static unsigned int special_cursor_delay_value = 1000;
static boolean virtual_button_pressed = FALSE;
+static boolean stop_processing_events = FALSE;
// forward declarations for internal use
return FALSE;
}
+void StopProcessingEvents(void)
+{
+ stop_processing_events = TRUE;
+}
+
static void HandleEvents(void)
{
Event event;
ResetDelayCounter(&event_frame_delay);
+ stop_processing_events = FALSE;
+
while (NextValidEvent(&event))
{
switch (event.type)
// do not handle events for longer than standard frame delay period
if (DelayReached(&event_frame_delay, event_frame_delay_value))
break;
+
+ // do not handle any further events if triggered by a special flag
+ if (stop_processing_events)
+ break;
}
}