From c81e4f49a1f55e3852617050e762c9d2ed831601 Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Mon, 2 Jan 2023 12:27:30 +0100 Subject: [PATCH] fixed bug with reduced initial time limit in MM engine --- src/game_mm/mm_game.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/game_mm/mm_game.c b/src/game_mm/mm_game.c index 8f61572d..01c490a9 100644 --- a/src/game_mm/mm_game.c +++ b/src/game_mm/mm_game.c @@ -723,6 +723,8 @@ void InitGameActions_MM(void) SetTileCursorXY(laser.start_edge.x, laser.start_edge.y); SetTileCursorActive(TRUE); + + ResetFrameCounter(&energy_delay); } static void FadeOutLaser(void) -- 2.34.1