rocksndiamonds.git
2016-03-19 Holger Schemelupdated border graphic to show current year
2016-03-19 Holger Schemelcode cleanup of main event loop
2016-03-19 Holger Schemeladded frame time debugging (deactivated)
2016-03-19 Holger Schemelimproved synchronization of main game loop
2016-03-10 Holger Schemeladded support for alpha channel transparency for global...
2016-03-10 Holger Schemelfixed new animation mode (modifier) 'once' for global...
2016-03-09 Holger Schemelfixed graphical responsiveness of gadgets (mainly in...
2016-03-09 Holger Schemeladded new animation mode (modifier) 'once' for global...
2016-03-08 Holger Schemeladded initial window size to default program config...
2016-03-08 Holger Schemelreduced minimum required screen frame rate at startup...
2016-03-08 Holger Schemelforced screen redraw in every frame to continue drawing...
2016-03-08 Holger Schemeladjusted title screen handling, fixing screen border...
2016-03-08 Holger Schemelsmall fix of variable initialization on program startup
2016-03-07 Holger Schemelfixed screen specific global animations to stop when...
2016-03-06 Holger Schemeladded special screen mode group '.SUBMENU' for global...
2016-03-06 Holger Schemelchanged screen specific global animations to stop when...
2016-03-06 Holger Schemeladded dedicated setter function for setting game status
2016-03-01 Holger SchemelMerge branch 'master' into global-anims
2016-03-01 Holger Schemelfixed bug where player actions were incorrectly mapped...
2016-02-26 Holger Schemelchanged global animations (esp. toons) to be controlled...
2016-02-23 Holger SchemelMerge branch 'master' into global-anims
2016-02-23 Holger Schemeladded collecting-based engine snapshot mode to step...
2016-02-17 Holger Schemeladded drawing global animations below and above masked...
2016-02-15 Holger Schemeladded support for playing global animations in differen...
2016-02-14 Holger Schemelimproved definition of constants for toon animations
2016-02-14 Holger Schemelcleanup of some counter variables
2016-02-14 Holger Schemeladded support for post delay for global animations
2016-02-14 Holger Schemelremoved global animation configuration option '.step_fr...
2016-02-14 Holger Schemelmoved waiting for initial delay to central animation...
2016-02-11 Holger Schemelchanged internal status handling of global animations...
2016-02-11 Holger Schemelchanged internal status handling of global animations
2016-02-10 Holger Schemeladded another configuration option for global animation...
2016-02-10 Holger Schemelchanged setup option text to reflect change from toons...
2016-02-10 Holger Schemelreplaced toon animations by global animations (also...
2016-02-10 Holger Schemeladded some more configuration options for global animat...
2016-02-09 Holger Schemeladded some internal configuration options for global...
2016-02-09 Holger Schemeladded initialization of textures for classic toon anima...
2016-02-09 Holger Schemelfixed re-initialization of textures after change of...
2016-02-08 Holger Schemelsmall cleanup of variables usage
2016-02-08 Holger Schemeladded drawing global animations during post delay of...
2016-02-08 Holger Schemelfixed using SDL internal structure in platform independ...
2016-02-08 Holger Schemeladded test code for using bitmaps instead of textures...
2016-02-07 Holger Schemeladded re-initialization of textures after change of...
2016-02-03 Holger Schemeladded accepting control definitions (without artwork...
2016-02-03 Holger Schemeladded raw x/y screen position values for global animations
2016-02-03 Holger Schemelseparated graphic and control definitions for global...
2016-02-03 Holger Schemelimproved synchronization of other event loops
2016-02-03 Holger Schemelimproved synchronization of main game loop
2016-02-02 Holger Schemeladded another configuration option for global animation...
2016-02-02 Holger Schemelfixed backwards compatibility code regarding PCX/PNG...
2016-02-02 Holger Schemelremoved busy waiting when sleeping/delaying
2016-02-02 Holger Schemeladded abstractions for checking and resetting frame...
2016-02-02 Holger Schemeladded some configuration options for global animation...
2016-01-20 Holger Schemelsmall structural code change for global animations...
2016-01-19 Holger Schemeladded blitting of textures for global animations
2016-01-19 Holger Schemeladded initialization of config and textures for global...
2016-01-12 Holger Schemeladded configuration handling for global animations...
2016-01-05 Holger Schemelremoved door sound when opening/closing envelope reques...
2016-01-03 Holger Schemelfixed switching from inactive to active Supaplex terminal
2016-01-02 Holger Schemelfixed displaying 'no title screen' screen on info screen
2016-01-02 Holger Schemelupdated 'INSTALL' file
2016-01-02 Holger Schemelfixed drawing 'fixed' (standard sized) (element) graphics
2015-12-27 Holger Schemelremoved outdated 'README' file
2015-12-22 Holger Schemelfixed target 'dist-clean' (to remove temporary icon...
2015-12-22 Holger Schemelintegrated stripping executable into distribution build...
2015-12-21 Holger Schemelfixed hierarchical definitions for title screen transitions
2015-12-20 Holger Schemelfixed bugs when using element graphics with non-standar...
2015-12-09 Holger Schemelimproved and extended definitions for title screen...
2015-12-08 Holger Schemelfixed redrawing doors in main menu after title screens
2015-12-08 Holger Schemeladded 'curtain' style screen transition effect
2015-12-08 Holger Schemelminor whitespace change
2015-12-08 Holger Schemelfixed not redrawing global border after changing custom...
2015-12-08 Holger Schemelchanged signal handling to not catch Ctrl-C anymore
2015-12-06 Holger Schemelfixed error exit when loading empty artwork config...
2015-12-04 Holger Schemelfixed switching from fullscreen to window when using...
2015-12-03 Holger Schemelchanged default title message position and size to...
2015-12-02 Holger Schemeladded configurability of different window size for...
2015-11-25 Holger Schemeladded definitions for new screen transition effect...
2015-11-25 Holger Schemelremoved redundant preprocessor directives
2015-11-25 Holger Schemelchanged engine snapshots mode to be deactivated when...
2015-11-25 Holger Schemelchanged engine snapshots mode to be deactivated by...
2015-11-13 Holger Schemelfixed handling of R'n'D program filenames with suffix
2015-11-07 Holger Schemelremoved redundant code
2015-11-07 Holger Schemelcleanup of game mode handling
2015-11-07 Holger Schemelfixed broken border redraw of info screen after viewing...
2015-10-30 Holger Schemelfixed bug (that may cause a crash) with wrong type...
2015-10-27 Holger Schemelchanged some variable names
2015-10-27 Holger Schemelremoved some more redundant code
2015-10-27 Holger Schemelremoved redundant code ('if' and 'else' block with...
2015-10-27 Holger Schemelfixed graphical bug when fading out screen after player...
2015-10-27 Holger Schemeladded 'strip' target to Makefile for building distribut...
2015-10-26 Holger Schemelchanged (slightly shortened) door sound (again)
2015-10-22 Holger Schemelcleanup of Makefile for building distribution packages
2015-10-22 Holger Schemelfixed aborting program due to '-psn' parameter when...
2015-10-22 Holger Schemelfixed horrible bug causing memory access after last...
2015-10-22 Holger Schemelfixed Makefile for distribution package (which has...
2015-10-15 Holger Schemelremoved some old Mac stuff not needed anymore
2015-10-15 Holger Schemelimproved handling of R'n'D program filenames with suffix
2015-10-15 Holger Schemelchanged (slightly shortened) door sound
2015-10-15 Holger Schemelremoved debug output for 'wrong animation frames' bug
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