From eadc24d24f347daac5f6f7b381c8c151f0018dac Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Fri, 24 Mar 2017 17:41:19 +0100 Subject: [PATCH] fixed bug with clickable mirrors not disabled when game paused (MM engine) --- src/events.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/events.c b/src/events.c index 55c9b59d..a43db7c6 100644 --- a/src/events.c +++ b/src/events.c @@ -1325,7 +1325,7 @@ void HandleButton(int mx, int my, int button, int button_nr) break; case GAME_MODE_PLAYING: - if (level.game_engine_type == GAME_ENGINE_TYPE_MM) + if (level.game_engine_type == GAME_ENGINE_TYPE_MM && !tape.pausing) ClickElement(mx, my, button); #if defined(TARGET_SDL2) else -- 2.34.1