieldBackup, level.field);
12750 else if (type_id == ED_TEXTBUTTON_ID_SAVE_LEVELSET)
12752 char *levelset_subdir = getLevelSubdirFromSaveMode(levelset_save_mode);
12754 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE &&
12755 leveldir_current->readonly)
12757 Request("This level set is read only!", REQ_CONFIRM);
12762 if (strEqual(levelset_name, ""))
12764 Request("Please enter level set title!", REQ_CONFIRM);
12769 if (strEqual(levelset_author, ""))
12771 Request("Please enter level set author!", REQ_CONFIRM);
12776 if (levelset_save_mode == LEVELSET_SAVE_MODE_UPDATE)
12778 if (UpdateUserLevelSet(levelset_subdir,
12781 levelset_num_levels))
12783 Request("Level set updated!", REQ_CONFIRM);
12787 Request("Updating level set failed!", REQ_CONFIRM);
12792 if (CreateUserLevelSet(levelset_subdir,
12795 levelset_num_levels))
12797 Request("New level set created!", REQ_CONFIRM);
12799 AddUserLevelSetToLevelInfo(levelset_subdir);
12800 ChangeEditorToLevelSet(levelset_subdir);
12804 Request("Creating new level set failed!", REQ_CONFIRM);
12808 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12809 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12811 struct ElementInfo *ei = &element_info[properties_element];
12813 /* when modifying custom element, ask for copying level template */
12814 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12817 setElementChangePages(ei, ei->num_change_pages + 1);
12819 /* set new change page to be new current change page */
12820 ei->current_change_page = ei->num_change_pages - 1;
12821 ei->change = &ei->change_page[ei->current_change_page];
12823 setElementChangeInfoToDefaults(ei->change);
12825 DrawPropertiesWindow();
12827 level.changed = TRUE;
12829 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12830 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12832 struct ElementInfo *ei = &element_info[properties_element];
12834 /* when modifying custom element, ask for copying level template */
12835 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12838 /* copy all change pages after change page to be deleted */
12839 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12840 ei->change_page[i] = ei->change_page[i + 1];
12842 setElementChangePages(ei, ei->num_change_pages - 1);
12844 DrawPropertiesWindow();
12846 level.changed = TRUE;
12850 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12852 int type_id = gi->custom_type_id;
12854 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12855 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12857 struct ElementInfo *ei = &element_info[properties_element];
12858 int step = BUTTON_STEPSIZE(gi->event.button);
12860 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12861 ei->current_change_page += step;
12863 if (ei->current_change_page < 0)
12864 ei->current_change_page = 0;
12865 else if (ei->current_change_page >= ei->num_change_pages)
12866 ei->current_change_page = ei->num_change_pages - 1;
12868 DrawPropertiesWindow();
12870 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12871 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12873 struct ElementInfo *ei = &element_info[properties_element];
12874 int current_change_page = ei->current_change_page;
12876 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12878 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12879 ei->change_page[current_change_page];
12881 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12883 /* when modifying custom element, ask for copying level template */
12884 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12887 ei->change_page[current_change_page] =
12888 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12890 level.changed = TRUE;
12893 DrawPropertiesWindow();
12897 static void HandleRadiobuttons(struct GadgetInfo *gi)
12899 int type_id = gi->custom_type_id;
12901 *radiobutton_info[type_id].value =
12902 radiobutton_info[type_id].checked_value;
12904 /* do not mark level as modified for certain non-level-changing gadgets */
12905 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
12906 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
12909 level.changed = TRUE;
12912 static void HandleCheckbuttons(struct GadgetInfo *gi)
12914 int type_id = gi->custom_type_id;
12916 *checkbutton_info[type_id].value ^= TRUE;
12918 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
12919 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
12920 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
12921 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
12922 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
12923 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
12924 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
12925 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
12927 CopyElementPropertiesToGame(properties_element);
12930 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
12932 UpdateCustomElementGraphicGadgets();
12934 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
12935 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
12937 boolean template_related_changes_found = FALSE;
12940 /* check if any custom or group elements have been changed */
12941 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
12942 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
12943 element_info[i].modified_settings)
12944 template_related_changes_found = TRUE;
12946 if (level.use_custom_template &&
12947 !fileExists(getGlobalLevelTemplateFilename()))
12949 Request("No level template found!", REQ_CONFIRM);
12951 level.use_custom_template = FALSE;
12953 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12958 if (level.use_custom_template &&
12959 template_related_changes_found &&
12960 !Request("Discard changes and use level template?", REQ_ASK))
12962 level.use_custom_template = FALSE;
12964 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12969 if (!level.use_custom_template &&
12970 Request("Copy settings from level template?", REQ_ASK))
12975 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
12977 DrawEditModeWindow();
12979 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
12981 if (setup.editor.use_template_for_new_levels &&
12982 !fileExists(getGlobalLevelTemplateFilename()))
12984 Request("No level template found!", REQ_CONFIRM);
12989 if (setup.editor.use_template_for_new_levels &&
12991 !Request("Discard level and load template?", REQ_ASK))
12996 if (!setup.editor.use_template_for_new_levels &&
12998 !Request("Discard level and use empty level?", REQ_ASK))
13003 LoadLevel(level_nr);
13004 LoadScore(level_nr);
13009 DrawEditModeWindow();
13011 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
13013 SetAutomaticNumberOfGemsNeeded();
13016 /* do not mark level as modified for certain non-level-changing gadgets */
13017 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
13018 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
13019 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
13022 level.changed = TRUE;
13025 static void HandleControlButtons(struct GadgetInfo *gi)
13027 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
13028 static int last_edit_mode = ED_MODE_DRAWING;
13029 static int last_custom_copy_mode = -1;
13030 static int last_button = 0;
13031 int id = gi->custom_id;
13032 int button = gi->event.button;
13033 int step = BUTTON_STEPSIZE(button);
13034 int new_element = BUTTON_ELEMENT(button);
13035 int last_properties_element = properties_element;
13038 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
13039 DrawLevelText(0, 0, 0, TEXT_END);
13041 if (id < ED_NUM_CTRL1_BUTTONS &&
13042 id != GADGET_ID_SINGLE_ITEMS &&
13043 id != GADGET_ID_PICK_ELEMENT &&
13044 edit_mode != ED_MODE_DRAWING &&
13045 drawing_function != GADGET_ID_PICK_ELEMENT &&
13046 !(GetKeyModState() & KMOD_Control))
13047 ChangeEditModeWindow(ED_MODE_DRAWING);
13049 /* element copy mode active, but no element button pressed => deactivate */
13050 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
13051 last_custom_copy_mode = -1;
13053 /* when showing palette on element buttons, change element of button used */
13054 if (editor.palette.show_on_element_buttons &&
13055 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
13057 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
13059 id = GADGET_ID_PALETTE;
13064 case GADGET_ID_SCROLL_LEFT:
13065 if (level_xpos >= 0)
13067 if (lev_fieldx < ed_fieldx - 2)
13070 level_xpos -= step;
13071 if (level_xpos < -1)
13074 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
13076 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13078 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13079 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13083 case GADGET_ID_SCROLL_RIGHT:
13084 if (level_xpos <= lev_fieldx - ed_fieldx)
13086 if (lev_fieldx < ed_fieldx - 2)
13089 level_xpos += step;
13090 if (level_xpos > lev_fieldx - ed_fieldx + 1)
13091 level_xpos = lev_fieldx - ed_fieldx + 1;
13093 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
13095 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13097 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
13098 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
13102 case GADGET_ID_SCROLL_UP:
13103 if (level_ypos >= 0)
13105 if (lev_fieldy < ed_fieldy - 2)
13108 level_ypos -= step;
13109 if (level_ypos < -1)
13112 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
13114 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13116 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13117 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13121 case GADGET_ID_SCROLL_DOWN:
13122 if (level_ypos <= lev_fieldy - ed_fieldy)
13124 if (lev_fieldy < ed_fieldy - 2)
13127 level_ypos += step;
13128 if (level_ypos > lev_fieldy - ed_fieldy + 1)
13129 level_ypos = lev_fieldy - ed_fieldy + 1;
13131 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
13133 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13135 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
13136 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
13140 case GADGET_ID_SCROLL_HORIZONTAL:
13141 level_xpos = gi->event.item_position - 1;
13143 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13148 case GADGET_ID_SCROLL_VERTICAL:
13149 level_ypos = gi->event.item_position - 1;
13151 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13156 case GADGET_ID_SCROLL_LIST_UP:
13157 case GADGET_ID_SCROLL_LIST_DOWN:
13158 case GADGET_ID_SCROLL_LIST_VERTICAL:
13159 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
13160 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
13163 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
13164 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13166 if (element_shift < 0)
13168 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13169 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13171 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13172 GDI_SCROLLBAR_ITEM_POSITION,
13173 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13176 ModifyEditorElementList();
13180 case GADGET_ID_PROPERTIES:
13181 // always switch off element properties when they are already displayed
13182 last_properties_element = new_element;
13183 case GADGET_ID_ELEMENT_LEFT:
13184 case GADGET_ID_ELEMENT_MIDDLE:
13185 case GADGET_ID_ELEMENT_RIGHT:
13186 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
13187 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
13188 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
13191 if (edit_mode != ED_MODE_PROPERTIES)
13193 last_edit_mode = edit_mode;
13195 ChangeEditModeWindow(ED_MODE_PROPERTIES);
13197 last_level_drawing_function = drawing_function;
13198 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
13201 else if (properties_element != last_properties_element)
13203 DrawEditModeWindow();
13207 ChangeEditModeWindow(last_edit_mode);
13209 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
13214 case GADGET_ID_PALETTE:
13215 if (edit_mode != ED_MODE_PALETTE)
13217 last_edit_mode = edit_mode;
13219 ChangeEditModeWindow(ED_MODE_PALETTE);
13223 ChangeEditModeWindow(last_edit_mode);
13227 case GADGET_ID_WRAP_LEFT:
13228 WrapLevel(-step, 0);
13231 case GADGET_ID_WRAP_RIGHT:
13232 WrapLevel(step, 0);
13235 case GADGET_ID_WRAP_UP:
13236 WrapLevel(0, -step);
13239 case GADGET_ID_WRAP_DOWN:
13240 WrapLevel(0, step);
13243 case GADGET_ID_SINGLE_ITEMS:
13244 case GADGET_ID_CONNECTED_ITEMS:
13245 case GADGET_ID_LINE:
13246 case GADGET_ID_ARC:
13247 case GADGET_ID_TEXT:
13248 case GADGET_ID_RECTANGLE:
13249 case GADGET_ID_FILLED_BOX:
13250 case GADGET_ID_FLOOD_FILL:
13251 case GADGET_ID_GRAB_BRUSH:
13252 case GADGET_ID_PICK_ELEMENT:
13253 if (drawing_function != GADGET_ID_PICK_ELEMENT)
13254 last_drawing_function = drawing_function;
13255 drawing_function = id;
13256 draw_with_brush = FALSE;
13259 case GADGET_ID_RANDOM_PLACEMENT:
13260 RandomPlacement(new_element);
13263 case GADGET_ID_ZOOM:
13264 // zoom level editor tile size in or out (or reset to default size)
13265 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
13266 button == 2 ? DEFAULT_EDITOR_TILESIZE :
13267 button == 3 ? ed_tilesize / 2 : ed_tilesize);
13269 // limit zoom level by upper and lower bound
13270 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
13272 InitZoomLevelSettings(ed_tilesize);
13274 if (edit_mode == ED_MODE_DRAWING)
13276 DrawDrawingWindow();
13278 /* redraw zoom gadget info text */
13279 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13282 /* save current editor zoom tilesize */
13283 SaveSetup_AutoSetup();
13287 case GADGET_ID_CUSTOM_COPY_FROM:
13288 case GADGET_ID_CUSTOM_COPY_TO:
13289 case GADGET_ID_CUSTOM_EXCHANGE:
13290 last_custom_copy_mode = id;
13291 last_drawing_function = drawing_function;
13294 case GADGET_ID_CUSTOM_COPY:
13295 CopyCustomElement(properties_element, -1, id);
13298 case GADGET_ID_CUSTOM_PASTE:
13299 CopyCustomElement(-1, properties_element, id);
13302 case GADGET_ID_UNDO:
13303 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
13306 if (button == 1 && undo_buffer_steps == 0)
13308 Request("Undo buffer empty!", REQ_CONFIRM);
13312 else if (button == 2)
13316 else if (button == 3 && redo_buffer_steps == 0)
13318 Request("Redo buffer empty!", REQ_CONFIRM);
13323 if (edit_mode != ED_MODE_DRAWING)
13324 ChangeEditModeWindow(ED_MODE_DRAWING);
13330 undo_buffer_position =
13331 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
13333 undo_buffer_steps--;
13334 redo_buffer_steps++;
13340 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
13342 undo_buffer_steps++;
13343 redo_buffer_steps--;
13346 for (x = 0; x < lev_fieldx; x++)
13347 for (y = 0; y < lev_fieldy; y++)
13348 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13350 /* check if undo operation forces change of border style */
13351 CheckLevelBorderElement(FALSE);
13353 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13357 case GADGET_ID_INFO:
13358 if (edit_mode != ED_MODE_INFO)
13360 last_edit_mode = edit_mode;
13362 ChangeEditModeWindow(ED_MODE_INFO);
13366 ChangeEditModeWindow(last_edit_mode);
13370 case GADGET_ID_CLEAR:
13371 if (edit_mode != ED_MODE_DRAWING)
13372 ChangeEditModeWindow(ED_MODE_DRAWING);
13374 for (x = 0; x < MAX_LEV_FIELDX; x++)
13375 for (y = 0; y < MAX_LEV_FIELDY; y++)
13376 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13378 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13380 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13383 case GADGET_ID_SAVE:
13385 /* saving read-only levels into personal level set modifies global vars
13386 "leveldir_current" and "level_nr"; restore them after saving level */
13387 LevelDirTree *leveldir_former = leveldir_current;
13388 int level_nr_former = level_nr;
13389 char *level_filename;
13392 if (leveldir_current->readonly &&
13393 !PrepareSavingIntoPersonalLevelSet())
13396 level_filename = getDefaultLevelFilename(level_nr);
13397 new_level = !fileExists(level_filename);
13400 Request("Save this level and kill the old?", REQ_ASK))
13402 if (leveldir_former->readonly)
13403 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13405 SetAutomaticNumberOfGemsNeeded();
13407 CopyPlayfield(Feld, level.field);
13408 SaveLevel(level_nr);
13410 level.changed = FALSE;
13414 char level_saved_msg[64];
13416 if (leveldir_former->readonly)
13417 sprintf(level_saved_msg,
13418 "Level saved as level %d into personal level set!",
13421 strcpy(level_saved_msg, "Level saved!");
13423 Request(level_saved_msg, REQ_CONFIRM);
13427 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13428 leveldir_current = leveldir_former;
13429 level_nr = level_nr_former;
13434 case GADGET_ID_TEST:
13435 if (LevelChanged())
13436 level.game_version = GAME_VERSION_ACTUAL;
13438 CopyPlayfield(level.field, FieldBackup);
13439 CopyPlayfield(Feld, level.field);
13441 CopyNativeLevel_RND_to_Native(&level);
13443 UnmapLevelEditorGadgets();
13444 UndrawSpecialEditorDoor();
13446 CloseDoor(DOOR_CLOSE_ALL);
13448 /* needed before playing if editor playfield area has different size */
13449 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13451 // redraw_mask = REDRAW_ALL;
13453 level_editor_test_game = TRUE;
13455 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13459 case GADGET_ID_EXIT:
13460 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13464 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13465 id <= GADGET_ID_ELEMENTLIST_LAST)
13467 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13468 int new_element = editor_elements[element_position + element_shift];
13470 if (IS_EDITOR_CASCADE(new_element))
13474 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13476 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13477 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13479 if (*cascade_element == new_element)
13481 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13482 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13484 /* update element selection list */
13485 ReinitializeElementList();
13486 ModifyEditorElementList();
13488 /* update cascading gadget info text */
13489 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13491 /* save current editor cascading state */
13492 SaveSetup_EditorCascade();
13501 if (last_custom_copy_mode != -1)
13503 if (CopyCustomElement(properties_element, new_element,
13504 last_custom_copy_mode))
13506 ClickOnGadget(level_editor_gadget[last_drawing_function],
13509 last_custom_copy_mode = -1;
13515 /* change element of button used to show palette */
13516 if (editor.palette.show_on_element_buttons)
13517 button = last_button;
13519 PickDrawingElement(button, new_element);
13521 if (!stick_element_properties_window &&
13522 drawing_function != GADGET_ID_PICK_ELEMENT &&
13523 !(GetKeyModState() & KMOD_Control))
13525 properties_element = new_element;
13526 if (edit_mode == ED_MODE_PROPERTIES)
13527 DrawPropertiesWindow();
13530 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13531 ClickOnGadget(level_editor_gadget[last_drawing_function],
13534 if (!use_permanent_palette)
13535 ChangeEditModeWindow(last_edit_mode);
13538 else if (gi->event.type == GD_EVENT_PRESSED)
13539 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13540 else if (gi->event.type == GD_EVENT_RELEASED)
13541 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13542 else if (gi->event.type == GD_EVENT_MOVING)
13543 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13545 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13551 void HandleLevelEditorKeyInput(Key key)
13553 char letter = getCharFromKey(key);
13554 int button = MB_LEFTBUTTON;
13556 if (drawing_function == GADGET_ID_TEXT &&
13557 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13560 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13561 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13562 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13563 else if (key == KSYM_Return)
13564 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13565 else if (key == KSYM_Escape)
13566 DrawLevelText(0, 0, 0, TEXT_END);
13568 else if (button_status == MB_RELEASED)
13570 int id = GADGET_ID_NONE;
13571 int new_element_shift = element_shift;
13572 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13578 id = GADGET_ID_SCROLL_LEFT;
13581 id = GADGET_ID_SCROLL_RIGHT;
13584 id = GADGET_ID_SCROLL_UP;
13587 id = GADGET_ID_SCROLL_DOWN;
13591 case KSYM_Page_Down:
13592 step *= (key == KSYM_Page_Up ? -1 : +1);
13593 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13595 if (element_shift < 0)
13597 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13598 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13600 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13601 GDI_SCROLLBAR_ITEM_POSITION,
13602 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13604 ModifyEditorElementList();
13610 element_shift = (key == KSYM_Home ? 0 :
13611 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13613 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13614 GDI_SCROLLBAR_ITEM_POSITION,
13615 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13617 ModifyEditorElementList();
13624 /* this is needed to prevent interference with running "True X-Mouse" */
13625 if (GetKeyModStateFromEvents() & KMOD_Control)
13628 /* check for last or next editor cascade block in element list */
13629 for (i = 0; i < num_editor_elements; i++)
13631 if ((key == KSYM_Insert && i == element_shift) ||
13632 (key == KSYM_Delete && new_element_shift > element_shift))
13635 /* jump to next cascade block (or to start of element list) */
13636 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13637 new_element_shift = i;
13640 if (i < num_editor_elements)
13641 element_shift = new_element_shift;
13643 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13644 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13646 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13647 GDI_SCROLLBAR_ITEM_POSITION,
13648 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13650 ModifyEditorElementList();
13655 if (edit_mode == ED_MODE_DRAWING)
13657 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13659 else if (edit_mode == ED_MODE_INFO)
13661 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13663 else if (edit_mode == ED_MODE_PROPERTIES)
13665 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13667 else if (edit_mode == ED_MODE_PALETTE)
13669 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13671 else /* should never happen */
13673 ChangeEditModeWindow(ED_MODE_DRAWING);
13682 if (id != GADGET_ID_NONE)
13683 ClickOnGadget(level_editor_gadget[id], button);
13684 else if (letter == '1' || letter == '?')
13685 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13686 else if (letter == '2')
13687 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13688 else if (letter == '3')
13689 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13690 else if (letter == '.')
13691 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13692 else if (letter == 'U')
13693 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13694 else if (letter == '-' || key == KSYM_KP_Subtract)
13695 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13696 else if (letter == '0' || key == KSYM_KP_0)
13697 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13698 else if (letter == '+' || key == KSYM_KP_Add ||
13699 letter == '=') // ("Shift-=" is "+" on US keyboards)
13700 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13701 else if (key == KSYM_Return ||
13702 key == KSYM_space ||
13703 key == setup.shortcut.toggle_pause)
13704 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13706 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13707 if (letter && letter == controlbutton_info[i].shortcut)
13708 if (!anyTextGadgetActive())
13709 ClickOnGadget(level_editor_gadget[i], button);
13713 void HandleLevelEditorIdle()
13715 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13716 int x = editor.settings.element_graphic.x + element_border;
13717 int y = editor.settings.element_graphic.y + element_border;
13718 static unsigned int action_delay = 0;
13719 unsigned int action_delay_value = GameFrameDelay;
13722 if (edit_mode != ED_MODE_PROPERTIES)
13725 if (!DelayReached(&action_delay, action_delay_value))
13728 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13730 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13732 if (gi->mapped && gi->active && gi->selectbox.open)
13736 DrawEditorElementAnimation(SX + x, SY + y);
13738 redraw_mask |= REDRAW_FIELD;
13740 FrameCounter++; /* increase animation frame counter */
13743 static void ClearEditorGadgetInfoText()
13745 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13748 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13750 char infotext[MAX_OUTPUT_LINESIZE + 1];
13751 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13752 int max_infotext_len = getMaxInfoTextLength();
13754 if (gi == NULL || strlen(gi->info_text) == 0)
13757 strncpy(infotext, gi->info_text, max_infotext_len);
13758 infotext[max_infotext_len] = '\0';
13760 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13762 int key = controlbutton_info[gi->custom_id].shortcut;
13766 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13767 sprintf(shortcut, " ('.' or '%c')", key);
13768 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13769 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13770 else if (gi->custom_id == GADGET_ID_TEST)
13771 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13772 else if (gi->custom_id == GADGET_ID_UNDO)
13773 sprintf(shortcut, " ('%c/Shift-U')", key);
13774 else if (gi->custom_id == GADGET_ID_ZOOM)
13775 sprintf(shortcut, " ('%c', '0', '-')", key);
13777 sprintf(shortcut, " ('%s%c')",
13778 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13780 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13781 strcat(infotext, shortcut);
13785 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13788 void HandleEditorGadgetInfoText(void *ptr)
13790 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13792 if (game_status != GAME_MODE_EDITOR)
13795 ClearEditorGadgetInfoText();
13797 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13800 /* misuse this function to delete brush cursor, if needed */
13801 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13802 DeleteBrushFromCursor();
13804 PrintEditorGadgetInfoText(gi);
13807 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13809 static int start_lx, start_ly;
13810 int id = gi->custom_id;
13811 int type_id = gi->custom_type_id;
13812 int sx = gi->event.x;
13813 int sy = gi->event.y;
13814 int lx = sx + level_xpos;
13815 int ly = sy + level_ypos;
13816 int min_sx = 0, min_sy = 0;
13817 int max_sx = gi->drawing.area_xsize - 1;
13818 int max_sy = gi->drawing.area_ysize - 1;
13819 int actual_drawing_function = drawing_function;
13820 int max_infotext_len = getMaxInfoTextLength();
13821 char infotext[MAX_OUTPUT_LINESIZE + 1];
13824 infotext[0] = '\0'; /* start with empty info text */
13826 /* pressed Control key: simulate picking element */
13827 if (GetKeyModState() & KMOD_Control)
13828 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13830 ClearEditorGadgetInfoText();
13832 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13835 /* make sure to stay inside drawing area boundaries */
13836 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13837 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13839 if (id == GADGET_ID_DRAWING_LEVEL)
13843 int min_lx = 0, min_ly = 0;
13844 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13846 /* get positions inside level field */
13847 lx = sx + level_xpos;
13848 ly = sy + level_ypos;
13850 /* make sure to stay inside level field boundaries */
13851 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13852 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13854 /* correct drawing area positions accordingly */
13855 sx = lx - level_xpos;
13856 sy = ly - level_ypos;
13859 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13861 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13863 if (gi->event.type == GD_EVENT_PRESSED)
13869 switch (actual_drawing_function)
13871 case GADGET_ID_SINGLE_ITEMS:
13872 text = "Drawing single items";
13874 case GADGET_ID_CONNECTED_ITEMS:
13875 text = "Drawing connected items";
13877 case GADGET_ID_LINE:
13878 text = "Drawing line";
13880 case GADGET_ID_ARC:
13881 text = "Drawing arc";
13883 case GADGET_ID_TEXT:
13884 text = "Setting text cursor";
13886 case GADGET_ID_RECTANGLE:
13887 text = "Drawing rectangle";
13889 case GADGET_ID_FILLED_BOX:
13890 text = "Drawing filled box";
13892 case GADGET_ID_FLOOD_FILL:
13893 text = "Flood fill";
13895 case GADGET_ID_GRAB_BRUSH:
13896 text = "Grabbing brush";
13898 case GADGET_ID_PICK_ELEMENT:
13899 text = "Picking element";
13903 text = "Drawing position";
13907 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13908 sprintf(infotext, "%s: %d, %d", text, lx, ly);
13910 sprintf(infotext, "%s: %d, %d", text,
13911 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
13913 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13914 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
13916 sprintf(infotext, "Level position: %d, %d", lx, ly);
13919 /* misuse this function to draw brush cursor, if needed */
13920 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
13922 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
13923 CopyBrushToCursor(sx, sy);
13925 DeleteBrushFromCursor();
13928 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13930 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
13931 int element = drawingarea_info[type_id].value[pos];
13933 strncpy(infotext, getElementInfoText(element), max_infotext_len);
13937 if (id == GADGET_ID_CUSTOM_CONTENT)
13938 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
13939 else if (id == GADGET_ID_GROUP_CONTENT)
13940 sprintf(infotext, "group element position: %d", sx + 1);
13941 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
13942 id <= GADGET_ID_YAMYAM_CONTENT_7)
13943 sprintf(infotext, "content area %d position: %d, %d",
13944 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
13945 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
13946 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
13947 sprintf(infotext, "content area %d position: %d, %d",
13948 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
13949 else if (id == GADGET_ID_ANDROID_CONTENT)
13950 sprintf(infotext, "android element position: %d", sx + 1);
13951 else if (drawingarea_info[type_id].infotext != NULL)
13952 strcpy(infotext, drawingarea_info[type_id].infotext);
13955 infotext[max_infotext_len] = '\0';
13957 if (strlen(infotext) > 0)
13958 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
13961 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
13962 boolean quick_quit)
13964 if (!ask_if_level_has_changed ||
13966 Request("Level has changed! Exit without saving?",
13967 REQ_ASK | REQ_STAY_OPEN))
13969 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
13970 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
13972 /* draw normal door */
13973 UndrawSpecialEditorDoor();
13975 // use door animation if door 1 viewport is unchanged and contains toolbox
13976 if (useEditorDoorAnimation())
13977 CloseDoor(DOOR_CLOSE_1 | DOOR_FORCE_ANIM);
13979 // close editor doors if viewport definition is the same as in main menu
13980 if (vp_door_1->x == DX &&
13981 vp_door_1->y == DY &&
13982 vp_door_1->width == DXSIZE &&
13983 vp_door_1->height == DYSIZE &&
13984 vp_door_2->x == VX &&
13985 vp_door_2->y == VY &&
13986 vp_door_2->width == VXSIZE &&
13987 vp_door_2->height == VYSIZE)
13988 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
13990 SetDoorState(DOOR_CLOSE_2);
13995 FadeSkipNextFadeIn();
13997 SetGameStatus(GAME_MODE_MAIN);
14003 if (!global.use_envelope_request)
14005 CloseDoor(DOOR_CLOSE_1);
14006 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);