1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4 /* toolbox */
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3 /* level */
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3 /* CE and GE */
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2 /* CE and GE */
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1 /* properties */
44 #define ED_CTRL5_BUTTONS_VERT 1
45 #define ED_CTRL6_BUTTONS_HORIZ 3 /* properties */
46 #define ED_CTRL6_BUTTONS_VERT 1
47 #define ED_CTRL7_BUTTONS_HORIZ 1 /* palette */
48 #define ED_CTRL7_BUTTONS_VERT 1
50 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
51 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
52 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
53 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
54 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
55 #define ED_NUM_CTRL6_BUTTONS (ED_CTRL6_BUTTONS_HORIZ * ED_CTRL6_BUTTONS_VERT)
56 #define ED_NUM_CTRL7_BUTTONS (ED_CTRL7_BUTTONS_HORIZ * ED_CTRL7_BUTTONS_VERT)
57 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
58 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
59 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
60 #define ED_NUM_CTRL1_5_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
61 #define ED_NUM_CTRL1_6_BUTTONS (ED_NUM_CTRL1_5_BUTTONS + ED_NUM_CTRL6_BUTTONS)
62 #define ED_NUM_CTRL1_7_BUTTONS (ED_NUM_CTRL1_6_BUTTONS + ED_NUM_CTRL7_BUTTONS)
63 #define ED_NUM_CTRL_BUTTONS ED_NUM_CTRL1_7_BUTTONS
65 /* values for the element list */
66 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
67 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
68 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
69 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
70 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
71 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
72 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
73 ED_ELEMENTLIST_BUTTONS_VERT)
75 /* standard distances */
76 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
77 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
78 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
79 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
80 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
81 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
82 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
83 ED_DRAWINGAREA_BORDER_SIZE)
84 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
86 /* values for drawingarea gadgets */
87 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
88 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
89 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
90 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
91 #define ED_DRAWINGAREA_TILE_SIZE (editor.drawingarea.tile_size)
93 /* values for checkbutton gadgets */
94 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
95 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
97 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
98 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
100 #define ED_SETTINGS_LEVEL_TABS_X (editor.settings.tabs.x)
101 #define ED_SETTINGS_LEVEL_TABS_Y (editor.settings.tabs.y)
102 #define ED_SETTINGS_ELEMENT_TABS_X (editor.settings.tabs.x)
103 #define ED_SETTINGS_ELEMENT_TABS_Y (editor.settings.tabs.y + \
104 editor.settings.tabs.yoffset2)
106 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
107 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
109 #define ED_LEVEL_TABS_XSTART (ED_SETTINGS_LEVEL_TABS_X)
110 #define ED_LEVEL_TABS_YSTART (ED_SETTINGS_LEVEL_TABS_Y)
111 #define ED_LEVEL_SETTINGS_XSTART (ED_SETTINGS_LEVEL_TABS_X + \
112 ED_SETTINGS_TABS_XOFFSET)
113 #define ED_LEVEL_SETTINGS_YSTART (ED_SETTINGS_LEVEL_TABS_Y + \
114 ED_TABBUTTON_YSIZE + \
115 ED_GADGET_TINY_DISTANCE + \
116 ED_TAB_BAR_HEIGHT + \
117 ED_SETTINGS_TABS_YOFFSET + \
118 getFontHeight(FONT_TEXT_1) + \
119 ED_GADGET_TEXT_DISTANCE)
120 #define ED_ELEMENT_TABS_XSTART (ED_SETTINGS_ELEMENT_TABS_X)
121 #define ED_ELEMENT_TABS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y)
122 #define ED_ELEMENT_SETTINGS_XSTART (ED_SETTINGS_ELEMENT_TABS_X + \
123 ED_SETTINGS_TABS_XOFFSET)
124 #define ED_ELEMENT_SETTINGS_YSTART (ED_SETTINGS_ELEMENT_TABS_Y + \
125 ED_TABBUTTON_YSIZE + \
126 ED_GADGET_TINY_DISTANCE + \
127 ED_TAB_BAR_HEIGHT + \
128 ED_SETTINGS_TABS_YOFFSET)
130 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
131 ED_GADGET_TEXT_DISTANCE)
132 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
133 ED_GADGET_LINE_DISTANCE)
135 #define ED_POS_RANGE (10000)
136 #define ED_POS_LEVEL_TABS_FIRST (1 * ED_POS_RANGE)
137 #define ED_POS_LEVEL_TABS_LAST (2 * ED_POS_RANGE - 1)
138 #define ED_POS_LEVEL_SETTINGS_FIRST (2 * ED_POS_RANGE)
139 #define ED_POS_LEVEL_SETTINGS_LAST (3 * ED_POS_RANGE - 1)
140 #define ED_POS_ELEMENT_TABS_FIRST (3 * ED_POS_RANGE)
141 #define ED_POS_ELEMENT_TABS_LAST (4 * ED_POS_RANGE - 1)
142 #define ED_POS_ELEMENT_SETTINGS_FIRST (4 * ED_POS_RANGE)
143 #define ED_POS_ELEMENT_SETTINGS_LAST (5 * ED_POS_RANGE - 1)
145 #define ED_LEVEL_TABS_XPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
146 #define ED_LEVEL_TABS_YPOS(n) (ED_POS_LEVEL_TABS_FIRST + (n))
148 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
149 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
151 #define ED_ELEMENT_TABS_XPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
152 #define ED_ELEMENT_TABS_YPOS(n) (ED_POS_ELEMENT_TABS_FIRST + (n))
154 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
155 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
157 #define IS_POS_LEVEL_TABS(n) ((n) >= ED_POS_LEVEL_TABS_FIRST && \
158 (n) <= ED_POS_LEVEL_TABS_LAST)
159 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
160 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
161 #define IS_POS_ELEMENT_TABS(n) ((n) >= ED_POS_ELEMENT_TABS_FIRST && \
162 (n) <= ED_POS_ELEMENT_TABS_LAST)
163 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
164 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
166 #define ED_LEVEL_TABS_LINE(n) ((n) - ED_POS_LEVEL_TABS_FIRST)
167 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
168 #define ED_ELEMENT_TABS_LINE(n) ((n) - ED_POS_ELEMENT_TABS_FIRST)
169 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
171 #define ED_LEVEL_TABS_X(n) (ED_LEVEL_TABS_XSTART + \
172 (n) * ED_SETTINGS_TABS_XOFFSET)
173 #define ED_LEVEL_TABS_Y(n) (ED_LEVEL_TABS_YSTART + \
174 (n) * ED_SETTINGS_TABS_YOFFSET)
176 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
177 (n) * ED_SETTINGS_XOFFSET)
178 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
179 (n) * ED_SETTINGS_YOFFSET)
181 #define ED_ELEMENT_TABS_X(n) (ED_ELEMENT_TABS_XSTART + \
182 (n) * ED_SETTINGS_TABS_XOFFSET)
183 #define ED_ELEMENT_TABS_Y(n) (ED_ELEMENT_TABS_YSTART + \
184 (n) * ED_SETTINGS_TABS_YOFFSET)
186 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
187 (n) * ED_SETTINGS_XOFFSET)
188 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
189 (n) * ED_SETTINGS_YOFFSET)
191 #define ED_POS_TO_LEVEL_TABS_X(n) \
192 (ED_LEVEL_TABS_X(ED_LEVEL_TABS_LINE(n)))
193 #define ED_POS_TO_LEVEL_TABS_Y(n) \
194 (ED_LEVEL_TABS_Y(ED_LEVEL_TABS_LINE(n)))
196 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
197 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
198 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
199 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
201 #define ED_POS_TO_ELEMENT_TABS_X(n) \
202 (ED_ELEMENT_TABS_X(ED_ELEMENT_TABS_LINE(n)))
203 #define ED_POS_TO_ELEMENT_TABS_Y(n) \
204 (ED_ELEMENT_TABS_Y(ED_ELEMENT_TABS_LINE(n)))
206 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
207 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
208 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
209 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
211 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_TABS(n) ? \
212 ED_POS_TO_LEVEL_TABS_X(n) : \
213 IS_POS_LEVEL_SETTINGS(n) ? \
214 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
215 IS_POS_ELEMENT_TABS(n) ? \
216 ED_POS_TO_ELEMENT_TABS_X(n) : \
217 IS_POS_ELEMENT_SETTINGS(n) ? \
218 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
219 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_TABS(n) ? \
220 ED_POS_TO_LEVEL_TABS_Y(n) : \
221 IS_POS_LEVEL_SETTINGS(n) ? \
222 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
223 IS_POS_ELEMENT_TABS(n) ? \
224 ED_POS_TO_ELEMENT_TABS_Y(n) : \
225 IS_POS_ELEMENT_SETTINGS(n) ? \
226 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
228 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
229 ED_DRAWINGAREA_TILE_SIZE)
230 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
231 ED_DRAWINGAREA_TILE_SIZE)
233 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
234 ED_DRAWINGAREA_BORDER_SIZE : 0)
235 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
236 (ED_CHECKBUTTON_YSIZE - \
237 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
239 #define ED_AREA_XOFFSET_2(n) (0)
240 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
241 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
243 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
244 ED_SETTINGS_XOFF((i).xoffset) + \
245 ED_AREA_XOFFSET_1((i).x) - \
246 ED_AREA_XOFFSET_2((i).area_xsize))
247 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
248 ED_SETTINGS_YOFF((i).yoffset) + \
249 ED_AREA_YOFFSET_1((i).y) - \
250 ED_AREA_YOFFSET_2((i).area_ysize))
252 /* values for element content drawing areas */
253 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
254 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
255 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
256 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
258 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
259 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
260 #define ED_AREA_1X1_SETTINGS_XOFF (0)
261 #define ED_AREA_1X1_SETTINGS_YOFF (0)
263 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
264 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
265 #define ED_AREA_3X3_SETTINGS_XOFF (0)
266 #define ED_AREA_3X3_SETTINGS_YOFF (0)
268 /* element content */
269 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
270 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
273 #define ED_XPOS_YAM 0
274 #define ED_YPOS_YAM 5
275 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
276 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
277 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
278 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
279 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
281 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
282 ED_SETTINGS_YOFF(n) + \
283 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
284 ED_AREA_YOFFSET_2(3))
286 /* magic ball content */
287 #define ED_XPOS_BALL 0
288 #define ED_YPOS_BALL 6
289 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
290 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
291 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
292 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
293 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
295 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
296 ED_SETTINGS_YOFF(n) + \
297 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
298 ED_AREA_YOFFSET_2(3))
300 /* values for scrolling gadgets for drawing area */
301 #define ED_SCROLLBUTTON_XSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].width)
302 #define ED_SCROLLBUTTON_YSIZE (graphic_info[IMG_EDITOR_PLAYFIELD_SCROLLBAR].height)
304 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
305 #define ED_SCROLL_UP_YPOS (0)
306 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
307 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
308 #define ED_SCROLL_LEFT_XPOS (0)
309 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
310 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
311 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
312 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
313 ED_SCROLLBUTTON_XSIZE)
314 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
315 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
316 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
317 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
318 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
319 ED_SCROLLBUTTON_YSIZE)
320 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
321 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
323 /* values for scrolling gadgets for element list */
324 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
325 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
327 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
328 ED_ELEMENTLIST_BUTTONS_HORIZ * \
329 ED_ELEMENTLIST_XSIZE)
330 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
331 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
332 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
333 ED_ELEMENTLIST_BUTTONS_VERT * \
334 ED_ELEMENTLIST_YSIZE - \
335 ED_SCROLLBUTTON2_YSIZE)
336 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
337 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
338 ED_SCROLLBUTTON2_YSIZE)
339 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
340 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
341 ED_ELEMENTLIST_YSIZE - \
342 2 * ED_SCROLLBUTTON2_YSIZE)
344 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
345 #define INFOTEXT_FONT FONT_TEXT_2
346 #define INFOTEXT_XSIZE SXSIZE
347 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
348 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
349 #define INFOTEXT_XPOS SX
350 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
354 -----------------------------------------------------------------------------
355 editor gadget definitions
356 -----------------------------------------------------------------------------
359 /* drawing toolbox buttons */
360 #define GADGET_ID_NONE -1
361 #define GADGET_ID_TOOLBOX_FIRST 0
363 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
364 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
365 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
366 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
367 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
368 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
369 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
370 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
371 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
372 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
373 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
374 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
375 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
376 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
377 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
378 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
380 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
381 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
382 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
383 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
384 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
385 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
387 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
388 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
389 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
390 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
391 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
393 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
394 #define GADGET_ID_ELEMENT_LEFT (GADGET_ID_TOOLBOX_FIRST + 28)
395 #define GADGET_ID_ELEMENT_MIDDLE (GADGET_ID_TOOLBOX_FIRST + 29)
396 #define GADGET_ID_ELEMENT_RIGHT (GADGET_ID_TOOLBOX_FIRST + 30)
397 #define GADGET_ID_PALETTE (GADGET_ID_TOOLBOX_FIRST + 31)
399 /* counter gadget identifiers */
400 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 32)
402 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
403 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
404 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
405 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
406 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
407 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
408 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
409 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
410 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
411 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
412 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
413 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
414 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
415 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
416 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
417 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
418 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
419 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
420 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
421 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
422 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
423 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
424 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
425 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
426 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
427 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
428 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
429 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
430 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
431 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
432 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
433 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
434 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
435 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
436 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
437 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
438 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
439 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
440 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
441 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
442 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
443 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
444 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
445 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
446 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
447 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
448 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
449 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
450 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
451 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
452 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
453 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
454 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
455 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
456 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
457 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
458 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
459 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
460 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
461 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
462 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
463 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
464 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
465 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
466 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
467 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
468 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
469 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
470 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
471 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
472 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
473 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
474 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
475 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
476 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
477 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
478 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
479 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
480 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
481 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
482 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
483 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
484 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
485 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
486 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
487 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
488 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
489 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
490 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
491 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
492 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
493 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
494 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
495 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
496 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
497 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
498 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
499 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
500 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
501 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
502 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
503 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
505 /* drawing area identifiers */
506 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
508 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
509 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
510 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
511 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
512 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
513 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
514 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
515 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
516 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
517 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
518 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
519 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
520 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
521 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
522 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
523 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
524 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
525 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
526 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
527 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
528 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
529 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
530 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
531 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
532 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
533 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
534 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
535 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
536 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
537 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
538 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
539 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
540 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
542 /* text input identifiers */
543 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
545 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
546 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
547 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
549 /* text area identifiers */
550 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
552 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
554 /* selectbox identifiers */
555 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
557 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
558 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
559 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
560 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
561 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
562 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
563 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
564 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
565 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
566 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
567 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
568 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
569 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
570 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
571 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
572 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
573 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
574 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
575 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
576 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
577 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
578 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
579 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
580 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
581 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
582 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
583 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
584 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
585 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
587 /* textbutton identifiers */
588 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
590 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
591 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
592 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
593 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
594 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
595 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
596 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
597 #define GADGET_ID_SAVE_AS_TEMPLATE_1 (GADGET_ID_TEXTBUTTON_FIRST + 7)
598 #define GADGET_ID_SAVE_AS_TEMPLATE_2 (GADGET_ID_TEXTBUTTON_FIRST + 8)
599 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
600 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 10)
602 /* graphicbutton identifiers */
603 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 11)
605 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
606 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
607 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
608 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
610 /* gadgets for scrolling of drawing area */
611 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
613 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
614 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
615 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
616 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
617 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
618 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
620 /* gadgets for scrolling element list */
621 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
623 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
624 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
625 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
627 /* checkbuttons/radiobuttons for level/element properties */
628 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
630 #define GADGET_ID_AUTO_COUNT_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 0)
631 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 1)
632 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 2)
633 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 3)
634 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
635 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
636 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 6)
637 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
638 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 8)
639 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 9)
640 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 10)
641 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 11)
642 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 12)
643 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 13)
644 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
645 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
646 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 16)
647 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
648 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 18)
649 #define GADGET_ID_LAZY_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 19)
650 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
651 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
652 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 22)
653 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 23)
654 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 24)
655 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 25)
656 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 26)
657 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 27)
658 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 28)
659 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 29)
660 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 30)
661 #define GADGET_ID_MM_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 31)
662 #define GADGET_ID_MM_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 32)
663 #define GADGET_ID_MM_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 33)
664 #define GADGET_ID_DF_LASER_RED (GADGET_ID_CHECKBUTTON_FIRST + 34)
665 #define GADGET_ID_DF_LASER_GREEN (GADGET_ID_CHECKBUTTON_FIRST + 35)
666 #define GADGET_ID_DF_LASER_BLUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
667 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 37)
668 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 38)
669 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 39)
670 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 40)
671 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 41)
672 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 42)
673 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 43)
674 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 44)
675 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 45)
676 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 46)
677 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 47)
678 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 48)
679 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 49)
680 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 50)
681 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 51)
682 #define GADGET_ID_CUSTOM_USE_TEMPLATE_1 (GADGET_ID_CHECKBUTTON_FIRST + 52)
683 #define GADGET_ID_CUSTOM_USE_TEMPLATE_2 (GADGET_ID_CHECKBUTTON_FIRST + 53)
684 #define GADGET_ID_CUSTOM_USE_TEMPLATE_3 (GADGET_ID_CHECKBUTTON_FIRST + 54)
685 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 55)
686 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 56)
687 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 57)
688 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 58)
689 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 59)
690 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 60)
691 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 61)
692 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 62)
693 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 63)
695 /* gadgets for buttons in element list */
696 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 64)
697 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
698 ED_NUM_ELEMENTLIST_BUTTONS - 1)
700 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
702 /* radio button numbers */
703 #define RADIO_NR_NONE 0
704 #define RADIO_NR_DRAWING_TOOLBOX 1
705 #define RADIO_NR_RANDOM_ELEMENTS 2
707 /* values for counter gadgets */
708 #define ED_COUNTER_ID_SELECT_LEVEL 0
709 #define ED_COUNTER_ID_LEVEL_XSIZE 1
710 #define ED_COUNTER_ID_LEVEL_YSIZE 2
711 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
712 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
713 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
714 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
715 #define ED_COUNTER_ID_LEVEL_RANDOM 7
716 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
717 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
718 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
719 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
720 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
721 #define ED_COUNTER_ID_BALL_CONTENT 13
722 #define ED_COUNTER_ID_ANDROID_CONTENT 14
723 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
724 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
725 #define ED_COUNTER_ID_INVENTORY_SIZE 17
726 #define ED_COUNTER_ID_CUSTOM_SCORE 18
727 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
728 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
729 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
730 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
731 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
732 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
733 #define ED_COUNTER_ID_DROP_DELAY_RND 25
734 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
735 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
736 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
737 #define ED_COUNTER_ID_IGNITION_DELAY 29
738 #define ED_COUNTER_ID_GROUP_CONTENT 30
739 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
740 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
741 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
743 #define ED_NUM_COUNTERBUTTONS 34
745 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
746 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
747 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
748 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
750 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
751 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
752 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
753 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
754 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
755 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
757 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
758 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
760 /* values for scrollbutton gadgets */
761 #define ED_SCROLLBUTTON_ID_AREA_UP 0
762 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
763 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
764 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
765 #define ED_SCROLLBUTTON_ID_LIST_UP 4
766 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
768 #define ED_NUM_SCROLLBUTTONS 6
770 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
771 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
773 /* values for scrollbar gadgets */
774 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
775 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
776 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
778 #define ED_NUM_SCROLLBARS 3
780 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
781 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
783 /* values for text input gadgets */
784 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
785 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
786 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
788 #define ED_NUM_TEXTINPUT 3
790 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
791 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
793 /* values for text area gadgets */
794 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
796 #define ED_NUM_TEXTAREAS 1
798 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
799 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
801 /* values for selectbox gadgets */
802 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
803 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
804 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
805 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
806 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
807 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
808 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
809 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
810 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
811 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
812 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
813 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
814 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
815 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
816 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
817 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
818 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
819 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
820 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
821 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
822 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
823 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
824 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
825 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
826 #define ED_SELECTBOX_ID_ACTION_TYPE 24
827 #define ED_SELECTBOX_ID_ACTION_MODE 25
828 #define ED_SELECTBOX_ID_ACTION_ARG 26
829 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
830 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
832 #define ED_NUM_SELECTBOX 29
834 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
835 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE
837 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
838 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
839 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
840 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
841 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
842 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
844 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
845 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
847 /* values for textbutton gadgets */
848 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
849 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
850 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
851 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
852 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
853 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
854 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
855 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2 7
856 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 8
857 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 9
858 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 10
860 #define ED_NUM_TEXTBUTTONS 11
862 #define ED_TAB_BUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
863 #define ED_TAB_BUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
865 #define ED_TAB_BUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
866 #define ED_TAB_BUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
868 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
869 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
871 /* values for graphicbutton gadgets */
872 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
873 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
874 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
875 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
877 #define ED_NUM_GRAPHICBUTTONS 4
879 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
880 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
882 /* values for checkbutton gadgets */
883 #define ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS 0
884 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
885 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3 2
886 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2 3
887 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 4
888 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 5
889 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 6
890 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 7
891 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 8
892 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 9
893 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 10
894 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 11
895 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 12
896 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 13
897 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 14
898 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 15
899 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 16
900 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 17
901 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 18
902 #define ED_CHECKBUTTON_ID_LAZY_RELOCATION 19
903 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 20
904 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 21
905 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 22
906 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 23
907 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 24
908 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 25
909 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 26
910 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 27
911 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 28
912 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 29
913 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 30
914 #define ED_CHECKBUTTON_ID_MM_LASER_RED 31
915 #define ED_CHECKBUTTON_ID_MM_LASER_GREEN 32
916 #define ED_CHECKBUTTON_ID_MM_LASER_BLUE 33
917 #define ED_CHECKBUTTON_ID_DF_LASER_RED 34
918 #define ED_CHECKBUTTON_ID_DF_LASER_GREEN 35
919 #define ED_CHECKBUTTON_ID_DF_LASER_BLUE 36
920 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 37
921 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 38
922 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 39
923 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 40
924 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 41
925 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 42
926 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 43
927 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 44
928 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 45
929 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 46
930 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 47
931 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 48
932 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 49
933 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 50
934 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 51
935 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 52
936 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 53
937 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 54
938 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 55
939 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 56
940 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 57
941 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 58
942 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 59
943 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 60
944 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 61
946 #define ED_NUM_CHECKBUTTONS 62
948 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
949 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS
951 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
952 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2
954 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
955 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
956 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
957 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
958 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
959 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
961 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
962 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
964 /* values for radiobutton gadgets */
965 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
966 #define ED_RADIOBUTTON_ID_QUANTITY 1
968 #define ED_NUM_RADIOBUTTONS 2
970 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
971 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
973 /* values for drawing area gadgets */
974 #define ED_DRAWING_ID_DRAWING_LEVEL 0
975 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
976 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
977 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
978 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
979 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
980 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
981 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
982 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
983 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
984 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
985 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
986 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
987 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
988 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
989 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
990 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
991 #define ED_DRAWING_ID_ANDROID_CONTENT 17
992 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
993 #define ED_DRAWING_ID_START_ELEMENT 19
994 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
995 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
996 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
997 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
998 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
999 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
1000 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
1001 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
1002 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
1003 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
1004 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
1005 #define ED_DRAWING_ID_GROUP_CONTENT 31
1006 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
1008 #define ED_NUM_DRAWING_AREAS 33
1010 #define ED_DRAWING_ID_EDITOR_FIRST ED_DRAWING_ID_RANDOM_BACKGROUND
1011 #define ED_DRAWING_ID_EDITOR_LAST ED_DRAWING_ID_RANDOM_BACKGROUND
1015 -----------------------------------------------------------------------------
1016 some internally used definitions
1017 -----------------------------------------------------------------------------
1020 /* values for CopyLevelToUndoBuffer() */
1021 #define UNDO_IMMEDIATE 0
1022 #define UNDO_ACCUMULATE 1
1024 /* values for scrollbars */
1025 #define ED_SCROLL_NO 0
1026 #define ED_SCROLL_LEFT 1
1027 #define ED_SCROLL_RIGHT 2
1028 #define ED_SCROLL_UP 4
1029 #define ED_SCROLL_DOWN 8
1031 /* screens in the level editor */
1032 #define ED_MODE_DRAWING 0
1033 #define ED_MODE_INFO 1
1034 #define ED_MODE_PROPERTIES 2
1035 #define ED_MODE_PALETTE 3
1037 /* sub-screens in the global settings section */
1038 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
1039 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
1041 /* sub-screens in the element properties section */
1042 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
1043 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
1044 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
1045 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
1046 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
1048 /* how many steps can be cancelled */
1049 #define NUM_UNDO_STEPS (64 + 1)
1051 /* values for elements with score for certain actions */
1053 #define MAX_SCORE 999
1055 /* values for elements with count for collecting */
1056 #define MIN_COLLECT_COUNT 0
1057 #define MAX_COLLECT_COUNT 999
1059 /* values for random placement */
1060 #define RANDOM_USE_PERCENTAGE 0
1061 #define RANDOM_USE_QUANTITY 1
1063 /* default value for element tile size in drawing area */
1064 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
1068 -----------------------------------------------------------------------------
1069 some internally used data structure definitions
1070 -----------------------------------------------------------------------------
1077 struct XYTileSize *pos;
1081 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1083 /* note: some additional characters are already reserved for "cheat mode"
1084 shortcuts (":XYZ" style) -- for details, see "events.c" */
1086 /* ---------- toolbox control buttons ------------------------------------ */
1089 IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1090 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1091 "draw single items", 's'
1094 IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1095 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1096 "draw connected items", 'd'
1099 IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE,
1100 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1104 IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC,
1105 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1109 IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1110 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1111 "draw outline rectangles", 'r'
1114 IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1115 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1116 "draw filled rectangles", 'R'
1119 IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP,
1120 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1121 "wrap (rotate) level up", 0
1124 IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT,
1125 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1126 "enter text elements", 't'
1129 IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1130 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1134 IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1135 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1136 "wrap (rotate) level left", 0
1139 IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM,
1140 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1141 "zoom level tile size", '+'
1144 IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1145 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1146 "wrap (rotate) level right", 0
1149 IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1150 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1151 "random element placement", 0
1154 IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1155 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1159 IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1160 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1161 "wrap (rotate) level down", 0
1164 IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1165 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1166 "pick drawing element", ','
1169 /* ---------- level control buttons -------------------------------------- */
1172 IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO,
1173 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1174 "undo/redo last operation", 'u'
1177 IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_INFO,
1178 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1179 "properties of level", 'I'
1182 IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE,
1183 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1187 IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR,
1188 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1192 IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST,
1193 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1197 IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT,
1198 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1199 "exit level editor", 'E'
1202 /* ---------- CE and GE control buttons ---------------------------------- */
1205 IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1206 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1207 "copy settings from other element", 0
1210 IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1211 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1212 "copy settings to other element", 0
1215 IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1216 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1217 "exchange element with other element", 0
1220 IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY,
1221 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1222 "copy settings from this element", 0
1225 IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1226 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1227 "paste settings to this element", 0
1230 /* ---------- palette control buttons ------------------------------------ */
1233 IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES,
1234 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1235 "properties of drawing element", 'p'
1238 IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT,
1239 &editor.button.element_left, GD_TYPE_NORMAL_BUTTON,
1240 "properties of drawing element 1", '1'
1243 IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE,
1244 &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON,
1245 "properties of drawing element 2", '2'
1248 IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT,
1249 &editor.button.element_right, GD_TYPE_NORMAL_BUTTON,
1250 "properties of drawing element 3", '3'
1253 IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE,
1254 &editor.button.palette, GD_TYPE_NORMAL_BUTTON,
1255 "show list of elements", 'e'
1259 static int random_placement_value = 10;
1260 static int random_placement_method = RANDOM_USE_QUANTITY;
1261 static int random_placement_background_element = EL_SAND;
1262 static boolean random_placement_background_restricted = FALSE;
1263 static boolean stick_element_properties_window = FALSE;
1264 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1265 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1266 static struct ElementChangeInfo custom_element_change;
1267 static struct ElementGroupInfo group_element_info;
1268 static struct ElementInfo custom_element;
1273 int min_value, max_value;
1274 int gadget_id_down, gadget_id_up;
1276 int gadget_id_align;
1278 char *text_above, *text_left, *text_right;
1279 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1281 /* ---------- current level number --------------------------------------- */
1284 -1, -1, /* these values are not constant, but can change at runtime */
1286 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1287 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1292 /* ---------- level and editor settings ---------------------------------- */
1295 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1296 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1297 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1298 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1300 "playfield size:", NULL, "width",
1303 -1, ED_LEVEL_SETTINGS_YPOS(4),
1304 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1305 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1306 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1308 NULL, " ", "height",
1311 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1313 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1314 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1316 NULL, "number of gems to collect:", NULL
1319 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1321 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1322 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1324 "time or step limit to solve level:", NULL, NULL
1327 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1329 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1330 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1331 &level.score[SC_TIME_BONUS],
1332 "score for each second/step left:", NULL, NULL
1335 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1337 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1338 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1340 NULL, "random seed:", "(0 => random)"
1343 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1345 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1346 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1347 &random_placement_value,
1348 "random element placement:", NULL, "in"
1351 /* ---------- element settings: configure (various elements) ------------- */
1354 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1355 MIN_SCORE, MAX_SCORE,
1356 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1357 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1358 NULL, /* will be set when used */
1362 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1363 MIN_SCORE, MAX_SCORE,
1364 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1365 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1366 NULL, /* will be set when used */
1370 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1371 MIN_SCORE, MAX_SCORE,
1372 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1373 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1374 NULL, /* will be set when used */
1378 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1379 MIN_SCORE, MAX_SCORE,
1380 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1381 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1382 NULL, /* will be set when used */
1386 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1387 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1388 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1389 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1390 &level.num_yamyam_contents,
1391 NULL, NULL, "number of content areas"
1394 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1395 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1396 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1397 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1398 &level.num_ball_contents,
1399 NULL, NULL, "number of content areas"
1402 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1403 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1404 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1405 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1406 &level.num_android_clone_elements,
1407 NULL, NULL, "number of clonable elements"
1410 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1411 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1412 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1413 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1414 NULL, /* will be set when used */
1415 NULL, NULL, "width",
1418 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1419 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1420 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1421 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1422 NULL, /* will be set when used */
1423 NULL, " ", "height",
1426 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1427 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1428 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1429 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1430 &level.initial_inventory_size[0],
1431 NULL, NULL, "number of inventory elements"
1434 /* ---------- element settings: configure 1 (custom elements) ------------ */
1437 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1438 MIN_SCORE, MAX_SCORE,
1439 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1440 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1441 &custom_element.collect_score_initial,
1442 NULL, "CE score", " "
1445 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1446 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1447 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1448 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1449 &custom_element.collect_count_initial,
1450 NULL, "CE count", NULL
1453 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1455 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1456 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1457 &custom_element.ce_value_fixed_initial,
1458 NULL, "CE value", NULL
1461 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1463 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1464 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1465 &custom_element.ce_value_random_initial,
1466 NULL, "+random", NULL
1469 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1471 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1472 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1473 &custom_element.push_delay_fixed,
1474 NULL, "push delay", NULL
1477 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1479 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1480 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1481 &custom_element.push_delay_random,
1482 NULL, "+random", NULL
1485 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1487 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1488 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1489 &custom_element.drop_delay_fixed,
1490 NULL, "drop delay", NULL
1493 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1495 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1496 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1497 &custom_element.drop_delay_random,
1498 NULL, "+random", NULL
1501 /* ---------- element settings: configure 2 (custom elements) ------------ */
1504 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1506 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1507 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1508 &custom_element.move_delay_fixed,
1509 NULL, "move delay", NULL
1512 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1514 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1515 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1516 &custom_element.move_delay_random,
1517 NULL, "+random", NULL
1520 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1522 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1523 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1524 &custom_element.explosion_delay,
1525 NULL, "explosion delay", NULL
1528 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1530 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1531 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1532 &custom_element.ignition_delay,
1533 NULL, "ignition delay", "(by fire)"
1536 /* ---------- element settings: configure (group elements) --------------- */
1539 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1540 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1541 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1542 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1543 &group_element_info.num_elements,
1544 NULL, NULL, "number of elements in group"
1547 /* ---------- element settings: advanced (custom elements) --------------- */
1550 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1552 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1553 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1554 &custom_element_change.delay_fixed,
1555 NULL, "CE delay", NULL,
1558 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1560 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1561 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1562 &custom_element_change.delay_random,
1563 NULL, "+random", NULL
1566 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1568 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1569 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1570 &custom_element_change.random_percentage,
1571 NULL, "use random replace:", "%"
1581 char *text_above, *infotext;
1582 } textinput_info[ED_NUM_TEXTINPUT] =
1585 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1586 GADGET_ID_LEVEL_NAME,
1592 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1593 GADGET_ID_LEVEL_AUTHOR,
1594 MAX_LEVEL_AUTHOR_LEN,
1599 -1, -1, /* these values are not constant, but can change at runtime */
1600 GADGET_ID_ELEMENT_NAME,
1601 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1602 custom_element.description,
1603 NULL, "Element name"
1613 char *text_above, *infotext;
1614 } textarea_info[ED_NUM_TEXTAREAS] =
1617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1618 GADGET_ID_ENVELOPE_INFO,
1619 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1621 "Envelope Content:", "Envelope Content"
1625 static struct ValueTextInfo options_time_or_steps[] =
1633 static struct ValueTextInfo options_game_engine_type[] =
1635 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1636 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1637 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1638 { GAME_ENGINE_TYPE_MM, "Mirror Magic" },
1643 static struct ValueTextInfo options_wind_direction[] =
1645 { MV_START_NONE, "none" },
1646 { MV_START_LEFT, "left" },
1647 { MV_START_RIGHT, "right" },
1648 { MV_START_UP, "up" },
1649 { MV_START_DOWN, "down" },
1654 static struct ValueTextInfo options_player_speed[] =
1661 { 16, "very fast" },
1662 { 32, "ultrafast" },
1667 static struct ValueTextInfo options_access_type[] =
1669 { EP_WALKABLE, "walkable" },
1670 { EP_PASSABLE, "passable" },
1675 static struct ValueTextInfo options_access_layer[] =
1677 { EP_ACCESSIBLE_OVER, "over" },
1678 { EP_ACCESSIBLE_INSIDE, "inside" },
1679 { EP_ACCESSIBLE_UNDER, "under" },
1684 static struct ValueTextInfo options_access_protected[] =
1686 { 0, "unprotected" },
1692 static struct ValueTextInfo options_access_direction[] =
1694 { MV_NO_DIRECTION, "no direction" },
1695 { MV_LEFT, "left" },
1696 { MV_RIGHT, "right" },
1698 { MV_DOWN, "down" },
1699 { MV_LEFT | MV_UP, "left + up" },
1700 { MV_LEFT | MV_DOWN, "left + down" },
1701 { MV_RIGHT | MV_UP, "right + up" },
1702 { MV_RIGHT | MV_DOWN, "right + down" },
1703 { MV_HORIZONTAL, "horizontal" },
1704 { MV_VERTICAL, "vertical" },
1705 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1706 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1707 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1708 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1709 { MV_ALL_DIRECTIONS, "all directions" },
1714 static struct ValueTextInfo options_walk_to_action[] =
1716 { EP_DIGGABLE, "diggable" },
1717 { EP_COLLECTIBLE_ONLY, "collectible" },
1718 { EP_DROPPABLE, "collectible & droppable" },
1719 { EP_THROWABLE, "collectible & throwable" },
1720 { EP_PUSHABLE, "pushable" },
1725 static struct ValueTextInfo options_move_pattern[] =
1727 { MV_LEFT, "left" },
1728 { MV_RIGHT, "right" },
1730 { MV_DOWN, "down" },
1731 { MV_HORIZONTAL, "horizontal" },
1732 { MV_VERTICAL, "vertical" },
1733 { MV_ALL_DIRECTIONS, "all directions" },
1734 { MV_WIND_DIRECTION, "wind direction" },
1735 { MV_TOWARDS_PLAYER, "towards player" },
1736 { MV_AWAY_FROM_PLAYER, "away from player" },
1737 { MV_ALONG_LEFT_SIDE, "along left side" },
1738 { MV_ALONG_RIGHT_SIDE, "along right side" },
1739 { MV_TURNING_LEFT, "turning left" },
1740 { MV_TURNING_RIGHT, "turning right" },
1741 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1742 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1743 { MV_TURNING_RANDOM, "turning random" },
1744 { MV_MAZE_RUNNER, "maze runner style" },
1745 { MV_MAZE_HUNTER, "maze hunter style" },
1746 { MV_WHEN_PUSHED, "when pushed" },
1747 { MV_WHEN_DROPPED, "when dropped/thrown" },
1752 static struct ValueTextInfo options_move_direction[] =
1754 { MV_START_AUTOMATIC, "automatic" },
1755 { MV_START_LEFT, "left" },
1756 { MV_START_RIGHT, "right" },
1757 { MV_START_UP, "up" },
1758 { MV_START_DOWN, "down" },
1759 { MV_START_RANDOM, "random" },
1760 { MV_START_PREVIOUS, "previous" },
1765 static struct ValueTextInfo options_move_stepsize[] =
1767 { 0, "not moving" },
1772 { 16, "very fast" },
1773 { 32, "even faster" },
1778 static struct ValueTextInfo options_move_leave_type[] =
1780 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1781 { LEAVE_TYPE_LIMITED, "change it to" },
1786 static struct ValueTextInfo options_smash_targets[] =
1788 { EP_CAN_SMASH_PLAYER, "player" },
1790 { EP_CAN_SMASH_ENEMIES, "enemies" },
1792 { EP_CAN_SMASH_EVERYTHING, "everything" },
1797 static struct ValueTextInfo options_slippery_type[] =
1799 { SLIPPERY_ANY_RANDOM, "random" },
1800 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1801 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1802 { SLIPPERY_ONLY_LEFT, "only left" },
1803 { SLIPPERY_ONLY_RIGHT, "only right" },
1808 static struct ValueTextInfo options_deadliness[] =
1810 { EP_DONT_RUN_INTO, "running into" },
1811 { EP_DONT_COLLIDE_WITH, "colliding with" },
1812 { EP_DONT_GET_HIT_BY, "getting hit by" },
1813 { EP_DONT_TOUCH, "touching" },
1818 static struct ValueTextInfo options_explosion_type[] =
1820 { EXPLODES_3X3, "3x3" },
1821 { EXPLODES_CROSS, "3+3" },
1822 { EXPLODES_1X1, "1x1" },
1827 static struct ValueTextInfo options_time_units[] =
1830 { FRAMES_PER_SECOND, "seconds" },
1835 static struct ValueTextInfo options_change_direct_action[] =
1837 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1838 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1839 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1840 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1841 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1842 { CE_ENTERED_BY_PLAYER, "entered by player" },
1843 { CE_LEFT_BY_PLAYER, "left by player" },
1844 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1845 { CE_SWITCHED, "switched" },
1846 { CE_HITTING_SOMETHING, "hitting something" },
1847 { CE_HIT_BY_SOMETHING, "hit by something" },
1849 { CE_BLOCKED, "blocked" },
1851 { CE_IMPACT, "impact (on something)" },
1852 { CE_SMASHED, "smashed (from above)" },
1854 { CE_VALUE_CHANGES, "CE value changes" },
1855 { CE_SCORE_CHANGES, "CE score changes" },
1857 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1858 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1863 static struct ValueTextInfo options_change_other_action[] =
1865 { CE_PLAYER_TOUCHES_X, "player touches" },
1866 { CE_PLAYER_PRESSES_X, "player presses" },
1867 { CE_PLAYER_SWITCHES_X, "player switches" },
1868 { CE_PLAYER_SNAPS_X, "player snaps" },
1869 { CE_PLAYER_PUSHES_X, "player pushes" },
1870 { CE_PLAYER_ENTERS_X, "player enters" },
1871 { CE_PLAYER_LEAVES_X, "player leaves" },
1872 { CE_PLAYER_DIGS_X, "player digs" },
1873 { CE_PLAYER_COLLECTS_X, "player collects" },
1874 { CE_PLAYER_DROPS_X, "player drops/throws" },
1875 { CE_TOUCHING_X, "touching" },
1876 { CE_HITTING_X, "hitting" },
1877 { CE_DIGGING_X, "digging" },
1878 { CE_HIT_BY_X, "hit by" },
1879 { CE_SWITCH_OF_X, "switch of" },
1880 { CE_CHANGE_OF_X, "change by page of" },
1881 { CE_EXPLOSION_OF_X, "explosion of" },
1882 { CE_MOVE_OF_X, "move of" },
1883 { CE_CREATION_OF_X, "creation of" },
1884 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1885 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1886 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1887 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1892 static struct ValueTextInfo options_change_trigger_side[] =
1894 { CH_SIDE_LEFT, "left" },
1895 { CH_SIDE_RIGHT, "right" },
1896 { CH_SIDE_TOP, "top" },
1897 { CH_SIDE_BOTTOM, "bottom" },
1898 { CH_SIDE_LEFT_RIGHT, "left/right" },
1899 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1900 { CH_SIDE_ANY, "any" },
1905 static struct ValueTextInfo options_change_trigger_player[] =
1907 { CH_PLAYER_1, "1" },
1908 { CH_PLAYER_2, "2" },
1909 { CH_PLAYER_3, "3" },
1910 { CH_PLAYER_4, "4" },
1911 { CH_PLAYER_ANY, "any" },
1916 static struct ValueTextInfo options_change_trigger_page[] =
1928 { (1 << 10), "11" },
1929 { (1 << 11), "12" },
1930 { (1 << 12), "13" },
1931 { (1 << 13), "14" },
1932 { (1 << 14), "15" },
1933 { (1 << 15), "16" },
1934 { (1 << 16), "17" },
1935 { (1 << 17), "18" },
1936 { (1 << 18), "19" },
1937 { (1 << 19), "20" },
1938 { (1 << 20), "21" },
1939 { (1 << 21), "22" },
1940 { (1 << 22), "23" },
1941 { (1 << 23), "24" },
1942 { (1 << 24), "25" },
1943 { (1 << 25), "26" },
1944 { (1 << 26), "27" },
1945 { (1 << 27), "28" },
1946 { (1 << 28), "29" },
1947 { (1 << 29), "30" },
1948 { (1 << 30), "31" },
1949 { (1 << 31), "32" },
1950 { CH_PAGE_ANY, "any" },
1955 static struct ValueTextInfo options_change_replace_when[] =
1957 { CP_WHEN_EMPTY, "empty" },
1958 { CP_WHEN_WALKABLE, "walkable" },
1959 { CP_WHEN_DIGGABLE, "diggable" },
1960 { CP_WHEN_COLLECTIBLE, "collectible" },
1961 { CP_WHEN_REMOVABLE, "removable" },
1962 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1967 static struct ValueTextInfo options_action_type[] =
1969 { CA_NO_ACTION, "no action" },
1970 { CA_UNDEFINED, " " },
1971 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1972 { CA_RESTART_LEVEL, "restart level" },
1973 { CA_SHOW_ENVELOPE, "show envelope" },
1974 { CA_SET_LEVEL_TIME, "set time" },
1975 { CA_SET_LEVEL_SCORE, "set score" },
1976 { CA_SET_LEVEL_GEMS, "set gems" },
1977 { CA_SET_LEVEL_WIND, "set wind dir." },
1978 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1979 { CA_UNDEFINED, " " },
1980 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1981 { CA_MOVE_PLAYER, "move player" },
1982 { CA_EXIT_PLAYER, "exit player" },
1983 { CA_KILL_PLAYER, "kill player" },
1984 { CA_SET_PLAYER_KEYS, "set keys" },
1985 { CA_SET_PLAYER_SPEED, "set speed" },
1986 { CA_SET_PLAYER_SHIELD, "set shield" },
1987 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1988 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1989 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1990 { CA_UNDEFINED, " " },
1991 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1992 { CA_SET_CE_VALUE, "set CE value" },
1993 { CA_SET_CE_SCORE, "set CE score" },
1994 { CA_SET_CE_ARTWORK, "set CE artwork" },
1995 { CA_UNDEFINED, " " },
1996 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1997 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
2002 static struct ValueTextInfo options_action_mode_none[] =
2004 { CA_MODE_UNDEFINED, " " },
2009 static struct ValueTextInfo options_action_mode_assign[] =
2011 { CA_MODE_SET, "=" },
2016 static struct ValueTextInfo options_action_mode_add_remove[] =
2018 { CA_MODE_ADD, "+" },
2019 { CA_MODE_SUBTRACT, "-" },
2024 static struct ValueTextInfo options_action_mode_calculate[] =
2026 { CA_MODE_SET, "=" },
2027 { CA_MODE_ADD, "+" },
2028 { CA_MODE_SUBTRACT, "-" },
2029 { CA_MODE_MULTIPLY, "*" },
2030 { CA_MODE_DIVIDE, "/" },
2031 { CA_MODE_MODULO, "%" },
2036 static struct ValueTextInfo options_action_arg_none[] =
2038 { CA_ARG_UNDEFINED, " " },
2043 static struct ValueTextInfo options_action_arg_player[] =
2045 { CA_ARG_PLAYER_HEADLINE, "[player]" },
2046 { CA_ARG_PLAYER_1, "1" },
2047 { CA_ARG_PLAYER_2, "2" },
2048 { CA_ARG_PLAYER_3, "3" },
2049 { CA_ARG_PLAYER_4, "4" },
2050 { CA_ARG_PLAYER_ANY, "any" },
2051 { CA_ARG_PLAYER_TRIGGER, "trigger" },
2052 { CA_ARG_PLAYER_ACTION, "action ->" },
2057 static struct ValueTextInfo options_action_arg_number[] =
2059 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2066 { CA_ARG_10, "10" },
2067 { CA_ARG_100, "100" },
2068 { CA_ARG_1000, "1000" },
2069 { CA_ARG_UNDEFINED, " " },
2070 { CA_ARG_NUMBER_MIN, "min" },
2071 { CA_ARG_NUMBER_MAX, "max" },
2072 { CA_ARG_UNDEFINED, " " },
2073 { CA_ARG_NUMBER_RESET, "reset" },
2074 { CA_ARG_UNDEFINED, " " },
2075 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2076 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2077 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2078 { CA_ARG_UNDEFINED, " " },
2079 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2080 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2081 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2082 { CA_ARG_UNDEFINED, " " },
2083 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2084 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2085 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2086 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2087 { CA_ARG_UNDEFINED, " " },
2088 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2089 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2090 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2091 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2096 static struct ValueTextInfo options_action_arg_value[] =
2098 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2105 { CA_ARG_10, "10" },
2106 { CA_ARG_100, "100" },
2107 { CA_ARG_1000, "1000" },
2108 { CA_ARG_UNDEFINED, " " },
2109 { CA_ARG_NUMBER_MIN, "min" },
2110 { CA_ARG_NUMBER_MAX, "max" },
2111 { CA_ARG_UNDEFINED, " " },
2112 { CA_ARG_NUMBER_RESET, "reset" },
2113 { CA_ARG_UNDEFINED, " " },
2114 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2115 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2116 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2117 { CA_ARG_UNDEFINED, " " },
2118 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2119 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2120 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2121 { CA_ARG_UNDEFINED, " " },
2122 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2123 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2124 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2125 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2126 { CA_ARG_UNDEFINED, " " },
2127 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2128 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2129 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2130 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2131 { CA_ARG_UNDEFINED, " " },
2132 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2133 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2134 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2135 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2140 static struct ValueTextInfo options_action_arg_envelope[] =
2142 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2147 { CA_ARG_UNDEFINED, " " },
2148 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2149 { CA_ARG_ELEMENT_TARGET, "target" },
2150 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2151 { CA_ARG_ELEMENT_ACTION, "action ->" },
2156 static struct ValueTextInfo options_action_arg_key[] =
2158 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2167 { CA_ARG_UNDEFINED, " " },
2168 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2169 { CA_ARG_ELEMENT_TARGET, "target" },
2170 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2171 { CA_ARG_ELEMENT_ACTION, "action ->" },
2176 static struct ValueTextInfo options_action_arg_speed[] =
2178 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2179 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2180 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2181 { CA_ARG_SPEED_SLOW, "slow" },
2182 { CA_ARG_SPEED_NORMAL, "normal" },
2183 { CA_ARG_SPEED_FAST, "fast" },
2184 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2185 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2186 { CA_ARG_UNDEFINED, " " },
2187 { CA_ARG_SPEED_SLOWER, "slower" },
2188 { CA_ARG_SPEED_FASTER, "faster" },
2189 { CA_ARG_UNDEFINED, " " },
2190 { CA_ARG_SPEED_RESET, "reset" },
2195 static struct ValueTextInfo options_action_arg_shield[] =
2197 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2198 { CA_ARG_SHIELD_OFF, "off" },
2199 { CA_ARG_SHIELD_NORMAL, "normal" },
2200 { CA_ARG_SHIELD_DEADLY, "deadly" },
2205 static struct ValueTextInfo options_action_arg_artwork[] =
2207 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2208 { CA_ARG_ELEMENT_TARGET, "target" },
2209 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2210 { CA_ARG_ELEMENT_ACTION, "action ->" },
2211 { CA_ARG_UNDEFINED, " " },
2212 { CA_ARG_ELEMENT_RESET, "reset" },
2217 static struct ValueTextInfo options_action_arg_gravity[] =
2219 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2220 { CA_ARG_GRAVITY_ON, "on" },
2221 { CA_ARG_GRAVITY_OFF, "off" },
2222 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2227 static struct ValueTextInfo options_action_arg_direction[] =
2229 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2230 { CA_ARG_DIRECTION_NONE, "none" },
2231 { CA_ARG_DIRECTION_LEFT, "left" },
2232 { CA_ARG_DIRECTION_RIGHT, "right" },
2233 { CA_ARG_DIRECTION_UP, "up" },
2234 { CA_ARG_DIRECTION_DOWN, "down" },
2235 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2236 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2241 static struct ValueTextInfo options_action_arg_scan_mode[] =
2243 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2244 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2245 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2250 static struct ValueTextInfo options_action_arg_inventory[] =
2252 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2253 { CA_ARG_ELEMENT_TARGET, "+ target" },
2254 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2255 { CA_ARG_ELEMENT_ACTION, "+ action" },
2256 { CA_ARG_UNDEFINED, " " },
2257 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2258 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2259 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2260 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2261 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2262 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2263 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2264 { CA_ARG_UNDEFINED, " " },
2265 { CA_ARG_INVENTORY_RESET, "reset" },
2270 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2271 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2276 static struct ValueTextInfo options_group_choice_mode[] =
2278 { ANIM_RANDOM, "random" },
2279 { ANIM_LOOP, "loop" },
2280 { ANIM_LINEAR, "linear" },
2281 { ANIM_PINGPONG, "pingpong" },
2282 { ANIM_PINGPONG2, "pingpong 2" },
2287 static struct ValueTextInfo *action_arg_modes[] =
2289 options_action_mode_none,
2290 options_action_mode_assign,
2291 options_action_mode_add_remove,
2292 options_action_mode_calculate,
2299 struct ValueTextInfo *options;
2301 action_arg_options[] =
2303 { CA_NO_ACTION, 0, options_action_arg_none, },
2304 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2305 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2306 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2307 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2308 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2309 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2310 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2311 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2312 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2313 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2314 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2315 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2316 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2317 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2318 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2319 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2320 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2321 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2322 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2323 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2332 int gadget_id_align;
2333 int size; /* char size of selectbox or '-1' (dynamically determined) */
2334 struct ValueTextInfo *options;
2336 char *text_above, *text_left, *text_right, *infotext;
2337 } selectbox_info[ED_NUM_SELECTBOX] =
2339 /* ---------- level and editor settings ---------------------------------- */
2342 -1, ED_LEVEL_SETTINGS_YPOS(8),
2343 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2345 options_time_or_steps,
2346 &level.use_step_counter,
2347 NULL, NULL, "(0 => no limit)", "time or step limit"
2350 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2351 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2353 options_game_engine_type,
2354 &level.game_engine_type,
2355 NULL, "game engine:", NULL, "game engine"
2358 /* ---------- element settings: configure (several elements) ------------- */
2361 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2362 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2364 options_wind_direction,
2365 &level.wind_direction_initial,
2366 NULL, "initial wind direction:", NULL, "initial wind direction"
2369 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2370 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2372 options_player_speed,
2373 &level.initial_player_stepsize[0],
2374 NULL, "initial player speed:", NULL, "initial player speed"
2377 /* ---------- element settings: configure 1 (custom elements) ------------ */
2380 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2381 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2383 options_access_type,
2384 &custom_element.access_type,
2385 NULL, NULL, NULL, "type of access to this field"
2388 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2389 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2391 options_access_layer,
2392 &custom_element.access_layer,
2393 NULL, NULL, NULL, "layer of access for this field"
2396 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2397 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2399 options_access_protected,
2400 &custom_element.access_protected,
2401 NULL, NULL, NULL, "protected access for this field"
2404 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2405 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2407 options_access_direction,
2408 &custom_element.access_direction,
2409 NULL, "from", NULL, "access direction for this field"
2412 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2413 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2415 options_walk_to_action,
2416 &custom_element.walk_to_action,
2417 NULL, NULL, NULL, "diggable/collectible/pushable"
2420 /* ---------- element settings: configure 2 (custom elements) ------------ */
2423 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2424 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2426 options_move_pattern,
2427 &custom_element.move_pattern,
2428 NULL, "can move", NULL, "element move pattern"
2431 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2432 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2434 options_move_direction,
2435 &custom_element.move_direction_initial,
2436 NULL, "starts moving", NULL, "initial element move direction"
2439 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2440 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2442 options_move_stepsize,
2443 &custom_element.move_stepsize,
2444 NULL, "move/fall speed", NULL, "speed of element movement"
2447 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2448 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2450 options_move_leave_type,
2451 &custom_element.move_leave_type,
2452 // left text with leading spaces to place gadget next to "can dig" gadget
2453 // (needed because drawing area gadgets created after selectbox gadgets)
2454 // NULL, "can dig: can", ":", "leave behind or change element"
2455 NULL, " can", ":", "leave behind or change element"
2458 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2459 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2461 options_smash_targets,
2462 &custom_element.smash_targets,
2463 NULL, "can smash", NULL, "elements that can be smashed"
2466 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2467 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2469 options_slippery_type,
2470 &custom_element.slippery_type,
2471 NULL, "slippery", NULL, "where other elements fall down"
2474 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2475 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2478 &custom_element.deadliness,
2479 NULL, "deadly when", NULL, "deadliness of element"
2482 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2483 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2485 options_explosion_type,
2486 &custom_element.explosion_type,
2487 NULL, "can explode", NULL, "explosion type"
2490 /* ---------- element settings: advanced (custom elements) --------------- */
2493 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2494 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2497 &custom_element_change.delay_frames,
2498 NULL, "delay time given in", NULL, "delay time units for change"
2501 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2502 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2504 options_change_direct_action,
2505 &custom_element_change.direct_action,
2506 NULL, NULL, NULL, "type of direct action"
2509 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2510 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2512 options_change_other_action,
2513 &custom_element_change.other_action,
2514 NULL, NULL, "element:", "type of other element action"
2517 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2518 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2520 options_change_trigger_side,
2521 &custom_element_change.trigger_side,
2522 NULL, "at", "side", "element side triggering change"
2525 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2526 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2528 options_change_trigger_player,
2529 &custom_element_change.trigger_player,
2530 NULL, "player:", " ", "player that causes change"
2533 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2534 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2536 options_change_trigger_page,
2537 &custom_element_change.trigger_page,
2538 NULL, "page:", NULL, "change page that causes change"
2541 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2542 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2544 options_change_replace_when,
2545 &custom_element_change.replace_when,
2546 NULL, "replace when", NULL, "which elements can be replaced"
2549 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2550 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2552 options_action_type,
2553 &custom_element_change.action_type,
2554 NULL, NULL, NULL, "action on specified condition"
2557 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2558 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2560 options_action_mode_none,
2561 &custom_element_change.action_mode,
2562 NULL, NULL, NULL, "action operator"
2565 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2566 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2568 options_action_arg_none,
2569 &custom_element_change.action_arg,
2570 NULL, NULL, NULL, "action parameter"
2573 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2574 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2576 options_change_page,
2577 &custom_element.current_change_page,
2578 NULL, NULL, NULL, "element change page"
2581 /* ---------- element settings: configure (group elements) --------------- */
2584 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2585 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2587 options_group_choice_mode,
2588 &group_element_info.choice_mode,
2589 NULL, "choice type:", NULL, "type of group element choice"
2597 int gadget_id_align;
2600 char *text_above, *text_left, *text_right, *infotext;
2601 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2603 /* ---------- level and editor settings (tabs) --------------------------- */
2606 ED_LEVEL_TABS_XPOS(0), ED_LEVEL_TABS_YPOS(0),
2607 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2609 NULL, NULL, NULL, "Configure level properties"
2613 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2615 NULL, NULL, NULL, "Configure editor properties"
2618 /* ---------- element settings (tabs) ------------------------------------ */
2621 ED_ELEMENT_TABS_XPOS(0), ED_ELEMENT_TABS_YPOS(0),
2622 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2624 NULL, NULL, NULL, "Show information about element"
2628 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2630 NULL, NULL, NULL, "Configure element properties"
2634 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2636 NULL, NULL, NULL, "Configure element properties, part 1"
2640 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2642 NULL, NULL, NULL, "Configure element properties, part 2"
2646 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2648 NULL, NULL, NULL, "Configure custom element change pages"
2651 /* ---------- level and editor settings (buttons) ------------------------ */
2654 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2655 GADGET_ID_SAVE_AS_TEMPLATE_2, GADGET_ID_NONE,
2657 NULL, NULL, "this level as level template",
2658 "Save current settings as new template"
2661 /* ---------- element settings (buttons) --------------------------------- */
2665 GADGET_ID_SAVE_AS_TEMPLATE_1, GADGET_ID_CUSTOM_USE_TEMPLATE_1,
2667 NULL, " ", "As Template",
2668 "Save current settings as new template"
2672 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2674 NULL, NULL, NULL, "Add new change page"
2678 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2680 NULL, NULL, NULL, "Delete current change page"
2689 int gadget_id_align;
2690 char *text_left, *text_right, *infotext;
2691 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2694 IMG_EDITOR_COUNTER_DOWN,
2695 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2696 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2697 NULL, NULL, "select previous change page"
2700 IMG_EDITOR_COUNTER_UP,
2701 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2702 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2703 NULL, "change page", "select next change page"
2706 IMG_GFX_EDITOR_BUTTON_CP_COPY,
2707 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2708 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2709 " ", NULL, "copy settings from this change page"
2712 IMG_GFX_EDITOR_BUTTON_CP_PASTE,
2713 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2714 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2715 NULL, NULL, "paste settings to this change page"
2722 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2729 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2732 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2733 GADGET_ID_SCROLL_UP,
2734 "scroll level editing area up"
2737 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2738 GADGET_ID_SCROLL_DOWN,
2739 "scroll level editing area down"
2742 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2743 GADGET_ID_SCROLL_LEFT,
2744 "scroll level editing area left"
2747 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2748 GADGET_ID_SCROLL_RIGHT,
2749 "scroll level editing area right"
2752 IMG_EDITOR_PALETTE_SCROLL_UP,
2753 GADGET_ID_SCROLL_LIST_UP,
2754 "scroll element list up ('Page Up')"
2757 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2758 GADGET_ID_SCROLL_LIST_DOWN,
2759 "scroll element list down ('Page Down')"
2767 int wheel_x, wheel_y;
2768 int wheel_width, wheel_height;
2769 } scrollbar_pos[ED_NUM_SCROLLBARS];
2777 } scrollbar_info[ED_NUM_SCROLLBARS] =
2780 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2781 GD_TYPE_SCROLLBAR_HORIZONTAL,
2782 GADGET_ID_SCROLL_HORIZONTAL,
2783 "scroll level editing area horizontally"
2786 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2787 GD_TYPE_SCROLLBAR_VERTICAL,
2788 GADGET_ID_SCROLL_VERTICAL,
2789 "scroll level editing area vertically"
2792 IMG_EDITOR_PALETTE_SCROLLBAR,
2793 GD_TYPE_SCROLLBAR_VERTICAL,
2794 GADGET_ID_SCROLL_LIST_VERTICAL,
2795 "scroll element list vertically"
2804 int gadget_id_align;
2805 int radio_button_nr;
2808 char *text_left, *text_right, *infotext;
2809 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2812 -1, ED_LEVEL_SETTINGS_YPOS(0),
2813 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2814 RADIO_NR_RANDOM_ELEMENTS,
2815 &random_placement_method, RANDOM_USE_PERCENTAGE,
2816 " ", "percentage", "use percentage for random elements"
2819 -1, ED_LEVEL_SETTINGS_YPOS(0),
2820 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2821 RADIO_NR_RANDOM_ELEMENTS,
2822 &random_placement_method, RANDOM_USE_QUANTITY,
2823 " ", "quantity", "use quantity for random elements"
2831 int gadget_id_align;
2833 char *text_above, *text_left, *text_right, *infotext;
2834 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2836 /* ---------- level and editor settings ---------------------------------- */
2839 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
2840 GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE,
2841 &level.auto_count_gems,
2843 "automatically count gems needed", "set counter to number of gems"
2846 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2847 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2848 &random_placement_background_restricted,
2850 "restrict random placement to:", "set random placement restriction"
2853 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
2854 GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE,
2855 &setup.editor.use_template_for_new_levels,
2856 "Template for new levels and CE/GE:", NULL,
2857 "use template for new levels", "use template for level properties"
2860 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
2861 GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE,
2862 &level.use_custom_template,
2864 "use template for custom elements", "use template for custom properties"
2867 /* ---------- element settings: configure (various elements) ------------- */
2870 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2871 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2872 &stick_element_properties_window,
2874 "stick this screen to edit content","stick this screen to edit content"
2877 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2878 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2879 &level.em_slippery_gems,
2881 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2884 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2885 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2886 &level.em_explodes_by_fire,
2888 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2891 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2892 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2893 &level.use_spring_bug,
2895 "use spring pushing bug", "use odd spring pushing behaviour"
2898 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2899 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2900 &level.use_time_orb_bug,
2902 "use time orb bug", "use odd time orb behaviour"
2905 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2906 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2909 "create single random element", "only create one element from content"
2912 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2913 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2914 &level.ball_state_initial,
2916 "magic ball initially activated", "activate magic ball after level start"
2919 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2920 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2921 &level.grow_into_diggable,
2923 "can grow into anything diggable", "grow into more than just sand"
2926 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2927 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2928 &level.auto_exit_sokoban,
2930 "exit level if all fields solved", "automatically finish Sokoban levels"
2933 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2934 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2935 &level.continuous_snapping,
2937 "continuous snapping", "use snapping without releasing key"
2940 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2941 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2942 &level.block_snap_field,
2944 "block snapped field when snapping", "use snapping delay to show animation"
2947 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2948 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2949 &level.block_last_field,
2951 "block last field when moving", "player blocks last field when moving"
2954 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2955 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2956 &level.sp_block_last_field,
2958 "block last field when moving", "player blocks last field when moving"
2961 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2962 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2963 &level.instant_relocation,
2965 "no scrolling when relocating", "player gets relocated without delay"
2968 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2969 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2970 &level.shifted_relocation,
2972 "no centering when relocating", "level not centered after relocation"
2975 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2976 GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE,
2977 &level.lazy_relocation,
2979 "only redraw off-screen relocation","no redraw if relocation target visible"
2982 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2983 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2984 &level.use_start_element[0],
2986 "use level start element:", "start level at this element's position"
2989 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2990 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2991 &level.use_artwork_element[0],
2993 "use artwork from element:", "use player artwork from other element"
2996 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2997 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2998 &level.use_explosion_element[0],
3000 "use explosion from element:", "use explosion properties from element"
3003 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3004 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
3005 &level.initial_player_gravity[0],
3007 "use initial gravity", "set initial player gravity"
3010 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3011 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
3012 &level.use_initial_inventory[0],
3014 "use initial inventory:", "use collected elements on level start"
3017 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
3018 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
3019 &level.can_pass_to_walkable,
3021 "can pass to walkable element", "player can pass to empty or walkable"
3024 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3025 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
3026 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3028 "can fall into acid (with gravity)","player can fall into acid pool"
3031 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
3032 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
3033 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
3035 "can move into acid", "element can move into acid pool"
3038 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3039 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
3040 &custom_element_properties[EP_DONT_COLLIDE_WITH],
3042 "deadly when colliding with", "element is deadly when hitting player"
3045 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3046 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
3047 &level.envelope[0].autowrap,
3049 "auto-wrap", "automatically wrap envelope text"
3052 -1, ED_ELEMENT_SETTINGS_YPOS(1),
3053 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
3054 &level.envelope[0].centered,
3056 "centered", "automatically center envelope text"
3059 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3060 GADGET_ID_MM_LASER_RED, GADGET_ID_NONE,
3061 &level.mm_laser_red,
3062 "choose color components for laser:", NULL,
3063 "red", "use red color components in laser"
3066 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3067 GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE,
3068 &level.mm_laser_green,
3070 "green", "use green color components in laser"
3073 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3074 GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE,
3075 &level.mm_laser_blue,
3077 "blue", "use blue color components in laser"
3080 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3081 GADGET_ID_DF_LASER_RED, GADGET_ID_NONE,
3082 &level.df_laser_red,
3083 "choose color components for laser:", NULL,
3084 "red", "use red color components in laser"
3087 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3088 GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE,
3089 &level.df_laser_green,
3091 "green", "use green color components in laser"
3094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
3095 GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE,
3096 &level.df_laser_blue,
3098 "blue", "use blue color components in laser"
3101 /* ---------- element settings: configure 1 (custom elements) ----------- */
3104 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3105 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
3106 &custom_element.use_gfx_element,
3108 "use graphic of element:", "use existing element graphic"
3111 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
3112 GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE,
3113 &level.use_custom_template,
3115 "use template", "use template for custom properties"
3118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
3119 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
3120 &custom_element_properties[EP_ACCESSIBLE],
3122 NULL, "player can walk to or pass this field"
3125 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3126 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
3127 &custom_element_properties[EP_GRAVITY_REACHABLE],
3129 "reachable despite gravity", "player can walk/dig despite gravity"
3132 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
3133 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
3134 &custom_element.use_last_ce_value,
3136 "use last CE value after change", "use last CE value after change"
3139 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
3140 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
3141 &custom_element_properties[EP_WALK_TO_OBJECT],
3143 NULL, "player can dig/collect/push element"
3146 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3147 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
3148 &custom_element_properties[EP_INDESTRUCTIBLE],
3150 "indestructible", "element is indestructible"
3153 /* ---------- element settings: configure 2 (custom elements) ----------- */
3156 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3157 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
3158 &custom_element_properties[EP_CAN_MOVE],
3160 NULL, "element can move with some pattern"
3163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
3164 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
3165 &custom_element_properties[EP_CAN_FALL],
3167 "can fall", "element can fall down"
3170 -1, ED_ELEMENT_SETTINGS_YPOS(7),
3171 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
3172 &custom_element_properties[EP_CAN_SMASH],
3174 NULL, "element can smash other elements"
3177 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
3178 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
3179 &custom_element_properties[EP_SLIPPERY],
3181 NULL, "other elements can fall down from it"
3184 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
3185 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
3186 &custom_element_properties[EP_DEADLY],
3188 NULL, "element can kill the player"
3191 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
3192 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3193 &custom_element_properties[EP_CAN_EXPLODE],
3195 NULL, "element can explode"
3198 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3199 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3200 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3202 "by fire", "element can explode by fire/explosion"
3205 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3206 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3207 &custom_element_properties[EP_EXPLODES_SMASHED],
3209 "smashed", "element can explode when smashed"
3212 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3213 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3214 &custom_element_properties[EP_EXPLODES_IMPACT],
3216 "impact", "element can explode on impact"
3219 /* ---------- element settings: advanced (custom elements) --------------- */
3222 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3223 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3224 &custom_element_change.can_change,
3226 "element changes to:", "change element on specified condition"
3229 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3230 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3231 &custom_element_change_events[CE_DELAY],
3233 NULL, "element changes after delay"
3236 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3237 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3238 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3240 NULL, "element changes by direct action"
3243 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3244 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3245 &custom_element_change_events[CE_BY_OTHER_ACTION],
3247 NULL, "element changes by other element"
3250 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3251 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3252 &custom_element_change.explode,
3254 "explode instead of change", "element explodes instead of change"
3257 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3258 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3259 &custom_element_change.use_target_content,
3261 "use extended change target:", "element changes to more elements"
3264 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3265 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3266 &custom_element_change.only_if_complete,
3268 "replace all or nothing", "only replace when all can be changed"
3271 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3272 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3273 &custom_element_change.use_random_replace,
3275 NULL, "use percentage for random replace"
3278 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3279 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3280 &custom_element_change.has_action,
3282 NULL, "execute action on specified condition"
3289 int xoffset, yoffset;
3291 int gadget_id_align;
3293 int area_xsize, area_ysize;
3294 char *text_left, *text_right, *text_below, *infotext;
3295 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3297 /* ---------- level playfield content ------------------------------------ */
3302 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3304 -1, -1, /* these values are not constant, but can change at runtime */
3305 NULL, NULL, NULL, NULL
3308 /* ---------- yam yam content -------------------------------------------- */
3311 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3312 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3313 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3314 &level.yamyam_content[0].e[0][0], 3, 3,
3315 NULL, NULL, "1", NULL
3318 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3319 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3320 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3321 &level.yamyam_content[1].e[0][0], 3, 3,
3322 NULL, NULL, "2", NULL
3325 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3326 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3327 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3328 &level.yamyam_content[2].e[0][0], 3, 3,
3329 NULL, NULL, "3", NULL
3332 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3333 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3334 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3335 &level.yamyam_content[3].e[0][0], 3, 3,
3336 NULL, NULL, "4", NULL
3339 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3340 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3341 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3342 &level.yamyam_content[4].e[0][0], 3, 3,
3343 NULL, NULL, "5", NULL
3346 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3347 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3348 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3349 &level.yamyam_content[5].e[0][0], 3, 3,
3350 NULL, NULL, "6", NULL
3353 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3354 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3355 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3356 &level.yamyam_content[6].e[0][0], 3, 3,
3357 NULL, NULL, "7", NULL
3360 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3361 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3362 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3363 &level.yamyam_content[7].e[0][0], 3, 3,
3364 NULL, NULL, "8", NULL
3367 /* ---------- magic ball content ----------------------------------------- */
3370 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3371 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3372 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3373 &level.ball_content[0].e[0][0], 3, 3,
3374 NULL, NULL, "1", NULL
3377 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3378 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3379 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3380 &level.ball_content[1].e[0][0], 3, 3,
3381 NULL, NULL, "2", NULL
3384 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3385 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3386 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3387 &level.ball_content[2].e[0][0], 3, 3,
3388 NULL, NULL, "3", NULL
3391 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3392 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3393 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3394 &level.ball_content[3].e[0][0], 3, 3,
3395 NULL, NULL, "4", NULL
3398 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3399 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3400 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3401 &level.ball_content[4].e[0][0], 3, 3,
3402 NULL, NULL, "5", NULL
3405 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3406 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3407 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3408 &level.ball_content[5].e[0][0], 3, 3,
3409 NULL, NULL, "6", NULL
3412 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3413 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3414 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3415 &level.ball_content[6].e[0][0], 3, 3,
3416 NULL, NULL, "7", NULL
3419 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3420 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3421 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3422 &level.ball_content[7].e[0][0], 3, 3,
3423 NULL, NULL, "8", NULL
3426 /* ---------- android content -------------------------------------------- */
3429 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3430 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3431 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3432 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3433 "elements:", NULL, NULL, "elements android can clone"
3436 /* ---------- amoeba content --------------------------------------------- */
3439 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3440 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3441 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3442 &level.amoeba_content, 1, 1,
3443 "content:", NULL, NULL, "amoeba content"
3446 /* ---------- level start element ---------------------------------------- */
3449 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3450 0, ED_AREA_1X1_SETTINGS_YOFF,
3451 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3452 &level.start_element[0], 1, 1,
3453 NULL, NULL, NULL, "level start element"
3456 /* ---------- player artwork element ------------------------------------- */
3459 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3460 0, ED_AREA_1X1_SETTINGS_YOFF,
3461 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3462 &level.artwork_element[0], 1, 1,
3463 NULL, NULL, NULL, "element for player artwork"
3466 /* ---------- player explosion element ----------------------------------- */
3469 -1, ED_AREA_1X1_SETTINGS_YPOS(12),
3470 0, ED_AREA_1X1_SETTINGS_YOFF,
3471 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3472 &level.explosion_element[0], 1, 1,
3473 NULL, NULL, NULL, "element for player explosion"
3476 /* ---------- player initial inventory ----------------------------------- */
3479 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3480 0, ED_AREA_1X1_SETTINGS_YOFF,
3481 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3482 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3483 NULL, NULL, NULL, "content for initial inventory"
3486 /* ---------- element settings: configure 1 (custom elements) ----------- */
3488 /* ---------- custom graphic --------------------------------------------- */
3491 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3492 0, ED_AREA_1X1_SETTINGS_YOFF,
3493 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3494 &custom_element.gfx_element_initial,1, 1,
3495 NULL, NULL, NULL, "custom graphic element"
3498 /* ---------- element settings: configure 2 (custom elements) ----------- */
3500 /* ---------- custom content (when exploding) ---------------------------- */
3503 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3504 0, ED_AREA_3X3_SETTINGS_YOFF,
3505 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3506 &custom_element.content.e[0][0], 3, 3,
3507 "content:", NULL, NULL, NULL
3510 /* ---------- custom enter and leave element (when moving) --------------- */
3513 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3514 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3515 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3516 &custom_element.move_enter_element, 1, 1,
3517 "can dig:", " ", NULL, "element that can be digged/collected"
3520 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3521 0, ED_AREA_1X1_SETTINGS_YOFF,
3522 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3523 &custom_element.move_leave_element, 1, 1,
3524 NULL, NULL, NULL, "element that will be left behind"
3527 /* ---------- element settings: advanced (custom elements) --------------- */
3529 /* ---------- custom change target --------------------------------------- */
3532 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3533 0, ED_AREA_1X1_SETTINGS_YOFF,
3534 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3535 &custom_element_change.target_element, 1, 1,
3536 NULL, "after/when:", NULL, "new target element after change"
3539 /* ---------- custom change content (extended change target) ------------- */
3542 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3543 0, ED_AREA_3X3_SETTINGS_YOFF,
3544 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3545 &custom_element_change.target_content.e[0][0], 3, 3,
3546 NULL, NULL, NULL, "new extended elements after change"
3549 /* ---------- custom change trigger (element causing change) ------------- */
3552 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3553 0, ED_AREA_1X1_SETTINGS_YOFF,
3554 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3555 &custom_element_change.initial_trigger_element, 1, 1,
3556 NULL, NULL, NULL, "other element triggering change"
3559 /* ---------- custom change action (element used for action) ------------- */
3562 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3563 0, ED_AREA_1X1_SETTINGS_YOFF,
3564 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3565 &custom_element_change.action_element, 1, 1,
3566 NULL, NULL, NULL, "element used as action parameter"
3569 /* ---------- group element content -------------------------------------- */
3572 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3573 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3574 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3575 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3576 "content:", NULL, NULL, NULL
3579 /* ---------- random background (for random painting) -------------------- */
3582 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3583 0, ED_AREA_1X1_LSETTINGS_YOFF,
3584 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3585 &random_placement_background_element, 1, 1,
3586 NULL, NULL, NULL, "random placement background"
3592 -----------------------------------------------------------------------------
3593 some internally used variables
3594 -----------------------------------------------------------------------------
3597 /* maximal size of level editor drawing area */
3598 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3600 /* actual size of level editor drawing area */
3601 static int ed_fieldx, ed_fieldy;
3603 /* actual position of level editor drawing area in level playfield */
3604 static int level_xpos = -1, level_ypos = -1;
3606 /* actual tile size used to display playfield drawing area */
3607 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3609 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3611 /* drawing elements on the three mouse buttons */
3612 static int new_element1 = EL_WALL;
3613 static int new_element2 = EL_EMPTY;
3614 static int new_element3 = EL_SAND;
3616 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3617 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3618 (button) == 2 ? new_element2 : \
3619 (button) == 3 ? new_element3 : EL_EMPTY)
3621 #define BUTTON_TILE_SIZE(x) ((x) >= TILESIZE ? TILESIZE : MINI_TILESIZE)
3623 static int use_permanent_palette = TRUE;
3625 #define PX (use_permanent_palette ? DX : SX)
3626 #define PY (use_permanent_palette ? DY : SY)
3627 #define PXSIZE (use_permanent_palette ? DXSIZE : SXSIZE)
3628 #define PYSIZE (use_permanent_palette ? DYSIZE : SYSIZE)
3630 /* forward declaration for internal use */
3631 static void ModifyEditorCounterValue(int, int);
3632 static void ModifyEditorCounterLimits(int, int, int);
3633 static void ModifyEditorSelectboxValue(int, int);
3634 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3635 static void ModifyEditorDrawingArea(int, int, int);
3636 static void ModifyEditorElementList();
3637 static void AdjustElementListScrollbar();
3638 static void RedrawDrawingElements();
3639 static void DrawDrawingWindow();
3640 static void DrawLevelInfoWindow();
3641 static void DrawPropertiesWindow();
3642 static void DrawPaletteWindow();
3643 static void UpdateCustomElementGraphicGadgets();
3644 static boolean checkPropertiesConfig(int);
3645 static void SetAutomaticNumberOfGemsNeeded();
3646 static void ClearEditorGadgetInfoText();
3647 static void CopyLevelToUndoBuffer(int);
3648 static void HandleDrawingAreas(struct GadgetInfo *);
3649 static void HandleCounterButtons(struct GadgetInfo *);
3650 static void HandleTextInputGadgets(struct GadgetInfo *);
3651 static void HandleTextAreaGadgets(struct GadgetInfo *);
3652 static void HandleSelectboxGadgets(struct GadgetInfo *);
3653 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3654 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3655 static void HandleRadiobuttons(struct GadgetInfo *);
3656 static void HandleCheckbuttons(struct GadgetInfo *);
3657 static void HandleControlButtons(struct GadgetInfo *);
3658 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3659 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3660 static boolean AskToCopyAndModifyLevelTemplate();
3661 static boolean getDrawModeHiRes();
3663 static int num_editor_gadgets = 0; /* dynamically determined */
3665 static struct GadgetInfo **level_editor_gadget = NULL;
3666 static int *right_gadget_border = NULL;
3668 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3669 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3670 static boolean draw_with_brush = FALSE;
3671 static int properties_element = 0;
3673 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3674 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3675 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3676 static int undo_buffer_position = 0;
3677 static int undo_buffer_steps = 0;
3678 static int redo_buffer_steps = 0;
3680 static int edit_mode;
3681 static int edit_mode_levelinfo;
3682 static int edit_mode_properties;
3684 static int element_shift = 0;
3686 static int editor_el_players[] =
3693 static int *editor_el_players_ptr = editor_el_players;
3694 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3696 static int editor_hl_boulderdash[] =
3698 EL_INTERNAL_CASCADE_BD_ACTIVE,
3704 static int editor_el_boulderdash[] =
3713 EL_BD_EXPANDABLE_WALL,
3721 EL_BD_BUTTERFLY_LEFT,
3723 EL_BD_BUTTERFLY_RIGHT,
3724 EL_BD_FIREFLY_RIGHT,
3727 EL_BD_BUTTERFLY_DOWN,
3731 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3732 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3733 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3734 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3736 static int editor_hl_emerald_mine[] =
3738 EL_INTERNAL_CASCADE_EM_ACTIVE,
3744 static int editor_el_emerald_mine[] =
3781 EL_ACID_POOL_TOPLEFT,
3783 EL_ACID_POOL_TOPRIGHT,
3786 EL_ACID_POOL_BOTTOMLEFT,
3787 EL_ACID_POOL_BOTTOM,
3788 EL_ACID_POOL_BOTTOMRIGHT,
3808 EL_EM_STEEL_EXIT_CLOSED,
3809 EL_EM_STEEL_EXIT_OPEN,
3811 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3812 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3813 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3814 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3816 static int editor_hl_emerald_mine_club[] =
3818 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3824 static int editor_el_emerald_mine_club[] =
3851 EL_EMC_WALL_SLIPPERY_1,
3852 EL_EMC_WALL_SLIPPERY_2,
3853 EL_EMC_WALL_SLIPPERY_3,
3854 EL_EMC_WALL_SLIPPERY_4,
3877 EL_EMC_MAGIC_BALL_SWITCH,
3879 EL_EMC_SPRING_BUMPER,
3884 EL_EM_DYNAMITE_ACTIVE,
3888 EL_BALLOON_SWITCH_UP,
3889 EL_BALLOON_SWITCH_ANY,
3892 EL_BALLOON_SWITCH_LEFT,
3894 EL_BALLOON_SWITCH_RIGHT,
3898 EL_BALLOON_SWITCH_DOWN,
3899 EL_BALLOON_SWITCH_NONE,
3901 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3902 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3903 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3904 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3906 static int editor_hl_rnd[] =
3908 EL_INTERNAL_CASCADE_RND_ACTIVE,
3914 static int editor_el_rnd[] =
3946 EL_WALL_EMERALD_YELLOW,
3947 EL_WALL_EMERALD_RED,
3948 EL_WALL_EMERALD_PURPLE,
3966 EL_DYNABOMB_INCREASE_NUMBER,
3967 EL_DYNABOMB_INCREASE_SIZE,
3968 EL_DYNABOMB_INCREASE_POWER,
3988 EL_INVISIBLE_STEELWALL,
3992 EL_EXPANDABLE_WALL_HORIZONTAL,
3993 EL_EXPANDABLE_WALL_VERTICAL,
3994 EL_EXPANDABLE_WALL_ANY,
3996 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3997 static int *editor_el_rnd_ptr = editor_el_rnd;
3998 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3999 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
4001 static int editor_hl_sokoban[] =
4003 EL_INTERNAL_CASCADE_SB_ACTIVE,
4009 static int editor_el_sokoban[] =
4012 EL_SOKOBAN_FIELD_EMPTY,
4013 EL_SOKOBAN_FIELD_FULL,
4014 EL_SOKOBAN_FIELD_PLAYER,
4016 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
4017 static int *editor_el_sokoban_ptr = editor_el_sokoban;
4018 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
4019 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
4021 static int editor_hl_supaplex[] =
4023 EL_INTERNAL_CASCADE_SP_ACTIVE,
4029 static int editor_el_supaplex[] =
4047 EL_SP_PORT_HORIZONTAL,
4048 EL_SP_PORT_VERTICAL,
4056 EL_SP_GRAVITY_PORT_LEFT,
4057 EL_SP_GRAVITY_PORT_RIGHT,
4058 EL_SP_GRAVITY_PORT_UP,
4059 EL_SP_GRAVITY_PORT_DOWN,
4061 EL_SP_GRAVITY_ON_PORT_LEFT,
4062 EL_SP_GRAVITY_ON_PORT_RIGHT,
4063 EL_SP_GRAVITY_ON_PORT_UP,
4064 EL_SP_GRAVITY_ON_PORT_DOWN,
4066 EL_SP_GRAVITY_OFF_PORT_LEFT,
4067 EL_SP_GRAVITY_OFF_PORT_RIGHT,
4068 EL_SP_GRAVITY_OFF_PORT_UP,
4069 EL_SP_GRAVITY_OFF_PORT_DOWN,
4071 EL_SP_HARDWARE_GRAY,
4072 EL_SP_HARDWARE_GREEN,
4073 EL_SP_HARDWARE_BLUE,
4076 EL_SP_HARDWARE_BASE_1,
4077 EL_SP_HARDWARE_BASE_2,
4078 EL_SP_HARDWARE_BASE_3,
4079 EL_SP_HARDWARE_BASE_4,
4081 EL_SP_HARDWARE_BASE_5,
4082 EL_SP_HARDWARE_BASE_6,
4083 EL_SP_HARDWARE_YELLOW,
4091 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
4092 static int *editor_el_supaplex_ptr = editor_el_supaplex;
4093 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
4094 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
4096 static int editor_hl_diamond_caves[] =
4098 EL_INTERNAL_CASCADE_DC_ACTIVE,
4104 static int editor_el_diamond_caves[] =
4111 EL_CONVEYOR_BELT_1_LEFT,
4112 EL_CONVEYOR_BELT_1_MIDDLE,
4113 EL_CONVEYOR_BELT_1_RIGHT,
4114 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4116 EL_CONVEYOR_BELT_2_LEFT,
4117 EL_CONVEYOR_BELT_2_MIDDLE,
4118 EL_CONVEYOR_BELT_2_RIGHT,
4119 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4121 EL_CONVEYOR_BELT_3_LEFT,
4122 EL_CONVEYOR_BELT_3_MIDDLE,
4123 EL_CONVEYOR_BELT_3_RIGHT,
4124 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4126 EL_CONVEYOR_BELT_4_LEFT,
4127 EL_CONVEYOR_BELT_4_MIDDLE,
4128 EL_CONVEYOR_BELT_4_RIGHT,
4129 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4131 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4132 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4133 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4134 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4136 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4137 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4138 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4139 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4144 EL_DC_TIMEGATE_SWITCH,
4146 EL_SWITCHGATE_CLOSED,
4148 EL_SWITCHGATE_SWITCH_UP,
4149 EL_SWITCHGATE_SWITCH_DOWN,
4152 EL_LIGHT_SWITCH_ACTIVE,
4153 EL_DC_SWITCHGATE_SWITCH_UP,
4154 EL_DC_SWITCHGATE_SWITCH_DOWN,
4156 EL_STEEL_EXIT_CLOSED,
4158 EL_STEELWALL_SLIPPERY,
4161 EL_QUICKSAND_FAST_EMPTY,
4162 EL_QUICKSAND_FAST_FULL,
4176 EL_SIGN_RADIOACTIVITY,
4182 EL_SIGN_ENTRY_FORBIDDEN,
4183 EL_SIGN_EMERGENCY_EXIT,
4208 EL_DC_STEELWALL_2_SINGLE,
4209 EL_DC_STEELWALL_2_TOP,
4210 EL_SIGN_EXCLAMATION,
4213 EL_DC_STEELWALL_2_LEFT,
4214 EL_DC_STEELWALL_2_MIDDLE,
4215 EL_DC_STEELWALL_2_HORIZONTAL,
4216 EL_DC_STEELWALL_2_RIGHT,
4218 EL_DC_STEELWALL_1_TOPLEFT,
4219 EL_DC_STEELWALL_2_VERTICAL,
4220 EL_DC_STEELWALL_1_TOPRIGHT,
4223 EL_DC_STEELWALL_1_VERTICAL,
4224 EL_DC_STEELWALL_2_BOTTOM,
4226 EL_DC_GATE_WHITE_GRAY,
4228 EL_DC_STEELWALL_1_BOTTOMLEFT,
4229 EL_DC_STEELWALL_1_HORIZONTAL,
4230 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4231 EL_DC_GATE_FAKE_GRAY,
4233 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4234 EL_DC_STEELWALL_1_BOTTOM,
4235 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4236 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4238 EL_DC_STEELWALL_1_RIGHT,
4240 EL_DC_STEELWALL_1_LEFT,
4241 EL_EXPANDABLE_STEELWALL_VERTICAL,
4243 EL_DC_STEELWALL_1_TOPRIGHT_2,
4244 EL_DC_STEELWALL_1_TOP,
4245 EL_DC_STEELWALL_1_TOPLEFT_2,
4246 EL_EXPANDABLE_STEELWALL_ANY,
4248 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4249 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4250 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4251 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4253 static int editor_hl_dx_boulderdash[] =
4255 EL_INTERNAL_CASCADE_DX_ACTIVE,
4261 static int editor_el_dx_boulderdash[] =
4265 EL_TUBE_HORIZONTAL_DOWN,
4269 EL_TUBE_VERTICAL_RIGHT,
4271 EL_TUBE_VERTICAL_LEFT,
4275 EL_TUBE_HORIZONTAL_UP,
4283 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4284 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4285 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4286 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4288 static int editor_hl_mirror_magic[] =
4290 EL_INTERNAL_CASCADE_MM_ACTIVE,
4296 static int editor_el_mirror_magic[] =
4298 EL_MM_MCDUFFIN_RIGHT,
4300 EL_MM_MCDUFFIN_LEFT,
4301 EL_MM_MCDUFFIN_DOWN,
4304 EL_MM_MIRROR_FIXED_START,
4305 EL_MM_POLARISATOR_START,
4306 EL_MM_POLARISATOR_CROSS_START,
4308 EL_MM_BEAMER_RED_START,
4309 EL_MM_BEAMER_YELLOW_START,
4310 EL_MM_BEAMER_GREEN_START,
4311 EL_MM_BEAMER_BLUE_START,
4324 EL_MM_LIGHTBULB_ACTIVE,
4338 EL_MM_STEEL_GRID_FIXED_1,
4339 EL_MM_STEEL_GRID_FIXED_2,
4340 EL_MM_STEEL_GRID_FIXED_3,
4341 EL_MM_STEEL_GRID_FIXED_4,
4343 EL_MM_WOODEN_GRID_FIXED_1,
4344 EL_MM_WOODEN_GRID_FIXED_2,
4345 EL_MM_WOODEN_GRID_FIXED_3,
4346 EL_MM_WOODEN_GRID_FIXED_4
4348 static int *editor_hl_mirror_magic_ptr = editor_hl_mirror_magic;
4349 static int *editor_el_mirror_magic_ptr = editor_el_mirror_magic;
4350 static int num_editor_hl_mirror_magic = SIZEOF_ARRAY_INT(editor_hl_mirror_magic);
4351 static int num_editor_el_mirror_magic = SIZEOF_ARRAY_INT(editor_el_mirror_magic);
4353 static int editor_hl_deflektor[] =
4355 EL_INTERNAL_CASCADE_DF_ACTIVE,
4361 static int editor_el_deflektor[] =
4368 EL_DF_RECEIVER_RIGHT,
4370 EL_DF_RECEIVER_LEFT,
4371 EL_DF_RECEIVER_DOWN,
4374 EL_DF_MIRROR_ROTATING_START,
4378 EL_DF_FIBRE_OPTIC_RED_1,
4379 EL_DF_FIBRE_OPTIC_YELLOW_1,
4380 EL_DF_FIBRE_OPTIC_GREEN_1,
4381 EL_DF_FIBRE_OPTIC_BLUE_1,
4383 EL_DF_STEEL_GRID_FIXED_START,
4384 EL_DF_STEEL_GRID_ROTATING_START,
4385 EL_DF_WOODEN_GRID_FIXED_START,
4386 EL_DF_WOODEN_GRID_ROTATING_START,
4393 static int *editor_hl_deflektor_ptr = editor_hl_deflektor;
4394 static int *editor_el_deflektor_ptr = editor_el_deflektor;
4395 static int num_editor_hl_deflektor = SIZEOF_ARRAY_INT(editor_hl_deflektor);
4396 static int num_editor_el_deflektor = SIZEOF_ARRAY_INT(editor_el_deflektor);
4398 static int editor_hl_chars[] =
4400 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4406 static int editor_el_chars[] =
4488 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4489 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4490 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4491 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4493 EL_CHAR(CHAR_BYTE_DEGREE),
4494 EL_CHAR(CHAR_BYTE_REGISTERED),
4495 EL_CHAR(FONT_ASCII_CURSOR),
4496 EL_CHAR(FONT_ASCII_BUTTON),
4498 EL_CHAR(FONT_ASCII_UP),
4499 EL_CHAR(FONT_ASCII_DOWN),
4503 static int *editor_hl_chars_ptr = editor_hl_chars;
4504 static int *editor_el_chars_ptr = editor_el_chars;
4505 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4506 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4508 static int editor_hl_steel_chars[] =
4510 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4516 static int editor_el_steel_chars[] =
4526 EL_STEEL_CHAR('\''),
4593 EL_STEEL_CHAR('\\'),
4598 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4599 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4600 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4601 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4603 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4604 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4605 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4606 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4608 EL_STEEL_CHAR(FONT_ASCII_UP),
4609 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4613 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4614 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4615 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4616 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4618 static int editor_hl_custom[] =
4620 EL_INTERNAL_CASCADE_CE_ACTIVE,
4626 static int editor_el_custom[] =
4628 EL_CUSTOM_START + 0,
4629 EL_CUSTOM_START + 1,
4630 EL_CUSTOM_START + 2,
4631 EL_CUSTOM_START + 3,
4633 EL_CUSTOM_START + 4,
4634 EL_CUSTOM_START + 5,
4635 EL_CUSTOM_START + 6,
4636 EL_CUSTOM_START + 7,
4638 EL_CUSTOM_START + 8,
4639 EL_CUSTOM_START + 9,
4640 EL_CUSTOM_START + 10,
4641 EL_CUSTOM_START + 11,
4643 EL_CUSTOM_START + 12,
4644 EL_CUSTOM_START + 13,
4645 EL_CUSTOM_START + 14,
4646 EL_CUSTOM_START + 15,
4648 EL_CUSTOM_START + 16,
4649 EL_CUSTOM_START + 17,
4650 EL_CUSTOM_START + 18,
4651 EL_CUSTOM_START + 19,
4653 EL_CUSTOM_START + 20,
4654 EL_CUSTOM_START + 21,
4655 EL_CUSTOM_START + 22,
4656 EL_CUSTOM_START + 23,
4658 EL_CUSTOM_START + 24,
4659 EL_CUSTOM_START + 25,
4660 EL_CUSTOM_START + 26,
4661 EL_CUSTOM_START + 27,
4663 EL_CUSTOM_START + 28,
4664 EL_CUSTOM_START + 29,
4665 EL_CUSTOM_START + 30,
4666 EL_CUSTOM_START + 31,
4668 EL_CUSTOM_START + 32,
4669 EL_CUSTOM_START + 33,
4670 EL_CUSTOM_START + 34,
4671 EL_CUSTOM_START + 35,
4673 EL_CUSTOM_START + 36,
4674 EL_CUSTOM_START + 37,
4675 EL_CUSTOM_START + 38,
4676 EL_CUSTOM_START + 39,
4678 EL_CUSTOM_START + 40,
4679 EL_CUSTOM_START + 41,
4680 EL_CUSTOM_START + 42,
4681 EL_CUSTOM_START + 43,
4683 EL_CUSTOM_START + 44,
4684 EL_CUSTOM_START + 45,
4685 EL_CUSTOM_START + 46,
4686 EL_CUSTOM_START + 47,
4688 EL_CUSTOM_START + 48,
4689 EL_CUSTOM_START + 49,
4690 EL_CUSTOM_START + 50,
4691 EL_CUSTOM_START + 51,
4693 EL_CUSTOM_START + 52,
4694 EL_CUSTOM_START + 53,
4695 EL_CUSTOM_START + 54,
4696 EL_CUSTOM_START + 55,
4698 EL_CUSTOM_START + 56,
4699 EL_CUSTOM_START + 57,
4700 EL_CUSTOM_START + 58,
4701 EL_CUSTOM_START + 59,
4703 EL_CUSTOM_START + 60,
4704 EL_CUSTOM_START + 61,
4705 EL_CUSTOM_START + 62,
4706 EL_CUSTOM_START + 63,
4708 EL_CUSTOM_START + 64,
4709 EL_CUSTOM_START + 65,
4710 EL_CUSTOM_START + 66,
4711 EL_CUSTOM_START + 67,
4713 EL_CUSTOM_START + 68,
4714 EL_CUSTOM_START + 69,
4715 EL_CUSTOM_START + 70,
4716 EL_CUSTOM_START + 71,
4718 EL_CUSTOM_START + 72,
4719 EL_CUSTOM_START + 73,
4720 EL_CUSTOM_START + 74,
4721 EL_CUSTOM_START + 75,
4723 EL_CUSTOM_START + 76,
4724 EL_CUSTOM_START + 77,
4725 EL_CUSTOM_START + 78,
4726 EL_CUSTOM_START + 79,
4728 EL_CUSTOM_START + 80,
4729 EL_CUSTOM_START + 81,
4730 EL_CUSTOM_START + 82,
4731 EL_CUSTOM_START + 83,
4733 EL_CUSTOM_START + 84,
4734 EL_CUSTOM_START + 85,
4735 EL_CUSTOM_START + 86,
4736 EL_CUSTOM_START + 87,
4738 EL_CUSTOM_START + 88,
4739 EL_CUSTOM_START + 89,
4740 EL_CUSTOM_START + 90,
4741 EL_CUSTOM_START + 91,
4743 EL_CUSTOM_START + 92,
4744 EL_CUSTOM_START + 93,
4745 EL_CUSTOM_START + 94,
4746 EL_CUSTOM_START + 95,
4748 EL_CUSTOM_START + 96,
4749 EL_CUSTOM_START + 97,
4750 EL_CUSTOM_START + 98,
4751 EL_CUSTOM_START + 99,
4753 EL_CUSTOM_START + 100,
4754 EL_CUSTOM_START + 101,
4755 EL_CUSTOM_START + 102,
4756 EL_CUSTOM_START + 103,
4758 EL_CUSTOM_START + 104,
4759 EL_CUSTOM_START + 105,
4760 EL_CUSTOM_START + 106,
4761 EL_CUSTOM_START + 107,
4763 EL_CUSTOM_START + 108,
4764 EL_CUSTOM_START + 109,
4765 EL_CUSTOM_START + 110,
4766 EL_CUSTOM_START + 111,
4768 EL_CUSTOM_START + 112,
4769 EL_CUSTOM_START + 113,
4770 EL_CUSTOM_START + 114,
4771 EL_CUSTOM_START + 115,
4773 EL_CUSTOM_START + 116,
4774 EL_CUSTOM_START + 117,
4775 EL_CUSTOM_START + 118,
4776 EL_CUSTOM_START + 119,
4778 EL_CUSTOM_START + 120,
4779 EL_CUSTOM_START + 121,
4780 EL_CUSTOM_START + 122,
4781 EL_CUSTOM_START + 123,
4783 EL_CUSTOM_START + 124,
4784 EL_CUSTOM_START + 125,
4785 EL_CUSTOM_START + 126,
4786 EL_CUSTOM_START + 127,
4788 EL_CUSTOM_START + 128,
4789 EL_CUSTOM_START + 129,
4790 EL_CUSTOM_START + 130,
4791 EL_CUSTOM_START + 131,
4793 EL_CUSTOM_START + 132,
4794 EL_CUSTOM_START + 133,
4795 EL_CUSTOM_START + 134,
4796 EL_CUSTOM_START + 135,
4798 EL_CUSTOM_START + 136,
4799 EL_CUSTOM_START + 137,
4800 EL_CUSTOM_START + 138,
4801 EL_CUSTOM_START + 139,
4803 EL_CUSTOM_START + 140,
4804 EL_CUSTOM_START + 141,
4805 EL_CUSTOM_START + 142,
4806 EL_CUSTOM_START + 143,
4808 EL_CUSTOM_START + 144,
4809 EL_CUSTOM_START + 145,
4810 EL_CUSTOM_START + 146,
4811 EL_CUSTOM_START + 147,
4813 EL_CUSTOM_START + 148,
4814 EL_CUSTOM_START + 149,
4815 EL_CUSTOM_START + 150,
4816 EL_CUSTOM_START + 151,
4818 EL_CUSTOM_START + 152,
4819 EL_CUSTOM_START + 153,
4820 EL_CUSTOM_START + 154,
4821 EL_CUSTOM_START + 155,
4823 EL_CUSTOM_START + 156,
4824 EL_CUSTOM_START + 157,
4825 EL_CUSTOM_START + 158,
4826 EL_CUSTOM_START + 159,
4828 EL_CUSTOM_START + 160,
4829 EL_CUSTOM_START + 161,
4830 EL_CUSTOM_START + 162,
4831 EL_CUSTOM_START + 163,
4833 EL_CUSTOM_START + 164,
4834 EL_CUSTOM_START + 165,
4835 EL_CUSTOM_START + 166,
4836 EL_CUSTOM_START + 167,
4838 EL_CUSTOM_START + 168,
4839 EL_CUSTOM_START + 169,
4840 EL_CUSTOM_START + 170,
4841 EL_CUSTOM_START + 171,
4843 EL_CUSTOM_START + 172,
4844 EL_CUSTOM_START + 173,
4845 EL_CUSTOM_START + 174,
4846 EL_CUSTOM_START + 175,
4848 EL_CUSTOM_START + 176,
4849 EL_CUSTOM_START + 177,
4850 EL_CUSTOM_START + 178,
4851 EL_CUSTOM_START + 179,
4853 EL_CUSTOM_START + 180,
4854 EL_CUSTOM_START + 181,
4855 EL_CUSTOM_START + 182,
4856 EL_CUSTOM_START + 183,
4858 EL_CUSTOM_START + 184,
4859 EL_CUSTOM_START + 185,
4860 EL_CUSTOM_START + 186,
4861 EL_CUSTOM_START + 187,
4863 EL_CUSTOM_START + 188,
4864 EL_CUSTOM_START + 189,
4865 EL_CUSTOM_START + 190,
4866 EL_CUSTOM_START + 191,
4868 EL_CUSTOM_START + 192,
4869 EL_CUSTOM_START + 193,
4870 EL_CUSTOM_START + 194,
4871 EL_CUSTOM_START + 195,
4873 EL_CUSTOM_START + 196,
4874 EL_CUSTOM_START + 197,
4875 EL_CUSTOM_START + 198,
4876 EL_CUSTOM_START + 199,
4878 EL_CUSTOM_START + 200,
4879 EL_CUSTOM_START + 201,
4880 EL_CUSTOM_START + 202,
4881 EL_CUSTOM_START + 203,
4883 EL_CUSTOM_START + 204,
4884 EL_CUSTOM_START + 205,
4885 EL_CUSTOM_START + 206,
4886 EL_CUSTOM_START + 207,
4888 EL_CUSTOM_START + 208,
4889 EL_CUSTOM_START + 209,
4890 EL_CUSTOM_START + 210,
4891 EL_CUSTOM_START + 211,
4893 EL_CUSTOM_START + 212,
4894 EL_CUSTOM_START + 213,
4895 EL_CUSTOM_START + 214,
4896 EL_CUSTOM_START + 215,
4898 EL_CUSTOM_START + 216,
4899 EL_CUSTOM_START + 217,
4900 EL_CUSTOM_START + 218,
4901 EL_CUSTOM_START + 219,
4903 EL_CUSTOM_START + 220,
4904 EL_CUSTOM_START + 221,
4905 EL_CUSTOM_START + 222,
4906 EL_CUSTOM_START + 223,
4908 EL_CUSTOM_START + 224,
4909 EL_CUSTOM_START + 225,
4910 EL_CUSTOM_START + 226,
4911 EL_CUSTOM_START + 227,
4913 EL_CUSTOM_START + 228,
4914 EL_CUSTOM_START + 229,
4915 EL_CUSTOM_START + 230,
4916 EL_CUSTOM_START + 231,
4918 EL_CUSTOM_START + 232,
4919 EL_CUSTOM_START + 233,
4920 EL_CUSTOM_START + 234,
4921 EL_CUSTOM_START + 235,
4923 EL_CUSTOM_START + 236,
4924 EL_CUSTOM_START + 237,
4925 EL_CUSTOM_START + 238,
4926 EL_CUSTOM_START + 239,
4928 EL_CUSTOM_START + 240,
4929 EL_CUSTOM_START + 241,
4930 EL_CUSTOM_START + 242,
4931 EL_CUSTOM_START + 243,
4933 EL_CUSTOM_START + 244,
4934 EL_CUSTOM_START + 245,
4935 EL_CUSTOM_START + 246,
4936 EL_CUSTOM_START + 247,
4938 EL_CUSTOM_START + 248,
4939 EL_CUSTOM_START + 249,
4940 EL_CUSTOM_START + 250,
4941 EL_CUSTOM_START + 251,
4943 EL_CUSTOM_START + 252,
4944 EL_CUSTOM_START + 253,
4945 EL_CUSTOM_START + 254,
4946 EL_CUSTOM_START + 255
4948 static int *editor_hl_custom_ptr = editor_hl_custom;
4949 static int *editor_el_custom_ptr = editor_el_custom;
4950 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4951 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4953 static int editor_hl_group[] =
4955 EL_INTERNAL_CASCADE_GE_ACTIVE,
4961 static int editor_el_group[] =
4975 EL_GROUP_START + 10,
4976 EL_GROUP_START + 11,
4978 EL_GROUP_START + 12,
4979 EL_GROUP_START + 13,
4980 EL_GROUP_START + 14,
4981 EL_GROUP_START + 15,
4983 EL_GROUP_START + 16,
4984 EL_GROUP_START + 17,
4985 EL_GROUP_START + 18,
4986 EL_GROUP_START + 19,
4988 EL_GROUP_START + 20,
4989 EL_GROUP_START + 21,
4990 EL_GROUP_START + 22,
4991 EL_GROUP_START + 23,
4993 EL_GROUP_START + 24,
4994 EL_GROUP_START + 25,
4995 EL_GROUP_START + 26,
4996 EL_GROUP_START + 27,
4998 EL_GROUP_START + 28,
4999 EL_GROUP_START + 29,
5000 EL_GROUP_START + 30,
5003 static int *editor_hl_group_ptr = editor_hl_group;
5004 static int *editor_el_group_ptr = editor_el_group;
5005 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
5006 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
5008 static int editor_hl_reference[] =
5010 EL_INTERNAL_CASCADE_REF_ACTIVE,
5016 static int editor_el_reference[] =
5020 EL_TRIGGER_CE_VALUE,
5021 EL_TRIGGER_CE_SCORE,
5025 EL_CURRENT_CE_VALUE,
5026 EL_CURRENT_CE_SCORE,
5048 static int *editor_hl_reference_ptr = editor_hl_reference;
5049 static int *editor_el_reference_ptr = editor_el_reference;
5050 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
5051 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
5053 static int editor_hl_user_defined[] =
5055 EL_INTERNAL_CASCADE_USER_ACTIVE,
5061 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
5062 static int *editor_el_user_defined_ptr = NULL;
5063 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
5064 static int num_editor_el_user_defined = 0;
5066 static int editor_hl_dynamic[] =
5068 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
5074 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
5075 static int *editor_el_dynamic_ptr = NULL;
5076 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
5077 static int num_editor_el_dynamic = 0;
5079 static int editor_hl_empty[] = { EL_EMPTY };
5080 static int *editor_el_empty = NULL; /* dynamically allocated */
5082 static int *editor_hl_empty_ptr = editor_hl_empty;
5083 static int *editor_el_empty_ptr = NULL;
5084 static int num_editor_hl_empty = 0;
5085 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
5087 static boolean use_el_empty = FALSE;
5089 static int *editor_elements = NULL; /* dynamically allocated */
5090 static int num_editor_elements = 0; /* dynamically determined */
5092 static boolean setup_editor_cascade_never = FALSE;
5094 static boolean setup_editor_el_players = TRUE;
5095 static boolean setup_editor_el_boulderdash = TRUE;
5096 static boolean setup_editor_el_emerald_mine = TRUE;
5097 static boolean setup_editor_el_emerald_mine_club = TRUE;
5098 static boolean setup_editor_el_more = TRUE;
5099 static boolean setup_editor_el_sokoban = TRUE;
5100 static boolean setup_editor_el_supaplex = TRUE;
5101 static boolean setup_editor_el_diamond_caves = TRUE;
5102 static boolean setup_editor_el_dx_boulderdash = TRUE;
5103 static boolean setup_editor_el_mirror_magic = TRUE;
5104 static boolean setup_editor_el_deflektor = TRUE;
5105 static boolean setup_editor_el_chars = TRUE;
5106 static boolean setup_editor_el_steel_chars = TRUE;
5107 static boolean setup_editor_el_custom = TRUE;
5108 static boolean setup_editor_el_user_defined = TRUE;
5109 static boolean setup_editor_el_dynamic = TRUE;
5111 static int editor_hl_unused[] = { EL_EMPTY };
5112 static int *editor_hl_unused_ptr = editor_hl_unused;
5113 static int num_editor_hl_unused = 0;
5117 boolean *setup_value;
5118 boolean *setup_cascade_value;
5120 int **headline_list;
5121 int *headline_list_size;
5124 int *element_list_size;
5126 boolean last_setup_value;
5128 editor_elements_info[] =
5131 &setup_editor_el_players,
5132 &setup_editor_cascade_never,
5133 &editor_hl_unused_ptr, &num_editor_hl_unused,
5134 &editor_el_players_ptr, &num_editor_el_players
5137 &setup_editor_el_boulderdash,
5138 &setup.editor_cascade.el_bd,
5139 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
5140 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
5143 &setup_editor_el_emerald_mine,
5144 &setup.editor_cascade.el_em,
5145 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
5146 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
5149 &setup_editor_el_emerald_mine_club,
5150 &setup.editor_cascade.el_emc,
5151 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
5152 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
5155 &setup_editor_el_more,
5156 &setup.editor_cascade.el_rnd,
5157 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
5158 &editor_el_rnd_ptr, &num_editor_el_rnd
5161 &setup_editor_el_sokoban,
5162 &setup.editor_cascade.el_sb,
5163 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
5164 &editor_el_sokoban_ptr, &num_editor_el_sokoban
5167 &setup_editor_el_supaplex,
5168 &setup.editor_cascade.el_sp,
5169 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
5170 &editor_el_supaplex_ptr, &num_editor_el_supaplex
5173 &setup_editor_el_diamond_caves,
5174 &setup.editor_cascade.el_dc,
5175 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
5176 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
5179 &setup_editor_el_dx_boulderdash,
5180 &setup.editor_cascade.el_dx,
5181 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
5182 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
5185 &setup_editor_el_mirror_magic,
5186 &setup.editor_cascade.el_mm,
5187 &editor_hl_mirror_magic_ptr, &num_editor_hl_mirror_magic,
5188 &editor_el_mirror_magic_ptr, &num_editor_el_mirror_magic
5191 &setup_editor_el_deflektor,
5192 &setup.editor_cascade.el_df,
5193 &editor_hl_deflektor_ptr, &num_editor_hl_deflektor,
5194 &editor_el_deflektor_ptr, &num_editor_el_deflektor
5197 &setup_editor_el_chars,
5198 &setup.editor_cascade.el_chars,
5199 &editor_hl_chars_ptr, &num_editor_hl_chars,
5200 &editor_el_chars_ptr, &num_editor_el_chars
5203 &setup_editor_el_steel_chars,
5204 &setup.editor_cascade.el_steel_chars,
5205 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
5206 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
5209 &setup_editor_el_custom,
5210 &setup.editor_cascade.el_ce,
5211 &editor_hl_custom_ptr, &num_editor_hl_custom,
5212 &editor_el_custom_ptr, &num_editor_el_custom
5215 &setup_editor_el_custom,
5216 &setup.editor_cascade.el_ge,
5217 &editor_hl_group_ptr, &num_editor_hl_group,
5218 &editor_el_group_ptr, &num_editor_el_group
5221 &setup_editor_el_custom,
5222 &setup.editor_cascade.el_ref,
5223 &editor_hl_reference_ptr, &num_editor_hl_reference,
5224 &editor_el_reference_ptr, &num_editor_el_reference
5227 &setup_editor_el_user_defined,
5228 &setup.editor_cascade.el_user,
5229 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
5230 &editor_el_user_defined_ptr, &num_editor_el_user_defined
5233 &setup_editor_el_dynamic,
5234 &setup.editor_cascade.el_dynamic,
5235 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
5236 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
5241 &editor_hl_empty_ptr, &num_editor_hl_empty,
5242 &editor_el_empty_ptr, &num_editor_el_empty,
5254 -----------------------------------------------------------------------------
5256 -----------------------------------------------------------------------------
5259 static int getMaxInfoTextLength()
5261 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
5264 static int getTextWidthForGadget(char *text)
5269 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
5272 static int getTextWidthForDrawingArea(char *text)
5277 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
5280 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
5282 return (gi->x + gi->width + getTextWidthForGadget(text));
5285 static char *getElementInfoText(int element)
5287 char *info_text = NULL;
5289 if (element < MAX_NUM_ELEMENTS)
5291 if (strlen(element_info[element].description) > 0)
5292 info_text = element_info[element].description;
5293 else if (element_info[element].custom_description != NULL)
5294 info_text = element_info[element].custom_description;
5295 else if (element_info[element].editor_description != NULL)
5296 info_text = element_info[element].editor_description;
5299 if (info_text == NULL)
5300 info_text = INFOTEXT_UNKNOWN_ELEMENT;
5305 static char *getElementDescriptionFilenameExt(char *basename)
5307 char *elements_subdir = "elements";
5308 static char *elements_subdir2 = NULL;
5309 static char *filename = NULL;
5311 if (elements_subdir2 == NULL)
5312 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
5314 checked_free(filename);
5316 /* 1st try: look for element description in current level set directory */
5317 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
5318 if (fileExists(filename))
5323 /* 2nd try: look for element description in the game's base directory */
5324 filename = getPath3(options.docs_directory, elements_subdir, basename);
5325 if (fileExists(filename))
5331 char *getElementDescriptionFilename(int element)
5333 char basename[MAX_FILENAME_LEN];
5336 /* 1st try: look for element description file for exactly this element */
5337 sprintf(basename, "%s.txt", element_info[element].token_name);
5338 filename = getElementDescriptionFilenameExt(basename);
5339 if (filename != NULL)
5342 /* 2nd try: look for element description file for this element's class */
5343 sprintf(basename, "%s.txt", element_info[element].class_name);
5344 filename = getElementDescriptionFilenameExt(basename);
5345 if (filename != NULL)
5351 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5353 boolean element_found[NUM_FILE_ELEMENTS];
5356 /* initialize list of used elements to "not used" */
5357 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5358 element_found[i] = FALSE;
5360 /* find all elements used in current level */
5361 for (y = 0; y < lev_fieldy; y++)
5362 for (x = 0; x < lev_fieldx; x++)
5363 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5364 element_found[Feld[x][y]] = TRUE;
5368 /* count number of elements used in current level */
5369 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5370 if (element_found[i])
5373 /* add space for up to 3 more elements for padding that may be needed */
5376 /* free memory for old list of elements, if needed */
5377 checked_free(*elements);
5379 /* allocate memory for new list of elements */
5380 *elements = checked_malloc(*num_elements * sizeof(int));
5384 /* add all elements used in current level (non-custom/group elements) */
5385 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5386 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5387 (*elements)[(*num_elements)++] = i;
5389 /* add all elements used in current level (custom/group elements) */
5390 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5391 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5392 (*elements)[(*num_elements)++] = i;
5394 while (*num_elements % 4) /* pad with empty elements, if needed */
5395 (*elements)[(*num_elements)++] = EL_EMPTY;
5398 static void ReinitializeElementList_EnableSections()
5400 /* default: enable all element sections */
5402 setup_editor_el_players = TRUE;
5403 setup_editor_el_boulderdash = TRUE;
5404 setup_editor_el_emerald_mine = TRUE;
5405 setup_editor_el_emerald_mine_club = TRUE;
5406 setup_editor_el_more = TRUE;
5407 setup_editor_el_sokoban = TRUE;
5408 setup_editor_el_supaplex = TRUE;
5409 setup_editor_el_diamond_caves = TRUE;
5410 setup_editor_el_dx_boulderdash = TRUE;
5411 setup_editor_el_mirror_magic = TRUE;
5412 setup_editor_el_deflektor = TRUE;
5413 setup_editor_el_chars = TRUE;
5414 setup_editor_el_steel_chars = TRUE;
5416 setup_editor_el_custom = TRUE;
5417 setup_editor_el_user_defined = TRUE;
5418 setup_editor_el_dynamic = TRUE;
5420 /* now disable all element sections not to be displayed */
5422 if (!setup.editor.el_classic)
5424 setup_editor_el_players = FALSE;
5425 setup_editor_el_boulderdash = FALSE;
5426 setup_editor_el_emerald_mine = FALSE;
5427 setup_editor_el_emerald_mine_club = FALSE;
5428 setup_editor_el_more = FALSE;
5429 setup_editor_el_sokoban = FALSE;
5430 setup_editor_el_supaplex = FALSE;
5431 setup_editor_el_diamond_caves = FALSE;
5432 setup_editor_el_dx_boulderdash = FALSE;
5433 setup_editor_el_mirror_magic = FALSE;
5434 setup_editor_el_deflektor = FALSE;
5435 setup_editor_el_chars = FALSE;
5436 setup_editor_el_steel_chars = FALSE;
5439 if (!setup.editor.el_custom)
5441 setup_editor_el_custom = FALSE;
5444 if (!setup.editor.el_user_defined)
5446 setup_editor_el_user_defined = FALSE;
5449 if (!setup.editor.el_dynamic)
5451 setup_editor_el_dynamic = FALSE;
5454 if (level.game_engine_type == GAME_ENGINE_TYPE_RND)
5456 setup_editor_el_mirror_magic = FALSE;
5457 setup_editor_el_deflektor = FALSE;
5459 else if (level.game_engine_type == GAME_ENGINE_TYPE_EM)
5461 setup_editor_el_boulderdash = FALSE;
5462 setup_editor_el_more = FALSE;
5463 setup_editor_el_sokoban = FALSE;
5464 setup_editor_el_supaplex = FALSE;
5465 setup_editor_el_diamond_caves = FALSE;
5466 setup_editor_el_dx_boulderdash = FALSE;
5467 setup_editor_el_mirror_magic = FALSE;
5468 setup_editor_el_deflektor = FALSE;
5469 setup_editor_el_steel_chars = FALSE;
5471 setup_editor_el_custom = FALSE;
5473 else if (level.game_engine_type == GAME_ENGINE_TYPE_SP)
5475 setup_editor_el_players = FALSE;
5476 setup_editor_el_boulderdash = FALSE;
5477 setup_editor_el_emerald_mine = FALSE;
5478 setup_editor_el_emerald_mine_club = FALSE;
5479 setup_editor_el_more = FALSE;
5480 setup_editor_el_sokoban = FALSE;
5481 setup_editor_el_diamond_caves = FALSE;
5482 setup_editor_el_dx_boulderdash = FALSE;
5483 setup_editor_el_mirror_magic = FALSE;
5484 setup_editor_el_deflektor = FALSE;
5485 setup_editor_el_chars = FALSE;
5486 setup_editor_el_steel_chars = FALSE;
5488 setup_editor_el_custom = FALSE;
5490 else if (level.game_engine_type == GAME_ENGINE_TYPE_MM)
5492 setup_editor_el_players = FALSE;
5493 setup_editor_el_boulderdash = FALSE;
5494 setup_editor_el_emerald_mine = FALSE;
5495 setup_editor_el_emerald_mine_club = FALSE;
5496 setup_editor_el_more = FALSE;
5497 setup_editor_el_sokoban = FALSE;
5498 setup_editor_el_supaplex = FALSE;
5499 setup_editor_el_diamond_caves = FALSE;
5500 setup_editor_el_dx_boulderdash = FALSE;
5501 setup_editor_el_steel_chars = FALSE;
5503 setup_editor_el_custom = FALSE;
5507 static void ReinitializeElementList()
5509 static boolean initialization_needed = TRUE;
5513 ReinitializeElementList_EnableSections();
5515 if (initialization_needed)
5517 LoadSetup_EditorCascade(); /* load last editor cascade state */
5519 /* initialize editor cascade element from saved cascade state */
5520 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5522 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5523 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5525 if (IS_EDITOR_CASCADE(*cascade_element))
5527 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5528 EL_CASCADE_INACTIVE(*cascade_element));
5531 initialization_needed = FALSE;
5534 checked_free(editor_elements);
5536 /* reload optional user defined element list for each invocation of editor */
5537 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5538 &num_editor_el_user_defined);
5540 /* initialize dynamic level element list for each invocation of editor */
5541 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5542 &num_editor_el_dynamic);
5544 /* initialize list of empty elements (used for padding, if needed) */
5545 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5546 editor_el_empty[i] = EL_EMPTY;
5548 /* do some sanity checks for each element from element list */
5549 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5551 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5553 int element = (*editor_elements_info[i].element_list)[j];
5555 if (element >= NUM_FILE_ELEMENTS)
5556 Error(ERR_WARN, "editor element %d is runtime element", element);
5558 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5559 Error(ERR_WARN, "no element description text for element %d", element);
5563 num_editor_elements = 0;
5564 use_el_empty = FALSE;
5566 /* determine size of element list */
5567 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5569 boolean found_inactive_cascade = FALSE;
5571 if (*editor_elements_info[i].setup_value)
5573 if (setup.editor.el_headlines)
5575 // required for correct padding of palette headline buttons
5576 if (*editor_elements_info[i].headline_list_size > 0)
5577 num_editor_elements += editor.palette.cols;
5579 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5581 int element = (*editor_elements_info[i].headline_list)[j];
5583 if (IS_EDITOR_CASCADE_INACTIVE(element))
5584 found_inactive_cascade = TRUE;
5588 if (found_inactive_cascade)
5591 // required for correct padding of palette element buttons
5592 int element_list_size = *editor_elements_info[i].element_list_size;
5594 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5595 int element_buttons = editor.palette.cols * element_rows;
5597 num_editor_elements += element_buttons;
5601 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5603 /* offer at least as many elements as element buttons exist */
5604 use_el_empty = TRUE;
5605 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5607 num_editor_elements += num_editor_el_empty;
5610 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5612 /* fill element list */
5613 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5615 boolean found_inactive_cascade = FALSE;
5617 if (*editor_elements_info[i].setup_value)
5619 if (setup.editor.el_headlines)
5621 // required for correct padding of palette headline buttons
5622 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5623 editor.palette.cols : 0);
5625 for (j = 0; j < headline_size; j++)
5627 // use empty elements for padding of palette headline buttons
5628 int element = (j < *editor_elements_info[i].headline_list_size ?
5629 (*editor_elements_info[i].headline_list)[j] :
5630 editor_el_empty[0]);
5632 editor_elements[pos++] = element;
5634 if (IS_EDITOR_CASCADE_INACTIVE(element))
5635 found_inactive_cascade = TRUE;
5639 if (found_inactive_cascade)
5642 // required for correct padding of palette element buttons
5643 int element_list_size = *editor_elements_info[i].element_list_size;
5645 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5646 int element_buttons = editor.palette.cols * element_rows;
5648 // copy all elements from element list
5649 for (j = 0; j < element_list_size; j++)
5650 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5652 // use empty elements for padding of palette element buttons
5653 for (j = 0; j < element_buttons - element_list_size; j++)
5654 editor_elements[pos++] = editor_el_empty[0];
5658 /* (this function is also called before editor gadgets are initialized!) */
5659 AdjustElementListScrollbar();
5662 void PrintEditorElementList()
5664 boolean *stop = &setup_editor_el_user_defined;
5667 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5669 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5671 if (IS_EDITOR_CASCADE(cascade_element))
5673 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5674 char *headline = element_info[cascade_element_show].editor_description;
5676 PrintLineWithPrefix("# ", "-", 77);
5677 Print("# %s\n", headline);
5678 PrintLineWithPrefix("# ", "-", 77);
5681 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5683 int element = (*editor_elements_info[i].headline_list)[j];
5685 if (IS_EDITOR_CASCADE(element))
5686 element = EL_CHAR_MINUS;
5688 Print("# %s\n", element_info[element].token_name);
5694 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5696 int element = (*editor_elements_info[i].element_list)[j];
5698 Print("# %s\n", element_info[element].token_name);
5706 static void ReinitializeElementListButtons()
5708 static boolean last_setup_value_headlines = FALSE;
5709 static boolean initialization_needed = TRUE;
5712 if (!initialization_needed) /* check if editor element setup has changed */
5714 if (last_setup_value_headlines != setup.editor.el_headlines)
5715 initialization_needed = TRUE;
5717 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5718 if (editor_elements_info[i].last_setup_value !=
5719 *editor_elements_info[i].setup_value)
5720 initialization_needed = TRUE;
5723 if (!initialization_needed)
5726 FreeLevelEditorGadgets();
5727 CreateLevelEditorGadgets();
5729 /* store current setup values for next invocation of this function */
5730 last_setup_value_headlines = setup.editor.el_headlines;
5731 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5732 editor_elements_info[i].last_setup_value =
5733 *editor_elements_info[i].setup_value;
5735 initialization_needed = FALSE;
5738 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5741 int border_graphic =
5742 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5743 struct GraphicInfo *g = &graphic_info[border_graphic];
5744 Bitmap *src_bitmap = g->bitmap;
5745 int src_x = g->src_x;
5746 int src_y = g->src_y;
5747 int border_size = g->border_size;
5748 int border_xpos = g->width - border_size;
5749 int border_ypos = g->height - border_size;
5750 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5753 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5754 border_size, border_size,
5755 dest_x - border_size, dest_y - border_size);
5756 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5757 border_size, border_size,
5758 dest_x + width, dest_y - border_size);
5759 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5760 border_size, border_size,
5761 dest_x - border_size, dest_y + height);
5762 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5763 border_size, border_size,
5764 dest_x + width, dest_y + height);
5766 for (i = 0; i < width / tilesize; i++)
5768 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5769 tilesize, border_size,
5770 dest_x + i * tilesize, dest_y - border_size);
5771 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5772 tilesize, border_size,
5773 dest_x + i * tilesize, dest_y + height);
5776 for (i = 0; i < height / tilesize; i++)
5778 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5779 border_size, tilesize,
5780 dest_x - border_size, dest_y + i * tilesize);
5781 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5782 border_size, tilesize,
5783 dest_x + width, dest_y + i * tilesize);
5786 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5789 static void DrawEditorElement(int x, int y, int element)
5791 DrawSizedElement(x, y, element, ed_tilesize);
5794 static void DrawEditorElementThruMask(int x, int y, int element)
5796 DrawSizedElementThruMask(x, y, element, ed_tilesize);
5799 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5801 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5804 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5806 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5809 static void DrawDrawingArea(int id)
5811 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5814 int *value = drawingarea_info[id].value;
5815 int area_xsize = drawingarea_info[id].area_xsize;
5816 int area_ysize = drawingarea_info[id].area_ysize;
5817 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5819 for (x = 0; x < area_xsize; x++)
5820 for (y = 0; y < area_ysize; y++)
5821 DrawSizedGraphicExt(drawto,
5822 gi->x + x * tilesize,
5823 gi->y + y * tilesize,
5824 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5827 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5830 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5831 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5833 BlitBitmap(drawto, drawto,
5834 SX + (dx == -1 ? ed_tilesize : 0),
5835 SY + (dy == -1 ? ed_tilesize : 0),
5836 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5837 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5838 SX + (dx == +1 ? ed_tilesize : 0),
5839 SY + (dy == +1 ? ed_tilesize : 0));
5843 x = (dx == 1 ? 0 : ed_fieldx - 1);
5844 for (y = 0; y < ed_fieldy; y++)
5845 DrawEditorElementOrWall(x, y, from_x, from_y);
5849 y = (dy == 1 ? 0 : ed_fieldy - 1);
5850 for (x = 0; x < ed_fieldx; x++)
5851 DrawEditorElementOrWall(x, y, from_x, from_y);
5854 redraw_mask |= REDRAW_FIELD;
5858 void getEditorGraphicSource(int element, int tile_size, Bitmap **bitmap,
5861 getSizedGraphicSource(el2edimg(element), 0, tile_size, bitmap, x, y);
5864 static void CreateControlButtons()
5866 struct GadgetInfo *gi;
5869 /* create toolbox buttons */
5870 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5872 int id = controlbutton_info[i].gadget_id;
5873 int type = controlbutton_info[i].gadget_type;
5874 int graphic = controlbutton_info[i].graphic;
5875 struct XYTileSize *pos = controlbutton_info[i].pos;
5876 struct GraphicInfo *gd = &graphic_info[graphic];
5877 Bitmap *deco_bitmap = NULL;
5878 int deco_x = 0, deco_y = 0, deco_xpos = 0, deco_ypos = 0;
5879 int tile_size = 0, deco_shift = 0;
5880 boolean deco_masked = FALSE;
5881 int gd_x1 = gd->src_x;
5882 int gd_y1 = gd->src_y;
5883 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5884 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5885 int gd_x1a = gd->src_x + gd->active_xoffset;
5886 int gd_y1a = gd->src_y + gd->active_yoffset;
5887 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5888 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5891 unsigned int event_mask;
5892 int radio_button_nr = RADIO_NR_NONE;
5893 boolean checked = FALSE;
5895 if (type == GD_TYPE_RADIO_BUTTON)
5897 event_mask = GD_EVENT_PRESSED;
5898 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5900 if (id == drawing_function)
5905 if (id == GADGET_ID_WRAP_LEFT ||
5906 id == GADGET_ID_WRAP_RIGHT ||
5907 id == GADGET_ID_WRAP_UP ||
5908 id == GADGET_ID_WRAP_DOWN)
5909 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5911 event_mask = GD_EVENT_RELEASED;
5914 if (id == GADGET_ID_PROPERTIES ||
5915 id == GADGET_ID_PALETTE)
5920 else if (id == GADGET_ID_ELEMENT_LEFT ||
5921 id == GADGET_ID_ELEMENT_MIDDLE ||
5922 id == GADGET_ID_ELEMENT_RIGHT)
5927 int element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
5928 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
5929 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 : EL_EMPTY);
5931 tile_size = BUTTON_TILE_SIZE(id == GADGET_ID_ELEMENT_LEFT ?
5932 editor.button.element_left.tile_size :
5933 id == GADGET_ID_ELEMENT_MIDDLE ?
5934 editor.button.element_middle.tile_size :
5935 id == GADGET_ID_ELEMENT_RIGHT ?
5936 editor.button.element_right.tile_size : 0);
5938 // make sure that decoration does not overlap gadget border
5939 tile_size = MIN(tile_size, MIN(gd->width, gd->height));
5941 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x,&deco_y);
5943 deco_xpos = (gd->width - tile_size) / 2;
5944 deco_ypos = (gd->height - tile_size) / 2;
5946 deco_masked = gd->draw_masked;
5954 gi = CreateGadget(GDI_CUSTOM_ID, id,
5955 GDI_CUSTOM_TYPE_ID, i,
5956 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5959 GDI_WIDTH, gd->width,
5960 GDI_HEIGHT, gd->height,
5962 GDI_STATE, GD_BUTTON_UNPRESSED,
5963 GDI_RADIO_NR, radio_button_nr,
5964 GDI_CHECKED, checked,
5965 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5966 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5967 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5968 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5969 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5970 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5971 GDI_DECORATION_SIZE, tile_size, tile_size,
5972 GDI_DECORATION_SHIFTING, deco_shift, deco_shift,
5973 GDI_DECORATION_MASKED, deco_masked,
5974 GDI_EVENT_MASK, event_mask,
5975 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5976 GDI_CALLBACK_ACTION, HandleControlButtons,
5980 Error(ERR_EXIT, "cannot create gadget");
5982 level_editor_gadget[id] = gi;
5985 /* these values are not constant, but can change at runtime */
5986 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5987 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5988 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5989 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5990 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5991 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5992 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5993 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5994 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5995 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5996 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5997 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5999 /* create buttons for scrolling of drawing area and element list */
6000 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
6002 int id = scrollbutton_info[i].gadget_id;
6003 int graphic = scrollbutton_info[i].graphic;
6004 struct GraphicInfo *gd = &graphic_info[graphic];
6005 Bitmap *gd_bitmap = gd->bitmap;
6006 int gd_x1 = gd->src_x;
6007 int gd_y1 = gd->src_y;
6008 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6009 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6010 int width = gd->width;
6011 int height = gd->height;
6012 int x = scrollbutton_pos[i].x;
6013 int y = scrollbutton_pos[i].y;
6014 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6016 if (id == GADGET_ID_SCROLL_LIST_UP ||
6017 id == GADGET_ID_SCROLL_LIST_DOWN)
6028 gi = CreateGadget(GDI_CUSTOM_ID, id,
6029 GDI_CUSTOM_TYPE_ID, i,
6030 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
6035 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6036 GDI_STATE, GD_BUTTON_UNPRESSED,
6037 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6038 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6039 GDI_EVENT_MASK, event_mask,
6040 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6041 GDI_CALLBACK_ACTION, HandleControlButtons,
6045 Error(ERR_EXIT, "cannot create gadget");
6047 level_editor_gadget[id] = gi;
6050 /* create buttons for element list */
6051 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6053 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
6054 int graphic = IMG_EDITOR_PALETTE_BUTTON;
6055 struct GraphicInfo *gd = &graphic_info[graphic];
6056 Bitmap *gd_bitmap = gd->bitmap;
6057 Bitmap *deco_bitmap;
6058 int deco_x, deco_y, deco_xpos, deco_ypos;
6059 int gd_x1 = gd->src_x;
6060 int gd_y1 = gd->src_y;
6061 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6062 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6063 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
6064 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
6065 int x = PX + ED_ELEMENTLIST_XPOS + xx * gd->width;
6066 int y = PY + ED_ELEMENTLIST_YPOS + yy * gd->height;
6067 int element = editor_elements[i];
6068 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
6069 unsigned int event_mask = GD_EVENT_RELEASED;
6071 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
6073 deco_xpos = (gd->width - tile_size) / 2;
6074 deco_ypos = (gd->height - tile_size) / 2;
6076 gi = CreateGadget(GDI_CUSTOM_ID, id,
6077 GDI_CUSTOM_TYPE_ID, i,
6078 GDI_INFO_TEXT, getElementInfoText(element),
6081 GDI_WIDTH, gd->width,
6082 GDI_HEIGHT, gd->height,
6083 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6084 GDI_STATE, GD_BUTTON_UNPRESSED,
6085 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6086 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6087 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
6088 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
6089 GDI_DECORATION_SIZE, tile_size, tile_size,
6090 GDI_DECORATION_SHIFTING, 1, 1,
6091 GDI_EVENT_MASK, event_mask,
6092 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6093 GDI_CALLBACK_ACTION, HandleControlButtons,
6097 Error(ERR_EXIT, "cannot create gadget");
6099 level_editor_gadget[id] = gi;
6103 static void CreateCounterButtons()
6105 int max_infotext_len = getMaxInfoTextLength();
6108 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
6111 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
6112 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
6114 /* determine horizontal position to the right of specified gadget */
6115 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6116 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
6117 ED_GADGET_TEXT_DISTANCE);
6119 /* determine horizontal offset for leading text */
6120 if (counterbutton_info[i].text_left != NULL)
6121 x += getTextWidthForGadget(counterbutton_info[i].text_left);
6123 for (j = 0; j < 2; j++)
6125 struct GadgetInfo *gi;
6127 counterbutton_info[i].gadget_id_down :
6128 counterbutton_info[i].gadget_id_up);
6130 struct GraphicInfo *gd;
6131 int gd_x1, gd_x2, gd_y1, gd_y2;
6132 unsigned int event_mask;
6133 char infotext[max_infotext_len + 1];
6135 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6137 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6140 IMG_GFX_EDITOR_BUTTON_PREV_LEVEL :
6141 IMG_GFX_EDITOR_BUTTON_NEXT_LEVEL);
6143 event_mask |= GD_EVENT_RELEASED;
6147 x = DX + editor.button.prev_level.x;
6148 y = DY + editor.button.prev_level.y;
6152 x = DX + editor.button.next_level.x;
6153 y = DY + editor.button.next_level.y;
6159 IMG_EDITOR_COUNTER_DOWN :
6160 IMG_EDITOR_COUNTER_UP);
6163 gd = &graphic_info[graphic];
6167 gd_x2 = gd->src_x + gd->pressed_xoffset;
6168 gd_y2 = gd->src_y + gd->pressed_yoffset;
6170 sprintf(infotext, "%s counter value by 1, 5 or 10",
6171 (j == 0 ? "decrease" : "increase"));
6173 gi = CreateGadget(GDI_CUSTOM_ID, id,
6174 GDI_CUSTOM_TYPE_ID, i,
6175 GDI_INFO_TEXT, infotext,
6178 GDI_WIDTH, gd->width,
6179 GDI_HEIGHT, gd->height,
6180 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6181 GDI_STATE, GD_BUTTON_UNPRESSED,
6182 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6183 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6184 GDI_EVENT_MASK, event_mask,
6185 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6186 GDI_CALLBACK_ACTION, HandleCounterButtons,
6190 Error(ERR_EXIT, "cannot create gadget");
6192 level_editor_gadget[id] = gi;
6193 right_gadget_border[id] =
6194 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6196 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
6200 int font_type = FONT_INPUT_1;
6201 int font_type_active = FONT_INPUT_1_ACTIVE;
6203 id = counterbutton_info[i].gadget_id_text;
6205 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6207 if (i == ED_COUNTER_ID_SELECT_LEVEL)
6209 graphic = IMG_GFX_EDITOR_INPUT_LEVEL_NUMBER;
6211 font_type = FONT_LEVEL_NUMBER;
6212 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
6214 x = DX + editor.input.level_number.x;
6215 y = DY + editor.input.level_number.y;
6219 graphic = IMG_EDITOR_COUNTER_INPUT;
6222 gd = &graphic_info[graphic];
6226 gd_x2 = gd->src_x + gd->active_xoffset;
6227 gd_y2 = gd->src_y + gd->active_yoffset;
6229 gi = CreateGadget(GDI_CUSTOM_ID, id,
6230 GDI_CUSTOM_TYPE_ID, i,
6231 GDI_INFO_TEXT, "enter counter value",
6234 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
6235 GDI_NUMBER_VALUE, 0,
6236 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
6237 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
6238 GDI_TEXT_SIZE, 3, /* minimal counter text size */
6239 GDI_TEXT_FONT, font_type,
6240 GDI_TEXT_FONT_ACTIVE, font_type_active,
6241 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6242 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6243 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6244 GDI_DESIGN_WIDTH, gd->width,
6245 GDI_EVENT_MASK, event_mask,
6246 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6247 GDI_CALLBACK_ACTION, HandleCounterButtons,
6251 Error(ERR_EXIT, "cannot create gadget");
6253 level_editor_gadget[id] = gi;
6254 right_gadget_border[id] =
6255 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
6257 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
6263 static void CreateDrawingAreas()
6267 /* these values are not constant, but can change at runtime */
6268 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
6269 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
6271 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
6273 struct GadgetInfo *gi;
6274 unsigned int event_mask;
6275 int id = drawingarea_info[i].gadget_id;
6276 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
6277 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
6278 int area_xsize = drawingarea_info[i].area_xsize;
6279 int area_ysize = drawingarea_info[i].area_ysize;
6280 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
6281 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
6284 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
6285 GD_EVENT_OFF_BORDERS | GD_EVENT_PIXEL_PRECISE;
6287 /* determine horizontal position to the right of specified gadget */
6288 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
6289 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
6290 ED_DRAWINGAREA_TEXT_DISTANCE);
6292 /* determine horizontal offset for leading text */
6293 if (drawingarea_info[i].text_left != NULL)
6294 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
6296 gi = CreateGadget(GDI_CUSTOM_ID, id,
6297 GDI_CUSTOM_TYPE_ID, i,
6300 GDI_TYPE, GD_TYPE_DRAWING_AREA,
6301 GDI_AREA_SIZE, area_xsize, area_ysize,
6302 GDI_ITEM_SIZE, item_size, item_size,
6303 GDI_EVENT_MASK, event_mask,
6304 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
6305 GDI_CALLBACK_ACTION, HandleDrawingAreas,
6309 Error(ERR_EXIT, "cannot create gadget");
6311 level_editor_gadget[id] = gi;
6312 right_gadget_border[id] =
6313 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
6317 static void CreateTextInputGadgets()
6319 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
6320 int max_infotext_len = getMaxInfoTextLength();
6323 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
6325 int gd_x1 = gd->src_x;
6326 int gd_y1 = gd->src_y;
6327 int gd_x2 = gd->src_x + gd->active_xoffset;
6328 int gd_y2 = gd->src_y + gd->active_yoffset;
6329 struct GadgetInfo *gi;
6330 unsigned int event_mask;
6331 char infotext[MAX_OUTPUT_LINESIZE + 1];
6332 int id = textinput_info[i].gadget_id;
6335 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
6337 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
6338 int border_size = gd->border_size;
6339 int font_nr = FONT_INPUT_1;
6340 int font_height = getFontHeight(font_nr);
6341 int xoffset = element_border + TILEX + element_border + 3 * border_size;
6342 int yoffset = element_border + (TILEY - font_height) / 2;
6344 x = (editor.settings.element_name.x != -1 ?
6345 editor.settings.element_name.x :
6346 editor.settings.element_graphic.x + xoffset) - border_size;
6347 y = (editor.settings.element_name.y != -1 ?
6348 editor.settings.element_name.y :
6349 editor.settings.element_graphic.y + yoffset) - border_size;
6353 x = ED_SETTINGS_X(textinput_info[i].x);
6354 y = ED_SETTINGS_Y(textinput_info[i].y);
6357 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6359 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
6360 infotext[max_infotext_len] = '\0';
6362 gi = CreateGadget(GDI_CUSTOM_ID, id,
6363 GDI_CUSTOM_TYPE_ID, i,
6364 GDI_INFO_TEXT, infotext,
6367 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
6368 GDI_TEXT_VALUE, textinput_info[i].value,
6369 GDI_TEXT_SIZE, textinput_info[i].size,
6370 GDI_TEXT_FONT, FONT_INPUT_1,
6371 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6372 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6373 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6374 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6375 GDI_DESIGN_WIDTH, gd->width,
6376 GDI_EVENT_MASK, event_mask,
6377 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6378 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
6382 Error(ERR_EXIT, "cannot create gadget");
6384 level_editor_gadget[id] = gi;
6388 static void CreateTextAreaGadgets()
6390 int max_infotext_len = getMaxInfoTextLength();
6393 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
6395 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
6396 int gd_x1 = gd->src_x;
6397 int gd_y1 = gd->src_y;
6398 int gd_x2 = gd->src_x + gd->active_xoffset;
6399 int gd_y2 = gd->src_y + gd->active_yoffset;
6400 struct GadgetInfo *gi;
6401 unsigned int event_mask;
6402 char infotext[MAX_OUTPUT_LINESIZE + 1];
6403 int id = textarea_info[i].gadget_id;
6404 int area_xsize = textarea_info[i].xsize;
6405 int area_ysize = textarea_info[i].ysize;
6407 event_mask = GD_EVENT_TEXT_LEAVING;
6409 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
6410 infotext[max_infotext_len] = '\0';
6412 gi = CreateGadget(GDI_CUSTOM_ID, id,
6413 GDI_CUSTOM_TYPE_ID, i,
6414 GDI_INFO_TEXT, infotext,
6415 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
6416 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
6417 GDI_TYPE, GD_TYPE_TEXT_AREA,
6418 GDI_AREA_SIZE, area_xsize, area_ysize,
6419 GDI_TEXT_FONT, FONT_INPUT_1,
6420 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6421 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6422 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6423 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6424 GDI_DESIGN_WIDTH, gd->width,
6425 GDI_EVENT_MASK, event_mask,
6426 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6427 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
6431 Error(ERR_EXIT, "cannot create gadget");
6433 level_editor_gadget[id] = gi;
6437 static void CreateSelectboxGadgets()
6439 int max_infotext_len = getMaxInfoTextLength();
6442 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6444 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
6445 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
6446 int gd_x1 = gd->src_x;
6447 int gd_y1 = gd->src_y;
6448 int gd_x2 = gd->src_x + gd->active_xoffset;
6449 int gd_y2 = gd->src_y + gd->active_yoffset;
6450 int selectbox_button_xsize = gd2->width;
6451 struct GadgetInfo *gi;
6452 unsigned int event_mask;
6453 char infotext[MAX_OUTPUT_LINESIZE + 1];
6454 int id = selectbox_info[i].gadget_id;
6455 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
6456 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
6458 if (selectbox_info[i].size == -1) /* dynamically determine size */
6460 /* (we cannot use -1 for uninitialized values if we directly compare
6461 with results from strlen(), because the '<' and '>' operation will
6462 implicitely cast -1 to an unsigned integer value!) */
6463 selectbox_info[i].size = 0;
6465 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
6466 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
6467 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
6469 selectbox_info[i].size++; /* add one character empty space */
6472 event_mask = GD_EVENT_RELEASED |
6473 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
6475 /* determine horizontal position to the right of specified gadget */
6476 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
6477 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
6478 ED_GADGET_TEXT_DISTANCE);
6480 /* determine horizontal offset for leading text */
6481 if (selectbox_info[i].text_left != NULL)
6482 x += getTextWidthForGadget(selectbox_info[i].text_left);
6484 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
6485 infotext[max_infotext_len] = '\0';
6487 gi = CreateGadget(GDI_CUSTOM_ID, id,
6488 GDI_CUSTOM_TYPE_ID, i,
6489 GDI_INFO_TEXT, infotext,
6492 GDI_TYPE, GD_TYPE_SELECTBOX,
6493 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6494 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6495 GDI_TEXT_SIZE, selectbox_info[i].size,
6496 GDI_TEXT_FONT, FONT_INPUT_1,
6497 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6498 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6499 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6500 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6501 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6502 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6503 GDI_DESIGN_WIDTH, gd->width,
6504 GDI_EVENT_MASK, event_mask,
6505 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6506 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6510 Error(ERR_EXIT, "cannot create gadget");
6512 level_editor_gadget[id] = gi;
6513 right_gadget_border[id] =
6514 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6518 static void CreateTextbuttonGadgets()
6520 int max_infotext_len = getMaxInfoTextLength();
6523 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6525 int id = textbutton_info[i].gadget_id;
6527 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6528 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6530 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6531 int gadget_distance =
6532 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6533 struct GraphicInfo *gd = &graphic_info[graphic];
6534 int gd_x1 = gd->src_x;
6535 int gd_y1 = gd->src_y;
6536 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6537 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6538 int gd_x1a = gd->src_x + gd->active_xoffset;
6539 int gd_y1a = gd->src_y + gd->active_yoffset;
6540 int border_xsize = gd->border_size + gd->draw_xoffset;
6541 int border_ysize = gd->border_size;
6542 struct GadgetInfo *gi;
6543 unsigned int event_mask;
6544 char infotext[MAX_OUTPUT_LINESIZE + 1];
6545 int x = SX + ED_SETTINGS_X(textbutton_info[i].x);
6546 int y = SY + ED_SETTINGS_Y(textbutton_info[i].y);
6548 if (textbutton_info[i].size == -1) /* dynamically determine size */
6549 textbutton_info[i].size = strlen(textbutton_info[i].text);
6551 event_mask = GD_EVENT_RELEASED;
6553 sprintf(infotext, "%s", textbutton_info[i].infotext);
6554 infotext[max_infotext_len] = '\0';
6556 /* determine horizontal position to the right of specified gadget */
6557 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6559 int gadget_id_align = textbutton_info[i].gadget_id_align;
6561 x = right_gadget_border[gadget_id_align] + gadget_distance;
6563 if (textbutton_info[i].y == -1)
6564 y = level_editor_gadget[gadget_id_align]->y;
6567 /* determine horizontal offset for leading text */
6568 if (textbutton_info[i].text_left != NULL)
6569 x += getTextWidthForGadget(textbutton_info[i].text_left);
6571 gi = CreateGadget(GDI_CUSTOM_ID, id,
6572 GDI_CUSTOM_TYPE_ID, i,
6573 GDI_INFO_TEXT, infotext,
6576 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6577 GDI_TEXT_VALUE, textbutton_info[i].text,
6578 GDI_TEXT_SIZE, textbutton_info[i].size,
6579 GDI_TEXT_FONT, FONT_INPUT_2,
6580 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6581 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6582 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6583 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6584 GDI_BORDER_SIZE, border_xsize, border_ysize,
6585 GDI_DESIGN_WIDTH, gd->width,
6586 GDI_DECORATION_SHIFTING, 1, 1,
6587 GDI_EVENT_MASK, event_mask,
6588 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6589 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6593 Error(ERR_EXIT, "cannot create gadget");
6595 level_editor_gadget[id] = gi;
6596 right_gadget_border[id] =
6597 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6601 static void CreateGraphicbuttonGadgets()
6603 struct GadgetInfo *gi;
6604 unsigned int event_mask;
6607 /* create buttons for scrolling of drawing area and element list */
6608 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6610 int id = graphicbutton_info[i].gadget_id;
6611 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6612 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6613 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6614 int gd_x1 = gd->src_x;
6615 int gd_y1 = gd->src_y;
6616 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6617 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6619 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6621 /* determine horizontal position to the right of specified gadget */
6622 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6623 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6624 ED_GADGET_TEXT_DISTANCE);
6626 /* determine horizontal offset for leading text */
6627 if (graphicbutton_info[i].text_left != NULL)
6628 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6630 gi = CreateGadget(GDI_CUSTOM_ID, id,
6631 GDI_CUSTOM_TYPE_ID, i,
6632 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6635 GDI_WIDTH, gd->width,
6636 GDI_HEIGHT, gd->height,
6637 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6638 GDI_STATE, GD_BUTTON_UNPRESSED,
6639 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6640 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6641 GDI_EVENT_MASK, event_mask,
6642 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6643 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6647 Error(ERR_EXIT, "cannot create gadget");
6649 level_editor_gadget[id] = gi;
6650 right_gadget_border[id] =
6651 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6655 static void CreateScrollbarGadgets()
6659 /* these values are not constant, but can change at runtime */
6660 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6661 SX + ED_SCROLL_HORIZONTAL_XPOS;
6662 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6663 SY + ED_SCROLL_HORIZONTAL_YPOS;
6664 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6665 ED_SCROLL_HORIZONTAL_XSIZE;
6666 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6667 ED_SCROLL_HORIZONTAL_YSIZE;
6668 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6669 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6670 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6671 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6673 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6674 SX + ED_SCROLL_VERTICAL_XPOS;
6675 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6676 SY + ED_SCROLL_VERTICAL_YPOS;
6677 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6678 ED_SCROLL_VERTICAL_XSIZE;
6679 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6680 ED_SCROLL_VERTICAL_YSIZE;
6681 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6682 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6683 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6684 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6686 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6687 PX + ED_SCROLL2_VERTICAL_XPOS;
6688 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6689 PY + ED_SCROLL2_VERTICAL_YPOS;
6690 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6691 ED_SCROLL2_VERTICAL_XSIZE;
6692 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6693 ED_SCROLL2_VERTICAL_YSIZE;
6694 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = PX;
6695 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = PY;
6696 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = PXSIZE;
6697 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = PYSIZE;
6699 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6701 int id = scrollbar_info[i].gadget_id;
6702 int graphic = scrollbar_info[i].graphic;
6703 struct GraphicInfo *gd = &graphic_info[graphic];
6704 int gd_x1 = gd->src_x;
6705 int gd_y1 = gd->src_y;
6706 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6707 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6708 struct GadgetInfo *gi;
6709 int items_max, items_visible, item_position;
6710 unsigned int event_mask;
6712 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6714 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6715 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6716 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6718 else /* drawing area scrollbars */
6720 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6722 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6723 items_visible = ed_fieldx;
6728 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6729 items_visible = ed_fieldy;
6734 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6736 gi = CreateGadget(GDI_CUSTOM_ID, id,
6737 GDI_CUSTOM_TYPE_ID, i,
6738 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6739 GDI_X, scrollbar_pos[i].x,
6740 GDI_Y, scrollbar_pos[i].y,
6741 GDI_WIDTH, scrollbar_pos[i].width,
6742 GDI_HEIGHT, scrollbar_pos[i].height,
6743 GDI_TYPE, scrollbar_info[i].type,
6744 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6745 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6746 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6747 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6748 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6749 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6750 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6751 GDI_STATE, GD_BUTTON_UNPRESSED,
6752 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6753 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6754 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6755 GDI_EVENT_MASK, event_mask,
6756 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6757 GDI_CALLBACK_ACTION, HandleControlButtons,
6761 Error(ERR_EXIT, "cannot create gadget");
6763 level_editor_gadget[id] = gi;
6767 static void CreateCheckbuttonGadgets()
6769 struct GadgetInfo *gi;
6770 unsigned int event_mask;
6773 event_mask = GD_EVENT_PRESSED;
6775 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6777 int id = checkbutton_info[i].gadget_id;
6778 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6779 IMG_EDITOR_CHECKBOX);
6780 struct GraphicInfo *gd = &graphic_info[graphic];
6781 int gd_x1 = gd->src_x;
6782 int gd_y1 = gd->src_y;
6783 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6784 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6785 int gd_x1a = gd->src_x + gd->active_xoffset;
6786 int gd_y1a = gd->src_y + gd->active_yoffset;
6787 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6788 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6789 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6790 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6792 /* determine horizontal position to the right of specified gadget */
6793 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6794 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6795 ED_GADGET_TEXT_DISTANCE);
6797 /* determine horizontal offset for leading text */
6798 if (checkbutton_info[i].text_left != NULL)
6799 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6801 gi = CreateGadget(GDI_CUSTOM_ID, id,
6802 GDI_CUSTOM_TYPE_ID, i,
6803 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6806 GDI_WIDTH, gd->width,
6807 GDI_HEIGHT, gd->height,
6808 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6809 GDI_CHECKED, *checkbutton_info[i].value,
6810 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6811 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6812 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6813 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6814 GDI_EVENT_MASK, event_mask,
6815 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6816 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6820 Error(ERR_EXIT, "cannot create gadget");
6822 level_editor_gadget[id] = gi;
6823 right_gadget_border[id] =
6824 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6828 static void CreateRadiobuttonGadgets()
6830 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6831 int gd_x1 = gd->src_x;
6832 int gd_y1 = gd->src_y;
6833 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6834 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6835 int gd_x1a = gd->src_x + gd->active_xoffset;
6836 int gd_y1a = gd->src_y + gd->active_yoffset;
6837 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6838 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6839 struct GadgetInfo *gi;
6840 unsigned int event_mask;
6843 event_mask = GD_EVENT_PRESSED;
6845 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6847 int id = radiobutton_info[i].gadget_id;
6848 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6849 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6852 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6854 /* determine horizontal position to the right of specified gadget */
6855 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6856 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6857 ED_GADGET_TEXT_DISTANCE);
6859 /* determine horizontal offset for leading text */
6860 if (radiobutton_info[i].text_left != NULL)
6861 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6863 gi = CreateGadget(GDI_CUSTOM_ID, id,
6864 GDI_CUSTOM_TYPE_ID, i,
6865 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6868 GDI_WIDTH, gd->width,
6869 GDI_HEIGHT, gd->height,
6870 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6871 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6872 GDI_CHECKED, checked,
6873 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6874 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6875 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6876 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6877 GDI_EVENT_MASK, event_mask,
6878 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6879 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6883 Error(ERR_EXIT, "cannot create gadget");
6885 level_editor_gadget[id] = gi;
6886 right_gadget_border[id] =
6887 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6891 void CreateLevelEditorGadgets()
6893 /* force EDITOR font inside level editor */
6894 SetFontStatus(GAME_MODE_EDITOR);
6896 /* these values are not constant, but can change at runtime */
6897 ed_fieldx = MAX_ED_FIELDX - 1;
6898 ed_fieldy = MAX_ED_FIELDY - 1;
6900 num_editor_gadgets = NUM_EDITOR_GADGETS;
6902 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6904 level_editor_gadget =
6905 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6906 right_gadget_border =
6907 checked_calloc(num_editor_gadgets * sizeof(int));
6909 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6910 editor_el_empty_ptr = editor_el_empty;
6912 use_permanent_palette = !editor.palette.show_as_separate_screen;
6914 ReinitializeElementList();
6916 CreateControlButtons();
6917 CreateScrollbarGadgets();
6919 /* order of function calls is important because of cross-references */
6920 CreateCheckbuttonGadgets();
6921 CreateCounterButtons();
6922 CreateRadiobuttonGadgets();
6923 CreateTextInputGadgets();
6924 CreateTextAreaGadgets();
6925 CreateSelectboxGadgets();
6926 CreateGraphicbuttonGadgets();
6927 CreateTextbuttonGadgets();
6928 CreateDrawingAreas();
6933 void FreeLevelEditorGadgets()
6937 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6939 for (i = 0; i < num_editor_gadgets; i++)
6941 FreeGadget(level_editor_gadget[i]);
6943 level_editor_gadget[i] = NULL;
6946 checked_free(level_editor_gadget);
6947 checked_free(right_gadget_border);
6949 checked_free(editor_el_empty);
6952 static void MapCounterButtons(int id)
6954 int font_nr = FONT_TEXT_1;
6955 int font_height = getFontHeight(font_nr);
6956 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6957 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6958 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6959 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6960 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6961 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6962 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6963 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6964 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6965 int yoffset = (gi_down->height - font_height) / 2;
6966 int x_left = gi_down->x - xoffset_left;
6967 int x_right; /* set after gadget position was modified */
6968 int y_above = gi_down->y - yoffset_above;
6970 int y; /* set after gadget position was modified */
6972 /* counter limits must be changed first to prevent value truncation */
6973 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6974 counterbutton_info[id].max_value);
6976 /* right text position might have changed after setting position above */
6977 x_right = gi_up->x + gi_up->width + xoffset_right;
6979 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6981 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6982 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6983 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6985 ModifyGadget(gi_down, GDI_Y,
6986 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6987 ModifyGadget(gi_text, GDI_Y,
6988 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6989 ModifyGadget(gi_up, GDI_Y,
6990 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6993 /* vertical position might have changed after setting position above */
6994 y = gi_up->y + yoffset;
6996 if (counterbutton_info[id].text_above)
6997 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6999 if (counterbutton_info[id].text_left)
7000 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
7002 if (counterbutton_info[id].text_right)
7003 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
7010 static void MapControlButtons()
7015 /* map toolbox buttons (excluding special CE toolbox buttons) */
7016 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
7017 MapGadget(level_editor_gadget[i]);
7019 /* map toolbox buttons (element properties buttons) */
7020 for (i = ED_NUM_CTRL1_4_BUTTONS; i < ED_NUM_CTRL1_7_BUTTONS; i++)
7021 MapGadget(level_editor_gadget[i]);
7023 if (use_permanent_palette)
7025 /* map buttons to select elements */
7026 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7027 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
7028 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
7029 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
7030 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
7033 /* map buttons to select level */
7034 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
7035 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
7036 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
7037 MapCounterButtons(counter_id);
7040 static void MapDrawingArea(int id)
7042 int font_nr = FONT_TEXT_1;
7043 int font_height = getFontHeight(font_nr);
7044 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7045 int area_xsize = gi->drawing.area_xsize;
7046 int area_ysize = gi->drawing.area_ysize;
7047 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7048 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
7049 int x_left = gi->x - xoffset_left;
7050 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
7051 int x_below = gi->x + (gi->width - xoffset_below) / 2;
7052 int y_side = gi->y + (gi->height - font_height) / 2;
7053 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
7055 if (drawingarea_info[id].text_left)
7056 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
7058 if (drawingarea_info[id].text_right)
7059 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
7061 if (drawingarea_info[id].text_below)
7062 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
7064 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
7066 DrawElementBorder(gi->x, gi->y,
7067 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
7068 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
7070 DrawDrawingArea(id);
7076 static void MapTextInputGadget(int id)
7078 int font_nr = FONT_TEXT_1;
7079 int font_height = getFontHeight(font_nr);
7080 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
7081 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7082 int x_above = ED_SETTINGS_X(textinput_info[id].x);
7083 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
7085 if (textinput_info[id].text_above)
7086 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
7088 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
7093 static void MapTextAreaGadget(int id)
7095 int font_nr = FONT_TEXT_1;
7096 int font_height = getFontHeight(font_nr);
7097 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7098 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7099 int x_above = ED_SETTINGS_X(textarea_info[id].x);
7100 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
7102 if (textarea_info[id].text_above)
7103 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
7105 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
7110 static void MapSelectboxGadget(int id)
7112 int font_nr = FONT_TEXT_1;
7113 int font_height = getFontHeight(font_nr);
7114 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
7115 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
7116 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7117 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7118 int yoffset = (gi->height - font_height) / 2;
7119 int x_left = gi->x - xoffset_left;
7120 int x_right = gi->x + gi->width + xoffset_right;
7121 int y_above = gi->y - yoffset_above;
7123 int y = gi->y + yoffset;
7125 if (selectbox_info[id].text_above)
7126 DrawText(x, y_above, selectbox_info[id].text_above, font_nr);
7128 if (selectbox_info[id].text_left)
7129 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
7131 if (selectbox_info[id].text_right)
7132 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
7134 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
7139 static void MapTextbuttonGadget(int id)
7141 int font_nr = FONT_TEXT_1;
7142 int font_height = getFontHeight(font_nr);
7143 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
7144 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
7145 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7146 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7147 int yoffset = (gi->height - font_height) / 2;
7148 int x_left = gi->x - xoffset_left;
7149 int x_right = gi->x + gi->width + xoffset_right;
7150 int y_above = gi->y - yoffset_above;
7152 int y = gi->y + yoffset;
7154 /* only show button to delete change pages when more than minimum pages */
7155 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7156 custom_element.num_change_pages == MIN_CHANGE_PAGES)
7159 if (textbutton_info[id].text_above)
7160 DrawText(x, y_above, textbutton_info[id].text_above, font_nr);
7162 if (textbutton_info[id].text_left)
7163 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
7165 if (textbutton_info[id].text_right)
7166 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
7171 static void MapGraphicbuttonGadget(int id)
7173 int font_nr = FONT_TEXT_1;
7174 int font_height = getFontHeight(font_nr);
7175 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
7176 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
7177 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7178 int yoffset = (gi->height - font_height) / 2;
7179 int x_left = gi->x - xoffset_left;
7180 int x_right = gi->x + gi->width + xoffset_right;
7181 int y = gi->y + yoffset;
7183 if (graphicbutton_info[id].text_left)
7184 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
7186 if (graphicbutton_info[id].text_right)
7187 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
7192 static void MapRadiobuttonGadget(int id)
7194 int font_nr = FONT_TEXT_1;
7195 int font_height = getFontHeight(font_nr);
7196 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
7197 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7198 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7199 int yoffset = (gi->height - font_height) / 2;
7200 int x_left = gi->x - xoffset_left;
7201 int x_right = gi->x + gi->width + xoffset_right;
7202 int y = gi->y + yoffset;
7204 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
7206 if (radiobutton_info[id].text_left)
7207 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
7209 if (radiobutton_info[id].text_right)
7210 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
7212 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
7217 static void MapCheckbuttonGadget(int id)
7219 int font_nr = FONT_TEXT_1;
7220 int font_height = getFontHeight(font_nr);
7221 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
7222 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
7223 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
7224 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
7225 int yoffset = (gi->height - font_height) / 2;
7226 int y_above = gi->y - yoffset_above;
7228 int x_left, x_right, y; /* set after gadget position was modified */
7230 /* set position for gadgets with dynamically determined position */
7231 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
7232 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
7233 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
7235 x_left = gi->x - xoffset_left;
7236 x_right = gi->x + gi->width + xoffset_right;
7237 y = gi->y + yoffset;
7239 if (checkbutton_info[id].text_above)
7240 DrawText(x, y_above, checkbutton_info[id].text_above, font_nr);
7242 if (checkbutton_info[id].text_left)
7243 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
7245 if (checkbutton_info[id].text_right)
7246 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
7248 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
7253 static void MapMainDrawingArea()
7255 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
7256 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
7259 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
7261 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
7262 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
7263 no_horizontal_scrollbar) ||
7264 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
7265 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
7266 no_vertical_scrollbar))
7269 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
7272 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
7274 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
7275 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
7278 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
7281 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
7284 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
7288 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7290 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
7291 i == GADGET_ID_CUSTOM_COPY_TO ||
7292 i == GADGET_ID_CUSTOM_EXCHANGE ||
7293 i == GADGET_ID_CUSTOM_COPY ||
7294 i == GADGET_ID_CUSTOM_PASTE)
7297 MapGadget(level_editor_gadget[i]);
7299 UnmapGadget(level_editor_gadget[i]);
7304 static void MapLevelEditorToolboxCustomGadgets()
7306 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
7309 static void UnmapLevelEditorToolboxCustomGadgets()
7311 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
7314 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
7318 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
7320 if (i != GADGET_ID_SINGLE_ITEMS &&
7321 i != GADGET_ID_PICK_ELEMENT)
7323 struct GadgetInfo *gi = level_editor_gadget[i];
7331 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
7332 struct GraphicInfo *gd = &graphic_info[graphic];
7336 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
7337 gi->width, gi->height, gi->x, gi->y);
7339 redraw_mask |= REDRAW_DOOR_3;
7345 static void MapLevelEditorToolboxDrawingGadgets()
7347 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
7350 static void UnmapLevelEditorToolboxDrawingGadgets()
7352 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
7355 static void UnmapDrawingArea(int id)
7357 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
7360 static void UnmapLevelEditorFieldGadgets()
7364 for (i = 0; i < num_editor_gadgets; i++)
7365 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
7366 level_editor_gadget[i]->y))
7367 UnmapGadget(level_editor_gadget[i]);
7370 void UnmapLevelEditorGadgets()
7374 for (i = 0; i < num_editor_gadgets; i++)
7375 UnmapGadget(level_editor_gadget[i]);
7378 static void ResetUndoBuffer()
7380 undo_buffer_position = -1;
7381 undo_buffer_steps = -1;
7382 redo_buffer_steps = 0;
7384 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7386 level.changed = FALSE;
7389 static void DrawEditModeWindow()
7391 ModifyEditorElementList();
7392 RedrawDrawingElements();
7394 if (edit_mode == ED_MODE_INFO)
7395 DrawLevelInfoWindow();
7396 else if (edit_mode == ED_MODE_PROPERTIES)
7397 DrawPropertiesWindow();
7398 else if (edit_mode == ED_MODE_PALETTE)
7399 DrawPaletteWindow();
7400 else /* edit_mode == ED_MODE_DRAWING */
7401 DrawDrawingWindow();
7404 static void ChangeEditModeWindow(int new_edit_mode)
7406 edit_mode = (new_edit_mode != edit_mode ? new_edit_mode : ED_MODE_DRAWING);
7408 DrawEditModeWindow();
7411 static boolean LevelChanged()
7413 boolean field_changed = FALSE;
7416 for (y = 0; y < lev_fieldy; y++)
7417 for (x = 0; x < lev_fieldx; x++)
7418 if (Feld[x][y] != level.field[x][y])
7419 field_changed = TRUE;
7421 return (level.changed || field_changed);
7424 static boolean PrepareSavingIntoPersonalLevelSet()
7426 static LevelDirTree *last_copied_leveldir = NULL;
7427 static LevelDirTree *last_written_leveldir = NULL;
7428 static int last_copied_level_nr = -1;
7429 static int last_written_level_nr = -1;
7430 LevelDirTree *leveldir_former = leveldir_current;
7431 int level_nr_former = level_nr;
7434 // remember last mod/save so that for current session, we write
7435 // back to the same personal copy, asking only about overwrite.
7436 if (leveldir_current == last_copied_leveldir &&
7437 level_nr == last_copied_level_nr)
7439 // "cd" to personal level set dir (as used when writing last copy)
7440 leveldir_current = last_written_leveldir;
7441 level_nr = last_written_level_nr;
7446 if (!Request("This level is read only! "
7447 "Save into personal level set?", REQ_ASK))
7450 // "cd" to personal level set dir (for writing copy the first time)
7452 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
7454 // find unused level number
7455 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
7457 static char *level_filename = NULL;
7459 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
7461 if (!fileExists(level_filename))
7465 last_copied_leveldir = leveldir_former;
7466 last_copied_level_nr = level_nr_former;
7468 last_written_leveldir = leveldir_current;
7469 last_written_level_nr = level_nr = new_level_nr;
7474 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
7476 static char *filename_levelinfo = NULL, *mod_name = NULL;
7479 // annotate this copy-and-mod in personal levelinfo.conf
7480 setString(&filename_levelinfo,
7481 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
7483 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
7485 fprintf(file, "\n");
7486 fprintf(file, "# level %d was modified from:\n", level_nr);
7487 fprintf(file, "# - previous level set name: %s\n",
7489 fprintf(file, "# - level within previous set: %d \"%s\"\n",
7490 level.file_info.nr, level.name);
7491 fprintf(file, "# - previous author: %s\n",
7493 fprintf(file, "# - previous save date: ");
7495 if (level.creation_date.src == DATE_SRC_LEVELFILE)
7497 fprintf(file, "%04d-%02d-%02d\n",
7498 level.creation_date.year,
7499 level.creation_date.month,
7500 level.creation_date.day);
7504 fprintf(file, "not recorded\n");
7510 if (level_nr > leveldir_current->last_level)
7512 static char *temp_levelinfo = NULL;
7513 FILE *temp_file = NULL;
7514 char line[MAX_LINE_LEN];
7516 setString(&temp_levelinfo,
7517 getPath2(getCurrentLevelDir(),
7518 getStringCat2(LEVELINFO_FILENAME, ".new")));
7520 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
7521 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7523 while (fgets(line, MAX_LINE_LEN, file))
7525 if (!strPrefix(line, "levels:"))
7526 fputs(line, temp_file);
7528 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7538 // needs error handling; also, ok on dos/win?
7539 unlink(filename_levelinfo);
7540 rename(temp_levelinfo, filename_levelinfo);
7543 // else: allow the save even if annotation failed
7545 // now... spray graffiti on the old level vital statistics
7546 // user can change these; just trying to set a good baseline
7548 // don't truncate names for fear of making offensive or silly:
7549 // long-named original author only recorded in levelinfo.conf.
7550 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7551 if (!strEqual(level.author, leveldir_current->author))
7553 setString(&mod_name, getStringCat3(leveldir_current->author,
7554 " after ", level.author));
7556 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7557 setString(&mod_name,
7558 getStringCat2(leveldir_current->author, " (ed.)"));
7560 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7561 setString(&mod_name, leveldir_current->author);
7563 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7565 // less worried about truncation here
7566 setString(&mod_name, getStringCat2("Mod: ", level.name));
7567 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7571 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7572 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7576 for (x = 0; x < lev_fieldx; x++)
7577 for (y = 0; y < lev_fieldy; y++)
7578 dst[x][y] = src[x][y];
7581 static int setSelectboxValue(int selectbox_id, int new_value)
7583 int new_index_value = 0;
7586 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7587 if (selectbox_info[selectbox_id].options[i].value == new_value)
7588 new_index_value = i;
7590 *selectbox_info[selectbox_id].value =
7591 selectbox_info[selectbox_id].options[new_index_value].value;
7593 return new_index_value;
7596 static void setSelectboxSpecialActionVariablesIfNeeded()
7600 /* change action mode and arg variables according to action type variable */
7601 for (i = 0; action_arg_options[i].value != -1; i++)
7603 if (action_arg_options[i].value == custom_element_change.action_type)
7605 int mode = action_arg_options[i].mode;
7607 /* only change if corresponding selectbox has changed */
7608 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7609 action_arg_modes[mode])
7610 custom_element_change.action_mode = -1;
7612 /* only change if corresponding selectbox has changed */
7613 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7614 action_arg_options[i].options)
7615 custom_element_change.action_arg = -1;
7622 static void setSelectboxSpecialActionOptions()
7626 /* change action mode and arg selectbox according to action type selectbox */
7627 for (i = 0; action_arg_options[i].value != -1; i++)
7629 if (action_arg_options[i].value == custom_element_change.action_type)
7631 int mode = action_arg_options[i].mode;
7633 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7634 action_arg_modes[mode]);
7635 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7636 custom_element_change.action_mode);
7638 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7639 action_arg_options[i].options);
7640 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7641 custom_element_change.action_arg);
7647 static void copy_custom_element_settings(int element_from, int element_to)
7649 struct ElementInfo *ei_from = &element_info[element_from];
7650 struct ElementInfo *ei_to = &element_info[element_to];
7652 copyElementInfo(ei_from, ei_to);
7655 static void replace_custom_element_in_settings(int element_from,
7660 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7662 struct ElementInfo *ei = &element_info[i];
7664 for (y = 0; y < 3; y++)
7665 for (x = 0; x < 3; x++)
7666 if (ei->content.e[x][y] == element_from)
7667 ei->content.e[x][y] = element_to;
7669 for (j = 0; j < ei->num_change_pages; j++)
7671 struct ElementChangeInfo *change = &ei->change_page[j];
7673 if (change->target_element == element_from)
7674 change->target_element = element_to;
7676 if (change->initial_trigger_element == element_from)
7677 change->initial_trigger_element = element_to;
7679 if (change->action_element == element_from)
7680 change->action_element = element_to;
7682 for (y = 0; y < 3; y++)
7683 for (x = 0; x < 3; x++)
7684 if (change->target_content.e[x][y] == element_from)
7685 change->target_content.e[x][y] = element_to;
7688 if (ei->group != NULL) /* group or internal */
7689 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7690 if (ei->group->element[j] == element_from)
7691 ei->group->element[j] = element_to;
7695 static void replace_custom_element_in_playfield(int element_from,
7700 for (x = 0; x < lev_fieldx; x++)
7701 for (y = 0; y < lev_fieldy; y++)
7702 if (Feld[x][y] == element_from)
7703 Feld[x][y] = element_to;
7706 static boolean CopyCustomElement(int element_old, int element_new,
7709 int copy_mode_orig = copy_mode;
7711 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7713 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7714 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7715 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7717 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7719 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7720 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7721 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7723 level.changed = TRUE;
7725 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7727 Request("Please choose custom element!", REQ_CONFIRM);
7731 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7733 Request("Please choose group element!", REQ_CONFIRM);
7739 level.changed = TRUE;
7742 /* when modifying custom/group element, ask for copying level template */
7743 if (copy_mode_orig != GADGET_ID_CUSTOM_COPY && level.use_custom_template)
7745 if (!AskToCopyAndModifyLevelTemplate())
7749 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7751 copy_custom_element_settings(element_new, element_old);
7753 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7755 copy_custom_element_settings(element_old, element_new);
7757 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7759 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7760 copy_custom_element_settings(element_new, element_old);
7761 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7763 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7764 replace_custom_element_in_settings(element_new, element_old);
7765 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7767 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7768 replace_custom_element_in_playfield(element_new, element_old);
7769 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7772 UpdateCustomElementGraphicGadgets();
7773 DrawPropertiesWindow();
7778 static void CopyCustomElementPropertiesToEditor(int element)
7781 int current_change_page = element_info[element].current_change_page;
7783 /* dynamically (re)build selectbox for selecting change page */
7784 for (i = 0; i < element_info[element].num_change_pages; i++)
7786 sprintf(options_change_page_strings[i], "%d", i + 1);
7788 options_change_page[i].value = i;
7789 options_change_page[i].text = options_change_page_strings[i];
7792 options_change_page[i].value = -1;
7793 options_change_page[i].text = NULL;
7795 /* needed here to initialize combined element properties */
7796 InitElementPropertiesEngine(level.game_version);
7798 element_info[element].change =
7799 &element_info[element].change_page[current_change_page];
7801 custom_element = element_info[element];
7802 custom_element_change = *element_info[element].change;
7804 /* needed to initially set selectbox options for special action options */
7805 setSelectboxSpecialActionOptions();
7807 /* needed to initially set selectbox value variables to reliable defaults */
7808 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7809 setSelectboxValue(i, *selectbox_info[i].value);
7811 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7812 custom_element_properties[i] = HAS_PROPERTY(element, i);
7814 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7815 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7817 /* ---------- element settings: configure (custom elements) ------------- */
7819 /* set accessible layer selectbox help value */
7820 custom_element.access_type =
7821 (IS_WALKABLE(element) ? EP_WALKABLE :
7822 IS_PASSABLE(element) ? EP_PASSABLE :
7823 custom_element.access_type);
7824 custom_element.access_layer =
7825 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7826 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7827 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7828 custom_element.access_layer);
7829 custom_element.access_protected =
7830 (IS_PROTECTED(element) ? 1 : 0);
7831 custom_element_properties[EP_ACCESSIBLE] =
7832 (IS_ACCESSIBLE_OVER(element) ||
7833 IS_ACCESSIBLE_INSIDE(element) ||
7834 IS_ACCESSIBLE_UNDER(element));
7836 /* set walk-to-object action selectbox help value */
7837 custom_element.walk_to_action =
7838 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7839 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7840 IS_DROPPABLE(element) ? EP_DROPPABLE :
7841 IS_THROWABLE(element) ? EP_THROWABLE :
7842 IS_PUSHABLE(element) ? EP_PUSHABLE :
7843 custom_element.walk_to_action);
7844 custom_element_properties[EP_WALK_TO_OBJECT] =
7845 (IS_DIGGABLE(element) ||
7846 IS_COLLECTIBLE_ONLY(element) ||
7847 IS_DROPPABLE(element) ||
7848 IS_THROWABLE(element) ||
7849 IS_PUSHABLE(element));
7851 /* set smash targets selectbox help value */
7852 custom_element.smash_targets =
7853 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7854 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7855 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7856 custom_element.smash_targets);
7857 custom_element_properties[EP_CAN_SMASH] =
7858 (CAN_SMASH_EVERYTHING(element) ||
7859 CAN_SMASH_ENEMIES(element) ||
7860 CAN_SMASH_PLAYER(element));
7862 /* set deadliness selectbox help value */
7863 custom_element.deadliness =
7864 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7865 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7866 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7867 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7868 custom_element.deadliness);
7869 custom_element_properties[EP_DEADLY] =
7870 (DONT_TOUCH(element) ||
7871 DONT_GET_HIT_BY(element) ||
7872 DONT_COLLIDE_WITH(element) ||
7873 DONT_RUN_INTO(element));
7875 /* ---------- element settings: advanced (custom elements) --------------- */
7877 /* set "change by direct action" selectbox help value */
7878 custom_element_change.direct_action =
7879 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7880 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7881 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7882 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7883 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7884 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7885 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7886 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7887 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7888 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7889 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7890 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7891 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7892 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7893 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7894 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7895 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7896 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7897 custom_element_change.direct_action);
7899 /* set "change by other element action" selectbox help value */
7900 custom_element_change.other_action =
7901 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7902 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7903 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7904 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7905 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7906 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7907 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7908 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7909 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7910 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7911 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7912 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7913 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7914 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7915 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7916 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7917 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7918 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7919 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7920 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7921 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7922 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7923 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7924 custom_element_change.other_action);
7927 static void CopyGroupElementPropertiesToEditor(int element)
7929 group_element_info = *element_info[element].group;
7930 custom_element = element_info[element]; /* needed for description */
7933 static void CopyClassicElementPropertiesToEditor(int element)
7935 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7936 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7937 getMoveIntoAcidProperty(&level, element);
7939 if (MAYBE_DONT_COLLIDE_WITH(element))
7940 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7941 getDontCollideWithProperty(&level, element);
7944 static void CopyElementPropertiesToEditor(int element)
7946 if (IS_CUSTOM_ELEMENT(element))
7947 CopyCustomElementPropertiesToEditor(element);
7948 else if (IS_GROUP_ELEMENT(element))
7949 CopyGroupElementPropertiesToEditor(element);
7951 CopyClassicElementPropertiesToEditor(element);
7954 static boolean AskToCopyAndModifyLevelTemplate()
7956 if (Request("Copy and modify settings from level template?", REQ_ASK))
7958 level.use_custom_template = FALSE;
7960 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_1],
7961 GDI_CHECKED, FALSE, GDI_END);
7962 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE_2],
7963 GDI_CHECKED, FALSE, GDI_END);
7969 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7971 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7977 static void CopyCustomElementPropertiesToGame(int element)
7980 int access_type_and_layer;
7982 /* mark that this custom element has been modified */
7983 custom_element.modified_settings = TRUE;
7984 level.changed = TRUE;
7986 if (level.use_custom_template)
7987 AskToCopyAndModifyLevelTemplate();
7989 element_info[element] = custom_element;
7990 *element_info[element].change = custom_element_change;
7992 /* ---------- element settings: configure (custom elements) ------------- */
7994 /* set accessible property from checkbox and selectbox */
7995 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7996 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7997 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7998 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7999 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
8000 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
8001 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
8002 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
8003 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
8004 custom_element_properties[access_type_and_layer] =
8005 custom_element_properties[EP_ACCESSIBLE];
8006 custom_element_properties[EP_PROTECTED] =
8007 (custom_element.access_protected != 0 &&
8008 custom_element_properties[EP_ACCESSIBLE]);
8010 /* set walk-to-object property from checkbox and selectbox */
8011 custom_element_properties[EP_DIGGABLE] = FALSE;
8012 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
8013 custom_element_properties[EP_DROPPABLE] = FALSE;
8014 custom_element_properties[EP_THROWABLE] = FALSE;
8015 custom_element_properties[EP_PUSHABLE] = FALSE;
8016 custom_element_properties[custom_element.walk_to_action] =
8017 custom_element_properties[EP_WALK_TO_OBJECT];
8019 /* set smash property from checkbox and selectbox */
8020 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
8021 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
8022 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
8023 custom_element_properties[custom_element.smash_targets] =
8024 custom_element_properties[EP_CAN_SMASH];
8026 /* set deadliness property from checkbox and selectbox */
8027 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
8028 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
8029 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
8030 custom_element_properties[EP_DONT_TOUCH] = FALSE;
8031 custom_element_properties[custom_element.deadliness] =
8032 custom_element_properties[EP_DEADLY];
8034 /* ---------- element settings: advanced (custom elements) --------------- */
8036 /* set player change event from checkbox and selectbox */
8037 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
8038 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
8039 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
8040 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
8041 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
8042 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
8043 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
8044 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
8045 custom_element_change_events[CE_SWITCHED] = FALSE;
8046 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
8047 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
8048 custom_element_change_events[CE_BLOCKED] = FALSE;
8049 custom_element_change_events[CE_IMPACT] = FALSE;
8050 custom_element_change_events[CE_SMASHED] = FALSE;
8051 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
8052 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
8053 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
8054 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
8055 custom_element_change_events[custom_element_change.direct_action] =
8056 custom_element_change_events[CE_BY_DIRECT_ACTION];
8058 /* set other element action change event from checkbox and selectbox */
8059 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
8060 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
8061 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
8062 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
8063 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
8064 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
8065 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
8066 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
8067 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
8068 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
8069 custom_element_change_events[CE_TOUCHING_X] = FALSE;
8070 custom_element_change_events[CE_HITTING_X] = FALSE;
8071 custom_element_change_events[CE_DIGGING_X] = FALSE;
8072 custom_element_change_events[CE_HIT_BY_X] = FALSE;
8073 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
8074 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
8075 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
8076 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
8077 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
8078 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
8079 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
8080 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
8081 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
8082 custom_element_change_events[custom_element_change.other_action] =
8083 custom_element_change_events[CE_BY_OTHER_ACTION];
8085 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
8086 SET_PROPERTY(element, i, custom_element_properties[i]);
8088 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
8089 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
8091 /* copy change events also to special level editor variable */
8092 custom_element = element_info[element];
8093 custom_element_change = *element_info[element].change;
8096 static void CopyGroupElementPropertiesToGame(int element)
8098 /* mark that this group element has been modified */
8099 custom_element.modified_settings = TRUE;
8100 level.changed = TRUE;
8102 if (level.use_custom_template)
8103 AskToCopyAndModifyLevelTemplate();
8105 element_info[element] = custom_element;
8106 *element_info[element].group = group_element_info;
8109 static void CopyClassicElementPropertiesToGame(int element)
8111 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
8112 setMoveIntoAcidProperty(&level, element,
8113 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
8115 if (MAYBE_DONT_COLLIDE_WITH(element))
8116 setDontCollideWithProperty(&level, element,
8117 custom_element_properties[EP_DONT_COLLIDE_WITH]);
8120 static void CopyElementPropertiesToGame(int element)
8122 if (IS_CUSTOM_ELEMENT(element))
8123 CopyCustomElementPropertiesToGame(element);
8124 else if (IS_GROUP_ELEMENT(element))
8125 CopyGroupElementPropertiesToGame(element);
8127 CopyClassicElementPropertiesToGame(element);
8130 void CheckElementDescriptions()
8134 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
8135 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
8136 Error(ERR_WARN, "no element description file for element '%s'",
8140 static int getMaxEdFieldX(boolean has_scrollbar)
8142 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
8143 int sxsize = SXSIZE - scrollbar_width;
8144 int max_ed_fieldx = sxsize / ed_tilesize;
8146 return max_ed_fieldx;
8149 static int getMaxEdFieldY(boolean has_scrollbar)
8151 int infotext_height = INFOTEXT_YSIZE_FULL;
8152 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
8153 int sysize = SYSIZE - scrollbar_height - infotext_height;
8154 int max_ed_fieldy = sysize / ed_tilesize;
8156 return max_ed_fieldy;
8159 void InitZoomLevelSettings(int zoom_tilesize)
8161 if (zoom_tilesize == -1)
8162 zoom_tilesize = setup.auto_setup.editor_zoom_tilesize;
8164 // limit zoom tilesize by upper and lower bound
8165 zoom_tilesize = MIN(MAX(MICRO_TILESIZE, zoom_tilesize), TILESIZE);
8167 ed_tilesize = setup.auto_setup.editor_zoom_tilesize = zoom_tilesize;
8169 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
8170 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
8175 int fade_mask = REDRAW_FIELD;
8177 FadeSoundsAndMusic();
8179 if (CheckIfGlobalBorderHasChanged())
8180 fade_mask = REDRAW_ALL;
8184 /* needed if different viewport properties defined for editor */
8185 ChangeViewportPropertiesIfNeeded();
8189 InitZoomLevelSettings(-1);
8191 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
8194 CheckElementDescriptions();
8197 if (level_editor_test_game)
8199 CopyPlayfield(level.field, Feld);
8200 CopyPlayfield(FieldBackup, level.field);
8202 level_editor_test_game = FALSE;
8206 edit_mode = ED_MODE_DRAWING;
8207 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
8208 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
8216 /* needed for gadgets drawn on background (like palette scrollbar) */
8217 SetDoorBackgroundImage(IMG_UNDEFINED);
8219 /* copy default editor door content to main double buffer */
8220 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
8221 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
8222 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
8223 MIN(DXSIZE, graphic_info[IMG_BACKGROUND_PALETTE].width),
8224 MIN(DYSIZE, graphic_info[IMG_BACKGROUND_PALETTE].height),
8227 /* draw bigger door */
8228 DrawSpecialEditorDoor();
8230 /* draw new control window */
8231 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
8232 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
8233 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
8234 MIN(EXSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].width),
8235 MIN(EYSIZE, graphic_info[IMG_BACKGROUND_TOOLBOX].height),
8238 // redraw_mask |= REDRAW_ALL;
8240 FreeLevelEditorGadgets();
8241 CreateLevelEditorGadgets();
8243 ReinitializeElementList(); /* update dynamic level element list */
8244 ReinitializeElementListButtons(); /* custom element may look different */
8246 InitElementPropertiesGfxElement();
8249 MapControlButtons();
8251 DrawEditModeWindow();
8253 DrawMaskedBorder(fade_mask);
8257 /* copy actual editor door content to door double buffer for OpenDoor() */
8258 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
8261 static void AdjustDrawingAreaGadgets()
8263 int ed_xsize = lev_fieldx + 2;
8264 int ed_ysize = lev_fieldy + 2;
8265 int max_ed_fieldx = MAX_ED_FIELDX;
8266 int max_ed_fieldy = MAX_ED_FIELDY;
8267 boolean horizontal_scrollbar_needed;
8268 boolean vertical_scrollbar_needed;
8269 int x, y, width, height;
8271 /* check if we need any scrollbars */
8272 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8273 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8275 /* check if we have a smaller editor field because of scrollbars */
8276 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8277 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8279 /* check again if we now need more scrollbars because of less space */
8280 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
8281 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
8283 /* check if editor field gets even smaller after adding new scrollbars */
8284 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
8285 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
8287 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
8288 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
8290 x = SX + ed_fieldx * ed_tilesize;
8291 y = SY + ed_fieldy * ed_tilesize;
8293 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
8294 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
8296 /* adjust drawing area gadget */
8297 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
8298 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
8299 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
8302 /* adjust horizontal scrollbar gadgets */
8303 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
8306 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
8307 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
8310 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8313 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
8316 /* adjust vertical scrollbar gadgets */
8317 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
8320 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
8322 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
8324 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8327 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
8331 static void AdjustLevelScrollPosition()
8333 if (level_xpos < -1)
8335 if (level_xpos > lev_fieldx - ed_fieldx + 1)
8336 level_xpos = lev_fieldx - ed_fieldx + 1;
8337 if (lev_fieldx < ed_fieldx - 2)
8340 if (level_ypos < -1)
8342 if (level_ypos > lev_fieldy - ed_fieldy + 1)
8343 level_ypos = lev_fieldy - ed_fieldy + 1;
8344 if (lev_fieldy < ed_fieldy - 2)
8348 static void AdjustEditorScrollbar(int id)
8350 struct GadgetInfo *gi = level_editor_gadget[id];
8351 int items_max, items_visible, item_position;
8353 if (id == GADGET_ID_SCROLL_HORIZONTAL)
8355 items_max = MAX(lev_fieldx + 2, ed_fieldx);
8356 items_visible = ed_fieldx;
8357 item_position = level_xpos + 1;
8361 items_max = MAX(lev_fieldy + 2, ed_fieldy);
8362 items_visible = ed_fieldy;
8363 item_position = level_ypos + 1;
8366 if (item_position > items_max - items_visible)
8367 item_position = items_max - items_visible;
8369 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8370 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8373 static void AdjustElementListScrollbar()
8375 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
8376 int items_max, items_visible, item_position;
8378 /* correct position of element list scrollbar */
8379 if (element_shift < 0)
8381 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8382 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8384 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
8385 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
8386 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
8388 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
8389 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
8390 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
8393 static void ModifyEditorCounterValue(int counter_id, int new_value)
8395 int *counter_value = counterbutton_info[counter_id].value;
8396 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8397 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8399 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
8401 if (counter_value != NULL)
8402 *counter_value = gi->textinput.number_value;
8405 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
8407 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
8408 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8410 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
8412 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
8413 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
8415 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
8416 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
8418 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
8419 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
8424 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
8426 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8427 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8428 int new_index_value = setSelectboxValue(selectbox_id, new_value);
8430 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
8433 static void ModifyEditorSelectboxOptions(int selectbox_id,
8434 struct ValueTextInfo *options)
8436 int gadget_id = selectbox_info[selectbox_id].gadget_id;
8437 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8439 selectbox_info[selectbox_id].options = options;
8441 /* set index to zero -- list may be shorter now (correct later, if needed) */
8442 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
8443 GDI_SELECTBOX_OPTIONS, options, GDI_END);
8446 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
8448 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
8449 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8451 drawingarea_info[drawingarea_id].area_xsize = xsize;
8452 drawingarea_info[drawingarea_id].area_ysize = ysize;
8454 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
8457 static void ModifyEditorElementList()
8461 if (!use_permanent_palette && edit_mode != ED_MODE_PALETTE)
8464 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
8466 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
8467 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8468 struct GadgetDesign *gd = &gi->deco.design;
8469 int element = editor_elements[element_shift + i];
8470 int tile_size = BUTTON_TILE_SIZE(editor.palette.tile_size);
8474 getEditorGraphicSource(element, tile_size, &gd->bitmap, &gd->x, &gd->y);
8476 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
8482 static void DrawDrawingElementGraphic(int element, struct XYTileSize *pos)
8484 int graphic = el2edimg(element);
8485 int tile_size = BUTTON_TILE_SIZE(pos->tile_size);
8491 DrawSizedGraphicExt(drawto, DX + pos->x, DY + pos->y, graphic, 0, tile_size);
8494 static void ModifyDrawingElementButton(int element, int id)
8496 struct GadgetInfo *gi = level_editor_gadget[id];
8497 Bitmap *deco_bitmap;
8499 int tile_size = gi->deco.width;
8501 getEditorGraphicSource(element, tile_size, &deco_bitmap, &deco_x, &deco_y);
8503 ModifyGadget(gi, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_END);
8506 static void PickDrawingElement(int button, int element)
8511 struct XYTileSize *pos;
8513 } de, drawing_elements[] =
8515 { &new_element1, &editor.palette.element_left, GADGET_ID_ELEMENT_LEFT },
8516 { &new_element2, &editor.palette.element_middle, GADGET_ID_ELEMENT_MIDDLE },
8517 { &new_element3, &editor.palette.element_right, GADGET_ID_ELEMENT_RIGHT },
8520 if (button < 1 || button > 3)
8523 if (IS_MM_WALL(element))
8524 element = map_mm_wall_element(element);
8526 de = drawing_elements[button - 1];
8528 *de.new_element = element; // update global drawing element variable
8530 DrawDrawingElementGraphic(element, de.pos);
8531 ModifyDrawingElementButton(element, de.id);
8533 redraw_mask |= REDRAW_DOOR_1;
8536 static void RedrawDrawingElements()
8538 PickDrawingElement(1, new_element1);
8539 PickDrawingElement(2, new_element2);
8540 PickDrawingElement(3, new_element3);
8543 static void DrawDrawingWindow()
8545 stick_element_properties_window = FALSE;
8547 SetMainBackgroundImage(IMG_UNDEFINED);
8550 UnmapLevelEditorFieldGadgets();
8551 UnmapLevelEditorToolboxCustomGadgets();
8553 AdjustDrawingAreaGadgets();
8554 AdjustLevelScrollPosition();
8555 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
8556 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
8558 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8560 MapMainDrawingArea();
8561 MapLevelEditorToolboxDrawingGadgets();
8564 static int getTabulatorBarWidth()
8566 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8567 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
8569 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
8572 static int getTabulatorBarHeight()
8574 return ED_TAB_BAR_HEIGHT;
8577 static void DrawLevelInfoTabulatorGadgets()
8579 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
8580 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8581 int gd_x = gd->x + gd_gi1->border.width / 2;
8582 int gd_y = gd->y + gd_gi1->height - 1;
8583 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8584 int id_first = ED_TAB_BUTTON_ID_LEVELINFO_FIRST;
8585 int id_last = ED_TAB_BUTTON_ID_LEVELINFO_LAST;
8588 for (i = id_first; i <= id_last; i++)
8590 int gadget_id = textbutton_info[i].gadget_id;
8591 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8592 boolean active = (i != edit_mode_levelinfo);
8594 /* draw background line below tabulator button */
8595 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8597 /* draw solid line below inactive tabulator buttons */
8598 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8599 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8600 ED_GADGET_TINY_DISTANCE, tab_color);
8602 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8603 MapTextbuttonGadget(i);
8606 /* draw little border line below tabulator buttons */
8607 if (tab_color != BLACK_PIXEL) /* black => transparent */
8608 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8609 ED_GADGET_TINY_DISTANCE,
8610 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8613 static void DrawPropertiesTabulatorGadgets()
8615 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8616 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8617 int gd_x = gd->x + gd_gi1->border.width / 2;
8618 int gd_y = gd->y + gd_gi1->height - 1;
8619 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8620 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8621 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8624 /* draw two config tabulators for player elements */
8625 if (ELEM_IS_PLAYER(properties_element))
8626 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8628 /* draw two config and one "change" tabulator for custom elements */
8629 if (IS_CUSTOM_ELEMENT(properties_element))
8630 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8632 for (i = id_first; i <= id_last; i++)
8634 int gadget_id = textbutton_info[i].gadget_id;
8635 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8636 boolean active = (i != edit_mode_properties);
8638 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8639 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8640 (ELEM_IS_PLAYER(properties_element) ||
8641 IS_CUSTOM_ELEMENT(properties_element)))
8644 /* draw background line below tabulator button */
8645 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8647 /* draw solid line below inactive tabulator buttons */
8648 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8649 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8650 ED_GADGET_TINY_DISTANCE, tab_color);
8652 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8653 MapTextbuttonGadget(i);
8656 /* draw little border line below tabulator buttons */
8657 if (tab_color != BLACK_PIXEL) /* black => transparent */
8658 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8659 ED_GADGET_TINY_DISTANCE,
8660 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8663 static void PrintInfoText(char *text, int font_nr, int xpos, int ypos)
8665 DrawText(SX + xpos, SY + ypos, text, font_nr);
8668 static int PrintElementDescriptionFromFile(char *filename, int font_nr,
8671 int font_width = getFontWidth(font_nr);
8672 int font_height = getFontHeight(font_nr);
8673 int max_chars_per_line = (SXSIZE - 2 * xpos) / font_width;
8674 int max_lines_drawable = (SYSIZE - ypos) / font_height - 1;
8676 return DrawTextFile(SX + xpos, SY + ypos, filename, font_nr,
8677 max_chars_per_line, -1, max_lines_drawable, 0, -1,
8678 TRUE, FALSE, FALSE);
8681 static void DrawLevelInfoLevel()
8685 /* draw counter gadgets */
8686 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8687 MapCounterButtons(i);
8689 /* draw checkbutton gadgets */
8690 for (i = ED_CHECKBUTTON_ID_LEVEL_FIRST; i<= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
8691 MapCheckbuttonGadget(i);
8693 /* draw selectbox gadgets */
8694 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8695 MapSelectboxGadget(i);
8697 /* draw text input gadgets */
8698 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8699 MapTextInputGadget(i);
8702 static void DrawLevelInfoEditor()
8706 /* draw counter gadgets */
8707 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8708 MapCounterButtons(i);
8710 /* draw checkbutton gadgets */
8711 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8712 MapCheckbuttonGadget(i);
8714 /* draw radiobutton gadgets */
8715 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8716 MapRadiobuttonGadget(i);
8718 /* draw drawing area */
8719 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8721 /* draw textbutton gadgets */
8722 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2);
8725 static void DrawLevelInfoWindow()
8727 char *text = "Global Settings";
8728 int font_nr = FONT_TITLE_1;
8729 struct MenuPosInfo *pos = &editor.settings.headline;
8730 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8731 int sy = SY + pos->y;
8733 stick_element_properties_window = FALSE;
8735 SetAutomaticNumberOfGemsNeeded();
8737 UnmapLevelEditorFieldGadgets();
8739 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8742 DrawText(sx, sy, text, font_nr);
8744 DrawLevelInfoTabulatorGadgets();
8746 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8747 DrawLevelInfoLevel();
8748 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8749 DrawLevelInfoEditor();
8752 static void DrawCustomContentArea()
8754 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8755 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8756 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8757 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8758 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8759 int xoffset = ED_GADGET_SPACE_DISTANCE;
8761 /* add distance for potential left text (without drawing area border) */
8762 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8764 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8766 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8769 static void DrawCustomChangeContentArea()
8771 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8772 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8773 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8774 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8775 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8776 int xoffset = ED_GADGET_SPACE_DISTANCE;
8778 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8783 static void RemoveElementContentArea(int id, int font_height)
8785 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8787 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8788 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8789 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8790 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8791 ED_GADGET_TEXT_DISTANCE + font_height);
8794 static void DrawYamYamContentAreas()
8796 int font_nr = FONT_TEXT_1;
8797 int font_height = getFontHeight(font_nr);
8798 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8799 int yoffset = (tilesize - font_height) / 2;
8800 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8801 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8804 /* display counter to choose number of element content areas */
8805 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8807 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8809 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8811 if (i < level.num_yamyam_contents)
8817 UnmapDrawingArea(id);
8819 /* delete content areas in case of reducing number of them */
8820 RemoveElementContentArea(id, font_height);
8824 DrawText(x, y + 0 * tilesize, "content", font_nr);
8825 DrawText(x, y + 1 * tilesize, "when", font_nr);
8826 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8829 static void DrawMagicBallContentAreas()
8831 int font_nr = FONT_TEXT_1;
8832 int font_height = getFontHeight(font_nr);
8833 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8834 int yoffset = (tilesize - font_height) / 2;
8835 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8836 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8839 /* display counter to choose number of element content areas */
8840 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8842 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8844 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8846 if (i < level.num_ball_contents)
8852 UnmapDrawingArea(id);
8854 /* delete content areas in case of reducing number of them */
8855 RemoveElementContentArea(id, font_height);
8859 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8860 DrawText(x, y + 1 * tilesize, "when", font_nr);
8861 DrawText(x, y + 2 * tilesize, "active", font_nr);
8864 static void DrawAndroidElementArea(int element)
8866 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8867 int num_elements = level.num_android_clone_elements;
8868 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8869 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8870 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8871 int xsize = MAX_ANDROID_ELEMENTS;
8874 /* display counter to choose number of element areas */
8875 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8877 if (drawingarea_info[id].text_left != NULL)
8878 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8880 UnmapDrawingArea(id);
8882 ModifyEditorDrawingArea(id, num_elements, 1);
8884 /* delete content areas in case of reducing number of them */
8885 DrawBackground(sx, sy,
8886 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8887 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8892 static void DrawGroupElementArea(int element)
8894 int id = ED_DRAWING_ID_GROUP_CONTENT;
8895 int num_elements = group_element_info.num_elements;
8896 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8897 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8898 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8899 int xsize = MAX_ELEMENTS_IN_GROUP;
8902 if (drawingarea_info[id].text_left != NULL)
8903 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8905 UnmapDrawingArea(id);
8907 ModifyEditorDrawingArea(id, num_elements, 1);
8909 /* delete content areas in case of reducing number of them */
8910 DrawBackground(sx, sy,
8911 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8912 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8917 static void DrawPlayerInitialInventoryArea(int element)
8919 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8920 int player_nr = GET_PLAYER_NR(element);
8921 int num_elements = level.initial_inventory_size[player_nr];
8922 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8923 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8924 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8925 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8928 /* determine horizontal position to the right of specified gadget */
8929 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8930 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8931 ED_DRAWINGAREA_TEXT_DISTANCE);
8933 /* determine horizontal offset for leading text */
8934 if (drawingarea_info[id].text_left != NULL)
8935 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8937 UnmapDrawingArea(id);
8939 ModifyEditorDrawingArea(id, num_elements, 1);
8941 /* delete content areas in case of reducing number of them */
8942 DrawBackground(sx, sy,
8943 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8944 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8949 static void DrawEnvelopeTextArea(int envelope_nr)
8951 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8952 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8955 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8957 if (envelope_nr != -1)
8958 textarea_info[id].value = level.envelope[envelope_nr].text;
8960 ModifyGadget(gi, GDI_AREA_SIZE,
8961 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8962 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8965 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8968 static void DrawPropertiesInfo()
8977 /* configurable properties */
8979 { EP_WALKABLE_OVER, "- player can walk over it" },
8980 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8981 { EP_WALKABLE_UNDER, "- player can walk under it" },
8982 { EP_PASSABLE_OVER, "- player can pass over it" },
8983 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8984 { EP_PASSABLE_UNDER, "- player can pass under it" },
8985 { EP_PROTECTED, "- player is protected by it" },
8987 { EP_DIGGABLE, "- can be digged away" },
8988 { EP_COLLECTIBLE, "- can be collected" },
8989 { EP_DROPPABLE, "- can be dropped after collecting" },
8990 { EP_THROWABLE, "- can be thrown after collecting" },
8991 { EP_PUSHABLE, "- can be pushed" },
8993 { EP_CAN_FALL, "- can fall" },
8994 { EP_CAN_MOVE, "- can move" },
8996 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8998 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
9000 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
9002 { EP_SLIPPERY, "- slippery for falling elements" },
9003 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
9005 { EP_DONT_RUN_INTO, "- deadly when running into" },
9006 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
9007 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
9008 { EP_DONT_TOUCH, "- deadly when touching" },
9010 { EP_INDESTRUCTIBLE, "- indestructible" },
9012 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
9013 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
9014 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
9016 { EP_CAN_CHANGE, "- can change to other element" },
9018 /* pre-defined properties */
9019 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
9020 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
9021 { EP_SWITCHABLE, "- can be switched" },
9023 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
9028 char *filename = getElementDescriptionFilename(properties_element);
9029 char *percentage_text = "In this level: ";
9030 char *properties_text = "Standard properties: ";
9031 char *description_text = "Description:";
9032 char *no_description_text = "No description available.";
9033 char *none_text = "None";
9035 int num_elements_in_level;
9036 int num_standard_properties = 0;
9037 int font1_nr = FONT_TEXT_1;
9038 int font2_nr = FONT_TEXT_2;
9039 int font1_width = getFontWidth(font1_nr);
9040 int font1_height = getFontHeight(font1_nr);
9041 int font2_height = getFontHeight(font2_nr);
9042 int line1_height = font1_height + ED_GADGET_LINE_DISTANCE;
9043 int font2_yoffset = (font1_height - font2_height) / 2;
9044 int percentage_text_len = strlen(percentage_text) * font1_width;
9045 int properties_text_len = strlen(properties_text) * font1_width;
9046 int xpos = ED_ELEMENT_SETTINGS_X(0);
9047 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9050 if (setup.editor.show_element_token)
9052 int font3_nr = FONT_TEXT_3;
9053 int font3_height = getFontHeight(font3_nr);
9055 DrawTextF(xpos, ypos, font3_nr,
9056 "[%s]", element_info[properties_element].token_name);
9058 ypos += 2 * font3_height;
9061 /* ----- print number of elements / percentage of this element in level */
9063 num_elements_in_level = 0;
9064 for (y = 0; y < lev_fieldy; y++)
9065 for (x = 0; x < lev_fieldx; x++)
9066 if (Feld[x][y] == properties_element)
9067 num_elements_in_level++;
9068 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
9070 DrawTextS(xpos, ypos, font1_nr, percentage_text);
9072 if (num_elements_in_level > 0)
9073 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9074 "%d (%.2f %%)", num_elements_in_level, percentage);
9076 DrawTextF(xpos + percentage_text_len, ypos + font2_yoffset, font2_nr,
9079 ypos += 2 * MAX(font1_height, font2_height);
9081 /* ----- print standard properties of this element */
9083 DrawTextS(xpos, ypos, font1_nr, properties_text);
9085 ypos += line1_height;
9087 for (i = 0; properties[i].value != -1; i++)
9089 if (!HAS_PROPERTY(properties_element, properties[i].value))
9092 DrawTextS(xpos, ypos, font2_nr, properties[i].text);
9094 ypos += font2_height;
9096 num_standard_properties++;
9099 if (num_standard_properties == 0)
9101 DrawTextS(xpos + properties_text_len, ypos - line1_height + font2_yoffset,
9102 font2_nr, none_text);
9104 ypos -= (line1_height - font1_height);
9107 ypos += MAX(font1_height, font2_height);
9109 /* ----- print special description of this element */
9111 PrintInfoText(description_text, font1_nr, xpos, ypos);
9113 ypos += line1_height;
9115 if (PrintElementDescriptionFromFile(filename, font2_nr, xpos, ypos) == 0)
9116 PrintInfoText(no_description_text, font1_nr, xpos, ypos - line1_height);
9119 #define TEXT_COLLECTING "Score for collecting"
9120 #define TEXT_SMASHING "Score for smashing"
9121 #define TEXT_SLURPING "Score for slurping robot"
9122 #define TEXT_CRACKING "Score for cracking"
9123 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
9124 #define TEXT_DURATION "Duration when activated"
9125 #define TEXT_DELAY_ON "Delay before activating"
9126 #define TEXT_DELAY_OFF "Delay before deactivating"
9127 #define TEXT_DELAY_EXPLODING "Delay before exploding"
9128 #define TEXT_DELAY_MOVING "Delay before moving"
9129 #define TEXT_BALL_DELAY "Element generation delay"
9130 #define TEXT_MOVE_SPEED "Speed of android moving"
9131 #define TEXT_CLONE_SPEED "Speed of android cloning"
9132 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
9133 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
9134 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
9135 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
9136 #define TEXT_TIME_BONUS "Extra time to solve level"
9143 } elements_with_counter[] =
9145 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
9146 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
9147 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
9148 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
9149 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9150 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
9151 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
9152 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
9153 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
9154 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
9155 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
9156 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
9157 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9158 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9159 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
9160 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
9161 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
9162 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
9163 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
9164 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
9165 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9166 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9167 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9168 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9169 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9170 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9171 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
9172 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9173 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9174 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9175 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
9176 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9177 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9178 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
9179 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
9180 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
9181 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
9182 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
9183 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9184 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9185 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9186 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9187 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9188 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
9189 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9190 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
9191 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
9192 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9193 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
9194 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
9195 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
9196 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
9197 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9198 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9199 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9200 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9201 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
9202 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
9203 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
9204 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
9205 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
9206 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
9207 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
9208 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
9209 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
9210 { EL_MM_KETTLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
9211 { EL_DF_CELL, &level.score[SC_EMERALD], TEXT_COLLECTING },
9212 { EL_MM_KEY, &level.score[SC_KEY], TEXT_COLLECTING },
9213 { EL_MM_LIGHTBALL, &level.score[SC_ELEM_BONUS], TEXT_COLLECTING },
9214 { EL_MM_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
9215 { EL_MM_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
9216 { EL_MM_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
9217 { EL_MM_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
9218 { EL_MM_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
9219 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9220 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9221 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9222 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9223 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
9224 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9225 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9226 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
9227 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
9229 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
9230 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
9231 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
9232 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
9233 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
9234 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
9235 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
9236 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
9237 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
9238 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
9239 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
9240 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
9241 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
9242 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
9243 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
9244 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
9246 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
9247 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
9248 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
9249 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
9250 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
9251 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
9252 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
9253 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
9254 { EL_MM_FUSE_ACTIVE, &level.mm_time_fuse, TEXT_DELAY_OFF },
9255 { EL_MM_BOMB, &level.mm_time_bomb, TEXT_DELAY_EXPLODING },
9256 { EL_MM_GRAY_BALL, &level.mm_time_ball, TEXT_DELAY_ON },
9257 { EL_MM_STEEL_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9258 { EL_MM_WOODEN_BLOCK, &level.mm_time_block, TEXT_DELAY_MOVING },
9263 static boolean checkPropertiesConfig(int element)
9267 if (IS_GEM(element) ||
9268 IS_CUSTOM_ELEMENT(element) ||
9269 IS_GROUP_ELEMENT(element) ||
9270 IS_BALLOON_ELEMENT(element) ||
9271 IS_ENVELOPE(element) ||
9272 IS_MM_MCDUFFIN(element) ||
9273 IS_DF_LASER(element) ||
9274 ELEM_IS_PLAYER(element) ||
9275 HAS_EDITOR_CONTENT(element) ||
9276 CAN_GROW(element) ||
9277 COULD_MOVE_INTO_ACID(element) ||
9278 MAYBE_DONT_COLLIDE_WITH(element) ||
9279 element == EL_SOKOBAN_OBJECT ||
9280 element == EL_SOKOBAN_FIELD_EMPTY ||
9281 element == EL_SOKOBAN_FIELD_FULL)
9284 for (i = 0; elements_with_counter[i].element != -1; i++)
9285 if (elements_with_counter[i].element == element)
9291 static void SetAutomaticNumberOfGemsNeeded()
9295 if (!level.auto_count_gems)
9298 level.gems_needed = 0;
9300 for (x = 0; x < lev_fieldx; x++)
9302 for (y = 0; y < lev_fieldy; y++)
9304 int element = Feld[x][y];
9306 if (IS_GEM(element) ||
9307 element == EL_MM_KETTLE ||
9308 element == EL_DF_CELL)
9309 level.gems_needed++;
9313 ModifyEditorCounterValue(ED_COUNTER_ID_LEVEL_GEMSLIMIT, level.gems_needed);
9316 static void DrawPropertiesConfig()
9318 boolean draw_footer_line = FALSE;
9319 int max_num_element_counters = 4;
9320 int num_element_counters = 0;
9323 if (!checkPropertiesConfig(properties_element))
9325 int xpos = ED_ELEMENT_SETTINGS_X(0);
9326 int ypos = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
9328 PrintInfoText("No configuration options available.",
9329 FONT_TEXT_1, xpos, ypos);
9334 /* check if there are elements where a value can be chosen for */
9335 for (i = 0; elements_with_counter[i].element != -1; i++)
9337 if (elements_with_counter[i].element == properties_element)
9339 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
9341 counterbutton_info[counter_id].y =
9342 ED_ELEMENT_SETTINGS_YPOS(
9343 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
9344 (CAN_GROW(properties_element) ? 1 : 0) +
9345 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
9346 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
9347 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
9348 num_element_counters);
9350 counterbutton_info[counter_id].value = elements_with_counter[i].value;
9351 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
9353 if (properties_element == EL_GAME_OF_LIFE ||
9354 properties_element == EL_BIOMAZE)
9356 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
9357 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
9361 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
9362 counterbutton_info[counter_id].min_value = MIN_SCORE;
9363 counterbutton_info[counter_id].max_value = MAX_SCORE;
9366 MapCounterButtons(counter_id);
9368 num_element_counters++;
9369 if (num_element_counters >= max_num_element_counters)
9374 if (HAS_EDITOR_CONTENT(properties_element))
9376 /* draw stickybutton gadget */
9377 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9379 if (IS_AMOEBOID(properties_element))
9380 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
9381 else if (properties_element == EL_YAMYAM ||
9382 properties_element == EL_YAMYAM_LEFT ||
9383 properties_element == EL_YAMYAM_RIGHT ||
9384 properties_element == EL_YAMYAM_UP ||
9385 properties_element == EL_YAMYAM_DOWN)
9386 DrawYamYamContentAreas();
9387 else if (properties_element == EL_EMC_MAGIC_BALL)
9389 DrawMagicBallContentAreas();
9391 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
9392 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
9394 else if (properties_element == EL_EMC_ANDROID)
9395 DrawAndroidElementArea(properties_element);
9398 if (ELEM_IS_PLAYER(properties_element))
9400 int player_nr = GET_PLAYER_NR(properties_element);
9402 /* these properties can be set for every player individually */
9404 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9406 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
9407 &level.start_element[player_nr];
9408 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
9409 &level.artwork_element[player_nr];
9410 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
9411 &level.explosion_element[player_nr];
9413 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
9414 &level.use_start_element[player_nr];
9415 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
9416 &level.use_artwork_element[player_nr];
9417 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
9418 &level.use_explosion_element[player_nr];
9419 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
9420 &level.initial_player_gravity[player_nr];
9422 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
9423 &level.initial_player_stepsize[player_nr];
9425 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
9426 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
9427 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
9428 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
9429 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
9430 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
9431 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
9432 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
9433 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_LAZY_RELOCATION);
9434 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
9435 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
9436 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
9437 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
9438 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
9440 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
9441 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
9442 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
9444 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
9446 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9448 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
9449 &level.initial_inventory_content[player_nr][0];
9451 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
9452 &level.initial_inventory_size[player_nr];
9454 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
9455 &level.use_initial_inventory[player_nr];
9457 /* draw checkbutton gadgets */
9458 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
9460 /* draw counter gadgets */
9461 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
9463 /* draw drawing area gadgets */
9464 DrawPlayerInitialInventoryArea(properties_element);
9468 if (IS_GEM(properties_element))
9469 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
9471 if (properties_element == EL_EM_DYNAMITE)
9472 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
9474 if (COULD_MOVE_INTO_ACID(properties_element) &&
9475 !ELEM_IS_PLAYER(properties_element) &&
9476 (!IS_CUSTOM_ELEMENT(properties_element) ||
9477 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
9479 /* set position for checkbutton for "can move into acid" */
9480 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
9481 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
9482 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
9483 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
9484 IS_BALLOON_ELEMENT(properties_element) ||
9485 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9487 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
9490 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
9491 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
9493 if (properties_element == EL_SPRING)
9494 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
9496 if (properties_element == EL_TIME_ORB_FULL)
9497 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
9499 if (CAN_GROW(properties_element))
9501 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
9502 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
9504 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
9507 if (properties_element == EL_SOKOBAN_OBJECT ||
9508 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
9509 properties_element == EL_SOKOBAN_FIELD_FULL)
9510 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
9512 if (IS_BALLOON_ELEMENT(properties_element))
9513 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
9515 if (IS_ENVELOPE(properties_element))
9517 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
9518 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
9519 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
9520 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
9521 int envelope_nr = properties_element - EL_ENVELOPE_1;
9523 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
9524 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
9526 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
9527 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
9529 /* display counter to choose size of envelope text area */
9530 MapCounterButtons(counter1_id);
9531 MapCounterButtons(counter2_id);
9533 /* display checkbuttons to choose auto-wrap and alignment properties */
9534 MapCheckbuttonGadget(button1_id);
9535 MapCheckbuttonGadget(button2_id);
9537 DrawEnvelopeTextArea(envelope_nr);
9540 if (IS_MM_MCDUFFIN(properties_element))
9542 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_RED);
9543 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_GREEN);
9544 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_MM_LASER_BLUE);
9547 if (IS_DF_LASER(properties_element))
9549 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_RED);
9550 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_GREEN);
9551 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DF_LASER_BLUE);
9554 if (IS_CUSTOM_ELEMENT(properties_element))
9556 /* draw stickybutton gadget */
9557 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9559 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
9561 /* draw checkbutton gadgets */
9562 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
9563 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
9564 MapCheckbuttonGadget(i);
9566 /* draw counter gadgets */
9567 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
9568 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
9569 MapCounterButtons(i);
9571 /* draw selectbox gadgets */
9572 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
9573 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
9574 MapSelectboxGadget(i);
9576 /* draw textbutton gadgets */
9577 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9579 /* draw text input gadgets */
9580 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9582 /* draw drawing area gadgets */
9583 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9585 draw_footer_line = TRUE;
9587 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
9589 /* draw checkbutton gadgets */
9590 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
9591 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
9592 MapCheckbuttonGadget(i);
9594 /* draw counter gadgets */
9595 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
9596 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
9597 MapCounterButtons(i);
9599 /* draw selectbox gadgets */
9600 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
9601 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
9602 MapSelectboxGadget(i);
9604 /* draw drawing area gadgets */
9605 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
9606 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
9607 DrawCustomContentArea();
9610 else if (IS_GROUP_ELEMENT(properties_element))
9612 /* draw stickybutton gadget */
9613 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9615 /* draw checkbutton gadgets */
9616 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
9617 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1);
9619 /* draw counter gadgets */
9620 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
9622 /* draw selectbox gadgets */
9623 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
9625 /* draw textbutton gadgets */
9626 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1);
9628 /* draw drawing area gadgets */
9629 DrawGroupElementArea(properties_element);
9631 /* draw text input gadgets */
9632 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
9634 /* draw drawing area gadgets */
9635 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
9637 draw_footer_line = TRUE;
9640 /* draw little footer border line above CE/GE use/save template gadgets */
9641 if (draw_footer_line)
9643 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
9644 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
9645 int gd_x = gd->x + gd_gi1->border.width / 2;
9646 int gd_y = gd->y + gd_gi1->height - 1;
9647 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
9649 if (tab_color != BLACK_PIXEL) /* black => transparent */
9650 FillRectangle(drawto,
9651 SX + ED_ELEMENT_SETTINGS_X(0),
9652 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
9654 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
9658 static void DrawPropertiesChangeDrawingAreas()
9660 if (IS_CUSTOM_ELEMENT(properties_element))
9662 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
9663 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
9664 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
9666 DrawCustomChangeContentArea();
9669 redraw_mask |= REDRAW_FIELD;
9672 static void DrawPropertiesChange()
9676 /* needed to initially set selectbox options for special action options */
9677 setSelectboxSpecialActionOptions();
9679 /* draw stickybutton gadget */
9680 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9682 /* draw checkbutton gadgets */
9683 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9684 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9685 MapCheckbuttonGadget(i);
9687 /* draw counter gadgets */
9688 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9689 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9690 MapCounterButtons(i);
9692 /* draw selectbox gadgets */
9693 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9694 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9695 MapSelectboxGadget(i);
9697 /* draw textbutton gadgets */
9698 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9699 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9700 MapTextbuttonGadget(i);
9702 /* draw graphicbutton gadgets */
9703 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9704 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9705 MapGraphicbuttonGadget(i);
9707 /* draw drawing area gadgets */
9708 DrawPropertiesChangeDrawingAreas();
9711 static void DrawEditorElementAnimation(int x, int y)
9713 int graphic = el2img(properties_element);
9714 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9715 custom_element.ce_value_fixed_initial :
9716 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9717 custom_element.collect_score_initial : FrameCounter);
9719 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9722 static void DrawEditorElementName(int x, int y, int font_nr)
9724 char *element_name = getElementInfoText(properties_element);
9725 int font_width = getFontWidth(font_nr);
9726 int font_height = getFontHeight(font_nr);
9727 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9728 int max_chars_per_line = max_text_width / font_width;
9729 char buffer[max_chars_per_line + 1];
9731 if (strlen(element_name) <= max_chars_per_line)
9732 DrawTextS(x, y, font_nr, element_name);
9735 int next_pos = max_chars_per_line;
9737 strncpy(buffer, element_name, max_chars_per_line);
9738 buffer[max_chars_per_line] = '\0';
9740 if (element_name[max_chars_per_line] == ' ')
9746 for (i = max_chars_per_line - 1; i >= 0; i--)
9747 if (buffer[i] == ' ')
9750 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9757 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9759 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9760 buffer[max_chars_per_line] = '\0';
9762 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9766 static void DrawPropertiesWindow()
9768 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9769 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9770 int border_size = gd->border_size;
9771 int font_nr = FONT_TEXT_1;
9772 int font_height = getFontHeight(font_nr);
9773 int xoffset = TILEX + element_border + 3 * border_size;
9774 int yoffset = (TILEY - font_height) / 2;
9775 int x1 = editor.settings.element_graphic.x + element_border;
9776 int y1 = editor.settings.element_graphic.y + element_border;
9777 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9778 editor.settings.element_name.x);
9779 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9780 editor.settings.element_name.y);
9781 char *text = "Element Settings";
9782 int font2_nr = FONT_TITLE_1;
9783 struct MenuPosInfo *pos = &editor.settings.headline;
9784 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9785 int sy = SY + pos->y;
9787 stick_element_properties_window = FALSE;
9789 /* make sure that previous properties edit mode exists for this element */
9790 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9791 !IS_CUSTOM_ELEMENT(properties_element))
9792 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9794 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9795 !ELEM_IS_PLAYER(properties_element) &&
9796 !IS_CUSTOM_ELEMENT(properties_element))
9797 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9799 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9800 (ELEM_IS_PLAYER(properties_element) ||
9801 IS_CUSTOM_ELEMENT(properties_element)))
9802 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9804 CopyElementPropertiesToEditor(properties_element);
9806 UnmapLevelEditorFieldGadgets();
9807 UnmapLevelEditorToolboxDrawingGadgets();
9808 UnmapLevelEditorToolboxCustomGadgets();
9810 if (IS_CUSTOM_ELEMENT(properties_element) ||
9811 IS_GROUP_ELEMENT(properties_element))
9812 MapLevelEditorToolboxCustomGadgets();
9814 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9817 DrawText(sx, sy, text, font2_nr);
9819 FrameCounter = 0; /* restart animation frame counter */
9821 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9822 DrawEditorElementAnimation(SX + x1, SY + y1);
9823 DrawEditorElementName(x2, y2, font_nr);
9825 DrawPropertiesTabulatorGadgets();
9827 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9828 DrawPropertiesInfo();
9829 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9830 DrawPropertiesChange();
9831 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9832 DrawPropertiesConfig();
9835 static void DrawPaletteWindow()
9839 UnmapLevelEditorFieldGadgets();
9841 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9844 /* map buttons to select elements */
9845 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
9846 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
9847 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
9848 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
9849 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
9852 static void UpdateCustomElementGraphicGadgets()
9856 InitElementPropertiesGfxElement();
9858 ModifyEditorElementList();
9859 RedrawDrawingElements();
9861 /* force redraw of all mapped drawing area gadgets */
9862 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9864 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9871 static int getOpenDirectionFromTube(int element)
9875 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9876 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9877 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9878 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9879 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9880 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9881 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9882 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9883 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9884 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9885 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9891 static int getTubeFromOpenDirection(int direction)
9895 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9896 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9897 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9898 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9899 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9900 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9901 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9902 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9903 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9904 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9905 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9907 /* if only one direction, fall back to simple tube with that direction */
9908 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9909 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9910 case (MV_UP): return EL_TUBE_VERTICAL;
9911 case (MV_DOWN): return EL_TUBE_VERTICAL;
9917 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9919 int element_new = getTubeFromOpenDirection(direction);
9921 return (element_new != EL_EMPTY ? element_new : element_old);
9924 static int getOpenDirectionFromBelt(int element)
9926 int belt_dir = getBeltDirFromBeltElement(element);
9928 return (belt_dir == MV_LEFT ? MV_RIGHT :
9929 belt_dir == MV_RIGHT ? MV_LEFT :
9930 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9933 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9935 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9936 direction == MV_RIGHT ? MV_LEFT :
9937 direction == MV_HORIZONTAL ? MV_NONE : direction);
9939 if (direction == MV_NONE)
9942 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9945 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9948 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9950 return (element_new != EL_EMPTY ? element_new : element_old);
9953 static int getOpenDirectionFromPool(int element)
9957 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9958 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9959 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9960 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9961 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9962 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9968 static int getPoolFromOpenDirection(int direction)
9972 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9973 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9974 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9975 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9976 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9977 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9983 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9985 int element = getPoolFromOpenDirection(direction);
9986 int help_direction = getOpenDirectionFromPool(help_element);
9988 if (element == EL_EMPTY)
9990 int help_direction_vertical = help_direction & MV_VERTICAL;
9992 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9995 if (element == EL_EMPTY)
9997 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9999 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
10005 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
10007 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
10009 return (element_new != EL_EMPTY ? element_new : element_old);
10012 static int getOpenDirectionFromPillar(int element)
10016 case EL_EMC_WALL_1: return (MV_DOWN);
10017 case EL_EMC_WALL_2: return (MV_VERTICAL);
10018 case EL_EMC_WALL_3: return (MV_UP);
10024 static int getPillarFromOpenDirection(int direction)
10028 case (MV_DOWN): return EL_EMC_WALL_1;
10029 case (MV_VERTICAL): return EL_EMC_WALL_2;
10030 case (MV_UP): return EL_EMC_WALL_3;
10036 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
10038 int element_new = getPillarFromOpenDirection(direction);
10040 return (element_new != EL_EMPTY ? element_new : element_old);
10043 static int getOpenDirectionFromSteel2(int element)
10047 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
10048 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
10049 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
10050 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
10051 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
10052 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
10053 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
10054 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
10060 static int getSteel2FromOpenDirection(int direction)
10064 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
10065 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
10066 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
10067 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
10068 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
10069 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
10070 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
10071 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
10077 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
10079 int element_new = getSteel2FromOpenDirection(direction);
10081 return (element_new != EL_EMPTY ? element_new : element_old);
10084 static int getOpenDirectionFromChip(int element)
10088 case EL_SP_CHIP_SINGLE: return (MV_NONE);
10089 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
10090 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
10091 case EL_SP_CHIP_TOP: return (MV_DOWN);
10092 case EL_SP_CHIP_BOTTOM: return (MV_UP);
10098 static int getChipFromOpenDirection(int direction)
10102 case (MV_NONE): return EL_SP_CHIP_SINGLE;
10103 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
10104 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
10105 case (MV_UP): return EL_SP_CHIP_BOTTOM;
10106 case (MV_DOWN): return EL_SP_CHIP_TOP;
10112 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
10114 int element_new = getChipFromOpenDirection(direction);
10116 return (element_new != EL_EMPTY ? element_new : element_old);
10119 static int getClosedTube(int x, int y)
10121 static int xy[4][2] =
10128 int element_old = IntelliDrawBuffer[x][y];
10129 int direction_old = getOpenDirectionFromTube(element_old);
10130 int direction_new = MV_NONE;
10133 for (i = 0; i < NUM_DIRECTIONS; i++)
10135 int xx = x + xy[i][0];
10136 int yy = y + xy[i][1];
10137 int dir = MV_DIR_FROM_BIT(i);
10138 int dir_opposite = MV_DIR_OPPOSITE(dir);
10140 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
10141 (direction_old & dir) &&
10142 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10143 direction_new |= dir;
10146 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
10149 static int getClosedBelt(int x, int y)
10151 static int xy[4][2] =
10158 int element_old = IntelliDrawBuffer[x][y];
10159 int nr = getBeltNrFromBeltElement(element_old);
10160 int direction_old = getOpenDirectionFromBelt(element_old);
10161 int direction_new = MV_NONE;
10164 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10166 int xx = x + xy[i][0];
10167 int yy = y + xy[i][1];
10168 int dir = MV_DIR_FROM_BIT(i);
10169 int dir_opposite = MV_DIR_OPPOSITE(dir);
10171 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
10172 (direction_old & dir) &&
10173 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10174 direction_new |= dir;
10177 return getBeltFromNrAndOpenDirection(nr, direction_new);
10180 static int getClosedPool(int x, int y)
10182 static int xy[4][2] =
10189 int element_old = IntelliDrawBuffer[x][y];
10190 int direction_old = getOpenDirectionFromPool(element_old);
10191 int direction_new = MV_NONE;
10194 for (i = 0; i < NUM_DIRECTIONS; i++)
10196 int xx = x + xy[i][0];
10197 int yy = y + xy[i][1];
10198 int dir = MV_DIR_FROM_BIT(i);
10199 int dir_opposite = MV_DIR_OPPOSITE(dir);
10201 if (IN_LEV_FIELD(xx, yy) &&
10202 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
10203 (direction_old & dir) &&
10204 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10205 direction_new |= dir;
10208 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
10211 static int getClosedPillar(int x, int y)
10213 static int xy[4][2] =
10220 int element_old = IntelliDrawBuffer[x][y];
10221 int direction_old = getOpenDirectionFromPillar(element_old);
10222 int direction_new = MV_NONE;
10225 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10227 int xx = x + xy[i][0];
10228 int yy = y + xy[i][1];
10229 int dir = MV_DIR_FROM_BIT(i);
10230 int dir_opposite = MV_DIR_OPPOSITE(dir);
10232 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
10233 (direction_old & dir) &&
10234 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10235 direction_new |= dir;
10238 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
10241 static int getClosedSteel2(int x, int y)
10243 static int xy[4][2] =
10250 int element_old = IntelliDrawBuffer[x][y];
10251 int direction_old = getOpenDirectionFromSteel2(element_old);
10252 int direction_new = MV_NONE;
10255 for (i = 0; i < NUM_DIRECTIONS; i++)
10257 int xx = x + xy[i][0];
10258 int yy = y + xy[i][1];
10259 int dir = MV_DIR_FROM_BIT(i);
10260 int dir_opposite = MV_DIR_OPPOSITE(dir);
10262 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
10263 (direction_old & dir) &&
10264 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10265 direction_new |= dir;
10268 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
10271 static int getClosedChip(int x, int y)
10273 static int xy[4][2] =
10280 int element_old = IntelliDrawBuffer[x][y];
10281 int direction_old = getOpenDirectionFromChip(element_old);
10282 int direction_new = MV_NONE;
10285 for (i = 0; i < NUM_DIRECTIONS; i++)
10287 int xx = x + xy[i][0];
10288 int yy = y + xy[i][1];
10289 int dir = MV_DIR_FROM_BIT(i);
10290 int dir_opposite = MV_DIR_OPPOSITE(dir);
10292 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
10293 (direction_old & dir) &&
10294 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
10295 direction_new |= dir;
10298 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
10301 static void SetElementSimpleExt(int x, int y, int dx, int dy, int element,
10302 boolean change_level)
10304 int sx = x - level_xpos;
10305 int sy = y - level_ypos;
10306 int old_element = Feld[x][y];
10307 int new_element = element;
10308 unsigned int new_bitmask = (getDrawModeHiRes() ? (dx + 1) << (dy * 2) : 0x0f);
10309 boolean draw_masked = FALSE;
10311 if (IS_MM_WALL_EDITOR(element))
10313 element = map_mm_wall_element_editor(element) | new_bitmask;
10315 if (IS_MM_WALL(old_element))
10316 element |= MM_WALL_BITS(old_element);
10319 draw_masked = TRUE;
10321 else if (IS_MM_WALL(old_element) && element == EL_EMPTY)
10323 int element_changed = old_element & ~new_bitmask;
10325 if (MM_WALL_BITS(element_changed) != 0)
10326 element = element_changed;
10329 IntelliDrawBuffer[x][y] = element;
10332 Feld[x][y] = element;
10334 if (IN_ED_FIELD(sx, sy))
10336 if (IS_MM_WALL(old_element) && new_element == EL_EMPTY)
10337 DrawSizedWallParts_MM(sx, sy, EL_EMPTY, ed_tilesize, FALSE, new_bitmask);
10338 else if (draw_masked)
10339 DrawEditorElementThruMask(sx, sy, element);
10341 DrawEditorElement(sx, sy, element);
10345 static void SetElementSimple(int x, int y, int element, boolean change_level)
10347 SetElementSimpleExt(x, y, 0, 0, element, change_level);
10350 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
10351 int x2, int y2, int *element2,
10352 int (*close_function)(int, int),
10353 boolean change_level)
10355 /* set neighbour elements to newly determined connections */
10356 SetElementSimple(x1, y1, *element1, change_level);
10357 SetElementSimple(x2, y2, *element2, change_level);
10359 /* remove all open connections of neighbour elements */
10360 *element1 = close_function(x1, y1);
10361 *element2 = close_function(x2, y2);
10363 /* set neighbour elements to new, minimized connections */
10364 SetElementSimple(x1, y1, *element1, change_level);
10365 SetElementSimple(x2, y2, *element2, change_level);
10368 static void SetElementIntelliDraw(int x, int y, int new_element,
10369 boolean change_level, int button)
10371 static int xy[4][2] =
10378 static int last_x = -1;
10379 static int last_y = -1;
10380 int old_element = IntelliDrawBuffer[x][y];
10382 if (new_element == EL_UNDEFINED)
10390 if (IS_TUBE(new_element))
10392 int last_element_new = EL_UNDEFINED;
10393 int direction = MV_NONE;
10396 /* if old element is of same kind, keep all existing directions */
10397 if (IS_TUBE(old_element))
10398 direction |= getOpenDirectionFromTube(old_element);
10400 for (i = 0; i < NUM_DIRECTIONS; i++)
10402 int xx = x + xy[i][0];
10403 int yy = y + xy[i][1];
10405 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10406 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
10408 int dir = MV_DIR_FROM_BIT(i);
10409 int dir_opposite = MV_DIR_OPPOSITE(dir);
10410 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10411 int last_direction_old = getOpenDirectionFromTube(last_element_old);
10412 int last_direction_new = last_direction_old | dir_opposite;
10414 last_element_new = getTubeFromOpenDirection(last_direction_new);
10420 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
10422 if (last_element_new != EL_UNDEFINED)
10423 MergeAndCloseNeighbourElements(x, y, &new_element,
10424 last_x, last_y, &last_element_new,
10425 getClosedTube, change_level);
10427 else if (IS_BELT(new_element))
10429 int belt_nr = getBeltNrFromBeltElement(new_element);
10430 int last_element_new = EL_UNDEFINED;
10431 int direction = MV_NONE;
10434 /* if old element is of same kind, keep all existing directions */
10435 if (IS_BELT(old_element))
10436 direction |= getOpenDirectionFromBelt(old_element);
10438 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
10440 int xx = x + xy[i][0];
10441 int yy = y + xy[i][1];
10443 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10444 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
10446 int dir = MV_DIR_FROM_BIT(i);
10447 int dir_opposite = MV_DIR_OPPOSITE(dir);
10448 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10449 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
10450 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
10451 int last_direction_new = last_direction_old | dir_opposite;
10453 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
10454 last_direction_new);
10459 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
10461 if (last_element_new != EL_UNDEFINED)
10462 MergeAndCloseNeighbourElements(x, y, &new_element,
10463 last_x, last_y, &last_element_new,
10464 getClosedBelt, change_level);
10466 else if (IS_ACID_POOL_OR_ACID(new_element))
10468 int last_element_new = EL_UNDEFINED;
10469 int direction = MV_NONE;
10472 /* if old element is of same kind, keep all existing directions */
10473 if (IS_ACID_POOL_OR_ACID(old_element))
10474 direction |= getOpenDirectionFromPool(old_element);
10476 for (i = 0; i < NUM_DIRECTIONS; i++)
10478 int xx = x + xy[i][0];
10479 int yy = y + xy[i][1];
10481 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10482 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
10484 int dir = MV_DIR_FROM_BIT(i);
10485 int dir_opposite = MV_DIR_OPPOSITE(dir);
10486 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10487 int last_direction_old = getOpenDirectionFromPool(last_element_old);
10488 int last_direction_new = last_direction_old | dir_opposite;
10490 last_element_new = getPoolFromOpenDirection(last_direction_new);
10496 /* special corrections needed for intuitively correct acid pool drawing */
10497 if (last_element_new == EL_EMPTY)
10498 last_element_new = new_element;
10499 else if (last_element_new != EL_UNDEFINED)
10500 new_element = last_element_new;
10502 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
10504 if (last_element_new != EL_UNDEFINED)
10505 MergeAndCloseNeighbourElements(x, y, &new_element,
10506 last_x, last_y, &last_element_new,
10507 getClosedPool, change_level);
10509 else if (IS_EMC_PILLAR(new_element))
10511 int last_element_new = EL_UNDEFINED;
10512 int direction = MV_NONE;
10515 /* if old element is of same kind, keep all existing directions */
10516 if (IS_EMC_PILLAR(old_element))
10517 direction |= getOpenDirectionFromPillar(old_element);
10519 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
10521 int xx = x + xy[i][0];
10522 int yy = y + xy[i][1];
10524 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10525 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
10527 int dir = MV_DIR_FROM_BIT(i);
10528 int dir_opposite = MV_DIR_OPPOSITE(dir);
10529 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10530 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
10531 int last_direction_new = last_direction_old | dir_opposite;
10533 last_element_new = getPillarFromOpenDirection(last_direction_new);
10539 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
10541 if (last_element_new != EL_UNDEFINED)
10542 MergeAndCloseNeighbourElements(x, y, &new_element,
10543 last_x, last_y, &last_element_new,
10544 getClosedPillar, change_level);
10546 else if (IS_DC_STEELWALL_2(new_element))
10548 int last_element_new = EL_UNDEFINED;
10549 int direction = MV_NONE;
10552 /* if old element is of same kind, keep all existing directions */
10553 if (IS_DC_STEELWALL_2(old_element))
10554 direction |= getOpenDirectionFromSteel2(old_element);
10556 for (i = 0; i < NUM_DIRECTIONS; i++)
10558 int xx = x + xy[i][0];
10559 int yy = y + xy[i][1];
10561 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10562 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
10564 int dir = MV_DIR_FROM_BIT(i);
10565 int dir_opposite = MV_DIR_OPPOSITE(dir);
10566 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10567 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
10568 int last_direction_new = last_direction_old | dir_opposite;
10570 last_element_new = getSteel2FromOpenDirection(last_direction_new);
10576 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
10578 if (last_element_new != EL_UNDEFINED)
10579 MergeAndCloseNeighbourElements(x, y, &new_element,
10580 last_x, last_y, &last_element_new,
10581 getClosedSteel2, change_level);
10583 else if (IS_SP_CHIP(new_element))
10585 int last_element_new = EL_UNDEFINED;
10586 int direction = MV_NONE;
10589 /* (do not keep existing directions, regardless of kind of old element) */
10591 for (i = 0; i < NUM_DIRECTIONS; i++)
10593 int xx = x + xy[i][0];
10594 int yy = y + xy[i][1];
10596 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10597 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
10599 int dir = MV_DIR_FROM_BIT(i);
10600 int dir_opposite = MV_DIR_OPPOSITE(dir);
10601 int last_element_old = IntelliDrawBuffer[last_x][last_y];
10602 int last_direction_old = getOpenDirectionFromChip(last_element_old);
10603 int last_direction_new = last_direction_old | dir_opposite;
10605 if (last_direction_old == MV_NONE)
10607 last_element_new = getChipFromOpenDirection(last_direction_new);
10610 else if (last_direction_old & (dir | dir_opposite))
10612 direction |= MV_DIR_OPPOSITE(last_direction_old);
10616 direction |= MV_DIR_OPPOSITE(dir);
10621 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
10623 if (last_element_new != EL_UNDEFINED)
10624 MergeAndCloseNeighbourElements(x, y, &new_element,
10625 last_x, last_y, &last_element_new,
10626 getClosedChip, change_level);
10628 else if (IS_SP_HARDWARE_BASE(new_element))
10630 int nr = GetSimpleRandom(6);
10632 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
10633 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
10634 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
10635 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
10636 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
10638 else if (new_element == EL_SP_HARDWARE_GREEN ||
10639 new_element == EL_SP_HARDWARE_BLUE ||
10640 new_element == EL_SP_HARDWARE_RED)
10642 int nr = GetSimpleRandom(3);
10644 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
10645 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
10647 else if (IS_GROUP_ELEMENT(new_element))
10649 boolean connected_drawing = FALSE;
10652 for (i = 0; i < NUM_DIRECTIONS; i++)
10654 int xx = x + xy[i][0];
10655 int yy = y + xy[i][1];
10657 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
10658 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
10659 connected_drawing = TRUE;
10662 if (!connected_drawing)
10663 ResolveGroupElement(new_element);
10665 new_element = GetElementFromGroupElement(new_element);
10667 else if (IS_BELT_SWITCH(old_element))
10669 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
10670 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
10672 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
10673 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
10675 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
10679 static int swappable_elements[][2] =
10681 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
10682 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
10683 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
10684 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
10685 { EL_EMERALD, EL_WALL_EMERALD },
10686 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
10687 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
10688 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
10689 { EL_DIAMOND, EL_WALL_DIAMOND },
10690 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
10691 { EL_GATE_1, EL_GATE_1_GRAY },
10692 { EL_GATE_2, EL_GATE_2_GRAY },
10693 { EL_GATE_3, EL_GATE_3_GRAY },
10694 { EL_GATE_4, EL_GATE_4_GRAY },
10695 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
10696 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
10697 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
10698 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
10699 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
10700 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
10701 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
10702 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
10703 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
10704 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
10705 { EL_LAMP, EL_LAMP_ACTIVE },
10706 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
10707 { EL_SP_BASE, EL_SP_BUGGY_BASE },
10708 { EL_PEARL, EL_WALL_PEARL },
10709 { EL_CRYSTAL, EL_WALL_CRYSTAL },
10710 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
10711 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
10712 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
10713 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
10714 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
10715 { EL_LANDMINE, EL_DC_LANDMINE },
10716 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
10717 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10718 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10719 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10720 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10721 { EL_MM_EXIT_CLOSED, EL_MM_EXIT_OPEN },
10722 { EL_MM_FUSE, EL_MM_FUSE_ACTIVE },
10723 { EL_MM_LIGHTBULB, EL_MM_LIGHTBULB_ACTIVE },
10724 { EL_MM_FUEL_EMPTY, EL_MM_FUEL_FULL },
10728 static int rotatable_elements_4[][4] =
10738 EL_SPACESHIP_RIGHT,
10743 EL_BD_BUTTERFLY_UP,
10744 EL_BD_BUTTERFLY_RIGHT,
10745 EL_BD_BUTTERFLY_DOWN,
10746 EL_BD_BUTTERFLY_LEFT
10750 EL_BD_FIREFLY_RIGHT,
10751 EL_BD_FIREFLY_DOWN,
10779 EL_SP_GRAVITY_PORT_UP,
10780 EL_SP_GRAVITY_PORT_RIGHT,
10781 EL_SP_GRAVITY_PORT_DOWN,
10782 EL_SP_GRAVITY_PORT_LEFT
10785 EL_SP_GRAVITY_ON_PORT_UP,
10786 EL_SP_GRAVITY_ON_PORT_RIGHT,
10787 EL_SP_GRAVITY_ON_PORT_DOWN,
10788 EL_SP_GRAVITY_ON_PORT_LEFT
10791 EL_SP_GRAVITY_OFF_PORT_UP,
10792 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10793 EL_SP_GRAVITY_OFF_PORT_DOWN,
10794 EL_SP_GRAVITY_OFF_PORT_LEFT
10803 EL_BALLOON_SWITCH_UP,
10804 EL_BALLOON_SWITCH_RIGHT,
10805 EL_BALLOON_SWITCH_DOWN,
10806 EL_BALLOON_SWITCH_LEFT
10810 EL_MM_MCDUFFIN_RIGHT,
10811 EL_MM_MCDUFFIN_DOWN,
10812 EL_MM_MCDUFFIN_LEFT
10815 EL_MM_MIRROR_FIXED_1,
10816 EL_MM_MIRROR_FIXED_4,
10817 EL_MM_MIRROR_FIXED_3,
10818 EL_MM_MIRROR_FIXED_2
10821 EL_MM_STEEL_GRID_FIXED_1,
10822 EL_MM_STEEL_GRID_FIXED_4,
10823 EL_MM_STEEL_GRID_FIXED_2,
10824 EL_MM_STEEL_GRID_FIXED_3
10827 EL_MM_WOODEN_GRID_FIXED_1,
10828 EL_MM_WOODEN_GRID_FIXED_4,
10829 EL_MM_WOODEN_GRID_FIXED_2,
10830 EL_MM_WOODEN_GRID_FIXED_3
10833 EL_MM_POLARISATOR_CROSS_1,
10834 EL_MM_POLARISATOR_CROSS_4,
10835 EL_MM_POLARISATOR_CROSS_3,
10836 EL_MM_POLARISATOR_CROSS_2
10840 EL_MM_PACMAN_RIGHT,
10852 EL_DF_RECEIVER_RIGHT,
10853 EL_DF_RECEIVER_DOWN,
10854 EL_DF_RECEIVER_LEFT
10861 static int rotatable_elements_8[][8] =
10864 EL_DF_STEEL_GRID_FIXED_1,
10865 EL_DF_STEEL_GRID_FIXED_8,
10866 EL_DF_STEEL_GRID_FIXED_7,
10867 EL_DF_STEEL_GRID_FIXED_6,
10868 EL_DF_STEEL_GRID_FIXED_5,
10869 EL_DF_STEEL_GRID_FIXED_4,
10870 EL_DF_STEEL_GRID_FIXED_3,
10871 EL_DF_STEEL_GRID_FIXED_2
10874 EL_DF_WOODEN_GRID_FIXED_1,
10875 EL_DF_WOODEN_GRID_FIXED_8,
10876 EL_DF_WOODEN_GRID_FIXED_7,
10877 EL_DF_WOODEN_GRID_FIXED_6,
10878 EL_DF_WOODEN_GRID_FIXED_5,
10879 EL_DF_WOODEN_GRID_FIXED_4,
10880 EL_DF_WOODEN_GRID_FIXED_3,
10881 EL_DF_WOODEN_GRID_FIXED_2
10884 EL_DF_STEEL_GRID_ROTATING_1,
10885 EL_DF_STEEL_GRID_ROTATING_8,
10886 EL_DF_STEEL_GRID_ROTATING_7,
10887 EL_DF_STEEL_GRID_ROTATING_6,
10888 EL_DF_STEEL_GRID_ROTATING_5,
10889 EL_DF_STEEL_GRID_ROTATING_4,
10890 EL_DF_STEEL_GRID_ROTATING_3,
10891 EL_DF_STEEL_GRID_ROTATING_2
10894 EL_DF_WOODEN_GRID_ROTATING_1,
10895 EL_DF_WOODEN_GRID_ROTATING_8,
10896 EL_DF_WOODEN_GRID_ROTATING_7,
10897 EL_DF_WOODEN_GRID_ROTATING_6,
10898 EL_DF_WOODEN_GRID_ROTATING_5,
10899 EL_DF_WOODEN_GRID_ROTATING_4,
10900 EL_DF_WOODEN_GRID_ROTATING_3,
10901 EL_DF_WOODEN_GRID_ROTATING_2
10908 static int rotatable_elements_16[][16] =
10947 EL_MM_BEAMER_RED_5,
10948 EL_MM_BEAMER_RED_4,
10949 EL_MM_BEAMER_RED_3,
10950 EL_MM_BEAMER_RED_2,
10951 EL_MM_BEAMER_RED_1,
10952 EL_MM_BEAMER_RED_16,
10953 EL_MM_BEAMER_RED_15,
10954 EL_MM_BEAMER_RED_14,
10955 EL_MM_BEAMER_RED_13,
10956 EL_MM_BEAMER_RED_12,
10957 EL_MM_BEAMER_RED_11,
10958 EL_MM_BEAMER_RED_10,
10959 EL_MM_BEAMER_RED_9,
10960 EL_MM_BEAMER_RED_8,
10961 EL_MM_BEAMER_RED_7,
10965 EL_MM_BEAMER_YELLOW_5,
10966 EL_MM_BEAMER_YELLOW_4,
10967 EL_MM_BEAMER_YELLOW_3,
10968 EL_MM_BEAMER_YELLOW_2,
10969 EL_MM_BEAMER_YELLOW_1,
10970 EL_MM_BEAMER_YELLOW_16,
10971 EL_MM_BEAMER_YELLOW_15,
10972 EL_MM_BEAMER_YELLOW_14,
10973 EL_MM_BEAMER_YELLOW_13,
10974 EL_MM_BEAMER_YELLOW_12,
10975 EL_MM_BEAMER_YELLOW_11,
10976 EL_MM_BEAMER_YELLOW_10,
10977 EL_MM_BEAMER_YELLOW_9,
10978 EL_MM_BEAMER_YELLOW_8,
10979 EL_MM_BEAMER_YELLOW_7,
10980 EL_MM_BEAMER_YELLOW_6
10983 EL_MM_BEAMER_GREEN_5,
10984 EL_MM_BEAMER_GREEN_4,
10985 EL_MM_BEAMER_GREEN_3,
10986 EL_MM_BEAMER_GREEN_2,
10987 EL_MM_BEAMER_GREEN_1,
10988 EL_MM_BEAMER_GREEN_16,
10989 EL_MM_BEAMER_GREEN_15,
10990 EL_MM_BEAMER_GREEN_14,
10991 EL_MM_BEAMER_GREEN_13,
10992 EL_MM_BEAMER_GREEN_12,
10993 EL_MM_BEAMER_GREEN_11,
10994 EL_MM_BEAMER_GREEN_10,
10995 EL_MM_BEAMER_GREEN_9,
10996 EL_MM_BEAMER_GREEN_8,
10997 EL_MM_BEAMER_GREEN_7,
10998 EL_MM_BEAMER_GREEN_6
11001 EL_MM_BEAMER_BLUE_5,
11002 EL_MM_BEAMER_BLUE_4,
11003 EL_MM_BEAMER_BLUE_3,
11004 EL_MM_BEAMER_BLUE_2,
11005 EL_MM_BEAMER_BLUE_1,
11006 EL_MM_BEAMER_BLUE_16,
11007 EL_MM_BEAMER_BLUE_15,
11008 EL_MM_BEAMER_BLUE_14,
11009 EL_MM_BEAMER_BLUE_13,
11010 EL_MM_BEAMER_BLUE_12,
11011 EL_MM_BEAMER_BLUE_11,
11012 EL_MM_BEAMER_BLUE_10,
11013 EL_MM_BEAMER_BLUE_9,
11014 EL_MM_BEAMER_BLUE_8,
11015 EL_MM_BEAMER_BLUE_7,
11016 EL_MM_BEAMER_BLUE_6
11019 EL_MM_POLARISATOR_1,
11020 EL_MM_POLARISATOR_16,
11021 EL_MM_POLARISATOR_15,
11022 EL_MM_POLARISATOR_14,
11023 EL_MM_POLARISATOR_13,
11024 EL_MM_POLARISATOR_12,
11025 EL_MM_POLARISATOR_11,
11026 EL_MM_POLARISATOR_10,
11027 EL_MM_POLARISATOR_9,
11028 EL_MM_POLARISATOR_8,
11029 EL_MM_POLARISATOR_7,
11030 EL_MM_POLARISATOR_6,
11031 EL_MM_POLARISATOR_5,
11032 EL_MM_POLARISATOR_4,
11033 EL_MM_POLARISATOR_3,
11034 EL_MM_POLARISATOR_2
11055 EL_DF_MIRROR_ROTATING_1,
11056 EL_DF_MIRROR_ROTATING_16,
11057 EL_DF_MIRROR_ROTATING_15,
11058 EL_DF_MIRROR_ROTATING_14,
11059 EL_DF_MIRROR_ROTATING_13,
11060 EL_DF_MIRROR_ROTATING_12,
11061 EL_DF_MIRROR_ROTATING_11,
11062 EL_DF_MIRROR_ROTATING_10,
11063 EL_DF_MIRROR_ROTATING_9,
11064 EL_DF_MIRROR_ROTATING_8,
11065 EL_DF_MIRROR_ROTATING_7,
11066 EL_DF_MIRROR_ROTATING_6,
11067 EL_DF_MIRROR_ROTATING_5,
11068 EL_DF_MIRROR_ROTATING_4,
11069 EL_DF_MIRROR_ROTATING_3,
11070 EL_DF_MIRROR_ROTATING_2
11079 for (i = 0; swappable_elements[i][0] != -1; i++)
11081 int element1 = swappable_elements[i][0];
11082 int element2 = swappable_elements[i][1];
11084 if (old_element == element1 || old_element == element2)
11085 new_element = (old_element == element1 ? element2 : element1);
11088 for (i = 0; rotatable_elements_4[i][0] != -1; i++)
11090 for (j = 0; j < 4; j++)
11092 int element = rotatable_elements_4[i][j];
11094 if (old_element == element)
11095 new_element = (button == 1 ? rotatable_elements_4[i][(j + 3) % 4] :
11096 button == 2 ? rotatable_elements_4[i][0] :
11097 button == 3 ? rotatable_elements_4[i][(j + 1) % 4] :
11102 for (i = 0; rotatable_elements_8[i][0] != -1; i++)
11104 for (j = 0; j < 8; j++)
11106 int element = rotatable_elements_8[i][j];
11108 if (old_element == element)
11109 new_element = (button == 1 ? rotatable_elements_8[i][(j + 7) % 8] :
11110 button == 2 ? rotatable_elements_8[i][0] :
11111 button == 3 ? rotatable_elements_8[i][(j + 1) % 8] :
11116 for (i = 0; rotatable_elements_16[i][0] != -1; i++)
11118 for (j = 0; j < 16; j++)
11120 int element = rotatable_elements_16[i][j];
11122 if (old_element == element)
11123 new_element = (button == 1 ? rotatable_elements_16[i][(j + 15) % 16] :
11124 button == 2 ? rotatable_elements_16[i][0] :
11125 button == 3 ? rotatable_elements_16[i][(j + 1) % 16] :
11130 if (old_element != new_element)
11132 int max_infotext_len = getMaxInfoTextLength();
11133 char infotext[MAX_OUTPUT_LINESIZE + 1];
11135 strncpy(infotext, getElementInfoText(new_element), max_infotext_len);
11136 infotext[max_infotext_len] = '\0';
11138 ClearEditorGadgetInfoText();
11140 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT,
11145 SetElementSimple(x, y, new_element, change_level);
11151 static void ResetIntelliDraw()
11155 for (x = 0; x < lev_fieldx; x++)
11156 for (y = 0; y < lev_fieldy; y++)
11157 IntelliDrawBuffer[x][y] = Feld[x][y];
11159 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
11162 static boolean draw_mode_hires = FALSE;
11164 static void SetDrawModeHiRes(int element)
11167 (level.game_engine_type == GAME_ENGINE_TYPE_MM &&
11168 (IS_MM_WALL_EDITOR(element) || element == EL_EMPTY));
11171 static boolean getDrawModeHiRes()
11173 return draw_mode_hires;
11176 static int getLoResScreenPos(int pos)
11178 return (getDrawModeHiRes() ? pos / 2 : pos);
11181 static int getLoResScreenMod(int pos)
11183 return (getDrawModeHiRes() ? pos % 2 : 0);
11186 static void SetElementExt(int x, int y, int dx, int dy, int element,
11187 boolean change_level, int button)
11190 SetElementSimple(x, y, Feld[x][y], change_level);
11191 else if (GetKeyModState() & KMOD_Shift && !IS_MM_WALL_EDITOR(element))
11192 SetElementIntelliDraw(x, y, element, change_level, button);
11194 SetElementSimpleExt(x, y, dx, dy, element, change_level);
11197 static void SetElement(int x, int y, int element)
11199 SetElementExt(x, y, 0, 0, element, TRUE, -1);
11202 static void SetElementButton(int x, int y, int dx, int dy, int element,
11205 SetElementExt(x, y, dx, dy, element, TRUE, button);
11208 static void SetElementHiRes(int sx2, int sy2, int element, boolean change_level)
11210 int lx = getLoResScreenPos(sx2) + level_xpos;
11211 int ly = getLoResScreenPos(sy2) + level_ypos;
11212 int dx = getLoResScreenMod(sx2);
11213 int dy = getLoResScreenMod(sy2);
11215 SetElementExt(lx, ly, dx, dy, element, change_level, -1);
11218 static void SetLevelElementHiRes(int lx2, int ly2, int element)
11225 SetElementExt(lx, ly, dx, dy, element, TRUE, -1);
11228 static int getLevelElementHiRes(int lx2, int ly2)
11234 int element = Feld[lx][ly];
11235 unsigned int bitmask = (dx + 1) << (dy * 2);
11237 if (IS_MM_WALL(element))
11239 if (element & bitmask)
11240 return map_mm_wall_element(element);
11248 static void DrawLineElement(int x, int y, int element, boolean change_level)
11250 SetElementHiRes(x, y, element, change_level);
11253 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
11254 int element, boolean change_level)
11256 int xsize = ABS(to_x - from_x);
11257 int ysize = ABS(to_y - from_y);
11258 int dx = (to_x < from_x ? -1 : +1);
11259 int dy = (to_y < from_y ? -1 : +1);
11262 if (from_y == to_y) /* horizontal line */
11264 for (i = 0; i <= xsize; i++)
11265 DrawLineElement(from_x + i * dx, from_y, element, change_level);
11267 else if (from_x == to_x) /* vertical line */
11269 for (i = 0; i <= ysize; i++)
11270 DrawLineElement(from_x, from_y + i * dy, element, change_level);
11272 else /* diagonal line */
11274 if (ysize < xsize) /* a < 1 */
11276 float a = (float)ysize / (float)xsize;
11278 for (i = 0; i <= xsize; i++)
11281 int y = dy * (int)(a * i + 0.5);
11283 DrawLineElement(from_x + x, from_y + y, element, change_level);
11288 float a = (float)xsize / (float)ysize;
11290 for (i = 0; i <= ysize; i++)
11292 int x = dx * (int)(a * i + 0.5);
11295 DrawLineElement(from_x + x, from_y + y, element, change_level);
11301 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
11302 int element, boolean change_level)
11304 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
11305 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
11306 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
11307 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
11310 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
11311 int element, boolean change_level)
11316 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
11318 for (y = from_y; y <= to_y; y++)
11319 DrawLine(from_x, y, to_x, y, element, change_level);
11322 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
11323 int element, boolean change_level)
11325 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
11326 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
11327 int len_x = ABS(to_x - from_x);
11328 int len_y = ABS(to_y - from_y);
11331 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
11333 /* not optimal (some points get drawn twice) but simple,
11334 and fast enough for the few points we are drawing */
11336 for (x = 0; x <= radius; x++)
11338 int sx, sy, sx2, sy2, lx, ly;
11340 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
11342 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11343 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11344 sx = getLoResScreenPos(sx2);
11345 sy = getLoResScreenPos(sy2);
11346 lx = sx + level_xpos;
11347 ly = sy + level_ypos;
11349 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11350 DrawLineElement(sx2, sy2, element, change_level);
11353 for (y = 0; y <= radius; y++)
11355 int sx, sy, sx2, sy2, lx, ly;
11357 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
11359 sx2 = from_x + x * (from_x < to_x2 ? +1 : -1);
11360 sy2 = from_y + y * (from_y < to_y2 ? +1 : -1);
11361 sx = getLoResScreenPos(sx2);
11362 sy = getLoResScreenPos(sy2);
11363 lx = sx + level_xpos;
11364 ly = sy + level_ypos;
11366 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11367 DrawLineElement(sx2, sy2, element, change_level);
11371 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
11372 int element, boolean change_level)
11374 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11375 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11377 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11380 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
11382 #if DRAW_CIRCLES_BUTTON_AVAILABLE
11383 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
11384 int element, boolean change_level)
11386 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
11387 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
11388 int mirror_to_x2 = from_x - (to_x2 - from_x);
11389 int mirror_to_y2 = from_y - (to_y2 - from_y);
11391 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
11392 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
11393 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
11394 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
11398 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
11400 int from_sx, from_sy;
11404 swap_numbers(&from_x, &to_x);
11407 swap_numbers(&from_y, &to_y);
11409 from_sx = SX + from_x * ed_tilesize;
11410 from_sy = SY + from_y * ed_tilesize;
11411 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
11412 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
11414 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
11415 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
11416 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
11417 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
11419 if (from_x == to_x && from_y == to_y)
11420 MarkTileDirty(from_x/2, from_y/2);
11422 redraw_mask |= REDRAW_FIELD;
11425 static void DrawAreaBox(int from_x, int from_y, int to_x, int to_y,
11426 int element, boolean change_level)
11428 DrawBox(from_x, from_y, to_x, to_y, element, change_level);
11431 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
11432 int element, boolean change_level)
11434 if (element == -1 || change_level)
11435 DrawAreaBox(from_x, from_y, to_x, to_y, -1, FALSE);
11437 DrawAreaBorder(from_x, from_y, to_x, to_y);
11440 /* values for CopyBrushExt() */
11441 #define CB_AREA_TO_BRUSH 0
11442 #define CB_BRUSH_TO_CURSOR 1
11443 #define CB_BRUSH_TO_LEVEL 2
11444 #define CB_DELETE_OLD_CURSOR 3
11445 #define CB_DUMP_BRUSH 4
11446 #define CB_DUMP_BRUSH_SMALL 5
11448 static void DrawBrushElement(int sx, int sy, int element, boolean change_level)
11450 DrawLineElement(sx, sy, element, change_level);
11453 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
11454 int button, int mode)
11456 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11457 static int brush_width, brush_height;
11458 static int last_cursor_x = -1, last_cursor_y = -1;
11459 static boolean delete_old_brush;
11460 int new_element = BUTTON_ELEMENT(button);
11463 if (mode == CB_DUMP_BRUSH ||
11464 mode == CB_DUMP_BRUSH_SMALL)
11466 if (!draw_with_brush)
11468 Error(ERR_WARN, "no brush selected");
11473 for (y = 0; y < brush_height; y++)
11475 for (x = 0; x < brush_width; x++)
11477 int element = brush_buffer[x][y];
11478 int element_mapped = element;
11480 if (IS_CUSTOM_ELEMENT(element))
11481 element_mapped = EL_CUSTOM_START;
11482 else if (IS_GROUP_ELEMENT(element))
11483 element_mapped = EL_GROUP_START;
11484 else if (element >= NUM_FILE_ELEMENTS)
11485 element_mapped = EL_UNKNOWN;
11487 // dump brush as level sketch text for the R'n'D forum:
11488 // - large tiles: `xxx (0x60 ASCII)
11489 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
11490 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
11499 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
11502 if (mode == CB_AREA_TO_BRUSH)
11504 int from_lx, from_ly;
11507 swap_numbers(&from_x, &to_x);
11510 swap_numbers(&from_y, &to_y);
11512 brush_width = to_x - from_x + 1;
11513 brush_height = to_y - from_y + 1;
11515 from_lx = from_x + level_xpos;
11516 from_ly = from_y + level_ypos;
11518 for (y = 0; y < brush_height; y++)
11520 for (x = 0; x < brush_width; x++)
11522 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
11525 DrawBrushElement(from_x + x, from_y + y, new_element, TRUE);
11530 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11532 delete_old_brush = FALSE;
11534 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
11535 mode == CB_BRUSH_TO_LEVEL)
11537 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
11538 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
11539 int cursor_from_x = cursor_x - brush_width / 2;
11540 int cursor_from_y = cursor_y - brush_height / 2;
11541 int border_from_x = cursor_x, border_from_y = cursor_y;
11542 int border_to_x = cursor_x, border_to_y = cursor_y;
11544 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
11545 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11547 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
11548 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
11550 delete_old_brush = FALSE;
11554 for (y = 0; y < brush_height; y++)
11556 for (x = 0; x < brush_width; x++)
11558 int sx = cursor_from_x + x;
11559 int sy = cursor_from_y + y;
11560 int lx = sx + level_xpos;
11561 int ly = sy + level_ypos;
11562 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
11563 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
11564 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
11565 brush_buffer[x][y] : new_element);
11567 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11569 if (sx < border_from_x)
11570 border_from_x = sx;
11571 else if (sx > border_to_x)
11573 if (sy < border_from_y)
11574 border_from_y = sy;
11575 else if (sy > border_to_y)
11578 DrawBrushElement(sx, sy, element, change_level);
11583 if (mode != CB_DELETE_OLD_CURSOR)
11584 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
11586 last_cursor_x = cursor_x;
11587 last_cursor_y = cursor_y;
11588 delete_old_brush = TRUE;
11592 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
11595 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
11598 static void CopyBrushToLevel(int x, int y, int button)
11600 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
11603 static void CopyBrushToCursor(int x, int y)
11605 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
11608 static void DeleteBrushFromCursor()
11610 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
11615 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
11618 void DumpBrush_Small()
11620 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
11623 static void FloodFill(int from_x, int from_y, int fill_element)
11625 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
11628 static void FloodFillWall_MM(int from_sx2, int from_sy2, int fill_element)
11630 int from_x = from_sx2 + 2 * level_xpos;
11631 int from_y = from_sy2 + 2 * level_ypos;
11632 int max_fillx = lev_fieldx * 2;
11633 int max_filly = lev_fieldy * 2;
11634 short FillFeld[max_fillx][max_filly];
11637 for (x = 0; x < max_fillx; x++)
11638 for (y = 0; y < max_filly; y++)
11639 FillFeld[x][y] = getLevelElementHiRes(x, y);
11641 FloodFillLevelExt(from_x, from_y, fill_element, max_fillx, max_filly,
11642 FillFeld, max_fillx, max_filly);
11644 for (x = 0; x < max_fillx; x++)
11645 for (y = 0; y < max_filly; y++)
11646 if (FillFeld[x][y] == fill_element)
11647 SetLevelElementHiRes(x, y, FillFeld[x][y]);
11650 /* values for DrawLevelText() modes */
11651 #define TEXT_INIT 0
11652 #define TEXT_SETCURSOR 1
11653 #define TEXT_WRITECHAR 2
11654 #define TEXT_BACKSPACE 3
11655 #define TEXT_NEWLINE 4
11657 #define TEXT_QUERY_TYPING 6
11659 static int DrawLevelText(int sx, int sy, char letter, int mode)
11661 static short delete_buffer[MAX_LEV_FIELDX];
11662 static int start_sx;
11663 static int last_sx, last_sy;
11664 static boolean typing = FALSE;
11665 int letter_element = EL_CHAR_ASCII0 + letter;
11666 int lx = 0, ly = 0;
11668 /* map lower case letters to upper case and convert special characters */
11669 if (letter >= 'a' && letter <= 'z')
11670 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
11671 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
11672 letter_element = EL_CHAR_AUMLAUT;
11673 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
11674 letter_element = EL_CHAR_OUMLAUT;
11675 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
11676 letter_element = EL_CHAR_UUMLAUT;
11677 else if (letter == '^')
11678 letter_element = EL_CHAR_COPYRIGHT;
11680 letter_element = EL_CHAR_ASCII0 + letter;
11682 if (mode != TEXT_INIT)
11687 if (mode != TEXT_SETCURSOR)
11693 lx = last_sx + level_xpos;
11694 ly = last_sy + level_ypos;
11701 DrawLevelText(0, 0, 0, TEXT_END);
11707 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
11710 case TEXT_SETCURSOR:
11711 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
11712 DrawAreaBorder(sx, sy, sx, sy);
11717 case TEXT_WRITECHAR:
11718 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
11720 if (new_element1 >= EL_STEEL_CHAR_START &&
11721 new_element1 <= EL_STEEL_CHAR_END)
11722 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
11724 delete_buffer[sx - start_sx] = Feld[lx][ly];
11725 Feld[lx][ly] = letter_element;
11727 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
11728 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
11729 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
11730 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11732 DrawLevelText(0, 0, 0, TEXT_END);
11734 level.changed = TRUE;
11738 case TEXT_BACKSPACE:
11741 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
11742 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
11743 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
11748 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
11749 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
11751 DrawLevelText(0, 0, 0, TEXT_END);
11755 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11756 DrawEditorElement(sx, sy, Feld[lx][ly]);
11760 case TEXT_QUERY_TYPING:
11770 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
11771 int element, boolean change_level)
11773 int lx = sx + level_xpos;
11774 int ly = sy + level_ypos;
11777 DrawEditorElement(sx, sy, Feld[lx][ly]);
11779 DrawAreaBorder(sx, sy, sx, sy);
11782 static void CheckLevelBorderElement(boolean redraw_playfield)
11784 int last_border_element = BorderElement;
11786 SetBorderElement();
11788 if (redraw_playfield && BorderElement != last_border_element)
11789 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11792 static void CopyLevelToUndoBuffer(int mode)
11794 static boolean accumulated_undo = FALSE;
11795 boolean new_undo_buffer_position = TRUE;
11798 if (undo_buffer_steps == 0)
11799 accumulated_undo = FALSE;
11803 case UNDO_IMMEDIATE:
11804 accumulated_undo = FALSE;
11807 case UNDO_ACCUMULATE:
11808 if (accumulated_undo)
11809 new_undo_buffer_position = FALSE;
11810 accumulated_undo = TRUE;
11817 if (new_undo_buffer_position)
11819 /* advance position in undo buffer ring */
11820 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11822 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
11823 undo_buffer_steps++;
11826 /* always reset redo buffer when storing level change into undo buffer */
11827 redo_buffer_steps = 0;
11829 for (x = 0; x < lev_fieldx; x++)
11830 for (y = 0; y < lev_fieldy; y++)
11831 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
11833 /* check if drawing operation forces change of border style */
11834 CheckLevelBorderElement(TRUE);
11836 level.changed = TRUE;
11839 static void RandomPlacement(int new_element)
11841 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
11842 int num_free_positions = 0;
11843 int num_percentage, num_elements;
11846 ResetIntelliDraw();
11848 /* determine number of free positions for randomly placing the new element */
11849 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
11851 free_position[x][y] =
11852 (random_placement_background_restricted ?
11853 Feld[x][y] == random_placement_background_element :
11854 Feld[x][y] != new_element);
11856 if (free_position[x][y])
11857 num_free_positions++;
11860 /* determine number of new elements to place there */
11861 num_percentage = num_free_positions * random_placement_value / 100;
11862 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
11863 num_percentage : random_placement_value);
11865 /* if less free positions than elements to place, fill all these positions */
11866 if (num_free_positions < num_elements)
11868 for (x = 0; x < lev_fieldx; x++)
11869 for (y = 0; y < lev_fieldy; y++)
11870 if (free_position[x][y])
11871 SetElement(x, y, new_element);
11875 while (num_elements > 0)
11877 x = GetSimpleRandom(lev_fieldx);
11878 y = GetSimpleRandom(lev_fieldy);
11880 /* don't place element at the same position twice */
11881 if (free_position[x][y])
11883 free_position[x][y] = FALSE;
11884 SetElement(x, y, new_element);
11890 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11891 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11894 void WrapLevel(int dx, int dy)
11896 int wrap_dx = lev_fieldx - dx;
11897 int wrap_dy = lev_fieldy - dy;
11900 for (x = 0; x < lev_fieldx; x++)
11901 for (y = 0; y < lev_fieldy; y++)
11902 FieldBackup[x][y] = Feld[x][y];
11904 for (x = 0; x < lev_fieldx; x++)
11905 for (y = 0; y < lev_fieldy; y++)
11907 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
11909 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11910 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
11913 static void HandleDrawingAreas(struct GadgetInfo *gi)
11915 static boolean started_inside_drawing_area = FALSE;
11916 static int last_sx = -1, last_sy = -1;
11917 static int last_sx2 = -1, last_sy2 = -1;
11918 int id = gi->custom_id;
11919 int type_id = gi->custom_type_id;
11920 boolean button_press_event;
11921 boolean button_release_event;
11922 boolean inside_drawing_area = !gi->event.off_borders;
11923 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
11924 int actual_drawing_function;
11925 int button = gi->event.button;
11926 int new_element = BUTTON_ELEMENT(button);
11927 int sx = gi->event.x, sy = gi->event.y;
11928 int min_sx = 0, min_sy = 0;
11929 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
11930 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
11931 int mini_item_xsize = item_xsize / 2, mini_item_ysize = item_ysize / 2;
11932 int sx2 = gi->event.mx / mini_item_xsize;
11933 int sy2 = gi->event.my / mini_item_ysize;
11936 int lx = 0, ly = 0;
11937 int min_lx = 0, min_ly = 0;
11938 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11941 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
11942 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
11944 /* make sure to stay inside drawing area boundaries */
11945 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11946 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11950 /* get positions inside level field */
11951 lx = sx + level_xpos;
11952 ly = sy + level_ypos;
11954 if (!IN_LEV_FIELD(lx, ly))
11955 inside_drawing_area = FALSE;
11957 /* make sure to stay inside level field boundaries */
11958 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11959 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11961 /* correct drawing area positions accordingly */
11962 sx = lx - level_xpos;
11963 sy = ly - level_ypos;
11966 /* also correct MM wall-sized (double) drawing area positions accordingly */
11967 if (sx2 / 2 < sx || sx2 / 2 > sx)
11969 dx = (sx2 / 2 < sx ? 0 : 1);
11972 if (sy2 / 2 < sy || sy2 / 2 > sy)
11974 dy = (sy2 / 2 < sy ? 0 : 1);
11978 if (button_release_event)
11985 else if (!button_press_event)
11987 /* prevent handling events for every pixel position when moving mouse */
11988 if ((sx == last_sx && sy == last_sy &&
11989 !IS_MM_WALL_EDITOR(new_element) && new_element != EL_EMPTY) ||
11990 (sx2 == last_sx2 && sy2 == last_sy2))
11999 if (button_press_event)
12000 started_inside_drawing_area = inside_drawing_area;
12002 if (!started_inside_drawing_area)
12005 if (!IS_VALID_BUTTON(button))
12008 if (!button && !button_release_event)
12011 /* handle info callback for each invocation of action callback */
12012 gi->callback_info(gi);
12014 /* automatically switch to 'single item' drawing mode, if needed */
12015 actual_drawing_function =
12016 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
12017 drawing_function : GADGET_ID_SINGLE_ITEMS);
12019 /* clicking into drawing area with pressed Control key picks element */
12020 if (GetKeyModState() & KMOD_Control)
12022 last_drawing_function = drawing_function;
12023 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12026 if (GetKeyModState() & KMOD_Shift)
12028 if (button_press_event || button_release_event)
12029 ResetIntelliDraw();
12032 SetDrawModeHiRes(-1); /* reset to normal draw mode */
12034 switch (actual_drawing_function)
12036 case GADGET_ID_SINGLE_ITEMS:
12039 if (button_release_event)
12041 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12043 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
12044 !inside_drawing_area)
12045 DeleteBrushFromCursor();
12048 if (!button || button_release_event)
12051 if (draw_with_brush)
12053 CopyBrushToLevel(sx, sy, button);
12057 SetDrawModeHiRes(new_element);
12059 if (new_element == EL_PLAYER_1)
12061 /* remove player at old position */
12062 for (y = 0; y < lev_fieldy; y++)
12063 for (x = 0; x < lev_fieldx; x++)
12064 if (Feld[x][y] == EL_PLAYER_1)
12065 SetElement(x, y, EL_EMPTY);
12068 SetElementButton(lx, ly, dx, dy, new_element, button);
12071 else if (!button_release_event)
12073 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12075 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
12076 DrawMiniGraphicExt(drawto,
12077 gi->x + sx * MINI_TILEX,
12078 gi->y + sy * MINI_TILEY,
12079 el2edimg(new_element));
12081 DrawFixedGraphicExt(drawto,
12082 gi->x + sx * TILEX,
12083 gi->y + sy * TILEY,
12084 el2edimg(new_element), 0);
12086 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12087 new_element = GFX_ELEMENT(new_element);
12089 drawingarea_info[type_id].value[pos] = new_element;
12091 CopyElementPropertiesToGame(properties_element);
12093 if (id == GADGET_ID_CUSTOM_GRAPHIC)
12095 UpdateCustomElementGraphicGadgets();
12097 FrameCounter = 0; /* restart animation frame counter */
12102 case GADGET_ID_CONNECTED_ITEMS:
12104 static int last_sx = -1;
12105 static int last_sy = -1;
12107 if (button_release_event)
12108 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12112 SetDrawModeHiRes(new_element);
12114 if (getDrawModeHiRes())
12120 if (!button_press_event)
12121 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
12129 case GADGET_ID_LINE:
12130 case GADGET_ID_ARC:
12131 case GADGET_ID_RECTANGLE:
12132 case GADGET_ID_FILLED_BOX:
12133 SetDrawModeHiRes(new_element);
12135 if (getDrawModeHiRes())
12141 case GADGET_ID_GRAB_BRUSH:
12142 case GADGET_ID_TEXT:
12144 static int last_sx = -1;
12145 static int last_sy = -1;
12146 static int start_sx = -1;
12147 static int start_sy = -1;
12148 void (*draw_func)(int, int, int, int, int, boolean);
12150 if (drawing_function == GADGET_ID_LINE)
12151 draw_func = DrawLine;
12152 else if (drawing_function == GADGET_ID_ARC)
12153 draw_func = DrawArc;
12154 else if (drawing_function == GADGET_ID_RECTANGLE)
12155 draw_func = DrawBox;
12156 else if (drawing_function == GADGET_ID_FILLED_BOX)
12157 draw_func = DrawFilledBox;
12158 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
12159 draw_func = SelectArea;
12160 else /* (drawing_function == GADGET_ID_TEXT) */
12161 draw_func = SetTextCursor;
12163 if (button_press_event)
12165 draw_func(sx, sy, sx, sy, new_element, FALSE);
12166 start_sx = last_sx = sx;
12167 start_sy = last_sy = sy;
12169 if (drawing_function == GADGET_ID_TEXT)
12170 DrawLevelText(0, 0, 0, TEXT_END);
12172 else if (button_release_event)
12174 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
12175 if (drawing_function == GADGET_ID_GRAB_BRUSH)
12177 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
12178 CopyBrushToCursor(sx, sy);
12179 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12181 draw_with_brush = TRUE;
12183 else if (drawing_function == GADGET_ID_TEXT)
12184 DrawLevelText(sx, sy, 0, TEXT_INIT);
12186 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12188 else if (last_sx != sx || last_sy != sy)
12190 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
12191 if (IS_MM_WALL_EDITOR(new_element)) /* clear wall background */
12192 draw_func(start_sx, start_sy, sx, sy, EL_EMPTY, FALSE);
12193 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
12200 case GADGET_ID_FLOOD_FILL:
12201 if (button_press_event && Feld[lx][ly] != new_element)
12203 if (IS_MM_WALL_EDITOR(new_element))
12204 FloodFillWall_MM(sx2, sy2, new_element);
12206 FloodFill(lx, ly, new_element);
12208 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12209 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
12213 case GADGET_ID_PICK_ELEMENT:
12214 if (button_release_event)
12215 ClickOnGadget(level_editor_gadget[last_drawing_function],
12217 else if (draw_level)
12218 PickDrawingElement(button, Feld[lx][ly]);
12221 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12223 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
12230 /* do not mark level as modified for certain non-level-changing gadgets */
12231 if ((type_id >= ED_DRAWING_ID_EDITOR_FIRST &&
12232 type_id <= ED_DRAWING_ID_EDITOR_LAST) ||
12233 actual_drawing_function == GADGET_ID_GRAB_BRUSH ||
12234 actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12237 level.changed = TRUE;
12240 static void HandleCounterButtons(struct GadgetInfo *gi)
12242 int gadget_id = gi->custom_id;
12243 int counter_id = gi->custom_type_id;
12244 int button = gi->event.button;
12245 int *counter_value = counterbutton_info[counter_id].value;
12246 int step = BUTTON_STEPSIZE(button) *
12247 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
12249 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12251 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
12252 boolean released = (gi->event.type == GD_EVENT_RELEASED);
12253 boolean level_changed = LevelChanged();
12255 if ((level_changed && pressed) || (!level_changed && released))
12258 if (level_changed && !Request("Level has changed! Discard changes?",
12261 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12262 ModifyEditorCounterValue(counter_id, *counter_value);
12268 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
12269 *counter_value = gi->textinput.number_value;
12271 ModifyEditorCounterValue(counter_id, *counter_value + step);
12273 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
12275 int last_game_engine_type = level.game_engine_type;
12277 LoadLevel(level_nr);
12278 LoadScore(level_nr);
12280 SaveLevelSetup_SeriesInfo();
12285 DrawEditModeWindow();
12287 if (level.game_engine_type != last_game_engine_type)
12289 /* update element selection list */
12290 ReinitializeElementList();
12291 ModifyEditorElementList();
12297 switch (counter_id)
12299 case ED_COUNTER_ID_YAMYAM_CONTENT:
12300 DrawYamYamContentAreas();
12303 case ED_COUNTER_ID_BALL_CONTENT:
12304 DrawMagicBallContentAreas();
12307 case ED_COUNTER_ID_ANDROID_CONTENT:
12308 DrawAndroidElementArea(properties_element);
12311 case ED_COUNTER_ID_GROUP_CONTENT:
12312 DrawGroupElementArea(properties_element);
12313 CopyGroupElementPropertiesToGame(properties_element);
12316 case ED_COUNTER_ID_INVENTORY_SIZE:
12317 DrawPlayerInitialInventoryArea(properties_element);
12320 case ED_COUNTER_ID_ENVELOPE_XSIZE:
12321 case ED_COUNTER_ID_ENVELOPE_YSIZE:
12322 DrawEnvelopeTextArea(-1);
12325 case ED_COUNTER_ID_LEVEL_XSIZE:
12326 case ED_COUNTER_ID_LEVEL_YSIZE:
12327 lev_fieldx = level.fieldx;
12328 lev_fieldy = level.fieldy;
12330 /* check if resizing of level results in change of border border */
12331 SetBorderElement();
12339 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
12340 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
12341 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
12342 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
12343 CopyElementPropertiesToGame(properties_element);
12345 /* do not mark level as modified for certain non-level-changing gadgets */
12346 if (counter_id >= ED_COUNTER_ID_EDITOR_FIRST &&
12347 counter_id <= ED_COUNTER_ID_EDITOR_LAST)
12350 level.changed = TRUE;
12353 static void HandleTextInputGadgets(struct GadgetInfo *gi)
12355 int type_id = gi->custom_type_id;
12357 strcpy(textinput_info[type_id].value, gi->textinput.value);
12359 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
12361 CopyElementPropertiesToGame(properties_element);
12363 ModifyEditorElementList(); /* update changed button info text */
12366 level.changed = TRUE;
12369 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
12371 int type_id = gi->custom_type_id;
12373 strncpy(textarea_info[type_id].value, gi->textarea.value,
12374 MAX_ENVELOPE_TEXT_LEN);
12375 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
12377 level.changed = TRUE;
12380 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
12382 int type_id = gi->custom_type_id;
12383 int value_old = *selectbox_info[type_id].value;
12384 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
12386 *selectbox_info[type_id].value = value_new;
12388 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12390 element_info[properties_element].current_change_page = gi->selectbox.index;
12392 DrawPropertiesWindow();
12394 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
12395 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
12396 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
12397 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
12398 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
12400 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
12402 /* when changing action type, also check action mode and action arg */
12403 if (value_old != value_new)
12404 setSelectboxSpecialActionVariablesIfNeeded();
12406 DrawPropertiesChange();
12409 CopyElementPropertiesToGame(properties_element);
12411 else if (type_id == ED_SELECTBOX_ID_GAME_ENGINE_TYPE)
12413 /* update element selection list */
12414 ReinitializeElementList();
12415 ModifyEditorElementList();
12418 /* do not mark level as modified for certain non-level-changing gadgets */
12419 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
12422 level.changed = TRUE;
12425 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
12427 int type_id = gi->custom_type_id;
12430 if (type_id >= ED_TAB_BUTTON_ID_LEVELINFO_FIRST &&
12431 type_id <= ED_TAB_BUTTON_ID_LEVELINFO_LAST)
12433 edit_mode_levelinfo = gi->custom_type_id;
12435 DrawLevelInfoWindow();
12437 else if (type_id >= ED_TAB_BUTTON_ID_PROPERTIES_FIRST &&
12438 type_id <= ED_TAB_BUTTON_ID_PROPERTIES_LAST)
12440 edit_mode_properties = gi->custom_type_id;
12442 DrawPropertiesWindow();
12444 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1 ||
12445 type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_2)
12447 boolean new_template = !fileExists(getLocalLevelTemplateFilename());
12449 /* backup original "level.field" (needed to track playfield changes) */
12450 CopyPlayfield(level.field, FieldBackup);
12452 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
12453 CopyPlayfield(Feld, level.field);
12455 if (new_template ||
12456 Request("Save this template and kill the old?", REQ_ASK))
12457 SaveLevelTemplate();
12460 Request("Template saved!", REQ_CONFIRM);
12462 /* restore original "level.field" (needed to track playfield changes) */
12463 CopyPlayfield(FieldBackup, level.field);
12465 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
12466 custom_element.num_change_pages < MAX_CHANGE_PAGES)
12468 struct ElementInfo *ei = &element_info[properties_element];
12470 /* when modifying custom element, ask for copying level template */
12471 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12474 setElementChangePages(ei, ei->num_change_pages + 1);
12476 /* set new change page to be new current change page */
12477 ei->current_change_page = ei->num_change_pages - 1;
12478 ei->change = &ei->change_page[ei->current_change_page];
12480 setElementChangeInfoToDefaults(ei->change);
12482 DrawPropertiesWindow();
12484 level.changed = TRUE;
12486 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
12487 custom_element.num_change_pages > MIN_CHANGE_PAGES)
12489 struct ElementInfo *ei = &element_info[properties_element];
12491 /* when modifying custom element, ask for copying level template */
12492 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12495 /* copy all change pages after change page to be deleted */
12496 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
12497 ei->change_page[i] = ei->change_page[i + 1];
12499 setElementChangePages(ei, ei->num_change_pages - 1);
12501 DrawPropertiesWindow();
12503 level.changed = TRUE;
12507 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
12509 int type_id = gi->custom_type_id;
12511 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
12512 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
12514 struct ElementInfo *ei = &element_info[properties_element];
12515 int step = BUTTON_STEPSIZE(gi->event.button);
12517 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
12518 ei->current_change_page += step;
12520 if (ei->current_change_page < 0)
12521 ei->current_change_page = 0;
12522 else if (ei->current_change_page >= ei->num_change_pages)
12523 ei->current_change_page = ei->num_change_pages - 1;
12525 DrawPropertiesWindow();
12527 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
12528 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12530 struct ElementInfo *ei = &element_info[properties_element];
12531 int current_change_page = ei->current_change_page;
12533 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
12535 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
12536 ei->change_page[current_change_page];
12538 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
12540 /* when modifying custom element, ask for copying level template */
12541 if (level.use_custom_template && !AskToCopyAndModifyLevelTemplate())
12544 ei->change_page[current_change_page] =
12545 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
12547 level.changed = TRUE;
12550 DrawPropertiesWindow();
12554 static void HandleRadiobuttons(struct GadgetInfo *gi)
12556 int type_id = gi->custom_type_id;
12558 *radiobutton_info[type_id].value =
12559 radiobutton_info[type_id].checked_value;
12561 /* do not mark level as modified for certain non-level-changing gadgets */
12562 if (type_id >= ED_RADIOBUTTON_ID_EDITOR_FIRST &&
12563 type_id <= ED_RADIOBUTTON_ID_EDITOR_LAST)
12566 level.changed = TRUE;
12569 static void HandleCheckbuttons(struct GadgetInfo *gi)
12571 int type_id = gi->custom_type_id;
12573 *checkbutton_info[type_id].value ^= TRUE;
12575 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
12576 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
12577 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
12578 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
12579 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
12580 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
12581 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
12582 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1))
12584 CopyElementPropertiesToGame(properties_element);
12587 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
12589 UpdateCustomElementGraphicGadgets();
12591 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1 ||
12592 type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2)
12594 boolean template_related_changes_found = FALSE;
12597 /* check if any custom or group elements have been changed */
12598 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
12599 if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) &&
12600 element_info[i].modified_settings)
12601 template_related_changes_found = TRUE;
12603 if (level.use_custom_template &&
12604 !fileExists(getGlobalLevelTemplateFilename()))
12606 Request("No level template found!", REQ_CONFIRM);
12608 level.use_custom_template = FALSE;
12610 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12615 if (level.use_custom_template &&
12616 template_related_changes_found &&
12617 !Request("Discard changes and use level template?", REQ_ASK))
12619 level.use_custom_template = FALSE;
12621 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
12626 if (!level.use_custom_template &&
12627 Request("Copy settings from level template?", REQ_ASK))
12632 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
12634 DrawEditModeWindow();
12636 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3)
12638 if (setup.editor.use_template_for_new_levels &&
12639 !fileExists(getGlobalLevelTemplateFilename()))
12641 Request("No level template found!", REQ_CONFIRM);
12646 if (setup.editor.use_template_for_new_levels &&
12648 !Request("Discard level and load template?", REQ_ASK))
12653 if (!setup.editor.use_template_for_new_levels &&
12655 !Request("Discard level and use empty level?", REQ_ASK))
12660 LoadLevel(level_nr);
12661 LoadScore(level_nr);
12666 DrawEditModeWindow();
12668 else if (type_id == ED_CHECKBUTTON_ID_AUTO_COUNT_GEMS)
12670 SetAutomaticNumberOfGemsNeeded();
12673 /* do not mark level as modified for certain non-level-changing gadgets */
12674 if ((type_id >= ED_CHECKBUTTON_ID_EDITOR_FIRST &&
12675 type_id <= ED_CHECKBUTTON_ID_EDITOR_LAST) ||
12676 type_id == ED_CHECKBUTTON_ID_STICK_ELEMENT)
12679 level.changed = TRUE;
12682 static void HandleControlButtons(struct GadgetInfo *gi)
12684 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
12685 static int last_edit_mode = ED_MODE_DRAWING;
12686 static int last_custom_copy_mode = -1;
12687 static int last_button = 0;
12688 int id = gi->custom_id;
12689 int button = gi->event.button;
12690 int step = BUTTON_STEPSIZE(button);
12691 int new_element = BUTTON_ELEMENT(button);
12692 int last_properties_element = properties_element;
12695 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
12696 DrawLevelText(0, 0, 0, TEXT_END);
12698 if (id < ED_NUM_CTRL1_BUTTONS &&
12699 id != GADGET_ID_SINGLE_ITEMS &&
12700 id != GADGET_ID_PICK_ELEMENT &&
12701 edit_mode != ED_MODE_DRAWING &&
12702 drawing_function != GADGET_ID_PICK_ELEMENT &&
12703 !(GetKeyModState() & KMOD_Control))
12704 ChangeEditModeWindow(ED_MODE_DRAWING);
12706 /* element copy mode active, but no element button pressed => deactivate */
12707 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
12708 last_custom_copy_mode = -1;
12710 /* when showing palette on element buttons, change element of button used */
12711 if (editor.palette.show_on_element_buttons &&
12712 id >= GADGET_ID_ELEMENT_LEFT && id <= GADGET_ID_ELEMENT_RIGHT)
12714 last_button = id - GADGET_ID_ELEMENT_LEFT + 1;
12716 id = GADGET_ID_PALETTE;
12721 case GADGET_ID_SCROLL_LEFT:
12722 if (level_xpos >= 0)
12724 if (lev_fieldx < ed_fieldx - 2)
12727 level_xpos -= step;
12728 if (level_xpos < -1)
12731 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
12733 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12735 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12736 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12740 case GADGET_ID_SCROLL_RIGHT:
12741 if (level_xpos <= lev_fieldx - ed_fieldx)
12743 if (lev_fieldx < ed_fieldx - 2)
12746 level_xpos += step;
12747 if (level_xpos > lev_fieldx - ed_fieldx + 1)
12748 level_xpos = lev_fieldx - ed_fieldx + 1;
12750 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
12752 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12754 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
12755 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
12759 case GADGET_ID_SCROLL_UP:
12760 if (level_ypos >= 0)
12762 if (lev_fieldy < ed_fieldy - 2)
12765 level_ypos -= step;
12766 if (level_ypos < -1)
12769 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
12771 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12773 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12774 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12778 case GADGET_ID_SCROLL_DOWN:
12779 if (level_ypos <= lev_fieldy - ed_fieldy)
12781 if (lev_fieldy < ed_fieldy - 2)
12784 level_ypos += step;
12785 if (level_ypos > lev_fieldy - ed_fieldy + 1)
12786 level_ypos = lev_fieldy - ed_fieldy + 1;
12788 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
12790 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12792 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
12793 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
12797 case GADGET_ID_SCROLL_HORIZONTAL:
12798 level_xpos = gi->event.item_position - 1;
12800 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12805 case GADGET_ID_SCROLL_VERTICAL:
12806 level_ypos = gi->event.item_position - 1;
12808 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
12813 case GADGET_ID_SCROLL_LIST_UP:
12814 case GADGET_ID_SCROLL_LIST_DOWN:
12815 case GADGET_ID_SCROLL_LIST_VERTICAL:
12816 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
12817 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
12820 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
12821 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
12823 if (element_shift < 0)
12825 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
12826 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
12828 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
12829 GDI_SCROLLBAR_ITEM_POSITION,
12830 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
12833 ModifyEditorElementList();
12837 case GADGET_ID_PROPERTIES:
12838 // always switch off element properties when they are already displayed
12839 last_properties_element = new_element;
12840 case GADGET_ID_ELEMENT_LEFT:
12841 case GADGET_ID_ELEMENT_MIDDLE:
12842 case GADGET_ID_ELEMENT_RIGHT:
12843 properties_element = (id == GADGET_ID_ELEMENT_LEFT ? new_element1 :
12844 id == GADGET_ID_ELEMENT_MIDDLE ? new_element2 :
12845 id == GADGET_ID_ELEMENT_RIGHT ? new_element3 :
12848 if (edit_mode != ED_MODE_PROPERTIES)
12850 last_edit_mode = edit_mode;
12852 ChangeEditModeWindow(ED_MODE_PROPERTIES);
12854 last_level_drawing_function = drawing_function;
12855 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
12858 else if (properties_element != last_properties_element)
12860 DrawEditModeWindow();
12864 ChangeEditModeWindow(last_edit_mode);
12866 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
12871 case GADGET_ID_PALETTE:
12872 if (edit_mode != ED_MODE_PALETTE)
12874 last_edit_mode = edit_mode;
12876 ChangeEditModeWindow(ED_MODE_PALETTE);
12880 ChangeEditModeWindow(last_edit_mode);
12884 case GADGET_ID_WRAP_LEFT:
12885 WrapLevel(-step, 0);
12888 case GADGET_ID_WRAP_RIGHT:
12889 WrapLevel(step, 0);
12892 case GADGET_ID_WRAP_UP:
12893 WrapLevel(0, -step);
12896 case GADGET_ID_WRAP_DOWN:
12897 WrapLevel(0, step);
12900 case GADGET_ID_SINGLE_ITEMS:
12901 case GADGET_ID_CONNECTED_ITEMS:
12902 case GADGET_ID_LINE:
12903 case GADGET_ID_ARC:
12904 case GADGET_ID_TEXT:
12905 case GADGET_ID_RECTANGLE:
12906 case GADGET_ID_FILLED_BOX:
12907 case GADGET_ID_FLOOD_FILL:
12908 case GADGET_ID_GRAB_BRUSH:
12909 case GADGET_ID_PICK_ELEMENT:
12910 if (drawing_function != GADGET_ID_PICK_ELEMENT)
12911 last_drawing_function = drawing_function;
12912 drawing_function = id;
12913 draw_with_brush = FALSE;
12916 case GADGET_ID_RANDOM_PLACEMENT:
12917 RandomPlacement(new_element);
12920 case GADGET_ID_ZOOM:
12921 // zoom level editor tile size in or out (or reset to default size)
12922 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
12923 button == 2 ? DEFAULT_EDITOR_TILESIZE :
12924 button == 3 ? ed_tilesize / 2 : ed_tilesize);
12926 // limit zoom level by upper and lower bound
12927 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
12929 InitZoomLevelSettings(ed_tilesize);
12931 if (edit_mode == ED_MODE_DRAWING)
12933 DrawDrawingWindow();
12935 /* redraw zoom gadget info text */
12936 PrintEditorGadgetInfoText(level_editor_gadget[id]);
12939 /* save current editor zoom tilesize */
12940 SaveSetup_AutoSetup();
12944 case GADGET_ID_CUSTOM_COPY_FROM:
12945 case GADGET_ID_CUSTOM_COPY_TO:
12946 case GADGET_ID_CUSTOM_EXCHANGE:
12947 last_custom_copy_mode = id;
12948 last_drawing_function = drawing_function;
12951 case GADGET_ID_CUSTOM_COPY:
12952 CopyCustomElement(properties_element, -1, id);
12955 case GADGET_ID_CUSTOM_PASTE:
12956 CopyCustomElement(-1, properties_element, id);
12959 case GADGET_ID_UNDO:
12960 if (button == 1 && GetKeyModState() & (KMOD_Shift|KMOD_Control))
12963 if (button == 1 && undo_buffer_steps == 0)
12965 Request("Undo buffer empty!", REQ_CONFIRM);
12969 else if (button == 2)
12973 else if (button == 3 && redo_buffer_steps == 0)
12975 Request("Redo buffer empty!", REQ_CONFIRM);
12980 if (edit_mode != ED_MODE_DRAWING)
12981 ChangeEditModeWindow(ED_MODE_DRAWING);
12987 undo_buffer_position =
12988 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
12990 undo_buffer_steps--;
12991 redo_buffer_steps++;
12997 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
12999 undo_buffer_steps++;
13000 redo_buffer_steps--;
13003 for (x = 0; x < lev_fieldx; x++)
13004 for (y = 0; y < lev_fieldy; y++)
13005 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
13007 /* check if undo operation forces change of border style */
13008 CheckLevelBorderElement(FALSE);
13010 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13014 case GADGET_ID_INFO:
13015 if (edit_mode != ED_MODE_INFO)
13017 last_edit_mode = edit_mode;
13019 ChangeEditModeWindow(ED_MODE_INFO);
13023 ChangeEditModeWindow(last_edit_mode);
13027 case GADGET_ID_CLEAR:
13028 if (edit_mode != ED_MODE_DRAWING)
13029 ChangeEditModeWindow(ED_MODE_DRAWING);
13031 for (x = 0; x < MAX_LEV_FIELDX; x++)
13032 for (y = 0; y < MAX_LEV_FIELDY; y++)
13033 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
13035 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
13037 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
13040 case GADGET_ID_SAVE:
13042 /* saving read-only levels into personal level set modifies global vars
13043 "leveldir_current" and "level_nr"; restore them after saving level */
13044 LevelDirTree *leveldir_former = leveldir_current;
13045 int level_nr_former = level_nr;
13046 char *level_filename;
13049 if (leveldir_current->readonly &&
13050 !PrepareSavingIntoPersonalLevelSet())
13053 level_filename = getDefaultLevelFilename(level_nr);
13054 new_level = !fileExists(level_filename);
13057 Request("Save this level and kill the old?", REQ_ASK))
13059 if (leveldir_former->readonly)
13060 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
13062 SetAutomaticNumberOfGemsNeeded();
13064 CopyPlayfield(Feld, level.field);
13065 SaveLevel(level_nr);
13067 level.changed = FALSE;
13071 char level_saved_msg[64];
13073 if (leveldir_former->readonly)
13074 sprintf(level_saved_msg,
13075 "Level saved as level %d into personal level set!",
13078 strcpy(level_saved_msg, "Level saved!");
13080 Request(level_saved_msg, REQ_CONFIRM);
13084 /* "cd" back to copied-from levelset (in case of saved read-only level) */
13085 leveldir_current = leveldir_former;
13086 level_nr = level_nr_former;
13091 case GADGET_ID_TEST:
13092 if (LevelChanged())
13093 level.game_version = GAME_VERSION_ACTUAL;
13095 CopyPlayfield(level.field, FieldBackup);
13096 CopyPlayfield(Feld, level.field);
13098 CopyNativeLevel_RND_to_Native(&level);
13100 UnmapLevelEditorGadgets();
13101 UndrawSpecialEditorDoor();
13103 CloseDoor(DOOR_CLOSE_ALL);
13105 /* needed before playing if editor playfield area has different size */
13106 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
13108 // redraw_mask = REDRAW_ALL;
13110 level_editor_test_game = TRUE;
13112 StartGameActions(FALSE, setup.autorecord, level.random_seed);
13116 case GADGET_ID_EXIT:
13117 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
13121 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
13122 id <= GADGET_ID_ELEMENTLIST_LAST)
13124 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
13125 int new_element = editor_elements[element_position + element_shift];
13127 if (IS_EDITOR_CASCADE(new_element))
13131 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
13133 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
13134 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
13136 if (*cascade_element == new_element)
13138 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
13139 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
13141 /* update element selection list */
13142 ReinitializeElementList();
13143 ModifyEditorElementList();
13145 /* update cascading gadget info text */
13146 PrintEditorGadgetInfoText(level_editor_gadget[id]);
13148 /* save current editor cascading state */
13149 SaveSetup_EditorCascade();
13158 if (last_custom_copy_mode != -1)
13160 if (CopyCustomElement(properties_element, new_element,
13161 last_custom_copy_mode))
13163 ClickOnGadget(level_editor_gadget[last_drawing_function],
13166 last_custom_copy_mode = -1;
13172 /* change element of button used to show palette */
13173 if (editor.palette.show_on_element_buttons)
13174 button = last_button;
13176 PickDrawingElement(button, new_element);
13178 if (!stick_element_properties_window &&
13179 drawing_function != GADGET_ID_PICK_ELEMENT &&
13180 !(GetKeyModState() & KMOD_Control))
13182 properties_element = new_element;
13183 if (edit_mode == ED_MODE_PROPERTIES)
13184 DrawPropertiesWindow();
13187 if (drawing_function == GADGET_ID_PICK_ELEMENT)
13188 ClickOnGadget(level_editor_gadget[last_drawing_function],
13191 if (!use_permanent_palette)
13192 ChangeEditModeWindow(last_edit_mode);
13195 else if (gi->event.type == GD_EVENT_PRESSED)
13196 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
13197 else if (gi->event.type == GD_EVENT_RELEASED)
13198 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
13199 else if (gi->event.type == GD_EVENT_MOVING)
13200 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
13202 printf("default: HandleControlButtons: ? (id == %d)\n", id);
13208 void HandleLevelEditorKeyInput(Key key)
13210 char letter = getCharFromKey(key);
13211 int button = MB_LEFTBUTTON;
13213 if (drawing_function == GADGET_ID_TEXT &&
13214 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
13217 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
13218 else if (key == KSYM_Delete || key == KSYM_BackSpace)
13219 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
13220 else if (key == KSYM_Return)
13221 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
13222 else if (key == KSYM_Escape)
13223 DrawLevelText(0, 0, 0, TEXT_END);
13225 else if (button_status == MB_RELEASED)
13227 int id = GADGET_ID_NONE;
13228 int new_element_shift = element_shift;
13229 int step = ED_ELEMENTLIST_BUTTONS_VERT - 1;
13235 id = GADGET_ID_SCROLL_LEFT;
13238 id = GADGET_ID_SCROLL_RIGHT;
13241 id = GADGET_ID_SCROLL_UP;
13244 id = GADGET_ID_SCROLL_DOWN;
13248 case KSYM_Page_Down:
13249 step *= (key == KSYM_Page_Up ? -1 : +1);
13250 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
13252 if (element_shift < 0)
13254 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13255 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13257 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13258 GDI_SCROLLBAR_ITEM_POSITION,
13259 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13261 ModifyEditorElementList();
13267 element_shift = (key == KSYM_Home ? 0 :
13268 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
13270 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13271 GDI_SCROLLBAR_ITEM_POSITION,
13272 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13274 ModifyEditorElementList();
13281 /* this is needed to prevent interference with running "True X-Mouse" */
13282 if (GetKeyModStateFromEvents() & KMOD_Control)
13285 /* check for last or next editor cascade block in element list */
13286 for (i = 0; i < num_editor_elements; i++)
13288 if ((key == KSYM_Insert && i == element_shift) ||
13289 (key == KSYM_Delete && new_element_shift > element_shift))
13292 /* jump to next cascade block (or to start of element list) */
13293 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
13294 new_element_shift = i;
13297 if (i < num_editor_elements)
13298 element_shift = new_element_shift;
13300 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
13301 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
13303 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
13304 GDI_SCROLLBAR_ITEM_POSITION,
13305 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
13307 ModifyEditorElementList();
13312 if (edit_mode == ED_MODE_DRAWING)
13314 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
13316 else if (edit_mode == ED_MODE_INFO)
13318 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
13320 else if (edit_mode == ED_MODE_PROPERTIES)
13322 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
13324 else if (edit_mode == ED_MODE_PALETTE)
13326 HandleControlButtons(level_editor_gadget[GADGET_ID_PALETTE]);
13328 else /* should never happen */
13330 ChangeEditModeWindow(ED_MODE_DRAWING);
13339 if (id != GADGET_ID_NONE)
13340 ClickOnGadget(level_editor_gadget[id], button);
13341 else if (letter == '1' || letter == '?')
13342 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_LEFT], button);
13343 else if (letter == '2')
13344 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_MIDDLE], button);
13345 else if (letter == '3')
13346 ClickOnGadget(level_editor_gadget[GADGET_ID_ELEMENT_RIGHT], button);
13347 else if (letter == '.')
13348 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
13349 else if (letter == 'U')
13350 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
13351 else if (letter == '-' || key == KSYM_KP_Subtract)
13352 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
13353 else if (letter == '0' || key == KSYM_KP_0)
13354 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
13355 else if (letter == '+' || key == KSYM_KP_Add ||
13356 letter == '=') // ("Shift-=" is "+" on US keyboards)
13357 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
13358 else if (key == KSYM_Return ||
13359 key == KSYM_space ||
13360 key == setup.shortcut.toggle_pause)
13361 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
13363 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
13364 if (letter && letter == controlbutton_info[i].shortcut)
13365 if (!anyTextGadgetActive())
13366 ClickOnGadget(level_editor_gadget[i], button);
13370 void HandleLevelEditorIdle()
13372 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
13373 int x = editor.settings.element_graphic.x + element_border;
13374 int y = editor.settings.element_graphic.y + element_border;
13375 static unsigned int action_delay = 0;
13376 unsigned int action_delay_value = GameFrameDelay;
13379 if (edit_mode != ED_MODE_PROPERTIES)
13382 if (!DelayReached(&action_delay, action_delay_value))
13385 for (i = 0; i < ED_NUM_SELECTBOX; i++)
13387 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
13389 if (gi->mapped && gi->active && gi->selectbox.open)
13393 DrawEditorElementAnimation(SX + x, SY + y);
13395 redraw_mask |= REDRAW_FIELD;
13397 FrameCounter++; /* increase animation frame counter */
13400 static void ClearEditorGadgetInfoText()
13402 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
13405 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
13407 char infotext[MAX_OUTPUT_LINESIZE + 1];
13408 char shortcut[MAX_OUTPUT_LINESIZE + 1];
13409 int max_infotext_len = getMaxInfoTextLength();
13411 if (gi == NULL || strlen(gi->info_text) == 0)
13414 strncpy(infotext, gi->info_text, max_infotext_len);
13415 infotext[max_infotext_len] = '\0';
13417 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
13419 int key = controlbutton_info[gi->custom_id].shortcut;
13423 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
13424 sprintf(shortcut, " ('.' or '%c')", key);
13425 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
13426 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
13427 else if (gi->custom_id == GADGET_ID_TEST)
13428 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
13429 else if (gi->custom_id == GADGET_ID_UNDO)
13430 sprintf(shortcut, " ('%c/Shift-U')", key);
13431 else if (gi->custom_id == GADGET_ID_ZOOM)
13432 sprintf(shortcut, " ('%c', '0', '-')", key);
13434 sprintf(shortcut, " ('%s%c')",
13435 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
13437 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
13438 strcat(infotext, shortcut);
13442 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
13445 void HandleEditorGadgetInfoText(void *ptr)
13447 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
13449 if (game_status != GAME_MODE_EDITOR)
13452 ClearEditorGadgetInfoText();
13454 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
13457 /* misuse this function to delete brush cursor, if needed */
13458 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
13459 DeleteBrushFromCursor();
13461 PrintEditorGadgetInfoText(gi);
13464 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
13466 static int start_lx, start_ly;
13467 int id = gi->custom_id;
13468 int type_id = gi->custom_type_id;
13469 int sx = gi->event.x;
13470 int sy = gi->event.y;
13471 int lx = sx + level_xpos;
13472 int ly = sy + level_ypos;
13473 int min_sx = 0, min_sy = 0;
13474 int max_sx = gi->drawing.area_xsize - 1;
13475 int max_sy = gi->drawing.area_ysize - 1;
13476 int actual_drawing_function = drawing_function;
13477 int max_infotext_len = getMaxInfoTextLength();
13478 char infotext[MAX_OUTPUT_LINESIZE + 1];
13481 infotext[0] = '\0'; /* start with empty info text */
13483 /* pressed Control key: simulate picking element */
13484 if (GetKeyModState() & KMOD_Control)
13485 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
13487 ClearEditorGadgetInfoText();
13489 if (gi->event.type == GD_EVENT_INFO_LEAVING)
13492 /* make sure to stay inside drawing area boundaries */
13493 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
13494 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
13496 if (id == GADGET_ID_DRAWING_LEVEL)
13500 int min_lx = 0, min_ly = 0;
13501 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
13503 /* get positions inside level field */
13504 lx = sx + level_xpos;
13505 ly = sy + level_ypos;
13507 /* make sure to stay inside level field boundaries */
13508 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
13509 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
13511 /* correct drawing area positions accordingly */
13512 sx = lx - level_xpos;
13513 sy = ly - level_ypos;
13516 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
13518 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
13520 if (gi->event.type == GD_EVENT_PRESSED)
13526 switch (actual_drawing_function)
13528 case GADGET_ID_SINGLE_ITEMS:
13529 text = "Drawing single items";
13531 case GADGET_ID_CONNECTED_ITEMS:
13532 text = "Drawing connected items";
13534 case GADGET_ID_LINE:
13535 text = "Drawing line";
13537 case GADGET_ID_ARC:
13538 text = "Drawing arc";
13540 case GADGET_ID_TEXT:
13541 text = "Setting text cursor";
13543 case GADGET_ID_RECTANGLE:
13544 text = "Drawing rectangle";
13546 case GADGET_ID_FILLED_BOX:
13547 text = "Drawing filled box";
13549 case GADGET_ID_FLOOD_FILL:
13550 text = "Flood fill";
13552 case GADGET_ID_GRAB_BRUSH:
13553 text = "Grabbing brush";
13555 case GADGET_ID_PICK_ELEMENT:
13556 text = "Picking element";
13560 text = "Drawing position";
13564 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13565 sprintf(infotext, "%s: %d, %d", text, lx, ly);
13567 sprintf(infotext, "%s: %d, %d", text,
13568 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
13570 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13571 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
13573 sprintf(infotext, "Level position: %d, %d", lx, ly);
13576 /* misuse this function to draw brush cursor, if needed */
13577 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
13579 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
13580 CopyBrushToCursor(sx, sy);
13582 DeleteBrushFromCursor();
13585 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
13587 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
13588 int element = drawingarea_info[type_id].value[pos];
13590 strncpy(infotext, getElementInfoText(element), max_infotext_len);
13594 if (id == GADGET_ID_CUSTOM_CONTENT)
13595 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
13596 else if (id == GADGET_ID_GROUP_CONTENT)
13597 sprintf(infotext, "group element position: %d", sx + 1);
13598 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
13599 id <= GADGET_ID_YAMYAM_CONTENT_7)
13600 sprintf(infotext, "content area %d position: %d, %d",
13601 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
13602 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
13603 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
13604 sprintf(infotext, "content area %d position: %d, %d",
13605 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
13606 else if (id == GADGET_ID_ANDROID_CONTENT)
13607 sprintf(infotext, "android element position: %d", sx + 1);
13608 else if (drawingarea_info[type_id].infotext != NULL)
13609 strcpy(infotext, drawingarea_info[type_id].infotext);
13612 infotext[max_infotext_len] = '\0';
13614 if (strlen(infotext) > 0)
13615 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
13618 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
13619 boolean quick_quit)
13621 if (!ask_if_level_has_changed ||
13623 Request("Level has changed! Exit without saving?",
13624 REQ_ASK | REQ_STAY_OPEN))
13626 struct RectWithBorder *vp_door_1 = &viewport.door_1[GAME_MODE_MAIN];
13627 struct RectWithBorder *vp_door_2 = &viewport.door_2[GAME_MODE_MAIN];
13629 /* draw normal door */
13630 UndrawSpecialEditorDoor();
13632 // close editor doors if viewport definition is the same as in main menu
13633 if (vp_door_1->x == DX &&
13634 vp_door_1->y == DY &&
13635 vp_door_1->width == DXSIZE &&
13636 vp_door_1->height == DYSIZE &&
13637 vp_door_2->x == VX &&
13638 vp_door_2->y == VY &&
13639 vp_door_2->width == VXSIZE &&
13640 vp_door_2->height == VYSIZE)
13641 CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
13643 SetDoorState(DOOR_CLOSE_2);
13648 FadeSkipNextFadeIn();
13650 SetGameStatus(GAME_MODE_MAIN);
13656 if (!global.use_envelope_request)
13658 CloseDoor(DOOR_CLOSE_1);
13659 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);