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fixed broken graphics of opening gray ball in MM engine
[rocksndiamonds.git]
/
src
/
game_mm
/
mm_tools.c
diff --git
a/src/game_mm/mm_tools.c
b/src/game_mm/mm_tools.c
index 3a3aa2e8a723f99f2b2464dd64066b77705e8e01..a8edba4e2e152d6b0b397d70f9f4bc8c2c4169c0 100644
(file)
--- a/
src/game_mm/mm_tools.c
+++ b/
src/game_mm/mm_tools.c
@@
-524,6
+524,8
@@
void DrawElement_MM(int x, int y, int element)
laser.fuse_x == x &&
laser.fuse_y == y)
DrawGraphic_MM(x, y, IMG_MM_FUSE);
+ else if (element == EL_GRAY_BALL_OPENING)
+ DrawGraphic_MM(x, y, el_act2gfx(EL_BALL_GRAY, MM_ACTION_OPENING));
else
DrawGraphic_MM(x, y, el2gfx(element));
}