rocksndiamonds.git
2021-05-01 Holger Schemelchanged flood fill function to prevent stack overflow...
2021-03-05 Holger Schemeladded freeing bitmap (potentially replaced after scalin...
2021-03-04 Holger Schemeladded some cleanup and comments
2021-03-04 Holger Schemelfixed using custom sized game graphics also for global...
2021-03-04 Holger Schemeladded support for accessing (scaled) original size...
2021-03-04 Holger Schemelchanged name of preprocessor constant to improve readab...
2021-03-03 Holger Schemelfixed graphics config option to support elements on...
2021-02-28 Holger Schemelversion number set to 4.2.3.2
2021-02-27 Holger Schemeladded deployment targets in Makefile 4.2.3.1
2021-02-27 Holger Schemelre-enabled storing selection from "last played level...
2021-02-26 Holger Schemelremoved code which has no effect
2021-02-26 Holger Schemelchanged function to get tree node from identifier to...
2021-02-25 Holger Schemelfixed problems with current level set node being a...
2021-02-25 Holger Schemeladded marking nodes in "last played level sets" sub...
2021-02-25 Holger Schemeladded safety check (should never happen style)
2021-02-25 Holger Schemelfixed horrible crash bug caused by dereferencing pointe...
2021-02-24 Holger Schemelversion number set to 4.2.3.1
2021-02-23 Holger Schemelversion number set to 4.2.3.0 4.2.3.0
2021-02-19 Holger Schemeladded support for using LLDB instead of GDB when debugg...
2021-02-19 Holger Schemeladded setup options to disable asking on quit game...
2021-02-19 Holger Schemelchanged function parameter handling (with same function...
2021-02-18 Holger Schemelfixed crash bug caused by freeing string buffer twice
2021-02-18 Holger Schemelfixed updating list of last played level sets after...
2021-02-17 Holger Schemelfixed sort priorities of special tree nodes to prevent...
2021-02-17 Holger Schemelfixed crash bug caused by accessing undefined sorting...
2021-02-17 Holger Schemeladded functions to case-insensitively compare strings...
2021-02-16 Holger Schemeladded support for left, middle or right mouse button...
2021-02-16 Holger Schemelfixed sorting in tutorial and classic level groups
2021-02-15 Holger Schemelminor code improvement
2021-02-15 Holger Schemeladded persistent personal game data for Emscripten...
2021-02-15 Holger Schemelincreased initial memory for Emscripten platform
2021-02-11 Holger Schemeladded storing and checking program version in artwork...
2021-02-10 Holger Schemelremoved unused code for sorting and coloring level...
2021-02-10 Holger Schemelchanged sorting and coloring in level sets and custom...
2021-02-09 Holger Schemelfixed setting user directory flag in level artwork...
2021-02-06 Holger Schemeladded highlighting color when navigating tree info...
2021-02-06 Holger Schemelchanged color of unselected tree info nodes from yellow...
2021-02-06 Holger Schemelmoved code to draw tree info text to separate function
2021-02-05 Holger Schemeladded sorting tree group nodes prior to normal nodes...
2021-02-05 Holger Schemelimproved comparing tree name strings when sorting tree
2021-02-04 Holger Schemelfixed wording for custom artwork menu
2021-02-04 Holger Schemeladded sorting artwork info cache data before writing...
2021-02-04 Holger Schemelfixed invalidating artwork info cache for non-existing...
2021-02-04 Holger Schemelchanged saving artwork info cache only if it has changed
2021-02-02 Holger Schemeladded parent link to custom artwork tree to go back...
2021-02-02 Holger Schemeladded function to set all parent links in tree
2021-02-02 Holger Schemeladded support for setup menu as top tree node
2021-02-02 Holger Schemelreplaced string texts with predefined string constants
2021-02-02 Holger Schemelchanged function to determine correct tree type
2021-02-02 Holger Schemelminor code improvement
2021-02-02 Holger Schemeladded separate custom artwork sub-tree for dedicated...
2021-02-01 Holger Schemeladded separate custom artwork sub-tree for artwork...
2021-02-01 Holger Schemeladded wrapper function for creating level set custom...
2021-01-30 Holger Schemelreplaced string text with predefined string constant
2021-01-30 Holger Schemelmoved code to remove tree info node to separate function
2021-01-30 Holger Schemelchanged custom artwork list to tree structure similar...
2021-01-30 Holger Schemelimproved debug output for level or artwork tree info...
2021-01-20 Holger Schemelfixed memory leak in recently added "last played level...
2021-01-20 Holger Schemelminor comment change
2021-01-20 Holger Schemeladded step delay option to custom element movement...
2021-01-20 Holger Schemeladded graphics config option to support elements on...
2021-01-20 Holger Schemeladded "last played level sets" sub-menu to level set...
2021-01-20 Holger Schemelminor code improvement
2021-01-20 Holger Schemelimproved code for counting score after the game
2021-01-20 Holger Schemeladded setup option to disable counting score after...
2021-01-20 Holger Schemelinverted logic of boolean setup option (to show scores...
2021-01-16 Holger Schemelupdated title text and border graphic to show current...
2021-01-15 Holger Schemelversion number set to 4.2.2.2
2021-01-10 Holger Schemelfixed graphical bug with wrong draw buffer when using... 4.2.2.1
2021-01-09 Holger Schemelfixed displaying new high score entry if not on first...
2021-01-09 Holger Schemelfixed bug with not updating game panel when leaving...
2021-01-09 Holger Schemelremoved unused function declaration
2021-01-08 Holger Schemelimproved door handling when entering level editor with...
2021-01-08 Holger Schemeladded option to disable warning about read-only levels...
2021-01-08 Holger Schemelminor change of text in request dialogs
2021-01-07 Holger Schemelfixed bug with disabling overlay buttons during screen...
2021-01-07 Holger Schemelminor code cleanup
2021-01-07 Holger Schemelfixed bug with screen keyboard still being active durin...
2021-01-07 Holger Schemelfixed sub-second precision and rounding differences...
2021-01-07 Holger Schemelfixed time score for native Emerald Mine and Diamond...
2021-01-07 Holger Schemeladded game functionality to use time score for 1 or...
2021-01-06 Holger Schemeladded level editor gadget to use time score for 1 or...
2021-01-06 Holger Schemeladded level value to use time score for 1 or 10 seconds...
2021-01-04 Holger Schemelchanged triggering CE actions by digging or collecting
2021-01-03 Holger Schemelfixed single step mode for R'n'D game engine when used...
2021-01-02 Holger Schemeladded patch mode to automatically fix tapes for visible...
2021-01-02 Holger Schemeladded mode to patch tapes to force visible playfield...
2021-01-02 Holger Schemelimproved command to automatically patch tapes
2020-12-30 Holger Schemelfixed bug with playing team mode tapes with changed...
2020-12-30 Holger Schemeladded loading and saving visible playfield size from...
2020-12-30 Holger Schemeladded visible playfield size to tape structure (not...
2020-12-28 Holger Schemeladded entry to credits file
2020-12-28 Holger Schemelimproved visibility of tile selection cursor for MM...
2020-12-23 Holger Schemelversion number set to 4.2.2.1
2020-12-23 Holger Schemelversion number set to 4.2.2.0 4.2.2.0
2020-12-21 Holger Schemeladded support for drawing request dialog on top of...
2020-12-21 Holger Schemeladded storing active or opening/closing request dialog...
2020-12-21 Holger Schemeladded option for '.draw_order' for request dialog ...
2020-12-21 Holger Schemeladded variable to store if request dialog event was...
2020-12-21 Holger Schemeladded variable to store if request dialog is active...
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