1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for the setting windows */
98 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
99 #define ED_SETTINGS2_XPOS MINI_TILEX
100 #define ED_SETTINGS_YPOS MINI_TILEY
101 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
103 /* values for counter gadgets */
104 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
105 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
106 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
107 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
109 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
110 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
111 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
112 n * ED_COUNTER_YDISTANCE)
113 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
114 n * ED_COUNTER_YDISTANCE - 2)
115 /* standard distances */
116 #define ED_BORDER_SIZE 3
117 #define ED_GADGET_DISTANCE 2
119 /* values for element content drawing areas */
120 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for checkbutton gadgets */
154 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
155 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
156 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
157 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
158 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
159 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
161 #define GADGET_ID_NONE -1
163 /* drawing toolbox buttons */
164 #define GADGET_ID_SINGLE_ITEMS 0
165 #define GADGET_ID_CONNECTED_ITEMS 1
166 #define GADGET_ID_LINE 2
167 #define GADGET_ID_ARC 3
168 #define GADGET_ID_RECTANGLE 4
169 #define GADGET_ID_FILLED_BOX 5
170 #define GADGET_ID_WRAP_UP 6
171 #define GADGET_ID_TEXT 7
172 #define GADGET_ID_FLOOD_FILL 8
173 #define GADGET_ID_WRAP_LEFT 9
174 #define GADGET_ID_PROPERTIES 10
175 #define GADGET_ID_WRAP_RIGHT 11
176 #define GADGET_ID_RANDOM_PLACEMENT 12
177 #define GADGET_ID_GRAB_BRUSH 13
178 #define GADGET_ID_WRAP_DOWN 14
179 #define GADGET_ID_PICK_ELEMENT 15
180 #define GADGET_ID_UNDO 16
181 #define GADGET_ID_INFO 17
182 #define GADGET_ID_SAVE 18
183 #define GADGET_ID_CLEAR 19
184 #define GADGET_ID_TEST 20
185 #define GADGET_ID_EXIT 21
187 /* counter button identifiers */
188 #define GADGET_ID_ELEM_SCORE_DOWN 22
189 #define GADGET_ID_ELEM_SCORE_TEXT 23
190 #define GADGET_ID_ELEM_SCORE_UP 24
191 #define GADGET_ID_ELEM_CONTENT_DOWN 25
192 #define GADGET_ID_ELEM_CONTENT_TEXT 26
193 #define GADGET_ID_ELEM_CONTENT_UP 27
194 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
195 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
196 #define GADGET_ID_LEVEL_XSIZE_UP 30
197 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
198 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
199 #define GADGET_ID_LEVEL_YSIZE_UP 33
200 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
201 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
202 #define GADGET_ID_LEVEL_RANDOM_UP 36
203 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
204 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
205 #define GADGET_ID_LEVEL_COLLECT_UP 39
206 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
207 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
208 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
209 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
210 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
211 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
213 /* drawing area identifiers */
214 #define GADGET_ID_DRAWING_LEVEL 46
215 #define GADGET_ID_ELEM_CONTENT_0 47
216 #define GADGET_ID_ELEM_CONTENT_1 48
217 #define GADGET_ID_ELEM_CONTENT_2 49
218 #define GADGET_ID_ELEM_CONTENT_3 50
219 #define GADGET_ID_ELEM_CONTENT_4 51
220 #define GADGET_ID_ELEM_CONTENT_5 52
221 #define GADGET_ID_ELEM_CONTENT_6 53
222 #define GADGET_ID_ELEM_CONTENT_7 54
223 #define GADGET_ID_AMOEBA_CONTENT 55
225 /* text input identifiers */
226 #define GADGET_ID_LEVEL_NAME 56
227 #define GADGET_ID_LEVEL_AUTHOR 57
229 /* gadgets for scrolling of drawing area */
230 #define GADGET_ID_SCROLL_UP 58
231 #define GADGET_ID_SCROLL_DOWN 59
232 #define GADGET_ID_SCROLL_LEFT 60
233 #define GADGET_ID_SCROLL_RIGHT 61
234 #define GADGET_ID_SCROLL_HORIZONTAL 62
235 #define GADGET_ID_SCROLL_VERTICAL 63
237 /* gadgets for scrolling element list */
238 #define GADGET_ID_ELEMENTLIST_UP 64
239 #define GADGET_ID_ELEMENTLIST_DOWN 65
241 /* gadgets for buttons in element list */
242 #define GADGET_ID_ELEMENTLIST_FIRST 66
243 #define GADGET_ID_ELEMENTLIST_LAST 105
245 /* buttons for level settings */
246 #define GADGET_ID_RANDOM_PERCENTAGE 106
247 #define GADGET_ID_RANDOM_QUANTITY 107
248 #define GADGET_ID_RANDOM_RESTRICTED 108
249 #define GADGET_ID_DOUBLE_SPEED 109
250 #define GADGET_ID_STICK_ELEMENT 110
252 /* another drawing area for random placement */
253 #define GADGET_ID_RANDOM_BACKGROUND 111
255 #define NUM_EDITOR_GADGETS 112
257 /* radio button numbers */
258 #define RADIO_NR_NONE 0
259 #define RADIO_NR_DRAWING_TOOLBOX 1
260 #define RADIO_NR_RANDOM_ELEMENTS 2
262 /* values for counter gadgets */
263 #define ED_COUNTER_ID_ELEM_SCORE 0
264 #define ED_COUNTER_ID_ELEM_CONTENT 1
265 #define ED_COUNTER_ID_LEVEL_XSIZE 2
266 #define ED_COUNTER_ID_LEVEL_YSIZE 3
267 #define ED_COUNTER_ID_LEVEL_COLLECT 4
268 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
269 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
270 #define ED_COUNTER_ID_LEVEL_RANDOM 7
272 #define ED_NUM_COUNTERBUTTONS 8
274 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
275 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
277 /* values for scrollbutton gadgets */
278 #define ED_SCROLLBUTTON_ID_AREA_UP 0
279 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
280 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
281 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
282 #define ED_SCROLLBUTTON_ID_LIST_UP 4
283 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
285 #define ED_NUM_SCROLLBUTTONS 6
287 /* values for scrollbar gadgets */
288 #define ED_SCROLLBAR_ID_HORIZONTAL 0
289 #define ED_SCROLLBAR_ID_VERTICAL 1
291 #define ED_NUM_SCROLLBARS 2
293 /* values for text input gadgets */
294 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
295 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
297 #define ED_NUM_TEXTINPUT 2
299 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
300 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
302 /* values for checkbutton gadgets */
303 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
304 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
305 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
307 #define ED_NUM_CHECKBUTTONS 3
309 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
310 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
312 /* values for radiobutton gadgets */
313 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
314 #define ED_RADIOBUTTON_ID_QUANTITY 1
316 #define ED_NUM_RADIOBUTTONS 2
318 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
319 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
321 /* values for CopyLevelToUndoBuffer() */
322 #define UNDO_IMMEDIATE 0
323 #define UNDO_ACCUMULATE 1
325 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
326 #define INFOTEXT_XPOS SX
327 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
328 #define INFOTEXT_XSIZE SXSIZE
329 #define INFOTEXT_YSIZE MINI_TILEX
330 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
336 } control_info[ED_NUM_CTRL_BUTTONS] =
338 { 's', "draw single items" },
339 { 'd', "draw connected items" },
340 { 'l', "draw lines" },
341 { 'a', "draw arcs" },
342 { 'r', "draw outline rectangles" },
343 { 'R', "draw filled rectangles" },
344 { '\0', "wrap (rotate) level up" },
345 { 't', "enter text elements" },
346 { 'f', "flood fill" },
347 { '\0', "wrap (rotate) level left" },
348 { '?', "properties of drawing element" },
349 { '\0', "wrap (rotate) level right" },
350 { '\0', "random element placement" },
351 { 'b', "grab brush" },
352 { '\0', "wrap (rotate) level down" },
353 { ',', "pick drawing element" },
354 { 'U', "undo last operation" },
355 { 'I', "level properties" },
356 { 'S', "save level" },
357 { 'C', "clear level" },
358 { 'T', "test level" },
359 { 'E', "exit level editor" }
362 /* pointers to counter values */
363 static int *gadget_elem_score_value = NULL;
364 static int *gadget_elem_content_value = NULL;
365 static int *gadget_level_xsize_value = NULL;
366 static int *gadget_level_ysize_value = NULL;
367 static int *gadget_level_random_value = NULL;
368 static int *gadget_level_collect_value = NULL;
369 static int *gadget_level_timelimit_value = NULL;
370 static int *gadget_level_timescore_value = NULL;
375 int min_value, max_value;
376 int gadget_id_down, gadget_id_up;
379 char *infotext_above, *infotext_right;
380 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
383 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
384 MIN_SCORE, MAX_SCORE,
385 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
386 GADGET_ID_ELEM_SCORE_TEXT,
387 &gadget_elem_score_value,
388 "element score", NULL
391 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
392 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
393 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
394 GADGET_ID_ELEM_CONTENT_TEXT,
395 &gadget_elem_content_value,
396 "element content", NULL
399 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
400 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
401 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
402 GADGET_ID_LEVEL_XSIZE_TEXT,
403 &gadget_level_xsize_value,
404 "playfield size", "width",
407 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
408 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
409 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
410 GADGET_ID_LEVEL_YSIZE_TEXT,
411 &gadget_level_ysize_value,
415 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
417 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
418 GADGET_ID_LEVEL_COLLECT_TEXT,
419 &gadget_level_collect_value,
420 "number of emeralds to collect", NULL
423 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
425 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
426 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
427 &gadget_level_timelimit_value,
428 "time available to solve level", "(0 => no time limit)"
431 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
433 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
434 GADGET_ID_LEVEL_TIMESCORE_TEXT,
435 &gadget_level_timescore_value,
436 "score for each 10 seconds left", NULL
439 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
441 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
442 GADGET_ID_LEVEL_RANDOM_TEXT,
443 &gadget_level_random_value,
444 "random element placement", "in"
455 } textinput_info[ED_NUM_TEXTINPUT] =
458 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
459 GADGET_ID_LEVEL_NAME,
465 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
466 GADGET_ID_LEVEL_AUTHOR,
467 MAX_LEVEL_AUTHOR_LEN,
479 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
482 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
483 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
485 "scroll level editing area up"
488 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
489 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
490 GADGET_ID_SCROLL_DOWN,
491 "scroll level editing area down"
494 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
495 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
496 GADGET_ID_SCROLL_LEFT,
497 "scroll level editing area left"
500 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
501 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
502 GADGET_ID_SCROLL_RIGHT,
503 "scroll level editing area right"
506 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
507 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
508 GADGET_ID_ELEMENTLIST_UP,
509 "scroll element list up ('Page Up')"
512 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
513 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
514 GADGET_ID_ELEMENTLIST_DOWN,
515 "scroll element list down ('Page Down')"
527 } scrollbar_info[ED_NUM_SCROLLBARS] =
530 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
531 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
532 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
533 GD_TYPE_SCROLLBAR_HORIZONTAL,
534 GADGET_ID_SCROLL_HORIZONTAL,
535 "scroll level editing area horizontally"
538 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
539 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
540 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
541 GD_TYPE_SCROLLBAR_VERTICAL,
542 GADGET_ID_SCROLL_VERTICAL,
543 "scroll level editing area vertically"
547 /* values for random placement */
548 #define RANDOM_USE_PERCENTAGE 0
549 #define RANDOM_USE_QUANTITY 1
551 static int random_placement_value = 10;
552 static int random_placement_method = RANDOM_USE_QUANTITY;
553 static int random_placement_background_element = EL_ERDREICH;
554 static boolean random_placement_background_restricted = FALSE;
555 static boolean stick_element_properties_window = FALSE;
564 char *text, *infotext;
565 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
568 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
569 GADGET_ID_RANDOM_PERCENTAGE,
570 RADIO_NR_RANDOM_ELEMENTS,
571 &random_placement_method, RANDOM_USE_PERCENTAGE,
572 "percentage", "use percentage for random elements"
575 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
576 GADGET_ID_RANDOM_QUANTITY,
577 RADIO_NR_RANDOM_ELEMENTS,
578 &random_placement_method, RANDOM_USE_QUANTITY,
579 "quantity", "use quantity for random elements"
588 char *text, *infotext;
589 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
592 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
593 GADGET_ID_DOUBLE_SPEED,
595 "double speed movement", "set movement speed of player"
598 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
599 GADGET_ID_RANDOM_RESTRICTED,
600 &random_placement_background_restricted,
601 "restrict random placement to", "set random placement restriction"
604 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
605 GADGET_ID_STICK_ELEMENT,
606 &stick_element_properties_window,
607 "stick window to edit content", "stick window to edit content"
611 /* maximal size of level editor drawing area */
612 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
613 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
615 /* actual size of level editor drawing area */
616 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
618 /* actual position of level editor drawing area in level playfield */
619 static int level_xpos = -1, level_ypos = -1;
621 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
623 /* drawing elements on the three mouse buttons */
624 static int new_element1 = EL_MAUERWERK;
625 static int new_element2 = EL_LEERRAUM;
626 static int new_element3 = EL_ERDREICH;
628 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
629 button == 2 ? new_element2 : \
630 button == 3 ? new_element3 : EL_LEERRAUM)
632 /* forward declaration for internal use */
633 static void DrawDrawingWindow();
634 static void DrawLevelInfoWindow();
635 static void DrawPropertiesWindow();
636 static void CopyLevelToUndoBuffer(int);
637 static void HandleControlButtons(struct GadgetInfo *);
638 static void HandleCounterButtons(struct GadgetInfo *);
639 static void HandleDrawingAreas(struct GadgetInfo *);
640 static void HandleDrawingAreaInfo(struct GadgetInfo *);
641 static void HandleTextInputGadgets(struct GadgetInfo *);
643 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
645 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
646 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
647 static boolean draw_with_brush = FALSE;
648 static int properties_element = 0;
650 static short ElementContent[MAX_ELEM_CONTENT][3][3];
651 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
652 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
653 static int undo_buffer_position = 0;
654 static int undo_buffer_steps = 0;
656 static int edit_mode;
658 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
660 int element_shift = 0;
662 int editor_element[] =
664 EL_CHAR_A + ('B' - 'A'),
665 EL_CHAR_A + ('O' - 'A'),
666 EL_CHAR_A + ('U' - 'A'),
667 EL_CHAR_A + ('L' - 'A'),
670 EL_CHAR_A + ('D' - 'A'),
671 EL_CHAR_A + ('E' - 'A'),
672 EL_CHAR_A + ('R' - 'A'),
674 EL_CHAR_A + ('D' - 'A'),
675 EL_CHAR_A + ('A' - 'A'),
676 EL_CHAR_A + ('S' - 'A'),
677 EL_CHAR_A + ('H' - 'A'),
704 EL_CHAR_A + ('E' - 'A'),
705 EL_CHAR_A + ('M' - 'A'),
706 EL_CHAR_A + ('E' - 'A'),
709 EL_CHAR_A + ('R' - 'A'),
710 EL_CHAR_A + ('A' - 'A'),
711 EL_CHAR_A + ('L' - 'A'),
712 EL_CHAR_A + ('D' - 'A'),
714 EL_CHAR_A + ('M' - 'A'),
715 EL_CHAR_A + ('I' - 'A'),
716 EL_CHAR_A + ('N' - 'A'),
717 EL_CHAR_A + ('E' - 'A'),
794 EL_CHAR_A + ('M' - 'A'),
795 EL_CHAR_A + ('O' - 'A'),
796 EL_CHAR_A + ('R' - 'A'),
797 EL_CHAR_A + ('E' - 'A'),
849 EL_CHAR_A + ('S' - 'A'),
850 EL_CHAR_A + ('O' - 'A'),
851 EL_CHAR_A + ('K' - 'A'),
852 EL_CHAR_A + ('O' - 'A'),
855 EL_CHAR_A + ('B' - 'A'),
856 EL_CHAR_A + ('A' - 'A'),
857 EL_CHAR_A + ('N' - 'A'),
860 EL_SOKOBAN_FELD_LEER,
861 EL_SOKOBAN_FELD_VOLL,
930 EL_CHAR_A + ('D' - 'A'),
931 EL_CHAR_A + ('Y' - 'A'),
932 EL_CHAR_A + ('N' - 'A'),
933 EL_CHAR_A + ('A' - 'A'),
935 EL_CHAR_A + ('B' - 'A'),
936 EL_CHAR_A + ('L' - 'A'),
937 EL_CHAR_A + ('A' - 'A'),
938 EL_CHAR_A + ('S' - 'A'),
941 EL_CHAR_A + ('T' - 'A'),
942 EL_CHAR_A + ('E' - 'A'),
943 EL_CHAR_A + ('R' - 'A'),
1026 int elements_in_list = sizeof(editor_element)/sizeof(int);
1028 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1031 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1032 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1034 XCopyArea(display, drawto, drawto, gc,
1035 SX + (dx == -1 ? MINI_TILEX : 0),
1036 SY + (dy == -1 ? MINI_TILEY : 0),
1037 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1038 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1039 SX + (dx == +1 ? MINI_TILEX : 0),
1040 SY + (dy == +1 ? MINI_TILEY : 0));
1043 x = (dx == 1 ? 0 : ed_fieldx - 1);
1044 for(y=0; y<ed_fieldy; y++)
1045 DrawMiniElementOrWall(x, y, from_x, from_y);
1049 y = (dy == 1 ? 0 : ed_fieldy - 1);
1050 for(x=0; x<ed_fieldx; x++)
1051 DrawMiniElementOrWall(x, y, from_x, from_y);
1054 redraw_mask |= REDRAW_FIELD;
1058 static void CreateControlButtons()
1060 Pixmap gd_pixmap = pix[PIX_DOOR];
1061 struct GadgetInfo *gi;
1062 unsigned long event_mask;
1065 /* create toolbox buttons */
1066 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1070 int gd_xoffset, gd_yoffset;
1071 int gd_x1, gd_x2, gd_y1, gd_y2;
1073 int radio_button_nr;
1076 if (id == GADGET_ID_SINGLE_ITEMS ||
1077 id == GADGET_ID_CONNECTED_ITEMS ||
1078 id == GADGET_ID_LINE ||
1079 id == GADGET_ID_ARC ||
1080 id == GADGET_ID_TEXT ||
1081 id == GADGET_ID_RECTANGLE ||
1082 id == GADGET_ID_FILLED_BOX ||
1083 id == GADGET_ID_FLOOD_FILL ||
1084 id == GADGET_ID_GRAB_BRUSH ||
1085 id == GADGET_ID_PICK_ELEMENT)
1087 button_type = GD_TYPE_RADIO_BUTTON;
1088 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1089 checked = (id == drawing_function ? TRUE : FALSE);
1090 event_mask = GD_EVENT_PRESSED;
1094 button_type = GD_TYPE_NORMAL_BUTTON;
1095 radio_button_nr = RADIO_NR_NONE;
1098 if (id == GADGET_ID_WRAP_LEFT ||
1099 id == GADGET_ID_WRAP_RIGHT ||
1100 id == GADGET_ID_WRAP_UP ||
1101 id == GADGET_ID_WRAP_DOWN)
1102 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1104 event_mask = GD_EVENT_RELEASED;
1107 if (id < ED_NUM_CTRL1_BUTTONS)
1109 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1110 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1112 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1113 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1114 width = ED_CTRL1_BUTTON_XSIZE;
1115 height = ED_CTRL1_BUTTON_YSIZE;
1119 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1120 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1122 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1123 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1124 width = ED_CTRL2_BUTTON_XSIZE;
1125 height = ED_CTRL2_BUTTON_YSIZE;
1128 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1129 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1130 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1131 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1133 gi = CreateGadget(GDI_CUSTOM_ID, id,
1134 GDI_INFO_TEXT, control_info[i].text,
1135 GDI_X, EX + gd_xoffset,
1136 GDI_Y, EY + gd_yoffset,
1139 GDI_TYPE, button_type,
1140 GDI_STATE, GD_BUTTON_UNPRESSED,
1141 GDI_RADIO_NR, radio_button_nr,
1142 GDI_CHECKED, checked,
1143 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1144 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1145 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1146 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1147 GDI_EVENT_MASK, event_mask,
1148 GDI_CALLBACK_ACTION, HandleControlButtons,
1152 Error(ERR_EXIT, "cannot create gadget");
1154 level_editor_gadget[id] = gi;
1157 /* create buttons for scrolling of drawing area and element list */
1158 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1160 int id = scrollbutton_info[i].gadget_id;
1161 int x, y, width, height;
1162 int gd_x1, gd_x2, gd_y1, gd_y2;
1164 x = scrollbutton_info[i].x;
1165 y = scrollbutton_info[i].y;
1167 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1169 if (id == GADGET_ID_ELEMENTLIST_UP ||
1170 id == GADGET_ID_ELEMENTLIST_DOWN)
1174 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1175 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1176 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1177 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1179 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1185 width = ED_SCROLLBUTTON_XSIZE;
1186 height = ED_SCROLLBUTTON_YSIZE;
1187 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1188 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1189 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1193 gi = CreateGadget(GDI_CUSTOM_ID, id,
1194 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1199 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1200 GDI_STATE, GD_BUTTON_UNPRESSED,
1201 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1202 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1203 GDI_EVENT_MASK, event_mask,
1204 GDI_CALLBACK_ACTION, HandleControlButtons,
1208 Error(ERR_EXIT, "cannot create gadget");
1210 level_editor_gadget[id] = gi;
1213 /* create buttons for element list */
1214 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1217 int deco_x, deco_y, deco_xpos, deco_ypos;
1218 int gd_xoffset, gd_yoffset;
1219 int gd_x, gd_y1, gd_y2;
1220 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1221 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1222 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1224 event_mask = GD_EVENT_RELEASED;
1226 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1227 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1229 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1230 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1231 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1233 getMiniGraphicSource(el2gfx(editor_element[i]),
1234 &deco_pixmap, &deco_x, &deco_y);
1235 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1236 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1238 gi = CreateGadget(GDI_CUSTOM_ID, id,
1239 GDI_INFO_TEXT, element_info[editor_element[i]],
1240 GDI_X, DX + gd_xoffset,
1241 GDI_Y, DY + gd_yoffset,
1242 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1243 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1244 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1245 GDI_STATE, GD_BUTTON_UNPRESSED,
1246 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1247 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1248 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1249 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1250 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1251 GDI_DECORATION_SHIFTING, 1, 1,
1252 GDI_EVENT_MASK, event_mask,
1253 GDI_CALLBACK_ACTION, HandleControlButtons,
1257 Error(ERR_EXIT, "cannot create gadget");
1259 level_editor_gadget[id] = gi;
1263 static void CreateCounterButtons()
1267 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1270 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1271 int ypos = SY + counterbutton_info[i].y;
1275 Pixmap gd_pixmap = pix[PIX_DOOR];
1276 struct GadgetInfo *gi;
1278 counterbutton_info[i].gadget_id_down :
1279 counterbutton_info[i].gadget_id_up);
1281 int gd_x, gd_x1, gd_x2, gd_y;
1282 unsigned long event_mask;
1283 char infotext[MAX_INFOTEXT_LEN + 1];
1285 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1287 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1288 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1289 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1290 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1292 sprintf(infotext, "%s counter value by 1, 5 or 10",
1293 (j == 0 ? "decrease" : "increase"));
1295 gi = CreateGadget(GDI_CUSTOM_ID, id,
1296 GDI_INFO_TEXT, infotext,
1299 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1300 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1301 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1302 GDI_STATE, GD_BUTTON_UNPRESSED,
1303 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1304 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1305 GDI_EVENT_MASK, event_mask,
1306 GDI_CALLBACK_ACTION, HandleCounterButtons,
1310 Error(ERR_EXIT, "cannot create gadget");
1312 level_editor_gadget[id] = gi;
1313 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1317 id = counterbutton_info[i].gadget_id_text;
1318 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1320 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1321 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1323 gi = CreateGadget(GDI_CUSTOM_ID, id,
1324 GDI_INFO_TEXT, "enter counter value",
1327 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1328 GDI_NUMBER_VALUE, 0,
1329 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1330 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1332 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1333 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1334 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1335 GDI_EVENT_MASK, event_mask,
1336 GDI_CALLBACK_ACTION, HandleCounterButtons,
1340 Error(ERR_EXIT, "cannot create gadget");
1342 level_editor_gadget[id] = gi;
1343 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1349 static void CreateDrawingAreas()
1351 struct GadgetInfo *gi;
1352 unsigned long event_mask;
1357 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1358 GD_EVENT_OFF_BORDERS;
1360 /* one for the level drawing area ... */
1361 id = GADGET_ID_DRAWING_LEVEL;
1362 gi = CreateGadget(GDI_CUSTOM_ID, id,
1365 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1366 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1367 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1368 GDI_EVENT_MASK, event_mask,
1369 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1370 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1374 Error(ERR_EXIT, "cannot create gadget");
1376 level_editor_gadget[id] = gi;
1378 /* ... up to eight areas for element content ... */
1379 for (i=0; i<MAX_ELEM_CONTENT; i++)
1381 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1382 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1384 id = GADGET_ID_ELEM_CONTENT_0 + i;
1385 gi = CreateGadget(GDI_CUSTOM_ID, id,
1388 GDI_WIDTH, 3 * MINI_TILEX,
1389 GDI_HEIGHT, 3 * MINI_TILEY,
1390 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1391 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1392 GDI_EVENT_MASK, event_mask,
1393 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1394 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1398 Error(ERR_EXIT, "cannot create gadget");
1400 level_editor_gadget[id] = gi;
1403 /* ... one for the amoeba content */
1404 id = GADGET_ID_AMOEBA_CONTENT;
1405 gi = CreateGadget(GDI_CUSTOM_ID, id,
1406 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1407 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1408 GDI_WIDTH, MINI_TILEX,
1409 GDI_HEIGHT, MINI_TILEY,
1410 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1411 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1412 GDI_EVENT_MASK, event_mask,
1413 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1414 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1418 Error(ERR_EXIT, "cannot create gadget");
1420 level_editor_gadget[id] = gi;
1422 /* ... and one for random placement background restrictions */
1424 id = GADGET_ID_RANDOM_BACKGROUND;
1425 gi = CreateGadget(GDI_CUSTOM_ID, id,
1426 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1427 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1428 GDI_WIDTH, MINI_TILEX,
1429 GDI_HEIGHT, MINI_TILEY,
1430 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1431 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1432 GDI_EVENT_MASK, event_mask,
1433 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1434 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1438 Error(ERR_EXIT, "cannot create gadget");
1440 level_editor_gadget[id] = gi;
1443 static void CreateTextInputGadgets()
1447 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1449 Pixmap gd_pixmap = pix[PIX_DOOR];
1451 struct GadgetInfo *gi;
1452 unsigned long event_mask;
1453 char infotext[1024];
1454 int id = textinput_info[i].gadget_id;
1456 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1458 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1459 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1461 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1462 infotext[MAX_INFOTEXT_LEN] = '\0';
1464 gi = CreateGadget(GDI_CUSTOM_ID, id,
1465 GDI_INFO_TEXT, infotext,
1466 GDI_X, SX + textinput_info[i].x,
1467 GDI_Y, SY + textinput_info[i].y,
1468 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1469 GDI_TEXT_VALUE, textinput_info[i].value,
1470 GDI_TEXT_SIZE, textinput_info[i].size,
1471 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1472 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1473 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1474 GDI_EVENT_MASK, event_mask,
1475 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1479 Error(ERR_EXIT, "cannot create gadget");
1481 level_editor_gadget[id] = gi;
1485 static void CreateScrollbarGadgets()
1489 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1491 int id = scrollbar_info[i].gadget_id;
1492 Pixmap gd_pixmap = pix[PIX_DOOR];
1493 int gd_x1, gd_x2, gd_y1, gd_y2;
1494 struct GadgetInfo *gi;
1495 int items_max, items_visible, item_position;
1496 unsigned long event_mask;
1498 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1500 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1501 items_visible = ed_fieldx;
1506 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1507 items_visible = ed_fieldy;
1511 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1513 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1514 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1515 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1516 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1518 gi = CreateGadget(GDI_CUSTOM_ID, id,
1519 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1520 GDI_X, SX + scrollbar_info[i].x,
1521 GDI_Y, SY + scrollbar_info[i].y,
1522 GDI_WIDTH, scrollbar_info[i].width,
1523 GDI_HEIGHT, scrollbar_info[i].height,
1524 GDI_TYPE, scrollbar_info[i].type,
1525 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1526 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1527 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1528 GDI_STATE, GD_BUTTON_UNPRESSED,
1529 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1530 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1531 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1532 GDI_EVENT_MASK, event_mask,
1533 GDI_CALLBACK_ACTION, HandleControlButtons,
1537 Error(ERR_EXIT, "cannot create gadget");
1539 level_editor_gadget[id] = gi;
1543 static void CreateCheckbuttonGadgets()
1545 Pixmap gd_pixmap = pix[PIX_DOOR];
1546 struct GadgetInfo *gi;
1547 unsigned long event_mask;
1548 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1552 event_mask = GD_EVENT_PRESSED;
1554 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1555 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1556 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1557 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1558 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1560 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1562 int id = radiobutton_info[i].gadget_id;
1565 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1567 gi = CreateGadget(GDI_CUSTOM_ID, id,
1568 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1569 GDI_X, SX + radiobutton_info[i].x,
1570 GDI_Y, SY + radiobutton_info[i].y,
1571 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1572 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1573 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1574 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1575 GDI_CHECKED, checked,
1576 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1577 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1578 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1579 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1580 GDI_EVENT_MASK, event_mask,
1581 GDI_CALLBACK_ACTION, HandleControlButtons,
1585 Error(ERR_EXIT, "cannot create gadget");
1587 level_editor_gadget[id] = gi;
1590 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1592 int id = checkbutton_info[i].gadget_id;
1594 if (id == GADGET_ID_STICK_ELEMENT)
1595 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1597 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1599 gi = CreateGadget(GDI_CUSTOM_ID, id,
1600 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1601 GDI_X, SX + checkbutton_info[i].x,
1602 GDI_Y, SY + checkbutton_info[i].y,
1603 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1604 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1605 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1606 GDI_CHECKED, *checkbutton_info[i].value,
1607 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1608 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1609 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1610 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1611 GDI_EVENT_MASK, event_mask,
1612 GDI_CALLBACK_ACTION, HandleControlButtons,
1616 Error(ERR_EXIT, "cannot create gadget");
1618 level_editor_gadget[id] = gi;
1622 void CreateLevelEditorGadgets()
1624 CreateControlButtons();
1625 CreateCounterButtons();
1626 CreateDrawingAreas();
1627 CreateTextInputGadgets();
1628 CreateScrollbarGadgets();
1629 CreateCheckbuttonGadgets();
1632 static void MapControlButtons()
1636 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1637 MapGadget(level_editor_gadget[i]);
1638 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1639 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1642 static void MapCounterButtons(int id)
1644 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1645 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1646 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1649 static void MapDrawingArea(int id)
1651 MapGadget(level_editor_gadget[id]);
1654 static void MapTextInputGadget(int id)
1656 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1659 static void MapRadiobuttonGadget(int id)
1661 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1664 static void MapCheckbuttonGadget(int id)
1666 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1669 static void MapMainDrawingArea()
1671 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1672 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1675 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1677 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1678 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1679 no_horizontal_scrollbar) ||
1680 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1681 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1682 no_vertical_scrollbar))
1685 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1688 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1690 if ((i == ED_SCROLLBAR_ID_HORIZONTAL && no_horizontal_scrollbar) ||
1691 (i == ED_SCROLLBAR_ID_VERTICAL && no_vertical_scrollbar))
1694 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1697 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1700 static void UnmapDrawingArea(int id)
1702 UnmapGadget(level_editor_gadget[id]);
1705 void UnmapLevelEditorWindowGadgets()
1709 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1710 if (level_editor_gadget[i]->x < DX)
1711 UnmapGadget(level_editor_gadget[i]);
1714 void UnmapLevelEditorGadgets()
1718 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1719 UnmapGadget(level_editor_gadget[i]);
1724 int i, x, y, graphic;
1726 edit_mode = ED_MODE_DRAWING;
1728 CloseDoor(DOOR_CLOSE_ALL);
1730 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1732 if (level_editor_test_game)
1734 for(x=0; x<lev_fieldx; x++)
1735 for(y=0; y<lev_fieldy; y++)
1736 Feld[x][y] = Ur[x][y];
1738 for(x=0; x<lev_fieldx; x++)
1739 for(y=0; y<lev_fieldy; y++)
1740 Ur[x][y] = FieldBackup[x][y];
1742 level_editor_test_game = FALSE;
1748 undo_buffer_position = -1;
1749 undo_buffer_steps = -1;
1750 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1754 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
1758 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1759 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
1761 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
1762 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1763 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
1764 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
1765 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
1766 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
1767 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
1769 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1771 if (i < elements_in_list)
1772 graphic = el2gfx(editor_element[i + element_shift]);
1774 graphic = GFX_LEERRAUM;
1776 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1777 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
1778 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
1779 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
1780 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
1784 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1785 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
1786 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
1787 el2gfx(new_element1));
1788 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1789 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
1790 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
1791 el2gfx(new_element2));
1792 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
1793 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
1794 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
1795 el2gfx(new_element3));
1796 DrawTextExt(pix[PIX_DB_DOOR],gc,
1797 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
1798 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1799 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
1800 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1801 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
1802 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1804 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
1805 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1806 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
1807 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
1808 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
1810 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
1811 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
1813 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1814 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1816 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1818 /* draw bigger door */
1819 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1824 /* draw new control window */
1825 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1826 DOOR_GFX_PAGEX8, 236,
1830 redraw_mask |= REDRAW_ALL;
1832 OpenDoor(DOOR_OPEN_1);
1834 strcpy(level_editor_gadget[GADGET_ID_LEVEL_NAME]->text.value, level.name);
1836 MapControlButtons();
1839 MapMainDrawingArea();
1842 DrawDrawingWindow();
1846 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1850 static void AdjustDrawingAreaGadgets()
1852 int ed_xsize = lev_fieldx + 2;
1853 int ed_ysize = lev_fieldy + 2;
1854 int max_ed_fieldx = MAX_ED_FIELDX;
1855 int max_ed_fieldy = MAX_ED_FIELDY;
1856 boolean horizontal_scrollbar_needed;
1857 boolean vertical_scrollbar_needed;
1858 int x, y, width, height;
1859 int xoffset, yoffset;
1861 /* check if we need any scrollbars */
1862 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1863 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1865 /* check if we have a smaller editor field because of scrollbars */
1866 if (horizontal_scrollbar_needed)
1867 max_ed_fieldy = MAX_ED_FIELDY - 1;
1868 if (vertical_scrollbar_needed)
1869 max_ed_fieldx = MAX_ED_FIELDX - 1;
1871 /* check again if we now need more scrollbars because of less space */
1872 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1873 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1875 /* check if editor field gets even smaller after adding new scrollbars */
1876 if (horizontal_scrollbar_needed)
1877 max_ed_fieldy = MAX_ED_FIELDY - 1;
1878 if (vertical_scrollbar_needed)
1879 max_ed_fieldx = MAX_ED_FIELDX - 1;
1881 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1882 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1884 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1885 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1886 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1887 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1890 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1891 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1893 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
1894 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
1896 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1897 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1899 width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset;
1900 height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset;
1902 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1904 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1906 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1908 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1912 static void AdjustLevelScrollPosition()
1914 if (level_xpos < -1)
1916 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1917 level_xpos = lev_fieldx - ed_fieldx + 1;
1918 if (lev_fieldx < ed_fieldx - 2)
1921 if (level_ypos < -1)
1923 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1924 level_ypos = lev_fieldy - ed_fieldy + 1;
1925 if (lev_fieldy < ed_fieldy - 2)
1929 static void AdjustEditorScrollbar(int id)
1931 struct GadgetInfo *gi = level_editor_gadget[id];
1932 int items_max, items_visible, item_position;
1934 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1936 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1937 items_visible = ed_fieldx;
1938 item_position = level_xpos + 1;
1942 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1943 items_visible = ed_fieldy;
1944 item_position = level_ypos + 1;
1947 if (item_position > items_max - items_visible)
1948 item_position = items_max - items_visible;
1950 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1951 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1954 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1956 int gadget_id = textinput_info[textinput_id].gadget_id;
1957 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1959 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1962 static void ModifyEditorCounter(int counter_id, int new_value)
1964 int *counter_value = *counterbutton_info[counter_id].counter_value;
1965 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1966 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1968 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1970 if (counter_value != NULL)
1971 *counter_value = gi->text.number_value;
1974 static void PickDrawingElement(int button, int element)
1976 if (button < 1 || button > 3)
1981 new_element1 = element;
1982 DrawMiniGraphicExt(drawto, gc,
1983 DX + ED_WIN_MB_LEFT_XPOS,
1984 DY + ED_WIN_MB_LEFT_YPOS,
1985 el2gfx(new_element1));
1987 else if (button == 2)
1989 new_element2 = element;
1990 DrawMiniGraphicExt(drawto, gc,
1991 DX + ED_WIN_MB_MIDDLE_XPOS,
1992 DY + ED_WIN_MB_MIDDLE_YPOS,
1993 el2gfx(new_element2));
1997 new_element3 = element;
1998 DrawMiniGraphicExt(drawto, gc,
1999 DX + ED_WIN_MB_RIGHT_XPOS,
2000 DY + ED_WIN_MB_RIGHT_YPOS,
2001 el2gfx(new_element3));
2004 redraw_mask |= REDRAW_DOOR_1;
2007 static void DrawDrawingWindow()
2010 UnmapLevelEditorWindowGadgets();
2011 AdjustDrawingAreaGadgets();
2012 AdjustLevelScrollPosition();
2013 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2014 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2015 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2016 MapMainDrawingArea();
2019 static void DrawRandomPlacementBackgroundArea()
2021 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2022 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2023 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2024 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2027 ElementContent[0][0][0] = random_placement_background_element;
2029 /* draw decorative border for the object */
2032 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2034 XFillRectangle(display, drawto, gc,
2035 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2036 MINI_TILEX + 2, MINI_TILEY + 2);
2038 /* copy border to the right location */
2039 XCopyArea(display, drawto, drawto, gc,
2040 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2041 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2043 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2045 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2048 static void DrawLevelInfoWindow()
2050 char infotext[1024];
2051 int xoffset_above = 0;
2052 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2053 int xoffset_right = counter_xsize;
2054 int yoffset_right = ED_BORDER_SIZE;
2055 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2056 int yoffset_right2 = ED_BORDER_SIZE;
2057 int font_color = FC_GREEN;
2061 UnmapLevelEditorWindowGadgets();
2063 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2064 "Level Settings", FS_BIG, FC_YELLOW);
2065 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2066 "Editor Settings", FS_BIG, FC_YELLOW);
2068 gadget_level_xsize_value = &lev_fieldx;
2069 gadget_level_ysize_value = &lev_fieldy;
2070 gadget_level_random_value = &random_placement_value;
2071 gadget_level_collect_value = &level.edelsteine;
2072 gadget_level_timelimit_value = &level.time;
2073 gadget_level_timescore_value = &level.score[10];
2075 /* draw counter gadgets */
2076 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2078 if (counterbutton_info[i].infotext_above)
2080 x = counterbutton_info[i].x + xoffset_above;
2081 y = counterbutton_info[i].y + yoffset_above;
2083 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2084 infotext[MAX_INFOTEXT_LEN] = '\0';
2085 DrawTextF(x, y, font_color, infotext);
2088 if (counterbutton_info[i].infotext_right)
2090 x = counterbutton_info[i].x + xoffset_right;
2091 y = counterbutton_info[i].y + yoffset_right;
2093 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2094 infotext[MAX_INFOTEXT_LEN] = '\0';
2095 DrawTextF(x, y, font_color, infotext);
2098 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2099 MapCounterButtons(i);
2102 /* draw text input gadgets */
2103 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2105 x = textinput_info[i].x + xoffset_above;
2106 y = textinput_info[i].y + yoffset_above;
2108 sprintf(infotext, "%s:", textinput_info[i].infotext);
2109 infotext[MAX_INFOTEXT_LEN] = '\0';
2111 DrawTextF(x, y, font_color, infotext);
2112 ModifyEditorTextInput(i, textinput_info[i].value);
2113 MapTextInputGadget(i);
2116 /* draw radiobutton gadgets */
2117 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2120 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2122 x = radiobutton_info[i].x + xoffset_right2;
2123 y = radiobutton_info[i].y + yoffset_right2;
2125 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2126 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2127 GDI_CHECKED, checked, GDI_END);
2128 MapRadiobuttonGadget(i);
2131 /* draw checkbutton gadgets */
2132 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2134 x = checkbutton_info[i].x + xoffset_right2;
2135 y = checkbutton_info[i].y + yoffset_right2;
2137 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2138 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2139 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2140 MapCheckbuttonGadget(i);
2143 /* draw drawing area */
2144 DrawRandomPlacementBackgroundArea();
2147 static void DrawAmoebaContentArea()
2149 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2150 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2151 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2152 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2153 int font_color = FC_GREEN;
2156 ElementContent[0][0][0] = level.amoebe_inhalt;
2158 /* draw decorative border for the object */
2161 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2163 XFillRectangle(display, drawto, gc,
2164 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2165 MINI_TILEX + 2, MINI_TILEY + 2);
2167 /* copy border to the right location */
2168 XCopyArea(display, drawto, drawto, gc,
2169 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2170 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2172 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2173 FS_SMALL, font_color);
2175 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2177 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2180 static void DrawElementContentAreas()
2182 int *num_areas = &MampferMax;
2183 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2184 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2185 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2186 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2187 int xoffset_right = counter_xsize;
2188 int yoffset_right = ED_BORDER_SIZE;
2189 int font_color = FC_GREEN;
2192 for (i=0; i<MAX_ELEM_CONTENT; i++)
2195 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2197 for (i=0; i<MAX_ELEM_CONTENT; i++)
2198 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2200 /* display counter to choose number of element content areas */
2201 gadget_elem_content_value = num_areas;
2203 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + xoffset_right;
2204 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y + yoffset_right;
2205 DrawTextF(x, y, font_color, "number of content areas");
2206 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2207 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2209 /* delete content areas in case of reducing number of them */
2210 XFillRectangle(display, backbuffer, gc,
2211 SX, area_sy - MINI_TILEX,
2212 SXSIZE, 12 * MINI_TILEY);
2214 /* draw some decorative border for the objects */
2215 for (i=0; i<*num_areas; i++)
2219 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2222 XFillRectangle(display, drawto, gc,
2223 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2224 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2225 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2228 /* copy border to the right location */
2229 XCopyArea(display, drawto, drawto, gc,
2230 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2231 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2233 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2234 "Content", FS_SMALL, font_color);
2235 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2236 "when", FS_SMALL, font_color);
2237 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2238 "smashed", FS_SMALL, font_color);
2240 for (i=0; i<*num_areas; i++)
2244 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2245 ElementContent[i][x][y]);
2247 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2248 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2249 font_color, "%d", i + 1);
2252 for (i=0; i<*num_areas; i++)
2253 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2256 #define TEXT_COLLECTING "Score for collecting"
2257 #define TEXT_SMASHING "Score for smashing"
2258 #define TEXT_CRACKING "Score for cracking"
2259 #define TEXT_SPEED "Speed of amoeba growth"
2260 #define TEXT_DURATION "Duration when activated"
2262 static void DrawPropertiesWindow()
2264 int num_elements_in_level;
2266 int xoffset_right = counter_xsize;
2267 int yoffset_right = ED_BORDER_SIZE;
2268 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2269 int yoffset_right2 = ED_BORDER_SIZE;
2272 int font_color = FC_GREEN;
2279 } elements_with_counter[] =
2281 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2282 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2283 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2284 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2285 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2286 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2287 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2288 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2289 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2290 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2291 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2292 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2293 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2294 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2295 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2296 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2297 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2298 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2299 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2300 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2301 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2302 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2303 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2304 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2305 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2306 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2307 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2308 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2309 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2310 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2311 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2312 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2313 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2314 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2315 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2316 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2317 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2318 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2319 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2320 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2321 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2326 UnmapLevelEditorWindowGadgets();
2328 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2329 "Element Settings", FS_BIG, FC_YELLOW);
2331 /* draw some decorative border for the object */
2334 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2336 XFillRectangle(display, drawto, gc,
2337 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2338 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2339 TILEX + 2, TILEY + 2);
2341 /* copy border to the right location */
2342 XCopyArea(display, drawto, drawto, gc,
2343 SX + xstart * MINI_TILEX,
2344 SY + ystart * MINI_TILEY,
2345 2 * TILEX, 2 * TILEY,
2346 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2347 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2349 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2351 /* copy the whole stuff to the definitive location */
2352 XCopyArea(display, drawto, drawto, gc,
2353 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2354 SY + ystart * MINI_TILEY - MINI_TILEY,
2355 2 * TILEX, 2 * TILEY,
2356 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2357 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2359 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2360 font_color, element_info[properties_element]);
2362 num_elements_in_level = 0;
2363 for (y=0; y<lev_fieldy; y++)
2364 for (x=0; x<lev_fieldx; x++)
2365 if (Feld[x][y] == properties_element)
2366 num_elements_in_level++;
2367 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2369 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2370 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2371 "%d (%.2f%%)", num_elements_in_level, percentage);
2373 /* check if there are elements where a score can be chosen for */
2374 for (i=0; elements_with_counter[i].element != -1; i++)
2376 if (elements_with_counter[i].element == properties_element)
2378 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + xoffset_right;
2379 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y + yoffset_right;
2381 gadget_elem_score_value = elements_with_counter[i].counter_value;
2383 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2384 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2385 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2390 if (HAS_CONTENT(properties_element))
2394 /* draw stickybutton gadget */
2395 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2396 x = checkbutton_info[i].x + xoffset_right2;
2397 y = checkbutton_info[i].y + yoffset_right2;
2399 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2400 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2401 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2402 MapCheckbuttonGadget(i);
2406 if (IS_AMOEBOID(properties_element))
2407 DrawAmoebaContentArea();
2409 DrawElementContentAreas();
2413 static void swap_numbers(int *i1, int *i2)
2421 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2433 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2435 int lx = sx + level_xpos;
2436 int ly = sy + level_ypos;
2438 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2441 Feld[lx][ly] = element;
2444 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2445 int element, boolean change_level)
2447 if (from_y == to_y) /* horizontal line */
2453 swap_numbers(&from_x, &to_x);
2455 for (x=from_x; x<=to_x; x++)
2456 DrawLineElement(x, y, element, change_level);
2458 else if (from_x == to_x) /* vertical line */
2464 swap_numbers(&from_y, &to_y);
2466 for (y=from_y; y<=to_y; y++)
2467 DrawLineElement(x, y, element, change_level);
2469 else /* diagonal line */
2471 int len_x = ABS(to_x - from_x);
2472 int len_y = ABS(to_y - from_y);
2475 if (len_y < len_x) /* a < 1 */
2477 float a = (float)len_y / (float)len_x;
2480 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2482 for (x=0; x<=len_x; x++)
2484 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2485 DrawLineElement(from_x + x, from_y + y, element, change_level);
2490 float a = (float)len_x / (float)len_y;
2493 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2495 for (y=0; y<=len_y; y++)
2497 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2498 DrawLineElement(from_x + x, from_y + y, element, change_level);
2504 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2505 int element, boolean change_level)
2507 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2508 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2509 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2510 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2513 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2514 int element, boolean change_level)
2519 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2521 for (y=from_y; y<=to_y; y++)
2522 DrawLine(from_x, y, to_x, y, element, change_level);
2525 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2526 int element, boolean change_level)
2528 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2529 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2530 int len_x = ABS(to_x - from_x);
2531 int len_y = ABS(to_y - from_y);
2534 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2536 /* not optimal (some points get drawn twice) but simple,
2537 and fast enough for the few points we are drawing */
2539 for (x=0; x<=radius; x++)
2543 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2545 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2546 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2547 lx = sx + level_xpos;
2548 ly = sy + level_ypos;
2550 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2551 DrawLineElement(sx, sy, element, change_level);
2554 for (y=0; y<=radius; y++)
2558 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2560 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2561 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2562 lx = sx + level_xpos;
2563 ly = sy + level_ypos;
2565 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2566 DrawLineElement(sx, sy, element, change_level);
2570 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2571 int element, boolean change_level)
2573 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2574 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2576 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2579 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2580 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2581 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2582 int element, boolean change_level)
2584 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2585 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2586 int mirror_to_x2 = from_x - (to_x2 - from_x);
2587 int mirror_to_y2 = from_y - (to_y2 - from_y);
2589 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2590 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2591 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2592 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2596 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2598 int from_sx, from_sy;
2602 swap_numbers(&from_x, &to_x);
2605 swap_numbers(&from_y, &to_y);
2607 from_sx = SX + from_x * MINI_TILEX;
2608 from_sy = SY + from_y * MINI_TILEY;
2609 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2610 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2612 XSetForeground(display, gc, WhitePixel(display, screen));
2614 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2615 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2616 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2617 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2619 XSetForeground(display, gc, BlackPixel(display, screen));
2621 if (from_x == to_x && from_y == to_y)
2622 MarkTileDirty(from_x/2, from_y/2);
2624 redraw_mask |= REDRAW_FIELD;
2627 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2628 int element, boolean change_level)
2630 if (element == -1 || change_level)
2631 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2633 DrawAreaBorder(from_x, from_y, to_x, to_y);
2636 /* values for CopyBrushExt() */
2637 #define CB_AREA_TO_BRUSH 0
2638 #define CB_BRUSH_TO_CURSOR 1
2639 #define CB_BRUSH_TO_LEVEL 2
2640 #define CB_DELETE_OLD_CURSOR 3
2642 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2643 int button, int mode)
2645 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2646 static int brush_width, brush_height;
2647 static int last_cursor_x = -1, last_cursor_y = -1;
2648 static boolean delete_old_brush;
2652 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2655 new_element = (button == 1 ? new_element1 :
2656 button == 2 ? new_element2 :
2657 button == 3 ? new_element3 : 0);
2659 if (mode == CB_AREA_TO_BRUSH)
2661 int from_lx, from_ly;
2664 swap_numbers(&from_x, &to_x);
2667 swap_numbers(&from_y, &to_y);
2669 brush_width = to_x - from_x + 1;
2670 brush_height = to_y - from_y + 1;
2672 from_lx = from_x + level_xpos;
2673 from_ly = from_y + level_ypos;
2675 for (y=0; y<brush_height; y++)
2677 for (x=0; x<brush_width; x++)
2679 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2682 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2687 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2689 delete_old_brush = FALSE;
2691 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2692 mode == CB_BRUSH_TO_LEVEL)
2694 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2695 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2696 int cursor_from_x = cursor_x - brush_width / 2;
2697 int cursor_from_y = cursor_y - brush_height / 2;
2698 int border_from_x = cursor_x, border_from_y = cursor_y;
2699 int border_to_x = cursor_x, border_to_y = cursor_y;
2701 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2702 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2704 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2705 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2707 delete_old_brush = FALSE;
2711 for (y=0; y<brush_height; y++)
2713 for (x=0; x<brush_width; x++)
2715 int sx = cursor_from_x + x;
2716 int sy = cursor_from_y + y;
2717 int lx = sx + level_xpos;
2718 int ly = sy + level_ypos;
2719 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2720 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2721 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2722 brush_buffer[x][y] : new_element);
2724 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2726 if (sx < border_from_x)
2728 else if (sx > border_to_x)
2730 if (sy < border_from_y)
2732 else if (sy > border_to_y)
2735 DrawLineElement(sx, sy, element, change_level);
2741 printf("%d, %d - %d, %d in level and screen\n",
2742 border_from_x, border_from_y, border_to_x, border_to_y);
2745 if (mode != CB_DELETE_OLD_CURSOR)
2746 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2749 if (mode == CB_BRUSH_TO_LEVEL)
2750 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2753 last_cursor_x = cursor_x;
2754 last_cursor_y = cursor_y;
2755 delete_old_brush = TRUE;
2759 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2762 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2765 static void CopyBrushToLevel(int x, int y, int button)
2767 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2770 static void CopyBrushToCursor(int x, int y)
2772 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2775 static void DeleteBrushFromCursor()
2777 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2780 static void FloodFill(int from_x, int from_y, int fill_element)
2784 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2785 static int safety = 0;
2787 /* check if starting field still has the desired content */
2788 if (Feld[from_x][from_y] == fill_element)
2793 if (safety > lev_fieldx*lev_fieldy)
2794 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2796 old_element = Feld[from_x][from_y];
2797 Feld[from_x][from_y] = fill_element;
2801 x = from_x + check[i][0];
2802 y = from_y + check[i][1];
2804 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2805 FloodFill(x, y, fill_element);
2811 /* values for DrawLevelText() modes */
2813 #define TEXT_SETCURSOR 1
2814 #define TEXT_WRITECHAR 2
2815 #define TEXT_BACKSPACE 3
2816 #define TEXT_NEWLINE 4
2819 static void DrawLevelText(int sx, int sy, char letter, int mode)
2821 static short delete_buffer[MAX_LEV_FIELDX];
2822 static int start_sx, start_sy;
2823 static int last_sx, last_sy;
2824 static boolean typing = FALSE;
2825 int letter_element = EL_CHAR_ASCII0 + letter;
2828 /* map lower case letters to upper case and convert special characters */
2829 if (letter >= 'a' && letter <= 'z')
2830 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2831 else if (letter == 'ä' || letter == 'Ä')
2832 letter_element = EL_CHAR_AE;
2833 else if (letter == 'ö' || letter == 'Ö')
2834 letter_element = EL_CHAR_OE;
2835 else if (letter == 'ü' || letter == 'Ü')
2836 letter_element = EL_CHAR_UE;
2837 else if (letter == '^')
2838 letter_element = EL_CHAR_COPY;
2840 letter_element = EL_CHAR_ASCII0 + letter;
2842 if (mode != TEXT_INIT)
2847 if (mode != TEXT_SETCURSOR)
2853 lx = last_sx + level_xpos;
2854 ly = last_sy + level_ypos;
2861 DrawLevelText(0, 0, 0, TEXT_END);
2864 start_sx = last_sx = sx;
2865 start_sy = last_sy = sy;
2866 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2869 case TEXT_SETCURSOR:
2870 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2871 DrawAreaBorder(sx, sy, sx, sy);
2876 case TEXT_WRITECHAR:
2877 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2879 delete_buffer[sx - start_sx] = Feld[lx][ly];
2880 Feld[lx][ly] = letter_element;
2882 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2883 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2884 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2885 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2887 DrawLevelText(0, 0, 0, TEXT_END);
2891 case TEXT_BACKSPACE:
2894 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2895 DrawMiniElement(sx - 1, sy, new_element3);
2896 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2901 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2902 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2904 DrawLevelText(0, 0, 0, TEXT_END);
2908 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2909 DrawMiniElement(sx, sy, Feld[lx][ly]);
2918 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2919 int element, boolean change_level)
2921 int lx = sx + level_xpos;
2922 int ly = sy + level_ypos;
2925 DrawMiniElement(sx, sy, Feld[lx][ly]);
2927 DrawAreaBorder(sx, sy, sx, sy);
2930 static void CopyLevelToUndoBuffer(int mode)
2932 static boolean accumulated_undo = FALSE;
2933 boolean new_undo_buffer_position = TRUE;
2934 int last_border_element;
2939 case UNDO_IMMEDIATE:
2940 accumulated_undo = FALSE;
2943 case UNDO_ACCUMULATE:
2944 if (accumulated_undo)
2945 new_undo_buffer_position = FALSE;
2946 accumulated_undo = TRUE;
2953 if (new_undo_buffer_position)
2955 /* new position in undo buffer ring */
2956 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2958 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2959 undo_buffer_steps++;
2962 for(x=0; x<lev_fieldx; x++)
2963 for(y=0; y<lev_fieldy; y++)
2964 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2966 /* check if change of border style was forced by drawing operation */
2967 last_border_element = BorderElement;
2969 if (BorderElement != last_border_element)
2970 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2974 printf("level saved to undo buffer\n");
2979 static void RandomPlacement(int new_element)
2981 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2982 int num_free_positions;
2987 /* determine number of free positions for the new elements */
2988 /* (maybe this statement should be formatted a bit more readable...) */
2989 num_free_positions = 0;
2990 for (x=0; x<lev_fieldx; x++)
2991 for (y=0; y<lev_fieldy; y++)
2992 if ((free_position[x][y] =
2993 ((random_placement_background_restricted &&
2994 Feld[x][y] == random_placement_background_element) ||
2995 (!random_placement_background_restricted &&
2996 Feld[x][y] != new_element))) == TRUE)
2997 num_free_positions++;
2999 /* determine number of new elements to place there */
3000 num_percentage = num_free_positions * random_placement_value / 100;
3001 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3002 num_percentage : random_placement_value);
3004 /* if not more free positions than elements to place, fill whole level */
3005 if (num_elements >= num_free_positions)
3007 for (x=0; x<lev_fieldx; x++)
3008 for (y=0; y<lev_fieldy; y++)
3009 Feld[x][y] = new_element;
3011 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3012 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3016 while (num_elements > 0)
3018 x = RND(lev_fieldx);
3019 y = RND(lev_fieldy);
3021 /* don't place element at the same position twice */
3022 if (free_position[x][y])
3024 free_position[x][y] = FALSE;
3025 Feld[x][y] = new_element;
3030 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3031 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3034 void WrapLevel(int dx, int dy)
3036 int wrap_dx = lev_fieldx - dx;
3037 int wrap_dy = lev_fieldy - dy;
3040 for(x=0; x<lev_fieldx; x++)
3041 for(y=0; y<lev_fieldy; y++)
3042 FieldBackup[x][y] = Feld[x][y];
3044 for(x=0; x<lev_fieldx; x++)
3045 for(y=0; y<lev_fieldy; y++)
3047 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3049 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3050 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3053 static void HandleDrawingAreas(struct GadgetInfo *gi)
3055 static boolean started_inside_drawing_area = FALSE;
3056 int id = gi->custom_id;
3057 boolean button_press_event;
3058 boolean button_release_event;
3059 boolean inside_drawing_area = !gi->event.off_borders;
3060 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3061 int actual_drawing_function;
3062 int button = gi->event.button;
3063 int new_element = BUTTON_ELEMENT(button);
3064 int sx = gi->event.x, sy = gi->event.y;
3065 int min_sx = 0, min_sy = 0;
3066 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3068 int min_lx = 0, min_ly = 0;
3069 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3072 /* handle info callback for each invocation of action callback */
3073 gi->callback_info(gi);
3076 if (edit_mode != ED_MODE_DRAWING)
3080 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3081 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3083 /* make sure to stay inside drawing area boundaries */
3084 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3085 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3089 /* get positions inside level field */
3090 lx = sx + level_xpos;
3091 ly = sy + level_ypos;
3093 if (!IN_LEV_FIELD(lx, ly))
3094 inside_drawing_area = FALSE;
3096 /* make sure to stay inside level field boundaries */
3097 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3098 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3100 /* correct drawing area positions accordingly */
3101 sx = lx - level_xpos;
3102 sy = ly - level_ypos;
3105 if (button_press_event)
3106 started_inside_drawing_area = inside_drawing_area;
3108 if (!started_inside_drawing_area)
3111 if (!button && !button_release_event)
3116 if (button_release_event)
3121 if (!draw_level && drawing_function != GADGET_ID_SINGLE_ITEMS)
3125 /* automatically switch to 'single item' drawing mode, if needed */
3126 actual_drawing_function =
3127 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3129 switch (actual_drawing_function)
3131 case GADGET_ID_SINGLE_ITEMS:
3134 if (button_release_event)
3136 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3138 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3139 !inside_drawing_area)
3140 DeleteBrushFromCursor();
3146 if (draw_with_brush)
3148 if (!button_release_event)
3149 CopyBrushToLevel(sx, sy, button);
3151 else if (new_element != Feld[lx][ly])
3153 if (new_element == EL_SPIELFIGUR)
3155 /* remove player at old position */
3156 for(y=0; y<lev_fieldy; y++)
3158 for(x=0; x<lev_fieldx; x++)
3160 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3162 Feld[x][y] = EL_LEERRAUM;
3163 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3164 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3165 DrawMiniElement(x - level_xpos, y - level_ypos,
3172 Feld[lx][ly] = new_element;
3173 DrawMiniElement(sx, sy, new_element);
3178 DrawMiniGraphicExt(drawto, gc,
3179 gi->x + sx * MINI_TILEX,
3180 gi->y + sy * MINI_TILEY,
3181 el2gfx(new_element));
3182 DrawMiniGraphicExt(window, gc,
3183 gi->x + sx * MINI_TILEX,
3184 gi->y + sy * MINI_TILEY,
3185 el2gfx(new_element));
3187 if (id == GADGET_ID_AMOEBA_CONTENT)
3188 level.amoebe_inhalt = new_element;
3189 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3190 random_placement_background_element = new_element;
3191 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3192 id <= GADGET_ID_ELEM_CONTENT_7)
3193 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3198 case GADGET_ID_CONNECTED_ITEMS:
3200 static int last_sx = -1;
3201 static int last_sy = -1;
3203 if (button_release_event)
3204 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3208 if (!button_press_event)
3209 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3217 case GADGET_ID_LINE:
3219 case GADGET_ID_RECTANGLE:
3220 case GADGET_ID_FILLED_BOX:
3221 case GADGET_ID_GRAB_BRUSH:
3222 case GADGET_ID_TEXT:
3224 static int last_sx = -1;
3225 static int last_sy = -1;
3226 static int start_sx = -1;
3227 static int start_sy = -1;
3228 void (*draw_func)(int, int, int, int, int, boolean);
3230 if (drawing_function == GADGET_ID_LINE)
3231 draw_func = DrawLine;
3232 else if (drawing_function == GADGET_ID_ARC)
3233 draw_func = DrawArc;
3234 else if (drawing_function == GADGET_ID_RECTANGLE)
3235 draw_func = DrawRectangle;
3236 else if (drawing_function == GADGET_ID_FILLED_BOX)
3237 draw_func = DrawFilledBox;
3238 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3239 draw_func = SelectArea;
3240 else /* (drawing_function == GADGET_ID_TEXT) */
3241 draw_func = SetTextCursor;
3243 if (button_press_event)
3245 draw_func(sx, sy, sx, sy, new_element, FALSE);
3246 start_sx = last_sx = sx;
3247 start_sy = last_sy = sy;
3249 if (drawing_function == GADGET_ID_TEXT)
3250 DrawLevelText(0, 0, 0, TEXT_END);
3252 else if (button_release_event)
3254 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3255 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3257 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3258 CopyBrushToCursor(sx, sy);
3259 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3260 draw_with_brush = TRUE;
3262 else if (drawing_function == GADGET_ID_TEXT)
3263 DrawLevelText(sx, sy, 0, TEXT_INIT);
3265 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3267 else if (last_sx != sx || last_sy != sy)
3269 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3270 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3277 case GADGET_ID_FLOOD_FILL:
3278 if (button_press_event && Feld[lx][ly] != new_element)
3280 FloodFill(lx, ly, new_element);
3281 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3282 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3286 case GADGET_ID_PICK_ELEMENT:
3287 if (button_press_event)
3288 PickDrawingElement(button, Feld[lx][ly]);
3289 if (button_release_event)
3290 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3298 static void HandleCounterButtons(struct GadgetInfo *gi)
3300 int id = gi->custom_id;
3301 int button = gi->event.button;
3302 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3306 case GADGET_ID_ELEM_SCORE_DOWN:
3307 case GADGET_ID_ELEM_SCORE_UP:
3308 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3309 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3310 *gadget_elem_score_value + step);
3312 case GADGET_ID_ELEM_SCORE_TEXT:
3313 *gadget_elem_score_value = gi->text.number_value;
3316 case GADGET_ID_ELEM_CONTENT_DOWN:
3317 case GADGET_ID_ELEM_CONTENT_UP:
3318 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3319 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3320 *gadget_elem_content_value + step);
3321 DrawElementContentAreas();
3323 case GADGET_ID_ELEM_CONTENT_TEXT:
3324 *gadget_elem_content_value = gi->text.number_value;
3325 DrawElementContentAreas();
3328 case GADGET_ID_LEVEL_XSIZE_DOWN:
3329 case GADGET_ID_LEVEL_XSIZE_UP:
3330 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3331 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3332 *gadget_level_xsize_value + step);
3333 level.fieldx = lev_fieldx;
3335 case GADGET_ID_LEVEL_XSIZE_TEXT:
3336 *gadget_level_xsize_value = gi->text.number_value;
3337 level.fieldx = lev_fieldx;
3340 case GADGET_ID_LEVEL_YSIZE_DOWN:
3341 case GADGET_ID_LEVEL_YSIZE_UP:
3342 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3343 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3344 *gadget_level_ysize_value + step);
3345 level.fieldy = lev_fieldy;
3347 case GADGET_ID_LEVEL_YSIZE_TEXT:
3348 *gadget_level_ysize_value = gi->text.number_value;
3349 level.fieldy = lev_fieldy;
3352 case GADGET_ID_LEVEL_RANDOM_DOWN:
3353 case GADGET_ID_LEVEL_RANDOM_UP:
3354 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3355 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3356 *gadget_level_random_value + step);
3358 case GADGET_ID_LEVEL_RANDOM_TEXT:
3359 *gadget_level_random_value = gi->text.number_value;
3362 case GADGET_ID_LEVEL_COLLECT_DOWN:
3363 case GADGET_ID_LEVEL_COLLECT_UP:
3364 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3365 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3366 *gadget_level_collect_value + step);
3368 case GADGET_ID_LEVEL_COLLECT_TEXT:
3369 *gadget_level_collect_value = gi->text.number_value;
3372 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3373 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3374 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3375 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3376 *gadget_level_timelimit_value + step);
3378 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3379 *gadget_level_timelimit_value = gi->text.number_value;
3382 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3383 case GADGET_ID_LEVEL_TIMESCORE_UP:
3384 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3385 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3386 *gadget_level_timescore_value + step);
3388 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3389 *gadget_level_timescore_value = gi->text.number_value;
3397 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3399 int id = gi->custom_id;
3403 case GADGET_ID_LEVEL_NAME:
3404 strcpy(level.name, gi->text.value);
3407 case GADGET_ID_LEVEL_AUTHOR:
3408 strcpy(level.author, gi->text.value);
3416 static void HandleControlButtons(struct GadgetInfo *gi)
3418 int id = gi->custom_id;
3419 int button = gi->event.button;
3420 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3421 int new_element = BUTTON_ELEMENT(button);
3422 int player_present = FALSE;
3423 int level_changed = FALSE;
3426 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3427 DrawLevelText(0, 0, 0, TEXT_END);
3429 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3430 edit_mode != ED_MODE_DRAWING)
3432 DrawDrawingWindow();
3433 edit_mode = ED_MODE_DRAWING;
3438 case GADGET_ID_SCROLL_LEFT:
3439 if (level_xpos >= 0)
3441 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3442 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3444 if (lev_fieldx < ed_fieldx - 2)
3448 if (level_xpos < -1)
3451 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3453 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3455 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3459 case GADGET_ID_SCROLL_RIGHT:
3460 if (level_xpos <= lev_fieldx - ed_fieldx)
3462 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3463 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3465 if (lev_fieldx < ed_fieldx - 2)
3469 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3470 level_xpos = lev_fieldx - ed_fieldx + 1;
3472 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3474 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3476 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3480 case GADGET_ID_SCROLL_UP:
3481 if (level_ypos >= 0)
3483 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3484 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3486 if (lev_fieldy < ed_fieldy - 2)
3490 if (level_ypos < -1)
3493 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3495 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3497 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3501 case GADGET_ID_SCROLL_DOWN:
3502 if (level_ypos <= lev_fieldy - ed_fieldy)
3504 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3505 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3507 if (lev_fieldy < ed_fieldy - 2)
3511 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3512 level_ypos = lev_fieldy - ed_fieldy + 1;
3514 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3516 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3518 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3522 case GADGET_ID_SCROLL_HORIZONTAL:
3523 level_xpos = gi->event.item_position - 1;
3524 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3527 case GADGET_ID_SCROLL_VERTICAL:
3528 level_ypos = gi->event.item_position - 1;
3529 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3532 case GADGET_ID_ELEMENTLIST_UP:
3533 case GADGET_ID_ELEMENTLIST_DOWN:
3534 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3535 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3537 if (element_shift < 0)
3539 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3540 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3542 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3544 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3545 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3546 struct GadgetDesign *gd = &gi->deco.design;
3547 int element = editor_element[element_shift + i];
3550 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3551 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3556 case GADGET_ID_WRAP_LEFT:
3557 WrapLevel(-step, 0);
3560 case GADGET_ID_WRAP_RIGHT:
3564 case GADGET_ID_WRAP_UP:
3565 WrapLevel(0, -step);
3568 case GADGET_ID_WRAP_DOWN:
3572 case GADGET_ID_SINGLE_ITEMS:
3573 case GADGET_ID_CONNECTED_ITEMS:
3574 case GADGET_ID_LINE:
3576 case GADGET_ID_TEXT:
3577 case GADGET_ID_RECTANGLE:
3578 case GADGET_ID_FILLED_BOX:
3579 case GADGET_ID_FLOOD_FILL:
3580 case GADGET_ID_GRAB_BRUSH:
3581 case GADGET_ID_PICK_ELEMENT:
3582 last_drawing_function = drawing_function;
3583 drawing_function = id;
3584 draw_with_brush = FALSE;
3587 case GADGET_ID_RANDOM_PLACEMENT:
3588 RandomPlacement(new_element);
3591 case GADGET_ID_PROPERTIES:
3592 if (edit_mode != ED_MODE_PROPERTIES)
3594 properties_element = new_element;
3595 DrawPropertiesWindow();
3596 edit_mode = ED_MODE_PROPERTIES;
3600 DrawDrawingWindow();
3601 edit_mode = ED_MODE_DRAWING;
3605 case GADGET_ID_UNDO:
3606 if (undo_buffer_steps == 0)
3608 Request("Undo buffer empty !", REQ_CONFIRM);
3612 undo_buffer_position =
3613 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3614 undo_buffer_steps--;
3616 for(x=0; x<lev_fieldx; x++)
3617 for(y=0; y<lev_fieldy; y++)
3618 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3619 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3622 case GADGET_ID_INFO:
3623 if (edit_mode != ED_MODE_INFO)
3625 DrawLevelInfoWindow();
3626 edit_mode = ED_MODE_INFO;
3630 DrawDrawingWindow();
3631 edit_mode = ED_MODE_DRAWING;
3635 case GADGET_ID_CLEAR:
3636 for(x=0; x<MAX_LEV_FIELDX; x++)
3637 for(y=0; y<MAX_LEV_FIELDY; y++)
3638 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3639 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3641 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3644 case GADGET_ID_SAVE:
3645 if (leveldir[leveldir_nr].readonly)
3647 Request("This level is read only !", REQ_CONFIRM);
3651 for(y=0; y<lev_fieldy; y++)
3652 for(x=0; x<lev_fieldx; x++)
3653 if (Feld[x][y] != Ur[x][y])
3654 level_changed = TRUE;
3656 if (0 && !level_changed)
3658 Request("Level has not changed !", REQ_CONFIRM);
3662 for(y=0; y<lev_fieldy; y++)
3663 for(x=0; x<lev_fieldx; x++)
3664 if (Feld[x][y] == EL_SPIELFIGUR ||
3665 Feld[x][y] == EL_SPIELER1 ||
3666 Feld[x][y] == EL_SP_MURPHY)
3667 player_present = TRUE;
3669 if (!player_present)
3670 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3673 if (Request("Save this level and kill the old ?", REQ_ASK))
3675 for(x=0; x<lev_fieldx; x++)
3676 for(y=0; y<lev_fieldy; y++)
3677 Ur[x][y] = Feld[x][y];
3678 SaveLevel(level_nr);
3683 case GADGET_ID_TEST:
3684 for(y=0; y<lev_fieldy; y++)
3685 for(x=0; x<lev_fieldx; x++)
3686 if (Feld[x][y] == EL_SPIELFIGUR ||
3687 Feld[x][y] == EL_SPIELER1 ||
3688 Feld[x][y] == EL_SP_MURPHY)
3689 player_present = TRUE;
3691 if (!player_present)
3692 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3695 for(x=0; x<lev_fieldx; x++)
3696 for(y=0; y<lev_fieldy; y++)
3697 FieldBackup[x][y] = Ur[x][y];
3699 for(x=0; x<lev_fieldx; x++)
3700 for(y=0; y<lev_fieldy; y++)
3701 Ur[x][y] = Feld[x][y];
3703 UnmapLevelEditorGadgets();
3705 /* draw smaller door */
3706 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3707 DOOR_GFX_PAGEX7, 64,
3710 redraw_mask |= REDRAW_ALL;
3712 CloseDoor(DOOR_CLOSE_ALL);
3714 DrawCompleteVideoDisplay();
3716 if (setup.autorecord)
3717 TapeStartRecording();
3719 level_editor_test_game = TRUE;
3720 game_status = PLAYING;
3726 case GADGET_ID_EXIT:
3727 for(y=0; y<lev_fieldy; y++)
3728 for(x=0; x<lev_fieldx; x++)
3729 if (Feld[x][y] != Ur[x][y])
3730 level_changed = TRUE;
3732 if (!level_changed ||
3733 Request("Level has changed! Exit without saving ?",
3734 REQ_ASK | REQ_STAY_OPEN))
3736 CloseDoor(DOOR_CLOSE_1);
3739 CloseDoor(DOOR_CLOSE_ALL);
3742 /* draw smaller door */
3743 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3744 DOOR_GFX_PAGEX7, 64,
3747 redraw_mask |= REDRAW_ALL;
3749 game_status = MAINMENU;
3754 CloseDoor(DOOR_CLOSE_1);
3755 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3756 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3757 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3758 OpenDoor(DOOR_OPEN_1);
3762 case GADGET_ID_RANDOM_PERCENTAGE:
3763 *radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].value =
3764 radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].checked_value;
3767 case GADGET_ID_RANDOM_QUANTITY:
3768 *radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].value =
3769 radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].checked_value;
3772 case GADGET_ID_RANDOM_RESTRICTED:
3773 *checkbutton_info[ED_CHECKBUTTON_ID_RANDOM_RESTRICTED].value ^= TRUE;
3776 case GADGET_ID_DOUBLE_SPEED:
3777 *checkbutton_info[ED_CHECKBUTTON_ID_DOUBLE_SPEED].value ^= TRUE;
3780 case GADGET_ID_STICK_ELEMENT:
3781 *checkbutton_info[ED_CHECKBUTTON_ID_STICK_ELEMENT].value ^= TRUE;
3785 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3786 id <= GADGET_ID_ELEMENTLIST_LAST)
3788 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3789 int new_element = editor_element[element_position + element_shift];
3791 PickDrawingElement(button, new_element);
3793 if (!HAS_CONTENT(properties_element) ||
3794 !stick_element_properties_window)
3796 properties_element = new_element;
3797 if (edit_mode == ED_MODE_PROPERTIES)
3798 DrawPropertiesWindow();
3802 else if (gi->event.type == GD_EVENT_PRESSED)
3803 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3804 else if (gi->event.type == GD_EVENT_RELEASED)
3805 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3806 else if (gi->event.type == GD_EVENT_MOVING)
3807 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3809 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3815 void HandleLevelEditorKeyInput(KeySym key)
3817 char letter = getCharFromKeySym(key);
3818 int button = MB_LEFT;
3820 if (drawing_function == GADGET_ID_TEXT)
3823 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3824 else if (key == XK_Delete || key == XK_BackSpace)
3825 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3826 else if (key == XK_Return)
3827 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3829 else if (button_status == MB_RELEASED)
3836 id = GADGET_ID_SCROLL_LEFT;
3839 id = GADGET_ID_SCROLL_RIGHT;
3842 id = GADGET_ID_SCROLL_UP;
3845 id = GADGET_ID_SCROLL_DOWN;
3848 id = GADGET_ID_ELEMENTLIST_UP;
3852 id = GADGET_ID_ELEMENTLIST_DOWN;
3857 id = GADGET_ID_NONE;
3861 if (id != GADGET_ID_NONE)
3862 ClickOnGadget(level_editor_gadget[id], button);
3863 else if (letter == '.')
3864 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3866 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3867 if (letter && letter == control_info[i].shortcut)
3868 if (!anyTextGadgetActive())
3869 ClickOnGadget(level_editor_gadget[i], button);
3873 void ClearEditorGadgetInfoText()
3875 XFillRectangle(display, drawto, gc,
3876 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3877 redraw_mask |= REDRAW_FIELD;
3880 void HandleEditorGadgetInfoText(void *ptr)
3882 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3883 char infotext[MAX_INFOTEXT_LEN + 1];
3886 ClearEditorGadgetInfoText();
3888 /* misuse this function to delete brush cursor, if needed */
3889 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3890 DeleteBrushFromCursor();
3892 if (gi == NULL || gi->info_text == NULL)
3895 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3896 infotext[MAX_INFOTEXT_LEN] = '\0';
3898 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3900 int key = control_info[gi->custom_id].shortcut;
3904 sprintf(shortcut, " ('%s%c')",
3905 (key >= 'A' && key <= 'Z' ? "Shift-" :
3906 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3909 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3910 strcat(infotext, shortcut);
3914 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3917 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3919 static int start_lx, start_ly;
3921 int id = gi->custom_id;
3922 int sx = gi->event.x;
3923 int sy = gi->event.y;
3924 int lx = sx + level_xpos;
3925 int ly = sy + level_ypos;
3926 int min_sx = 0, min_sy = 0;
3927 int max_sx = gi->drawing.area_xsize - 1;
3928 int max_sy = gi->drawing.area_ysize - 1;
3930 ClearEditorGadgetInfoText();
3932 /* make sure to stay inside drawing area boundaries */
3933 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3934 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3936 if (id == GADGET_ID_DRAWING_LEVEL)
3940 int min_lx = 0, min_ly = 0;
3941 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3943 /* get positions inside level field */
3944 lx = sx + level_xpos;
3945 ly = sy + level_ypos;
3947 /* make sure to stay inside level field boundaries */
3948 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3949 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3951 /* correct drawing area positions accordingly */
3952 sx = lx - level_xpos;
3953 sy = ly - level_ypos;
3956 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3958 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3960 if (gi->event.type == GD_EVENT_PRESSED)
3966 switch (drawing_function)
3968 case GADGET_ID_SINGLE_ITEMS:
3969 infotext = "Drawing single items";
3971 case GADGET_ID_CONNECTED_ITEMS:
3972 infotext = "Drawing connected items";
3974 case GADGET_ID_LINE:
3975 infotext = "Drawing line";
3978 infotext = "Drawing arc";
3980 case GADGET_ID_TEXT:
3981 infotext = "Setting text cursor";
3983 case GADGET_ID_RECTANGLE:
3984 infotext = "Drawing rectangle";
3986 case GADGET_ID_FILLED_BOX:
3987 infotext = "Drawing filled box";
3989 case GADGET_ID_FLOOD_FILL:
3990 infotext = "Flood fill";
3992 case GADGET_ID_GRAB_BRUSH:
3993 infotext = "Grabbing brush";
3995 case GADGET_ID_PICK_ELEMENT:
3996 infotext = "Picking element";
4000 infotext = "Drawing position";
4004 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4005 "%s: %d, %d", infotext,
4006 ABS(lx - start_lx) + 1,
4007 ABS(ly - start_ly) + 1);
4010 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4011 "Level position: %d, %d", lx, ly);
4014 /* misuse this function to draw brush cursor, if needed */
4015 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4017 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4018 CopyBrushToCursor(sx, sy);
4020 DeleteBrushFromCursor();
4023 else if (id == GADGET_ID_AMOEBA_CONTENT)
4024 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4026 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4027 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4028 "Random placement background");
4030 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4031 "Content area %d position: %d, %d",
4032 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);