From d2569aa3db9021edea83086dc34ece98cfc92493 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Fri, 19 Feb 1999 17:00:57 +0100 Subject: [PATCH] rnd-19990219-3 --- src/game.c | 12 ++ src/init.c | 35 +----- src/tools.c | 312 +++------------------------------------------------- 3 files changed, 29 insertions(+), 330 deletions(-) diff --git a/src/game.c b/src/game.c index fcaedf73..dea71db2 100644 --- a/src/game.c +++ b/src/game.c @@ -591,6 +591,18 @@ void InitGame() DrawAllPlayers(); FadeToFront(); + +#if 1 + + if (setup.soft_scrolling) + XCopyArea(display, fieldbuffer, backbuffer, gc, + FX, FY, SXSIZE, SYSIZE, SX, SY); + + redraw_mask |= REDRAW_FROM_BACKBUFFER; + +#endif + + /* copy default game door content to main double buffer */ XCopyArea(display, pix[PIX_DOOR], drawto, gc, DOOR_GFX_PAGEX5, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); diff --git a/src/init.c b/src/init.c index 6935fc82..85339702 100644 --- a/src/init.c +++ b/src/init.c @@ -628,45 +628,12 @@ void InitGfx() int tile = tile_needs_clipping[i].start + j; int graphic = tile; int src_x, src_y; - Pixmap src_pixmap; - -#if 0 - if (graphic >= GFX_START_ROCKSSCREEN && - graphic <= GFX_END_ROCKSSCREEN) - { - src_pixmap = clipmask[PIX_BACK]; - graphic -= GFX_START_ROCKSSCREEN; - src_x = SX + (graphic % GFX_PER_LINE) * TILEX; - src_y = SY + (graphic / GFX_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSHEROES && - graphic <= GFX_END_ROCKSHEROES) - { - src_pixmap = clipmask[PIX_HEROES]; - graphic -= GFX_START_ROCKSHEROES; - src_x = (graphic % HEROES_PER_LINE) * TILEX; - src_y = (graphic / HEROES_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSFONT && - graphic <= GFX_END_ROCKSFONT) - { - src_pixmap = clipmask[PIX_BIGFONT]; - graphic -= GFX_START_ROCKSFONT; - src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX; - src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY + - FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY; - } - else - break; -#else - int pixmap_nr; + Pixmap src_pixmap; getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); src_pixmap = clipmask[pixmap_nr]; -#endif - tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1); XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc, diff --git a/src/tools.c b/src/tools.c index 2626f2e4..49e65e5c 100644 --- a/src/tools.c +++ b/src/tools.c @@ -94,12 +94,6 @@ void BackToFront() if (redraw_mask & REDRAW_FIELD) redraw_mask &= ~REDRAW_TILES; - /* - if (redraw_mask & REDRAW_FIELD || - (ScreenGfxPos && setup.soft_scrolling && game_status == PLAYING)) - redraw_mask &= ~REDRAW_TILES; - */ - if (!redraw_mask) return; @@ -110,12 +104,6 @@ void BackToFront() XSync(display, FALSE); - /* -#ifdef MSDOS - wait_for_vsync = TRUE; -#endif - */ - if (redraw_mask & REDRAW_ALL) { XCopyArea(display, backbuffer, window, gc, @@ -443,10 +431,10 @@ void DrawAllPlayers() void DrawPlayerField(int x, int y) { - if (!IS_PLAYER(x,y)) + if (!IS_PLAYER(x, y)) return; - DrawPlayer(PLAYERINFO(x,y)); + DrawPlayer(PLAYERINFO(x, y)); } void DrawPlayer(struct PlayerInfo *player) @@ -478,10 +466,6 @@ void DrawPlayer(struct PlayerInfo *player) /* draw things in the field the player is leaving, if needed */ - /* - if (last_jx != jx || last_jy != jy) - */ - if (player_is_moving) { if (Store[last_jx][last_jy] && IS_DRAWABLE(last_element)) @@ -654,10 +638,6 @@ void DrawPlayer(struct PlayerInfo *player) DrawGraphicThruMask(sx, sy, graphic + phase); } - /* - if ((last_jx != jx || last_jy != jy) && last_element == EL_EXPLODING) - */ - if (player_is_moving && last_element == EL_EXPLODING) { int phase = Frame[last_jx][last_jy]; @@ -792,56 +772,12 @@ void DrawGraphic(int x, int y, int graphic) void DrawGraphicExt(Drawable d, GC gc, int x, int y, int graphic) { - -#if 1 - int pixmap_nr; int src_x, src_y; getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); XCopyArea(display, pix[pixmap_nr], d, gc, src_x, src_y, TILEX, TILEY, x, y); - -#else - - if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) - { - graphic -= GFX_START_ROCKSSCREEN; - XCopyArea(display, pix[PIX_BACK], d, gc, - SX + (graphic % GFX_PER_LINE) * TILEX, - SY + (graphic / GFX_PER_LINE) * TILEY, - TILEX, TILEY, x, y); - } - else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE) - { - graphic -= GFX_START_ROCKSMORE; - XCopyArea(display, pix[PIX_MORE], d, gc, - (graphic % MORE_PER_LINE) * TILEX, - (graphic / MORE_PER_LINE) * TILEY, - TILEX, TILEY, x, y); - } - else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES) - { - graphic -= GFX_START_ROCKSHEROES; - XCopyArea(display, pix[PIX_HEROES], d, gc, - (graphic % HEROES_PER_LINE) * TILEX, - (graphic / HEROES_PER_LINE) * TILEY, - TILEX, TILEY, x, y); - } - else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT) - { - graphic -= GFX_START_ROCKSFONT; - XCopyArea(display, pix[PIX_BIGFONT], d, gc, - (graphic % FONT_CHARS_PER_LINE) * TILEX, - (graphic / FONT_CHARS_PER_LINE) * TILEY + - FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY, - TILEX, TILEY, x, y); - } - else - XFillRectangle(display, d, gc, x, y, TILEX, TILEY); - -#endif - } void DrawGraphicThruMask(int x, int y, int graphic) @@ -861,9 +797,6 @@ void DrawGraphicThruMask(int x, int y, int graphic) void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic) { - -#if 1 - int tile = graphic; int pixmap_nr; int src_x, src_y; @@ -877,46 +810,6 @@ void DrawGraphicThruMaskExt(Drawable d, int dest_x, int dest_y, int graphic) src_pixmap = pix[pixmap_nr]; drawing_gc = clip_gc[pixmap_nr]; -#else - - int src_x, src_y; - int tile = graphic; - Pixmap src_pixmap; - GC drawing_gc; - - if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) - { - src_pixmap = pix[PIX_BACK]; - drawing_gc = clip_gc[PIX_BACK]; - graphic -= GFX_START_ROCKSSCREEN; - src_x = SX + (graphic % GFX_PER_LINE) * TILEX; - src_y = SY + (graphic / GFX_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE) - { - src_pixmap = pix[PIX_MORE]; - drawing_gc = clip_gc[PIX_MORE]; - graphic -= GFX_START_ROCKSMORE; - src_x = (graphic % MORE_PER_LINE) * TILEX; - src_y = (graphic / MORE_PER_LINE) * TILEY; - } - else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES) - { - src_pixmap = pix[PIX_HEROES]; - drawing_gc = clip_gc[PIX_HEROES]; - graphic -= GFX_START_ROCKSHEROES; - src_x = (graphic % HEROES_PER_LINE) * TILEX; - src_y = (graphic / HEROES_PER_LINE) * TILEY; - } - else - { - DrawGraphicExt(d, gc, dest_x,dest_y, graphic); - return; - } - -#endif - - if (tile_clipmask[tile] != None) { XSetClipMask(display, tile_clip_gc, tile_clipmask[tile]); @@ -977,48 +870,12 @@ void getMiniGraphicSource(int graphic, Pixmap *pixmap, int *x, int *y) void DrawMiniGraphicExt(Drawable d, GC gc, int x, int y, int graphic) { - -#if 1 - Pixmap pixmap; int src_x, src_y; getMiniGraphicSource(graphic, &pixmap, &src_x, &src_y); XCopyArea(display, pixmap, d, gc, src_x, src_y, MINI_TILEX, MINI_TILEY, x, y); - -#else - - if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) - { - graphic -= GFX_START_ROCKSSCREEN; - XCopyArea(display, pix[PIX_BACK], d, gc, - MINI_GFX_STARTX + (graphic % MINI_GFX_PER_LINE) * MINI_TILEX, - MINI_GFX_STARTY + (graphic / MINI_GFX_PER_LINE) * MINI_TILEY, - MINI_TILEX, MINI_TILEY, x, y); - } - else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE) - { - graphic -= GFX_START_ROCKSMORE; - XCopyArea(display, pix[PIX_MORE], d, gc, - MINI_MORE_STARTX + (graphic % MINI_MORE_PER_LINE) * MINI_TILEX, - MINI_MORE_STARTY + (graphic / MINI_MORE_PER_LINE) * MINI_TILEY, - MINI_TILEX, MINI_TILEY, x, y); - } - else if (graphic >= GFX_START_ROCKSFONT && graphic <= GFX_END_ROCKSFONT) - { - graphic -= GFX_START_ROCKSFONT; - XCopyArea(display, pix[PIX_SMALLFONT], d, gc, - (graphic % FONT_CHARS_PER_LINE) * FONT4_XSIZE, - (graphic / FONT_CHARS_PER_LINE) * FONT4_YSIZE + - FC_SPECIAL2 * FONT2_YSIZE * FONT_LINES_PER_FONT, - MINI_TILEX, MINI_TILEY, x, y); - } - else - XFillRectangle(display, d, gc, x, y, MINI_TILEX, MINI_TILEY); - -#endif - } void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, @@ -1028,6 +885,7 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, int cx = 0, cy = 0; int src_x, src_y, dest_x, dest_y; int tile = graphic; + int pixmap_nr; Pixmap src_pixmap; GC drawing_gc; @@ -1101,32 +959,9 @@ void DrawGraphicShifted(int x,int y, int dx,int dy, int graphic, MarkTileDirty(x, y + SIGN(dy)); } - if (graphic >= GFX_START_ROCKSSCREEN && graphic <= GFX_END_ROCKSSCREEN) - { - src_pixmap = pix[PIX_BACK]; - drawing_gc = clip_gc[PIX_BACK]; - graphic -= GFX_START_ROCKSSCREEN; - src_x = SX + (graphic % GFX_PER_LINE) * TILEX + cx; - src_y = SY + (graphic / GFX_PER_LINE) * TILEY + cy; - } - else if (graphic >= GFX_START_ROCKSMORE && graphic <= GFX_END_ROCKSMORE) - { - src_pixmap = pix[PIX_MORE]; - drawing_gc = clip_gc[PIX_MORE]; - graphic -= GFX_START_ROCKSMORE; - src_x = (graphic % MORE_PER_LINE) * TILEX + cx; - src_y = (graphic / MORE_PER_LINE) * TILEY + cy; - } - else if (graphic >= GFX_START_ROCKSHEROES && graphic <= GFX_END_ROCKSHEROES) - { - src_pixmap = pix[PIX_HEROES]; - drawing_gc = clip_gc[PIX_HEROES]; - graphic -= GFX_START_ROCKSHEROES; - src_x = (graphic % HEROES_PER_LINE) * TILEX + cx; - src_y = (graphic / HEROES_PER_LINE) * TILEY + cy; - } - else /* big font graphics currently not allowed (and not needed) */ - return; + getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y); + src_pixmap = pix[pixmap_nr]; + drawing_gc = clip_gc[pixmap_nr]; dest_x = FX + x * TILEX + dx; dest_y = FY + y * TILEY + dy; @@ -1608,24 +1443,6 @@ void DrawMiniElementOrWall(int sx, int sy, int scroll_x, int scroll_y) if (steel_position != -1) DrawMiniGraphic(sx, sy, border[steel_position][steel_type]); - - -#if 0 - if (x == -1 && y == -1) - DrawMiniGraphic(sx, sy, GFX_STEEL_UPPER_LEFT); - else if (x == lev_fieldx && y == -1) - DrawMiniGraphic(sx, sy, GFX_STEEL_UPPER_RIGHT); - else if (x == -1 && y == lev_fieldy) - DrawMiniGraphic(sx, sy, GFX_STEEL_LOWER_LEFT); - else if (x == lev_fieldx && y == lev_fieldy) - DrawMiniGraphic(sx, sy, GFX_STEEL_LOWER_RIGHT); - else if (x == -1 || x == lev_fieldx) - DrawMiniGraphic(sx, sy, GFX_STEEL_VERTICAL); - else if (y == -1 || y == lev_fieldy) - DrawMiniGraphic(sx, sy, GFX_STEEL_HORIZONTAL); -#endif - - } } @@ -1664,11 +1481,21 @@ void DrawLevel() for(y=BY1; y<=BY2; y++) DrawScreenField(x, y); + +#if 1 + + redraw_mask |= REDRAW_FIELD; + +#else + if (setup.soft_scrolling) XCopyArea(display, fieldbuffer, backbuffer, gc, FX, FY, SXSIZE, SYSIZE, SX, SY); redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER); + +#endif + } void DrawMiniLevel(int size_x, int size_y, int scroll_x, int scroll_y) @@ -2229,15 +2056,7 @@ unsigned int MoveDoor(unsigned int door_state) redraw_mask |= REDRAW_DOOR_2; } - - -#if 1 BackToFront(); -#else - XCopyArea(display, drawto, window, gc, DX, DY, DXSIZE, DYSIZE, DX, DY); -#endif - - if (game_status == MAINMENU) DoAnimation(); @@ -2436,105 +2255,6 @@ static void UnmapToolButtons() static void HandleToolButtons(struct GadgetInfo *gi) { request_gadget_id = gi->custom_id; - - -#if 0 - int id = gi->custom_id; - - if (game_status != PLAYING) - return; - - switch (id) - { - case GAME_CTRL_ID_STOP: - if (AllPlayersGone) - { - CloseDoor(DOOR_CLOSE_1); - game_status = MAINMENU; - DrawMainMenu(); - break; - } - - if (Request("Do you really want to quit the game ?", - REQ_ASK | REQ_STAY_CLOSED)) - { -#ifndef MSDOS - if (options.network) - SendToServer_StopPlaying(); - else -#endif - { - game_status = MAINMENU; - DrawMainMenu(); - } - } - else - OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); - break; - - case GAME_CTRL_ID_PAUSE: - if (options.network) - { -#ifndef MSDOS - if (tape.pausing) - SendToServer_ContinuePlaying(); - else - SendToServer_PausePlaying(); -#endif - } - else - TapeTogglePause(); - break; - - case GAME_CTRL_ID_PLAY: - if (tape.pausing) - { -#ifndef MSDOS - if (options.network) - SendToServer_ContinuePlaying(); - else -#endif - { - tape.pausing = FALSE; - DrawVideoDisplay(VIDEO_STATE_PAUSE_OFF,0); - } - } - break; - - case SOUND_CTRL_ID_MUSIC: - if (setup.sound_music) - { - setup.sound_music = FALSE; - FadeSound(background_loop[level_nr % num_bg_loops]); - } - else if (sound_loops_allowed) - { - setup.sound = setup.sound_music = TRUE; - PlaySoundLoop(background_loop[level_nr % num_bg_loops]); - } - break; - - case SOUND_CTRL_ID_LOOPS: - if (setup.sound_loops) - setup.sound_loops = FALSE; - else if (sound_loops_allowed) - setup.sound = setup.sound_loops = TRUE; - break; - - case SOUND_CTRL_ID_SIMPLE: - if (setup.sound_simple) - setup.sound_simple = FALSE; - else if (sound_status==SOUND_AVAILABLE) - setup.sound = setup.sound_simple = TRUE; - break; - - default: - break; - } -#endif - - - } int el2gfx(int element) -- 2.34.1