1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
36 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
37 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
38 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
39 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
40 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
41 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
42 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
43 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
44 #define ED_CTRL5_BUTTONS_GFX_XPOS 5
45 #define ED_CTRL5_BUTTONS_GFX_YPOS 110
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTON_XSIZE 30
52 #define ED_CTRL2_BUTTON_YSIZE 20
53 #define ED_CTRL2_BUTTONS_XPOS 5
54 #define ED_CTRL2_BUTTONS_YPOS 99
55 #define ED_CTRL3_BUTTON_XSIZE 22
56 #define ED_CTRL3_BUTTON_YSIZE 22
57 #define ED_CTRL3_BUTTONS_XPOS 6
58 #define ED_CTRL3_BUTTONS_YPOS 6
59 #define ED_CTRL4_BUTTON_XSIZE 22
60 #define ED_CTRL4_BUTTON_YSIZE 22
61 #define ED_CTRL4_BUTTONS_XPOS 6
62 #define ED_CTRL4_BUTTONS_YPOS 6
63 #define ED_CTRL5_BUTTON_XSIZE 90
64 #define ED_CTRL5_BUTTON_YSIZE 20
65 #define ED_CTRL5_BUTTONS_XPOS 5
66 #define ED_CTRL5_BUTTONS_YPOS 230
68 #define ED_CTRL1_BUTTONS_HORIZ 4
69 #define ED_CTRL1_BUTTONS_VERT 4
70 #define ED_CTRL2_BUTTONS_HORIZ 3
71 #define ED_CTRL2_BUTTONS_VERT 2
72 #define ED_CTRL3_BUTTONS_HORIZ 3
73 #define ED_CTRL3_BUTTONS_VERT 1
74 #define ED_CTRL4_BUTTONS_HORIZ 2
75 #define ED_CTRL4_BUTTONS_VERT 1
76 #define ED_CTRL5_BUTTONS_HORIZ 1
77 #define ED_CTRL5_BUTTONS_VERT 1
79 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
80 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
81 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
82 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
83 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
84 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
85 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
86 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
89 /* values for the element list */
90 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
91 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
92 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
93 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
94 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
95 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
96 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
97 ED_ELEMENTLIST_BUTTONS_VERT)
99 /* standard distances */
100 #define ED_BORDER_SIZE 3
101 #define ED_BORDER_TEXT_XSIZE 5
102 #define ED_BORDER_AREA_YSIZE 1
104 #define ED_GADGET_DISTANCE 2
105 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
106 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
109 /* values for the settings windows */
110 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
111 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
113 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
116 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
117 2 * ED_GADGET_DISTANCE)
119 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
120 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
121 #define ED_SETTINGS_TAB_XOFFSET 124
123 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
124 (n) * ED_SETTINGS_XOFFSET)
125 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
126 (n) * ED_SETTINGS_YOFFSET)
128 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
129 (n) * ED_SETTINGS_XOFFSET)
130 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
131 (n) * ED_SETTINGS_YOFFSET)
133 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
134 (n) * ED_SETTINGS_TAB_XOFFSET)
135 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
138 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
139 (n) * ED_SETTINGS_TAB_XOFFSET)
140 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
143 #define ED_SETTINGS1_YPOS MINI_TILEY
144 #define ED_SETTINGS2_XPOS MINI_TILEX
145 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
147 /* values for counter gadgets */
148 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
149 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
150 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
151 (n) * ED_COUNTER_YDISTANCE)
152 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
153 (n) * ED_COUNTER_YDISTANCE - 2)
155 /* values for element content drawing areas */
156 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
157 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
160 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
161 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
162 ED_GADGET_DISTANCE - MINI_TILEY)
165 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
166 5 * ((n) % 4) * MINI_TILEX)
167 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
168 6 * ((n) / 4) * MINI_TILEY)
170 /* magic ball content */
171 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
172 5 * ((n) % 4) * MINI_TILEX)
173 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
174 6 * ((n) / 4) * MINI_TILEY)
176 /* values for scrolling gadgets for drawing area */
177 #define ED_SCROLLBUTTON_XPOS 24
178 #define ED_SCROLLBUTTON_YPOS 0
179 #define ED_SCROLLBAR_XPOS 24
180 #define ED_SCROLLBAR_YPOS 64
182 #define ED_SCROLLBUTTON_XSIZE 16
183 #define ED_SCROLLBUTTON_YSIZE 16
185 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
186 #define ED_SCROLL_UP_YPOS (0)
187 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
188 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
189 #define ED_SCROLL_LEFT_XPOS (0)
190 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
191 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
192 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
193 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
194 ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
197 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
198 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
199 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
200 ED_SCROLLBUTTON_YSIZE)
201 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
202 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
204 /* values for scrolling gadgets for element list */
205 #define ED_SCROLLBUTTON2_XPOS 50
206 #define ED_SCROLLBUTTON2_YPOS 0
207 #define ED_SCROLLBAR2_XPOS 50
208 #define ED_SCROLLBAR2_YPOS 20
210 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
211 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
213 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
214 ED_ELEMENTLIST_BUTTONS_HORIZ * \
215 ED_ELEMENTLIST_XSIZE)
216 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
217 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
218 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
219 ED_ELEMENTLIST_BUTTONS_VERT * \
220 ED_ELEMENTLIST_YSIZE - \
221 ED_SCROLLBUTTON2_YSIZE)
222 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
223 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
224 ED_SCROLLBUTTON2_YSIZE)
225 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
226 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
227 ED_ELEMENTLIST_YSIZE - \
228 2 * ED_SCROLLBUTTON2_YSIZE)
230 /* values for checkbutton gadgets */
231 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
232 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
233 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
234 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
235 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
236 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
237 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
239 /* values for some special graphic buttons */
240 #define ED_COPY_CHANGE_PAGE_XPOS 25
241 #define ED_COPY_CHANGE_PAGE_YPOS 50
242 #define ED_PASTE_CHANGE_PAGE_XPOS 25
243 #define ED_PASTE_CHANGE_PAGE_YPOS 70
245 /* some values for text input, selectbox and counter gadgets */
246 #define ED_BUTTON_COUNT_YPOS 60
247 #define ED_BUTTON_COUNT_XSIZE 20
248 #define ED_BUTTON_COUNT_YSIZE 20
249 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
250 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
251 #define ED_WIN_COUNT_XSIZE 52
252 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_BUTTON_MINUS_XPOS 2
255 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
256 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
257 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
259 ED_WIN_COUNT_XSIZE + 2)
260 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
264 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
265 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
266 2 + ED_WIN_COUNT_YSIZE)
267 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
268 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
270 #define ED_SELECTBOX_BUTTON_XSIZE 14
272 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
273 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
274 4 * (2 + ED_WIN_COUNT_YSIZE))
275 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
277 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
279 2 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
281 3 * (2 + ED_WIN_COUNT_YSIZE))
283 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
284 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
286 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
287 #define INFOTEXT_XPOS SX
288 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
289 #define INFOTEXT_XSIZE SXSIZE
290 #define INFOTEXT_YSIZE MINI_TILEX
294 -----------------------------------------------------------------------------
295 editor gadget definitions
296 -----------------------------------------------------------------------------
299 /* drawing toolbox buttons */
300 #define GADGET_ID_NONE -1
301 #define GADGET_ID_TOOLBOX_FIRST 0
303 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
304 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
305 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
306 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
307 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
308 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
309 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
310 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
311 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
312 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
313 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
314 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
315 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
316 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
317 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
318 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
320 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
321 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
322 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
323 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
324 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
325 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
327 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
328 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
329 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
330 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
331 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
333 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
335 /* counter gadget identifiers */
336 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
338 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
339 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
340 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
341 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
342 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
343 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
344 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
345 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
346 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
347 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
348 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
349 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
350 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
351 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
352 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
353 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
354 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
355 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
356 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
357 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
358 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
359 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
360 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
361 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
362 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
363 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
364 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
365 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
366 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
367 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
368 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
369 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
370 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
371 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
372 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
373 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
374 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
375 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
376 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
377 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
378 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
379 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
380 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
381 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
382 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
383 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
384 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
385 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
386 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
387 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
388 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
389 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
390 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
391 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
392 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
393 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
394 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
395 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
396 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
397 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
398 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
399 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
400 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
401 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
402 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
403 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
404 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
405 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
406 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
407 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
408 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
409 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
410 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
411 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
412 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
413 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
414 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
415 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
416 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
417 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
418 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
419 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
420 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
421 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
422 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
423 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
424 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
425 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
426 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
427 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
428 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
429 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
430 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
431 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
432 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
433 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
434 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
435 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
436 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
437 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
438 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
439 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
441 /* drawing area identifiers */
442 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
444 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
445 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
446 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
447 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
448 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
449 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
450 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
451 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
452 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
453 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
454 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
455 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
461 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
462 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
463 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
464 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
465 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
466 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
467 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
468 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
469 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
470 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
471 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
472 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
473 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
474 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
475 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
476 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
478 /* text input identifiers */
479 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
481 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
482 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
483 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
485 /* text area identifiers */
486 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
488 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
490 /* selectbox identifiers */
491 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
493 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
494 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
495 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
496 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
497 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
498 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
499 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
500 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
501 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
502 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
503 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
504 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
505 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
506 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
507 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
508 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
509 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
510 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
511 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
512 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
513 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
514 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
515 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
516 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
517 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
518 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
519 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
520 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
521 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
523 /* textbutton identifiers */
524 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
526 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
527 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
528 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
529 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
530 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
531 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
532 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
533 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
534 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
535 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
537 /* graphicbutton identifiers */
538 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
540 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
541 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
542 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
543 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
545 /* gadgets for scrolling of drawing area */
546 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
548 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
549 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
550 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
551 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
552 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
553 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
555 /* gadgets for scrolling element list */
556 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
558 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
559 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
560 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
562 /* checkbuttons/radiobuttons for level/element properties */
563 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
565 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
566 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
567 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
568 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
569 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
570 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
571 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
572 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
573 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
574 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
575 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
576 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
577 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
578 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
579 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
580 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
581 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
582 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
583 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
584 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
585 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
586 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
587 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
588 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
589 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
590 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
591 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
592 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
593 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
594 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
595 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
596 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
597 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
598 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
599 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
600 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
601 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
602 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
603 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
604 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
605 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
606 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
607 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
608 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
609 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
610 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
611 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
612 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
613 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
614 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
615 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
616 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
617 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
618 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
620 /* gadgets for buttons in element list */
621 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
622 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
623 ED_NUM_ELEMENTLIST_BUTTONS - 1)
625 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
627 /* radio button numbers */
628 #define RADIO_NR_NONE 0
629 #define RADIO_NR_DRAWING_TOOLBOX 1
630 #define RADIO_NR_RANDOM_ELEMENTS 2
632 /* values for counter gadgets */
633 #define ED_COUNTER_ID_SELECT_LEVEL 0
634 #define ED_COUNTER_ID_LEVEL_XSIZE 1
635 #define ED_COUNTER_ID_LEVEL_YSIZE 2
636 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
637 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
638 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
639 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
640 #define ED_COUNTER_ID_LEVEL_RANDOM 7
641 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
642 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
643 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
644 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
645 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
646 #define ED_COUNTER_ID_BALL_CONTENT 13
647 #define ED_COUNTER_ID_ANDROID_CONTENT 14
648 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
649 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
650 #define ED_COUNTER_ID_INVENTORY_SIZE 17
651 #define ED_COUNTER_ID_CUSTOM_SCORE 18
652 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
653 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
654 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
655 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
656 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
657 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
658 #define ED_COUNTER_ID_DROP_DELAY_RND 25
659 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
660 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
661 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
662 #define ED_COUNTER_ID_IGNITION_DELAY 29
663 #define ED_COUNTER_ID_GROUP_CONTENT 30
664 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
665 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
666 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
668 #define ED_NUM_COUNTERBUTTONS 34
670 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
671 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
672 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
673 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
675 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
676 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
677 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
678 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
679 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
680 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
682 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
683 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
685 /* values for scrollbutton gadgets */
686 #define ED_SCROLLBUTTON_ID_AREA_UP 0
687 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
688 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
689 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
690 #define ED_SCROLLBUTTON_ID_LIST_UP 4
691 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
693 #define ED_NUM_SCROLLBUTTONS 6
695 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
696 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
698 /* values for scrollbar gadgets */
699 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
700 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
701 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
703 #define ED_NUM_SCROLLBARS 3
705 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
706 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
708 /* values for text input gadgets */
709 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
710 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
711 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
713 #define ED_NUM_TEXTINPUT 3
715 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
716 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
718 /* values for text area gadgets */
719 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
721 #define ED_NUM_TEXTAREAS 1
723 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
724 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
726 /* values for selectbox gadgets */
727 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
728 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
729 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
730 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
731 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
732 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
733 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
735 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
736 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
737 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
738 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
740 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
741 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
742 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
743 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
744 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
745 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
746 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
747 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
748 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
749 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
750 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
751 #define ED_SELECTBOX_ID_ACTION_TYPE 24
752 #define ED_SELECTBOX_ID_ACTION_MODE 25
753 #define ED_SELECTBOX_ID_ACTION_ARG 26
754 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
755 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
757 #define ED_NUM_SELECTBOX 29
759 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
760 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
762 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
763 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
764 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
765 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
767 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
769 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
770 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
772 /* values for textbutton gadgets */
773 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
774 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
775 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
776 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
777 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
778 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
780 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
781 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
782 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
784 #define ED_NUM_TEXTBUTTONS 10
786 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
787 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
789 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
790 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
792 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
793 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
795 /* values for graphicbutton gadgets */
796 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
797 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
798 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
799 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
801 #define ED_NUM_GRAPHICBUTTONS 4
803 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
804 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
806 /* values for checkbutton gadgets */
807 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
808 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
809 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
810 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
811 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
812 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
813 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
814 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
815 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
816 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
817 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
818 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
819 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
820 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
821 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
822 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
823 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
824 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
825 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
826 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
827 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
828 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
829 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
830 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
831 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
832 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
833 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
834 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
835 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
836 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
837 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
839 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
840 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
841 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
842 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
843 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
844 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
845 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
847 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
848 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
849 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
850 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
851 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
852 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
853 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
854 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
855 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
856 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
858 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
860 #define ED_NUM_CHECKBUTTONS 52
862 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
863 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
865 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
866 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
867 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
868 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
869 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
870 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
872 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
873 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
875 /* values for radiobutton gadgets */
876 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
877 #define ED_RADIOBUTTON_ID_QUANTITY 1
879 #define ED_NUM_RADIOBUTTONS 2
881 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
882 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
884 /* values for drawing area gadgets */
885 #define ED_DRAWING_ID_DRAWING_LEVEL 0
886 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
887 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
888 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
894 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
895 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
896 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
902 #define ED_DRAWING_ID_ANDROID_CONTENT 17
903 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
904 #define ED_DRAWING_ID_START_ELEMENT 19
905 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
906 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
907 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
908 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
909 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
910 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
911 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
912 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
913 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
914 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
916 #define ED_DRAWING_ID_GROUP_CONTENT 31
917 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
919 #define ED_NUM_DRAWING_AREAS 33
923 -----------------------------------------------------------------------------
924 some internally used definitions
925 -----------------------------------------------------------------------------
928 /* values for CopyLevelToUndoBuffer() */
929 #define UNDO_IMMEDIATE 0
930 #define UNDO_ACCUMULATE 1
932 /* values for scrollbars */
933 #define ED_SCROLL_NO 0
934 #define ED_SCROLL_LEFT 1
935 #define ED_SCROLL_RIGHT 2
936 #define ED_SCROLL_UP 4
937 #define ED_SCROLL_DOWN 8
939 /* screens in the level editor */
940 #define ED_MODE_DRAWING 0
941 #define ED_MODE_INFO 1
942 #define ED_MODE_PROPERTIES 2
944 /* sub-screens in the global settings section */
945 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
946 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
948 /* sub-screens in the element properties section */
949 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
950 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
951 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
952 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
953 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
955 /* how many steps can be cancelled */
956 #define NUM_UNDO_STEPS (10 + 1)
958 /* values for elements with score for certain actions */
960 #define MAX_SCORE 999
962 /* values for elements with count for collecting */
963 #define MIN_COLLECT_COUNT 0
964 #define MAX_COLLECT_COUNT 999
966 /* values for random placement */
967 #define RANDOM_USE_PERCENTAGE 0
968 #define RANDOM_USE_QUANTITY 1
970 /* maximal size of level editor drawing area */
971 #define MAX_ED_FIELDX (SCR_FIELDX)
972 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
976 -----------------------------------------------------------------------------
977 some internally used data structure definitions
978 -----------------------------------------------------------------------------
985 } control_info[ED_NUM_CTRL_BUTTONS] =
987 /* note: some additional characters are already reserved for "cheat mode"
988 shortcuts (":XYZ" style) -- for details, see "events.c" */
990 { 's', "draw single items" },
991 { 'd', "draw connected items" },
992 { 'l', "draw lines" },
993 { 'a', "draw arcs" },
994 { 'r', "draw outline rectangles" },
995 { 'R', "draw filled rectangles" },
996 { '\0', "wrap (rotate) level up" },
997 { 't', "enter text elements" },
998 { 'f', "flood fill" },
999 { '\0', "wrap (rotate) level left" },
1000 { 'z', "zoom level tile size" },
1001 { '\0', "wrap (rotate) level right" },
1002 { '\0', "random element placement" },
1003 { 'b', "grab brush" },
1004 { '\0', "wrap (rotate) level down" },
1005 { ',', "pick drawing element" },
1007 { 'U', "undo last operation" },
1008 { 'I', "properties of level" },
1009 { 'S', "save level" },
1010 { 'C', "clear level" },
1011 { 'T', "test level" },
1012 { 'E', "exit level editor" },
1014 { '\0', "copy settings from other element" },
1015 { '\0', "copy settings to other element" },
1016 { '\0', "exchange element with other element" },
1018 { '\0', "copy settings from this element" },
1019 { '\0', "paste settings to this element" },
1021 { 'p', "properties of drawing element" },
1024 static int random_placement_value = 10;
1025 static int random_placement_method = RANDOM_USE_QUANTITY;
1026 static int random_placement_background_element = EL_SAND;
1027 static boolean random_placement_background_restricted = FALSE;
1028 static boolean stick_element_properties_window = FALSE;
1029 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1030 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1031 static struct ElementChangeInfo custom_element_change;
1032 static struct ElementGroupInfo group_element_info;
1033 static struct ElementInfo custom_element;
1038 int min_value, max_value;
1039 int gadget_id_down, gadget_id_up;
1041 int gadget_id_align;
1043 char *text_above, *text_left, *text_right;
1044 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1046 /* ---------- current level number --------------------------------------- */
1049 -1, -1, /* these values are not constant, but can change at runtime */
1051 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1052 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1057 /* ---------- level and editor settings ---------------------------------- */
1060 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1061 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1062 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1063 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1065 "playfield size:", NULL, "width",
1068 -1, ED_LEVEL_SETTINGS_YPOS(4),
1069 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1070 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1071 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1073 NULL, " ", "height",
1076 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1078 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1079 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1081 NULL, "number of gems to collect:", NULL
1084 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1086 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1087 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1089 "time or step limit to solve level:", NULL, NULL
1092 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1094 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1095 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1096 &level.score[SC_TIME_BONUS],
1097 "score for each second/step left:", NULL, NULL
1100 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1102 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1103 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1105 NULL, "random seed:", "(0 => random)"
1108 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1110 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1111 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1112 &random_placement_value,
1113 "random element placement:", NULL, "in"
1116 /* ---------- element settings: configure (various elements) ------------- */
1119 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1120 MIN_SCORE, MAX_SCORE,
1121 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1122 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1123 NULL, /* will be set when used */
1127 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1128 MIN_SCORE, MAX_SCORE,
1129 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1130 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1131 NULL, /* will be set when used */
1135 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1136 MIN_SCORE, MAX_SCORE,
1137 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1138 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1139 NULL, /* will be set when used */
1143 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1144 MIN_SCORE, MAX_SCORE,
1145 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1146 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1147 NULL, /* will be set when used */
1151 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1152 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1153 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1154 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1155 &level.num_yamyam_contents,
1156 NULL, NULL, "number of content areas"
1159 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1160 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1161 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1162 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1163 &level.num_ball_contents,
1164 NULL, NULL, "number of content areas"
1167 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1168 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1169 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1170 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1171 &level.num_android_clone_elements,
1172 NULL, NULL, "number of clonable elements"
1175 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1176 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1177 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1178 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1179 NULL, /* will be set when used */
1180 NULL, NULL, "width",
1183 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1184 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1185 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1186 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1187 NULL, /* will be set when used */
1188 NULL, " ", "height",
1191 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1192 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1193 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1194 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1195 &level.initial_inventory_size[0],
1196 NULL, NULL, "number of inventory elements"
1199 /* ---------- element settings: configure 1 (custom elements) ------------ */
1202 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1203 MIN_SCORE, MAX_SCORE,
1204 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1205 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1206 &custom_element.collect_score_initial,
1207 NULL, "CE score", " "
1210 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1211 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1212 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1213 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1214 &custom_element.collect_count_initial,
1215 NULL, "CE count", NULL
1218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1220 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1221 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1222 &custom_element.ce_value_fixed_initial,
1223 NULL, "CE value", NULL
1226 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1228 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1229 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1230 &custom_element.ce_value_random_initial,
1231 NULL, "+random", NULL
1234 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1236 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1237 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1238 &custom_element.push_delay_fixed,
1239 NULL, "push delay", NULL
1242 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1244 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1245 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1246 &custom_element.push_delay_random,
1247 NULL, "+random", NULL
1250 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1252 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1253 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1254 &custom_element.drop_delay_fixed,
1255 NULL, "drop delay", NULL
1258 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1260 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1261 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1262 &custom_element.drop_delay_random,
1263 NULL, "+random", NULL
1266 /* ---------- element settings: configure 2 (custom elements) ------------ */
1269 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1271 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1272 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1273 &custom_element.move_delay_fixed,
1274 NULL, "move delay", NULL
1277 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1279 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1280 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1281 &custom_element.move_delay_random,
1282 NULL, "+random", NULL
1285 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1287 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1288 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1289 &custom_element.explosion_delay,
1290 NULL, "explosion delay", NULL
1293 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1295 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1296 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1297 &custom_element.ignition_delay,
1298 NULL, "ignition delay", "(by fire)"
1301 /* ---------- element settings: configure (group elements) --------------- */
1304 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1305 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1306 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1307 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1308 &group_element_info.num_elements,
1309 NULL, NULL, "number of elements in group"
1312 /* ---------- element settings: advanced (custom elements) --------------- */
1315 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1317 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1318 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1319 &custom_element_change.delay_fixed,
1320 NULL, "CE delay", NULL,
1323 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1325 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1326 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1327 &custom_element_change.delay_random,
1328 NULL, "+random", NULL
1331 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1333 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1334 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1335 &custom_element_change.random_percentage,
1336 NULL, "use random replace:", "%"
1346 char *text_above, *infotext;
1347 } textinput_info[ED_NUM_TEXTINPUT] =
1350 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1351 GADGET_ID_LEVEL_NAME,
1357 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1358 GADGET_ID_LEVEL_AUTHOR,
1359 MAX_LEVEL_AUTHOR_LEN,
1364 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1365 GADGET_ID_ELEMENT_NAME,
1366 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1367 custom_element.description,
1368 NULL, "Element name"
1378 char *text_above, *infotext;
1379 } textarea_info[ED_NUM_TEXTAREAS] =
1382 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1383 GADGET_ID_ENVELOPE_INFO,
1384 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1386 "Envelope Content:", "Envelope Content"
1390 static struct ValueTextInfo options_time_or_steps[] =
1398 static struct ValueTextInfo options_game_engine_type[] =
1400 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1401 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1402 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1407 static struct ValueTextInfo options_wind_direction[] =
1409 { MV_START_NONE, "none" },
1410 { MV_START_LEFT, "left" },
1411 { MV_START_RIGHT, "right" },
1412 { MV_START_UP, "up" },
1413 { MV_START_DOWN, "down" },
1418 static struct ValueTextInfo options_player_speed[] =
1425 { 16, "very fast" },
1426 { 32, "ultrafast" },
1431 static struct ValueTextInfo options_access_type[] =
1433 { EP_WALKABLE, "walkable" },
1434 { EP_PASSABLE, "passable" },
1439 static struct ValueTextInfo options_access_layer[] =
1441 { EP_ACCESSIBLE_OVER, "over" },
1442 { EP_ACCESSIBLE_INSIDE, "inside" },
1443 { EP_ACCESSIBLE_UNDER, "under" },
1448 static struct ValueTextInfo options_access_protected[] =
1450 { 0, "unprotected" },
1456 static struct ValueTextInfo options_access_direction[] =
1458 { MV_NO_DIRECTION, "no direction" },
1459 { MV_LEFT, "left" },
1460 { MV_RIGHT, "right" },
1462 { MV_DOWN, "down" },
1463 { MV_LEFT | MV_UP, "left + up" },
1464 { MV_LEFT | MV_DOWN, "left + down" },
1465 { MV_RIGHT | MV_UP, "right + up" },
1466 { MV_RIGHT | MV_DOWN, "right + down" },
1467 { MV_HORIZONTAL, "horizontal" },
1468 { MV_VERTICAL, "vertical" },
1469 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1470 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1471 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1472 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1473 { MV_ALL_DIRECTIONS, "all directions" },
1478 static struct ValueTextInfo options_walk_to_action[] =
1480 { EP_DIGGABLE, "diggable" },
1481 { EP_COLLECTIBLE_ONLY, "collectible" },
1482 { EP_DROPPABLE, "collectible & droppable" },
1483 { EP_THROWABLE, "collectible & throwable" },
1484 { EP_PUSHABLE, "pushable" },
1489 static struct ValueTextInfo options_move_pattern[] =
1491 { MV_LEFT, "left" },
1492 { MV_RIGHT, "right" },
1494 { MV_DOWN, "down" },
1495 { MV_HORIZONTAL, "horizontal" },
1496 { MV_VERTICAL, "vertical" },
1497 { MV_ALL_DIRECTIONS, "all directions" },
1498 { MV_WIND_DIRECTION, "wind direction" },
1499 { MV_TOWARDS_PLAYER, "towards player" },
1500 { MV_AWAY_FROM_PLAYER, "away from player" },
1501 { MV_ALONG_LEFT_SIDE, "along left side" },
1502 { MV_ALONG_RIGHT_SIDE, "along right side" },
1503 { MV_TURNING_LEFT, "turning left" },
1504 { MV_TURNING_RIGHT, "turning right" },
1505 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1506 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1507 { MV_TURNING_RANDOM, "turning random" },
1508 { MV_MAZE_RUNNER, "maze runner style" },
1509 { MV_MAZE_HUNTER, "maze hunter style" },
1510 { MV_WHEN_PUSHED, "when pushed" },
1511 { MV_WHEN_DROPPED, "when dropped/thrown" },
1516 static struct ValueTextInfo options_move_direction[] =
1518 { MV_START_AUTOMATIC, "automatic" },
1519 { MV_START_LEFT, "left" },
1520 { MV_START_RIGHT, "right" },
1521 { MV_START_UP, "up" },
1522 { MV_START_DOWN, "down" },
1523 { MV_START_RANDOM, "random" },
1524 { MV_START_PREVIOUS, "previous" },
1529 static struct ValueTextInfo options_move_stepsize[] =
1531 { 0, "not moving" },
1536 { 16, "very fast" },
1537 { 32, "even faster" },
1542 static struct ValueTextInfo options_move_leave_type[] =
1544 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1545 { LEAVE_TYPE_LIMITED, "change it to" },
1550 static struct ValueTextInfo options_smash_targets[] =
1552 { EP_CAN_SMASH_PLAYER, "player" },
1554 { EP_CAN_SMASH_ENEMIES, "enemies" },
1556 { EP_CAN_SMASH_EVERYTHING, "everything" },
1561 static struct ValueTextInfo options_slippery_type[] =
1563 { SLIPPERY_ANY_RANDOM, "random" },
1564 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1565 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1566 { SLIPPERY_ONLY_LEFT, "only left" },
1567 { SLIPPERY_ONLY_RIGHT, "only right" },
1572 static struct ValueTextInfo options_deadliness[] =
1574 { EP_DONT_RUN_INTO, "running into" },
1575 { EP_DONT_COLLIDE_WITH, "colliding with" },
1576 { EP_DONT_GET_HIT_BY, "getting hit by" },
1577 { EP_DONT_TOUCH, "touching" },
1582 static struct ValueTextInfo options_explosion_type[] =
1584 { EXPLODES_3X3, "3x3" },
1585 { EXPLODES_CROSS, "3+3" },
1586 { EXPLODES_1X1, "1x1" },
1591 static struct ValueTextInfo options_time_units[] =
1594 { FRAMES_PER_SECOND, "seconds" },
1599 static struct ValueTextInfo options_change_direct_action[] =
1601 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1602 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1603 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1604 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1605 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1606 { CE_ENTERED_BY_PLAYER, "entered by player" },
1607 { CE_LEFT_BY_PLAYER, "left by player" },
1608 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1609 { CE_SWITCHED, "switched" },
1610 { CE_HITTING_SOMETHING, "hitting something" },
1611 { CE_HIT_BY_SOMETHING, "hit by something" },
1613 { CE_BLOCKED, "blocked" },
1615 { CE_IMPACT, "impact (on something)" },
1616 { CE_SMASHED, "smashed (from above)" },
1618 { CE_VALUE_CHANGES, "CE value changes" },
1619 { CE_SCORE_CHANGES, "CE score changes" },
1621 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1622 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1627 static struct ValueTextInfo options_change_other_action[] =
1629 { CE_PLAYER_TOUCHES_X, "player touches" },
1630 { CE_PLAYER_PRESSES_X, "player presses" },
1631 { CE_PLAYER_SWITCHES_X, "player switches" },
1632 { CE_PLAYER_SNAPS_X, "player snaps" },
1633 { CE_PLAYER_PUSHES_X, "player pushes" },
1634 { CE_PLAYER_ENTERS_X, "player enters" },
1635 { CE_PLAYER_LEAVES_X, "player leaves" },
1636 { CE_PLAYER_DIGS_X, "player digs" },
1637 { CE_PLAYER_COLLECTS_X, "player collects" },
1638 { CE_PLAYER_DROPS_X, "player drops/throws" },
1639 { CE_TOUCHING_X, "touching" },
1640 { CE_HITTING_X, "hitting" },
1641 { CE_DIGGING_X, "digging" },
1642 { CE_HIT_BY_X, "hit by" },
1643 { CE_SWITCH_OF_X, "switch of" },
1644 { CE_CHANGE_OF_X, "change by page of" },
1645 { CE_EXPLOSION_OF_X, "explosion of" },
1646 { CE_MOVE_OF_X, "move of" },
1647 { CE_CREATION_OF_X, "creation of" },
1648 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1649 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1650 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1651 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1656 static struct ValueTextInfo options_change_trigger_side[] =
1658 { CH_SIDE_LEFT, "left" },
1659 { CH_SIDE_RIGHT, "right" },
1660 { CH_SIDE_TOP, "top" },
1661 { CH_SIDE_BOTTOM, "bottom" },
1662 { CH_SIDE_LEFT_RIGHT, "left/right" },
1663 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1664 { CH_SIDE_ANY, "any" },
1669 static struct ValueTextInfo options_change_trigger_player[] =
1671 { CH_PLAYER_1, "1" },
1672 { CH_PLAYER_2, "2" },
1673 { CH_PLAYER_3, "3" },
1674 { CH_PLAYER_4, "4" },
1675 { CH_PLAYER_ANY, "any" },
1680 static struct ValueTextInfo options_change_trigger_page[] =
1692 { (1 << 10), "11" },
1693 { (1 << 11), "12" },
1694 { (1 << 12), "13" },
1695 { (1 << 13), "14" },
1696 { (1 << 14), "15" },
1697 { (1 << 15), "16" },
1698 { (1 << 16), "17" },
1699 { (1 << 17), "18" },
1700 { (1 << 18), "19" },
1701 { (1 << 19), "20" },
1702 { (1 << 20), "21" },
1703 { (1 << 21), "22" },
1704 { (1 << 22), "23" },
1705 { (1 << 23), "24" },
1706 { (1 << 24), "25" },
1707 { (1 << 25), "26" },
1708 { (1 << 26), "27" },
1709 { (1 << 27), "28" },
1710 { (1 << 28), "29" },
1711 { (1 << 29), "30" },
1712 { (1 << 30), "31" },
1713 { (1 << 31), "32" },
1714 { CH_PAGE_ANY, "any" },
1719 static struct ValueTextInfo options_change_replace_when[] =
1721 { CP_WHEN_EMPTY, "empty" },
1722 { CP_WHEN_WALKABLE, "walkable" },
1723 { CP_WHEN_DIGGABLE, "diggable" },
1724 { CP_WHEN_COLLECTIBLE, "collectible" },
1725 { CP_WHEN_REMOVABLE, "removable" },
1726 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1731 static struct ValueTextInfo options_action_type[] =
1733 { CA_NO_ACTION, "no action" },
1734 { CA_UNDEFINED, " " },
1735 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1736 { CA_RESTART_LEVEL, "restart level" },
1737 { CA_SHOW_ENVELOPE, "show envelope" },
1738 { CA_SET_LEVEL_TIME, "set time" },
1739 { CA_SET_LEVEL_SCORE, "set score" },
1740 { CA_SET_LEVEL_GEMS, "set gems" },
1741 { CA_SET_LEVEL_WIND, "set wind dir." },
1742 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1743 { CA_UNDEFINED, " " },
1744 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1745 { CA_MOVE_PLAYER, "move player" },
1746 { CA_EXIT_PLAYER, "exit player" },
1747 { CA_KILL_PLAYER, "kill player" },
1748 { CA_SET_PLAYER_KEYS, "set keys" },
1749 { CA_SET_PLAYER_SPEED, "set speed" },
1750 { CA_SET_PLAYER_SHIELD, "set shield" },
1751 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1752 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1753 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1754 { CA_UNDEFINED, " " },
1755 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1756 { CA_SET_CE_VALUE, "set CE value" },
1757 { CA_SET_CE_SCORE, "set CE score" },
1758 { CA_SET_CE_ARTWORK, "set CE artwork" },
1759 { CA_UNDEFINED, " " },
1760 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1761 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1766 static struct ValueTextInfo options_action_mode_none[] =
1768 { CA_MODE_UNDEFINED, " " },
1773 static struct ValueTextInfo options_action_mode_assign[] =
1775 { CA_MODE_SET, "=" },
1780 static struct ValueTextInfo options_action_mode_add_remove[] =
1782 { CA_MODE_ADD, "+" },
1783 { CA_MODE_SUBTRACT, "-" },
1788 static struct ValueTextInfo options_action_mode_calculate[] =
1790 { CA_MODE_SET, "=" },
1791 { CA_MODE_ADD, "+" },
1792 { CA_MODE_SUBTRACT, "-" },
1793 { CA_MODE_MULTIPLY, "*" },
1794 { CA_MODE_DIVIDE, "/" },
1795 { CA_MODE_MODULO, "%" },
1800 static struct ValueTextInfo options_action_arg_none[] =
1802 { CA_ARG_UNDEFINED, " " },
1807 static struct ValueTextInfo options_action_arg_player[] =
1809 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1810 { CA_ARG_PLAYER_1, "1" },
1811 { CA_ARG_PLAYER_2, "2" },
1812 { CA_ARG_PLAYER_3, "3" },
1813 { CA_ARG_PLAYER_4, "4" },
1814 { CA_ARG_PLAYER_ANY, "any" },
1815 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1816 { CA_ARG_PLAYER_ACTION, "action ->" },
1821 static struct ValueTextInfo options_action_arg_number[] =
1823 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1830 { CA_ARG_10, "10" },
1831 { CA_ARG_100, "100" },
1832 { CA_ARG_1000, "1000" },
1833 { CA_ARG_UNDEFINED, " " },
1834 { CA_ARG_NUMBER_MIN, "min" },
1835 { CA_ARG_NUMBER_MAX, "max" },
1836 { CA_ARG_UNDEFINED, " " },
1837 { CA_ARG_NUMBER_RESET, "reset" },
1838 { CA_ARG_UNDEFINED, " " },
1839 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1840 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1841 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1842 { CA_ARG_UNDEFINED, " " },
1843 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1844 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1845 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1846 { CA_ARG_UNDEFINED, " " },
1847 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1848 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1849 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1850 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1851 { CA_ARG_UNDEFINED, " " },
1852 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1853 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1854 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1855 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1860 static struct ValueTextInfo options_action_arg_value[] =
1862 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1869 { CA_ARG_10, "10" },
1870 { CA_ARG_100, "100" },
1871 { CA_ARG_1000, "1000" },
1872 { CA_ARG_UNDEFINED, " " },
1873 { CA_ARG_NUMBER_MIN, "min" },
1874 { CA_ARG_NUMBER_MAX, "max" },
1875 { CA_ARG_UNDEFINED, " " },
1876 { CA_ARG_NUMBER_RESET, "reset" },
1877 { CA_ARG_UNDEFINED, " " },
1878 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1879 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1880 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1881 { CA_ARG_UNDEFINED, " " },
1882 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1883 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1884 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1885 { CA_ARG_UNDEFINED, " " },
1886 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1887 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1888 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1889 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1890 { CA_ARG_UNDEFINED, " " },
1891 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1892 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1893 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1894 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1895 { CA_ARG_UNDEFINED, " " },
1896 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1897 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1898 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1899 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1904 static struct ValueTextInfo options_action_arg_envelope[] =
1906 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1911 { CA_ARG_UNDEFINED, " " },
1912 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1913 { CA_ARG_ELEMENT_TARGET, "target" },
1914 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1915 { CA_ARG_ELEMENT_ACTION, "action ->" },
1920 static struct ValueTextInfo options_action_arg_key[] =
1922 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1931 { CA_ARG_UNDEFINED, " " },
1932 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1933 { CA_ARG_ELEMENT_TARGET, "target" },
1934 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1935 { CA_ARG_ELEMENT_ACTION, "action ->" },
1940 static struct ValueTextInfo options_action_arg_speed[] =
1942 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1943 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1944 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1945 { CA_ARG_SPEED_SLOW, "slow" },
1946 { CA_ARG_SPEED_NORMAL, "normal" },
1947 { CA_ARG_SPEED_FAST, "fast" },
1948 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1949 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1950 { CA_ARG_UNDEFINED, " " },
1951 { CA_ARG_SPEED_SLOWER, "slower" },
1952 { CA_ARG_SPEED_FASTER, "faster" },
1953 { CA_ARG_UNDEFINED, " " },
1954 { CA_ARG_SPEED_RESET, "reset" },
1959 static struct ValueTextInfo options_action_arg_shield[] =
1961 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1962 { CA_ARG_SHIELD_OFF, "off" },
1963 { CA_ARG_SHIELD_NORMAL, "normal" },
1964 { CA_ARG_SHIELD_DEADLY, "deadly" },
1969 static struct ValueTextInfo options_action_arg_artwork[] =
1971 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1972 { CA_ARG_ELEMENT_TARGET, "target" },
1973 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1974 { CA_ARG_ELEMENT_ACTION, "action ->" },
1975 { CA_ARG_UNDEFINED, " " },
1976 { CA_ARG_ELEMENT_RESET, "reset" },
1981 static struct ValueTextInfo options_action_arg_gravity[] =
1983 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1984 { CA_ARG_GRAVITY_ON, "on" },
1985 { CA_ARG_GRAVITY_OFF, "off" },
1986 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1991 static struct ValueTextInfo options_action_arg_direction[] =
1993 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1994 { CA_ARG_DIRECTION_NONE, "none" },
1995 { CA_ARG_DIRECTION_LEFT, "left" },
1996 { CA_ARG_DIRECTION_RIGHT, "right" },
1997 { CA_ARG_DIRECTION_UP, "up" },
1998 { CA_ARG_DIRECTION_DOWN, "down" },
1999 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2000 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2005 static struct ValueTextInfo options_action_arg_scan_mode[] =
2007 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2008 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2009 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2014 static struct ValueTextInfo options_action_arg_inventory[] =
2016 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2017 { CA_ARG_ELEMENT_TARGET, "+ target" },
2018 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2019 { CA_ARG_ELEMENT_ACTION, "+ action" },
2020 { CA_ARG_UNDEFINED, " " },
2021 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2022 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2023 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2024 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2025 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2026 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2027 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2028 { CA_ARG_UNDEFINED, " " },
2029 { CA_ARG_INVENTORY_RESET, "reset" },
2034 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2035 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2040 static struct ValueTextInfo options_group_choice_mode[] =
2042 { ANIM_RANDOM, "random" },
2043 { ANIM_LOOP, "loop" },
2044 { ANIM_LINEAR, "linear" },
2045 { ANIM_PINGPONG, "pingpong" },
2046 { ANIM_PINGPONG2, "pingpong 2" },
2051 static struct ValueTextInfo *action_arg_modes[] =
2053 options_action_mode_none,
2054 options_action_mode_assign,
2055 options_action_mode_add_remove,
2056 options_action_mode_calculate,
2063 struct ValueTextInfo *options;
2065 action_arg_options[] =
2067 { CA_NO_ACTION, 0, options_action_arg_none, },
2068 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2069 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2070 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2071 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2072 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2073 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2074 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2075 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2076 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2077 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2078 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2079 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2080 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2081 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2082 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2083 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2084 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2085 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2086 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2087 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2096 int gadget_id_align;
2097 int size; /* char size of selectbox or '-1' (dynamically determined) */
2098 struct ValueTextInfo *options;
2100 char *text_left, *text_right, *infotext;
2101 } selectbox_info[ED_NUM_SELECTBOX] =
2103 /* ---------- level and editor settings ---------------------------------- */
2106 -1, ED_LEVEL_SETTINGS_YPOS(7),
2107 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2109 options_time_or_steps,
2110 &level.use_step_counter,
2111 NULL, "(0 => no limit)", "time or step limit"
2114 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2115 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2117 options_game_engine_type,
2118 &level.game_engine_type,
2119 "game engine:", NULL, "game engine"
2122 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2123 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2125 options_wind_direction,
2126 &level.wind_direction_initial,
2127 "initial wind direction:", NULL, "initial wind direction"
2130 /* ---------- element settings: configure (several elements) ------------- */
2133 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2134 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2136 options_player_speed,
2137 &level.initial_player_stepsize[0],
2138 "initial player speed:", NULL, "initial player speed"
2141 /* ---------- element settings: configure 1 (custom elements) ------------ */
2144 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2145 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2147 options_access_type,
2148 &custom_element.access_type,
2149 NULL, NULL, "type of access to this field"
2152 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2153 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2155 options_access_layer,
2156 &custom_element.access_layer,
2157 NULL, NULL, "layer of access for this field"
2160 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2161 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2163 options_access_protected,
2164 &custom_element.access_protected,
2165 NULL, NULL, "protected access for this field"
2168 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2169 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2171 options_access_direction,
2172 &custom_element.access_direction,
2173 "from", NULL, "access direction for this field"
2176 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2177 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2179 options_walk_to_action,
2180 &custom_element.walk_to_action,
2181 NULL, NULL, "diggable/collectible/pushable"
2184 /* ---------- element settings: configure 2 (custom elements) ------------ */
2187 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2188 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2190 options_move_pattern,
2191 &custom_element.move_pattern,
2192 "can move", NULL, "element move pattern"
2195 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2196 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2198 options_move_direction,
2199 &custom_element.move_direction_initial,
2200 "starts moving", NULL, "initial element move direction"
2203 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2204 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2206 options_move_stepsize,
2207 &custom_element.move_stepsize,
2208 "move/fall speed", NULL, "speed of element movement"
2211 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2212 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2214 options_move_leave_type,
2215 &custom_element.move_leave_type,
2216 "can dig: can", ":", "leave behind or change element"
2219 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2220 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2222 options_smash_targets,
2223 &custom_element.smash_targets,
2224 "can smash", NULL, "elements that can be smashed"
2227 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2228 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2230 options_slippery_type,
2231 &custom_element.slippery_type,
2232 "slippery", NULL, "where other elements fall down"
2235 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2236 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2239 &custom_element.deadliness,
2240 "deadly when", NULL, "deadliness of element"
2243 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2244 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2246 options_explosion_type,
2247 &custom_element.explosion_type,
2248 "can explode", NULL, "explosion type"
2251 /* ---------- element settings: advanced (custom elements) --------------- */
2254 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2255 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2258 &custom_element_change.delay_frames,
2259 "delay time given in", NULL, "delay time units for change"
2262 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2263 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2265 options_change_direct_action,
2266 &custom_element_change.direct_action,
2267 NULL, NULL, "type of direct action"
2270 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2271 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2273 options_change_other_action,
2274 &custom_element_change.other_action,
2275 NULL, "element:", "type of other element action"
2278 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2279 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2281 options_change_trigger_side,
2282 &custom_element_change.trigger_side,
2283 "at", "side", "element side triggering change"
2286 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2287 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2289 options_change_trigger_player,
2290 &custom_element_change.trigger_player,
2291 "player:", " ", "player that causes change"
2294 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2295 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2297 options_change_trigger_page,
2298 &custom_element_change.trigger_page,
2299 "page:", NULL, "change page that causes change"
2302 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2303 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2305 options_change_replace_when,
2306 &custom_element_change.replace_when,
2307 "replace when", NULL, "which elements can be replaced"
2310 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2311 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2313 options_action_type,
2314 &custom_element_change.action_type,
2315 NULL, NULL, "action on specified condition"
2318 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2319 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2321 options_action_mode_none,
2322 &custom_element_change.action_mode,
2323 NULL, NULL, "action operator"
2326 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2327 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2329 options_action_arg_none,
2330 &custom_element_change.action_arg,
2331 NULL, NULL, "action parameter"
2334 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2335 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2337 options_change_page,
2338 &custom_element.current_change_page,
2339 NULL, NULL, "element change page"
2342 /* ---------- element settings: configure (group elements) --------------- */
2345 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2346 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2348 options_group_choice_mode,
2349 &group_element_info.choice_mode,
2350 "choice type:", NULL, "type of group element choice"
2358 int gadget_id_align;
2361 char *text_left, *text_right, *infotext;
2362 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2365 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2366 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2368 NULL, NULL, "Configure level properties"
2371 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2372 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2374 NULL, NULL, "Configure editor properties"
2377 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2378 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2380 NULL, NULL, "Show information about element"
2383 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2384 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2386 NULL, NULL, "Configure element properties"
2389 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2390 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2392 NULL, NULL, "Configure element properties, part 1"
2395 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2396 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2398 NULL, NULL, "Configure element properties, part 2"
2401 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2402 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2404 NULL, NULL, "Configure custom element change pages"
2407 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2408 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2410 " ", "As Template", "Save current settings as new template"
2413 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2414 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2416 NULL, NULL, "Add new change page"
2419 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2420 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2422 NULL, NULL, "Delete current change page"
2432 int gadget_id_align;
2433 char *text_left, *text_right, *infotext;
2434 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2437 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2439 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2440 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2441 NULL, NULL, "select previous change page"
2444 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2445 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2446 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2447 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2448 NULL, "change page", "select next change page"
2451 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2452 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2453 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2454 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2455 " ", NULL, "copy settings from this change page"
2458 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2459 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2460 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2461 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2462 NULL, NULL, "paste settings to this change page"
2469 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2476 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2479 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2480 GADGET_ID_SCROLL_UP,
2481 "scroll level editing area up"
2484 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2485 GADGET_ID_SCROLL_DOWN,
2486 "scroll level editing area down"
2489 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2490 GADGET_ID_SCROLL_LEFT,
2491 "scroll level editing area left"
2494 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2495 GADGET_ID_SCROLL_RIGHT,
2496 "scroll level editing area right"
2499 IMG_EDITOR_PALETTE_SCROLL_UP,
2500 GADGET_ID_SCROLL_LIST_UP,
2501 "scroll element list up ('Page Up')"
2504 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2505 GADGET_ID_SCROLL_LIST_DOWN,
2506 "scroll element list down ('Page Down')"
2514 int wheel_x, wheel_y;
2515 int wheel_width, wheel_height;
2516 } scrollbar_pos[ED_NUM_SCROLLBARS];
2524 } scrollbar_info[ED_NUM_SCROLLBARS] =
2527 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2528 GD_TYPE_SCROLLBAR_HORIZONTAL,
2529 GADGET_ID_SCROLL_HORIZONTAL,
2530 "scroll level editing area horizontally"
2533 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2534 GD_TYPE_SCROLLBAR_VERTICAL,
2535 GADGET_ID_SCROLL_VERTICAL,
2536 "scroll level editing area vertically"
2539 IMG_EDITOR_PALETTE_SCROLLBAR,
2540 GD_TYPE_SCROLLBAR_VERTICAL,
2541 GADGET_ID_SCROLL_LIST_VERTICAL,
2542 "scroll element list vertically"
2551 int gadget_id_align;
2552 int radio_button_nr;
2555 char *text_left, *text_right, *infotext;
2556 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2559 -1, ED_LEVEL_SETTINGS_YPOS(0),
2560 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2561 RADIO_NR_RANDOM_ELEMENTS,
2562 &random_placement_method, RANDOM_USE_PERCENTAGE,
2563 " ", "percentage", "use percentage for random elements"
2566 -1, ED_LEVEL_SETTINGS_YPOS(0),
2567 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2568 RADIO_NR_RANDOM_ELEMENTS,
2569 &random_placement_method, RANDOM_USE_QUANTITY,
2570 " ", "quantity", "use quantity for random elements"
2578 int gadget_id_align;
2580 char *text_left, *text_right, *infotext;
2581 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2583 /* ---------- level and editor settings ---------------------------------- */
2586 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2587 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2588 &random_placement_background_restricted,
2590 "restrict random placement to:", "set random placement restriction"
2593 /* ---------- element settings: configure (various elements) ------------- */
2596 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2597 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2598 &stick_element_properties_window,
2600 "stick this screen to edit content","stick this screen to edit content"
2603 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2604 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2605 &level.em_slippery_gems,
2607 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2611 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2612 &level.em_explodes_by_fire,
2614 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2617 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2618 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2619 &level.use_spring_bug,
2621 "use spring pushing bug", "use odd spring pushing behaviour"
2624 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2625 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2626 &level.use_time_orb_bug,
2628 "use time orb bug", "use odd time orb behaviour"
2631 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2632 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2635 "create single random element", "only create one element from content"
2638 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2639 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2640 &level.ball_state_initial,
2642 "magic ball initially activated", "activate magic ball after level start"
2645 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2646 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2647 &level.grow_into_diggable,
2649 "can grow into anything diggable", "grow into more than just sand"
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2653 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2654 &level.auto_exit_sokoban,
2656 "exit level if all fields solved", "automatically finish Sokoban levels"
2659 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2660 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2661 &level.continuous_snapping,
2663 "continuous snapping", "use snapping without releasing key"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2667 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2668 &level.block_snap_field,
2670 "block snapped field when snapping", "use snapping delay to show animation"
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2674 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2675 &level.block_last_field,
2677 "block last field when moving", "player blocks last field when moving"
2680 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2681 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2682 &level.sp_block_last_field,
2684 "block last field when moving", "player blocks last field when moving"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2688 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2689 &level.instant_relocation,
2691 "no scrolling when relocating", "player gets relocated without delay"
2694 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2695 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2696 &level.shifted_relocation,
2698 "no centering when relocating", "level not centered after relocation"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2702 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2703 &level.use_start_element[0],
2705 "use level start element:", "start level at this element's position"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2709 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2710 &level.use_artwork_element[0],
2712 "use artwork from element:", "use player artwork from other element"
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2716 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2717 &level.use_explosion_element[0],
2719 "use explosion from element:", "use explosion properties from element"
2722 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2723 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2724 &level.initial_player_gravity[0],
2726 "use initial gravity", "set initial player gravity"
2729 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2730 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2731 &level.use_initial_inventory[0],
2733 "use initial inventory:", "use collected elements on level start"
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2737 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2738 &level.can_pass_to_walkable,
2740 "can pass to walkable element", "player can pass to empty or walkable"
2743 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2744 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2745 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2747 "can fall into acid (with gravity)","player can fall into acid pool"
2750 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2751 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2752 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2754 "can move into acid", "element can move into acid pool"
2757 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2758 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2759 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2761 "deadly when colliding with", "element is deadly when hitting player"
2764 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2765 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2766 &level.envelope[0].autowrap,
2768 "auto-wrap", "automatically wrap envelope text"
2771 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2772 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2773 &level.envelope[0].centered,
2775 "centered", "automatically center envelope text"
2778 /* ---------- element settings: configure 1 (custom elements) ----------- */
2781 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2782 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2783 &custom_element.use_gfx_element,
2785 "use graphic of element:", "use existing element graphic"
2788 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2789 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2790 &level.use_custom_template,
2792 "use template", "use template for custom properties"
2795 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2796 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2797 &custom_element_properties[EP_ACCESSIBLE],
2799 NULL, "player can walk to or pass this field"
2802 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2803 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2804 &custom_element_properties[EP_GRAVITY_REACHABLE],
2806 "reachable despite gravity", "player can walk/dig despite gravity"
2809 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2810 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2811 &custom_element.use_last_ce_value,
2813 "use last CE value after change", "use last CE value after change"
2816 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2817 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2818 &custom_element_properties[EP_WALK_TO_OBJECT],
2820 NULL, "player can dig/collect/push element"
2823 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2824 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2825 &custom_element_properties[EP_INDESTRUCTIBLE],
2827 "indestructible", "element is indestructible"
2830 /* ---------- element settings: configure 2 (custom elements) ----------- */
2833 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2834 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2835 &custom_element_properties[EP_CAN_MOVE],
2837 NULL, "element can move with some pattern"
2840 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2841 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2842 &custom_element_properties[EP_CAN_FALL],
2844 "can fall", "element can fall down"
2847 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2848 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2849 &custom_element_properties[EP_CAN_SMASH],
2851 NULL, "element can smash other elements"
2854 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2855 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2856 &custom_element_properties[EP_SLIPPERY],
2858 NULL, "other elements can fall down from it"
2861 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2862 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2863 &custom_element_properties[EP_DEADLY],
2865 NULL, "element can kill the player"
2868 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2869 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2870 &custom_element_properties[EP_CAN_EXPLODE],
2872 NULL, "element can explode"
2875 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2876 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2877 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2879 "by fire", "element can explode by fire/explosion"
2882 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2883 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2884 &custom_element_properties[EP_EXPLODES_SMASHED],
2886 "smashed", "element can explode when smashed"
2889 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2890 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2891 &custom_element_properties[EP_EXPLODES_IMPACT],
2893 "impact", "element can explode on impact"
2896 /* ---------- element settings: advanced (custom elements) --------------- */
2899 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2900 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2901 &custom_element_change.can_change,
2903 "element changes to:", "change element on specified condition"
2906 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2907 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2908 &custom_element_change_events[CE_DELAY],
2910 NULL, "element changes after delay"
2913 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2914 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2915 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2917 NULL, "element changes by direct action"
2920 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2921 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2922 &custom_element_change_events[CE_BY_OTHER_ACTION],
2924 NULL, "element changes by other element"
2927 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2928 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2929 &custom_element_change.explode,
2931 "explode instead of change", "element explodes instead of change"
2934 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2935 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2936 &custom_element_change.use_target_content,
2938 "use extended change target:", "element changes to more elements"
2941 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2942 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2943 &custom_element_change.only_if_complete,
2945 "replace all or nothing", "only replace when all can be changed"
2948 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2949 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2950 &custom_element_change.use_random_replace,
2952 NULL, "use percentage for random replace"
2955 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2956 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2957 &custom_element_change.has_action,
2959 NULL, "execute action on specified condition"
2967 int gadget_id_align;
2969 int area_xsize, area_ysize;
2970 char *text_left, *text_right, *text_below, *infotext;
2971 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2973 /* ---------- level playfield content ------------------------------------ */
2977 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2979 -1, -1, /* these values are not constant, but can change at runtime */
2980 NULL, NULL, NULL, NULL
2983 /* ---------- yam yam content -------------------------------------------- */
2986 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2987 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2988 &level.yamyam_content[0].e[0][0], 3, 3,
2989 NULL, NULL, "1", NULL
2992 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2993 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2994 &level.yamyam_content[1].e[0][0], 3, 3,
2995 NULL, NULL, "2", NULL
2998 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2999 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3000 &level.yamyam_content[2].e[0][0], 3, 3,
3001 NULL, NULL, "3", NULL
3004 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3005 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3006 &level.yamyam_content[3].e[0][0], 3, 3,
3007 NULL, NULL, "4", NULL
3010 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3011 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3012 &level.yamyam_content[4].e[0][0], 3, 3,
3013 NULL, NULL, "5", NULL
3016 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3017 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3018 &level.yamyam_content[5].e[0][0], 3, 3,
3019 NULL, NULL, "6", NULL
3022 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3023 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3024 &level.yamyam_content[6].e[0][0], 3, 3,
3025 NULL, NULL, "7", NULL
3028 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3029 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3030 &level.yamyam_content[7].e[0][0], 3, 3,
3031 NULL, NULL, "8", NULL
3034 /* ---------- magic ball content ----------------------------------------- */
3037 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3038 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3039 &level.ball_content[0].e[0][0], 3, 3,
3040 NULL, NULL, "1", NULL
3043 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3044 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3045 &level.ball_content[1].e[0][0], 3, 3,
3046 NULL, NULL, "2", NULL
3049 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3050 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3051 &level.ball_content[2].e[0][0], 3, 3,
3052 NULL, NULL, "3", NULL
3055 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3056 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3057 &level.ball_content[3].e[0][0], 3, 3,
3058 NULL, NULL, "4", NULL
3061 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3062 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3063 &level.ball_content[4].e[0][0], 3, 3,
3064 NULL, NULL, "5", NULL
3067 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3068 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3069 &level.ball_content[5].e[0][0], 3, 3,
3070 NULL, NULL, "6", NULL
3073 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3074 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3075 &level.ball_content[6].e[0][0], 3, 3,
3076 NULL, NULL, "7", NULL
3079 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3080 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3081 &level.ball_content[7].e[0][0], 3, 3,
3082 NULL, NULL, "8", NULL
3085 /* ---------- android content -------------------------------------------- */
3088 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3089 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3090 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3091 "elements:", NULL, NULL, "elements android can clone"
3094 /* ---------- amoeba content --------------------------------------------- */
3097 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3098 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3099 &level.amoeba_content, 1, 1,
3100 "content:", NULL, NULL, "amoeba content"
3103 /* ---------- level start element ---------------------------------------- */
3106 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3107 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3108 &level.start_element[0], 1, 1,
3109 NULL, NULL, NULL, "level start element"
3112 /* ---------- player artwork element ------------------------------------- */
3115 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3116 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3117 &level.artwork_element[0], 1, 1,
3118 NULL, NULL, NULL, "element for player artwork"
3121 /* ---------- player explosion element ----------------------------------- */
3124 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3125 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3126 &level.explosion_element[0], 1, 1,
3127 NULL, NULL, NULL, "element for player explosion"
3130 /* ---------- player initial inventory ----------------------------------- */
3133 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3134 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3135 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3136 NULL, NULL, NULL, "content for initial inventory"
3139 /* ---------- element settings: configure 1 (custom elements) ----------- */
3141 /* ---------- custom graphic --------------------------------------------- */
3144 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3145 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3146 &custom_element.gfx_element_initial,1, 1,
3147 NULL, NULL, NULL, "custom graphic element"
3150 /* ---------- element settings: configure 2 (custom elements) ----------- */
3152 /* ---------- custom content (when exploding) ---------------------------- */
3155 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3156 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3157 &custom_element.content.e[0][0], 3, 3,
3158 "content:", NULL, NULL, NULL
3161 /* ---------- custom enter and leave element (when moving) --------------- */
3164 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3165 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3166 &custom_element.move_enter_element, 1, 1,
3167 "can dig:", " ", NULL, "element that can be digged/collected"
3170 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3171 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3172 &custom_element.move_leave_element, 1, 1,
3173 NULL, NULL, NULL, "element that will be left behind"
3176 /* ---------- element settings: advanced (custom elements) --------------- */
3178 /* ---------- custom change target --------------------------------------- */
3181 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3182 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3183 &custom_element_change.target_element, 1, 1,
3184 NULL, "after/when:", NULL, "new target element after change"
3187 /* ---------- custom change content (extended change target) ------------- */
3190 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3191 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3192 &custom_element_change.target_content.e[0][0], 3, 3,
3193 NULL, NULL, NULL, "new extended elements after change"
3196 /* ---------- custom change trigger (element causing change) ------------- */
3199 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3200 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3201 &custom_element_change.initial_trigger_element, 1, 1,
3202 NULL, NULL, NULL, "other element triggering change"
3205 /* ---------- custom change action (element used for action) ------------- */
3208 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3209 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3210 &custom_element_change.action_element, 1, 1,
3211 NULL, NULL, NULL, "element used as action parameter"
3214 /* ---------- group element content -------------------------------------- */
3217 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3218 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3219 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3220 "content:", NULL, NULL, NULL
3223 /* ---------- random background (for random painting) -------------------- */
3226 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3227 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3228 &random_placement_background_element, 1, 1,
3229 NULL, NULL, NULL, "random placement background"
3235 -----------------------------------------------------------------------------
3236 some internally used variables
3237 -----------------------------------------------------------------------------
3240 /* actual size of level editor drawing area */
3241 static int ed_fieldx, ed_fieldy;
3243 /* actual position of level editor drawing area in level playfield */
3244 static int level_xpos = -1, level_ypos = -1;
3246 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3248 /* drawing elements on the three mouse buttons */
3249 static int new_element1 = EL_WALL;
3250 static int new_element2 = EL_EMPTY;
3251 static int new_element3 = EL_SAND;
3253 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3254 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3255 (button) == 2 ? new_element2 : \
3256 (button) == 3 ? new_element3 : EL_EMPTY)
3257 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3259 /* forward declaration for internal use */
3260 static void ModifyEditorCounterValue(int, int);
3261 static void ModifyEditorCounterLimits(int, int, int);
3262 static void ModifyEditorSelectboxValue(int, int);
3263 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3264 static void ModifyEditorDrawingArea(int, int, int);
3265 static void ModifyEditorElementList();
3266 static void AdjustElementListScrollbar();
3267 static void RedrawDrawingElements();
3268 static void DrawDrawingWindow();
3269 static void DrawLevelInfoWindow();
3270 static void DrawPropertiesWindow();
3271 static void UpdateCustomElementGraphicGadgets();
3272 static boolean checkPropertiesConfig(int);
3273 static void CopyLevelToUndoBuffer(int);
3274 static void HandleDrawingAreas(struct GadgetInfo *);
3275 static void HandleCounterButtons(struct GadgetInfo *);
3276 static void HandleTextInputGadgets(struct GadgetInfo *);
3277 static void HandleTextAreaGadgets(struct GadgetInfo *);
3278 static void HandleSelectboxGadgets(struct GadgetInfo *);
3279 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3280 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3281 static void HandleRadiobuttons(struct GadgetInfo *);
3282 static void HandleCheckbuttons(struct GadgetInfo *);
3283 static void HandleControlButtons(struct GadgetInfo *);
3284 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3285 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3287 static int num_editor_gadgets = 0; /* dynamically determined */
3289 static struct GadgetInfo **level_editor_gadget = NULL;
3290 static int *right_gadget_border = NULL;
3292 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3293 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3294 static boolean draw_with_brush = FALSE;
3295 static int properties_element = 0;
3297 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3298 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3299 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3300 static int undo_buffer_position = 0;
3301 static int undo_buffer_steps = 0;
3303 static int edit_mode;
3304 static int edit_mode_levelinfo;
3305 static int edit_mode_properties;
3307 static int element_shift = 0;
3309 static int editor_el_players[] =
3316 static int *editor_el_players_ptr = editor_el_players;
3317 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3319 static int editor_hl_boulderdash[] =
3321 EL_INTERNAL_CASCADE_BD_ACTIVE,
3327 static int editor_el_boulderdash[] =
3336 EL_BD_EXPANDABLE_WALL,
3344 EL_BD_BUTTERFLY_LEFT,
3346 EL_BD_BUTTERFLY_RIGHT,
3347 EL_BD_FIREFLY_RIGHT,
3350 EL_BD_BUTTERFLY_DOWN,
3354 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3355 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3356 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3357 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3359 static int editor_hl_emerald_mine[] =
3361 EL_INTERNAL_CASCADE_EM_ACTIVE,
3367 static int editor_el_emerald_mine[] =
3404 EL_ACID_POOL_TOPLEFT,
3406 EL_ACID_POOL_TOPRIGHT,
3409 EL_ACID_POOL_BOTTOMLEFT,
3410 EL_ACID_POOL_BOTTOM,
3411 EL_ACID_POOL_BOTTOMRIGHT,
3431 EL_EM_STEEL_EXIT_CLOSED,
3432 EL_EM_STEEL_EXIT_OPEN,
3434 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3435 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3436 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3437 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3439 static int editor_hl_emerald_mine_club[] =
3441 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3447 static int editor_el_emerald_mine_club[] =
3474 EL_EMC_WALL_SLIPPERY_1,
3475 EL_EMC_WALL_SLIPPERY_2,
3476 EL_EMC_WALL_SLIPPERY_3,
3477 EL_EMC_WALL_SLIPPERY_4,
3500 EL_EMC_MAGIC_BALL_SWITCH,
3502 EL_EMC_SPRING_BUMPER,
3507 EL_EM_DYNAMITE_ACTIVE,
3511 EL_BALLOON_SWITCH_UP,
3512 EL_BALLOON_SWITCH_ANY,
3515 EL_BALLOON_SWITCH_LEFT,
3517 EL_BALLOON_SWITCH_RIGHT,
3521 EL_BALLOON_SWITCH_DOWN,
3522 EL_BALLOON_SWITCH_NONE,
3524 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3525 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3526 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3527 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3529 static int editor_hl_rnd[] =
3531 EL_INTERNAL_CASCADE_RND_ACTIVE,
3537 static int editor_el_rnd[] =
3569 EL_WALL_EMERALD_YELLOW,
3570 EL_WALL_EMERALD_RED,
3571 EL_WALL_EMERALD_PURPLE,
3589 EL_DYNABOMB_INCREASE_NUMBER,
3590 EL_DYNABOMB_INCREASE_SIZE,
3591 EL_DYNABOMB_INCREASE_POWER,
3611 EL_INVISIBLE_STEELWALL,
3615 EL_EXPANDABLE_WALL_HORIZONTAL,
3616 EL_EXPANDABLE_WALL_VERTICAL,
3617 EL_EXPANDABLE_WALL_ANY,
3619 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3620 static int *editor_el_rnd_ptr = editor_el_rnd;
3621 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3622 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3624 static int editor_hl_sokoban[] =
3626 EL_INTERNAL_CASCADE_SB_ACTIVE,
3632 static int editor_el_sokoban[] =
3635 EL_SOKOBAN_FIELD_EMPTY,
3636 EL_SOKOBAN_FIELD_FULL,
3637 EL_SOKOBAN_FIELD_PLAYER,
3639 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3640 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3641 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3642 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3644 static int editor_hl_supaplex[] =
3646 EL_INTERNAL_CASCADE_SP_ACTIVE,
3652 static int editor_el_supaplex[] =
3670 EL_SP_PORT_HORIZONTAL,
3671 EL_SP_PORT_VERTICAL,
3679 EL_SP_GRAVITY_PORT_LEFT,
3680 EL_SP_GRAVITY_PORT_RIGHT,
3681 EL_SP_GRAVITY_PORT_UP,
3682 EL_SP_GRAVITY_PORT_DOWN,
3684 EL_SP_GRAVITY_ON_PORT_LEFT,
3685 EL_SP_GRAVITY_ON_PORT_RIGHT,
3686 EL_SP_GRAVITY_ON_PORT_UP,
3687 EL_SP_GRAVITY_ON_PORT_DOWN,
3689 EL_SP_GRAVITY_OFF_PORT_LEFT,
3690 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3691 EL_SP_GRAVITY_OFF_PORT_UP,
3692 EL_SP_GRAVITY_OFF_PORT_DOWN,
3694 EL_SP_HARDWARE_GRAY,
3695 EL_SP_HARDWARE_GREEN,
3696 EL_SP_HARDWARE_BLUE,
3699 EL_SP_HARDWARE_BASE_1,
3700 EL_SP_HARDWARE_BASE_2,
3701 EL_SP_HARDWARE_BASE_3,
3702 EL_SP_HARDWARE_BASE_4,
3704 EL_SP_HARDWARE_BASE_5,
3705 EL_SP_HARDWARE_BASE_6,
3706 EL_SP_HARDWARE_YELLOW,
3714 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3715 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3716 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3717 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3719 static int editor_hl_diamond_caves[] =
3721 EL_INTERNAL_CASCADE_DC_ACTIVE,
3727 static int editor_el_diamond_caves[] =
3734 EL_CONVEYOR_BELT_1_LEFT,
3735 EL_CONVEYOR_BELT_1_MIDDLE,
3736 EL_CONVEYOR_BELT_1_RIGHT,
3737 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3739 EL_CONVEYOR_BELT_2_LEFT,
3740 EL_CONVEYOR_BELT_2_MIDDLE,
3741 EL_CONVEYOR_BELT_2_RIGHT,
3742 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3744 EL_CONVEYOR_BELT_3_LEFT,
3745 EL_CONVEYOR_BELT_3_MIDDLE,
3746 EL_CONVEYOR_BELT_3_RIGHT,
3747 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3749 EL_CONVEYOR_BELT_4_LEFT,
3750 EL_CONVEYOR_BELT_4_MIDDLE,
3751 EL_CONVEYOR_BELT_4_RIGHT,
3752 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3754 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3755 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3756 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3757 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3759 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3760 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3761 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3762 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3767 EL_DC_TIMEGATE_SWITCH,
3769 EL_SWITCHGATE_CLOSED,
3771 EL_SWITCHGATE_SWITCH_UP,
3772 EL_SWITCHGATE_SWITCH_DOWN,
3775 EL_LIGHT_SWITCH_ACTIVE,
3776 EL_DC_SWITCHGATE_SWITCH_UP,
3777 EL_DC_SWITCHGATE_SWITCH_DOWN,
3779 EL_STEEL_EXIT_CLOSED,
3781 EL_STEELWALL_SLIPPERY,
3784 EL_QUICKSAND_FAST_EMPTY,
3785 EL_QUICKSAND_FAST_FULL,
3799 EL_SIGN_RADIOACTIVITY,
3805 EL_SIGN_ENTRY_FORBIDDEN,
3806 EL_SIGN_EMERGENCY_EXIT,
3831 EL_DC_STEELWALL_2_SINGLE,
3832 EL_DC_STEELWALL_2_TOP,
3833 EL_SIGN_EXCLAMATION,
3836 EL_DC_STEELWALL_2_LEFT,
3837 EL_DC_STEELWALL_2_MIDDLE,
3838 EL_DC_STEELWALL_2_HORIZONTAL,
3839 EL_DC_STEELWALL_2_RIGHT,
3841 EL_DC_STEELWALL_1_TOPLEFT,
3842 EL_DC_STEELWALL_2_VERTICAL,
3843 EL_DC_STEELWALL_1_TOPRIGHT,
3846 EL_DC_STEELWALL_1_VERTICAL,
3847 EL_DC_STEELWALL_2_BOTTOM,
3849 EL_DC_GATE_WHITE_GRAY,
3851 EL_DC_STEELWALL_1_BOTTOMLEFT,
3852 EL_DC_STEELWALL_1_HORIZONTAL,
3853 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3854 EL_DC_GATE_FAKE_GRAY,
3856 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3857 EL_DC_STEELWALL_1_BOTTOM,
3858 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3859 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3861 EL_DC_STEELWALL_1_RIGHT,
3863 EL_DC_STEELWALL_1_LEFT,
3864 EL_EXPANDABLE_STEELWALL_VERTICAL,
3866 EL_DC_STEELWALL_1_TOPRIGHT_2,
3867 EL_DC_STEELWALL_1_TOP,
3868 EL_DC_STEELWALL_1_TOPLEFT_2,
3869 EL_EXPANDABLE_STEELWALL_ANY,
3871 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3872 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3873 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3874 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3876 static int editor_hl_dx_boulderdash[] =
3878 EL_INTERNAL_CASCADE_DX_ACTIVE,
3884 static int editor_el_dx_boulderdash[] =
3888 EL_TUBE_HORIZONTAL_DOWN,
3892 EL_TUBE_VERTICAL_RIGHT,
3894 EL_TUBE_VERTICAL_LEFT,
3898 EL_TUBE_HORIZONTAL_UP,
3906 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3907 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3908 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3909 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3911 static int editor_hl_chars[] =
3913 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3919 static int editor_el_chars[] =
4001 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4002 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4003 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4004 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4006 EL_CHAR(CHAR_BYTE_DEGREE),
4007 EL_CHAR(CHAR_BYTE_REGISTERED),
4008 EL_CHAR(FONT_ASCII_CURSOR),
4009 EL_CHAR(FONT_ASCII_BUTTON),
4011 EL_CHAR(FONT_ASCII_UP),
4012 EL_CHAR(FONT_ASCII_DOWN),
4016 static int *editor_hl_chars_ptr = editor_hl_chars;
4017 static int *editor_el_chars_ptr = editor_el_chars;
4018 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4019 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4021 static int editor_hl_steel_chars[] =
4023 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4029 static int editor_el_steel_chars[] =
4039 EL_STEEL_CHAR('\''),
4106 EL_STEEL_CHAR('\\'),
4111 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4112 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4113 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4114 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4116 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4117 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4118 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4119 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4121 EL_STEEL_CHAR(FONT_ASCII_UP),
4122 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4126 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4127 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4128 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4129 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4131 static int editor_hl_custom[] =
4133 EL_INTERNAL_CASCADE_CE_ACTIVE,
4139 static int editor_el_custom[] =
4141 EL_CUSTOM_START + 0,
4142 EL_CUSTOM_START + 1,
4143 EL_CUSTOM_START + 2,
4144 EL_CUSTOM_START + 3,
4146 EL_CUSTOM_START + 4,
4147 EL_CUSTOM_START + 5,
4148 EL_CUSTOM_START + 6,
4149 EL_CUSTOM_START + 7,
4151 EL_CUSTOM_START + 8,
4152 EL_CUSTOM_START + 9,
4153 EL_CUSTOM_START + 10,
4154 EL_CUSTOM_START + 11,
4156 EL_CUSTOM_START + 12,
4157 EL_CUSTOM_START + 13,
4158 EL_CUSTOM_START + 14,
4159 EL_CUSTOM_START + 15,
4161 EL_CUSTOM_START + 16,
4162 EL_CUSTOM_START + 17,
4163 EL_CUSTOM_START + 18,
4164 EL_CUSTOM_START + 19,
4166 EL_CUSTOM_START + 20,
4167 EL_CUSTOM_START + 21,
4168 EL_CUSTOM_START + 22,
4169 EL_CUSTOM_START + 23,
4171 EL_CUSTOM_START + 24,
4172 EL_CUSTOM_START + 25,
4173 EL_CUSTOM_START + 26,
4174 EL_CUSTOM_START + 27,
4176 EL_CUSTOM_START + 28,
4177 EL_CUSTOM_START + 29,
4178 EL_CUSTOM_START + 30,
4179 EL_CUSTOM_START + 31,
4181 EL_CUSTOM_START + 32,
4182 EL_CUSTOM_START + 33,
4183 EL_CUSTOM_START + 34,
4184 EL_CUSTOM_START + 35,
4186 EL_CUSTOM_START + 36,
4187 EL_CUSTOM_START + 37,
4188 EL_CUSTOM_START + 38,
4189 EL_CUSTOM_START + 39,
4191 EL_CUSTOM_START + 40,
4192 EL_CUSTOM_START + 41,
4193 EL_CUSTOM_START + 42,
4194 EL_CUSTOM_START + 43,
4196 EL_CUSTOM_START + 44,
4197 EL_CUSTOM_START + 45,
4198 EL_CUSTOM_START + 46,
4199 EL_CUSTOM_START + 47,
4201 EL_CUSTOM_START + 48,
4202 EL_CUSTOM_START + 49,
4203 EL_CUSTOM_START + 50,
4204 EL_CUSTOM_START + 51,
4206 EL_CUSTOM_START + 52,
4207 EL_CUSTOM_START + 53,
4208 EL_CUSTOM_START + 54,
4209 EL_CUSTOM_START + 55,
4211 EL_CUSTOM_START + 56,
4212 EL_CUSTOM_START + 57,
4213 EL_CUSTOM_START + 58,
4214 EL_CUSTOM_START + 59,
4216 EL_CUSTOM_START + 60,
4217 EL_CUSTOM_START + 61,
4218 EL_CUSTOM_START + 62,
4219 EL_CUSTOM_START + 63,
4221 EL_CUSTOM_START + 64,
4222 EL_CUSTOM_START + 65,
4223 EL_CUSTOM_START + 66,
4224 EL_CUSTOM_START + 67,
4226 EL_CUSTOM_START + 68,
4227 EL_CUSTOM_START + 69,
4228 EL_CUSTOM_START + 70,
4229 EL_CUSTOM_START + 71,
4231 EL_CUSTOM_START + 72,
4232 EL_CUSTOM_START + 73,
4233 EL_CUSTOM_START + 74,
4234 EL_CUSTOM_START + 75,
4236 EL_CUSTOM_START + 76,
4237 EL_CUSTOM_START + 77,
4238 EL_CUSTOM_START + 78,
4239 EL_CUSTOM_START + 79,
4241 EL_CUSTOM_START + 80,
4242 EL_CUSTOM_START + 81,
4243 EL_CUSTOM_START + 82,
4244 EL_CUSTOM_START + 83,
4246 EL_CUSTOM_START + 84,
4247 EL_CUSTOM_START + 85,
4248 EL_CUSTOM_START + 86,
4249 EL_CUSTOM_START + 87,
4251 EL_CUSTOM_START + 88,
4252 EL_CUSTOM_START + 89,
4253 EL_CUSTOM_START + 90,
4254 EL_CUSTOM_START + 91,
4256 EL_CUSTOM_START + 92,
4257 EL_CUSTOM_START + 93,
4258 EL_CUSTOM_START + 94,
4259 EL_CUSTOM_START + 95,
4261 EL_CUSTOM_START + 96,
4262 EL_CUSTOM_START + 97,
4263 EL_CUSTOM_START + 98,
4264 EL_CUSTOM_START + 99,
4266 EL_CUSTOM_START + 100,
4267 EL_CUSTOM_START + 101,
4268 EL_CUSTOM_START + 102,
4269 EL_CUSTOM_START + 103,
4271 EL_CUSTOM_START + 104,
4272 EL_CUSTOM_START + 105,
4273 EL_CUSTOM_START + 106,
4274 EL_CUSTOM_START + 107,
4276 EL_CUSTOM_START + 108,
4277 EL_CUSTOM_START + 109,
4278 EL_CUSTOM_START + 110,
4279 EL_CUSTOM_START + 111,
4281 EL_CUSTOM_START + 112,
4282 EL_CUSTOM_START + 113,
4283 EL_CUSTOM_START + 114,
4284 EL_CUSTOM_START + 115,
4286 EL_CUSTOM_START + 116,
4287 EL_CUSTOM_START + 117,
4288 EL_CUSTOM_START + 118,
4289 EL_CUSTOM_START + 119,
4291 EL_CUSTOM_START + 120,
4292 EL_CUSTOM_START + 121,
4293 EL_CUSTOM_START + 122,
4294 EL_CUSTOM_START + 123,
4296 EL_CUSTOM_START + 124,
4297 EL_CUSTOM_START + 125,
4298 EL_CUSTOM_START + 126,
4299 EL_CUSTOM_START + 127,
4301 EL_CUSTOM_START + 128,
4302 EL_CUSTOM_START + 129,
4303 EL_CUSTOM_START + 130,
4304 EL_CUSTOM_START + 131,
4306 EL_CUSTOM_START + 132,
4307 EL_CUSTOM_START + 133,
4308 EL_CUSTOM_START + 134,
4309 EL_CUSTOM_START + 135,
4311 EL_CUSTOM_START + 136,
4312 EL_CUSTOM_START + 137,
4313 EL_CUSTOM_START + 138,
4314 EL_CUSTOM_START + 139,
4316 EL_CUSTOM_START + 140,
4317 EL_CUSTOM_START + 141,
4318 EL_CUSTOM_START + 142,
4319 EL_CUSTOM_START + 143,
4321 EL_CUSTOM_START + 144,
4322 EL_CUSTOM_START + 145,
4323 EL_CUSTOM_START + 146,
4324 EL_CUSTOM_START + 147,
4326 EL_CUSTOM_START + 148,
4327 EL_CUSTOM_START + 149,
4328 EL_CUSTOM_START + 150,
4329 EL_CUSTOM_START + 151,
4331 EL_CUSTOM_START + 152,
4332 EL_CUSTOM_START + 153,
4333 EL_CUSTOM_START + 154,
4334 EL_CUSTOM_START + 155,
4336 EL_CUSTOM_START + 156,
4337 EL_CUSTOM_START + 157,
4338 EL_CUSTOM_START + 158,
4339 EL_CUSTOM_START + 159,
4341 EL_CUSTOM_START + 160,
4342 EL_CUSTOM_START + 161,
4343 EL_CUSTOM_START + 162,
4344 EL_CUSTOM_START + 163,
4346 EL_CUSTOM_START + 164,
4347 EL_CUSTOM_START + 165,
4348 EL_CUSTOM_START + 166,
4349 EL_CUSTOM_START + 167,
4351 EL_CUSTOM_START + 168,
4352 EL_CUSTOM_START + 169,
4353 EL_CUSTOM_START + 170,
4354 EL_CUSTOM_START + 171,
4356 EL_CUSTOM_START + 172,
4357 EL_CUSTOM_START + 173,
4358 EL_CUSTOM_START + 174,
4359 EL_CUSTOM_START + 175,
4361 EL_CUSTOM_START + 176,
4362 EL_CUSTOM_START + 177,
4363 EL_CUSTOM_START + 178,
4364 EL_CUSTOM_START + 179,
4366 EL_CUSTOM_START + 180,
4367 EL_CUSTOM_START + 181,
4368 EL_CUSTOM_START + 182,
4369 EL_CUSTOM_START + 183,
4371 EL_CUSTOM_START + 184,
4372 EL_CUSTOM_START + 185,
4373 EL_CUSTOM_START + 186,
4374 EL_CUSTOM_START + 187,
4376 EL_CUSTOM_START + 188,
4377 EL_CUSTOM_START + 189,
4378 EL_CUSTOM_START + 190,
4379 EL_CUSTOM_START + 191,
4381 EL_CUSTOM_START + 192,
4382 EL_CUSTOM_START + 193,
4383 EL_CUSTOM_START + 194,
4384 EL_CUSTOM_START + 195,
4386 EL_CUSTOM_START + 196,
4387 EL_CUSTOM_START + 197,
4388 EL_CUSTOM_START + 198,
4389 EL_CUSTOM_START + 199,
4391 EL_CUSTOM_START + 200,
4392 EL_CUSTOM_START + 201,
4393 EL_CUSTOM_START + 202,
4394 EL_CUSTOM_START + 203,
4396 EL_CUSTOM_START + 204,
4397 EL_CUSTOM_START + 205,
4398 EL_CUSTOM_START + 206,
4399 EL_CUSTOM_START + 207,
4401 EL_CUSTOM_START + 208,
4402 EL_CUSTOM_START + 209,
4403 EL_CUSTOM_START + 210,
4404 EL_CUSTOM_START + 211,
4406 EL_CUSTOM_START + 212,
4407 EL_CUSTOM_START + 213,
4408 EL_CUSTOM_START + 214,
4409 EL_CUSTOM_START + 215,
4411 EL_CUSTOM_START + 216,
4412 EL_CUSTOM_START + 217,
4413 EL_CUSTOM_START + 218,
4414 EL_CUSTOM_START + 219,
4416 EL_CUSTOM_START + 220,
4417 EL_CUSTOM_START + 221,
4418 EL_CUSTOM_START + 222,
4419 EL_CUSTOM_START + 223,
4421 EL_CUSTOM_START + 224,
4422 EL_CUSTOM_START + 225,
4423 EL_CUSTOM_START + 226,
4424 EL_CUSTOM_START + 227,
4426 EL_CUSTOM_START + 228,
4427 EL_CUSTOM_START + 229,
4428 EL_CUSTOM_START + 230,
4429 EL_CUSTOM_START + 231,
4431 EL_CUSTOM_START + 232,
4432 EL_CUSTOM_START + 233,
4433 EL_CUSTOM_START + 234,
4434 EL_CUSTOM_START + 235,
4436 EL_CUSTOM_START + 236,
4437 EL_CUSTOM_START + 237,
4438 EL_CUSTOM_START + 238,
4439 EL_CUSTOM_START + 239,
4441 EL_CUSTOM_START + 240,
4442 EL_CUSTOM_START + 241,
4443 EL_CUSTOM_START + 242,
4444 EL_CUSTOM_START + 243,
4446 EL_CUSTOM_START + 244,
4447 EL_CUSTOM_START + 245,
4448 EL_CUSTOM_START + 246,
4449 EL_CUSTOM_START + 247,
4451 EL_CUSTOM_START + 248,
4452 EL_CUSTOM_START + 249,
4453 EL_CUSTOM_START + 250,
4454 EL_CUSTOM_START + 251,
4456 EL_CUSTOM_START + 252,
4457 EL_CUSTOM_START + 253,
4458 EL_CUSTOM_START + 254,
4459 EL_CUSTOM_START + 255
4461 static int *editor_hl_custom_ptr = editor_hl_custom;
4462 static int *editor_el_custom_ptr = editor_el_custom;
4463 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4464 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4466 static int editor_hl_group[] =
4468 EL_INTERNAL_CASCADE_GE_ACTIVE,
4474 static int editor_el_group[] =
4488 EL_GROUP_START + 10,
4489 EL_GROUP_START + 11,
4491 EL_GROUP_START + 12,
4492 EL_GROUP_START + 13,
4493 EL_GROUP_START + 14,
4494 EL_GROUP_START + 15,
4496 EL_GROUP_START + 16,
4497 EL_GROUP_START + 17,
4498 EL_GROUP_START + 18,
4499 EL_GROUP_START + 19,
4501 EL_GROUP_START + 20,
4502 EL_GROUP_START + 21,
4503 EL_GROUP_START + 22,
4504 EL_GROUP_START + 23,
4506 EL_GROUP_START + 24,
4507 EL_GROUP_START + 25,
4508 EL_GROUP_START + 26,
4509 EL_GROUP_START + 27,
4511 EL_GROUP_START + 28,
4512 EL_GROUP_START + 29,
4513 EL_GROUP_START + 30,
4516 static int *editor_hl_group_ptr = editor_hl_group;
4517 static int *editor_el_group_ptr = editor_el_group;
4518 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4519 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4521 static int editor_hl_reference[] =
4523 EL_INTERNAL_CASCADE_REF_ACTIVE,
4529 static int editor_el_reference[] =
4533 EL_TRIGGER_CE_VALUE,
4534 EL_TRIGGER_CE_SCORE,
4538 EL_CURRENT_CE_VALUE,
4539 EL_CURRENT_CE_SCORE,
4561 static int *editor_hl_reference_ptr = editor_hl_reference;
4562 static int *editor_el_reference_ptr = editor_el_reference;
4563 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4564 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4566 static int editor_hl_user_defined[] =
4568 EL_INTERNAL_CASCADE_USER_ACTIVE,
4574 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4575 static int *editor_el_user_defined_ptr = NULL;
4576 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4577 static int num_editor_el_user_defined = 0;
4579 static int editor_hl_dynamic[] =
4581 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4587 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4588 static int *editor_el_dynamic_ptr = NULL;
4589 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4590 static int num_editor_el_dynamic = 0;
4592 static int editor_hl_empty[] = { EL_EMPTY };
4593 static int *editor_el_empty = NULL; /* dynamically allocated */
4595 static int *editor_hl_empty_ptr = editor_hl_empty;
4596 static int *editor_el_empty_ptr = NULL;
4597 static int num_editor_hl_empty = 0;
4598 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4600 static boolean use_el_empty = FALSE;
4602 static int *editor_elements = NULL; /* dynamically allocated */
4603 static int num_editor_elements = 0; /* dynamically determined */
4605 static boolean setup_editor_show_always = TRUE;
4606 static boolean setup_editor_cascade_never = FALSE;
4608 static int editor_hl_unused[] = { EL_EMPTY };
4609 static int *editor_hl_unused_ptr = editor_hl_unused;
4610 static int num_editor_hl_unused = 0;
4614 boolean *setup_value;
4615 boolean *setup_cascade_value;
4617 int **headline_list;
4618 int *headline_list_size;
4621 int *element_list_size;
4623 boolean last_setup_value;
4625 editor_elements_info[] =
4628 &setup_editor_show_always,
4629 &setup_editor_cascade_never,
4630 &editor_hl_unused_ptr, &num_editor_hl_unused,
4631 &editor_el_players_ptr, &num_editor_el_players
4634 &setup.editor.el_boulderdash,
4635 &setup.editor_cascade.el_bd,
4636 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4637 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4640 &setup.editor.el_emerald_mine,
4641 &setup.editor_cascade.el_em,
4642 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4643 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4646 &setup.editor.el_emerald_mine_club,
4647 &setup.editor_cascade.el_emc,
4648 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4649 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4652 &setup.editor.el_more,
4653 &setup.editor_cascade.el_rnd,
4654 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4655 &editor_el_rnd_ptr, &num_editor_el_rnd
4658 &setup.editor.el_sokoban,
4659 &setup.editor_cascade.el_sb,
4660 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4661 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4664 &setup.editor.el_supaplex,
4665 &setup.editor_cascade.el_sp,
4666 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4667 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4670 &setup.editor.el_diamond_caves,
4671 &setup.editor_cascade.el_dc,
4672 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4673 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4676 &setup.editor.el_dx_boulderdash,
4677 &setup.editor_cascade.el_dx,
4678 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4679 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4682 &setup.editor.el_chars,
4683 &setup.editor_cascade.el_chars,
4684 &editor_hl_chars_ptr, &num_editor_hl_chars,
4685 &editor_el_chars_ptr, &num_editor_el_chars
4688 &setup.editor.el_steel_chars,
4689 &setup.editor_cascade.el_steel_chars,
4690 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4691 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4694 &setup.editor.el_custom,
4695 &setup.editor_cascade.el_ce,
4696 &editor_hl_custom_ptr, &num_editor_hl_custom,
4697 &editor_el_custom_ptr, &num_editor_el_custom
4700 &setup.editor.el_custom,
4701 &setup.editor_cascade.el_ge,
4702 &editor_hl_group_ptr, &num_editor_hl_group,
4703 &editor_el_group_ptr, &num_editor_el_group
4706 &setup.editor.el_custom,
4707 &setup.editor_cascade.el_ref,
4708 &editor_hl_reference_ptr, &num_editor_hl_reference,
4709 &editor_el_reference_ptr, &num_editor_el_reference
4712 &setup.editor.el_user_defined,
4713 &setup.editor_cascade.el_user,
4714 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4715 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4718 &setup.editor.el_dynamic,
4719 &setup.editor_cascade.el_dynamic,
4720 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4721 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4726 &editor_hl_empty_ptr, &num_editor_hl_empty,
4727 &editor_el_empty_ptr, &num_editor_el_empty,
4739 -----------------------------------------------------------------------------
4741 -----------------------------------------------------------------------------
4744 static int getMaxInfoTextLength()
4746 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4749 static int getTextWidthForGadget(char *text)
4754 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4757 static int getTextWidthForDrawingArea(char *text)
4762 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4765 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4767 return (gi->x + gi->width + getTextWidthForGadget(text));
4770 static char *getElementInfoText(int element)
4772 char *info_text = NULL;
4774 if (element < MAX_NUM_ELEMENTS)
4776 if (strlen(element_info[element].description) > 0)
4777 info_text = element_info[element].description;
4778 else if (element_info[element].custom_description != NULL)
4779 info_text = element_info[element].custom_description;
4780 else if (element_info[element].editor_description != NULL)
4781 info_text = element_info[element].editor_description;
4784 if (info_text == NULL)
4785 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4790 char *getElementDescriptionFilename(int element)
4792 char *docs_dir = options.docs_directory;
4793 char *elements_subdir = "elements";
4794 static char *filename = NULL;
4795 char basename[MAX_FILENAME_LEN];
4797 checked_free(filename);
4799 /* 1st try: look for element description file for exactly this element */
4800 sprintf(basename, "%s.txt", element_info[element].token_name);
4801 filename = getPath3(docs_dir, elements_subdir, basename);
4802 if (fileExists(filename))
4807 /* 2nd try: look for element description file for this element's class */
4808 sprintf(basename, "%s.txt", element_info[element].class_name);
4809 filename = getPath3(docs_dir, elements_subdir, basename);
4810 if (fileExists(filename))
4816 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4818 boolean element_found[NUM_FILE_ELEMENTS];
4821 /* initialize list of used elements to "not used" */
4822 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4823 element_found[i] = FALSE;
4825 /* find all elements used in current level */
4826 for (y = 0; y < lev_fieldy; y++)
4827 for (x = 0; x < lev_fieldx; x++)
4828 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4829 element_found[Feld[x][y]] = TRUE;
4833 /* count number of elements used in current level */
4834 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4835 if (element_found[i])
4838 /* add space for up to 3 more elements for padding that may be needed */
4841 /* free memory for old list of elements, if needed */
4842 checked_free(*elements);
4844 /* allocate memory for new list of elements */
4845 *elements = checked_malloc(*num_elements * sizeof(int));
4849 /* add all elements used in current level (non-custom/group elements) */
4850 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4851 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4852 (*elements)[(*num_elements)++] = i;
4854 /* add all elements used in current level (custom/group elements) */
4855 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4856 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4857 (*elements)[(*num_elements)++] = i;
4859 while (*num_elements % 4) /* pad with empty elements, if needed */
4860 (*elements)[(*num_elements)++] = EL_EMPTY;
4863 static void ReinitializeElementList()
4865 static boolean initialization_needed = TRUE;
4869 if (initialization_needed)
4871 LoadSetup_EditorCascade(); /* load last editor cascade state */
4873 /* initialize editor cascade element from saved cascade state */
4874 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4876 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4877 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4879 if (IS_EDITOR_CASCADE(*cascade_element))
4881 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4882 EL_CASCADE_INACTIVE(*cascade_element));
4885 initialization_needed = FALSE;
4888 checked_free(editor_elements);
4890 /* reload optional user defined element list for each invocation of editor */
4891 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4892 &num_editor_el_user_defined);
4894 /* initialize dynamic level element list for each invocation of editor */
4895 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4896 &num_editor_el_dynamic);
4898 /* initialize list of empty elements (used for padding, if needed) */
4899 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4900 editor_el_empty[i] = EL_EMPTY;
4902 /* do some sanity checks for each element from element list */
4903 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4905 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4907 int element = (*editor_elements_info[i].element_list)[j];
4909 if (element >= NUM_FILE_ELEMENTS)
4910 Error(ERR_WARN, "editor element %d is runtime element", element);
4912 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4913 Error(ERR_WARN, "no element description for element %d", element);
4917 num_editor_elements = 0;
4918 use_el_empty = FALSE;
4920 /* determine size of element list */
4921 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4923 boolean found_inactive_cascade = FALSE;
4925 if (*editor_elements_info[i].setup_value)
4927 if (setup.editor.el_headlines)
4929 num_editor_elements += *editor_elements_info[i].headline_list_size;
4931 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4933 int element = (*editor_elements_info[i].headline_list)[j];
4935 if (IS_EDITOR_CASCADE_INACTIVE(element))
4936 found_inactive_cascade = TRUE;
4940 if (found_inactive_cascade)
4943 num_editor_elements += *editor_elements_info[i].element_list_size;
4947 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4949 /* offer at least as many elements as element buttons exist */
4950 use_el_empty = TRUE;
4951 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4953 num_editor_elements += num_editor_el_empty;
4956 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4958 /* fill element list */
4959 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4961 boolean found_inactive_cascade = FALSE;
4963 if (*editor_elements_info[i].setup_value)
4965 if (setup.editor.el_headlines)
4967 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4969 int element = (*editor_elements_info[i].headline_list)[j];
4971 editor_elements[pos++] = element;
4973 if (IS_EDITOR_CASCADE_INACTIVE(element))
4974 found_inactive_cascade = TRUE;
4978 if (found_inactive_cascade)
4981 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4982 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4986 /* (this function is also called before editor gadgets are initialized!) */
4987 AdjustElementListScrollbar();
4990 void PrintEditorElementList()
4992 boolean *stop = &setup.editor.el_user_defined;
4995 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4997 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4999 if (IS_EDITOR_CASCADE(cascade_element))
5001 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5002 char *headline = element_info[cascade_element_show].editor_description;
5004 printf_line_with_prefix("# ", "-", 77);
5005 printf("# %s\n", headline);
5006 printf_line_with_prefix("# ", "-", 77);
5009 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5011 int element = (*editor_elements_info[i].headline_list)[j];
5013 if (IS_EDITOR_CASCADE(element))
5014 element = EL_CHAR_MINUS;
5016 printf("# %s\n", element_info[element].token_name);
5022 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5024 int element = (*editor_elements_info[i].element_list)[j];
5026 printf("# %s\n", element_info[element].token_name);
5034 static void ReinitializeElementListButtons()
5036 static boolean last_setup_value_headlines = FALSE;
5037 static boolean initialization_needed = TRUE;
5040 if (!initialization_needed) /* check if editor element setup has changed */
5042 if (last_setup_value_headlines != setup.editor.el_headlines)
5043 initialization_needed = TRUE;
5045 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5046 if (editor_elements_info[i].last_setup_value !=
5047 *editor_elements_info[i].setup_value)
5048 initialization_needed = TRUE;
5051 if (!initialization_needed)
5054 FreeLevelEditorGadgets();
5055 CreateLevelEditorGadgets();
5057 /* store current setup values for next invocation of this function */
5058 last_setup_value_headlines = setup.editor.el_headlines;
5059 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5060 editor_elements_info[i].last_setup_value =
5061 *editor_elements_info[i].setup_value;
5063 initialization_needed = FALSE;
5066 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5069 int border_graphic =
5070 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5073 int bx = (input ? 4 : 8);
5074 int by = (input ? 4 : 8);
5075 int bx2 = TILEX - bx;
5076 int by2 = TILEY - by;
5079 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5081 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5082 bx, by, dest_x - bx, dest_y - by);
5083 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5084 bx, by, dest_x + width, dest_y - by);
5085 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5086 bx, by, dest_x - bx, dest_y + height);
5087 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5088 bx, by, dest_x + width, dest_y + height);
5090 for (i = 0; i < width / MINI_TILEX; i++)
5092 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5093 dest_x + i * MINI_TILEX, dest_y - by);
5094 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5095 dest_x + i * MINI_TILEX, dest_y + height);
5098 for (i = 0; i < height / MINI_TILEY; i++)
5100 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5101 dest_x - bx, dest_y + i * MINI_TILEY);
5102 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5103 dest_x + width, dest_y + i * MINI_TILEY);
5106 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5109 static void DrawDrawingArea(int id)
5111 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5114 int *value = drawingarea_info[id].value;
5115 int area_xsize = drawingarea_info[id].area_xsize;
5116 int area_ysize = drawingarea_info[id].area_ysize;
5118 for (x = 0; x < area_xsize; x++)
5119 for (y = 0; y < area_ysize; y++)
5120 DrawMiniGraphicExt(drawto,
5121 gi->x + x * MINI_TILEX,
5122 gi->y + y * MINI_TILEY,
5123 el2edimg(value[x * area_ysize + y]));
5126 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5129 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5130 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5132 BlitBitmap(drawto, drawto,
5133 SX + (dx == -1 ? MINI_TILEX : 0),
5134 SY + (dy == -1 ? MINI_TILEY : 0),
5135 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5136 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5137 SX + (dx == +1 ? MINI_TILEX : 0),
5138 SY + (dy == +1 ? MINI_TILEY : 0));
5142 x = (dx == 1 ? 0 : ed_fieldx - 1);
5143 for (y = 0; y < ed_fieldy; y++)
5144 DrawMiniElementOrWall(x, y, from_x, from_y);
5148 y = (dy == 1 ? 0 : ed_fieldy - 1);
5149 for (x = 0; x < ed_fieldx; x++)
5150 DrawMiniElementOrWall(x, y, from_x, from_y);
5153 redraw_mask |= REDRAW_FIELD;
5157 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5159 int graphic = el2edimg(element);
5160 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5163 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5166 static void CreateControlButtons()
5168 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5169 struct GadgetInfo *gi;
5170 unsigned int event_mask;
5173 /* create toolbox buttons */
5174 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5178 int gd_xoffset, gd_yoffset;
5179 int gd_x1, gd_x2, gd_y1, gd_y2;
5180 int gd_x1a, gd_x2a, gd_y1a, gd_y2a;
5182 int radio_button_nr;
5185 if (id == GADGET_ID_SINGLE_ITEMS ||
5186 id == GADGET_ID_CONNECTED_ITEMS ||
5187 id == GADGET_ID_LINE ||
5188 id == GADGET_ID_ARC ||
5189 id == GADGET_ID_TEXT ||
5190 id == GADGET_ID_RECTANGLE ||
5191 id == GADGET_ID_FILLED_BOX ||
5192 id == GADGET_ID_FLOOD_FILL ||
5193 id == GADGET_ID_GRAB_BRUSH ||
5194 id == GADGET_ID_PICK_ELEMENT ||
5195 id == GADGET_ID_CUSTOM_COPY_FROM ||
5196 id == GADGET_ID_CUSTOM_COPY_TO ||
5197 id == GADGET_ID_CUSTOM_EXCHANGE)
5199 button_type = GD_TYPE_RADIO_BUTTON;
5200 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5201 checked = (id == drawing_function ? TRUE : FALSE);
5202 event_mask = GD_EVENT_PRESSED;
5206 button_type = GD_TYPE_NORMAL_BUTTON;
5207 radio_button_nr = RADIO_NR_NONE;
5210 if (id == GADGET_ID_WRAP_LEFT ||
5211 id == GADGET_ID_WRAP_RIGHT ||
5212 id == GADGET_ID_WRAP_UP ||
5213 id == GADGET_ID_WRAP_DOWN)
5214 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5216 event_mask = GD_EVENT_RELEASED;
5219 if (id < ED_NUM_CTRL1_BUTTONS)
5221 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5222 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5224 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5225 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5226 width = ED_CTRL1_BUTTON_XSIZE;
5227 height = ED_CTRL1_BUTTON_YSIZE;
5229 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5230 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5231 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5232 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5234 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5236 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5237 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5239 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5240 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5241 width = ED_CTRL2_BUTTON_XSIZE;
5242 height = ED_CTRL2_BUTTON_YSIZE;
5244 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5245 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5246 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5247 gd_y2 = 0; /* no alternative graphic for these buttons */
5249 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5251 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5252 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5254 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5255 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5256 width = ED_CTRL3_BUTTON_XSIZE;
5257 height = ED_CTRL3_BUTTON_YSIZE;
5259 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5260 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5261 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5262 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5264 else if (id < ED_NUM_CTRL1_4_BUTTONS)
5266 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5267 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5269 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5270 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5271 width = ED_CTRL4_BUTTON_XSIZE;
5272 height = ED_CTRL4_BUTTON_YSIZE;
5274 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5275 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5276 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5277 gd_y2 = 0; /* no alternative graphic for these buttons */
5281 gd_xoffset = DX - EX + ED_CTRL5_BUTTONS_XPOS;
5282 gd_yoffset = DY - EY + ED_CTRL5_BUTTONS_YPOS;
5283 width = ED_CTRL5_BUTTON_XSIZE;
5284 height = ED_CTRL5_BUTTON_YSIZE;
5286 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL5_BUTTONS_GFX_XPOS;
5287 gd_x2 = 0; /* no alternative graphic for these buttons */
5288 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS;
5289 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS - height;
5292 if (id < ED_NUM_CTRL1_4_BUTTONS)
5315 gi = CreateGadget(GDI_CUSTOM_ID, id,
5316 GDI_CUSTOM_TYPE_ID, i,
5317 GDI_INFO_TEXT, control_info[i].text,
5318 GDI_X, EX + gd_xoffset,
5319 GDI_Y, EY + gd_yoffset,
5322 GDI_TYPE, button_type,
5323 GDI_STATE, GD_BUTTON_UNPRESSED,
5324 GDI_RADIO_NR, radio_button_nr,
5325 GDI_CHECKED, checked,
5326 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5327 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5328 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1a, gd_y1a,
5329 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2a, gd_y2a,
5330 GDI_EVENT_MASK, event_mask,
5331 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5332 GDI_CALLBACK_ACTION, HandleControlButtons,
5336 Error(ERR_EXIT, "cannot create gadget");
5338 level_editor_gadget[id] = gi;
5341 /* these values are not constant, but can change at runtime */
5342 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5343 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5344 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5345 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5346 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5347 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5348 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5349 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5350 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5351 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5352 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5353 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5355 /* create buttons for scrolling of drawing area and element list */
5356 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5358 int id = scrollbutton_info[i].gadget_id;
5359 int graphic = scrollbutton_info[i].graphic;
5360 struct GraphicInfo *gd = &graphic_info[graphic];
5361 int x, y, width, height;
5362 int gd_x1, gd_x2, gd_y1, gd_y2;
5364 x = scrollbutton_pos[i].x;
5365 y = scrollbutton_pos[i].y;
5367 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5369 if (id == GADGET_ID_SCROLL_LIST_UP ||
5370 id == GADGET_ID_SCROLL_LIST_DOWN)
5375 height = gd->height;
5378 gd_x2 = gd->src_x + gd->pressed_xoffset;
5379 gd_y2 = gd->src_y + gd->pressed_yoffset;
5386 height = gd->height;
5389 gd_x2 = gd->src_x + gd->pressed_xoffset;
5390 gd_y2 = gd->src_y + gd->pressed_yoffset;
5393 gi = CreateGadget(GDI_CUSTOM_ID, id,
5394 GDI_CUSTOM_TYPE_ID, i,
5395 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5400 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5401 GDI_STATE, GD_BUTTON_UNPRESSED,
5402 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5403 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5404 GDI_EVENT_MASK, event_mask,
5405 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5406 GDI_CALLBACK_ACTION, HandleControlButtons,
5410 Error(ERR_EXIT, "cannot create gadget");
5412 level_editor_gadget[id] = gi;
5415 /* create buttons for element list */
5416 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5418 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5419 Bitmap *deco_bitmap;
5420 int deco_x, deco_y, deco_xpos, deco_ypos;
5421 int gd_xoffset, gd_yoffset;
5422 int gd_x1, gd_y1, gd_x2, gd_y2;
5423 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5424 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5425 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5426 int element = editor_elements[i];
5427 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5430 event_mask = GD_EVENT_RELEASED;
5432 gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width;
5433 gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height;
5437 gd_x2 = gd->src_x + gd->pressed_xoffset;
5438 gd_y2 = gd->src_y + gd->pressed_yoffset;
5440 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5441 deco_xpos = (gd->width - tile_size) / 2;
5442 deco_ypos = (gd->height - tile_size) / 2;
5444 gi = CreateGadget(GDI_CUSTOM_ID, id,
5445 GDI_CUSTOM_TYPE_ID, i,
5446 GDI_INFO_TEXT, getElementInfoText(element),
5447 GDI_X, DX + gd_xoffset,
5448 GDI_Y, DY + gd_yoffset,
5449 GDI_WIDTH, gd->width,
5450 GDI_HEIGHT, gd->height,
5451 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5452 GDI_STATE, GD_BUTTON_UNPRESSED,
5453 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5454 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5455 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5456 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5457 GDI_DECORATION_SIZE, tile_size, tile_size,
5458 GDI_DECORATION_SHIFTING, 1, 1,
5459 GDI_EVENT_MASK, event_mask,
5460 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5461 GDI_CALLBACK_ACTION, HandleControlButtons,
5465 Error(ERR_EXIT, "cannot create gadget");
5467 level_editor_gadget[id] = gi;
5471 static void CreateCounterButtons()
5473 int max_infotext_len = getMaxInfoTextLength();
5476 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5479 int x = SX + counterbutton_info[i].x; /* down count button */
5480 int y = SY + counterbutton_info[i].y;
5482 /* determine horizontal position to the right of specified gadget */
5483 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5484 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5485 ED_GADGET_TEXT_DISTANCE);
5487 /* determine horizontal offset for leading text */
5488 if (counterbutton_info[i].text_left != NULL)
5489 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5491 for (j = 0; j < 2; j++)
5493 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5494 struct GadgetInfo *gi;
5496 counterbutton_info[i].gadget_id_down :
5497 counterbutton_info[i].gadget_id_up);
5499 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5501 unsigned int event_mask;
5502 char infotext[max_infotext_len + 1];
5504 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5506 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5508 int graphic = (j == 0 ?
5509 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5510 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5511 struct GraphicInfo *gd = &graphic_info[graphic];
5513 gd_bitmap = gd->bitmap;
5515 event_mask |= GD_EVENT_RELEASED;
5519 x = DX + editor.button.prev_level.x;
5520 y = DY + editor.button.prev_level.y;
5524 x = DX + editor.button.next_level.x;
5525 y = DY + editor.button.next_level.y;
5530 gd_x2 = gd->src_x + gd->pressed_xoffset;
5531 gd_y2 = gd->src_y + gd->pressed_yoffset;
5533 y_size = gd->height;
5537 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5538 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5539 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5540 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5542 x_size = ED_BUTTON_COUNT_XSIZE;
5543 y_size = ED_BUTTON_COUNT_YSIZE;
5546 sprintf(infotext, "%s counter value by 1, 5 or 10",
5547 (j == 0 ? "decrease" : "increase"));
5549 gi = CreateGadget(GDI_CUSTOM_ID, id,
5550 GDI_CUSTOM_TYPE_ID, i,
5551 GDI_INFO_TEXT, infotext,
5556 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5557 GDI_STATE, GD_BUTTON_UNPRESSED,
5558 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5559 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5560 GDI_EVENT_MASK, event_mask,
5561 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5562 GDI_CALLBACK_ACTION, HandleCounterButtons,
5566 Error(ERR_EXIT, "cannot create gadget");
5568 level_editor_gadget[id] = gi;
5569 right_gadget_border[id] =
5570 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5572 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5576 int font_type = FONT_INPUT_1;
5577 int font_type_active = FONT_INPUT_1_ACTIVE;
5578 int gd_width = ED_WIN_COUNT_XSIZE;
5579 int border_size = ED_BORDER_SIZE;
5581 id = counterbutton_info[i].gadget_id_text;
5582 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5584 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5586 int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5587 struct GraphicInfo *gd = &graphic_info[graphic];
5589 gd_bitmap = gd->bitmap;
5591 x = DX + editor.input.level_number.x;
5592 y = DY + editor.input.level_number.y;
5596 gd_width = gd->width;
5597 border_size = gd->border_size;
5599 font_type = FONT_LEVEL_NUMBER;
5600 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5604 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5605 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5608 gi = CreateGadget(GDI_CUSTOM_ID, id,
5609 GDI_CUSTOM_TYPE_ID, i,
5610 GDI_INFO_TEXT, "enter counter value",
5613 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5614 GDI_NUMBER_VALUE, 0,
5615 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5616 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5617 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5618 GDI_TEXT_FONT, font_type,
5619 GDI_TEXT_FONT_ACTIVE, font_type_active,
5620 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5621 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5622 GDI_BORDER_SIZE, border_size, border_size,
5623 GDI_DESIGN_WIDTH, gd_width,
5624 GDI_EVENT_MASK, event_mask,
5625 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5626 GDI_CALLBACK_ACTION, HandleCounterButtons,
5630 Error(ERR_EXIT, "cannot create gadget");
5632 level_editor_gadget[id] = gi;
5633 right_gadget_border[id] =
5634 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5636 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5642 static void CreateDrawingAreas()
5646 /* these values are not constant, but can change at runtime */
5647 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5648 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5650 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5652 struct GadgetInfo *gi;
5653 unsigned int event_mask;
5654 int id = drawingarea_info[i].gadget_id;
5655 int x = SX + drawingarea_info[i].x;
5656 int y = SY + drawingarea_info[i].y;
5657 int area_xsize = drawingarea_info[i].area_xsize;
5658 int area_ysize = drawingarea_info[i].area_ysize;
5661 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5662 GD_EVENT_OFF_BORDERS;
5664 /* determine horizontal position to the right of specified gadget */
5665 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5666 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5667 ED_DRAWINGAREA_TEXT_DISTANCE);
5669 /* determine horizontal offset for leading text */
5670 if (drawingarea_info[i].text_left != NULL)
5671 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5673 gi = CreateGadget(GDI_CUSTOM_ID, id,
5674 GDI_CUSTOM_TYPE_ID, i,
5677 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5678 GDI_AREA_SIZE, area_xsize, area_ysize,
5679 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5680 GDI_EVENT_MASK, event_mask,
5681 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5682 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5686 Error(ERR_EXIT, "cannot create gadget");
5688 level_editor_gadget[id] = gi;
5689 right_gadget_border[id] =
5690 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5694 static void CreateTextInputGadgets()
5696 int max_infotext_len = getMaxInfoTextLength();
5699 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5701 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5703 struct GadgetInfo *gi;
5704 unsigned int event_mask;
5705 char infotext[MAX_OUTPUT_LINESIZE + 1];
5706 int id = textinput_info[i].gadget_id;
5708 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5710 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5711 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5713 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5714 infotext[max_infotext_len] = '\0';
5716 gi = CreateGadget(GDI_CUSTOM_ID, id,
5717 GDI_CUSTOM_TYPE_ID, i,
5718 GDI_INFO_TEXT, infotext,
5719 GDI_X, SX + textinput_info[i].x,
5720 GDI_Y, SY + textinput_info[i].y,
5721 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5722 GDI_TEXT_VALUE, textinput_info[i].value,
5723 GDI_TEXT_SIZE, textinput_info[i].size,
5724 GDI_TEXT_FONT, FONT_INPUT_1,
5725 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5726 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5727 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5728 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5729 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5730 GDI_EVENT_MASK, event_mask,
5731 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5732 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5736 Error(ERR_EXIT, "cannot create gadget");
5738 level_editor_gadget[id] = gi;
5742 static void CreateTextAreaGadgets()
5744 int max_infotext_len = getMaxInfoTextLength();
5747 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5749 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5751 struct GadgetInfo *gi;
5752 unsigned int event_mask;
5753 char infotext[MAX_OUTPUT_LINESIZE + 1];
5754 int id = textarea_info[i].gadget_id;
5755 int area_xsize = textarea_info[i].xsize;
5756 int area_ysize = textarea_info[i].ysize;
5758 event_mask = GD_EVENT_TEXT_LEAVING;
5760 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5761 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5763 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5764 infotext[max_infotext_len] = '\0';
5766 gi = CreateGadget(GDI_CUSTOM_ID, id,
5767 GDI_CUSTOM_TYPE_ID, i,
5768 GDI_INFO_TEXT, infotext,
5769 GDI_X, SX + textarea_info[i].x,
5770 GDI_Y, SY + textarea_info[i].y,
5771 GDI_TYPE, GD_TYPE_TEXT_AREA,
5772 GDI_AREA_SIZE, area_xsize, area_ysize,
5773 GDI_TEXT_FONT, FONT_INPUT_1,
5774 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5775 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5776 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5777 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5778 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5779 GDI_EVENT_MASK, event_mask,
5780 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5781 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5785 Error(ERR_EXIT, "cannot create gadget");
5787 level_editor_gadget[id] = gi;
5791 static void CreateSelectboxGadgets()
5793 int max_infotext_len = getMaxInfoTextLength();
5796 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5798 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5800 struct GadgetInfo *gi;
5801 unsigned int event_mask;
5802 char infotext[MAX_OUTPUT_LINESIZE + 1];
5803 int id = selectbox_info[i].gadget_id;
5804 int x = SX + selectbox_info[i].x;
5805 int y = SY + selectbox_info[i].y;
5807 if (selectbox_info[i].size == -1) /* dynamically determine size */
5809 /* (we cannot use -1 for uninitialized values if we directly compare
5810 with results from strlen(), because the '<' and '>' operation will
5811 implicitely cast -1 to an unsigned integer value!) */
5812 selectbox_info[i].size = 0;
5814 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5815 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5816 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5818 selectbox_info[i].size++; /* add one character empty space */
5821 event_mask = GD_EVENT_RELEASED |
5822 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5824 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5825 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5827 /* determine horizontal position to the right of specified gadget */
5828 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5829 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5830 ED_GADGET_TEXT_DISTANCE);
5832 /* determine horizontal offset for leading text */
5833 if (selectbox_info[i].text_left != NULL)
5834 x += getTextWidthForGadget(selectbox_info[i].text_left);
5836 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5837 infotext[max_infotext_len] = '\0';
5839 gi = CreateGadget(GDI_CUSTOM_ID, id,
5840 GDI_CUSTOM_TYPE_ID, i,
5841 GDI_INFO_TEXT, infotext,
5844 GDI_TYPE, GD_TYPE_SELECTBOX,
5845 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5846 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5847 GDI_TEXT_SIZE, selectbox_info[i].size,
5848 GDI_TEXT_FONT, FONT_INPUT_1,
5849 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5850 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5851 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5852 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5853 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5854 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5855 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5856 GDI_EVENT_MASK, event_mask,
5857 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5858 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5862 Error(ERR_EXIT, "cannot create gadget");
5864 level_editor_gadget[id] = gi;
5865 right_gadget_border[id] =
5866 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5870 static void CreateTextbuttonGadgets()
5872 int max_infotext_len = getMaxInfoTextLength();
5875 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5877 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5878 int gd_x1, gd_x2, gd_y1, gd_y2;
5879 struct GadgetInfo *gi;
5880 unsigned int event_mask;
5881 char infotext[MAX_OUTPUT_LINESIZE + 1];
5882 int id = textbutton_info[i].gadget_id;
5883 int x = SX + textbutton_info[i].x;
5884 int y = SY + textbutton_info[i].y;
5886 if (textbutton_info[i].size == -1) /* dynamically determine size */
5887 textbutton_info[i].size = strlen(textbutton_info[i].text);
5889 event_mask = GD_EVENT_RELEASED;
5891 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5892 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5894 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5895 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5896 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5897 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5901 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5902 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5903 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5904 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5907 sprintf(infotext, "%s", textbutton_info[i].infotext);
5908 infotext[max_infotext_len] = '\0';
5910 /* determine horizontal position to the right of specified gadget */
5911 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5912 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5913 ED_GADGET_TEXT_DISTANCE);
5915 /* determine horizontal offset for leading text */
5916 if (textbutton_info[i].text_left != NULL)
5917 x += getTextWidthForGadget(textbutton_info[i].text_left);
5919 gi = CreateGadget(GDI_CUSTOM_ID, id,
5920 GDI_CUSTOM_TYPE_ID, i,
5921 GDI_INFO_TEXT, infotext,
5924 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5925 GDI_TEXT_VALUE, textbutton_info[i].text,
5926 GDI_TEXT_SIZE, textbutton_info[i].size,
5927 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5928 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5929 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5930 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5931 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5932 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5933 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5934 GDI_DECORATION_SHIFTING, 1, 1,
5935 GDI_EVENT_MASK, event_mask,
5936 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5937 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5941 Error(ERR_EXIT, "cannot create gadget");
5943 level_editor_gadget[id] = gi;
5944 right_gadget_border[id] =
5945 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5949 static void CreateGraphicbuttonGadgets()
5951 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5952 struct GadgetInfo *gi;
5953 unsigned int event_mask;
5956 /* create buttons for scrolling of drawing area and element list */
5957 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5959 int id = graphicbutton_info[i].gadget_id;
5960 int gd_x1, gd_x2, gd_y1, gd_y2;
5961 int x = SX + graphicbutton_info[i].x;
5962 int y = SY + graphicbutton_info[i].y;
5964 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5966 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5968 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5969 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5970 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5973 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5975 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5976 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5977 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5981 /* determine horizontal position to the right of specified gadget */
5982 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5983 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5984 ED_GADGET_TEXT_DISTANCE);
5986 /* determine horizontal offset for leading text */
5987 if (graphicbutton_info[i].text_left != NULL)
5988 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5990 gi = CreateGadget(GDI_CUSTOM_ID, id,
5991 GDI_CUSTOM_TYPE_ID, i,
5992 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5995 GDI_WIDTH, graphicbutton_info[i].width,
5996 GDI_HEIGHT, graphicbutton_info[i].height,
5997 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5998 GDI_STATE, GD_BUTTON_UNPRESSED,
5999 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6000 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6001 GDI_EVENT_MASK, event_mask,
6002 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6003 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6007 Error(ERR_EXIT, "cannot create gadget");
6009 level_editor_gadget[id] = gi;
6010 right_gadget_border[id] =
6011 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6015 static void CreateScrollbarGadgets()
6019 /* these values are not constant, but can change at runtime */
6020 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6021 SX + ED_SCROLL_HORIZONTAL_XPOS;
6022 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6023 SY + ED_SCROLL_HORIZONTAL_YPOS;
6024 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6025 ED_SCROLL_HORIZONTAL_XSIZE;
6026 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6027 ED_SCROLL_HORIZONTAL_YSIZE;
6028 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6029 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6030 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6031 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6033 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6034 SX + ED_SCROLL_VERTICAL_XPOS;
6035 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6036 SY + ED_SCROLL_VERTICAL_YPOS;
6037 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6038 ED_SCROLL_VERTICAL_XSIZE;
6039 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6040 ED_SCROLL_VERTICAL_YSIZE;
6041 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6042 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6043 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6044 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6046 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6047 DX + ED_SCROLL2_VERTICAL_XPOS;
6048 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6049 DY + ED_SCROLL2_VERTICAL_YPOS;
6050 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6051 ED_SCROLL2_VERTICAL_XSIZE;
6052 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6053 ED_SCROLL2_VERTICAL_YSIZE;
6054 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6055 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6056 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6057 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6059 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6061 int id = scrollbar_info[i].gadget_id;
6062 int graphic = scrollbar_info[i].graphic;
6063 struct GraphicInfo *gd = &graphic_info[graphic];
6064 Bitmap *gd_bitmap = gd->bitmap;
6065 int gd_x1, gd_x2, gd_y1, gd_y2;
6066 struct GadgetInfo *gi;
6067 int items_max, items_visible, item_position;
6068 unsigned int event_mask;
6070 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6072 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6073 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6074 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6076 else /* drawing area scrollbars */
6078 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6080 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6081 items_visible = ed_fieldx;
6086 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6087 items_visible = ed_fieldy;
6092 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6096 gd_x2 = gd->src_x + gd->pressed_xoffset;
6097 gd_y2 = gd->src_y + gd->pressed_yoffset;
6099 gi = CreateGadget(GDI_CUSTOM_ID, id,
6100 GDI_CUSTOM_TYPE_ID, i,
6101 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6102 GDI_X, scrollbar_pos[i].x,
6103 GDI_Y, scrollbar_pos[i].y,
6104 GDI_WIDTH, scrollbar_pos[i].width,
6105 GDI_HEIGHT, scrollbar_pos[i].height,
6106 GDI_TYPE, scrollbar_info[i].type,
6107 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6108 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6109 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6110 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6111 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6112 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6113 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6114 GDI_STATE, GD_BUTTON_UNPRESSED,
6115 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6116 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6117 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6118 GDI_EVENT_MASK, event_mask,
6119 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6120 GDI_CALLBACK_ACTION, HandleControlButtons,
6124 Error(ERR_EXIT, "cannot create gadget");
6126 level_editor_gadget[id] = gi;
6130 static void CreateCheckbuttonGadgets()
6132 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6133 struct GadgetInfo *gi;
6134 unsigned int event_mask;
6135 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6138 event_mask = GD_EVENT_PRESSED;
6140 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6141 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6142 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6143 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6144 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6146 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6148 int id = checkbutton_info[i].gadget_id;
6149 int x = SX + checkbutton_info[i].x;
6150 int y = SY + checkbutton_info[i].y;
6152 if (id == GADGET_ID_STICK_ELEMENT)
6153 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6155 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6157 /* determine horizontal position to the right of specified gadget */
6158 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6159 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6160 ED_GADGET_TEXT_DISTANCE);
6162 /* determine horizontal offset for leading text */
6163 if (checkbutton_info[i].text_left != NULL)
6164 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6166 gi = CreateGadget(GDI_CUSTOM_ID, id,
6167 GDI_CUSTOM_TYPE_ID, i,
6168 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6171 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6172 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6173 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6174 GDI_CHECKED, *checkbutton_info[i].value,
6175 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6176 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6177 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6178 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6179 GDI_EVENT_MASK, event_mask,
6180 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6181 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6185 Error(ERR_EXIT, "cannot create gadget");
6187 level_editor_gadget[id] = gi;
6188 right_gadget_border[id] =
6189 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6193 static void CreateRadiobuttonGadgets()
6195 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6196 struct GadgetInfo *gi;
6197 unsigned int event_mask;
6198 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6201 event_mask = GD_EVENT_PRESSED;
6203 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6204 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6205 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6206 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6207 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6209 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6211 int id = radiobutton_info[i].gadget_id;
6212 int x = SX + radiobutton_info[i].x;
6213 int y = SY + radiobutton_info[i].y;
6216 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6218 /* determine horizontal position to the right of specified gadget */
6219 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6220 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6221 ED_GADGET_TEXT_DISTANCE);
6223 /* determine horizontal offset for leading text */
6224 if (radiobutton_info[i].text_left != NULL)
6225 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6227 gi = CreateGadget(GDI_CUSTOM_ID, id,
6228 GDI_CUSTOM_TYPE_ID, i,
6229 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6232 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6233 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6234 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6235 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6236 GDI_CHECKED, checked,
6237 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6238 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6239 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6240 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6241 GDI_EVENT_MASK, event_mask,
6242 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6243 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6247 Error(ERR_EXIT, "cannot create gadget");
6249 level_editor_gadget[id] = gi;
6250 right_gadget_border[id] =
6251 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6255 void CreateLevelEditorGadgets()
6257 int old_game_status = game_status;
6259 /* setting 'game_status' is needed to get the right fonts for the editor */
6260 game_status = GAME_MODE_EDITOR;
6262 /* these values are not constant, but can change at runtime */
6263 ed_fieldx = MAX_ED_FIELDX - 1;
6264 ed_fieldy = MAX_ED_FIELDY - 1;
6266 num_editor_gadgets = NUM_EDITOR_GADGETS;
6268 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6270 level_editor_gadget =
6271 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6272 right_gadget_border =
6273 checked_calloc(num_editor_gadgets * sizeof(int));
6275 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6276 editor_el_empty_ptr = editor_el_empty;
6278 ReinitializeElementList();
6280 CreateControlButtons();
6281 CreateScrollbarGadgets();
6283 /* order of function calls is important because of cross-references */
6284 CreateCheckbuttonGadgets();
6285 CreateCounterButtons();
6286 CreateRadiobuttonGadgets();
6287 CreateTextInputGadgets();
6288 CreateTextAreaGadgets();
6289 CreateSelectboxGadgets();
6290 CreateGraphicbuttonGadgets();
6291 CreateTextbuttonGadgets();
6292 CreateDrawingAreas();
6294 game_status = old_game_status;
6297 void FreeLevelEditorGadgets()
6301 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6303 for (i = 0; i < num_editor_gadgets; i++)
6305 FreeGadget(level_editor_gadget[i]);
6307 level_editor_gadget[i] = NULL;
6310 checked_free(level_editor_gadget);
6311 checked_free(right_gadget_border);
6313 checked_free(editor_el_empty);
6316 static void MapCounterButtons(int id)
6318 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6319 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6320 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6321 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6322 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6323 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6324 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6325 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6326 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6327 int yoffset = ED_BORDER_SIZE;
6328 int x_left = gi_down->x - xoffset_left;
6329 int x_right; /* set after gadget position was modified */
6330 int y_above = gi_down->y - yoffset_above;
6332 int y; /* set after gadget position was modified */
6334 /* counter limits must be changed first to prevent value truncation */
6335 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6336 counterbutton_info[id].max_value);
6338 /* right text position might have changed after setting position above */
6339 x_right = gi_up->x + gi_up->width + xoffset_right;
6341 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6343 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6344 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6345 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6347 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6348 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6349 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6352 /* vertical position might have changed after setting position above */
6353 y = gi_up->y + yoffset;
6355 if (counterbutton_info[id].text_above)
6356 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6358 if (counterbutton_info[id].text_left)
6359 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6361 if (counterbutton_info[id].text_right)
6362 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6369 static void MapControlButtons()
6374 /* map toolbox buttons (excluding special CE toolbox buttons) */
6375 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6376 MapGadget(level_editor_gadget[i]);
6378 /* map toolbox buttons (element properties button) */
6379 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6381 /* map buttons to select elements */
6382 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6383 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6384 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6385 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6386 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6388 /* map buttons to select level */
6389 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6390 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6391 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6392 MapCounterButtons(counter_id);
6395 static void MapDrawingArea(int id)
6397 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6398 int area_xsize = gi->drawing.area_xsize;
6399 int area_ysize = gi->drawing.area_ysize;
6400 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6401 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6402 int x_left = gi->x - xoffset_left;
6403 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6404 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6405 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6406 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6408 if (drawingarea_info[id].text_left)
6409 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6411 if (drawingarea_info[id].text_right)
6412 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6414 if (drawingarea_info[id].text_below)
6415 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6417 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6419 DrawElementBorder(gi->x, gi->y,
6420 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6422 DrawDrawingArea(id);
6428 static void MapTextInputGadget(int id)
6430 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6431 int xoffset_above = 0;
6432 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6433 int x_above = textinput_info[id].x + xoffset_above;
6434 int y_above = textinput_info[id].y + yoffset_above;
6436 if (textinput_info[id].text_above)
6437 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6439 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6444 static void MapTextAreaGadget(int id)
6446 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6447 int xoffset_above = 0;
6448 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6449 int x_above = textarea_info[id].x + xoffset_above;
6450 int y_above = textarea_info[id].y + yoffset_above;
6452 if (textarea_info[id].text_above)
6453 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6455 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6460 static void MapSelectboxGadget(int id)
6462 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6463 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6464 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6465 int yoffset = ED_BORDER_SIZE;
6466 int x_left = gi->x - xoffset_left;
6467 int x_right = gi->x + gi->width + xoffset_right;
6468 int y = gi->y + yoffset;
6470 if (selectbox_info[id].text_left)
6471 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6473 if (selectbox_info[id].text_right)
6474 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6476 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6481 static void MapTextbuttonGadget(int id)
6483 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6484 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6485 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6486 int yoffset = ED_BORDER_SIZE;
6487 int x_left = gi->x - xoffset_left;
6488 int x_right = gi->x + gi->width + xoffset_right;
6489 int y = gi->y + yoffset;
6491 /* only show button to delete change pages when more than minimum pages */
6492 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6493 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6496 if (textbutton_info[id].text_left)
6497 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6499 if (textbutton_info[id].text_right)
6500 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6505 static void MapGraphicbuttonGadget(int id)
6507 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6508 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6509 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6510 int yoffset = ED_BORDER_SIZE;
6511 int x_left = gi->x - xoffset_left;
6512 int x_right = gi->x + gi->width + xoffset_right;
6513 int y = gi->y + yoffset;
6515 if (graphicbutton_info[id].text_left)
6516 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6518 if (graphicbutton_info[id].text_right)
6519 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6524 static void MapRadiobuttonGadget(int id)
6526 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6527 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6528 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6529 int yoffset = ED_BORDER_SIZE;
6530 int x_left = gi->x - xoffset_left;
6531 int x_right = gi->x + gi->width + xoffset_right;
6532 int y = gi->y + yoffset;
6534 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6536 if (radiobutton_info[id].text_left)
6537 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6539 if (radiobutton_info[id].text_right)
6540 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6542 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6547 static void MapCheckbuttonGadget(int id)
6549 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6550 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6551 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6552 int yoffset = ED_BORDER_SIZE;
6553 int x_left, x_right, y; /* set after gadget position was modified */
6555 /* set position for gadgets with dynamically determined position */
6556 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6557 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6558 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6560 x_left = gi->x - xoffset_left;
6561 x_right = gi->x + gi->width + xoffset_right;
6562 y = gi->y + yoffset;
6564 if (checkbutton_info[id].text_left)
6565 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6567 if (checkbutton_info[id].text_right)
6568 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6570 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6575 static void MapMainDrawingArea()
6577 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6578 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6581 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6583 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6584 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6585 no_horizontal_scrollbar) ||
6586 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6587 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6588 no_vertical_scrollbar))
6591 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6594 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6596 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6597 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6600 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6603 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6606 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6610 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6612 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6613 i == GADGET_ID_CUSTOM_COPY_TO ||
6614 i == GADGET_ID_CUSTOM_EXCHANGE ||
6615 i == GADGET_ID_CUSTOM_COPY ||
6616 i == GADGET_ID_CUSTOM_PASTE)
6619 MapGadget(level_editor_gadget[i]);
6621 UnmapGadget(level_editor_gadget[i]);
6626 static void MapLevelEditorToolboxCustomGadgets()
6628 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6631 static void UnmapLevelEditorToolboxCustomGadgets()
6633 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6636 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6638 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6641 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6643 if (i != GADGET_ID_SINGLE_ITEMS &&
6644 i != GADGET_ID_PICK_ELEMENT)
6646 struct GadgetInfo *gi = level_editor_gadget[i];
6654 BlitBitmap(gd_bitmap, drawto,
6655 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6656 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6657 gi->width, gi->height, gi->x, gi->y);
6659 redraw_mask |= REDRAW_DOOR_3;
6665 static void MapLevelEditorToolboxDrawingGadgets()
6667 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6670 static void UnmapLevelEditorToolboxDrawingGadgets()
6672 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6675 static void UnmapDrawingArea(int id)
6677 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6680 static void UnmapLevelEditorFieldGadgets()
6684 for (i = 0; i < num_editor_gadgets; i++)
6685 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6686 level_editor_gadget[i]->y))
6687 UnmapGadget(level_editor_gadget[i]);
6690 void UnmapLevelEditorGadgets()
6694 for (i = 0; i < num_editor_gadgets; i++)
6695 UnmapGadget(level_editor_gadget[i]);
6698 static void ResetUndoBuffer()
6700 undo_buffer_position = -1;
6701 undo_buffer_steps = -1;
6702 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6704 level.changed = FALSE;
6707 static void DrawEditModeWindow()
6709 ModifyEditorElementList();
6710 RedrawDrawingElements();
6712 if (edit_mode == ED_MODE_INFO)
6713 DrawLevelInfoWindow();
6714 else if (edit_mode == ED_MODE_PROPERTIES)
6715 DrawPropertiesWindow();
6716 else /* edit_mode == ED_MODE_DRAWING */
6717 DrawDrawingWindow();
6720 static boolean LevelChanged()
6722 boolean field_changed = FALSE;
6725 for (y = 0; y < lev_fieldy; y++)
6726 for (x = 0; x < lev_fieldx; x++)
6727 if (Feld[x][y] != level.field[x][y])
6728 field_changed = TRUE;
6730 return (level.changed || field_changed);
6733 static boolean PrepareSavingIntoPersonalLevelSet()
6735 static LevelDirTree *last_copied_leveldir = NULL;
6736 static LevelDirTree *last_written_leveldir = NULL;
6737 static int last_copied_level_nr = -1;
6738 static int last_written_level_nr = -1;
6739 LevelDirTree *leveldir_former = leveldir_current;
6740 int level_nr_former = level_nr;
6743 // remember last mod/save so that for current session, we write
6744 // back to the same personal copy, asking only about overwrite.
6745 if (leveldir_current == last_copied_leveldir &&
6746 level_nr == last_copied_level_nr)
6748 // "cd" to personal level set dir (as used when writing last copy)
6749 leveldir_current = last_written_leveldir;
6750 level_nr = last_written_level_nr;
6755 if (!Request("This level is read only! "
6756 "Save into personal level set?", REQ_ASK))
6759 // "cd" to personal level set dir (for writing copy the first time)
6761 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6763 // find unused level number
6764 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6766 static char *level_filename = NULL;
6768 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6770 if (!fileExists(level_filename))
6774 last_copied_leveldir = leveldir_former;
6775 last_copied_level_nr = level_nr_former;
6777 last_written_leveldir = leveldir_current;
6778 last_written_level_nr = level_nr = new_level_nr;
6783 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6785 static char *filename_levelinfo = NULL, *mod_name = NULL;
6788 // annotate this copy-and-mod in personal levelinfo.conf
6789 setString(&filename_levelinfo,
6790 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6792 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6794 fprintf(file, "\n");
6795 fprintf(file, "# level %d was modified from:\n", level_nr);
6796 fprintf(file, "# - previous level set name: %s\n",
6798 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6799 level.file_info.nr, level.name);
6800 fprintf(file, "# - previous author: %s\n",
6802 fprintf(file, "# - previous save date: ");
6804 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6806 fprintf(file, "%04d-%02d-%02d\n",
6807 level.creation_date.year,
6808 level.creation_date.month,
6809 level.creation_date.day);
6813 fprintf(file, "not recorded\n");
6819 if (level_nr > leveldir_current->last_level)
6821 static char *temp_levelinfo = NULL;
6822 FILE *temp_file = NULL;
6823 char line[MAX_LINE_LEN];
6825 setString(&temp_levelinfo,
6826 getPath2(getCurrentLevelDir(),
6827 getStringCat2(LEVELINFO_FILENAME, ".new")));
6829 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6830 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6832 while (fgets(line, MAX_LINE_LEN, file))
6834 if (!strPrefix(line, "levels:"))
6835 fputs(line, temp_file);
6837 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6847 // needs error handling; also, ok on dos/win?
6848 unlink(filename_levelinfo);
6849 rename(temp_levelinfo, filename_levelinfo);
6852 // else: allow the save even if annotation failed
6854 // now... spray graffiti on the old level vital statistics
6855 // user can change these; just trying to set a good baseline
6857 // don't truncate names for fear of making offensive or silly:
6858 // long-named original author only recorded in levelinfo.conf.
6859 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6860 if (!strEqual(level.author, leveldir_current->author))
6862 setString(&mod_name, getStringCat3(leveldir_current->author,
6863 " after ", level.author));
6865 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6866 setString(&mod_name,
6867 getStringCat2(leveldir_current->author, " (ed.)"));
6869 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6870 setString(&mod_name, leveldir_current->author);
6872 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6874 // less worried about truncation here
6875 setString(&mod_name, getStringCat2("Mod: ", level.name));
6876 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6880 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6881 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6885 for (x = 0; x < lev_fieldx; x++)
6886 for (y = 0; y < lev_fieldy; y++)
6887 dst[x][y] = src[x][y];
6890 static int setSelectboxValue(int selectbox_id, int new_value)
6892 int new_index_value = 0;
6895 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6896 if (selectbox_info[selectbox_id].options[i].value == new_value)
6897 new_index_value = i;
6899 *selectbox_info[selectbox_id].value =
6900 selectbox_info[selectbox_id].options[new_index_value].value;
6902 return new_index_value;
6905 static void setSelectboxSpecialActionVariablesIfNeeded()
6909 /* change action mode and arg variables according to action type variable */
6910 for (i = 0; action_arg_options[i].value != -1; i++)
6912 if (action_arg_options[i].value == custom_element_change.action_type)
6914 int mode = action_arg_options[i].mode;
6916 /* only change if corresponding selectbox has changed */
6917 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6918 action_arg_modes[mode])
6919 custom_element_change.action_mode = -1;
6921 /* only change if corresponding selectbox has changed */
6922 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6923 action_arg_options[i].options)
6924 custom_element_change.action_arg = -1;
6931 static void setSelectboxSpecialActionOptions()
6935 /* change action mode and arg selectbox according to action type selectbox */
6936 for (i = 0; action_arg_options[i].value != -1; i++)
6938 if (action_arg_options[i].value == custom_element_change.action_type)
6940 int mode = action_arg_options[i].mode;
6942 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6943 action_arg_modes[mode]);
6944 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6945 custom_element_change.action_mode);
6947 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6948 action_arg_options[i].options);
6949 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6950 custom_element_change.action_arg);
6956 static void copy_custom_element_settings(int element_from, int element_to)
6958 struct ElementInfo *ei_from = &element_info[element_from];
6959 struct ElementInfo *ei_to = &element_info[element_to];
6961 copyElementInfo(ei_from, ei_to);
6964 static void replace_custom_element_in_settings(int element_from,
6969 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6971 struct ElementInfo *ei = &element_info[i];
6973 for (y = 0; y < 3; y++)
6974 for (x = 0; x < 3; x++)
6975 if (ei->content.e[x][y] == element_from)
6976 ei->content.e[x][y] = element_to;
6978 for (j = 0; j < ei->num_change_pages; j++)
6980 struct ElementChangeInfo *change = &ei->change_page[j];
6982 if (change->target_element == element_from)
6983 change->target_element = element_to;
6985 if (change->initial_trigger_element == element_from)
6986 change->initial_trigger_element = element_to;
6988 if (change->action_element == element_from)
6989 change->action_element = element_to;
6991 for (y = 0; y < 3; y++)
6992 for (x = 0; x < 3; x++)
6993 if (change->target_content.e[x][y] == element_from)
6994 change->target_content.e[x][y] = element_to;
6997 if (ei->group != NULL) /* group or internal */
6998 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6999 if (ei->group->element[j] == element_from)
7000 ei->group->element[j] = element_to;
7004 static void replace_custom_element_in_playfield(int element_from,
7009 for (x = 0; x < lev_fieldx; x++)
7010 for (y = 0; y < lev_fieldy; y++)
7011 if (Feld[x][y] == element_from)
7012 Feld[x][y] = element_to;
7015 static boolean CopyCustomElement(int element_old, int element_new,
7018 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7020 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7021 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7022 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7024 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7026 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7027 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7028 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7030 level.changed = TRUE;
7032 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7034 Request("Please choose custom element!", REQ_CONFIRM);
7038 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7040 Request("Please choose group element!", REQ_CONFIRM);
7046 level.changed = TRUE;
7049 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7051 copy_custom_element_settings(element_new, element_old);
7053 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7055 copy_custom_element_settings(element_old, element_new);
7057 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7059 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7060 copy_custom_element_settings(element_new, element_old);
7061 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7063 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7064 replace_custom_element_in_settings(element_new, element_old);
7065 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7067 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7068 replace_custom_element_in_playfield(element_new, element_old);
7069 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7072 UpdateCustomElementGraphicGadgets();
7073 DrawPropertiesWindow();
7078 static void CopyCustomElementPropertiesToEditor(int element)
7081 int current_change_page = element_info[element].current_change_page;
7083 /* dynamically (re)build selectbox for selecting change page */
7084 for (i = 0; i < element_info[element].num_change_pages; i++)
7086 sprintf(options_change_page_strings[i], "%d", i + 1);
7088 options_change_page[i].value = i;
7089 options_change_page[i].text = options_change_page_strings[i];
7092 options_change_page[i].value = -1;
7093 options_change_page[i].text = NULL;
7095 /* needed here to initialize combined element properties */
7096 InitElementPropertiesEngine(level.game_version);
7098 element_info[element].change =
7099 &element_info[element].change_page[current_change_page];
7101 custom_element = element_info[element];
7102 custom_element_change = *element_info[element].change;
7104 /* needed to initially set selectbox options for special action options */
7105 setSelectboxSpecialActionOptions();
7107 /* needed to initially set selectbox value variables to reliable defaults */
7108 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7109 setSelectboxValue(i, *selectbox_info[i].value);
7111 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7112 custom_element_properties[i] = HAS_PROPERTY(element, i);
7114 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7115 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7117 /* ---------- element settings: configure (custom elements) ------------- */
7119 /* set accessible layer selectbox help value */
7120 custom_element.access_type =
7121 (IS_WALKABLE(element) ? EP_WALKABLE :
7122 IS_PASSABLE(element) ? EP_PASSABLE :
7123 custom_element.access_type);
7124 custom_element.access_layer =
7125 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7126 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7127 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7128 custom_element.access_layer);
7129 custom_element.access_protected =
7130 (IS_PROTECTED(element) ? 1 : 0);
7131 custom_element_properties[EP_ACCESSIBLE] =
7132 (IS_ACCESSIBLE_OVER(element) ||
7133 IS_ACCESSIBLE_INSIDE(element) ||
7134 IS_ACCESSIBLE_UNDER(element));
7136 /* set walk-to-object action selectbox help value */
7137 custom_element.walk_to_action =
7138 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7139 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7140 IS_DROPPABLE(element) ? EP_DROPPABLE :
7141 IS_THROWABLE(element) ? EP_THROWABLE :
7142 IS_PUSHABLE(element) ? EP_PUSHABLE :
7143 custom_element.walk_to_action);
7144 custom_element_properties[EP_WALK_TO_OBJECT] =
7145 (IS_DIGGABLE(element) ||
7146 IS_COLLECTIBLE_ONLY(element) ||
7147 IS_DROPPABLE(element) ||
7148 IS_THROWABLE(element) ||
7149 IS_PUSHABLE(element));
7151 /* set smash targets selectbox help value */
7152 custom_element.smash_targets =
7153 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7154 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7155 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7156 custom_element.smash_targets);
7157 custom_element_properties[EP_CAN_SMASH] =
7158 (CAN_SMASH_EVERYTHING(element) ||
7159 CAN_SMASH_ENEMIES(element) ||
7160 CAN_SMASH_PLAYER(element));
7162 /* set deadliness selectbox help value */
7163 custom_element.deadliness =
7164 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7165 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7166 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7167 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7168 custom_element.deadliness);
7169 custom_element_properties[EP_DEADLY] =
7170 (DONT_TOUCH(element) ||
7171 DONT_GET_HIT_BY(element) ||
7172 DONT_COLLIDE_WITH(element) ||
7173 DONT_RUN_INTO(element));
7175 /* ---------- element settings: advanced (custom elements) --------------- */
7177 /* set "change by direct action" selectbox help value */
7178 custom_element_change.direct_action =
7179 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7180 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7181 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7182 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7183 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7184 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7185 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7186 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7187 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7188 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7189 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7190 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7191 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7192 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7193 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7194 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7195 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7196 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7197 custom_element_change.direct_action);
7199 /* set "change by other element action" selectbox help value */
7200 custom_element_change.other_action =
7201 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7202 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7203 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7204 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7205 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7206 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7207 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7208 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7209 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7210 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7211 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7212 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7213 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7214 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7215 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7216 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7217 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7218 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7219 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7220 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7221 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7222 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7223 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7224 custom_element_change.other_action);
7227 static void CopyGroupElementPropertiesToEditor(int element)
7229 group_element_info = *element_info[element].group;
7230 custom_element = element_info[element]; /* needed for description */
7233 static void CopyClassicElementPropertiesToEditor(int element)
7235 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7236 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7237 getMoveIntoAcidProperty(&level, element);
7239 if (MAYBE_DONT_COLLIDE_WITH(element))
7240 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7241 getDontCollideWithProperty(&level, element);
7244 static void CopyElementPropertiesToEditor(int element)
7246 if (IS_CUSTOM_ELEMENT(element))
7247 CopyCustomElementPropertiesToEditor(element);
7248 else if (IS_GROUP_ELEMENT(element))
7249 CopyGroupElementPropertiesToEditor(element);
7251 CopyClassicElementPropertiesToEditor(element);
7254 static void CopyCustomElementPropertiesToGame(int element)
7257 int access_type_and_layer;
7259 /* mark that this custom element has been modified */
7260 custom_element.modified_settings = TRUE;
7261 level.changed = TRUE;
7263 if (level.use_custom_template)
7265 if (Request("Copy and modify level template?", REQ_ASK))
7267 level.use_custom_template = FALSE;
7268 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7269 GDI_CHECKED, FALSE, GDI_END);
7273 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7275 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7279 element_info[element] = custom_element;
7280 *element_info[element].change = custom_element_change;
7282 /* ---------- element settings: configure (custom elements) ------------- */
7284 /* set accessible property from checkbox and selectbox */
7285 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7286 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7287 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7288 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7289 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7290 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7291 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7292 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7293 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7294 custom_element_properties[access_type_and_layer] =
7295 custom_element_properties[EP_ACCESSIBLE];
7296 custom_element_properties[EP_PROTECTED] =
7297 (custom_element.access_protected != 0 &&
7298 custom_element_properties[EP_ACCESSIBLE]);
7300 /* set walk-to-object property from checkbox and selectbox */
7301 custom_element_properties[EP_DIGGABLE] = FALSE;
7302 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7303 custom_element_properties[EP_DROPPABLE] = FALSE;
7304 custom_element_properties[EP_THROWABLE] = FALSE;
7305 custom_element_properties[EP_PUSHABLE] = FALSE;
7306 custom_element_properties[custom_element.walk_to_action] =
7307 custom_element_properties[EP_WALK_TO_OBJECT];
7309 /* set smash property from checkbox and selectbox */
7310 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7311 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7312 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7313 custom_element_properties[custom_element.smash_targets] =
7314 custom_element_properties[EP_CAN_SMASH];
7316 /* set deadliness property from checkbox and selectbox */
7317 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7318 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7319 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7320 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7321 custom_element_properties[custom_element.deadliness] =
7322 custom_element_properties[EP_DEADLY];
7324 /* ---------- element settings: advanced (custom elements) --------------- */
7326 /* set player change event from checkbox and selectbox */
7327 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7328 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7329 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7330 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7331 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7332 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7333 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7334 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7335 custom_element_change_events[CE_SWITCHED] = FALSE;
7336 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7337 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7338 custom_element_change_events[CE_BLOCKED] = FALSE;
7339 custom_element_change_events[CE_IMPACT] = FALSE;
7340 custom_element_change_events[CE_SMASHED] = FALSE;
7341 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7342 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7343 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7344 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7345 custom_element_change_events[custom_element_change.direct_action] =
7346 custom_element_change_events[CE_BY_DIRECT_ACTION];
7348 /* set other element action change event from checkbox and selectbox */
7349 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7350 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7351 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7352 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7353 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7354 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7355 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7356 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7357 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7358 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7359 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7360 custom_element_change_events[CE_HITTING_X] = FALSE;
7361 custom_element_change_events[CE_DIGGING_X] = FALSE;
7362 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7363 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7364 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7365 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7366 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7367 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7368 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7369 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7370 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7371 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7372 custom_element_change_events[custom_element_change.other_action] =
7373 custom_element_change_events[CE_BY_OTHER_ACTION];
7375 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7376 SET_PROPERTY(element, i, custom_element_properties[i]);
7378 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7379 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7381 /* copy change events also to special level editor variable */
7382 custom_element = element_info[element];
7383 custom_element_change = *element_info[element].change;
7386 static void CopyGroupElementPropertiesToGame(int element)
7388 element_info[element] = custom_element;
7389 *element_info[element].group = group_element_info;
7391 /* mark that this group element has been modified */
7392 element_info[element].modified_settings = TRUE;
7393 level.changed = TRUE;
7396 static void CopyClassicElementPropertiesToGame(int element)
7398 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7399 setMoveIntoAcidProperty(&level, element,
7400 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7402 if (MAYBE_DONT_COLLIDE_WITH(element))
7403 setDontCollideWithProperty(&level, element,
7404 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7407 static void CopyElementPropertiesToGame(int element)
7409 if (IS_CUSTOM_ELEMENT(element))
7410 CopyCustomElementPropertiesToGame(element);
7411 else if (IS_GROUP_ELEMENT(element))
7412 CopyGroupElementPropertiesToGame(element);
7414 CopyClassicElementPropertiesToGame(element);
7417 void CheckElementDescriptions()
7421 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7422 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7423 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7426 static boolean playfield_area_changed = FALSE;
7432 CloseDoor(DOOR_CLOSE_ALL);
7434 FadeOut(REDRAW_FIELD);
7436 /* needed after playing if editor playfield area has different size */
7437 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7439 /* needed if different viewport properties defined for editor */
7440 ChangeViewportPropertiesIfNeeded();
7442 playfield_area_changed = DrawingAreaChanged();
7444 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7447 CheckElementDescriptions();
7450 if (level_editor_test_game)
7452 CopyPlayfield(level.field, Feld);
7453 CopyPlayfield(FieldBackup, level.field);
7455 level_editor_test_game = FALSE;
7459 edit_mode = ED_MODE_DRAWING;
7460 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7461 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7469 /* needed for gadgets drawn on background (like palette scrollbar) */
7470 SetDoorBackgroundImage(IMG_UNDEFINED);
7472 /* copy default editor door content to main double buffer */
7473 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7474 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7475 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7476 DXSIZE, DYSIZE, DX, DY);
7478 /* draw bigger door */
7479 DrawSpecialEditorDoor();
7481 /* draw new control window */
7482 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7483 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7485 // redraw_mask |= REDRAW_ALL;
7487 FreeLevelEditorGadgets();
7488 CreateLevelEditorGadgets();
7490 ReinitializeElementList(); /* update dynamic level element list */
7491 ReinitializeElementListButtons(); /* custom element may look different */
7493 InitElementPropertiesGfxElement();
7496 MapControlButtons();
7498 DrawEditModeWindow();
7500 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7502 /* copy actual editor door content to door double buffer for OpenDoor() */
7503 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7506 static void AdjustDrawingAreaGadgets()
7508 int ed_xsize = lev_fieldx + 2;
7509 int ed_ysize = lev_fieldy + 2;
7510 int max_ed_fieldx = MAX_ED_FIELDX;
7511 int max_ed_fieldy = MAX_ED_FIELDY;
7512 boolean horizontal_scrollbar_needed;
7513 boolean vertical_scrollbar_needed;
7514 int x, y, width, height;
7515 int xoffset, yoffset;
7517 /* check if we need any scrollbars */
7518 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7519 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7521 /* check if we have a smaller editor field because of scrollbars */
7522 if (horizontal_scrollbar_needed)
7523 max_ed_fieldy = MAX_ED_FIELDY - 1;
7524 if (vertical_scrollbar_needed)
7525 max_ed_fieldx = MAX_ED_FIELDX - 1;
7527 /* check again if we now need more scrollbars because of less space */
7528 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7529 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7531 /* check if editor field gets even smaller after adding new scrollbars */
7532 if (horizontal_scrollbar_needed)
7533 max_ed_fieldy = MAX_ED_FIELDY - 1;
7534 if (vertical_scrollbar_needed)
7535 max_ed_fieldx = MAX_ED_FIELDX - 1;
7537 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7538 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7540 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7541 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7542 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7543 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7546 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7547 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7549 x = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7550 y = SX + scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7552 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7553 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7555 width = scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7556 height = scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7558 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7560 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7562 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7564 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7568 static void AdjustLevelScrollPosition()
7570 if (level_xpos < -1)
7572 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7573 level_xpos = lev_fieldx - ed_fieldx + 1;
7574 if (lev_fieldx < ed_fieldx - 2)
7577 if (level_ypos < -1)
7579 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7580 level_ypos = lev_fieldy - ed_fieldy + 1;
7581 if (lev_fieldy < ed_fieldy - 2)
7585 static void AdjustEditorScrollbar(int id)
7587 struct GadgetInfo *gi = level_editor_gadget[id];
7588 int items_max, items_visible, item_position;
7590 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7592 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7593 items_visible = ed_fieldx;
7594 item_position = level_xpos + 1;
7598 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7599 items_visible = ed_fieldy;
7600 item_position = level_ypos + 1;
7603 if (item_position > items_max - items_visible)
7604 item_position = items_max - items_visible;
7606 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7607 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7610 static void AdjustElementListScrollbar()
7612 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7613 int items_max, items_visible, item_position;
7615 /* correct position of element list scrollbar */
7616 if (element_shift < 0)
7618 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7619 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7621 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7622 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7623 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7625 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7626 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7627 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7630 static void ModifyEditorCounterValue(int counter_id, int new_value)
7632 int *counter_value = counterbutton_info[counter_id].value;
7633 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7634 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7636 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7638 if (counter_value != NULL)
7639 *counter_value = gi->textinput.number_value;
7642 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7644 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7645 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7647 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7649 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7650 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7652 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7653 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7655 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7656 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7660 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7662 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7663 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7664 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7666 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7669 static void ModifyEditorSelectboxOptions(int selectbox_id,
7670 struct ValueTextInfo *options)
7672 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7673 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7675 selectbox_info[selectbox_id].options = options;
7677 /* set index to zero -- list may be shorter now (correct later, if needed) */
7678 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7679 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7682 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7684 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7685 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7687 drawingarea_info[drawingarea_id].area_xsize = xsize;
7688 drawingarea_info[drawingarea_id].area_ysize = ysize;
7690 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7693 static void ModifyEditorElementList()
7697 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7699 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7700 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7701 struct GadgetDesign *gd = &gi->deco.design;
7702 int element = editor_elements[element_shift + i];
7706 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7708 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7714 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7716 int graphic = el2edimg(element);
7717 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7719 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7722 static void PickDrawingElement(int button, int element)
7727 struct EditorPaletteElementInfo *e;
7728 } de, drawing_elements[] =
7730 { &new_element1, &editor.palette.element_left },
7731 { &new_element2, &editor.palette.element_middle },
7732 { &new_element3, &editor.palette.element_right },
7735 if (button < 1 || button > 3)
7738 de = drawing_elements[button - 1];
7740 DrawDrawingElement((*de.new_element = element), de.e);
7742 redraw_mask |= REDRAW_DOOR_1;
7745 static void RedrawDrawingElements()
7747 PickDrawingElement(1, new_element1);
7748 PickDrawingElement(2, new_element2);
7749 PickDrawingElement(3, new_element3);
7752 static void DrawDrawingWindow()
7754 stick_element_properties_window = FALSE;
7756 SetMainBackgroundImage(IMG_UNDEFINED);
7759 UnmapLevelEditorFieldGadgets();
7760 UnmapLevelEditorToolboxCustomGadgets();
7762 AdjustDrawingAreaGadgets();
7763 AdjustLevelScrollPosition();
7764 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7765 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7767 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7769 MapMainDrawingArea();
7770 MapLevelEditorToolboxDrawingGadgets();
7773 static int getTabulatorBarWidth()
7775 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7776 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7778 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7781 static void DrawLevelInfoTabulatorGadgets()
7783 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7784 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7785 int gd_x = gd->x + gd_gi1->border.width / 2;
7786 int gd_y = gd->y + gd_gi1->height - 1;
7787 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7788 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7789 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7792 for (i = id_first; i <= id_last; i++)
7794 int gadget_id = textbutton_info[i].gadget_id;
7795 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7796 boolean active = (i != edit_mode_levelinfo);
7798 /* draw background line below tabulator button */
7799 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7801 /* draw solid line below inactive tabulator buttons */
7802 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7803 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7805 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7806 MapTextbuttonGadget(i);
7809 /* draw little border line below tabulator buttons */
7810 if (tab_color != BLACK_PIXEL) /* black => transparent */
7811 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7812 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7816 static void DrawPropertiesTabulatorGadgets()
7818 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7819 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7820 int gd_x = gd->x + gd_gi1->border.width / 2;
7821 int gd_y = gd->y + gd_gi1->height - 1;
7822 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7823 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7824 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7827 /* draw two config tabulators for player elements */
7828 if (ELEM_IS_PLAYER(properties_element))
7829 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7831 /* draw two config and one "change" tabulator for custom elements */
7832 if (IS_CUSTOM_ELEMENT(properties_element))
7833 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7835 for (i = id_first; i <= id_last; i++)
7837 int gadget_id = textbutton_info[i].gadget_id;
7838 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7839 boolean active = (i != edit_mode_properties);
7841 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7842 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7843 (ELEM_IS_PLAYER(properties_element) ||
7844 IS_CUSTOM_ELEMENT(properties_element)))
7847 /* draw background line below tabulator button */
7848 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7850 /* draw solid line below inactive tabulator buttons */
7851 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7852 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7854 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7855 MapTextbuttonGadget(i);
7858 /* draw little border line below tabulator buttons */
7859 if (tab_color != BLACK_PIXEL) /* black => transparent */
7860 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7861 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7865 static void DrawLevelInfoLevel()
7869 /* draw counter gadgets */
7870 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7871 MapCounterButtons(i);
7873 /* draw selectbox gadgets */
7874 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7875 MapSelectboxGadget(i);
7877 /* draw text input gadgets */
7878 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7879 MapTextInputGadget(i);
7882 static void DrawLevelInfoEditor()
7886 /* draw counter gadgets */
7887 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7888 MapCounterButtons(i);
7890 /* draw checkbutton gadgets */
7891 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7892 MapCheckbuttonGadget(i);
7894 /* draw radiobutton gadgets */
7895 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7896 MapRadiobuttonGadget(i);
7898 /* draw drawing area */
7899 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7902 static void DrawLevelInfoWindow()
7904 stick_element_properties_window = FALSE;
7906 UnmapLevelEditorFieldGadgets();
7908 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7911 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7913 DrawLevelInfoTabulatorGadgets();
7915 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7916 DrawLevelInfoLevel();
7917 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7918 DrawLevelInfoEditor();
7921 static void DrawCustomContentArea()
7923 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7924 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7925 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7926 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7927 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7928 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7930 /* add distance for potential left text (without drawing area border) */
7931 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7933 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7935 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7938 static void DrawCustomChangeContentArea()
7940 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7941 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7942 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7943 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7944 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7945 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7947 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7952 static void DrawYamYamContentAreas()
7954 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7955 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7958 /* display counter to choose number of element content areas */
7959 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7961 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7963 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7965 if (i < level.num_yamyam_contents)
7971 int font_height = getFontHeight(FONT_TEXT_1);
7973 UnmapDrawingArea(id);
7975 /* delete content areas in case of reducing number of them */
7976 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7977 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7979 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7983 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7984 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7985 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7988 static void DrawMagicBallContentAreas()
7990 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7991 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7994 /* display counter to choose number of element content areas */
7995 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7997 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7999 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8001 if (i < level.num_ball_contents)
8007 int font_height = getFontHeight(FONT_TEXT_1);
8009 UnmapDrawingArea(id);
8011 /* delete content areas in case of reducing number of them */
8012 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8013 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8015 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8019 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8020 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8021 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8024 static void DrawAndroidElementArea(int element)
8026 int num_elements = level.num_android_clone_elements;
8027 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8028 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8029 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8030 int xsize = MAX_ANDROID_ELEMENTS;
8033 /* display counter to choose number of element areas */
8034 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8036 if (drawingarea_info[id].text_left != NULL)
8037 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8039 UnmapDrawingArea(id);
8041 ModifyEditorDrawingArea(id, num_elements, 1);
8043 /* delete content areas in case of reducing number of them */
8044 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8049 static void DrawGroupElementArea(int element)
8051 int num_elements = group_element_info.num_elements;
8052 int id = ED_DRAWING_ID_GROUP_CONTENT;
8053 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8054 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8055 int xsize = MAX_ELEMENTS_IN_GROUP;
8058 if (drawingarea_info[id].text_left != NULL)
8059 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8061 UnmapDrawingArea(id);
8063 ModifyEditorDrawingArea(id, num_elements, 1);
8065 /* delete content areas in case of reducing number of them */
8066 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8071 static void DrawPlayerInitialInventoryArea(int element)
8073 int player_nr = GET_PLAYER_NR(element);
8074 int num_elements = level.initial_inventory_size[player_nr];
8075 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8076 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8077 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8078 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8081 /* determine horizontal position to the right of specified gadget */
8082 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8083 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8084 ED_DRAWINGAREA_TEXT_DISTANCE);
8086 /* determine horizontal offset for leading text */
8087 if (drawingarea_info[id].text_left != NULL)
8088 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8090 UnmapDrawingArea(id);
8092 ModifyEditorDrawingArea(id, num_elements, 1);
8094 /* delete content areas in case of reducing number of them */
8095 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8100 static void DrawEnvelopeTextArea(int envelope_nr)
8102 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8103 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8106 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8108 if (envelope_nr != -1)
8109 textarea_info[id].value = level.envelope[envelope_nr].text;
8111 ModifyGadget(gi, GDI_AREA_SIZE,
8112 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8113 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8116 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8119 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8121 int font_height = getFontHeight(font_nr);
8122 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8123 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8124 int sx = SX + pad_x;
8125 int sy = SY + pad_y;
8126 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8128 if (start_line >= max_lines_per_screen)
8131 DrawText(sx, sy + start_line * font_height, text, font_nr);
8136 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8138 int font_nr = FONT_TEXT_2;
8139 int font_width = getFontWidth(font_nr);
8140 int font_height = getFontHeight(font_nr);
8141 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8142 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8143 int sx = SX + pad_x;
8144 int sy = SY + pad_y + start_line * font_height;
8145 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8146 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8147 int max_lines_drawable = max_lines_per_screen - start_line;
8149 if (start_line >= max_lines_per_screen)
8152 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8153 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8156 static void DrawPropertiesInfo()
8165 /* configurable properties */
8167 { EP_WALKABLE_OVER, "- player can walk over it" },
8168 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8169 { EP_WALKABLE_UNDER, "- player can walk under it" },
8170 { EP_PASSABLE_OVER, "- player can pass over it" },
8171 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8172 { EP_PASSABLE_UNDER, "- player can pass under it" },
8173 { EP_PROTECTED, "- player is protected by it" },
8175 { EP_DIGGABLE, "- can be digged away" },
8176 { EP_COLLECTIBLE, "- can be collected" },
8177 { EP_DROPPABLE, "- can be dropped after collecting" },
8178 { EP_THROWABLE, "- can be thrown after collecting" },
8179 { EP_PUSHABLE, "- can be pushed" },
8181 { EP_CAN_FALL, "- can fall" },
8182 { EP_CAN_MOVE, "- can move" },
8184 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8186 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8188 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8190 { EP_SLIPPERY, "- slippery for falling elements" },
8191 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8193 { EP_DONT_RUN_INTO, "- deadly when running into" },
8194 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8195 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8196 { EP_DONT_TOUCH, "- deadly when touching" },
8198 { EP_INDESTRUCTIBLE, "- indestructible" },
8200 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8201 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8202 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8204 { EP_CAN_CHANGE, "- can change to other element" },
8206 /* pre-defined properties */
8207 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8208 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8209 { EP_SWITCHABLE, "- can be switched" },
8211 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8216 char *filename = getElementDescriptionFilename(properties_element);
8217 char *percentage_text = "In this level: ";
8218 char *properties_text = "Standard properties: ";
8220 int num_elements_in_level;
8221 int num_standard_properties = 0;
8222 int font1_nr = FONT_TEXT_1;
8223 int font2_nr = FONT_TEXT_2;
8224 int font1_width = getFontWidth(font1_nr);
8225 int font2_height = getFontHeight(font2_nr);
8226 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8227 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8228 int screen_line = 0;
8231 if (setup.editor.show_element_token)
8233 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8234 "[%s]", element_info[properties_element].token_name);
8238 /* ----- print number of elements / percentage of this element in level */
8240 num_elements_in_level = 0;
8241 for (y = 0; y < lev_fieldy; y++)
8242 for (x = 0; x < lev_fieldx; x++)
8243 if (Feld[x][y] == properties_element)
8244 num_elements_in_level++;
8245 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8247 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8249 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8250 pad_y + screen_line++ * font2_height, font2_nr,
8251 "%d (%.2f%%)", num_elements_in_level, percentage);
8255 /* ----- print standard properties of this element */
8257 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8260 for (i = 0; properties[i].value != -1; i++)
8262 if (!HAS_PROPERTY(properties_element, properties[i].value))
8265 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8266 properties[i].text);
8267 num_standard_properties++;
8270 if (num_standard_properties == 0)
8271 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8272 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8276 /* ----- print special description of this element */
8278 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8279 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8280 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8283 #define TEXT_COLLECTING "Score for collecting"
8284 #define TEXT_SMASHING "Score for smashing"
8285 #define TEXT_SLURPING "Score for slurping robot"
8286 #define TEXT_CRACKING "Score for cracking"
8287 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8288 #define TEXT_DURATION "Duration when activated"
8289 #define TEXT_BALL_DELAY "Element generation delay"
8290 #define TEXT_MOVE_SPEED "Speed of android moving"
8291 #define TEXT_CLONE_SPEED "Speed of android cloning"
8292 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8293 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8294 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8295 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8296 #define TEXT_TIME_BONUS "Extra time to solve level"
8303 } elements_with_counter[] =
8305 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8306 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8307 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8308 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8309 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8310 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8311 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8312 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8313 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8314 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8315 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8316 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8317 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8318 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8319 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8320 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8321 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8322 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8323 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8324 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8325 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8326 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8327 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8328 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8329 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8330 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8331 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8332 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8333 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8334 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8335 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8336 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8337 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8338 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8339 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8340 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8341 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8342 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8343 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8344 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8345 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8346 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8347 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8348 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8349 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8350 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8351 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8352 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8353 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8354 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8355 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8356 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8357 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8358 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8359 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8360 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8361 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8362 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8363 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8364 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8365 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8366 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8367 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8368 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8369 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8370 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8371 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8372 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8373 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8374 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8375 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8376 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8377 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8378 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8380 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8381 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8382 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8383 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8384 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8385 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8386 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8387 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8388 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8389 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8390 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8391 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8392 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8393 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8394 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8395 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8397 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8398 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8399 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8400 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8401 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8402 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8403 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8404 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8409 static boolean checkPropertiesConfig(int element)
8413 if (IS_GEM(element) ||
8414 IS_CUSTOM_ELEMENT(element) ||
8415 IS_GROUP_ELEMENT(element) ||
8416 IS_ENVELOPE(element) ||
8417 ELEM_IS_PLAYER(element) ||
8418 HAS_EDITOR_CONTENT(element) ||
8419 CAN_GROW(element) ||
8420 COULD_MOVE_INTO_ACID(element) ||
8421 MAYBE_DONT_COLLIDE_WITH(element) ||
8422 element == EL_SOKOBAN_OBJECT ||
8423 element == EL_SOKOBAN_FIELD_EMPTY ||
8424 element == EL_SOKOBAN_FIELD_FULL)
8427 for (i = 0; elements_with_counter[i].element != -1; i++)
8428 if (elements_with_counter[i].element == element)
8434 static void DrawPropertiesConfig()
8436 int max_num_element_counters = 4;
8437 int num_element_counters = 0;
8440 if (!checkPropertiesConfig(properties_element))
8442 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8447 /* check if there are elements where a value can be chosen for */
8448 for (i = 0; elements_with_counter[i].element != -1; i++)
8450 if (elements_with_counter[i].element == properties_element)
8452 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8454 counterbutton_info[counter_id].y =
8455 ED_ELEMENT_SETTINGS_YPOS(
8456 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8457 (CAN_GROW(properties_element) ? 1 : 0) +
8458 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8459 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8460 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8461 num_element_counters);
8463 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8464 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8466 if (properties_element == EL_GAME_OF_LIFE ||
8467 properties_element == EL_BIOMAZE)
8469 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8470 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8474 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8475 counterbutton_info[counter_id].min_value = MIN_SCORE;
8476 counterbutton_info[counter_id].max_value = MAX_SCORE;
8479 MapCounterButtons(counter_id);
8481 num_element_counters++;
8482 if (num_element_counters >= max_num_element_counters)
8487 if (HAS_EDITOR_CONTENT(properties_element))
8489 /* draw stickybutton gadget */
8490 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8492 if (IS_AMOEBOID(properties_element))
8493 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8494 else if (properties_element == EL_YAMYAM ||
8495 properties_element == EL_YAMYAM_LEFT ||
8496 properties_element == EL_YAMYAM_RIGHT ||
8497 properties_element == EL_YAMYAM_UP ||
8498 properties_element == EL_YAMYAM_DOWN)
8499 DrawYamYamContentAreas();
8500 else if (properties_element == EL_EMC_MAGIC_BALL)
8502 DrawMagicBallContentAreas();
8504 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8505 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8507 else if (properties_element == EL_EMC_ANDROID)
8508 DrawAndroidElementArea(properties_element);
8511 if (ELEM_IS_PLAYER(properties_element))
8513 int player_nr = GET_PLAYER_NR(properties_element);
8515 /* these properties can be set for every player individually */
8517 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8519 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8520 &level.start_element[player_nr];
8521 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8522 &level.artwork_element[player_nr];
8523 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8524 &level.explosion_element[player_nr];
8526 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8527 &level.use_start_element[player_nr];
8528 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8529 &level.use_artwork_element[player_nr];
8530 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8531 &level.use_explosion_element[player_nr];
8532 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8533 &level.initial_player_gravity[player_nr];
8535 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8536 &level.initial_player_stepsize[player_nr];
8538 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8539 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8540 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8541 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8542 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8543 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8544 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8545 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8546 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8547 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8548 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8549 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8550 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8552 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8553 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8554 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8556 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8558 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8560 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8561 &level.initial_inventory_content[player_nr][0];
8563 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8564 &level.initial_inventory_size[player_nr];
8566 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8567 &level.use_initial_inventory[player_nr];
8569 /* draw checkbutton gadgets */
8570 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8572 /* draw counter gadgets */
8573 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8575 /* draw drawing area gadgets */
8576 DrawPlayerInitialInventoryArea(properties_element);
8580 if (IS_GEM(properties_element))
8581 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8583 if (properties_element == EL_EM_DYNAMITE)
8584 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8586 if (COULD_MOVE_INTO_ACID(properties_element) &&
8587 !ELEM_IS_PLAYER(properties_element) &&
8588 (!IS_CUSTOM_ELEMENT(properties_element) ||
8589 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8591 /* set position for checkbutton for "can move into acid" */
8592 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8593 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8594 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8595 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8596 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8598 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8601 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8602 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8604 if (properties_element == EL_SPRING)
8605 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8607 if (properties_element == EL_TIME_ORB_FULL)
8608 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8610 if (CAN_GROW(properties_element))
8612 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8613 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8615 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8618 if (properties_element == EL_SOKOBAN_OBJECT ||
8619 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8620 properties_element == EL_SOKOBAN_FIELD_FULL)
8621 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8623 if (IS_ENVELOPE(properties_element))
8625 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8626 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8627 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8628 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8629 int envelope_nr = properties_element - EL_ENVELOPE_1;
8631 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8632 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8634 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8635 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8637 /* display counter to choose size of envelope text area */
8638 MapCounterButtons(counter1_id);
8639 MapCounterButtons(counter2_id);
8641 /* display checkbuttons to choose auto-wrap and alignment properties */
8642 MapCheckbuttonGadget(button1_id);
8643 MapCheckbuttonGadget(button2_id);
8645 DrawEnvelopeTextArea(envelope_nr);
8648 if (IS_CUSTOM_ELEMENT(properties_element))
8650 /* draw stickybutton gadget */
8651 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8653 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8655 /* draw checkbutton gadgets */
8656 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8657 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8658 MapCheckbuttonGadget(i);
8660 /* draw counter gadgets */
8661 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8662 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8663 MapCounterButtons(i);
8665 /* draw selectbox gadgets */
8666 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8667 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8668 MapSelectboxGadget(i);
8670 /* draw textbutton gadgets */
8671 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8673 /* draw text input gadgets */
8674 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8676 /* draw drawing area gadgets */
8677 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8679 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8681 /* draw checkbutton gadgets */
8682 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8683 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8684 MapCheckbuttonGadget(i);
8686 /* draw counter gadgets */
8687 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8688 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8689 MapCounterButtons(i);
8691 /* draw selectbox gadgets */
8692 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8693 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8694 MapSelectboxGadget(i);
8696 /* draw drawing area gadgets */
8697 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8698 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8699 DrawCustomContentArea();
8702 else if (IS_GROUP_ELEMENT(properties_element))
8704 /* draw stickybutton gadget */
8705 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8707 /* draw checkbutton gadgets */
8708 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8709 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8711 /* draw counter gadgets */
8712 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8714 /* draw selectbox gadgets */
8715 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8717 /* draw textbutton gadgets */
8718 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8720 /* draw drawing area gadgets */
8721 DrawGroupElementArea(properties_element);
8723 /* draw text input gadgets */
8724 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8726 /* draw drawing area gadgets */
8727 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8731 static void DrawPropertiesChangeDrawingAreas()
8733 if (IS_CUSTOM_ELEMENT(properties_element))
8735 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8736 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8737 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8739 DrawCustomChangeContentArea();
8742 redraw_mask |= REDRAW_FIELD;
8745 static void DrawPropertiesChange()
8749 /* needed to initially set selectbox options for special action options */
8750 setSelectboxSpecialActionOptions();
8752 /* draw stickybutton gadget */
8753 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8755 /* draw checkbutton gadgets */
8756 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8757 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8758 MapCheckbuttonGadget(i);
8760 /* draw counter gadgets */
8761 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8762 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8763 MapCounterButtons(i);
8765 /* draw selectbox gadgets */
8766 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8767 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8768 MapSelectboxGadget(i);
8770 /* draw textbutton gadgets */
8771 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8772 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8773 MapTextbuttonGadget(i);
8775 /* draw graphicbutton gadgets */
8776 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8777 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8778 MapGraphicbuttonGadget(i);
8780 /* draw drawing area gadgets */
8781 DrawPropertiesChangeDrawingAreas();
8784 static void DrawEditorElementAnimation(int x, int y)
8786 int graphic = el2img(properties_element);
8787 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8788 custom_element.ce_value_fixed_initial :
8789 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8790 custom_element.collect_score_initial : FrameCounter);
8792 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8795 static void DrawEditorElementName(int x, int y, int element)
8797 char *element_name = getElementInfoText(element);
8798 int font_nr = FONT_TEXT_1;
8799 int font_width = getFontWidth(font_nr);
8800 int font_height = getFontHeight(font_nr);
8801 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8802 int max_chars_per_line = max_text_width / font_width;
8803 char buffer[max_chars_per_line + 1];
8805 if (strlen(element_name) <= max_chars_per_line)
8806 DrawTextS(x, y, font_nr, element_name);
8809 int next_pos = max_chars_per_line;
8811 strncpy(buffer, element_name, max_chars_per_line);
8812 buffer[max_chars_per_line] = '\0';
8814 if (element_name[max_chars_per_line] == ' ')
8820 for (i = max_chars_per_line - 1; i >= 0; i--)
8821 if (buffer[i] == ' ')
8824 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8831 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8833 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8834 buffer[max_chars_per_line] = '\0';
8836 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8840 static void DrawPropertiesWindow()
8845 stick_element_properties_window = FALSE;
8847 /* make sure that previous properties edit mode exists for this element */
8848 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8849 !IS_CUSTOM_ELEMENT(properties_element))
8850 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8852 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8853 !ELEM_IS_PLAYER(properties_element) &&
8854 !IS_CUSTOM_ELEMENT(properties_element))
8855 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8857 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8858 (ELEM_IS_PLAYER(properties_element) ||
8859 IS_CUSTOM_ELEMENT(properties_element)))
8860 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8862 CopyElementPropertiesToEditor(properties_element);
8864 UnmapLevelEditorFieldGadgets();
8865 UnmapLevelEditorToolboxDrawingGadgets();
8866 UnmapLevelEditorToolboxCustomGadgets();
8868 if (IS_CUSTOM_ELEMENT(properties_element) ||
8869 IS_GROUP_ELEMENT(properties_element))
8870 MapLevelEditorToolboxCustomGadgets();
8872 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8875 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8877 FrameCounter = 0; /* restart animation frame counter */
8879 DrawElementBorder(SX + xstart * MINI_TILEX,
8880 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8881 TILEX, TILEY, FALSE);
8883 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8884 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8886 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8887 (ystart + 1) * MINI_TILEY + 1,
8888 properties_element);
8890 DrawPropertiesTabulatorGadgets();
8892 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8893 DrawPropertiesInfo();
8894 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8895 DrawPropertiesChange();
8896 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8897 DrawPropertiesConfig();
8900 static void UpdateCustomElementGraphicGadgets()
8902 struct ElementInfo *ei = &element_info[properties_element];
8905 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8906 properties_element);
8908 ModifyEditorElementList();
8909 RedrawDrawingElements();
8911 /* force redraw of all mapped drawing area gadgets */
8912 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8914 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8921 static int getOpenDirectionFromTube(int element)
8925 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8926 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8927 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8928 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8929 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8930 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8931 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8932 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8933 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8934 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8935 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8941 static int getTubeFromOpenDirection(int direction)
8945 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8946 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8947 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8948 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8949 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8950 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8951 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8952 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8953 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8954 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8955 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8957 /* if only one direction, fall back to simple tube with that direction */
8958 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8959 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8960 case (MV_UP): return EL_TUBE_VERTICAL;
8961 case (MV_DOWN): return EL_TUBE_VERTICAL;
8967 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
8969 int element_new = getTubeFromOpenDirection(direction);
8971 return (element_new != EL_EMPTY ? element_new : element_old);
8974 static int getOpenDirectionFromBelt(int element)
8976 int belt_dir = getBeltDirFromBeltElement(element);
8978 return (belt_dir == MV_LEFT ? MV_RIGHT :
8979 belt_dir == MV_RIGHT ? MV_LEFT :
8980 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
8983 static int getBeltFromNrAndOpenDirection(int nr, int direction)
8985 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
8986 direction == MV_RIGHT ? MV_LEFT :
8987 direction == MV_HORIZONTAL ? MV_NONE : direction);
8989 if (direction == MV_NONE)
8992 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
8995 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
8998 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9000 return (element_new != EL_EMPTY ? element_new : element_old);
9003 static int getOpenDirectionFromPool(int element)
9007 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9008 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9009 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9010 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9011 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9012 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9018 static int getPoolFromOpenDirection(int direction)
9022 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9023 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9024 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9025 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9026 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9027 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9033 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9035 int element = getPoolFromOpenDirection(direction);
9036 int help_direction = getOpenDirectionFromPool(help_element);
9038 if (element == EL_EMPTY)
9040 int help_direction_vertical = help_direction & MV_VERTICAL;
9042 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9045 if (element == EL_EMPTY)
9047 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9049 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9055 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9057 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9059 return (element_new != EL_EMPTY ? element_new : element_old);
9062 static int getOpenDirectionFromPillar(int element)
9066 case EL_EMC_WALL_1: return (MV_DOWN);
9067 case EL_EMC_WALL_2: return (MV_VERTICAL);
9068 case EL_EMC_WALL_3: return (MV_UP);
9074 static int getPillarFromOpenDirection(int direction)
9078 case (MV_DOWN): return EL_EMC_WALL_1;
9079 case (MV_VERTICAL): return EL_EMC_WALL_2;
9080 case (MV_UP): return EL_EMC_WALL_3;
9086 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9088 int element_new = getPillarFromOpenDirection(direction);
9090 return (element_new != EL_EMPTY ? element_new : element_old);
9093 static int getOpenDirectionFromSteel2(int element)
9097 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9098 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9099 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9100 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9101 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9102 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9103 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9104 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9110 static int getSteel2FromOpenDirection(int direction)
9114 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9115 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9116 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9117 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9118 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9119 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9120 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9121 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9127 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9129 int element_new = getSteel2FromOpenDirection(direction);
9131 return (element_new != EL_EMPTY ? element_new : element_old);
9134 static int getOpenDirectionFromChip(int element)
9138 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9139 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9140 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9141 case EL_SP_CHIP_TOP: return (MV_DOWN);
9142 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9148 static int getChipFromOpenDirection(int direction)
9152 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9153 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9154 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9155 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9156 case (MV_DOWN): return EL_SP_CHIP_TOP;
9162 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9164 int element_new = getChipFromOpenDirection(direction);
9166 return (element_new != EL_EMPTY ? element_new : element_old);
9169 static int getClosedTube(int x, int y)
9171 static int xy[4][2] =
9178 int element_old = IntelliDrawBuffer[x][y];
9179 int direction_old = getOpenDirectionFromTube(element_old);
9180 int direction_new = MV_NONE;
9183 for (i = 0; i < NUM_DIRECTIONS; i++)
9185 int xx = x + xy[i][0];
9186 int yy = y + xy[i][1];
9187 int dir = MV_DIR_FROM_BIT(i);
9188 int dir_opposite = MV_DIR_OPPOSITE(dir);
9190 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9191 (direction_old & dir) &&
9192 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9193 direction_new |= dir;
9196 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9199 static int getClosedBelt(int x, int y)
9201 static int xy[4][2] =
9208 int element_old = IntelliDrawBuffer[x][y];
9209 int nr = getBeltNrFromBeltElement(element_old);
9210 int direction_old = getOpenDirectionFromBelt(element_old);
9211 int direction_new = MV_NONE;
9214 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9216 int xx = x + xy[i][0];
9217 int yy = y + xy[i][1];
9218 int dir = MV_DIR_FROM_BIT(i);
9219 int dir_opposite = MV_DIR_OPPOSITE(dir);
9221 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9222 (direction_old & dir) &&
9223 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9224 direction_new |= dir;
9227 return getBeltFromNrAndOpenDirection(nr, direction_new);
9230 static int getClosedPool(int x, int y)
9232 static int xy[4][2] =
9239 int element_old = IntelliDrawBuffer[x][y];
9240 int direction_old = getOpenDirectionFromPool(element_old);
9241 int direction_new = MV_NONE;
9244 for (i = 0; i < NUM_DIRECTIONS; i++)
9246 int xx = x + xy[i][0];
9247 int yy = y + xy[i][1];
9248 int dir = MV_DIR_FROM_BIT(i);
9249 int dir_opposite = MV_DIR_OPPOSITE(dir);
9251 if (IN_LEV_FIELD(xx, yy) &&
9252 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9253 (direction_old & dir) &&
9254 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9255 direction_new |= dir;
9258 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9261 static int getClosedPillar(int x, int y)
9263 static int xy[4][2] =
9270 int element_old = IntelliDrawBuffer[x][y];
9271 int direction_old = getOpenDirectionFromPillar(element_old);
9272 int direction_new = MV_NONE;
9275 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9277 int xx = x + xy[i][0];
9278 int yy = y + xy[i][1];
9279 int dir = MV_DIR_FROM_BIT(i);
9280 int dir_opposite = MV_DIR_OPPOSITE(dir);
9282 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9283 (direction_old & dir) &&
9284 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9285 direction_new |= dir;
9288 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9291 static int getClosedSteel2(int x, int y)
9293 static int xy[4][2] =
9300 int element_old = IntelliDrawBuffer[x][y];
9301 int direction_old = getOpenDirectionFromSteel2(element_old);
9302 int direction_new = MV_NONE;
9305 for (i = 0; i < NUM_DIRECTIONS; i++)
9307 int xx = x + xy[i][0];
9308 int yy = y + xy[i][1];
9309 int dir = MV_DIR_FROM_BIT(i);
9310 int dir_opposite = MV_DIR_OPPOSITE(dir);
9312 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9313 (direction_old & dir) &&
9314 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9315 direction_new |= dir;
9318 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9321 static int getClosedChip(int x, int y)
9323 static int xy[4][2] =
9330 int element_old = IntelliDrawBuffer[x][y];
9331 int direction_old = getOpenDirectionFromChip(element_old);
9332 int direction_new = MV_NONE;
9335 for (i = 0; i < NUM_DIRECTIONS; i++)
9337 int xx = x + xy[i][0];
9338 int yy = y + xy[i][1];
9339 int dir = MV_DIR_FROM_BIT(i);
9340 int dir_opposite = MV_DIR_OPPOSITE(dir);
9342 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9343 (direction_old & dir) &&
9344 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9345 direction_new |= dir;
9348 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9351 static void SetElementSimple(int x, int y, int element, boolean change_level)
9353 int sx = x - level_xpos;
9354 int sy = y - level_ypos;
9356 IntelliDrawBuffer[x][y] = element;
9359 Feld[x][y] = element;
9361 if (IN_ED_FIELD(sx, sy))
9362 DrawMiniElement(sx, sy, element);
9365 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9366 int x2, int y2, int *element2,
9367 int (*close_function)(int, int),
9368 boolean change_level)
9370 /* set neighbour elements to newly determined connections */
9371 SetElementSimple(x1, y1, *element1, change_level);
9372 SetElementSimple(x2, y2, *element2, change_level);
9374 /* remove all open connections of neighbour elements */
9375 *element1 = close_function(x1, y1);
9376 *element2 = close_function(x2, y2);
9378 /* set neighbour elements to new, minimized connections */
9379 SetElementSimple(x1, y1, *element1, change_level);
9380 SetElementSimple(x2, y2, *element2, change_level);
9383 static void SetElementIntelliDraw(int x, int y, int new_element,
9384 boolean change_level, int button)
9386 static int xy[4][2] =
9393 static int last_x = -1;
9394 static int last_y = -1;
9395 int old_element = IntelliDrawBuffer[x][y];
9397 if (new_element == EL_UNDEFINED)
9405 if (IS_TUBE(new_element))
9407 int last_element_new = EL_UNDEFINED;
9408 int direction = MV_NONE;
9411 /* if old element is of same kind, keep all existing directions */
9412 if (IS_TUBE(old_element))
9413 direction |= getOpenDirectionFromTube(old_element);
9415 for (i = 0; i < NUM_DIRECTIONS; i++)
9417 int xx = x + xy[i][0];
9418 int yy = y + xy[i][1];
9420 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9421 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9423 int dir = MV_DIR_FROM_BIT(i);
9424 int dir_opposite = MV_DIR_OPPOSITE(dir);
9425 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9426 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9427 int last_direction_new = last_direction_old | dir_opposite;
9429 last_element_new = getTubeFromOpenDirection(last_direction_new);
9435 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9437 if (last_element_new != EL_UNDEFINED)
9438 MergeAndCloseNeighbourElements(x, y, &new_element,
9439 last_x, last_y, &last_element_new,
9440 getClosedTube, change_level);
9442 else if (IS_BELT(new_element))
9444 int belt_nr = getBeltNrFromBeltElement(new_element);
9445 int last_element_new = EL_UNDEFINED;
9446 int direction = MV_NONE;
9449 /* if old element is of same kind, keep all existing directions */
9450 if (IS_BELT(old_element))
9451 direction |= getOpenDirectionFromBelt(old_element);
9453 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9455 int xx = x + xy[i][0];
9456 int yy = y + xy[i][1];
9458 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9459 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9461 int dir = MV_DIR_FROM_BIT(i);
9462 int dir_opposite = MV_DIR_OPPOSITE(dir);
9463 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9464 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9465 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9466 int last_direction_new = last_direction_old | dir_opposite;
9468 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9469 last_direction_new);
9474 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9476 if (last_element_new != EL_UNDEFINED)
9477 MergeAndCloseNeighbourElements(x, y, &new_element,
9478 last_x, last_y, &last_element_new,
9479 getClosedBelt, change_level);
9481 else if (IS_ACID_POOL_OR_ACID(new_element))
9483 int last_element_new = EL_UNDEFINED;
9484 int direction = MV_NONE;
9487 /* if old element is of same kind, keep all existing directions */
9488 if (IS_ACID_POOL_OR_ACID(old_element))
9489 direction |= getOpenDirectionFromPool(old_element);
9491 for (i = 0; i < NUM_DIRECTIONS; i++)
9493 int xx = x + xy[i][0];
9494 int yy = y + xy[i][1];
9496 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9497 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9499 int dir = MV_DIR_FROM_BIT(i);
9500 int dir_opposite = MV_DIR_OPPOSITE(dir);
9501 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9502 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9503 int last_direction_new = last_direction_old | dir_opposite;
9505 last_element_new = getPoolFromOpenDirection(last_direction_new);
9511 /* special corrections needed for intuitively correct acid pool drawing */
9512 if (last_element_new == EL_EMPTY)
9513 last_element_new = new_element;
9514 else if (last_element_new != EL_UNDEFINED)
9515 new_element = last_element_new;
9517 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9519 if (last_element_new != EL_UNDEFINED)
9520 MergeAndCloseNeighbourElements(x, y, &new_element,
9521 last_x, last_y, &last_element_new,
9522 getClosedPool, change_level);
9524 else if (IS_EMC_PILLAR(new_element))
9526 int last_element_new = EL_UNDEFINED;
9527 int direction = MV_NONE;
9530 /* if old element is of same kind, keep all existing directions */
9531 if (IS_EMC_PILLAR(old_element))
9532 direction |= getOpenDirectionFromPillar(old_element);
9534 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9536 int xx = x + xy[i][0];
9537 int yy = y + xy[i][1];
9539 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9540 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9542 int dir = MV_DIR_FROM_BIT(i);
9543 int dir_opposite = MV_DIR_OPPOSITE(dir);
9544 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9545 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9546 int last_direction_new = last_direction_old | dir_opposite;
9548 last_element_new = getPillarFromOpenDirection(last_direction_new);
9554 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9556 if (last_element_new != EL_UNDEFINED)
9557 MergeAndCloseNeighbourElements(x, y, &new_element,
9558 last_x, last_y, &last_element_new,
9559 getClosedPillar, change_level);
9561 else if (IS_DC_STEELWALL_2(new_element))
9563 int last_element_new = EL_UNDEFINED;
9564 int direction = MV_NONE;
9567 /* if old element is of same kind, keep all existing directions */
9568 if (IS_DC_STEELWALL_2(old_element))
9569 direction |= getOpenDirectionFromSteel2(old_element);
9571 for (i = 0; i < NUM_DIRECTIONS; i++)
9573 int xx = x + xy[i][0];
9574 int yy = y + xy[i][1];
9576 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9577 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9579 int dir = MV_DIR_FROM_BIT(i);
9580 int dir_opposite = MV_DIR_OPPOSITE(dir);
9581 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9582 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9583 int last_direction_new = last_direction_old | dir_opposite;
9585 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9591 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9593 if (last_element_new != EL_UNDEFINED)
9594 MergeAndCloseNeighbourElements(x, y, &new_element,
9595 last_x, last_y, &last_element_new,
9596 getClosedSteel2, change_level);
9598 else if (IS_SP_CHIP(new_element))
9600 int last_element_new = EL_UNDEFINED;
9601 int direction = MV_NONE;
9604 /* (do not keep existing directions, regardless of kind of old element) */
9606 for (i = 0; i < NUM_DIRECTIONS; i++)
9608 int xx = x + xy[i][0];
9609 int yy = y + xy[i][1];
9611 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9612 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9614 int dir = MV_DIR_FROM_BIT(i);
9615 int dir_opposite = MV_DIR_OPPOSITE(dir);
9616 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9617 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9618 int last_direction_new = last_direction_old | dir_opposite;
9620 if (last_direction_old == MV_NONE)
9622 last_element_new = getChipFromOpenDirection(last_direction_new);
9625 else if (last_direction_old & (dir | dir_opposite))
9627 direction |= MV_DIR_OPPOSITE(last_direction_old);
9631 direction |= MV_DIR_OPPOSITE(dir);
9636 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9638 if (last_element_new != EL_UNDEFINED)
9639 MergeAndCloseNeighbourElements(x, y, &new_element,
9640 last_x, last_y, &last_element_new,
9641 getClosedChip, change_level);
9643 else if (IS_SP_HARDWARE_BASE(new_element))
9645 int nr = GetSimpleRandom(6);
9647 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9648 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9649 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9650 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9651 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9653 else if (new_element == EL_SP_HARDWARE_GREEN ||
9654 new_element == EL_SP_HARDWARE_BLUE ||
9655 new_element == EL_SP_HARDWARE_RED)
9657 int nr = GetSimpleRandom(3);
9659 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9660 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9662 else if (IS_GROUP_ELEMENT(new_element))
9664 boolean connected_drawing = FALSE;
9667 for (i = 0; i < NUM_DIRECTIONS; i++)
9669 int xx = x + xy[i][0];
9670 int yy = y + xy[i][1];
9672 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9673 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9674 connected_drawing = TRUE;
9677 if (!connected_drawing)
9678 ResolveGroupElement(new_element);
9680 new_element = GetElementFromGroupElement(new_element);
9682 else if (IS_BELT_SWITCH(old_element))
9684 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9685 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9687 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9688 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9690 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9694 static int swappable_elements[][2] =
9696 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9697 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9698 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9699 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9700 { EL_EMERALD, EL_WALL_EMERALD },
9701 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9702 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9703 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9704 { EL_DIAMOND, EL_WALL_DIAMOND },
9705 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9706 { EL_GATE_1, EL_GATE_1_GRAY },
9707 { EL_GATE_2, EL_GATE_2_GRAY },
9708 { EL_GATE_3, EL_GATE_3_GRAY },
9709 { EL_GATE_4, EL_GATE_4_GRAY },
9710 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9711 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9712 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9713 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9714 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9715 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9716 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9717 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9718 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9719 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9720 { EL_LAMP, EL_LAMP_ACTIVE },
9721 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9722 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9723 { EL_PEARL, EL_WALL_PEARL },
9724 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9725 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9726 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9727 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9728 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9729 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9730 { EL_LANDMINE, EL_DC_LANDMINE },
9731 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9732 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9733 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9734 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9735 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9739 static int rotatable_elements[][4] =
9757 EL_BD_BUTTERFLY_RIGHT,
9758 EL_BD_BUTTERFLY_DOWN,
9759 EL_BD_BUTTERFLY_LEFT
9764 EL_BD_FIREFLY_RIGHT,
9798 EL_SP_GRAVITY_PORT_UP,
9799 EL_SP_GRAVITY_PORT_RIGHT,
9800 EL_SP_GRAVITY_PORT_DOWN,
9801 EL_SP_GRAVITY_PORT_LEFT
9805 EL_SP_GRAVITY_ON_PORT_UP,
9806 EL_SP_GRAVITY_ON_PORT_RIGHT,
9807 EL_SP_GRAVITY_ON_PORT_DOWN,
9808 EL_SP_GRAVITY_ON_PORT_LEFT
9812 EL_SP_GRAVITY_OFF_PORT_UP,
9813 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9814 EL_SP_GRAVITY_OFF_PORT_DOWN,
9815 EL_SP_GRAVITY_OFF_PORT_LEFT
9826 EL_BALLOON_SWITCH_UP,
9827 EL_BALLOON_SWITCH_RIGHT,
9828 EL_BALLOON_SWITCH_DOWN,
9829 EL_BALLOON_SWITCH_LEFT
9841 for (i = 0; swappable_elements[i][0] != -1; i++)
9843 int element1 = swappable_elements[i][0];
9844 int element2 = swappable_elements[i][1];
9846 if (old_element == element1 || old_element == element2)
9847 new_element = (old_element == element1 ? element2 : element1);
9850 for (i = 0; rotatable_elements[i][0] != -1; i++)
9852 for (j = 0; j < 4; j++)
9854 int element = rotatable_elements[i][j];
9856 if (old_element == element)
9857 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9858 button == 2 ? rotatable_elements[i][0] :
9859 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9865 SetElementSimple(x, y, new_element, change_level);
9871 static void ResetIntelliDraw()
9875 for (x = 0; x < lev_fieldx; x++)
9876 for (y = 0; y < lev_fieldy; y++)
9877 IntelliDrawBuffer[x][y] = Feld[x][y];
9879 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9882 static void SetElementExt(int x, int y, int element, boolean change_level,
9886 SetElementSimple(x, y, Feld[x][y], change_level);
9887 else if (GetKeyModState() & KMOD_Shift)
9888 SetElementIntelliDraw(x, y, element, change_level, button);
9890 SetElementSimple(x, y, element, change_level);
9893 static void SetElement(int x, int y, int element)
9895 SetElementExt(x, y, element, TRUE, -1);
9898 static void SetElementButton(int x, int y, int element, int button)
9900 SetElementExt(x, y, element, TRUE, button);
9903 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9905 int lx = sx + level_xpos;
9906 int ly = sy + level_ypos;
9908 SetElementExt(lx, ly, element, change_level, -1);
9911 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9912 int element, boolean change_level)
9914 int xsize = ABS(to_x - from_x);
9915 int ysize = ABS(to_y - from_y);
9916 int dx = (to_x < from_x ? -1 : +1);
9917 int dy = (to_y < from_y ? -1 : +1);
9920 if (from_y == to_y) /* horizontal line */
9922 for (i = 0; i <= xsize; i++)
9923 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9925 else if (from_x == to_x) /* vertical line */
9927 for (i = 0; i <= ysize; i++)
9928 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9930 else /* diagonal line */
9932 if (ysize < xsize) /* a < 1 */
9934 float a = (float)ysize / (float)xsize;
9936 for (i = 0; i <= xsize; i++)
9939 int y = dy * (int)(a * i + 0.5);
9941 DrawLineElement(from_x + x, from_y + y, element, change_level);
9946 float a = (float)xsize / (float)ysize;
9948 for (i = 0; i <= ysize; i++)
9950 int x = dx * (int)(a * i + 0.5);
9953 DrawLineElement(from_x + x, from_y + y, element, change_level);
9959 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9960 int element, boolean change_level)
9962 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9963 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
9964 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
9965 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
9968 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
9969 int element, boolean change_level)
9974 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
9976 for (y = from_y; y <= to_y; y++)
9977 DrawLine(from_x, y, to_x, y, element, change_level);
9980 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
9981 int element, boolean change_level)
9983 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
9984 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
9985 int len_x = ABS(to_x - from_x);
9986 int len_y = ABS(to_y - from_y);
9989 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
9991 /* not optimal (some points get drawn twice) but simple,
9992 and fast enough for the few points we are drawing */
9994 for (x = 0; x <= radius; x++)
9998 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10000 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10001 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10002 lx = sx + level_xpos;
10003 ly = sy + level_ypos;
10005 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10006 DrawLineElement(sx, sy, element, change_level);
10009 for (y = 0; y <= radius; y++)
10011 int sx, sy, lx, ly;
10013 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10015 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10016 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10017 lx = sx + level_xpos;
10018 ly = sy + level_ypos;
10020 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10021 DrawLineElement(sx, sy, element, change_level);
10025 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10026 int element, boolean change_level)
10028 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10029 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10031 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10034 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10036 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10037 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10038 int element, boolean change_level)
10040 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10041 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10042 int mirror_to_x2 = from_x - (to_x2 - from_x);
10043 int mirror_to_y2 = from_y - (to_y2 - from_y);
10045 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10046 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10047 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10048 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10052 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10054 int from_sx, from_sy;
10058 swap_numbers(&from_x, &to_x);
10061 swap_numbers(&from_y, &to_y);
10063 from_sx = SX + from_x * MINI_TILEX;
10064 from_sy = SY + from_y * MINI_TILEY;
10065 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10066 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10068 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10069 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10070 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10071 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10073 if (from_x == to_x && from_y == to_y)
10074 MarkTileDirty(from_x/2, from_y/2);
10076 redraw_mask |= REDRAW_FIELD;
10079 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10080 int element, boolean change_level)
10082 if (element == -1 || change_level)
10083 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10085 DrawAreaBorder(from_x, from_y, to_x, to_y);
10088 /* values for CopyBrushExt() */
10089 #define CB_AREA_TO_BRUSH 0
10090 #define CB_BRUSH_TO_CURSOR 1
10091 #define CB_BRUSH_TO_LEVEL 2
10092 #define CB_DELETE_OLD_CURSOR 3
10093 #define CB_DUMP_BRUSH 4
10094 #define CB_DUMP_BRUSH_SMALL 5
10096 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10097 int button, int mode)
10099 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10100 static int brush_width, brush_height;
10101 static int last_cursor_x = -1, last_cursor_y = -1;
10102 static boolean delete_old_brush;
10103 int new_element = BUTTON_ELEMENT(button);
10106 if (mode == CB_DUMP_BRUSH ||
10107 mode == CB_DUMP_BRUSH_SMALL)
10109 if (!draw_with_brush)
10111 Error(ERR_WARN, "no brush selected");
10116 for (y = 0; y < brush_height; y++)
10118 for (x = 0; x < brush_width; x++)
10120 int element = brush_buffer[x][y];
10121 int element_mapped = element;
10123 if (IS_CUSTOM_ELEMENT(element))
10124 element_mapped = EL_CUSTOM_START;
10125 else if (IS_GROUP_ELEMENT(element))
10126 element_mapped = EL_GROUP_START;
10127 else if (element >= NUM_FILE_ELEMENTS)
10128 element_mapped = EL_UNKNOWN;
10130 // dump brush as level sketch text for the R'n'D forum:
10131 // - large tiles: `xxx (0x60 ASCII)
10132 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10133 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10142 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10145 if (mode == CB_AREA_TO_BRUSH)
10147 int from_lx, from_ly;
10150 swap_numbers(&from_x, &to_x);
10153 swap_numbers(&from_y, &to_y);
10155 brush_width = to_x - from_x + 1;
10156 brush_height = to_y - from_y + 1;
10158 from_lx = from_x + level_xpos;
10159 from_ly = from_y + level_ypos;
10161 for (y = 0; y < brush_height; y++)
10163 for (x = 0; x < brush_width; x++)
10165 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10168 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10173 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10175 delete_old_brush = FALSE;
10177 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10178 mode == CB_BRUSH_TO_LEVEL)
10180 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10181 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10182 int cursor_from_x = cursor_x - brush_width / 2;
10183 int cursor_from_y = cursor_y - brush_height / 2;
10184 int border_from_x = cursor_x, border_from_y = cursor_y;
10185 int border_to_x = cursor_x, border_to_y = cursor_y;
10187 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10188 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10190 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10191 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10193 delete_old_brush = FALSE;
10197 for (y = 0; y < brush_height; y++)
10199 for (x = 0; x < brush_width; x++)
10201 int sx = cursor_from_x + x;
10202 int sy = cursor_from_y + y;
10203 int lx = sx + level_xpos;
10204 int ly = sy + level_ypos;
10205 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10206 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10207 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10208 brush_buffer[x][y] : new_element);
10210 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10212 if (sx < border_from_x)
10213 border_from_x = sx;
10214 else if (sx > border_to_x)
10216 if (sy < border_from_y)
10217 border_from_y = sy;
10218 else if (sy > border_to_y)
10221 DrawLineElement(sx, sy, element, change_level);
10226 if (mode != CB_DELETE_OLD_CURSOR)
10227 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10229 last_cursor_x = cursor_x;
10230 last_cursor_y = cursor_y;
10231 delete_old_brush = TRUE;
10235 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10238 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10241 static void CopyBrushToLevel(int x, int y, int button)
10243 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10246 static void CopyBrushToCursor(int x, int y)
10248 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10251 static void DeleteBrushFromCursor()
10253 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10258 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10261 void DumpBrush_Small()
10263 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10266 static void FloodFill(int from_x, int from_y, int fill_element)
10268 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10271 /* values for DrawLevelText() modes */
10272 #define TEXT_INIT 0
10273 #define TEXT_SETCURSOR 1
10274 #define TEXT_WRITECHAR 2
10275 #define TEXT_BACKSPACE 3
10276 #define TEXT_NEWLINE 4
10278 #define TEXT_QUERY_TYPING 6
10280 static int DrawLevelText(int sx, int sy, char letter, int mode)
10282 static short delete_buffer[MAX_LEV_FIELDX];
10283 static int start_sx;
10284 static int last_sx, last_sy;
10285 static boolean typing = FALSE;
10286 int letter_element = EL_CHAR_ASCII0 + letter;
10287 int lx = 0, ly = 0;
10289 /* map lower case letters to upper case and convert special characters */
10290 if (letter >= 'a' && letter <= 'z')
10291 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10292 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10293 letter_element = EL_CHAR_AUMLAUT;
10294 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10295 letter_element = EL_CHAR_OUMLAUT;
10296 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10297 letter_element = EL_CHAR_UUMLAUT;
10298 else if (letter == '^')
10299 letter_element = EL_CHAR_COPYRIGHT;
10301 letter_element = EL_CHAR_ASCII0 + letter;
10303 if (mode != TEXT_INIT)
10308 if (mode != TEXT_SETCURSOR)
10314 lx = last_sx + level_xpos;
10315 ly = last_sy + level_ypos;
10322 DrawLevelText(0, 0, 0, TEXT_END);
10328 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10331 case TEXT_SETCURSOR:
10332 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10333 DrawAreaBorder(sx, sy, sx, sy);
10338 case TEXT_WRITECHAR:
10339 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10341 if (new_element1 >= EL_STEEL_CHAR_START &&
10342 new_element1 <= EL_STEEL_CHAR_END)
10343 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10345 delete_buffer[sx - start_sx] = Feld[lx][ly];
10346 Feld[lx][ly] = letter_element;
10348 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10349 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10350 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10351 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10353 DrawLevelText(0, 0, 0, TEXT_END);
10355 level.changed = TRUE;
10359 case TEXT_BACKSPACE:
10362 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10363 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10364 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10369 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10370 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10372 DrawLevelText(0, 0, 0, TEXT_END);
10376 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10377 DrawMiniElement(sx, sy, Feld[lx][ly]);
10381 case TEXT_QUERY_TYPING:
10391 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10392 int element, boolean change_level)
10394 int lx = sx + level_xpos;
10395 int ly = sy + level_ypos;
10398 DrawMiniElement(sx, sy, Feld[lx][ly]);
10400 DrawAreaBorder(sx, sy, sx, sy);
10403 static void CheckLevelBorderElement(boolean redraw_playfield)
10405 int last_border_element = BorderElement;
10407 SetBorderElement();
10409 if (redraw_playfield && BorderElement != last_border_element)
10410 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10413 static void CopyLevelToUndoBuffer(int mode)
10415 static boolean accumulated_undo = FALSE;
10416 boolean new_undo_buffer_position = TRUE;
10421 case UNDO_IMMEDIATE:
10422 accumulated_undo = FALSE;
10425 case UNDO_ACCUMULATE:
10426 if (accumulated_undo)
10427 new_undo_buffer_position = FALSE;
10428 accumulated_undo = TRUE;
10435 if (new_undo_buffer_position)
10437 /* new position in undo buffer ring */
10438 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10440 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10441 undo_buffer_steps++;
10444 for (x = 0; x < lev_fieldx; x++)
10445 for (y = 0; y < lev_fieldy; y++)
10446 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10448 /* check if drawing operation forces change of border style */
10449 CheckLevelBorderElement(TRUE);
10451 level.changed = TRUE;
10454 static void RandomPlacement(int new_element)
10456 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10457 int num_free_positions = 0;
10458 int num_percentage, num_elements;
10461 ResetIntelliDraw();
10463 /* determine number of free positions for randomly placing the new element */
10464 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10466 free_position[x][y] =
10467 (random_placement_background_restricted ?
10468 Feld[x][y] == random_placement_background_element :
10469 Feld[x][y] != new_element);
10471 if (free_position[x][y])
10472 num_free_positions++;
10475 /* determine number of new elements to place there */
10476 num_percentage = num_free_positions * random_placement_value / 100;
10477 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10478 num_percentage : random_placement_value);
10480 /* if less free positions than elements to place, fill all these positions */
10481 if (num_free_positions < num_elements)
10483 for (x = 0; x < lev_fieldx; x++)
10484 for (y = 0; y < lev_fieldy; y++)
10485 if (free_position[x][y])
10486 SetElement(x, y, new_element);
10490 while (num_elements > 0)
10492 x = GetSimpleRandom(lev_fieldx);
10493 y = GetSimpleRandom(lev_fieldy);
10495 /* don't place element at the same position twice */
10496 if (free_position[x][y])
10498 free_position[x][y] = FALSE;
10499 SetElement(x, y, new_element);
10505 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10506 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10509 void WrapLevel(int dx, int dy)
10511 int wrap_dx = lev_fieldx - dx;
10512 int wrap_dy = lev_fieldy - dy;
10515 for (x = 0; x < lev_fieldx; x++)
10516 for (y = 0; y < lev_fieldy; y++)
10517 FieldBackup[x][y] = Feld[x][y];
10519 for (x = 0; x < lev_fieldx; x++)
10520 for (y = 0; y < lev_fieldy; y++)
10522 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10524 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10525 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10528 static void HandleDrawingAreas(struct GadgetInfo *gi)
10530 static boolean started_inside_drawing_area = FALSE;
10531 int id = gi->custom_id;
10532 boolean button_press_event;
10533 boolean button_release_event;
10534 boolean inside_drawing_area = !gi->event.off_borders;
10535 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10536 int actual_drawing_function;
10537 int button = gi->event.button;
10538 int new_element = BUTTON_ELEMENT(button);
10539 int sx = gi->event.x, sy = gi->event.y;
10540 int min_sx = 0, min_sy = 0;
10541 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10542 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10543 int lx = 0, ly = 0;
10544 int min_lx = 0, min_ly = 0;
10545 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10548 /* handle info callback for each invocation of action callback */
10549 gi->callback_info(gi);
10551 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10552 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10554 /* make sure to stay inside drawing area boundaries */
10555 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10556 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10560 /* get positions inside level field */
10561 lx = sx + level_xpos;
10562 ly = sy + level_ypos;
10564 if (!IN_LEV_FIELD(lx, ly))
10565 inside_drawing_area = FALSE;
10567 /* make sure to stay inside level field boundaries */
10568 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10569 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10571 /* correct drawing area positions accordingly */
10572 sx = lx - level_xpos;
10573 sy = ly - level_ypos;
10576 if (button_press_event)
10577 started_inside_drawing_area = inside_drawing_area;
10579 if (!started_inside_drawing_area)
10582 if (!IS_VALID_BUTTON(button))
10585 if (!button && !button_release_event)
10588 /* automatically switch to 'single item' drawing mode, if needed */
10589 actual_drawing_function =
10590 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10591 drawing_function : GADGET_ID_SINGLE_ITEMS);
10593 /* clicking into drawing area with pressed Control key picks element */
10594 if (GetKeyModState() & KMOD_Control)
10596 last_drawing_function = drawing_function;
10597 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10600 if (GetKeyModState() & KMOD_Shift)
10602 if (button_press_event || button_release_event)
10603 ResetIntelliDraw();
10606 switch (actual_drawing_function)
10608 case GADGET_ID_SINGLE_ITEMS:
10611 if (button_release_event)
10613 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10615 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10616 !inside_drawing_area)
10617 DeleteBrushFromCursor();
10620 if (!button || button_release_event)
10623 if (draw_with_brush)
10625 CopyBrushToLevel(sx, sy, button);
10629 if (new_element == EL_PLAYER_1)
10631 /* remove player at old position */
10632 for (y = 0; y < lev_fieldy; y++)
10633 for (x = 0; x < lev_fieldx; x++)
10634 if (Feld[x][y] == EL_PLAYER_1)
10635 SetElement(x, y, EL_EMPTY);
10638 SetElementButton(lx, ly, new_element, button);
10643 int type_id = gi->custom_type_id;
10644 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10646 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10647 DrawMiniGraphicExt(drawto,
10648 gi->x + sx * MINI_TILEX,
10649 gi->y + sy * MINI_TILEY,
10650 el2edimg(new_element));
10652 DrawFixedGraphicExt(drawto,
10653 gi->x + sx * TILEX,
10654 gi->y + sy * TILEY,
10655 el2img(new_element), 0);
10657 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10658 new_element = GFX_ELEMENT(new_element);
10660 drawingarea_info[type_id].value[pos] = new_element;
10662 CopyElementPropertiesToGame(properties_element);
10664 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10666 UpdateCustomElementGraphicGadgets();
10668 FrameCounter = 0; /* restart animation frame counter */
10673 case GADGET_ID_CONNECTED_ITEMS:
10675 static int last_sx = -1;
10676 static int last_sy = -1;
10678 if (button_release_event)
10679 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10683 if (!button_press_event)
10684 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10692 case GADGET_ID_LINE:
10693 case GADGET_ID_ARC:
10694 case GADGET_ID_RECTANGLE:
10695 case GADGET_ID_FILLED_BOX:
10696 case GADGET_ID_GRAB_BRUSH:
10697 case GADGET_ID_TEXT:
10699 static int last_sx = -1;
10700 static int last_sy = -1;
10701 static int start_sx = -1;
10702 static int start_sy = -1;
10703 void (*draw_func)(int, int, int, int, int, boolean);
10705 if (drawing_function == GADGET_ID_LINE)
10706 draw_func = DrawLine;
10707 else if (drawing_function == GADGET_ID_ARC)
10708 draw_func = DrawArc;
10709 else if (drawing_function == GADGET_ID_RECTANGLE)
10710 draw_func = DrawBox;
10711 else if (drawing_function == GADGET_ID_FILLED_BOX)
10712 draw_func = DrawFilledBox;
10713 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10714 draw_func = SelectArea;
10715 else /* (drawing_function == GADGET_ID_TEXT) */
10716 draw_func = SetTextCursor;
10718 if (button_press_event)
10720 draw_func(sx, sy, sx, sy, new_element, FALSE);
10721 start_sx = last_sx = sx;
10722 start_sy = last_sy = sy;
10724 if (drawing_function == GADGET_ID_TEXT)
10725 DrawLevelText(0, 0, 0, TEXT_END);
10727 else if (button_release_event)
10729 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10730 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10732 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10733 CopyBrushToCursor(sx, sy);
10734 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10736 draw_with_brush = TRUE;
10738 else if (drawing_function == GADGET_ID_TEXT)
10739 DrawLevelText(sx, sy, 0, TEXT_INIT);
10741 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10743 else if (last_sx != sx || last_sy != sy)
10745 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10746 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10753 case GADGET_ID_FLOOD_FILL:
10754 if (button_press_event && Feld[lx][ly] != new_element)
10756 FloodFill(lx, ly, new_element);
10757 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10758 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10762 case GADGET_ID_PICK_ELEMENT:
10763 if (button_release_event)
10764 ClickOnGadget(level_editor_gadget[last_drawing_function],
10766 else if (draw_level)
10767 PickDrawingElement(button, Feld[lx][ly]);
10770 int type_id = gi->custom_type_id;
10771 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10773 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10783 static void HandleCounterButtons(struct GadgetInfo *gi)
10785 int gadget_id = gi->custom_id;
10786 int counter_id = gi->custom_type_id;
10787 int button = gi->event.button;
10788 int *counter_value = counterbutton_info[counter_id].value;
10789 int step = BUTTON_STEPSIZE(button) *
10790 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10792 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10794 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10795 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10796 boolean level_changed = LevelChanged();
10798 if ((level_changed && pressed) || (!level_changed && released))
10801 if (level_changed && !Request("Level has changed! Discard changes?",
10804 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10805 ModifyEditorCounterValue(counter_id, *counter_value);
10811 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10812 *counter_value = gi->textinput.number_value;
10814 ModifyEditorCounterValue(counter_id, *counter_value + step);
10816 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10818 LoadLevel(level_nr);
10819 LoadScore(level_nr);
10824 DrawEditModeWindow();
10829 switch (counter_id)
10831 case ED_COUNTER_ID_YAMYAM_CONTENT:
10832 DrawYamYamContentAreas();
10835 case ED_COUNTER_ID_BALL_CONTENT:
10836 DrawMagicBallContentAreas();
10839 case ED_COUNTER_ID_ANDROID_CONTENT:
10840 DrawAndroidElementArea(properties_element);
10843 case ED_COUNTER_ID_GROUP_CONTENT:
10844 DrawGroupElementArea(properties_element);
10845 CopyGroupElementPropertiesToGame(properties_element);
10848 case ED_COUNTER_ID_INVENTORY_SIZE:
10849 DrawPlayerInitialInventoryArea(properties_element);
10852 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10853 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10854 DrawEnvelopeTextArea(-1);
10857 case ED_COUNTER_ID_LEVEL_XSIZE:
10858 case ED_COUNTER_ID_LEVEL_YSIZE:
10859 lev_fieldx = level.fieldx;
10860 lev_fieldy = level.fieldy;
10867 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10868 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10869 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10870 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10871 CopyElementPropertiesToGame(properties_element);
10873 level.changed = TRUE;
10876 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10878 int type_id = gi->custom_type_id;
10880 strcpy(textinput_info[type_id].value, gi->textinput.value);
10882 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10884 CopyElementPropertiesToGame(properties_element);
10886 ModifyEditorElementList(); /* update changed button info text */
10889 level.changed = TRUE;
10892 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10894 int type_id = gi->custom_type_id;
10896 strncpy(textarea_info[type_id].value, gi->textarea.value,
10897 MAX_ENVELOPE_TEXT_LEN);
10898 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10900 level.changed = TRUE;
10903 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10905 int type_id = gi->custom_type_id;
10906 int value_old = *selectbox_info[type_id].value;
10907 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10909 *selectbox_info[type_id].value = value_new;
10911 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
10913 element_info[properties_element].current_change_page = gi->selectbox.index;
10915 DrawPropertiesWindow();
10917 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
10918 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
10919 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
10920 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
10921 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
10923 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
10925 /* when changing action type, also check action mode and action arg */
10926 if (value_old != value_new)
10927 setSelectboxSpecialActionVariablesIfNeeded();
10929 DrawPropertiesChange();
10932 CopyElementPropertiesToGame(properties_element);
10934 level.changed = TRUE;
10938 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
10940 int type_id = gi->custom_type_id;
10943 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
10944 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
10946 edit_mode_levelinfo = gi->custom_type_id;
10948 DrawLevelInfoWindow();
10950 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
10951 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
10953 edit_mode_properties = gi->custom_type_id;
10955 DrawPropertiesWindow();
10957 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
10959 char *template_filename = getDefaultLevelFilename(-1);
10960 boolean new_template = !fileExists(template_filename);
10962 /* backup original "level.field" (needed to track playfield changes) */
10963 CopyPlayfield(level.field, FieldBackup);
10965 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
10966 CopyPlayfield(Feld, level.field);
10968 if (new_template ||
10969 Request("Save this template and kill the old?", REQ_ASK))
10970 SaveLevelTemplate();
10973 Request("Template saved!", REQ_CONFIRM);
10975 /* restore original "level.field" (needed to track playfield changes) */
10976 CopyPlayfield(FieldBackup, level.field);
10978 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
10979 custom_element.num_change_pages < MAX_CHANGE_PAGES)
10981 struct ElementInfo *ei = &element_info[properties_element];
10983 setElementChangePages(ei, ei->num_change_pages + 1);
10985 /* set new change page to be new current change page */
10986 ei->current_change_page = ei->num_change_pages - 1;
10987 ei->change = &ei->change_page[ei->current_change_page];
10989 setElementChangeInfoToDefaults(ei->change);
10991 DrawPropertiesWindow();
10993 level.changed = TRUE;
10995 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
10996 custom_element.num_change_pages > MIN_CHANGE_PAGES)
10998 struct ElementInfo *ei = &element_info[properties_element];
11000 /* copy all change pages after change page to be deleted */
11001 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11002 ei->change_page[i] = ei->change_page[i + 1];
11004 setElementChangePages(ei, ei->num_change_pages - 1);
11006 DrawPropertiesWindow();
11008 level.changed = TRUE;
11012 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11014 int type_id = gi->custom_type_id;
11016 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11017 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11019 struct ElementInfo *ei = &element_info[properties_element];
11020 int step = BUTTON_STEPSIZE(gi->event.button);
11022 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11023 ei->current_change_page += step;
11025 if (ei->current_change_page < 0)
11026 ei->current_change_page = 0;
11027 else if (ei->current_change_page >= ei->num_change_pages)
11028 ei->current_change_page = ei->num_change_pages - 1;
11030 DrawPropertiesWindow();
11032 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11033 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11035 struct ElementInfo *ei = &element_info[properties_element];
11036 int current_change_page = ei->current_change_page;
11038 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11039 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11040 ei->change_page[current_change_page];
11041 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11043 ei->change_page[current_change_page] =
11044 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11046 level.changed = TRUE;
11049 DrawPropertiesWindow();
11053 static void HandleRadiobuttons(struct GadgetInfo *gi)
11055 *radiobutton_info[gi->custom_type_id].value =
11056 radiobutton_info[gi->custom_type_id].checked_value;
11058 level.changed = TRUE;
11061 static void HandleCheckbuttons(struct GadgetInfo *gi)
11063 int type_id = gi->custom_type_id;
11065 *checkbutton_info[type_id].value ^= TRUE;
11067 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11068 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11069 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11070 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11071 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11072 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11073 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11074 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11076 CopyElementPropertiesToGame(properties_element);
11079 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11081 UpdateCustomElementGraphicGadgets();
11083 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11085 char *template_filename = getDefaultLevelFilename(-1);
11087 if (level.use_custom_template && !fileExists(template_filename))
11089 Request("No level template found!", REQ_CONFIRM);
11091 level.use_custom_template = FALSE;
11092 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11097 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11099 DrawEditModeWindow();
11102 level.changed = TRUE;
11105 static void HandleControlButtons(struct GadgetInfo *gi)
11107 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11108 static int last_edit_mode = ED_MODE_DRAWING;
11109 static int last_custom_copy_mode = -1;
11110 int id = gi->custom_id;
11111 int button = gi->event.button;
11112 int step = BUTTON_STEPSIZE(button);
11113 int new_element = BUTTON_ELEMENT(button);
11116 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11117 DrawLevelText(0, 0, 0, TEXT_END);
11119 if (id < ED_NUM_CTRL1_BUTTONS &&
11120 id != GADGET_ID_SINGLE_ITEMS &&
11121 id != GADGET_ID_PICK_ELEMENT &&
11122 edit_mode != ED_MODE_DRAWING &&
11123 drawing_function != GADGET_ID_PICK_ELEMENT &&
11124 !(GetKeyModState() & KMOD_Control))
11126 DrawDrawingWindow();
11127 edit_mode = ED_MODE_DRAWING;
11130 /* element copy mode active, but no element button pressed => deactivate */
11131 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11132 last_custom_copy_mode = -1;
11136 case GADGET_ID_SCROLL_LEFT:
11137 if (level_xpos >= 0)
11139 if (lev_fieldx < ed_fieldx - 2)
11142 level_xpos -= step;
11143 if (level_xpos < -1)
11146 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11148 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11150 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11151 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11155 case GADGET_ID_SCROLL_RIGHT:
11156 if (level_xpos <= lev_fieldx - ed_fieldx)
11158 if (lev_fieldx < ed_fieldx - 2)
11161 level_xpos += step;
11162 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11163 level_xpos = lev_fieldx - ed_fieldx + 1;
11165 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11167 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11169 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11170 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11174 case GADGET_ID_SCROLL_UP:
11175 if (level_ypos >= 0)
11177 if (lev_fieldy < ed_fieldy - 2)
11180 level_ypos -= step;
11181 if (level_ypos < -1)
11184 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11186 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11188 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11189 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11193 case GADGET_ID_SCROLL_DOWN:
11194 if (level_ypos <= lev_fieldy - ed_fieldy)
11196 if (lev_fieldy < ed_fieldy - 2)
11199 level_ypos += step;
11200 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11201 level_ypos = lev_fieldy - ed_fieldy + 1;
11203 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11205 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11207 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11208 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11212 case GADGET_ID_SCROLL_HORIZONTAL:
11213 level_xpos = gi->event.item_position - 1;
11214 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11217 case GADGET_ID_SCROLL_VERTICAL:
11218 level_ypos = gi->event.item_position - 1;
11219 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11222 case GADGET_ID_SCROLL_LIST_UP:
11223 case GADGET_ID_SCROLL_LIST_DOWN:
11224 case GADGET_ID_SCROLL_LIST_VERTICAL:
11225 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11226 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11229 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11230 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11232 if (element_shift < 0)
11234 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11235 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11237 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11238 GDI_SCROLLBAR_ITEM_POSITION,
11239 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11242 ModifyEditorElementList();
11246 case GADGET_ID_PROPERTIES:
11247 if (edit_mode != ED_MODE_PROPERTIES)
11249 properties_element = new_element;
11250 DrawPropertiesWindow();
11251 edit_mode = ED_MODE_PROPERTIES;
11253 last_level_drawing_function = drawing_function;
11254 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11259 DrawDrawingWindow();
11260 edit_mode = ED_MODE_DRAWING;
11262 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11267 case GADGET_ID_WRAP_LEFT:
11268 WrapLevel(-step, 0);
11271 case GADGET_ID_WRAP_RIGHT:
11272 WrapLevel(step, 0);
11275 case GADGET_ID_WRAP_UP:
11276 WrapLevel(0, -step);
11279 case GADGET_ID_WRAP_DOWN:
11280 WrapLevel(0, step);
11283 case GADGET_ID_SINGLE_ITEMS:
11284 case GADGET_ID_CONNECTED_ITEMS:
11285 case GADGET_ID_LINE:
11286 case GADGET_ID_ARC:
11287 case GADGET_ID_TEXT:
11288 case GADGET_ID_RECTANGLE:
11289 case GADGET_ID_FILLED_BOX:
11290 case GADGET_ID_FLOOD_FILL:
11291 case GADGET_ID_GRAB_BRUSH:
11292 case GADGET_ID_PICK_ELEMENT:
11293 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11294 last_drawing_function = drawing_function;
11295 drawing_function = id;
11296 draw_with_brush = FALSE;
11299 case GADGET_ID_RANDOM_PLACEMENT:
11300 RandomPlacement(new_element);
11303 case GADGET_ID_ZOOM:
11304 printf("::: zoom button pressed with mouse button %d\n", button);
11307 case GADGET_ID_CUSTOM_COPY_FROM:
11308 case GADGET_ID_CUSTOM_COPY_TO:
11309 case GADGET_ID_CUSTOM_EXCHANGE:
11310 last_custom_copy_mode = id;
11311 last_drawing_function = drawing_function;
11314 case GADGET_ID_CUSTOM_COPY:
11315 CopyCustomElement(properties_element, -1, id);
11318 case GADGET_ID_CUSTOM_PASTE:
11319 CopyCustomElement(-1, properties_element, id);
11322 case GADGET_ID_UNDO:
11323 if (undo_buffer_steps == 0)
11325 Request("Undo buffer empty!", REQ_CONFIRM);
11329 if (edit_mode != ED_MODE_DRAWING)
11331 DrawDrawingWindow();
11332 edit_mode = ED_MODE_DRAWING;
11335 undo_buffer_position =
11336 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11337 undo_buffer_steps--;
11339 for (x = 0; x < lev_fieldx; x++)
11340 for (y = 0; y < lev_fieldy; y++)
11341 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11343 /* check if undo operation forces change of border style */
11344 CheckLevelBorderElement(FALSE);
11346 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11350 case GADGET_ID_INFO:
11351 if (edit_mode != ED_MODE_INFO)
11353 last_edit_mode = edit_mode;
11354 edit_mode = ED_MODE_INFO;
11356 DrawLevelInfoWindow();
11360 edit_mode = last_edit_mode;
11362 DrawEditModeWindow();
11366 case GADGET_ID_CLEAR:
11367 if (edit_mode != ED_MODE_DRAWING)
11369 DrawDrawingWindow();
11370 edit_mode = ED_MODE_DRAWING;
11373 for (x = 0; x < MAX_LEV_FIELDX; x++)
11374 for (y = 0; y < MAX_LEV_FIELDY; y++)
11375 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11377 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11379 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11382 case GADGET_ID_SAVE:
11384 /* saving read-only levels into personal level set modifies global vars
11385 "leveldir_current" and "level_nr"; restore them after saving level */
11386 LevelDirTree *leveldir_former = leveldir_current;
11387 int level_nr_former = level_nr;
11388 char *level_filename;
11391 if (leveldir_current->readonly &&
11392 !PrepareSavingIntoPersonalLevelSet())
11395 level_filename = getDefaultLevelFilename(level_nr);
11396 new_level = !fileExists(level_filename);
11399 Request("Save this level and kill the old?", REQ_ASK))
11401 if (leveldir_former->readonly)
11402 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11404 CopyPlayfield(Feld, level.field);
11405 SaveLevel(level_nr);
11407 level.changed = FALSE;
11411 char level_saved_msg[64];
11413 if (leveldir_former->readonly)
11414 sprintf(level_saved_msg,
11415 "Level saved as level %d into personal level set!",
11418 strcpy(level_saved_msg, "Level saved!");
11420 Request(level_saved_msg, REQ_CONFIRM);
11424 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11425 leveldir_current = leveldir_former;
11426 level_nr = level_nr_former;
11431 case GADGET_ID_TEST:
11432 if (LevelChanged())
11433 level.game_version = GAME_VERSION_ACTUAL;
11435 CopyPlayfield(level.field, FieldBackup);
11436 CopyPlayfield(Feld, level.field);
11438 CopyNativeLevel_RND_to_Native(&level);
11440 UnmapLevelEditorGadgets();
11441 UndrawSpecialEditorDoor();
11443 CloseDoor(DOOR_CLOSE_ALL);
11445 /* needed before playing if editor playfield area has different size */
11446 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11448 // redraw_mask = REDRAW_ALL;
11450 level_editor_test_game = TRUE;
11452 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11456 case GADGET_ID_EXIT:
11457 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11461 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11462 id <= GADGET_ID_ELEMENTLIST_LAST)
11464 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11465 int new_element = editor_elements[element_position + element_shift];
11467 if (IS_EDITOR_CASCADE(new_element))
11471 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11473 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11474 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11476 if (*cascade_element == new_element)
11478 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11479 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11481 /* update element selection list */
11482 ReinitializeElementList();
11483 ModifyEditorElementList();
11485 /* update cascading gadget info text */
11486 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11488 /* save current editor cascading state */
11489 SaveSetup_EditorCascade();
11498 if (last_custom_copy_mode != -1)
11500 if (CopyCustomElement(properties_element, new_element,
11501 last_custom_copy_mode))
11503 ClickOnGadget(level_editor_gadget[last_drawing_function],
11506 last_custom_copy_mode = -1;
11512 PickDrawingElement(button, new_element);
11514 if (!stick_element_properties_window &&
11515 drawing_function != GADGET_ID_PICK_ELEMENT &&
11516 !(GetKeyModState() & KMOD_Control))
11518 properties_element = new_element;
11519 if (edit_mode == ED_MODE_PROPERTIES)
11520 DrawPropertiesWindow();
11523 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11524 ClickOnGadget(level_editor_gadget[last_drawing_function],
11528 else if (gi->event.type == GD_EVENT_PRESSED)
11529 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11530 else if (gi->event.type == GD_EVENT_RELEASED)
11531 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11532 else if (gi->event.type == GD_EVENT_MOVING)
11533 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11535 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11541 void HandleLevelEditorKeyInput(Key key)
11543 char letter = getCharFromKey(key);
11544 int button = MB_LEFTBUTTON;
11546 if (drawing_function == GADGET_ID_TEXT &&
11547 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11550 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11551 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11552 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11553 else if (key == KSYM_Return)
11554 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11555 else if (key == KSYM_Escape)
11556 DrawLevelText(0, 0, 0, TEXT_END);
11558 else if (button_status == MB_RELEASED)
11560 int id = GADGET_ID_NONE;
11561 int new_element_shift = element_shift;
11567 id = GADGET_ID_SCROLL_LEFT;
11570 id = GADGET_ID_SCROLL_RIGHT;
11573 id = GADGET_ID_SCROLL_UP;
11576 id = GADGET_ID_SCROLL_DOWN;
11579 id = GADGET_ID_SCROLL_LIST_UP;
11580 button = MB_RIGHTBUTTON;
11582 case KSYM_Page_Down:
11583 id = GADGET_ID_SCROLL_LIST_DOWN;
11584 button = MB_RIGHTBUTTON;
11589 element_shift = (key == KSYM_Home ? 0 :
11590 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11592 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11593 GDI_SCROLLBAR_ITEM_POSITION,
11594 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11596 ModifyEditorElementList();
11603 /* this is needed to prevent interference with running "True X-Mouse" */
11604 if (GetKeyModStateFromEvents() & KMOD_Control)
11607 /* check for last or next editor cascade block in element list */
11608 for (i = 0; i < num_editor_elements; i++)
11610 if ((key == KSYM_Insert && i == element_shift) ||
11611 (key == KSYM_Delete && new_element_shift > element_shift))
11614 /* jump to next cascade block (or to start of element list) */
11615 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11616 new_element_shift = i;
11619 if (i < num_editor_elements)
11620 element_shift = new_element_shift;
11622 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11623 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11625 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11626 GDI_SCROLLBAR_ITEM_POSITION,
11627 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11629 ModifyEditorElementList();
11634 if (edit_mode == ED_MODE_DRAWING)
11636 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11638 else if (edit_mode == ED_MODE_INFO)
11640 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11642 else if (edit_mode == ED_MODE_PROPERTIES)
11644 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11646 else /* should never happen */
11648 DrawDrawingWindow();
11649 edit_mode = ED_MODE_DRAWING;
11658 if (id != GADGET_ID_NONE)
11659 ClickOnGadget(level_editor_gadget[id], button);
11660 else if (letter >= '1' && letter <= '3')
11661 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11662 else if (letter == '?')
11663 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11664 else if (letter == '.')
11665 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11666 else if (key == KSYM_Return ||
11667 key == KSYM_space ||
11668 key == setup.shortcut.toggle_pause)
11669 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11671 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11672 if (letter && letter == control_info[i].shortcut)
11673 if (!anyTextGadgetActive())
11674 ClickOnGadget(level_editor_gadget[i], button);
11678 void HandleLevelEditorIdle()
11680 static unsigned int action_delay = 0;
11681 unsigned int action_delay_value = GameFrameDelay;
11682 int xpos = 1, ypos = 2;
11685 if (edit_mode != ED_MODE_PROPERTIES)
11688 if (!DelayReached(&action_delay, action_delay_value))
11691 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11693 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11695 if (gi->mapped && gi->active && gi->selectbox.open)
11699 DrawEditorElementAnimation(SX + xpos * TILEX,
11700 SY + ypos * TILEY + MINI_TILEY / 2);
11702 MarkTileDirty(xpos, ypos);
11703 MarkTileDirty(xpos, ypos + 1);
11705 FrameCounter++; /* increase animation frame counter */
11708 void ClearEditorGadgetInfoText()
11710 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11713 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11715 char infotext[MAX_OUTPUT_LINESIZE + 1];
11716 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11717 int max_infotext_len = getMaxInfoTextLength();
11719 if (gi == NULL || gi->info_text == NULL)
11722 strncpy(infotext, gi->info_text, max_infotext_len);
11723 infotext[max_infotext_len] = '\0';
11725 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11727 int key = control_info[gi->custom_id].shortcut;
11731 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11732 sprintf(shortcut, " ('.' or '%c')", key);
11733 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11734 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11735 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11736 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11737 else /* normal case */
11738 sprintf(shortcut, " ('%s%c')",
11739 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11741 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11742 strcat(infotext, shortcut);
11746 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11749 void HandleEditorGadgetInfoText(void *ptr)
11751 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11753 if (game_status != GAME_MODE_EDITOR)
11756 ClearEditorGadgetInfoText();
11758 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11761 /* misuse this function to delete brush cursor, if needed */
11762 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11763 DeleteBrushFromCursor();
11765 PrintEditorGadgetInfoText(gi);
11768 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11770 static int start_lx, start_ly;
11771 int id = gi->custom_id;
11772 int type_id = gi->custom_type_id;
11773 int sx = gi->event.x;
11774 int sy = gi->event.y;
11775 int lx = sx + level_xpos;
11776 int ly = sy + level_ypos;
11777 int min_sx = 0, min_sy = 0;
11778 int max_sx = gi->drawing.area_xsize - 1;
11779 int max_sy = gi->drawing.area_ysize - 1;
11780 int actual_drawing_function = drawing_function;
11781 int max_infotext_len = getMaxInfoTextLength();
11782 char infotext[MAX_OUTPUT_LINESIZE + 1];
11785 infotext[0] = '\0'; /* start with empty info text */
11787 /* pressed Control key: simulate picking element */
11788 if (GetKeyModState() & KMOD_Control)
11789 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11791 ClearEditorGadgetInfoText();
11793 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11796 /* make sure to stay inside drawing area boundaries */
11797 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11798 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11800 if (id == GADGET_ID_DRAWING_LEVEL)
11804 int min_lx = 0, min_ly = 0;
11805 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11807 /* get positions inside level field */
11808 lx = sx + level_xpos;
11809 ly = sy + level_ypos;
11811 /* make sure to stay inside level field boundaries */
11812 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11813 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11815 /* correct drawing area positions accordingly */
11816 sx = lx - level_xpos;
11817 sy = ly - level_ypos;
11820 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11822 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11824 if (gi->event.type == GD_EVENT_PRESSED)
11830 switch (actual_drawing_function)
11832 case GADGET_ID_SINGLE_ITEMS:
11833 text = "Drawing single items";
11835 case GADGET_ID_CONNECTED_ITEMS:
11836 text = "Drawing connected items";
11838 case GADGET_ID_LINE:
11839 text = "Drawing line";
11841 case GADGET_ID_ARC:
11842 text = "Drawing arc";
11844 case GADGET_ID_TEXT:
11845 text = "Setting text cursor";
11847 case GADGET_ID_RECTANGLE:
11848 text = "Drawing rectangle";
11850 case GADGET_ID_FILLED_BOX:
11851 text = "Drawing filled box";
11853 case GADGET_ID_FLOOD_FILL:
11854 text = "Flood fill";
11856 case GADGET_ID_GRAB_BRUSH:
11857 text = "Grabbing brush";
11859 case GADGET_ID_PICK_ELEMENT:
11860 text = "Picking element";
11864 text = "Drawing position";
11868 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11869 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11871 sprintf(infotext, "%s: %d, %d", text,
11872 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11874 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11875 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11877 sprintf(infotext, "Level position: %d, %d", lx, ly);
11880 /* misuse this function to draw brush cursor, if needed */
11881 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11883 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11884 CopyBrushToCursor(sx, sy);
11886 DeleteBrushFromCursor();
11889 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11891 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11892 int element = drawingarea_info[type_id].value[pos];
11894 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11898 if (id == GADGET_ID_CUSTOM_CONTENT)
11899 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11900 else if (id == GADGET_ID_GROUP_CONTENT)
11901 sprintf(infotext, "group element position: %d", sx + 1);
11902 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11903 id <= GADGET_ID_YAMYAM_CONTENT_7)
11904 sprintf(infotext, "content area %d position: %d, %d",
11905 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11906 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11907 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11908 sprintf(infotext, "content area %d position: %d, %d",
11909 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11910 else if (id == GADGET_ID_ANDROID_CONTENT)
11911 sprintf(infotext, "android element position: %d", sx + 1);
11912 else if (drawingarea_info[type_id].infotext != NULL)
11913 strcpy(infotext, drawingarea_info[type_id].infotext);
11916 infotext[max_infotext_len] = '\0';
11918 if (strlen(infotext) > 0)
11919 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
11922 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
11923 boolean quick_quit)
11925 if (!ask_if_level_has_changed ||
11927 Request("Level has changed! Exit without saving?",
11928 REQ_ASK | REQ_STAY_OPEN))
11930 SetDoorState(DOOR_CLOSE_2);
11933 FadeSkipNextFadeIn();
11935 game_status = GAME_MODE_MAIN;
11937 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
11941 if (!global.use_envelope_request)
11943 CloseDoor(DOOR_CLOSE_1);
11944 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);