1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2000 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
30 static void InitPlayerInfo(void);
31 static void InitLevelInfo(void);
32 static void InitNetworkServer(void);
33 static void InitSound(void);
34 static void InitSoundServer(void);
35 static void InitGfx(void);
36 static void InitGfxBackground(void);
37 static void InitGadgets(void);
38 static void InitElementProperties(void);
42 if (options.serveronly)
44 #if defined(PLATFORM_UNIX)
45 NetworkServer(options.server_port, options.serveronly);
47 Error(ERR_WARN, "networking only supported in Unix version");
49 exit(0); /* never reached */
52 InitProgramInfo(UNIX_USERDATA_DIRECTORY,
53 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
54 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
55 MSDOS_POINTER_FILENAME);
63 InitRND(NEW_RANDOMIZE);
66 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
69 InitEventFilter(FilterMouseMotionEvents);
72 InitElementProperties(); /* initializes IS_CHAR() for el2gfx() */
75 InitGadgets(); /* needs to know number of level series */
87 /* choose default local player */
88 local_player = &stored_player[0];
90 for (i=0; i<MAX_PLAYERS; i++)
92 stored_player[i].joystick_fd = -1; /* joystick device closed */
93 stored_player[i].connected = FALSE;
96 local_player->connected = TRUE;
98 LoadSetup(); /* global setup info */
103 LoadLevelInfo(); /* global level info */
104 LoadLevelSetup_LastSeries(); /* last played series info */
105 LoadLevelSetup_SeriesInfo(); /* last played level info */
108 void InitNetworkServer()
110 #if defined(PLATFORM_UNIX)
114 if (!options.network)
117 #if defined(PLATFORM_UNIX)
118 nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
120 if (!ConnectToServer(options.server_host, options.server_port))
121 Error(ERR_EXIT, "cannot connect to network game server");
123 SendToServer_PlayerName(setup.player_name);
124 SendToServer_ProtocolVersion();
127 SendToServer_NrWanted(nr_wanted);
137 for(i=0; i<NUM_SOUNDS; i++)
139 if (!LoadSound(sound_name[i]))
141 audio.sound_available = FALSE;
142 audio.loops_available = FALSE;
143 audio.sound_enabled = FALSE;
149 num_bg_loops = LoadMusic();
152 void InitSoundServer()
154 if (!audio.sound_available)
157 #if !defined(TARGET_SDL)
158 #if defined(PLATFORM_UNIX)
160 if (pipe(audio.soundserver_pipe) < 0)
162 Error(ERR_WARN, "cannot create pipe - no sounds");
163 audio.sound_available = FALSE;
167 if ((audio.soundserver_pid = fork()) < 0)
169 Error(ERR_WARN, "cannot create sound server process - no sounds");
170 audio.sound_available = FALSE;
174 if (audio.soundserver_pid == 0) /* we are child */
181 else /* we are parent */
182 close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
184 #else /* !PLATFORM_UNIX */
188 #endif /* !PLATFORM_UNIX */
189 #endif /* !TARGET_SDL */
194 #if defined(TARGET_SDL)
195 static boolean sdl_joystick_subsystem_initialized = FALSE;
200 if (global_joystick_status == JOYSTICK_OFF)
203 joystick_status = JOYSTICK_OFF;
205 #if defined(TARGET_SDL)
207 if (!sdl_joystick_subsystem_initialized)
209 sdl_joystick_subsystem_initialized = TRUE;
211 if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
213 Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
218 for (i=0; i<MAX_PLAYERS; i++)
220 char *device_name = setup.input[i].joy.device_name;
221 int joystick_nr = getJoystickNrFromDeviceName(device_name);
223 if (joystick_nr >= SDL_NumJoysticks())
226 /* misuse joystick file descriptor variable to store joystick number */
227 stored_player[i].joystick_fd = joystick_nr;
229 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
230 if (Check_SDL_JoystickOpened(joystick_nr))
231 Close_SDL_Joystick(joystick_nr);
233 if (!setup.input[i].use_joystick)
236 if (!Open_SDL_Joystick(joystick_nr))
238 Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
242 joystick_status = JOYSTICK_AVAILABLE;
245 #else /* !TARGET_SDL */
247 #if defined(PLATFORM_UNIX)
248 for (i=0; i<MAX_PLAYERS; i++)
250 char *device_name = setup.input[i].joy.device_name;
252 /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
253 if (stored_player[i].joystick_fd != -1)
255 close(stored_player[i].joystick_fd);
256 stored_player[i].joystick_fd = -1;
259 if (!setup.input[i].use_joystick)
262 if (access(device_name, R_OK) != 0)
264 Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
268 if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
270 Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
274 joystick_status = JOYSTICK_AVAILABLE;
277 #else /* !PLATFORM_UNIX */
279 /* try to access two joysticks; if that fails, try to access just one */
280 if (install_joystick(JOY_TYPE_2PADS) == 0 ||
281 install_joystick(JOY_TYPE_AUTODETECT) == 0)
282 joystick_status = JOYSTICK_AVAILABLE;
285 load_joystick_data(JOYSTICK_FILENAME);
288 for (i=0; i<MAX_PLAYERS; i++)
290 char *device_name = setup.input[i].joy.device_name;
291 int joystick_nr = getJoystickNrFromDeviceName(device_name);
293 if (joystick_nr >= num_joysticks)
296 /* misuse joystick file descriptor variable to store joystick number */
297 stored_player[i].joystick_fd = joystick_nr;
301 #endif /* !TARGET_SDL */
308 #if defined(TARGET_X11)
310 XGCValues clip_gc_values;
311 unsigned long clip_gc_valuemask;
314 #if !defined(PLATFORM_MSDOS)
315 static char *image_filename[NUM_PICTURES] =
329 static char *image_filename[NUM_PICTURES] =
350 tile_needs_clipping[] =
352 { GFX_SPIELER1_UP, 4 },
353 { GFX_SPIELER1_DOWN, 4 },
354 { GFX_SPIELER1_LEFT, 4 },
355 { GFX_SPIELER1_RIGHT, 4 },
356 { GFX_SPIELER1_PUSH_LEFT, 4 },
357 { GFX_SPIELER1_PUSH_RIGHT, 4 },
358 { GFX_SPIELER2_UP, 4 },
359 { GFX_SPIELER2_DOWN, 4 },
360 { GFX_SPIELER2_LEFT, 4 },
361 { GFX_SPIELER2_RIGHT, 4 },
362 { GFX_SPIELER2_PUSH_LEFT, 4 },
363 { GFX_SPIELER2_PUSH_RIGHT, 4 },
364 { GFX_SPIELER3_UP, 4 },
365 { GFX_SPIELER3_DOWN, 4 },
366 { GFX_SPIELER3_LEFT, 4 },
367 { GFX_SPIELER3_RIGHT, 4 },
368 { GFX_SPIELER3_PUSH_LEFT, 4 },
369 { GFX_SPIELER3_PUSH_RIGHT, 4 },
370 { GFX_SPIELER4_UP, 4 },
371 { GFX_SPIELER4_DOWN, 4 },
372 { GFX_SPIELER4_LEFT, 4 },
373 { GFX_SPIELER4_RIGHT, 4 },
374 { GFX_SPIELER4_PUSH_LEFT, 4 },
375 { GFX_SPIELER4_PUSH_RIGHT, 4 },
376 { GFX_SP_MURPHY, 1 },
377 { GFX_MURPHY_GO_LEFT, 3 },
378 { GFX_MURPHY_GO_RIGHT, 3 },
379 { GFX_MURPHY_SNAP_UP, 1 },
380 { GFX_MURPHY_SNAP_DOWN, 1 },
381 { GFX_MURPHY_SNAP_RIGHT, 1 },
382 { GFX_MURPHY_SNAP_LEFT, 1 },
383 { GFX_MURPHY_PUSH_RIGHT, 1 },
384 { GFX_MURPHY_PUSH_LEFT, 1 },
385 { GFX_GEBLUBBER, 4 },
388 { GFX_EXPLOSION, 8 },
389 { GFX_SOKOBAN_OBJEKT, 1 },
390 { GFX_FUNKELN_BLAU, 3 },
391 { GFX_FUNKELN_WEISS, 3 },
392 { GFX2_SHIELD_PASSIVE, 3 },
393 { GFX2_SHIELD_ACTIVE, 3 },
398 /* initialize some global variables */
399 global.frames_per_second = 0;
400 global.fps_slowdown = FALSE;
401 global.fps_slowdown_factor = 1;
403 /* initialize screen properties */
404 InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
405 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
406 InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
407 InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
408 InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
410 /* create additional image buffers for double-buffering */
411 pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
412 pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
414 pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]);
415 InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
417 DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
418 DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
419 #if defined(PLATFORM_MSDOS)
420 DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
423 DrawInitText("Loading graphics:",120,FC_GREEN);
425 for(i=0; i<NUM_PICTURES; i++)
427 if (i != PIX_SMALLFONT)
429 DrawInitText(image_filename[i], 150, FC_YELLOW);
430 pix[i] = LoadImage(image_filename[i]);
434 InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
436 #if defined(TARGET_X11)
437 /* create graphic context structures needed for clipping */
438 clip_gc_values.graphics_exposures = False;
439 clip_gc_valuemask = GCGraphicsExposures;
441 XCreateGC(display, pix[PIX_BACK]->clip_mask,
442 clip_gc_valuemask, &clip_gc_values);
444 clip_gc_values.graphics_exposures = False;
445 clip_gc_valuemask = GCGraphicsExposures;
447 XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
449 for(i=0; i<NUM_BITMAPS; i++)
451 if (pix[i]->clip_mask)
453 clip_gc_values.graphics_exposures = False;
454 clip_gc_values.clip_mask = pix[i]->clip_mask;
455 clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
456 pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
457 clip_gc_valuemask,&clip_gc_values);
461 /* initialize pixmap array to Pixmap 'None' */
462 for(i=0; i<NUM_TILES; i++)
463 tile_clipmask[i] = None;
465 /* create only those clipping Pixmaps we really need */
466 for(i=0; tile_needs_clipping[i].start>=0; i++)
470 for(j=0; j<tile_needs_clipping[i].count; j++)
472 int tile = tile_needs_clipping[i].start + j;
478 getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
479 src_pixmap = pix[pixmap_nr]->clip_mask;
481 tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
484 XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
485 src_x, src_y, TILEX, TILEY, 0, 0);
488 #endif /* TARGET_X11 */
491 void InitGfxBackground()
496 fieldbuffer = pix[PIX_DB_FIELD];
497 SetDrawtoField(DRAW_BACKBUFFER);
499 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
500 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
501 ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
503 for(x=0; x<MAX_BUF_XSIZE; x++)
504 for(y=0; y<MAX_BUF_YSIZE; y++)
507 redraw_mask = REDRAW_ALL;
512 CreateLevelEditorGadgets();
516 CreateScreenGadgets();
519 void InitElementProperties()
523 static int ep_amoebalive[] =
530 static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
532 static int ep_amoeboid[] =
540 static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
542 static int ep_schluessel[] =
553 static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
555 static int ep_pforte[] =
574 EL_SWITCHGATE_CLOSED,
589 static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
591 static int ep_solid[] =
615 EL_MAGIC_WALL_BD_OFF,
616 EL_MAGIC_WALL_BD_EMPTY,
617 EL_MAGIC_WALL_BD_FULL,
618 EL_MAGIC_WALL_BD_DEAD,
645 EL_BELT1_SWITCH_LEFT,
646 EL_BELT1_SWITCH_MIDDLE,
647 EL_BELT1_SWITCH_RIGHT,
648 EL_BELT2_SWITCH_LEFT,
649 EL_BELT2_SWITCH_MIDDLE,
650 EL_BELT2_SWITCH_RIGHT,
651 EL_BELT3_SWITCH_LEFT,
652 EL_BELT3_SWITCH_MIDDLE,
653 EL_BELT3_SWITCH_RIGHT,
654 EL_BELT4_SWITCH_LEFT,
655 EL_BELT4_SWITCH_MIDDLE,
656 EL_BELT4_SWITCH_RIGHT,
657 EL_SWITCHGATE_SWITCH_1,
658 EL_SWITCHGATE_SWITCH_2,
661 EL_TIMEGATE_SWITCH_OFF,
662 EL_TIMEGATE_SWITCH_ON,
664 EL_SIGN_RADIOACTIVITY,
703 static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
705 static int ep_massive[] =
731 EL_SWITCHGATE_CLOSED,
746 EL_BELT1_SWITCH_LEFT,
747 EL_BELT1_SWITCH_MIDDLE,
748 EL_BELT1_SWITCH_RIGHT,
749 EL_BELT2_SWITCH_LEFT,
750 EL_BELT2_SWITCH_MIDDLE,
751 EL_BELT2_SWITCH_RIGHT,
752 EL_BELT3_SWITCH_LEFT,
753 EL_BELT3_SWITCH_MIDDLE,
754 EL_BELT3_SWITCH_RIGHT,
755 EL_BELT4_SWITCH_LEFT,
756 EL_BELT4_SWITCH_MIDDLE,
757 EL_BELT4_SWITCH_RIGHT,
761 EL_SIGN_RADIOACTIVITY,
790 static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
792 static int ep_slippery[] =
827 static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
829 static int ep_enemy[] =
842 static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
844 static int ep_mauer[] =
907 static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
909 static int ep_can_fall[] =
924 EL_MAGIC_WALL_BD_FULL,
935 static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
937 static int ep_can_smash[] =
968 static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
970 static int ep_can_change[] =
981 static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
983 static int ep_can_move[] =
1003 static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
1005 static int ep_could_move[] =
1028 static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
1030 static int ep_dont_touch[] =
1037 static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
1039 static int ep_dont_go_to[] =
1057 static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
1059 static int ep_mampf2[] =
1084 static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
1086 static int ep_bd_element[] =
1095 EL_MAGIC_WALL_BD_OFF,
1113 static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
1115 static int ep_sb_element[] =
1120 EL_SOKOBAN_FELD_LEER,
1121 EL_SOKOBAN_FELD_VOLL,
1125 static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
1127 static int ep_gem[] =
1137 static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
1139 static int ep_inactive[] =
1176 EL_DYNAMITE_INACTIVE,
1188 EL_SOKOBAN_FELD_LEER,
1189 EL_SOKOBAN_FELD_VOLL,
1199 EL_MAGIC_WALL_BD_OFF,
1200 EL_MAGIC_WALL_BD_DEAD,
1236 EL_BELT1_SWITCH_LEFT,
1237 EL_BELT1_SWITCH_MIDDLE,
1238 EL_BELT1_SWITCH_RIGHT,
1239 EL_BELT2_SWITCH_LEFT,
1240 EL_BELT2_SWITCH_MIDDLE,
1241 EL_BELT2_SWITCH_RIGHT,
1242 EL_BELT3_SWITCH_LEFT,
1243 EL_BELT3_SWITCH_MIDDLE,
1244 EL_BELT3_SWITCH_RIGHT,
1245 EL_BELT4_SWITCH_LEFT,
1246 EL_BELT4_SWITCH_MIDDLE,
1247 EL_BELT4_SWITCH_RIGHT,
1248 EL_SIGN_EXCLAMATION,
1249 EL_SIGN_RADIOACTIVITY,
1261 EL_EMC_STEEL_WALL_1,
1262 EL_EMC_STEEL_WALL_2,
1263 EL_EMC_STEEL_WALL_3,
1264 EL_EMC_STEEL_WALL_4,
1274 static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
1276 static int ep_explosive[] =
1280 EL_DYNAMITE_INACTIVE,
1281 EL_DYNABOMB_ACTIVE_1,
1282 EL_DYNABOMB_ACTIVE_2,
1283 EL_DYNABOMB_ACTIVE_3,
1284 EL_DYNABOMB_ACTIVE_4,
1301 static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
1303 static int ep_mampf3[] =
1314 static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
1316 static int ep_pushable[] =
1323 EL_SOKOBAN_FELD_VOLL,
1333 static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
1335 static int ep_player[] =
1343 static int ep_player_num = sizeof(ep_player)/sizeof(int);
1345 static int ep_has_content[] =
1353 static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
1355 static int ep_eatable[] =
1363 static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
1365 static int ep_sp_element[] =
1407 /* additional elements that appeared in newer Supaplex levels */
1409 /* more than one murphy in a level results in an inactive clone */
1412 static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
1414 static int ep_quick_gate[] =
1438 static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
1440 static int ep_over_player[] =
1465 static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
1467 static int ep_active_bomb[] =
1470 EL_DYNABOMB_ACTIVE_1,
1471 EL_DYNABOMB_ACTIVE_2,
1472 EL_DYNABOMB_ACTIVE_3,
1473 EL_DYNABOMB_ACTIVE_4
1475 static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
1477 static int ep_belt[] =
1492 static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
1494 static int ep_belt_switch[] =
1496 EL_BELT1_SWITCH_LEFT,
1497 EL_BELT1_SWITCH_MIDDLE,
1498 EL_BELT1_SWITCH_RIGHT,
1499 EL_BELT2_SWITCH_LEFT,
1500 EL_BELT2_SWITCH_MIDDLE,
1501 EL_BELT2_SWITCH_RIGHT,
1502 EL_BELT3_SWITCH_LEFT,
1503 EL_BELT3_SWITCH_MIDDLE,
1504 EL_BELT3_SWITCH_RIGHT,
1505 EL_BELT4_SWITCH_LEFT,
1506 EL_BELT4_SWITCH_MIDDLE,
1507 EL_BELT4_SWITCH_RIGHT,
1509 static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
1511 static int ep_tube[] =
1525 static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
1527 static long ep1_bit[] =
1561 static long ep2_bit[] =
1567 static int *ep1_array[] =
1601 static int *ep2_array[] =
1607 static int *ep1_num[] =
1634 &ep_has_content_num,
1638 &ep_over_player_num,
1641 static int *ep2_num[] =
1644 &ep_belt_switch_num,
1647 static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
1648 static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
1650 for(i=0; i<MAX_ELEMENTS; i++)
1652 Elementeigenschaften1[i] = 0;
1653 Elementeigenschaften2[i] = 0;
1656 for(i=0; i<num_properties1; i++)
1657 for(j=0; j<*(ep1_num[i]); j++)
1658 Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
1659 for(i=0; i<num_properties2; i++)
1660 for(j=0; j<*(ep2_num[i]); j++)
1661 Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
1663 for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
1664 Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
1667 void CloseAllAndExit(int exit_value)
1672 FreeSounds(NUM_SOUNDS);
1674 #if !defined(TARGET_SDL)
1675 if (audio.soundserver_pid)
1676 kill(audio.soundserver_pid, SIGTERM);
1679 for(i=0; i<NUM_BITMAPS; i++)
1682 KeyboardAutoRepeatOn();
1684 CloseVideoDisplay();
1686 ClosePlatformDependantStuff();