return gfx.font_bitmap_info[font_bitmap_id].height;
}
+boolean getFontChar(int font_nr, char c, int *src_x, int *src_y)
+{
+ int font_bitmap_id = gfx.select_font_function(font_nr);
+ struct FontBitmapInfo *font = &gfx.font_bitmap_info[font_bitmap_id];
+
+ if ((c >= 32 && c <= 95) || c == '°' || c == '´' || c == '|')
+ {
+ *src_x = font->src_x + ((c - 32) % FONT_CHARS_PER_LINE) * font->width;
+ *src_y = font->src_y + ((c - 32) / FONT_CHARS_PER_LINE) * font->height;
+
+ /* map '°' and 'TM' signs and cursor */
+ if (c == '°' || c == '´' || c == '|')
+ {
+ *src_x = font->src_x + FONT_CHARS_PER_LINE * font->width;
+ *src_y = font->src_y + (c == '°' ? 1 : c == '´' ? 2 : 3) * font->height;
+ }
+
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
void DrawInitText(char *text, int ypos, int font_nr)
{
if (window &&
int font_bitmap_id = gfx.select_font_function(font_nr);
struct FontBitmapInfo *font = &gfx.font_bitmap_info[font_bitmap_id];
boolean print_inverse = FALSE;
+ boolean print_inverse_cursor = FALSE;
+ int src_x, src_y;
if (font->bitmap == NULL)
return;
if (c == '~')
{
print_inverse = TRUE;
+ if (strlen(text) == 1)
+ print_inverse_cursor = TRUE;
+
continue;
}
else if (c == '\\') /* bad luck ... */
c = '/';
+#if 1
+ if (getFontChar(font_nr, c, &src_x, &src_y))
+ {
+#else
if ((c >= 32 && c <= 95) || c == '°' || c == '´' || c == '|')
{
int src_x= font->src_x + ((c - 32) % FONT_CHARS_PER_LINE) * font->width;
src_x = font->src_x + FONT_CHARS_PER_LINE * font->width;
src_y = font->src_y + (c == '°' ? 1 : c == '´' ? 2 : 3) * font->height;
}
+#endif
if (print_inverse) /* special mode for text gadgets */
{
/* first step: draw solid colored rectangle (use "cursor" character) */
- BlitBitmap(font->bitmap, dst_bitmap,
- font->src_x + FONT_CHARS_PER_LINE * font->width,
- font->src_y + 3 * font->height,
- font->width, font->height, dst_x, dst_y);
+ if (print_inverse_cursor)
+ BlitBitmap(font->bitmap, dst_bitmap,
+ font->src_x + FONT_CHARS_PER_LINE * font->width,
+ font->src_y + 3 * font->height,
+ font->width, font->height, dst_x, dst_y);
/* second step: draw masked black rectangle (use "space" character) */
SetClipOrigin(font->bitmap, font->bitmap->stored_clip_gc,