#endif
}
+void getGraphicSource_SP(struct GraphicInfo_SP *g_sp,
+ int graphic, int sync_frame, int x, int y)
+{
+#if 0
+ /* currently we get the actual graphic animation frame */
+ int frame = sync_frame;
+#else
+ /* (future implementations may provide a synchronization frame instead) */
+ int frame = getGraphicAnimationFrame(graphic, sync_frame);
+#endif
+
+ getGraphicSource(graphic, frame, &g_sp->bitmap, &g_sp->src_x, &g_sp->src_y);
+}
+
void PlayMenuSoundExt(int sound)
{
if (sound == SND_UNDEFINED)