OpenDoor(DOOR_OPEN_ALL);
if (setup.sound_music)
- PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
+ PlayMusic(background_loop[level_nr % num_bg_loops]);
KeyboardAutoRepeatOff();
if (setup.sound_music)
{
setup.sound_music = FALSE;
- FadeSound(background_loop[level_nr % num_bg_loops]);
+ FadeMusic();
}
else if (audio.loops_available)
{
setup.sound = setup.sound_music = TRUE;
- PlaySoundLoop(background_loop[level_nr % num_bg_loops]);
+ PlayMusic(background_loop[level_nr % num_bg_loops]);
}
break;