1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_GADGET_NORMAL_DISTANCE (editor.gadget.normal_spacing)
68 #define ED_GADGET_SMALL_DISTANCE (editor.gadget.small_spacing)
69 #define ED_GADGET_TINY_DISTANCE (editor.gadget.tiny_spacing)
70 #define ED_GADGET_LINE_DISTANCE (editor.gadget.line_spacing)
71 #define ED_GADGET_TEXT_DISTANCE (editor.gadget.text_spacing)
72 #define ED_TAB_BAR_HEIGHT (editor.gadget.separator_line.height)
73 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
74 ED_DRAWINGAREA_BORDER_SIZE)
75 #define ED_GADGET_SPACE_DISTANCE (getFontWidth(FONT_TEXT_1))
77 /* values for drawingarea gadgets */
78 #define IMG_BORDER_1 IMG_EDITOR_ELEMENT_BORDER
79 #define IMG_BORDER_2 IMG_EDITOR_ELEMENT_BORDER_INPUT
80 #define ED_ELEMENT_BORDER (graphic_info[IMG_BORDER_1].border_size)
81 #define ED_DRAWINGAREA_BORDER_SIZE (graphic_info[IMG_BORDER_2].border_size)
82 #define ED_DRAWINGAREA_TILE_SIZE (graphic_info[IMG_BORDER_2].tile_size)
84 /* values for checkbutton gadgets */
85 #define ED_CHECKBUTTON_XSIZE (graphic_info[IMG_EDITOR_CHECKBOX].width)
86 #define ED_CHECKBUTTON_YSIZE (graphic_info[IMG_EDITOR_CHECKBOX].height)
88 #define ED_TABBUTTON_XSIZE (graphic_info[IMG_EDITOR_TABBUTTON].width)
89 #define ED_TABBUTTON_YSIZE (graphic_info[IMG_EDITOR_TABBUTTON].height)
91 #define ED_LEVEL_SETTINGS_TABS_X (editor.settings.tabs.x)
92 #define ED_LEVEL_SETTINGS_TABS_Y (editor.settings.tabs.y)
93 #define ED_ELEMENT_SETTINGS_TABS_X (editor.settings.tabs.x)
94 #define ED_ELEMENT_SETTINGS_TABS_Y (editor.settings.tabs.y + \
95 editor.settings.tabs.yoffset2)
97 #define ED_SETTINGS_TABS_XOFFSET (editor.settings.tabs.draw_xoffset)
98 #define ED_SETTINGS_TABS_YOFFSET (editor.settings.tabs.draw_yoffset)
100 #define ED_LEVEL_SETTINGS_XSTART (ED_LEVEL_SETTINGS_TABS_X + \
101 ED_SETTINGS_TABS_XOFFSET)
102 #define ED_LEVEL_SETTINGS_YSTART (ED_LEVEL_SETTINGS_TABS_Y + \
103 ED_TABBUTTON_YSIZE + \
104 ED_GADGET_TINY_DISTANCE + \
105 ED_TAB_BAR_HEIGHT + \
106 ED_SETTINGS_TABS_YOFFSET + \
107 getFontHeight(FONT_TEXT_1) + \
108 ED_GADGET_TEXT_DISTANCE)
109 #define ED_ELEMENT_SETTINGS_XSTART (ED_ELEMENT_SETTINGS_TABS_X + \
110 ED_SETTINGS_TABS_XOFFSET)
111 #define ED_ELEMENT_SETTINGS_YSTART (ED_ELEMENT_SETTINGS_TABS_Y + \
112 ED_TABBUTTON_YSIZE + \
113 ED_GADGET_TINY_DISTANCE + \
114 ED_TAB_BAR_HEIGHT + \
115 ED_SETTINGS_TABS_YOFFSET)
117 #define ED_SETTINGS_XOFFSET (ED_CHECKBUTTON_XSIZE + \
118 ED_GADGET_TEXT_DISTANCE)
119 #define ED_SETTINGS_YOFFSET (ED_CHECKBUTTON_YSIZE + \
120 ED_GADGET_LINE_DISTANCE)
122 #define ED_POS_LEVEL_SETTINGS_RANGE (10000)
123 #define ED_POS_LEVEL_SETTINGS_FIRST (1 * ED_POS_LEVEL_SETTINGS_RANGE)
124 #define ED_POS_LEVEL_SETTINGS_LAST (2 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
125 #define ED_POS_ELEMENT_SETTINGS_FIRST (2 * ED_POS_LEVEL_SETTINGS_RANGE)
126 #define ED_POS_ELEMENT_SETTINGS_LAST (3 * ED_POS_LEVEL_SETTINGS_RANGE - 1)
128 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
129 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_POS_LEVEL_SETTINGS_FIRST + (n))
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_POS_ELEMENT_SETTINGS_FIRST + (n))
134 #define IS_POS_LEVEL_SETTINGS(n) ((n) >= ED_POS_LEVEL_SETTINGS_FIRST && \
135 (n) <= ED_POS_LEVEL_SETTINGS_LAST)
136 #define IS_POS_ELEMENT_SETTINGS(n) ((n) >= ED_POS_ELEMENT_SETTINGS_FIRST && \
137 (n) <= ED_POS_ELEMENT_SETTINGS_LAST)
139 #define ED_LEVEL_SETTINGS_LINE(n) ((n) - ED_POS_LEVEL_SETTINGS_FIRST)
140 #define ED_ELEMENT_SETTINGS_LINE(n) ((n) - ED_POS_ELEMENT_SETTINGS_FIRST)
142 #define ED_LEVEL_SETTINGS_X(n) (ED_LEVEL_SETTINGS_XSTART + \
143 (n) * ED_SETTINGS_XOFFSET)
144 #define ED_LEVEL_SETTINGS_Y(n) (ED_LEVEL_SETTINGS_YSTART + \
145 (n) * ED_SETTINGS_YOFFSET)
147 #define ED_ELEMENT_SETTINGS_X(n) (ED_ELEMENT_SETTINGS_XSTART + \
148 (n) * ED_SETTINGS_XOFFSET)
149 #define ED_ELEMENT_SETTINGS_Y(n) (ED_ELEMENT_SETTINGS_YSTART + \
150 (n) * ED_SETTINGS_YOFFSET)
152 #define ED_POS_TO_LEVEL_SETTINGS_X(n) \
153 (ED_LEVEL_SETTINGS_X(ED_LEVEL_SETTINGS_LINE(n)))
154 #define ED_POS_TO_LEVEL_SETTINGS_Y(n) \
155 (ED_LEVEL_SETTINGS_Y(ED_LEVEL_SETTINGS_LINE(n)))
157 #define ED_POS_TO_ELEMENT_SETTINGS_X(n) \
158 (ED_ELEMENT_SETTINGS_X(ED_ELEMENT_SETTINGS_LINE(n)))
159 #define ED_POS_TO_ELEMENT_SETTINGS_Y(n) \
160 (ED_ELEMENT_SETTINGS_Y(ED_ELEMENT_SETTINGS_LINE(n)))
162 #define ED_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
163 ED_POS_TO_LEVEL_SETTINGS_X(n) : \
164 IS_POS_ELEMENT_SETTINGS(n) ? \
165 ED_POS_TO_ELEMENT_SETTINGS_X(n) : (n))
166 #define ED_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
167 ED_POS_TO_LEVEL_SETTINGS_Y(n) : \
168 IS_POS_ELEMENT_SETTINGS(n) ? \
169 ED_POS_TO_ELEMENT_SETTINGS_Y(n) : (n))
171 #define ED_TAB_SETTINGS_X(n) (IS_POS_LEVEL_SETTINGS(n) ? \
172 ED_LEVEL_SETTINGS_TABS_X : \
173 ED_ELEMENT_SETTINGS_TABS_X)
174 #define ED_TAB_SETTINGS_Y(n) (IS_POS_LEVEL_SETTINGS(n) ? \
175 ED_LEVEL_SETTINGS_TABS_Y : \
176 ED_ELEMENT_SETTINGS_TABS_Y)
178 #define ED_SETTINGS_XOFF(n) (5 * ((n) % 4) * \
179 ED_DRAWINGAREA_TILE_SIZE)
180 #define ED_SETTINGS_YOFF(n) (5 * ((n) / 4) * \
181 ED_DRAWINGAREA_TILE_SIZE)
183 #define ED_AREA_XOFFSET_1(n) ((n) != 0 ? \
184 ED_DRAWINGAREA_BORDER_SIZE : 0)
185 #define ED_AREA_YOFFSET_1(n) ((n) != 0 ? \
186 (ED_CHECKBUTTON_YSIZE - \
187 ED_DRAWINGAREA_TILE_SIZE) / 2 : 0)
189 #define ED_AREA_XOFFSET_2(n) (0)
190 #define ED_AREA_YOFFSET_2(n) ((n) == 3 ? \
191 ((n) - 1) * ED_DRAWINGAREA_TILE_SIZE / 2 : 0)
193 #define ED_AREA_SETTINGS_X(i) (ED_SETTINGS_X((i).x) + \
194 ED_SETTINGS_XOFF((i).xoffset) + \
195 ED_AREA_XOFFSET_1((i).x) - \
196 ED_AREA_XOFFSET_2((i).area_xsize))
197 #define ED_AREA_SETTINGS_Y(i) (ED_SETTINGS_Y((i).y) + \
198 ED_SETTINGS_YOFF((i).yoffset) + \
199 ED_AREA_YOFFSET_1((i).y) - \
200 ED_AREA_YOFFSET_2((i).area_ysize))
202 /* values for element content drawing areas */
203 #define ED_AREA_1X1_LSETTINGS_XPOS(n) ED_LEVEL_SETTINGS_XPOS(n)
204 #define ED_AREA_1X1_LSETTINGS_YPOS(n) ED_LEVEL_SETTINGS_YPOS(n)
205 #define ED_AREA_1X1_LSETTINGS_XOFF (0)
206 #define ED_AREA_1X1_LSETTINGS_YOFF (0)
208 #define ED_AREA_1X1_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
209 #define ED_AREA_1X1_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
210 #define ED_AREA_1X1_SETTINGS_XOFF (0)
211 #define ED_AREA_1X1_SETTINGS_YOFF (0)
213 #define ED_AREA_3X3_SETTINGS_XPOS(n) ED_ELEMENT_SETTINGS_XPOS(n)
214 #define ED_AREA_3X3_SETTINGS_YPOS(n) ED_ELEMENT_SETTINGS_YPOS(n)
215 #define ED_AREA_3X3_SETTINGS_XOFF (0)
216 #define ED_AREA_3X3_SETTINGS_YOFF (0)
218 /* element content */
219 #define ED_AREA_ELEMENT_CONTENT_XOFF(n) (n)
220 #define ED_AREA_ELEMENT_CONTENT_YOFF(n) (n)
223 #define ED_XPOS_YAM 0
224 #define ED_YPOS_YAM 5
225 #define ED_AREA_YAMYAM_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_YAM)
226 #define ED_AREA_YAMYAM_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_YAM)
227 #define ED_AREA_YAMYAM_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
228 #define ED_AREA_YAMYAM_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
229 #define ED_AREA_YAMYAM_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_YAM) + \
231 #define ED_AREA_YAMYAM_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_YAM) + \
232 ED_SETTINGS_YOFF(n) + \
233 ED_AREA_YOFFSET_1(ED_YPOS_YAM) - \
234 ED_AREA_YOFFSET_2(3))
236 /* magic ball content */
237 #define ED_XPOS_BALL 0
238 #define ED_YPOS_BALL 6
239 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS ED_ELEMENT_SETTINGS_XPOS(ED_XPOS_BALL)
240 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS ED_ELEMENT_SETTINGS_YPOS(ED_YPOS_BALL)
241 #define ED_AREA_MAGIC_BALL_CONTENT_XOFF(n) ED_AREA_ELEMENT_CONTENT_XOFF(n)
242 #define ED_AREA_MAGIC_BALL_CONTENT_YOFF(n) ED_AREA_ELEMENT_CONTENT_YOFF(n)
243 #define ED_AREA_MAGIC_BALL_CONTENT_X(n) (ED_ELEMENT_SETTINGS_X(ED_XPOS_BALL) + \
245 #define ED_AREA_MAGIC_BALL_CONTENT_Y(n) (ED_ELEMENT_SETTINGS_Y(ED_YPOS_BALL) + \
246 ED_SETTINGS_YOFF(n) + \
247 ED_AREA_YOFFSET_1(ED_YPOS_BALL) - \
248 ED_AREA_YOFFSET_2(3))
250 /* values for scrolling gadgets for drawing area */
251 #define ED_SCROLLBUTTON_XSIZE 16
252 #define ED_SCROLLBUTTON_YSIZE 16
254 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
255 #define ED_SCROLL_UP_YPOS (0)
256 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
257 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
258 #define ED_SCROLL_LEFT_XPOS (0)
259 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
260 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
261 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
262 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
263 ED_SCROLLBUTTON_XSIZE)
264 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
265 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
266 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
267 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
268 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
269 ED_SCROLLBUTTON_YSIZE)
270 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
271 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
273 /* values for scrolling gadgets for element list */
274 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
275 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
277 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
278 ED_ELEMENTLIST_BUTTONS_HORIZ * \
279 ED_ELEMENTLIST_XSIZE)
280 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
281 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
282 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
283 ED_ELEMENTLIST_BUTTONS_VERT * \
284 ED_ELEMENTLIST_YSIZE - \
285 ED_SCROLLBUTTON2_YSIZE)
286 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
287 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
288 ED_SCROLLBUTTON2_YSIZE)
289 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
290 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
291 ED_ELEMENTLIST_YSIZE - \
292 2 * ED_SCROLLBUTTON2_YSIZE)
294 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
295 #define INFOTEXT_FONT FONT_TEXT_2
296 #define INFOTEXT_XSIZE SXSIZE
297 #define INFOTEXT_YSIZE getFontHeight(INFOTEXT_FONT)
298 #define INFOTEXT_YSIZE_FULL (INFOTEXT_YSIZE + ED_GADGET_SMALL_DISTANCE)
299 #define INFOTEXT_XPOS SX
300 #define INFOTEXT_YPOS (SY + SYSIZE - INFOTEXT_YSIZE)
304 -----------------------------------------------------------------------------
305 editor gadget definitions
306 -----------------------------------------------------------------------------
309 /* drawing toolbox buttons */
310 #define GADGET_ID_NONE -1
311 #define GADGET_ID_TOOLBOX_FIRST 0
313 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
314 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
315 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
316 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
317 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
318 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
319 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
320 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
321 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
322 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
323 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
324 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
325 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
326 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
327 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
328 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
330 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
331 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
332 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
333 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
334 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
335 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
337 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
338 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
339 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
340 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
341 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
343 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
345 /* counter gadget identifiers */
346 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
348 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
349 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
350 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
351 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
352 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
353 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
354 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
355 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
356 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
357 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
358 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
359 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
360 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
361 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
362 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
363 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
364 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
365 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
366 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
367 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
368 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
369 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
370 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
371 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
372 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
373 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
374 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
375 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
376 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
377 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
378 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
379 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
380 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
381 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
382 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
383 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
384 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
385 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
386 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
387 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
388 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
389 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
390 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
391 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
392 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
393 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
394 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
395 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
396 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
397 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
398 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
399 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
400 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
401 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
402 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
403 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
404 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
405 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
406 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
407 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
408 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
409 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
410 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
411 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
412 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
413 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
414 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
415 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
416 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
417 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
418 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
419 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
420 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
421 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
422 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
423 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
424 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
425 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
426 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
427 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
428 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
429 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
430 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
431 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
432 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
433 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
434 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
435 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
436 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
437 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
438 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
439 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
440 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
441 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
442 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
443 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
444 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
445 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
446 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
447 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
448 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
449 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
451 /* drawing area identifiers */
452 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
454 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
455 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
456 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
457 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
458 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
459 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
460 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
461 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
462 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
464 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
465 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
466 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
467 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
468 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
469 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
470 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
471 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
472 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
473 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
474 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
475 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
476 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
477 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
478 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
479 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
480 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
481 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
482 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
483 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
484 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
485 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
486 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
488 /* text input identifiers */
489 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
491 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
492 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
493 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
495 /* text area identifiers */
496 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
498 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
500 /* selectbox identifiers */
501 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
503 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
504 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
505 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
506 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
507 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
508 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
509 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
510 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
511 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
512 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
513 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
514 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
515 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
516 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
517 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
518 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
519 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
520 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
521 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
522 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
523 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
524 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
525 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
526 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
527 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
528 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
529 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
530 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
531 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
533 /* textbutton identifiers */
534 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
536 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
537 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
538 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
539 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
540 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
541 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
542 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
543 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
544 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
545 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
547 /* graphicbutton identifiers */
548 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
550 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
551 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
552 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
553 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
555 /* gadgets for scrolling of drawing area */
556 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
558 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
559 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
560 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
561 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
562 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
563 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
565 /* gadgets for scrolling element list */
566 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
568 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
569 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
570 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
572 /* checkbuttons/radiobuttons for level/element properties */
573 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
575 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
576 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
577 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
578 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
579 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
580 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
581 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
582 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
583 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
584 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
585 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
586 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
587 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
588 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
589 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
590 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
591 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
592 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
593 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
594 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
595 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
596 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
597 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
598 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
599 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
600 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
601 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
602 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
603 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
604 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
605 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
606 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
607 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
608 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
609 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
610 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
611 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
612 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
613 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
614 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
615 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
616 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
617 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
618 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
619 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
620 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
621 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
622 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
623 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
624 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
625 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
626 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
627 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
628 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
630 /* gadgets for buttons in element list */
631 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
632 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
633 ED_NUM_ELEMENTLIST_BUTTONS - 1)
635 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
637 /* radio button numbers */
638 #define RADIO_NR_NONE 0
639 #define RADIO_NR_DRAWING_TOOLBOX 1
640 #define RADIO_NR_RANDOM_ELEMENTS 2
642 /* values for counter gadgets */
643 #define ED_COUNTER_ID_SELECT_LEVEL 0
644 #define ED_COUNTER_ID_LEVEL_XSIZE 1
645 #define ED_COUNTER_ID_LEVEL_YSIZE 2
646 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
647 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
648 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
649 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
650 #define ED_COUNTER_ID_LEVEL_RANDOM 7
651 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
652 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
653 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
654 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
655 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
656 #define ED_COUNTER_ID_BALL_CONTENT 13
657 #define ED_COUNTER_ID_ANDROID_CONTENT 14
658 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
659 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
660 #define ED_COUNTER_ID_INVENTORY_SIZE 17
661 #define ED_COUNTER_ID_CUSTOM_SCORE 18
662 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
663 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
664 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
665 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
666 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
667 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
668 #define ED_COUNTER_ID_DROP_DELAY_RND 25
669 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
670 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
671 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
672 #define ED_COUNTER_ID_IGNITION_DELAY 29
673 #define ED_COUNTER_ID_GROUP_CONTENT 30
674 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
675 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
676 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
678 #define ED_NUM_COUNTERBUTTONS 34
680 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
681 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
682 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
683 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
685 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
686 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
687 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
688 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
689 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
690 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
692 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
693 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
695 /* values for scrollbutton gadgets */
696 #define ED_SCROLLBUTTON_ID_AREA_UP 0
697 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
698 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
699 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
700 #define ED_SCROLLBUTTON_ID_LIST_UP 4
701 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
703 #define ED_NUM_SCROLLBUTTONS 6
705 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
706 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
708 /* values for scrollbar gadgets */
709 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
710 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
711 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
713 #define ED_NUM_SCROLLBARS 3
715 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
716 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
718 /* values for text input gadgets */
719 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
720 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
721 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
723 #define ED_NUM_TEXTINPUT 3
725 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
726 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
728 /* values for text area gadgets */
729 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
731 #define ED_NUM_TEXTAREAS 1
733 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
734 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
736 /* values for selectbox gadgets */
737 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
738 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
739 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
740 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
741 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
742 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
743 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
744 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
745 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
746 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
747 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
748 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
749 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
750 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
751 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
752 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
753 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
754 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
755 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
756 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
757 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
758 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
759 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
760 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
761 #define ED_SELECTBOX_ID_ACTION_TYPE 24
762 #define ED_SELECTBOX_ID_ACTION_MODE 25
763 #define ED_SELECTBOX_ID_ACTION_ARG 26
764 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
765 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
767 #define ED_NUM_SELECTBOX 29
769 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
770 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
772 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
773 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
774 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
775 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
776 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
777 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
779 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
780 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
782 /* values for textbutton gadgets */
783 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
784 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
785 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
786 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
787 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
788 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
789 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
790 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
791 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
792 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
794 #define ED_NUM_TEXTBUTTONS 10
796 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
797 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
799 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
800 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
802 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
803 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
805 /* values for graphicbutton gadgets */
806 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
807 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
808 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
809 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
811 #define ED_NUM_GRAPHICBUTTONS 4
813 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
814 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
816 /* values for checkbutton gadgets */
817 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
818 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
819 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
820 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
821 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
822 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
823 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
824 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
825 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
826 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
827 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
828 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
829 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
830 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
831 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
832 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
833 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
834 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
835 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
836 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
837 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
838 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
839 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
840 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
841 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
842 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
843 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
844 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
845 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
846 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
847 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
848 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
849 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
850 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
851 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
852 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
853 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
854 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
855 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
856 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
857 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
858 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
859 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
860 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
861 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
862 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
863 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
864 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
865 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
866 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
867 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
868 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
870 #define ED_NUM_CHECKBUTTONS 52
872 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
873 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
875 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
876 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
877 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
878 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
879 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
880 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
882 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
883 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
885 /* values for radiobutton gadgets */
886 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
887 #define ED_RADIOBUTTON_ID_QUANTITY 1
889 #define ED_NUM_RADIOBUTTONS 2
891 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
892 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
894 /* values for drawing area gadgets */
895 #define ED_DRAWING_ID_DRAWING_LEVEL 0
896 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
897 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
898 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
899 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
900 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
901 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
902 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
903 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
904 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
905 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
906 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
907 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
908 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
909 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
910 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
911 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
912 #define ED_DRAWING_ID_ANDROID_CONTENT 17
913 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
914 #define ED_DRAWING_ID_START_ELEMENT 19
915 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
916 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
917 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
918 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
919 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
920 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
921 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
922 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
923 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
924 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
925 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
926 #define ED_DRAWING_ID_GROUP_CONTENT 31
927 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
929 #define ED_NUM_DRAWING_AREAS 33
933 -----------------------------------------------------------------------------
934 some internally used definitions
935 -----------------------------------------------------------------------------
938 /* values for CopyLevelToUndoBuffer() */
939 #define UNDO_IMMEDIATE 0
940 #define UNDO_ACCUMULATE 1
942 /* values for scrollbars */
943 #define ED_SCROLL_NO 0
944 #define ED_SCROLL_LEFT 1
945 #define ED_SCROLL_RIGHT 2
946 #define ED_SCROLL_UP 4
947 #define ED_SCROLL_DOWN 8
949 /* screens in the level editor */
950 #define ED_MODE_DRAWING 0
951 #define ED_MODE_INFO 1
952 #define ED_MODE_PROPERTIES 2
954 /* sub-screens in the global settings section */
955 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
956 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
958 /* sub-screens in the element properties section */
959 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
960 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
961 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
962 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
963 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
965 /* how many steps can be cancelled */
966 #define NUM_UNDO_STEPS (64 + 1)
968 /* values for elements with score for certain actions */
970 #define MAX_SCORE 999
972 /* values for elements with count for collecting */
973 #define MIN_COLLECT_COUNT 0
974 #define MAX_COLLECT_COUNT 999
976 /* values for random placement */
977 #define RANDOM_USE_PERCENTAGE 0
978 #define RANDOM_USE_QUANTITY 1
980 /* default value for element tile size in drawing area */
981 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
985 -----------------------------------------------------------------------------
986 some internally used data structure definitions
987 -----------------------------------------------------------------------------
998 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
1000 /* note: some additional characters are already reserved for "cheat mode"
1001 shortcuts (":XYZ" style) -- for details, see "events.c" */
1003 /* ---------- toolbox control buttons ------------------------------------ */
1006 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
1007 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
1008 "draw single items", 's'
1011 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
1012 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
1013 "draw connected items", 'd'
1016 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
1017 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
1021 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
1022 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
1026 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
1027 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
1028 "draw outline rectangles", 'r'
1031 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
1032 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
1033 "draw filled rectangles", 'R'
1036 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
1037 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
1038 "wrap (rotate) level up", 0
1041 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
1042 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1043 "enter text elements", 't'
1046 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1047 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1051 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1052 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1053 "wrap (rotate) level left", 0
1056 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
1057 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1058 "zoom level tile size", '-'
1061 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1062 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1063 "wrap (rotate) level right", 0
1066 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1067 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1068 "random element placement", 0
1071 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1072 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1076 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1077 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1078 "wrap (rotate) level down", 0
1081 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1082 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1083 "pick drawing element", ','
1086 /* ---------- level control buttons -------------------------------------- */
1089 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
1090 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1091 "undo/redo last operation", 'u'
1094 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
1095 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1096 "properties of level", 'I'
1099 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
1100 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1104 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
1105 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1109 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
1110 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1114 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1115 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1116 "exit level editor", 'E'
1119 /* ---------- CE and GE control buttons ---------------------------------- */
1122 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1123 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1124 "copy settings from other element", 0
1127 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1128 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1129 "copy settings to other element", 0
1132 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1133 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1134 "exchange element with other element", 0
1137 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1138 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1139 "copy settings from this element", 0
1142 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1143 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1144 "paste settings to this element", 0
1147 /* ---------- palette control buttons ------------------------------------ */
1150 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1151 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1152 "properties of drawing element", 'p'
1156 static int random_placement_value = 10;
1157 static int random_placement_method = RANDOM_USE_QUANTITY;
1158 static int random_placement_background_element = EL_SAND;
1159 static boolean random_placement_background_restricted = FALSE;
1160 static boolean stick_element_properties_window = FALSE;
1161 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1162 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1163 static struct ElementChangeInfo custom_element_change;
1164 static struct ElementGroupInfo group_element_info;
1165 static struct ElementInfo custom_element;
1170 int min_value, max_value;
1171 int gadget_id_down, gadget_id_up;
1173 int gadget_id_align;
1175 char *text_above, *text_left, *text_right;
1176 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1178 /* ---------- current level number --------------------------------------- */
1181 -1, -1, /* these values are not constant, but can change at runtime */
1183 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1184 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1189 /* ---------- level and editor settings ---------------------------------- */
1192 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1193 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1194 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1195 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1197 "playfield size:", NULL, "width",
1200 -1, ED_LEVEL_SETTINGS_YPOS(4),
1201 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1202 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1203 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1205 NULL, " ", "height",
1208 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1210 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1211 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1213 NULL, "number of gems to collect:", NULL
1216 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1218 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1219 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1221 "time or step limit to solve level:", NULL, NULL
1224 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1226 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1227 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1228 &level.score[SC_TIME_BONUS],
1229 "score for each second/step left:", NULL, NULL
1232 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1234 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1235 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1237 NULL, "random seed:", "(0 => random)"
1240 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1242 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1243 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1244 &random_placement_value,
1245 "random element placement:", NULL, "in"
1248 /* ---------- element settings: configure (various elements) ------------- */
1251 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1252 MIN_SCORE, MAX_SCORE,
1253 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1254 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1255 NULL, /* will be set when used */
1259 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1260 MIN_SCORE, MAX_SCORE,
1261 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1262 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1263 NULL, /* will be set when used */
1267 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1268 MIN_SCORE, MAX_SCORE,
1269 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1270 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1271 NULL, /* will be set when used */
1275 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1276 MIN_SCORE, MAX_SCORE,
1277 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1278 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1279 NULL, /* will be set when used */
1283 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1284 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1285 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1286 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1287 &level.num_yamyam_contents,
1288 NULL, NULL, "number of content areas"
1291 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1292 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1293 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1294 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1295 &level.num_ball_contents,
1296 NULL, NULL, "number of content areas"
1299 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1300 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1301 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1302 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1303 &level.num_android_clone_elements,
1304 NULL, NULL, "number of clonable elements"
1307 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1308 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1309 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1310 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1311 NULL, /* will be set when used */
1312 NULL, NULL, "width",
1315 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1316 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1317 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1318 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1319 NULL, /* will be set when used */
1320 NULL, " ", "height",
1323 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1324 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1325 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1326 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1327 &level.initial_inventory_size[0],
1328 NULL, NULL, "number of inventory elements"
1331 /* ---------- element settings: configure 1 (custom elements) ------------ */
1334 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1335 MIN_SCORE, MAX_SCORE,
1336 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1337 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1338 &custom_element.collect_score_initial,
1339 NULL, "CE score", " "
1342 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1343 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1344 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1345 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1346 &custom_element.collect_count_initial,
1347 NULL, "CE count", NULL
1350 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1352 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1353 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1354 &custom_element.ce_value_fixed_initial,
1355 NULL, "CE value", NULL
1358 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1360 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1361 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1362 &custom_element.ce_value_random_initial,
1363 NULL, "+random", NULL
1366 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1368 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1369 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1370 &custom_element.push_delay_fixed,
1371 NULL, "push delay", NULL
1374 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1376 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1377 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1378 &custom_element.push_delay_random,
1379 NULL, "+random", NULL
1382 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1384 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1385 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1386 &custom_element.drop_delay_fixed,
1387 NULL, "drop delay", NULL
1390 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1392 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1393 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1394 &custom_element.drop_delay_random,
1395 NULL, "+random", NULL
1398 /* ---------- element settings: configure 2 (custom elements) ------------ */
1401 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1403 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1404 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1405 &custom_element.move_delay_fixed,
1406 NULL, "move delay", NULL
1409 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1411 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1412 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1413 &custom_element.move_delay_random,
1414 NULL, "+random", NULL
1417 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1419 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1420 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1421 &custom_element.explosion_delay,
1422 NULL, "explosion delay", NULL
1425 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1427 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1428 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1429 &custom_element.ignition_delay,
1430 NULL, "ignition delay", "(by fire)"
1433 /* ---------- element settings: configure (group elements) --------------- */
1436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1437 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1438 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1439 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1440 &group_element_info.num_elements,
1441 NULL, NULL, "number of elements in group"
1444 /* ---------- element settings: advanced (custom elements) --------------- */
1447 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1449 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1450 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1451 &custom_element_change.delay_fixed,
1452 NULL, "CE delay", NULL,
1455 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1457 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1458 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1459 &custom_element_change.delay_random,
1460 NULL, "+random", NULL
1463 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1465 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1466 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1467 &custom_element_change.random_percentage,
1468 NULL, "use random replace:", "%"
1478 char *text_above, *infotext;
1479 } textinput_info[ED_NUM_TEXTINPUT] =
1482 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1483 GADGET_ID_LEVEL_NAME,
1489 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1490 GADGET_ID_LEVEL_AUTHOR,
1491 MAX_LEVEL_AUTHOR_LEN,
1496 -1, -1, /* these values are not constant, but can change at runtime */
1497 GADGET_ID_ELEMENT_NAME,
1498 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1499 custom_element.description,
1500 NULL, "Element name"
1510 char *text_above, *infotext;
1511 } textarea_info[ED_NUM_TEXTAREAS] =
1514 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1515 GADGET_ID_ENVELOPE_INFO,
1516 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1518 "Envelope Content:", "Envelope Content"
1522 static struct ValueTextInfo options_time_or_steps[] =
1530 static struct ValueTextInfo options_game_engine_type[] =
1532 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1533 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1534 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1539 static struct ValueTextInfo options_wind_direction[] =
1541 { MV_START_NONE, "none" },
1542 { MV_START_LEFT, "left" },
1543 { MV_START_RIGHT, "right" },
1544 { MV_START_UP, "up" },
1545 { MV_START_DOWN, "down" },
1550 static struct ValueTextInfo options_player_speed[] =
1557 { 16, "very fast" },
1558 { 32, "ultrafast" },
1563 static struct ValueTextInfo options_access_type[] =
1565 { EP_WALKABLE, "walkable" },
1566 { EP_PASSABLE, "passable" },
1571 static struct ValueTextInfo options_access_layer[] =
1573 { EP_ACCESSIBLE_OVER, "over" },
1574 { EP_ACCESSIBLE_INSIDE, "inside" },
1575 { EP_ACCESSIBLE_UNDER, "under" },
1580 static struct ValueTextInfo options_access_protected[] =
1582 { 0, "unprotected" },
1588 static struct ValueTextInfo options_access_direction[] =
1590 { MV_NO_DIRECTION, "no direction" },
1591 { MV_LEFT, "left" },
1592 { MV_RIGHT, "right" },
1594 { MV_DOWN, "down" },
1595 { MV_LEFT | MV_UP, "left + up" },
1596 { MV_LEFT | MV_DOWN, "left + down" },
1597 { MV_RIGHT | MV_UP, "right + up" },
1598 { MV_RIGHT | MV_DOWN, "right + down" },
1599 { MV_HORIZONTAL, "horizontal" },
1600 { MV_VERTICAL, "vertical" },
1601 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1602 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1603 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1604 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1605 { MV_ALL_DIRECTIONS, "all directions" },
1610 static struct ValueTextInfo options_walk_to_action[] =
1612 { EP_DIGGABLE, "diggable" },
1613 { EP_COLLECTIBLE_ONLY, "collectible" },
1614 { EP_DROPPABLE, "collectible & droppable" },
1615 { EP_THROWABLE, "collectible & throwable" },
1616 { EP_PUSHABLE, "pushable" },
1621 static struct ValueTextInfo options_move_pattern[] =
1623 { MV_LEFT, "left" },
1624 { MV_RIGHT, "right" },
1626 { MV_DOWN, "down" },
1627 { MV_HORIZONTAL, "horizontal" },
1628 { MV_VERTICAL, "vertical" },
1629 { MV_ALL_DIRECTIONS, "all directions" },
1630 { MV_WIND_DIRECTION, "wind direction" },
1631 { MV_TOWARDS_PLAYER, "towards player" },
1632 { MV_AWAY_FROM_PLAYER, "away from player" },
1633 { MV_ALONG_LEFT_SIDE, "along left side" },
1634 { MV_ALONG_RIGHT_SIDE, "along right side" },
1635 { MV_TURNING_LEFT, "turning left" },
1636 { MV_TURNING_RIGHT, "turning right" },
1637 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1638 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1639 { MV_TURNING_RANDOM, "turning random" },
1640 { MV_MAZE_RUNNER, "maze runner style" },
1641 { MV_MAZE_HUNTER, "maze hunter style" },
1642 { MV_WHEN_PUSHED, "when pushed" },
1643 { MV_WHEN_DROPPED, "when dropped/thrown" },
1648 static struct ValueTextInfo options_move_direction[] =
1650 { MV_START_AUTOMATIC, "automatic" },
1651 { MV_START_LEFT, "left" },
1652 { MV_START_RIGHT, "right" },
1653 { MV_START_UP, "up" },
1654 { MV_START_DOWN, "down" },
1655 { MV_START_RANDOM, "random" },
1656 { MV_START_PREVIOUS, "previous" },
1661 static struct ValueTextInfo options_move_stepsize[] =
1663 { 0, "not moving" },
1668 { 16, "very fast" },
1669 { 32, "even faster" },
1674 static struct ValueTextInfo options_move_leave_type[] =
1676 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1677 { LEAVE_TYPE_LIMITED, "change it to" },
1682 static struct ValueTextInfo options_smash_targets[] =
1684 { EP_CAN_SMASH_PLAYER, "player" },
1686 { EP_CAN_SMASH_ENEMIES, "enemies" },
1688 { EP_CAN_SMASH_EVERYTHING, "everything" },
1693 static struct ValueTextInfo options_slippery_type[] =
1695 { SLIPPERY_ANY_RANDOM, "random" },
1696 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1697 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1698 { SLIPPERY_ONLY_LEFT, "only left" },
1699 { SLIPPERY_ONLY_RIGHT, "only right" },
1704 static struct ValueTextInfo options_deadliness[] =
1706 { EP_DONT_RUN_INTO, "running into" },
1707 { EP_DONT_COLLIDE_WITH, "colliding with" },
1708 { EP_DONT_GET_HIT_BY, "getting hit by" },
1709 { EP_DONT_TOUCH, "touching" },
1714 static struct ValueTextInfo options_explosion_type[] =
1716 { EXPLODES_3X3, "3x3" },
1717 { EXPLODES_CROSS, "3+3" },
1718 { EXPLODES_1X1, "1x1" },
1723 static struct ValueTextInfo options_time_units[] =
1726 { FRAMES_PER_SECOND, "seconds" },
1731 static struct ValueTextInfo options_change_direct_action[] =
1733 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1734 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1735 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1736 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1737 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1738 { CE_ENTERED_BY_PLAYER, "entered by player" },
1739 { CE_LEFT_BY_PLAYER, "left by player" },
1740 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1741 { CE_SWITCHED, "switched" },
1742 { CE_HITTING_SOMETHING, "hitting something" },
1743 { CE_HIT_BY_SOMETHING, "hit by something" },
1745 { CE_BLOCKED, "blocked" },
1747 { CE_IMPACT, "impact (on something)" },
1748 { CE_SMASHED, "smashed (from above)" },
1750 { CE_VALUE_CHANGES, "CE value changes" },
1751 { CE_SCORE_CHANGES, "CE score changes" },
1753 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1754 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1759 static struct ValueTextInfo options_change_other_action[] =
1761 { CE_PLAYER_TOUCHES_X, "player touches" },
1762 { CE_PLAYER_PRESSES_X, "player presses" },
1763 { CE_PLAYER_SWITCHES_X, "player switches" },
1764 { CE_PLAYER_SNAPS_X, "player snaps" },
1765 { CE_PLAYER_PUSHES_X, "player pushes" },
1766 { CE_PLAYER_ENTERS_X, "player enters" },
1767 { CE_PLAYER_LEAVES_X, "player leaves" },
1768 { CE_PLAYER_DIGS_X, "player digs" },
1769 { CE_PLAYER_COLLECTS_X, "player collects" },
1770 { CE_PLAYER_DROPS_X, "player drops/throws" },
1771 { CE_TOUCHING_X, "touching" },
1772 { CE_HITTING_X, "hitting" },
1773 { CE_DIGGING_X, "digging" },
1774 { CE_HIT_BY_X, "hit by" },
1775 { CE_SWITCH_OF_X, "switch of" },
1776 { CE_CHANGE_OF_X, "change by page of" },
1777 { CE_EXPLOSION_OF_X, "explosion of" },
1778 { CE_MOVE_OF_X, "move of" },
1779 { CE_CREATION_OF_X, "creation of" },
1780 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1781 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1782 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1783 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1788 static struct ValueTextInfo options_change_trigger_side[] =
1790 { CH_SIDE_LEFT, "left" },
1791 { CH_SIDE_RIGHT, "right" },
1792 { CH_SIDE_TOP, "top" },
1793 { CH_SIDE_BOTTOM, "bottom" },
1794 { CH_SIDE_LEFT_RIGHT, "left/right" },
1795 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1796 { CH_SIDE_ANY, "any" },
1801 static struct ValueTextInfo options_change_trigger_player[] =
1803 { CH_PLAYER_1, "1" },
1804 { CH_PLAYER_2, "2" },
1805 { CH_PLAYER_3, "3" },
1806 { CH_PLAYER_4, "4" },
1807 { CH_PLAYER_ANY, "any" },
1812 static struct ValueTextInfo options_change_trigger_page[] =
1824 { (1 << 10), "11" },
1825 { (1 << 11), "12" },
1826 { (1 << 12), "13" },
1827 { (1 << 13), "14" },
1828 { (1 << 14), "15" },
1829 { (1 << 15), "16" },
1830 { (1 << 16), "17" },
1831 { (1 << 17), "18" },
1832 { (1 << 18), "19" },
1833 { (1 << 19), "20" },
1834 { (1 << 20), "21" },
1835 { (1 << 21), "22" },
1836 { (1 << 22), "23" },
1837 { (1 << 23), "24" },
1838 { (1 << 24), "25" },
1839 { (1 << 25), "26" },
1840 { (1 << 26), "27" },
1841 { (1 << 27), "28" },
1842 { (1 << 28), "29" },
1843 { (1 << 29), "30" },
1844 { (1 << 30), "31" },
1845 { (1 << 31), "32" },
1846 { CH_PAGE_ANY, "any" },
1851 static struct ValueTextInfo options_change_replace_when[] =
1853 { CP_WHEN_EMPTY, "empty" },
1854 { CP_WHEN_WALKABLE, "walkable" },
1855 { CP_WHEN_DIGGABLE, "diggable" },
1856 { CP_WHEN_COLLECTIBLE, "collectible" },
1857 { CP_WHEN_REMOVABLE, "removable" },
1858 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1863 static struct ValueTextInfo options_action_type[] =
1865 { CA_NO_ACTION, "no action" },
1866 { CA_UNDEFINED, " " },
1867 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1868 { CA_RESTART_LEVEL, "restart level" },
1869 { CA_SHOW_ENVELOPE, "show envelope" },
1870 { CA_SET_LEVEL_TIME, "set time" },
1871 { CA_SET_LEVEL_SCORE, "set score" },
1872 { CA_SET_LEVEL_GEMS, "set gems" },
1873 { CA_SET_LEVEL_WIND, "set wind dir." },
1874 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1875 { CA_UNDEFINED, " " },
1876 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1877 { CA_MOVE_PLAYER, "move player" },
1878 { CA_EXIT_PLAYER, "exit player" },
1879 { CA_KILL_PLAYER, "kill player" },
1880 { CA_SET_PLAYER_KEYS, "set keys" },
1881 { CA_SET_PLAYER_SPEED, "set speed" },
1882 { CA_SET_PLAYER_SHIELD, "set shield" },
1883 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1884 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1885 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1886 { CA_UNDEFINED, " " },
1887 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1888 { CA_SET_CE_VALUE, "set CE value" },
1889 { CA_SET_CE_SCORE, "set CE score" },
1890 { CA_SET_CE_ARTWORK, "set CE artwork" },
1891 { CA_UNDEFINED, " " },
1892 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1893 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1898 static struct ValueTextInfo options_action_mode_none[] =
1900 { CA_MODE_UNDEFINED, " " },
1905 static struct ValueTextInfo options_action_mode_assign[] =
1907 { CA_MODE_SET, "=" },
1912 static struct ValueTextInfo options_action_mode_add_remove[] =
1914 { CA_MODE_ADD, "+" },
1915 { CA_MODE_SUBTRACT, "-" },
1920 static struct ValueTextInfo options_action_mode_calculate[] =
1922 { CA_MODE_SET, "=" },
1923 { CA_MODE_ADD, "+" },
1924 { CA_MODE_SUBTRACT, "-" },
1925 { CA_MODE_MULTIPLY, "*" },
1926 { CA_MODE_DIVIDE, "/" },
1927 { CA_MODE_MODULO, "%" },
1932 static struct ValueTextInfo options_action_arg_none[] =
1934 { CA_ARG_UNDEFINED, " " },
1939 static struct ValueTextInfo options_action_arg_player[] =
1941 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1942 { CA_ARG_PLAYER_1, "1" },
1943 { CA_ARG_PLAYER_2, "2" },
1944 { CA_ARG_PLAYER_3, "3" },
1945 { CA_ARG_PLAYER_4, "4" },
1946 { CA_ARG_PLAYER_ANY, "any" },
1947 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1948 { CA_ARG_PLAYER_ACTION, "action ->" },
1953 static struct ValueTextInfo options_action_arg_number[] =
1955 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1962 { CA_ARG_10, "10" },
1963 { CA_ARG_100, "100" },
1964 { CA_ARG_1000, "1000" },
1965 { CA_ARG_UNDEFINED, " " },
1966 { CA_ARG_NUMBER_MIN, "min" },
1967 { CA_ARG_NUMBER_MAX, "max" },
1968 { CA_ARG_UNDEFINED, " " },
1969 { CA_ARG_NUMBER_RESET, "reset" },
1970 { CA_ARG_UNDEFINED, " " },
1971 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1972 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1973 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1974 { CA_ARG_UNDEFINED, " " },
1975 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1976 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1977 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1978 { CA_ARG_UNDEFINED, " " },
1979 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1980 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1981 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1982 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1983 { CA_ARG_UNDEFINED, " " },
1984 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1985 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1986 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1987 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1992 static struct ValueTextInfo options_action_arg_value[] =
1994 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2001 { CA_ARG_10, "10" },
2002 { CA_ARG_100, "100" },
2003 { CA_ARG_1000, "1000" },
2004 { CA_ARG_UNDEFINED, " " },
2005 { CA_ARG_NUMBER_MIN, "min" },
2006 { CA_ARG_NUMBER_MAX, "max" },
2007 { CA_ARG_UNDEFINED, " " },
2008 { CA_ARG_NUMBER_RESET, "reset" },
2009 { CA_ARG_UNDEFINED, " " },
2010 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
2011 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
2012 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
2013 { CA_ARG_UNDEFINED, " " },
2014 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
2015 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
2016 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
2017 { CA_ARG_UNDEFINED, " " },
2018 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
2019 { CA_ARG_ELEMENT_CV_TARGET, "target" },
2020 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
2021 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
2022 { CA_ARG_UNDEFINED, " " },
2023 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
2024 { CA_ARG_ELEMENT_CS_TARGET, "target" },
2025 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
2026 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
2027 { CA_ARG_UNDEFINED, " " },
2028 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
2029 { CA_ARG_ELEMENT_NR_TARGET, "target" },
2030 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
2031 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
2036 static struct ValueTextInfo options_action_arg_envelope[] =
2038 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2043 { CA_ARG_UNDEFINED, " " },
2044 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2045 { CA_ARG_ELEMENT_TARGET, "target" },
2046 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2047 { CA_ARG_ELEMENT_ACTION, "action ->" },
2052 static struct ValueTextInfo options_action_arg_key[] =
2054 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2063 { CA_ARG_UNDEFINED, " " },
2064 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2065 { CA_ARG_ELEMENT_TARGET, "target" },
2066 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2067 { CA_ARG_ELEMENT_ACTION, "action ->" },
2072 static struct ValueTextInfo options_action_arg_speed[] =
2074 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2075 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2076 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2077 { CA_ARG_SPEED_SLOW, "slow" },
2078 { CA_ARG_SPEED_NORMAL, "normal" },
2079 { CA_ARG_SPEED_FAST, "fast" },
2080 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2081 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2082 { CA_ARG_UNDEFINED, " " },
2083 { CA_ARG_SPEED_SLOWER, "slower" },
2084 { CA_ARG_SPEED_FASTER, "faster" },
2085 { CA_ARG_UNDEFINED, " " },
2086 { CA_ARG_SPEED_RESET, "reset" },
2091 static struct ValueTextInfo options_action_arg_shield[] =
2093 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2094 { CA_ARG_SHIELD_OFF, "off" },
2095 { CA_ARG_SHIELD_NORMAL, "normal" },
2096 { CA_ARG_SHIELD_DEADLY, "deadly" },
2101 static struct ValueTextInfo options_action_arg_artwork[] =
2103 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2104 { CA_ARG_ELEMENT_TARGET, "target" },
2105 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2106 { CA_ARG_ELEMENT_ACTION, "action ->" },
2107 { CA_ARG_UNDEFINED, " " },
2108 { CA_ARG_ELEMENT_RESET, "reset" },
2113 static struct ValueTextInfo options_action_arg_gravity[] =
2115 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2116 { CA_ARG_GRAVITY_ON, "on" },
2117 { CA_ARG_GRAVITY_OFF, "off" },
2118 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2123 static struct ValueTextInfo options_action_arg_direction[] =
2125 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2126 { CA_ARG_DIRECTION_NONE, "none" },
2127 { CA_ARG_DIRECTION_LEFT, "left" },
2128 { CA_ARG_DIRECTION_RIGHT, "right" },
2129 { CA_ARG_DIRECTION_UP, "up" },
2130 { CA_ARG_DIRECTION_DOWN, "down" },
2131 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2132 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2137 static struct ValueTextInfo options_action_arg_scan_mode[] =
2139 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2140 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2141 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2146 static struct ValueTextInfo options_action_arg_inventory[] =
2148 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2149 { CA_ARG_ELEMENT_TARGET, "+ target" },
2150 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2151 { CA_ARG_ELEMENT_ACTION, "+ action" },
2152 { CA_ARG_UNDEFINED, " " },
2153 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2154 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2155 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2156 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2157 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2158 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2159 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2160 { CA_ARG_UNDEFINED, " " },
2161 { CA_ARG_INVENTORY_RESET, "reset" },
2166 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2167 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2172 static struct ValueTextInfo options_group_choice_mode[] =
2174 { ANIM_RANDOM, "random" },
2175 { ANIM_LOOP, "loop" },
2176 { ANIM_LINEAR, "linear" },
2177 { ANIM_PINGPONG, "pingpong" },
2178 { ANIM_PINGPONG2, "pingpong 2" },
2183 static struct ValueTextInfo *action_arg_modes[] =
2185 options_action_mode_none,
2186 options_action_mode_assign,
2187 options_action_mode_add_remove,
2188 options_action_mode_calculate,
2195 struct ValueTextInfo *options;
2197 action_arg_options[] =
2199 { CA_NO_ACTION, 0, options_action_arg_none, },
2200 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2201 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2202 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2203 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2204 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2205 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2206 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2207 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2208 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2209 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2210 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2211 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2212 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2213 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2214 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2215 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2216 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2217 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2218 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2219 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2228 int gadget_id_align;
2229 int size; /* char size of selectbox or '-1' (dynamically determined) */
2230 struct ValueTextInfo *options;
2232 char *text_left, *text_right, *infotext;
2233 } selectbox_info[ED_NUM_SELECTBOX] =
2235 /* ---------- level and editor settings ---------------------------------- */
2238 -1, ED_LEVEL_SETTINGS_YPOS(7),
2239 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2241 options_time_or_steps,
2242 &level.use_step_counter,
2243 NULL, "(0 => no limit)", "time or step limit"
2246 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2247 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2249 options_game_engine_type,
2250 &level.game_engine_type,
2251 "game engine:", NULL, "game engine"
2254 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2255 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2257 options_wind_direction,
2258 &level.wind_direction_initial,
2259 "initial wind direction:", NULL, "initial wind direction"
2262 /* ---------- element settings: configure (several elements) ------------- */
2265 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2266 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2268 options_player_speed,
2269 &level.initial_player_stepsize[0],
2270 "initial player speed:", NULL, "initial player speed"
2273 /* ---------- element settings: configure 1 (custom elements) ------------ */
2276 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2277 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2279 options_access_type,
2280 &custom_element.access_type,
2281 NULL, NULL, "type of access to this field"
2284 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2285 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2287 options_access_layer,
2288 &custom_element.access_layer,
2289 NULL, NULL, "layer of access for this field"
2292 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2293 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2295 options_access_protected,
2296 &custom_element.access_protected,
2297 NULL, NULL, "protected access for this field"
2300 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2301 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2303 options_access_direction,
2304 &custom_element.access_direction,
2305 "from", NULL, "access direction for this field"
2308 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2309 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2311 options_walk_to_action,
2312 &custom_element.walk_to_action,
2313 NULL, NULL, "diggable/collectible/pushable"
2316 /* ---------- element settings: configure 2 (custom elements) ------------ */
2319 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2320 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2322 options_move_pattern,
2323 &custom_element.move_pattern,
2324 "can move", NULL, "element move pattern"
2327 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2328 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2330 options_move_direction,
2331 &custom_element.move_direction_initial,
2332 "starts moving", NULL, "initial element move direction"
2335 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2336 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2338 options_move_stepsize,
2339 &custom_element.move_stepsize,
2340 "move/fall speed", NULL, "speed of element movement"
2343 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2344 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2346 options_move_leave_type,
2347 &custom_element.move_leave_type,
2348 // left text with leading spaces to place gadget next to "can dig" gadget
2349 // (needed because drawing area gadgets created after selectbox gadgets)
2350 // "can dig: can", ":", "leave behind or change element"
2351 " can", ":", "leave behind or change element"
2354 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2355 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2357 options_smash_targets,
2358 &custom_element.smash_targets,
2359 "can smash", NULL, "elements that can be smashed"
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2363 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2365 options_slippery_type,
2366 &custom_element.slippery_type,
2367 "slippery", NULL, "where other elements fall down"
2370 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2371 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2374 &custom_element.deadliness,
2375 "deadly when", NULL, "deadliness of element"
2378 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2379 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2381 options_explosion_type,
2382 &custom_element.explosion_type,
2383 "can explode", NULL, "explosion type"
2386 /* ---------- element settings: advanced (custom elements) --------------- */
2389 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2390 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2393 &custom_element_change.delay_frames,
2394 "delay time given in", NULL, "delay time units for change"
2397 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2398 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2400 options_change_direct_action,
2401 &custom_element_change.direct_action,
2402 NULL, NULL, "type of direct action"
2405 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2406 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2408 options_change_other_action,
2409 &custom_element_change.other_action,
2410 NULL, "element:", "type of other element action"
2413 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2414 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2416 options_change_trigger_side,
2417 &custom_element_change.trigger_side,
2418 "at", "side", "element side triggering change"
2421 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2422 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2424 options_change_trigger_player,
2425 &custom_element_change.trigger_player,
2426 "player:", " ", "player that causes change"
2429 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2430 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2432 options_change_trigger_page,
2433 &custom_element_change.trigger_page,
2434 "page:", NULL, "change page that causes change"
2437 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2438 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2440 options_change_replace_when,
2441 &custom_element_change.replace_when,
2442 "replace when", NULL, "which elements can be replaced"
2445 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2446 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2448 options_action_type,
2449 &custom_element_change.action_type,
2450 NULL, NULL, "action on specified condition"
2453 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2454 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2456 options_action_mode_none,
2457 &custom_element_change.action_mode,
2458 NULL, NULL, "action operator"
2461 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2462 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2464 options_action_arg_none,
2465 &custom_element_change.action_arg,
2466 NULL, NULL, "action parameter"
2469 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2470 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2472 options_change_page,
2473 &custom_element.current_change_page,
2474 NULL, NULL, "element change page"
2477 /* ---------- element settings: configure (group elements) --------------- */
2480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2481 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2483 options_group_choice_mode,
2484 &group_element_info.choice_mode,
2485 "choice type:", NULL, "type of group element choice"
2493 int gadget_id_align;
2496 char *text_left, *text_right, *infotext;
2497 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2500 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
2501 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2503 NULL, NULL, "Configure level properties"
2507 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_LEVELINFO_LEVEL,
2509 NULL, NULL, "Configure editor properties"
2512 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2513 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2515 NULL, NULL, "Show information about element"
2519 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_PROPERTIES_INFO,
2521 NULL, NULL, "Configure element properties"
2525 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_PROPERTIES_INFO,
2527 NULL, NULL, "Configure element properties, part 1"
2531 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_PROPERTIES_CONFIG_1,
2533 NULL, NULL, "Configure element properties, part 2"
2537 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_PROPERTIES_CONFIG_2,
2539 NULL, NULL, "Configure custom element change pages"
2543 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2545 " ", "As Template", "Save current settings as new template"
2549 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2551 NULL, NULL, "Add new change page"
2555 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2557 NULL, NULL, "Delete current change page"
2566 int gadget_id_align;
2567 char *text_left, *text_right, *infotext;
2568 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2571 IMG_EDITOR_COUNTER_DOWN,
2572 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2573 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2574 NULL, NULL, "select previous change page"
2577 IMG_EDITOR_COUNTER_UP,
2578 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2579 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2580 NULL, "change page", "select next change page"
2583 IMG_EDITOR_BUTTON_GFX_CP_COPY,
2584 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2585 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2586 " ", NULL, "copy settings from this change page"
2589 IMG_EDITOR_BUTTON_GFX_CP_PASTE,
2590 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2591 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2592 NULL, NULL, "paste settings to this change page"
2599 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2606 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2609 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2610 GADGET_ID_SCROLL_UP,
2611 "scroll level editing area up"
2614 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2615 GADGET_ID_SCROLL_DOWN,
2616 "scroll level editing area down"
2619 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2620 GADGET_ID_SCROLL_LEFT,
2621 "scroll level editing area left"
2624 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2625 GADGET_ID_SCROLL_RIGHT,
2626 "scroll level editing area right"
2629 IMG_EDITOR_PALETTE_SCROLL_UP,
2630 GADGET_ID_SCROLL_LIST_UP,
2631 "scroll element list up ('Page Up')"
2634 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2635 GADGET_ID_SCROLL_LIST_DOWN,
2636 "scroll element list down ('Page Down')"
2644 int wheel_x, wheel_y;
2645 int wheel_width, wheel_height;
2646 } scrollbar_pos[ED_NUM_SCROLLBARS];
2654 } scrollbar_info[ED_NUM_SCROLLBARS] =
2657 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2658 GD_TYPE_SCROLLBAR_HORIZONTAL,
2659 GADGET_ID_SCROLL_HORIZONTAL,
2660 "scroll level editing area horizontally"
2663 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2664 GD_TYPE_SCROLLBAR_VERTICAL,
2665 GADGET_ID_SCROLL_VERTICAL,
2666 "scroll level editing area vertically"
2669 IMG_EDITOR_PALETTE_SCROLLBAR,
2670 GD_TYPE_SCROLLBAR_VERTICAL,
2671 GADGET_ID_SCROLL_LIST_VERTICAL,
2672 "scroll element list vertically"
2681 int gadget_id_align;
2682 int radio_button_nr;
2685 char *text_left, *text_right, *infotext;
2686 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2689 -1, ED_LEVEL_SETTINGS_YPOS(0),
2690 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2691 RADIO_NR_RANDOM_ELEMENTS,
2692 &random_placement_method, RANDOM_USE_PERCENTAGE,
2693 " ", "percentage", "use percentage for random elements"
2696 -1, ED_LEVEL_SETTINGS_YPOS(0),
2697 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2698 RADIO_NR_RANDOM_ELEMENTS,
2699 &random_placement_method, RANDOM_USE_QUANTITY,
2700 " ", "quantity", "use quantity for random elements"
2708 int gadget_id_align;
2710 char *text_left, *text_right, *infotext;
2711 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2713 /* ---------- level and editor settings ---------------------------------- */
2716 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2717 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2718 &random_placement_background_restricted,
2720 "restrict random placement to:", "set random placement restriction"
2723 /* ---------- element settings: configure (various elements) ------------- */
2726 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2727 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2728 &stick_element_properties_window,
2730 "stick this screen to edit content","stick this screen to edit content"
2733 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2734 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2735 &level.em_slippery_gems,
2737 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2740 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2741 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2742 &level.em_explodes_by_fire,
2744 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2747 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2748 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2749 &level.use_spring_bug,
2751 "use spring pushing bug", "use odd spring pushing behaviour"
2754 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2755 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2756 &level.use_time_orb_bug,
2758 "use time orb bug", "use odd time orb behaviour"
2761 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2762 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2765 "create single random element", "only create one element from content"
2768 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2769 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2770 &level.ball_state_initial,
2772 "magic ball initially activated", "activate magic ball after level start"
2775 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2776 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2777 &level.grow_into_diggable,
2779 "can grow into anything diggable", "grow into more than just sand"
2782 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2783 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2784 &level.auto_exit_sokoban,
2786 "exit level if all fields solved", "automatically finish Sokoban levels"
2789 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2790 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2791 &level.continuous_snapping,
2793 "continuous snapping", "use snapping without releasing key"
2796 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2797 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2798 &level.block_snap_field,
2800 "block snapped field when snapping", "use snapping delay to show animation"
2803 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2804 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2805 &level.block_last_field,
2807 "block last field when moving", "player blocks last field when moving"
2810 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2811 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2812 &level.sp_block_last_field,
2814 "block last field when moving", "player blocks last field when moving"
2817 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2818 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2819 &level.instant_relocation,
2821 "no scrolling when relocating", "player gets relocated without delay"
2824 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2825 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2826 &level.shifted_relocation,
2828 "no centering when relocating", "level not centered after relocation"
2831 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2832 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2833 &level.use_start_element[0],
2835 "use level start element:", "start level at this element's position"
2838 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2839 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2840 &level.use_artwork_element[0],
2842 "use artwork from element:", "use player artwork from other element"
2845 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2846 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2847 &level.use_explosion_element[0],
2849 "use explosion from element:", "use explosion properties from element"
2852 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2853 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2854 &level.initial_player_gravity[0],
2856 "use initial gravity", "set initial player gravity"
2859 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2860 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2861 &level.use_initial_inventory[0],
2863 "use initial inventory:", "use collected elements on level start"
2866 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2867 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2868 &level.can_pass_to_walkable,
2870 "can pass to walkable element", "player can pass to empty or walkable"
2873 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2874 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2875 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2877 "can fall into acid (with gravity)","player can fall into acid pool"
2880 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2881 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2882 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2884 "can move into acid", "element can move into acid pool"
2887 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2888 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2889 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2891 "deadly when colliding with", "element is deadly when hitting player"
2894 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2895 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2896 &level.envelope[0].autowrap,
2898 "auto-wrap", "automatically wrap envelope text"
2901 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2902 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2903 &level.envelope[0].centered,
2905 "centered", "automatically center envelope text"
2908 /* ---------- element settings: configure 1 (custom elements) ----------- */
2911 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2912 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2913 &custom_element.use_gfx_element,
2915 "use graphic of element:", "use existing element graphic"
2918 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2919 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2920 &level.use_custom_template,
2922 "use template", "use template for custom properties"
2925 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2926 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2927 &custom_element_properties[EP_ACCESSIBLE],
2929 NULL, "player can walk to or pass this field"
2932 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2933 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2934 &custom_element_properties[EP_GRAVITY_REACHABLE],
2936 "reachable despite gravity", "player can walk/dig despite gravity"
2939 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2940 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2941 &custom_element.use_last_ce_value,
2943 "use last CE value after change", "use last CE value after change"
2946 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2947 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2948 &custom_element_properties[EP_WALK_TO_OBJECT],
2950 NULL, "player can dig/collect/push element"
2953 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2954 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2955 &custom_element_properties[EP_INDESTRUCTIBLE],
2957 "indestructible", "element is indestructible"
2960 /* ---------- element settings: configure 2 (custom elements) ----------- */
2963 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2964 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2965 &custom_element_properties[EP_CAN_MOVE],
2967 NULL, "element can move with some pattern"
2970 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2971 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2972 &custom_element_properties[EP_CAN_FALL],
2974 "can fall", "element can fall down"
2977 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2978 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2979 &custom_element_properties[EP_CAN_SMASH],
2981 NULL, "element can smash other elements"
2984 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2985 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2986 &custom_element_properties[EP_SLIPPERY],
2988 NULL, "other elements can fall down from it"
2991 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2992 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2993 &custom_element_properties[EP_DEADLY],
2995 NULL, "element can kill the player"
2998 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2999 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
3000 &custom_element_properties[EP_CAN_EXPLODE],
3002 NULL, "element can explode"
3005 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
3006 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
3007 &custom_element_properties[EP_EXPLODES_BY_FIRE],
3009 "by fire", "element can explode by fire/explosion"
3012 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3013 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
3014 &custom_element_properties[EP_EXPLODES_SMASHED],
3016 "smashed", "element can explode when smashed"
3019 -1, ED_ELEMENT_SETTINGS_YPOS(11),
3020 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
3021 &custom_element_properties[EP_EXPLODES_IMPACT],
3023 "impact", "element can explode on impact"
3026 /* ---------- element settings: advanced (custom elements) --------------- */
3029 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
3030 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
3031 &custom_element_change.can_change,
3033 "element changes to:", "change element on specified condition"
3036 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
3037 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
3038 &custom_element_change_events[CE_DELAY],
3040 NULL, "element changes after delay"
3043 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3044 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3045 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3047 NULL, "element changes by direct action"
3050 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3051 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3052 &custom_element_change_events[CE_BY_OTHER_ACTION],
3054 NULL, "element changes by other element"
3057 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3058 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3059 &custom_element_change.explode,
3061 "explode instead of change", "element explodes instead of change"
3064 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3065 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3066 &custom_element_change.use_target_content,
3068 "use extended change target:", "element changes to more elements"
3071 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3072 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3073 &custom_element_change.only_if_complete,
3075 "replace all or nothing", "only replace when all can be changed"
3078 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3079 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3080 &custom_element_change.use_random_replace,
3082 NULL, "use percentage for random replace"
3085 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3086 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3087 &custom_element_change.has_action,
3089 NULL, "execute action on specified condition"
3096 int xoffset, yoffset;
3098 int gadget_id_align;
3100 int area_xsize, area_ysize;
3101 char *text_left, *text_right, *text_below, *infotext;
3102 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3104 /* ---------- level playfield content ------------------------------------ */
3109 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3111 -1, -1, /* these values are not constant, but can change at runtime */
3112 NULL, NULL, NULL, NULL
3115 /* ---------- yam yam content -------------------------------------------- */
3118 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3119 ED_AREA_YAMYAM_CONTENT_XOFF(0), ED_AREA_YAMYAM_CONTENT_YOFF(0),
3120 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3121 &level.yamyam_content[0].e[0][0], 3, 3,
3122 NULL, NULL, "1", NULL
3125 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3126 ED_AREA_YAMYAM_CONTENT_XOFF(1), ED_AREA_YAMYAM_CONTENT_YOFF(1),
3127 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3128 &level.yamyam_content[1].e[0][0], 3, 3,
3129 NULL, NULL, "2", NULL
3132 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3133 ED_AREA_YAMYAM_CONTENT_XOFF(2), ED_AREA_YAMYAM_CONTENT_YOFF(2),
3134 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3135 &level.yamyam_content[2].e[0][0], 3, 3,
3136 NULL, NULL, "3", NULL
3139 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3140 ED_AREA_YAMYAM_CONTENT_XOFF(3), ED_AREA_YAMYAM_CONTENT_YOFF(3),
3141 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3142 &level.yamyam_content[3].e[0][0], 3, 3,
3143 NULL, NULL, "4", NULL
3146 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3147 ED_AREA_YAMYAM_CONTENT_XOFF(4), ED_AREA_YAMYAM_CONTENT_YOFF(4),
3148 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3149 &level.yamyam_content[4].e[0][0], 3, 3,
3150 NULL, NULL, "5", NULL
3153 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3154 ED_AREA_YAMYAM_CONTENT_XOFF(5), ED_AREA_YAMYAM_CONTENT_YOFF(5),
3155 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3156 &level.yamyam_content[5].e[0][0], 3, 3,
3157 NULL, NULL, "6", NULL
3160 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3161 ED_AREA_YAMYAM_CONTENT_XOFF(6), ED_AREA_YAMYAM_CONTENT_YOFF(6),
3162 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3163 &level.yamyam_content[6].e[0][0], 3, 3,
3164 NULL, NULL, "7", NULL
3167 ED_AREA_YAMYAM_CONTENT_XPOS, ED_AREA_YAMYAM_CONTENT_YPOS,
3168 ED_AREA_YAMYAM_CONTENT_XOFF(7), ED_AREA_YAMYAM_CONTENT_YOFF(7),
3169 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3170 &level.yamyam_content[7].e[0][0], 3, 3,
3171 NULL, NULL, "8", NULL
3174 /* ---------- magic ball content ----------------------------------------- */
3177 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3178 ED_AREA_MAGIC_BALL_CONTENT_XOFF(0), ED_AREA_MAGIC_BALL_CONTENT_YOFF(0),
3179 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3180 &level.ball_content[0].e[0][0], 3, 3,
3181 NULL, NULL, "1", NULL
3184 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3185 ED_AREA_MAGIC_BALL_CONTENT_XOFF(1), ED_AREA_MAGIC_BALL_CONTENT_YOFF(1),
3186 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3187 &level.ball_content[1].e[0][0], 3, 3,
3188 NULL, NULL, "2", NULL
3191 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3192 ED_AREA_MAGIC_BALL_CONTENT_XOFF(2), ED_AREA_MAGIC_BALL_CONTENT_YOFF(2),
3193 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3194 &level.ball_content[2].e[0][0], 3, 3,
3195 NULL, NULL, "3", NULL
3198 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3199 ED_AREA_MAGIC_BALL_CONTENT_XOFF(3), ED_AREA_MAGIC_BALL_CONTENT_YOFF(3),
3200 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3201 &level.ball_content[3].e[0][0], 3, 3,
3202 NULL, NULL, "4", NULL
3205 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3206 ED_AREA_MAGIC_BALL_CONTENT_XOFF(4), ED_AREA_MAGIC_BALL_CONTENT_YOFF(4),
3207 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3208 &level.ball_content[4].e[0][0], 3, 3,
3209 NULL, NULL, "5", NULL
3212 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3213 ED_AREA_MAGIC_BALL_CONTENT_XOFF(5), ED_AREA_MAGIC_BALL_CONTENT_YOFF(5),
3214 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3215 &level.ball_content[5].e[0][0], 3, 3,
3216 NULL, NULL, "6", NULL
3219 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3220 ED_AREA_MAGIC_BALL_CONTENT_XOFF(6), ED_AREA_MAGIC_BALL_CONTENT_YOFF(6),
3221 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3222 &level.ball_content[6].e[0][0], 3, 3,
3223 NULL, NULL, "7", NULL
3226 ED_AREA_MAGIC_BALL_CONTENT_XPOS, ED_AREA_MAGIC_BALL_CONTENT_YPOS,
3227 ED_AREA_MAGIC_BALL_CONTENT_XOFF(7), ED_AREA_MAGIC_BALL_CONTENT_YOFF(7),
3228 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3229 &level.ball_content[7].e[0][0], 3, 3,
3230 NULL, NULL, "8", NULL
3233 /* ---------- android content -------------------------------------------- */
3236 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3237 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3238 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3239 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3240 "elements:", NULL, NULL, "elements android can clone"
3243 /* ---------- amoeba content --------------------------------------------- */
3246 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3247 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3248 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3249 &level.amoeba_content, 1, 1,
3250 "content:", NULL, NULL, "amoeba content"
3253 /* ---------- level start element ---------------------------------------- */
3256 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3257 0, ED_AREA_1X1_SETTINGS_YOFF,
3258 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3259 &level.start_element[0], 1, 1,
3260 NULL, NULL, NULL, "level start element"
3263 /* ---------- player artwork element ------------------------------------- */
3266 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3267 0, ED_AREA_1X1_SETTINGS_YOFF,
3268 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3269 &level.artwork_element[0], 1, 1,
3270 NULL, NULL, NULL, "element for player artwork"
3273 /* ---------- player explosion element ----------------------------------- */
3276 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3277 0, ED_AREA_1X1_SETTINGS_YOFF,
3278 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3279 &level.explosion_element[0], 1, 1,
3280 NULL, NULL, NULL, "element for player explosion"
3283 /* ---------- player initial inventory ----------------------------------- */
3286 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3287 0, ED_AREA_1X1_SETTINGS_YOFF,
3288 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3289 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3290 NULL, NULL, NULL, "content for initial inventory"
3293 /* ---------- element settings: configure 1 (custom elements) ----------- */
3295 /* ---------- custom graphic --------------------------------------------- */
3298 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3299 0, ED_AREA_1X1_SETTINGS_YOFF,
3300 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3301 &custom_element.gfx_element_initial,1, 1,
3302 NULL, NULL, NULL, "custom graphic element"
3305 /* ---------- element settings: configure 2 (custom elements) ----------- */
3307 /* ---------- custom content (when exploding) ---------------------------- */
3310 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3311 0, ED_AREA_3X3_SETTINGS_YOFF,
3312 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3313 &custom_element.content.e[0][0], 3, 3,
3314 "content:", NULL, NULL, NULL
3317 /* ---------- custom enter and leave element (when moving) --------------- */
3320 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3321 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3322 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3323 &custom_element.move_enter_element, 1, 1,
3324 "can dig:", " ", NULL, "element that can be digged/collected"
3327 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3328 0, ED_AREA_1X1_SETTINGS_YOFF,
3329 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3330 &custom_element.move_leave_element, 1, 1,
3331 NULL, NULL, NULL, "element that will be left behind"
3334 /* ---------- element settings: advanced (custom elements) --------------- */
3336 /* ---------- custom change target --------------------------------------- */
3339 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3340 0, ED_AREA_1X1_SETTINGS_YOFF,
3341 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3342 &custom_element_change.target_element, 1, 1,
3343 NULL, "after/when:", NULL, "new target element after change"
3346 /* ---------- custom change content (extended change target) ------------- */
3349 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3350 0, ED_AREA_3X3_SETTINGS_YOFF,
3351 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3352 &custom_element_change.target_content.e[0][0], 3, 3,
3353 NULL, NULL, NULL, "new extended elements after change"
3356 /* ---------- custom change trigger (element causing change) ------------- */
3359 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3360 0, ED_AREA_1X1_SETTINGS_YOFF,
3361 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3362 &custom_element_change.initial_trigger_element, 1, 1,
3363 NULL, NULL, NULL, "other element triggering change"
3366 /* ---------- custom change action (element used for action) ------------- */
3369 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3370 0, ED_AREA_1X1_SETTINGS_YOFF,
3371 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3372 &custom_element_change.action_element, 1, 1,
3373 NULL, NULL, NULL, "element used as action parameter"
3376 /* ---------- group element content -------------------------------------- */
3379 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3380 ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF,
3381 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3382 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3383 "content:", NULL, NULL, NULL
3386 /* ---------- random background (for random painting) -------------------- */
3389 -1, ED_AREA_1X1_LSETTINGS_YPOS(1),
3390 0, ED_AREA_1X1_LSETTINGS_YOFF,
3391 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3392 &random_placement_background_element, 1, 1,
3393 NULL, NULL, NULL, "random placement background"
3399 -----------------------------------------------------------------------------
3400 some internally used variables
3401 -----------------------------------------------------------------------------
3404 /* maximal size of level editor drawing area */
3405 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3407 /* actual size of level editor drawing area */
3408 static int ed_fieldx, ed_fieldy;
3410 /* actual position of level editor drawing area in level playfield */
3411 static int level_xpos = -1, level_ypos = -1;
3413 /* actual tile size used to display playfield drawing area */
3414 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3416 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3418 /* drawing elements on the three mouse buttons */
3419 static int new_element1 = EL_WALL;
3420 static int new_element2 = EL_EMPTY;
3421 static int new_element3 = EL_SAND;
3423 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3424 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3425 (button) == 2 ? new_element2 : \
3426 (button) == 3 ? new_element3 : EL_EMPTY)
3427 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : \
3428 (button) == 2 ? 5 : \
3429 (button) == 3 ? 10 : \
3432 /* forward declaration for internal use */
3433 static void ModifyEditorCounterValue(int, int);
3434 static void ModifyEditorCounterLimits(int, int, int);
3435 static void ModifyEditorSelectboxValue(int, int);
3436 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3437 static void ModifyEditorDrawingArea(int, int, int);
3438 static void ModifyEditorElementList();
3439 static void AdjustElementListScrollbar();
3440 static void RedrawDrawingElements();
3441 static void DrawDrawingWindow();
3442 static void DrawLevelInfoWindow();
3443 static void DrawPropertiesWindow();
3444 static void UpdateCustomElementGraphicGadgets();
3445 static boolean checkPropertiesConfig(int);
3446 static void CopyLevelToUndoBuffer(int);
3447 static void HandleDrawingAreas(struct GadgetInfo *);
3448 static void HandleCounterButtons(struct GadgetInfo *);
3449 static void HandleTextInputGadgets(struct GadgetInfo *);
3450 static void HandleTextAreaGadgets(struct GadgetInfo *);
3451 static void HandleSelectboxGadgets(struct GadgetInfo *);
3452 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3453 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3454 static void HandleRadiobuttons(struct GadgetInfo *);
3455 static void HandleCheckbuttons(struct GadgetInfo *);
3456 static void HandleControlButtons(struct GadgetInfo *);
3457 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3458 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3460 static int num_editor_gadgets = 0; /* dynamically determined */
3462 static struct GadgetInfo **level_editor_gadget = NULL;
3463 static int *right_gadget_border = NULL;
3465 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3466 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3467 static boolean draw_with_brush = FALSE;
3468 static int properties_element = 0;
3470 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3471 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3472 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3473 static int undo_buffer_position = 0;
3474 static int undo_buffer_steps = 0;
3475 static int redo_buffer_steps = 0;
3477 static int edit_mode;
3478 static int edit_mode_levelinfo;
3479 static int edit_mode_properties;
3481 static int element_shift = 0;
3483 static int editor_el_players[] =
3490 static int *editor_el_players_ptr = editor_el_players;
3491 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3493 static int editor_hl_boulderdash[] =
3495 EL_INTERNAL_CASCADE_BD_ACTIVE,
3501 static int editor_el_boulderdash[] =
3510 EL_BD_EXPANDABLE_WALL,
3518 EL_BD_BUTTERFLY_LEFT,
3520 EL_BD_BUTTERFLY_RIGHT,
3521 EL_BD_FIREFLY_RIGHT,
3524 EL_BD_BUTTERFLY_DOWN,
3528 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3529 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3530 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3531 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3533 static int editor_hl_emerald_mine[] =
3535 EL_INTERNAL_CASCADE_EM_ACTIVE,
3541 static int editor_el_emerald_mine[] =
3578 EL_ACID_POOL_TOPLEFT,
3580 EL_ACID_POOL_TOPRIGHT,
3583 EL_ACID_POOL_BOTTOMLEFT,
3584 EL_ACID_POOL_BOTTOM,
3585 EL_ACID_POOL_BOTTOMRIGHT,
3605 EL_EM_STEEL_EXIT_CLOSED,
3606 EL_EM_STEEL_EXIT_OPEN,
3608 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3609 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3610 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3611 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3613 static int editor_hl_emerald_mine_club[] =
3615 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3621 static int editor_el_emerald_mine_club[] =
3648 EL_EMC_WALL_SLIPPERY_1,
3649 EL_EMC_WALL_SLIPPERY_2,
3650 EL_EMC_WALL_SLIPPERY_3,
3651 EL_EMC_WALL_SLIPPERY_4,
3674 EL_EMC_MAGIC_BALL_SWITCH,
3676 EL_EMC_SPRING_BUMPER,
3681 EL_EM_DYNAMITE_ACTIVE,
3685 EL_BALLOON_SWITCH_UP,
3686 EL_BALLOON_SWITCH_ANY,
3689 EL_BALLOON_SWITCH_LEFT,
3691 EL_BALLOON_SWITCH_RIGHT,
3695 EL_BALLOON_SWITCH_DOWN,
3696 EL_BALLOON_SWITCH_NONE,
3698 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3699 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3700 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3701 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3703 static int editor_hl_rnd[] =
3705 EL_INTERNAL_CASCADE_RND_ACTIVE,
3711 static int editor_el_rnd[] =
3743 EL_WALL_EMERALD_YELLOW,
3744 EL_WALL_EMERALD_RED,
3745 EL_WALL_EMERALD_PURPLE,
3763 EL_DYNABOMB_INCREASE_NUMBER,
3764 EL_DYNABOMB_INCREASE_SIZE,
3765 EL_DYNABOMB_INCREASE_POWER,
3785 EL_INVISIBLE_STEELWALL,
3789 EL_EXPANDABLE_WALL_HORIZONTAL,
3790 EL_EXPANDABLE_WALL_VERTICAL,
3791 EL_EXPANDABLE_WALL_ANY,
3793 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3794 static int *editor_el_rnd_ptr = editor_el_rnd;
3795 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3796 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3798 static int editor_hl_sokoban[] =
3800 EL_INTERNAL_CASCADE_SB_ACTIVE,
3806 static int editor_el_sokoban[] =
3809 EL_SOKOBAN_FIELD_EMPTY,
3810 EL_SOKOBAN_FIELD_FULL,
3811 EL_SOKOBAN_FIELD_PLAYER,
3813 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3814 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3815 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3816 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3818 static int editor_hl_supaplex[] =
3820 EL_INTERNAL_CASCADE_SP_ACTIVE,
3826 static int editor_el_supaplex[] =
3844 EL_SP_PORT_HORIZONTAL,
3845 EL_SP_PORT_VERTICAL,
3853 EL_SP_GRAVITY_PORT_LEFT,
3854 EL_SP_GRAVITY_PORT_RIGHT,
3855 EL_SP_GRAVITY_PORT_UP,
3856 EL_SP_GRAVITY_PORT_DOWN,
3858 EL_SP_GRAVITY_ON_PORT_LEFT,
3859 EL_SP_GRAVITY_ON_PORT_RIGHT,
3860 EL_SP_GRAVITY_ON_PORT_UP,
3861 EL_SP_GRAVITY_ON_PORT_DOWN,
3863 EL_SP_GRAVITY_OFF_PORT_LEFT,
3864 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3865 EL_SP_GRAVITY_OFF_PORT_UP,
3866 EL_SP_GRAVITY_OFF_PORT_DOWN,
3868 EL_SP_HARDWARE_GRAY,
3869 EL_SP_HARDWARE_GREEN,
3870 EL_SP_HARDWARE_BLUE,
3873 EL_SP_HARDWARE_BASE_1,
3874 EL_SP_HARDWARE_BASE_2,
3875 EL_SP_HARDWARE_BASE_3,
3876 EL_SP_HARDWARE_BASE_4,
3878 EL_SP_HARDWARE_BASE_5,
3879 EL_SP_HARDWARE_BASE_6,
3880 EL_SP_HARDWARE_YELLOW,
3888 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3889 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3890 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3891 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3893 static int editor_hl_diamond_caves[] =
3895 EL_INTERNAL_CASCADE_DC_ACTIVE,
3901 static int editor_el_diamond_caves[] =
3908 EL_CONVEYOR_BELT_1_LEFT,
3909 EL_CONVEYOR_BELT_1_MIDDLE,
3910 EL_CONVEYOR_BELT_1_RIGHT,
3911 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3913 EL_CONVEYOR_BELT_2_LEFT,
3914 EL_CONVEYOR_BELT_2_MIDDLE,
3915 EL_CONVEYOR_BELT_2_RIGHT,
3916 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3918 EL_CONVEYOR_BELT_3_LEFT,
3919 EL_CONVEYOR_BELT_3_MIDDLE,
3920 EL_CONVEYOR_BELT_3_RIGHT,
3921 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3923 EL_CONVEYOR_BELT_4_LEFT,
3924 EL_CONVEYOR_BELT_4_MIDDLE,
3925 EL_CONVEYOR_BELT_4_RIGHT,
3926 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3928 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3929 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3930 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3931 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3933 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3934 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3935 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3936 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3941 EL_DC_TIMEGATE_SWITCH,
3943 EL_SWITCHGATE_CLOSED,
3945 EL_SWITCHGATE_SWITCH_UP,
3946 EL_SWITCHGATE_SWITCH_DOWN,
3949 EL_LIGHT_SWITCH_ACTIVE,
3950 EL_DC_SWITCHGATE_SWITCH_UP,
3951 EL_DC_SWITCHGATE_SWITCH_DOWN,
3953 EL_STEEL_EXIT_CLOSED,
3955 EL_STEELWALL_SLIPPERY,
3958 EL_QUICKSAND_FAST_EMPTY,
3959 EL_QUICKSAND_FAST_FULL,
3973 EL_SIGN_RADIOACTIVITY,
3979 EL_SIGN_ENTRY_FORBIDDEN,
3980 EL_SIGN_EMERGENCY_EXIT,
4005 EL_DC_STEELWALL_2_SINGLE,
4006 EL_DC_STEELWALL_2_TOP,
4007 EL_SIGN_EXCLAMATION,
4010 EL_DC_STEELWALL_2_LEFT,
4011 EL_DC_STEELWALL_2_MIDDLE,
4012 EL_DC_STEELWALL_2_HORIZONTAL,
4013 EL_DC_STEELWALL_2_RIGHT,
4015 EL_DC_STEELWALL_1_TOPLEFT,
4016 EL_DC_STEELWALL_2_VERTICAL,
4017 EL_DC_STEELWALL_1_TOPRIGHT,
4020 EL_DC_STEELWALL_1_VERTICAL,
4021 EL_DC_STEELWALL_2_BOTTOM,
4023 EL_DC_GATE_WHITE_GRAY,
4025 EL_DC_STEELWALL_1_BOTTOMLEFT,
4026 EL_DC_STEELWALL_1_HORIZONTAL,
4027 EL_DC_STEELWALL_1_BOTTOMRIGHT,
4028 EL_DC_GATE_FAKE_GRAY,
4030 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
4031 EL_DC_STEELWALL_1_BOTTOM,
4032 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
4033 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
4035 EL_DC_STEELWALL_1_RIGHT,
4037 EL_DC_STEELWALL_1_LEFT,
4038 EL_EXPANDABLE_STEELWALL_VERTICAL,
4040 EL_DC_STEELWALL_1_TOPRIGHT_2,
4041 EL_DC_STEELWALL_1_TOP,
4042 EL_DC_STEELWALL_1_TOPLEFT_2,
4043 EL_EXPANDABLE_STEELWALL_ANY,
4045 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4046 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4047 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4048 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4050 static int editor_hl_dx_boulderdash[] =
4052 EL_INTERNAL_CASCADE_DX_ACTIVE,
4058 static int editor_el_dx_boulderdash[] =
4062 EL_TUBE_HORIZONTAL_DOWN,
4066 EL_TUBE_VERTICAL_RIGHT,
4068 EL_TUBE_VERTICAL_LEFT,
4072 EL_TUBE_HORIZONTAL_UP,
4080 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4081 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4082 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4083 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4085 static int editor_hl_chars[] =
4087 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4093 static int editor_el_chars[] =
4175 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4176 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4177 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4178 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4180 EL_CHAR(CHAR_BYTE_DEGREE),
4181 EL_CHAR(CHAR_BYTE_REGISTERED),
4182 EL_CHAR(FONT_ASCII_CURSOR),
4183 EL_CHAR(FONT_ASCII_BUTTON),
4185 EL_CHAR(FONT_ASCII_UP),
4186 EL_CHAR(FONT_ASCII_DOWN),
4190 static int *editor_hl_chars_ptr = editor_hl_chars;
4191 static int *editor_el_chars_ptr = editor_el_chars;
4192 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4193 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4195 static int editor_hl_steel_chars[] =
4197 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4203 static int editor_el_steel_chars[] =
4213 EL_STEEL_CHAR('\''),
4280 EL_STEEL_CHAR('\\'),
4285 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4286 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4287 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4288 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4290 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4291 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4292 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4293 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4295 EL_STEEL_CHAR(FONT_ASCII_UP),
4296 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4300 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4301 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4302 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4303 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4305 static int editor_hl_custom[] =
4307 EL_INTERNAL_CASCADE_CE_ACTIVE,
4313 static int editor_el_custom[] =
4315 EL_CUSTOM_START + 0,
4316 EL_CUSTOM_START + 1,
4317 EL_CUSTOM_START + 2,
4318 EL_CUSTOM_START + 3,
4320 EL_CUSTOM_START + 4,
4321 EL_CUSTOM_START + 5,
4322 EL_CUSTOM_START + 6,
4323 EL_CUSTOM_START + 7,
4325 EL_CUSTOM_START + 8,
4326 EL_CUSTOM_START + 9,
4327 EL_CUSTOM_START + 10,
4328 EL_CUSTOM_START + 11,
4330 EL_CUSTOM_START + 12,
4331 EL_CUSTOM_START + 13,
4332 EL_CUSTOM_START + 14,
4333 EL_CUSTOM_START + 15,
4335 EL_CUSTOM_START + 16,
4336 EL_CUSTOM_START + 17,
4337 EL_CUSTOM_START + 18,
4338 EL_CUSTOM_START + 19,
4340 EL_CUSTOM_START + 20,
4341 EL_CUSTOM_START + 21,
4342 EL_CUSTOM_START + 22,
4343 EL_CUSTOM_START + 23,
4345 EL_CUSTOM_START + 24,
4346 EL_CUSTOM_START + 25,
4347 EL_CUSTOM_START + 26,
4348 EL_CUSTOM_START + 27,
4350 EL_CUSTOM_START + 28,
4351 EL_CUSTOM_START + 29,
4352 EL_CUSTOM_START + 30,
4353 EL_CUSTOM_START + 31,
4355 EL_CUSTOM_START + 32,
4356 EL_CUSTOM_START + 33,
4357 EL_CUSTOM_START + 34,
4358 EL_CUSTOM_START + 35,
4360 EL_CUSTOM_START + 36,
4361 EL_CUSTOM_START + 37,
4362 EL_CUSTOM_START + 38,
4363 EL_CUSTOM_START + 39,
4365 EL_CUSTOM_START + 40,
4366 EL_CUSTOM_START + 41,
4367 EL_CUSTOM_START + 42,
4368 EL_CUSTOM_START + 43,
4370 EL_CUSTOM_START + 44,
4371 EL_CUSTOM_START + 45,
4372 EL_CUSTOM_START + 46,
4373 EL_CUSTOM_START + 47,
4375 EL_CUSTOM_START + 48,
4376 EL_CUSTOM_START + 49,
4377 EL_CUSTOM_START + 50,
4378 EL_CUSTOM_START + 51,
4380 EL_CUSTOM_START + 52,
4381 EL_CUSTOM_START + 53,
4382 EL_CUSTOM_START + 54,
4383 EL_CUSTOM_START + 55,
4385 EL_CUSTOM_START + 56,
4386 EL_CUSTOM_START + 57,
4387 EL_CUSTOM_START + 58,
4388 EL_CUSTOM_START + 59,
4390 EL_CUSTOM_START + 60,
4391 EL_CUSTOM_START + 61,
4392 EL_CUSTOM_START + 62,
4393 EL_CUSTOM_START + 63,
4395 EL_CUSTOM_START + 64,
4396 EL_CUSTOM_START + 65,
4397 EL_CUSTOM_START + 66,
4398 EL_CUSTOM_START + 67,
4400 EL_CUSTOM_START + 68,
4401 EL_CUSTOM_START + 69,
4402 EL_CUSTOM_START + 70,
4403 EL_CUSTOM_START + 71,
4405 EL_CUSTOM_START + 72,
4406 EL_CUSTOM_START + 73,
4407 EL_CUSTOM_START + 74,
4408 EL_CUSTOM_START + 75,
4410 EL_CUSTOM_START + 76,
4411 EL_CUSTOM_START + 77,
4412 EL_CUSTOM_START + 78,
4413 EL_CUSTOM_START + 79,
4415 EL_CUSTOM_START + 80,
4416 EL_CUSTOM_START + 81,
4417 EL_CUSTOM_START + 82,
4418 EL_CUSTOM_START + 83,
4420 EL_CUSTOM_START + 84,
4421 EL_CUSTOM_START + 85,
4422 EL_CUSTOM_START + 86,
4423 EL_CUSTOM_START + 87,
4425 EL_CUSTOM_START + 88,
4426 EL_CUSTOM_START + 89,
4427 EL_CUSTOM_START + 90,
4428 EL_CUSTOM_START + 91,
4430 EL_CUSTOM_START + 92,
4431 EL_CUSTOM_START + 93,
4432 EL_CUSTOM_START + 94,
4433 EL_CUSTOM_START + 95,
4435 EL_CUSTOM_START + 96,
4436 EL_CUSTOM_START + 97,
4437 EL_CUSTOM_START + 98,
4438 EL_CUSTOM_START + 99,
4440 EL_CUSTOM_START + 100,
4441 EL_CUSTOM_START + 101,
4442 EL_CUSTOM_START + 102,
4443 EL_CUSTOM_START + 103,
4445 EL_CUSTOM_START + 104,
4446 EL_CUSTOM_START + 105,
4447 EL_CUSTOM_START + 106,
4448 EL_CUSTOM_START + 107,
4450 EL_CUSTOM_START + 108,
4451 EL_CUSTOM_START + 109,
4452 EL_CUSTOM_START + 110,
4453 EL_CUSTOM_START + 111,
4455 EL_CUSTOM_START + 112,
4456 EL_CUSTOM_START + 113,
4457 EL_CUSTOM_START + 114,
4458 EL_CUSTOM_START + 115,
4460 EL_CUSTOM_START + 116,
4461 EL_CUSTOM_START + 117,
4462 EL_CUSTOM_START + 118,
4463 EL_CUSTOM_START + 119,
4465 EL_CUSTOM_START + 120,
4466 EL_CUSTOM_START + 121,
4467 EL_CUSTOM_START + 122,
4468 EL_CUSTOM_START + 123,
4470 EL_CUSTOM_START + 124,
4471 EL_CUSTOM_START + 125,
4472 EL_CUSTOM_START + 126,
4473 EL_CUSTOM_START + 127,
4475 EL_CUSTOM_START + 128,
4476 EL_CUSTOM_START + 129,
4477 EL_CUSTOM_START + 130,
4478 EL_CUSTOM_START + 131,
4480 EL_CUSTOM_START + 132,
4481 EL_CUSTOM_START + 133,
4482 EL_CUSTOM_START + 134,
4483 EL_CUSTOM_START + 135,
4485 EL_CUSTOM_START + 136,
4486 EL_CUSTOM_START + 137,
4487 EL_CUSTOM_START + 138,
4488 EL_CUSTOM_START + 139,
4490 EL_CUSTOM_START + 140,
4491 EL_CUSTOM_START + 141,
4492 EL_CUSTOM_START + 142,
4493 EL_CUSTOM_START + 143,
4495 EL_CUSTOM_START + 144,
4496 EL_CUSTOM_START + 145,
4497 EL_CUSTOM_START + 146,
4498 EL_CUSTOM_START + 147,
4500 EL_CUSTOM_START + 148,
4501 EL_CUSTOM_START + 149,
4502 EL_CUSTOM_START + 150,
4503 EL_CUSTOM_START + 151,
4505 EL_CUSTOM_START + 152,
4506 EL_CUSTOM_START + 153,
4507 EL_CUSTOM_START + 154,
4508 EL_CUSTOM_START + 155,
4510 EL_CUSTOM_START + 156,
4511 EL_CUSTOM_START + 157,
4512 EL_CUSTOM_START + 158,
4513 EL_CUSTOM_START + 159,
4515 EL_CUSTOM_START + 160,
4516 EL_CUSTOM_START + 161,
4517 EL_CUSTOM_START + 162,
4518 EL_CUSTOM_START + 163,
4520 EL_CUSTOM_START + 164,
4521 EL_CUSTOM_START + 165,
4522 EL_CUSTOM_START + 166,
4523 EL_CUSTOM_START + 167,
4525 EL_CUSTOM_START + 168,
4526 EL_CUSTOM_START + 169,
4527 EL_CUSTOM_START + 170,
4528 EL_CUSTOM_START + 171,
4530 EL_CUSTOM_START + 172,
4531 EL_CUSTOM_START + 173,
4532 EL_CUSTOM_START + 174,
4533 EL_CUSTOM_START + 175,
4535 EL_CUSTOM_START + 176,
4536 EL_CUSTOM_START + 177,
4537 EL_CUSTOM_START + 178,
4538 EL_CUSTOM_START + 179,
4540 EL_CUSTOM_START + 180,
4541 EL_CUSTOM_START + 181,
4542 EL_CUSTOM_START + 182,
4543 EL_CUSTOM_START + 183,
4545 EL_CUSTOM_START + 184,
4546 EL_CUSTOM_START + 185,
4547 EL_CUSTOM_START + 186,
4548 EL_CUSTOM_START + 187,
4550 EL_CUSTOM_START + 188,
4551 EL_CUSTOM_START + 189,
4552 EL_CUSTOM_START + 190,
4553 EL_CUSTOM_START + 191,
4555 EL_CUSTOM_START + 192,
4556 EL_CUSTOM_START + 193,
4557 EL_CUSTOM_START + 194,
4558 EL_CUSTOM_START + 195,
4560 EL_CUSTOM_START + 196,
4561 EL_CUSTOM_START + 197,
4562 EL_CUSTOM_START + 198,
4563 EL_CUSTOM_START + 199,
4565 EL_CUSTOM_START + 200,
4566 EL_CUSTOM_START + 201,
4567 EL_CUSTOM_START + 202,
4568 EL_CUSTOM_START + 203,
4570 EL_CUSTOM_START + 204,
4571 EL_CUSTOM_START + 205,
4572 EL_CUSTOM_START + 206,
4573 EL_CUSTOM_START + 207,
4575 EL_CUSTOM_START + 208,
4576 EL_CUSTOM_START + 209,
4577 EL_CUSTOM_START + 210,
4578 EL_CUSTOM_START + 211,
4580 EL_CUSTOM_START + 212,
4581 EL_CUSTOM_START + 213,
4582 EL_CUSTOM_START + 214,
4583 EL_CUSTOM_START + 215,
4585 EL_CUSTOM_START + 216,
4586 EL_CUSTOM_START + 217,
4587 EL_CUSTOM_START + 218,
4588 EL_CUSTOM_START + 219,
4590 EL_CUSTOM_START + 220,
4591 EL_CUSTOM_START + 221,
4592 EL_CUSTOM_START + 222,
4593 EL_CUSTOM_START + 223,
4595 EL_CUSTOM_START + 224,
4596 EL_CUSTOM_START + 225,
4597 EL_CUSTOM_START + 226,
4598 EL_CUSTOM_START + 227,
4600 EL_CUSTOM_START + 228,
4601 EL_CUSTOM_START + 229,
4602 EL_CUSTOM_START + 230,
4603 EL_CUSTOM_START + 231,
4605 EL_CUSTOM_START + 232,
4606 EL_CUSTOM_START + 233,
4607 EL_CUSTOM_START + 234,
4608 EL_CUSTOM_START + 235,
4610 EL_CUSTOM_START + 236,
4611 EL_CUSTOM_START + 237,
4612 EL_CUSTOM_START + 238,
4613 EL_CUSTOM_START + 239,
4615 EL_CUSTOM_START + 240,
4616 EL_CUSTOM_START + 241,
4617 EL_CUSTOM_START + 242,
4618 EL_CUSTOM_START + 243,
4620 EL_CUSTOM_START + 244,
4621 EL_CUSTOM_START + 245,
4622 EL_CUSTOM_START + 246,
4623 EL_CUSTOM_START + 247,
4625 EL_CUSTOM_START + 248,
4626 EL_CUSTOM_START + 249,
4627 EL_CUSTOM_START + 250,
4628 EL_CUSTOM_START + 251,
4630 EL_CUSTOM_START + 252,
4631 EL_CUSTOM_START + 253,
4632 EL_CUSTOM_START + 254,
4633 EL_CUSTOM_START + 255
4635 static int *editor_hl_custom_ptr = editor_hl_custom;
4636 static int *editor_el_custom_ptr = editor_el_custom;
4637 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4638 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4640 static int editor_hl_group[] =
4642 EL_INTERNAL_CASCADE_GE_ACTIVE,
4648 static int editor_el_group[] =
4662 EL_GROUP_START + 10,
4663 EL_GROUP_START + 11,
4665 EL_GROUP_START + 12,
4666 EL_GROUP_START + 13,
4667 EL_GROUP_START + 14,
4668 EL_GROUP_START + 15,
4670 EL_GROUP_START + 16,
4671 EL_GROUP_START + 17,
4672 EL_GROUP_START + 18,
4673 EL_GROUP_START + 19,
4675 EL_GROUP_START + 20,
4676 EL_GROUP_START + 21,
4677 EL_GROUP_START + 22,
4678 EL_GROUP_START + 23,
4680 EL_GROUP_START + 24,
4681 EL_GROUP_START + 25,
4682 EL_GROUP_START + 26,
4683 EL_GROUP_START + 27,
4685 EL_GROUP_START + 28,
4686 EL_GROUP_START + 29,
4687 EL_GROUP_START + 30,
4690 static int *editor_hl_group_ptr = editor_hl_group;
4691 static int *editor_el_group_ptr = editor_el_group;
4692 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4693 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4695 static int editor_hl_reference[] =
4697 EL_INTERNAL_CASCADE_REF_ACTIVE,
4703 static int editor_el_reference[] =
4707 EL_TRIGGER_CE_VALUE,
4708 EL_TRIGGER_CE_SCORE,
4712 EL_CURRENT_CE_VALUE,
4713 EL_CURRENT_CE_SCORE,
4735 static int *editor_hl_reference_ptr = editor_hl_reference;
4736 static int *editor_el_reference_ptr = editor_el_reference;
4737 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4738 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4740 static int editor_hl_user_defined[] =
4742 EL_INTERNAL_CASCADE_USER_ACTIVE,
4748 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4749 static int *editor_el_user_defined_ptr = NULL;
4750 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4751 static int num_editor_el_user_defined = 0;
4753 static int editor_hl_dynamic[] =
4755 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4761 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4762 static int *editor_el_dynamic_ptr = NULL;
4763 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4764 static int num_editor_el_dynamic = 0;
4766 static int editor_hl_empty[] = { EL_EMPTY };
4767 static int *editor_el_empty = NULL; /* dynamically allocated */
4769 static int *editor_hl_empty_ptr = editor_hl_empty;
4770 static int *editor_el_empty_ptr = NULL;
4771 static int num_editor_hl_empty = 0;
4772 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4774 static boolean use_el_empty = FALSE;
4776 static int *editor_elements = NULL; /* dynamically allocated */
4777 static int num_editor_elements = 0; /* dynamically determined */
4779 static boolean setup_editor_show_always = TRUE;
4780 static boolean setup_editor_cascade_never = FALSE;
4782 static int editor_hl_unused[] = { EL_EMPTY };
4783 static int *editor_hl_unused_ptr = editor_hl_unused;
4784 static int num_editor_hl_unused = 0;
4788 boolean *setup_value;
4789 boolean *setup_cascade_value;
4791 int **headline_list;
4792 int *headline_list_size;
4795 int *element_list_size;
4797 boolean last_setup_value;
4799 editor_elements_info[] =
4802 &setup_editor_show_always,
4803 &setup_editor_cascade_never,
4804 &editor_hl_unused_ptr, &num_editor_hl_unused,
4805 &editor_el_players_ptr, &num_editor_el_players
4808 &setup.editor.el_boulderdash,
4809 &setup.editor_cascade.el_bd,
4810 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4811 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4814 &setup.editor.el_emerald_mine,
4815 &setup.editor_cascade.el_em,
4816 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4817 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4820 &setup.editor.el_emerald_mine_club,
4821 &setup.editor_cascade.el_emc,
4822 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4823 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4826 &setup.editor.el_more,
4827 &setup.editor_cascade.el_rnd,
4828 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4829 &editor_el_rnd_ptr, &num_editor_el_rnd
4832 &setup.editor.el_sokoban,
4833 &setup.editor_cascade.el_sb,
4834 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4835 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4838 &setup.editor.el_supaplex,
4839 &setup.editor_cascade.el_sp,
4840 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4841 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4844 &setup.editor.el_diamond_caves,
4845 &setup.editor_cascade.el_dc,
4846 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4847 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4850 &setup.editor.el_dx_boulderdash,
4851 &setup.editor_cascade.el_dx,
4852 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4853 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4856 &setup.editor.el_chars,
4857 &setup.editor_cascade.el_chars,
4858 &editor_hl_chars_ptr, &num_editor_hl_chars,
4859 &editor_el_chars_ptr, &num_editor_el_chars
4862 &setup.editor.el_steel_chars,
4863 &setup.editor_cascade.el_steel_chars,
4864 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4865 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4868 &setup.editor.el_custom,
4869 &setup.editor_cascade.el_ce,
4870 &editor_hl_custom_ptr, &num_editor_hl_custom,
4871 &editor_el_custom_ptr, &num_editor_el_custom
4874 &setup.editor.el_custom,
4875 &setup.editor_cascade.el_ge,
4876 &editor_hl_group_ptr, &num_editor_hl_group,
4877 &editor_el_group_ptr, &num_editor_el_group
4880 &setup.editor.el_custom,
4881 &setup.editor_cascade.el_ref,
4882 &editor_hl_reference_ptr, &num_editor_hl_reference,
4883 &editor_el_reference_ptr, &num_editor_el_reference
4886 &setup.editor.el_user_defined,
4887 &setup.editor_cascade.el_user,
4888 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4889 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4892 &setup.editor.el_dynamic,
4893 &setup.editor_cascade.el_dynamic,
4894 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4895 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4900 &editor_hl_empty_ptr, &num_editor_hl_empty,
4901 &editor_el_empty_ptr, &num_editor_el_empty,
4913 -----------------------------------------------------------------------------
4915 -----------------------------------------------------------------------------
4918 static int getMaxInfoTextLength()
4920 return (SXSIZE / getFontWidth(INFOTEXT_FONT));
4923 static int getTextWidthForGadget(char *text)
4928 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4931 static int getTextWidthForDrawingArea(char *text)
4936 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4939 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4941 return (gi->x + gi->width + getTextWidthForGadget(text));
4944 static char *getElementInfoText(int element)
4946 char *info_text = NULL;
4948 if (element < MAX_NUM_ELEMENTS)
4950 if (strlen(element_info[element].description) > 0)
4951 info_text = element_info[element].description;
4952 else if (element_info[element].custom_description != NULL)
4953 info_text = element_info[element].custom_description;
4954 else if (element_info[element].editor_description != NULL)
4955 info_text = element_info[element].editor_description;
4958 if (info_text == NULL)
4959 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4964 static char *getElementDescriptionFilenameExt(char *basename)
4966 char *elements_subdir = "elements";
4967 static char *elements_subdir2 = NULL;
4968 static char *filename = NULL;
4970 if (elements_subdir2 == NULL)
4971 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4973 checked_free(filename);
4975 /* 1st try: look for element description in current level set directory */
4976 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4977 if (fileExists(filename))
4982 /* 2nd try: look for element description in the game's base directory */
4983 filename = getPath3(options.docs_directory, elements_subdir, basename);
4984 if (fileExists(filename))
4990 char *getElementDescriptionFilename(int element)
4992 char basename[MAX_FILENAME_LEN];
4995 /* 1st try: look for element description file for exactly this element */
4996 sprintf(basename, "%s.txt", element_info[element].token_name);
4997 filename = getElementDescriptionFilenameExt(basename);
4998 if (filename != NULL)
5001 /* 2nd try: look for element description file for this element's class */
5002 sprintf(basename, "%s.txt", element_info[element].class_name);
5003 filename = getElementDescriptionFilenameExt(basename);
5004 if (filename != NULL)
5010 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5012 boolean element_found[NUM_FILE_ELEMENTS];
5015 /* initialize list of used elements to "not used" */
5016 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5017 element_found[i] = FALSE;
5019 /* find all elements used in current level */
5020 for (y = 0; y < lev_fieldy; y++)
5021 for (x = 0; x < lev_fieldx; x++)
5022 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
5023 element_found[Feld[x][y]] = TRUE;
5027 /* count number of elements used in current level */
5028 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5029 if (element_found[i])
5032 /* add space for up to 3 more elements for padding that may be needed */
5035 /* free memory for old list of elements, if needed */
5036 checked_free(*elements);
5038 /* allocate memory for new list of elements */
5039 *elements = checked_malloc(*num_elements * sizeof(int));
5043 /* add all elements used in current level (non-custom/group elements) */
5044 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5045 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5046 (*elements)[(*num_elements)++] = i;
5048 /* add all elements used in current level (custom/group elements) */
5049 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5050 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5051 (*elements)[(*num_elements)++] = i;
5053 while (*num_elements % 4) /* pad with empty elements, if needed */
5054 (*elements)[(*num_elements)++] = EL_EMPTY;
5057 static void ReinitializeElementList()
5059 static boolean initialization_needed = TRUE;
5063 if (initialization_needed)
5065 LoadSetup_EditorCascade(); /* load last editor cascade state */
5067 /* initialize editor cascade element from saved cascade state */
5068 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5070 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5071 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5073 if (IS_EDITOR_CASCADE(*cascade_element))
5075 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5076 EL_CASCADE_INACTIVE(*cascade_element));
5079 initialization_needed = FALSE;
5082 checked_free(editor_elements);
5084 /* reload optional user defined element list for each invocation of editor */
5085 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5086 &num_editor_el_user_defined);
5088 /* initialize dynamic level element list for each invocation of editor */
5089 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5090 &num_editor_el_dynamic);
5092 /* initialize list of empty elements (used for padding, if needed) */
5093 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5094 editor_el_empty[i] = EL_EMPTY;
5096 /* do some sanity checks for each element from element list */
5097 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5099 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5101 int element = (*editor_elements_info[i].element_list)[j];
5103 if (element >= NUM_FILE_ELEMENTS)
5104 Error(ERR_WARN, "editor element %d is runtime element", element);
5106 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5107 Error(ERR_WARN, "no element description for element %d", element);
5111 num_editor_elements = 0;
5112 use_el_empty = FALSE;
5114 /* determine size of element list */
5115 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5117 boolean found_inactive_cascade = FALSE;
5119 if (*editor_elements_info[i].setup_value)
5121 if (setup.editor.el_headlines)
5123 // required for correct padding of palette headline buttons
5124 if (*editor_elements_info[i].headline_list_size > 0)
5125 num_editor_elements += editor.palette.cols;
5127 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5129 int element = (*editor_elements_info[i].headline_list)[j];
5131 if (IS_EDITOR_CASCADE_INACTIVE(element))
5132 found_inactive_cascade = TRUE;
5136 if (found_inactive_cascade)
5139 // required for correct padding of palette element buttons
5140 int element_list_size = *editor_elements_info[i].element_list_size;
5142 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5143 int element_buttons = editor.palette.cols * element_rows;
5145 num_editor_elements += element_buttons;
5149 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5151 /* offer at least as many elements as element buttons exist */
5152 use_el_empty = TRUE;
5153 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5155 num_editor_elements += num_editor_el_empty;
5158 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5160 /* fill element list */
5161 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5163 boolean found_inactive_cascade = FALSE;
5165 if (*editor_elements_info[i].setup_value)
5167 if (setup.editor.el_headlines)
5169 // required for correct padding of palette headline buttons
5170 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5171 editor.palette.cols : 0);
5173 for (j = 0; j < headline_size; j++)
5175 // use empty elements for padding of palette headline buttons
5176 int element = (j < *editor_elements_info[i].headline_list_size ?
5177 (*editor_elements_info[i].headline_list)[j] :
5178 editor_el_empty[0]);
5180 editor_elements[pos++] = element;
5182 if (IS_EDITOR_CASCADE_INACTIVE(element))
5183 found_inactive_cascade = TRUE;
5187 if (found_inactive_cascade)
5190 // required for correct padding of palette element buttons
5191 int element_list_size = *editor_elements_info[i].element_list_size;
5193 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5194 int element_buttons = editor.palette.cols * element_rows;
5196 // copy all elements from element list
5197 for (j = 0; j < element_list_size; j++)
5198 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5200 // use empty elements for padding of palette element buttons
5201 for (j = 0; j < element_buttons - element_list_size; j++)
5202 editor_elements[pos++] = editor_el_empty[0];
5206 /* (this function is also called before editor gadgets are initialized!) */
5207 AdjustElementListScrollbar();
5210 void PrintEditorElementList()
5212 boolean *stop = &setup.editor.el_user_defined;
5215 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5217 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5219 if (IS_EDITOR_CASCADE(cascade_element))
5221 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5222 char *headline = element_info[cascade_element_show].editor_description;
5224 printf_line_with_prefix("# ", "-", 77);
5225 printf("# %s\n", headline);
5226 printf_line_with_prefix("# ", "-", 77);
5229 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5231 int element = (*editor_elements_info[i].headline_list)[j];
5233 if (IS_EDITOR_CASCADE(element))
5234 element = EL_CHAR_MINUS;
5236 printf("# %s\n", element_info[element].token_name);
5242 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5244 int element = (*editor_elements_info[i].element_list)[j];
5246 printf("# %s\n", element_info[element].token_name);
5254 static void ReinitializeElementListButtons()
5256 static boolean last_setup_value_headlines = FALSE;
5257 static boolean initialization_needed = TRUE;
5260 if (!initialization_needed) /* check if editor element setup has changed */
5262 if (last_setup_value_headlines != setup.editor.el_headlines)
5263 initialization_needed = TRUE;
5265 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5266 if (editor_elements_info[i].last_setup_value !=
5267 *editor_elements_info[i].setup_value)
5268 initialization_needed = TRUE;
5271 if (!initialization_needed)
5274 FreeLevelEditorGadgets();
5275 CreateLevelEditorGadgets();
5277 /* store current setup values for next invocation of this function */
5278 last_setup_value_headlines = setup.editor.el_headlines;
5279 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5280 editor_elements_info[i].last_setup_value =
5281 *editor_elements_info[i].setup_value;
5283 initialization_needed = FALSE;
5286 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5289 int border_graphic =
5290 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5291 struct GraphicInfo *g = &graphic_info[border_graphic];
5292 Bitmap *src_bitmap = g->bitmap;
5293 int src_x = g->src_x;
5294 int src_y = g->src_y;
5295 int border_size = g->border_size;
5296 int border_xpos = g->width - border_size;
5297 int border_ypos = g->height - border_size;
5298 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5301 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5302 border_size, border_size,
5303 dest_x - border_size, dest_y - border_size);
5304 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y,
5305 border_size, border_size,
5306 dest_x + width, dest_y - border_size);
5307 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_ypos,
5308 border_size, border_size,
5309 dest_x - border_size, dest_y + height);
5310 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_ypos,
5311 border_size, border_size,
5312 dest_x + width, dest_y + height);
5314 for (i = 0; i < width / tilesize; i++)
5316 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y,
5317 tilesize, border_size,
5318 dest_x + i * tilesize, dest_y - border_size);
5319 BlitBitmap(src_bitmap, drawto, src_x + border_size, src_y + border_ypos,
5320 tilesize, border_size,
5321 dest_x + i * tilesize, dest_y + height);
5324 for (i = 0; i < height / tilesize; i++)
5326 BlitBitmap(src_bitmap, drawto, src_x, src_y + border_size,
5327 border_size, tilesize,
5328 dest_x - border_size, dest_y + i * tilesize);
5329 BlitBitmap(src_bitmap, drawto, src_x + border_xpos, src_y + border_size,
5330 border_size, tilesize,
5331 dest_x + width, dest_y + i * tilesize);
5334 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5337 static void DrawEditorElement(int x, int y, int element)
5339 DrawSizedElement(x, y, element, ed_tilesize);
5342 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5344 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5347 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5349 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5352 static void DrawDrawingArea(int id)
5354 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5357 int *value = drawingarea_info[id].value;
5358 int area_xsize = drawingarea_info[id].area_xsize;
5359 int area_ysize = drawingarea_info[id].area_ysize;
5360 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
5362 for (x = 0; x < area_xsize; x++)
5363 for (y = 0; y < area_ysize; y++)
5364 DrawSizedGraphicExt(drawto,
5365 gi->x + x * tilesize,
5366 gi->y + y * tilesize,
5367 el2edimg(value[x * area_ysize + y]), 0, tilesize);
5370 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5373 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5374 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5376 BlitBitmap(drawto, drawto,
5377 SX + (dx == -1 ? ed_tilesize : 0),
5378 SY + (dy == -1 ? ed_tilesize : 0),
5379 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5380 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5381 SX + (dx == +1 ? ed_tilesize : 0),
5382 SY + (dy == +1 ? ed_tilesize : 0));
5386 x = (dx == 1 ? 0 : ed_fieldx - 1);
5387 for (y = 0; y < ed_fieldy; y++)
5388 DrawEditorElementOrWall(x, y, from_x, from_y);
5392 y = (dy == 1 ? 0 : ed_fieldy - 1);
5393 for (x = 0; x < ed_fieldx; x++)
5394 DrawEditorElementOrWall(x, y, from_x, from_y);
5397 redraw_mask |= REDRAW_FIELD;
5401 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5403 int graphic = el2edimg(element);
5404 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5407 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5410 static void CreateControlButtons()
5412 struct GadgetInfo *gi;
5415 /* create toolbox buttons */
5416 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5418 int id = controlbutton_info[i].gadget_id;
5419 int type = controlbutton_info[i].gadget_type;
5420 int graphic = controlbutton_info[i].graphic;
5421 struct XY *pos = controlbutton_info[i].pos;
5422 struct GraphicInfo *gd = &graphic_info[graphic];
5423 int gd_x1 = gd->src_x;
5424 int gd_y1 = gd->src_y;
5425 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5426 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5427 int gd_x1a = gd->src_x + gd->active_xoffset;
5428 int gd_y1a = gd->src_y + gd->active_yoffset;
5429 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5430 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5433 unsigned int event_mask;
5434 int radio_button_nr = RADIO_NR_NONE;
5435 boolean checked = FALSE;
5437 if (type == GD_TYPE_RADIO_BUTTON)
5439 event_mask = GD_EVENT_PRESSED;
5440 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5442 if (id == drawing_function)
5447 if (id == GADGET_ID_WRAP_LEFT ||
5448 id == GADGET_ID_WRAP_RIGHT ||
5449 id == GADGET_ID_WRAP_UP ||
5450 id == GADGET_ID_WRAP_DOWN)
5451 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5453 event_mask = GD_EVENT_RELEASED;
5456 if (id == GADGET_ID_PROPERTIES)
5467 gi = CreateGadget(GDI_CUSTOM_ID, id,
5468 GDI_CUSTOM_TYPE_ID, i,
5469 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5472 GDI_WIDTH, gd->width,
5473 GDI_HEIGHT, gd->height,
5475 GDI_STATE, GD_BUTTON_UNPRESSED,
5476 GDI_RADIO_NR, radio_button_nr,
5477 GDI_CHECKED, checked,
5478 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5479 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5480 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
5481 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
5482 GDI_EVENT_MASK, event_mask,
5483 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5484 GDI_CALLBACK_ACTION, HandleControlButtons,
5488 Error(ERR_EXIT, "cannot create gadget");
5490 level_editor_gadget[id] = gi;
5493 /* these values are not constant, but can change at runtime */
5494 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5495 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5496 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5497 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5498 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5499 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5500 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5501 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5502 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5503 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5504 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5505 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5507 /* create buttons for scrolling of drawing area and element list */
5508 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5510 int id = scrollbutton_info[i].gadget_id;
5511 int graphic = scrollbutton_info[i].graphic;
5512 struct GraphicInfo *gd = &graphic_info[graphic];
5513 Bitmap *gd_bitmap = gd->bitmap;
5514 int gd_x1 = gd->src_x;
5515 int gd_y1 = gd->src_y;
5516 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5517 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5518 int width = gd->width;
5519 int height = gd->height;
5520 int x = scrollbutton_pos[i].x;
5521 int y = scrollbutton_pos[i].y;
5522 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5524 if (id == GADGET_ID_SCROLL_LIST_UP ||
5525 id == GADGET_ID_SCROLL_LIST_DOWN)
5536 gi = CreateGadget(GDI_CUSTOM_ID, id,
5537 GDI_CUSTOM_TYPE_ID, i,
5538 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5543 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5544 GDI_STATE, GD_BUTTON_UNPRESSED,
5545 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5546 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5547 GDI_EVENT_MASK, event_mask,
5548 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5549 GDI_CALLBACK_ACTION, HandleControlButtons,
5553 Error(ERR_EXIT, "cannot create gadget");
5555 level_editor_gadget[id] = gi;
5558 /* create buttons for element list */
5559 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5561 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5562 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5563 struct GraphicInfo *gd = &graphic_info[graphic];
5564 Bitmap *gd_bitmap = gd->bitmap;
5565 Bitmap *deco_bitmap;
5566 int deco_x, deco_y, deco_xpos, deco_ypos;
5567 int gd_x1 = gd->src_x;
5568 int gd_y1 = gd->src_y;
5569 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5570 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5571 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5572 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5573 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5574 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5575 int element = editor_elements[i];
5576 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5578 unsigned int event_mask = GD_EVENT_RELEASED;
5580 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5581 deco_xpos = (gd->width - tile_size) / 2;
5582 deco_ypos = (gd->height - tile_size) / 2;
5584 gi = CreateGadget(GDI_CUSTOM_ID, id,
5585 GDI_CUSTOM_TYPE_ID, i,
5586 GDI_INFO_TEXT, getElementInfoText(element),
5589 GDI_WIDTH, gd->width,
5590 GDI_HEIGHT, gd->height,
5591 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5592 GDI_STATE, GD_BUTTON_UNPRESSED,
5593 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5594 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5595 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5596 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5597 GDI_DECORATION_SIZE, tile_size, tile_size,
5598 GDI_DECORATION_SHIFTING, 1, 1,
5599 GDI_EVENT_MASK, event_mask,
5600 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5601 GDI_CALLBACK_ACTION, HandleControlButtons,
5605 Error(ERR_EXIT, "cannot create gadget");
5607 level_editor_gadget[id] = gi;
5611 static void CreateCounterButtons()
5613 int max_infotext_len = getMaxInfoTextLength();
5616 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5619 int x = SX + ED_SETTINGS_X(counterbutton_info[i].x); /* down count button */
5620 int y = SY + ED_SETTINGS_Y(counterbutton_info[i].y);
5622 /* determine horizontal position to the right of specified gadget */
5623 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5624 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5625 ED_GADGET_TEXT_DISTANCE);
5627 /* determine horizontal offset for leading text */
5628 if (counterbutton_info[i].text_left != NULL)
5629 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5631 for (j = 0; j < 2; j++)
5633 struct GadgetInfo *gi;
5635 counterbutton_info[i].gadget_id_down :
5636 counterbutton_info[i].gadget_id_up);
5638 struct GraphicInfo *gd;
5639 int gd_x1, gd_x2, gd_y1, gd_y2;
5640 unsigned int event_mask;
5641 char infotext[max_infotext_len + 1];
5643 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5645 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5648 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5649 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5651 event_mask |= GD_EVENT_RELEASED;
5655 x = DX + editor.button.prev_level.x;
5656 y = DY + editor.button.prev_level.y;
5660 x = DX + editor.button.next_level.x;
5661 y = DY + editor.button.next_level.y;
5667 IMG_EDITOR_COUNTER_DOWN :
5668 IMG_EDITOR_COUNTER_UP);
5671 gd = &graphic_info[graphic];
5675 gd_x2 = gd->src_x + gd->pressed_xoffset;
5676 gd_y2 = gd->src_y + gd->pressed_yoffset;
5678 sprintf(infotext, "%s counter value by 1, 5 or 10",
5679 (j == 0 ? "decrease" : "increase"));
5681 gi = CreateGadget(GDI_CUSTOM_ID, id,
5682 GDI_CUSTOM_TYPE_ID, i,
5683 GDI_INFO_TEXT, infotext,
5686 GDI_WIDTH, gd->width,
5687 GDI_HEIGHT, gd->height,
5688 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5689 GDI_STATE, GD_BUTTON_UNPRESSED,
5690 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5691 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5692 GDI_EVENT_MASK, event_mask,
5693 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5694 GDI_CALLBACK_ACTION, HandleCounterButtons,
5698 Error(ERR_EXIT, "cannot create gadget");
5700 level_editor_gadget[id] = gi;
5701 right_gadget_border[id] =
5702 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5704 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* text count button */
5708 int font_type = FONT_INPUT_1;
5709 int font_type_active = FONT_INPUT_1_ACTIVE;
5711 id = counterbutton_info[i].gadget_id_text;
5713 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5715 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5717 graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5719 font_type = FONT_LEVEL_NUMBER;
5720 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5722 x = DX + editor.input.level_number.x;
5723 y = DY + editor.input.level_number.y;
5727 graphic = IMG_EDITOR_COUNTER_INPUT;
5730 gd = &graphic_info[graphic];
5734 gd_x2 = gd->src_x + gd->active_xoffset;
5735 gd_y2 = gd->src_y + gd->active_yoffset;
5737 gi = CreateGadget(GDI_CUSTOM_ID, id,
5738 GDI_CUSTOM_TYPE_ID, i,
5739 GDI_INFO_TEXT, "enter counter value",
5742 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5743 GDI_NUMBER_VALUE, 0,
5744 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5745 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5746 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5747 GDI_TEXT_FONT, font_type,
5748 GDI_TEXT_FONT_ACTIVE, font_type_active,
5749 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5750 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5751 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5752 GDI_DESIGN_WIDTH, gd->width,
5753 GDI_EVENT_MASK, event_mask,
5754 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5755 GDI_CALLBACK_ACTION, HandleCounterButtons,
5759 Error(ERR_EXIT, "cannot create gadget");
5761 level_editor_gadget[id] = gi;
5762 right_gadget_border[id] =
5763 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5765 x += gi->width + ED_GADGET_SMALL_DISTANCE; /* up count button */
5771 static void CreateDrawingAreas()
5775 /* these values are not constant, but can change at runtime */
5776 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5777 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5779 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5781 struct GadgetInfo *gi;
5782 unsigned int event_mask;
5783 int id = drawingarea_info[i].gadget_id;
5784 int x = SX + ED_AREA_SETTINGS_X(drawingarea_info[i]);
5785 int y = SY + ED_AREA_SETTINGS_Y(drawingarea_info[i]);
5786 int area_xsize = drawingarea_info[i].area_xsize;
5787 int area_ysize = drawingarea_info[i].area_ysize;
5788 int item_size = (id == GADGET_ID_DRAWING_LEVEL ?
5789 ed_tilesize : ED_DRAWINGAREA_TILE_SIZE);
5792 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5793 GD_EVENT_OFF_BORDERS;
5795 /* determine horizontal position to the right of specified gadget */
5796 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5797 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5798 ED_DRAWINGAREA_TEXT_DISTANCE);
5800 /* determine horizontal offset for leading text */
5801 if (drawingarea_info[i].text_left != NULL)
5802 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5804 gi = CreateGadget(GDI_CUSTOM_ID, id,
5805 GDI_CUSTOM_TYPE_ID, i,
5808 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5809 GDI_AREA_SIZE, area_xsize, area_ysize,
5810 GDI_ITEM_SIZE, item_size, item_size,
5811 GDI_EVENT_MASK, event_mask,
5812 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5813 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5817 Error(ERR_EXIT, "cannot create gadget");
5819 level_editor_gadget[id] = gi;
5820 right_gadget_border[id] =
5821 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5825 static void CreateTextInputGadgets()
5827 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
5828 int max_infotext_len = getMaxInfoTextLength();
5831 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5833 int gd_x1 = gd->src_x;
5834 int gd_y1 = gd->src_y;
5835 int gd_x2 = gd->src_x + gd->active_xoffset;
5836 int gd_y2 = gd->src_y + gd->active_yoffset;
5837 struct GadgetInfo *gi;
5838 unsigned int event_mask;
5839 char infotext[MAX_OUTPUT_LINESIZE + 1];
5840 int id = textinput_info[i].gadget_id;
5843 if (i == ED_TEXTINPUT_ID_ELEMENT_NAME)
5845 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
5846 int border_size = gd->border_size;
5847 int font_nr = FONT_INPUT_1;
5848 int font_height = getFontHeight(font_nr);
5849 int xoffset = element_border + TILEX + element_border + 3 * border_size;
5850 int yoffset = element_border + (TILEY - font_height) / 2;
5852 x = (editor.settings.element_name.x != -1 ?
5853 editor.settings.element_name.x :
5854 editor.settings.element_graphic.x + xoffset) - border_size;
5855 y = (editor.settings.element_name.y != -1 ?
5856 editor.settings.element_name.y :
5857 editor.settings.element_graphic.y + yoffset) - border_size;
5861 x = ED_SETTINGS_X(textinput_info[i].x);
5862 y = ED_SETTINGS_Y(textinput_info[i].y);
5865 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5867 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5868 infotext[max_infotext_len] = '\0';
5870 gi = CreateGadget(GDI_CUSTOM_ID, id,
5871 GDI_CUSTOM_TYPE_ID, i,
5872 GDI_INFO_TEXT, infotext,
5875 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5876 GDI_TEXT_VALUE, textinput_info[i].value,
5877 GDI_TEXT_SIZE, textinput_info[i].size,
5878 GDI_TEXT_FONT, FONT_INPUT_1,
5879 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5880 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5881 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5882 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5883 GDI_DESIGN_WIDTH, gd->width,
5884 GDI_EVENT_MASK, event_mask,
5885 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5886 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5890 Error(ERR_EXIT, "cannot create gadget");
5892 level_editor_gadget[id] = gi;
5896 static void CreateTextAreaGadgets()
5898 int max_infotext_len = getMaxInfoTextLength();
5901 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5903 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXTAREA];
5904 int gd_x1 = gd->src_x;
5905 int gd_y1 = gd->src_y;
5906 int gd_x2 = gd->src_x + gd->active_xoffset;
5907 int gd_y2 = gd->src_y + gd->active_yoffset;
5908 struct GadgetInfo *gi;
5909 unsigned int event_mask;
5910 char infotext[MAX_OUTPUT_LINESIZE + 1];
5911 int id = textarea_info[i].gadget_id;
5912 int area_xsize = textarea_info[i].xsize;
5913 int area_ysize = textarea_info[i].ysize;
5915 event_mask = GD_EVENT_TEXT_LEAVING;
5917 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5918 infotext[max_infotext_len] = '\0';
5920 gi = CreateGadget(GDI_CUSTOM_ID, id,
5921 GDI_CUSTOM_TYPE_ID, i,
5922 GDI_INFO_TEXT, infotext,
5923 GDI_X, SX + ED_SETTINGS_X(textarea_info[i].x),
5924 GDI_Y, SY + ED_SETTINGS_Y(textarea_info[i].y),
5925 GDI_TYPE, GD_TYPE_TEXT_AREA,
5926 GDI_AREA_SIZE, area_xsize, area_ysize,
5927 GDI_TEXT_FONT, FONT_INPUT_1,
5928 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5929 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
5930 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
5931 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
5932 GDI_DESIGN_WIDTH, gd->width,
5933 GDI_EVENT_MASK, event_mask,
5934 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5935 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5939 Error(ERR_EXIT, "cannot create gadget");
5941 level_editor_gadget[id] = gi;
5945 static void CreateSelectboxGadgets()
5947 int max_infotext_len = getMaxInfoTextLength();
5950 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5952 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_SELECTBOX_INPUT];
5953 struct GraphicInfo *gd2 = &graphic_info[IMG_EDITOR_SELECTBOX_BUTTON];
5954 int gd_x1 = gd->src_x;
5955 int gd_y1 = gd->src_y;
5956 int gd_x2 = gd->src_x + gd->active_xoffset;
5957 int gd_y2 = gd->src_y + gd->active_yoffset;
5958 int selectbox_button_xsize = gd2->width;
5959 struct GadgetInfo *gi;
5960 unsigned int event_mask;
5961 char infotext[MAX_OUTPUT_LINESIZE + 1];
5962 int id = selectbox_info[i].gadget_id;
5963 int x = SX + ED_SETTINGS_X(selectbox_info[i].x);
5964 int y = SY + ED_SETTINGS_Y(selectbox_info[i].y);
5966 if (selectbox_info[i].size == -1) /* dynamically determine size */
5968 /* (we cannot use -1 for uninitialized values if we directly compare
5969 with results from strlen(), because the '<' and '>' operation will
5970 implicitely cast -1 to an unsigned integer value!) */
5971 selectbox_info[i].size = 0;
5973 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5974 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5975 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5977 selectbox_info[i].size++; /* add one character empty space */
5980 event_mask = GD_EVENT_RELEASED |
5981 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5983 /* determine horizontal position to the right of specified gadget */
5984 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5985 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5986 ED_GADGET_TEXT_DISTANCE);
5988 /* determine horizontal offset for leading text */
5989 if (selectbox_info[i].text_left != NULL)
5990 x += getTextWidthForGadget(selectbox_info[i].text_left);
5992 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5993 infotext[max_infotext_len] = '\0';
5995 gi = CreateGadget(GDI_CUSTOM_ID, id,
5996 GDI_CUSTOM_TYPE_ID, i,
5997 GDI_INFO_TEXT, infotext,
6000 GDI_TYPE, GD_TYPE_SELECTBOX,
6001 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
6002 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
6003 GDI_TEXT_SIZE, selectbox_info[i].size,
6004 GDI_TEXT_FONT, FONT_INPUT_1,
6005 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
6006 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
6007 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6008 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6009 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6010 GDI_BORDER_SIZE_SELECTBUTTON, selectbox_button_xsize,
6011 GDI_DESIGN_WIDTH, gd->width,
6012 GDI_EVENT_MASK, event_mask,
6013 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6014 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
6018 Error(ERR_EXIT, "cannot create gadget");
6020 level_editor_gadget[id] = gi;
6021 right_gadget_border[id] =
6022 getRightGadgetBorder(gi, selectbox_info[i].text_right);
6026 static void CreateTextbuttonGadgets()
6028 int max_infotext_len = getMaxInfoTextLength();
6031 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
6033 int id = textbutton_info[i].gadget_id;
6035 ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
6036 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE));
6038 (is_tab_button ? IMG_EDITOR_TABBUTTON : IMG_EDITOR_TEXTBUTTON);
6039 int gadget_distance =
6040 (is_tab_button ? ED_GADGET_SMALL_DISTANCE : ED_GADGET_TEXT_DISTANCE);
6041 struct GraphicInfo *gd = &graphic_info[graphic];
6042 int gd_x1 = gd->src_x;
6043 int gd_y1 = gd->src_y;
6044 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6045 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6046 int gd_x1a = gd->src_x + gd->active_xoffset;
6047 int gd_y1a = gd->src_y + gd->active_yoffset;
6048 int border_xsize = gd->border_size + gd->draw_xoffset;
6049 int border_ysize = gd->border_size;
6050 struct GadgetInfo *gi;
6051 unsigned int event_mask;
6052 char infotext[MAX_OUTPUT_LINESIZE + 1];
6053 int x = SX + ED_TAB_SETTINGS_X(textbutton_info[i].x);
6054 int y = SY + ED_TAB_SETTINGS_Y(textbutton_info[i].y);
6056 if (textbutton_info[i].size == -1) /* dynamically determine size */
6057 textbutton_info[i].size = strlen(textbutton_info[i].text);
6059 event_mask = GD_EVENT_RELEASED;
6061 sprintf(infotext, "%s", textbutton_info[i].infotext);
6062 infotext[max_infotext_len] = '\0';
6064 /* determine horizontal position to the right of specified gadget */
6065 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6067 int gadget_id_align = textbutton_info[i].gadget_id_align;
6069 x = right_gadget_border[gadget_id_align] + gadget_distance;
6071 if (textbutton_info[i].y == -1)
6072 y = level_editor_gadget[gadget_id_align]->y;
6075 /* determine horizontal offset for leading text */
6076 if (textbutton_info[i].text_left != NULL)
6077 x += getTextWidthForGadget(textbutton_info[i].text_left);
6079 gi = CreateGadget(GDI_CUSTOM_ID, id,
6080 GDI_CUSTOM_TYPE_ID, i,
6081 GDI_INFO_TEXT, infotext,
6084 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6085 GDI_TEXT_VALUE, textbutton_info[i].text,
6086 GDI_TEXT_SIZE, textbutton_info[i].size,
6087 GDI_TEXT_FONT, FONT_INPUT_2,
6088 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2_ACTIVE,
6089 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6090 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6091 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6092 GDI_BORDER_SIZE, border_xsize, border_ysize,
6093 GDI_DESIGN_WIDTH, gd->width,
6094 GDI_DECORATION_SHIFTING, 1, 1,
6095 GDI_EVENT_MASK, event_mask,
6096 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6097 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6101 Error(ERR_EXIT, "cannot create gadget");
6103 level_editor_gadget[id] = gi;
6104 right_gadget_border[id] =
6105 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6109 static void CreateGraphicbuttonGadgets()
6111 struct GadgetInfo *gi;
6112 unsigned int event_mask;
6115 /* create buttons for scrolling of drawing area and element list */
6116 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6118 int id = graphicbutton_info[i].gadget_id;
6119 int x = SX + ED_SETTINGS_X(graphicbutton_info[i].x);
6120 int y = SY + ED_SETTINGS_Y(graphicbutton_info[i].y);
6121 struct GraphicInfo *gd = &graphic_info[graphicbutton_info[i].graphic];
6122 int gd_x1 = gd->src_x;
6123 int gd_y1 = gd->src_y;
6124 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6125 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6127 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6129 /* determine horizontal position to the right of specified gadget */
6130 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6131 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6132 ED_GADGET_TEXT_DISTANCE);
6134 /* determine horizontal offset for leading text */
6135 if (graphicbutton_info[i].text_left != NULL)
6136 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6138 gi = CreateGadget(GDI_CUSTOM_ID, id,
6139 GDI_CUSTOM_TYPE_ID, i,
6140 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6143 GDI_WIDTH, gd->width,
6144 GDI_HEIGHT, gd->height,
6145 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6146 GDI_STATE, GD_BUTTON_UNPRESSED,
6147 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6148 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6149 GDI_EVENT_MASK, event_mask,
6150 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6151 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6155 Error(ERR_EXIT, "cannot create gadget");
6157 level_editor_gadget[id] = gi;
6158 right_gadget_border[id] =
6159 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6163 static void CreateScrollbarGadgets()
6167 /* these values are not constant, but can change at runtime */
6168 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6169 SX + ED_SCROLL_HORIZONTAL_XPOS;
6170 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6171 SY + ED_SCROLL_HORIZONTAL_YPOS;
6172 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6173 ED_SCROLL_HORIZONTAL_XSIZE;
6174 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6175 ED_SCROLL_HORIZONTAL_YSIZE;
6176 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6177 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6178 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6179 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6181 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6182 SX + ED_SCROLL_VERTICAL_XPOS;
6183 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6184 SY + ED_SCROLL_VERTICAL_YPOS;
6185 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6186 ED_SCROLL_VERTICAL_XSIZE;
6187 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6188 ED_SCROLL_VERTICAL_YSIZE;
6189 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6190 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6191 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6192 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6194 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6195 DX + ED_SCROLL2_VERTICAL_XPOS;
6196 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6197 DY + ED_SCROLL2_VERTICAL_YPOS;
6198 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6199 ED_SCROLL2_VERTICAL_XSIZE;
6200 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6201 ED_SCROLL2_VERTICAL_YSIZE;
6202 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6203 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6204 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6205 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6207 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6209 int id = scrollbar_info[i].gadget_id;
6210 int graphic = scrollbar_info[i].graphic;
6211 struct GraphicInfo *gd = &graphic_info[graphic];
6212 int gd_x1 = gd->src_x;
6213 int gd_y1 = gd->src_y;
6214 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6215 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6216 struct GadgetInfo *gi;
6217 int items_max, items_visible, item_position;
6218 unsigned int event_mask;
6220 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6222 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6223 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6224 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6226 else /* drawing area scrollbars */
6228 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6230 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6231 items_visible = ed_fieldx;
6236 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6237 items_visible = ed_fieldy;
6242 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6244 gi = CreateGadget(GDI_CUSTOM_ID, id,
6245 GDI_CUSTOM_TYPE_ID, i,
6246 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6247 GDI_X, scrollbar_pos[i].x,
6248 GDI_Y, scrollbar_pos[i].y,
6249 GDI_WIDTH, scrollbar_pos[i].width,
6250 GDI_HEIGHT, scrollbar_pos[i].height,
6251 GDI_TYPE, scrollbar_info[i].type,
6252 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6253 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6254 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6255 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6256 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6257 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6258 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6259 GDI_STATE, GD_BUTTON_UNPRESSED,
6260 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6261 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6262 GDI_BORDER_SIZE, gd->border_size, gd->border_size,
6263 GDI_EVENT_MASK, event_mask,
6264 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6265 GDI_CALLBACK_ACTION, HandleControlButtons,
6269 Error(ERR_EXIT, "cannot create gadget");
6271 level_editor_gadget[id] = gi;
6275 static void CreateCheckbuttonGadgets()
6277 struct GadgetInfo *gi;
6278 unsigned int event_mask;
6281 event_mask = GD_EVENT_PRESSED;
6283 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6285 int id = checkbutton_info[i].gadget_id;
6286 int graphic = (id == GADGET_ID_STICK_ELEMENT ? IMG_EDITOR_STICKYBUTTON :
6287 IMG_EDITOR_CHECKBOX);
6288 struct GraphicInfo *gd = &graphic_info[graphic];
6289 int gd_x1 = gd->src_x;
6290 int gd_y1 = gd->src_y;
6291 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6292 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6293 int gd_x1a = gd->src_x + gd->active_xoffset;
6294 int gd_y1a = gd->src_y + gd->active_yoffset;
6295 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6296 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6297 int x = SX + ED_SETTINGS_X(checkbutton_info[i].x);
6298 int y = SY + ED_SETTINGS_Y(checkbutton_info[i].y);
6300 /* determine horizontal position to the right of specified gadget */
6301 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6302 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6303 ED_GADGET_TEXT_DISTANCE);
6305 /* determine horizontal offset for leading text */
6306 if (checkbutton_info[i].text_left != NULL)
6307 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6309 gi = CreateGadget(GDI_CUSTOM_ID, id,
6310 GDI_CUSTOM_TYPE_ID, i,
6311 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6314 GDI_WIDTH, gd->width,
6315 GDI_HEIGHT, gd->height,
6316 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6317 GDI_CHECKED, *checkbutton_info[i].value,
6318 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6319 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6320 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6321 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6322 GDI_EVENT_MASK, event_mask,
6323 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6324 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6328 Error(ERR_EXIT, "cannot create gadget");
6330 level_editor_gadget[id] = gi;
6331 right_gadget_border[id] =
6332 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6336 static void CreateRadiobuttonGadgets()
6338 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_RADIOBUTTON];
6339 int gd_x1 = gd->src_x;
6340 int gd_y1 = gd->src_y;
6341 int gd_x2 = gd->src_x + gd->pressed_xoffset;
6342 int gd_y2 = gd->src_y + gd->pressed_yoffset;
6343 int gd_x1a = gd->src_x + gd->active_xoffset;
6344 int gd_y1a = gd->src_y + gd->active_yoffset;
6345 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
6346 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
6347 struct GadgetInfo *gi;
6348 unsigned int event_mask;
6351 event_mask = GD_EVENT_PRESSED;
6353 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6355 int id = radiobutton_info[i].gadget_id;
6356 int x = SX + ED_SETTINGS_X(radiobutton_info[i].x);
6357 int y = SY + ED_SETTINGS_Y(radiobutton_info[i].y);
6360 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6362 /* determine horizontal position to the right of specified gadget */
6363 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6364 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6365 ED_GADGET_TEXT_DISTANCE);
6367 /* determine horizontal offset for leading text */
6368 if (radiobutton_info[i].text_left != NULL)
6369 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6371 gi = CreateGadget(GDI_CUSTOM_ID, id,
6372 GDI_CUSTOM_TYPE_ID, i,
6373 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6376 GDI_WIDTH, gd->width,
6377 GDI_HEIGHT, gd->height,
6378 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6379 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6380 GDI_CHECKED, checked,
6381 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1,
6382 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2,
6383 GDI_ALT_DESIGN_UNPRESSED, gd->bitmap, gd_x1a, gd_y1a,
6384 GDI_ALT_DESIGN_PRESSED, gd->bitmap, gd_x2a, gd_y2a,
6385 GDI_EVENT_MASK, event_mask,
6386 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6387 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6391 Error(ERR_EXIT, "cannot create gadget");
6393 level_editor_gadget[id] = gi;
6394 right_gadget_border[id] =
6395 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6399 void CreateLevelEditorGadgets()
6401 int old_game_status = game_status;
6403 /* setting 'game_status' is needed to get the right fonts for the editor */
6404 game_status = GAME_MODE_EDITOR;
6406 /* these values are not constant, but can change at runtime */
6407 ed_fieldx = MAX_ED_FIELDX - 1;
6408 ed_fieldy = MAX_ED_FIELDY - 1;
6410 num_editor_gadgets = NUM_EDITOR_GADGETS;
6412 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6414 level_editor_gadget =
6415 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6416 right_gadget_border =
6417 checked_calloc(num_editor_gadgets * sizeof(int));
6419 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6420 editor_el_empty_ptr = editor_el_empty;
6422 ReinitializeElementList();
6424 CreateControlButtons();
6425 CreateScrollbarGadgets();
6427 /* order of function calls is important because of cross-references */
6428 CreateCheckbuttonGadgets();
6429 CreateCounterButtons();
6430 CreateRadiobuttonGadgets();
6431 CreateTextInputGadgets();
6432 CreateTextAreaGadgets();
6433 CreateSelectboxGadgets();
6434 CreateGraphicbuttonGadgets();
6435 CreateTextbuttonGadgets();
6436 CreateDrawingAreas();
6438 game_status = old_game_status;
6441 void FreeLevelEditorGadgets()
6445 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6447 for (i = 0; i < num_editor_gadgets; i++)
6449 FreeGadget(level_editor_gadget[i]);
6451 level_editor_gadget[i] = NULL;
6454 checked_free(level_editor_gadget);
6455 checked_free(right_gadget_border);
6457 checked_free(editor_el_empty);
6460 static void MapCounterButtons(int id)
6462 int font_nr = FONT_TEXT_1;
6463 int font_height = getFontHeight(font_nr);
6464 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6465 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6466 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6467 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6468 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6469 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6470 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6471 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6472 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6473 int yoffset = (gi_down->height - font_height) / 2;
6474 int x_left = gi_down->x - xoffset_left;
6475 int x_right; /* set after gadget position was modified */
6476 int y_above = gi_down->y - yoffset_above;
6478 int y; /* set after gadget position was modified */
6480 /* counter limits must be changed first to prevent value truncation */
6481 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6482 counterbutton_info[id].max_value);
6484 /* right text position might have changed after setting position above */
6485 x_right = gi_up->x + gi_up->width + xoffset_right;
6487 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6489 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6490 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6491 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6493 ModifyGadget(gi_down, GDI_Y,
6494 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6495 ModifyGadget(gi_text, GDI_Y,
6496 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6497 ModifyGadget(gi_up, GDI_Y,
6498 SY + ED_SETTINGS_Y(counterbutton_info[id].y), GDI_END);
6501 /* vertical position might have changed after setting position above */
6502 y = gi_up->y + yoffset;
6504 if (counterbutton_info[id].text_above)
6505 DrawText(x, y_above, counterbutton_info[id].text_above, font_nr);
6507 if (counterbutton_info[id].text_left)
6508 DrawText(x_left, y, counterbutton_info[id].text_left, font_nr);
6510 if (counterbutton_info[id].text_right)
6511 DrawText(x_right, y, counterbutton_info[id].text_right, font_nr);
6518 static void MapControlButtons()
6523 /* map toolbox buttons (excluding special CE toolbox buttons) */
6524 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6525 MapGadget(level_editor_gadget[i]);
6527 /* map toolbox buttons (element properties button) */
6528 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6530 /* map buttons to select elements */
6531 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6532 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6533 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6534 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6535 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6537 /* map buttons to select level */
6538 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6539 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6540 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6541 MapCounterButtons(counter_id);
6544 static void MapDrawingArea(int id)
6546 int font_nr = FONT_TEXT_1;
6547 int font_height = getFontHeight(font_nr);
6548 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6549 int area_xsize = gi->drawing.area_xsize;
6550 int area_ysize = gi->drawing.area_ysize;
6551 int xoffset_left = getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6552 int xoffset_below = getTextWidth(drawingarea_info[id].text_below, font_nr);
6553 int x_left = gi->x - xoffset_left;
6554 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6555 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6556 int y_side = gi->y + (gi->height - font_height) / 2;
6557 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6559 if (drawingarea_info[id].text_left)
6560 DrawText(x_left, y_side, drawingarea_info[id].text_left, font_nr);
6562 if (drawingarea_info[id].text_right)
6563 DrawText(x_right, y_side, drawingarea_info[id].text_right, font_nr);
6565 if (drawingarea_info[id].text_below)
6566 DrawText(x_below, y_below, drawingarea_info[id].text_below, font_nr);
6568 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6570 DrawElementBorder(gi->x, gi->y,
6571 area_xsize * ED_DRAWINGAREA_TILE_SIZE,
6572 area_ysize * ED_DRAWINGAREA_TILE_SIZE, TRUE);
6574 DrawDrawingArea(id);
6580 static void MapTextInputGadget(int id)
6582 int font_nr = FONT_TEXT_1;
6583 int font_height = getFontHeight(font_nr);
6584 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6585 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6586 int x_above = ED_SETTINGS_X(textinput_info[id].x);
6587 int y_above = ED_SETTINGS_Y(textinput_info[id].y) - yoffset_above;
6589 if (textinput_info[id].text_above)
6590 DrawTextS(x_above, y_above, font_nr, textinput_info[id].text_above);
6592 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6597 static void MapTextAreaGadget(int id)
6599 int font_nr = FONT_TEXT_1;
6600 int font_height = getFontHeight(font_nr);
6601 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6602 int yoffset_above = font_height + ED_GADGET_LINE_DISTANCE;
6603 int x_above = ED_SETTINGS_X(textarea_info[id].x);
6604 int y_above = ED_SETTINGS_Y(textarea_info[id].y) - yoffset_above;
6606 if (textarea_info[id].text_above)
6607 DrawTextS(x_above, y_above, font_nr, textarea_info[id].text_above);
6609 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6614 static void MapSelectboxGadget(int id)
6616 int font_nr = FONT_TEXT_1;
6617 int font_height = getFontHeight(font_nr);
6618 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6619 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6620 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6621 int yoffset = (gi->height - font_height) / 2;
6622 int x_left = gi->x - xoffset_left;
6623 int x_right = gi->x + gi->width + xoffset_right;
6624 int y = gi->y + yoffset;
6626 if (selectbox_info[id].text_left)
6627 DrawText(x_left, y, selectbox_info[id].text_left, font_nr);
6629 if (selectbox_info[id].text_right)
6630 DrawText(x_right, y, selectbox_info[id].text_right, font_nr);
6632 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6637 static void MapTextbuttonGadget(int id)
6639 int font_nr = FONT_TEXT_1;
6640 int font_height = getFontHeight(font_nr);
6641 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6642 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6643 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6644 int yoffset = (gi->height - font_height) / 2;
6645 int x_left = gi->x - xoffset_left;
6646 int x_right = gi->x + gi->width + xoffset_right;
6647 int y = gi->y + yoffset;
6649 /* only show button to delete change pages when more than minimum pages */
6650 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6651 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6654 if (textbutton_info[id].text_left)
6655 DrawText(x_left, y, textbutton_info[id].text_left, font_nr);
6657 if (textbutton_info[id].text_right)
6658 DrawText(x_right, y, textbutton_info[id].text_right, font_nr);
6663 static void MapGraphicbuttonGadget(int id)
6665 int font_nr = FONT_TEXT_1;
6666 int font_height = getFontHeight(font_nr);
6667 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6668 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6669 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6670 int yoffset = (gi->height - font_height) / 2;
6671 int x_left = gi->x - xoffset_left;
6672 int x_right = gi->x + gi->width + xoffset_right;
6673 int y = gi->y + yoffset;
6675 if (graphicbutton_info[id].text_left)
6676 DrawText(x_left, y, graphicbutton_info[id].text_left, font_nr);
6678 if (graphicbutton_info[id].text_right)
6679 DrawText(x_right, y, graphicbutton_info[id].text_right, font_nr);
6684 static void MapRadiobuttonGadget(int id)
6686 int font_nr = FONT_TEXT_1;
6687 int font_height = getFontHeight(font_nr);
6688 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6689 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6690 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6691 int yoffset = (gi->height - font_height) / 2;
6692 int x_left = gi->x - xoffset_left;
6693 int x_right = gi->x + gi->width + xoffset_right;
6694 int y = gi->y + yoffset;
6696 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6698 if (radiobutton_info[id].text_left)
6699 DrawText(x_left, y, radiobutton_info[id].text_left, font_nr);
6701 if (radiobutton_info[id].text_right)
6702 DrawText(x_right, y, radiobutton_info[id].text_right, font_nr);
6704 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6709 static void MapCheckbuttonGadget(int id)
6711 int font_nr = FONT_TEXT_1;
6712 int font_height = getFontHeight(font_nr);
6713 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6714 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6715 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6716 int yoffset = (gi->height - font_height) / 2;
6717 int x_left, x_right, y; /* set after gadget position was modified */
6719 /* set position for gadgets with dynamically determined position */
6720 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6721 ModifyGadget(gi, GDI_X, SX + ED_SETTINGS_X(checkbutton_info[id].x),GDI_END);
6722 ModifyGadget(gi, GDI_Y, SY + ED_SETTINGS_Y(checkbutton_info[id].y), GDI_END);
6724 x_left = gi->x - xoffset_left;
6725 x_right = gi->x + gi->width + xoffset_right;
6726 y = gi->y + yoffset;
6728 if (checkbutton_info[id].text_left)
6729 DrawText(x_left, y, checkbutton_info[id].text_left, font_nr);
6731 if (checkbutton_info[id].text_right)
6732 DrawText(x_right, y, checkbutton_info[id].text_right, font_nr);
6734 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6739 static void MapMainDrawingArea()
6741 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6742 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6745 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6747 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6748 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6749 no_horizontal_scrollbar) ||
6750 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6751 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6752 no_vertical_scrollbar))
6755 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6758 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6760 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6761 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6764 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6767 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6770 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6774 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6776 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6777 i == GADGET_ID_CUSTOM_COPY_TO ||
6778 i == GADGET_ID_CUSTOM_EXCHANGE ||
6779 i == GADGET_ID_CUSTOM_COPY ||
6780 i == GADGET_ID_CUSTOM_PASTE)
6783 MapGadget(level_editor_gadget[i]);
6785 UnmapGadget(level_editor_gadget[i]);
6790 static void MapLevelEditorToolboxCustomGadgets()
6792 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6795 static void UnmapLevelEditorToolboxCustomGadgets()
6797 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6800 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6804 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6806 if (i != GADGET_ID_SINGLE_ITEMS &&
6807 i != GADGET_ID_PICK_ELEMENT)
6809 struct GadgetInfo *gi = level_editor_gadget[i];
6817 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6818 struct GraphicInfo *gd = &graphic_info[graphic];
6822 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6823 gi->width, gi->height, gi->x, gi->y);
6825 redraw_mask |= REDRAW_DOOR_3;
6831 static void MapLevelEditorToolboxDrawingGadgets()
6833 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6836 static void UnmapLevelEditorToolboxDrawingGadgets()
6838 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6841 static void UnmapDrawingArea(int id)
6843 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6846 static void UnmapLevelEditorFieldGadgets()
6850 for (i = 0; i < num_editor_gadgets; i++)
6851 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6852 level_editor_gadget[i]->y))
6853 UnmapGadget(level_editor_gadget[i]);
6856 void UnmapLevelEditorGadgets()
6860 for (i = 0; i < num_editor_gadgets; i++)
6861 UnmapGadget(level_editor_gadget[i]);
6864 static void ResetUndoBuffer()
6866 undo_buffer_position = -1;
6867 undo_buffer_steps = -1;
6868 redo_buffer_steps = 0;
6870 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6872 level.changed = FALSE;
6875 static void DrawEditModeWindow()
6877 ModifyEditorElementList();
6878 RedrawDrawingElements();
6880 if (edit_mode == ED_MODE_INFO)
6881 DrawLevelInfoWindow();
6882 else if (edit_mode == ED_MODE_PROPERTIES)
6883 DrawPropertiesWindow();
6884 else /* edit_mode == ED_MODE_DRAWING */
6885 DrawDrawingWindow();
6888 static boolean LevelChanged()
6890 boolean field_changed = FALSE;
6893 for (y = 0; y < lev_fieldy; y++)
6894 for (x = 0; x < lev_fieldx; x++)
6895 if (Feld[x][y] != level.field[x][y])
6896 field_changed = TRUE;
6898 return (level.changed || field_changed);
6901 static boolean PrepareSavingIntoPersonalLevelSet()
6903 static LevelDirTree *last_copied_leveldir = NULL;
6904 static LevelDirTree *last_written_leveldir = NULL;
6905 static int last_copied_level_nr = -1;
6906 static int last_written_level_nr = -1;
6907 LevelDirTree *leveldir_former = leveldir_current;
6908 int level_nr_former = level_nr;
6911 // remember last mod/save so that for current session, we write
6912 // back to the same personal copy, asking only about overwrite.
6913 if (leveldir_current == last_copied_leveldir &&
6914 level_nr == last_copied_level_nr)
6916 // "cd" to personal level set dir (as used when writing last copy)
6917 leveldir_current = last_written_leveldir;
6918 level_nr = last_written_level_nr;
6923 if (!Request("This level is read only! "
6924 "Save into personal level set?", REQ_ASK))
6927 // "cd" to personal level set dir (for writing copy the first time)
6929 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6931 // find unused level number
6932 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6934 static char *level_filename = NULL;
6936 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6938 if (!fileExists(level_filename))
6942 last_copied_leveldir = leveldir_former;
6943 last_copied_level_nr = level_nr_former;
6945 last_written_leveldir = leveldir_current;
6946 last_written_level_nr = level_nr = new_level_nr;
6951 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6953 static char *filename_levelinfo = NULL, *mod_name = NULL;
6956 // annotate this copy-and-mod in personal levelinfo.conf
6957 setString(&filename_levelinfo,
6958 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6960 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6962 fprintf(file, "\n");
6963 fprintf(file, "# level %d was modified from:\n", level_nr);
6964 fprintf(file, "# - previous level set name: %s\n",
6966 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6967 level.file_info.nr, level.name);
6968 fprintf(file, "# - previous author: %s\n",
6970 fprintf(file, "# - previous save date: ");
6972 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6974 fprintf(file, "%04d-%02d-%02d\n",
6975 level.creation_date.year,
6976 level.creation_date.month,
6977 level.creation_date.day);
6981 fprintf(file, "not recorded\n");
6987 if (level_nr > leveldir_current->last_level)
6989 static char *temp_levelinfo = NULL;
6990 FILE *temp_file = NULL;
6991 char line[MAX_LINE_LEN];
6993 setString(&temp_levelinfo,
6994 getPath2(getCurrentLevelDir(),
6995 getStringCat2(LEVELINFO_FILENAME, ".new")));
6997 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6998 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
7000 while (fgets(line, MAX_LINE_LEN, file))
7002 if (!strPrefix(line, "levels:"))
7003 fputs(line, temp_file);
7005 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
7015 // needs error handling; also, ok on dos/win?
7016 unlink(filename_levelinfo);
7017 rename(temp_levelinfo, filename_levelinfo);
7020 // else: allow the save even if annotation failed
7022 // now... spray graffiti on the old level vital statistics
7023 // user can change these; just trying to set a good baseline
7025 // don't truncate names for fear of making offensive or silly:
7026 // long-named original author only recorded in levelinfo.conf.
7027 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
7028 if (!strEqual(level.author, leveldir_current->author))
7030 setString(&mod_name, getStringCat3(leveldir_current->author,
7031 " after ", level.author));
7033 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7034 setString(&mod_name,
7035 getStringCat2(leveldir_current->author, " (ed.)"));
7037 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
7038 setString(&mod_name, leveldir_current->author);
7040 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
7042 // less worried about truncation here
7043 setString(&mod_name, getStringCat2("Mod: ", level.name));
7044 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
7048 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
7049 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
7053 for (x = 0; x < lev_fieldx; x++)
7054 for (y = 0; y < lev_fieldy; y++)
7055 dst[x][y] = src[x][y];
7058 static int setSelectboxValue(int selectbox_id, int new_value)
7060 int new_index_value = 0;
7063 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
7064 if (selectbox_info[selectbox_id].options[i].value == new_value)
7065 new_index_value = i;
7067 *selectbox_info[selectbox_id].value =
7068 selectbox_info[selectbox_id].options[new_index_value].value;
7070 return new_index_value;
7073 static void setSelectboxSpecialActionVariablesIfNeeded()
7077 /* change action mode and arg variables according to action type variable */
7078 for (i = 0; action_arg_options[i].value != -1; i++)
7080 if (action_arg_options[i].value == custom_element_change.action_type)
7082 int mode = action_arg_options[i].mode;
7084 /* only change if corresponding selectbox has changed */
7085 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
7086 action_arg_modes[mode])
7087 custom_element_change.action_mode = -1;
7089 /* only change if corresponding selectbox has changed */
7090 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
7091 action_arg_options[i].options)
7092 custom_element_change.action_arg = -1;
7099 static void setSelectboxSpecialActionOptions()
7103 /* change action mode and arg selectbox according to action type selectbox */
7104 for (i = 0; action_arg_options[i].value != -1; i++)
7106 if (action_arg_options[i].value == custom_element_change.action_type)
7108 int mode = action_arg_options[i].mode;
7110 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7111 action_arg_modes[mode]);
7112 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7113 custom_element_change.action_mode);
7115 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7116 action_arg_options[i].options);
7117 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7118 custom_element_change.action_arg);
7124 static void copy_custom_element_settings(int element_from, int element_to)
7126 struct ElementInfo *ei_from = &element_info[element_from];
7127 struct ElementInfo *ei_to = &element_info[element_to];
7129 copyElementInfo(ei_from, ei_to);
7132 static void replace_custom_element_in_settings(int element_from,
7137 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7139 struct ElementInfo *ei = &element_info[i];
7141 for (y = 0; y < 3; y++)
7142 for (x = 0; x < 3; x++)
7143 if (ei->content.e[x][y] == element_from)
7144 ei->content.e[x][y] = element_to;
7146 for (j = 0; j < ei->num_change_pages; j++)
7148 struct ElementChangeInfo *change = &ei->change_page[j];
7150 if (change->target_element == element_from)
7151 change->target_element = element_to;
7153 if (change->initial_trigger_element == element_from)
7154 change->initial_trigger_element = element_to;
7156 if (change->action_element == element_from)
7157 change->action_element = element_to;
7159 for (y = 0; y < 3; y++)
7160 for (x = 0; x < 3; x++)
7161 if (change->target_content.e[x][y] == element_from)
7162 change->target_content.e[x][y] = element_to;
7165 if (ei->group != NULL) /* group or internal */
7166 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7167 if (ei->group->element[j] == element_from)
7168 ei->group->element[j] = element_to;
7172 static void replace_custom_element_in_playfield(int element_from,
7177 for (x = 0; x < lev_fieldx; x++)
7178 for (y = 0; y < lev_fieldy; y++)
7179 if (Feld[x][y] == element_from)
7180 Feld[x][y] = element_to;
7183 static boolean CopyCustomElement(int element_old, int element_new,
7186 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7188 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7189 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7190 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7192 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7194 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7195 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7196 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7198 level.changed = TRUE;
7200 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7202 Request("Please choose custom element!", REQ_CONFIRM);
7206 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7208 Request("Please choose group element!", REQ_CONFIRM);
7214 level.changed = TRUE;
7217 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7219 copy_custom_element_settings(element_new, element_old);
7221 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7223 copy_custom_element_settings(element_old, element_new);
7225 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7227 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7228 copy_custom_element_settings(element_new, element_old);
7229 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7231 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7232 replace_custom_element_in_settings(element_new, element_old);
7233 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7235 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7236 replace_custom_element_in_playfield(element_new, element_old);
7237 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7240 UpdateCustomElementGraphicGadgets();
7241 DrawPropertiesWindow();
7246 static void CopyCustomElementPropertiesToEditor(int element)
7249 int current_change_page = element_info[element].current_change_page;
7251 /* dynamically (re)build selectbox for selecting change page */
7252 for (i = 0; i < element_info[element].num_change_pages; i++)
7254 sprintf(options_change_page_strings[i], "%d", i + 1);
7256 options_change_page[i].value = i;
7257 options_change_page[i].text = options_change_page_strings[i];
7260 options_change_page[i].value = -1;
7261 options_change_page[i].text = NULL;
7263 /* needed here to initialize combined element properties */
7264 InitElementPropertiesEngine(level.game_version);
7266 element_info[element].change =
7267 &element_info[element].change_page[current_change_page];
7269 custom_element = element_info[element];
7270 custom_element_change = *element_info[element].change;
7272 /* needed to initially set selectbox options for special action options */
7273 setSelectboxSpecialActionOptions();
7275 /* needed to initially set selectbox value variables to reliable defaults */
7276 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7277 setSelectboxValue(i, *selectbox_info[i].value);
7279 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7280 custom_element_properties[i] = HAS_PROPERTY(element, i);
7282 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7283 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7285 /* ---------- element settings: configure (custom elements) ------------- */
7287 /* set accessible layer selectbox help value */
7288 custom_element.access_type =
7289 (IS_WALKABLE(element) ? EP_WALKABLE :
7290 IS_PASSABLE(element) ? EP_PASSABLE :
7291 custom_element.access_type);
7292 custom_element.access_layer =
7293 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7294 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7295 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7296 custom_element.access_layer);
7297 custom_element.access_protected =
7298 (IS_PROTECTED(element) ? 1 : 0);
7299 custom_element_properties[EP_ACCESSIBLE] =
7300 (IS_ACCESSIBLE_OVER(element) ||
7301 IS_ACCESSIBLE_INSIDE(element) ||
7302 IS_ACCESSIBLE_UNDER(element));
7304 /* set walk-to-object action selectbox help value */
7305 custom_element.walk_to_action =
7306 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7307 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7308 IS_DROPPABLE(element) ? EP_DROPPABLE :
7309 IS_THROWABLE(element) ? EP_THROWABLE :
7310 IS_PUSHABLE(element) ? EP_PUSHABLE :
7311 custom_element.walk_to_action);
7312 custom_element_properties[EP_WALK_TO_OBJECT] =
7313 (IS_DIGGABLE(element) ||
7314 IS_COLLECTIBLE_ONLY(element) ||
7315 IS_DROPPABLE(element) ||
7316 IS_THROWABLE(element) ||
7317 IS_PUSHABLE(element));
7319 /* set smash targets selectbox help value */
7320 custom_element.smash_targets =
7321 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7322 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7323 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7324 custom_element.smash_targets);
7325 custom_element_properties[EP_CAN_SMASH] =
7326 (CAN_SMASH_EVERYTHING(element) ||
7327 CAN_SMASH_ENEMIES(element) ||
7328 CAN_SMASH_PLAYER(element));
7330 /* set deadliness selectbox help value */
7331 custom_element.deadliness =
7332 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7333 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7334 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7335 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7336 custom_element.deadliness);
7337 custom_element_properties[EP_DEADLY] =
7338 (DONT_TOUCH(element) ||
7339 DONT_GET_HIT_BY(element) ||
7340 DONT_COLLIDE_WITH(element) ||
7341 DONT_RUN_INTO(element));
7343 /* ---------- element settings: advanced (custom elements) --------------- */
7345 /* set "change by direct action" selectbox help value */
7346 custom_element_change.direct_action =
7347 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7348 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7349 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7350 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7351 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7352 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7353 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7354 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7355 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7356 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7357 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7358 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7359 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7360 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7361 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7362 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7363 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7364 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7365 custom_element_change.direct_action);
7367 /* set "change by other element action" selectbox help value */
7368 custom_element_change.other_action =
7369 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7370 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7371 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7372 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7373 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7374 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7375 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7376 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7377 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7378 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7379 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7380 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7381 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7382 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7383 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7384 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7385 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7386 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7387 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7388 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7389 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7390 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7391 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7392 custom_element_change.other_action);
7395 static void CopyGroupElementPropertiesToEditor(int element)
7397 group_element_info = *element_info[element].group;
7398 custom_element = element_info[element]; /* needed for description */
7401 static void CopyClassicElementPropertiesToEditor(int element)
7403 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7404 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7405 getMoveIntoAcidProperty(&level, element);
7407 if (MAYBE_DONT_COLLIDE_WITH(element))
7408 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7409 getDontCollideWithProperty(&level, element);
7412 static void CopyElementPropertiesToEditor(int element)
7414 if (IS_CUSTOM_ELEMENT(element))
7415 CopyCustomElementPropertiesToEditor(element);
7416 else if (IS_GROUP_ELEMENT(element))
7417 CopyGroupElementPropertiesToEditor(element);
7419 CopyClassicElementPropertiesToEditor(element);
7422 static void CopyCustomElementPropertiesToGame(int element)
7425 int access_type_and_layer;
7427 /* mark that this custom element has been modified */
7428 custom_element.modified_settings = TRUE;
7429 level.changed = TRUE;
7431 if (level.use_custom_template)
7433 if (Request("Copy and modify level template?", REQ_ASK))
7435 level.use_custom_template = FALSE;
7436 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7437 GDI_CHECKED, FALSE, GDI_END);
7441 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7443 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7447 element_info[element] = custom_element;
7448 *element_info[element].change = custom_element_change;
7450 /* ---------- element settings: configure (custom elements) ------------- */
7452 /* set accessible property from checkbox and selectbox */
7453 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7454 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7455 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7456 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7457 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7458 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7459 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7460 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7461 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7462 custom_element_properties[access_type_and_layer] =
7463 custom_element_properties[EP_ACCESSIBLE];
7464 custom_element_properties[EP_PROTECTED] =
7465 (custom_element.access_protected != 0 &&
7466 custom_element_properties[EP_ACCESSIBLE]);
7468 /* set walk-to-object property from checkbox and selectbox */
7469 custom_element_properties[EP_DIGGABLE] = FALSE;
7470 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7471 custom_element_properties[EP_DROPPABLE] = FALSE;
7472 custom_element_properties[EP_THROWABLE] = FALSE;
7473 custom_element_properties[EP_PUSHABLE] = FALSE;
7474 custom_element_properties[custom_element.walk_to_action] =
7475 custom_element_properties[EP_WALK_TO_OBJECT];
7477 /* set smash property from checkbox and selectbox */
7478 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7479 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7480 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7481 custom_element_properties[custom_element.smash_targets] =
7482 custom_element_properties[EP_CAN_SMASH];
7484 /* set deadliness property from checkbox and selectbox */
7485 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7486 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7487 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7488 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7489 custom_element_properties[custom_element.deadliness] =
7490 custom_element_properties[EP_DEADLY];
7492 /* ---------- element settings: advanced (custom elements) --------------- */
7494 /* set player change event from checkbox and selectbox */
7495 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7496 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7497 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7498 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7499 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7500 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7501 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7502 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7503 custom_element_change_events[CE_SWITCHED] = FALSE;
7504 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7505 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7506 custom_element_change_events[CE_BLOCKED] = FALSE;
7507 custom_element_change_events[CE_IMPACT] = FALSE;
7508 custom_element_change_events[CE_SMASHED] = FALSE;
7509 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7510 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7511 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7512 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7513 custom_element_change_events[custom_element_change.direct_action] =
7514 custom_element_change_events[CE_BY_DIRECT_ACTION];
7516 /* set other element action change event from checkbox and selectbox */
7517 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7518 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7519 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7520 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7521 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7522 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7523 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7524 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7525 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7526 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7527 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7528 custom_element_change_events[CE_HITTING_X] = FALSE;
7529 custom_element_change_events[CE_DIGGING_X] = FALSE;
7530 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7531 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7532 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7533 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7534 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7535 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7536 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7537 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7538 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7539 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7540 custom_element_change_events[custom_element_change.other_action] =
7541 custom_element_change_events[CE_BY_OTHER_ACTION];
7543 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7544 SET_PROPERTY(element, i, custom_element_properties[i]);
7546 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7547 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7549 /* copy change events also to special level editor variable */
7550 custom_element = element_info[element];
7551 custom_element_change = *element_info[element].change;
7554 static void CopyGroupElementPropertiesToGame(int element)
7556 element_info[element] = custom_element;
7557 *element_info[element].group = group_element_info;
7559 /* mark that this group element has been modified */
7560 element_info[element].modified_settings = TRUE;
7561 level.changed = TRUE;
7564 static void CopyClassicElementPropertiesToGame(int element)
7566 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7567 setMoveIntoAcidProperty(&level, element,
7568 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7570 if (MAYBE_DONT_COLLIDE_WITH(element))
7571 setDontCollideWithProperty(&level, element,
7572 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7575 static void CopyElementPropertiesToGame(int element)
7577 if (IS_CUSTOM_ELEMENT(element))
7578 CopyCustomElementPropertiesToGame(element);
7579 else if (IS_GROUP_ELEMENT(element))
7580 CopyGroupElementPropertiesToGame(element);
7582 CopyClassicElementPropertiesToGame(element);
7585 void CheckElementDescriptions()
7589 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7590 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7591 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7594 static int getMaxEdFieldX(boolean has_scrollbar)
7596 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7597 int sxsize = SXSIZE - scrollbar_width;
7598 int max_ed_fieldx = sxsize / ed_tilesize;
7600 return max_ed_fieldx;
7603 static int getMaxEdFieldY(boolean has_scrollbar)
7605 int infotext_height = INFOTEXT_YSIZE_FULL;
7606 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7607 int sysize = SYSIZE - scrollbar_height - infotext_height;
7608 int max_ed_fieldy = sysize / ed_tilesize;
7610 return max_ed_fieldy;
7613 void InitZoomLevelSettings()
7615 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7616 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7619 static boolean playfield_area_changed = FALSE;
7625 CloseDoor(DOOR_CLOSE_ALL);
7627 FadeOut(REDRAW_FIELD);
7629 /* needed after playing if editor playfield area has different size */
7630 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7632 /* needed if different viewport properties defined for editor */
7633 ChangeViewportPropertiesIfNeeded();
7635 InitZoomLevelSettings();
7637 playfield_area_changed = DrawingAreaChanged();
7639 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7642 CheckElementDescriptions();
7645 if (level_editor_test_game)
7647 CopyPlayfield(level.field, Feld);
7648 CopyPlayfield(FieldBackup, level.field);
7650 level_editor_test_game = FALSE;
7654 edit_mode = ED_MODE_DRAWING;
7655 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7656 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7664 /* needed for gadgets drawn on background (like palette scrollbar) */
7665 SetDoorBackgroundImage(IMG_UNDEFINED);
7667 /* copy default editor door content to main double buffer */
7668 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7669 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7670 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7671 DXSIZE, DYSIZE, DX, DY);
7673 /* draw bigger door */
7674 DrawSpecialEditorDoor();
7676 /* draw new control window */
7677 BlitBitmap(graphic_info[IMG_BACKGROUND_TOOLBOX].bitmap, drawto,
7678 graphic_info[IMG_BACKGROUND_TOOLBOX].src_x,
7679 graphic_info[IMG_BACKGROUND_TOOLBOX].src_y,
7680 EXSIZE, EYSIZE, EX, EY);
7682 // redraw_mask |= REDRAW_ALL;
7684 FreeLevelEditorGadgets();
7685 CreateLevelEditorGadgets();
7687 ReinitializeElementList(); /* update dynamic level element list */
7688 ReinitializeElementListButtons(); /* custom element may look different */
7690 InitElementPropertiesGfxElement();
7693 MapControlButtons();
7695 DrawEditModeWindow();
7697 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7699 /* copy actual editor door content to door double buffer for OpenDoor() */
7700 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7703 static void AdjustDrawingAreaGadgets()
7705 int ed_xsize = lev_fieldx + 2;
7706 int ed_ysize = lev_fieldy + 2;
7707 int max_ed_fieldx = MAX_ED_FIELDX;
7708 int max_ed_fieldy = MAX_ED_FIELDY;
7709 boolean horizontal_scrollbar_needed;
7710 boolean vertical_scrollbar_needed;
7711 int x, y, width, height;
7713 /* check if we need any scrollbars */
7714 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7715 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7717 /* check if we have a smaller editor field because of scrollbars */
7718 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7719 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7721 /* check again if we now need more scrollbars because of less space */
7722 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7723 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7725 /* check if editor field gets even smaller after adding new scrollbars */
7726 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7727 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7729 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7730 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7732 x = SX + ed_fieldx * ed_tilesize;
7733 y = SY + ed_fieldy * ed_tilesize;
7735 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7736 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7738 /* adjust drawing area gadget */
7739 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7740 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7741 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7744 /* adjust horizontal scrollbar gadgets */
7745 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7748 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7749 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7752 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7755 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7758 /* adjust vertical scrollbar gadgets */
7759 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7762 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7764 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7766 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7769 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7773 static void AdjustLevelScrollPosition()
7775 if (level_xpos < -1)
7777 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7778 level_xpos = lev_fieldx - ed_fieldx + 1;
7779 if (lev_fieldx < ed_fieldx - 2)
7782 if (level_ypos < -1)
7784 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7785 level_ypos = lev_fieldy - ed_fieldy + 1;
7786 if (lev_fieldy < ed_fieldy - 2)
7790 static void AdjustEditorScrollbar(int id)
7792 struct GadgetInfo *gi = level_editor_gadget[id];
7793 int items_max, items_visible, item_position;
7795 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7797 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7798 items_visible = ed_fieldx;
7799 item_position = level_xpos + 1;
7803 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7804 items_visible = ed_fieldy;
7805 item_position = level_ypos + 1;
7808 if (item_position > items_max - items_visible)
7809 item_position = items_max - items_visible;
7811 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7812 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7815 static void AdjustElementListScrollbar()
7817 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7818 int items_max, items_visible, item_position;
7820 /* correct position of element list scrollbar */
7821 if (element_shift < 0)
7823 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7824 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7826 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7827 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7828 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7830 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7831 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7832 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7835 static void ModifyEditorCounterValue(int counter_id, int new_value)
7837 int *counter_value = counterbutton_info[counter_id].value;
7838 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7839 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7841 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7843 if (counter_value != NULL)
7844 *counter_value = gi->textinput.number_value;
7847 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7849 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7850 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7852 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7854 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7855 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7857 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7858 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7860 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7861 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_SMALL_DISTANCE,
7866 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7868 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7869 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7870 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7872 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7875 static void ModifyEditorSelectboxOptions(int selectbox_id,
7876 struct ValueTextInfo *options)
7878 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7879 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7881 selectbox_info[selectbox_id].options = options;
7883 /* set index to zero -- list may be shorter now (correct later, if needed) */
7884 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7885 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7888 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7890 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7891 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7893 drawingarea_info[drawingarea_id].area_xsize = xsize;
7894 drawingarea_info[drawingarea_id].area_ysize = ysize;
7896 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7899 static void ModifyEditorElementList()
7903 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7905 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7906 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7907 struct GadgetDesign *gd = &gi->deco.design;
7908 int element = editor_elements[element_shift + i];
7912 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7914 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7920 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7922 int graphic = el2edimg(element);
7923 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7925 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7928 static void PickDrawingElement(int button, int element)
7933 struct EditorPaletteElementInfo *e;
7934 } de, drawing_elements[] =
7936 { &new_element1, &editor.palette.element_left },
7937 { &new_element2, &editor.palette.element_middle },
7938 { &new_element3, &editor.palette.element_right },
7941 if (button < 1 || button > 3)
7944 de = drawing_elements[button - 1];
7946 DrawDrawingElement((*de.new_element = element), de.e);
7948 redraw_mask |= REDRAW_DOOR_1;
7951 static void RedrawDrawingElements()
7953 PickDrawingElement(1, new_element1);
7954 PickDrawingElement(2, new_element2);
7955 PickDrawingElement(3, new_element3);
7958 static void DrawDrawingWindow()
7960 stick_element_properties_window = FALSE;
7962 SetMainBackgroundImage(IMG_UNDEFINED);
7965 UnmapLevelEditorFieldGadgets();
7966 UnmapLevelEditorToolboxCustomGadgets();
7968 AdjustDrawingAreaGadgets();
7969 AdjustLevelScrollPosition();
7970 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7971 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7973 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7975 MapMainDrawingArea();
7976 MapLevelEditorToolboxDrawingGadgets();
7979 static int getTabulatorBarWidth()
7981 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7982 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7984 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7987 static int getTabulatorBarHeight()
7989 return ED_TAB_BAR_HEIGHT;
7992 static void DrawLevelInfoTabulatorGadgets()
7994 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7995 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7996 int gd_x = gd->x + gd_gi1->border.width / 2;
7997 int gd_y = gd->y + gd_gi1->height - 1;
7998 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7999 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
8000 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
8003 for (i = id_first; i <= id_last; i++)
8005 int gadget_id = textbutton_info[i].gadget_id;
8006 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8007 boolean active = (i != edit_mode_levelinfo);
8009 /* draw background line below tabulator button */
8010 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8012 /* draw solid line below inactive tabulator buttons */
8013 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8014 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8015 ED_GADGET_TINY_DISTANCE, tab_color);
8017 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8018 MapTextbuttonGadget(i);
8021 /* draw little border line below tabulator buttons */
8022 if (tab_color != BLACK_PIXEL) /* black => transparent */
8023 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8024 ED_GADGET_TINY_DISTANCE,
8025 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8028 static void DrawPropertiesTabulatorGadgets()
8030 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8031 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8032 int gd_x = gd->x + gd_gi1->border.width / 2;
8033 int gd_y = gd->y + gd_gi1->height - 1;
8034 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8035 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
8036 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
8039 /* draw two config tabulators for player elements */
8040 if (ELEM_IS_PLAYER(properties_element))
8041 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
8043 /* draw two config and one "change" tabulator for custom elements */
8044 if (IS_CUSTOM_ELEMENT(properties_element))
8045 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8047 for (i = id_first; i <= id_last; i++)
8049 int gadget_id = textbutton_info[i].gadget_id;
8050 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8051 boolean active = (i != edit_mode_properties);
8053 /* use "config 1" and "config 2" instead of "config" for players and CEs */
8054 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8055 (ELEM_IS_PLAYER(properties_element) ||
8056 IS_CUSTOM_ELEMENT(properties_element)))
8059 /* draw background line below tabulator button */
8060 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
8062 /* draw solid line below inactive tabulator buttons */
8063 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
8064 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,
8065 ED_GADGET_TINY_DISTANCE, tab_color);
8067 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8068 MapTextbuttonGadget(i);
8071 /* draw little border line below tabulator buttons */
8072 if (tab_color != BLACK_PIXEL) /* black => transparent */
8073 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height +
8074 ED_GADGET_TINY_DISTANCE,
8075 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8078 static void DrawLevelInfoLevel()
8082 /* draw counter gadgets */
8083 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
8084 MapCounterButtons(i);
8086 /* draw selectbox gadgets */
8087 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
8088 MapSelectboxGadget(i);
8090 /* draw text input gadgets */
8091 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
8092 MapTextInputGadget(i);
8095 static void DrawLevelInfoEditor()
8099 /* draw counter gadgets */
8100 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
8101 MapCounterButtons(i);
8103 /* draw checkbutton gadgets */
8104 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
8105 MapCheckbuttonGadget(i);
8107 /* draw radiobutton gadgets */
8108 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
8109 MapRadiobuttonGadget(i);
8111 /* draw drawing area */
8112 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
8115 static void DrawLevelInfoWindow()
8117 char *text = "Global Settings";
8118 int font_nr = FONT_TITLE_1;
8119 struct MenuPosInfo *pos = &editor.settings.headline;
8120 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font_nr), pos->align);
8121 int sy = SY + pos->y;
8123 stick_element_properties_window = FALSE;
8125 UnmapLevelEditorFieldGadgets();
8127 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8130 DrawText(sx, sy, text, font_nr);
8132 DrawLevelInfoTabulatorGadgets();
8134 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8135 DrawLevelInfoLevel();
8136 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8137 DrawLevelInfoEditor();
8140 static void DrawCustomContentArea()
8142 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8143 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8144 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8145 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8146 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8147 int xoffset = ED_GADGET_SPACE_DISTANCE;
8149 /* add distance for potential left text (without drawing area border) */
8150 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8152 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8154 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8157 static void DrawCustomChangeContentArea()
8159 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8160 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8161 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8162 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8163 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8164 int xoffset = ED_GADGET_SPACE_DISTANCE;
8166 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8171 static void RemoveElementContentArea(int id, int font_height)
8173 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8175 DrawBackground(SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size,
8176 SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size,
8177 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8178 3 * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size +
8179 ED_GADGET_TEXT_DISTANCE + font_height);
8182 static void DrawYamYamContentAreas()
8184 int font_nr = FONT_TEXT_1;
8185 int font_height = getFontHeight(font_nr);
8186 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8187 int yoffset = (tilesize - font_height) / 2;
8188 int x = SX + ED_AREA_YAMYAM_CONTENT_X(3) + 4 * tilesize;
8189 int y = SY + ED_AREA_YAMYAM_CONTENT_Y(3) + yoffset;
8192 /* display counter to choose number of element content areas */
8193 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8195 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8197 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8199 if (i < level.num_yamyam_contents)
8205 UnmapDrawingArea(id);
8207 /* delete content areas in case of reducing number of them */
8208 RemoveElementContentArea(id, font_height);
8212 DrawText(x, y + 0 * tilesize, "content", font_nr);
8213 DrawText(x, y + 1 * tilesize, "when", font_nr);
8214 DrawText(x, y + 2 * tilesize, "smashed", font_nr);
8217 static void DrawMagicBallContentAreas()
8219 int font_nr = FONT_TEXT_1;
8220 int font_height = getFontHeight(font_nr);
8221 int tilesize = ED_DRAWINGAREA_TILE_SIZE;
8222 int yoffset = (tilesize - font_height) / 2;
8223 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_X(3) + 4 * tilesize;
8224 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_Y(3) + yoffset;
8227 /* display counter to choose number of element content areas */
8228 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8230 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8232 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8234 if (i < level.num_ball_contents)
8240 UnmapDrawingArea(id);
8242 /* delete content areas in case of reducing number of them */
8243 RemoveElementContentArea(id, font_height);
8247 DrawText(x, y + 0 * tilesize, "generated", font_nr);
8248 DrawText(x, y + 1 * tilesize, "when", font_nr);
8249 DrawText(x, y + 2 * tilesize, "active", font_nr);
8252 static void DrawAndroidElementArea(int element)
8254 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8255 int num_elements = level.num_android_clone_elements;
8256 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8257 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8258 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8259 int xsize = MAX_ANDROID_ELEMENTS;
8262 /* display counter to choose number of element areas */
8263 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8265 if (drawingarea_info[id].text_left != NULL)
8266 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8268 UnmapDrawingArea(id);
8270 ModifyEditorDrawingArea(id, num_elements, 1);
8272 /* delete content areas in case of reducing number of them */
8273 DrawBackground(sx, sy,
8274 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8275 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8280 static void DrawGroupElementArea(int element)
8282 int id = ED_DRAWING_ID_GROUP_CONTENT;
8283 int num_elements = group_element_info.num_elements;
8284 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8285 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8286 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8287 int xsize = MAX_ELEMENTS_IN_GROUP;
8290 if (drawingarea_info[id].text_left != NULL)
8291 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8293 UnmapDrawingArea(id);
8295 ModifyEditorDrawingArea(id, num_elements, 1);
8297 /* delete content areas in case of reducing number of them */
8298 DrawBackground(sx, sy,
8299 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8300 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8305 static void DrawPlayerInitialInventoryArea(int element)
8307 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8308 int player_nr = GET_PLAYER_NR(element);
8309 int num_elements = level.initial_inventory_size[player_nr];
8310 int border_size = ED_DRAWINGAREA_BORDER_SIZE;
8311 int sx = SX + ED_AREA_SETTINGS_X(drawingarea_info[id]) - border_size;
8312 int sy = SY + ED_AREA_SETTINGS_Y(drawingarea_info[id]) - border_size;
8313 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8316 /* determine horizontal position to the right of specified gadget */
8317 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8318 sx = (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8319 ED_DRAWINGAREA_TEXT_DISTANCE);
8321 /* determine horizontal offset for leading text */
8322 if (drawingarea_info[id].text_left != NULL)
8323 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8325 UnmapDrawingArea(id);
8327 ModifyEditorDrawingArea(id, num_elements, 1);
8329 /* delete content areas in case of reducing number of them */
8330 DrawBackground(sx, sy,
8331 xsize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size,
8332 ysize * ED_DRAWINGAREA_TILE_SIZE + 2 * border_size);
8337 static void DrawEnvelopeTextArea(int envelope_nr)
8339 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8340 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8343 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8345 if (envelope_nr != -1)
8346 textarea_info[id].value = level.envelope[envelope_nr].text;
8348 ModifyGadget(gi, GDI_AREA_SIZE,
8349 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8350 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8353 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8356 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8358 int font_height = getFontHeight(font_nr);
8359 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8360 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8361 int sx = SX + pad_x;
8362 int sy = SY + pad_y;
8363 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8365 if (start_line >= max_lines_per_screen)
8368 DrawText(sx, sy + start_line * font_height, text, font_nr);
8373 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8375 int font_nr = FONT_TEXT_2;
8376 int font_width = getFontWidth(font_nr);
8377 int font_height = getFontHeight(font_nr);
8378 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8379 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8380 int sx = SX + pad_x;
8381 int sy = SY + pad_y + start_line * font_height;
8382 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8383 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8384 int max_lines_drawable = max_lines_per_screen - start_line;
8386 if (start_line >= max_lines_per_screen)
8389 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8390 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8393 static void DrawPropertiesInfo()
8402 /* configurable properties */
8404 { EP_WALKABLE_OVER, "- player can walk over it" },
8405 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8406 { EP_WALKABLE_UNDER, "- player can walk under it" },
8407 { EP_PASSABLE_OVER, "- player can pass over it" },
8408 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8409 { EP_PASSABLE_UNDER, "- player can pass under it" },
8410 { EP_PROTECTED, "- player is protected by it" },
8412 { EP_DIGGABLE, "- can be digged away" },
8413 { EP_COLLECTIBLE, "- can be collected" },
8414 { EP_DROPPABLE, "- can be dropped after collecting" },
8415 { EP_THROWABLE, "- can be thrown after collecting" },
8416 { EP_PUSHABLE, "- can be pushed" },
8418 { EP_CAN_FALL, "- can fall" },
8419 { EP_CAN_MOVE, "- can move" },
8421 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8423 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8425 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8427 { EP_SLIPPERY, "- slippery for falling elements" },
8428 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8430 { EP_DONT_RUN_INTO, "- deadly when running into" },
8431 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8432 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8433 { EP_DONT_TOUCH, "- deadly when touching" },
8435 { EP_INDESTRUCTIBLE, "- indestructible" },
8437 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8438 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8439 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8441 { EP_CAN_CHANGE, "- can change to other element" },
8443 /* pre-defined properties */
8444 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8445 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8446 { EP_SWITCHABLE, "- can be switched" },
8448 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8453 char *filename = getElementDescriptionFilename(properties_element);
8454 char *percentage_text = "In this level: ";
8455 char *properties_text = "Standard properties: ";
8457 int num_elements_in_level;
8458 int num_standard_properties = 0;
8459 int font1_nr = FONT_TEXT_1;
8460 int font2_nr = FONT_TEXT_2;
8461 int font1_width = getFontWidth(font1_nr);
8462 int font2_height = getFontHeight(font2_nr);
8463 int pad_x = ED_ELEMENT_SETTINGS_X(0);
8464 int pad_y = ED_ELEMENT_SETTINGS_Y(0) + ED_GADGET_SMALL_DISTANCE;
8465 int screen_line = 0;
8468 if (setup.editor.show_element_token)
8470 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8471 "[%s]", element_info[properties_element].token_name);
8475 /* ----- print number of elements / percentage of this element in level */
8477 num_elements_in_level = 0;
8478 for (y = 0; y < lev_fieldy; y++)
8479 for (x = 0; x < lev_fieldx; x++)
8480 if (Feld[x][y] == properties_element)
8481 num_elements_in_level++;
8482 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8484 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8486 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8487 pad_y + screen_line++ * font2_height, font2_nr,
8488 "%d (%.2f%%)", num_elements_in_level, percentage);
8492 /* ----- print standard properties of this element */
8494 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8497 for (i = 0; properties[i].value != -1; i++)
8499 if (!HAS_PROPERTY(properties_element, properties[i].value))
8502 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8503 properties[i].text);
8504 num_standard_properties++;
8507 if (num_standard_properties == 0)
8508 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8509 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8513 /* ----- print special description of this element */
8515 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8516 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8517 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8520 #define TEXT_COLLECTING "Score for collecting"
8521 #define TEXT_SMASHING "Score for smashing"
8522 #define TEXT_SLURPING "Score for slurping robot"
8523 #define TEXT_CRACKING "Score for cracking"
8524 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8525 #define TEXT_DURATION "Duration when activated"
8526 #define TEXT_BALL_DELAY "Element generation delay"
8527 #define TEXT_MOVE_SPEED "Speed of android moving"
8528 #define TEXT_CLONE_SPEED "Speed of android cloning"
8529 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8530 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8531 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8532 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8533 #define TEXT_TIME_BONUS "Extra time to solve level"
8540 } elements_with_counter[] =
8542 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8543 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8544 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8545 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8546 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8547 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8548 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8549 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8550 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8551 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8552 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8553 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8554 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8555 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8556 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8557 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8558 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8559 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8560 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8561 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8562 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8563 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8564 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8565 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8566 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8567 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8568 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8569 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8570 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8571 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8572 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8573 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8574 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8575 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8576 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8577 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8578 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8579 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8580 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8581 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8582 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8583 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8584 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8585 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8586 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8587 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8588 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8589 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8590 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8591 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8592 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8593 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8594 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8595 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8596 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8597 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8598 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8599 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8600 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8601 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8602 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8603 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8604 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8605 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8606 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8607 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8608 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8609 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8610 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8611 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8612 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8613 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8614 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8615 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8617 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8618 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8619 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8620 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8621 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8622 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8623 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8624 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8625 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8626 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8627 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8628 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8629 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8630 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8631 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8632 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8634 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8635 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8636 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8637 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8638 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8639 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8640 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8641 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8646 static boolean checkPropertiesConfig(int element)
8650 if (IS_GEM(element) ||
8651 IS_CUSTOM_ELEMENT(element) ||
8652 IS_GROUP_ELEMENT(element) ||
8653 IS_ENVELOPE(element) ||
8654 ELEM_IS_PLAYER(element) ||
8655 HAS_EDITOR_CONTENT(element) ||
8656 CAN_GROW(element) ||
8657 COULD_MOVE_INTO_ACID(element) ||
8658 MAYBE_DONT_COLLIDE_WITH(element) ||
8659 element == EL_SOKOBAN_OBJECT ||
8660 element == EL_SOKOBAN_FIELD_EMPTY ||
8661 element == EL_SOKOBAN_FIELD_FULL)
8664 for (i = 0; elements_with_counter[i].element != -1; i++)
8665 if (elements_with_counter[i].element == element)
8671 static void DrawPropertiesConfig()
8673 boolean draw_footer_line = FALSE;
8674 int max_num_element_counters = 4;
8675 int num_element_counters = 0;
8678 if (!checkPropertiesConfig(properties_element))
8680 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8685 /* check if there are elements where a value can be chosen for */
8686 for (i = 0; elements_with_counter[i].element != -1; i++)
8688 if (elements_with_counter[i].element == properties_element)
8690 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8692 counterbutton_info[counter_id].y =
8693 ED_ELEMENT_SETTINGS_YPOS(
8694 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8695 (CAN_GROW(properties_element) ? 1 : 0) +
8696 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8697 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8698 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8699 num_element_counters);
8701 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8702 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8704 if (properties_element == EL_GAME_OF_LIFE ||
8705 properties_element == EL_BIOMAZE)
8707 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8708 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8712 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8713 counterbutton_info[counter_id].min_value = MIN_SCORE;
8714 counterbutton_info[counter_id].max_value = MAX_SCORE;
8717 MapCounterButtons(counter_id);
8719 num_element_counters++;
8720 if (num_element_counters >= max_num_element_counters)
8725 if (HAS_EDITOR_CONTENT(properties_element))
8727 /* draw stickybutton gadget */
8728 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8730 if (IS_AMOEBOID(properties_element))
8731 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8732 else if (properties_element == EL_YAMYAM ||
8733 properties_element == EL_YAMYAM_LEFT ||
8734 properties_element == EL_YAMYAM_RIGHT ||
8735 properties_element == EL_YAMYAM_UP ||
8736 properties_element == EL_YAMYAM_DOWN)
8737 DrawYamYamContentAreas();
8738 else if (properties_element == EL_EMC_MAGIC_BALL)
8740 DrawMagicBallContentAreas();
8742 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8743 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8745 else if (properties_element == EL_EMC_ANDROID)
8746 DrawAndroidElementArea(properties_element);
8749 if (ELEM_IS_PLAYER(properties_element))
8751 int player_nr = GET_PLAYER_NR(properties_element);
8753 /* these properties can be set for every player individually */
8755 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8757 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8758 &level.start_element[player_nr];
8759 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8760 &level.artwork_element[player_nr];
8761 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8762 &level.explosion_element[player_nr];
8764 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8765 &level.use_start_element[player_nr];
8766 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8767 &level.use_artwork_element[player_nr];
8768 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8769 &level.use_explosion_element[player_nr];
8770 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8771 &level.initial_player_gravity[player_nr];
8773 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8774 &level.initial_player_stepsize[player_nr];
8776 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8777 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8778 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8779 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8780 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8781 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8782 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8783 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8784 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8785 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8786 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8787 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8788 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8790 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8791 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8792 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8794 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8796 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8798 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8799 &level.initial_inventory_content[player_nr][0];
8801 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8802 &level.initial_inventory_size[player_nr];
8804 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8805 &level.use_initial_inventory[player_nr];
8807 /* draw checkbutton gadgets */
8808 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8810 /* draw counter gadgets */
8811 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8813 /* draw drawing area gadgets */
8814 DrawPlayerInitialInventoryArea(properties_element);
8818 if (IS_GEM(properties_element))
8819 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8821 if (properties_element == EL_EM_DYNAMITE)
8822 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8824 if (COULD_MOVE_INTO_ACID(properties_element) &&
8825 !ELEM_IS_PLAYER(properties_element) &&
8826 (!IS_CUSTOM_ELEMENT(properties_element) ||
8827 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8829 /* set position for checkbutton for "can move into acid" */
8830 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8831 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8832 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8833 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8834 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8836 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8839 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8840 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8842 if (properties_element == EL_SPRING)
8843 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8845 if (properties_element == EL_TIME_ORB_FULL)
8846 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8848 if (CAN_GROW(properties_element))
8850 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8851 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8853 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8856 if (properties_element == EL_SOKOBAN_OBJECT ||
8857 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8858 properties_element == EL_SOKOBAN_FIELD_FULL)
8859 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8861 if (IS_ENVELOPE(properties_element))
8863 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8864 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8865 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8866 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8867 int envelope_nr = properties_element - EL_ENVELOPE_1;
8869 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8870 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8872 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8873 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8875 /* display counter to choose size of envelope text area */
8876 MapCounterButtons(counter1_id);
8877 MapCounterButtons(counter2_id);
8879 /* display checkbuttons to choose auto-wrap and alignment properties */
8880 MapCheckbuttonGadget(button1_id);
8881 MapCheckbuttonGadget(button2_id);
8883 DrawEnvelopeTextArea(envelope_nr);
8886 if (IS_CUSTOM_ELEMENT(properties_element))
8888 /* draw stickybutton gadget */
8889 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8891 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8893 /* draw checkbutton gadgets */
8894 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8895 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8896 MapCheckbuttonGadget(i);
8898 /* draw counter gadgets */
8899 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8900 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8901 MapCounterButtons(i);
8903 /* draw selectbox gadgets */
8904 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8905 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8906 MapSelectboxGadget(i);
8908 /* draw textbutton gadgets */
8909 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8911 /* draw text input gadgets */
8912 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8914 /* draw drawing area gadgets */
8915 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8917 draw_footer_line = TRUE;
8919 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8921 /* draw checkbutton gadgets */
8922 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8923 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8924 MapCheckbuttonGadget(i);
8926 /* draw counter gadgets */
8927 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8928 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8929 MapCounterButtons(i);
8931 /* draw selectbox gadgets */
8932 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8933 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8934 MapSelectboxGadget(i);
8936 /* draw drawing area gadgets */
8937 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8938 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8939 DrawCustomContentArea();
8942 else if (IS_GROUP_ELEMENT(properties_element))
8944 /* draw stickybutton gadget */
8945 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8947 /* draw checkbutton gadgets */
8948 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8949 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8951 /* draw counter gadgets */
8952 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8954 /* draw selectbox gadgets */
8955 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8957 /* draw textbutton gadgets */
8958 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8960 /* draw drawing area gadgets */
8961 DrawGroupElementArea(properties_element);
8963 /* draw text input gadgets */
8964 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8966 /* draw drawing area gadgets */
8967 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8969 draw_footer_line = TRUE;
8972 /* draw little footer border line above CE/GE use/save template gadgets */
8973 if (draw_footer_line)
8975 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8976 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8977 int gd_x = gd->x + gd_gi1->border.width / 2;
8978 int gd_y = gd->y + gd_gi1->height - 1;
8979 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8981 if (tab_color != BLACK_PIXEL) /* black => transparent */
8982 FillRectangle(drawto,
8983 SX + ED_ELEMENT_SETTINGS_X(0),
8984 SY + ED_ELEMENT_SETTINGS_Y(14) - ED_SETTINGS_TABS_YOFFSET -
8986 getTabulatorBarWidth(), getTabulatorBarHeight(), tab_color);
8990 static void DrawPropertiesChangeDrawingAreas()
8992 if (IS_CUSTOM_ELEMENT(properties_element))
8994 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8995 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8996 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8998 DrawCustomChangeContentArea();
9001 redraw_mask |= REDRAW_FIELD;
9004 static void DrawPropertiesChange()
9008 /* needed to initially set selectbox options for special action options */
9009 setSelectboxSpecialActionOptions();
9011 /* draw stickybutton gadget */
9012 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
9014 /* draw checkbutton gadgets */
9015 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
9016 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
9017 MapCheckbuttonGadget(i);
9019 /* draw counter gadgets */
9020 for (i = ED_COUNTER_ID_CHANGE_FIRST;
9021 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
9022 MapCounterButtons(i);
9024 /* draw selectbox gadgets */
9025 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
9026 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
9027 MapSelectboxGadget(i);
9029 /* draw textbutton gadgets */
9030 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
9031 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
9032 MapTextbuttonGadget(i);
9034 /* draw graphicbutton gadgets */
9035 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
9036 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
9037 MapGraphicbuttonGadget(i);
9039 /* draw drawing area gadgets */
9040 DrawPropertiesChangeDrawingAreas();
9043 static void DrawEditorElementAnimation(int x, int y)
9045 int graphic = el2img(properties_element);
9046 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
9047 custom_element.ce_value_fixed_initial :
9048 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
9049 custom_element.collect_score_initial : FrameCounter);
9051 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
9054 static void DrawEditorElementName(int x, int y, int font_nr)
9056 char *element_name = getElementInfoText(properties_element);
9057 int font_width = getFontWidth(font_nr);
9058 int font_height = getFontHeight(font_nr);
9059 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_X(0);
9060 int max_chars_per_line = max_text_width / font_width;
9061 char buffer[max_chars_per_line + 1];
9063 if (strlen(element_name) <= max_chars_per_line)
9064 DrawTextS(x, y, font_nr, element_name);
9067 int next_pos = max_chars_per_line;
9069 strncpy(buffer, element_name, max_chars_per_line);
9070 buffer[max_chars_per_line] = '\0';
9072 if (element_name[max_chars_per_line] == ' ')
9078 for (i = max_chars_per_line - 1; i >= 0; i--)
9079 if (buffer[i] == ' ')
9082 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
9089 DrawTextS(x, y - font_height / 2, font_nr, buffer);
9091 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
9092 buffer[max_chars_per_line] = '\0';
9094 DrawTextS(x, y + font_height / 2, font_nr, buffer);
9098 static void DrawPropertiesWindow()
9100 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_INPUT_TEXT];
9101 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
9102 int border_size = gd->border_size;
9103 int font_nr = FONT_TEXT_1;
9104 int font_height = getFontHeight(font_nr);
9105 int xoffset = TILEX + element_border + 3 * border_size;
9106 int yoffset = (TILEY - font_height) / 2;
9107 int x1 = editor.settings.element_graphic.x + element_border;
9108 int y1 = editor.settings.element_graphic.y + element_border;
9109 int x2 = (editor.settings.element_name.x == -1 ? x1 + xoffset :
9110 editor.settings.element_name.x);
9111 int y2 = (editor.settings.element_name.y == -1 ? y1 + yoffset :
9112 editor.settings.element_name.y);
9113 char *text = "Element Settings";
9114 int font2_nr = FONT_TITLE_1;
9115 struct MenuPosInfo *pos = &editor.settings.headline;
9116 int sx = SX + ALIGNED_XPOS(pos->x, getTextWidth(text, font2_nr), pos->align);
9117 int sy = SY + pos->y;
9119 stick_element_properties_window = FALSE;
9121 /* make sure that previous properties edit mode exists for this element */
9122 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
9123 !IS_CUSTOM_ELEMENT(properties_element))
9124 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
9126 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
9127 !ELEM_IS_PLAYER(properties_element) &&
9128 !IS_CUSTOM_ELEMENT(properties_element))
9129 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
9131 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
9132 (ELEM_IS_PLAYER(properties_element) ||
9133 IS_CUSTOM_ELEMENT(properties_element)))
9134 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
9136 CopyElementPropertiesToEditor(properties_element);
9138 UnmapLevelEditorFieldGadgets();
9139 UnmapLevelEditorToolboxDrawingGadgets();
9140 UnmapLevelEditorToolboxCustomGadgets();
9142 if (IS_CUSTOM_ELEMENT(properties_element) ||
9143 IS_GROUP_ELEMENT(properties_element))
9144 MapLevelEditorToolboxCustomGadgets();
9146 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
9149 DrawText(sx, sy, text, font2_nr);
9151 FrameCounter = 0; /* restart animation frame counter */
9153 DrawElementBorder(SX + x1, SY + y1, TILEX, TILEY, FALSE);
9154 DrawEditorElementAnimation(SX + x1, SY + y1);
9155 DrawEditorElementName(x2, y2, font_nr);
9157 DrawPropertiesTabulatorGadgets();
9159 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9160 DrawPropertiesInfo();
9161 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9162 DrawPropertiesChange();
9163 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9164 DrawPropertiesConfig();
9167 static void UpdateCustomElementGraphicGadgets()
9169 struct ElementInfo *ei = &element_info[properties_element];
9172 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9173 properties_element);
9175 ModifyEditorElementList();
9176 RedrawDrawingElements();
9178 /* force redraw of all mapped drawing area gadgets */
9179 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9181 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9188 static int getOpenDirectionFromTube(int element)
9192 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9193 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9194 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9195 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9196 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9197 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9198 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9199 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9200 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9201 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9202 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9208 static int getTubeFromOpenDirection(int direction)
9212 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9213 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9214 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9215 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9216 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9217 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9218 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9219 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9220 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9221 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9222 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9224 /* if only one direction, fall back to simple tube with that direction */
9225 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9226 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9227 case (MV_UP): return EL_TUBE_VERTICAL;
9228 case (MV_DOWN): return EL_TUBE_VERTICAL;
9234 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9236 int element_new = getTubeFromOpenDirection(direction);
9238 return (element_new != EL_EMPTY ? element_new : element_old);
9241 static int getOpenDirectionFromBelt(int element)
9243 int belt_dir = getBeltDirFromBeltElement(element);
9245 return (belt_dir == MV_LEFT ? MV_RIGHT :
9246 belt_dir == MV_RIGHT ? MV_LEFT :
9247 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9250 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9252 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9253 direction == MV_RIGHT ? MV_LEFT :
9254 direction == MV_HORIZONTAL ? MV_NONE : direction);
9256 if (direction == MV_NONE)
9259 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9262 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9265 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9267 return (element_new != EL_EMPTY ? element_new : element_old);
9270 static int getOpenDirectionFromPool(int element)
9274 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9275 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9276 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9277 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9278 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9279 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9285 static int getPoolFromOpenDirection(int direction)
9289 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9290 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9291 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9292 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9293 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9294 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9300 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9302 int element = getPoolFromOpenDirection(direction);
9303 int help_direction = getOpenDirectionFromPool(help_element);
9305 if (element == EL_EMPTY)
9307 int help_direction_vertical = help_direction & MV_VERTICAL;
9309 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9312 if (element == EL_EMPTY)
9314 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9316 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9322 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9324 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9326 return (element_new != EL_EMPTY ? element_new : element_old);
9329 static int getOpenDirectionFromPillar(int element)
9333 case EL_EMC_WALL_1: return (MV_DOWN);
9334 case EL_EMC_WALL_2: return (MV_VERTICAL);
9335 case EL_EMC_WALL_3: return (MV_UP);
9341 static int getPillarFromOpenDirection(int direction)
9345 case (MV_DOWN): return EL_EMC_WALL_1;
9346 case (MV_VERTICAL): return EL_EMC_WALL_2;
9347 case (MV_UP): return EL_EMC_WALL_3;
9353 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9355 int element_new = getPillarFromOpenDirection(direction);
9357 return (element_new != EL_EMPTY ? element_new : element_old);
9360 static int getOpenDirectionFromSteel2(int element)
9364 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9365 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9366 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9367 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9368 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9369 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9370 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9371 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9377 static int getSteel2FromOpenDirection(int direction)
9381 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9382 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9383 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9384 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9385 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9386 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9387 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9388 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9394 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9396 int element_new = getSteel2FromOpenDirection(direction);
9398 return (element_new != EL_EMPTY ? element_new : element_old);
9401 static int getOpenDirectionFromChip(int element)
9405 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9406 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9407 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9408 case EL_SP_CHIP_TOP: return (MV_DOWN);
9409 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9415 static int getChipFromOpenDirection(int direction)
9419 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9420 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9421 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9422 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9423 case (MV_DOWN): return EL_SP_CHIP_TOP;
9429 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9431 int element_new = getChipFromOpenDirection(direction);
9433 return (element_new != EL_EMPTY ? element_new : element_old);
9436 static int getClosedTube(int x, int y)
9438 static int xy[4][2] =
9445 int element_old = IntelliDrawBuffer[x][y];
9446 int direction_old = getOpenDirectionFromTube(element_old);
9447 int direction_new = MV_NONE;
9450 for (i = 0; i < NUM_DIRECTIONS; i++)
9452 int xx = x + xy[i][0];
9453 int yy = y + xy[i][1];
9454 int dir = MV_DIR_FROM_BIT(i);
9455 int dir_opposite = MV_DIR_OPPOSITE(dir);
9457 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9458 (direction_old & dir) &&
9459 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9460 direction_new |= dir;
9463 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9466 static int getClosedBelt(int x, int y)
9468 static int xy[4][2] =
9475 int element_old = IntelliDrawBuffer[x][y];
9476 int nr = getBeltNrFromBeltElement(element_old);
9477 int direction_old = getOpenDirectionFromBelt(element_old);
9478 int direction_new = MV_NONE;
9481 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9483 int xx = x + xy[i][0];
9484 int yy = y + xy[i][1];
9485 int dir = MV_DIR_FROM_BIT(i);
9486 int dir_opposite = MV_DIR_OPPOSITE(dir);
9488 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9489 (direction_old & dir) &&
9490 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9491 direction_new |= dir;
9494 return getBeltFromNrAndOpenDirection(nr, direction_new);
9497 static int getClosedPool(int x, int y)
9499 static int xy[4][2] =
9506 int element_old = IntelliDrawBuffer[x][y];
9507 int direction_old = getOpenDirectionFromPool(element_old);
9508 int direction_new = MV_NONE;
9511 for (i = 0; i < NUM_DIRECTIONS; i++)
9513 int xx = x + xy[i][0];
9514 int yy = y + xy[i][1];
9515 int dir = MV_DIR_FROM_BIT(i);
9516 int dir_opposite = MV_DIR_OPPOSITE(dir);
9518 if (IN_LEV_FIELD(xx, yy) &&
9519 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9520 (direction_old & dir) &&
9521 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9522 direction_new |= dir;
9525 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9528 static int getClosedPillar(int x, int y)
9530 static int xy[4][2] =
9537 int element_old = IntelliDrawBuffer[x][y];
9538 int direction_old = getOpenDirectionFromPillar(element_old);
9539 int direction_new = MV_NONE;
9542 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9544 int xx = x + xy[i][0];
9545 int yy = y + xy[i][1];
9546 int dir = MV_DIR_FROM_BIT(i);
9547 int dir_opposite = MV_DIR_OPPOSITE(dir);
9549 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9550 (direction_old & dir) &&
9551 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9552 direction_new |= dir;
9555 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9558 static int getClosedSteel2(int x, int y)
9560 static int xy[4][2] =
9567 int element_old = IntelliDrawBuffer[x][y];
9568 int direction_old = getOpenDirectionFromSteel2(element_old);
9569 int direction_new = MV_NONE;
9572 for (i = 0; i < NUM_DIRECTIONS; i++)
9574 int xx = x + xy[i][0];
9575 int yy = y + xy[i][1];
9576 int dir = MV_DIR_FROM_BIT(i);
9577 int dir_opposite = MV_DIR_OPPOSITE(dir);
9579 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9580 (direction_old & dir) &&
9581 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9582 direction_new |= dir;
9585 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9588 static int getClosedChip(int x, int y)
9590 static int xy[4][2] =
9597 int element_old = IntelliDrawBuffer[x][y];
9598 int direction_old = getOpenDirectionFromChip(element_old);
9599 int direction_new = MV_NONE;
9602 for (i = 0; i < NUM_DIRECTIONS; i++)
9604 int xx = x + xy[i][0];
9605 int yy = y + xy[i][1];
9606 int dir = MV_DIR_FROM_BIT(i);
9607 int dir_opposite = MV_DIR_OPPOSITE(dir);
9609 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9610 (direction_old & dir) &&
9611 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9612 direction_new |= dir;
9615 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9618 static void SetElementSimple(int x, int y, int element, boolean change_level)
9620 int sx = x - level_xpos;
9621 int sy = y - level_ypos;
9623 IntelliDrawBuffer[x][y] = element;
9626 Feld[x][y] = element;
9628 if (IN_ED_FIELD(sx, sy))
9629 DrawEditorElement(sx, sy, element);
9632 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9633 int x2, int y2, int *element2,
9634 int (*close_function)(int, int),
9635 boolean change_level)
9637 /* set neighbour elements to newly determined connections */
9638 SetElementSimple(x1, y1, *element1, change_level);
9639 SetElementSimple(x2, y2, *element2, change_level);
9641 /* remove all open connections of neighbour elements */
9642 *element1 = close_function(x1, y1);
9643 *element2 = close_function(x2, y2);
9645 /* set neighbour elements to new, minimized connections */
9646 SetElementSimple(x1, y1, *element1, change_level);
9647 SetElementSimple(x2, y2, *element2, change_level);
9650 static void SetElementIntelliDraw(int x, int y, int new_element,
9651 boolean change_level, int button)
9653 static int xy[4][2] =
9660 static int last_x = -1;
9661 static int last_y = -1;
9662 int old_element = IntelliDrawBuffer[x][y];
9664 if (new_element == EL_UNDEFINED)
9672 if (IS_TUBE(new_element))
9674 int last_element_new = EL_UNDEFINED;
9675 int direction = MV_NONE;
9678 /* if old element is of same kind, keep all existing directions */
9679 if (IS_TUBE(old_element))
9680 direction |= getOpenDirectionFromTube(old_element);
9682 for (i = 0; i < NUM_DIRECTIONS; i++)
9684 int xx = x + xy[i][0];
9685 int yy = y + xy[i][1];
9687 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9688 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9690 int dir = MV_DIR_FROM_BIT(i);
9691 int dir_opposite = MV_DIR_OPPOSITE(dir);
9692 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9693 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9694 int last_direction_new = last_direction_old | dir_opposite;
9696 last_element_new = getTubeFromOpenDirection(last_direction_new);
9702 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9704 if (last_element_new != EL_UNDEFINED)
9705 MergeAndCloseNeighbourElements(x, y, &new_element,
9706 last_x, last_y, &last_element_new,
9707 getClosedTube, change_level);
9709 else if (IS_BELT(new_element))
9711 int belt_nr = getBeltNrFromBeltElement(new_element);
9712 int last_element_new = EL_UNDEFINED;
9713 int direction = MV_NONE;
9716 /* if old element is of same kind, keep all existing directions */
9717 if (IS_BELT(old_element))
9718 direction |= getOpenDirectionFromBelt(old_element);
9720 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9722 int xx = x + xy[i][0];
9723 int yy = y + xy[i][1];
9725 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9726 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9728 int dir = MV_DIR_FROM_BIT(i);
9729 int dir_opposite = MV_DIR_OPPOSITE(dir);
9730 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9731 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9732 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9733 int last_direction_new = last_direction_old | dir_opposite;
9735 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9736 last_direction_new);
9741 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9743 if (last_element_new != EL_UNDEFINED)
9744 MergeAndCloseNeighbourElements(x, y, &new_element,
9745 last_x, last_y, &last_element_new,
9746 getClosedBelt, change_level);
9748 else if (IS_ACID_POOL_OR_ACID(new_element))
9750 int last_element_new = EL_UNDEFINED;
9751 int direction = MV_NONE;
9754 /* if old element is of same kind, keep all existing directions */
9755 if (IS_ACID_POOL_OR_ACID(old_element))
9756 direction |= getOpenDirectionFromPool(old_element);
9758 for (i = 0; i < NUM_DIRECTIONS; i++)
9760 int xx = x + xy[i][0];
9761 int yy = y + xy[i][1];
9763 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9764 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9766 int dir = MV_DIR_FROM_BIT(i);
9767 int dir_opposite = MV_DIR_OPPOSITE(dir);
9768 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9769 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9770 int last_direction_new = last_direction_old | dir_opposite;
9772 last_element_new = getPoolFromOpenDirection(last_direction_new);
9778 /* special corrections needed for intuitively correct acid pool drawing */
9779 if (last_element_new == EL_EMPTY)
9780 last_element_new = new_element;
9781 else if (last_element_new != EL_UNDEFINED)
9782 new_element = last_element_new;
9784 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9786 if (last_element_new != EL_UNDEFINED)
9787 MergeAndCloseNeighbourElements(x, y, &new_element,
9788 last_x, last_y, &last_element_new,
9789 getClosedPool, change_level);
9791 else if (IS_EMC_PILLAR(new_element))
9793 int last_element_new = EL_UNDEFINED;
9794 int direction = MV_NONE;
9797 /* if old element is of same kind, keep all existing directions */
9798 if (IS_EMC_PILLAR(old_element))
9799 direction |= getOpenDirectionFromPillar(old_element);
9801 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9803 int xx = x + xy[i][0];
9804 int yy = y + xy[i][1];
9806 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9807 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9809 int dir = MV_DIR_FROM_BIT(i);
9810 int dir_opposite = MV_DIR_OPPOSITE(dir);
9811 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9812 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9813 int last_direction_new = last_direction_old | dir_opposite;
9815 last_element_new = getPillarFromOpenDirection(last_direction_new);
9821 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9823 if (last_element_new != EL_UNDEFINED)
9824 MergeAndCloseNeighbourElements(x, y, &new_element,
9825 last_x, last_y, &last_element_new,
9826 getClosedPillar, change_level);
9828 else if (IS_DC_STEELWALL_2(new_element))
9830 int last_element_new = EL_UNDEFINED;
9831 int direction = MV_NONE;
9834 /* if old element is of same kind, keep all existing directions */
9835 if (IS_DC_STEELWALL_2(old_element))
9836 direction |= getOpenDirectionFromSteel2(old_element);
9838 for (i = 0; i < NUM_DIRECTIONS; i++)
9840 int xx = x + xy[i][0];
9841 int yy = y + xy[i][1];
9843 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9844 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9846 int dir = MV_DIR_FROM_BIT(i);
9847 int dir_opposite = MV_DIR_OPPOSITE(dir);
9848 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9849 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9850 int last_direction_new = last_direction_old | dir_opposite;
9852 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9858 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9860 if (last_element_new != EL_UNDEFINED)
9861 MergeAndCloseNeighbourElements(x, y, &new_element,
9862 last_x, last_y, &last_element_new,
9863 getClosedSteel2, change_level);
9865 else if (IS_SP_CHIP(new_element))
9867 int last_element_new = EL_UNDEFINED;
9868 int direction = MV_NONE;
9871 /* (do not keep existing directions, regardless of kind of old element) */
9873 for (i = 0; i < NUM_DIRECTIONS; i++)
9875 int xx = x + xy[i][0];
9876 int yy = y + xy[i][1];
9878 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9879 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9881 int dir = MV_DIR_FROM_BIT(i);
9882 int dir_opposite = MV_DIR_OPPOSITE(dir);
9883 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9884 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9885 int last_direction_new = last_direction_old | dir_opposite;
9887 if (last_direction_old == MV_NONE)
9889 last_element_new = getChipFromOpenDirection(last_direction_new);
9892 else if (last_direction_old & (dir | dir_opposite))
9894 direction |= MV_DIR_OPPOSITE(last_direction_old);
9898 direction |= MV_DIR_OPPOSITE(dir);
9903 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9905 if (last_element_new != EL_UNDEFINED)
9906 MergeAndCloseNeighbourElements(x, y, &new_element,
9907 last_x, last_y, &last_element_new,
9908 getClosedChip, change_level);
9910 else if (IS_SP_HARDWARE_BASE(new_element))
9912 int nr = GetSimpleRandom(6);
9914 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9915 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9916 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9917 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9918 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9920 else if (new_element == EL_SP_HARDWARE_GREEN ||
9921 new_element == EL_SP_HARDWARE_BLUE ||
9922 new_element == EL_SP_HARDWARE_RED)
9924 int nr = GetSimpleRandom(3);
9926 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9927 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9929 else if (IS_GROUP_ELEMENT(new_element))
9931 boolean connected_drawing = FALSE;
9934 for (i = 0; i < NUM_DIRECTIONS; i++)
9936 int xx = x + xy[i][0];
9937 int yy = y + xy[i][1];
9939 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9940 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9941 connected_drawing = TRUE;
9944 if (!connected_drawing)
9945 ResolveGroupElement(new_element);
9947 new_element = GetElementFromGroupElement(new_element);
9949 else if (IS_BELT_SWITCH(old_element))
9951 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9952 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9954 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9955 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9957 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9961 static int swappable_elements[][2] =
9963 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9964 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9965 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9966 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9967 { EL_EMERALD, EL_WALL_EMERALD },
9968 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9969 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9970 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9971 { EL_DIAMOND, EL_WALL_DIAMOND },
9972 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9973 { EL_GATE_1, EL_GATE_1_GRAY },
9974 { EL_GATE_2, EL_GATE_2_GRAY },
9975 { EL_GATE_3, EL_GATE_3_GRAY },
9976 { EL_GATE_4, EL_GATE_4_GRAY },
9977 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9978 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9979 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9980 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9981 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9982 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9983 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9984 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9985 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9986 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9987 { EL_LAMP, EL_LAMP_ACTIVE },
9988 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9989 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9990 { EL_PEARL, EL_WALL_PEARL },
9991 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9992 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9993 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9994 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9995 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9996 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9997 { EL_LANDMINE, EL_DC_LANDMINE },
9998 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9999 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
10000 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
10001 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
10002 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
10006 static int rotatable_elements[][4] =
10017 EL_SPACESHIP_RIGHT,
10023 EL_BD_BUTTERFLY_UP,
10024 EL_BD_BUTTERFLY_RIGHT,
10025 EL_BD_BUTTERFLY_DOWN,
10026 EL_BD_BUTTERFLY_LEFT
10031 EL_BD_FIREFLY_RIGHT,
10032 EL_BD_FIREFLY_DOWN,
10065 EL_SP_GRAVITY_PORT_UP,
10066 EL_SP_GRAVITY_PORT_RIGHT,
10067 EL_SP_GRAVITY_PORT_DOWN,
10068 EL_SP_GRAVITY_PORT_LEFT
10072 EL_SP_GRAVITY_ON_PORT_UP,
10073 EL_SP_GRAVITY_ON_PORT_RIGHT,
10074 EL_SP_GRAVITY_ON_PORT_DOWN,
10075 EL_SP_GRAVITY_ON_PORT_LEFT
10079 EL_SP_GRAVITY_OFF_PORT_UP,
10080 EL_SP_GRAVITY_OFF_PORT_RIGHT,
10081 EL_SP_GRAVITY_OFF_PORT_DOWN,
10082 EL_SP_GRAVITY_OFF_PORT_LEFT
10093 EL_BALLOON_SWITCH_UP,
10094 EL_BALLOON_SWITCH_RIGHT,
10095 EL_BALLOON_SWITCH_DOWN,
10096 EL_BALLOON_SWITCH_LEFT
10108 for (i = 0; swappable_elements[i][0] != -1; i++)
10110 int element1 = swappable_elements[i][0];
10111 int element2 = swappable_elements[i][1];
10113 if (old_element == element1 || old_element == element2)
10114 new_element = (old_element == element1 ? element2 : element1);
10117 for (i = 0; rotatable_elements[i][0] != -1; i++)
10119 for (j = 0; j < 4; j++)
10121 int element = rotatable_elements[i][j];
10123 if (old_element == element)
10124 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
10125 button == 2 ? rotatable_elements[i][0] :
10126 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
10132 SetElementSimple(x, y, new_element, change_level);
10138 static void ResetIntelliDraw()
10142 for (x = 0; x < lev_fieldx; x++)
10143 for (y = 0; y < lev_fieldy; y++)
10144 IntelliDrawBuffer[x][y] = Feld[x][y];
10146 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10149 static void SetElementExt(int x, int y, int element, boolean change_level,
10153 SetElementSimple(x, y, Feld[x][y], change_level);
10154 else if (GetKeyModState() & KMOD_Shift)
10155 SetElementIntelliDraw(x, y, element, change_level, button);
10157 SetElementSimple(x, y, element, change_level);
10160 static void SetElement(int x, int y, int element)
10162 SetElementExt(x, y, element, TRUE, -1);
10165 static void SetElementButton(int x, int y, int element, int button)
10167 SetElementExt(x, y, element, TRUE, button);
10170 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10172 int lx = sx + level_xpos;
10173 int ly = sy + level_ypos;
10175 SetElementExt(lx, ly, element, change_level, -1);
10178 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10179 int element, boolean change_level)
10181 int xsize = ABS(to_x - from_x);
10182 int ysize = ABS(to_y - from_y);
10183 int dx = (to_x < from_x ? -1 : +1);
10184 int dy = (to_y < from_y ? -1 : +1);
10187 if (from_y == to_y) /* horizontal line */
10189 for (i = 0; i <= xsize; i++)
10190 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10192 else if (from_x == to_x) /* vertical line */
10194 for (i = 0; i <= ysize; i++)
10195 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10197 else /* diagonal line */
10199 if (ysize < xsize) /* a < 1 */
10201 float a = (float)ysize / (float)xsize;
10203 for (i = 0; i <= xsize; i++)
10206 int y = dy * (int)(a * i + 0.5);
10208 DrawLineElement(from_x + x, from_y + y, element, change_level);
10213 float a = (float)xsize / (float)ysize;
10215 for (i = 0; i <= ysize; i++)
10217 int x = dx * (int)(a * i + 0.5);
10220 DrawLineElement(from_x + x, from_y + y, element, change_level);
10226 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10227 int element, boolean change_level)
10229 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10230 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10231 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10232 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10235 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10236 int element, boolean change_level)
10241 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10243 for (y = from_y; y <= to_y; y++)
10244 DrawLine(from_x, y, to_x, y, element, change_level);
10247 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10248 int element, boolean change_level)
10250 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10251 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10252 int len_x = ABS(to_x - from_x);
10253 int len_y = ABS(to_y - from_y);
10256 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10258 /* not optimal (some points get drawn twice) but simple,
10259 and fast enough for the few points we are drawing */
10261 for (x = 0; x <= radius; x++)
10263 int sx, sy, lx, ly;
10265 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10267 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10268 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10269 lx = sx + level_xpos;
10270 ly = sy + level_ypos;
10272 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10273 DrawLineElement(sx, sy, element, change_level);
10276 for (y = 0; y <= radius; y++)
10278 int sx, sy, lx, ly;
10280 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10282 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10283 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10284 lx = sx + level_xpos;
10285 ly = sy + level_ypos;
10287 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10288 DrawLineElement(sx, sy, element, change_level);
10292 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10293 int element, boolean change_level)
10295 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10296 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10298 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10301 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10303 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10304 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10305 int element, boolean change_level)
10307 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10308 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10309 int mirror_to_x2 = from_x - (to_x2 - from_x);
10310 int mirror_to_y2 = from_y - (to_y2 - from_y);
10312 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10313 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10314 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10315 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10319 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10321 int from_sx, from_sy;
10325 swap_numbers(&from_x, &to_x);
10328 swap_numbers(&from_y, &to_y);
10330 from_sx = SX + from_x * ed_tilesize;
10331 from_sy = SY + from_y * ed_tilesize;
10332 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10333 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10335 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10336 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10337 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10338 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10340 if (from_x == to_x && from_y == to_y)
10341 MarkTileDirty(from_x/2, from_y/2);
10343 redraw_mask |= REDRAW_FIELD;
10346 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10347 int element, boolean change_level)
10349 if (element == -1 || change_level)
10350 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10352 DrawAreaBorder(from_x, from_y, to_x, to_y);
10355 /* values for CopyBrushExt() */
10356 #define CB_AREA_TO_BRUSH 0
10357 #define CB_BRUSH_TO_CURSOR 1
10358 #define CB_BRUSH_TO_LEVEL 2
10359 #define CB_DELETE_OLD_CURSOR 3
10360 #define CB_DUMP_BRUSH 4
10361 #define CB_DUMP_BRUSH_SMALL 5
10363 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10364 int button, int mode)
10366 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10367 static int brush_width, brush_height;
10368 static int last_cursor_x = -1, last_cursor_y = -1;
10369 static boolean delete_old_brush;
10370 int new_element = BUTTON_ELEMENT(button);
10373 if (mode == CB_DUMP_BRUSH ||
10374 mode == CB_DUMP_BRUSH_SMALL)
10376 if (!draw_with_brush)
10378 Error(ERR_WARN, "no brush selected");
10383 for (y = 0; y < brush_height; y++)
10385 for (x = 0; x < brush_width; x++)
10387 int element = brush_buffer[x][y];
10388 int element_mapped = element;
10390 if (IS_CUSTOM_ELEMENT(element))
10391 element_mapped = EL_CUSTOM_START;
10392 else if (IS_GROUP_ELEMENT(element))
10393 element_mapped = EL_GROUP_START;
10394 else if (element >= NUM_FILE_ELEMENTS)
10395 element_mapped = EL_UNKNOWN;
10397 // dump brush as level sketch text for the R'n'D forum:
10398 // - large tiles: `xxx (0x60 ASCII)
10399 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10400 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10409 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10412 if (mode == CB_AREA_TO_BRUSH)
10414 int from_lx, from_ly;
10417 swap_numbers(&from_x, &to_x);
10420 swap_numbers(&from_y, &to_y);
10422 brush_width = to_x - from_x + 1;
10423 brush_height = to_y - from_y + 1;
10425 from_lx = from_x + level_xpos;
10426 from_ly = from_y + level_ypos;
10428 for (y = 0; y < brush_height; y++)
10430 for (x = 0; x < brush_width; x++)
10432 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10435 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10440 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10442 delete_old_brush = FALSE;
10444 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10445 mode == CB_BRUSH_TO_LEVEL)
10447 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10448 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10449 int cursor_from_x = cursor_x - brush_width / 2;
10450 int cursor_from_y = cursor_y - brush_height / 2;
10451 int border_from_x = cursor_x, border_from_y = cursor_y;
10452 int border_to_x = cursor_x, border_to_y = cursor_y;
10454 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10455 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10457 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10458 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10460 delete_old_brush = FALSE;
10464 for (y = 0; y < brush_height; y++)
10466 for (x = 0; x < brush_width; x++)
10468 int sx = cursor_from_x + x;
10469 int sy = cursor_from_y + y;
10470 int lx = sx + level_xpos;
10471 int ly = sy + level_ypos;
10472 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10473 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10474 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10475 brush_buffer[x][y] : new_element);
10477 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10479 if (sx < border_from_x)
10480 border_from_x = sx;
10481 else if (sx > border_to_x)
10483 if (sy < border_from_y)
10484 border_from_y = sy;
10485 else if (sy > border_to_y)
10488 DrawLineElement(sx, sy, element, change_level);
10493 if (mode != CB_DELETE_OLD_CURSOR)
10494 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10496 last_cursor_x = cursor_x;
10497 last_cursor_y = cursor_y;
10498 delete_old_brush = TRUE;
10502 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10505 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10508 static void CopyBrushToLevel(int x, int y, int button)
10510 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10513 static void CopyBrushToCursor(int x, int y)
10515 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10518 static void DeleteBrushFromCursor()
10520 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10525 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10528 void DumpBrush_Small()
10530 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10533 static void FloodFill(int from_x, int from_y, int fill_element)
10535 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10538 /* values for DrawLevelText() modes */
10539 #define TEXT_INIT 0
10540 #define TEXT_SETCURSOR 1
10541 #define TEXT_WRITECHAR 2
10542 #define TEXT_BACKSPACE 3
10543 #define TEXT_NEWLINE 4
10545 #define TEXT_QUERY_TYPING 6
10547 static int DrawLevelText(int sx, int sy, char letter, int mode)
10549 static short delete_buffer[MAX_LEV_FIELDX];
10550 static int start_sx;
10551 static int last_sx, last_sy;
10552 static boolean typing = FALSE;
10553 int letter_element = EL_CHAR_ASCII0 + letter;
10554 int lx = 0, ly = 0;
10556 /* map lower case letters to upper case and convert special characters */
10557 if (letter >= 'a' && letter <= 'z')
10558 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10559 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10560 letter_element = EL_CHAR_AUMLAUT;
10561 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10562 letter_element = EL_CHAR_OUMLAUT;
10563 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10564 letter_element = EL_CHAR_UUMLAUT;
10565 else if (letter == '^')
10566 letter_element = EL_CHAR_COPYRIGHT;
10568 letter_element = EL_CHAR_ASCII0 + letter;
10570 if (mode != TEXT_INIT)
10575 if (mode != TEXT_SETCURSOR)
10581 lx = last_sx + level_xpos;
10582 ly = last_sy + level_ypos;
10589 DrawLevelText(0, 0, 0, TEXT_END);
10595 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10598 case TEXT_SETCURSOR:
10599 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10600 DrawAreaBorder(sx, sy, sx, sy);
10605 case TEXT_WRITECHAR:
10606 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10608 if (new_element1 >= EL_STEEL_CHAR_START &&
10609 new_element1 <= EL_STEEL_CHAR_END)
10610 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10612 delete_buffer[sx - start_sx] = Feld[lx][ly];
10613 Feld[lx][ly] = letter_element;
10615 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10616 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10617 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10618 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10620 DrawLevelText(0, 0, 0, TEXT_END);
10622 level.changed = TRUE;
10626 case TEXT_BACKSPACE:
10629 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10630 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10631 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10636 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10637 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10639 DrawLevelText(0, 0, 0, TEXT_END);
10643 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10644 DrawEditorElement(sx, sy, Feld[lx][ly]);
10648 case TEXT_QUERY_TYPING:
10658 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10659 int element, boolean change_level)
10661 int lx = sx + level_xpos;
10662 int ly = sy + level_ypos;
10665 DrawEditorElement(sx, sy, Feld[lx][ly]);
10667 DrawAreaBorder(sx, sy, sx, sy);
10670 static void CheckLevelBorderElement(boolean redraw_playfield)
10672 int last_border_element = BorderElement;
10674 SetBorderElement();
10676 if (redraw_playfield && BorderElement != last_border_element)
10677 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10680 static void CopyLevelToUndoBuffer(int mode)
10682 static boolean accumulated_undo = FALSE;
10683 boolean new_undo_buffer_position = TRUE;
10686 if (undo_buffer_steps == 0)
10687 accumulated_undo = FALSE;
10691 case UNDO_IMMEDIATE:
10692 accumulated_undo = FALSE;
10695 case UNDO_ACCUMULATE:
10696 if (accumulated_undo)
10697 new_undo_buffer_position = FALSE;
10698 accumulated_undo = TRUE;
10705 if (new_undo_buffer_position)
10707 /* advance position in undo buffer ring */
10708 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10710 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10711 undo_buffer_steps++;
10714 /* always reset redo buffer when storing level change into undo buffer */
10715 redo_buffer_steps = 0;
10717 for (x = 0; x < lev_fieldx; x++)
10718 for (y = 0; y < lev_fieldy; y++)
10719 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10721 /* check if drawing operation forces change of border style */
10722 CheckLevelBorderElement(TRUE);
10724 level.changed = TRUE;
10727 static void RandomPlacement(int new_element)
10729 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10730 int num_free_positions = 0;
10731 int num_percentage, num_elements;
10734 ResetIntelliDraw();
10736 /* determine number of free positions for randomly placing the new element */
10737 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10739 free_position[x][y] =
10740 (random_placement_background_restricted ?
10741 Feld[x][y] == random_placement_background_element :
10742 Feld[x][y] != new_element);
10744 if (free_position[x][y])
10745 num_free_positions++;
10748 /* determine number of new elements to place there */
10749 num_percentage = num_free_positions * random_placement_value / 100;
10750 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10751 num_percentage : random_placement_value);
10753 /* if less free positions than elements to place, fill all these positions */
10754 if (num_free_positions < num_elements)
10756 for (x = 0; x < lev_fieldx; x++)
10757 for (y = 0; y < lev_fieldy; y++)
10758 if (free_position[x][y])
10759 SetElement(x, y, new_element);
10763 while (num_elements > 0)
10765 x = GetSimpleRandom(lev_fieldx);
10766 y = GetSimpleRandom(lev_fieldy);
10768 /* don't place element at the same position twice */
10769 if (free_position[x][y])
10771 free_position[x][y] = FALSE;
10772 SetElement(x, y, new_element);
10778 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10779 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10782 void WrapLevel(int dx, int dy)
10784 int wrap_dx = lev_fieldx - dx;
10785 int wrap_dy = lev_fieldy - dy;
10788 for (x = 0; x < lev_fieldx; x++)
10789 for (y = 0; y < lev_fieldy; y++)
10790 FieldBackup[x][y] = Feld[x][y];
10792 for (x = 0; x < lev_fieldx; x++)
10793 for (y = 0; y < lev_fieldy; y++)
10795 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10797 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10798 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10801 static void HandleDrawingAreas(struct GadgetInfo *gi)
10803 static boolean started_inside_drawing_area = FALSE;
10804 int id = gi->custom_id;
10805 boolean button_press_event;
10806 boolean button_release_event;
10807 boolean inside_drawing_area = !gi->event.off_borders;
10808 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10809 int actual_drawing_function;
10810 int button = gi->event.button;
10811 int new_element = BUTTON_ELEMENT(button);
10812 int sx = gi->event.x, sy = gi->event.y;
10813 int min_sx = 0, min_sy = 0;
10814 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10815 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10816 int lx = 0, ly = 0;
10817 int min_lx = 0, min_ly = 0;
10818 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10821 /* handle info callback for each invocation of action callback */
10822 gi->callback_info(gi);
10824 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10825 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10827 /* make sure to stay inside drawing area boundaries */
10828 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10829 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10833 /* get positions inside level field */
10834 lx = sx + level_xpos;
10835 ly = sy + level_ypos;
10837 if (!IN_LEV_FIELD(lx, ly))
10838 inside_drawing_area = FALSE;
10840 /* make sure to stay inside level field boundaries */
10841 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10842 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10844 /* correct drawing area positions accordingly */
10845 sx = lx - level_xpos;
10846 sy = ly - level_ypos;
10849 if (button_press_event)
10850 started_inside_drawing_area = inside_drawing_area;
10852 if (!started_inside_drawing_area)
10855 if (!IS_VALID_BUTTON(button))
10858 if (!button && !button_release_event)
10861 /* automatically switch to 'single item' drawing mode, if needed */
10862 actual_drawing_function =
10863 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10864 drawing_function : GADGET_ID_SINGLE_ITEMS);
10866 /* clicking into drawing area with pressed Control key picks element */
10867 if (GetKeyModState() & KMOD_Control)
10869 last_drawing_function = drawing_function;
10870 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10873 if (GetKeyModState() & KMOD_Shift)
10875 if (button_press_event || button_release_event)
10876 ResetIntelliDraw();
10879 switch (actual_drawing_function)
10881 case GADGET_ID_SINGLE_ITEMS:
10884 if (button_release_event)
10886 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10888 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10889 !inside_drawing_area)
10890 DeleteBrushFromCursor();
10893 if (!button || button_release_event)
10896 if (draw_with_brush)
10898 CopyBrushToLevel(sx, sy, button);
10902 if (new_element == EL_PLAYER_1)
10904 /* remove player at old position */
10905 for (y = 0; y < lev_fieldy; y++)
10906 for (x = 0; x < lev_fieldx; x++)
10907 if (Feld[x][y] == EL_PLAYER_1)
10908 SetElement(x, y, EL_EMPTY);
10911 SetElementButton(lx, ly, new_element, button);
10916 int type_id = gi->custom_type_id;
10917 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10919 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10920 DrawMiniGraphicExt(drawto,
10921 gi->x + sx * MINI_TILEX,
10922 gi->y + sy * MINI_TILEY,
10923 el2edimg(new_element));
10925 DrawFixedGraphicExt(drawto,
10926 gi->x + sx * TILEX,
10927 gi->y + sy * TILEY,
10928 el2img(new_element), 0);
10930 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10931 new_element = GFX_ELEMENT(new_element);
10933 drawingarea_info[type_id].value[pos] = new_element;
10935 CopyElementPropertiesToGame(properties_element);
10937 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10939 UpdateCustomElementGraphicGadgets();
10941 FrameCounter = 0; /* restart animation frame counter */
10946 case GADGET_ID_CONNECTED_ITEMS:
10948 static int last_sx = -1;
10949 static int last_sy = -1;
10951 if (button_release_event)
10952 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10956 if (!button_press_event)
10957 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10965 case GADGET_ID_LINE:
10966 case GADGET_ID_ARC:
10967 case GADGET_ID_RECTANGLE:
10968 case GADGET_ID_FILLED_BOX:
10969 case GADGET_ID_GRAB_BRUSH:
10970 case GADGET_ID_TEXT:
10972 static int last_sx = -1;
10973 static int last_sy = -1;
10974 static int start_sx = -1;
10975 static int start_sy = -1;
10976 void (*draw_func)(int, int, int, int, int, boolean);
10978 if (drawing_function == GADGET_ID_LINE)
10979 draw_func = DrawLine;
10980 else if (drawing_function == GADGET_ID_ARC)
10981 draw_func = DrawArc;
10982 else if (drawing_function == GADGET_ID_RECTANGLE)
10983 draw_func = DrawBox;
10984 else if (drawing_function == GADGET_ID_FILLED_BOX)
10985 draw_func = DrawFilledBox;
10986 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10987 draw_func = SelectArea;
10988 else /* (drawing_function == GADGET_ID_TEXT) */
10989 draw_func = SetTextCursor;
10991 if (button_press_event)
10993 draw_func(sx, sy, sx, sy, new_element, FALSE);
10994 start_sx = last_sx = sx;
10995 start_sy = last_sy = sy;
10997 if (drawing_function == GADGET_ID_TEXT)
10998 DrawLevelText(0, 0, 0, TEXT_END);
11000 else if (button_release_event)
11002 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
11003 if (drawing_function == GADGET_ID_GRAB_BRUSH)
11005 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
11006 CopyBrushToCursor(sx, sy);
11007 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11009 draw_with_brush = TRUE;
11011 else if (drawing_function == GADGET_ID_TEXT)
11012 DrawLevelText(sx, sy, 0, TEXT_INIT);
11014 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11016 else if (last_sx != sx || last_sy != sy)
11018 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
11019 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
11026 case GADGET_ID_FLOOD_FILL:
11027 if (button_press_event && Feld[lx][ly] != new_element)
11029 FloodFill(lx, ly, new_element);
11030 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11031 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
11035 case GADGET_ID_PICK_ELEMENT:
11036 if (button_release_event)
11037 ClickOnGadget(level_editor_gadget[last_drawing_function],
11039 else if (draw_level)
11040 PickDrawingElement(button, Feld[lx][ly]);
11043 int type_id = gi->custom_type_id;
11044 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11046 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
11056 static void HandleCounterButtons(struct GadgetInfo *gi)
11058 int gadget_id = gi->custom_id;
11059 int counter_id = gi->custom_type_id;
11060 int button = gi->event.button;
11061 int *counter_value = counterbutton_info[counter_id].value;
11062 int step = BUTTON_STEPSIZE(button) *
11063 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
11065 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11067 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
11068 boolean released = (gi->event.type == GD_EVENT_RELEASED);
11069 boolean level_changed = LevelChanged();
11071 if ((level_changed && pressed) || (!level_changed && released))
11074 if (level_changed && !Request("Level has changed! Discard changes?",
11077 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11078 ModifyEditorCounterValue(counter_id, *counter_value);
11084 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
11085 *counter_value = gi->textinput.number_value;
11087 ModifyEditorCounterValue(counter_id, *counter_value + step);
11089 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
11091 LoadLevel(level_nr);
11092 LoadScore(level_nr);
11097 DrawEditModeWindow();
11102 switch (counter_id)
11104 case ED_COUNTER_ID_YAMYAM_CONTENT:
11105 DrawYamYamContentAreas();
11108 case ED_COUNTER_ID_BALL_CONTENT:
11109 DrawMagicBallContentAreas();
11112 case ED_COUNTER_ID_ANDROID_CONTENT:
11113 DrawAndroidElementArea(properties_element);
11116 case ED_COUNTER_ID_GROUP_CONTENT:
11117 DrawGroupElementArea(properties_element);
11118 CopyGroupElementPropertiesToGame(properties_element);
11121 case ED_COUNTER_ID_INVENTORY_SIZE:
11122 DrawPlayerInitialInventoryArea(properties_element);
11125 case ED_COUNTER_ID_ENVELOPE_XSIZE:
11126 case ED_COUNTER_ID_ENVELOPE_YSIZE:
11127 DrawEnvelopeTextArea(-1);
11130 case ED_COUNTER_ID_LEVEL_XSIZE:
11131 case ED_COUNTER_ID_LEVEL_YSIZE:
11132 lev_fieldx = level.fieldx;
11133 lev_fieldy = level.fieldy;
11135 /* check if resizing of level results in change of border border */
11136 SetBorderElement();
11144 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
11145 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
11146 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
11147 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
11148 CopyElementPropertiesToGame(properties_element);
11150 level.changed = TRUE;
11153 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11155 int type_id = gi->custom_type_id;
11157 strcpy(textinput_info[type_id].value, gi->textinput.value);
11159 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11161 CopyElementPropertiesToGame(properties_element);
11163 ModifyEditorElementList(); /* update changed button info text */
11166 level.changed = TRUE;
11169 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11171 int type_id = gi->custom_type_id;
11173 strncpy(textarea_info[type_id].value, gi->textarea.value,
11174 MAX_ENVELOPE_TEXT_LEN);
11175 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11177 level.changed = TRUE;
11180 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11182 int type_id = gi->custom_type_id;
11183 int value_old = *selectbox_info[type_id].value;
11184 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11186 *selectbox_info[type_id].value = value_new;
11188 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11190 element_info[properties_element].current_change_page = gi->selectbox.index;
11192 DrawPropertiesWindow();
11194 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11195 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11196 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11197 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11198 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11200 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11202 /* when changing action type, also check action mode and action arg */
11203 if (value_old != value_new)
11204 setSelectboxSpecialActionVariablesIfNeeded();
11206 DrawPropertiesChange();
11209 CopyElementPropertiesToGame(properties_element);
11211 level.changed = TRUE;
11215 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11217 int type_id = gi->custom_type_id;
11220 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11221 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11223 edit_mode_levelinfo = gi->custom_type_id;
11225 DrawLevelInfoWindow();
11227 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11228 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11230 edit_mode_properties = gi->custom_type_id;
11232 DrawPropertiesWindow();
11234 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11236 char *template_filename = getDefaultLevelFilename(-1);
11237 boolean new_template = !fileExists(template_filename);
11239 /* backup original "level.field" (needed to track playfield changes) */
11240 CopyPlayfield(level.field, FieldBackup);
11242 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11243 CopyPlayfield(Feld, level.field);
11245 if (new_template ||
11246 Request("Save this template and kill the old?", REQ_ASK))
11247 SaveLevelTemplate();
11250 Request("Template saved!", REQ_CONFIRM);
11252 /* restore original "level.field" (needed to track playfield changes) */
11253 CopyPlayfield(FieldBackup, level.field);
11255 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11256 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11258 struct ElementInfo *ei = &element_info[properties_element];
11260 setElementChangePages(ei, ei->num_change_pages + 1);
11262 /* set new change page to be new current change page */
11263 ei->current_change_page = ei->num_change_pages - 1;
11264 ei->change = &ei->change_page[ei->current_change_page];
11266 setElementChangeInfoToDefaults(ei->change);
11268 DrawPropertiesWindow();
11270 level.changed = TRUE;
11272 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11273 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11275 struct ElementInfo *ei = &element_info[properties_element];
11277 /* copy all change pages after change page to be deleted */
11278 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11279 ei->change_page[i] = ei->change_page[i + 1];
11281 setElementChangePages(ei, ei->num_change_pages - 1);
11283 DrawPropertiesWindow();
11285 level.changed = TRUE;
11289 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11291 int type_id = gi->custom_type_id;
11293 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11294 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11296 struct ElementInfo *ei = &element_info[properties_element];
11297 int step = BUTTON_STEPSIZE(gi->event.button);
11299 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11300 ei->current_change_page += step;
11302 if (ei->current_change_page < 0)
11303 ei->current_change_page = 0;
11304 else if (ei->current_change_page >= ei->num_change_pages)
11305 ei->current_change_page = ei->num_change_pages - 1;
11307 DrawPropertiesWindow();
11309 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11310 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11312 struct ElementInfo *ei = &element_info[properties_element];
11313 int current_change_page = ei->current_change_page;
11315 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11316 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11317 ei->change_page[current_change_page];
11318 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11320 ei->change_page[current_change_page] =
11321 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11323 level.changed = TRUE;
11326 DrawPropertiesWindow();
11330 static void HandleRadiobuttons(struct GadgetInfo *gi)
11332 *radiobutton_info[gi->custom_type_id].value =
11333 radiobutton_info[gi->custom_type_id].checked_value;
11335 level.changed = TRUE;
11338 static void HandleCheckbuttons(struct GadgetInfo *gi)
11340 int type_id = gi->custom_type_id;
11342 *checkbutton_info[type_id].value ^= TRUE;
11344 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11345 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11346 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11347 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11348 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11349 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11350 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11351 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11353 CopyElementPropertiesToGame(properties_element);
11356 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11358 UpdateCustomElementGraphicGadgets();
11360 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11362 char *template_filename = getDefaultLevelFilename(-1);
11364 if (level.use_custom_template && !fileExists(template_filename))
11366 Request("No level template found!", REQ_CONFIRM);
11368 level.use_custom_template = FALSE;
11369 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11374 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11376 DrawEditModeWindow();
11379 level.changed = TRUE;
11382 static void HandleControlButtons(struct GadgetInfo *gi)
11384 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11385 static int last_edit_mode = ED_MODE_DRAWING;
11386 static int last_custom_copy_mode = -1;
11387 int id = gi->custom_id;
11388 int button = gi->event.button;
11389 int step = BUTTON_STEPSIZE(button);
11390 int new_element = BUTTON_ELEMENT(button);
11393 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11394 DrawLevelText(0, 0, 0, TEXT_END);
11396 if (id < ED_NUM_CTRL1_BUTTONS &&
11397 id != GADGET_ID_SINGLE_ITEMS &&
11398 id != GADGET_ID_PICK_ELEMENT &&
11399 edit_mode != ED_MODE_DRAWING &&
11400 drawing_function != GADGET_ID_PICK_ELEMENT &&
11401 !(GetKeyModState() & KMOD_Control))
11403 DrawDrawingWindow();
11404 edit_mode = ED_MODE_DRAWING;
11407 /* element copy mode active, but no element button pressed => deactivate */
11408 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11409 last_custom_copy_mode = -1;
11413 case GADGET_ID_SCROLL_LEFT:
11414 if (level_xpos >= 0)
11416 if (lev_fieldx < ed_fieldx - 2)
11419 level_xpos -= step;
11420 if (level_xpos < -1)
11423 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11425 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11427 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11428 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11432 case GADGET_ID_SCROLL_RIGHT:
11433 if (level_xpos <= lev_fieldx - ed_fieldx)
11435 if (lev_fieldx < ed_fieldx - 2)
11438 level_xpos += step;
11439 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11440 level_xpos = lev_fieldx - ed_fieldx + 1;
11442 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11444 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11446 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11447 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11451 case GADGET_ID_SCROLL_UP:
11452 if (level_ypos >= 0)
11454 if (lev_fieldy < ed_fieldy - 2)
11457 level_ypos -= step;
11458 if (level_ypos < -1)
11461 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11463 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11465 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11466 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11470 case GADGET_ID_SCROLL_DOWN:
11471 if (level_ypos <= lev_fieldy - ed_fieldy)
11473 if (lev_fieldy < ed_fieldy - 2)
11476 level_ypos += step;
11477 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11478 level_ypos = lev_fieldy - ed_fieldy + 1;
11480 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11482 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11484 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11485 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11489 case GADGET_ID_SCROLL_HORIZONTAL:
11490 level_xpos = gi->event.item_position - 1;
11492 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11497 case GADGET_ID_SCROLL_VERTICAL:
11498 level_ypos = gi->event.item_position - 1;
11500 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11505 case GADGET_ID_SCROLL_LIST_UP:
11506 case GADGET_ID_SCROLL_LIST_DOWN:
11507 case GADGET_ID_SCROLL_LIST_VERTICAL:
11508 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11509 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11512 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11513 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11515 if (element_shift < 0)
11517 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11518 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11520 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11521 GDI_SCROLLBAR_ITEM_POSITION,
11522 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11525 ModifyEditorElementList();
11529 case GADGET_ID_PROPERTIES:
11530 if (edit_mode != ED_MODE_PROPERTIES)
11532 properties_element = new_element;
11533 DrawPropertiesWindow();
11534 edit_mode = ED_MODE_PROPERTIES;
11536 last_level_drawing_function = drawing_function;
11537 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11542 DrawDrawingWindow();
11543 edit_mode = ED_MODE_DRAWING;
11545 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11550 case GADGET_ID_WRAP_LEFT:
11551 WrapLevel(-step, 0);
11554 case GADGET_ID_WRAP_RIGHT:
11555 WrapLevel(step, 0);
11558 case GADGET_ID_WRAP_UP:
11559 WrapLevel(0, -step);
11562 case GADGET_ID_WRAP_DOWN:
11563 WrapLevel(0, step);
11566 case GADGET_ID_SINGLE_ITEMS:
11567 case GADGET_ID_CONNECTED_ITEMS:
11568 case GADGET_ID_LINE:
11569 case GADGET_ID_ARC:
11570 case GADGET_ID_TEXT:
11571 case GADGET_ID_RECTANGLE:
11572 case GADGET_ID_FILLED_BOX:
11573 case GADGET_ID_FLOOD_FILL:
11574 case GADGET_ID_GRAB_BRUSH:
11575 case GADGET_ID_PICK_ELEMENT:
11576 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11577 last_drawing_function = drawing_function;
11578 drawing_function = id;
11579 draw_with_brush = FALSE;
11582 case GADGET_ID_RANDOM_PLACEMENT:
11583 RandomPlacement(new_element);
11586 case GADGET_ID_ZOOM:
11587 // zoom level editor tile size in or out (or reset to default size)
11588 ed_tilesize = (button == 1 ? ed_tilesize * 2 :
11589 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11590 button == 3 ? ed_tilesize / 2 : ed_tilesize);
11592 // limit zoom level by upper and lower bound
11593 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11595 InitZoomLevelSettings();
11597 if (edit_mode == ED_MODE_DRAWING)
11598 DrawDrawingWindow();
11602 case GADGET_ID_CUSTOM_COPY_FROM:
11603 case GADGET_ID_CUSTOM_COPY_TO:
11604 case GADGET_ID_CUSTOM_EXCHANGE:
11605 last_custom_copy_mode = id;
11606 last_drawing_function = drawing_function;
11609 case GADGET_ID_CUSTOM_COPY:
11610 CopyCustomElement(properties_element, -1, id);
11613 case GADGET_ID_CUSTOM_PASTE:
11614 CopyCustomElement(-1, properties_element, id);
11617 case GADGET_ID_UNDO:
11618 if (button == 1 && undo_buffer_steps == 0)
11620 Request("Undo buffer empty!", REQ_CONFIRM);
11624 else if (button == 2)
11628 else if (button == 3 && redo_buffer_steps == 0)
11630 Request("Redo buffer empty!", REQ_CONFIRM);
11635 if (edit_mode != ED_MODE_DRAWING)
11637 DrawDrawingWindow();
11638 edit_mode = ED_MODE_DRAWING;
11645 undo_buffer_position =
11646 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11648 undo_buffer_steps--;
11649 redo_buffer_steps++;
11655 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11657 undo_buffer_steps++;
11658 redo_buffer_steps--;
11661 for (x = 0; x < lev_fieldx; x++)
11662 for (y = 0; y < lev_fieldy; y++)
11663 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11665 /* check if undo operation forces change of border style */
11666 CheckLevelBorderElement(FALSE);
11668 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11672 case GADGET_ID_INFO:
11673 if (edit_mode != ED_MODE_INFO)
11675 last_edit_mode = edit_mode;
11676 edit_mode = ED_MODE_INFO;
11678 DrawLevelInfoWindow();
11682 edit_mode = last_edit_mode;
11684 DrawEditModeWindow();
11688 case GADGET_ID_CLEAR:
11689 if (edit_mode != ED_MODE_DRAWING)
11691 DrawDrawingWindow();
11692 edit_mode = ED_MODE_DRAWING;
11695 for (x = 0; x < MAX_LEV_FIELDX; x++)
11696 for (y = 0; y < MAX_LEV_FIELDY; y++)
11697 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11699 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11701 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11704 case GADGET_ID_SAVE:
11706 /* saving read-only levels into personal level set modifies global vars
11707 "leveldir_current" and "level_nr"; restore them after saving level */
11708 LevelDirTree *leveldir_former = leveldir_current;
11709 int level_nr_former = level_nr;
11710 char *level_filename;
11713 if (leveldir_current->readonly &&
11714 !PrepareSavingIntoPersonalLevelSet())
11717 level_filename = getDefaultLevelFilename(level_nr);
11718 new_level = !fileExists(level_filename);
11721 Request("Save this level and kill the old?", REQ_ASK))
11723 if (leveldir_former->readonly)
11724 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11726 CopyPlayfield(Feld, level.field);
11727 SaveLevel(level_nr);
11729 level.changed = FALSE;
11733 char level_saved_msg[64];
11735 if (leveldir_former->readonly)
11736 sprintf(level_saved_msg,
11737 "Level saved as level %d into personal level set!",
11740 strcpy(level_saved_msg, "Level saved!");
11742 Request(level_saved_msg, REQ_CONFIRM);
11746 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11747 leveldir_current = leveldir_former;
11748 level_nr = level_nr_former;
11753 case GADGET_ID_TEST:
11754 if (LevelChanged())
11755 level.game_version = GAME_VERSION_ACTUAL;
11757 CopyPlayfield(level.field, FieldBackup);
11758 CopyPlayfield(Feld, level.field);
11760 CopyNativeLevel_RND_to_Native(&level);
11762 UnmapLevelEditorGadgets();
11763 UndrawSpecialEditorDoor();
11765 CloseDoor(DOOR_CLOSE_ALL);
11767 /* needed before playing if editor playfield area has different size */
11768 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11770 // redraw_mask = REDRAW_ALL;
11772 level_editor_test_game = TRUE;
11774 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11778 case GADGET_ID_EXIT:
11779 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11783 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11784 id <= GADGET_ID_ELEMENTLIST_LAST)
11786 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11787 int new_element = editor_elements[element_position + element_shift];
11789 if (IS_EDITOR_CASCADE(new_element))
11793 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11795 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11796 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11798 if (*cascade_element == new_element)
11800 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11801 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11803 /* update element selection list */
11804 ReinitializeElementList();
11805 ModifyEditorElementList();
11807 /* update cascading gadget info text */
11808 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11810 /* save current editor cascading state */
11811 SaveSetup_EditorCascade();
11820 if (last_custom_copy_mode != -1)
11822 if (CopyCustomElement(properties_element, new_element,
11823 last_custom_copy_mode))
11825 ClickOnGadget(level_editor_gadget[last_drawing_function],
11828 last_custom_copy_mode = -1;
11834 PickDrawingElement(button, new_element);
11836 if (!stick_element_properties_window &&
11837 drawing_function != GADGET_ID_PICK_ELEMENT &&
11838 !(GetKeyModState() & KMOD_Control))
11840 properties_element = new_element;
11841 if (edit_mode == ED_MODE_PROPERTIES)
11842 DrawPropertiesWindow();
11845 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11846 ClickOnGadget(level_editor_gadget[last_drawing_function],
11850 else if (gi->event.type == GD_EVENT_PRESSED)
11851 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11852 else if (gi->event.type == GD_EVENT_RELEASED)
11853 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11854 else if (gi->event.type == GD_EVENT_MOVING)
11855 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11857 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11863 void HandleLevelEditorKeyInput(Key key)
11865 char letter = getCharFromKey(key);
11866 int button = MB_LEFTBUTTON;
11868 if (drawing_function == GADGET_ID_TEXT &&
11869 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11872 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11873 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11874 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11875 else if (key == KSYM_Return)
11876 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11877 else if (key == KSYM_Escape)
11878 DrawLevelText(0, 0, 0, TEXT_END);
11880 else if (button_status == MB_RELEASED)
11882 int id = GADGET_ID_NONE;
11883 int new_element_shift = element_shift;
11889 id = GADGET_ID_SCROLL_LEFT;
11892 id = GADGET_ID_SCROLL_RIGHT;
11895 id = GADGET_ID_SCROLL_UP;
11898 id = GADGET_ID_SCROLL_DOWN;
11901 id = GADGET_ID_SCROLL_LIST_UP;
11902 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11904 case KSYM_Page_Down:
11905 id = GADGET_ID_SCROLL_LIST_DOWN;
11906 button = ED_ELEMENTLIST_BUTTONS_VERT - 1;
11911 element_shift = (key == KSYM_Home ? 0 :
11912 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11914 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11915 GDI_SCROLLBAR_ITEM_POSITION,
11916 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11918 ModifyEditorElementList();
11925 /* this is needed to prevent interference with running "True X-Mouse" */
11926 if (GetKeyModStateFromEvents() & KMOD_Control)
11929 /* check for last or next editor cascade block in element list */
11930 for (i = 0; i < num_editor_elements; i++)
11932 if ((key == KSYM_Insert && i == element_shift) ||
11933 (key == KSYM_Delete && new_element_shift > element_shift))
11936 /* jump to next cascade block (or to start of element list) */
11937 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11938 new_element_shift = i;
11941 if (i < num_editor_elements)
11942 element_shift = new_element_shift;
11944 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11945 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11947 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11948 GDI_SCROLLBAR_ITEM_POSITION,
11949 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11951 ModifyEditorElementList();
11956 if (edit_mode == ED_MODE_DRAWING)
11958 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11960 else if (edit_mode == ED_MODE_INFO)
11962 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11964 else if (edit_mode == ED_MODE_PROPERTIES)
11966 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11968 else /* should never happen */
11970 DrawDrawingWindow();
11971 edit_mode = ED_MODE_DRAWING;
11980 if (id != GADGET_ID_NONE)
11981 ClickOnGadget(level_editor_gadget[id], button);
11982 else if (letter >= '1' && letter <= '3')
11983 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11984 else if (letter == '?')
11985 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11986 else if (letter == '.')
11987 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11988 else if (letter == 'U')
11989 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11990 else if (key == KSYM_KP_Subtract)
11991 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 1);
11992 else if (key == KSYM_KP_0 || letter == '0')
11993 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
11994 else if (key == KSYM_KP_Add || letter == '+')
11995 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
11996 else if (key == KSYM_Return ||
11997 key == KSYM_space ||
11998 key == setup.shortcut.toggle_pause)
11999 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
12001 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
12002 if (letter && letter == controlbutton_info[i].shortcut)
12003 if (!anyTextGadgetActive())
12004 ClickOnGadget(level_editor_gadget[i], button);
12008 void HandleLevelEditorIdle()
12010 int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size;
12011 int x = editor.settings.element_graphic.x + element_border;
12012 int y = editor.settings.element_graphic.y + element_border;
12013 static unsigned int action_delay = 0;
12014 unsigned int action_delay_value = GameFrameDelay;
12017 if (edit_mode != ED_MODE_PROPERTIES)
12020 if (!DelayReached(&action_delay, action_delay_value))
12023 for (i = 0; i < ED_NUM_SELECTBOX; i++)
12025 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
12027 if (gi->mapped && gi->active && gi->selectbox.open)
12031 DrawEditorElementAnimation(SX + x, SY + y);
12033 redraw_mask |= REDRAW_FIELD;
12035 FrameCounter++; /* increase animation frame counter */
12038 void ClearEditorGadgetInfoText()
12040 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
12043 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
12045 char infotext[MAX_OUTPUT_LINESIZE + 1];
12046 char shortcut[MAX_OUTPUT_LINESIZE + 1];
12047 int max_infotext_len = getMaxInfoTextLength();
12049 if (gi == NULL || gi->info_text == NULL)
12052 strncpy(infotext, gi->info_text, max_infotext_len);
12053 infotext[max_infotext_len] = '\0';
12055 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
12057 int key = controlbutton_info[gi->custom_id].shortcut;
12061 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
12062 sprintf(shortcut, " ('.' or '%c')", key);
12063 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
12064 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
12065 else if (gi->custom_id == GADGET_ID_TEST)
12066 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
12067 else if (gi->custom_id == GADGET_ID_UNDO)
12068 sprintf(shortcut, " ('%c/Shift-U')", key);
12069 else if (gi->custom_id == GADGET_ID_ZOOM)
12070 sprintf(shortcut, " ('%c', '0', '+')", key);
12072 sprintf(shortcut, " ('%s%c')",
12073 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
12075 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
12076 strcat(infotext, shortcut);
12080 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, INFOTEXT_FONT);
12083 void HandleEditorGadgetInfoText(void *ptr)
12085 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
12087 if (game_status != GAME_MODE_EDITOR)
12090 ClearEditorGadgetInfoText();
12092 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
12095 /* misuse this function to delete brush cursor, if needed */
12096 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
12097 DeleteBrushFromCursor();
12099 PrintEditorGadgetInfoText(gi);
12102 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
12104 static int start_lx, start_ly;
12105 int id = gi->custom_id;
12106 int type_id = gi->custom_type_id;
12107 int sx = gi->event.x;
12108 int sy = gi->event.y;
12109 int lx = sx + level_xpos;
12110 int ly = sy + level_ypos;
12111 int min_sx = 0, min_sy = 0;
12112 int max_sx = gi->drawing.area_xsize - 1;
12113 int max_sy = gi->drawing.area_ysize - 1;
12114 int actual_drawing_function = drawing_function;
12115 int max_infotext_len = getMaxInfoTextLength();
12116 char infotext[MAX_OUTPUT_LINESIZE + 1];
12119 infotext[0] = '\0'; /* start with empty info text */
12121 /* pressed Control key: simulate picking element */
12122 if (GetKeyModState() & KMOD_Control)
12123 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
12125 ClearEditorGadgetInfoText();
12127 if (gi->event.type == GD_EVENT_INFO_LEAVING)
12130 /* make sure to stay inside drawing area boundaries */
12131 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
12132 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
12134 if (id == GADGET_ID_DRAWING_LEVEL)
12138 int min_lx = 0, min_ly = 0;
12139 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
12141 /* get positions inside level field */
12142 lx = sx + level_xpos;
12143 ly = sy + level_ypos;
12145 /* make sure to stay inside level field boundaries */
12146 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
12147 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
12149 /* correct drawing area positions accordingly */
12150 sx = lx - level_xpos;
12151 sy = ly - level_ypos;
12154 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
12156 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12158 if (gi->event.type == GD_EVENT_PRESSED)
12164 switch (actual_drawing_function)
12166 case GADGET_ID_SINGLE_ITEMS:
12167 text = "Drawing single items";
12169 case GADGET_ID_CONNECTED_ITEMS:
12170 text = "Drawing connected items";
12172 case GADGET_ID_LINE:
12173 text = "Drawing line";
12175 case GADGET_ID_ARC:
12176 text = "Drawing arc";
12178 case GADGET_ID_TEXT:
12179 text = "Setting text cursor";
12181 case GADGET_ID_RECTANGLE:
12182 text = "Drawing rectangle";
12184 case GADGET_ID_FILLED_BOX:
12185 text = "Drawing filled box";
12187 case GADGET_ID_FLOOD_FILL:
12188 text = "Flood fill";
12190 case GADGET_ID_GRAB_BRUSH:
12191 text = "Grabbing brush";
12193 case GADGET_ID_PICK_ELEMENT:
12194 text = "Picking element";
12198 text = "Drawing position";
12202 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12203 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12205 sprintf(infotext, "%s: %d, %d", text,
12206 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12208 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12209 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12211 sprintf(infotext, "Level position: %d, %d", lx, ly);
12214 /* misuse this function to draw brush cursor, if needed */
12215 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12217 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12218 CopyBrushToCursor(sx, sy);
12220 DeleteBrushFromCursor();
12223 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12225 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12226 int element = drawingarea_info[type_id].value[pos];
12228 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12232 if (id == GADGET_ID_CUSTOM_CONTENT)
12233 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12234 else if (id == GADGET_ID_GROUP_CONTENT)
12235 sprintf(infotext, "group element position: %d", sx + 1);
12236 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12237 id <= GADGET_ID_YAMYAM_CONTENT_7)
12238 sprintf(infotext, "content area %d position: %d, %d",
12239 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12240 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12241 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12242 sprintf(infotext, "content area %d position: %d, %d",
12243 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12244 else if (id == GADGET_ID_ANDROID_CONTENT)
12245 sprintf(infotext, "android element position: %d", sx + 1);
12246 else if (drawingarea_info[type_id].infotext != NULL)
12247 strcpy(infotext, drawingarea_info[type_id].infotext);
12250 infotext[max_infotext_len] = '\0';
12252 if (strlen(infotext) > 0)
12253 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, INFOTEXT_FONT, infotext);
12256 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12257 boolean quick_quit)
12259 if (!ask_if_level_has_changed ||
12261 Request("Level has changed! Exit without saving?",
12262 REQ_ASK | REQ_STAY_OPEN))
12264 SetDoorState(DOOR_CLOSE_2);
12267 FadeSkipNextFadeIn();
12269 game_status = GAME_MODE_MAIN;
12271 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12275 if (!global.use_envelope_request)
12277 CloseDoor(DOOR_CLOSE_1);
12278 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);