From eb8011858b57a461b9076c551179d4e22f195149 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sun, 12 Mar 2023 13:31:30 +0100 Subject: [PATCH] added playing "game.losing" sound effect for all game engines --- src/game.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/game.c b/src/game.c index 8d713df7..49874ed7 100644 --- a/src/game.c +++ b/src/game.c @@ -13999,8 +13999,6 @@ void BuryPlayer(struct PlayerInfo *player) PlayLevelSoundElementAction(jx, jy, player->artwork_element, ACTION_DYING); - PlaySound(SND_GAME_LOSING); - RemovePlayer(player); player->buried = TRUE; @@ -15682,6 +15680,9 @@ void CheckGameOver(void) if (game_over_delay > 0) { + if (game_over_delay == game_over_delay_value) + PlaySound(SND_GAME_LOSING); + game_over_delay--; return; -- 2.34.1