added fast uncovering of native BD games when started from editor
[rocksndiamonds.git] / src / game_bd / main_bd.c
index f69f440e25ba8bdec0269a6d7b12fecc2c669df1..06ecfd0458fa7cea799a9fe044236b56122a75b9 100644 (file)
@@ -356,8 +356,10 @@ void InitGameEngine_BD(void)
   // when skipping uncovering, continue with uncovered playfield
   if (setup.bd_skip_uncovering)
     game_bd.game->state_counter = GAME_INT_UNCOVER_ALL + 1;
+  else if (isLevelEditorTestGame())
+    game_bd.game->state_counter = GAME_INT_UNCOVER_ALL - 8;
 
-  if (setup.bd_skip_uncovering)
+  if (setup.bd_skip_uncovering || isLevelEditorTestGame())
     gd_scroll(game_bd.game, TRUE, TRUE);
 
   ClearRectangle(gd_screen_bitmap, 0, 0, SXSIZE, SYSIZE);