void InitGfxOtherSettings(void)
{
gfx.cursor_mode = CURSOR_DEFAULT;
+ gfx.cursor_mode_override = CURSOR_UNDEFINED;
+ gfx.cursor_mode_final = gfx.cursor_mode;
+
gfx.mouse_x = 0;
gfx.mouse_y = 0;
}
static struct MouseCursorInfo *cursor_none = NULL;
static struct MouseCursorInfo *cursor_playfield = NULL;
struct MouseCursorInfo *cursor_new;
+ int mode_final = mode;
if (cursor_none == NULL)
cursor_none = get_cursor_from_image(cursor_image_none);
if (cursor_playfield == NULL)
cursor_playfield = get_cursor_from_image(cursor_image_playfield);
- cursor_new = (mode == CURSOR_DEFAULT ? NULL :
- mode == CURSOR_NONE ? cursor_none :
- mode == CURSOR_PLAYFIELD ? cursor_playfield : NULL);
+ if (gfx.cursor_mode_override != CURSOR_UNDEFINED)
+ mode_final = gfx.cursor_mode_override;
+
+ cursor_new = (mode_final == CURSOR_DEFAULT ? NULL :
+ mode_final == CURSOR_NONE ? cursor_none :
+ mode_final == CURSOR_PLAYFIELD ? cursor_playfield : NULL);
SDLSetMouseCursor(cursor_new);
gfx.cursor_mode = mode;
+ gfx.cursor_mode_final = mode_final;
}