1 # =============================================================================
2 # Makefile for native Supaplex engine for Rocks'n'Diamonds (game_sp)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2009 Holger Schemel <info@artsoft.org>
5 # -----------------------------------------------------------------------------
6 # based on MegaPlex version 0.5 beta release xmas 2001 by Frank Schindler,
7 # based on the Speed Fix 6.3+ by Herman Perk,
8 # based on original Supaplex by Michael Stopp & Philip Jespersen
9 # =============================================================================
11 # -----------------------------------------------------------------------------
13 # -----------------------------------------------------------------------------
33 InitGameConditions.c \
35 LevelSetPreviewForm.c \
69 InitGameConditions.o \
71 LevelSetPreviewForm.o \
90 # -----------------------------------------------------------------------------
92 # -----------------------------------------------------------------------------
97 $(AR) cru $(GAME_SP) $(OBJS)
101 $(CC) $(PROFILING) $(CFLAGS) -c $*.c
108 # -----------------------------------------------------------------------------
110 # -----------------------------------------------------------------------------
113 for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
115 ifeq (.depend,$(wildcard .depend))