1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // https://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
12 #include "libgame/libgame.h"
22 #define DEBUG_TAPE_WHEN_PLAYING FALSE
24 // tape button identifiers
25 #define TAPE_CTRL_ID_EJECT 0
26 #define TAPE_CTRL_ID_EXTRA 1
27 #define TAPE_CTRL_ID_STOP 2
28 #define TAPE_CTRL_ID_PAUSE 3
29 #define TAPE_CTRL_ID_RECORD 4
30 #define TAPE_CTRL_ID_PLAY 5
31 #define TAPE_CTRL_ID_INSERT_SOLUTION 6
32 #define TAPE_CTRL_ID_PLAY_SOLUTION 7
34 #define NUM_TAPE_BUTTONS 8
36 // values for tape handling
37 #define TAPE_PAUSE_SECONDS_BEFORE_DEATH 5
39 // forward declaration for internal use
40 static void HandleTapeButtons(struct GadgetInfo *);
41 static void TapeStopWarpForward(void);
42 static float GetTapeLengthSecondsFloat(void);
44 static struct GadgetInfo *tape_gadget[NUM_TAPE_BUTTONS];
47 // ============================================================================
48 // video tape definitions
49 // ============================================================================
51 #define VIDEO_INFO_OFF (VIDEO_STATE_DATE_OFF | \
52 VIDEO_STATE_TIME_OFF | \
53 VIDEO_STATE_FRAME_OFF)
54 #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \
55 VIDEO_STATE_REC_OFF | \
56 VIDEO_STATE_PAUSE_OFF | \
57 VIDEO_STATE_FFWD_OFF | \
58 VIDEO_STATE_WARP_OFF | \
59 VIDEO_STATE_WARP2_OFF | \
60 VIDEO_STATE_PBEND_OFF | \
61 VIDEO_STATE_1STEP_OFF)
62 #define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \
63 VIDEO_PRESS_REC_OFF | \
64 VIDEO_PRESS_PAUSE_OFF | \
65 VIDEO_PRESS_STOP_OFF | \
66 VIDEO_PRESS_EJECT_OFF)
67 #define VIDEO_ALL_OFF (VIDEO_INFO_OFF | \
71 #define VIDEO_INFO_ON (VIDEO_STATE_DATE_ON | \
72 VIDEO_STATE_TIME_ON | \
74 #define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \
75 VIDEO_STATE_REC_ON | \
76 VIDEO_STATE_PAUSE_ON | \
77 VIDEO_STATE_FFWD_ON | \
78 VIDEO_STATE_WARP_ON | \
79 VIDEO_STATE_WARP2_ON | \
80 VIDEO_STATE_PBEND_ON | \
82 #define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \
83 VIDEO_PRESS_REC_ON | \
84 VIDEO_PRESS_PAUSE_ON | \
85 VIDEO_PRESS_STOP_ON | \
87 #define VIDEO_ALL_ON (VIDEO_INFO_ON | \
91 #define VIDEO_INFO (VIDEO_INFO_ON | VIDEO_INFO_OFF)
92 #define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF)
93 #define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF)
94 #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF)
96 #define NUM_TAPE_FUNCTIONS 11
97 #define NUM_TAPE_FUNCTION_PARTS 2
98 #define NUM_TAPE_FUNCTION_STATES 2
101 // ============================================================================
102 // video display functions
103 // ============================================================================
105 static void DrawVideoDisplay_Graphics(unsigned int state, unsigned int value)
114 video_pos[NUM_TAPE_FUNCTIONS][NUM_TAPE_FUNCTION_PARTS] =
117 { IMG_GFX_TAPE_LABEL_PLAY, &tape.label.play },
118 { IMG_GFX_TAPE_SYMBOL_PLAY, &tape.symbol.play },
121 { IMG_GFX_TAPE_LABEL_RECORD, &tape.label.record },
122 { IMG_GFX_TAPE_SYMBOL_RECORD, &tape.symbol.record },
125 { IMG_GFX_TAPE_LABEL_PAUSE, &tape.label.pause },
126 { IMG_GFX_TAPE_SYMBOL_PAUSE, &tape.symbol.pause },
129 { IMG_GFX_TAPE_LABEL_DATE, &tape.label.date },
133 { IMG_GFX_TAPE_LABEL_TIME, &tape.label.time },
137 // (no label for displaying optional frame)
142 { IMG_GFX_TAPE_LABEL_FAST_FORWARD, &tape.label.fast_forward },
143 { IMG_GFX_TAPE_SYMBOL_FAST_FORWARD, &tape.symbol.fast_forward },
146 { IMG_GFX_TAPE_LABEL_WARP_FORWARD, &tape.label.warp_forward },
147 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD, &tape.symbol.warp_forward },
150 { IMG_GFX_TAPE_LABEL_WARP_FORWARD_BLIND, &tape.label.warp_forward_blind},
151 { IMG_GFX_TAPE_SYMBOL_WARP_FORWARD_BLIND, &tape.symbol.warp_forward_blind},
154 { IMG_GFX_TAPE_LABEL_PAUSE_BEFORE_END, &tape.label.pause_before_end },
155 { IMG_GFX_TAPE_SYMBOL_PAUSE_BEFORE_END, &tape.symbol.pause_before_end },
158 { IMG_GFX_TAPE_LABEL_SINGLE_STEP, &tape.label.single_step },
159 { IMG_GFX_TAPE_SYMBOL_SINGLE_STEP, &tape.symbol.single_step },
163 for (k = 0; k < NUM_TAPE_FUNCTION_STATES; k++) // on or off states
165 for (i = 0; i < NUM_TAPE_FUNCTIONS; i++) // record, play, ...
167 for (j = 0; j < NUM_TAPE_FUNCTION_PARTS; j++) // label or symbol
169 int graphic = video_pos[i][j].graphic;
170 struct XY *pos = video_pos[i][j].pos;
177 if (state & (1 << (i * 2 + k)))
179 struct GraphicInfo *gfx_bg = &graphic_info[IMG_BACKGROUND_TAPE];
180 struct GraphicInfo *gfx = &graphic_info[graphic];
184 (j == 0 ? VIDEO_DISPLAY_SYMBOL_ONLY : VIDEO_DISPLAY_LABEL_ONLY);
186 if (value == skip_value)
191 gd_bitmap = gfx->bitmap;
197 gd_bitmap = gfx_bg->bitmap;
198 gd_x = gfx_bg->src_x + pos->x;
199 gd_y = gfx_bg->src_y + pos->y;
202 // some tape graphics may be undefined -- only draw if defined
203 if (gd_bitmap != NULL)
204 BlitBitmap(gd_bitmap, drawto, gd_x, gd_y, gfx->width, gfx->height,
205 VX + pos->x, VY + pos->y);
207 redraw_mask |= REDRAW_DOOR_2;
215 #define DATETIME_NONE (0)
217 #define DATETIME_DATE_YYYY (1 << 0)
218 #define DATETIME_DATE_YY (1 << 1)
219 #define DATETIME_DATE_MON (1 << 2)
220 #define DATETIME_DATE_MM (1 << 3)
221 #define DATETIME_DATE_DD (1 << 4)
223 #define DATETIME_TIME_HH (1 << 5)
224 #define DATETIME_TIME_MIN (1 << 6)
225 #define DATETIME_TIME_MM (1 << 7)
226 #define DATETIME_TIME_SS (1 << 8)
228 #define DATETIME_FRAME (1 << 9)
230 #define DATETIME_XOFFSET_1 (1 << 10)
231 #define DATETIME_XOFFSET_2 (1 << 11)
233 #define DATETIME_DATE (DATETIME_DATE_YYYY | \
235 DATETIME_DATE_MON | \
239 #define DATETIME_TIME (DATETIME_TIME_HH | \
240 DATETIME_TIME_MIN | \
244 #define MAX_DATETIME_STRING_SIZE 32
246 static void DrawVideoDisplay_DateTime(unsigned int state, unsigned int value)
250 static char *month_shortnames[] =
268 struct TextPosInfo *pos;
273 { &tape.text.date, DATETIME_DATE_DD },
274 { &tape.text.date, DATETIME_DATE_MON | DATETIME_XOFFSET_1 },
275 { &tape.text.date, DATETIME_DATE_YY | DATETIME_XOFFSET_2 },
276 { &tape.text.date_yyyy, DATETIME_DATE_YYYY },
277 { &tape.text.date_yy, DATETIME_DATE_YY },
278 { &tape.text.date_mon, DATETIME_DATE_MON },
279 { &tape.text.date_mm, DATETIME_DATE_MM },
280 { &tape.text.date_dd, DATETIME_DATE_DD },
282 { &tape.text.time, DATETIME_TIME_MIN },
283 { &tape.text.time, DATETIME_TIME_SS | DATETIME_XOFFSET_1 },
284 { &tape.text.time_hh, DATETIME_TIME_HH },
285 { &tape.text.time_mm, DATETIME_TIME_MM },
286 { &tape.text.time_ss, DATETIME_TIME_SS },
288 { &tape.text.frame, DATETIME_FRAME },
290 { NULL, DATETIME_NONE },
293 for (i = 0; datetime_info[i].pos != NULL; i++)
295 struct TextPosInfo *pos = datetime_info[i].pos;
296 int type = datetime_info[i].type;
303 xpos = VX + pos->x + (type & DATETIME_XOFFSET_1 ? pos->xoffset :
304 type & DATETIME_XOFFSET_2 ? pos->xoffset2 : 0);
307 if ((type & DATETIME_DATE) && (state & VIDEO_STATE_DATE_ON))
309 char s[MAX_DATETIME_STRING_SIZE];
310 int year2 = value / 10000;
311 int year4 = (year2 < 70 ? 2000 + year2 : 1900 + year2);
312 int month_index = (value / 100) % 100;
313 int month = month_index + 1;
314 int day = value % 100;
316 strcpy(s, (type & DATETIME_DATE_YYYY ? int2str(year4, 4) :
317 type & DATETIME_DATE_YY ? int2str(year2, 2) :
318 type & DATETIME_DATE_MON ? month_shortnames[month_index] :
319 type & DATETIME_DATE_MM ? int2str(month, 2) :
320 type & DATETIME_DATE_DD ? int2str(day, 2) : ""));
322 DrawText(xpos, ypos, s, pos->font);
324 else if ((type & DATETIME_TIME) && (state & VIDEO_STATE_TIME_ON))
326 char s[MAX_DATETIME_STRING_SIZE];
327 int hh = (value / 3600) % 100;
328 int min = value / 60;
329 int mm = (value / 60) % 60;
332 strcpy(s, (type & DATETIME_TIME_HH ? int2str(hh, 2) :
333 type & DATETIME_TIME_MIN ? int2str(min, 2) :
334 type & DATETIME_TIME_MM ? int2str(mm, 2) :
335 type & DATETIME_TIME_SS ? int2str(ss, 2) : ""));
337 DrawText(xpos, ypos, s, pos->font);
339 else if ((type & DATETIME_FRAME) && (state & VIDEO_STATE_FRAME_ON))
341 DrawText(xpos, ypos, int2str(value, pos->size), pos->font);
346 void DrawVideoDisplay(unsigned int state, unsigned int value)
348 DrawVideoDisplay_Graphics(state, value);
349 DrawVideoDisplay_DateTime(state, value);
352 static void DrawVideoDisplayLabel(unsigned int state)
354 DrawVideoDisplay(state, VIDEO_DISPLAY_LABEL_ONLY);
357 static void DrawVideoDisplaySymbol(unsigned int state)
359 DrawVideoDisplay(state, VIDEO_DISPLAY_SYMBOL_ONLY);
362 static void DrawVideoDisplayCurrentState(void)
366 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
369 state |= VIDEO_STATE_PAUSE_ON;
373 state |= VIDEO_STATE_REC_ON;
375 if (tape.single_step)
376 state |= VIDEO_STATE_1STEP_ON;
378 else if (tape.playing)
380 state |= VIDEO_STATE_PLAY_ON;
384 if (tape.deactivate_display)
385 state |= VIDEO_STATE_WARP2_ON;
386 else if (tape.warp_forward)
387 state |= VIDEO_STATE_WARP_ON;
388 else if (tape.fast_forward)
389 state |= VIDEO_STATE_FFWD_ON;
391 if (tape.pause_before_end)
392 state |= VIDEO_STATE_PBEND_ON;
396 // draw labels and symbols separately to prevent labels overlapping symbols
397 DrawVideoDisplayLabel(state);
398 DrawVideoDisplaySymbol(state);
401 void DrawCompleteVideoDisplay(void)
403 struct GraphicInfo *g_tape = &graphic_info[IMG_BACKGROUND_TAPE];
405 // draw tape background
406 BlitBitmap(g_tape->bitmap, drawto, g_tape->src_x, g_tape->src_y,
407 gfx.vxsize, gfx.vysize, gfx.vx, gfx.vy);
409 // draw tape buttons (forced)
410 RedrawOrRemapTapeButtons();
412 DrawVideoDisplay(VIDEO_ALL_OFF, 0);
416 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
417 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
418 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
419 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
422 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
424 else if (tape.playing)
426 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
427 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
428 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
429 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
432 DrawVideoDisplay(VIDEO_STATE_PAUSE_ON, 0);
434 else if (tape.date && tape.length)
436 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
437 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
438 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
441 BlitBitmap(drawto, bitmap_db_door_2, gfx.vx, gfx.vy, gfx.vxsize, gfx.vysize,
445 void TapeDeactivateDisplayOn(void)
447 SetDrawDeactivationMask(REDRAW_FIELD);
448 audio.sound_deactivated = TRUE;
451 void TapeDeactivateDisplayOff(boolean redraw_display)
453 SetDrawDeactivationMask(REDRAW_NONE);
454 audio.sound_deactivated = FALSE;
459 DrawGameDoorValues();
464 // ============================================================================
465 // tape logging functions
466 // ============================================================================
468 static void PrintTapeReplayProgress(boolean replay_finished)
470 static unsigned int counter_last = -1;
471 unsigned int counter = Counter();
472 unsigned int counter_seconds = counter / 1000;
474 if (!replay_finished)
476 unsigned int counter_delay = 50;
478 if (counter > counter_last + counter_delay)
481 PrintNoLog("Level %03d [%02d:%02d]: [%02d:%02d] - playing tape ... ",
482 level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
483 TapeTime / 60, TapeTime % 60);
485 counter_last = counter;
490 float tape_length_seconds = GetTapeLengthSecondsFloat();
493 Print("Level %03d [%02d:%02d]: (%02d:%02d.%03d / %.2f %%) - %s.\n",
494 level_nr, tape.length_seconds / 60, tape.length_seconds % 60,
495 counter_seconds / 60, counter_seconds % 60, counter % 1000,
496 (float)counter / tape_length_seconds / 10,
497 tape.auto_play_level_solved ? "solved" : "NOT SOLVED");
504 // ============================================================================
505 // tape control functions
506 // ============================================================================
508 void TapeSetDateFromEpochSeconds(time_t epoch_seconds)
510 struct tm *lt = localtime(&epoch_seconds);
512 tape.date = 10000 * (lt->tm_year % 100) + 100 * lt->tm_mon + lt->tm_mday;
515 void TapeSetDateFromNow(void)
517 TapeSetDateFromEpochSeconds(time(NULL));
526 tape.length_frames = 0;
527 tape.length_seconds = 0;
529 if (leveldir_current)
530 setString(&tape.level_identifier, leveldir_current->identifier);
532 tape.level_nr = level_nr;
533 tape.pos[tape.counter].delay = 0;
536 tape.random_seed = InitRND(level.random_seed);
538 tape.file_version = FILE_VERSION_ACTUAL;
539 tape.game_version = GAME_VERSION_ACTUAL;
540 tape.engine_version = level.game_version;
542 TapeSetDateFromNow();
544 for (i = 0; i < MAX_PLAYERS; i++)
545 tape.player_participates[i] = FALSE;
547 tape.centered_player_nr_next = -1;
548 tape.set_centered_player = FALSE;
550 // set flags for game actions to default values (may be overwritten later)
551 tape.use_key_actions = TRUE;
552 tape.use_mouse_actions = FALSE;
555 static void TapeRewind(void)
558 tape.delay_played = 0;
559 tape.pause_before_end = FALSE;
560 tape.recording = FALSE;
561 tape.playing = FALSE;
562 tape.fast_forward = FALSE;
563 tape.warp_forward = FALSE;
564 tape.deactivate_display = FALSE;
565 tape.auto_play = (global.autoplay_leveldir != NULL);
566 tape.auto_play_level_solved = FALSE;
567 tape.quick_resume = FALSE;
568 tape.single_step = FALSE;
570 tape.centered_player_nr_next = -1;
571 tape.set_centered_player = FALSE;
573 InitRND(tape.random_seed);
576 static void TapeSetRandomSeed(int random_seed)
578 tape.random_seed = InitRND(random_seed);
581 void TapeStartRecording(int random_seed)
583 if (!TAPE_IS_STOPPED(tape))
588 TapeSetRandomSeed(random_seed);
590 tape.recording = TRUE;
592 DrawVideoDisplay(VIDEO_STATE_REC_ON, 0);
593 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
594 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
595 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
599 SetDrawDeactivationMask(REDRAW_NONE);
600 audio.sound_deactivated = FALSE;
602 // required here to update video display if tape door is closed
603 if (GetDoorState() & DOOR_CLOSE_2)
604 OpenDoor(GetDoorState() | DOOR_NO_DELAY | DOOR_FORCE_REDRAW);
607 static void TapeStartGameRecording(void)
609 StartGameActions(network.enabled, TRUE, level.random_seed);
612 static void TapeAppendRecording(void)
614 if (!tape.playing || !tape.pausing)
618 tape.playing = FALSE;
619 tape.fast_forward = FALSE;
620 tape.warp_forward = FALSE;
621 tape.pause_before_end = FALSE;
622 tape.deactivate_display = FALSE;
625 tape.recording = TRUE;
628 // set current delay (for last played move)
629 tape.pos[tape.counter].delay = tape.delay_played;
632 TapeSetDateFromNow();
634 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
635 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF | VIDEO_STATE_REC_ON, 0);
637 UpdateAndDisplayGameControlValues();
640 void TapeHaltRecording(void)
644 // initialize delay for next tape entry (to be able to continue recording)
645 if (tape.counter < MAX_TAPE_LEN)
646 tape.pos[tape.counter].delay = 0;
648 tape.length = tape.counter;
649 tape.length_frames = GetTapeLengthFrames();
650 tape.length_seconds = GetTapeLengthSeconds();
653 void TapeStopRecording(void)
658 tape.recording = FALSE;
659 tape.pausing = FALSE;
661 DrawVideoDisplay(VIDEO_STATE_REC_OFF, 0);
662 MapTapeEjectButton();
665 boolean TapeAddAction(byte action[MAX_TAPE_ACTIONS])
669 if (tape.pos[tape.counter].delay > 0) // already stored action
671 boolean changed_events = FALSE;
673 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
674 if (tape.pos[tape.counter].action[i] != action[i])
675 changed_events = TRUE;
677 if (changed_events || tape.pos[tape.counter].delay >= 255)
679 if (tape.counter >= MAX_TAPE_LEN - 1)
683 tape.pos[tape.counter].delay = 0;
686 tape.pos[tape.counter].delay++;
689 if (tape.pos[tape.counter].delay == 0) // store new action
691 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
692 tape.pos[tape.counter].action[i] = action[i];
694 tape.pos[tape.counter].delay++;
700 void TapeRecordAction(byte action_raw[MAX_TAPE_ACTIONS])
702 byte action[MAX_TAPE_ACTIONS];
705 if (!tape.recording) // (record action even when tape is paused)
708 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
709 action[i] = action_raw[i];
711 if (tape.use_key_actions && tape.set_centered_player)
713 for (i = 0; i < MAX_PLAYERS; i++)
714 if (tape.centered_player_nr_next == i ||
715 tape.centered_player_nr_next == -1)
716 action[i] |= KEY_SET_FOCUS;
718 tape.set_centered_player = FALSE;
721 if (!TapeAddAction(action))
725 void TapeTogglePause(boolean toggle_mode)
727 if (tape.playing && tape.pausing && (toggle_mode & TAPE_TOGGLE_PLAY_PAUSE))
729 // continue playing in normal mode
730 tape.fast_forward = FALSE;
731 tape.warp_forward = FALSE;
732 tape.deactivate_display = FALSE;
734 tape.pause_before_end = FALSE;
737 tape.pausing = !tape.pausing;
739 if (tape.single_step && (toggle_mode & TAPE_TOGGLE_MANUAL))
740 tape.single_step = FALSE;
742 DrawVideoDisplayCurrentState();
744 if (tape.deactivate_display)
747 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
749 TapeDeactivateDisplayOn();
752 if (tape.quick_resume)
754 tape.quick_resume = FALSE;
756 TapeStopWarpForward();
757 TapeAppendRecording();
759 if (!CheckEngineSnapshotSingle())
760 SaveEngineSnapshotSingle();
762 // restart step/move snapshots after quick loading tape
763 SaveEngineSnapshotToListInitial();
765 // do not map undo/redo buttons after quick loading tape
769 if (game_status == GAME_MODE_PLAYING)
771 if (setup.show_snapshot_buttons && CheckEngineSnapshotList())
774 MapUndoRedoButtons();
775 else if (!tape.single_step)
776 UnmapUndoRedoButtons();
779 ModifyPauseButtons();
783 void TapeStartPlaying(void)
785 if (TAPE_IS_EMPTY(tape))
788 if (!TAPE_IS_STOPPED(tape))
795 DrawVideoDisplay(VIDEO_STATE_PLAY_ON, 0);
796 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
797 DrawVideoDisplay(VIDEO_STATE_TIME_ON, 0);
798 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, 0);
802 SetDrawDeactivationMask(REDRAW_NONE);
803 audio.sound_deactivated = FALSE;
806 static void TapeStartGamePlaying(void)
813 void TapeStopPlaying(void)
815 tape.playing = FALSE;
816 tape.pausing = FALSE;
818 if (tape.warp_forward)
819 TapeStopWarpForward();
821 DrawVideoDisplay(VIDEO_STATE_PLAY_OFF, 0);
822 MapTapeEjectButton();
825 byte *TapePlayAction(void)
827 int update_delay = FRAMES_PER_SECOND / 2;
828 boolean update_video_display = (FrameCounter % update_delay == 0);
829 boolean update_draw_label_on = ((FrameCounter / update_delay) % 2 == 1);
830 static byte action[MAX_TAPE_ACTIONS];
833 if (!tape.playing || tape.pausing)
836 if (tape.pause_before_end) // stop some seconds before end of tape
838 if (TapeTime > tape.length_seconds - TAPE_PAUSE_SECONDS_BEFORE_DEATH)
840 TapeStopWarpForward();
841 TapeTogglePause(TAPE_TOGGLE_MANUAL);
847 if (tape.counter >= tape.length) // end of tape reached
849 if (tape.warp_forward && !tape.auto_play)
851 TapeStopWarpForward();
852 TapeTogglePause(TAPE_TOGGLE_MANUAL);
862 if (update_video_display && !tape.deactivate_display)
866 if (tape.warp_forward)
867 state |= VIDEO_STATE_WARP(update_draw_label_on);
868 else if (tape.fast_forward)
869 state |= VIDEO_STATE_FFWD(update_draw_label_on);
871 if (tape.pause_before_end)
872 state |= VIDEO_STATE_PBEND(update_draw_label_on);
874 // draw labels and symbols separately to prevent labels overlapping symbols
875 DrawVideoDisplayLabel(state);
876 DrawVideoDisplaySymbol(state);
879 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
880 action[i] = tape.pos[tape.counter].action[i];
882 #if DEBUG_TAPE_WHEN_PLAYING
883 printf("%05d", FrameCounter);
884 for (i = 0; i < MAX_TAPE_ACTIONS; i++)
885 printf(" %08x", action[i]);
889 tape.set_centered_player = FALSE;
890 tape.centered_player_nr_next = -999;
892 if (tape.use_key_actions)
894 for (i = 0; i < MAX_PLAYERS; i++)
896 if (action[i] & KEY_SET_FOCUS)
898 tape.set_centered_player = TRUE;
899 tape.centered_player_nr_next =
900 (tape.centered_player_nr_next == -999 ? i : -1);
903 action[i] &= ~KEY_SET_FOCUS;
908 if (tape.delay_played >= tape.pos[tape.counter].delay)
911 tape.delay_played = 0;
915 PrintTapeReplayProgress(FALSE);
923 TapeTogglePause(TAPE_TOGGLE_MANUAL);
928 DrawVideoDisplay(VIDEO_STATE_OFF, 0);
930 if (tape.date && tape.length)
932 DrawVideoDisplay(VIDEO_STATE_DATE_ON, tape.date);
933 DrawVideoDisplay(VIDEO_STATE_TIME_ON, tape.length_seconds);
934 DrawVideoDisplay(VIDEO_STATE_FRAME_ON, tape.length_frames);
938 unsigned int GetTapeLengthFrames(void)
940 unsigned int tape_length_frames = 0;
943 if (TAPE_IS_EMPTY(tape))
946 for (i = 0; i < tape.length; i++)
947 tape_length_frames += tape.pos[i].delay;
949 return tape_length_frames;
952 unsigned int GetTapeLengthSeconds(void)
954 return (GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
957 static float GetTapeLengthSecondsFloat(void)
959 return ((float)GetTapeLengthFrames() * GAME_FRAME_DELAY / 1000);
962 static void TapeStartWarpForward(int mode)
964 tape.fast_forward = (mode & AUTOPLAY_FFWD);
965 tape.warp_forward = (mode & AUTOPLAY_WARP);
966 tape.deactivate_display = (mode & AUTOPLAY_WARP_NO_DISPLAY);
968 tape.pausing = FALSE;
970 if (tape.deactivate_display)
971 TapeDeactivateDisplayOn();
973 DrawVideoDisplayCurrentState();
976 static void TapeStopWarpForward(void)
978 tape.fast_forward = FALSE;
979 tape.warp_forward = FALSE;
980 tape.deactivate_display = FALSE;
982 tape.pause_before_end = FALSE;
984 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
986 DrawVideoDisplayCurrentState();
989 static void TapeSingleStep(void)
995 TapeTogglePause(TAPE_TOGGLE_MANUAL);
997 tape.single_step = !tape.single_step;
999 DrawVideoDisplay(VIDEO_STATE_1STEP(tape.single_step), 0);
1002 void TapeQuickSave(void)
1004 if (game_status == GAME_MODE_MAIN)
1006 Request("No game that can be saved!", REQ_CONFIRM);
1011 if (game_status != GAME_MODE_PLAYING)
1015 TapeHaltRecording(); // prepare tape for saving on-the-fly
1017 if (TAPE_IS_EMPTY(tape))
1019 Request("No tape that can be saved!", REQ_CONFIRM);
1024 if (SaveTapeChecked(tape.level_nr))
1025 SaveEngineSnapshotSingle();
1028 void TapeQuickLoad(void)
1030 char *filename = getTapeFilename(level_nr);
1032 if (!fileExists(filename))
1034 Request("No tape for this level!", REQ_CONFIRM);
1039 if (tape.recording && !Request("Stop recording and load tape?",
1040 REQ_ASK | REQ_STAY_CLOSED))
1042 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1047 if (game_status != GAME_MODE_PLAYING && game_status != GAME_MODE_MAIN)
1050 if (CheckEngineSnapshotSingle())
1052 TapeStartGamePlaying();
1054 LoadEngineSnapshotSingle();
1056 DrawCompleteVideoDisplay();
1058 tape.playing = TRUE;
1059 tape.pausing = TRUE;
1061 TapeStopWarpForward();
1062 TapeAppendRecording();
1064 // restart step/move snapshots after quick loading tape
1065 SaveEngineSnapshotToListInitial();
1067 if (FrameCounter > 0)
1076 if (!TAPE_IS_EMPTY(tape))
1078 TapeStartGamePlaying();
1079 TapeStartWarpForward(AUTOPLAY_MODE_WARP_NO_DISPLAY);
1081 tape.quick_resume = TRUE;
1083 else // this should not happen (basically checked above)
1085 int reopen_door = (game_status == GAME_MODE_PLAYING ? REQ_REOPEN : 0);
1087 Request("No tape for this level!", REQ_CONFIRM | reopen_door);
1091 boolean hasSolutionTape(void)
1093 boolean tape_file_exists = fileExists(getSolutionTapeFilename(level_nr));
1094 boolean level_has_tape = (level.game_engine_type == GAME_ENGINE_TYPE_SP &&
1095 level.native_sp_level->demo.is_available);
1097 return (tape_file_exists || level_has_tape);
1100 boolean InsertSolutionTape(void)
1102 if (!hasSolutionTape())
1104 Request("No solution tape for this level!", REQ_CONFIRM);
1109 if (!TAPE_IS_STOPPED(tape))
1112 // if tape recorder already contains a tape, remove it without asking
1115 LoadSolutionTape(level_nr);
1117 DrawCompleteVideoDisplay();
1119 if (TAPE_IS_EMPTY(tape))
1121 Request("Loading solution tape for this level failed!", REQ_CONFIRM);
1129 boolean PlaySolutionTape(void)
1131 if (!InsertSolutionTape())
1134 TapeStartGamePlaying();
1140 // ----------------------------------------------------------------------------
1141 // tape autoplay functions
1142 // ----------------------------------------------------------------------------
1144 void AutoPlayTape(void)
1146 static LevelDirTree *autoplay_leveldir = NULL;
1147 static boolean autoplay_initialized = FALSE;
1148 static int autoplay_level_nr = -1;
1149 static int num_levels_played = 0;
1150 static int num_levels_solved = 0;
1151 static int num_tape_missing = 0;
1152 static boolean level_failed[MAX_TAPES_PER_SET];
1155 if (autoplay_initialized)
1157 // just finished auto-playing tape
1158 PrintTapeReplayProgress(TRUE);
1160 num_levels_played++;
1162 if (tape.auto_play_level_solved)
1163 num_levels_solved++;
1164 else if (level_nr >= 0 && level_nr < MAX_TAPES_PER_SET)
1165 level_failed[level_nr] = TRUE;
1169 DrawCompleteVideoDisplay();
1171 audio.sound_enabled = FALSE;
1172 setup.engine_snapshot_mode = getStringCopy(STR_SNAPSHOT_MODE_OFF);
1174 autoplay_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1175 global.autoplay_leveldir);
1177 if (autoplay_leveldir == NULL)
1178 Error(ERR_EXIT, "no such level identifier: '%s'",
1179 global.autoplay_leveldir);
1181 leveldir_current = autoplay_leveldir;
1183 if (autoplay_leveldir->first_level < 0)
1184 autoplay_leveldir->first_level = 0;
1185 if (autoplay_leveldir->last_level >= MAX_TAPES_PER_SET)
1186 autoplay_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1188 autoplay_level_nr = autoplay_leveldir->first_level;
1191 Print("Automatically playing level tapes\n");
1193 Print("Level series identifier: '%s'\n", autoplay_leveldir->identifier);
1194 Print("Level series name: '%s'\n", autoplay_leveldir->name);
1195 Print("Level series author: '%s'\n", autoplay_leveldir->author);
1196 Print("Number of levels: %d\n", autoplay_leveldir->levels);
1200 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1201 level_failed[i] = FALSE;
1203 autoplay_initialized = TRUE;
1206 while (autoplay_level_nr <= autoplay_leveldir->last_level)
1208 level_nr = autoplay_level_nr++;
1210 if (!global.autoplay_all && !global.autoplay_level[level_nr])
1215 LoadLevel(level_nr);
1217 if (level.no_level_file || level.no_valid_file)
1219 Print("Level %03d: (no level)\n", level_nr);
1225 // ACTIVATE THIS FOR LOADING/TESTING OF LEVELS ONLY
1226 Print("Level %03d: (only testing level)\n", level_nr);
1230 if (options.mytapes)
1233 LoadSolutionTape(level_nr);
1235 if (tape.no_valid_file)
1239 Print("Level %03d: (no tape)\n", level_nr);
1246 TapeStartGamePlaying();
1247 TapeStartWarpForward(global.autoplay_mode);
1254 Print("Number of levels played: %d\n", num_levels_played);
1255 Print("Number of levels solved: %d (%d%%)\n", num_levels_solved,
1256 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1258 Print("Summary (for automatic parsing by scripts):\n");
1259 Print("LEVELDIR [%s] '%s', SOLVED %d/%d (%d%%)",
1260 (num_levels_played == num_levels_solved ? " OK " : "WARN"),
1261 autoplay_leveldir->identifier, num_levels_solved, num_levels_played,
1262 (num_levels_played ? num_levels_solved * 100 / num_levels_played : 0));
1264 if (num_levels_played != num_levels_solved)
1267 for (i = 0; i < MAX_TAPES_PER_SET; i++)
1268 if (level_failed[i])
1279 // ----------------------------------------------------------------------------
1280 // tape patch functions
1281 // ----------------------------------------------------------------------------
1283 static boolean PatchTape(struct TapeInfo *tape, char *mode)
1285 Print("[%d.%d.%d.%d]: ",
1286 (tape->engine_version / 1000000) % 100,
1287 (tape->engine_version / 10000 ) % 100,
1288 (tape->engine_version / 100 ) % 100,
1289 (tape->engine_version ) % 100);
1291 if (strEqual(mode, "info"))
1293 Print("property bits == 0x%02x\n", tape->property_bits);
1298 byte property_bits = tape->property_bits;
1299 byte property_bitmask = 0;
1300 boolean set_property_bit = TRUE;
1302 if (strSuffix(mode, ":0") ||
1303 strSuffix(mode, ":off") ||
1304 strSuffix(mode, ":clear"))
1305 set_property_bit = FALSE;
1307 if (strEqual(mode, "em_random_bug") || strPrefix(mode, "em_random_bug:"))
1309 // this bug was introduced in version 3.3.1.0 and fixed in version 4.0.1.2
1310 if (tape->engine_version < VERSION_IDENT(3,3,1,0) ||
1311 tape->engine_version >= VERSION_IDENT(4,0,1,2))
1313 Print("This tape version cannot be patched against EM random bug!\n");
1318 property_bitmask = TAPE_PROPERTY_EM_RANDOM_BUG;
1322 Print("Unknown patch mode '%s'!\n", mode);
1327 if (set_property_bit)
1328 property_bits |= property_bitmask;
1330 property_bits &= ~property_bitmask;
1332 if (property_bits == tape->property_bits)
1334 Print("Tape already patched for '%s'!\n", mode);
1339 Print("Patching for '%s' ... ", mode);
1341 tape->property_bits = property_bits;
1346 void PatchTapes(void)
1348 static LevelDirTree *patchtapes_leveldir = NULL;
1349 static int num_tapes_found = 0;
1350 static int num_tapes_patched = 0;
1351 char *mode = global.patchtapes_mode;
1354 if (strEqual(mode, "help"))
1357 Print("Supported patch modes:\n");
1358 Print("- \"em_random_bug\" - use 64-bit random value bug for EM engine\n");
1360 Print("Supported modifiers:\n");
1361 Print("- add \":0\", \":off\" or \":clear\" to patch mode to un-patch tape file\n");
1367 patchtapes_leveldir = getTreeInfoFromIdentifier(leveldir_first,
1368 global.patchtapes_leveldir);
1370 if (patchtapes_leveldir == NULL)
1371 Error(ERR_EXIT, "no such level identifier: '%s'",
1372 global.patchtapes_leveldir);
1374 leveldir_current = patchtapes_leveldir;
1376 if (patchtapes_leveldir->first_level < 0)
1377 patchtapes_leveldir->first_level = 0;
1378 if (patchtapes_leveldir->last_level >= MAX_TAPES_PER_SET)
1379 patchtapes_leveldir->last_level = MAX_TAPES_PER_SET - 1;
1382 Print("Patching level tapes for patch mode '%s'\n", mode);
1384 Print("Level series identifier: '%s'\n", patchtapes_leveldir->identifier);
1385 Print("Level series name: '%s'\n", patchtapes_leveldir->name);
1386 Print("Level series author: '%s'\n", patchtapes_leveldir->author);
1387 Print("Number of levels: %d\n", patchtapes_leveldir->levels);
1391 int first_level = patchtapes_leveldir->first_level;
1392 int last_level = patchtapes_leveldir->last_level;
1394 for (i = first_level; i <= last_level; i++)
1396 if (!global.patchtapes_all && !global.patchtapes_level[i])
1399 Print("Tape %03d: ", i);
1404 if (tape.no_valid_file)
1406 Print("(not found)\n");
1413 if (PatchTape(&tape, mode))
1415 char *filename = getTapeFilename(i);
1416 char *filename_orig = getStringCat2(filename, ".orig");
1418 if (!fileExists(filename_orig))
1419 rename(filename, filename_orig);
1421 SaveTapeToFilename(filename);
1423 Print("patched tape saved.\n");
1425 num_tapes_patched++;
1431 Print("Number of tapes found: %d\n", num_tapes_found);
1432 Print("Number of tapes patched: %d\n", num_tapes_patched);
1439 // ---------- new tape button stuff -------------------------------------------
1447 } tapebutton_info[NUM_TAPE_BUTTONS] =
1450 IMG_GFX_TAPE_BUTTON_EJECT, &tape.button.eject,
1451 TAPE_CTRL_ID_EJECT, "eject tape"
1454 // (same position as "eject" button)
1455 IMG_GFX_TAPE_BUTTON_EXTRA, &tape.button.eject,
1456 TAPE_CTRL_ID_EXTRA, "extra functions"
1459 IMG_GFX_TAPE_BUTTON_STOP, &tape.button.stop,
1460 TAPE_CTRL_ID_STOP, "stop tape"
1463 IMG_GFX_TAPE_BUTTON_PAUSE, &tape.button.pause,
1464 TAPE_CTRL_ID_PAUSE, "pause tape"
1467 IMG_GFX_TAPE_BUTTON_RECORD, &tape.button.record,
1468 TAPE_CTRL_ID_RECORD, "record tape"
1471 IMG_GFX_TAPE_BUTTON_PLAY, &tape.button.play,
1472 TAPE_CTRL_ID_PLAY, "play tape"
1475 IMG_GFX_TAPE_BUTTON_INSERT_SOLUTION,&tape.button.insert_solution,
1476 TAPE_CTRL_ID_INSERT_SOLUTION, "insert solution tape"
1479 IMG_GFX_TAPE_BUTTON_PLAY_SOLUTION, &tape.button.play_solution,
1480 TAPE_CTRL_ID_PLAY_SOLUTION, "play solution tape"
1484 void CreateTapeButtons(void)
1488 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1490 int graphic = tapebutton_info[i].graphic;
1491 struct GraphicInfo *gfx = &graphic_info[graphic];
1492 struct XY *pos = tapebutton_info[i].pos;
1493 struct GadgetInfo *gi;
1494 int gd_x = gfx->src_x;
1495 int gd_y = gfx->src_y;
1496 int gd_xp = gfx->src_x + gfx->pressed_xoffset;
1497 int gd_yp = gfx->src_y + gfx->pressed_yoffset;
1500 gi = CreateGadget(GDI_CUSTOM_ID, id,
1501 GDI_IMAGE_ID, graphic,
1502 GDI_INFO_TEXT, tapebutton_info[i].infotext,
1505 GDI_WIDTH, gfx->width,
1506 GDI_HEIGHT, gfx->height,
1507 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1508 GDI_STATE, GD_BUTTON_UNPRESSED,
1509 GDI_DESIGN_UNPRESSED, gfx->bitmap, gd_x, gd_y,
1510 GDI_DESIGN_PRESSED, gfx->bitmap, gd_xp, gd_yp,
1511 GDI_DIRECT_DRAW, FALSE,
1512 GDI_EVENT_MASK, GD_EVENT_RELEASED,
1513 GDI_CALLBACK_ACTION, HandleTapeButtons,
1517 Error(ERR_EXIT, "cannot create gadget");
1519 tape_gadget[id] = gi;
1523 void FreeTapeButtons(void)
1527 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1528 FreeGadget(tape_gadget[i]);
1531 void MapTapeEjectButton(void)
1533 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1534 MapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1537 void MapTapeWarpButton(void)
1539 UnmapGadget(tape_gadget[TAPE_CTRL_ID_EJECT]);
1540 MapGadget(tape_gadget[TAPE_CTRL_ID_EXTRA]);
1543 void MapTapeButtons(void)
1547 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1548 if (i != TAPE_CTRL_ID_EXTRA)
1549 MapGadget(tape_gadget[i]);
1551 if (tape.recording || tape.playing)
1552 MapTapeWarpButton();
1554 if (tape.show_game_buttons)
1555 MapGameButtonsOnTape();
1558 void UnmapTapeButtons(void)
1562 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1563 UnmapGadget(tape_gadget[i]);
1565 if (tape.show_game_buttons)
1566 UnmapGameButtonsOnTape();
1569 void RedrawTapeButtons(void)
1573 for (i = 0; i < NUM_TAPE_BUTTONS; i++)
1574 RedrawGadget(tape_gadget[i]);
1576 if (tape.show_game_buttons)
1577 RedrawGameButtonsOnTape();
1580 void RedrawOrRemapTapeButtons(void)
1582 if (tape_gadget[TAPE_CTRL_ID_PLAY]->mapped)
1584 // tape buttons already mapped
1585 RedrawTapeButtons();
1594 static void HandleTapeButtonsExt(int id)
1596 if (game_status != GAME_MODE_MAIN && game_status != GAME_MODE_PLAYING)
1601 case TAPE_CTRL_ID_EJECT:
1604 if (TAPE_IS_EMPTY(tape))
1608 if (TAPE_IS_EMPTY(tape))
1609 Request("No tape for this level!", REQ_CONFIRM);
1614 SaveTapeChecked(level_nr);
1619 DrawCompleteVideoDisplay();
1622 case TAPE_CTRL_ID_EXTRA:
1625 tape.pause_before_end = !tape.pause_before_end;
1627 DrawVideoDisplayCurrentState();
1629 else if (tape.recording)
1636 case TAPE_CTRL_ID_STOP:
1641 case TAPE_CTRL_ID_PAUSE:
1642 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1646 case TAPE_CTRL_ID_RECORD:
1647 if (TAPE_IS_STOPPED(tape))
1649 TapeStartGameRecording();
1651 else if (tape.pausing)
1653 if (tape.playing) // PLAY -> PAUSE -> RECORD
1654 TapeAppendRecording();
1656 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1661 case TAPE_CTRL_ID_PLAY:
1662 if (tape.recording && tape.pausing) // PAUSE -> RECORD
1664 // ("TAPE_IS_EMPTY(tape)" is TRUE here -- probably fix this)
1666 TapeTogglePause(TAPE_TOGGLE_MANUAL);
1669 if (TAPE_IS_EMPTY(tape))
1672 if (TAPE_IS_STOPPED(tape))
1674 TapeStartGamePlaying();
1676 else if (tape.playing)
1678 if (tape.pausing) // PAUSE -> PLAY
1680 TapeTogglePause(TAPE_TOGGLE_MANUAL | TAPE_TOGGLE_PLAY_PAUSE);
1682 else if (!tape.fast_forward) // PLAY -> FFWD
1684 tape.fast_forward = TRUE;
1686 else if (!tape.warp_forward) // FFWD -> WARP
1688 tape.warp_forward = TRUE;
1690 else if (!tape.deactivate_display) // WARP -> WARP BLIND
1692 tape.deactivate_display = TRUE;
1694 TapeDeactivateDisplayOn();
1696 else // WARP BLIND -> PLAY
1698 tape.fast_forward = FALSE;
1699 tape.warp_forward = FALSE;
1700 tape.deactivate_display = FALSE;
1702 TapeDeactivateDisplayOff(game_status == GAME_MODE_PLAYING);
1705 DrawVideoDisplayCurrentState();
1710 case TAPE_CTRL_ID_INSERT_SOLUTION:
1711 InsertSolutionTape();
1715 case TAPE_CTRL_ID_PLAY_SOLUTION:
1725 static void HandleTapeButtons(struct GadgetInfo *gi)
1727 HandleTapeButtonsExt(gi->custom_id);
1730 void HandleTapeButtonKeys(Key key)
1732 boolean eject_button_is_active = TAPE_IS_STOPPED(tape);
1733 boolean extra_button_is_active = !eject_button_is_active;
1735 if (key == setup.shortcut.tape_eject && eject_button_is_active)
1736 HandleTapeButtonsExt(TAPE_CTRL_ID_EJECT);
1737 else if (key == setup.shortcut.tape_extra && extra_button_is_active)
1738 HandleTapeButtonsExt(TAPE_CTRL_ID_EXTRA);
1739 else if (key == setup.shortcut.tape_stop)
1740 HandleTapeButtonsExt(TAPE_CTRL_ID_STOP);
1741 else if (key == setup.shortcut.tape_pause)
1742 HandleTapeButtonsExt(TAPE_CTRL_ID_PAUSE);
1743 else if (key == setup.shortcut.tape_record)
1744 HandleTapeButtonsExt(TAPE_CTRL_ID_RECORD);
1745 else if (key == setup.shortcut.tape_play)
1746 HandleTapeButtonsExt(TAPE_CTRL_ID_PLAY);