From ddba816bc1541cb40836345fbd547c73da422225 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Wed, 14 Jul 2021 23:52:59 +0200 Subject: [PATCH] added temporary code for one-time level set conversion --- src/files.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/files.c b/src/files.c index 50314065..f838f666 100644 --- a/src/files.c +++ b/src/files.c @@ -13188,6 +13188,11 @@ void ConvertLevels(void) Print("converting level ... "); +#if 0 + // special case: conversion of some EMC levels as requested by ACME + level.game_engine_type = GAME_ENGINE_TYPE_RND; +#endif + level_filename = getDefaultLevelFilename(level_nr); new_level = !fileExists(level_filename); -- 2.34.1