From bc5b0a76865e61c925f71c59798d874ab6c1e87d Mon Sep 17 00:00:00 2001 From: Holger Schemel Date: Sat, 11 Mar 2017 18:13:05 +0100 Subject: [PATCH] renamed duplicate struct in MM engine --- src/game_mm/mm_main.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game_mm/mm_main.h b/src/game_mm/mm_main.h index 46d65bea..6c2ae34c 100644 --- a/src/game_mm/mm_main.h +++ b/src/game_mm/mm_main.h @@ -161,7 +161,7 @@ #define MICROLEVEL_SCROLL_DELAY 50 /* delay for scrolling micro level */ #define MICROLEVEL_LABEL_DELAY 250 /* delay for micro level label */ -struct HiScore +struct HiScore_MM { char Name[MAX_PLAYER_NAME_LEN + 1]; int Score; @@ -222,7 +222,7 @@ extern boolean SiebAktiv; extern int SiebCount; extern struct LevelInfo_MM native_mm_level; -extern struct HiScore highscore[]; +extern struct HiScore_MM highscore[]; extern struct TapeInfo tape; extern struct SetupInfo setup; extern struct GameInfo_MM game_mm; -- 2.34.1