1 // ----------------------------------------------------------------------------
2 // InitGameConditions.h
3 // ----------------------------------------------------------------------------
5 #ifndef INITGAMECONDITIONS_H
6 #define INITGAMECONDITIONS_H
16 extern int subConvertToEasySymbols();
18 extern void InitMurphyPos();
19 extern void InitMurphyPosB(int);
20 extern void ResetInfotronsNeeded(int);
21 extern void subFetchAndInitLevel();
22 extern void subFetchAndInitLevelA(boolean);
23 extern void subFetchAndInitLevelB();
24 extern void subInitGameConditions();
26 #endif /* INITGAMECONDITIONS_H */