From cbb59760b8dc2b89395a41c1dd56f8a3d5ec1478 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Wed, 10 May 2017 17:12:09 +0200 Subject: [PATCH] removed copying file/game version between native RND and MM levels --- src/files.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/src/files.c b/src/files.c index 4bebae7f..649bf1b7 100644 --- a/src/files.c +++ b/src/files.c @@ -3976,10 +3976,6 @@ void CopyNativeLevel_RND_to_MM(struct LevelInfo *level) struct LevelInfo_MM *level_mm = level->native_mm_level; int x, y; - level_mm->file_version = level->file_version; - level_mm->game_version = level->game_version; - level_mm->encoding_16bit_field = level->encoding_16bit_field; - level_mm->fieldx = MIN(level->fieldx, MM_MAX_PLAYFIELD_WIDTH); level_mm->fieldy = MIN(level->fieldy, MM_MAX_PLAYFIELD_HEIGHT); @@ -4012,10 +4008,6 @@ void CopyNativeLevel_MM_to_RND(struct LevelInfo *level) struct LevelInfo_MM *level_mm = level->native_mm_level; int x, y; - level->file_version = level_mm->file_version; - level->game_version = level_mm->game_version; - level->encoding_16bit_field = level_mm->encoding_16bit_field; - level->fieldx = MIN(level_mm->fieldx, MAX_LEV_FIELDX); level->fieldy = MIN(level_mm->fieldy, MAX_LEV_FIELDY); -- 2.34.1