rocksndiamonds.git
2021-06-23 Holger Schemelfixed bugs with thread functions calling thread-unsave...
2021-06-23 Holger Schemelfixed bug with potentially changing global variable...
2021-06-23 Holger Schemelchanged thread functions to be more generic regarding...
2021-06-22 Holger Schemeladded level name/author and "rate time over score"...
2021-06-21 Holger Schemelremoved "rate time over score" flag when downloading...
2021-06-21 Holger Schemelremoved unneeded newline characters in error output
2021-06-21 Holger Schemeladded escaping special characters in JSON strings for...
2021-06-21 Holger Schemeladded converting HTTP request to server encoding when...
2021-06-21 Holger Schemeladded functions for JSON handling
2021-06-14 Holger Schemeladded updating game panel values immediately after...
2021-06-14 Holger Schemelmoved updating game panel values after solving game...
2021-06-14 Holger Schemeladded some comments
2021-06-14 Holger Schemelfixed displaying invalid panel values when finishing...
2021-06-14 Holger Schemelmoved setting level settings for Sokoban levels to...
2021-06-14 Holger Schemeladded adjusting score settings for Sokoban levels
2021-06-13 Holger Schemelmoved setting auto-exit for Sokoban-style levels from...
2021-06-13 Holger Schemeladded adjusting level settings for (non-native) Sokoban...
2021-06-13 Holger Schemeladded adjusting some level settings after loading level...
2021-06-13 Holger Schemeladded support for toggling team mode in main menu using...
2021-06-13 Holger Schemelcode cleanup (by using function to reset delay counter)
2021-06-11 Holger Schemelchanged name of preprocessor macro
2021-06-11 Holger Schemelchanged how custom elements change to player if they...
2021-06-08 Holger Schemeladded waiting for finished snapping when snapping envelope
2021-05-30 Holger Schemeladded improved element collecting animations
2021-05-30 Holger Schemeladded command line function to write element collecting...
2021-05-30 Holger Schemelrenamed command to create level sketch images
2021-05-29 Holger Schemeladded marking all images from non-default graphics...
2021-05-14 Holger Schemelchanged variable and preprocessor definition names...
2021-05-14 Holger Schemelremoved unused code for writable game data directory
2021-05-14 Holger Schemelremoved unused code for common (system-wide) data directory
2021-05-14 Holger Schemelremoved support for global (common/system-wide) scores...
2021-05-14 Holger Schemeladded setup option to force showing local scores only
2021-05-14 Holger Schemelforced displaying last added high score entry
2021-05-12 Holger Schemeladded saving score tape and server score if score not...
2021-05-12 Holger Schemelfixed skipping historic score entries with empty tape...
2021-05-11 Holger Schemelmoved flag for unique score entry per player name to...
2021-05-11 Holger Schemelfixed checking player name when adding new score entry
2021-05-11 Holger Schemeladded dumping levels and tapes by level set and number
2021-05-11 Holger Schemeladded "rate time over score" flag when dumping level
2021-05-07 Holger Schemeladded special summary when playing/testing tape by...
2021-05-07 Holger Schemelmoved some expressions for "autotest" result to separat...
2021-05-05 Holger Schemelchanged "autotest" result from "OK" to "WARN" if no...
2021-05-05 Holger Schemeladded support for playing/testing tape by filename
2021-05-05 Holger Schemeladded using hostname for high score server from setup...
2021-05-03 Holger Schemeladded runtime flag to store if high score server is...
2021-05-02 Holger Schemeladded setup option to enable or disable using high...
2021-05-02 Holger Schemelremoved merging local and server scores after loading...
2021-05-01 Holger Schemeladded reloading server scores after download has finished
2021-05-01 Holger Schemeladded loading/saving high scores from/to score server...
2021-05-01 Holger Schemeladded function to load and merge local and server scores
2021-05-01 Holger Schemelminor code change
2021-05-01 Holger Schemeladded allocating memory buffers that are too large...
2021-05-01 Holger Schemelremoved local variables only used for storing copy...
2021-05-01 Holger Schemelremoved function parameter only used for storing copy...
2021-05-01 Holger Schemelremoved local variable only used for storing copy of...
2021-05-01 Holger Schemelmoved calculating first entry on high score screen...
2021-05-01 Holger Schemeladded freeing buffer for Base64 encoded file
2021-05-01 Holger Schemeladded loading high scores from score server
2021-05-01 Holger Schemeladded functions to handle score cache files and directories
2021-05-01 Holger Schemeladded saving high scores to score server
2021-05-01 Holger Schemelextended function to set score info structure to defaul...
2021-05-01 Holger Schemeladded last added score entry position to score info...
2021-05-01 Holger Schemelfixed saving already erased score tape
2021-05-01 Holger Schemelfixed saving score tape if no tape was recorded
2021-05-01 Holger Schemelimproved (and fixed) adding new score entry
2021-05-01 Holger Schemelmoved adding new score entry to separate function
2021-05-01 Holger Schemelrenamed function
2021-05-01 Holger Schemelchanged variable name
2021-05-01 Holger Schemelchanged variable name
2021-05-01 Holger Schemeladded functions to convert between HTTP client and...
2021-05-01 Holger Schemeladded functions to convert between ISO-8859-1 and UTF-8
2021-05-01 Holger Schemeladded basic HTTP support
2021-05-01 Holger Schemelcleanup of code for Base64 encoding and decoding
2021-05-01 Holger Schemeladded Base64 encoding and decoding to libgame header...
2021-05-01 Holger Schemelminor whitespace change
2021-05-01 Holger Schemeladded initial code for Base64 encoding and decoding
2021-05-01 Holger Schemeladded saving tape basename for each high score entry
2021-05-01 Holger Schemelminor whitespace change
2021-05-01 Holger Schemeladded saving tape for each high score entry
2021-05-01 Holger Schemelminor code improvement
2021-05-01 Holger Schemelfixed mouse button CE change events for older levels
2021-05-01 Holger Schemelfixed counting last step when using steps instead of...
2021-05-01 Holger Schemelchanged calculating final game values when game is...
2021-05-01 Holger Schemeladded some comments
2021-05-01 Holger Schemelcleanup of function to get high score list text entry
2021-05-01 Holger Schemelmoved converting score to time from high score screen...
2021-05-01 Holger Schemelchanged loading native Supaplex levels to rate high...
2021-05-01 Holger Schemeladded level editor option to sort high scores by playin...
2021-05-01 Holger Schemelchanged high score screen to show time instead of score...
2021-05-01 Holger Schemelmoved filesystem code for Emscripten platform to separa...
2021-05-01 Holger Schemeladded using played time for high score calculation
2021-05-01 Holger Schemeladded storing played time in score files (not used...
2021-05-01 Holger Schemelimproved code for final time calculation
2021-05-01 Holger Schemelcleanup of high score data structures
2021-05-01 Holger Schemelremoved unused code
2021-05-01 Holger Schemelchanged file format of score files from plain text...
2021-05-01 Holger Schemelchanged flood fill function to prevent stack overflow...
2021-03-05 Holger Schemeladded freeing bitmap (potentially replaced after scalin...
2021-03-04 Holger Schemeladded some cleanup and comments
2021-03-04 Holger Schemelfixed using custom sized game graphics also for global...
next