Stage.ScrollTowards = &DDScrollBuffer_ScrollTowards;
Stage.SoftScrollTo = &DDScrollBuffer_SoftScrollTo;
- StretchedSprites.BltEx = &DDSpriteBuffer_BltEx;
+ StretchedSprites.BltEx = &DDSpriteBuffer_BltEx;
+ StretchedSprites.BltImg = &DDSpriteBuffer_BltImg;
}
static void init_global_values()