1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input, selectbox and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
195 ED_WIN_COUNT_XSIZE + 2)
196 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
197 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
198 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
200 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
201 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + 2 + \
203 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
204 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
206 /* editor gadget identifiers */
208 /* drawing toolbox buttons */
209 #define GADGET_ID_NONE -1
210 #define GADGET_ID_SINGLE_ITEMS 0
211 #define GADGET_ID_CONNECTED_ITEMS 1
212 #define GADGET_ID_LINE 2
213 #define GADGET_ID_ARC 3
214 #define GADGET_ID_RECTANGLE 4
215 #define GADGET_ID_FILLED_BOX 5
216 #define GADGET_ID_WRAP_UP 6
217 #define GADGET_ID_TEXT 7
218 #define GADGET_ID_FLOOD_FILL 8
219 #define GADGET_ID_WRAP_LEFT 9
220 #define GADGET_ID_PROPERTIES 10
221 #define GADGET_ID_WRAP_RIGHT 11
222 #define GADGET_ID_RANDOM_PLACEMENT 12
223 #define GADGET_ID_GRAB_BRUSH 13
224 #define GADGET_ID_WRAP_DOWN 14
225 #define GADGET_ID_PICK_ELEMENT 15
226 #define GADGET_ID_UNDO 16
227 #define GADGET_ID_INFO 17
228 #define GADGET_ID_SAVE 18
229 #define GADGET_ID_CLEAR 19
230 #define GADGET_ID_TEST 20
231 #define GADGET_ID_EXIT 21
233 /* counter button identifiers */
234 #define GADGET_ID_ELEM_SCORE_DOWN 22
235 #define GADGET_ID_ELEM_SCORE_TEXT 23
236 #define GADGET_ID_ELEM_SCORE_UP 24
237 #define GADGET_ID_ELEM_CONTENT_DOWN 25
238 #define GADGET_ID_ELEM_CONTENT_TEXT 26
239 #define GADGET_ID_ELEM_CONTENT_UP 27
240 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
241 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
242 #define GADGET_ID_LEVEL_XSIZE_UP 30
243 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
244 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
245 #define GADGET_ID_LEVEL_YSIZE_UP 33
246 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
247 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
248 #define GADGET_ID_LEVEL_RANDOM_UP 36
249 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
250 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
251 #define GADGET_ID_LEVEL_COLLECT_UP 39
252 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
253 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
254 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
255 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
256 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
257 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
258 #define GADGET_ID_SELECT_LEVEL_DOWN 46
259 #define GADGET_ID_SELECT_LEVEL_TEXT 47
260 #define GADGET_ID_SELECT_LEVEL_UP 48
262 /* drawing area identifiers */
263 #define GADGET_ID_DRAWING_LEVEL 49
264 #define GADGET_ID_ELEM_CONTENT_0 50
265 #define GADGET_ID_ELEM_CONTENT_1 51
266 #define GADGET_ID_ELEM_CONTENT_2 52
267 #define GADGET_ID_ELEM_CONTENT_3 53
268 #define GADGET_ID_ELEM_CONTENT_4 54
269 #define GADGET_ID_ELEM_CONTENT_5 55
270 #define GADGET_ID_ELEM_CONTENT_6 56
271 #define GADGET_ID_ELEM_CONTENT_7 57
272 #define GADGET_ID_AMOEBA_CONTENT 58
273 #define GADGET_ID_RANDOM_BACKGROUND 59
275 /* text input identifiers */
276 #define GADGET_ID_LEVEL_NAME 60
277 #define GADGET_ID_LEVEL_AUTHOR 61
279 /* selectbox identifiers */
280 #define GADGET_ID_SELECTBOX_TEST 62
282 /* gadgets for scrolling of drawing area */
283 #define GADGET_ID_SCROLL_UP 63
284 #define GADGET_ID_SCROLL_DOWN 64
285 #define GADGET_ID_SCROLL_LEFT 65
286 #define GADGET_ID_SCROLL_RIGHT 66
287 #define GADGET_ID_SCROLL_HORIZONTAL 67
288 #define GADGET_ID_SCROLL_VERTICAL 68
290 /* gadgets for scrolling element list */
291 #define GADGET_ID_SCROLL_LIST_UP 69
292 #define GADGET_ID_SCROLL_LIST_DOWN 70
293 #define GADGET_ID_SCROLL_LIST_VERTICAL 71
295 /* buttons for level/element properties */
296 #define GADGET_ID_RANDOM_PERCENTAGE 72
297 #define GADGET_ID_RANDOM_QUANTITY 73
298 #define GADGET_ID_RANDOM_RESTRICTED 74
299 #define GADGET_ID_DOUBLE_SPEED 75
300 #define GADGET_ID_GRAVITY 76
301 #define GADGET_ID_STICK_ELEMENT 77
302 #define GADGET_ID_EM_SLIPPERY_GEMS 78
303 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE 79
304 #define GADGET_ID_CUSTOM_CAN_FALL 80
305 #define GADGET_ID_CUSTOM_CAN_SMASH 81
306 #define GADGET_ID_CUSTOM_PUSHABLE 82
307 #define GADGET_ID_CUSTOM_SLIPPERY 83
309 /* gadgets for buttons in element list */
310 #define GADGET_ID_ELEMENTLIST_FIRST 84
311 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
312 ED_NUM_ELEMENTLIST_BUTTONS - 1)
314 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
316 /* radio button numbers */
317 #define RADIO_NR_NONE 0
318 #define RADIO_NR_DRAWING_TOOLBOX 1
319 #define RADIO_NR_RANDOM_ELEMENTS 2
321 /* values for counter gadgets */
322 #define ED_COUNTER_ID_ELEM_SCORE 0
323 #define ED_COUNTER_ID_ELEM_CONTENT 1
324 #define ED_COUNTER_ID_LEVEL_XSIZE 2
325 #define ED_COUNTER_ID_LEVEL_YSIZE 3
326 #define ED_COUNTER_ID_LEVEL_COLLECT 4
327 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
328 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
329 #define ED_COUNTER_ID_LEVEL_RANDOM 7
330 #define ED_COUNTER_ID_SELECT_LEVEL 8
332 #define ED_NUM_COUNTERBUTTONS 9
334 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
335 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
337 /* values for scrollbutton gadgets */
338 #define ED_SCROLLBUTTON_ID_AREA_UP 0
339 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
340 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
341 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
342 #define ED_SCROLLBUTTON_ID_LIST_UP 4
343 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
345 #define ED_NUM_SCROLLBUTTONS 6
347 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
348 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
350 /* values for scrollbar gadgets */
351 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
352 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
353 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
355 #define ED_NUM_SCROLLBARS 3
357 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
358 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
360 /* values for text input gadgets */
361 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
362 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
364 #define ED_NUM_TEXTINPUT 2
366 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
367 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
369 /* values for selectbox gadgets */
370 #define ED_SELECTBOX_ID_TEST 0
372 #define ED_NUM_SELECTBOX 1
374 /* values for checkbutton gadgets */
375 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
376 #define ED_CHECKBUTTON_ID_GRAVITY 1
377 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
378 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
379 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
380 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
381 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
382 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
383 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
384 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
386 #define ED_NUM_CHECKBUTTONS 10
388 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
389 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
391 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
392 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
394 /* values for radiobutton gadgets */
395 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
396 #define ED_RADIOBUTTON_ID_QUANTITY 1
398 #define ED_NUM_RADIOBUTTONS 2
400 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
401 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
403 /* values for CopyLevelToUndoBuffer() */
404 #define UNDO_IMMEDIATE 0
405 #define UNDO_ACCUMULATE 1
407 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
408 #define INFOTEXT_XPOS SX
409 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
410 #define INFOTEXT_XSIZE SXSIZE
411 #define INFOTEXT_YSIZE MINI_TILEX
417 } control_info[ED_NUM_CTRL_BUTTONS] =
419 { 's', "draw single items" },
420 { 'd', "draw connected items" },
421 { 'l', "draw lines" },
422 { 'a', "draw arcs" },
423 { 'r', "draw outline rectangles" },
424 { 'R', "draw filled rectangles" },
425 { '\0', "wrap (rotate) level up" },
426 { 't', "enter text elements" },
427 { 'f', "flood fill" },
428 { '\0', "wrap (rotate) level left" },
429 { '?', "properties of drawing element" },
430 { '\0', "wrap (rotate) level right" },
431 { '\0', "random element placement" },
432 { 'b', "grab brush" },
433 { '\0', "wrap (rotate) level down" },
434 { ',', "pick drawing element" },
435 { 'U', "undo last operation" },
436 { 'I', "level properties" },
437 { 'S', "save level" },
438 { 'C', "clear level" },
439 { 'T', "test level" },
440 { 'E', "exit level editor" }
443 /* values for random placement */
444 #define RANDOM_USE_PERCENTAGE 0
445 #define RANDOM_USE_QUANTITY 1
447 static int random_placement_value = 10;
448 static int random_placement_method = RANDOM_USE_QUANTITY;
449 static int random_placement_background_element = EL_SAND;
450 static boolean random_placement_background_restricted = FALSE;
451 static boolean stick_element_properties_window = FALSE;
455 boolean indestructible;
460 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
465 int min_value, max_value;
466 int gadget_id_down, gadget_id_up;
469 char *infotext_above, *infotext_right;
470 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
473 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
474 MIN_SCORE, MAX_SCORE,
475 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
476 GADGET_ID_ELEM_SCORE_TEXT,
477 NULL, /* will be set when used */
478 "element score", NULL
481 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
482 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
483 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
484 GADGET_ID_ELEM_CONTENT_TEXT,
485 &level.num_yam_contents,
486 "element content", NULL
489 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
490 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
491 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
492 GADGET_ID_LEVEL_XSIZE_TEXT,
494 "playfield size", "width",
497 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
498 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
499 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
500 GADGET_ID_LEVEL_YSIZE_TEXT,
505 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
507 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
508 GADGET_ID_LEVEL_COLLECT_TEXT,
510 "number of emeralds to collect", NULL
513 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
515 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
516 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
518 "time available to solve level", "(0 => no time limit)"
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
523 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
524 GADGET_ID_LEVEL_TIMESCORE_TEXT,
525 &level.score[SC_ZEITBONUS],
526 "score for each 10 seconds left", NULL
529 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
531 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
532 GADGET_ID_LEVEL_RANDOM_TEXT,
533 &random_placement_value,
534 "random element placement", "in"
537 DX + 5 - SX, DY + 3 - SY,
539 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
540 GADGET_ID_SELECT_LEVEL_TEXT,
553 } textinput_info[ED_NUM_TEXTINPUT] =
556 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
557 GADGET_ID_LEVEL_NAME,
563 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
564 GADGET_ID_LEVEL_AUTHOR,
565 MAX_LEVEL_AUTHOR_LEN,
571 static char *test_values[] =
575 "dieser test-text ist viel zu lang fuer die selectbox",
578 static int test_index = 0;
587 char *text, *infotext;
588 } selectbox_info[ED_NUM_SELECTBOX] =
591 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
592 GADGET_ID_SELECTBOX_TEST,
594 test_values, &test_index,
595 "test:", "test-selectbox entry"
605 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
608 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
609 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
611 "scroll level editing area up"
614 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
615 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
616 GADGET_ID_SCROLL_DOWN,
617 "scroll level editing area down"
620 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
621 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
622 GADGET_ID_SCROLL_LEFT,
623 "scroll level editing area left"
626 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
627 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
628 GADGET_ID_SCROLL_RIGHT,
629 "scroll level editing area right"
632 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
633 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
634 GADGET_ID_SCROLL_LIST_UP,
635 "scroll element list up ('Page Up')"
638 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
639 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
640 GADGET_ID_SCROLL_LIST_DOWN,
641 "scroll element list down ('Page Down')"
653 } scrollbar_info[ED_NUM_SCROLLBARS] =
656 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
657 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
658 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
659 GD_TYPE_SCROLLBAR_HORIZONTAL,
660 GADGET_ID_SCROLL_HORIZONTAL,
661 "scroll level editing area horizontally"
664 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
665 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
666 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
667 GD_TYPE_SCROLLBAR_VERTICAL,
668 GADGET_ID_SCROLL_VERTICAL,
669 "scroll level editing area vertically"
672 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
673 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
674 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
675 GD_TYPE_SCROLLBAR_VERTICAL,
676 GADGET_ID_SCROLL_LIST_VERTICAL,
677 "scroll element list vertically"
688 char *text, *infotext;
689 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
692 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
693 GADGET_ID_RANDOM_PERCENTAGE,
694 RADIO_NR_RANDOM_ELEMENTS,
695 &random_placement_method, RANDOM_USE_PERCENTAGE,
696 "percentage", "use percentage for random elements"
699 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
700 GADGET_ID_RANDOM_QUANTITY,
701 RADIO_NR_RANDOM_ELEMENTS,
702 &random_placement_method, RANDOM_USE_QUANTITY,
703 "quantity", "use quantity for random elements"
712 char *text, *infotext;
713 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
716 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
717 GADGET_ID_DOUBLE_SPEED,
719 "double speed movement", "set movement speed of player"
722 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
725 "gravity", "set level gravity"
728 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
729 GADGET_ID_RANDOM_RESTRICTED,
730 &random_placement_background_restricted,
731 "restrict random placement to", "set random placement restriction"
734 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
735 GADGET_ID_STICK_ELEMENT,
736 &stick_element_properties_window,
737 "stick window to edit content", "stick window to edit content"
740 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
741 GADGET_ID_EM_SLIPPERY_GEMS,
742 &level.em_slippery_gems,
743 "slip down from certain flat walls","use EM style slipping behaviour"
746 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
747 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
748 &custom_element_properties[0].indestructible,
749 "indestructible", "element cannot be destroyed"
752 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
753 GADGET_ID_CUSTOM_CAN_FALL,
754 &custom_element_properties[0].can_fall,
755 "can fall", "element can fall down"
758 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6),
759 GADGET_ID_CUSTOM_CAN_SMASH,
760 &custom_element_properties[0].can_smash,
761 "can smash", "element can smash other elements"
764 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(7),
765 GADGET_ID_CUSTOM_PUSHABLE,
766 &custom_element_properties[0].pushable,
767 "pushable", "element can be pushed"
770 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
771 GADGET_ID_CUSTOM_SLIPPERY,
772 &custom_element_properties[0].slippery,
773 "slippery", "other elements can fall down from it"
777 /* maximal size of level editor drawing area */
778 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
779 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
781 /* actual size of level editor drawing area */
782 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
784 /* actual position of level editor drawing area in level playfield */
785 static int level_xpos = -1, level_ypos = -1;
787 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
789 /* drawing elements on the three mouse buttons */
790 static int new_element1 = EL_WALL;
791 static int new_element2 = EL_EMPTY;
792 static int new_element3 = EL_SAND;
794 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
795 (button) == 2 ? new_element2 : \
796 (button) == 3 ? new_element3 : EL_EMPTY)
797 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
799 /* forward declaration for internal use */
800 static void ModifyEditorCounter(int, int);
801 static void ModifyEditorCounterLimits(int, int, int);
802 static void DrawDrawingWindow();
803 static void DrawLevelInfoWindow();
804 static void DrawPropertiesWindow();
805 static void CopyLevelToUndoBuffer(int);
806 static void HandleDrawingAreas(struct GadgetInfo *);
807 static void HandleCounterButtons(struct GadgetInfo *);
808 static void HandleTextInputGadgets(struct GadgetInfo *);
809 static void HandleSelectboxGadgets(struct GadgetInfo *);
810 static void HandleRadiobuttons(struct GadgetInfo *);
811 static void HandleCheckbuttons(struct GadgetInfo *);
812 static void HandleControlButtons(struct GadgetInfo *);
813 static void HandleDrawingAreaInfo(struct GadgetInfo *);
815 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
817 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
818 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
819 static boolean draw_with_brush = FALSE;
820 static int properties_element = 0;
822 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
823 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
824 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
825 static int undo_buffer_position = 0;
826 static int undo_buffer_steps = 0;
828 static int edit_mode;
830 static int element_shift = 0;
832 static int editor_el_boulderdash[] =
864 EL_BD_BUTTERFLY_LEFT,
866 EL_BD_BUTTERFLY_RIGHT,
870 EL_BD_BUTTERFLY_DOWN,
874 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
876 static int editor_el_emerald_mine[] =
938 EL_ACID_POOL_TOPLEFT,
940 EL_ACID_POOL_TOPRIGHT,
943 EL_ACID_POOL_BOTTOMLEFT,
945 EL_ACID_POOL_BOTTOMRIGHT,
968 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
970 static int editor_el_more[] =
1003 EL_WALL_EMERALD_YELLOW,
1004 EL_WALL_EMERALD_RED,
1005 EL_WALL_EMERALD_PURPLE,
1022 EL_DYNABOMB_INCREASE_NUMBER,
1023 EL_DYNABOMB_INCREASE_SIZE,
1024 EL_DYNABOMB_INCREASE_POWER,
1045 EL_BALLOON_SWITCH_ANY,
1047 EL_BALLOON_SWITCH_LEFT,
1048 EL_BALLOON_SWITCH_RIGHT,
1049 EL_BALLOON_SWITCH_UP,
1050 EL_BALLOON_SWITCH_DOWN,
1053 EL_EXPANDABLE_WALL_HORIZONTAL,
1054 EL_EXPANDABLE_WALL_VERTICAL,
1055 EL_EXPANDABLE_WALL_ANY,
1057 EL_INVISIBLE_STEELWALL,
1072 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1074 static int editor_el_sokoban[] =
1087 EL_SOKOBAN_FIELD_EMPTY,
1088 EL_SOKOBAN_FIELD_FULL,
1091 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1093 static int editor_el_supaplex[] =
1112 EL_SP_HARDWARE_GRAY,
1121 EL_SP_GRAVITY_PORT_RIGHT,
1122 EL_SP_GRAVITY_PORT_DOWN,
1123 EL_SP_GRAVITY_PORT_LEFT,
1125 EL_SP_GRAVITY_PORT_UP,
1131 EL_SP_PORT_VERTICAL,
1132 EL_SP_PORT_HORIZONTAL,
1140 EL_SP_HARDWARE_BASE_1,
1141 EL_SP_HARDWARE_GREEN,
1142 EL_SP_HARDWARE_BLUE,
1145 EL_SP_HARDWARE_YELLOW,
1146 EL_SP_HARDWARE_BASE_2,
1147 EL_SP_HARDWARE_BASE_3,
1148 EL_SP_HARDWARE_BASE_4,
1150 EL_SP_HARDWARE_BASE_5,
1151 EL_SP_HARDWARE_BASE_6,
1155 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1157 static int editor_el_diamond_caves[] =
1184 EL_CONVEYOR_BELT_1_LEFT,
1185 EL_CONVEYOR_BELT_1_MIDDLE,
1186 EL_CONVEYOR_BELT_1_RIGHT,
1187 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1189 EL_CONVEYOR_BELT_2_LEFT,
1190 EL_CONVEYOR_BELT_2_MIDDLE,
1191 EL_CONVEYOR_BELT_2_RIGHT,
1192 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1194 EL_CONVEYOR_BELT_3_LEFT,
1195 EL_CONVEYOR_BELT_3_MIDDLE,
1196 EL_CONVEYOR_BELT_3_RIGHT,
1197 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1199 EL_CONVEYOR_BELT_4_LEFT,
1200 EL_CONVEYOR_BELT_4_MIDDLE,
1201 EL_CONVEYOR_BELT_4_RIGHT,
1202 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1204 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1205 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1206 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1207 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1209 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1210 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1211 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1212 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1215 EL_SWITCHGATE_CLOSED,
1216 EL_SWITCHGATE_SWITCH_UP,
1226 EL_STEELWALL_SLANTED,
1229 EL_SIGN_EXCLAMATION,
1232 EL_LIGHT_SWITCH_ACTIVE,
1239 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1241 static int editor_el_dx_boulderdash[] =
1265 EL_TUBE_HORIZONTAL_DOWN,
1269 EL_TUBE_VERTICAL_RIGHT,
1271 EL_TUBE_VERTICAL_LEFT,
1275 EL_TUBE_HORIZONTAL_UP,
1283 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1285 static int editor_el_chars[] =
1377 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1379 static int editor_el_custom[] =
1401 EL_CUSTOM_START + 0,
1402 EL_CUSTOM_START + 1,
1403 EL_CUSTOM_START + 2,
1404 EL_CUSTOM_START + 3,
1406 EL_CUSTOM_START + 4,
1407 EL_CUSTOM_START + 5,
1408 EL_CUSTOM_START + 6,
1409 EL_CUSTOM_START + 7,
1411 EL_CUSTOM_START + 8,
1412 EL_CUSTOM_START + 9,
1413 EL_CUSTOM_START + 10,
1414 EL_CUSTOM_START + 11,
1416 EL_CUSTOM_START + 12,
1417 EL_CUSTOM_START + 13,
1418 EL_CUSTOM_START + 14,
1419 EL_CUSTOM_START + 15,
1421 EL_CUSTOM_START + 16,
1422 EL_CUSTOM_START + 17,
1423 EL_CUSTOM_START + 18,
1424 EL_CUSTOM_START + 19,
1426 EL_CUSTOM_START + 20,
1427 EL_CUSTOM_START + 21,
1428 EL_CUSTOM_START + 22,
1429 EL_CUSTOM_START + 23,
1431 EL_CUSTOM_START + 24,
1432 EL_CUSTOM_START + 25,
1433 EL_CUSTOM_START + 26,
1434 EL_CUSTOM_START + 27,
1436 EL_CUSTOM_START + 28,
1437 EL_CUSTOM_START + 29,
1438 EL_CUSTOM_START + 30,
1439 EL_CUSTOM_START + 31,
1441 EL_CUSTOM_START + 32,
1442 EL_CUSTOM_START + 33,
1443 EL_CUSTOM_START + 34,
1444 EL_CUSTOM_START + 35,
1446 EL_CUSTOM_START + 36,
1447 EL_CUSTOM_START + 37,
1448 EL_CUSTOM_START + 38,
1449 EL_CUSTOM_START + 39,
1451 EL_CUSTOM_START + 40,
1452 EL_CUSTOM_START + 41,
1453 EL_CUSTOM_START + 42,
1454 EL_CUSTOM_START + 43,
1456 EL_CUSTOM_START + 44,
1457 EL_CUSTOM_START + 45,
1458 EL_CUSTOM_START + 46,
1459 EL_CUSTOM_START + 47,
1461 EL_CUSTOM_START + 48,
1462 EL_CUSTOM_START + 49,
1463 EL_CUSTOM_START + 50,
1464 EL_CUSTOM_START + 51,
1466 EL_CUSTOM_START + 52,
1467 EL_CUSTOM_START + 53,
1468 EL_CUSTOM_START + 54,
1469 EL_CUSTOM_START + 55,
1471 EL_CUSTOM_START + 56,
1472 EL_CUSTOM_START + 57,
1473 EL_CUSTOM_START + 58,
1474 EL_CUSTOM_START + 59,
1476 EL_CUSTOM_START + 60,
1477 EL_CUSTOM_START + 61,
1478 EL_CUSTOM_START + 62,
1479 EL_CUSTOM_START + 63,
1481 EL_CUSTOM_START + 64,
1482 EL_CUSTOM_START + 65,
1483 EL_CUSTOM_START + 66,
1484 EL_CUSTOM_START + 67,
1486 EL_CUSTOM_START + 68,
1487 EL_CUSTOM_START + 69,
1488 EL_CUSTOM_START + 70,
1489 EL_CUSTOM_START + 71,
1491 EL_CUSTOM_START + 72,
1492 EL_CUSTOM_START + 73,
1493 EL_CUSTOM_START + 74,
1494 EL_CUSTOM_START + 75,
1496 EL_CUSTOM_START + 76,
1497 EL_CUSTOM_START + 77,
1498 EL_CUSTOM_START + 78,
1499 EL_CUSTOM_START + 79,
1501 EL_CUSTOM_START + 80,
1502 EL_CUSTOM_START + 81,
1503 EL_CUSTOM_START + 82,
1504 EL_CUSTOM_START + 83,
1506 EL_CUSTOM_START + 84,
1507 EL_CUSTOM_START + 85,
1508 EL_CUSTOM_START + 86,
1509 EL_CUSTOM_START + 87,
1511 EL_CUSTOM_START + 88,
1512 EL_CUSTOM_START + 89,
1513 EL_CUSTOM_START + 90,
1514 EL_CUSTOM_START + 91,
1516 EL_CUSTOM_START + 92,
1517 EL_CUSTOM_START + 93,
1518 EL_CUSTOM_START + 94,
1519 EL_CUSTOM_START + 95,
1521 EL_CUSTOM_START + 96,
1522 EL_CUSTOM_START + 97,
1523 EL_CUSTOM_START + 98,
1524 EL_CUSTOM_START + 99,
1526 EL_CUSTOM_START + 100,
1527 EL_CUSTOM_START + 101,
1528 EL_CUSTOM_START + 102,
1529 EL_CUSTOM_START + 103,
1531 EL_CUSTOM_START + 104,
1532 EL_CUSTOM_START + 105,
1533 EL_CUSTOM_START + 106,
1534 EL_CUSTOM_START + 107,
1536 EL_CUSTOM_START + 108,
1537 EL_CUSTOM_START + 109,
1538 EL_CUSTOM_START + 110,
1539 EL_CUSTOM_START + 111,
1541 EL_CUSTOM_START + 112,
1542 EL_CUSTOM_START + 113,
1543 EL_CUSTOM_START + 114,
1544 EL_CUSTOM_START + 115,
1546 EL_CUSTOM_START + 116,
1547 EL_CUSTOM_START + 117,
1548 EL_CUSTOM_START + 118,
1549 EL_CUSTOM_START + 119,
1551 EL_CUSTOM_START + 120,
1552 EL_CUSTOM_START + 121,
1553 EL_CUSTOM_START + 122,
1554 EL_CUSTOM_START + 123,
1556 EL_CUSTOM_START + 124,
1557 EL_CUSTOM_START + 125,
1558 EL_CUSTOM_START + 126,
1559 EL_CUSTOM_START + 127
1561 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1563 static int *editor_elements = NULL; /* dynamically allocated */
1564 static int num_editor_elements = 0; /* dynamically determined */
1568 boolean *setup_value;
1570 int *element_list_size;
1572 boolean last_setup_value;
1574 editor_elements_info[] =
1576 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1577 &num_editor_el_boulderdash },
1578 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1579 &num_editor_el_emerald_mine },
1580 { &setup.editor.el_more, editor_el_more,
1581 &num_editor_el_more },
1582 { &setup.editor.el_sokoban, editor_el_sokoban,
1583 &num_editor_el_sokoban },
1584 { &setup.editor.el_supaplex, editor_el_supaplex,
1585 &num_editor_el_supaplex },
1586 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1587 &num_editor_el_diamond_caves },
1588 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1589 &num_editor_el_dx_boulderdash },
1590 { &setup.editor.el_chars, editor_el_chars,
1591 &num_editor_el_chars },
1592 { &setup.editor.el_custom, editor_el_custom,
1593 &num_editor_el_custom },
1598 static void ReinitializeElementList()
1603 if (editor_elements != NULL)
1604 free(editor_elements);
1606 num_editor_elements = 0;
1608 /* determine size of element list */
1609 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1610 if (*editor_elements_info[i].setup_value)
1611 num_editor_elements += *editor_elements_info[i].element_list_size;
1613 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1615 /* workaround: offer at least as many elements as element buttons exist */
1616 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1618 *editor_elements_info[list_nr].setup_value = TRUE;
1619 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1622 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1624 /* fill element list */
1625 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1626 if (*editor_elements_info[i].setup_value)
1627 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1628 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1631 static void ReinitializeElementListButtons()
1633 static boolean initialization_needed = TRUE;
1636 if (!initialization_needed) /* check if editor element setup has changed */
1637 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1638 if (editor_elements_info[i].last_setup_value !=
1639 *editor_elements_info[i].setup_value)
1640 initialization_needed = TRUE;
1642 if (!initialization_needed)
1645 FreeLevelEditorGadgets();
1646 CreateLevelEditorGadgets();
1648 /* store current setup values for next invocation of this function */
1649 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1650 editor_elements_info[i].last_setup_value =
1651 *editor_elements_info[i].setup_value;
1653 initialization_needed = FALSE;
1656 static int getCounterGadgetWidth()
1658 return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE);
1661 static int getMaxInfoTextLength()
1663 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1666 static char *getElementInfoText(int element)
1668 char *info_text = NULL;
1670 if (element < NUM_FILE_ELEMENTS)
1672 if (element_info[element].custom_description != NULL)
1673 info_text = element_info[element].custom_description;
1674 else if (element_info[element].editor_description != NULL)
1675 info_text = element_info[element].editor_description;
1678 if (info_text == NULL)
1680 info_text = "unknown";
1682 Error(ERR_WARN, "no element description for element %d", element);
1688 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1691 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1692 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1694 BlitBitmap(drawto, drawto,
1695 SX + (dx == -1 ? MINI_TILEX : 0),
1696 SY + (dy == -1 ? MINI_TILEY : 0),
1697 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1698 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1699 SX + (dx == +1 ? MINI_TILEX : 0),
1700 SY + (dy == +1 ? MINI_TILEY : 0));
1703 x = (dx == 1 ? 0 : ed_fieldx - 1);
1704 for(y=0; y<ed_fieldy; y++)
1705 DrawMiniElementOrWall(x, y, from_x, from_y);
1709 y = (dy == 1 ? 0 : ed_fieldy - 1);
1710 for(x=0; x<ed_fieldx; x++)
1711 DrawMiniElementOrWall(x, y, from_x, from_y);
1714 redraw_mask |= REDRAW_FIELD;
1718 static void CreateControlButtons()
1720 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1721 struct GadgetInfo *gi;
1722 unsigned long event_mask;
1725 /* create toolbox buttons */
1726 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1730 int gd_xoffset, gd_yoffset;
1731 int gd_x1, gd_x2, gd_y1, gd_y2;
1733 int radio_button_nr;
1736 if (id == GADGET_ID_SINGLE_ITEMS ||
1737 id == GADGET_ID_CONNECTED_ITEMS ||
1738 id == GADGET_ID_LINE ||
1739 id == GADGET_ID_ARC ||
1740 id == GADGET_ID_TEXT ||
1741 id == GADGET_ID_RECTANGLE ||
1742 id == GADGET_ID_FILLED_BOX ||
1743 id == GADGET_ID_FLOOD_FILL ||
1744 id == GADGET_ID_GRAB_BRUSH ||
1745 id == GADGET_ID_PICK_ELEMENT)
1747 button_type = GD_TYPE_RADIO_BUTTON;
1748 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1749 checked = (id == drawing_function ? TRUE : FALSE);
1750 event_mask = GD_EVENT_PRESSED;
1754 button_type = GD_TYPE_NORMAL_BUTTON;
1755 radio_button_nr = RADIO_NR_NONE;
1758 if (id == GADGET_ID_WRAP_LEFT ||
1759 id == GADGET_ID_WRAP_RIGHT ||
1760 id == GADGET_ID_WRAP_UP ||
1761 id == GADGET_ID_WRAP_DOWN)
1762 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1764 event_mask = GD_EVENT_RELEASED;
1767 if (id < ED_NUM_CTRL1_BUTTONS)
1769 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1770 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1772 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1773 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1774 width = ED_CTRL1_BUTTON_XSIZE;
1775 height = ED_CTRL1_BUTTON_YSIZE;
1779 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1780 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1782 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1783 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1784 width = ED_CTRL2_BUTTON_XSIZE;
1785 height = ED_CTRL2_BUTTON_YSIZE;
1788 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1789 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1790 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1791 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1793 gi = CreateGadget(GDI_CUSTOM_ID, id,
1794 GDI_CUSTOM_TYPE_ID, i,
1795 GDI_INFO_TEXT, control_info[i].text,
1796 GDI_X, EX + gd_xoffset,
1797 GDI_Y, EY + gd_yoffset,
1800 GDI_TYPE, button_type,
1801 GDI_STATE, GD_BUTTON_UNPRESSED,
1802 GDI_RADIO_NR, radio_button_nr,
1803 GDI_CHECKED, checked,
1804 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1805 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1806 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1807 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1808 GDI_EVENT_MASK, event_mask,
1809 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1810 GDI_CALLBACK_ACTION, HandleControlButtons,
1814 Error(ERR_EXIT, "cannot create gadget");
1816 level_editor_gadget[id] = gi;
1819 /* create buttons for scrolling of drawing area and element list */
1820 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1822 int id = scrollbutton_info[i].gadget_id;
1823 int x, y, width, height;
1824 int gd_x1, gd_x2, gd_y1, gd_y2;
1826 x = scrollbutton_info[i].x;
1827 y = scrollbutton_info[i].y;
1829 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1831 if (id == GADGET_ID_SCROLL_LIST_UP ||
1832 id == GADGET_ID_SCROLL_LIST_DOWN)
1836 width = ED_SCROLLBUTTON2_XSIZE;
1837 height = ED_SCROLLBUTTON2_YSIZE;
1838 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1839 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1840 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1847 width = ED_SCROLLBUTTON_XSIZE;
1848 height = ED_SCROLLBUTTON_YSIZE;
1849 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1850 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1851 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1855 gi = CreateGadget(GDI_CUSTOM_ID, id,
1856 GDI_CUSTOM_TYPE_ID, i,
1857 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1862 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1863 GDI_STATE, GD_BUTTON_UNPRESSED,
1864 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1865 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1866 GDI_EVENT_MASK, event_mask,
1867 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1868 GDI_CALLBACK_ACTION, HandleControlButtons,
1872 Error(ERR_EXIT, "cannot create gadget");
1874 level_editor_gadget[id] = gi;
1877 /* create buttons for element list */
1878 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1880 Bitmap *deco_bitmap;
1881 int deco_x, deco_y, deco_xpos, deco_ypos;
1882 int gd_xoffset, gd_yoffset;
1883 int gd_x1, gd_x2, gd_y;
1884 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1885 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1886 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1887 int element = editor_elements[i];
1889 event_mask = GD_EVENT_RELEASED;
1891 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1892 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1894 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1895 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1896 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1898 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1899 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1900 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1902 gi = CreateGadget(GDI_CUSTOM_ID, id,
1903 GDI_CUSTOM_TYPE_ID, i,
1904 GDI_INFO_TEXT, getElementInfoText(element),
1905 GDI_X, DX + gd_xoffset,
1906 GDI_Y, DY + gd_yoffset,
1907 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1908 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1909 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1910 GDI_STATE, GD_BUTTON_UNPRESSED,
1911 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1912 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1913 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1914 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1915 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1916 GDI_DECORATION_SHIFTING, 1, 1,
1917 GDI_EVENT_MASK, event_mask,
1918 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1919 GDI_CALLBACK_ACTION, HandleControlButtons,
1923 Error(ERR_EXIT, "cannot create gadget");
1925 level_editor_gadget[id] = gi;
1929 static void CreateCounterButtons()
1931 int max_infotext_len = getMaxInfoTextLength();
1934 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1937 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1938 int ypos = SY + counterbutton_info[i].y;
1942 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1943 struct GadgetInfo *gi;
1945 counterbutton_info[i].gadget_id_down :
1946 counterbutton_info[i].gadget_id_up);
1948 int gd_x, gd_x1, gd_x2, gd_y;
1950 unsigned long event_mask;
1951 char infotext[max_infotext_len + 1];
1953 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1955 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1958 ED_SCROLLBUTTON_ID_AREA_LEFT :
1959 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1961 event_mask |= GD_EVENT_RELEASED;
1964 xpos += 2 * ED_GADGET_DISTANCE;
1965 ypos += ED_GADGET_DISTANCE;
1967 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1968 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1969 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1970 x_size = ED_SCROLLBUTTON_XSIZE;
1971 y_size = ED_SCROLLBUTTON_YSIZE;
1975 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1976 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1977 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1978 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1979 x_size = ED_BUTTON_COUNT_XSIZE;
1980 y_size = ED_BUTTON_COUNT_YSIZE;
1983 sprintf(infotext, "%s counter value by 1, 5 or 10",
1984 (j == 0 ? "decrease" : "increase"));
1986 gi = CreateGadget(GDI_CUSTOM_ID, id,
1987 GDI_CUSTOM_TYPE_ID, i,
1988 GDI_INFO_TEXT, infotext,
1993 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1994 GDI_STATE, GD_BUTTON_UNPRESSED,
1995 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1996 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1997 GDI_EVENT_MASK, event_mask,
1998 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1999 GDI_CALLBACK_ACTION, HandleCounterButtons,
2003 Error(ERR_EXIT, "cannot create gadget");
2005 level_editor_gadget[id] = gi;
2006 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2010 int font_type = FONT_INPUT;
2011 int gd_width = ED_WIN_COUNT_XSIZE;
2013 id = counterbutton_info[i].gadget_id_text;
2014 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2016 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2018 font_type = FONT_LEVEL_NUMBER;
2020 xpos += 2 * ED_GADGET_DISTANCE;
2021 ypos -= ED_GADGET_DISTANCE;
2023 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2024 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2025 gd_width = ED_WIN_COUNT2_XSIZE;
2029 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2030 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2033 gi = CreateGadget(GDI_CUSTOM_ID, id,
2034 GDI_CUSTOM_TYPE_ID, i,
2035 GDI_INFO_TEXT, "enter counter value",
2038 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2039 GDI_NUMBER_VALUE, 0,
2040 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2041 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2043 GDI_TEXT_FONT, font_type,
2044 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2045 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2046 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2047 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
2048 GDI_EVENT_MASK, event_mask,
2049 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2050 GDI_CALLBACK_ACTION, HandleCounterButtons,
2054 Error(ERR_EXIT, "cannot create gadget");
2056 level_editor_gadget[id] = gi;
2057 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2063 static void CreateDrawingAreas()
2065 struct GadgetInfo *gi;
2066 unsigned long event_mask;
2071 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2072 GD_EVENT_OFF_BORDERS;
2074 /* one for the level drawing area ... */
2075 id = GADGET_ID_DRAWING_LEVEL;
2076 gi = CreateGadget(GDI_CUSTOM_ID, id,
2079 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2080 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2081 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2082 GDI_EVENT_MASK, event_mask,
2083 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2084 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2088 Error(ERR_EXIT, "cannot create gadget");
2090 level_editor_gadget[id] = gi;
2092 /* ... up to eight areas for element content ... */
2093 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2095 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2096 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2098 id = GADGET_ID_ELEM_CONTENT_0 + i;
2099 gi = CreateGadget(GDI_CUSTOM_ID, id,
2100 GDI_CUSTOM_TYPE_ID, i,
2103 GDI_WIDTH, 3 * MINI_TILEX,
2104 GDI_HEIGHT, 3 * MINI_TILEY,
2105 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2106 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2107 GDI_EVENT_MASK, event_mask,
2108 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2109 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2113 Error(ERR_EXIT, "cannot create gadget");
2115 level_editor_gadget[id] = gi;
2118 /* ... one for the amoeba content */
2119 id = GADGET_ID_AMOEBA_CONTENT;
2120 gi = CreateGadget(GDI_CUSTOM_ID, id,
2121 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2122 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2123 GDI_WIDTH, MINI_TILEX,
2124 GDI_HEIGHT, MINI_TILEY,
2125 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2126 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2127 GDI_EVENT_MASK, event_mask,
2128 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2129 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2133 Error(ERR_EXIT, "cannot create gadget");
2135 level_editor_gadget[id] = gi;
2137 /* ... and one for random placement background restrictions */
2139 id = GADGET_ID_RANDOM_BACKGROUND;
2140 gi = CreateGadget(GDI_CUSTOM_ID, id,
2141 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2142 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2143 GDI_WIDTH, MINI_TILEX,
2144 GDI_HEIGHT, MINI_TILEY,
2145 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2146 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2147 GDI_EVENT_MASK, event_mask,
2148 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2149 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2153 Error(ERR_EXIT, "cannot create gadget");
2155 level_editor_gadget[id] = gi;
2158 static void CreateTextInputGadgets()
2160 int max_infotext_len = getMaxInfoTextLength();
2163 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2165 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2167 struct GadgetInfo *gi;
2168 unsigned long event_mask;
2169 char infotext[MAX_OUTPUT_LINESIZE + 1];
2170 int id = textinput_info[i].gadget_id;
2172 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2174 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2175 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2177 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2178 infotext[max_infotext_len] = '\0';
2180 gi = CreateGadget(GDI_CUSTOM_ID, id,
2181 GDI_CUSTOM_TYPE_ID, i,
2182 GDI_INFO_TEXT, infotext,
2183 GDI_X, SX + textinput_info[i].x,
2184 GDI_Y, SY + textinput_info[i].y,
2185 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2186 GDI_TEXT_VALUE, textinput_info[i].value,
2187 GDI_TEXT_SIZE, textinput_info[i].size,
2188 GDI_TEXT_FONT, FONT_INPUT,
2189 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2190 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2191 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2192 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2193 GDI_EVENT_MASK, event_mask,
2194 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2195 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2199 Error(ERR_EXIT, "cannot create gadget");
2201 level_editor_gadget[id] = gi;
2205 static void CreateSelectboxGadgets()
2207 int max_infotext_len = getMaxInfoTextLength();
2210 for (i=0; i<ED_NUM_SELECTBOX; i++)
2212 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2214 struct GadgetInfo *gi;
2215 unsigned long event_mask;
2216 char infotext[MAX_OUTPUT_LINESIZE + 1];
2217 int id = selectbox_info[i].gadget_id;
2219 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2221 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2222 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2224 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2225 infotext[max_infotext_len] = '\0';
2227 gi = CreateGadget(GDI_CUSTOM_ID, id,
2228 GDI_CUSTOM_TYPE_ID, i,
2229 GDI_INFO_TEXT, infotext,
2230 GDI_X, SX + selectbox_info[i].x,
2231 GDI_Y, SY + selectbox_info[i].y,
2232 GDI_TYPE, GD_TYPE_SELECTBOX,
2233 GDI_SELECTBOX_VALUES, selectbox_info[i].values,
2234 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2235 GDI_TEXT_SIZE, selectbox_info[i].size,
2236 GDI_TEXT_FONT, FONT_INPUT,
2237 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2238 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2239 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2240 GDI_BORDER_SIZE_SELECTBUTTON, getFontHeight(FONT_INPUT),
2241 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2242 GDI_EVENT_MASK, event_mask,
2243 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2244 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2248 Error(ERR_EXIT, "cannot create gadget");
2250 level_editor_gadget[id] = gi;
2254 static void CreateScrollbarGadgets()
2258 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2260 int id = scrollbar_info[i].gadget_id;
2261 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2262 int gd_x1, gd_x2, gd_y1, gd_y2;
2263 struct GadgetInfo *gi;
2264 int items_max, items_visible, item_position;
2265 unsigned long event_mask;
2267 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2269 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2270 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2273 else /* drawing area scrollbars */
2275 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2277 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2278 items_visible = ed_fieldx;
2283 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2284 items_visible = ed_fieldy;
2289 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2291 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2292 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2293 scrollbar_info[i].height : scrollbar_info[i].width));
2294 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2295 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2297 gi = CreateGadget(GDI_CUSTOM_ID, id,
2298 GDI_CUSTOM_TYPE_ID, i,
2299 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2300 GDI_X, scrollbar_info[i].x,
2301 GDI_Y, scrollbar_info[i].y,
2302 GDI_WIDTH, scrollbar_info[i].width,
2303 GDI_HEIGHT, scrollbar_info[i].height,
2304 GDI_TYPE, scrollbar_info[i].type,
2305 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2306 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2307 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2308 GDI_STATE, GD_BUTTON_UNPRESSED,
2309 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2310 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2311 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2312 GDI_EVENT_MASK, event_mask,
2313 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2314 GDI_CALLBACK_ACTION, HandleControlButtons,
2318 Error(ERR_EXIT, "cannot create gadget");
2320 level_editor_gadget[id] = gi;
2324 static void CreateCheckbuttonGadgets()
2326 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2327 struct GadgetInfo *gi;
2328 unsigned long event_mask;
2329 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2333 event_mask = GD_EVENT_PRESSED;
2335 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2336 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2337 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2338 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2339 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2341 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2343 int id = radiobutton_info[i].gadget_id;
2346 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2348 gi = CreateGadget(GDI_CUSTOM_ID, id,
2349 GDI_CUSTOM_TYPE_ID, i,
2350 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2351 GDI_X, SX + radiobutton_info[i].x,
2352 GDI_Y, SY + radiobutton_info[i].y,
2353 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2354 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2355 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2356 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2357 GDI_CHECKED, checked,
2358 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2359 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2360 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2361 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2362 GDI_EVENT_MASK, event_mask,
2363 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2364 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2368 Error(ERR_EXIT, "cannot create gadget");
2370 level_editor_gadget[id] = gi;
2373 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2375 int id = checkbutton_info[i].gadget_id;
2377 if (id == GADGET_ID_STICK_ELEMENT)
2378 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2380 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2382 gi = CreateGadget(GDI_CUSTOM_ID, id,
2383 GDI_CUSTOM_TYPE_ID, i,
2384 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2385 GDI_X, SX + checkbutton_info[i].x,
2386 GDI_Y, SY + checkbutton_info[i].y,
2387 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2388 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2389 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2390 GDI_CHECKED, *checkbutton_info[i].value,
2391 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2392 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2393 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2394 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2395 GDI_EVENT_MASK, event_mask,
2396 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2397 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2401 Error(ERR_EXIT, "cannot create gadget");
2403 level_editor_gadget[id] = gi;
2407 void CreateLevelEditorGadgets()
2409 ReinitializeElementList();
2411 CreateControlButtons();
2412 CreateCounterButtons();
2413 CreateDrawingAreas();
2414 CreateTextInputGadgets();
2415 CreateSelectboxGadgets();
2416 CreateScrollbarGadgets();
2417 CreateCheckbuttonGadgets();
2420 void FreeLevelEditorGadgets()
2424 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2425 FreeGadget(level_editor_gadget[i]);
2428 static void MapCounterButtons(int id)
2430 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2431 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2432 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2435 static void MapControlButtons()
2440 /* map toolbox buttons */
2441 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2442 MapGadget(level_editor_gadget[i]);
2444 /* map buttons to select elements */
2445 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2446 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2447 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2448 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2449 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2451 /* map buttons to select level */
2452 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2453 ModifyEditorCounterLimits(counter_id,
2454 leveldir_current->first_level,
2455 leveldir_current->last_level);
2456 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2457 MapCounterButtons(counter_id);
2460 static void MapDrawingArea(int id)
2462 MapGadget(level_editor_gadget[id]);
2465 static void MapTextInputGadget(int id)
2467 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2470 static void MapSelectboxGadget(int id)
2472 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2475 static void MapRadiobuttonGadget(int id)
2477 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2480 static void MapCheckbuttonGadget(int id)
2482 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2485 static void MapMainDrawingArea()
2487 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2488 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2491 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2493 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2494 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2495 no_horizontal_scrollbar) ||
2496 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2497 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2498 no_vertical_scrollbar))
2501 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2504 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2506 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2507 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2510 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2513 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2516 static void UnmapDrawingArea(int id)
2518 UnmapGadget(level_editor_gadget[id]);
2521 void UnmapLevelEditorWindowGadgets()
2525 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2526 if (level_editor_gadget[i]->x < SX + SXSIZE)
2527 UnmapGadget(level_editor_gadget[i]);
2530 void UnmapLevelEditorGadgets()
2534 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2535 UnmapGadget(level_editor_gadget[i]);
2538 static void ResetUndoBuffer()
2540 undo_buffer_position = -1;
2541 undo_buffer_steps = -1;
2542 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2545 static void DrawEditModeWindow()
2547 if (edit_mode == ED_MODE_INFO)
2548 DrawLevelInfoWindow();
2549 else if (edit_mode == ED_MODE_PROPERTIES)
2550 DrawPropertiesWindow();
2551 else /* edit_mode == ED_MODE_DRAWING */
2552 DrawDrawingWindow();
2555 static boolean LevelChanged()
2557 boolean level_changed = FALSE;
2560 for(y=0; y<lev_fieldy; y++)
2561 for(x=0; x<lev_fieldx; x++)
2562 if (Feld[x][y] != Ur[x][y])
2563 level_changed = TRUE;
2565 return level_changed;
2568 static boolean LevelContainsPlayer()
2570 boolean player_found = FALSE;
2573 for(y=0; y<lev_fieldy; y++)
2574 for(x=0; x<lev_fieldx; x++)
2575 if (Feld[x][y] == EL_PLAYER_1 ||
2576 Feld[x][y] == EL_SP_MURPHY)
2577 player_found = TRUE;
2579 return player_found;
2582 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2583 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2587 for(x=0; x<lev_fieldx; x++)
2588 for(y=0; y<lev_fieldy; y++)
2589 dst[x][y] = src[x][y];
2592 static void CopyCustomElementPropertiesToEditor()
2596 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2598 int element = EL_CUSTOM_START + i;
2599 int properties = Properties1[element];
2601 custom_element_properties[i].indestructible =
2602 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2604 custom_element_properties[i].can_fall =
2605 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2607 custom_element_properties[i].can_smash =
2608 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2610 custom_element_properties[i].pushable =
2611 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2613 custom_element_properties[i].slippery =
2614 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2618 static void CopyCustomElementPropertiesToGame()
2622 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2624 int element = EL_CUSTOM_START + i;
2626 Properties1[element] = EP_BITMASK_DEFAULT;
2628 if (custom_element_properties[i].indestructible)
2629 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2631 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2633 if (custom_element_properties[i].can_fall)
2634 Properties1[element] |= EP_BIT_CAN_FALL;
2636 Properties1[element] &= ~EP_BIT_CAN_FALL;
2638 if (custom_element_properties[i].can_smash)
2639 Properties1[element] |= EP_BIT_CAN_SMASH;
2641 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2643 if (custom_element_properties[i].pushable)
2644 Properties1[element] |= EP_BIT_PUSHABLE;
2646 Properties1[element] &= ~EP_BIT_PUSHABLE;
2648 if (custom_element_properties[i].slippery)
2649 Properties1[element] |= EP_BIT_SLIPPERY;
2651 Properties1[element] &= ~EP_BIT_SLIPPERY;
2657 CloseDoor(DOOR_CLOSE_ALL);
2658 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2660 if (level_editor_test_game)
2662 CopyPlayfield(Ur, Feld);
2663 CopyPlayfield(FieldBackup, Ur);
2665 level_editor_test_game = FALSE;
2669 edit_mode = ED_MODE_DRAWING;
2676 /* copy default editor door content to main double buffer */
2677 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2678 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2680 /* draw mouse button brush elements */
2681 DrawMiniGraphicExt(drawto,
2682 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2683 el2edimg(new_element1));
2684 DrawMiniGraphicExt(drawto,
2685 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2686 el2edimg(new_element2));
2687 DrawMiniGraphicExt(drawto,
2688 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2689 el2edimg(new_element3));
2691 /* draw bigger door */
2692 DrawSpecialEditorDoor();
2694 /* draw new control window */
2695 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2696 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2698 redraw_mask |= REDRAW_ALL;
2700 ReinitializeElementListButtons(); /* only needed after setup changes */
2703 MapControlButtons();
2705 /* copy actual editor door content to door double buffer for OpenDoor() */
2706 BlitBitmap(drawto, bitmap_db_door,
2707 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2709 DrawEditModeWindow();
2711 OpenDoor(DOOR_OPEN_1);
2714 static void AdjustDrawingAreaGadgets()
2716 int ed_xsize = lev_fieldx + 2;
2717 int ed_ysize = lev_fieldy + 2;
2718 int max_ed_fieldx = MAX_ED_FIELDX;
2719 int max_ed_fieldy = MAX_ED_FIELDY;
2720 boolean horizontal_scrollbar_needed;
2721 boolean vertical_scrollbar_needed;
2722 int x, y, width, height;
2723 int xoffset, yoffset;
2725 /* check if we need any scrollbars */
2726 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2727 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2729 /* check if we have a smaller editor field because of scrollbars */
2730 if (horizontal_scrollbar_needed)
2731 max_ed_fieldy = MAX_ED_FIELDY - 1;
2732 if (vertical_scrollbar_needed)
2733 max_ed_fieldx = MAX_ED_FIELDX - 1;
2735 /* check again if we now need more scrollbars because of less space */
2736 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2737 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2739 /* check if editor field gets even smaller after adding new scrollbars */
2740 if (horizontal_scrollbar_needed)
2741 max_ed_fieldy = MAX_ED_FIELDY - 1;
2742 if (vertical_scrollbar_needed)
2743 max_ed_fieldx = MAX_ED_FIELDX - 1;
2745 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2746 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2748 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2749 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2750 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2751 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2754 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2755 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2757 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2758 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2760 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2761 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2763 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2764 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2766 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2768 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2770 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2772 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2776 static void AdjustLevelScrollPosition()
2778 if (level_xpos < -1)
2780 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2781 level_xpos = lev_fieldx - ed_fieldx + 1;
2782 if (lev_fieldx < ed_fieldx - 2)
2785 if (level_ypos < -1)
2787 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2788 level_ypos = lev_fieldy - ed_fieldy + 1;
2789 if (lev_fieldy < ed_fieldy - 2)
2793 static void AdjustEditorScrollbar(int id)
2795 struct GadgetInfo *gi = level_editor_gadget[id];
2796 int items_max, items_visible, item_position;
2798 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2800 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2801 items_visible = ed_fieldx;
2802 item_position = level_xpos + 1;
2806 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2807 items_visible = ed_fieldy;
2808 item_position = level_ypos + 1;
2811 if (item_position > items_max - items_visible)
2812 item_position = items_max - items_visible;
2814 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2815 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2818 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2820 int gadget_id = textinput_info[textinput_id].gadget_id;
2821 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2823 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2826 static void ModifyEditorCounter(int counter_id, int new_value)
2828 int *counter_value = counterbutton_info[counter_id].value;
2829 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2830 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2832 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2834 if (counter_value != NULL)
2835 *counter_value = gi->text.number_value;
2838 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2840 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2841 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2843 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2846 static void PickDrawingElement(int button, int element)
2848 if (button < 1 || button > 3)
2853 new_element1 = element;
2854 DrawMiniGraphicExt(drawto,
2855 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2856 el2edimg(new_element1));
2858 else if (button == 2)
2860 new_element2 = element;
2861 DrawMiniGraphicExt(drawto,
2862 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2863 el2edimg(new_element2));
2867 new_element3 = element;
2868 DrawMiniGraphicExt(drawto,
2869 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2870 el2edimg(new_element3));
2873 redraw_mask |= REDRAW_DOOR_1;
2876 static void DrawDrawingWindow()
2878 SetMainBackgroundImage(IMG_UNDEFINED);
2880 UnmapLevelEditorWindowGadgets();
2882 AdjustDrawingAreaGadgets();
2883 AdjustLevelScrollPosition();
2884 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2885 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2887 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2888 MapMainDrawingArea();
2891 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2893 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
2896 int num_mini_tilex = width / MINI_TILEX + 1;
2897 int num_mini_tiley = width / MINI_TILEY + 1;
2900 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2902 for (y=0; y < num_mini_tiley; y++)
2903 for (x=0; x < num_mini_tilex; x++)
2904 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2905 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2906 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2908 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2911 static void DrawRandomPlacementBackgroundArea()
2913 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2914 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2915 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2916 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2918 ElementContent[0][0][0] = random_placement_background_element;
2920 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2921 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2923 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2926 static void DrawLevelInfoWindow()
2928 char infotext[MAX_OUTPUT_LINESIZE + 1];
2929 int max_infotext_len = getMaxInfoTextLength();
2930 int xoffset_above = 0;
2931 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2932 int xoffset_right = getCounterGadgetWidth();
2933 int yoffset_right = ED_BORDER_SIZE;
2934 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2935 int yoffset_right2 = ED_BORDER_SIZE;
2938 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
2940 UnmapLevelEditorWindowGadgets();
2942 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2943 "Level Settings", FONT_TITLE_1);
2944 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2945 "Editor Settings", FONT_TITLE_1);
2947 /* draw counter gadgets */
2948 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2950 if (counterbutton_info[i].infotext_above)
2952 x = counterbutton_info[i].x + xoffset_above;
2953 y = counterbutton_info[i].y + yoffset_above;
2955 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2956 infotext[max_infotext_len] = '\0';
2957 DrawTextF(x, y, FONT_TEXT_1, infotext);
2960 if (counterbutton_info[i].infotext_right)
2962 x = counterbutton_info[i].x + xoffset_right;
2963 y = counterbutton_info[i].y + yoffset_right;
2965 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2966 infotext[max_infotext_len] = '\0';
2967 DrawTextF(x, y, FONT_TEXT_1, infotext);
2970 ModifyEditorCounter(i, *counterbutton_info[i].value);
2971 MapCounterButtons(i);
2974 /* draw text input gadgets */
2975 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2977 x = textinput_info[i].x + xoffset_above;
2978 y = textinput_info[i].y + yoffset_above;
2980 sprintf(infotext, "%s:", textinput_info[i].infotext);
2981 infotext[max_infotext_len] = '\0';
2983 DrawTextF(x, y, FONT_TEXT_1, infotext);
2984 ModifyEditorTextInput(i, textinput_info[i].value);
2985 MapTextInputGadget(i);
2988 /* draw radiobutton gadgets */
2989 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2992 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2994 x = radiobutton_info[i].x + xoffset_right2;
2995 y = radiobutton_info[i].y + yoffset_right2;
2997 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
2998 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2999 GDI_CHECKED, checked, GDI_END);
3000 MapRadiobuttonGadget(i);
3003 /* draw checkbutton gadgets */
3004 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3006 x = checkbutton_info[i].x + xoffset_right2;
3007 y = checkbutton_info[i].y + yoffset_right2;
3009 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3010 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3011 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3012 MapCheckbuttonGadget(i);
3015 /* draw drawing area */
3016 DrawRandomPlacementBackgroundArea();
3019 static void DrawAmoebaContentArea()
3021 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3022 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3023 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3024 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3026 ElementContent[0][0][0] = level.amoeba_content;
3028 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3029 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3031 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3033 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3036 static void DrawElementContentAreas()
3038 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3039 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3040 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3041 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3042 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3043 int xoffset_right = getCounterGadgetWidth();
3044 int yoffset_right = ED_BORDER_SIZE;
3047 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3050 ElementContent[i][x][y] = level.yam_content[i][x][y];
3052 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3053 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3055 /* display counter to choose number of element content areas */
3056 x = counterbutton_info[counter_id].x + xoffset_right;
3057 y = counterbutton_info[counter_id].y + yoffset_right;
3058 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3060 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3061 MapCounterButtons(counter_id);
3063 /* delete content areas in case of reducing number of them */
3064 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3066 for (i=0; i<level.num_yam_contents; i++)
3067 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3068 area_sy + 6 * (i / 4) * MINI_TILEY,
3069 3 * MINI_TILEX, 3 * MINI_TILEY);
3071 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3072 "Content", FONT_TEXT_1);
3073 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3074 "when", FONT_TEXT_1);
3075 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3076 "smashed", FONT_TEXT_1);
3078 for (i=0; i<level.num_yam_contents; i++)
3082 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3083 ElementContent[i][x][y]);
3085 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3086 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3087 FONT_TEXT_1, "%d", i + 1);
3090 for (i=0; i<level.num_yam_contents; i++)
3091 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3094 #define TEXT_COLLECTING "Score for collecting"
3095 #define TEXT_SMASHING "Score for smashing"
3096 #define TEXT_CRACKING "Score for cracking"
3097 #define TEXT_SPEED "Speed of amoeba growth"
3098 #define TEXT_DURATION "Duration when activated"
3100 static void DrawPropertiesWindow()
3102 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3103 int num_elements_in_level;
3105 int xoffset_right = getCounterGadgetWidth();
3106 int yoffset_right = ED_BORDER_SIZE;
3107 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3108 int yoffset_right2 = ED_BORDER_SIZE;
3117 } elements_with_counter[] =
3119 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3120 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3121 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3122 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3123 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3124 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3125 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3126 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3127 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3128 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3129 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3130 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3131 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3132 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3133 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3134 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3135 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3136 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3137 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3138 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3139 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3140 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3141 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3142 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3143 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3144 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3145 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3146 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3147 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3148 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3149 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3150 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3151 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3152 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3153 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3154 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3155 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3156 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3157 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3158 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3159 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3160 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3161 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3162 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3163 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3167 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3169 UnmapLevelEditorWindowGadgets();
3171 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3172 "Element Settings", FONT_TITLE_1);
3174 DrawElementBorder(SX + xstart * MINI_TILEX,
3175 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3177 DrawGraphicAnimationExt(drawto,
3178 SX + xstart * MINI_TILEX,
3179 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3180 el2edimg(properties_element), -1, NO_MASKING);
3182 FrameCounter = 0; /* restart animation frame counter */
3184 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3185 FONT_TEXT_1, getElementInfoText(properties_element));
3187 num_elements_in_level = 0;
3188 for (y=0; y<lev_fieldy; y++)
3189 for (x=0; x<lev_fieldx; x++)
3190 if (Feld[x][y] == properties_element)
3191 num_elements_in_level++;
3192 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3194 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3195 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3196 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3199 /* check if there are elements where a score can be chosen for */
3200 for (i=0; elements_with_counter[i].element != -1; i++)
3202 if (elements_with_counter[i].element == properties_element)
3204 int x = counterbutton_info[counter_id].x + xoffset_right;
3205 int y = counterbutton_info[counter_id].y + yoffset_right;
3207 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3208 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3210 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3211 MapCounterButtons(counter_id);
3216 if (HAS_CONTENT(properties_element))
3218 /* draw stickybutton gadget */
3219 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3220 x = checkbutton_info[i].x + xoffset_right2;
3221 y = checkbutton_info[i].y + yoffset_right2;
3223 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3224 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3225 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3226 MapCheckbuttonGadget(i);
3228 if (IS_AMOEBOID(properties_element))
3229 DrawAmoebaContentArea();
3231 DrawElementContentAreas();
3234 if (IS_GEM(properties_element))
3236 /* draw checkbutton gadget */
3237 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3238 x = checkbutton_info[i].x + xoffset_right2;
3239 y = checkbutton_info[i].y + yoffset_right2;
3241 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3242 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3243 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3244 MapCheckbuttonGadget(i);
3247 if (IS_CUSTOM_ELEMENT(properties_element))
3249 int nr = properties_element - EL_CUSTOM_START;
3251 CopyCustomElementPropertiesToEditor();
3253 /* draw checkbutton gadget */
3254 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3255 x = checkbutton_info[i].x + xoffset_right2;
3256 y = checkbutton_info[i].y + yoffset_right2;
3258 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3260 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3261 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3262 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3263 MapCheckbuttonGadget(i);
3265 /* draw checkbutton gadget */
3266 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3267 x = checkbutton_info[i].x + xoffset_right2;
3268 y = checkbutton_info[i].y + yoffset_right2;
3270 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3272 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3273 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3274 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3275 MapCheckbuttonGadget(i);
3277 /* draw checkbutton gadget */
3278 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3279 x = checkbutton_info[i].x + xoffset_right2;
3280 y = checkbutton_info[i].y + yoffset_right2;
3282 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3284 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3285 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3286 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3287 MapCheckbuttonGadget(i);
3289 /* draw checkbutton gadget */
3290 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3291 x = checkbutton_info[i].x + xoffset_right2;
3292 y = checkbutton_info[i].y + yoffset_right2;
3294 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3296 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3297 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3298 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3299 MapCheckbuttonGadget(i);
3301 /* draw checkbutton gadget */
3302 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3303 x = checkbutton_info[i].x + xoffset_right2;
3304 y = checkbutton_info[i].y + yoffset_right2;
3306 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3308 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3309 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3310 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3311 MapCheckbuttonGadget(i);
3313 /* draw selectbox gadget */
3314 i = ED_SELECTBOX_ID_TEST;
3315 x = selectbox_info[i].x + xoffset_right2;
3316 y = selectbox_info[i].y + yoffset_right2;
3318 selectbox_info[i].index = &test_index;
3320 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3321 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3322 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3323 MapSelectboxGadget(i);
3327 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3329 int lx = sx + level_xpos;
3330 int ly = sy + level_ypos;
3332 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3335 Feld[lx][ly] = element;
3338 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3339 int element, boolean change_level)
3341 if (from_y == to_y) /* horizontal line */
3347 swap_numbers(&from_x, &to_x);
3349 for (x=from_x; x<=to_x; x++)
3350 DrawLineElement(x, y, element, change_level);
3352 else if (from_x == to_x) /* vertical line */
3358 swap_numbers(&from_y, &to_y);
3360 for (y=from_y; y<=to_y; y++)
3361 DrawLineElement(x, y, element, change_level);
3363 else /* diagonal line */
3365 int len_x = ABS(to_x - from_x);
3366 int len_y = ABS(to_y - from_y);
3369 if (len_y < len_x) /* a < 1 */
3371 float a = (float)len_y / (float)len_x;
3374 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3376 for (x=0; x<=len_x; x++)
3378 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3379 DrawLineElement(from_x + x, from_y + y, element, change_level);
3384 float a = (float)len_x / (float)len_y;
3387 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3389 for (y=0; y<=len_y; y++)
3391 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3392 DrawLineElement(from_x + x, from_y + y, element, change_level);
3398 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
3399 int element, boolean change_level)
3401 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3402 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3403 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3404 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3407 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3408 int element, boolean change_level)
3413 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3415 for (y=from_y; y<=to_y; y++)
3416 DrawLine(from_x, y, to_x, y, element, change_level);
3419 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3420 int element, boolean change_level)
3422 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3423 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3424 int len_x = ABS(to_x - from_x);
3425 int len_y = ABS(to_y - from_y);
3428 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3430 /* not optimal (some points get drawn twice) but simple,
3431 and fast enough for the few points we are drawing */
3433 for (x=0; x<=radius; x++)
3437 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3439 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3440 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3441 lx = sx + level_xpos;
3442 ly = sy + level_ypos;
3444 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3445 DrawLineElement(sx, sy, element, change_level);
3448 for (y=0; y<=radius; y++)
3452 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3454 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3455 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3456 lx = sx + level_xpos;
3457 ly = sy + level_ypos;
3459 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3460 DrawLineElement(sx, sy, element, change_level);
3464 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3465 int element, boolean change_level)
3467 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3468 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3470 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3473 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3474 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3475 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3476 int element, boolean change_level)
3478 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3479 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3480 int mirror_to_x2 = from_x - (to_x2 - from_x);
3481 int mirror_to_y2 = from_y - (to_y2 - from_y);
3483 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3484 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3485 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3486 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3490 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3492 int from_sx, from_sy;
3496 swap_numbers(&from_x, &to_x);
3499 swap_numbers(&from_y, &to_y);
3501 from_sx = SX + from_x * MINI_TILEX;
3502 from_sy = SY + from_y * MINI_TILEY;
3503 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3504 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3506 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3507 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3508 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3509 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3511 if (from_x == to_x && from_y == to_y)
3512 MarkTileDirty(from_x/2, from_y/2);
3514 redraw_mask |= REDRAW_FIELD;
3517 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3518 int element, boolean change_level)
3520 if (element == -1 || change_level)
3521 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3523 DrawAreaBorder(from_x, from_y, to_x, to_y);
3526 /* values for CopyBrushExt() */
3527 #define CB_AREA_TO_BRUSH 0
3528 #define CB_BRUSH_TO_CURSOR 1
3529 #define CB_BRUSH_TO_LEVEL 2
3530 #define CB_DELETE_OLD_CURSOR 3
3532 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3533 int button, int mode)
3535 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3536 static int brush_width, brush_height;
3537 static int last_cursor_x = -1, last_cursor_y = -1;
3538 static boolean delete_old_brush;
3539 int new_element = BUTTON_ELEMENT(button);
3542 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3545 if (mode == CB_AREA_TO_BRUSH)
3547 int from_lx, from_ly;
3550 swap_numbers(&from_x, &to_x);
3553 swap_numbers(&from_y, &to_y);
3555 brush_width = to_x - from_x + 1;
3556 brush_height = to_y - from_y + 1;
3558 from_lx = from_x + level_xpos;
3559 from_ly = from_y + level_ypos;
3561 for (y=0; y<brush_height; y++)
3563 for (x=0; x<brush_width; x++)
3565 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3568 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3573 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3575 delete_old_brush = FALSE;
3577 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3578 mode == CB_BRUSH_TO_LEVEL)
3580 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3581 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3582 int cursor_from_x = cursor_x - brush_width / 2;
3583 int cursor_from_y = cursor_y - brush_height / 2;
3584 int border_from_x = cursor_x, border_from_y = cursor_y;
3585 int border_to_x = cursor_x, border_to_y = cursor_y;
3587 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3588 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3590 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3591 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3593 delete_old_brush = FALSE;
3597 for (y=0; y<brush_height; y++)
3599 for (x=0; x<brush_width; x++)
3601 int sx = cursor_from_x + x;
3602 int sy = cursor_from_y + y;
3603 int lx = sx + level_xpos;
3604 int ly = sy + level_ypos;
3605 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3606 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3607 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3608 brush_buffer[x][y] : new_element);
3610 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3612 if (sx < border_from_x)
3614 else if (sx > border_to_x)
3616 if (sy < border_from_y)
3618 else if (sy > border_to_y)
3621 DrawLineElement(sx, sy, element, change_level);
3626 if (mode != CB_DELETE_OLD_CURSOR)
3627 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3629 last_cursor_x = cursor_x;
3630 last_cursor_y = cursor_y;
3631 delete_old_brush = TRUE;
3635 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3638 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3641 static void CopyBrushToLevel(int x, int y, int button)
3643 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3646 static void CopyBrushToCursor(int x, int y)
3648 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3651 static void DeleteBrushFromCursor()
3653 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3656 static void FloodFill(int from_x, int from_y, int fill_element)
3660 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3661 static int safety = 0;
3663 /* check if starting field still has the desired content */
3664 if (Feld[from_x][from_y] == fill_element)
3669 if (safety > lev_fieldx*lev_fieldy)
3670 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3672 old_element = Feld[from_x][from_y];
3673 Feld[from_x][from_y] = fill_element;
3677 x = from_x + check[i][0];
3678 y = from_y + check[i][1];
3680 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3681 FloodFill(x, y, fill_element);
3687 /* values for DrawLevelText() modes */
3689 #define TEXT_SETCURSOR 1
3690 #define TEXT_WRITECHAR 2
3691 #define TEXT_BACKSPACE 3
3692 #define TEXT_NEWLINE 4
3694 #define TEXT_QUERY_TYPING 6
3696 static int DrawLevelText(int sx, int sy, char letter, int mode)
3698 static short delete_buffer[MAX_LEV_FIELDX];
3699 static int start_sx, start_sy;
3700 static int last_sx, last_sy;
3701 static boolean typing = FALSE;
3702 int letter_element = EL_CHAR_ASCII0 + letter;
3705 /* map lower case letters to upper case and convert special characters */
3706 if (letter >= 'a' && letter <= 'z')
3707 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3708 else if (letter == 'ä' || letter == 'Ä')
3709 letter_element = EL_CHAR_AE;
3710 else if (letter == 'ö' || letter == 'Ö')
3711 letter_element = EL_CHAR_OE;
3712 else if (letter == 'ü' || letter == 'Ü')
3713 letter_element = EL_CHAR_UE;
3714 else if (letter == '^')
3715 letter_element = EL_CHAR_COPYRIGHT;
3717 letter_element = EL_CHAR_ASCII0 + letter;
3719 if (mode != TEXT_INIT)
3724 if (mode != TEXT_SETCURSOR)
3730 lx = last_sx + level_xpos;
3731 ly = last_sy + level_ypos;
3738 DrawLevelText(0, 0, 0, TEXT_END);
3741 start_sx = last_sx = sx;
3742 start_sy = last_sy = sy;
3743 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3746 case TEXT_SETCURSOR:
3747 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3748 DrawAreaBorder(sx, sy, sx, sy);
3753 case TEXT_WRITECHAR:
3754 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3756 delete_buffer[sx - start_sx] = Feld[lx][ly];
3757 Feld[lx][ly] = letter_element;
3759 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3760 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3761 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3762 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3764 DrawLevelText(0, 0, 0, TEXT_END);
3768 case TEXT_BACKSPACE:
3771 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3772 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3773 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3778 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3779 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3781 DrawLevelText(0, 0, 0, TEXT_END);
3785 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3786 DrawMiniElement(sx, sy, Feld[lx][ly]);
3790 case TEXT_QUERY_TYPING:
3800 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3801 int element, boolean change_level)
3803 int lx = sx + level_xpos;
3804 int ly = sy + level_ypos;
3807 DrawMiniElement(sx, sy, Feld[lx][ly]);
3809 DrawAreaBorder(sx, sy, sx, sy);
3812 static void CopyLevelToUndoBuffer(int mode)
3814 static boolean accumulated_undo = FALSE;
3815 boolean new_undo_buffer_position = TRUE;
3816 int last_border_element;
3821 case UNDO_IMMEDIATE:
3822 accumulated_undo = FALSE;
3825 case UNDO_ACCUMULATE:
3826 if (accumulated_undo)
3827 new_undo_buffer_position = FALSE;
3828 accumulated_undo = TRUE;
3835 if (new_undo_buffer_position)
3837 /* new position in undo buffer ring */
3838 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3840 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3841 undo_buffer_steps++;
3844 for(x=0; x<lev_fieldx; x++)
3845 for(y=0; y<lev_fieldy; y++)
3846 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3848 /* check if drawing operation forces change of border style */
3849 last_border_element = BorderElement;
3851 if (BorderElement != last_border_element)
3852 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3856 printf("level saved to undo buffer\n");
3861 static void RandomPlacement(int new_element)
3863 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3864 int num_free_positions;
3869 /* determine number of free positions for the new elements */
3870 /* (maybe this statement should be formatted a bit more readable...) */
3871 num_free_positions = 0;
3872 for (x=0; x<lev_fieldx; x++)
3873 for (y=0; y<lev_fieldy; y++)
3874 if ((free_position[x][y] =
3875 ((random_placement_background_restricted &&
3876 Feld[x][y] == random_placement_background_element) ||
3877 (!random_placement_background_restricted &&
3878 Feld[x][y] != new_element))) == TRUE)
3879 num_free_positions++;
3881 /* determine number of new elements to place there */
3882 num_percentage = num_free_positions * random_placement_value / 100;
3883 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3884 num_percentage : random_placement_value);
3886 /* if not more free positions than elements to place, fill whole level */
3887 if (num_elements >= num_free_positions)
3889 for (x=0; x<lev_fieldx; x++)
3890 for (y=0; y<lev_fieldy; y++)
3891 Feld[x][y] = new_element;
3893 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3894 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3898 while (num_elements > 0)
3900 x = RND(lev_fieldx);
3901 y = RND(lev_fieldy);
3903 /* don't place element at the same position twice */
3904 if (free_position[x][y])
3906 free_position[x][y] = FALSE;
3907 Feld[x][y] = new_element;
3912 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3913 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3916 void WrapLevel(int dx, int dy)
3918 int wrap_dx = lev_fieldx - dx;
3919 int wrap_dy = lev_fieldy - dy;
3922 for(x=0; x<lev_fieldx; x++)
3923 for(y=0; y<lev_fieldy; y++)
3924 FieldBackup[x][y] = Feld[x][y];
3926 for(x=0; x<lev_fieldx; x++)
3927 for(y=0; y<lev_fieldy; y++)
3929 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3931 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3932 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3935 static void HandleDrawingAreas(struct GadgetInfo *gi)
3937 static boolean started_inside_drawing_area = FALSE;
3938 int id = gi->custom_id;
3939 boolean button_press_event;
3940 boolean button_release_event;
3941 boolean inside_drawing_area = !gi->event.off_borders;
3942 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3943 int actual_drawing_function;
3944 int button = gi->event.button;
3945 int new_element = BUTTON_ELEMENT(button);
3946 int sx = gi->event.x, sy = gi->event.y;
3947 int min_sx = 0, min_sy = 0;
3948 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3950 int min_lx = 0, min_ly = 0;
3951 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3954 /* handle info callback for each invocation of action callback */
3955 gi->callback_info(gi);
3957 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3958 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3960 /* make sure to stay inside drawing area boundaries */
3961 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3962 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3966 /* get positions inside level field */
3967 lx = sx + level_xpos;
3968 ly = sy + level_ypos;
3970 if (!IN_LEV_FIELD(lx, ly))
3971 inside_drawing_area = FALSE;
3973 /* make sure to stay inside level field boundaries */
3974 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3975 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3977 /* correct drawing area positions accordingly */
3978 sx = lx - level_xpos;
3979 sy = ly - level_ypos;
3982 if (button_press_event)
3983 started_inside_drawing_area = inside_drawing_area;
3985 if (!started_inside_drawing_area)
3988 if (!button && !button_release_event)
3991 /* automatically switch to 'single item' drawing mode, if needed */
3992 actual_drawing_function =
3993 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3995 switch (actual_drawing_function)
3997 case GADGET_ID_SINGLE_ITEMS:
4000 if (button_release_event)
4002 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4004 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4005 !inside_drawing_area)
4006 DeleteBrushFromCursor();
4012 if (draw_with_brush)
4014 if (!button_release_event)
4015 CopyBrushToLevel(sx, sy, button);
4017 else if (new_element != Feld[lx][ly])
4019 if (new_element == EL_PLAYER_1)
4021 /* remove player at old position */
4022 for(y=0; y<lev_fieldy; y++)
4024 for(x=0; x<lev_fieldx; x++)
4026 if (Feld[x][y] == EL_PLAYER_1)
4028 Feld[x][y] = EL_EMPTY;
4029 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4030 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4031 DrawMiniElement(x - level_xpos, y - level_ypos,
4038 Feld[lx][ly] = new_element;
4039 DrawMiniElement(sx, sy, new_element);
4044 DrawMiniGraphicExt(drawto,
4045 gi->x + sx * MINI_TILEX,
4046 gi->y + sy * MINI_TILEY,
4047 el2edimg(new_element));
4048 DrawMiniGraphicExt(window,
4049 gi->x + sx * MINI_TILEX,
4050 gi->y + sy * MINI_TILEY,
4051 el2edimg(new_element));
4053 if (id == GADGET_ID_AMOEBA_CONTENT)
4054 level.amoeba_content = new_element;
4055 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4056 random_placement_background_element = new_element;
4057 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4058 id <= GADGET_ID_ELEM_CONTENT_7)
4059 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4064 case GADGET_ID_CONNECTED_ITEMS:
4066 static int last_sx = -1;
4067 static int last_sy = -1;
4069 if (button_release_event)
4070 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4074 if (!button_press_event)
4075 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4083 case GADGET_ID_LINE:
4085 case GADGET_ID_RECTANGLE:
4086 case GADGET_ID_FILLED_BOX:
4087 case GADGET_ID_GRAB_BRUSH:
4088 case GADGET_ID_TEXT:
4090 static int last_sx = -1;
4091 static int last_sy = -1;
4092 static int start_sx = -1;
4093 static int start_sy = -1;
4094 void (*draw_func)(int, int, int, int, int, boolean);
4096 if (drawing_function == GADGET_ID_LINE)
4097 draw_func = DrawLine;
4098 else if (drawing_function == GADGET_ID_ARC)
4099 draw_func = DrawArc;
4100 else if (drawing_function == GADGET_ID_RECTANGLE)
4101 draw_func = DrawRectangle;
4102 else if (drawing_function == GADGET_ID_FILLED_BOX)
4103 draw_func = DrawFilledBox;
4104 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4105 draw_func = SelectArea;
4106 else /* (drawing_function == GADGET_ID_TEXT) */
4107 draw_func = SetTextCursor;
4109 if (button_press_event)
4111 draw_func(sx, sy, sx, sy, new_element, FALSE);
4112 start_sx = last_sx = sx;
4113 start_sy = last_sy = sy;
4115 if (drawing_function == GADGET_ID_TEXT)
4116 DrawLevelText(0, 0, 0, TEXT_END);
4118 else if (button_release_event)
4120 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4121 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4123 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4124 CopyBrushToCursor(sx, sy);
4125 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4127 draw_with_brush = TRUE;
4129 else if (drawing_function == GADGET_ID_TEXT)
4130 DrawLevelText(sx, sy, 0, TEXT_INIT);
4132 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4134 else if (last_sx != sx || last_sy != sy)
4136 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4137 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4144 case GADGET_ID_FLOOD_FILL:
4145 if (button_press_event && Feld[lx][ly] != new_element)
4147 FloodFill(lx, ly, new_element);
4148 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4149 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4153 case GADGET_ID_PICK_ELEMENT:
4154 if (button_release_event)
4155 ClickOnGadget(level_editor_gadget[last_drawing_function],
4158 PickDrawingElement(button, Feld[lx][ly]);
4167 static void HandleCounterButtons(struct GadgetInfo *gi)
4169 int gadget_id = gi->custom_id;
4170 int counter_id = gi->custom_type_id;
4171 int button = gi->event.button;
4172 int *counter_value = counterbutton_info[counter_id].value;
4173 int step = BUTTON_STEPSIZE(button) *
4174 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4176 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4178 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4179 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4180 boolean level_changed = LevelChanged();
4182 if ((level_changed && pressed) || (!level_changed && released))
4185 if (level_changed && !Request("Level has changed! Discard changes ?",
4188 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4189 ModifyEditorCounter(counter_id, *counter_value);
4194 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4195 *counter_value = gi->text.number_value;
4197 ModifyEditorCounter(counter_id, *counter_value + step);
4201 case ED_COUNTER_ID_ELEM_CONTENT:
4202 DrawElementContentAreas();
4205 case ED_COUNTER_ID_LEVEL_XSIZE:
4206 case ED_COUNTER_ID_LEVEL_YSIZE:
4207 lev_fieldx = level.fieldx;
4208 lev_fieldy = level.fieldy;
4211 case ED_COUNTER_ID_SELECT_LEVEL:
4212 LoadLevel(level_nr);
4215 DrawEditModeWindow();
4223 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4225 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4228 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4230 *selectbox_info[gi->custom_type_id].index = gi->selectbox.index;
4233 printf("Selected text value: '%s'\n",
4234 selectbox_info[gi->custom_type_id].values[gi->selectbox.index]);
4238 static void HandleRadiobuttons(struct GadgetInfo *gi)
4240 *radiobutton_info[gi->custom_type_id].value =
4241 radiobutton_info[gi->custom_type_id].checked_value;
4244 static void HandleCheckbuttons(struct GadgetInfo *gi)
4246 int type_id = gi->custom_type_id;
4248 *checkbutton_info[type_id].value ^= TRUE;
4250 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4251 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4252 CopyCustomElementPropertiesToGame();
4255 static void HandleControlButtons(struct GadgetInfo *gi)
4257 int id = gi->custom_id;
4258 int button = gi->event.button;
4259 int step = BUTTON_STEPSIZE(button);
4260 int new_element = BUTTON_ELEMENT(button);
4263 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4264 DrawLevelText(0, 0, 0, TEXT_END);
4266 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4267 edit_mode != ED_MODE_DRAWING)
4269 DrawDrawingWindow();
4270 edit_mode = ED_MODE_DRAWING;
4275 case GADGET_ID_SCROLL_LEFT:
4276 if (level_xpos >= 0)
4278 if (lev_fieldx < ed_fieldx - 2)
4282 if (level_xpos < -1)
4285 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4287 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4289 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4290 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4294 case GADGET_ID_SCROLL_RIGHT:
4295 if (level_xpos <= lev_fieldx - ed_fieldx)
4297 if (lev_fieldx < ed_fieldx - 2)
4301 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4302 level_xpos = lev_fieldx - ed_fieldx + 1;
4304 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4306 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4308 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4309 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4313 case GADGET_ID_SCROLL_UP:
4314 if (level_ypos >= 0)
4316 if (lev_fieldy < ed_fieldy - 2)
4320 if (level_ypos < -1)
4323 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4325 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4327 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4328 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4332 case GADGET_ID_SCROLL_DOWN:
4333 if (level_ypos <= lev_fieldy - ed_fieldy)
4335 if (lev_fieldy < ed_fieldy - 2)
4339 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4340 level_ypos = lev_fieldy - ed_fieldy + 1;
4342 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4344 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4346 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4347 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4351 case GADGET_ID_SCROLL_HORIZONTAL:
4352 level_xpos = gi->event.item_position - 1;
4353 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4356 case GADGET_ID_SCROLL_VERTICAL:
4357 level_ypos = gi->event.item_position - 1;
4358 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4361 case GADGET_ID_SCROLL_LIST_UP:
4362 case GADGET_ID_SCROLL_LIST_DOWN:
4363 case GADGET_ID_SCROLL_LIST_VERTICAL:
4364 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4365 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4368 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4369 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4371 if (element_shift < 0)
4373 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4374 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4376 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4377 GDI_SCROLLBAR_ITEM_POSITION,
4378 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4381 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4383 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4384 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4385 struct GadgetDesign *gd = &gi->deco.design;
4386 int element = editor_elements[element_shift + i];
4389 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4390 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4395 case GADGET_ID_WRAP_LEFT:
4396 WrapLevel(-step, 0);
4399 case GADGET_ID_WRAP_RIGHT:
4403 case GADGET_ID_WRAP_UP:
4404 WrapLevel(0, -step);
4407 case GADGET_ID_WRAP_DOWN:
4411 case GADGET_ID_SINGLE_ITEMS:
4412 case GADGET_ID_CONNECTED_ITEMS:
4413 case GADGET_ID_LINE:
4415 case GADGET_ID_TEXT:
4416 case GADGET_ID_RECTANGLE:
4417 case GADGET_ID_FILLED_BOX:
4418 case GADGET_ID_FLOOD_FILL:
4419 case GADGET_ID_GRAB_BRUSH:
4420 case GADGET_ID_PICK_ELEMENT:
4421 last_drawing_function = drawing_function;
4422 drawing_function = id;
4423 draw_with_brush = FALSE;
4426 case GADGET_ID_RANDOM_PLACEMENT:
4427 RandomPlacement(new_element);
4430 case GADGET_ID_PROPERTIES:
4431 if (edit_mode != ED_MODE_PROPERTIES)
4433 properties_element = new_element;
4434 DrawPropertiesWindow();
4435 edit_mode = ED_MODE_PROPERTIES;
4439 DrawDrawingWindow();
4440 edit_mode = ED_MODE_DRAWING;
4444 case GADGET_ID_UNDO:
4445 if (undo_buffer_steps == 0)
4447 Request("Undo buffer empty !", REQ_CONFIRM);
4451 undo_buffer_position =
4452 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4453 undo_buffer_steps--;
4455 for(x=0; x<lev_fieldx; x++)
4456 for(y=0; y<lev_fieldy; y++)
4457 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4458 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4461 case GADGET_ID_INFO:
4462 if (edit_mode != ED_MODE_INFO)
4464 DrawLevelInfoWindow();
4465 edit_mode = ED_MODE_INFO;
4469 DrawDrawingWindow();
4470 edit_mode = ED_MODE_DRAWING;
4474 case GADGET_ID_CLEAR:
4475 for(x=0; x<MAX_LEV_FIELDX; x++)
4476 for(y=0; y<MAX_LEV_FIELDY; y++)
4477 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4478 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4480 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4483 case GADGET_ID_SAVE:
4484 if (leveldir_current->readonly)
4486 Request("This level is read only !", REQ_CONFIRM);
4490 if (!LevelContainsPlayer)
4491 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4494 if (Request("Save this level and kill the old ?", REQ_ASK))
4496 CopyPlayfield(Feld, Ur);
4498 SaveLevel(level_nr);
4503 case GADGET_ID_TEST:
4504 if (!LevelContainsPlayer)
4505 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4509 level.game_version = GAME_VERSION_ACTUAL;
4511 CopyPlayfield(Ur, FieldBackup);
4512 CopyPlayfield(Feld, Ur);
4514 UnmapLevelEditorGadgets();
4515 UndrawSpecialEditorDoor();
4517 CloseDoor(DOOR_CLOSE_ALL);
4519 DrawCompleteVideoDisplay();
4521 if (setup.autorecord)
4522 TapeStartRecording();
4524 level_editor_test_game = TRUE;
4525 game_status = PLAYING;
4531 case GADGET_ID_EXIT:
4532 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4536 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4537 id <= GADGET_ID_ELEMENTLIST_LAST)
4539 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4540 int new_element = editor_elements[element_position + element_shift];
4542 PickDrawingElement(button, new_element);
4544 if (!HAS_CONTENT(properties_element) ||
4545 !stick_element_properties_window)
4547 properties_element = new_element;
4548 if (edit_mode == ED_MODE_PROPERTIES)
4549 DrawPropertiesWindow();
4552 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4553 ClickOnGadget(level_editor_gadget[last_drawing_function],
4557 else if (gi->event.type == GD_EVENT_PRESSED)
4558 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4559 else if (gi->event.type == GD_EVENT_RELEASED)
4560 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4561 else if (gi->event.type == GD_EVENT_MOVING)
4562 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4564 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4570 void HandleLevelEditorKeyInput(Key key)
4572 char letter = getCharFromKey(key);
4573 int button = MB_LEFTBUTTON;
4575 if (drawing_function == GADGET_ID_TEXT &&
4576 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4579 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4580 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4581 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4582 else if (key == KSYM_Return)
4583 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4584 else if (key == KSYM_Escape)
4585 DrawLevelText(0, 0, 0, TEXT_END);
4587 else if (button_status == MB_RELEASED)
4589 int i, id = GADGET_ID_NONE;
4594 id = GADGET_ID_SCROLL_LEFT;
4597 id = GADGET_ID_SCROLL_RIGHT;
4600 id = GADGET_ID_SCROLL_UP;
4603 id = GADGET_ID_SCROLL_DOWN;
4606 id = GADGET_ID_SCROLL_LIST_UP;
4607 button = MB_RIGHTBUTTON;
4609 case KSYM_Page_Down:
4610 id = GADGET_ID_SCROLL_LIST_DOWN;
4611 button = MB_RIGHTBUTTON;
4615 if (edit_mode == ED_MODE_DRAWING)
4617 RequestExitLevelEditor(setup.ask_on_escape);
4621 DrawDrawingWindow();
4622 edit_mode = ED_MODE_DRAWING;
4630 if (id != GADGET_ID_NONE)
4631 ClickOnGadget(level_editor_gadget[id], button);
4632 else if (letter == '.')
4633 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4634 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4635 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4637 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4638 if (letter && letter == control_info[i].shortcut)
4639 if (!anyTextGadgetActive())
4640 ClickOnGadget(level_editor_gadget[i], button);
4644 void HandleLevelEditorIdle()
4646 static unsigned long action_delay = 0;
4647 unsigned long action_delay_value = GameFrameDelay;
4648 int xpos = 1, ypos = 2;
4650 if (edit_mode != ED_MODE_PROPERTIES)
4653 if (!DelayReached(&action_delay, action_delay_value))
4656 DrawGraphicAnimationExt(drawto,
4658 SY + ypos * TILEY + MINI_TILEY / 2,
4659 el2edimg(properties_element), -1, NO_MASKING);
4661 MarkTileDirty(xpos, ypos);
4662 MarkTileDirty(xpos, ypos + 1);
4664 FrameCounter++; /* increase animation frame counter */
4667 void ClearEditorGadgetInfoText()
4669 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4672 void HandleEditorGadgetInfoText(void *ptr)
4674 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4675 char infotext[MAX_OUTPUT_LINESIZE + 1];
4676 char shortcut[MAX_OUTPUT_LINESIZE + 1];
4677 int max_infotext_len = getMaxInfoTextLength();
4679 if (game_status != LEVELED)
4682 ClearEditorGadgetInfoText();
4684 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4687 /* misuse this function to delete brush cursor, if needed */
4688 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4689 DeleteBrushFromCursor();
4691 if (gi == NULL || gi->info_text == NULL)
4694 strncpy(infotext, gi->info_text, max_infotext_len);
4695 infotext[max_infotext_len] = '\0';
4697 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4699 int key = control_info[gi->custom_id].shortcut;
4703 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4704 sprintf(shortcut, " ('.' or '%c')", key);
4705 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4706 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4707 else /* normal case */
4708 sprintf(shortcut, " ('%s%c')",
4709 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4711 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
4712 strcat(infotext, shortcut);
4716 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
4719 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4721 static int start_lx, start_ly;
4723 int id = gi->custom_id;
4724 int sx = gi->event.x;
4725 int sy = gi->event.y;
4726 int lx = sx + level_xpos;
4727 int ly = sy + level_ypos;
4728 int min_sx = 0, min_sy = 0;
4729 int max_sx = gi->drawing.area_xsize - 1;
4730 int max_sy = gi->drawing.area_ysize - 1;
4732 ClearEditorGadgetInfoText();
4734 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4737 /* make sure to stay inside drawing area boundaries */
4738 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4739 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4741 if (id == GADGET_ID_DRAWING_LEVEL)
4745 int min_lx = 0, min_ly = 0;
4746 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4748 /* get positions inside level field */
4749 lx = sx + level_xpos;
4750 ly = sy + level_ypos;
4752 /* make sure to stay inside level field boundaries */
4753 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4754 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4756 /* correct drawing area positions accordingly */
4757 sx = lx - level_xpos;
4758 sy = ly - level_ypos;
4761 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4763 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4765 if (gi->event.type == GD_EVENT_PRESSED)
4771 switch (drawing_function)
4773 case GADGET_ID_SINGLE_ITEMS:
4774 infotext = "Drawing single items";
4776 case GADGET_ID_CONNECTED_ITEMS:
4777 infotext = "Drawing connected items";
4779 case GADGET_ID_LINE:
4780 infotext = "Drawing line";
4783 infotext = "Drawing arc";
4785 case GADGET_ID_TEXT:
4786 infotext = "Setting text cursor";
4788 case GADGET_ID_RECTANGLE:
4789 infotext = "Drawing rectangle";
4791 case GADGET_ID_FILLED_BOX:
4792 infotext = "Drawing filled box";
4794 case GADGET_ID_FLOOD_FILL:
4795 infotext = "Flood fill";
4797 case GADGET_ID_GRAB_BRUSH:
4798 infotext = "Grabbing brush";
4800 case GADGET_ID_PICK_ELEMENT:
4801 infotext = "Picking element";
4805 infotext = "Drawing position";
4809 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4810 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4811 "%s: %d, %d", infotext, lx, ly);
4813 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4814 "%s: %d, %d", infotext,
4815 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4817 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4818 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4819 "%s", getElementInfoText(Feld[lx][ly]));
4821 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4822 "Level position: %d, %d", lx, ly);
4825 /* misuse this function to draw brush cursor, if needed */
4826 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4828 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4829 CopyBrushToCursor(sx, sy);
4831 DeleteBrushFromCursor();
4834 else if (id == GADGET_ID_AMOEBA_CONTENT)
4835 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4837 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4838 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4839 "Random placement background");
4841 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4842 "Content area %d position: %d, %d",
4843 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4846 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4848 if (!ask_if_level_has_changed ||
4850 Request("Level has changed! Exit without saving ?",
4851 REQ_ASK | REQ_STAY_OPEN))
4853 CloseDoor(DOOR_CLOSE_1);
4855 CloseDoor(DOOR_CLOSE_ALL);
4857 game_status = MAINMENU;
4862 CloseDoor(DOOR_CLOSE_1);
4863 BlitBitmap(bitmap_db_door, bitmap_db_door,
4864 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4865 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4866 OpenDoor(DOOR_OPEN_1);